{"push_id":728701106,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c1a5964feb1a3fc44c38ce8bf1e6db8c7eb18f9f","before":"4232bca8f64cd4644ad7cd8e2fe6b6b0626b8d1d","commits":[{"sha":"c1a5964feb1a3fc44c38ce8bf1e6db8c7eb18f9f","author":{"email":"c59ccb8b227365c8c660e87660b5b68dffdd0003@gmail.com","name":"MatrixPeckham"},"message":"Fixed Issue #3\n\nI did a few things that I think helped fix the issue, made shaderec\nreference members final, to avoid setting to new objects.  Also removed\na couple of clone calls that I think were not properly copying the\nobjects, mainly I think the Sampler.clone() method was the reason. But\nthe call to material.clone() in shaderec may have also been the culprit.\neither way it looks much better now.","distinct":true,"url":"https://api.github.com/repos/MatrixPeckham/Ray-Tracer-Ground-Up-Java/commits/c1a5964feb1a3fc44c38ce8bf1e6db8c7eb18f9f"}]}