{"comment":{"url":"https://api.github.com/repos/marcin212/ImmersiveEngineering/comments/13288911","html_url":"https://github.com/marcin212/ImmersiveEngineering/commit/227287e97d6995100a9fe0f2e247e3b540f76e28#commitcomment-13288911","id":13288911,"user":{"login":"malte0811","id":10406104,"avatar_url":"https://avatars.githubusercontent.com/u/10406104?v=3","gravatar_id":"","url":"https://api.github.com/users/malte0811","html_url":"https://github.com/malte0811","followers_url":"https://api.github.com/users/malte0811/followers","following_url":"https://api.github.com/users/malte0811/following{/other_user}","gists_url":"https://api.github.com/users/malte0811/gists{/gist_id}","starred_url":"https://api.github.com/users/malte0811/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/malte0811/subscriptions","organizations_url":"https://api.github.com/users/malte0811/orgs","repos_url":"https://api.github.com/users/malte0811/repos","events_url":"https://api.github.com/users/malte0811/events{/privacy}","received_events_url":"https://api.github.com/users/malte0811/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":null,"commit_id":"227287e97d6995100a9fe0f2e247e3b540f76e28","created_at":"2015-09-17T14:31:22Z","updated_at":"2015-09-17T14:31:22Z","body":"1. This does not fix 428, it fixes wires sometimes not being removed at all. I encountered the bug described in 428 with this fix yesterday. Unless changing it to run at tick start changes anything, which i dont  think\r\n2. Please dont pr this, i am working on a pr (hopefully done today) that edits immersivenethandler as well, it contains this fix in a local commit already, and i dont think blu wants to deal with merge conflicts"}}