{"action":"created","comment":{"url":"https://api.github.com/repos/ZombieRendering/Z-Renderer/pulls/comments/47400415","id":47400415,"diff_hunk":"@@ -0,0 +1,44 @@\n+/* Copyright (c) 2015, Zombie Rendering\n+ *                     serkan.ergun@gmail.com\n+ *\n+ * This file is part of Z-Renderer <https://github.com/ZombieRendering/Z-Renderer>\n+ *\n+ * This library is free software; you can redistribute it and/or modify it under\n+ * the terms of the GNU Lesser General Public License version 3.0 as published\n+ * by the Free Software Foundation.\n+ *\n+ * This library is distributed in the hope that it will be useful, but WITHOUT\n+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS\n+ * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more\n+ * details.\n+ *\n+ * You should have received a copy of the GNU Lesser General Public License\n+ * along with this library; if not, write to the Free Software Foundation, Inc.,\n+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\n+ */\n+\n+#ifndef _geometry_h_\n+#define _geometry_h_\n+\n+#include <zrenderer/zcommon/mathtypes.h>\n+#include <zrenderer/zcommon/api.h>\n+\n+namespace zrenderer\n+{\n+\n+class Geometry\n+{\n+public:\n+\n+    ZCOMMON_API Geometry() {}\n+    ZCOMMON_API virtual ~Geometry() {}\n+\n+    /**\n+    * @return bounding box of the geometry\n+    */\n+    ZCOMMON_API virtual const AlignedBox3f& getBoundingBox() const = 0;","path":"zrenderer/zcommon/geometry.h","position":39,"original_position":39,"commit_id":"159385acb9b9040a837787b1e68e3ea6dd64e3b4","original_commit_id":"159385acb9b9040a837787b1e68e3ea6dd64e3b4","user":{"login":"bilgili","id":1157568,"avatar_url":"https://avatars.githubusercontent.com/u/1157568?v=3","gravatar_id":"","url":"https://api.github.com/users/bilgili","html_url":"https://github.com/bilgili","followers_url":"https://api.github.com/users/bilgili/followers","following_url":"https://api.github.com/users/bilgili/following{/other_user}","gists_url":"https://api.github.com/users/bilgili/gists{/gist_id}","starred_url":"https://api.github.com/users/bilgili/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bilgili/subscriptions","organizations_url":"https://api.github.com/users/bilgili/orgs","repos_url":"https://api.github.com/users/bilgili/repos","events_url":"https://api.github.com/users/bilgili/events{/privacy}","received_events_url":"https://api.github.com/users/bilgili/received_events","type":"User","site_admin":false},"body":"Hangi uzayda döndürüyor AABB yi. Object space mi, world space mi ? etc Bildir başına","created_at":"2015-12-11T20:20:36Z","updated_at":"2015-12-11T20:20:36Z","html_url":"https://github.com/ZombieRendering/Z-Renderer/pull/11#discussion_r47400415","pull_request_url":"https://api.github.com/repos/ZombieRendering/Z-Renderer/pulls/11","_links":{"self":{"href":"https://api.github.com/repos/ZombieRendering/Z-Renderer/pulls/comments/47400415"},"html":{"href":"https://github.com/ZombieRendering/Z-Renderer/pull/11#discussion_r47400415"},"pull_request":{"href":"https://api.github.com/repos/ZombieRendering/Z-Renderer/pulls/11"}}},"pull_request":{"url":"https://api.github.com/repos/ZombieRendering/Z-Renderer/pulls/11","id":52062791,"html_url":"https://github.com/ZombieRendering/Z-Renderer/pull/11","diff_url":"https://github.com/ZombieRendering/Z-Renderer/pull/11.diff","patch_url":"https://github.com/ZombieRendering/Z-Renderer/pull/11.patch","issue_url":"https://api.github.com/repos/ZombieRendering/Z-Renderer/issues/11","number":11,"state":"open","locked":false,"title":"* 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