{"action":"closed","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/7413","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7413/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7413/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/7413/events","html_url":"https://github.com/tgstation/-tg-station/issues/7413","id":55839946,"number":7413,"title":"Assassination objective and shuttle","user":{"login":"MMMiracles","id":9276171,"avatar_url":"https://avatars.githubusercontent.com/u/9276171?v=3","gravatar_id":"","url":"https://api.github.com/users/MMMiracles","html_url":"https://github.com/MMMiracles","followers_url":"https://api.github.com/users/MMMiracles/followers","following_url":"https://api.github.com/users/MMMiracles/following{/other_user}","gists_url":"https://api.github.com/users/MMMiracles/gists{/gist_id}","starred_url":"https://api.github.com/users/MMMiracles/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MMMiracles/subscriptions","organizations_url":"https://api.github.com/users/MMMiracles/orgs","repos_url":"https://api.github.com/users/MMMiracles/repos","events_url":"https://api.github.com/users/MMMiracles/events{/privacy}","received_events_url":"https://api.github.com/users/MMMiracles/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Balance","name":"Balance","color":"fbca04"},{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Feature%20Request","name":"Feature Request","color":"9319a7"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2015-01-29T00:51:46Z","updated_at":"2015-05-13T15:07:29Z","closed_at":"2015-05-13T15:07:29Z","body":"The objective to kill a person is fine, I just never understood why it still counted as successful if the target's body is on shuttle, heading straight for centcom for cloning.\r\n\r\nIt's probably fair to assume that when the syndicate hired you to kill someone, they also wanted you to keep them dead and not just a minor inconvenience that'd get fixed once the shuttle docked. Maybe instead of having them be dead, also have them not be on the z2 level at round-end to count towards greentext (e.g thrown off the shuttle mid-flight, gibbed)?\r\nKeep borged targets as greentext because being turned into a corporate silicon slave is probably enough to appease the syndicate.\r\n\r\nIt'd also help cut down on those 10-second mad rushes where you quickspam a revolver on your target and play yakkity sax with security till shuttle docks."}}