{"action":"created","issue":{"url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/552","labels_url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/552/labels{/name}","comments_url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/552/comments","events_url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/552/events","html_url":"https://github.com/gravitystorm/openstreetmap-carto/issues/552","id":34027567,"number":552,"title":"Render underground buildings different","user":{"login":"math1985","id":5251909,"avatar_url":"https://avatars.githubusercontent.com/u/5251909?v=3","gravatar_id":"","url":"https://api.github.com/users/math1985","html_url":"https://github.com/math1985","followers_url":"https://api.github.com/users/math1985/followers","following_url":"https://api.github.com/users/math1985/following{/other_user}","gists_url":"https://api.github.com/users/math1985/gists{/gist_id}","starred_url":"https://api.github.com/users/math1985/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/math1985/subscriptions","organizations_url":"https://api.github.com/users/math1985/orgs","repos_url":"https://api.github.com/users/math1985/repos","events_url":"https://api.github.com/users/math1985/events{/privacy}","received_events_url":"https://api.github.com/users/math1985/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/labels/buildings","name":"buildings","color":"fad8c7"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/milestones/1","html_url":"https://github.com/gravitystorm/openstreetmap-carto/milestones/3.x%20-%20Needs%20upgrade%20to%20openstreetmap-carto.style","labels_url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/milestones/1/labels","id":623947,"number":1,"title":"3.x - Needs upgrade to openstreetmap-carto.style","description":"Certain features can't be implemented without changing the database layout\r\n\r\nChanging this warrants a move to a 3.x series, and ideally, any changes to either the database or the mapnik version will happen at the same time.","creator":{"login":"gravitystorm","id":360803,"avatar_url":"https://avatars.githubusercontent.com/u/360803?v=3","gravatar_id":"","url":"https://api.github.com/users/gravitystorm","html_url":"https://github.com/gravitystorm","followers_url":"https://api.github.com/users/gravitystorm/followers","following_url":"https://api.github.com/users/gravitystorm/following{/other_user}","gists_url":"https://api.github.com/users/gravitystorm/gists{/gist_id}","starred_url":"https://api.github.com/users/gravitystorm/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gravitystorm/subscriptions","organizations_url":"https://api.github.com/users/gravitystorm/orgs","repos_url":"https://api.github.com/users/gravitystorm/repos","events_url":"https://api.github.com/users/gravitystorm/events{/privacy}","received_events_url":"https://api.github.com/users/gravitystorm/received_events","type":"User","site_admin":false},"open_issues":36,"closed_issues":6,"state":"open","created_at":"2014-04-08T14:24:05Z","updated_at":"2015-02-24T21:30:03Z","due_on":null,"closed_at":null},"comments":22,"created_at":"2014-05-21T21:47:13Z","updated_at":"2015-02-25T21:28:12Z","closed_at":null,"body":"We have some buildings in the database that are fully underground, such as parking garages. Due to the Dutch [BAG Import](http://wiki.openstreetmap.org/wiki/BAGimport), the number of such buildings has drastically increased. They are typically tagged with a negative layer tag: [Example](http://www.openstreetmap.org/way/270138781).\r\n\r\nIt would be good to render such buildings differently, for example with no fill and a dashed outline."},"comment":{"url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/comments/76064002","html_url":"https://github.com/gravitystorm/openstreetmap-carto/issues/552#issuecomment-76064002","issue_url":"https://api.github.com/repos/gravitystorm/openstreetmap-carto/issues/552","id":76064002,"user":{"login":"daganzdaanda","id":7693297,"avatar_url":"https://avatars.githubusercontent.com/u/7693297?v=3","gravatar_id":"","url":"https://api.github.com/users/daganzdaanda","html_url":"https://github.com/daganzdaanda","followers_url":"https://api.github.com/users/daganzdaanda/followers","following_url":"https://api.github.com/users/daganzdaanda/following{/other_user}","gists_url":"https://api.github.com/users/daganzdaanda/gists{/gist_id}","starred_url":"https://api.github.com/users/daganzdaanda/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/daganzdaanda/subscriptions","organizations_url":"https://api.github.com/users/daganzdaanda/orgs","repos_url":"https://api.github.com/users/daganzdaanda/repos","events_url":"https://api.github.com/users/daganzdaanda/events{/privacy}","received_events_url":"https://api.github.com/users/daganzdaanda/received_events","type":"User","site_admin":false},"created_at":"2015-02-25T21:28:12Z","updated_at":"2015-02-25T21:28:12Z","body":"Roofs need transparency, IMHO. Were they not transparent before the switch to Carto-CSS?\r\n\r\nOf course, the stuff under a roof wouldn't be as visible as \"outside\", but the data is still there for routing, and it could actually help to understand a complex situation better if you see that the footway is not outside anymore. \r\n\r\n@mboeringa has an example https://github.com/gravitystorm/openstreetmap-carto/issues/1130#issuecomment-63101198\r\n\r\n\r\nRight now, I can't understand the layout of complex train stations from the map, because we show too much. Maybe transparent roofs would help a little bit, or transparent underground features.\r\n\r\n(side track) Or we could decide to leave out everything that is a roof or has a level<>0 or a location=underground. I hope the 3-D and indoor mapping people come up with good solutions to show all that complex information. Then the main map could be for 2-D on the ground floor, and a quick switch to the 3-D-map is all that's needed...(/ side track)\r\n"}}