{"action":"closed","issue":{"url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/issues/25","labels_url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/issues/25/comments","events_url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/issues/25/events","html_url":"https://github.com/AndresMHerrera/Seek-And-Destroy-Missile-System/issues/25","id":55445399,"number":25,"title":"Game Status of the Wireframes.","user":{"login":"xcosmos6","id":10526920,"avatar_url":"https://avatars.githubusercontent.com/u/10526920?v=3","gravatar_id":"","url":"https://api.github.com/users/xcosmos6","html_url":"https://github.com/xcosmos6","followers_url":"https://api.github.com/users/xcosmos6/followers","following_url":"https://api.github.com/users/xcosmos6/following{/other_user}","gists_url":"https://api.github.com/users/xcosmos6/gists{/gist_id}","starred_url":"https://api.github.com/users/xcosmos6/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xcosmos6/subscriptions","organizations_url":"https://api.github.com/users/xcosmos6/orgs","repos_url":"https://api.github.com/users/xcosmos6/repos","events_url":"https://api.github.com/users/xcosmos6/events{/privacy}","received_events_url":"https://api.github.com/users/xcosmos6/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/labels/Formal%20Use%20Cases","name":"Formal Use Cases","color":"5319e7"},{"url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/labels/Task","name":"Task","color":"207de5"},{"url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/labels/User%20Story","name":"User Story","color":"bfe5bf"}],"state":"closed","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/milestones/3","html_url":"https://github.com/AndresMHerrera/Seek-And-Destroy-Missile-System/milestones/Iteration%203%20-%20GUI","labels_url":"https://api.github.com/repos/AndresMHerrera/Seek-And-Destroy-Missile-System/milestones/3/labels","id":950784,"number":3,"title":"Iteration 3 - GUI","description":"Description : During this iteration the graphical user interface will be developed and tested. The goal for the GUI is to design it in a way that is responsive to input and be user friendly. Furthermore, the GUI should display all the needed information when playing a game.\r\nInformation displayed includes,\r\n* List of targets\r\n* number of enemies remaining (“alive”)\r\n* number of missiles remaining to fire\r\n* video feed\r\n* time remaining per game\r\n* buttons\r\n    * start -> initiates new game\r\n    * fire -> fires missile\r\n    * up/down/left/right -> missile launcher movement\r\n    * reload -> sets the number of missiles to fire\r\n\r\nThere will be other buttons displayed in the GUI for greeting the user and terminating the program.\r\nFor more detail : go to wiki under iteration 3. \r\nMajor Functionality to Complete : Having a user friendly and responsive graphical user interface.\r\n\r\nAcceptance Criteria : \r\n * If I am a user, the GUI responds quickly to selected action button.\r\n * If I am a user, the GUI appears user friendly.\r\n * If I am a user, the GUI displays all needed information during gameplay(video feed, enemy targets, etc).\r\n\r\nDefinition of Done : When the acceptance criteria is met, and we are able to initiate and play a game in automatic game mode. ","creator":{"login":"AndresMHerrera","id":10542739,"avatar_url":"https://avatars.githubusercontent.com/u/10542739?v=3","gravatar_id":"","url":"https://api.github.com/users/AndresMHerrera","html_url":"https://github.com/AndresMHerrera","followers_url":"https://api.github.com/users/AndresMHerrera/followers","following_url":"https://api.github.com/users/AndresMHerrera/following{/other_user}","gists_url":"https://api.github.com/users/AndresMHerrera/gists{/gist_id}","starred_url":"https://api.github.com/users/AndresMHerrera/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AndresMHerrera/subscriptions","organizations_url":"https://api.github.com/users/AndresMHerrera/orgs","repos_url":"https://api.github.com/users/AndresMHerrera/repos","events_url":"https://api.github.com/users/AndresMHerrera/events{/privacy}","received_events_url":"https://api.github.com/users/AndresMHerrera/received_events","type":"User","site_admin":false},"open_issues":25,"closed_issues":14,"state":"open","created_at":"2015-01-26T04:21:03Z","updated_at":"2015-04-04T01:47:35Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2015-01-26T04:15:00Z","updated_at":"2015-04-04T01:47:35Z","closed_at":"2015-04-04T01:47:35Z","body":"As the operator, I want the game status to be displayed because want to know whether the game mode is automatic or manual. The games status is displayed in the game view, where the game mode change button is. Display if the game mode is automated, and currently is in progress.\r\n1. ID: 016\r\n 2. Name: game status view\r\n 3. Pre-Condition: game is playing either in auto mode or manual mode.\r\n 4. Normal Steps: is game mode is auto display auto, if game mode is manual, display manual.\r\n 5. Alternative Steps: N/A\r\n 6. Post-Condition: game status is displayed."}}