{"action":"created","issue":{"url":"https://api.github.com/repos/phetsims/scenery/issues/340","labels_url":"https://api.github.com/repos/phetsims/scenery/issues/340/labels{/name}","comments_url":"https://api.github.com/repos/phetsims/scenery/issues/340/comments","events_url":"https://api.github.com/repos/phetsims/scenery/issues/340/events","html_url":"https://github.com/phetsims/scenery/issues/340","id":53261150,"number":340,"title":"Support arbitrary transforms with new WebGL renderer module","user":{"login":"samreid","id":679486,"avatar_url":"https://avatars.githubusercontent.com/u/679486?v=3","gravatar_id":"","url":"https://api.github.com/users/samreid","html_url":"https://github.com/samreid","followers_url":"https://api.github.com/users/samreid/followers","following_url":"https://api.github.com/users/samreid/following{/other_user}","gists_url":"https://api.github.com/users/samreid/gists{/gist_id}","starred_url":"https://api.github.com/users/samreid/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/samreid/subscriptions","organizations_url":"https://api.github.com/users/samreid/orgs","repos_url":"https://api.github.com/users/samreid/repos","events_url":"https://api.github.com/users/samreid/events{/privacy}","received_events_url":"https://api.github.com/users/samreid/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/phetsims/scenery/labels/webgl","name":"webgl","color":"000000"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":19,"created_at":"2015-01-02T16:21:45Z","updated_at":"2015-03-04T17:45:58Z","closed_at":null,"body":"Our new WebGL renderer module will need to support arbitrary Matrix4 transforms for each node."},"comment":{"url":"https://api.github.com/repos/phetsims/scenery/issues/comments/77207525","html_url":"https://github.com/phetsims/scenery/issues/340#issuecomment-77207525","issue_url":"https://api.github.com/repos/phetsims/scenery/issues/340","id":77207525,"user":{"login":"samreid","id":679486,"avatar_url":"https://avatars.githubusercontent.com/u/679486?v=3","gravatar_id":"","url":"https://api.github.com/users/samreid","html_url":"https://github.com/samreid","followers_url":"https://api.github.com/users/samreid/followers","following_url":"https://api.github.com/users/samreid/following{/other_user}","gists_url":"https://api.github.com/users/samreid/gists{/gist_id}","starred_url":"https://api.github.com/users/samreid/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/samreid/subscriptions","organizations_url":"https://api.github.com/users/samreid/orgs","repos_url":"https://api.github.com/users/samreid/repos","events_url":"https://api.github.com/users/samreid/events{/privacy}","received_events_url":"https://api.github.com/users/samreid/received_events","type":"User","site_admin":false},"created_at":"2015-03-04T17:45:58Z","updated_at":"2015-03-04T17:45:58Z","body":"We added more attributes into the vertex buffers in ColorTriangleRenderer and TextureRenderer, so I think this is complete.  Closing."}}