{"action":"closed","issue":{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/114","labels_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/114/labels{/name}","comments_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/114/comments","events_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/114/events","html_url":"https://github.com/ReikaKalseki/Reika_Mods_Issues/issues/114","id":91458690,"number":114,"title":"High Pressure Turbine Fluid Loss","user":{"login":"Fatmice","id":8956281,"avatar_url":"https://avatars.githubusercontent.com/u/8956281?v=3","gravatar_id":"","url":"https://api.github.com/users/Fatmice","html_url":"https://github.com/Fatmice","followers_url":"https://api.github.com/users/Fatmice/followers","following_url":"https://api.github.com/users/Fatmice/following{/other_user}","gists_url":"https://api.github.com/users/Fatmice/gists{/gist_id}","starred_url":"https://api.github.com/users/Fatmice/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fatmice/subscriptions","organizations_url":"https://api.github.com/users/Fatmice/orgs","repos_url":"https://api.github.com/users/Fatmice/repos","events_url":"https://api.github.com/users/Fatmice/events{/privacy}","received_events_url":"https://api.github.com/users/Fatmice/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/labels/Bug","name":"Bug","color":"d03232"},{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/labels/Fixed","name":"Fixed","color":"009800"},{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/labels/ReactorCraft","name":"ReactorCraft","color":"333366"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":16,"created_at":"2015-06-27T12:35:18Z","updated_at":"2015-07-10T01:16:00Z","closed_at":"2015-07-10T01:16:00Z","body":"I've been at a loss as to why I can not make close loops with high pressure turbine .  Closer inspection of the code seems to point the problem to these <a href=https://github.com/ReikaKalseki/ReactorCraft/blob/master/TileEntities/PowerGen/TileEntityHiPTurbine.java#L162-L166>line (162-166)</a>\r\n\r\n    FluidStack fs = new FluidStack(fluid.getLowPressureFluid(), TileEntityReactorBoiler.WATER_PER_STEAM/12);\r\n    if (m == MachineRegistry.RESERVOIR) {\r\n        TileEntity te = this.getTileEntity(tx, ty, tz);\r\n\t    ((TileEntityReservoir)te).addLiquid(fs.amount, fs.getFluid());\r\n\t}\r\n\r\nSince 1 steam = 200 units of water, the above code only dump 16.6 units low pressure water into the Reservoir.  Unless I'm reading this code wrong, this is a significant loss.  Ammonia loop with this sort of loss is unfeasible.\r\n\r\nIt seems another person had reported this issue on the MFC thread <a href=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291655-reikas-mods-tech-worldgen-civilization-and-more?page=830#c16868>here</a>, and <a href=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291655-reikas-mods-tech-worldgen-civilization-and-more?page=1040#c21102>here</a>.\r\n\r\nContrary to the fluid loss encountered through HP Turbine, I've been able to setup close loop using the LP Turbine with minimal loss.  There is still some loss over time, but the amount is very small, about 2600 mB per hour per LP Turbine.  The reason for this loss overtime is unknown to me since steam block touching a condenser is converted to 200 units of low pressure fluid, which is exactly the amount of normal fluid used to make a unit of steam."}}