{"push_id":667738586,"size":2,"distinct_size":2,"ref":"refs/heads/v3","head":"bb3ad7d249bfbde87243e56fde1dff71e92b58f7","before":"38773e216498fce719fcbb925aceb56b4570a46f","commits":[{"sha":"88833213ca791eed3f762eaf5fcec6b238acdabf","author":{"email":"1775f4abc67599466e96154d1ea9ec38aa7501ac@gmail.com","name":"TankorSmash"},"message":"Fix setSprite never updating progress on ProgressTimer\n\nBasically whenever you set a new sprite on a ProgressTimer, the new sprite is hidden.\r\n\r\n Calling setPercentage once with the same value doesn't work because the new percentage is the same as the old one. I've got a workaround setting the percentage to 0 and then back to the old value, but this change seems to solve that issue entirely.","distinct":true,"url":"https://api.github.com/repos/cocos2d/cocos2d-x/commits/88833213ca791eed3f762eaf5fcec6b238acdabf"},{"sha":"bb3ad7d249bfbde87243e56fde1dff71e92b58f7","author":{"email":"73654fa986689e00249be1e9e06dbce9096e9a44@chukong-inc.com","name":"minggo"},"message":"Merge pull request #11677 from tankorsmash/patch-1\n\nFix setSprite never updating progress on ProgressTimer","distinct":true,"url":"https://api.github.com/repos/cocos2d/cocos2d-x/commits/bb3ad7d249bfbde87243e56fde1dff71e92b58f7"}]}