{"action":"created","issue":{"url":"https://api.github.com/repos/astruyk/Ares/issues/175","labels_url":"https://api.github.com/repos/astruyk/Ares/issues/175/labels{/name}","comments_url":"https://api.github.com/repos/astruyk/Ares/issues/175/comments","events_url":"https://api.github.com/repos/astruyk/Ares/issues/175/events","html_url":"https://github.com/astruyk/Ares/issues/175","id":55523622,"number":175,"title":"Default AI skill level","user":{"login":"alexcroox","id":1065835,"avatar_url":"https://avatars.githubusercontent.com/u/1065835?v=3","gravatar_id":"","url":"https://api.github.com/users/alexcroox","html_url":"https://github.com/alexcroox","followers_url":"https://api.github.com/users/alexcroox/followers","following_url":"https://api.github.com/users/alexcroox/following{/other_user}","gists_url":"https://api.github.com/users/alexcroox/gists{/gist_id}","starred_url":"https://api.github.com/users/alexcroox/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alexcroox/subscriptions","organizations_url":"https://api.github.com/users/alexcroox/orgs","repos_url":"https://api.github.com/users/alexcroox/repos","events_url":"https://api.github.com/users/alexcroox/events{/privacy}","received_events_url":"https://api.github.com/users/alexcroox/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/astruyk/Ares/labels/wontfix","name":"wontfix","color":"000000"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-01-26T19:10:44Z","updated_at":"2015-01-28T20:01:04Z","closed_at":"2015-01-28T20:01:04Z","body":"Is there a way to set the AI skill level by default for zeus placed units? I have to manually go and set skill to low to tone down the aimbotting mode they tend to have by default and it takes a fair amount of my time."},"comment":{"url":"https://api.github.com/repos/astruyk/Ares/issues/comments/71904795","html_url":"https://github.com/astruyk/Ares/issues/175#issuecomment-71904795","issue_url":"https://api.github.com/repos/astruyk/Ares/issues/175","id":71904795,"user":{"login":"astruyk","id":5864922,"avatar_url":"https://avatars.githubusercontent.com/u/5864922?v=3","gravatar_id":"","url":"https://api.github.com/users/astruyk","html_url":"https://github.com/astruyk","followers_url":"https://api.github.com/users/astruyk/followers","following_url":"https://api.github.com/users/astruyk/following{/other_user}","gists_url":"https://api.github.com/users/astruyk/gists{/gist_id}","starred_url":"https://api.github.com/users/astruyk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/astruyk/subscriptions","organizations_url":"https://api.github.com/users/astruyk/orgs","repos_url":"https://api.github.com/users/astruyk/repos","events_url":"https://api.github.com/users/astruyk/events{/privacy}","received_events_url":"https://api.github.com/users/astruyk/received_events","type":"User","site_admin":false},"created_at":"2015-01-28T20:01:04Z","updated_at":"2015-01-28T20:01:04Z","body":"There is not a function for this. I'm not planning on adding one since there are already good AI mods that cover that better than I could. Take a look at ASR_AI3 or bCombat - we've had success with both of those on our server using Zeus in both private and public missions."}}