{"action":"created","issue":{"url":"https://api.github.com/repos/okamstudio/godot/issues/1234","labels_url":"https://api.github.com/repos/okamstudio/godot/issues/1234/labels{/name}","comments_url":"https://api.github.com/repos/okamstudio/godot/issues/1234/comments","events_url":"https://api.github.com/repos/okamstudio/godot/issues/1234/events","html_url":"https://github.com/okamstudio/godot/issues/1234","id":54595260,"number":1234,"title":"Repeated countless times: ERROR: add_signal: Type Sprite3D already has signal: frame_changed","user":{"login":"ScyDev","id":1307146,"avatar_url":"https://avatars.githubusercontent.com/u/1307146?v=3","gravatar_id":"","url":"https://api.github.com/users/ScyDev","html_url":"https://github.com/ScyDev","followers_url":"https://api.github.com/users/ScyDev/followers","following_url":"https://api.github.com/users/ScyDev/following{/other_user}","gists_url":"https://api.github.com/users/ScyDev/gists{/gist_id}","starred_url":"https://api.github.com/users/ScyDev/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ScyDev/subscriptions","organizations_url":"https://api.github.com/users/ScyDev/orgs","repos_url":"https://api.github.com/users/ScyDev/repos","events_url":"https://api.github.com/users/ScyDev/events{/privacy}","received_events_url":"https://api.github.com/users/ScyDev/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-01-16T16:33:24Z","updated_at":"2015-01-16T17:06:45Z","closed_at":null,"body":"This error is repeated every frame. Is that normal? Or how can it be prevented?\r\nI have not used the \"frame_changed\" signal anywhere, this must be something internal.\r\n\r\nERROR: add_signal: Type Sprite3D already has signal: frame_changed\r\n   At: core/object_type_db.cpp:494.\r\n"},"comment":{"url":"https://api.github.com/repos/okamstudio/godot/issues/comments/70285959","html_url":"https://github.com/okamstudio/godot/issues/1234#issuecomment-70285959","issue_url":"https://api.github.com/repos/okamstudio/godot/issues/1234","id":70285959,"user":{"login":"reduz","id":6265307,"avatar_url":"https://avatars.githubusercontent.com/u/6265307?v=3","gravatar_id":"","url":"https://api.github.com/users/reduz","html_url":"https://github.com/reduz","followers_url":"https://api.github.com/users/reduz/followers","following_url":"https://api.github.com/users/reduz/following{/other_user}","gists_url":"https://api.github.com/users/reduz/gists{/gist_id}","starred_url":"https://api.github.com/users/reduz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/reduz/subscriptions","organizations_url":"https://api.github.com/users/reduz/orgs","repos_url":"https://api.github.com/users/reduz/repos","events_url":"https://api.github.com/users/reduz/events{/privacy}","received_events_url":"https://api.github.com/users/reduz/received_events","type":"User","site_admin":false},"created_at":"2015-01-16T17:06:45Z","updated_at":"2015-01-16T17:06:45Z","body":"i think this is fixed in github\r\n\r\nOn Fri, Jan 16, 2015 at 1:33 PM, ScyDev <notifications@github.com> wrote:\r\n\r\n> This error is repeated every frame. Is that normal? Or how can it be\r\n> prevented?\r\n> I have not used the \"frame_changed\" signal anywhere, this must be\r\n> something internal.\r\n>\r\n> ERROR: add_signal: Type Sprite3D already has signal: frame_changed\r\n> At: core/object_type_db.cpp:494.\r\n>\r\n> —\r\n> Reply to this email directly or view it on GitHub\r\n> <https://github.com/okamstudio/godot/issues/1234>.\r\n>"}}