{"action":"closed","issue":{"url":"https://api.github.com/repos/stackgl/shader-school/issues/73","labels_url":"https://api.github.com/repos/stackgl/shader-school/issues/73/labels{/name}","comments_url":"https://api.github.com/repos/stackgl/shader-school/issues/73/comments","events_url":"https://api.github.com/repos/stackgl/shader-school/issues/73/events","html_url":"https://github.com/stackgl/shader-school/issues/73","id":39029251,"number":73,"title":"Lesson 10 - Wrongly defines rotation matrix in row major form.","user":{"login":"esiegel","id":1390,"avatar_url":"https://avatars.githubusercontent.com/u/1390?v=3","gravatar_id":"","url":"https://api.github.com/users/esiegel","html_url":"https://github.com/esiegel","followers_url":"https://api.github.com/users/esiegel/followers","following_url":"https://api.github.com/users/esiegel/following{/other_user}","gists_url":"https://api.github.com/users/esiegel/gists{/gist_id}","starred_url":"https://api.github.com/users/esiegel/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/esiegel/subscriptions","organizations_url":"https://api.github.com/users/esiegel/orgs","repos_url":"https://api.github.com/users/esiegel/repos","events_url":"https://api.github.com/users/esiegel/events{/privacy}","received_events_url":"https://api.github.com/users/esiegel/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/stackgl/shader-school/labels/course%20content","name":"course content","color":"207de5"},{"url":"https://api.github.com/repos/stackgl/shader-school/labels/uncertain","name":"uncertain","color":"f2f2f2"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2014-07-29T20:06:04Z","updated_at":"2015-05-18T04:14:27Z","closed_at":"2015-05-18T04:14:27Z","body":"I'm new to GLSL, but it seems that we should specify the translation matrix in column major order:\r\n\r\n```glsl\r\n  mat2 rot = mat2(c, -s, s, c);\r\n```"}}