{"push_id":556756366,"size":15,"distinct_size":15,"ref":"refs/heads/master","head":"7df55d220f8cd699f47a3b51ebc808554f6fbd7a","before":"648a676ab511efa7d95c8beea7463d04037a4df0","commits":[{"sha":"6470227a399d3ab81bc99ee9bfa8b0a32c40fa80","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[AArch64] Minor fix in the UMULH/SMULH.\nThese two instructions ignore the register encoded in to RA.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/6470227a399d3ab81bc99ee9bfa8b0a32c40fa80"},{"sha":"93f3816eaefa5908399bf012c35d199ecd93ee3b","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[AArch64] Fix all of the paired store instructions.\n\nThese had some minor errors in them that I discovered with the hardware test and Viewtiful Joe.\nAll work as they should now.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/93f3816eaefa5908399bf012c35d199ecd93ee3b"},{"sha":"262c3b19ecf9a4c022b3667613f892a5539dd34d","author":{"email":"3940b273065fe8263cc0a309ae233a0c5fbdcbda@gmail.com","name":"Jules Blok"},"message":"PostProcessing: Add support for user-supplied anaglyph shaders.\n\nThere are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/262c3b19ecf9a4c022b3667613f892a5539dd34d"},{"sha":"fc46d460f987fc718bc07add95c49c2425c50159","author":{"email":"3940b273065fe8263cc0a309ae233a0c5fbdcbda@gmail.com","name":"Jules Blok"},"message":"VideoConfigDiag: Allow anaglyph shader to be turned off.\n\nAlso hard-code the default shader.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/fc46d460f987fc718bc07add95c49c2425c50159"},{"sha":"5c4ee2f71e2e1c80ba2bf829751f1202f6e65ee9","author":{"email":"3940b273065fe8263cc0a309ae233a0c5fbdcbda@gmail.com","name":"Jules Blok"},"message":"PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.\n\nReduces code complexity and fixes a bug where the shader is not properly invalidated.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/5c4ee2f71e2e1c80ba2bf829751f1202f6e65ee9"},{"sha":"d291148016491c8e6ccc3c533821b987a09cba6c","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[AArch64] Implement TU/TL merging.\n\nBasically stolen from the x86 recompiler. Works well on AArch64 as well!","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/d291148016491c8e6ccc3c533821b987a09cba6c"},{"sha":"51b27c5481c9f7af72d33c75d8a0fa8f19f6c988","author":{"email":"2266ec303ad58529883702a10bd62941e10ddfce@gmail.com","name":"Rohit Nirmal"},"message":"Fix building with PCH disabled.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/51b27c5481c9f7af72d33c75d8a0fa8f19f6c988"},{"sha":"315f6ddfe6070918ad633f43f11ccbc1d61d2054","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"Merge pull request #1965 from rohit-n/build-pch\n\nFix building with PCH disabled.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/315f6ddfe6070918ad633f43f11ccbc1d61d2054"},{"sha":"c340a324bccb6118d98adfaff6c08d251ccad4ae","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"Merge pull request #1947 from Sonicadvance1/AArch64_tu_tl_merge\n\n[AArch64] Implement TU/TL merging.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/c340a324bccb6118d98adfaff6c08d251ccad4ae"},{"sha":"5ba1319abbcfc8bd4449a1b5581c6020b28d9b7f","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"Merge pull request #1953 from Sonicadvance1/AArch64_fix_paired_loadstores\n\n[AArch64] Fix all of the paired store instructions.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/5ba1319abbcfc8bd4449a1b5581c6020b28d9b7f"},{"sha":"7ee1dc56e7fc3c8c1c0fc4b3756657fd45b79a68","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[Android] No longer carry a default configuration file.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/7ee1dc56e7fc3c8c1c0fc4b3756657fd45b79a68"},{"sha":"983c7f4f21855676bf9ea20dff4e3f603a86e7c0","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[Android] Select the AArch64 recompiler core by default if shown to support ARMv8.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/983c7f4f21855676bf9ea20dff4e3f603a86e7c0"},{"sha":"de070cfe8bd90a838be452b8a6a45363fad94525","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"[Android] Change the default renderer to OpenGL.\n\nWe now require OpenGL ES 3.0 minimum to run, this is the sane default.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/de070cfe8bd90a838be452b8a6a45363fad94525"},{"sha":"53a9df10f9d7a53bce947a0fdc43e6d3c482bf86","author":{"email":"cc67b89f920bb8d02fc9ed79058cdcffed98d416@selfnet.de","name":"Markus Wick"},"message":"Merge pull request #1817 from Armada651/custom-anaglyph\n\nPostProcessing: Add support for user-supplied anaglyph shaders.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/53a9df10f9d7a53bce947a0fdc43e6d3c482bf86"},{"sha":"7df55d220f8cd699f47a3b51ebc808554f6fbd7a","author":{"email":"33d7cd4a1f0d888153f3d082cbe6845e291b1c76@gmail.com","name":"Ryan Houdek"},"message":"Merge pull request #1967 from Sonicadvance1/Android_settings\n\n[Android] Change some configuration options.","distinct":true,"url":"https://api.github.com/repos/Starsam80/dolphin/commits/7df55d220f8cd699f47a3b51ebc808554f6fbd7a"}]}