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Double clicking on the geometry would attempt to\ntrack that position, which is undefined at the current animation time.\nWe now better guard against defined Property instances with undefined\nvalues and instead zoom to the extent of the geometry.","distinct":true,"url":"https://api.github.com/repos/maikuru/cesium/commits/28eeab8b780920ccdfb501fc5e02d02395aadd62"},{"sha":"1b90674da47ee775505958669ed6f384424609c4","author":{"email":"0c58303589f2a110218ffa0785056554a45af11c@gmail.com","name":"Matthew Amato"},"message":"Don't complete an entity zoom while morphing.\n\nIf viewer.zoomTo found itself in the middle of a morph it would crash. We\nnow wait for the morph to complete.  I couldn't think of a good unit for\nthis because it's a race condition, but there are instructions in the linked\nissue on reproducing it in Sandcastle.  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