{"action":"created","issue":{"url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/326","labels_url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/326/labels{/name}","comments_url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/326/comments","events_url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/326/events","html_url":"https://github.com/Dolu1990/ElectricalAge/issues/326","id":119783515,"number":326,"title":"Custom cables","user":{"login":"Baughn","id":45811,"avatar_url":"https://avatars.githubusercontent.com/u/45811?v=3","gravatar_id":"","url":"https://api.github.com/users/Baughn","html_url":"https://github.com/Baughn","followers_url":"https://api.github.com/users/Baughn/followers","following_url":"https://api.github.com/users/Baughn/following{/other_user}","gists_url":"https://api.github.com/users/Baughn/gists{/gist_id}","starred_url":"https://api.github.com/users/Baughn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Baughn/subscriptions","organizations_url":"https://api.github.com/users/Baughn/orgs","repos_url":"https://api.github.com/users/Baughn/repos","events_url":"https://api.github.com/users/Baughn/events{/privacy}","received_events_url":"https://api.github.com/users/Baughn/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Dolu1990/ElectricalAge/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2015-12-01T18:56:57Z","updated_at":"2015-12-02T14:27:46Z","closed_at":null,"body":"The current setup is fine for now, and for early game, but... here's a thought.\r\n\r\nIn reality, there are a lot more than four types of cable. In fact, you can scale cables to expected load; you can, for example, have a 20kW 200V cable. Probably wouldn't, but you *could*.\r\n\r\nWe could add a cable-making machine that lets players create custom cables, scaling the rubber and copper (or alloy) cost depending on desired parameters. Rubber usage is a simple function of voltage; copper usage would use the usual quadrature formula.\r\n\r\nQuestion is, is this a good idea?"},"comment":{"url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/comments/161314777","html_url":"https://github.com/Dolu1990/ElectricalAge/issues/326#issuecomment-161314777","issue_url":"https://api.github.com/repos/Dolu1990/ElectricalAge/issues/326","id":161314777,"user":{"login":"ajthemacboy","id":3585260,"avatar_url":"https://avatars.githubusercontent.com/u/3585260?v=3","gravatar_id":"","url":"https://api.github.com/users/ajthemacboy","html_url":"https://github.com/ajthemacboy","followers_url":"https://api.github.com/users/ajthemacboy/followers","following_url":"https://api.github.com/users/ajthemacboy/following{/other_user}","gists_url":"https://api.github.com/users/ajthemacboy/gists{/gist_id}","starred_url":"https://api.github.com/users/ajthemacboy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ajthemacboy/subscriptions","organizations_url":"https://api.github.com/users/ajthemacboy/orgs","repos_url":"https://api.github.com/users/ajthemacboy/repos","events_url":"https://api.github.com/users/ajthemacboy/events{/privacy}","received_events_url":"https://api.github.com/users/ajthemacboy/received_events","type":"User","site_admin":false},"created_at":"2015-12-02T14:27:46Z","updated_at":"2015-12-02T14:27:46Z","body":"If you google \"Types of wire\", you can see some nice pictures illustrating different types in different configurations. \r\n\r\nIt would be awesome if the mod employed a kindof 'do it yourself' system, where you experiment with different materials and designs for various machines or items, kindof similar to tinker's construct.\r\n\r\nThen again, this might make the mod harder to use, especially in learning environments."}}