{"action":"created","issue":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/6820","labels_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/6820/labels{/name}","comments_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/6820/comments","events_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/6820/events","html_url":"https://github.com/OpenRA/OpenRA/issues/6820","id":46501933,"number":6820,"title":"Add support for rectangular hitboxes [$100]","user":{"login":"reaperrr","id":2857877,"avatar_url":"https://avatars.githubusercontent.com/u/2857877?v=3","gravatar_id":"","url":"https://api.github.com/users/reaperrr","html_url":"https://github.com/reaperrr","followers_url":"https://api.github.com/users/reaperrr/followers","following_url":"https://api.github.com/users/reaperrr/following{/other_user}","gists_url":"https://api.github.com/users/reaperrr/gists{/gist_id}","starred_url":"https://api.github.com/users/reaperrr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/reaperrr/subscriptions","organizations_url":"https://api.github.com/users/reaperrr/orgs","repos_url":"https://api.github.com/users/reaperrr/repos","events_url":"https://api.github.com/users/reaperrr/events{/privacy}","received_events_url":"https://api.github.com/users/reaperrr/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Bounty","name":"Bounty","color":"129e5e"},{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Feature","name":"Feature","color":"02d7e1"},{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Idea","name":"Idea","color":"e102d8"},{"url":"https://api.github.com/repos/OpenRA/OpenRA/labels/Refactor","name":"Refactor","color":"00FFCC"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2014-10-22T12:04:15Z","updated_at":"2015-10-08T22:51:06Z","closed_at":null,"body":"The health radius is suboptimal for visually rectangular and/or long units (tanks, ships, some buildings). While it might complicate the damage calculations compared to a simple radius, it would allow for hitboxes matching the visual shape, and might even be a first step towards directional armor.\r\n\r\n<bountysource-plugin>\r\n---\r\nThere is a **[$100 open bounty](https://www.bountysource.com/issues/5447339-add-support-for-rectangular-hitboxes?utm_campaign=plugin&utm_content=tracker%2F36085&utm_medium=issues&utm_source=github)** on this issue. Add to the bounty at [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F36085&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/comments/146710008","html_url":"https://github.com/OpenRA/OpenRA/issues/6820#issuecomment-146710008","issue_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/6820","id":146710008,"user":{"login":"TheRaffy","id":5147014,"avatar_url":"https://avatars.githubusercontent.com/u/5147014?v=3","gravatar_id":"","url":"https://api.github.com/users/TheRaffy","html_url":"https://github.com/TheRaffy","followers_url":"https://api.github.com/users/TheRaffy/followers","following_url":"https://api.github.com/users/TheRaffy/following{/other_user}","gists_url":"https://api.github.com/users/TheRaffy/gists{/gist_id}","starred_url":"https://api.github.com/users/TheRaffy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheRaffy/subscriptions","organizations_url":"https://api.github.com/users/TheRaffy/orgs","repos_url":"https://api.github.com/users/TheRaffy/repos","events_url":"https://api.github.com/users/TheRaffy/events{/privacy}","received_events_url":"https://api.github.com/users/TheRaffy/received_events","type":"User","site_admin":false},"created_at":"2015-10-08T22:51:06Z","updated_at":"2015-10-08T22:51:06Z","body":"Is this related to any melee attack`?"}}