{"action":"created","issue":{"url":"https://api.github.com/repos/okamstudio/godot/issues/1205","labels_url":"https://api.github.com/repos/okamstudio/godot/issues/1205/labels{/name}","comments_url":"https://api.github.com/repos/okamstudio/godot/issues/1205/comments","events_url":"https://api.github.com/repos/okamstudio/godot/issues/1205/events","html_url":"https://github.com/okamstudio/godot/issues/1205","id":54182096,"number":1205,"title":"Some \"Quality of Life\" enhancements","user":{"login":"rishavs","id":1210239,"avatar_url":"https://avatars.githubusercontent.com/u/1210239?v=3","gravatar_id":"","url":"https://api.github.com/users/rishavs","html_url":"https://github.com/rishavs","followers_url":"https://api.github.com/users/rishavs/followers","following_url":"https://api.github.com/users/rishavs/following{/other_user}","gists_url":"https://api.github.com/users/rishavs/gists{/gist_id}","starred_url":"https://api.github.com/users/rishavs/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rishavs/subscriptions","organizations_url":"https://api.github.com/users/rishavs/orgs","repos_url":"https://api.github.com/users/rishavs/repos","events_url":"https://api.github.com/users/rishavs/events{/privacy}","received_events_url":"https://api.github.com/users/rishavs/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2015-01-13T11:37:53Z","updated_at":"2015-01-16T20:46:13Z","closed_at":null,"body":"I know these will be low priority but I'd really like some of these to be picked up.\r\n\r\n* dont autosave on exit\r\n* give save dialog on exit if the edits weren't saved\r\n* drag and drop for nodes in the scene list. allows for quick ordering or changing parent-child relationships\r\n* allow option for auto-update. its hard to keep track of binaries for fast moving codebases. we can have it switched off by default for people who dont prefer auto updates for their frameworks.\r\n* hide the Godot console on windows (via settings. or allow to redirect stream to log file. I am sure we dont want to disable it as it helps debug issues in the editor). it is just irritating to see a console in the background which i never need to look at.\r\n* ability to detach the output panel from the main editor (or direct output stream to a console)\r\n* allow context menu use/native os commands for resources/file system items (eg. i can right click a png file in the resources list and get the normal windows context menu. this allows me to quickly edit it in an image editor)\r\n* while editing values, the value should be preserved when the focus is removed from the field. currently the edited value is lost unless user presses enter.\r\n* allow selecting multiple nodes in the list for drag and drop and reassigning relations. currentl only ctrl + select is supported. shift + select should also be supported. mouse drag and select should also be supported. \r\n* option to hide \"Process being debugged exited\". this shouldnt be shown evertime i close the game view. else we can have this message shown in the output panel rather than in an alert.\r\n* ability to open the project manager from inside the editor\r\n* when trying to run a scene without having saved it, instead of the popup saying that the scene wasn't saved, just open the save scene dialog.\r\n\r\nThere are a few more, but i'll add them later on."},"comment":{"url":"https://api.github.com/repos/okamstudio/godot/issues/comments/70319481","html_url":"https://github.com/okamstudio/godot/issues/1205#issuecomment-70319481","issue_url":"https://api.github.com/repos/okamstudio/godot/issues/1205","id":70319481,"user":{"login":"not-surt","id":1218087,"avatar_url":"https://avatars.githubusercontent.com/u/1218087?v=3","gravatar_id":"","url":"https://api.github.com/users/not-surt","html_url":"https://github.com/not-surt","followers_url":"https://api.github.com/users/not-surt/followers","following_url":"https://api.github.com/users/not-surt/following{/other_user}","gists_url":"https://api.github.com/users/not-surt/gists{/gist_id}","starred_url":"https://api.github.com/users/not-surt/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/not-surt/subscriptions","organizations_url":"https://api.github.com/users/not-surt/orgs","repos_url":"https://api.github.com/users/not-surt/repos","events_url":"https://api.github.com/users/not-surt/events{/privacy}","received_events_url":"https://api.github.com/users/not-surt/received_events","type":"User","site_admin":false},"created_at":"2015-01-16T20:46:13Z","updated_at":"2015-01-16T20:46:13Z","body":"Somewhat related: add node from scene tree context menu.\r\nNeed to add a context menu first, of course.\r\nNew node gets added to the node that the context menu was opened on."}}