{"push_id":904525116,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"14c0a3905d7a2e5d754872c4f612a7cd8c950e12","before":"c259020844ce1cabe864599103e58c5c43b6a4c1","commits":[{"sha":"5d9b0fb1746eeec1b87a34f1d8223dbcc4f0e999","author":{"email":"be316f5c5c93902bd04bce2d4d3f01b03fd6540a@gmail.com","name":"Olivier DREVET"},"message":"tilemap_isometric_z to tilemap_isometric_depth. removed TILE size macros","distinct":true,"url":"https://api.github.com/repos/odrevet/GE2/commits/5d9b0fb1746eeec1b87a34f1d8223dbcc4f0e999"},{"sha":"14c0a3905d7a2e5d754872c4f612a7cd8c950e12","author":{"email":"be316f5c5c93902bd04bce2d4d3f01b03fd6540a@gmail.com","name":"Olivier DREVET"},"message":"tile size are now set in the level file. -m option to load a level file (default res/level.map). map_get_tile returns a tile* instead of a tile. removed TILE size macros","distinct":true,"url":"https://api.github.com/repos/odrevet/GE2/commits/14c0a3905d7a2e5d754872c4f612a7cd8c950e12"}]}