{"action":"created","issue":{"url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/24","labels_url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/24/labels{/name}","comments_url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/24/comments","events_url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/24/events","html_url":"https://github.com/John-Smith-Modded/JSTR-1.7.x/issues/24","id":43332793,"number":24,"title":"Let's talk about planks!","user":{"login":"Oddface","id":7591428,"avatar_url":"https://avatars.githubusercontent.com/u/7591428?v=3","gravatar_id":"","url":"https://api.github.com/users/Oddface","html_url":"https://github.com/Oddface","followers_url":"https://api.github.com/users/Oddface/followers","following_url":"https://api.github.com/users/Oddface/following{/other_user}","gists_url":"https://api.github.com/users/Oddface/gists{/gist_id}","starred_url":"https://api.github.com/users/Oddface/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Oddface/subscriptions","organizations_url":"https://api.github.com/users/Oddface/orgs","repos_url":"https://api.github.com/users/Oddface/repos","events_url":"https://api.github.com/users/Oddface/events{/privacy}","received_events_url":"https://api.github.com/users/Oddface/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/labels/question","name":"question","color":"cc317c"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":19,"created_at":"2014-09-21T11:26:29Z","updated_at":"2015-01-29T02:35:04Z","closed_at":null,"body":"Planks are sorta weird right now. They're inconsistent and it damages the cohesiveness of the pack. I think we need to decide on one style of doing the planks and stick with it. For a while now it's been the oak texture from the original John Smith, but personally I don't really like it. It's great as one of the 6 types of wood in vanilla Legacy, but as a base for every plank texture in modded Minecraft, I just think it's a little too stylized, too grimy. I think @Satellence is onto something with his work on Chisel in the 1.6 repo. They're a little smoother and more stylistically flexible while still keeping with the John Smith style. \r\n\r\n![](https://raw.githubusercontent.com/John-Smith-Modded/JSTR-1.6.x/master/Chisel/assets/chisel/textures/blocks/planks-oak/blinds.png)\r\nThis is the blinds variation, which would be my choice for a new standard. \r\n\r\nThose are just my two cents. This would obviously be a sweeping, somewhat controversial change for the pack, so I think it's important that we talk about it. What do you guys think? How do you like your planks?"},"comment":{"url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/comments/71958914","html_url":"https://github.com/John-Smith-Modded/JSTR-1.7.x/issues/24#issuecomment-71958914","issue_url":"https://api.github.com/repos/John-Smith-Modded/JSTR-1.7.x/issues/24","id":71958914,"user":{"login":"Oddface","id":7591428,"avatar_url":"https://avatars.githubusercontent.com/u/7591428?v=3","gravatar_id":"","url":"https://api.github.com/users/Oddface","html_url":"https://github.com/Oddface","followers_url":"https://api.github.com/users/Oddface/followers","following_url":"https://api.github.com/users/Oddface/following{/other_user}","gists_url":"https://api.github.com/users/Oddface/gists{/gist_id}","starred_url":"https://api.github.com/users/Oddface/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Oddface/subscriptions","organizations_url":"https://api.github.com/users/Oddface/orgs","repos_url":"https://api.github.com/users/Oddface/repos","events_url":"https://api.github.com/users/Oddface/events{/privacy}","received_events_url":"https://api.github.com/users/Oddface/received_events","type":"User","site_admin":false},"created_at":"2015-01-29T02:35:04Z","updated_at":"2015-01-29T02:35:04Z","body":"Yeah, the blinds variety is what I'm thinking for default. It's nice and simple and works for all types of builds while still looking like John Smith. I'll try to tweak the oak a bit."}}