{"push_id":756435311,"size":2,"distinct_size":2,"ref":"refs/heads/develop","head":"38428356ca843986c74f2f3ce8996107d1e97887","before":"931b1b595807c52c2ba8cd62ffc6471bd1813c12","commits":[{"sha":"680b6a727d374a0a20f46caacf42ae8252071c7f","author":{"email":"b1fddfafaee15223fc8c79eb325f448e83c63200@gmail.com","name":"Robert Machmer"},"message":"Extend test map\n\nAdded some special cases where doors are adjacent to test some of the\ninput methods.","distinct":true,"url":"https://api.github.com/repos/rm-code/sakuraba/commits/680b6a727d374a0a20f46caacf42ae8252071c7f"},{"sha":"38428356ca843986c74f2f3ce8996107d1e97887","author":{"email":"b1fddfafaee15223fc8c79eb325f448e83c63200@gmail.com","name":"Robert Machmer"},"message":"Update the Interact Action class to use a direction while performing\n\nExtended the selectTarget function to be re-usable for other actions\ninstead of just for the Attack action.\n\nThe player can now choose which doors to open and to close when standing\nadjacent to multiple doors. Before this, the player would always open\nand close the same door when there were multiple choices.","distinct":true,"url":"https://api.github.com/repos/rm-code/sakuraba/commits/38428356ca843986c74f2f3ce8996107d1e97887"}]}