{"push_id":577900570,"size":3,"distinct_size":1,"ref":"refs/heads/master","head":"ca2ddbf260c948bcf950be9ec9e19a0dd4f8f739","before":"358457d0d18280369a3138ccd032af511c82e06d","commits":[{"sha":"fad13cd0d8b8196ede50492e82d6842cfdc90351","author":{"email":"ecc0655b03ea8ca17592a49579dd2d9b596be811@gmail.com","name":"jamtot"},"message":"Both teams attack simulataniously, resulting in one team winning outright unless the time seed changes mid execution. Need to seperate attacks to prevent this happening.","distinct":false,"url":"https://api.github.com/repos/jamtot/CombatSim/commits/fad13cd0d8b8196ede50492e82d6842cfdc90351"},{"sha":"1bfe74954ce6d12a13bd5be91d92db23cd713b94","author":{"email":"ecc0655b03ea8ca17592a49579dd2d9b596be811@gmail.com","name":"jamtot"},"message":"There is still a bug associated with the random number (time is the seed)","distinct":false,"url":"https://api.github.com/repos/jamtot/CombatSim/commits/1bfe74954ce6d12a13bd5be91d92db23cd713b94"},{"sha":"ca2ddbf260c948bcf950be9ec9e19a0dd4f8f739","author":{"email":"ecc0655b03ea8ca17592a49579dd2d9b596be811@gmail.com","name":"jamtot"},"message":"Merge pull request #1 from jamtot/develop\n\nDevelop","distinct":true,"url":"https://api.github.com/repos/jamtot/CombatSim/commits/ca2ddbf260c948bcf950be9ec9e19a0dd4f8f739"}]}