{"action":"created","issue":{"url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/77","labels_url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/77/labels{/name}","comments_url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/77/comments","events_url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/77/events","html_url":"https://github.com/LWJGL/lwjgl3/issues/77","id":100192790,"number":77,"title":"glslang bindings?","user":{"login":"dustContributor","id":8086687,"avatar_url":"https://avatars.githubusercontent.com/u/8086687?v=3","gravatar_id":"","url":"https://api.github.com/users/dustContributor","html_url":"https://github.com/dustContributor","followers_url":"https://api.github.com/users/dustContributor/followers","following_url":"https://api.github.com/users/dustContributor/following{/other_user}","gists_url":"https://api.github.com/users/dustContributor/gists{/gist_id}","starred_url":"https://api.github.com/users/dustContributor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dustContributor/subscriptions","organizations_url":"https://api.github.com/users/dustContributor/orgs","repos_url":"https://api.github.com/users/dustContributor/repos","events_url":"https://api.github.com/users/dustContributor/events{/privacy}","received_events_url":"https://api.github.com/users/dustContributor/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-08-10T23:48:31Z","updated_at":"2015-09-04T08:17:49Z","closed_at":null,"body":"Hi! I wonder if doing bindings for glslang would be feasible? (the C API that is).\r\n\r\nhttps://github.com/KhronosGroup/glslang\r\n\r\nConsole standalone interface is kinda too basic. It would be nice to have a shader validation tool like that, hell it would allow you to make some graphical shader validation tool in Java :3"},"comment":{"url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/comments/137675918","html_url":"https://github.com/LWJGL/lwjgl3/issues/77#issuecomment-137675918","issue_url":"https://api.github.com/repos/LWJGL/lwjgl3/issues/77","id":137675918,"user":{"login":"Spasi","id":1545420,"avatar_url":"https://avatars.githubusercontent.com/u/1545420?v=3","gravatar_id":"","url":"https://api.github.com/users/Spasi","html_url":"https://github.com/Spasi","followers_url":"https://api.github.com/users/Spasi/followers","following_url":"https://api.github.com/users/Spasi/following{/other_user}","gists_url":"https://api.github.com/users/Spasi/gists{/gist_id}","starred_url":"https://api.github.com/users/Spasi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Spasi/subscriptions","organizations_url":"https://api.github.com/users/Spasi/orgs","repos_url":"https://api.github.com/users/Spasi/repos","events_url":"https://api.github.com/users/Spasi/events{/privacy}","received_events_url":"https://api.github.com/users/Spasi/received_events","type":"User","site_admin":false},"created_at":"2015-09-04T08:17:49Z","updated_at":"2015-09-04T08:17:49Z","body":"Another option: https://github.com/google/shaderc"}}