{"push_id":594919611,"size":1,"distinct_size":1,"ref":"refs/heads/dev-eric","head":"324f7dbc16f5e707b429e61f39a89a1d7768e34f","before":"ad019c20739c00f969582f26215fcb0940f6627d","commits":[{"sha":"324f7dbc16f5e707b429e61f39a89a1d7768e34f","author":{"email":"3a3b1a8c1e6c1e855ff135bca162796d02a85fbf@gmail.com","name":"Eric Kociecki"},"message":"No longer using Sparse3DArray for block storage\n\n- Combined performance of storing blocks in an Array, with partial\nbenefits of a sparse array.\n- Fixed bug where unloaded chunks could not be re-generated.\n- Created Benchmark class for measuring computation time of functions.","distinct":true,"url":"https://api.github.com/repos/eric-kociecki/Unity-Test/commits/324f7dbc16f5e707b429e61f39a89a1d7768e34f"}]}