{"action":"closed","issue":{"url":"https://api.github.com/repos/strangeioc/strangeioc/issues/79","labels_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/79/labels{/name}","comments_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/79/comments","events_url":"https://api.github.com/repos/strangeioc/strangeioc/issues/79/events","html_url":"https://github.com/strangeioc/strangeioc/issues/79","id":26743453,"number":79,"title":"question: are strange MVCS and MVVM related?","user":{"login":"travisbrownjohn","id":3608522,"avatar_url":"https://avatars.githubusercontent.com/u/3608522?v=3","gravatar_id":"","url":"https://api.github.com/users/travisbrownjohn","html_url":"https://github.com/travisbrownjohn","followers_url":"https://api.github.com/users/travisbrownjohn/followers","following_url":"https://api.github.com/users/travisbrownjohn/following{/other_user}","gists_url":"https://api.github.com/users/travisbrownjohn/gists{/gist_id}","starred_url":"https://api.github.com/users/travisbrownjohn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/travisbrownjohn/subscriptions","organizations_url":"https://api.github.com/users/travisbrownjohn/orgs","repos_url":"https://api.github.com/users/travisbrownjohn/repos","events_url":"https://api.github.com/users/travisbrownjohn/events{/privacy}","received_events_url":"https://api.github.com/users/travisbrownjohn/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/strangeioc/strangeioc/labels/question","name":"question","color":"cc317c"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2014-02-01T17:50:48Z","updated_at":"2015-03-15T18:30:14Z","closed_at":"2015-03-15T18:30:14Z","body":"Does the  implementation of mvcs as described in the \"how to\" relate to mvvm in any way?\r\nThe mediator concept seems somewhat unique to strange and in some ways sounds like it overlaps with the concept of the ViewModel in mvvm.\r\n\r\nSorry, I'm very new to all of this.  The majority of my experience in game Dev relates to hand tuned gameplay and animation systems, but our next project is much more ui heavy.  Additionally it's our first unity project.\r\n\r\nAny and all advice is appreciated!\r\n\r\nThanks."}}