{"push_id":673041067,"size":4,"distinct_size":4,"ref":"refs/heads/master","head":"6b2221d1fbf7288e6c302cf9ceff66356cc8e57d","before":"aef4184752f028b248b8908e22a85b217ced6e7f","commits":[{"sha":"e148e4eb3939c3860121c569b69a74860958901c","author":{"email":"df67950fca82418674bd862c33fb36448f2b1df3@users.noreply.github.com","name":"Tobias"},"message":"Created zombie images","distinct":true,"url":"https://api.github.com/repos/PuzzelIT/zombieweek/commits/e148e4eb3939c3860121c569b69a74860958901c"},{"sha":"47dca29324e6d33a6462296e2747da3c36bb519f","author":{"email":"df67950fca82418674bd862c33fb36448f2b1df3@users.noreply.github.com","name":"Tobias"},"message":"Now checks if a still frame is set. Also checks if there is a body movement before returning body velocity","distinct":true,"url":"https://api.github.com/repos/PuzzelIT/zombieweek/commits/47dca29324e6d33a6462296e2747da3c36bb519f"},{"sha":"342034b02bc14ccc3850e2c02f80870ba2ce8fed","author":{"email":"df67950fca82418674bd862c33fb36448f2b1df3@users.noreply.github.com","name":"Tobias"},"message":"Sends texture to super constructor. Gives still frame to animator","distinct":true,"url":"https://api.github.com/repos/PuzzelIT/zombieweek/commits/342034b02bc14ccc3850e2c02f80870ba2ce8fed"},{"sha":"6b2221d1fbf7288e6c302cf9ceff66356cc8e57d","author":{"email":"df67950fca82418674bd862c33fb36448f2b1df3@users.noreply.github.com","name":"Tobias"},"message":"Texture path changed","distinct":true,"url":"https://api.github.com/repos/PuzzelIT/zombieweek/commits/6b2221d1fbf7288e6c302cf9ceff66356cc8e57d"}]}