{"push_id":742244325,"size":1,"distinct_size":1,"ref":"refs/heads/feature-explorer-gui-13","head":"0ad44db92b2c23afee3aef594c1aa91aafeadb9f","before":"586644e486eb0ca5de6bbfb76e70abcebf8b2209","commits":[{"sha":"0ad44db92b2c23afee3aef594c1aa91aafeadb9f","author":{"email":"b1b030b08a6dc2dd0c7fcb3e0edca0c6c6fc25a6@gmail.com","name":"Adrien Prokopowicz"},"message":"Keep working on the GUI API.\n* NEW: The manage command now opens the MapList GUI.\n* NEW: MapListGui: First actual implementation.\n* NEW: MapManager/PlayerMapStore: Added the getMaps() method.\n* BUG: GuiUtils: The hideAttributes() method does not crash anymore if\n  the ItemFlags API is not available.\n* OPT: ExplorerGui: Inventory variables are now computed only on data update.","distinct":true,"url":"https://api.github.com/repos/AmauryCarrade/ImageOnMap/commits/0ad44db92b2c23afee3aef594c1aa91aafeadb9f"}]}