{"action":"created","issue":{"url":"https://api.github.com/repos/HilHi-Technology/REM/issues/6","labels_url":"https://api.github.com/repos/HilHi-Technology/REM/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/HilHi-Technology/REM/issues/6/comments","events_url":"https://api.github.com/repos/HilHi-Technology/REM/issues/6/events","html_url":"https://github.com/HilHi-Technology/REM/issues/6","id":121561487,"number":6,"title":"Dream world game","user":{"login":"tinlun123","id":4332057,"avatar_url":"https://avatars.githubusercontent.com/u/4332057?v=3","gravatar_id":"","url":"https://api.github.com/users/tinlun123","html_url":"https://github.com/tinlun123","followers_url":"https://api.github.com/users/tinlun123/followers","following_url":"https://api.github.com/users/tinlun123/following{/other_user}","gists_url":"https://api.github.com/users/tinlun123/gists{/gist_id}","starred_url":"https://api.github.com/users/tinlun123/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tinlun123/subscriptions","organizations_url":"https://api.github.com/users/tinlun123/orgs","repos_url":"https://api.github.com/users/tinlun123/repos","events_url":"https://api.github.com/users/tinlun123/events{/privacy}","received_events_url":"https://api.github.com/users/tinlun123/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/HilHi-Technology/REM/labels/Dream%20World","name":"Dream World","color":"9900ff"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/HilHi-Technology/REM/milestones/2","html_url":"https://github.com/HilHi-Technology/REM/milestones/Final%20game","labels_url":"https://api.github.com/repos/HilHi-Technology/REM/milestones/2/labels","id":1470700,"number":2,"title":"Final game","description":"","creator":{"login":"tinlun123","id":4332057,"avatar_url":"https://avatars.githubusercontent.com/u/4332057?v=3","gravatar_id":"","url":"https://api.github.com/users/tinlun123","html_url":"https://github.com/tinlun123","followers_url":"https://api.github.com/users/tinlun123/followers","following_url":"https://api.github.com/users/tinlun123/following{/other_user}","gists_url":"https://api.github.com/users/tinlun123/gists{/gist_id}","starred_url":"https://api.github.com/users/tinlun123/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tinlun123/subscriptions","organizations_url":"https://api.github.com/users/tinlun123/orgs","repos_url":"https://api.github.com/users/tinlun123/repos","events_url":"https://api.github.com/users/tinlun123/events{/privacy}","received_events_url":"https://api.github.com/users/tinlun123/received_events","type":"User","site_admin":false},"open_issues":2,"closed_issues":0,"state":"open","created_at":"2015-12-22T05:36:57Z","updated_at":"2015-12-22T05:41:06Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2015-12-10T19:37:51Z","updated_at":"2015-12-22T05:54:41Z","closed_at":null,"body":"Actual programming, mechanic designs, enemy designs, level design.\r\n\r\nThis is for any discussions or any thoughts toward this topic. There may be more specific issues created based on this issue."},"comment":{"url":"https://api.github.com/repos/HilHi-Technology/REM/issues/comments/166519166","html_url":"https://github.com/HilHi-Technology/REM/issues/6#issuecomment-166519166","issue_url":"https://api.github.com/repos/HilHi-Technology/REM/issues/6","id":166519166,"user":{"login":"tinlun123","id":4332057,"avatar_url":"https://avatars.githubusercontent.com/u/4332057?v=3","gravatar_id":"","url":"https://api.github.com/users/tinlun123","html_url":"https://github.com/tinlun123","followers_url":"https://api.github.com/users/tinlun123/followers","following_url":"https://api.github.com/users/tinlun123/following{/other_user}","gists_url":"https://api.github.com/users/tinlun123/gists{/gist_id}","starred_url":"https://api.github.com/users/tinlun123/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tinlun123/subscriptions","organizations_url":"https://api.github.com/users/tinlun123/orgs","repos_url":"https://api.github.com/users/tinlun123/repos","events_url":"https://api.github.com/users/tinlun123/events{/privacy}","received_events_url":"https://api.github.com/users/tinlun123/received_events","type":"User","site_admin":false},"created_at":"2015-12-22T05:54:41Z","updated_at":"2015-12-22T05:54:41Z","body":"Basically each levels or sets of levels has a specific theme attached to it, and it'll be associated with the color of the flower you're trying to saturate. The theme will associate with the time of the day, and will be in chronological order.\r\nOrange - Sunrise, Plain?\r\nGreen - Morning, Forest\r\nBlue - Noon ~ Afternoon, Ocean\r\nPurple - Night, City"}}