{"action":"created","issue":{"url":"https://api.github.com/repos/chrsmith/open-ig/issues/362","labels_url":"https://api.github.com/repos/chrsmith/open-ig/issues/362/labels{/name}","comments_url":"https://api.github.com/repos/chrsmith/open-ig/issues/362/comments","events_url":"https://api.github.com/repos/chrsmith/open-ig/issues/362/events","html_url":"https://github.com/chrsmith/open-ig/issues/362","id":59571980,"number":362,"title":"Level 2 - smuggler mission ","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/auto-migrated","name":"auto-migrated","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Milestone-0.94.400","name":"Milestone-0.94.400","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Missions","name":"Missions","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Priority-Medium","name":"Priority-Medium","color":"ededed"},{"url":"https://api.github.com/repos/chrsmith/open-ig/labels/Type-Defect","name":"Type-Defect","color":"ededed"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-03-02T23:50:59Z","updated_at":"2015-03-02T23:51:00Z","closed_at":"2015-03-02T23:50:59Z","body":"```\nMaybe this is a combination of several not implemented game features but the \nmission is a complete mess:\n\nThe mission: Stop the smuggler on his way to San Sterling. (Level 2)\n\nYour only information at this point is a smuggler ship which will appear in the \nnext 24 hours.\n\nThen SEVERAL trader ship have red boxes. You think that one of them may be the \nsmuggler and start to investigate. By flying towars them you can communicate \nwith them or you can just attack them or leave them be.\n\nAfter a while the computer voice says \"unknown objekt\" and then a new ship \nappears with the \"unknown\" description. You can try to contakt the ship as well \nbut they'll keep on pretending that they can not hear you. So you have to \nattack them. Before actually destroying the ship the battle ends automatically, \nthe colonel appears on the screen and tells you \"well done\".\n\n\nOpen Imperium Galactica handels the mission this way:\n\n- You get the mission to stop the smuggler.\n- Within the next 24 hours an \"unknown \" ship appears\n- You attack it and MANUALLY STOP the attack right before it gets \ndestroyed\n- The ship flees\n- NOTHING\n\nMy guess: communication's missing, red boxes are missing (already know that), \nthe video is not being triggered, actually having less traders in the own \nempire becomes a problem\n\n```\n\nOriginal issue reported on code.google.com by `norbert....@gmail.com` on 21 Apr 2012 at 1:40"},"comment":{"url":"https://api.github.com/repos/chrsmith/open-ig/issues/comments/76854788","html_url":"https://github.com/chrsmith/open-ig/issues/362#issuecomment-76854788","issue_url":"https://api.github.com/repos/chrsmith/open-ig/issues/362","id":76854788,"user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"created_at":"2015-03-02T23:51:00Z","updated_at":"2015-03-02T23:51:00Z","body":"```\nHm...in Dos IG the game quits the fight beofore you have the opportunity to \ndestroy the smuggler. How can the \"you shouldn't have destroyed the smuggler\" \nvideo be seen in Dos IG then?\n```\n\nOriginal comment by `norbert....@gmail.com` on 21 Apr 2012 at 6:53"}}