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This includes deer, moose, dogs, wolves, foxes and coyotes.\r\nThis is more of an infighting thing, because at range 5 they can probably hear and smell the player already.\r\n\r\nCougars get NV range 10, because cats. Bears get NV 10, but only 30 day vision to represent the whole ursine vision thing.\r\n\r\nZombie animals get their living counterparts' nightvision, except zombears who keep 5 NV for now (zombears can actually kill people) and rott-weilers who get 10 NV and 30 day vision to make them stand out a bit from the far-more-common zombie dog.\r\n\r\nBlind insects and spider gain 5 NV and 5 day vision so that infighting works for them. At 5 range, they'd sense the player anyway, so now they can sense all other stuff too.\r\nPlus, the updated PLAYER_CLOSE triggers require seeing stuff for now.\r\n\r\nSewer animals get 1 day vision and night vision equal to their current day vision. 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