{"push_id":658257009,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"12ea0732e8609f23537003c34199cecf2453d260","before":"cf5453acd78fd6eb9d697e5bfbfe4bcf03344ec4","commits":[{"sha":"d57f7f93266eaf55cfcc2d7dcd68e952cd94ccef","author":{"email":"cc4868fd48485d814d068cdf9375f985a831b36d@gmail.com","name":"Adam Primer"},"message":"Added variance compensation to game time sanity checking.","distinct":true,"url":"https://api.github.com/repos/AdamPrimer/LiveSplit.EscapeGoat2/commits/d57f7f93266eaf55cfcc2d7dcd68e952cd94ccef"},{"sha":"12ea0732e8609f23537003c34199cecf2453d260","author":{"email":"cc4868fd48485d814d068cdf9375f985a831b36d@gmail.com","name":"Adam Primer"},"message":"[v0.9.6] Release.","distinct":true,"url":"https://api.github.com/repos/AdamPrimer/LiveSplit.EscapeGoat2/commits/12ea0732e8609f23537003c34199cecf2453d260"}]}