{"action":"created","issue":{"url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/156","labels_url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/156/labels{/name}","comments_url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/156/comments","events_url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/156/events","html_url":"https://github.com/Mine-and-blade-admin/Battlegear2/issues/156","id":56150639,"number":156,"title":"Incompatibility with Ender IO's electromagnet","user":{"login":"HenryLoenwind","id":1485873,"avatar_url":"https://avatars.githubusercontent.com/u/1485873?v=3","gravatar_id":"","url":"https://api.github.com/users/HenryLoenwind","html_url":"https://github.com/HenryLoenwind","followers_url":"https://api.github.com/users/HenryLoenwind/followers","following_url":"https://api.github.com/users/HenryLoenwind/following{/other_user}","gists_url":"https://api.github.com/users/HenryLoenwind/gists{/gist_id}","starred_url":"https://api.github.com/users/HenryLoenwind/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HenryLoenwind/subscriptions","organizations_url":"https://api.github.com/users/HenryLoenwind/orgs","repos_url":"https://api.github.com/users/HenryLoenwind/repos","events_url":"https://api.github.com/users/HenryLoenwind/events{/privacy}","received_events_url":"https://api.github.com/users/HenryLoenwind/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/labels/compatibility","name":"compatibility","color":"eb6420"},{"url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/labels/minor%20issue","name":"minor issue","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-02-01T03:46:18Z","updated_at":"2015-02-03T02:20:19Z","closed_at":null,"body":"https://github.com/CrazyPants/EnderIO/issues/1760\r\n\r\nin short: Battlegear2 installed + magnet activated => (a) right click animations (bows, eating, ...) reset randomly, (b) slot selection (both number keys and mouse wheel) reverts randomly"},"comment":{"url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/comments/72580438","html_url":"https://github.com/Mine-and-blade-admin/Battlegear2/issues/156#issuecomment-72580438","issue_url":"https://api.github.com/repos/Mine-and-blade-admin/Battlegear2/issues/156","id":72580438,"user":{"login":"coolAlias","id":5303669,"avatar_url":"https://avatars.githubusercontent.com/u/5303669?v=3","gravatar_id":"","url":"https://api.github.com/users/coolAlias","html_url":"https://github.com/coolAlias","followers_url":"https://api.github.com/users/coolAlias/followers","following_url":"https://api.github.com/users/coolAlias/following{/other_user}","gists_url":"https://api.github.com/users/coolAlias/gists{/gist_id}","starred_url":"https://api.github.com/users/coolAlias/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/coolAlias/subscriptions","organizations_url":"https://api.github.com/users/coolAlias/orgs","repos_url":"https://api.github.com/users/coolAlias/repos","events_url":"https://api.github.com/users/coolAlias/events{/privacy}","received_events_url":"https://api.github.com/users/coolAlias/received_events","type":"User","site_admin":false},"created_at":"2015-02-03T02:20:19Z","updated_at":"2015-02-03T02:20:19Z","body":"@GotoLink While the JavaDocs do state the specific use it has for Tile Entities, markDirty() is part of the interface and actually used by other inventories as well. For InventoryPlayer, it sets hasChanged to true, though I haven't searched out specifically what that is for.\r\n\r\nAnyway, point being that I don't think it is wrong of people to be using markDirty() in their own implementations especially, and if calling markDirty on the player inventory is consistently causing problems with BG2, perhaps there is something that can be done within BG2 code to not be affected by that?\r\n\r\nI'm sure you have done your research, but you know, just a thought. ;)"}}