{"push_id":737752030,"size":157,"distinct_size":157,"ref":"refs/heads/master","head":"446df8bc40f33b93ed247dcb81f5919ed03b8964","before":"c725137cd0a08f5df207f0f912c604f47c43d9ac","commits":[{"sha":"05948e2a639d4859b80c1af9038bfcc772662df3","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Add message when waking up","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/05948e2a639d4859b80c1af9038bfcc772662df3"},{"sha":"37e68114bc6e1368cbc7d64fa8f587f443e5c1ab","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Merge branch 'master' into show-health","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/37e68114bc6e1368cbc7d64fa8f587f443e5c1ab"},{"sha":"41d7022d559043541760671427c38ce7fc7322c9","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Allow using self-aware actively to print health","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/41d7022d559043541760671427c38ce7fc7322c9"},{"sha":"9b21fa8cf9541096123507965946f10164bdbc3e","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Spelling","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/9b21fa8cf9541096123507965946f10164bdbc3e"},{"sha":"cd70e9c86b8531a1954fa4bf72e5d4fd394c0fc9","author":{"email":"9fed9803f756e28d1fad20669ce4087b74c197b3@live.com","name":"voskhod"},"message":"[coldness intensifies]","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/cd70e9c86b8531a1954fa4bf72e5d4fd394c0fc9"},{"sha":"8e6ed5d2f31347041331e9f87db20a430d9bb651","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Remove apparently unintnetional doubling of damage for head wounds.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/8e6ed5d2f31347041331e9f87db20a430d9bb651"},{"sha":"d212e188ed95f8d914717780b33d5b3b08054ce5","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Bypass call to on_hurt() if the player is too numb to feel it.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/d212e188ed95f8d914717780b33d5b3b08054ce5"},{"sha":"9d451dde4ab66038e21b980495b889b5ab812719","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Tanks Mod\n\nThis is something I've been messing with for a little while recently. It\nwas actually the source of a few recent vehicle part additions I cooked\nup, due to a need for heavy-duty quarterpanels and another choice of\nturret-friendly seating.\n\nVehicle Additions:\n1. Three different types of tank. A light tank, a main battle tank, and\na rare atomic mini-tank.\n2. Tanks spawn, somewhat rarely, in the same vehicle groups that APCs\nuse.\n\nItem Additions and Tweaks:\n1. Big beefy engines built for bulky [s]b[/s]vehicles. One is a\nsouped-up electric motor with a fixed 1200 displacement (and\ncorrespondingly large power draw), the other is a diesel engine with\nvariable displacement of 1600-2400. This range is based off the\nassumption that, if the game had a diesel equivalent to the V12, it\nwould have the same 800-1600 range. Either way, fuel cost is high and\nso's the noise.\n2. 120mm cannons. Rather than messing with the debug-only tankgun on the\noff change it's used for something, I instead made variants with the\ndesired properties. Both are bulky, heavy, and must be mounted to use.\nYou have a single-shot version, and one with a built-in autoloading\nmechanism. In practice this is reflected in how much volume for shells\nthe mounted gun has. In addition to finding them on tanks, dismantling a\ntank drone will now yield the autoloading version.\n3. 120mm HEAT shells have been tweaked some, in addition to being made\navailable in a rare few item groups, and from its most notable user.\nAside from no longer using the insanely-high price debug items use, they\nalso gain a whopping 10 volume.\n\nMonster tweaks:\n1. Tankbots will drop at least a single 120mm shell on destruction, in\naddition to its usual spawns. Good luck farming them, it's hardly a\nsustainable way to get more ammo.\n2. As already mentioned, dismantling a broken tankbot will yield a 120mm\ncannon.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/9d451dde4ab66038e21b980495b889b5ab812719"},{"sha":"93d6ca70e945e2928de59603549d8c0b30e8672a","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Update 2\n\nForgot a few things I'd left behind from earlier testing and other work.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/93d6ca70e945e2928de59603549d8c0b30e8672a"},{"sha":"d20c3e03e4ce8d352ae2360bc57bc66a735d9bf0","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@users.noreply.github.com","name":"Chaosvolt"},"message":"Update 3\n\n1. Beefed up weight and volume of supercharged electric motor.\r\n2. Removed \"mounted gun\" flag from tank guns, and gave them a clip size of 0. This is what ensures the can't be fired uninstalled.