{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/9282","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9282/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9282/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9282/events","html_url":"https://github.com/tgstation/-tg-station/issues/9282","id":72635407,"number":9282,"title":"Mechs are inconsistent in space","user":{"login":"Dorsisdwarf","id":7305553,"avatar_url":"https://avatars.githubusercontent.com/u/7305553?v=3","gravatar_id":"","url":"https://api.github.com/users/Dorsisdwarf","html_url":"https://github.com/Dorsisdwarf","followers_url":"https://api.github.com/users/Dorsisdwarf/followers","following_url":"https://api.github.com/users/Dorsisdwarf/following{/other_user}","gists_url":"https://api.github.com/users/Dorsisdwarf/gists{/gist_id}","starred_url":"https://api.github.com/users/Dorsisdwarf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Dorsisdwarf/subscriptions","organizations_url":"https://api.github.com/users/Dorsisdwarf/orgs","repos_url":"https://api.github.com/users/Dorsisdwarf/repos","events_url":"https://api.github.com/users/Dorsisdwarf/events{/privacy}","received_events_url":"https://api.github.com/users/Dorsisdwarf/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Bug","name":"Bug","color":"d7e102"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2015-05-02T11:50:03Z","updated_at":"2015-05-26T01:32:34Z","closed_at":null,"body":"In space, mechs drift, like everything else. However, they are totally unable to propel themselves, even by firing machineguns or pulse rifles.\r\n\r\nObviosuly this is retarded, especially since it means mechs can get stuck in a space turf and be unable to move."},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/105349444","html_url":"https://github.com/tgstation/-tg-station/issues/9282#issuecomment-105349444","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/9282","id":105349444,"user":{"login":"Lumipharon","id":7869430,"avatar_url":"https://avatars.githubusercontent.com/u/7869430?v=3","gravatar_id":"","url":"https://api.github.com/users/Lumipharon","html_url":"https://github.com/Lumipharon","followers_url":"https://api.github.com/users/Lumipharon/followers","following_url":"https://api.github.com/users/Lumipharon/following{/other_user}","gists_url":"https://api.github.com/users/Lumipharon/gists{/gist_id}","starred_url":"https://api.github.com/users/Lumipharon/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lumipharon/subscriptions","organizations_url":"https://api.github.com/users/Lumipharon/orgs","repos_url":"https://api.github.com/users/Lumipharon/repos","events_url":"https://api.github.com/users/Lumipharon/events{/privacy}","received_events_url":"https://api.github.com/users/Lumipharon/received_events","type":"User","site_admin":false},"created_at":"2015-05-26T01:32:34Z","updated_at":"2015-05-26T01:32:34Z","body":"It's worth mentioning, that a mech can't move even if it's next to a solid turf - ie: mech is on space, tile next to it is asteroid sand, they can't move.\r\n\r\nThis is particularly awful when you remember a ripley's drill mines both tiles adjacent to the one you target."}}