{"action":"closed","issue":{"url":"https://api.github.com/repos/Civcraft/FactoryMod/issues/33","labels_url":"https://api.github.com/repos/Civcraft/FactoryMod/issues/33/labels{/name}","comments_url":"https://api.github.com/repos/Civcraft/FactoryMod/issues/33/comments","events_url":"https://api.github.com/repos/Civcraft/FactoryMod/issues/33/events","html_url":"https://github.com/Civcraft/FactoryMod/issues/33","id":54964601,"number":33,"title":"Redstone circuit no longer working with Factorymod as intended","user":{"login":"Grayyer","id":9599403,"avatar_url":"https://avatars.githubusercontent.com/u/9599403?v=3","gravatar_id":"","url":"https://api.github.com/users/Grayyer","html_url":"https://github.com/Grayyer","followers_url":"https://api.github.com/users/Grayyer/followers","following_url":"https://api.github.com/users/Grayyer/following{/other_user}","gists_url":"https://api.github.com/users/Grayyer/gists{/gist_id}","starred_url":"https://api.github.com/users/Grayyer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Grayyer/subscriptions","organizations_url":"https://api.github.com/users/Grayyer/orgs","repos_url":"https://api.github.com/users/Grayyer/repos","events_url":"https://api.github.com/users/Grayyer/events{/privacy}","received_events_url":"https://api.github.com/users/Grayyer/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Civcraft/FactoryMod/labels/bug","name":"bug","color":"fc2929"},{"url":"https://api.github.com/repos/Civcraft/FactoryMod/labels/P2%20-%20Needed","name":"P2 - Needed","color":"eb6420"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2015-01-21T01:14:47Z","updated_at":"2015-06-30T22:52:27Z","closed_at":"2015-06-30T22:52:27Z","body":"It's an odd issue and is kind of a 2-part problem. I am using a simple redstone circuit that has 1 comparator, 2 repeaters, 4 redstone dust, and 2 levers. 1 lever is attached to the front of the furnace to toggle the factory (factory does not matter for this issue to occur; it happens to every type of factory)\r\n\r\nWhen the comparator is turned on, the redstone pulses and the hoppers do not feed charcoal into the furnace (but the comparator does its job and restarts the factory as it should)\r\n\r\nWhen the comparator is turned off, the redstone is on a constant state of being turned on and the hoppers feed charcoal into the furnace as it should (but the redstone mechanic is turned off, so the factory does not restart itself).\r\n\r\nSo the problem is either 1 thing, or the other. Below are pictures of the setup. The first week or so of the nether this setup worked perfectly and we processed dozens of DC's of both netherbrick and smoothstone via this method.\r\n\r\nhttp://i.imgur.com/6nOgGDU.png\r\n\r\nhttp://i.imgur.com/juqiQ12.png"}}