{"action":"created","issue":{"url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/92","labels_url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/92/labels{/name}","comments_url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/92/comments","events_url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/92/events","html_url":"https://github.com/ParsePlatform/Parse-SDK-Android/issues/92","id":104201375,"number":92,"title":"FormatException on Android in Unity SDK","user":{"login":"Qbit86","id":880168,"avatar_url":"https://avatars.githubusercontent.com/u/880168?v=3","gravatar_id":"","url":"https://api.github.com/users/Qbit86","html_url":"https://github.com/Qbit86","followers_url":"https://api.github.com/users/Qbit86/followers","following_url":"https://api.github.com/users/Qbit86/following{/other_user}","gists_url":"https://api.github.com/users/Qbit86/gists{/gist_id}","starred_url":"https://api.github.com/users/Qbit86/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Qbit86/subscriptions","organizations_url":"https://api.github.com/users/Qbit86/orgs","repos_url":"https://api.github.com/users/Qbit86/repos","events_url":"https://api.github.com/users/Qbit86/events{/privacy}","received_events_url":"https://api.github.com/users/Qbit86/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/labels/off%20topic","name":"off topic","color":"eb6420"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-09-01T07:10:10Z","updated_at":"2015-09-01T09:16:22Z","closed_at":"2015-09-01T08:43:45Z","body":"`PlatformHooks.HttpRequestUnity.getStatusCode()` fails on Nexus 7 (2013) after call to `ParseUser.LogInAsync(username, password)`, although seems to work fine in Editor.\r\n\r\n```\r\nFormatException: Input string was not in the correct format\r\n  at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0 \r\n  at Parse.PlatformHooks+HttpRequestUnity.getStatusCode (UnityEngine.WWW www) [0x00000] in <filename unknown>:0 \r\n  at Parse.PlatformHooks+HttpRequestUnity+<>c__DisplayClass40+<>c__DisplayClass46.<ExecuteAsync>b__3a (UnityEngine.WWW www) [0x00000] in <filename unknown>:0 \r\n  at Parse.PlatformHooks+<>c__DisplayClass24.<RegisterNetworkRequest>b__23 () [0x00000] in <filename unknown>:0 \r\n  at Parse.PlatformHooks+<RunDispatcher>d__2e.MoveNext () [0x00000] in <filename unknown>:0 \r\nUnityEngine.Debug:Internal_LogException(Exception, Object)\r\nUnityEngine.Debug:LogException(Exception)\r\nParse.<RunDispatcher>d__2e:MoveNext()\r\n```\r\n----\r\nUnity 5.1.2\r\nWindows 8.1 Pro"},"comment":{"url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/comments/136645571","html_url":"https://github.com/ParsePlatform/Parse-SDK-Android/issues/92#issuecomment-136645571","issue_url":"https://api.github.com/repos/ParsePlatform/Parse-SDK-Android/issues/92","id":136645571,"user":{"login":"Qbit86","id":880168,"avatar_url":"https://avatars.githubusercontent.com/u/880168?v=3","gravatar_id":"","url":"https://api.github.com/users/Qbit86","html_url":"https://github.com/Qbit86","followers_url":"https://api.github.com/users/Qbit86/followers","following_url":"https://api.github.com/users/Qbit86/following{/other_user}","gists_url":"https://api.github.com/users/Qbit86/gists{/gist_id}","starred_url":"https://api.github.com/users/Qbit86/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Qbit86/subscriptions","organizations_url":"https://api.github.com/users/Qbit86/orgs","repos_url":"https://api.github.com/users/Qbit86/repos","events_url":"https://api.github.com/users/Qbit86/events{/privacy}","received_events_url":"https://api.github.com/users/Qbit86/received_events","type":"User","site_admin":false},"created_at":"2015-09-01T09:16:22Z","updated_at":"2015-09-01T09:16:22Z","body":"Thank you for reply, filed new issue: <https://developers.facebook.com/bugs/894167517342133/>\r\n\r\nCould you please provide some estimates on when source code for .NET and Unity SDK will be available on GitHub?"}}