{"push_id":791266381,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"39a321da954a8bc66c5c0fd83598b6d7efeaed87","before":"e6d5e21a022866bc7c32287fd93c55a593ae5cf9","commits":[{"sha":"27d9ca6e4e57af62b5e5b9d72bc080cc93d904ee","author":{"email":"153fef8fb18bf94b0c567a5ba7e73b449dba9abe@gmail.com","name":"mgatland"},"message":"Wasps repath every second or so. Previously they would follow their old path right to the end (unless they spotted the player)","distinct":true,"url":"https://api.github.com/repos/mgatland/caves/commits/27d9ca6e4e57af62b5e5b9d72bc080cc93d904ee"},{"sha":"a4a1ecd5180e3a17fbf9bc37f1860f3e2581f0f9","author":{"email":"153fef8fb18bf94b0c567a5ba7e73b449dba9abe@gmail.com","name":"mgatland"},"message":"Wasps that can't reach you will roam around a little instead of vibrating at the closest spot they can find to you. This makes them look a bit more alive maybe?","distinct":true,"url":"https://api.github.com/repos/mgatland/caves/commits/a4a1ecd5180e3a17fbf9bc37f1860f3e2581f0f9"},{"sha":"39a321da954a8bc66c5c0fd83598b6d7efeaed87","author":{"email":"153fef8fb18bf94b0c567a5ba7e73b449dba9abe@gmail.com","name":"mgatland"},"message":"fixed bug where Wasps could walk through walls\n\nWasps would move to the closest pathnode even if this meant walking\nthrough walls. This happened when the wasp outside of the current pathed\narea, but still close enough to the player to be awake.","distinct":true,"url":"https://api.github.com/repos/mgatland/caves/commits/39a321da954a8bc66c5c0fd83598b6d7efeaed87"}]}