{"push_id":644696300,"size":8,"distinct_size":8,"ref":"refs/heads/domino2","head":"baad6bcfb08abc3b9a62f4a847b068eb236d19a1","before":"35ae1aecc796e4073616765056ec665d7ee31003","commits":[{"sha":"e559879116d67e0c617943b8d5cec924560bcff1","author":{"email":"a5f745f3ea091eee53976d5c0aeae5360f8cdd8f@gmail.com","name":"gammafunk"},"message":"Move Objstat equipment brand data into seperate vectors\n\nWeapons and armour have their own vectors, to avoid further indexing\nhell. Refactor so that this doesn't create significant code duplication.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/e559879116d67e0c617943b8d5cec924560bcff1"},{"sha":"6667f9fc1993cc0422f4155196e36c9c523af1be","author":{"email":"a5f745f3ea091eee53976d5c0aeae5360f8cdd8f@gmail.com","name":"gammafunk"},"message":"Rework Objstat output to make one file per table\n\nPreviously output was one file per branch, with all object tables in the\nsame file. Now there is one file per table, with a separate file\ncontaining job details. For item stats, each item type has it's own\ntable file, and there's one table for monster stats. Each table contains\nthe data for all levels, with a new row for entries from each level\ninstead of having them in the same row, and a column to indicate the\nlevel. The level column has a format of \"Branch:Depth\", where depth is\nalways two digits for sorting purposes, the branch summary entries have\n\"Branch\" only, and the all level summary uses \"AllLevels\".\n\nAdditionally objects that don't exist for a given level do not get\nentries in the output table for that level, drastically reducing the\nsize of the monster table and some item tables for many\nbranches. Previously we printed rows all objects even if they never\nappeared\n\nThese changes will make the data work a lot better in spreadsheets in\nterms of table headers and will allow the data to be more easily\nimported into e.g. Google Sheets. A workbook made from all data can have\none sheet per table instead of one sheet per branch.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/6667f9fc1993cc0422f4155196e36c9c523af1be"},{"sha":"91d5b039f728dc6af8d1fd76879cdab994d55da3","author":{"email":"a5f745f3ea091eee53976d5c0aeae5360f8cdd8f@gmail.com","name":"gammafunk"},"message":"Remove specialized food handling for Objstat\n\nWe no longer need to filter out unused food types, since these don't\nplace and objects that don't place won't have entries now.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/91d5b039f728dc6af8d1fd76879cdab994d55da3"},{"sha":"5fdd79138695a23829303c76d1a84fc813e17c87","author":{"email":"822ec91a7ef82248fd36162ca8ac3283eba70848@s-z.org","name":"Neil Moore"},"message":"Add checkwhite/unbrace -M (gammafunk)\n\nLike -m (modified files only), except it considers files modified in\nthe working dir, not just the cache.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/5fdd79138695a23829303c76d1a84fc813e17c87"},{"sha":"1874d858c25a903e767204c59acf9d314b6c29c5","author":{"email":"60c6d277a8bd81de7fdde19201bf9c58a3df08f4@jurkiewi.cz","name":"Alex Jurkiewicz"},"message":"Check healing for potion of curing can_use().\n\n[Committer's note: taken from the middle of pull request #11 -nfm]","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/1874d858c25a903e767204c59acf9d314b6c29c5"},{"sha":"b9ebde55978c24d1a21358cdc29a9d909d3459ff","author":{"email":"822ec91a7ef82248fd36162ca8ac3283eba70848@s-z.org","name":"Neil Moore"},"message":"Formatting fixes.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/b9ebde55978c24d1a21358cdc29a9d909d3459ff"},{"sha":"50fac96cec47f2e384e5414cb0b1d0cdc6b609d8","author":{"email":"d88b10c6bc7c38a4ffb541994aef7d8a7f8e3819@bhickey.net","name":"Brendan Hickey"},"message":"Update tileview to use domino variants\n\nWhen selecting a tile variant, look for the domino we want. If one is\navailable, use it. Otherwise pick between all available variants.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/50fac96cec47f2e384e5414cb0b1d0cdc6b609d8"},{"sha":"baad6bcfb08abc3b9a62f4a847b068eb236d19a1","author":{"email":"d88b10c6bc7c38a4ffb541994aef7d8a7f8e3819@bhickey.net","name":"Brendan Hickey"},"message":"Use crypt dominoes.\n\nTwo things are dodgy:\n1. Tile selection is incorrect. This may be an x/y transposition error.\n2. The last line of the inventory is stomped. I need to bisect for this\n   regression, but first I'd like to get a consistent state of the universe.","distinct":true,"url":"https://api.github.com/repos/crawl/crawl/commits/baad6bcfb08abc3b9a62f4a847b068eb236d19a1"}]}