{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11995","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11995/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11995/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11995/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/11995","id":67897076,"number":11995,"title":"Smoker zombies see through smoke.","user":{"login":"xyder","id":11848614,"avatar_url":"https://avatars.githubusercontent.com/u/11848614?v=3","gravatar_id":"","url":"https://api.github.com/users/xyder","html_url":"https://github.com/xyder","followers_url":"https://api.github.com/users/xyder/followers","following_url":"https://api.github.com/users/xyder/following{/other_user}","gists_url":"https://api.github.com/users/xyder/gists{/gist_id}","starred_url":"https://api.github.com/users/xyder/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xyder/subscriptions","organizations_url":"https://api.github.com/users/xyder/orgs","repos_url":"https://api.github.com/users/xyder/repos","events_url":"https://api.github.com/users/xyder/events{/privacy}","received_events_url":"https://api.github.com/users/xyder/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-04-12T10:13:08Z","updated_at":"2015-04-12T17:08:32Z","closed_at":null,"body":"During the day they can spot the player from a range of 50+.\r\n\r\n<bountysource-plugin>\r\n---\r\nWant to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/10977361-smoker-zombies-see-through-smoke?utm_campaign=plugin&utm_content=tracker%2F146201&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F146201&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/92088257","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/11995#issuecomment-92088257","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/11995","id":92088257,"user":{"login":"Rivet-the-Zombie","id":5084581,"avatar_url":"https://avatars.githubusercontent.com/u/5084581?v=3","gravatar_id":"","url":"https://api.github.com/users/Rivet-the-Zombie","html_url":"https://github.com/Rivet-the-Zombie","followers_url":"https://api.github.com/users/Rivet-the-Zombie/followers","following_url":"https://api.github.com/users/Rivet-the-Zombie/following{/other_user}","gists_url":"https://api.github.com/users/Rivet-the-Zombie/gists{/gist_id}","starred_url":"https://api.github.com/users/Rivet-the-Zombie/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Rivet-the-Zombie/subscriptions","organizations_url":"https://api.github.com/users/Rivet-the-Zombie/orgs","repos_url":"https://api.github.com/users/Rivet-the-Zombie/repos","events_url":"https://api.github.com/users/Rivet-the-Zombie/events{/privacy}","received_events_url":"https://api.github.com/users/Rivet-the-Zombie/received_events","type":"User","site_admin":false},"created_at":"2015-04-12T17:08:31Z","updated_at":"2015-04-12T17:08:31Z","body":"Smoker zeds are primarily attracted to noises, since they can't see out of their smoke cloud all the time. When it clears enough for them to actually see a target, it's usually only for a turn or two, leading them to run to wherever they last saw it. This causes them to move about in  a rather erratic fashion that can be hard to predict.\r\n\r\nI like the way they work now, and see no need to change it."}}