{"push_id":697382308,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0e7316c433b6021ad6b68e73be95db5575cc48da","before":"06979797d746addffbc86f881070c7fb7936910d","commits":[{"sha":"0e7316c433b6021ad6b68e73be95db5575cc48da","author":{"email":"925e298a953e14bd3956f9b0125049800d4d5a5d@spigotmc.org","name":"Thinkofdeath"},"message":"render, render/glsl: add and use a glsl preprocessor\n\nthis provides much better debugging information and also\nallows code to be shared between shaders.","distinct":true,"url":"https://api.github.com/repos/thinkofdeath/steven/commits/0e7316c433b6021ad6b68e73be95db5575cc48da"}]}