{"action":"created","issue":{"url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/124","labels_url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/124/labels{/name}","comments_url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/124/comments","events_url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/124/events","html_url":"https://github.com/OpenModularTurretsTeam/OpenModularTurrets/issues/124","id":89422102,"number":124,"title":"Walls & 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Feature Update after 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walls and Fences for the 2.1.0 release\r\n\r\n- [ ] Barbwire Fence\r\n- [ ] Mesh Fence\r\n- [ ] Electric Fence\r\n- [x] Wall\r\n- [x] Better Wall?"},"comment":{"url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/comments/122744462","html_url":"https://github.com/OpenModularTurretsTeam/OpenModularTurrets/issues/124#issuecomment-122744462","issue_url":"https://api.github.com/repos/OpenModularTurretsTeam/OpenModularTurrets/issues/124","id":122744462,"user":{"login":"Poenjabiesous","id":8829214,"avatar_url":"https://avatars.githubusercontent.com/u/8829214?v=3","gravatar_id":"","url":"https://api.github.com/users/Poenjabiesous","html_url":"https://github.com/Poenjabiesous","followers_url":"https://api.github.com/users/Poenjabiesous/followers","following_url":"https://api.github.com/users/Poenjabiesous/following{/other_user}","gists_url":"https://api.github.com/users/Poenjabiesous/gists{/gist_id}","starred_url":"https://api.github.com/users/Poenjabiesous/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Poenjabiesous/subscriptions","organizations_url":"https://api.github.com/users/Poenjabiesous/orgs","repos_url":"https://api.github.com/users/Poenjabiesous/repos","events_url":"https://api.github.com/users/Poenjabiesous/events{/privacy}","received_events_url":"https://api.github.com/users/Poenjabiesous/received_events","type":"User","site_admin":false},"created_at":"2015-07-20T03:16:32Z","updated_at":"2015-07-20T03:16:32Z","body":"I have considered this, but that would require the fences to have tile entities. If every player then plops down, say, a hundred of these... Its simply not lightweight enough for them to implement IEnergyHandler as well as a TE, since imo its a block that can be used for general construction purposes. They do, however, hurt anyone/anything."}}