{"action":"created","issue":{"url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/140","labels_url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/140/labels{/name}","comments_url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/140/comments","events_url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/140/events","html_url":"https://github.com/f3cuk/WICKED-AI/issues/140","id":60234933,"number":140,"title":"Vehicle Damage only visible AFTER restart","user":{"login":"Markokil321","id":5664644,"avatar_url":"https://avatars.githubusercontent.com/u/5664644?v=3","gravatar_id":"","url":"https://api.github.com/users/Markokil321","html_url":"https://github.com/Markokil321","followers_url":"https://api.github.com/users/Markokil321/followers","following_url":"https://api.github.com/users/Markokil321/following{/other_user}","gists_url":"https://api.github.com/users/Markokil321/gists{/gist_id}","starred_url":"https://api.github.com/users/Markokil321/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Markokil321/subscriptions","organizations_url":"https://api.github.com/users/Markokil321/orgs","repos_url":"https://api.github.com/users/Markokil321/repos","events_url":"https://api.github.com/users/Markokil321/events{/privacy}","received_events_url":"https://api.github.com/users/Markokil321/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-03-08T01:11:15Z","updated_at":"2015-06-05T23:54:14Z","closed_at":"2015-06-05T23:54:14Z","body":"I am running BETA 2.2.0 v3 - DayZ Epoch 1.0.5.1\r\nand have: \r\nwai_vehicle_damage\t\t\t= [20,70];\r\nwai_keep_vehicles\t\t\t= true;\r\nwai_lock_vehicles\t\t\t= false;\r\n\r\nAny vehicle that spawns at a mission will spawn fully green with no visible damage to it, you will still have scroll options to repair damaged parts, however those parts do not look / seem damaged until after first server restart.\r\n\r\nIE. Mission spawns an ATV:\r\nATV is fully green with no visible damage\r\nscrolling on it shows Engine is damaged at 60%, Fueltank at 72%, LWheel at 55%\r\n\r\nAfter server restart:\r\nATV shows parts are orange/yellow with visible damage\r\nscrolling on it shows Engine is damaged at 60%, Fueltank at 72%, LWheel at 55%\r\n\r\nThis is causing very many people to think there is a glitch causing their vehicles to be 'suddenly broken' after a restart, is there any way to resolve this? (make vehicles spawn with (visible) damage, and the damage doesn't change over the restart, unless vehicle was repaired/damaged further.)\r\n\r\nFuel amount is correctly spawned/persistent after a restart. \r\n"},"comment":{"url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/comments/109485729","html_url":"https://github.com/f3cuk/WICKED-AI/issues/140#issuecomment-109485729","issue_url":"https://api.github.com/repos/f3cuk/WICKED-AI/issues/140","id":109485729,"user":{"login":"f3cuk","id":8074907,"avatar_url":"https://avatars.githubusercontent.com/u/8074907?v=3","gravatar_id":"","url":"https://api.github.com/users/f3cuk","html_url":"https://github.com/f3cuk","followers_url":"https://api.github.com/users/f3cuk/followers","following_url":"https://api.github.com/users/f3cuk/following{/other_user}","gists_url":"https://api.github.com/users/f3cuk/gists{/gist_id}","starred_url":"https://api.github.com/users/f3cuk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/f3cuk/subscriptions","organizations_url":"https://api.github.com/users/f3cuk/orgs","repos_url":"https://api.github.com/users/f3cuk/repos","events_url":"https://api.github.com/users/f3cuk/events{/privacy}","received_events_url":"https://api.github.com/users/f3cuk/received_events","type":"User","site_admin":false},"created_at":"2015-06-05T23:54:14Z","updated_at":"2015-06-05T23:54:14Z","body":"Duplicate of #117 "}}