{"push_id":803198943,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"d068388e7fa253d4a23dc74ea038ff8b767e458d","before":"606d18aa6e7b3eeaecb73bce1766598c21074e45","commits":[{"sha":"d068388e7fa253d4a23dc74ea038ff8b767e458d","author":{"email":"b4fc1d0b2035478de88b4fa034f172e2e61cbef5@gmail.com","name":"Anthony Calosa"},"message":"added aura targets for castcard putinplay\n\nthe special putinplay keyword for castcard is used for aura so we can\n\"retarget\" their intended targets but without casting them instead they\nare put onto the battlefield and the ability is not targetted :+1:\n\n303.4c If an Aura is enchanting an illegal object or player as defined\nby its enchant ability and other\napplicable effects, the object it was attached to no longer exists, or\nthe player it was attached to\nhas left the game, the Aura is put into its owner’s graveyard. (This is\na state-based action. See\nrule 704.)\n\n303.4f If an Aura is entering the battlefield under a player’s control\nby any means other than by\nresolving as an Aura spell, and the effect putting it onto the\nbattlefield doesn’t specify the object\nor player the Aura will enchant, that player chooses what it will\nenchant as the Aura enters the\nbattlefield. The player must choose a legal object or player according\nto the Aura’s enchant\nability and any other applicable effects.","distinct":true,"url":"https://api.github.com/repos/kevlahnota/wagic/commits/d068388e7fa253d4a23dc74ea038ff8b767e458d"}]}