{"push_id":716412642,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"71a5ab1efdcec8fa66f9b087f5fdb381d56d0b94","before":"aa4148b034d1717d827946b604fbb23cdafe7eef","commits":[{"sha":"71a5ab1efdcec8fa66f9b087f5fdb381d56d0b94","author":{"email":"5bcfed7898ea65a2473c8e98e79876720e6c6c16@realseriousgames.com","name":"Rory Dungan"},"message":"Fixed issue that was causing screens to sometimes be positioned in the wrong place.\n\nIf a user triggered a transition to a certain screen twice in quick\nsuccession, without waiting for the first transition to complete, the\nsecond screen would be re-positioned around the last click location.\nThis was fixed simply by preventing the current screen from being set\nwhile a transition is in progress.","distinct":true,"url":"https://api.github.com/repos/RoryDungan/MaterialUI/commits/71a5ab1efdcec8fa66f9b087f5fdb381d56d0b94"}]}