{"action":"created","issue":{"url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/91","labels_url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/91/labels{/name}","comments_url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/91/comments","events_url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/91/events","html_url":"https://github.com/TeamSOC/SOCEngine/issues/91","id":110880499,"number":91,"title":"MeshImporter에서 텍스쳐를 읽지 못하는 문제","user":{"login":"Jin02","id":7948607,"avatar_url":"https://avatars.githubusercontent.com/u/7948607?v=3","gravatar_id":"","url":"https://api.github.com/users/Jin02","html_url":"https://github.com/Jin02","followers_url":"https://api.github.com/users/Jin02/followers","following_url":"https://api.github.com/users/Jin02/following{/other_user}","gists_url":"https://api.github.com/users/Jin02/gists{/gist_id}","starred_url":"https://api.github.com/users/Jin02/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jin02/subscriptions","organizations_url":"https://api.github.com/users/Jin02/orgs","repos_url":"https://api.github.com/users/Jin02/repos","events_url":"https://api.github.com/users/Jin02/events{/privacy}","received_events_url":"https://api.github.com/users/Jin02/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/TeamSOC/SOCEngine/labels/Accept","name":"Accept","color":"eb6420"}],"state":"open","locked":false,"assignee":{"login":"Jin02","id":7948607,"avatar_url":"https://avatars.githubusercontent.com/u/7948607?v=3","gravatar_id":"","url":"https://api.github.com/users/Jin02","html_url":"https://github.com/Jin02","followers_url":"https://api.github.com/users/Jin02/followers","following_url":"https://api.github.com/users/Jin02/following{/other_user}","gists_url":"https://api.github.com/users/Jin02/gists{/gist_id}","starred_url":"https://api.github.com/users/Jin02/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jin02/subscriptions","organizations_url":"https://api.github.com/users/Jin02/orgs","repos_url":"https://api.github.com/users/Jin02/repos","events_url":"https://api.github.com/users/Jin02/events{/privacy}","received_events_url":"https://api.github.com/users/Jin02/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-10-11T20:19:24Z","updated_at":"2015-10-12T16:16:44Z","closed_at":null,"body":"현재 MeshImporter에서 텍스쳐를 읽지 못한다.\r\nfbx-conv를 거친 g3dj파일이 텍스쳐를 가지고 있지 않은 경우도 더러 있지만, 이번 이슈에서는 그건 신경쓰지 않도록 한다.\r\n\r\n따라서, 아마 텍스쳐를 읽지 못하는 이유가 g3dj에서 기록된 파일 경로를 잘 못찾아가는 상황이 대 부분이기에 그 문제만 해결하면 자연스럽게 이번 이슈는 해결될거라 생각된다.\r\n\r\n그냥 단순하게, 해당 Mesh 파일이 있는 폴더에서 텍스쳐를 못찾았다면, 하위 경로 끝까지 텍스쳐 이름을 가지고 검색하면 될 것 같다."},"comment":{"url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/comments/147449767","html_url":"https://github.com/TeamSOC/SOCEngine/issues/91#issuecomment-147449767","issue_url":"https://api.github.com/repos/TeamSOC/SOCEngine/issues/91","id":147449767,"user":{"login":"Jin02","id":7948607,"avatar_url":"https://avatars.githubusercontent.com/u/7948607?v=3","gravatar_id":"","url":"https://api.github.com/users/Jin02","html_url":"https://github.com/Jin02","followers_url":"https://api.github.com/users/Jin02/followers","following_url":"https://api.github.com/users/Jin02/following{/other_user}","gists_url":"https://api.github.com/users/Jin02/gists{/gist_id}","starred_url":"https://api.github.com/users/Jin02/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jin02/subscriptions","organizations_url":"https://api.github.com/users/Jin02/orgs","repos_url":"https://api.github.com/users/Jin02/repos","events_url":"https://api.github.com/users/Jin02/events{/privacy}","received_events_url":"https://api.github.com/users/Jin02/received_events","type":"User","site_admin":false},"created_at":"2015-10-12T16:16:44Z","updated_at":"2015-10-12T16:16:44Z","body":"현재 tag랑 dds를 읽지 못한다.\r\nDirectXTK의 WIC가 알아서 해결해줄거라 생각했는데 아니였다.(...)\r\n\r\n이런 저런 구글링을 통해, TK에서 지원하는 파일포맷은 tga가 생략되어 있다. 해당 포맷은 이전 DirectXTex에서 제공하니 그거 가져다 쓰라고 한다. 뭐, 그래서, DirectXTex를 추가할 예정이다.\r\n\r\n그리고 텍스쳐 폴더에 대한 문제는, 중요하지도 않은 사안인데 시간을 뺏기지 않을까 생각이 들어 그냥 Textures 라는 폴더에 고정시킬 생각이다."}}