{"action":"created","issue":{"url":"https://api.github.com/repos/freedoom/freedoom/issues/156","labels_url":"https://api.github.com/repos/freedoom/freedoom/issues/156/labels{/name}","comments_url":"https://api.github.com/repos/freedoom/freedoom/issues/156/comments","events_url":"https://api.github.com/repos/freedoom/freedoom/issues/156/events","html_url":"https://github.com/freedoom/freedoom/issues/156","id":85783753,"number":156,"title":"Replace or edit music in MAP08, MAP13, MAP21, and MAP27","user":{"login":"samboy","id":6597080,"avatar_url":"https://avatars.githubusercontent.com/u/6597080?v=3","gravatar_id":"","url":"https://api.github.com/users/samboy","html_url":"https://github.com/samboy","followers_url":"https://api.github.com/users/samboy/followers","following_url":"https://api.github.com/users/samboy/following{/other_user}","gists_url":"https://api.github.com/users/samboy/gists{/gist_id}","starred_url":"https://api.github.com/users/samboy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/samboy/subscriptions","organizations_url":"https://api.github.com/users/samboy/orgs","repos_url":"https://api.github.com/users/samboy/repos","events_url":"https://api.github.com/users/samboy/events{/privacy}","received_events_url":"https://api.github.com/users/samboy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-06-06T17:23:35Z","updated_at":"2015-06-06T17:58:41Z","closed_at":null,"body":"Having recently played a 32-map random map megawad, I noticed that I found the music unpleasant to listen to in four of the maps:\r\n\r\n* MAP08 (d_ddtblu) The flute-like sounds are distracting (Picklehammer has made some really great music, such as the MAP30 theme)\r\n* MAP13 (d_doom2) The high-pitched sustain guitar sounds are distracting (Jute has made some really good music, such as the MAP28 and MAP09 themes)\r\n* MAP21 (d_count2) This theme plays the same chord over and over again for too long, which quickly gets annoying (Jute, again, has contributed good music)\r\n* MAP27 (d_romer2) This theme plays some annoying high-pitched notes for a couple of bars. While not as annoying as other music here, it's still unpleasant for me to listen to (Yes, again, Jute did contribute a lot of music, and most of it is quite good)\r\n\r\nIn these four cases, I think Freedoom is better off just using the music from another Freedoom level; I replaced the MAP13 theme with the MAP09 theme which works a lot better.\r\n\r\nSomewhat related discussion: http://www.doomworld.com/vb/post/1370527"},"comment":{"url":"https://api.github.com/repos/freedoom/freedoom/issues/comments/109625702","html_url":"https://github.com/freedoom/freedoom/issues/156#issuecomment-109625702","issue_url":"https://api.github.com/repos/freedoom/freedoom/issues/156","id":109625702,"user":{"login":"samboy","id":6597080,"avatar_url":"https://avatars.githubusercontent.com/u/6597080?v=3","gravatar_id":"","url":"https://api.github.com/users/samboy","html_url":"https://github.com/samboy","followers_url":"https://api.github.com/users/samboy/followers","following_url":"https://api.github.com/users/samboy/following{/other_user}","gists_url":"https://api.github.com/users/samboy/gists{/gist_id}","starred_url":"https://api.github.com/users/samboy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/samboy/subscriptions","organizations_url":"https://api.github.com/users/samboy/orgs","repos_url":"https://api.github.com/users/samboy/repos","events_url":"https://api.github.com/users/samboy/events{/privacy}","received_events_url":"https://api.github.com/users/samboy/received_events","type":"User","site_admin":false},"created_at":"2015-06-06T17:58:41Z","updated_at":"2015-06-06T17:58:41Z","body":"As a point of comparison: The original DOOM2 uses 18 different themes for the 32 maps. Freedoom currently uses 31; we can reduce that number to 27 and still have 150% of the music the original had."}}