{"action":"opened","issue":{"url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/issues/218","labels_url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/issues/218/labels{/name}","comments_url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/issues/218/comments","events_url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/issues/218/events","html_url":"https://github.com/ChildrenOfUr/cou-issues/issues/218","id":116854902,"number":218,"title":"Dead For a Day","user":{"login":"cou-issue-bot","id":14208347,"avatar_url":"https://avatars.githubusercontent.com/u/14208347?v=3","gravatar_id":"","url":"https://api.github.com/users/cou-issue-bot","html_url":"https://github.com/cou-issue-bot","followers_url":"https://api.github.com/users/cou-issue-bot/followers","following_url":"https://api.github.com/users/cou-issue-bot/following{/other_user}","gists_url":"https://api.github.com/users/cou-issue-bot/gists{/gist_id}","starred_url":"https://api.github.com/users/cou-issue-bot/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cou-issue-bot/subscriptions","organizations_url":"https://api.github.com/users/cou-issue-bot/orgs","repos_url":"https://api.github.com/users/cou-issue-bot/repos","events_url":"https://api.github.com/users/cou-issue-bot/events{/privacy}","received_events_url":"https://api.github.com/users/cou-issue-bot/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/labels/status:%20pending","name":"status: pending","color":"bfd4f2"},{"url":"https://api.github.com/repos/ChildrenOfUr/cou-issues/labels/type:%20bug","name":"type: bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-11-13T21:24:38Z","updated_at":"2015-11-13T21:24:38Z","closed_at":null,"body":"### OMG BACON!!\nWhen I'm rescued from Hell, I can't become alive anymore because my quoin count is full. I'm stuck dead until the next day. Is there some \"be alive again\" option that could be implemented until the glitch is patched?\n\n### User Agent\n```\nMozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/46.0.2490.86 Safari/537.36\n```\n### Log\n```\n[Server Communication] Map data loaded. 0:00:02\r\n[AuthManager] Setting API tokens 0:00:02\r\n[AuthManager] Logged in 0:00:02\r\n[StreetService] Requesting street \"GCRR4REARA12CM5\"... 0:00:02\r\n[SoundManager] Registered services 0:00:02\r\n[StreetService] \"GCRR4REARA12CM5\" loaded. 0:00:02\r\n[StreetService] Assembling Street... 0:00:02\r\n[StreetService] Street assembled. 0:00:04\r\n[UI] Sorry, this browser does not support the gamepad API 0:00:05\r\nGame loaded! 0:00:05\r\n[Server Communication] Sending commune with to entity: n1011394450 (NPC) with arguments: null 0:01:43\r\n[Server Communication] Sending close to entity: n1011394450 (NPC) with arguments: {} 0:01:48\r\n```"}}