{"push_id":831269227,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c84707b989f94d65b0b97a8bd50dc7dd43e221e9","before":"060cc1095aa24f7ae333f6f79f68f06bcdd6bba9","commits":[{"sha":"c84707b989f94d65b0b97a8bd50dc7dd43e221e9","author":{"email":"81760d50d66a381bdb2ae1875ea833fa555aadce@gmail.com","name":"Strauzen"},"message":"> Added the concept of a MusicNote as a collectible\n> Added a MusicNote to the example map 0.tmx\n> Added some sound files to test sounds\n> Modified the PlayState.hx and the TiledLevel.hx to take into account Collectibles and load MusicNotes\n> Added IntelliJ and Sublime files to the GitIgnore list\n\n- Pathetically failed to make a sound be played when collecting a note D:","distinct":true,"url":"https://api.github.com/repos/rafadelahoz/musicmelon/commits/c84707b989f94d65b0b97a8bd50dc7dd43e221e9"}]}