{"push_id":540748564,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"dc2d0539c78dea5d4a21f6bf79846c1bbedbb055","before":"02dbd41ae09c668025da8f64d9ac76d49308f289","commits":[{"sha":"dc2d0539c78dea5d4a21f6bf79846c1bbedbb055","author":{"email":"af2b84f09c8719e0f2b649c9464c0e4e09337b2e@nowhere","name":"wm4"},"message":"ao_pulse: disable latency calculation hacks by default\n\nThis used to be required to workaround PulseAudio bugs. Even later, when\nthe bugs were (partially?) fixed in PulseAudio, I had the feeling the\nhacks gave better behavior. On the other hand, I couldn't actually\nreproduce any bad behavior without the hacks lately. On top of this, it\nseems our hacks sometimes perform much worse than PulseAudio's native\nimplementation (see #1430).\n\nSo disable the hacks by default, but still leave the code and the option\nin case it still helps somewhere. Also, being able to blame PulseAudio's\ncode by using its native API is much easier than trying to debug our own\n(mplayer2-derived) hacks.","distinct":true,"url":"https://api.github.com/repos/mpv-player/mpv/commits/dc2d0539c78dea5d4a21f6bf79846c1bbedbb055"}]}