{"action":"created","issue":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/78","labels_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/78/labels{/name}","comments_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/78/comments","events_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/78/events","html_url":"https://github.com/googlesamples/cardboard-unity/issues/78","id":105398084,"number":78,"title":"How to utilize vibration ?","user":{"login":"motorsep","id":1927918,"avatar_url":"https://avatars.githubusercontent.com/u/1927918?v=3","gravatar_id":"","url":"https://api.github.com/users/motorsep","html_url":"https://github.com/motorsep","followers_url":"https://api.github.com/users/motorsep/followers","following_url":"https://api.github.com/users/motorsep/following{/other_user}","gists_url":"https://api.github.com/users/motorsep/gists{/gist_id}","starred_url":"https://api.github.com/users/motorsep/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/motorsep/subscriptions","organizations_url":"https://api.github.com/users/motorsep/orgs","repos_url":"https://api.github.com/users/motorsep/repos","events_url":"https://api.github.com/users/motorsep/events{/privacy}","received_events_url":"https://api.github.com/users/motorsep/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-09-08T14:47:21Z","updated_at":"2015-09-08T15:43:27Z","closed_at":null,"body":"Is there a way to utilize phone's vibration using Unity SDK ?\r\n\r\nFor example, when tapping the cube, I'd like phone to vibrate for specified duration and with specified power.\r\n\r\nAlternatively, vibrate when cube \"teleports\" to another location.\r\n\r\nThanks!"},"comment":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/comments/138604508","html_url":"https://github.com/googlesamples/cardboard-unity/issues/78#issuecomment-138604508","issue_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/78","id":138604508,"user":{"login":"smdol","id":10277940,"avatar_url":"https://avatars.githubusercontent.com/u/10277940?v=3","gravatar_id":"","url":"https://api.github.com/users/smdol","html_url":"https://github.com/smdol","followers_url":"https://api.github.com/users/smdol/followers","following_url":"https://api.github.com/users/smdol/following{/other_user}","gists_url":"https://api.github.com/users/smdol/gists{/gist_id}","starred_url":"https://api.github.com/users/smdol/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/smdol/subscriptions","organizations_url":"https://api.github.com/users/smdol/orgs","repos_url":"https://api.github.com/users/smdol/repos","events_url":"https://api.github.com/users/smdol/events{/privacy}","received_events_url":"https://api.github.com/users/smdol/received_events","type":"User","site_admin":false},"created_at":"2015-09-08T15:43:27Z","updated_at":"2015-09-08T15:43:27Z","body":"The only way I know offhand is Handheld.Vibrate:\r\n\r\nhttp://docs.unity3d.com/ScriptReference/Handheld.Vibrate.html"}}