{"push_id":665001461,"size":4,"distinct_size":4,"ref":"refs/heads/master","head":"5ef7161baa6969508057cf943a7f8005905f41bc","before":"db016207d739820d4df47d263498e888f3df7633","commits":[{"sha":"e8a8ec8d5446f2f36ba27089766b8f0158b96f3e","author":{"email":"9292c11b9165f9ac78ac46ab7546628d4241cc86@niamu.com","name":"Brendon Walsh"},"message":"Improve fall damage\n\nMake sure we go through :die() function when health reaches 0 inside :update()\n\nReset x-axis velocity when taking fall damage","distinct":true,"url":"https://api.github.com/repos/8bitgentleman/hawkthorne-journey/commits/e8a8ec8d5446f2f36ba27089766b8f0158b96f3e"},{"sha":"737718798d197596769664661c1d927cf546a4d3","author":{"email":"9292c11b9165f9ac78ac46ab7546628d4241cc86@niamu.com","name":"Brendon Walsh"},"message":"Menus can be scrolled by holding down a key\n\nPlayer can't move if a dialog is open on screen","distinct":true,"url":"https://api.github.com/repos/8bitgentleman/hawkthorne-journey/commits/737718798d197596769664661c1d927cf546a4d3"},{"sha":"645ce6482e2dc4ca2b204fa7541d335bde7aa8fe","author":{"email":"946886bf2c8cba3e08cb271b2624b942835a6438@gmail.com","name":"didory123"},"message":"Merge pull request #2354 from niamu/fall_damage\n\nImprove fall damage","distinct":true,"url":"https://api.github.com/repos/8bitgentleman/hawkthorne-journey/commits/645ce6482e2dc4ca2b204fa7541d335bde7aa8fe"},{"sha":"5ef7161baa6969508057cf943a7f8005905f41bc","author":{"email":"9292c11b9165f9ac78ac46ab7546628d4241cc86@niamu.com","name":"Brendon Walsh"},"message":"Merge pull request #2355 from niamu/dialog_improvements\n\nMenus can be scrolled by holding down a key","distinct":true,"url":"https://api.github.com/repos/8bitgentleman/hawkthorne-journey/commits/5ef7161baa6969508057cf943a7f8005905f41bc"}]}