{"push_id":687038402,"size":3,"distinct_size":3,"ref":"refs/heads/v3","head":"c4449ed39ead4294f26de81ddaa5df42b6229690","before":"841e2f865ff16604a5c2f416f210f6db5704dbb2","commits":[{"sha":"0480741dde46081812976b73e2859bf366996d6e","author":{"email":"ba6f564cd70a52d664c374158c4dbcf519ddf158@gmail.com","name":"Dean McNamee"},"message":"Fractional parts: fract(), fract2(), fract3()","distinct":true,"url":"https://api.github.com/repos/deanm/plask/commits/0480741dde46081812976b73e2859bf366996d6e"},{"sha":"edfbe46aa67a2877ff57071bb7e7c2282b973893","author":{"email":"ba6f564cd70a52d664c374158c4dbcf519ddf158@gmail.com","name":"Dean McNamee"},"message":"Ugly patch to MidiOut \"pointer\" alignment.","distinct":true,"url":"https://api.github.com/repos/deanm/plask/commits/edfbe46aa67a2877ff57071bb7e7c2282b973893"},{"sha":"c4449ed39ead4294f26de81ddaa5df42b6229690","author":{"email":"ba6f564cd70a52d664c374158c4dbcf519ddf158@gmail.com","name":"Dean McNamee"},"message":"Make it a bit easier for mixed Skia and OpenGL.\n\nExpose the old desktop GL methods for saving state, and by default\nsave the state before giving the surface to Skia.  This makes it\na bit easier to switch between your own GL state and Skia's.\n\nExpose the gl object for 2dx windows.","distinct":true,"url":"https://api.github.com/repos/deanm/plask/commits/c4449ed39ead4294f26de81ddaa5df42b6229690"}]}