{"action":"closed","issue":{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/114","labels_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/114/labels{/name}","comments_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/114/comments","events_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/issues/114/events","html_url":"https://github.com/NickolausDS/Unity-Free-Flight/issues/114","id":58462621,"number":114,"title":"Create property drawer for mechanics","user":{"login":"NickolausDS","id":865553,"avatar_url":"https://avatars.githubusercontent.com/u/865553?v=3","gravatar_id":"","url":"https://api.github.com/users/NickolausDS","html_url":"https://github.com/NickolausDS","followers_url":"https://api.github.com/users/NickolausDS/followers","following_url":"https://api.github.com/users/NickolausDS/following{/other_user}","gists_url":"https://api.github.com/users/NickolausDS/gists{/gist_id}","starred_url":"https://api.github.com/users/NickolausDS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NickolausDS/subscriptions","organizations_url":"https://api.github.com/users/NickolausDS/orgs","repos_url":"https://api.github.com/users/NickolausDS/repos","events_url":"https://api.github.com/users/NickolausDS/events{/privacy}","received_events_url":"https://api.github.com/users/NickolausDS/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/labels/Task","name":"Task","color":"009800"}],"state":"closed","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/milestones/4","html_url":"https://github.com/NickolausDS/Unity-Free-Flight/milestones/v0.5.x%20Tuned","labels_url":"https://api.github.com/repos/NickolausDS/Unity-Free-Flight/milestones/4/labels","id":882830,"number":4,"title":"v0.5.x Tuned","description":"The purpose of this update is to review all of the systems in place so far, and make them more stable and cohesive. This includes removing Character Controlers and writing new rigidbody based ground controllers, as well as tuning the physics so that it behaves more realistically. \r\n\r\nThe reason this is its own milestone, specifically after the Animated Milestone, is that it still isn't totally clear how the systems in place will change by this point (meaning we don't want to \"fix\" the systems now, only to fix them again later). Once the Animation milestone is completed, I don't envision anymore radical changes to the physics or controllers, making this a good time for code review and refactoring. \r\n\r\nSystems that need inspected:\r\n* Basic physics calculations\r\n    * Lift/drag/angle of attack functions\r\n* base controller animation code\r\n* Mechanics code\r\n* UI code for the main Free Flight script\r\n* And anything else that needs review by this point!","creator":{"login":"NickolausDS","id":865553,"avatar_url":"https://avatars.githubusercontent.com/u/865553?v=3","gravatar_id":"","url":"https://api.github.com/users/NickolausDS","html_url":"https://github.com/NickolausDS","followers_url":"https://api.github.com/users/NickolausDS/followers","following_url":"https://api.github.com/users/NickolausDS/following{/other_user}","gists_url":"https://api.github.com/users/NickolausDS/gists{/gist_id}","starred_url":"https://api.github.com/users/NickolausDS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NickolausDS/subscriptions","organizations_url":"https://api.github.com/users/NickolausDS/orgs","repos_url":"https://api.github.com/users/NickolausDS/repos","events_url":"https://api.github.com/users/NickolausDS/events{/privacy}","received_events_url":"https://api.github.com/users/NickolausDS/received_events","type":"User","site_admin":false},"open_issues":25,"closed_issues":11,"state":"open","created_at":"2014-11-27T17:09:57Z","updated_at":"2015-03-19T20:43:09Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2015-02-21T15:19:16Z","updated_at":"2015-03-19T20:43:09Z","closed_at":"2015-03-19T20:43:09Z","body":"The current editor state is setup for saving polymorphic mechanics, which doesn't work. Write a editor (property drawer) for saving mechanic precedence, derived mechanics (hardcoded as per option specified #109) "}}