{"push_id":551412420,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"5fa479d4b900d6247c00037e937f682f6cb18603","before":"289f3adfb711377bd80a21276fc71fd9a8efc812","commits":[{"sha":"ba3d4aefbf14e0d56ff6e08d3a2457b0349668d7","author":{"email":"ac6b1cab4c60ab3258acd4e6cb40ebe7fee8a91a@yahoo.com","name":"MirceaKitsune"},"message":"Remove the mindless_mobs setting, and instead create a mob property to allow disabling automatic target management for each target type.","distinct":true,"url":"https://api.github.com/repos/MirceaKitsune/minetest_mods_creatures/commits/ba3d4aefbf14e0d56ff6e08d3a2457b0349668d7"},{"sha":"5fa479d4b900d6247c00037e937f682f6cb18603","author":{"email":"ac6b1cab4c60ab3258acd4e6cb40ebe7fee8a91a@yahoo.com","name":"MirceaKitsune"},"message":"Remove logics for mobs targeting other mobs based on who they're attacking. If anything, I plan a more flexible creature relationship system in the future.","distinct":true,"url":"https://api.github.com/repos/MirceaKitsune/minetest_mods_creatures/commits/5fa479d4b900d6247c00037e937f682f6cb18603"}]}