{"push_id":559303202,"size":42,"distinct_size":42,"ref":"refs/heads/master","head":"4eb4f1a96c2722d32774eccac5ec3d4c016c6454","before":"8486ff0a5a0bf610705d856efe16b35361d5f0f3","commits":[{"sha":"4c7eb2b4bfbf16e3d1e8e9fdd29df44534168824","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Makes the VS2010 Build files able to use the native Windows menu.\n\nConflicts:\n\tIDE/Build/Windows/main.cpp","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/4c7eb2b4bfbf16e3d1e8e9fdd29df44534168824"},{"sha":"75bb5070c7d56679be0d22310bbfa90c128f184c","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Add WinIDEView to IDEApp","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/75bb5070c7d56679be0d22310bbfa90c128f184c"},{"sha":"da94a4d34cb88b89df0c163f18bea574cd0f2b5e","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fixes the Logger to not always create poly.log even if it does not log to a file, or logs to a correctly named file.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/da94a4d34cb88b89df0c163f18bea574cd0f2b5e"},{"sha":"49b533b922f0d904c3c0f27bbb510d8946dfb3ca","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fix UIMultilineLabels to return the correct width and height.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/49b533b922f0d904c3c0f27bbb510d8946dfb3ca"},{"sha":"960f62767bc5a5e073fe58307c67958b2756791e","author":{"email":"ad537fa6372c0c1ee6519144b758f88c9bff54fd@hotmail.com","name":"NiDragon"},"message":"Texture/Image Update\n\nTextures can now be updated instead of recreated for better performance.\nImage will no longer crash when creating an IMAGE_RGB format image.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/960f62767bc5a5e073fe58307c67958b2756791e"},{"sha":"4ce1eee8edc3fc1032e0bf12559c40639476a870","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fix crash when deleting entity.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/4ce1eee8edc3fc1032e0bf12559c40639476a870"},{"sha":"53d96c637ac72884df4b63abe0212d1b30b98180","author":{"email":"11e7a5309c9c8653454688e04344dde76187282c@live.de","name":"LennyPenny"},"message":"ported 3d physics examples to lua","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/53d96c637ac72884df4b63abe0212d1b30b98180"},{"sha":"2ac17abbcc96fb0c39d385c95592c1de08c99c74","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"*Updates the SceneSprite example, *Fixes an IDE crash on Windows.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/2ac17abbcc96fb0c39d385c95592c1de08c99c74"},{"sha":"1cf837516c7e48918dd35004cd969f90e4c72ca9","author":{"email":"74a69aa8690b9fc4c62d5a973b3abfc317d7d319@gmail.com","name":"randomteddybear"},"message":"Editor camera now behaves better","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/1cf837516c7e48918dd35004cd969f90e4c72ca9"},{"sha":"336eb51af0cd8e70a1f0657977094bf587c97147","author":{"email":"74a69aa8690b9fc4c62d5a973b3abfc317d7d319@gmail.com","name":"randomteddybear"},"message":"Gizmo Changes\n\nAdded axis constraint hotkeys, rotation and hotkey scaling use the mouse\nposition for more precise input, added functions to Polycode::Ray to get\nthe closest points between two skew rays and the closest point on a ray\nto another point in space","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/336eb51af0cd8e70a1f0657977094bf587c97147"},{"sha":"fb1c0a661557fbae3a3ba03247102e3125fe0e97","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Since fooflare removed their fork, I'm just kind of reopening: #550","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/fb1c0a661557fbae3a3ba03247102e3125fe0e97"},{"sha":"1e42cdecb7d851638e1278bf5d7cab6f5d21852f","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543)","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/1e42cdecb7d851638e1278bf5d7cab6f5d21852f"},{"sha":"ad815096a035ff91c8df7ffcd8f31f2542a246dd","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fixes that if you clicked twice on an asset in the AssetBrowser, it would be viually deselected. You now can choose assets by doubleclicking them in the browser.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/ad815096a035ff91c8df7ffcd8f31f2542a246dd"},{"sha":"8acb29da2505bdc4531407dd714dc76e8290d1dc","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"UITree nodes with children will now toggleCollapsed when doubleclicked. When you doubleclick in the ExampleBrowser an example it will open automatically.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/8acb29da2505bdc4531407dd714dc76e8290d1dc"},{"sha":"a41c82fd2ccfe309fb3289e66ccb05be06196e7c","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/a41c82fd2ccfe309fb3289e66ccb05be06196e7c"},{"sha":"cee22aae46e32bc8565459444926eeb2d93845b3","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/cee22aae46e32bc8565459444926eeb2d93845b3"},{"sha":"8c56813e6efea401c0908197bb0b216b7fa5a045","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fixes #346.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/8c56813e6efea401c0908197bb0b216b7fa5a045"},{"sha":"bf58bbb300e5057b086349daf99b36b0e8869a83","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Fixes: #232","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/bf58bbb300e5057b086349daf99b36b0e8869a83"},{"sha":"f03942d739f1990f2051f380a4e84b5fa0caab18","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Projectnames can be split by a space now.","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/f03942d739f1990f2051f380a4e84b5fa0caab18"},{"sha":"063162485c16ec1eaa94adc98332a36722b93fad","author":{"email":"7a219a79739da13e90e5138ce21afbe42bc230f7@war-of-universe.com","name":"Joachim Meyer"},"message":"Spaces split Project names should be working crossplatform now..","distinct":true,"url":"https://api.github.com/repos/thorsummoner/Polycode/commits/063162485c16ec1eaa94adc98332a36722b93fad"}]}