{"action":"closed","issue":{"url":"https://api.github.com/repos/sbstjn/noduino/issues/1","labels_url":"https://api.github.com/repos/sbstjn/noduino/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/sbstjn/noduino/issues/1/comments","events_url":"https://api.github.com/repos/sbstjn/noduino/issues/1/events","html_url":"https://github.com/sbstjn/noduino/issues/1","id":3870889,"number":1,"title":"io object not found when running from remote host","user":{"login":"ejeklint","id":75799,"avatar_url":"https://avatars.githubusercontent.com/u/75799?v=3","gravatar_id":"","url":"https://api.github.com/users/ejeklint","html_url":"https://github.com/ejeklint","followers_url":"https://api.github.com/users/ejeklint/followers","following_url":"https://api.github.com/users/ejeklint/following{/other_user}","gists_url":"https://api.github.com/users/ejeklint/gists{/gist_id}","starred_url":"https://api.github.com/users/ejeklint/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ejeklint/subscriptions","organizations_url":"https://api.github.com/users/ejeklint/orgs","repos_url":"https://api.github.com/users/ejeklint/repos","events_url":"https://api.github.com/users/ejeklint/events{/privacy}","received_events_url":"https://api.github.com/users/ejeklint/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2012-03-29T07:05:15Z","updated_at":"2015-08-14T10:37:22Z","closed_at":"2015-08-14T10:37:22Z","body":"I'm trying to access noduino server from another machine with only partial success. After I figured out that * is the way to specify any ip (blush) and that \"localhost:8090\" was hard coded in the examples (replaced it with \":8090\") I almost got it working. But I get an error:\r\n\r\nNoduino.Socket.js line 53: Can't find variable: io\r\n\r\nwhen trying to connect to the board. I'm still not clever enough about javascript and the architecture behind socket.io to figure out why it doesn't load when not running the client on localhost, so I can't provide a patch yet..."}}