{"action":"closed","issue":{"url":"https://api.github.com/repos/ericsink/SQLitePCL.raw/issues/40","labels_url":"https://api.github.com/repos/ericsink/SQLitePCL.raw/issues/40/labels{/name}","comments_url":"https://api.github.com/repos/ericsink/SQLitePCL.raw/issues/40/comments","events_url":"https://api.github.com/repos/ericsink/SQLitePCL.raw/issues/40/events","html_url":"https://github.com/ericsink/SQLitePCL.raw/issues/40","id":59224572,"number":40,"title":"SQLitePCL.raw does not run on Xamarin.Mac Unified","user":{"login":"corliss","id":1443143,"avatar_url":"https://avatars.githubusercontent.com/u/1443143?v=3","gravatar_id":"","url":"https://api.github.com/users/corliss","html_url":"https://github.com/corliss","followers_url":"https://api.github.com/users/corliss/followers","following_url":"https://api.github.com/users/corliss/following{/other_user}","gists_url":"https://api.github.com/users/corliss/gists{/gist_id}","starred_url":"https://api.github.com/users/corliss/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/corliss/subscriptions","organizations_url":"https://api.github.com/users/corliss/orgs","repos_url":"https://api.github.com/users/corliss/repos","events_url":"https://api.github.com/users/corliss/events{/privacy}","received_events_url":"https://api.github.com/users/corliss/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2015-02-27T11:30:12Z","updated_at":"2015-07-17T13:49:38Z","closed_at":"2015-07-17T13:49:38Z","body":"I upgraded a fairly large project to the Xamarin Unified API, without reading the fine print that SQLitePCL.raw runs on Xamarin.iOS Unified, but only .net45 on OSX. \r\n\r\nI could try to selectively roll back changes, but thought I'd ask - would it be possible for you to release a build that runs against Xamarin.Mac Unified? Since you've already got iOS Universal working, I imagine this is not too difficult.\r\n\r\nMany thanks."}}