{"action":"opened","issue":{"url":"https://api.github.com/repos/TanninOne/modorganizer/issues/113","labels_url":"https://api.github.com/repos/TanninOne/modorganizer/issues/113/labels{/name}","comments_url":"https://api.github.com/repos/TanninOne/modorganizer/issues/113/comments","events_url":"https://api.github.com/repos/TanninOne/modorganizer/issues/113/events","html_url":"https://github.com/TanninOne/modorganizer/issues/113","id":109691937,"number":113,"title":"TBG Enhancement #651 (dasher on 2014-06-03): Log Panel - UI enhancements","user":{"login":"TanninOne","id":8525754,"avatar_url":"https://avatars.githubusercontent.com/u/8525754?v=3","gravatar_id":"","url":"https://api.github.com/users/TanninOne","html_url":"https://github.com/TanninOne","followers_url":"https://api.github.com/users/TanninOne/followers","following_url":"https://api.github.com/users/TanninOne/following{/other_user}","gists_url":"https://api.github.com/users/TanninOne/gists{/gist_id}","starred_url":"https://api.github.com/users/TanninOne/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TanninOne/subscriptions","organizations_url":"https://api.github.com/users/TanninOne/orgs","repos_url":"https://api.github.com/users/TanninOne/repos","events_url":"https://api.github.com/users/TanninOne/events{/privacy}","received_events_url":"https://api.github.com/users/TanninOne/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-10-04T17:09:35Z","updated_at":"2015-10-04T17:09:35Z","closed_at":null,"body":"\r\nThe problem is that when installing mods, reworking the overwrite/load order, changing .ini settings or tweaking how the game is started - it's not always easy to know what or the order things were done in.\r\nThis is esp. painful when working on mod problems/crashes/ctd's.\r\n\r\nThe enhancement I suggest is tweaking the log panel in MO (bottom of the main MO window) to include categories & to record:\r\n1) enabling/disabling a mod\r\n2) an entry for when a MO registered executable is run - ie BodySlide, FNIS, LOOT/BOSS\r\n3) an entry for when the game is run (regardless of the game load mechanism) - this should include MO detected conflicts.  I know we have the red warning triangle but from a UI perspective - it's not in the eyeline of where I'm looking before I launch skyrim and have MO infront of me - I'm looking at the modules or the plugins - not in the top right corner.  I'll create a separate feature request for this problem.\r\n4) an entry for when .ini settings are changed - and if change control is implemented for .ini files - the entry should include the change description\r\n5) an entry for when manual load order is changed - for the mod or the plugin.  I know this one is a little harder - esp when it comes to batch moves\r\n6) After running LOOT/BOSS via MO and the load order changing - a log entry summarizing the changes.  Currently running these apps is a little blind - you run it, it changes the order and you don't really have a clear idea of what's changed.  Suggestion - a quick way to do this is using git under the covers - commit the load order before running loot/boss, run the tool, diff the load order after running the tool with the last version - process the output into something friendly.  \r\n\r\nThe messages/entries above can be in a log category - which can be displayed along with the other information in the log panel.\r\nOptionally the log panel can allow filtering by message type.\r\n\n\n"}}