{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/13552","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/13552/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/13552/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/13552/events","html_url":"https://github.com/tgstation/-tg-station/pull/13552","id":121543472,"number":13552,"title":"[Ready?] Cult Overhaul. Yep.","user":{"login":"tkdrg","id":6563111,"avatar_url":"https://avatars.githubusercontent.com/u/6563111?v=3","gravatar_id":"","url":"https://api.github.com/users/tkdrg","html_url":"https://github.com/tkdrg","followers_url":"https://api.github.com/users/tkdrg/followers","following_url":"https://api.github.com/users/tkdrg/following{/other_user}","gists_url":"https://api.github.com/users/tkdrg/gists{/gist_id}","starred_url":"https://api.github.com/users/tkdrg/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tkdrg/subscriptions","organizations_url":"https://api.github.com/users/tkdrg/orgs","repos_url":"https://api.github.com/users/tkdrg/repos","events_url":"https://api.github.com/users/tkdrg/events{/privacy}","received_events_url":"https://api.github.com/users/tkdrg/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Balance","name":"Balance","color":"fbca04"},{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Feature","name":"Feature","color":"009800"},{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/FUCK","name":"FUCK","color":"000000"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":70,"created_at":"2015-12-10T17:58:31Z","updated_at":"2015-12-16T01:30:37Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/-tg-station/pulls/13552","html_url":"https://github.com/tgstation/-tg-station/pull/13552","diff_url":"https://github.com/tgstation/-tg-station/pull/13552.diff","patch_url":"https://github.com/tgstation/-tg-station/pull/13552.patch"},"body":"*YES*\r\n\r\nCult is awful, so let's try to improve it. Idea by KorPhaeron. I also\r\ntook some inspiration from adrix89's sacrifice cult, so credits to him.\r\nAlso thanks a lot specially to MrPerson and Iamgoofball for helping\r\nme brainstorm this, and Joan for the sprites for the summoning orb,\r\nthe large nar-sie shell, and the new cult antag hud.\r\n\r\nBasically, we remove conversion, and turn cult into a magic version of\r\nnuke, with a small team of stealth elite cultists that have to build a\r\nbase in the station and sacrifice people in order to build an army of\r\nconstructs and get materials to eventually summon Nar-Sie.\r\n\r\n**ANY FEEDBACK IS APPRECIATED**\r\n\r\nTasklist:\r\n- [x] Prototype: Done and tested.\r\n  - [x] Overhaul sacrifice runes (soul stones, summoning orbs~~, rerolling known runes~~)\r\n  - [x] Rebalance tomes, talismans and runes for the 5 starting cult (preliminary)\r\n  - [x] Remove stun talisman REMOVE STUN TALISMAN \r\n  - [x] Narnar should be the only objective, something like the cult nuke/dom/delta\r\n  - [x] Code the summoning orb: Can either buff the cultist/cult base somehow or be used towards Nar-sie. These orbs should expire in order to force people to use them quickly after the sacrifice.\r\n  - [x] Rebalance Nar-sie: Build a giant demon construct shell in your base. Once it is done, it will announce it for the station. Defend it for long enough in order to summon the Geometer.\r\n  - [x] RNG runes. Each cultist can only write a subset of runes, and a subset of modifiers. Inspiration is basically The Binding of Isaac here, you get a few random powers/items for every sacrifice and you have to make do with them.\r\n- [x] First Playtest Feedback:\r\n  - [x] The shell needs to be able to be summoned more than once, if destroyed, perhaps with some steep cost.\r\n  - [x] There should be more cultists for each pop (higher scaling).\r\n  - [x] Cult, specially early on, is very weak and needs some major rebalancing.\r\n  - [x] Cult supply talismans need more uses.\r\n  - [x] Weak runes should be merged (veil/unveil, deaf/blind/mute).\r\n  - [x] Many more runes should be added. Ideas welcome (added time stop and flame. considering adding a blink rune as well).\r\n  - [x] The large shell doesn't clean up to red alert and such properly on Destroy().\r\n  - [x] Muting/trapping people should be easier, specially for early cult. Stealth is key. (stun landmines added, and curse runes that can mute)\r\n  - [x] The fluff in the \"Read Tome\" section needs to be improved/updated.\r\n- [x] Second playtest feedback\r\n  - [x] Random runes are too unforgiving? (I don't want to mess with this until a few more playtests to be honest. For now I'll just slightly increase the amount of runes each cultist gets).\r\n  - [x] The shell is too weak to ex_act or singularity_act ~~(bomb immune walls?)~~EVEN BETTER.\r\n  - [x] Defense time should be lowered (I'll try 3 minutes).\r\n  - [x] Orb requirement is too high.\r\n  - [x] More Runes need Talismans.\r\n- [x] Suggestions/Requests:\r\n  - [x] Cult traps. These tie into the rune overhaul, and help prevent meta from assistants prowling maint roundstart looking for bases. These should be obtainable from the supply talisman. (kind of done, with stun traps)\r\n  - [x] Maybe summoning orbs probably don't need a timeout?\r\n  - [x] The defense timer could perhaps do with being slightly shorter (3 minutes?).\r\n  - [x] Cult could use some stealthy ritual dagger with bleed effects and stuff?\r\n  - [x] ~~Maybe do some bullshit like \"the planets align\" so they have to sac in X time window so we dont run into the gang problem of \"kill everyone and then dom\" (perhaps using the Sun controller).~~ Not needed right now.\r\n  - [x] ~~Rune overhaul: modifiers that change how neighboring runes work. Could reuse the cult structures and runed metal, or some other material with various tiers. Example modifiers: Makes it hit area of effect, but weaker effects the further out it goes. Doubles area but causes you to take a good chunk of damage on activation. The point is for people to experiment with runes to get their favorite effect.~~ Too much effort for too little gain. Of course, anyone else is more than welcome to do it once I push this."},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/164955533","html_url":"https://github.com/tgstation/-tg-station/pull/13552#issuecomment-164955533","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/13552","id":164955533,"user":{"login":"Zilenan91","id":13275673,"avatar_url":"https://avatars.githubusercontent.com/u/13275673?v=3","gravatar_id":"","url":"https://api.github.com/users/Zilenan91","html_url":"https://github.com/Zilenan91","followers_url":"https://api.github.com/users/Zilenan91/followers","following_url":"https://api.github.com/users/Zilenan91/following{/other_user}","gists_url":"https://api.github.com/users/Zilenan91/gists{/gist_id}","starred_url":"https://api.github.com/users/Zilenan91/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zilenan91/subscriptions","organizations_url":"https://api.github.com/users/Zilenan91/orgs","repos_url":"https://api.github.com/users/Zilenan91/repos","events_url":"https://api.github.com/users/Zilenan91/events{/privacy}","received_events_url":"https://api.github.com/users/Zilenan91/received_events","type":"User","site_admin":false},"created_at":"2015-12-16T01:30:37Z","updated_at":"2015-12-16T01:30:37Z","body":"Looking good, far, far more enjoyable to play against and as."}}