{"action":"created","issue":{"url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/144","labels_url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/144/labels{/name}","comments_url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/144/comments","events_url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/144/events","html_url":"https://github.com/BenVlodgi/BEE2.4/issues/144","id":124199932,"number":144,"title":"Better old style elements.","user":{"login":"CrashingScience","id":16468734,"avatar_url":"https://avatars.githubusercontent.com/u/16468734?v=3","gravatar_id":"","url":"https://api.github.com/users/CrashingScience","html_url":"https://github.com/CrashingScience","followers_url":"https://api.github.com/users/CrashingScience/followers","following_url":"https://api.github.com/users/CrashingScience/following{/other_user}","gists_url":"https://api.github.com/users/CrashingScience/gists{/gist_id}","starred_url":"https://api.github.com/users/CrashingScience/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CrashingScience/subscriptions","organizations_url":"https://api.github.com/users/CrashingScience/orgs","repos_url":"https://api.github.com/users/CrashingScience/repos","events_url":"https://api.github.com/users/CrashingScience/events{/privacy}","received_events_url":"https://api.github.com/users/CrashingScience/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-12-29T11:47:04Z","updated_at":"2015-12-30T10:24:48Z","closed_at":null,"body":"I really like the BEE2.4 and can't wait for it to be finished. One thing that bugs me is the old style test elements. I don't like the fact they are just brown, it doesn't look right. I was thinking of some alternatives:\r\n\r\nLaser node: A large, old style, cylindrical light bulb protruding from the ground, maybe it could light up red when the laser passes through.\r\n\r\nExcursion funnel: Four rotating copper coils to replace the rotating arms, and perhaps a large fan set in the middle to look like it pushes/pulls the player.\r\n\r\nLight bridge: Perhaps just a grey metal box with a slot in the middle, with some black and yellow hazard stripes around the edge.\r\n\r\nTurrets: Rather than just using defective, how about the ones seen in Aperture Tag and Portal Stories: Mel\r\n\r\nCompanion cube: An old style cube with a pink heart painted on the side.\r\n\r\nOld sphere: Make it look similar to the cube, or possibly you could use a football.\r\n\r\nI can see you have already done the laser and receiver in the editor,but I couldn't compile.\r\nPlease let me know what you think of my ideas, whether you agree or disagree with my suggestions. "},"comment":{"url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/comments/167973865","html_url":"https://github.com/BenVlodgi/BEE2.4/issues/144#issuecomment-167973865","issue_url":"https://api.github.com/repos/BenVlodgi/BEE2.4/issues/144","id":167973865,"user":{"login":"TeamSpen210","id":8453732,"avatar_url":"https://avatars.githubusercontent.com/u/8453732?v=3","gravatar_id":"","url":"https://api.github.com/users/TeamSpen210","html_url":"https://github.com/TeamSpen210","followers_url":"https://api.github.com/users/TeamSpen210/followers","following_url":"https://api.github.com/users/TeamSpen210/following{/other_user}","gists_url":"https://api.github.com/users/TeamSpen210/gists{/gist_id}","starred_url":"https://api.github.com/users/TeamSpen210/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TeamSpen210/subscriptions","organizations_url":"https://api.github.com/users/TeamSpen210/orgs","repos_url":"https://api.github.com/users/TeamSpen210/repos","events_url":"https://api.github.com/users/TeamSpen210/events{/privacy}","received_events_url":"https://api.github.com/users/TeamSpen210/received_events","type":"User","site_admin":false},"created_at":"2015-12-30T10:24:48Z","updated_at":"2015-12-30T10:24:48Z","body":"That won't be the problem (at least for a compile error. The resources are actually saved in a different location entirely compared to the BEE1. Can you pastebin the contents of the developer console?\n"}}