{"action":"created","issue":{"url":"https://api.github.com/repos/chrsmith/open-ig/issues/570","labels_url":"https://api.github.com/repos/chrsmith/open-ig/issues/570/labels{/name}","comments_url":"https://api.github.com/repos/chrsmith/open-ig/issues/570/comments","events_url":"https://api.github.com/repos/chrsmith/open-ig/issues/570/events","html_url":"https://github.com/chrsmith/open-ig/issues/570","id":59408606,"number":570,"title":"Groundwar: Underpowered fortress guns should be offline","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/auto-migrated","name":"auto-migrated","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Milestone-0.95.200","name":"Milestone-0.95.200","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Original","name":"Original","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Priority-Medium","name":"Priority-Medium","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Type-Missing","name":"Type-Missing","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-03-01T17:40:42Z","updated_at":"2015-03-01T17:40:42Z","closed_at":"2015-03-01T17:40:42Z","body":"```\nComment 10 by jlrl17, Today (2 minutes ago)\n\nGuns on underpowered barracks, fortresses and strongholds should not be \noperational all together. The original halved them, but I suggest a \nlinear-disable logic since power could be restored or rerouted to make them \noperational again by disabling buildings.\n```\n\nOriginal issue reported on code.google.com by `akarn...@gmail.com` on 20 Jun 2012 at 5:00"},"comment":{"url":"https://api.github.com/repos/chrsmith/open-ig/issues/comments/76618857","html_url":"https://github.com/chrsmith/open-ig/issues/570#issuecomment-76618857","issue_url":"https://api.github.com/repos/chrsmith/open-ig/issues/570","id":76618857,"user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"created_at":"2015-03-01T17:40:42Z","updated_at":"2015-03-01T17:40:42Z","body":"```\ni don´t know (or remember) if this work in the original (disable other \nbuildings to allow fortress to get energy), but is a good idea ;)\n```\n\nOriginal comment by `juanluis...@gmail.com` on 20 Jun 2012 at 7:07"}}