{"action":"opened","issue":{"url":"https://api.github.com/repos/Rodmentou/InfinityRPG/issues/3","labels_url":"https://api.github.com/repos/Rodmentou/InfinityRPG/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/Rodmentou/InfinityRPG/issues/3/comments","events_url":"https://api.github.com/repos/Rodmentou/InfinityRPG/issues/3/events","html_url":"https://github.com/Rodmentou/InfinityRPG/issues/3","id":109915599,"number":3,"title":"Real time consistent data.","user":{"login":"Rodmentou","id":7152688,"avatar_url":"https://avatars.githubusercontent.com/u/7152688?v=3","gravatar_id":"","url":"https://api.github.com/users/Rodmentou","html_url":"https://github.com/Rodmentou","followers_url":"https://api.github.com/users/Rodmentou/followers","following_url":"https://api.github.com/users/Rodmentou/following{/other_user}","gists_url":"https://api.github.com/users/Rodmentou/gists{/gist_id}","starred_url":"https://api.github.com/users/Rodmentou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Rodmentou/subscriptions","organizations_url":"https://api.github.com/users/Rodmentou/orgs","repos_url":"https://api.github.com/users/Rodmentou/repos","events_url":"https://api.github.com/users/Rodmentou/events{/privacy}","received_events_url":"https://api.github.com/users/Rodmentou/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Rodmentou/InfinityRPG/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/Rodmentou/InfinityRPG/labels/question","name":"question","color":"cc317c"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-10-06T00:56:04Z","updated_at":"2015-10-06T00:56:04Z","closed_at":null,"body":"Need to figute out a way to make consistent data across users without using socket.io.\r\nMaybe some long polling style or a simple socket.io notification."}}