{"action":"created","issue":{"url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/52","labels_url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/52/labels{/name}","comments_url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/52/comments","events_url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/52/events","html_url":"https://github.com/addisonbgross/Dreamer/issues/52","id":63637864,"number":52,"title":"Horizontal collisions are not accurate","user":{"login":"maxlazarus","id":6371313,"avatar_url":"https://avatars.githubusercontent.com/u/6371313?v=3","gravatar_id":"","url":"https://api.github.com/users/maxlazarus","html_url":"https://github.com/maxlazarus","followers_url":"https://api.github.com/users/maxlazarus/followers","following_url":"https://api.github.com/users/maxlazarus/following{/other_user}","gists_url":"https://api.github.com/users/maxlazarus/gists{/gist_id}","starred_url":"https://api.github.com/users/maxlazarus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/maxlazarus/subscriptions","organizations_url":"https://api.github.com/users/maxlazarus/orgs","repos_url":"https://api.github.com/users/maxlazarus/repos","events_url":"https://api.github.com/users/maxlazarus/events{/privacy}","received_events_url":"https://api.github.com/users/maxlazarus/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":{"login":"maxlazarus","id":6371313,"avatar_url":"https://avatars.githubusercontent.com/u/6371313?v=3","gravatar_id":"","url":"https://api.github.com/users/maxlazarus","html_url":"https://github.com/maxlazarus","followers_url":"https://api.github.com/users/maxlazarus/followers","following_url":"https://api.github.com/users/maxlazarus/following{/other_user}","gists_url":"https://api.github.com/users/maxlazarus/gists{/gist_id}","starred_url":"https://api.github.com/users/maxlazarus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/maxlazarus/subscriptions","organizations_url":"https://api.github.com/users/maxlazarus/orgs","repos_url":"https://api.github.com/users/maxlazarus/repos","events_url":"https://api.github.com/users/maxlazarus/events{/privacy}","received_events_url":"https://api.github.com/users/maxlazarus/received_events","type":"User","site_admin":false},"milestone":null,"comments":1,"created_at":"2015-03-23T06:26:36Z","updated_at":"2015-04-19T20:13:14Z","closed_at":null,"body":""},"comment":{"url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/comments/94309953","html_url":"https://github.com/addisonbgross/Dreamer/issues/52#issuecomment-94309953","issue_url":"https://api.github.com/repos/addisonbgross/Dreamer/issues/52","id":94309953,"user":{"login":"maxlazarus","id":6371313,"avatar_url":"https://avatars.githubusercontent.com/u/6371313?v=3","gravatar_id":"","url":"https://api.github.com/users/maxlazarus","html_url":"https://github.com/maxlazarus","followers_url":"https://api.github.com/users/maxlazarus/followers","following_url":"https://api.github.com/users/maxlazarus/following{/other_user}","gists_url":"https://api.github.com/users/maxlazarus/gists{/gist_id}","starred_url":"https://api.github.com/users/maxlazarus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/maxlazarus/subscriptions","organizations_url":"https://api.github.com/users/maxlazarus/orgs","repos_url":"https://api.github.com/users/maxlazarus/repos","events_url":"https://api.github.com/users/maxlazarus/events{/privacy}","received_events_url":"https://api.github.com/users/maxlazarus/received_events","type":"User","site_admin":false},"created_at":"2015-04-19T20:13:14Z","updated_at":"2015-04-19T20:13:14Z","body":"So this is tricky... the collision system is fractured, the old box-collision style slows down when multiple things collide at once, and the new one only checks the bottom point.  A couple possible solutions:\r\n-Everything's collision shape gets bigger, this requires that the auto-motionTrack routines be re-written so that they can check intersection of  two MotionTracks to adjust shape based on angle.  Lots of math and comparisons/ordering required.\r\n-MotionTracks are editable after they are placed.  Involves increasing editor functionality and saving/loading levels using the Serializable class, which will probably require some routines similar to the one above anyways to ensure MotionTracks do not leave little gaps the characters slip through."}}