{"push_id":616886617,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"1f341d0472e02c73f9d48115c1fd4cffeccb8250","before":"91a05ac37f90ce0707238031d5461fb2522c6947","commits":[{"sha":"a6649721099a40a4679ce6d13e290cb45e4c3d3d","author":{"email":"16a9a54ddf4259952e3c118c763138e83693d7fd@joeco.info","name":"JoeCoATL"},"message":"minor changes","distinct":true,"url":"https://api.github.com/repos/JoeCoATL/exosystem/commits/a6649721099a40a4679ce6d13e290cb45e4c3d3d"},{"sha":"1f341d0472e02c73f9d48115c1fd4cffeccb8250","author":{"email":"16a9a54ddf4259952e3c118c763138e83693d7fd@joeco.info","name":"JoeCoATL"},"message":"balancing asteroid spawn values. fine tuning timing, amts, speed, and reactiveness to player mvmt","distinct":true,"url":"https://api.github.com/repos/JoeCoATL/exosystem/commits/1f341d0472e02c73f9d48115c1fd4cffeccb8250"}]}