{"push_id":846498216,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"d998cc0187e42da841513672b6bbabc3fb9764c9","before":"14916df20e5b43a7b4fe90f3d18a7cbeb5865510","commits":[{"sha":"d998cc0187e42da841513672b6bbabc3fb9764c9","author":{"email":"ff9922b249533cb69d8b6f3a184e57fdb4a95f04@gmail.com","name":"garrett_hogan"},"message":"abstracted all the base weapon functinoality to two different classes and abstracted the input polling to the player component, also added an assualt rifle mesh to the assault rifle prefab","distinct":true,"url":"https://api.github.com/repos/garretthogan/FPS/commits/d998cc0187e42da841513672b6bbabc3fb9764c9"}]}