{"push_id":830793808,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"a80703742624747b9bb9c8284d5c16fad864f143","before":"fedb2340bdef65c2ffcc26b9b775d84804af5cf6","commits":[{"sha":"a80703742624747b9bb9c8284d5c16fad864f143","author":{"email":"f3454d5642232e8dba4f8b9b91b5e205350071b4@rskorbital.com","name":"Alan MacLeod"},"message":"floor and ceilings texture mapped. begin splitting rendering of vertical (wall) and horizontal(floor) planes into two separate jobs","distinct":true,"url":"https://api.github.com/repos/alanmacleod/sector-engine/commits/a80703742624747b9bb9c8284d5c16fad864f143"}]}