{"push_id":838389277,"size":1,"distinct_size":1,"ref":"refs/heads/fb2RDRAM","head":"b141ca5b251845f334652b4162dc11458a3a3ba8","before":"c014a76945af88135ed6c827c23776d4a361d042","commits":[{"sha":"b141ca5b251845f334652b4162dc11458a3a3ba8","author":{"email":"c7aa02c88ea4464ee54d950ca68033e10f8f8b91@users.noreply.github.com","name":"purplemarshmallow"},"message":"code refactoring to support async buffer reads\n\ncopyToRDRAM now has new parameters readPBO and writePBO. curIndex and\nsync moved from framebuffer to gDP. Copy of color buffers is now always\ndone in gDPFullSync. There are no known disadvantages only advantages.\nQuake 2 will run faster","distinct":true,"url":"https://api.github.com/repos/purplemarshmallow/GLideN64/commits/b141ca5b251845f334652b4162dc11458a3a3ba8"}]}