{"push_id":600419255,"size":1,"distinct_size":1,"ref":"refs/heads/kvdev","head":"57639e9bcf5f984f0dcc3ab72d58c8d520aedd61","before":"7610280a724d363656b1221b31e18a8d1cdc56d4","commits":[{"sha":"57639e9bcf5f984f0dcc3ab72d58c8d520aedd61","author":{"email":"8197205e36fabb6eeb5b71995d222f28f290095b@ucsc.edu","name":"Kevin Vylet"},"message":"Lots of Little Changes\n\n- Fixed bug where destroying an enemy core would restart the level.\n- Fixed bug where destroying the enemy core would crash the game.\n- Temporary fix for input lag.\n- Increased bullet damage.\n- Decreased firing speed.\n- Increased bullet speed.\n- Updated bullets to be destroyed after leaving the camera + a buffer.\n- Gave hackable a proper module sized sprite and increased hacking\nspeed.\n- Changed hacking module particle effect font and color to closely match\nthe rest of the theming.","distinct":true,"url":"https://api.github.com/repos/Press-X-To-Pay-Respects/AboveTheIronCurtain/commits/57639e9bcf5f984f0dcc3ab72d58c8d520aedd61"}]}