{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/1900","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/1900/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/1900/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/1900/events","html_url":"https://github.com/acemod/ACE3/issues/1900","id":97044451,"number":1900,"title":"QUESTION: Regarding Issue #1692","user":{"login":"legman","id":6452528,"avatar_url":"https://avatars.githubusercontent.com/u/6452528?v=3","gravatar_id":"","url":"https://api.github.com/users/legman","html_url":"https://github.com/legman","followers_url":"https://api.github.com/users/legman/followers","following_url":"https://api.github.com/users/legman/following{/other_user}","gists_url":"https://api.github.com/users/legman/gists{/gist_id}","starred_url":"https://api.github.com/users/legman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/legman/subscriptions","organizations_url":"https://api.github.com/users/legman/orgs","repos_url":"https://api.github.com/users/legman/repos","events_url":"https://api.github.com/users/legman/events{/privacy}","received_events_url":"https://api.github.com/users/legman/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acemod/ACE3/labels/question","name":"question","color":"cc317c"}],"state":"closed","locked":false,"assignee":{"login":"Glowbal","id":5007509,"avatar_url":"https://avatars.githubusercontent.com/u/5007509?v=3","gravatar_id":"","url":"https://api.github.com/users/Glowbal","html_url":"https://github.com/Glowbal","followers_url":"https://api.github.com/users/Glowbal/followers","following_url":"https://api.github.com/users/Glowbal/following{/other_user}","gists_url":"https://api.github.com/users/Glowbal/gists{/gist_id}","starred_url":"https://api.github.com/users/Glowbal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glowbal/subscriptions","organizations_url":"https://api.github.com/users/Glowbal/orgs","repos_url":"https://api.github.com/users/Glowbal/repos","events_url":"https://api.github.com/users/Glowbal/events{/privacy}","received_events_url":"https://api.github.com/users/Glowbal/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/acemod/ACE3/milestones/2","html_url":"https://github.com/acemod/ACE3/milestones/Backlog","labels_url":"https://api.github.com/repos/acemod/ACE3/milestones/2/labels","id":941455,"number":2,"title":"Backlog","description":"","creator":{"login":"bux578","id":1235520,"avatar_url":"https://avatars.githubusercontent.com/u/1235520?v=3","gravatar_id":"","url":"https://api.github.com/users/bux578","html_url":"https://github.com/bux578","followers_url":"https://api.github.com/users/bux578/followers","following_url":"https://api.github.com/users/bux578/following{/other_user}","gists_url":"https://api.github.com/users/bux578/gists{/gist_id}","starred_url":"https://api.github.com/users/bux578/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bux578/subscriptions","organizations_url":"https://api.github.com/users/bux578/orgs","repos_url":"https://api.github.com/users/bux578/repos","events_url":"https://api.github.com/users/bux578/events{/privacy}","received_events_url":"https://api.github.com/users/bux578/received_events","type":"User","site_admin":false},"open_issues":91,"closed_issues":43,"state":"open","created_at":"2015-01-19T08:37:47Z","updated_at":"2015-08-08T14:41:36Z","due_on":null,"closed_at":null},"comments":4,"created_at":"2015-07-24T12:44:38Z","updated_at":"2015-08-08T14:41:36Z","closed_at":"2015-08-08T14:41:36Z","body":"#1692 \r\n\r\nDoes this fix the issue with **Prevent Instant Death** not working 100% of the time. To elaborate, even though **Prevent Instant Death** is enabled, players are still randomly one shot killed by medium - large caliber weapons.\r\n\r\nIf this issue is new to you, let me know and I will report it in the correct manner!\r\n\r\nThanks"},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/128987657","html_url":"https://github.com/acemod/ACE3/issues/1900#issuecomment-128987657","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/1900","id":128987657,"user":{"login":"Glowbal","id":5007509,"avatar_url":"https://avatars.githubusercontent.com/u/5007509?v=3","gravatar_id":"","url":"https://api.github.com/users/Glowbal","html_url":"https://github.com/Glowbal","followers_url":"https://api.github.com/users/Glowbal/followers","following_url":"https://api.github.com/users/Glowbal/following{/other_user}","gists_url":"https://api.github.com/users/Glowbal/gists{/gist_id}","starred_url":"https://api.github.com/users/Glowbal/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glowbal/subscriptions","organizations_url":"https://api.github.com/users/Glowbal/orgs","repos_url":"https://api.github.com/users/Glowbal/repos","events_url":"https://api.github.com/users/Glowbal/events{/privacy}","received_events_url":"https://api.github.com/users/Glowbal/received_events","type":"User","site_admin":false},"created_at":"2015-08-08T14:41:36Z","updated_at":"2015-08-08T14:41:36Z","body":"A second hit while in unconscious state will kill a unit while in the prevent death state. \r\n\r\nIf you do not want to have this behaviour, you could try out the revive module, found under the `medical` module category. "}}