{"action":"created","issue":{"url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/844","labels_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/844/labels{/name}","comments_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/844/comments","events_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/844/events","html_url":"https://github.com/RS485/LogisticsPipes/issues/844","id":116116026,"number":844,"title":"Smeltry Interface Pipe (Alloy Crafting Pipe)","user":{"login":"mikeloeven","id":2266606,"avatar_url":"https://avatars.githubusercontent.com/u/2266606?v=3","gravatar_id":"","url":"https://api.github.com/users/mikeloeven","html_url":"https://github.com/mikeloeven","followers_url":"https://api.github.com/users/mikeloeven/followers","following_url":"https://api.github.com/users/mikeloeven/following{/other_user}","gists_url":"https://api.github.com/users/mikeloeven/gists{/gist_id}","starred_url":"https://api.github.com/users/mikeloeven/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mikeloeven/subscriptions","organizations_url":"https://api.github.com/users/mikeloeven/orgs","repos_url":"https://api.github.com/users/mikeloeven/repos","events_url":"https://api.github.com/users/mikeloeven/events{/privacy}","received_events_url":"https://api.github.com/users/mikeloeven/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/RS485/LogisticsPipes/labels/Enhancement","name":"Enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/RS485/LogisticsPipes/labels/Needs%20Comments","name":"Needs Comments","color":"5319e7"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":13,"created_at":"2015-11-10T14:19:43Z","updated_at":"2015-12-07T21:49:22Z","closed_at":null,"body":"So an issue I came across was the fact that the Tinkers Smeltry has a rather major issue when dealing with fluid systems which breaks the fluid request pipe. When I posted on the TK Git they essentially said works as intended / Wont Fix so i was hoping that logistics pipes could add support for smeltry automation by adding a new pipe for handling alloy crafting as well as overriding the fluid extraction methods at the provider pipe level.\r\n\r\nAny way i would like to see a Liquid Crafting Pipe that can support liquid crafting requests and automatically pump variable amounts of molten metals into the smelty and extract the resulting alloy. Additionally due to more fluid crafting across all mods fluid pipes should be able to support multiple fluids and default destinations as well as having the fluid request pipe override the extraction methods in the smelty drain/controller to allow it to bypass the smelter limitation of only extracting the bottom metal/alloy"},"comment":{"url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/comments/162675467","html_url":"https://github.com/RS485/LogisticsPipes/issues/844#issuecomment-162675467","issue_url":"https://api.github.com/repos/RS485/LogisticsPipes/issues/844","id":162675467,"user":{"login":"bookerthegeek","id":3230175,"avatar_url":"https://avatars.githubusercontent.com/u/3230175?v=3","gravatar_id":"","url":"https://api.github.com/users/bookerthegeek","html_url":"https://github.com/bookerthegeek","followers_url":"https://api.github.com/users/bookerthegeek/followers","following_url":"https://api.github.com/users/bookerthegeek/following{/other_user}","gists_url":"https://api.github.com/users/bookerthegeek/gists{/gist_id}","starred_url":"https://api.github.com/users/bookerthegeek/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bookerthegeek/subscriptions","organizations_url":"https://api.github.com/users/bookerthegeek/orgs","repos_url":"https://api.github.com/users/bookerthegeek/repos","events_url":"https://api.github.com/users/bookerthegeek/events{/privacy}","received_events_url":"https://api.github.com/users/bookerthegeek/received_events","type":"User","site_admin":false},"created_at":"2015-12-07T21:49:22Z","updated_at":"2015-12-07T21:49:22Z","body":"It does not break the intended behavior of the fluid provider. The fluid provider will provide fluids that are PROVIDED by the said tank. (Yes, the smeltery is a tank). The tank in this case is only providing the fluid on the bottom. This is the intended mechanic of both mods. \r\n\r\nIf anything, LP could modify the provider pipe to only show the bottom fluid and not every fluid in the tank. This is probably not really a bug, just an enhancement. \r\n\r\nAnd the needed functionality you are looking for goes directly against the ideas of the other mod. Your asking LP to basically tell the TC guys that they don't care about your ideas on how the mod should work, and we're going to override you.most likely not going to happen.\r\n\r\nIf it really bugs you, make a mod that adds a multi fluid tank that you can access any fluid stored on demand remotely. Or just store the mutant fluid in buckets in your storage system and craft with those."}}