{"action":"created","issue":{"url":"https://api.github.com/repos/cuberite/cuberite/issues/2630","labels_url":"https://api.github.com/repos/cuberite/cuberite/issues/2630/labels{/name}","comments_url":"https://api.github.com/repos/cuberite/cuberite/issues/2630/comments","events_url":"https://api.github.com/repos/cuberite/cuberite/issues/2630/events","html_url":"https://github.com/cuberite/cuberite/pull/2630","id":115992019,"number":2630,"title":"Fix damage in shallow water (fixes #2622)","user":{"login":"Gargaj","id":1702533,"avatar_url":"https://avatars.githubusercontent.com/u/1702533?v=3","gravatar_id":"","url":"https://api.github.com/users/Gargaj","html_url":"https://github.com/Gargaj","followers_url":"https://api.github.com/users/Gargaj/followers","following_url":"https://api.github.com/users/Gargaj/following{/other_user}","gists_url":"https://api.github.com/users/Gargaj/gists{/gist_id}","starred_url":"https://api.github.com/users/Gargaj/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Gargaj/subscriptions","organizations_url":"https://api.github.com/users/Gargaj/orgs","repos_url":"https://api.github.com/users/Gargaj/repos","events_url":"https://api.github.com/users/Gargaj/events{/privacy}","received_events_url":"https://api.github.com/users/Gargaj/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2015-11-09T23:34:15Z","updated_at":"2015-11-10T07:43:38Z","closed_at":"2015-11-10T00:10:34Z","pull_request":{"url":"https://api.github.com/repos/cuberite/cuberite/pulls/2630","html_url":"https://github.com/cuberite/cuberite/pull/2630","diff_url":"https://github.com/cuberite/cuberite/pull/2630.diff","patch_url":"https://github.com/cuberite/cuberite/pull/2630.patch"},"body":"Also add future code for liquid fall dampening.\r\n\r\nThis might need a bit of review and it doesn't fix a higher level problem: A player dropping through a single block of lava or water should get their ```m_LastGroundHeight``` reset, but since the client only sends updates every so often, it is entirely possible to to \"phase through\" that single block and get more fall damage."},"comment":{"url":"https://api.github.com/repos/cuberite/cuberite/issues/comments/155347752","html_url":"https://github.com/cuberite/cuberite/pull/2630#issuecomment-155347752","issue_url":"https://api.github.com/repos/cuberite/cuberite/issues/2630","id":155347752,"user":{"login":"madmaxoft","id":4388386,"avatar_url":"https://avatars.githubusercontent.com/u/4388386?v=3","gravatar_id":"","url":"https://api.github.com/users/madmaxoft","html_url":"https://github.com/madmaxoft","followers_url":"https://api.github.com/users/madmaxoft/followers","following_url":"https://api.github.com/users/madmaxoft/following{/other_user}","gists_url":"https://api.github.com/users/madmaxoft/gists{/gist_id}","starred_url":"https://api.github.com/users/madmaxoft/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/madmaxoft/subscriptions","organizations_url":"https://api.github.com/users/madmaxoft/orgs","repos_url":"https://api.github.com/users/madmaxoft/repos","events_url":"https://api.github.com/users/madmaxoft/events{/privacy}","received_events_url":"https://api.github.com/users/madmaxoft/received_events","type":"User","site_admin":false},"created_at":"2015-11-10T07:43:38Z","updated_at":"2015-11-10T07:43:38Z","body":"As soon as we got rid of one trigger-happy bear, he's been replaced by a trigger-happy sphinx. Oh my..."}}