{"action":"created","issue":{"url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/25","labels_url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/25/comments","events_url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/25/events","html_url":"https://github.com/SqueezeStudioAnimation/dpAutoRigSystem/issues/25","id":112612119,"number":25,"title":"Space Switching Generic Tool","user":{"login":"sbourgoing","id":7411374,"avatar_url":"https://avatars.githubusercontent.com/u/7411374?v=3","gravatar_id":"","url":"https://api.github.com/users/sbourgoing","html_url":"https://github.com/sbourgoing","followers_url":"https://api.github.com/users/sbourgoing/followers","following_url":"https://api.github.com/users/sbourgoing/following{/other_user}","gists_url":"https://api.github.com/users/sbourgoing/gists{/gist_id}","starred_url":"https://api.github.com/users/sbourgoing/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sbourgoing/subscriptions","organizations_url":"https://api.github.com/users/sbourgoing/orgs","repos_url":"https://api.github.com/users/sbourgoing/repos","events_url":"https://api.github.com/users/sbourgoing/events{/privacy}","received_events_url":"https://api.github.com/users/sbourgoing/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/labels/feature","name":"feature","color":"fbca04"}],"state":"open","locked":false,"assignee":{"login":"sbourgoing","id":7411374,"avatar_url":"https://avatars.githubusercontent.com/u/7411374?v=3","gravatar_id":"","url":"https://api.github.com/users/sbourgoing","html_url":"https://github.com/sbourgoing","followers_url":"https://api.github.com/users/sbourgoing/followers","following_url":"https://api.github.com/users/sbourgoing/following{/other_user}","gists_url":"https://api.github.com/users/sbourgoing/gists{/gist_id}","starred_url":"https://api.github.com/users/sbourgoing/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sbourgoing/subscriptions","organizations_url":"https://api.github.com/users/sbourgoing/orgs","repos_url":"https://api.github.com/users/sbourgoing/repos","events_url":"https://api.github.com/users/sbourgoing/events{/privacy}","received_events_url":"https://api.github.com/users/sbourgoing/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-10-21T15:13:19Z","updated_at":"2015-12-03T21:48:52Z","closed_at":null,"body":"The IK controllers for arms and legs should have the system of \"follow Head/Chest/Hips/Hand(Left Right)/World(master ctrl) with a seamless re-position for the switch on/off so we wouldn't need to constrain it each time and reposition it.\r\n\r\nAlso on eyes and head.\r\n\r\nIdea : https://circecharacterworks.wordpress.com/2012/06/13/maya-api-adventure-i-invalidating-an-offset-array-in-a-spaceswitching-node/\r\n\r\nShotgun ticket 1924"},"comment":{"url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/comments/161794859","html_url":"https://github.com/SqueezeStudioAnimation/dpAutoRigSystem/issues/25#issuecomment-161794859","issue_url":"https://api.github.com/repos/SqueezeStudioAnimation/dpAutoRigSystem/issues/25","id":161794859,"user":{"login":"sbourgoing","id":7411374,"avatar_url":"https://avatars.githubusercontent.com/u/7411374?v=3","gravatar_id":"","url":"https://api.github.com/users/sbourgoing","html_url":"https://github.com/sbourgoing","followers_url":"https://api.github.com/users/sbourgoing/followers","following_url":"https://api.github.com/users/sbourgoing/following{/other_user}","gists_url":"https://api.github.com/users/sbourgoing/gists{/gist_id}","starred_url":"https://api.github.com/users/sbourgoing/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sbourgoing/subscriptions","organizations_url":"https://api.github.com/users/sbourgoing/orgs","repos_url":"https://api.github.com/users/sbourgoing/repos","events_url":"https://api.github.com/users/sbourgoing/events{/privacy}","received_events_url":"https://api.github.com/users/sbourgoing/received_events","type":"User","site_admin":false},"created_at":"2015-12-03T21:48:52Z","updated_at":"2015-12-03T21:48:52Z","body":"First iteration have been done. Here are the point to improve/fix :\r\n* Add visual information about which parent is constrained at which frame\r\n* Add a button to be able to refresh all constraint offset (To use when a parent animation change)\r\n* Ensure that when we delete a constraint, there is no snap to it's base position (Same way maya work when a constraint is deleted in)\r\n* Try to fix or prevent any crash with undo"}}