{"push_id":913240262,"size":1,"distinct_size":1,"ref":"refs/heads/dev","head":"d98b314fa22bd2fc8d3d2bfdbccbeb91f5aade9a","before":"c18f55cac1b27dc3d76dabedf40f0392d58ce877","commits":[{"sha":"d98b314fa22bd2fc8d3d2bfdbccbeb91f5aade9a","author":{"email":"53654d75ecb16490ce35ea1d766a6f399e00bc73@gmail.com","name":"Lankovski"},"message":"Revert \"1.改进取色块及取色系统；2.地质点生成球体\"\n\nThis reverts commit c18f55cac1b27dc3d76dabedf40f0392d58ce877.\n\n\tmodified:   frmMain.Designer.cs\n\tmodified:   frmMain.cs\n\tmodified:   frmMain.resx\n\tmodified:   frmObjProperty.Designer.cs\n\tmodified:   frmObjProperty.cs","distinct":true,"url":"https://api.github.com/repos/Lankovski/FGeo3D/commits/d98b314fa22bd2fc8d3d2bfdbccbeb91f5aade9a"}]}