{"push_id":621205664,"size":1,"distinct_size":1,"ref":"refs/heads/Kent5.0","head":"752291e1cf8eec26a6a0a84f80a47f3fe0435486","before":"8325c876b80549f018021ad8f8e6736b89e06526","commits":[{"sha":"752291e1cf8eec26a6a0a84f80a47f3fe0435486","author":{"email":"4187596ae849d4397560ab88af72a7dd1c24fdde@gmail.com","name":"KentSpec"},"message":"2 Steps Forward: PlayerHealth & EnemyHealth Works\n\nThe Player can take damage, death has not been implemented.\n\nBasic Enemy AI can attack the Player, Only attacks the Player when once\nper follow, boss enemy does not attack yet, boss enemy ragdoll not\nworking\n\nOverall: Could be worse","distinct":true,"url":"https://api.github.com/repos/patbarrett/Puzzlesleft4/commits/752291e1cf8eec26a6a0a84f80a47f3fe0435486"}]}