{"action":"closed","issue":{"url":"https://api.github.com/repos/mono/xwt/issues/162","labels_url":"https://api.github.com/repos/mono/xwt/issues/162/labels{/name}","comments_url":"https://api.github.com/repos/mono/xwt/issues/162/comments","events_url":"https://api.github.com/repos/mono/xwt/issues/162/events","html_url":"https://github.com/mono/xwt/issues/162","id":11586287,"number":162,"title":"[WPF] KeyPressed/KeyReleased events not working","user":{"login":"aBothe","id":1143073,"avatar_url":"https://avatars.githubusercontent.com/u/1143073?v=3","gravatar_id":"","url":"https://api.github.com/users/aBothe","html_url":"https://github.com/aBothe","followers_url":"https://api.github.com/users/aBothe/followers","following_url":"https://api.github.com/users/aBothe/following{/other_user}","gists_url":"https://api.github.com/users/aBothe/gists{/gist_id}","starred_url":"https://api.github.com/users/aBothe/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aBothe/subscriptions","organizations_url":"https://api.github.com/users/aBothe/orgs","repos_url":"https://api.github.com/users/aBothe/repos","events_url":"https://api.github.com/users/aBothe/events{/privacy}","received_events_url":"https://api.github.com/users/aBothe/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2013-03-03T04:00:50Z","updated_at":"2015-01-18T16:50:54Z","closed_at":"2015-01-18T16:50:54Z","body":"Even after I found out that \r\n```csharp\r\nvar bk = Widget.GetWidgetBackend(this);\r\nbk.EnableEvent(WidgetEvent.KeyPressed);\r\nbk.EnableEvent(WidgetEvent.KeyReleased);\r\n```\r\ndoesn't enable the triggering of local KeyPressed/KeyReleased overloads in my *Canvas* subclass, I'm kinda unsure about whether it's a bug or something is still missing in order to let me catch key events :-/"}}