{"action":"created","issue":{"url":"https://api.github.com/repos/maxogden/voxel-engine/issues/86","labels_url":"https://api.github.com/repos/maxogden/voxel-engine/issues/86/labels{/name}","comments_url":"https://api.github.com/repos/maxogden/voxel-engine/issues/86/comments","events_url":"https://api.github.com/repos/maxogden/voxel-engine/issues/86/events","html_url":"https://github.com/maxogden/voxel-engine/issues/86","id":17337532,"number":86,"title":"2d mode","user":{"login":"juliangruber","id":10247,"avatar_url":"https://avatars.githubusercontent.com/u/10247?v=3","gravatar_id":"","url":"https://api.github.com/users/juliangruber","html_url":"https://github.com/juliangruber","followers_url":"https://api.github.com/users/juliangruber/followers","following_url":"https://api.github.com/users/juliangruber/following{/other_user}","gists_url":"https://api.github.com/users/juliangruber/gists{/gist_id}","starred_url":"https://api.github.com/users/juliangruber/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/juliangruber/subscriptions","organizations_url":"https://api.github.com/users/juliangruber/orgs","repos_url":"https://api.github.com/users/juliangruber/repos","events_url":"https://api.github.com/users/juliangruber/events{/privacy}","received_events_url":"https://api.github.com/users/juliangruber/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2013-07-29T12:48:03Z","updated_at":"2015-01-31T16:03:15Z","closed_at":null,"body":"would it be a smart thing to code a 2d mode plugin for voxel and use that to create a 2d game while still using the awesome voxel ecosystem?\r\n\r\nOr is that a huge waste of cpu and browser compatibility and causes unnecessary complexity?"},"comment":{"url":"https://api.github.com/repos/maxogden/voxel-engine/issues/comments/72323456","html_url":"https://github.com/maxogden/voxel-engine/issues/86#issuecomment-72323456","issue_url":"https://api.github.com/repos/maxogden/voxel-engine/issues/86","id":72323456,"user":{"login":"zachdyer","id":3946318,"avatar_url":"https://avatars.githubusercontent.com/u/3946318?v=3","gravatar_id":"","url":"https://api.github.com/users/zachdyer","html_url":"https://github.com/zachdyer","followers_url":"https://api.github.com/users/zachdyer/followers","following_url":"https://api.github.com/users/zachdyer/following{/other_user}","gists_url":"https://api.github.com/users/zachdyer/gists{/gist_id}","starred_url":"https://api.github.com/users/zachdyer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zachdyer/subscriptions","organizations_url":"https://api.github.com/users/zachdyer/orgs","repos_url":"https://api.github.com/users/zachdyer/repos","events_url":"https://api.github.com/users/zachdyer/events{/privacy}","received_events_url":"https://api.github.com/users/zachdyer/received_events","type":"User","site_admin":false},"created_at":"2015-01-31T16:03:15Z","updated_at":"2015-01-31T16:03:15Z","body":"I was wanting to use it to generate 2d maps with infinite worlds"}}