{"push_id":657476992,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"18ffa7785d6031a9dcc483b35f8043cb98ec8571","before":"8d99029ccb2be6178f4d83c6da181dc80726fc3a","commits":[{"sha":"a2e2c264eedcca2818906326f611e1a9f6939d2c","author":{"email":"8b64324bc258fc68f281aedcf6c2e7dbe165500b@gmail.com","name":"WhosMyName"},"message":"FallBack\n\narctan2 can't be used to determine the image-angle\nit instead calculates the angle of the Object relative to the Coordinate\nPlane\n\nneed other way to get to my values\n\nWIP!!","distinct":true,"url":"https://api.github.com/repos/WhosMyName/3D.gmx/commits/a2e2c264eedcca2818906326f611e1a9f6939d2c"},{"sha":"18ffa7785d6031a9dcc483b35f8043cb98ec8571","author":{"email":"8b64324bc258fc68f281aedcf6c2e7dbe165500b@gmail.com","name":"WhosMyName"},"message":"Hell Yeah!!!\n\nIncreased the Sensitivity of PlayerMovement()\ngot the Angle Calculation of the Right Analog Stick working!!\nAngles no problems ez gainz\ndefault angle of images = 0° ==> arrowright is even arrowup is turned by\n+ 90°\n\ngg","distinct":true,"url":"https://api.github.com/repos/WhosMyName/3D.gmx/commits/18ffa7785d6031a9dcc483b35f8043cb98ec8571"}]}