{"action":"created","issue":{"url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/71","labels_url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/71/labels{/name}","comments_url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/71/comments","events_url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/71/events","html_url":"https://github.com/RigsOfRods/rigs-of-rods/issues/71","id":57846323,"number":71,"title":"Multi-thread multiplayer loadings?","user":{"login":"Max98","id":4823878,"avatar_url":"https://avatars.githubusercontent.com/u/4823878?v=3","gravatar_id":"","url":"https://api.github.com/users/Max98","html_url":"https://github.com/Max98","followers_url":"https://api.github.com/users/Max98/followers","following_url":"https://api.github.com/users/Max98/following{/other_user}","gists_url":"https://api.github.com/users/Max98/gists{/gist_id}","starred_url":"https://api.github.com/users/Max98/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Max98/subscriptions","organizations_url":"https://api.github.com/users/Max98/orgs","repos_url":"https://api.github.com/users/Max98/repos","events_url":"https://api.github.com/users/Max98/events{/privacy}","received_events_url":"https://api.github.com/users/Max98/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/labels/question","name":"question","color":"cc317c"},{"url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/labels/request","name":"request","color":"207de5"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-02-16T20:09:32Z","updated_at":"2015-03-27T17:41:09Z","closed_at":null,"body":"So I've been focusing on few multiplayer stuffs lately and I've noticed something. Each time a player loads a car, the game freezes. Each time I join a server that is heavily modded, the game freezes each time a new object is loaded on the map. \r\nI thought that if we change all those loading to an other thread rather than the main one, it could improve things."},"comment":{"url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/comments/87027666","html_url":"https://github.com/RigsOfRods/rigs-of-rods/issues/71#issuecomment-87027666","issue_url":"https://api.github.com/repos/RigsOfRods/rigs-of-rods/issues/71","id":87027666,"user":{"login":"Max98","id":4823878,"avatar_url":"https://avatars.githubusercontent.com/u/4823878?v=3","gravatar_id":"","url":"https://api.github.com/users/Max98","html_url":"https://github.com/Max98","followers_url":"https://api.github.com/users/Max98/followers","following_url":"https://api.github.com/users/Max98/following{/other_user}","gists_url":"https://api.github.com/users/Max98/gists{/gist_id}","starred_url":"https://api.github.com/users/Max98/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Max98/subscriptions","organizations_url":"https://api.github.com/users/Max98/orgs","repos_url":"https://api.github.com/users/Max98/repos","events_url":"https://api.github.com/users/Max98/events{/privacy}","received_events_url":"https://api.github.com/users/Max98/received_events","type":"User","site_admin":false},"created_at":"2015-03-27T17:41:09Z","updated_at":"2015-03-27T17:41:09Z","body":"We can say so, you can notice this by going to a server named 'cifp_moded'.\r\nAfter the terrain has loaded and the camera starts to move to the player while objects are still loading (Angel Script) it simply freezes."}}