{"action":"created","issue":{"url":"https://api.github.com/repos/project64/project64/issues/20","labels_url":"https://api.github.com/repos/project64/project64/issues/20/labels{/name}","comments_url":"https://api.github.com/repos/project64/project64/issues/20/comments","events_url":"https://api.github.com/repos/project64/project64/issues/20/events","html_url":"https://github.com/project64/project64/issues/20","id":55367074,"number":20,"title":"Zelda Subscreen Delay REAL Fix","user":{"login":"Fanatic-64","id":10682703,"avatar_url":"https://avatars.githubusercontent.com/u/10682703?v=3","gravatar_id":"","url":"https://api.github.com/users/Fanatic-64","html_url":"https://github.com/Fanatic-64","followers_url":"https://api.github.com/users/Fanatic-64/followers","following_url":"https://api.github.com/users/Fanatic-64/following{/other_user}","gists_url":"https://api.github.com/users/Fanatic-64/gists{/gist_id}","starred_url":"https://api.github.com/users/Fanatic-64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fanatic-64/subscriptions","organizations_url":"https://api.github.com/users/Fanatic-64/orgs","repos_url":"https://api.github.com/users/Fanatic-64/repos","events_url":"https://api.github.com/users/Fanatic-64/events{/privacy}","received_events_url":"https://api.github.com/users/Fanatic-64/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":21,"created_at":"2015-01-24T10:50:53Z","updated_at":"2015-02-04T19:56:46Z","closed_at":null,"body":"The pause menu in Zelda OoT takes several seconds to come up, and sometimes it will just freeze the game. Counter Factor=1 mitigates this to some degree. There is a GameShark code in the RDB which \"fixes\" this issue, but it will break the GLideN64 plugin's framebuffer emulation: https://gliden64.blogspot.com/2013/11/frame-buffer-emulation-part-i.html\r\n\r\nThus, we need a proper fix in the emulator so as to at least prevent the freezing."},"comment":{"url":"https://api.github.com/repos/project64/project64/issues/comments/72926496","html_url":"https://github.com/project64/project64/issues/20#issuecomment-72926496","issue_url":"https://api.github.com/repos/project64/project64/issues/20","id":72926496,"user":{"login":"cxd4","id":1396303,"avatar_url":"https://avatars.githubusercontent.com/u/1396303?v=3","gravatar_id":"","url":"https://api.github.com/users/cxd4","html_url":"https://github.com/cxd4","followers_url":"https://api.github.com/users/cxd4/followers","following_url":"https://api.github.com/users/cxd4/following{/other_user}","gists_url":"https://api.github.com/users/cxd4/gists{/gist_id}","starred_url":"https://api.github.com/users/cxd4/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cxd4/subscriptions","organizations_url":"https://api.github.com/users/cxd4/orgs","repos_url":"https://api.github.com/users/cxd4/repos","events_url":"https://api.github.com/users/cxd4/events{/privacy}","received_events_url":"https://api.github.com/users/cxd4/received_events","type":"User","site_admin":false},"created_at":"2015-02-04T19:56:46Z","updated_at":"2015-02-04T19:56:46Z","body":"I guess I just assumed you could say, if (!DisableGameFixes), check if gfx plugin starts with \"Jabo's\", if so turn on certain cheats from the CHT file.  But according to what you said you don't have that level of control over the CHT file for whatever reason."}}