{"action":"opened","issue":{"url":"https://api.github.com/repos/CoFH/Feedback/issues/663","labels_url":"https://api.github.com/repos/CoFH/Feedback/issues/663/labels{/name}","comments_url":"https://api.github.com/repos/CoFH/Feedback/issues/663/comments","events_url":"https://api.github.com/repos/CoFH/Feedback/issues/663/events","html_url":"https://github.com/CoFH/Feedback/issues/663","id":94094448,"number":663,"title":"World generation crash when using COFH dungeon generation in combination with Plant Mega Pack","user":{"login":"Skyqula","id":6379067,"avatar_url":"https://avatars.githubusercontent.com/u/6379067?v=3","gravatar_id":"","url":"https://api.github.com/users/Skyqula","html_url":"https://github.com/Skyqula","followers_url":"https://api.github.com/users/Skyqula/followers","following_url":"https://api.github.com/users/Skyqula/following{/other_user}","gists_url":"https://api.github.com/users/Skyqula/gists{/gist_id}","starred_url":"https://api.github.com/users/Skyqula/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Skyqula/subscriptions","organizations_url":"https://api.github.com/users/Skyqula/orgs","repos_url":"https://api.github.com/users/Skyqula/repos","events_url":"https://api.github.com/users/Skyqula/events{/privacy}","received_events_url":"https://api.github.com/users/Skyqula/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-07-09T16:27:58Z","updated_at":"2015-07-09T16:27:58Z","closed_at":null,"body":"Hello,\r\n\r\nIve been playing around with COFH core world generation, ore more specifically, dungeon generation.\r\n\r\nThis is my current file dungeons.json. My goal is to make themed dungeons for the 4 elementals, starting of with a pig just to see if I can get it working.\r\n\r\n    {\r\n       \"BlizzDungeon\": {\r\n         \"template\": {\r\n           \"type\": \"uniform\",\r\n           \"generator\": \"dungeon\",\r\n           \"spawnEntity\": \"Pig\",\t\t\r\n           \"spawnerFloor\": \"minecraft:packed_ice\",\r\n           \"lootTable\": \"dungeonChest\",\r\n           \"minHoles\": 1,\r\n           \"maxHoles\": 5,\r\n           \"maxChests\": 5,\r\n           \"minHeight\": 3,\r\n           \"maxHeight\": 5,\r\n           \"minWidthX\": 5,\r\n           \"maxWidthX\": 9,\r\n           \"minWidthZ\": 5,\r\n           \"maxWidthZ\": 9\r\n         },\r\n         \"block\": \"minecraft:packed_ice\",\r\n         \"material\": \"minecraft:stone\",\r\n         \"numClusters\": 3,\r\n         \"minHeight\": 0,\r\n         \"maxHeight\": 128,\r\n         \"retrogen\": \"false\",\r\n         \"chunkchance\": 1,\r\n         \"biomeRestriction\": \"none\"\r\n       }\r\n    }\r\n\r\nThat exact config with a clean install and just COFH core works. Doing a /cofh blockcount 500 100 500 minecraft:packed_ice returns values of 20 - 50 between different worlds. Great!\r\n\r\nAdditionally, the log reads:\r\n\r\n    [23:43:09] [Client thread/INFO] [CoFHWorld]: CoFH Core found 3 World Generation files present in C:\\Users\\Skyqula\\AppData\\Roaming\\Minecraft 1.7.10\\config\\cofh\\world/.\r\n    [23:43:09] [Client thread/INFO] [CoFHWorld]: Reading world generation info from: C:\\Users\\Skyqula\\AppData\\Roaming\\Minecraft 1.7.10\\config\\cofh\\world\\dungeons.json:\r\n    [23:43:09] [Client thread/INFO] [CoFHWorld]: Reading world generation info from: C:\\Users\\Skyqula\\AppData\\Roaming\\Minecraft 1.7.10\\config\\cofh\\world\\ThermalFoundation-Ores.json:\r\n    [23:43:09] [Client thread/INFO] [CoFHWorld]: Reading world generation info from: C:\\Users\\Skyqula\\AppData\\Roaming\\Minecraft 1.7.10\\config\\cofh\\world\\Vanilla.json:\r\n\r\nNow, adding in the mod Plant Mega Pack causes a massive slowdown in world generation. I am talking about 1 chunk per second if not (way) less. Its not my computer, I can generate modded worlds (130 mods) on amplified quickly.\r\n\r\nNow this is not very clear as to whats the problem. My current mod setup:\r\n![currentmodlist](https://cloud.githubusercontent.com/assets/6379067/8600625/0adc1a44-2667-11e5-9c7a-a5d3cb28630c.jpg)\r\nAs far as I am aware all mods are updated to there latest stable releases.\r\n\r\nThis modlist without the dungeons.json and with Plant Mega Pack generates amplified worlds in seconds.\r\n\r\nThis modlist without plant mega pack and with dungeons.json generates amplified worlds in seconds aswell.\r\n\r\nThis modlist with both the dungeons.json and Plant Mega Pack generates the following crash report: http://pastebin.com/bttwhwc9\r\n\r\nUnfortunatly Plant Mega Pack seems to have some drama going on on curseforge so I connot find the proper place to report it to the PMP dev, I have however send him a PM on minecraftforum.net directing him to this issue.\r\n\r\nJust ask away if anny further information is needed.\r\n"}}