{"action":"opened","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/6296","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/6296/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/6296/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/6296/events","html_url":"https://github.com/mrdoob/three.js/issues/6296","id":64763434,"number":6296,"title":"Filmic tone mapping","user":{"login":"bhouston","id":588541,"avatar_url":"https://avatars.githubusercontent.com/u/588541?v=3","gravatar_id":"","url":"https://api.github.com/users/bhouston","html_url":"https://github.com/bhouston","followers_url":"https://api.github.com/users/bhouston/followers","following_url":"https://api.github.com/users/bhouston/following{/other_user}","gists_url":"https://api.github.com/users/bhouston/gists{/gist_id}","starred_url":"https://api.github.com/users/bhouston/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bhouston/subscriptions","organizations_url":"https://api.github.com/users/bhouston/orgs","repos_url":"https://api.github.com/users/bhouston/repos","events_url":"https://api.github.com/users/bhouston/events{/privacy}","received_events_url":"https://api.github.com/users/bhouston/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-03-27T13:37:14Z","updated_at":"2015-03-27T13:37:14Z","closed_at":null,"body":"Right now we are only supporting the standard Reinhard tone mapping operator.  This operator is known for reducing the color gammat unnecessarily compared to the Filmic tone mapping operator:\r\n\r\nhttp://filmicgames.com/archives/75\r\n\r\nI'd like to add an option to AdaptiveToneMappingPass/ToneMapShader to switch between Reinhard and Filmic (as defined in the above blog post) and potentially others?\r\n\r\n/ping @MiiBond - PS. Did you have other changes to integrate before I start refactoring?"}}