{"action":"created","issue":{"url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/864","labels_url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/864/labels{/name}","comments_url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/864/comments","events_url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/864/events","html_url":"https://github.com/mapbox/mapbox-gl-native/issues/864","id":57409745,"number":864,"title":"some shaders fail to compile when multiple Map objects are created simultaneously","user":{"login":"kkaefer","id":52399,"avatar_url":"https://avatars.githubusercontent.com/u/52399?v=3","gravatar_id":"","url":"https://api.github.com/users/kkaefer","html_url":"https://github.com/kkaefer","followers_url":"https://api.github.com/users/kkaefer/followers","following_url":"https://api.github.com/users/kkaefer/following{/other_user}","gists_url":"https://api.github.com/users/kkaefer/gists{/gist_id}","starred_url":"https://api.github.com/users/kkaefer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kkaefer/subscriptions","organizations_url":"https://api.github.com/users/kkaefer/orgs","repos_url":"https://api.github.com/users/kkaefer/repos","events_url":"https://api.github.com/users/kkaefer/events{/privacy}","received_events_url":"https://api.github.com/users/kkaefer/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/mapbox/mapbox-gl-native/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-02-12T02:41:04Z","updated_at":"2015-02-12T18:44:16Z","closed_at":null,"body":""},"comment":{"url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/comments/74127177","html_url":"https://github.com/mapbox/mapbox-gl-native/issues/864#issuecomment-74127177","issue_url":"https://api.github.com/repos/mapbox/mapbox-gl-native/issues/864","id":74127177,"user":{"login":"ljbade","id":1215089,"avatar_url":"https://avatars.githubusercontent.com/u/1215089?v=3","gravatar_id":"","url":"https://api.github.com/users/ljbade","html_url":"https://github.com/ljbade","followers_url":"https://api.github.com/users/ljbade/followers","following_url":"https://api.github.com/users/ljbade/following{/other_user}","gists_url":"https://api.github.com/users/ljbade/gists{/gist_id}","starred_url":"https://api.github.com/users/ljbade/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ljbade/subscriptions","organizations_url":"https://api.github.com/users/ljbade/orgs","repos_url":"https://api.github.com/users/ljbade/repos","events_url":"https://api.github.com/users/ljbade/events{/privacy}","received_events_url":"https://api.github.com/users/ljbade/received_events","type":"User","site_admin":false},"created_at":"2015-02-12T18:44:16Z","updated_at":"2015-02-12T18:44:16Z","body":"Map always creates new shader objects right? GL bug?"}}