{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/18","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/18/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/18/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/18/events","html_url":"https://github.com/PCSX2/pcsx2/issues/18","id":30840854,"number":18,"title":"Steps for bringing the newest build to OSX","user":{"login":"aktau","id":189413,"avatar_url":"https://avatars.githubusercontent.com/u/189413?v=3","gravatar_id":"","url":"https://api.github.com/users/aktau","html_url":"https://github.com/aktau","followers_url":"https://api.github.com/users/aktau/followers","following_url":"https://api.github.com/users/aktau/following{/other_user}","gists_url":"https://api.github.com/users/aktau/gists{/gist_id}","starred_url":"https://api.github.com/users/aktau/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aktau/subscriptions","organizations_url":"https://api.github.com/users/aktau/orgs","repos_url":"https://api.github.com/users/aktau/repos","events_url":"https://api.github.com/users/aktau/events{/privacy}","received_events_url":"https://api.github.com/users/aktau/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Enhancement","name":"Enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/OS:OSX","name":"OS:OSX","color":"fef2c0"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Portability","name":"Portability","color":"0052cc"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Question","name":"Question","color":"cc317c"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":83,"created_at":"2014-04-04T08:01:21Z","updated_at":"2015-11-13T13:47:12Z","closed_at":null,"body":"Hey  guys, this is just some exploratory thinking I'm doing but:\r\n\r\nSeeing as PCSX2 supports both Linux and Windows and is (as far as I can see) based mostly on cross-platform libs. This leads to the suspicion that a proper port to OSX wouldn't be a herculanean task. The (free) OSX 10.9 supports OpenGL 4.1 and the drivers are \"ok\" (not great). Given the fact that 10.9 is free and the OpenGL implementation is far less buggy than earlier incarnations, I see no reason to support anything earlier.\r\n\r\nInstead of plowing through the codebase, I'd like to ask the devs: what do you see as the major hurdles that someone porting PCSX2 would encounter?\r\n\r\n**EDIT**: I'm aware of earlier versions of PCSX2 being made available for OSX and I've noticed some vestigial bits in the CMake files et al."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/156434712","html_url":"https://github.com/PCSX2/pcsx2/issues/18#issuecomment-156434712","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/18","id":156434712,"user":{"login":"shiggitay","id":15800716,"avatar_url":"https://avatars.githubusercontent.com/u/15800716?v=3","gravatar_id":"","url":"https://api.github.com/users/shiggitay","html_url":"https://github.com/shiggitay","followers_url":"https://api.github.com/users/shiggitay/followers","following_url":"https://api.github.com/users/shiggitay/following{/other_user}","gists_url":"https://api.github.com/users/shiggitay/gists{/gist_id}","starred_url":"https://api.github.com/users/shiggitay/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shiggitay/subscriptions","organizations_url":"https://api.github.com/users/shiggitay/orgs","repos_url":"https://api.github.com/users/shiggitay/repos","events_url":"https://api.github.com/users/shiggitay/events{/privacy}","received_events_url":"https://api.github.com/users/shiggitay/received_events","type":"User","site_admin":false},"created_at":"2015-11-13T13:47:12Z","updated_at":"2015-11-13T13:47:12Z","body":"@uyjulian Yeah I know of that project, That user posts on a site I used to frequent (EmuScene, though nowadays it's called MacScene) and he's got a similar thread there as he does on the main PCSX2 site. I'll read into it more when I have some time. Thanks for the response and pseudo-update. lol :)"}}