{"action":"created","issue":{"url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/204","labels_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/204/labels{/name}","comments_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/204/comments","events_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/204/events","html_url":"https://github.com/EpochModTeam/Epoch/issues/204","id":59359682,"number":204,"title":"[Suggestion] 0.3.0 - Adding a strict loot table philosophy","user":{"login":"ZNUfisk","id":7235884,"avatar_url":"https://avatars.githubusercontent.com/u/7235884?v=3","gravatar_id":"","url":"https://api.github.com/users/ZNUfisk","html_url":"https://github.com/ZNUfisk","followers_url":"https://api.github.com/users/ZNUfisk/followers","following_url":"https://api.github.com/users/ZNUfisk/following{/other_user}","gists_url":"https://api.github.com/users/ZNUfisk/gists{/gist_id}","starred_url":"https://api.github.com/users/ZNUfisk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ZNUfisk/subscriptions","organizations_url":"https://api.github.com/users/ZNUfisk/orgs","repos_url":"https://api.github.com/users/ZNUfisk/repos","events_url":"https://api.github.com/users/ZNUfisk/events{/privacy}","received_events_url":"https://api.github.com/users/ZNUfisk/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-02-28T21:40:34Z","updated_at":"2015-03-01T03:22:11Z","closed_at":null,"body":"I think Epoch needs a strict loot table philosophy, meaning that a category of containers at a category of buildings/locations should only spawn a certain group of items, and those items only.\r\n\r\nFor example:\r\nIn playing on 0.3.0 I found a L85A2 inside a filing cabinet, and later a range finder inside a trash pile at an industrial site.\r\n\r\nReasoning:\r\nI think weapons and items should not be found in certain containers, simply because they would either not fit there AND because it's immersion breaking. How a full length weapon can be found in a drawer escapes me.\r\n\r\n\r\nSome basic suggestions:\r\n\r\nMilitary buildings = 6.5 caliber and higher weapons, optics, military uniforms, NV-goggles, military rations and similar gear\r\n\r\nCivilian buildings = Rollins rifles, pistols, civilian clothing, canned food, honey etc.\r\n\r\nIndustrial buildings = Tools, scrap metal, jerry cans, etc.\r\n\r\nFridge = Only food and consumable drink items\r\nFiling cabinet = Only papers, or possibly office related gear\r\nCivilian bed = Civilian weapons, or maybe a semi-auto 5.56 assault rifle or pistol"},"comment":{"url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/comments/76568024","html_url":"https://github.com/EpochModTeam/Epoch/issues/204#issuecomment-76568024","issue_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/204","id":76568024,"user":{"login":"vbawol","id":3138624,"avatar_url":"https://avatars.githubusercontent.com/u/3138624?v=3","gravatar_id":"","url":"https://api.github.com/users/vbawol","html_url":"https://github.com/vbawol","followers_url":"https://api.github.com/users/vbawol/followers","following_url":"https://api.github.com/users/vbawol/following{/other_user}","gists_url":"https://api.github.com/users/vbawol/gists{/gist_id}","starred_url":"https://api.github.com/users/vbawol/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vbawol/subscriptions","organizations_url":"https://api.github.com/users/vbawol/orgs","repos_url":"https://api.github.com/users/vbawol/repos","events_url":"https://api.github.com/users/vbawol/events{/privacy}","received_events_url":"https://api.github.com/users/vbawol/received_events","type":"User","site_admin":false},"created_at":"2015-03-01T03:22:11Z","updated_at":"2015-03-01T03:22:11Z","body":"This is in the works and the loot system in place should soon accomplish this exact issue."}}