{"action":"created","issue":{"url":"https://api.github.com/repos/Flumminard/Ambosia/issues/9","labels_url":"https://api.github.com/repos/Flumminard/Ambosia/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/Flumminard/Ambosia/issues/9/comments","events_url":"https://api.github.com/repos/Flumminard/Ambosia/issues/9/events","html_url":"https://github.com/Flumminard/Ambosia/issues/9","id":112614591,"number":9,"title":"Wann spawnen Kreaturen","user":{"login":"WitchKing1999","id":11198767,"avatar_url":"https://avatars.githubusercontent.com/u/11198767?v=3","gravatar_id":"","url":"https://api.github.com/users/WitchKing1999","html_url":"https://github.com/WitchKing1999","followers_url":"https://api.github.com/users/WitchKing1999/followers","following_url":"https://api.github.com/users/WitchKing1999/following{/other_user}","gists_url":"https://api.github.com/users/WitchKing1999/gists{/gist_id}","starred_url":"https://api.github.com/users/WitchKing1999/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WitchKing1999/subscriptions","organizations_url":"https://api.github.com/users/WitchKing1999/orgs","repos_url":"https://api.github.com/users/WitchKing1999/repos","events_url":"https://api.github.com/users/WitchKing1999/events{/privacy}","received_events_url":"https://api.github.com/users/WitchKing1999/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Flumminard/Ambosia/labels/enhancement","name":"enhancement","color":"84b6eb"},{"url":"https://api.github.com/repos/Flumminard/Ambosia/labels/question","name":"question","color":"cc317c"}],"state":"open","locked":false,"assignee":{"login":"WitchKing1999","id":11198767,"avatar_url":"https://avatars.githubusercontent.com/u/11198767?v=3","gravatar_id":"","url":"https://api.github.com/users/WitchKing1999","html_url":"https://github.com/WitchKing1999","followers_url":"https://api.github.com/users/WitchKing1999/followers","following_url":"https://api.github.com/users/WitchKing1999/following{/other_user}","gists_url":"https://api.github.com/users/WitchKing1999/gists{/gist_id}","starred_url":"https://api.github.com/users/WitchKing1999/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WitchKing1999/subscriptions","organizations_url":"https://api.github.com/users/WitchKing1999/orgs","repos_url":"https://api.github.com/users/WitchKing1999/repos","events_url":"https://api.github.com/users/WitchKing1999/events{/privacy}","received_events_url":"https://api.github.com/users/WitchKing1999/received_events","type":"User","site_admin":false},"milestone":{"url":"https://api.github.com/repos/Flumminard/Ambosia/milestones/1","html_url":"https://github.com/Flumminard/Ambosia/milestones/Gameplay%20Design","labels_url":"https://api.github.com/repos/Flumminard/Ambosia/milestones/1/labels","id":1301910,"number":1,"title":"Gameplay Design","description":"Bevor wir ein Spiel machen, müssen wir wissen, wie das Spiel gespielt werden soll.","creator":{"login":"Janonard","id":8581431,"avatar_url":"https://avatars.githubusercontent.com/u/8581431?v=3","gravatar_id":"","url":"https://api.github.com/users/Janonard","html_url":"https://github.com/Janonard","followers_url":"https://api.github.com/users/Janonard/followers","following_url":"https://api.github.com/users/Janonard/following{/other_user}","gists_url":"https://api.github.com/users/Janonard/gists{/gist_id}","starred_url":"https://api.github.com/users/Janonard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Janonard/subscriptions","organizations_url":"https://api.github.com/users/Janonard/orgs","repos_url":"https://api.github.com/users/Janonard/repos","events_url":"https://api.github.com/users/Janonard/events{/privacy}","received_events_url":"https://api.github.com/users/Janonard/received_events","type":"User","site_admin":false},"open_issues":3,"closed_issues":3,"state":"open","created_at":"2015-09-11T22:34:47Z","updated_at":"2015-10-21T15:45:27Z","due_on":null,"closed_at":null},"comments":4,"created_at":"2015-10-21T15:25:02Z","updated_at":"2015-10-22T17:06:25Z","closed_at":null,"body":"Wie machen wir das mit dem Spawnen von Kreaturen?\r\n\r\nEinige spawnen nur, nachdem man z.B. den Quest bekommen hat: Töte den besonderen Mondwolf.\r\nNachdem man einen solchen Quest bekommen hat spawnt die Kreatur in einem Gebiet.\r\nWenn man die Kreatur getötet hat ist der Quest erledigt und der besondere(!) Mondwolf wird nie wieder spawnen.\r\n\r\nAber wie machen wir das mit dem (fast) open- World- Prinzip?\r\nIch finde immer wenn man ein Kartenteil bekommen hat spawnen überall neue Kreaturen weil wenn man das einfach so macht, dass wenn man aus der Sichtweise der Spawnorte ist wieder neue Kreaturen spawnen kann man sich ja sehr leicht leveln.\r\n\r\nWie findet ihr das?\r\n"},"comment":{"url":"https://api.github.com/repos/Flumminard/Ambosia/issues/comments/150292597","html_url":"https://github.com/Flumminard/Ambosia/issues/9#issuecomment-150292597","issue_url":"https://api.github.com/repos/Flumminard/Ambosia/issues/9","id":150292597,"user":{"login":"Janonard","id":8581431,"avatar_url":"https://avatars.githubusercontent.com/u/8581431?v=3","gravatar_id":"","url":"https://api.github.com/users/Janonard","html_url":"https://github.com/Janonard","followers_url":"https://api.github.com/users/Janonard/followers","following_url":"https://api.github.com/users/Janonard/following{/other_user}","gists_url":"https://api.github.com/users/Janonard/gists{/gist_id}","starred_url":"https://api.github.com/users/Janonard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Janonard/subscriptions","organizations_url":"https://api.github.com/users/Janonard/orgs","repos_url":"https://api.github.com/users/Janonard/repos","events_url":"https://api.github.com/users/Janonard/events{/privacy}","received_events_url":"https://api.github.com/users/Janonard/received_events","type":"User","site_admin":false},"created_at":"2015-10-22T17:06:25Z","updated_at":"2015-10-22T17:06:25Z","body":"@Flummi3: Man kann ja auch die Respawnzeiten hochstellen. Dann Braucht man fürs Warten genauso lange wie für einen Levelwechsel. Das kommt dann am Ende aufs selbe hinaus."}}