{"action":"opened","issue":{"url":"https://api.github.com/repos/happyponyland/basment/issues/13","labels_url":"https://api.github.com/repos/happyponyland/basment/issues/13/labels{/name}","comments_url":"https://api.github.com/repos/happyponyland/basment/issues/13/comments","events_url":"https://api.github.com/repos/happyponyland/basment/issues/13/events","html_url":"https://github.com/happyponyland/basment/issues/13","id":124355247,"number":13,"title":"Enemies cross chasms","user":{"login":"happyponyland","id":2233101,"avatar_url":"https://avatars.githubusercontent.com/u/2233101?v=3","gravatar_id":"","url":"https://api.github.com/users/happyponyland","html_url":"https://github.com/happyponyland","followers_url":"https://api.github.com/users/happyponyland/followers","following_url":"https://api.github.com/users/happyponyland/following{/other_user}","gists_url":"https://api.github.com/users/happyponyland/gists{/gist_id}","starred_url":"https://api.github.com/users/happyponyland/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/happyponyland/subscriptions","organizations_url":"https://api.github.com/users/happyponyland/orgs","repos_url":"https://api.github.com/users/happyponyland/repos","events_url":"https://api.github.com/users/happyponyland/events{/privacy}","received_events_url":"https://api.github.com/users/happyponyland/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/happyponyland/basment/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-12-30T14:28:19Z","updated_at":"2015-12-30T14:28:19Z","closed_at":null,"body":"Enemies can walk across chasms. The \"follow ledge\" code for crabs should be applied to all enemies. I think the follow ledge and flying flags are mutually exclusive (fish should be flying)."}}