{"push_id":661808514,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ef1c9a4992ca83bdcbebb984dc3f36da66da8e5e","before":"c1e951688191f701ad09df8361457c2af2d09ffd","commits":[{"sha":"ef1c9a4992ca83bdcbebb984dc3f36da66da8e5e","author":{"email":"26f998146db4da06e48a70bb17d9f9b031eca315@gmail.com","name":"Paul Holden"},"message":"platform: Add vbuf struct\n\n- Platform layer will provide a wrapper for graphics code. Currently only\n  OpenGL is supported, but in the future, DirectX can be wrapped in a\n  similar fashion.\n\nSigned-off-by: Paul Holden <paulholden2@gmail.com>","distinct":true,"url":"https://api.github.com/repos/palistov/forte/commits/ef1c9a4992ca83bdcbebb984dc3f36da66da8e5e"}]}