{"push_id":748210980,"size":1,"distinct_size":1,"ref":"refs/heads/interiors_rnd","head":"ae95d45bb84ced5aa540ba1232a4d558197c9cbc","before":"c9cede3526bde15e63fbf0c0f8ab91a3f9945a67","commits":[{"sha":"ae95d45bb84ced5aa540ba1232a4d558197c9cbc","author":{"email":"25e0a2c274f1899478241bc79bb76c6d081af605@eegeo.com","name":"Ian Hutchinson"},"message":"Moved interior pins touch logic into an input delegate class. Preferable to muddying up MEA.cpp. Might  need some sort of more general input delegate contract and something that checks a list of these in MEA in the future (as, for example, we might add more and more objects that consume touch and make the MEA touch methods very switchy) but it's probably a bit too soon to generalise at the moment. Buddy: Jonty","distinct":true,"url":"https://api.github.com/repos/eegeo/mobile-example-app/commits/ae95d45bb84ced5aa540ba1232a4d558197c9cbc"}]}