{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/1325","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/1325/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/1325/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/1325/events","html_url":"https://github.com/acemod/ACE3/issues/1325","id":78580721,"number":1325,"title":"All IVs add the same amount of blood - 1000 ml","user":{"login":"Raspu86","id":7443282,"avatar_url":"https://avatars.githubusercontent.com/u/7443282?v=3","gravatar_id":"","url":"https://api.github.com/users/Raspu86","html_url":"https://github.com/Raspu86","followers_url":"https://api.github.com/users/Raspu86/followers","following_url":"https://api.github.com/users/Raspu86/following{/other_user}","gists_url":"https://api.github.com/users/Raspu86/gists{/gist_id}","starred_url":"https://api.github.com/users/Raspu86/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Raspu86/subscriptions","organizations_url":"https://api.github.com/users/Raspu86/orgs","repos_url":"https://api.github.com/users/Raspu86/repos","events_url":"https://api.github.com/users/Raspu86/events{/privacy}","received_events_url":"https://api.github.com/users/Raspu86/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acemod/ACE3/labels/bug","name":"bug","color":"eb6420"}],"state":"closed","locked":false,"assignee":{"login":"Glowbal","id":5007509,"avatar_url":"https://avatars.githubusercontent.com/u/5007509?v=3","gravatar_id":"","url":"https://api.github.com/users/Glowbal","html_url":"https://github.com/Glowbal","followers_url":"https://api.github.com/users/Glowbal/followers","following_url":"https://api.github.com/users/Glowbal/following{/other_user}","gists_url":"https://api.github.com/users/Glowbal/gists{/gist_id}","starred_url":"https://api.github.com/users/Glowbal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glowbal/subscriptions","organizations_url":"https://api.github.com/users/Glowbal/orgs","repos_url":"https://api.github.com/users/Glowbal/repos","events_url":"https://api.github.com/users/Glowbal/events{/privacy}","received_events_url":"https://api.github.com/users/Glowbal/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/acemod/ACE3/milestones/3","html_url":"https://github.com/acemod/ACE3/milestones/3.1.0","labels_url":"https://api.github.com/repos/acemod/ACE3/milestones/3/labels","id":959656,"number":3,"title":"3.1.0","description":"","creator":{"login":"esteldunedain","id":7674951,"avatar_url":"https://avatars.githubusercontent.com/u/7674951?v=3","gravatar_id":"","url":"https://api.github.com/users/esteldunedain","html_url":"https://github.com/esteldunedain","followers_url":"https://api.github.com/users/esteldunedain/followers","following_url":"https://api.github.com/users/esteldunedain/following{/other_user}","gists_url":"https://api.github.com/users/esteldunedain/gists{/gist_id}","starred_url":"https://api.github.com/users/esteldunedain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/esteldunedain/subscriptions","organizations_url":"https://api.github.com/users/esteldunedain/orgs","repos_url":"https://api.github.com/users/esteldunedain/repos","events_url":"https://api.github.com/users/esteldunedain/events{/privacy}","received_events_url":"https://api.github.com/users/esteldunedain/received_events","type":"User","site_admin":false},"open_issues":64,"closed_issues":148,"state":"open","created_at":"2015-01-31T19:41:24Z","updated_at":"2015-05-23T08:04:38Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2015-05-20T15:55:27Z","updated_at":"2015-05-23T08:04:38Z","closed_at":"2015-05-23T08:04:38Z","body":"ACE3 Version: 3.0.1\r\n\r\n**Mods:**\r\n* @cba_a3\r\n* @ace3\r\n\r\n**Placed ACE3 Modules:**\r\nclass ace_common_forceAllSettings {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_frag_enabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_interaction_EnableTeamManagement {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_magazinerepack_TimePerAmmo {\r\n    value = 1.5;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_magazinerepack_TimePerMagazine {\r\n    value = 2;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_magazinerepack_TimePerBeltLink {\r\n    value = 8;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_maptools_EveryoneCanDrawOnBriefing {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_microdagr_MapDataAvailable {\r\n    value = 2;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_mk6mortar_airResistanceEnabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_mk6mortar_allowComputerRangefinder {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_mk6mortar_allowCompass {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_nametags_showCursorTagForVehicles {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_nametags_PlayerNamesViewDistance {\r\n    value = 5;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_nametags_PlayerNamesMaxAlpha {\r\n    value = 0.8;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_respawn_SavePreDeathGear {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_respawn_RemoveDeadBodiesDisconnected {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_respawn_BodyRemoveTimer {\r\n    value = 0;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_EnableSwitchUnits {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_SwitchToWest {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_SwitchToEast {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_SwitchToIndependent {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_SwitchToCivilian {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_EnableSafeZone {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_switchunits_SafeZoneRadius {\r\n    value = 100;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_vehiclelock_DefaultLockpickStrength {\r\n    value = 10;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_vehiclelock_LockVehicleInventory {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_vehiclelock_VehicleStartingLockState {\r\n    value = -1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_weather_enableServerController {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_weather_useACEWeather {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_weather_syncRain {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_weather_syncWind {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_weather_syncMisc {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_weather_serverUpdateInterval {\r\n    value = 60;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_winddeflection_enabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_winddeflection_vehicleEnabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_winddeflection_simulationInterval {\r\n    value = 0.05;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_winddeflection_simulationRadius {\r\n    value = 3000;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_explosives_RequireSpecialist {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_explosives_PunishNonSpecialists {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_hearing_EnableCombatDeafness {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_hearing_EarplugsVolume {\r\n    value = 0.5;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_hearing_UnconsciousnessVolume {\r\n    value = 0.4;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_level {\r\n    value = 2;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_medicSetting {\r\n    value = 2;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableFor {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableOverdosing {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_bleedingCoefficient {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_painCoefficient {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableAirway {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableFractures {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableAdvancedWounds {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableVehicleCrashes {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableScreams {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_playerDamageThreshold {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_AIDamageThreshold {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableUnconsciousnessAI {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_preventInstaDeath {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_enableRevive {\r\n    value = 0;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_maxReviveTime {\r\n    value = 600;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_amountOfReviveLives {\r\n    value = -1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_allowDeadBodyMovement {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_allowLitterCreation {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_litterCleanUpDelay {\r\n    value = 1800;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_medicSetting_PAK {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_medicSetting_SurgicalKit {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_consumeItem_PAK {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_consumeItem_SurgicalKit {\r\n    value = 1;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_useLocation_PAK {\r\n    value = 3;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_useLocation_SurgicalKit {\r\n    value = 3;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_medical_keepLocalSettingsSynced {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_healHitPointAfterAdvBandage {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_allowUnconsciousAnimationOnTreatment {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_moveUnitsFromGroupOnUnconscious {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_medical_menuTypeStyle {\r\n    value = 0;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_enabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_alwaysSimulateForSnipers {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_disabledInFullAutoMode {\r\n    value = 0;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_onlyActiveForLocalPlayers {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_ammoTemperatureEnabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_barrelLengthInfluenceEnabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_bulletTraceEnabled {\r\n    value = 1;\r\n    typeName = \"BOOL\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_simulationInterval {\r\n    value = 0;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};\r\nclass ace_advanced_ballistics_simulationRadius {\r\n    value = 2000;\r\n    typeName = \"SCALAR\";\r\n    force = 1;\r\n};;\r\n\r\n**Description:**\r\n*All types (saline, blood, plasma) of IVs add the same amount of blood - 1000 ml instead of 250/500/1000 depending on their volume. This happens with the advanced medical system.*\r\n\r\n**Steps to reproduce:**\r\n* Transfuse 250 ml bag of IV to an injured soldier and observe medical info screen.*\r\n\r\n**Where did the issue occur?**\r\n*Multiplayer and Singleplayer*\r\n\r\n**RPT log file:**\r\n*none.*"},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/104862846","html_url":"https://github.com/acemod/ACE3/issues/1325#issuecomment-104862846","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/1325","id":104862846,"user":{"login":"Glowbal","id":5007509,"avatar_url":"https://avatars.githubusercontent.com/u/5007509?v=3","gravatar_id":"","url":"https://api.github.com/users/Glowbal","html_url":"https://github.com/Glowbal","followers_url":"https://api.github.com/users/Glowbal/followers","following_url":"https://api.github.com/users/Glowbal/following{/other_user}","gists_url":"https://api.github.com/users/Glowbal/gists{/gist_id}","starred_url":"https://api.github.com/users/Glowbal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glowbal/subscriptions","organizations_url":"https://api.github.com/users/Glowbal/orgs","repos_url":"https://api.github.com/users/Glowbal/repos","events_url":"https://api.github.com/users/Glowbal/events{/privacy}","received_events_url":"https://api.github.com/users/Glowbal/received_events","type":"User","site_admin":false},"created_at":"2015-05-23T08:04:37Z","updated_at":"2015-05-23T08:04:37Z","body":"Solved in #1368 "}}