{"comment":{"url":"https://api.github.com/repos/jtrfp/terminal-recall/comments/11900769","html_url":"https://github.com/jtrfp/terminal-recall/commit/f3cff62128538e944358ecdd6b8f6596ecd483ea#commitcomment-11900769","id":11900769,"user":{"login":"WDLmaster","id":6373367,"avatar_url":"https://avatars.githubusercontent.com/u/6373367?v=3","gravatar_id":"","url":"https://api.github.com/users/WDLmaster","html_url":"https://github.com/WDLmaster","followers_url":"https://api.github.com/users/WDLmaster/followers","following_url":"https://api.github.com/users/WDLmaster/following{/other_user}","gists_url":"https://api.github.com/users/WDLmaster/gists{/gist_id}","starred_url":"https://api.github.com/users/WDLmaster/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WDLmaster/subscriptions","organizations_url":"https://api.github.com/users/WDLmaster/orgs","repos_url":"https://api.github.com/users/WDLmaster/repos","events_url":"https://api.github.com/users/WDLmaster/events{/privacy}","received_events_url":"https://api.github.com/users/WDLmaster/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"f3cff62128538e944358ecdd6b8f6596ecd483ea","created_at":"2015-06-28T20:31:50Z","updated_at":"2015-06-28T20:31:50Z","body":"I can't see any lag with tunnel portals unless you mean that the portal view is one frame behind. Kinda neat to finally see the tunnels from outside. The only thing \"wrong\" with them is the visible exit texture which should be ………. Invisible. "}}