{"push_id":822438085,"size":8,"distinct_size":1,"ref":"refs/heads/development","head":"1230de38070130973858a306bcbf09706ae0e2a4","before":"ad1bf4b448c658fd225f53822abd24c0e2e9bcb8","commits":[{"sha":"1d4a7b3ed7c1de6dc9abaa3dcdcb84b94790c597","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Added static methods to retrieve data, engine, and plug-ins paths.\nCorrected few thing that were not up to date.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/1d4a7b3ed7c1de6dc9abaa3dcdcb84b94790c597"},{"sha":"8b415cbeb93cc9393dd26f6e8cdb9969f0e9c35d","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Works, can load a scene file (cscn or zip).\nNeed to check the clean up, to make sure everything is destroyed correctly.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/8b415cbeb93cc9393dd26f6e8cdb9969f0e9c35d"},{"sha":"b9b4548798f1c58f03c74da583d5676e80f44460","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Added fez macros to remove all VariableGetter/Putter classes from header files.\nReviewed export policy, now most exports are handled at function level.\nRemoved #pragma warning(...) from CastorUtils ans Castor3D headers.\nReworked a bit MeshCategory, it is now named MeshGenerator and is used only to generate Mesh vertices.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/b9b4548798f1c58f03c74da583d5676e80f44460"},{"sha":"ef7efbbe0d544c6e7a710db2a39883440a9be525","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Added a new class: OwnedBy.\nAll classes that had a member m_engine now inherit from OwnedBy<Engine>.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/ef7efbbe0d544c6e7a710db2a39883440a9be525"},{"sha":"2c81cc2fd7b32184bf3368f30bd6f2be0f52d124","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Added OwnedBy<RenderSystem> to classes created by the RenderSystem.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/2c81cc2fd7b32184bf3368f30bd6f2be0f52d124"},{"sha":"ed13163ccc8e45a133819f4becbc704ef6661580","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"It now compiles, links, and works nearly correctly.\nJust remains a problem at destruction from C#.\nRemoved all exports from ComCastor3D, since the only needed ones are the C exported functions related to COM (DllRegisterServer, DllUnregisterServer, ...).\nTo make it compile, I've had to add a dirty hack, to export OwnedBy<Engine> methods, by specialising it in Castor3D.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/ed13163ccc8e45a133819f4becbc704ef6661580"},{"sha":"c22a09fcd59d7216d584588df35a9c3604d6a5d9","author":{"email":"7c40a35af6d3994ad603248b76b5bdb95a95501c@hotmail.com","name":"Sylvain Doremus"},"message":"Few modifications to CastorViewerSharp.","distinct":false,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/c22a09fcd59d7216d584588df35a9c3604d6a5d9"},{"sha":"1230de38070130973858a306bcbf09706ae0e2a4","author":{"email":"0e029db3c98846801697d2ae0885bec5d48b3b94@users.noreply.github.com","name":"Sylvain Doremus"},"message":"Merge pull request #27 from DragonJoker/20150808-feature-001735-com_binding\n\nMerge branch '20150808-feature-001735-com_binding' into development.","distinct":true,"url":"https://api.github.com/repos/DragonJoker/Castor3D/commits/1230de38070130973858a306bcbf09706ae0e2a4"}]}