{"action":"created","issue":{"url":"https://api.github.com/repos/DayZMod/DayZ/issues/333","labels_url":"https://api.github.com/repos/DayZMod/DayZ/issues/333/labels{/name}","comments_url":"https://api.github.com/repos/DayZMod/DayZ/issues/333/comments","events_url":"https://api.github.com/repos/DayZMod/DayZ/issues/333/events","html_url":"https://github.com/DayZMod/DayZ/issues/333","id":56192763,"number":333,"title":"Client crashes when hit by zombies near built walls","user":{"login":"GeryonTom","id":9012795,"avatar_url":"https://avatars.githubusercontent.com/u/9012795?v=3","gravatar_id":"","url":"https://api.github.com/users/GeryonTom","html_url":"https://github.com/GeryonTom","followers_url":"https://api.github.com/users/GeryonTom/followers","following_url":"https://api.github.com/users/GeryonTom/following{/other_user}","gists_url":"https://api.github.com/users/GeryonTom/gists{/gist_id}","starred_url":"https://api.github.com/users/GeryonTom/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GeryonTom/subscriptions","organizations_url":"https://api.github.com/users/GeryonTom/orgs","repos_url":"https://api.github.com/users/GeryonTom/repos","events_url":"https://api.github.com/users/GeryonTom/events{/privacy}","received_events_url":"https://api.github.com/users/GeryonTom/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":18,"created_at":"2015-02-02T03:38:50Z","updated_at":"2015-02-07T18:42:16Z","closed_at":null,"body":"Okay we've found the cause of the client side crashes.  If you get hit by zombies beside buildables eventually your client will crash.  It's reproducible every time.  This is a serious problem that's been on going and we've finally narrowed it down.\r\n \r\nHere's a link to the dml for the buildables on my server.\r\nhttps://www.dropbox....dables.sql?dl=0\r\n \r\nPlace them in a test server and invite zombie hits and eventually your client crashes.  It's possible that one of you has to be the owner\r\n \r\nSet your coords to here so that you can be close to one of the bases: 2143.8,6213.18,0.001.  I'll be banning and buildings until corrected.\r\n \r\nVideo on crashes:\r\nAround 6:10 is where it crashes\r\nhttps://www.youtube.com/watch?v=ML5XY-SscRs&feature=youtu.be\r\n\r\nAround 5:30 \r\nhttps://www.youtube.com/watch?v=sbTS9UwfQww&feature=youtu.be \r\n\r\nI've added logs:\r\nhttps://www.dropbox.com/s/60i7ljgm87bmx22/ArmA2OA.mdmp?dl=0\r\nhttps://www.dropbox.com/s/t4fy2wqs8ufcq10/ArmA2OA.RPT?dl=0\r\n \r\nCheers,\r\n \r\nGeryon"},"comment":{"url":"https://api.github.com/repos/DayZMod/DayZ/issues/comments/73376869","html_url":"https://github.com/DayZMod/DayZ/issues/333#issuecomment-73376869","issue_url":"https://api.github.com/repos/DayZMod/DayZ/issues/333","id":73376869,"user":{"login":"GeryonTom","id":9012795,"avatar_url":"https://avatars.githubusercontent.com/u/9012795?v=3","gravatar_id":"","url":"https://api.github.com/users/GeryonTom","html_url":"https://github.com/GeryonTom","followers_url":"https://api.github.com/users/GeryonTom/followers","following_url":"https://api.github.com/users/GeryonTom/following{/other_user}","gists_url":"https://api.github.com/users/GeryonTom/gists{/gist_id}","starred_url":"https://api.github.com/users/GeryonTom/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GeryonTom/subscriptions","organizations_url":"https://api.github.com/users/GeryonTom/orgs","repos_url":"https://api.github.com/users/GeryonTom/repos","events_url":"https://api.github.com/users/GeryonTom/events{/privacy}","received_events_url":"https://api.github.com/users/GeryonTom/received_events","type":"User","site_admin":false},"created_at":"2015-02-07T18:42:16Z","updated_at":"2015-02-07T18:42:16Z","body":"They were present in the US434 database.  As to how they got there I'm not sure.  People have been building since they were able and it could be a legacy issue from a previous patch.  Whether the base classname gets added in 1.8.3 I'm not sure.  For now I'll purge the base classnames from the database and monitor if players building will create more of these.  "}}