{"action":"created","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/6443","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/6443/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/6443/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/6443/events","html_url":"https://github.com/mrdoob/three.js/issues/6443","id":70218003,"number":6443,"title":"ColladaLoader bug","user":{"login":"RemusMar","id":11772787,"avatar_url":"https://avatars.githubusercontent.com/u/11772787?v=3","gravatar_id":"","url":"https://api.github.com/users/RemusMar","html_url":"https://github.com/RemusMar","followers_url":"https://api.github.com/users/RemusMar/followers","following_url":"https://api.github.com/users/RemusMar/following{/other_user}","gists_url":"https://api.github.com/users/RemusMar/gists{/gist_id}","starred_url":"https://api.github.com/users/RemusMar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RemusMar/subscriptions","organizations_url":"https://api.github.com/users/RemusMar/orgs","repos_url":"https://api.github.com/users/RemusMar/repos","events_url":"https://api.github.com/users/RemusMar/events{/privacy}","received_events_url":"https://api.github.com/users/RemusMar/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-04-22T19:45:44Z","updated_at":"2015-04-23T08:35:03Z","closed_at":null,"body":"I'm talking about skinned meshes controlled by bones.\r\nEverything is (almost) fine as long there is a single material per mesh.\r\nIn case of meshes with 2 or more materials, the animation (for that model only) does not work at all.\r\n\r\ncheers"},"comment":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/95490365","html_url":"https://github.com/mrdoob/three.js/issues/6443#issuecomment-95490365","issue_url":"https://api.github.com/repos/mrdoob/three.js/issues/6443","id":95490365,"user":{"login":"RemusMar","id":11772787,"avatar_url":"https://avatars.githubusercontent.com/u/11772787?v=3","gravatar_id":"","url":"https://api.github.com/users/RemusMar","html_url":"https://github.com/RemusMar","followers_url":"https://api.github.com/users/RemusMar/followers","following_url":"https://api.github.com/users/RemusMar/following{/other_user}","gists_url":"https://api.github.com/users/RemusMar/gists{/gist_id}","starred_url":"https://api.github.com/users/RemusMar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RemusMar/subscriptions","organizations_url":"https://api.github.com/users/RemusMar/orgs","repos_url":"https://api.github.com/users/RemusMar/repos","events_url":"https://api.github.com/users/RemusMar/events{/privacy}","received_events_url":"https://api.github.com/users/RemusMar/received_events","type":"User","site_admin":false},"created_at":"2015-04-23T08:35:03Z","updated_at":"2015-04-23T08:35:03Z","body":"A single mesh with a single material:\r\nhttp://necromanthus.com/Test/html5/girl.html \r\nEverything is ok.\r\n\r\nThe same mesh, same bones, same animation, but 2 materials:\r\nhttp://necromanthus.com/Test/html5/girl2.html \r\nThe animation does not work!\r\n\r\nBoth DAE files run just fine in any other environment (except THREE)."}}