{"push_id":561607919,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"672248dc9ccc6e4dc01ec09bc05218c6e9104600","before":"0227b0ad8a591aad9fe6a49e69421065e75f09e9","commits":[{"sha":"90fc2101ee207c3174681373244b032ff88ab328","author":{"email":"7a150bbe3340af8898dd56f8d04699abdf11cd28@gmail.com","name":"lndl"},"message":"Adds a move physics camera in Engine class.\n\nThis is a simple refactor which points to standarize the way\nto access to engine camera. For instance, scrolling with keyboard\narrows and mouse middle button was modificated to call this single\nmethod instead of have duplicated code.","distinct":true,"url":"https://api.github.com/repos/SFTtech/openage/commits/90fc2101ee207c3174681373244b032ff88ab328"},{"sha":"672248dc9ccc6e4dc01ec09bc05218c6e9104600","author":{"email":"925c97c83f3b1451e0f0d2c7d981a4d9879a6a0d@in.tum.de","name":"Andre Kupka"},"message":"Merge pull request #200 from lndl/refactor-engine-camera\n\nAdd a move physics camera in Engine class.","distinct":true,"url":"https://api.github.com/repos/SFTtech/openage/commits/672248dc9ccc6e4dc01ec09bc05218c6e9104600"}]}