{"action":"created","issue":{"url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/10","labels_url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/10/comments","events_url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/10/events","html_url":"https://github.com/WheezePuppet/CollegeSim/issues/10","id":62584970,"number":10,"title":"Make traits influenceable in both directions, not just \"up.\"","user":{"login":"WheezePuppet","id":4355665,"avatar_url":"https://avatars.githubusercontent.com/u/4355665?v=3","gravatar_id":"","url":"https://api.github.com/users/WheezePuppet","html_url":"https://github.com/WheezePuppet","followers_url":"https://api.github.com/users/WheezePuppet/followers","following_url":"https://api.github.com/users/WheezePuppet/following{/other_user}","gists_url":"https://api.github.com/users/WheezePuppet/gists{/gist_id}","starred_url":"https://api.github.com/users/WheezePuppet/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WheezePuppet/subscriptions","organizations_url":"https://api.github.com/users/WheezePuppet/orgs","repos_url":"https://api.github.com/users/WheezePuppet/repos","events_url":"https://api.github.com/users/WheezePuppet/events{/privacy}","received_events_url":"https://api.github.com/users/WheezePuppet/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":{"login":"mbrown7","id":4021610,"avatar_url":"https://avatars.githubusercontent.com/u/4021610?v=3","gravatar_id":"","url":"https://api.github.com/users/mbrown7","html_url":"https://github.com/mbrown7","followers_url":"https://api.github.com/users/mbrown7/followers","following_url":"https://api.github.com/users/mbrown7/following{/other_user}","gists_url":"https://api.github.com/users/mbrown7/gists{/gist_id}","starred_url":"https://api.github.com/users/mbrown7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mbrown7/subscriptions","organizations_url":"https://api.github.com/users/mbrown7/orgs","repos_url":"https://api.github.com/users/mbrown7/repos","events_url":"https://api.github.com/users/mbrown7/events{/privacy}","received_events_url":"https://api.github.com/users/mbrown7/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-03-18T04:14:47Z","updated_at":"2015-03-18T04:34:03Z","closed_at":null,"body":""},"comment":{"url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/comments/82735476","html_url":"https://github.com/WheezePuppet/CollegeSim/issues/10#issuecomment-82735476","issue_url":"https://api.github.com/repos/WheezePuppet/CollegeSim/issues/10","id":82735476,"user":{"login":"mbrown7","id":4021610,"avatar_url":"https://avatars.githubusercontent.com/u/4021610?v=3","gravatar_id":"","url":"https://api.github.com/users/mbrown7","html_url":"https://github.com/mbrown7","followers_url":"https://api.github.com/users/mbrown7/followers","following_url":"https://api.github.com/users/mbrown7/following{/other_user}","gists_url":"https://api.github.com/users/mbrown7/gists{/gist_id}","starred_url":"https://api.github.com/users/mbrown7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mbrown7/subscriptions","organizations_url":"https://api.github.com/users/mbrown7/orgs","repos_url":"https://api.github.com/users/mbrown7/repos","events_url":"https://api.github.com/users/mbrown7/events{/privacy}","received_events_url":"https://api.github.com/users/mbrown7/received_events","type":"User","site_admin":false},"created_at":"2015-03-18T04:34:03Z","updated_at":"2015-03-18T04:34:03Z","body":"I believe that this is already implemented. In Group::influenceMembers( ), we have a variable \"increment\" which is some random number times (averageValue - memberValue). The thing that was making it so traits could only be influenced up was a \"the difference must be positive\" in the if-statement which I took out when we first were talking about this.\r\n\r\nWe still have the concern that \"increment\" is calculated using a random double divided by 52 for independent and by 5 for dependent. I'm sure the discrepancy is a typo, but which should we keep? They're arbitrary but just affect whether we drift \"a little\" or \"a lot\" at a time."}}