{"push_id":653244221,"size":14,"distinct_size":14,"ref":"refs/heads/game-basics","head":"cf0074a3578ddf7b79ca39d38440f6a12d0e2ecb","before":"946f77be7527baf8694c58ed80a1ee0c8e4d1f2b","commits":[{"sha":"77f6ce142bbae35d032a4bad53efe9561c79a319","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"added some helper functions, and moved speed variable to Movement component","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/77f6ce142bbae35d032a4bad53efe9561c79a319"},{"sha":"0a58ff6e2e59b25a01fd79562b2b7c7371f8141e","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"moved movement related stuff to Movement component","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/0a58ff6e2e59b25a01fd79562b2b7c7371f8141e"},{"sha":"b598a07eaa1924d46d87b8500452bba2ea3a56cf","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Can now click to add enemies","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/b598a07eaa1924d46d87b8500452bba2ea3a56cf"},{"sha":"f54a55adbc0aa622aa98fa32e7679d9327de43bd","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Added some helper functions, and moved all movement related code to here","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/f54a55adbc0aa622aa98fa32e7679d9327de43bd"},{"sha":"a006b19c512178d4bf66cad3d7bb98e20d0955f2","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Changed the kill bounds to wrap bounds","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/a006b19c512178d4bf66cad3d7bb98e20d0955f2"},{"sha":"8e181e8c8a8e1c2ca220a1425c0b64db2c7ba40f","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Added alignment and coherence behaviors. I think they work...","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/8e181e8c8a8e1c2ca220a1425c0b64db2c7ba40f"},{"sha":"0fa02c8c95688e113202362774a5167e09eabfea","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Damage has an owner and a damage amount","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/0fa02c8c95688e113202362774a5167e09eabfea"},{"sha":"b047cbe9110dbcb3cea7def5f49d4fc406299103","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"bullets go faster and have owners now","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/b047cbe9110dbcb3cea7def5f49d4fc406299103"},{"sha":"247e27a5af6d8156b212cf49419b17a4d17fd8c7","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"forgot constructor call","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/247e27a5af6d8156b212cf49419b17a4d17fd8c7"},{"sha":"50fd8c4db9e5f3c260fb113ffd45f236666b3d4a","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Modified velocity setting methods. Bullets die when leaving screen space.","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/50fd8c4db9e5f3c260fb113ffd45f236666b3d4a"},{"sha":"d343118bec0267ceb28bb3e09d957e10f769ac8c","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Spawn mechs from mouse clicks. Phasing out Enemy component for Flock component.","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/d343118bec0267ceb28bb3e09d957e10f769ac8c"},{"sha":"583e86e1a6b3aac7d410f2c11a263fd4eebac98d","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Separate, alignment, and cohesion all work (I think...), and will draw debug lines when in debug mode.","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/583e86e1a6b3aac7d410f2c11a263fd4eebac98d"},{"sha":"3a869018a4350f087c4315e1129e05323ab6e5cc","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Changed move.velocity.set() to move.setVel()","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/3a869018a4350f087c4315e1129e05323ab6e5cc"},{"sha":"cf0074a3578ddf7b79ca39d38440f6a12d0e2ecb","author":{"email":"6adba658646b3769e47c93fba820af0e6765ac1d@gmail.com","name":"SethSR"},"message":"Removed Enemy component","distinct":true,"url":"https://api.github.com/repos/SethSR/Mecha-Gunbuster-Squad/commits/cf0074a3578ddf7b79ca39d38440f6a12d0e2ecb"}]}