{"action":"created","issue":{"url":"https://api.github.com/repos/CNM190/Nightmare/issues/57","labels_url":"https://api.github.com/repos/CNM190/Nightmare/issues/57/labels{/name}","comments_url":"https://api.github.com/repos/CNM190/Nightmare/issues/57/comments","events_url":"https://api.github.com/repos/CNM190/Nightmare/issues/57/events","html_url":"https://github.com/CNM190/Nightmare/issues/57","id":66514067,"number":57,"title":"Candy Rig Fixes","user":{"login":"public-float-artMajor","id":4197056,"avatar_url":"https://avatars.githubusercontent.com/u/4197056?v=3","gravatar_id":"","url":"https://api.github.com/users/public-float-artMajor","html_url":"https://github.com/public-float-artMajor","followers_url":"https://api.github.com/users/public-float-artMajor/followers","following_url":"https://api.github.com/users/public-float-artMajor/following{/other_user}","gists_url":"https://api.github.com/users/public-float-artMajor/gists{/gist_id}","starred_url":"https://api.github.com/users/public-float-artMajor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/public-float-artMajor/subscriptions","organizations_url":"https://api.github.com/users/public-float-artMajor/orgs","repos_url":"https://api.github.com/users/public-float-artMajor/repos","events_url":"https://api.github.com/users/public-float-artMajor/events{/privacy}","received_events_url":"https://api.github.com/users/public-float-artMajor/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":{"login":"public-float-artMajor","id":4197056,"avatar_url":"https://avatars.githubusercontent.com/u/4197056?v=3","gravatar_id":"","url":"https://api.github.com/users/public-float-artMajor","html_url":"https://github.com/public-float-artMajor","followers_url":"https://api.github.com/users/public-float-artMajor/followers","following_url":"https://api.github.com/users/public-float-artMajor/following{/other_user}","gists_url":"https://api.github.com/users/public-float-artMajor/gists{/gist_id}","starred_url":"https://api.github.com/users/public-float-artMajor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/public-float-artMajor/subscriptions","organizations_url":"https://api.github.com/users/public-float-artMajor/orgs","repos_url":"https://api.github.com/users/public-float-artMajor/repos","events_url":"https://api.github.com/users/public-float-artMajor/events{/privacy}","received_events_url":"https://api.github.com/users/public-float-artMajor/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-04-06T03:12:59Z","updated_at":"2015-04-25T23:05:06Z","closed_at":null,"body":"Fixes to my version of the unicorn rig for Suchaaver's scenes:\r\n- Adjust eye rig based on closed eyelid topology\r\n- Blendshape: closed eyes\r\n- Blendshape: Smile\r\n\r\n@minifigmaster125, let me know if I missed anything!"},"comment":{"url":"https://api.github.com/repos/CNM190/Nightmare/issues/comments/96290061","html_url":"https://github.com/CNM190/Nightmare/issues/57#issuecomment-96290061","issue_url":"https://api.github.com/repos/CNM190/Nightmare/issues/57","id":96290061,"user":{"login":"public-float-artMajor","id":4197056,"avatar_url":"https://avatars.githubusercontent.com/u/4197056?v=3","gravatar_id":"","url":"https://api.github.com/users/public-float-artMajor","html_url":"https://github.com/public-float-artMajor","followers_url":"https://api.github.com/users/public-float-artMajor/followers","following_url":"https://api.github.com/users/public-float-artMajor/following{/other_user}","gists_url":"https://api.github.com/users/public-float-artMajor/gists{/gist_id}","starred_url":"https://api.github.com/users/public-float-artMajor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/public-float-artMajor/subscriptions","organizations_url":"https://api.github.com/users/public-float-artMajor/orgs","repos_url":"https://api.github.com/users/public-float-artMajor/repos","events_url":"https://api.github.com/users/public-float-artMajor/events{/privacy}","received_events_url":"https://api.github.com/users/public-float-artMajor/received_events","type":"User","site_admin":false},"created_at":"2015-04-25T23:05:06Z","updated_at":"2015-04-25T23:05:06Z","body":"Sorry for the lack of update here! I just realized I've been forgetting to post the status of my work on this issue. :x \r\n\r\n![fixingcandyeye](https://cloud.githubusercontent.com/assets/4197056/7335205/cd7a68c8-eb64-11e4-85ae-ef33234f8a2d.png)\r\n\r\n\r\nI've been able to at least make her eyelid look a little better via the controllers I previously made. \r\n\r\nHow this will work is that I've set limits on the translations that can be controlled by an input channel... hopefully just a boolean. I'm trying to get the eyes working before looking at the mouth.\r\n\r\nThe mouth might need blendshapes... the reason why I'm avoiding blendshapes in general is because the rig in the crossfade isn't in bind pose, and fixing that could change the right --> the current animation could change, which I'm trying to avoid.\r\n\r\nEither way, please expect inputs affecting existing controllers rather than blendshapes until further notice. :'D "}}