{"push_id":694420177,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c6cfacd4f1ed69f4b8a36902c52457d515aef142","before":"d5a40b6b443931aca99b2ae9f7eab4efdfde31b3","commits":[{"sha":"c6cfacd4f1ed69f4b8a36902c52457d515aef142","author":{"email":"da23614e02469a0d7c7bd1bdab5c9c474b1904dc@alexeibarnes.com","name":"Alexei Barnes"},"message":"Distributed code into separate files.\n\nThis commit distributes the major classes into separate files to make\nediting, reading, and reusing the code easier, additionally the\nWebGLHelper class was rewritten to be more generalized, accepting\narbitrary uniforms and vertex attributes. The implementation of the grid\nis now in the GLGrid class which is where the glsl and javascript come\ntogether effectively.\n\nI've modified and included the demo from my own website to give a better\nidea of how to implement the code, however the UI is fairly bespoke\nstill and would benefit from a system such as jQuery-UI to allow each\ndistribution of the code to customize it.","distinct":true,"url":"https://api.github.com/repos/Alexei-B/CellGL/commits/c6cfacd4f1ed69f4b8a36902c52457d515aef142"}]}