{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/7390","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7390/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7390/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7390/events","html_url":"https://github.com/tgstation/-tg-station/pull/7390","id":55595766,"number":7390,"title":"[BALANCE|NERF] Replace's Sec Borg's AdvTaser with a Disabler","user":{"login":"Steelpoint","id":6595389,"avatar_url":"https://avatars.githubusercontent.com/u/6595389?v=3","gravatar_id":"","url":"https://api.github.com/users/Steelpoint","html_url":"https://github.com/Steelpoint","followers_url":"https://api.github.com/users/Steelpoint/followers","following_url":"https://api.github.com/users/Steelpoint/following{/other_user}","gists_url":"https://api.github.com/users/Steelpoint/gists{/gist_id}","starred_url":"https://api.github.com/users/Steelpoint/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Steelpoint/subscriptions","organizations_url":"https://api.github.com/users/Steelpoint/orgs","repos_url":"https://api.github.com/users/Steelpoint/repos","events_url":"https://api.github.com/users/Steelpoint/events{/privacy}","received_events_url":"https://api.github.com/users/Steelpoint/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Balance","name":"Balance","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":72,"created_at":"2015-01-27T09:44:14Z","updated_at":"2015-02-05T08:24:56Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/-tg-station/pulls/7390","html_url":"https://github.com/tgstation/-tg-station/pull/7390","diff_url":"https://github.com/tgstation/-tg-station/pull/7390.diff","patch_url":"https://github.com/tgstation/-tg-station/pull/7390.patch"},"body":"As the title says, this PR replaces the Security Cyborgs Taser with a Disabler. \r\n\r\nSecurity Cyborgs are the most played Cyborg in the game, and the most disliked Cyborg. The recent Stun Overhaul did not affect Security Borgs aside from giving them a optional Disabler alongside their Taser, making Sec Borgs stand out as a extremely robust combat unit.\r\n\r\nTo put it frankly, as they stand Sec Borgs are among the most powerful presence on the station, easily capable of rivalling Nuclear Operatives and other antagonists, not to mention the crew.\r\n\r\nThis change means a Sec Borg has to put in slightly more effort to stun a target, instead of a one-shot stun.\r\n\r\nFor recharge times, the time to recharge the disabler from empty to full is the same as the time it took to recharge the taser, around one minute. \r\n\r\nThank you."},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/73010528","html_url":"https://github.com/tgstation/-tg-station/pull/7390#issuecomment-73010528","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7390","id":73010528,"user":{"login":"Steelpoint","id":6595389,"avatar_url":"https://avatars.githubusercontent.com/u/6595389?v=3","gravatar_id":"","url":"https://api.github.com/users/Steelpoint","html_url":"https://github.com/Steelpoint","followers_url":"https://api.github.com/users/Steelpoint/followers","following_url":"https://api.github.com/users/Steelpoint/following{/other_user}","gists_url":"https://api.github.com/users/Steelpoint/gists{/gist_id}","starred_url":"https://api.github.com/users/Steelpoint/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Steelpoint/subscriptions","organizations_url":"https://api.github.com/users/Steelpoint/orgs","repos_url":"https://api.github.com/users/Steelpoint/repos","events_url":"https://api.github.com/users/Steelpoint/events{/privacy}","received_events_url":"https://api.github.com/users/Steelpoint/received_events","type":"User","site_admin":false},"created_at":"2015-02-05T08:24:56Z","updated_at":"2015-02-05T08:24:56Z","body":"How do we know that? Sec Borgs, and most Cyborgs, will still have reliable weapons. AI's can still cut comms, blow up computers, flood plasma, fortify their core, etc.\r\n\r\nAI's wining malf have always been about \"powergaming\" as hard as possible one way or the other. "}}