{"push_id":874225749,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"10d7f6f042ea0b19afc7be36eb0d4bac0f904a13","before":"2a68dccae1110042339b2b5d125ef97fc110ca1c","commits":[{"sha":"10d7f6f042ea0b19afc7be36eb0d4bac0f904a13","author":{"email":"dc4c0df536694a8f093862bbf9004efb29b183d6@gmail.com","name":"danielmarts"},"message":"Added the Particle Manager and the player spawns particles when he digs based on the layer level that he is at.\n\nIt currently handles particles very inefficiently. If we want to let more than the player spawn particles, I need to rewrite the manager so the game doesn't slow down.","distinct":true,"url":"https://api.github.com/repos/CIS-580-Fall-2015/diggy-hole/commits/10d7f6f042ea0b19afc7be36eb0d4bac0f904a13"}]}