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/d20c3e03e4ce8d352ae2360bc57bc66a735d9bf0"},{"sha":"98381267c77d0d5aefbace0dd6f1d252c5a1459e","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Update 4\n\n1. Added a self-propelled howitzer, with a 155mm main gun. It has a\ndifferent layout from the other Merkava-like vehicles, being designed\nwith the M109A6 in mind, aside from deviations due to lack of info and\nthe need to make a 2D vehicle.\n2. Fixed some minor things like random bits of roofing in areas not\nneeding them.\n3. Minor tweaks to make light tanks and howitzers have less fuel\ncapacity than the main battle tank.\n4. Item group adjustment to allow 155mm shells to spawn, while being\nrarer than 120mm.\n5. Vehicle group assignment for the self-propelled howitzer.\n6. Small addition that will allow tanks to spawn if a vehicle group\naddition ( https://github.com/CleverRaven/Cataclysm-DDA/pull/12926 )\ngets merged, ensuring tanks will use it right off the bat. If it doesn't\nget merged before ( or doesn't get merged at all ), then the addition\ndoes nothing and can be safely removed later on if required.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/98381267c77d0d5aefbace0dd6f1d252c5a1459e"},{"sha":"7697e72a3c2409cf487f764df3e44cb93d423e36","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Update 5\n\n1. Whoops. 150 range is maybe a bit too much in game terms.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/7697e72a3c2409cf487f764df3e44cb93d423e36"},{"sha":"c17b16c6aa0cb61df25b0e8be4120188ca8d19ec","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Update 6\n\n1. Added two more not-tanks. One's ye olde technical, the other is\nsomething completely different, a tractor.\n2. Tweaked modinfo due to there being more to the mod now than just\ntanks.\n3. Vehicle group entries for the new vehicles, and mapgen tweaks added\nto test out the idea of spawning modded vehicles in other locations.\nMainly via bandit cabins sometimes having appropriate vehicles, and rare\nappearances of a tractor at the ranch.\n\nOnce I figure out that forklift idea, I can think of a few good uses for\nmapgen magic...","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/c17b16c6aa0cb61df25b0e8be4120188ca8d19ec"},{"sha":"7a02d70899ae4c0a96eb989b465becd566f0e6d7","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Mobile Gun System, 105mm cannons\n\n1. Added a mobile gun system. Lightly armored, wheeled, uses a\nremote-controlled 105mm cannon instead of a conventional turret.\n2. 105mm cannons and ammo.\n3. Gave the atomic mini-tank a 105mm gun instead of the 120mm gun.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/7a02d70899ae4c0a96eb989b465becd566f0e6d7"},{"sha":"879a54227b5e4562d626d48c359ebb5030b6f211","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@users.noreply.github.com","name":"Chaosvolt"},"message":"City_vehicles vehicle group\n\n1. KiwiTrinsic is PRing a change to vehicle groups that'll combine city_wrecks and city_parked, so adding that here. If/when it gets merged, I can then remove the city_wrecks definition on here, and if it isn't that's another easy fix.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/879a54227b5e4562d626d48c359ebb5030b6f211"},{"sha":"b4fbe8a57b649bf25b13f29e0f28ea29b4bbe34e","author":{"email":"17267771ff330ddff9b70628ec5544fdec74a69e@gmail.com","name":"Kevin Granade"},"message":"Little fixes to overmap save unit test.","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/b4fbe8a57b649bf25b13f29e0f28ea29b4bbe34e"},{"sha":"7b1d9bf4b4edb2c4d36c8e2a2eee3a3e0ab15c2e","author":{"email":"1f0e74cc5a4c7ca6f839ad461968708933fd6c85@yahoo.com","name":"chaosvolt"},"message":"Forklift addition\n\n1. Added an electric forklift, with pointy implements of low-capacity\nstorage. Find them at your local home improvement superstore or mall.\nForklifts! They've got what zombies crave!","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/7b1d9bf4b4edb2c4d36c8e2a2eee3a3e0ab15c2e"},{"sha":"3d4a6397266b9c2ff30003e3b4cf95f63d0b6b6d","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Rebalance of player melee attacks","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/3d4a6397266b9c2ff30003e3b4cf95f63d0b6b6d"},{"sha":"9f8c16668fc8285402c92af480bac7c7584664a1","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Nerf dex and manhacks","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/9f8c16668fc8285402c92af480bac7c7584664a1"},{"sha":"1babba8c16679bc98a8acf634fdaaa2f7351ba2a","author":{"email":"c16216593198fd0244cc6e464cc2e05d6b3c238d@gmail.com","name":"Coolthulhu"},"message":"Fix printf %","distinct":true,"url":"https://api.github.com/repos/narc0tiq/Cataclysm-DDA/commits/1babba8c16679bc98a8acf634fdaaa2f7351ba2a"}]}