{"action":"created","issue":{"url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/365","labels_url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/365/labels{/name}","comments_url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/365/comments","events_url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/365/events","html_url":"https://github.com/WayofTime/BloodMagic/issues/365","id":91081022,"number":365,"title":"[suggestion] Can FBOs be disabled for older PCs that don't have the required OpenGL version?","user":{"login":"Ianaver","id":8153290,"avatar_url":"https://avatars.githubusercontent.com/u/8153290?v=3","gravatar_id":"","url":"https://api.github.com/users/Ianaver","html_url":"https://github.com/Ianaver","followers_url":"https://api.github.com/users/Ianaver/followers","following_url":"https://api.github.com/users/Ianaver/following{/other_user}","gists_url":"https://api.github.com/users/Ianaver/gists{/gist_id}","starred_url":"https://api.github.com/users/Ianaver/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ianaver/subscriptions","organizations_url":"https://api.github.com/users/Ianaver/orgs","repos_url":"https://api.github.com/users/Ianaver/repos","events_url":"https://api.github.com/users/Ianaver/events{/privacy}","received_events_url":"https://api.github.com/users/Ianaver/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-06-25T21:29:40Z","updated_at":"2015-07-12T02:52:06Z","closed_at":null,"body":"Crash from FBO (Frame Buffer Objects) due to old openGL, can this be disabled? None of the affects seem to truly require this as mods like thaumcraft have affects like this and have no FBO requirements\r\n\r\ntested with version 1.7.10 1.3.3-4\r\n\r\nThis would be nice to remain compatible to a degree with older PCs (I sadly am one of those who has and old PC and cannot upgrade to a good PC for months atleast)"},"comment":{"url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/comments/120681643","html_url":"https://github.com/WayofTime/BloodMagic/issues/365#issuecomment-120681643","issue_url":"https://api.github.com/repos/WayofTime/BloodMagic/issues/365","id":120681643,"user":{"login":"Ianaver","id":8153290,"avatar_url":"https://avatars.githubusercontent.com/u/8153290?v=3","gravatar_id":"","url":"https://api.github.com/users/Ianaver","html_url":"https://github.com/Ianaver","followers_url":"https://api.github.com/users/Ianaver/followers","following_url":"https://api.github.com/users/Ianaver/following{/other_user}","gists_url":"https://api.github.com/users/Ianaver/gists{/gist_id}","starred_url":"https://api.github.com/users/Ianaver/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ianaver/subscriptions","organizations_url":"https://api.github.com/users/Ianaver/orgs","repos_url":"https://api.github.com/users/Ianaver/repos","events_url":"https://api.github.com/users/Ianaver/events{/privacy}","received_events_url":"https://api.github.com/users/Ianaver/received_events","type":"User","site_admin":false},"created_at":"2015-07-12T02:52:06Z","updated_at":"2015-07-12T02:52:06Z","body":"@Arcaratus ..... I just said... the mod calls frame buffer objects and because I have an old PC that doesn't support FBOs then I get a crash...."}}