{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/483","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/483/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/483/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/483/events","html_url":"https://github.com/gonetz/GLideN64/issues/483","id":72680866,"number":483,"title":"Unfiltered textures","user":{"login":"etking","id":3542394,"avatar_url":"https://avatars.githubusercontent.com/u/3542394?v=3","gravatar_id":"","url":"https://api.github.com/users/etking","html_url":"https://github.com/etking","followers_url":"https://api.github.com/users/etking/followers","following_url":"https://api.github.com/users/etking/following{/other_user}","gists_url":"https://api.github.com/users/etking/gists{/gist_id}","starred_url":"https://api.github.com/users/etking/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/etking/subscriptions","organizations_url":"https://api.github.com/users/etking/orgs","repos_url":"https://api.github.com/users/etking/repos","events_url":"https://api.github.com/users/etking/events{/privacy}","received_events_url":"https://api.github.com/users/etking/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2015-05-02T18:36:20Z","updated_at":"2015-06-07T18:55:12Z","closed_at":null,"body":"Compared to real hardware or Glide64, using default settings GlideN64 should filter the stage select images in Perfect Dark or the UI text in Banjo-Kazooie.\r\n\r\nIn Glide64 there is the option to filter textures exactly how the N64 specifies and the aforementioned textures are filtered, even when no additional filtering is set in the texture enhancements tab.\r\n\r\nIn GlideN64 however, no texture filtering seems to be applied at all, so these textures look very pixelated. These textures should be filtered correctly and there should be an option like in Glide64 to specify the kind of filtering used for textures."},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/109788329","html_url":"https://github.com/gonetz/GLideN64/issues/483#issuecomment-109788329","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/483","id":109788329,"user":{"login":"etking","id":3542394,"avatar_url":"https://avatars.githubusercontent.com/u/3542394?v=3","gravatar_id":"","url":"https://api.github.com/users/etking","html_url":"https://github.com/etking","followers_url":"https://api.github.com/users/etking/followers","following_url":"https://api.github.com/users/etking/following{/other_user}","gists_url":"https://api.github.com/users/etking/gists{/gist_id}","starred_url":"https://api.github.com/users/etking/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/etking/subscriptions","organizations_url":"https://api.github.com/users/etking/orgs","repos_url":"https://api.github.com/users/etking/repos","events_url":"https://api.github.com/users/etking/events{/privacy}","received_events_url":"https://api.github.com/users/etking/received_events","type":"User","site_admin":false},"created_at":"2015-06-07T18:55:12Z","updated_at":"2015-06-07T18:55:12Z","body":"You can also add F-Zero X title background and probably many other games to that list. Where real N64 hardware applies texture filtering, GlideN64 does nothing and many textures look very pixelated."}}