{"push_id":595079348,"size":7,"distinct_size":1,"ref":"refs/heads/LucasMainBranch","head":"7d86268896884f897422596e1efb6f5d1bdb36c9","before":"deb43c24be5d9b6dcddd29488de1a9b4114c7806","commits":[{"sha":"1175b1ce604564a663ecf1d3f27bb4109c83f3b5","author":{"email":"de61d40e2ae77f9a48ec5cca9aa27bb727310eed@gmail.com","name":"Lucas Della Bella"},"message":"spongebob.png","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/1175b1ce604564a663ecf1d3f27bb4109c83f3b5"},{"sha":"e7b754e71410dfb326b8449d5bf6b04fbb047139","author":{"email":"de61d40e2ae77f9a48ec5cca9aa27bb727310eed@gmail.com","name":"Lucas Della Bella"},"message":"volans_call\nV0.0.2","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/e7b754e71410dfb326b8449d5bf6b04fbb047139"},{"sha":"17608565f9fcaa1a4bc21a005a24f931e0dffc8b","author":{"email":"d5d5e35ec956b43bc0e0e3bdf62e29ef70522a6d@gmail.com","name":"Jatin Nanda"},"message":"Cleaned up a lot of things involved in enemy creation - no more individual spawn enemy methods - enemy creation done randomly in spawn_enemies method\nMoved enemy-specific constants out of constant files, these will now be added into the Enemy extensions themselves.\nGolem enemy created - just teleports randomly, but the image itself is a little distorted.","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/17608565f9fcaa1a4bc21a005a24f931e0dffc8b"},{"sha":"b473b8f85a6949b07b0f354b979edecc9750dd6a","author":{"email":"d5d5e35ec956b43bc0e0e3bdf62e29ef70522a6d@gmail.com","name":"Jatin Nanda"},"message":"Framework for the enemy that can dodge stuff. I'm still a little confused on how to do this.","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/b473b8f85a6949b07b0f354b979edecc9750dd6a"},{"sha":"aff7abf1f8b2b856488af37d19d37994d3e51dca","author":{"email":"834b54f5cd4c32f8f496628b46867e5bc6468ddb@gmail.com","name":"joewang704"},"message":"bug with equips not showing has been fixed, back button added to equip screen","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/aff7abf1f8b2b856488af37d19d37994d3e51dca"},{"sha":"3f60cf1ec954ea2871f855a651e50e4915859ef8","author":{"email":"de61d40e2ae77f9a48ec5cca9aa27bb727310eed@gmail.com","name":"Lucas Della Bella"},"message":"Fixed last firing bug.\n\nV0.0.2","distinct":false,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/3f60cf1ec954ea2871f855a651e50e4915859ef8"},{"sha":"7d86268896884f897422596e1efb6f5d1bdb36c9","author":{"email":"de61d40e2ae77f9a48ec5cca9aa27bb727310eed@gmail.com","name":"Lucas Della Bella"},"message":"Boss_Volans has appeared with his own 3 second call!\n\nFires bullets based on user position. On death homeportal appears on contact returns user to screen_menu.\n\nThere's a boss yay!\nV0.0.3","distinct":true,"url":"https://api.github.com/repos/joewang704/Syzygy/commits/7d86268896884f897422596e1efb6f5d1bdb36c9"}]}