{"action":"created","issue":{"url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/440","labels_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/440/labels{/name}","comments_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/440/comments","events_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/440/events","html_url":"https://github.com/SpongePowered/SpongeAPI/pull/440","id":56936603,"number":440,"title":"Improve Player and Human interfaces","user":{"login":"caseif","id":2825606,"avatar_url":"https://avatars.githubusercontent.com/u/2825606?v=3","gravatar_id":"","url":"https://api.github.com/users/caseif","html_url":"https://github.com/caseif","followers_url":"https://api.github.com/users/caseif/followers","following_url":"https://api.github.com/users/caseif/following{/other_user}","gists_url":"https://api.github.com/users/caseif/gists{/gist_id}","starred_url":"https://api.github.com/users/caseif/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/caseif/subscriptions","organizations_url":"https://api.github.com/users/caseif/orgs","repos_url":"https://api.github.com/users/caseif/repos","events_url":"https://api.github.com/users/caseif/events{/privacy}","received_events_url":"https://api.github.com/users/caseif/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-02-08T03:09:18Z","updated_at":"2015-02-08T16:02:54Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/SpongePowered/SpongeAPI/pulls/440","html_url":"https://github.com/SpongePowered/SpongeAPI/pull/440","diff_url":"https://github.com/SpongePowered/SpongeAPI/pull/440.diff","patch_url":"https://github.com/SpongePowered/SpongeAPI/pull/440.patch"},"body":"This PR improves the Player and Human interfaces. Most notably, it refactors the food and experience APIs and improves documentation. It also adds methods pertaining to movement mechanics.\r\n\r\nIt is implemented by [Sponge-164](https://github.com/SpongePowered/Sponge/pull/164)."},"comment":{"url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/comments/73417068","html_url":"https://github.com/SpongePowered/SpongeAPI/pull/440#issuecomment-73417068","issue_url":"https://api.github.com/repos/SpongePowered/SpongeAPI/issues/440","id":73417068,"user":{"login":"caseif","id":2825606,"avatar_url":"https://avatars.githubusercontent.com/u/2825606?v=3","gravatar_id":"","url":"https://api.github.com/users/caseif","html_url":"https://github.com/caseif","followers_url":"https://api.github.com/users/caseif/followers","following_url":"https://api.github.com/users/caseif/following{/other_user}","gists_url":"https://api.github.com/users/caseif/gists{/gist_id}","starred_url":"https://api.github.com/users/caseif/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/caseif/subscriptions","organizations_url":"https://api.github.com/users/caseif/orgs","repos_url":"https://api.github.com/users/caseif/repos","events_url":"https://api.github.com/users/caseif/events{/privacy}","received_events_url":"https://api.github.com/users/caseif/received_events","type":"User","site_admin":false},"created_at":"2015-02-08T16:02:54Z","updated_at":"2015-02-08T16:02:54Z","body":"@boformer Minecraft stores each bed location as a `BlockPos`. The primary bed spawn in dimension 0 (in your example, World1->NORMAL) is stored in the `spawnChunk` of `EntityPlayer`, while the rest are stored in a `HashMap` mapping them to their dimensions. It seems logical to only return the primary bed spawn, making the world implicit, but I see the benefit of explicitly defining it."}}