{"action":"created","issue":{"url":"https://api.github.com/repos/Baystation12/Baystation12/issues/8587","labels_url":"https://api.github.com/repos/Baystation12/Baystation12/issues/8587/labels{/name}","comments_url":"https://api.github.com/repos/Baystation12/Baystation12/issues/8587/comments","events_url":"https://api.github.com/repos/Baystation12/Baystation12/issues/8587/events","html_url":"https://github.com/Baystation12/Baystation12/pull/8587","id":63701101,"number":8587,"title":"Refactoring of the AI eye code.","user":{"login":"PsiOmegaDelta","id":496895,"avatar_url":"https://avatars.githubusercontent.com/u/496895?v=3","gravatar_id":"","url":"https://api.github.com/users/PsiOmegaDelta","html_url":"https://github.com/PsiOmegaDelta","followers_url":"https://api.github.com/users/PsiOmegaDelta/followers","following_url":"https://api.github.com/users/PsiOmegaDelta/following{/other_user}","gists_url":"https://api.github.com/users/PsiOmegaDelta/gists{/gist_id}","starred_url":"https://api.github.com/users/PsiOmegaDelta/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PsiOmegaDelta/subscriptions","organizations_url":"https://api.github.com/users/PsiOmegaDelta/orgs","repos_url":"https://api.github.com/users/PsiOmegaDelta/repos","events_url":"https://api.github.com/users/PsiOmegaDelta/events{/privacy}","received_events_url":"https://api.github.com/users/PsiOmegaDelta/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Baystation12/Baystation12/labels/refactor","name":"refactor","color":"597dce"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2015-03-23T11:28:36Z","updated_at":"2015-03-24T07:19:19Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/Baystation12/Baystation12/pulls/8587","html_url":"https://github.com/Baystation12/Baystation12/pull/8587","diff_url":"https://github.com/Baystation12/Baystation12/pull/8587.diff","patch_url":"https://github.com/Baystation12/Baystation12/pull/8587.patch"},"body":"Refactors the AI Eye and camera chunk code to be available for more general use.\r\n\r\nI have no idea what this might be used for in the future... :smiling_imp:"},"comment":{"url":"https://api.github.com/repos/Baystation12/Baystation12/issues/comments/85373239","html_url":"https://github.com/Baystation12/Baystation12/pull/8587#issuecomment-85373239","issue_url":"https://api.github.com/repos/Baystation12/Baystation12/issues/8587","id":85373239,"user":{"login":"PsiOmegaDelta","id":496895,"avatar_url":"https://avatars.githubusercontent.com/u/496895?v=3","gravatar_id":"","url":"https://api.github.com/users/PsiOmegaDelta","html_url":"https://github.com/PsiOmegaDelta","followers_url":"https://api.github.com/users/PsiOmegaDelta/followers","following_url":"https://api.github.com/users/PsiOmegaDelta/following{/other_user}","gists_url":"https://api.github.com/users/PsiOmegaDelta/gists{/gist_id}","starred_url":"https://api.github.com/users/PsiOmegaDelta/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PsiOmegaDelta/subscriptions","organizations_url":"https://api.github.com/users/PsiOmegaDelta/orgs","repos_url":"https://api.github.com/users/PsiOmegaDelta/repos","events_url":"https://api.github.com/users/PsiOmegaDelta/events{/privacy}","received_events_url":"https://api.github.com/users/PsiOmegaDelta/received_events","type":"User","site_admin":false},"created_at":"2015-03-24T07:19:19Z","updated_at":"2015-03-24T07:19:19Z","body":"Well, I'm not going to take the time to make coder sprites for a concept that may or not be added in a completely separate PR.\r\n\r\nIt is fully possible to customize the experience however. Here's how Ian's god views the world, with druggy overlay and everything.\r\n![Ian's god](https://www.dropbox.com/s/94we3xqqa56zdgk/Ian.png?dl=1)"}}