{"push_id":609567750,"size":15,"distinct_size":0,"ref":"refs/heads/offlineLPV","head":"dac4a50ab3d6cf99dc5b2a88acc6217543bdc422","before":"252bf9ec9c16001add0f33238474864067d692cb","commits":[{"sha":"e2f787f72257512e25320df2a69354742becb681","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Configurable voxel size\n- Minor bug fixes and cleanup","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/e2f787f72257512e25320df2a69354742becb681"},{"sha":"a8700135052cf4ccd6e2ccd44031736a51f4081b","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Bugfix for mismatch in grid size.","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/a8700135052cf4ccd6e2ccd44031736a51f4081b"},{"sha":"1c7de35eea6eb85b9ac397dafbeeb6babbb26fde","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Vector light support","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/1c7de35eea6eb85b9ac397dafbeeb6babbb26fde"},{"sha":"063c496929ae068ab1441654777fe03a75002709","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Much faster debug voxel rendering\n- Reflect shader setup to sample material info (if wanted)","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/063c496929ae068ab1441654777fe03a75002709"},{"sha":"adecc459ff3d01b05ab783150f144022803f467e","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"Merge pull request #48 from Azaezel/offlineLPV\n\nunwraps. mapped textures to pre-existing assets","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/adecc459ff3d01b05ab783150f144022803f467e"},{"sha":"376e0d650b8982400782a1fff60d4951350cc85e","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Added dot product function to Point4F","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/376e0d650b8982400782a1fff60d4951350cc85e"},{"sha":"837a14d519735b689cc1e1dd30b1492964ed9c61","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Spherical harmonic light storage and propagation","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/837a14d519735b689cc1e1dd30b1492964ed9c61"},{"sha":"95c6c2bc74aa7b39d3b41accde1bee1ef1c5b51a","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Fix for vector lights","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/95c6c2bc74aa7b39d3b41accde1bee1ef1c5b51a"},{"sha":"95c3b359bc7b92a17df3b40f77212ca49b15e44f","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Fix for normal calculation + normal display in direct lights.","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/95c3b359bc7b92a17df3b40f77212ca49b15e44f"},{"sha":"5c8ea8dfdf22f3d1b3fcaee6d126d6ed98c24363","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- JeffR's improved voxelization","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/5c8ea8dfdf22f3d1b3fcaee6d126d6ed98c24363"},{"sha":"6cef9c1e7d08f9927f02dd0ad45f26d144a42624","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Improved voxel colors from materials.","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/6cef9c1e7d08f9927f02dd0ad45f26d144a42624"},{"sha":"4814472e5a0411edbdae04a5b70e2a9f5ca40aa1","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Minor cleanup + emissive light injection","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/4814472e5a0411edbdae04a5b70e2a9f5ca40aa1"},{"sha":"a831d69dd450951608294cd2097c300062219559","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Light intensity, emissive intensity, gi multiplier and propagation multiplier","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/a831d69dd450951608294cd2097c300062219559"},{"sha":"326da2aa2f9c3903fea71eb1a26cce1e20db3c66","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- SSAO support + old shader change that factors in specular for reflections.","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/326da2aa2f9c3903fea71eb1a26cce1e20db3c66"},{"sha":"dac4a50ab3d6cf99dc5b2a88acc6217543bdc422","author":{"email":"c735a3091d71367b2388a5fc4ef56ec4a68508fe@gmail.com","name":"Andrew Mac"},"message":"- Fix crash for no material","distinct":false,"url":"https://api.github.com/repos/Azaezel/Torque3D/commits/dac4a50ab3d6cf99dc5b2a88acc6217543bdc422"}]}