{"push_id":801280345,"size":65,"distinct_size":65,"ref":"refs/heads/develop","head":"046d7e4cb8f9d49d57e4ef7f699b3ab33d8447c4","before":"95cb8a338506754d947019f183c526ac843270a6","commits":[{"sha":"d3d0c727a5f21fec4c6c32430419de76ae05c124","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Removing Oculus 0.5 integration","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/d3d0c727a5f21fec4c6c32430419de76ae05c124"},{"sha":"916f88a9972e59b82007277c67f778ebd077a537","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Renamed directory LeapMotion+OVR to LeapMotionVR","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/916f88a9972e59b82007277c67f778ebd077a537"},{"sha":"a91d72c532d03a1e017f182fefa48f92bccc4dba","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Included OVR utilities and confimed that OVR test scenes run in editor and when built.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/a91d72c532d03a1e017f182fefa48f92bccc4dba"},{"sha":"52cf9f8cc0ac824a7f2fdbd0cad69c7f83a79cf5","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Removed TESTRewind","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/52cf9f8cc0ac824a7f2fdbd0cad69c7f83a79cf5"},{"sha":"60978a19686de8d5c40138be432c70ba43ccdb49","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Removed left & right cameras and moved associated scripts to center eye. Passthrough is right eye only, and very large.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/60978a19686de8d5c40138be432c70ba43ccdb49"},{"sha":"427fafb8394cd16ff6462348728835b15d172400","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Assume the rendering order is left-eye => right-eye, and update image textures accordingly.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/427fafb8394cd16ff6462348728835b15d172400"},{"sha":"8a38ece01b733501fb3522c99419186c1a349c66","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Update of LeapOVRSpaceTimeAlignment prefab","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/8a38ece01b733501fb3522c99419186c1a349c66"},{"sha":"ffea75d93757a10e02826ccc71eb857221b6003d","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Exploring rescaling the viewer. PROBLEM: The image pass-through appears to be vertically misaligned.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/ffea75d93757a10e02826ccc71eb857221b6003d"},{"sha":"238dabdfef84954a6cd3955a6e14f8b26942d3bf","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Camera viewing angle is 106.092.\nNear and far clipping planes brought closer to avoid problems with passthrough","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/238dabdfef84954a6cd3955a6e14f8b26942d3bf"},{"sha":"b5a4e6a2eeae977c2cfca3b8754eb4bc7102bd82","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Corrected eye selection logic and added mode toggle.\n\nNOTE: Confirmed that the right eye is vertically misaligned.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/b5a4e6a2eeae977c2cfca3b8754eb4bc7102bd82"},{"sha":"0cd090fe0811f3c77a09a292f0628a008a8437d0","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Catch cases where alignment is disabled.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/0cd090fe0811f3c77a09a292f0628a008a8437d0"},{"sha":"b56b8078b735e93646277280338a7a3a4503d8de","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Reinstated camera reset control key R.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/b56b8078b735e93646277280338a7a3a4503d8de"},{"sha":"c6c84afc3f04a34e258e50fdc35d77f1dbbdf533","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Using separate left & right eyes... and removing ALL oculus scripts.\n\nPROBLEM: When images are viewed for a single camera they appear offset.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/c6c84afc3f04a34e258e50fdc35d77f1dbbdf533"},{"sha":"e42ba99406876c6803cd202847c9482be1992b81","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"VR eye settings are read from the OVRPlugin... a general solution requires that Unity expose the IPD settings for rendering.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/e42ba99406876c6803cd202847c9482be1992b81"},{"sha":"88039fb69f58600751dc1689846ab657fe3a271b","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"IPD settings can be retrieved from the Oculus plugin.\n\nPROBLEM: Unity itself does not expose this setting, so the camera alignment is now *more* specific to Oculus.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/88039fb69f58600751dc1689846ab657fe3a271b"},{"sha":"d58c19ab47f6124170fb81fe56963d138291e924","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Camera IPD alignment works.\n\nTODO: Forward alignment & time warping.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/d58c19ab47f6124170fb81fe56963d138291e924"},{"sha":"1afdc142c4d36a33271b8c00beacdac0737968b8","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Refactored scaling.\n\nTODO: Forward displacement.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/1afdc142c4d36a33271b8c00beacdac0737968b8"},{"sha":"db55c733119906d9193d3b54148417253f6f84e8","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Enabled Depth-Buffering for left & right cameras","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/db55c733119906d9193d3b54148417253f6f84e8"},{"sha":"d7228d8893c4a11569b2efdb09f4f725db058f70","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"Removing player rescale from the bad configuration examples... since it is now how IPD is corrected.","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/d7228d8893c4a11569b2efdb09f4f725db058f70"},{"sha":"bab3b1c4f91c9a7739198703e302b97f6ecd1a16","author":{"email":"aaac72d4824650c176db2fc2451be237f164ea98@10430-WIN.leap.corp","name":"unknown"},"message":"FIXME: Rewind does not work correctly","distinct":true,"url":"https://api.github.com/repos/Amarcolina/LeapMotionCoreAssets/commits/bab3b1c4f91c9a7739198703e302b97f6ecd1a16"}]}