{"push_id":837105372,"size":1,"distinct_size":1,"ref":"refs/heads/stable","head":"bca0a4dff82309cdd71cd1c136773759a185e4b1","before":"a24be54d56f20c583bb2d469dde81aba04cbefd2","commits":[{"sha":"bca0a4dff82309cdd71cd1c136773759a185e4b1","author":{"email":"df1015dab2a700eaf0707794fff691d66ed8eaa9@gmail.com","name":"Dave"},"message":"In the pixel and vertex shaders, prepend the glsl header text before each\nin the dumpfile, otherwise lots of errors appear during shader compilation.","distinct":true,"url":"https://api.github.com/repos/dashxdr/dolphin-emu/commits/bca0a4dff82309cdd71cd1c136773759a185e4b1"}]}