{"push_id":768631577,"size":4,"distinct_size":4,"ref":"refs/heads/master","head":"966724e49fca64d7da976ce438720df365f17f93","before":"d11bedc6e4e58048d0c5ce2317989933784b51e4","commits":[{"sha":"16a9c7712f4e36b9708840ec8dfffeaf51f13ab6","author":{"email":"1a87372b94c85776dc586dadc7eff11dd6234243@gmail.com","name":"haved"},"message":"Made the shader's color be reset by default in the Entity.Render methods.\nAdded a compiler flag TEST_COLOR_RESET that will make the Scene print out if a rendered entity has set the color without resetting it.\n\nAdded meshes for the door and door frame.","distinct":true,"url":"https://api.github.com/repos/haved/3DSmithGameCs/commits/16a9c7712f4e36b9708840ec8dfffeaf51f13ab6"},{"sha":"c50908d8ed904a85afb762914c9cdb7a75c716e1","author":{"email":"1a87372b94c85776dc586dadc7eff11dd6234243@gmail.com","name":"haved"},"message":"Forgot to uncomment the color reset in the foundry entity render method.","distinct":true,"url":"https://api.github.com/repos/haved/3DSmithGameCs/commits/c50908d8ed904a85afb762914c9cdb7a75c716e1"},{"sha":"701dd021b4062fcbc71868ac8ef5c2c52c67b5eb","author":{"email":"1a87372b94c85776dc586dadc7eff11dd6234243@gmail.com","name":"haved"},"message":"Added the door into the house and changed the meshes a bit.\nThe door is in the old window though.","distinct":true,"url":"https://api.github.com/repos/haved/3DSmithGameCs/commits/701dd021b4062fcbc71868ac8ef5c2c52c67b5eb"},{"sha":"966724e49fca64d7da976ce438720df365f17f93","author":{"email":"1a87372b94c85776dc586dadc7eff11dd6234243@gmail.com","name":"haved"},"message":"Made the door open, yet there's no hole in the wall, and the interaction box is har to hit.","distinct":true,"url":"https://api.github.com/repos/haved/3DSmithGameCs/commits/966724e49fca64d7da976ce438720df365f17f93"}]}