{"push_id":545780489,"size":3,"distinct_size":1,"ref":"refs/heads/master","head":"9be6711d79586b72049849be79448102f184d378","before":"98f04d7a7d1c9d4509b3dcdf8dff7c068c98ce34","commits":[{"sha":"662cf337bd0cfe348c1a0abd96b2b7a7925b1ec6","author":{"email":"317a993f1126881a6019d7e476a07af7fa3e05fe@digium.com","name":"Matt Jordan"},"message":"Merge branch 'master' of https://github.com/matt-jordan/mjmud into player","distinct":false,"url":"https://api.github.com/repos/matt-jordan/mjmud/commits/662cf337bd0cfe348c1a0abd96b2b7a7925b1ec6"},{"sha":"747f3b3c6ff5129673204e1419aaa2e000ea05d6","author":{"email":"317a993f1126881a6019d7e476a07af7fa3e05fe@digium.com","name":"Matt Jordan"},"message":"game/world/character: Implement the update IPersistable callback\n\nWhile the implementation is a bit inefficient, this patch does provide a\nmechanism to update a character in the DAL. It does this by purging the\nbackend storage of any aggregate data items, then re-creating them. Since\nsome of these items are unlikely to change (such as attributes), this is\na bit overkill, but it should be sufficient for now.","distinct":false,"url":"https://api.github.com/repos/matt-jordan/mjmud/commits/747f3b3c6ff5129673204e1419aaa2e000ea05d6"},{"sha":"9be6711d79586b72049849be79448102f184d378","author":{"email":"317a993f1126881a6019d7e476a07af7fa3e05fe@digium.com","name":"Matthew Jordan"},"message":"Merge pull request #17 from matt-jordan/player\n\ngame/world/character: Implement the update IPersistable callback","distinct":true,"url":"https://api.github.com/repos/matt-jordan/mjmud/commits/9be6711d79586b72049849be79448102f184d378"}]}