{"push_id":740275687,"size":5,"distinct_size":5,"ref":"refs/heads/3.3.5","head":"f07fe63e50062941dd99ce719f27f6d09ecfbd7d","before":"b9b3955e3206db28c8f71871745bc53bef1b859d","commits":[{"sha":"b85b0c221b8de65892a3ab52b228f0854621376f","author":{"email":"b89e217268a072597a4d4cdf9777207969085a23@hotmail.com","name":"Jameyboor"},"message":"Fix UpdateMovementFlags ignoring DynamicTree height.","distinct":true,"url":"https://api.github.com/repos/jackpoz/TrinityCore/commits/b85b0c221b8de65892a3ab52b228f0854621376f"},{"sha":"ef93d1174ddfce87129d95eaf93f5bf3e0334479","author":{"email":"484ed6fc3bbd08646fe5505edb0606fabf5e2561@gmail.com","name":"Warpten"},"message":"Scripts/RubySanctum: Fixed Meteor Flames\n\n(cherry picked from commit 982b59d2ec280fa4eebfc95aa526b5d0b9f8675e)\n\nUpdate boss_halion.cpp\n(cherry picked from commit 50c23bbcb869f52d6102f3bb0192bada9da521a1)","distinct":true,"url":"https://api.github.com/repos/jackpoz/TrinityCore/commits/ef93d1174ddfce87129d95eaf93f5bf3e0334479"},{"sha":"df92d2c8d259a272bf5abfc41293f88781d03457","author":{"email":"abef3620e5c73bb2f80a6c48c44ad7340642a382@gmail.com","name":"joschiwald"},"message":"DB/Conditions: corrected loot conditions after 8a9f1b871ac7a3c165d00f1404eaf3d91e3c5060","distinct":true,"url":"https://api.github.com/repos/jackpoz/TrinityCore/commits/df92d2c8d259a272bf5abfc41293f88781d03457"},{"sha":"a7ee951d9efcfb0a0a5b9ed1ec3a732c06d8877f","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Merge pull request #15168 from jameyboor/3.3.5\n\nCore/Creature: Fix Creature::UpdateMovementFlags() ignoring DynamicTree height\r\n\r\nFix Creature::UpdateMovementFlags() checking only maps/vmaps height and skipping GameObject height stored in DynamicTree","distinct":true,"url":"https://api.github.com/repos/jackpoz/TrinityCore/commits/a7ee951d9efcfb0a0a5b9ed1ec3a732c06d8877f"},{"sha":"f07fe63e50062941dd99ce719f27f6d09ecfbd7d","author":{"email":"aa08d79d5f64c4f8fca78f03b621db41f76187b3@gmail.com","name":"jackpoz"},"message":"Core/Threading: Handle CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE only in WorldSession update because it removes the Player from his Group which is not thread-safe","distinct":true,"url":"https://api.github.com/repos/jackpoz/TrinityCore/commits/f07fe63e50062941dd99ce719f27f6d09ecfbd7d"}]}