{"action":"created","issue":{"url":"https://api.github.com/repos/Microsoft/Win2D/issues/91","labels_url":"https://api.github.com/repos/Microsoft/Win2D/issues/91/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/Win2D/issues/91/comments","events_url":"https://api.github.com/repos/Microsoft/Win2D/issues/91/events","html_url":"https://github.com/Microsoft/Win2D/issues/91","id":82993243,"number":91,"title":"Canvas.Numerics Types missing common operators","user":{"login":"markmnl","id":2630321,"avatar_url":"https://avatars.githubusercontent.com/u/2630321?v=3","gravatar_id":"","url":"https://api.github.com/users/markmnl","html_url":"https://github.com/markmnl","followers_url":"https://api.github.com/users/markmnl/followers","following_url":"https://api.github.com/users/markmnl/following{/other_user}","gists_url":"https://api.github.com/users/markmnl/gists{/gist_id}","starred_url":"https://api.github.com/users/markmnl/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/markmnl/subscriptions","organizations_url":"https://api.github.com/users/markmnl/orgs","repos_url":"https://api.github.com/users/markmnl/repos","events_url":"https://api.github.com/users/markmnl/events{/privacy}","received_events_url":"https://api.github.com/users/markmnl/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-05-31T04:10:36Z","updated_at":"2015-06-01T03:55:44Z","closed_at":null,"body":"e.g. Vector2 and Vector3 missing multiply operator"},"comment":{"url":"https://api.github.com/repos/Microsoft/Win2D/issues/comments/107300252","html_url":"https://github.com/Microsoft/Win2D/issues/91#issuecomment-107300252","issue_url":"https://api.github.com/repos/Microsoft/Win2D/issues/91","id":107300252,"user":{"login":"shawnhar","id":8118468,"avatar_url":"https://avatars.githubusercontent.com/u/8118468?v=3","gravatar_id":"","url":"https://api.github.com/users/shawnhar","html_url":"https://github.com/shawnhar","followers_url":"https://api.github.com/users/shawnhar/followers","following_url":"https://api.github.com/users/shawnhar/following{/other_user}","gists_url":"https://api.github.com/users/shawnhar/gists{/gist_id}","starred_url":"https://api.github.com/users/shawnhar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shawnhar/subscriptions","organizations_url":"https://api.github.com/users/shawnhar/orgs","repos_url":"https://api.github.com/users/shawnhar/repos","events_url":"https://api.github.com/users/shawnhar/events{/privacy}","received_events_url":"https://api.github.com/users/shawnhar/received_events","type":"User","site_admin":false},"created_at":"2015-06-01T03:55:44Z","updated_at":"2015-06-01T03:55:44Z","body":"This is working as it should be.  The 8.1 version of Win2D includes the System.Numerics.Vectors types - you just need to change your namespace to use these instead of the WinRT structs from Microsoft.Graphic.Canvas.Numerics.\r\n\r\nMore info:\r\n\r\nblogs.msdn.com/b/win2d/archive/2014/09/15/why-does-win2d-include-three-different-sets-of-vector-and-matrix-types.aspx\r\nhttp://microsoft.github.io/Win2D/html/N_Microsoft_Graphics_Canvas_Numerics.htm\r\nhttp://microsoft.github.io/Win2D/html/N_System_Numerics.htm"}}