{"action":"created","issue":{"url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/40","labels_url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/40/labels{/name}","comments_url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/40/comments","events_url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/40/events","html_url":"https://github.com/Theuaredead/Half-Life-Source-Update/issues/40","id":94734112,"number":40,"title":"[HL1S] [Steampipe] Map c1a0a; c1a0e Bug 39","user":{"login":"Pinhead-alejandro","id":13278870,"avatar_url":"https://avatars.githubusercontent.com/u/13278870?v=3","gravatar_id":"","url":"https://api.github.com/users/Pinhead-alejandro","html_url":"https://github.com/Pinhead-alejandro","followers_url":"https://api.github.com/users/Pinhead-alejandro/followers","following_url":"https://api.github.com/users/Pinhead-alejandro/following{/other_user}","gists_url":"https://api.github.com/users/Pinhead-alejandro/gists{/gist_id}","starred_url":"https://api.github.com/users/Pinhead-alejandro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Pinhead-alejandro/subscriptions","organizations_url":"https://api.github.com/users/Pinhead-alejandro/orgs","repos_url":"https://api.github.com/users/Pinhead-alejandro/repos","events_url":"https://api.github.com/users/Pinhead-alejandro/events{/privacy}","received_events_url":"https://api.github.com/users/Pinhead-alejandro/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/labels/Half-Life%20Source","name":"Half-Life Source","color":"5319e7"},{"url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/labels/Map","name":"Map","color":"2a8e79"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-07-13T14:27:57Z","updated_at":"2015-07-14T17:29:44Z","closed_at":null,"body":"I am gonna add here, in this post, another failed desing, to avoid duplicate this concept excessively.\r\n\r\nThe following issue... I don't like report this one, however, I think that we have the chance of fix not only Half-Life: Source but Half-Life too. So I will say it. There is an incoherent design between maps c1a0a and c1a1.\r\n\r\n-On map c1a0a we can see this:\r\n\r\n![2015-07-14_00001](https://cloud.githubusercontent.com/assets/13278870/8675416/127c1ec6-2a44-11e5-9afe-51de8e0be1fe.jpg)\r\n \r\nBut we can see this on map c1a1:\r\n\r\n![2015-07-14_00002](https://cloud.githubusercontent.com/assets/13278870/8675429/2d281a86-2a44-11e5-9af0-3f941d1587e9.jpg)\r\n\r\nBe sure both maps has that phone, but be sure too that the new phone from map \"c1a0a\" doesn't make electric sparks.\r\n\r\n-Map c1a0e\r\n\r\nThe next... issue has a long story... with a punch of things that I will put toguether here under the same report.\r\n\r\nFirst of all, we have a mistake design on map c1a0e, this issue happens in both, Half-Life and Half-Life: Source:\r\n\r\nHalf-Life screenshots from map \"c1a0e\":\r\n\r\n![2015-07-12_00003](https://cloud.githubusercontent.com/assets/13278870/8651097/3776cf28-2977-11e5-828e-bdd4d2613d46.jpg)\r\n\r\n\r\n![2015-07-12_00004](https://cloud.githubusercontent.com/assets/13278870/8651125/53575104-2977-11e5-90f7-f9f68c55d21a.jpg)\r\n\r\nHalf-Life: Source screenshots from map \"c1a0e\":\r\n\r\n![2015-07-12_00018](https://cloud.githubusercontent.com/assets/13278870/8651147/6ed16622-2977-11e5-8f05-d07386c683b4.jpg)\r\n\r\n![2015-07-12_00019](https://cloud.githubusercontent.com/assets/13278870/8651156/8194166a-2977-11e5-9eb0-f30180169ee3.jpg)\r\n\r\nThe issue appears when we show the desing of the next map, where we can note all the problems.\r\n\r\nIn the next screenshot we can see a new item situated opposite to that light, but without light. This Item with lights on, appears at the back of the picture with the other light too, but, the last one is now brake, without light, and explode leaveing the room with less light.\r\n\r\nHalf-Life screenshot from map \"c1a0c\":\r\n\r\n![2015-07-13_00003](https://cloud.githubusercontent.com/assets/13278870/8651292/3b15758e-2978-11e5-9213-8e23f6becec0.jpg)\r\n\r\nHowever, in Half-Life: Source we can't see these items, and we can't see the light explosion.\r\n\r\nHalf-Life:Source screenshots from map \"c1a0c\":\r\n\r\n![2015-07-13_00002](https://cloud.githubusercontent.com/assets/13278870/8651434/15643126-2979-11e5-99a3-3b0678651859.jpg)\r\n\r\n![2015-07-13_00001](https://cloud.githubusercontent.com/assets/13278870/8651446/259d374a-2979-11e5-87d3-cef6d5245146.jpg)\r\n\r\nIs very interesting, however, to see that the remanent lights are now off, and the other one, the light that should explode,on. Also, in a funny way, you can see the same spark efects exiting from the non-exploded light and from that replaced dark light. And this makes me think that maybe VALVe prefered a more darker room since is evident that the item without light was situated at the old item with light; and the old light from the back of the picture was replaced where you should see an explosion. So... maybe we should leave all this like now... what do you think? Personally I could prefer fix all these issues... because I like the explosion much more than just can't see nothing."},"comment":{"url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/comments/121316550","html_url":"https://github.com/Theuaredead/Half-Life-Source-Update/issues/40#issuecomment-121316550","issue_url":"https://api.github.com/repos/Theuaredead/Half-Life-Source-Update/issues/40","id":121316550,"user":{"login":"Pinhead-alejandro","id":13278870,"avatar_url":"https://avatars.githubusercontent.com/u/13278870?v=3","gravatar_id":"","url":"https://api.github.com/users/Pinhead-alejandro","html_url":"https://github.com/Pinhead-alejandro","followers_url":"https://api.github.com/users/Pinhead-alejandro/followers","following_url":"https://api.github.com/users/Pinhead-alejandro/following{/other_user}","gists_url":"https://api.github.com/users/Pinhead-alejandro/gists{/gist_id}","starred_url":"https://api.github.com/users/Pinhead-alejandro/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Pinhead-alejandro/subscriptions","organizations_url":"https://api.github.com/users/Pinhead-alejandro/orgs","repos_url":"https://api.github.com/users/Pinhead-alejandro/repos","events_url":"https://api.github.com/users/Pinhead-alejandro/events{/privacy}","received_events_url":"https://api.github.com/users/Pinhead-alejandro/received_events","type":"User","site_admin":false},"created_at":"2015-07-14T17:29:43Z","updated_at":"2015-07-14T17:29:43Z","body":"However, chek the scale from my picture and the shapes, it doesn't match with your picture. If it was just a mistake, my phone should has the same scale... don't you think? Maybe, VALVe just wanted a memory there."}}