{"push_id":808034823,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1908dd4c0221f700699faa01037b782ff6403180","before":"63e94f9e636b33ce3e114021554427670fc74f17","commits":[{"sha":"1908dd4c0221f700699faa01037b782ff6403180","author":{"email":"cbc5bb010115ea472ca0ad3e28e6900cd4850782@507GT32.proque.st","name":"unknown"},"message":"- Adding the physbaseitem class: This is an attempt to create a single Physics base item to derive from of QGraphicsItem. It is still experimental.\n- Adding the physchalkboard class: It is a QGraphicsScene derived class. It is unclear at this point whether I need it however.\n- Added to PhysVector the logic around collision detection for PhysParticle.","distinct":true,"url":"https://api.github.com/repos/caolandix/DarkSynthesis/commits/1908dd4c0221f700699faa01037b782ff6403180"}]}