{"comment":{"url":"https://api.github.com/repos/shurcooL/webgl/comments/9492736","html_url":"https://github.com/shurcooL/webgl/commit/8a929c179e812bd1579d68a1cf7262b0d8db6103#commitcomment-9492736","id":9492736,"user":{"login":"shurcooL","id":1924134,"avatar_url":"https://avatars.githubusercontent.com/u/1924134?v=3","gravatar_id":"","url":"https://api.github.com/users/shurcooL","html_url":"https://github.com/shurcooL","followers_url":"https://api.github.com/users/shurcooL/followers","following_url":"https://api.github.com/users/shurcooL/following{/other_user}","gists_url":"https://api.github.com/users/shurcooL/gists{/gist_id}","starred_url":"https://api.github.com/users/shurcooL/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shurcooL/subscriptions","organizations_url":"https://api.github.com/users/shurcooL/orgs","repos_url":"https://api.github.com/users/shurcooL/repos","events_url":"https://api.github.com/users/shurcooL/events{/privacy}","received_events_url":"https://api.github.com/users/shurcooL/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"8a929c179e812bd1579d68a1cf7262b0d8db6103","created_at":"2015-01-29T06:24:14Z","updated_at":"2015-01-29T06:24:14Z","body":"I'm currently optimizing for having pure Go code everywhere achieving functionality, while keeping performance concerns secondary. In my testing so far, I've not noticed a noticeable performance degradation, that's why I went through with it.\r\n\r\nOnce performance becomes a noticeable concern, I will take the opportunity to revisit this decision and optimize as necessary.\r\n\r\nSo yeah, I hear what you're saying, but in my testing this is viable for now. We'll see what happens once I have more/bigger textures. (But a part of my plan/expectation is that by the time I run into those performance problems, we might be using asm.js or PNaCl or Go will be supported in browser and we might be living on Mars... :P)"}}