{"push_id":582654820,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1caad111f10fde57cd599580499faa34b3bf776c","before":"dc386322b90328b0d50de9656569a4e50a157718","commits":[{"sha":"1caad111f10fde57cd599580499faa34b3bf776c","author":{"email":"149c00dc3b0b592ca8d5a4d05c5718e2983828a5@gmail.com","name":"Creadude"},"message":"Some optimisations. Fixed raycasting terrain (again).","distinct":true,"url":"https://api.github.com/repos/Creadude/SystemWars/commits/1caad111f10fde57cd599580499faa34b3bf776c"}]}