{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/497","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/497/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/497/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/497/events","html_url":"https://github.com/PCSX2/pcsx2/issues/497","id":67253681,"number":497,"title":"RFE: A hack to disable motion blur in Nocturne","user":{"login":"i30817","id":757900,"avatar_url":"https://avatars.githubusercontent.com/u/757900?v=3","gravatar_id":"","url":"https://api.github.com/users/i30817","html_url":"https://github.com/i30817","followers_url":"https://api.github.com/users/i30817/followers","following_url":"https://api.github.com/users/i30817/following{/other_user}","gists_url":"https://api.github.com/users/i30817/gists{/gist_id}","starred_url":"https://api.github.com/users/i30817/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/i30817/subscriptions","organizations_url":"https://api.github.com/users/i30817/orgs","repos_url":"https://api.github.com/users/i30817/repos","events_url":"https://api.github.com/users/i30817/events{/privacy}","received_events_url":"https://api.github.com/users/i30817/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Enhancement","name":"Enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Plugin:%20GSDX","name":"Plugin: GSDX","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-04-09T00:56:54Z","updated_at":"2015-06-09T06:56:16Z","closed_at":null,"body":"I may be being arrogant just leaving this request here cluttering the bug reports when it's not a bug, and it's even game engine specific, but i really think it would increase playability in that title.\r\nAnd maybe Digital Devil Saga 1 & 2.\r\n\r\nFeel free to close if it's never going to happen."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/110253060","html_url":"https://github.com/PCSX2/pcsx2/issues/497#issuecomment-110253060","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/497","id":110253060,"user":{"login":"i30817","id":757900,"avatar_url":"https://avatars.githubusercontent.com/u/757900?v=3","gravatar_id":"","url":"https://api.github.com/users/i30817","html_url":"https://github.com/i30817","followers_url":"https://api.github.com/users/i30817/followers","following_url":"https://api.github.com/users/i30817/following{/other_user}","gists_url":"https://api.github.com/users/i30817/gists{/gist_id}","starred_url":"https://api.github.com/users/i30817/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/i30817/subscriptions","organizations_url":"https://api.github.com/users/i30817/orgs","repos_url":"https://api.github.com/users/i30817/repos","events_url":"https://api.github.com/users/i30817/events{/privacy}","received_events_url":"https://api.github.com/users/i30817/received_events","type":"User","site_admin":false},"created_at":"2015-06-09T06:56:16Z","updated_at":"2015-06-09T06:56:16Z","body":"I'm just waiting for the autobuild to see how it went, but in principle, yes :)"}}