{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/667","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/667/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/667/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/667/events","html_url":"https://github.com/gonetz/GLideN64/issues/667","id":101330630,"number":667,"title":"Scaling issues with adreno android devices","user":{"login":"fzurita","id":11581687,"avatar_url":"https://avatars.githubusercontent.com/u/11581687?v=3","gravatar_id":"","url":"https://api.github.com/users/fzurita","html_url":"https://github.com/fzurita","followers_url":"https://api.github.com/users/fzurita/followers","following_url":"https://api.github.com/users/fzurita/following{/other_user}","gists_url":"https://api.github.com/users/fzurita/gists{/gist_id}","starred_url":"https://api.github.com/users/fzurita/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fzurita/subscriptions","organizations_url":"https://api.github.com/users/fzurita/orgs","repos_url":"https://api.github.com/users/fzurita/repos","events_url":"https://api.github.com/users/fzurita/events{/privacy}","received_events_url":"https://api.github.com/users/fzurita/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-08-17T03:15:00Z","updated_at":"2015-08-25T11:56:15Z","closed_at":null,"body":"I have two devices with adreno GPUs, the Nexus 7 2013 and the Xperia Z Ultra. Both of them have scaling issues. The image looks like below when frame buffer emulation is enabled. The image looks normal was frame buffer emulation is disabled. To me it looks like the image is being zoomed to take the full screen, but it's being cropped to 4:3.\r\n\r\n![screenshot_2015-08-16-23-08-38](https://cloud.githubusercontent.com/assets/11581687/9297366/6cdb1b5a-446c-11e5-95c0-f927cf30e80d.png)\r\n"},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/134563079","html_url":"https://github.com/gonetz/GLideN64/issues/667#issuecomment-134563079","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/667","id":134563079,"user":{"login":"fzurita","id":11581687,"avatar_url":"https://avatars.githubusercontent.com/u/11581687?v=3","gravatar_id":"","url":"https://api.github.com/users/fzurita","html_url":"https://github.com/fzurita","followers_url":"https://api.github.com/users/fzurita/followers","following_url":"https://api.github.com/users/fzurita/following{/other_user}","gists_url":"https://api.github.com/users/fzurita/gists{/gist_id}","starred_url":"https://api.github.com/users/fzurita/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fzurita/subscriptions","organizations_url":"https://api.github.com/users/fzurita/orgs","repos_url":"https://api.github.com/users/fzurita/repos","events_url":"https://api.github.com/users/fzurita/events{/privacy}","received_events_url":"https://api.github.com/users/fzurita/received_events","type":"User","site_admin":false},"created_at":"2015-08-25T11:56:15Z","updated_at":"2015-08-25T11:56:15Z","body":"I'm sure these bugs have been reported already. The Dolphin team has had issues with specifically glBlitFramebuffer on Adreno devices as well."}}