{"push_id":702329890,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"009e50ded54ed08a3eb6c652a913be1fd80cfaea","before":"56e227136a3d82abaa4b87c70656ead1ff65488f","commits":[{"sha":"009e50ded54ed08a3eb6c652a913be1fd80cfaea","author":{"email":"62b380f8a26bb0b7a734302ac8c9a4013e19a03f@yahoo.com","name":"Migsect"},"message":"Update 0.9\n\n* Restructured a lot of code to allow for new gametypes to be made.\n+ Added multi-map functionality.  No more one maps!  Has to be manually\nchanged at the current time.\n- Removed map handling and spawn handling away from persistant pvp as it\nis now handled by SamongiLib","distinct":true,"url":"https://api.github.com/repos/Migsect/PersistantPvP/commits/009e50ded54ed08a3eb6c652a913be1fd80cfaea"}]}