{"push_id":656882076,"size":2,"distinct_size":2,"ref":"refs/heads/BlockDst","head":"5c42235f7fd3023ca5a275717c5a696316d87c97","before":"d924572cada3bbbeece3038087a581b21cc9d735","commits":[{"sha":"9081d0d449d0b5e986fb33255796c3b2a2dbc044","author":{"email":"1d1df9a3681dbf80da575c4505c8fee0ef89f9ad@hotmail.nl","name":"STRWarrior"},"message":"Fixed cBlockDstConstant acting weird with percentage signs\nThere is no reason a player would use it with a single blocktype, but of done accidentally it could receive some confusion\n\nDefeault chance is 1 instead of 100. This produces the same results as how bukkit does it.","distinct":true,"url":"https://api.github.com/repos/mc-server/WorldEdit/commits/9081d0d449d0b5e986fb33255796c3b2a2dbc044"},{"sha":"5c42235f7fd3023ca5a275717c5a696316d87c97","author":{"email":"1d1df9a3681dbf80da575c4505c8fee0ef89f9ad@hotmail.nl","name":"STRWarrior"},"message":"Added documentation to cBlockSrc","distinct":true,"url":"https://api.github.com/repos/mc-server/WorldEdit/commits/5c42235f7fd3023ca5a275717c5a696316d87c97"}]}