{"action":"created","issue":{"url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/159","labels_url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/159/labels{/name}","comments_url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/159/comments","events_url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/159/events","html_url":"https://github.com/SteamDatabase/steamSummerMinigame/pull/159","id":88501780,"number":159,"title":"Lowers HP treshold for gold rain when boss is dying slowly enough","user":{"login":"kaetemi","id":1581053,"avatar_url":"https://avatars.githubusercontent.com/u/1581053?v=3","gravatar_id":"","url":"https://api.github.com/users/kaetemi","html_url":"https://github.com/kaetemi","followers_url":"https://api.github.com/users/kaetemi/followers","following_url":"https://api.github.com/users/kaetemi/following{/other_user}","gists_url":"https://api.github.com/users/kaetemi/gists{/gist_id}","starred_url":"https://api.github.com/users/kaetemi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kaetemi/subscriptions","organizations_url":"https://api.github.com/users/kaetemi/orgs","repos_url":"https://api.github.com/users/kaetemi/repos","events_url":"https://api.github.com/users/kaetemi/events{/privacy}","received_events_url":"https://api.github.com/users/kaetemi/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-06-15T18:21:25Z","updated_at":"2015-06-16T10:25:51Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/pulls/159","html_url":"https://github.com/SteamDatabase/steamSummerMinigame/pull/159","diff_url":"https://github.com/SteamDatabase/steamSummerMinigame/pull/159.diff","patch_url":"https://github.com/SteamDatabase/steamSummerMinigame/pull/159.patch"},"body":"Lowers HP treshold for gold rain when boss is dying slowly enough (detected by checking if gold rain is already used once on the same level)\r\n\r\nReasoning: if the Hp went from 50% to 25% in the 30s cooldown time of gold rain, then another 10s gold rain is pretty safe."},"comment":{"url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/comments/112377327","html_url":"https://github.com/SteamDatabase/steamSummerMinigame/pull/159#issuecomment-112377327","issue_url":"https://api.github.com/repos/SteamDatabase/steamSummerMinigame/issues/159","id":112377327,"user":{"login":"xPaw","id":613331,"avatar_url":"https://avatars.githubusercontent.com/u/613331?v=3","gravatar_id":"","url":"https://api.github.com/users/xPaw","html_url":"https://github.com/xPaw","followers_url":"https://api.github.com/users/xPaw/followers","following_url":"https://api.github.com/users/xPaw/following{/other_user}","gists_url":"https://api.github.com/users/xPaw/gists{/gist_id}","starred_url":"https://api.github.com/users/xPaw/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xPaw/subscriptions","organizations_url":"https://api.github.com/users/xPaw/orgs","repos_url":"https://api.github.com/users/xPaw/repos","events_url":"https://api.github.com/users/xPaw/events{/privacy}","received_events_url":"https://api.github.com/users/xPaw/received_events","type":"User","site_admin":false},"created_at":"2015-06-16T10:25:51Z","updated_at":"2015-06-16T10:25:51Z","body":"At this point we're nuking through bosses fast enough for this not to be a problem."}}