{"action":"closed","issue":{"url":"https://api.github.com/repos/Chisel-2/Chisel-2/issues/311","labels_url":"https://api.github.com/repos/Chisel-2/Chisel-2/issues/311/labels{/name}","comments_url":"https://api.github.com/repos/Chisel-2/Chisel-2/issues/311/comments","events_url":"https://api.github.com/repos/Chisel-2/Chisel-2/issues/311/events","html_url":"https://github.com/Chisel-2/Chisel-2/issues/311","id":71369519,"number":311,"title":"LittleTiles rendering issue","user":{"login":"CreativeMD","id":1353495,"avatar_url":"https://avatars.githubusercontent.com/u/1353495?v=3","gravatar_id":"","url":"https://api.github.com/users/CreativeMD","html_url":"https://github.com/CreativeMD","followers_url":"https://api.github.com/users/CreativeMD/followers","following_url":"https://api.github.com/users/CreativeMD/following{/other_user}","gists_url":"https://api.github.com/users/CreativeMD/gists{/gist_id}","starred_url":"https://api.github.com/users/CreativeMD/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CreativeMD/subscriptions","organizations_url":"https://api.github.com/users/CreativeMD/orgs","repos_url":"https://api.github.com/users/CreativeMD/repos","events_url":"https://api.github.com/users/CreativeMD/events{/privacy}","received_events_url":"https://api.github.com/users/CreativeMD/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Chisel-2/Chisel-2/labels/mod%20compat%20issue","name":"mod compat issue","color":"006b75"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":29,"created_at":"2015-04-27T18:49:35Z","updated_at":"2015-06-21T02:21:51Z","closed_at":"2015-06-21T02:21:51Z","body":"Hello,\r\ni'm the author of LittleTiles (https://github.com/CreativeMD/LittleTiles). There is an issue with chisel microblocks, they all rendering as a solid block, so maybe you could change some parts in your code.\r\n\r\nI saw that your RenderBlocksCTM.java class does ignore the bounds. I would be really really happy if you could change it to vanilla caculations :D.\r\n\r\nBTW connected textures are working fine that is really really nice :D\r\n"}}