{"push_id":757969781,"size":1,"distinct_size":1,"ref":"refs/heads/NEW-EDITOR","head":"088d77d646bba43f581ef4995920b9a4ee3317d1","before":"a93ea5a9a5cc823538f5ad354e9321ca59baecd9","commits":[{"sha":"088d77d646bba43f581ef4995920b9a4ee3317d1","author":{"email":"8e7c235a023b862f8179815528a7762ea8d018e3@gmail.com","name":"Shaddock Heath"},"message":"modifications of the blueprint system:\n- stripped out all of the blueprint boilerplate in the components.  Now the components will be instantiated correctly by utilizing the inspectorFields subsystem and component attributes.\n- put in an example of generating prefabs from blueprints.  All blueprints with \"isPrefab: true\" will be generated as prefabs in Resources/Prefabs/Generated\n- made sure the js components have appropriate inspector fields for strings, numbers, and vectors","distinct":true,"url":"https://api.github.com/repos/shaddockh/AtomicPlayground/commits/088d77d646bba43f581ef4995920b9a4ee3317d1"}]}