{"action":"opened","issue":{"url":"https://api.github.com/repos/Yonaguni/Baystation12/issues/6","labels_url":"https://api.github.com/repos/Yonaguni/Baystation12/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/Yonaguni/Baystation12/issues/6/comments","events_url":"https://api.github.com/repos/Yonaguni/Baystation12/issues/6/events","html_url":"https://github.com/Yonaguni/Baystation12/issues/6","id":90010761,"number":6,"title":"water_act() needs to be defined on mobs, macinery, etc.","user":{"login":"Zuhayr","id":2468979,"avatar_url":"https://avatars.githubusercontent.com/u/2468979?v=3","gravatar_id":"","url":"https://api.github.com/users/Zuhayr","html_url":"https://github.com/Zuhayr","followers_url":"https://api.github.com/users/Zuhayr/followers","following_url":"https://api.github.com/users/Zuhayr/following{/other_user}","gists_url":"https://api.github.com/users/Zuhayr/gists{/gist_id}","starred_url":"https://api.github.com/users/Zuhayr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zuhayr/subscriptions","organizations_url":"https://api.github.com/users/Zuhayr/orgs","repos_url":"https://api.github.com/users/Zuhayr/repos","events_url":"https://api.github.com/users/Zuhayr/events{/privacy}","received_events_url":"https://api.github.com/users/Zuhayr/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-06-22T04:53:58Z","updated_at":"2015-06-22T04:53:58Z","closed_at":null,"body":"It is called every process() tick on every atom under a fluid overlay, so it should be used for things like shorting out APCs or pushing mobs around."}}