{"action":"opened","issue":{"url":"https://api.github.com/repos/pirolix/CM3D2.RemoteControl.Plugin/issues/3","labels_url":"https://api.github.com/repos/pirolix/CM3D2.RemoteControl.Plugin/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/pirolix/CM3D2.RemoteControl.Plugin/issues/3/comments","events_url":"https://api.github.com/repos/pirolix/CM3D2.RemoteControl.Plugin/issues/3/events","html_url":"https://github.com/pirolix/CM3D2.RemoteControl.Plugin/issues/3","id":107611227,"number":3,"title":"NetworkStream.Writeを使用した通信で例外が発生する","user":{"login":"pirolix","id":749996,"avatar_url":"https://avatars.githubusercontent.com/u/749996?v=3","gravatar_id":"","url":"https://api.github.com/users/pirolix","html_url":"https://github.com/pirolix","followers_url":"https://api.github.com/users/pirolix/followers","following_url":"https://api.github.com/users/pirolix/following{/other_user}","gists_url":"https://api.github.com/users/pirolix/gists{/gist_id}","starred_url":"https://api.github.com/users/pirolix/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pirolix/subscriptions","organizations_url":"https://api.github.com/users/pirolix/orgs","repos_url":"https://api.github.com/users/pirolix/repos","events_url":"https://api.github.com/users/pirolix/events{/privacy}","received_events_url":"https://api.github.com/users/pirolix/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/pirolix/CM3D2.RemoteControl.Plugin/labels/%E3%83%90%E3%82%B0","name":"バグ","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-09-21T22:29:17Z","updated_at":"2015-09-21T22:29:17Z","closed_at":null,"body":"http://jbbs.shitaraba.net/bbs/read.cgi/game/55179/1441620833/490\r\n```\r\nCM3D2.RemoteControl.Plugin: TCP server: Exception: CompareBaseObjectsInternal can only be called from the main thread.\r\nConstructors and field initializers will be executed from the loading thread when loading a scene.\r\nDon't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.\r\n```"}}