{"push_id":850069005,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"da5a3f2de0566e0e4248d3dbdfbcd509df9eeed4","before":"9f117f670764de8f8c738cc5fe2dc6fe0706ede0","commits":[{"sha":"da5a3f2de0566e0e4248d3dbdfbcd509df9eeed4","author":{"email":"71fafd1061569691389e5958a373506fdabb6603@purdue.edu","name":"Austin Miller"},"message":"added a game phase system to control the game states, game is in a somewhat playable state with only two roles, no text indicacting what should be done, and temporary skill icons. Also removed blank ability slots","distinct":true,"url":"https://api.github.com/repos/ajm1996/DefenseOfSalem/commits/da5a3f2de0566e0e4248d3dbdfbcd509df9eeed4"}]}