{"action":"created","issue":{"url":"https://api.github.com/repos/bcsanches/wadlib/issues/3","labels_url":"https://api.github.com/repos/bcsanches/wadlib/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/bcsanches/wadlib/issues/3/comments","events_url":"https://api.github.com/repos/bcsanches/wadlib/issues/3/events","html_url":"https://github.com/bcsanches/wadlib/issues/3","id":71723387,"number":3,"title":"Lighting support?","user":{"login":"bnolan","id":17499,"avatar_url":"https://avatars.githubusercontent.com/u/17499?v=3","gravatar_id":"","url":"https://api.github.com/users/bnolan","html_url":"https://github.com/bnolan","followers_url":"https://api.github.com/users/bnolan/followers","following_url":"https://api.github.com/users/bnolan/following{/other_user}","gists_url":"https://api.github.com/users/bnolan/gists{/gist_id}","starred_url":"https://api.github.com/users/bnolan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bnolan/subscriptions","organizations_url":"https://api.github.com/users/bnolan/orgs","repos_url":"https://api.github.com/users/bnolan/repos","events_url":"https://api.github.com/users/bnolan/events{/privacy}","received_events_url":"https://api.github.com/users/bnolan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-04-28T22:19:54Z","updated_at":"2015-05-03T15:54:28Z","closed_at":null,"body":"Does wadlib support exporting the lighting for the geometry? A big part of the doom experience was the dark and moody lighting."},"comment":{"url":"https://api.github.com/repos/bcsanches/wadlib/issues/comments/98496832","html_url":"https://github.com/bcsanches/wadlib/issues/3#issuecomment-98496832","issue_url":"https://api.github.com/repos/bcsanches/wadlib/issues/3","id":98496832,"user":{"login":"bcsanches","id":1449621,"avatar_url":"https://avatars.githubusercontent.com/u/1449621?v=3","gravatar_id":"","url":"https://api.github.com/users/bcsanches","html_url":"https://github.com/bcsanches","followers_url":"https://api.github.com/users/bcsanches/followers","following_url":"https://api.github.com/users/bcsanches/following{/other_user}","gists_url":"https://api.github.com/users/bcsanches/gists{/gist_id}","starred_url":"https://api.github.com/users/bcsanches/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bcsanches/subscriptions","organizations_url":"https://api.github.com/users/bcsanches/orgs","repos_url":"https://api.github.com/users/bcsanches/repos","events_url":"https://api.github.com/users/bcsanches/events{/privacy}","received_events_url":"https://api.github.com/users/bcsanches/received_events","type":"User","site_admin":false},"created_at":"2015-05-03T15:54:28Z","updated_at":"2015-05-03T15:54:28Z","body":"I haven't thought about lighting yet. The real challenge would be to emulate this with modern hardware. I need to check how those modern doom ports handle and see how we can convert this information."}}