{"action":"created","comment":{"url":"https://api.github.com/repos/Treeofsavior/EnglishTranslation/pulls/comments/48616669","id":48616669,"diff_hunk":"@@ -5734,302 +5734,302 @@ SKILL_20151102_005733\t$[Merkabah] petrifies [Cursed] enemies for 3 seconds.\n SKILL_20151102_005734\t$Ein Sof: SP Recovery\n SKILL_20151102_005735\t$Exchanges half the maximum HP recovery of [Ein Sof] for SP recovery instead.\n SKILL_20151102_005736\t$Lv. 3 Ein Sof required\n-SKILL_20151224_005737\n-SKILL_20151224_005738\n-SKILL_20151224_005739\n-SKILL_20151224_005740\n-SKILL_20151224_005741\n-SKILL_20151224_005742\n-SKILL_20151224_005743\n-SKILL_20151224_005744\n-SKILL_20151224_005745\n-SKILL_20151224_005746\n-SKILL_20151224_005747\n-SKILL_20151224_005748\n-SKILL_20151224_005749\n-SKILL_20151224_005750\n-SKILL_20151224_005751\n-SKILL_20151224_005752\n-SKILL_20151224_005753\n-SKILL_20151224_005754\n-SKILL_20151224_005755\n-SKILL_20151224_005756\n-SKILL_20151224_005757\n-SKILL_20151224_005758\n-SKILL_20151224_005759\n-SKILL_20151224_005760\n-SKILL_20151224_005761\n-SKILL_20151224_005762\n-SKILL_20151224_005763\n-SKILL_20151224_005764\n-SKILL_20151224_005765\n-SKILL_20151224_005766\n-SKILL_20151224_005767\n-SKILL_20151224_005768\n-SKILL_20151224_005769\n-SKILL_20151224_005770\n-SKILL_20151224_005771\n-SKILL_20151224_005772\n-SKILL_20151224_005773\n-SKILL_20151224_005774\n-SKILL_20151224_005775\n-SKILL_20151224_005776\n-SKILL_20151224_005777\n-SKILL_20151224_005778\n-SKILL_20151224_005779\n-SKILL_20151224_005780\n-SKILL_20151224_005781\n-SKILL_20151224_005782\n-SKILL_20151224_005783\n-SKILL_20151224_005784\n-SKILL_20151224_005785\n-SKILL_20151224_005786\n-SKILL_20151224_005787\n-SKILL_20151224_005788\n-SKILL_20151224_005789\n-SKILL_20151224_005790\n-SKILL_20151224_005791\n-SKILL_20151224_005792\n-SKILL_20151224_005793\n-SKILL_20151224_005794\n-SKILL_20151224_005795\n-SKILL_20151224_005796\n-SKILL_20151224_005797\n-SKILL_20151224_005798\n-SKILL_20151224_005799\n-SKILL_20151224_005800\n-SKILL_20151224_005801\n-SKILL_20151224_005802\n-SKILL_20151224_005803\n-SKILL_20151224_005804\n-SKILL_20151224_005805\n-SKILL_20151224_005806\n-SKILL_20151224_005807\n-SKILL_20151224_005808\n-SKILL_20151224_005809\n-SKILL_20151224_005810\n-SKILL_20151224_005811\n-SKILL_20151224_005812\n-SKILL_20151224_005813\n-SKILL_20151224_005814\n-SKILL_20151224_005815\n-SKILL_20151224_005816\n-SKILL_20151224_005817\n-SKILL_20151224_005818\n-SKILL_20151224_005819\n-SKILL_20151224_005820\n-SKILL_20151224_005821\n-SKILL_20151224_005822\n-SKILL_20151224_005823\n-SKILL_20151224_005824\n-SKILL_20151224_005825\n-SKILL_20151224_005826\n-SKILL_20151224_005827\n-SKILL_20151224_005828\n-SKILL_20151224_005829\n-SKILL_20151224_005830\n-SKILL_20151224_005831\n-SKILL_20151224_005832\n-SKILL_20151224_005833\n-SKILL_20151224_005834\n-SKILL_20151224_005835\n-SKILL_20151224_005836\n-SKILL_20151224_005837\n-SKILL_20151224_005838\n-SKILL_20151224_005839\n-SKILL_20151224_005840\n-SKILL_20151224_005841\n-SKILL_20151224_005842\n-SKILL_20151224_005843\n-SKILL_20151224_005844\n-SKILL_20151224_005845\n-SKILL_20151224_005846\n-SKILL_20151224_005847\n-SKILL_20151224_005848\n-SKILL_20151224_005849\n-SKILL_20151224_005850\n-SKILL_20151224_005851\n-SKILL_20151224_005852\n-SKILL_20151224_005853\n-SKILL_20151224_005854\n-SKILL_20151224_005855\n-SKILL_20151224_005856\n-SKILL_20151224_005857\n-SKILL_20151224_005858\n-SKILL_20151224_005859\n-SKILL_20151224_005860\n-SKILL_20151224_005861\n-SKILL_20151224_005862\n-SKILL_20151224_005863\n-SKILL_20151224_005864\n-SKILL_20151224_005865\n-SKILL_20151224_005866\n-SKILL_20151224_005867\n-SKILL_20151224_005868\n-SKILL_20151224_005869\n-SKILL_20151224_005870\n-SKILL_20151224_005871\n-SKILL_20151224_005872\n-SKILL_20151224_005873\n-SKILL_20151224_005874\n-SKILL_20151224_005875\n-SKILL_20151224_005876\n-SKILL_20151224_005877\n-SKILL_20151224_005878\n-SKILL_20151224_005879\n-SKILL_20151224_005880\n-SKILL_20151224_005881\n-SKILL_20151224_005882\n-SKILL_20151224_005883\n-SKILL_20151224_005884\n-SKILL_20151224_005885\n-SKILL_20151224_005886\n-SKILL_20151224_005887\n-SKILL_20151224_005888\n-SKILL_20151224_005889\n-SKILL_20151224_005890\n-SKILL_20151224_005891\n-SKILL_20151224_005892\n-SKILL_20151224_005893\n-SKILL_20151224_005894\n-SKILL_20151224_005895\n-SKILL_20151224_005896\n-SKILL_20151224_005897\n-SKILL_20151224_005898\n-SKILL_20151224_005899\n-SKILL_20151224_005900\n-SKILL_20151224_005901\n-SKILL_20151224_005902\n-SKILL_20151224_005903\n-SKILL_20151224_005904\n-SKILL_20151224_005905\n-SKILL_20151224_005906\n-SKILL_20151224_005907\n-SKILL_20151224_005908\n-SKILL_20151224_005909\n-SKILL_20151224_005910\n-SKILL_20151224_005911\n-SKILL_20151224_005912\n-SKILL_20151224_005913\n-SKILL_20151224_005914\n-SKILL_20151224_005915\n-SKILL_20151224_005916\n-SKILL_20151224_005917\n-SKILL_20151224_005918\n-SKILL_20151224_005919\n-SKILL_20151224_005920\n-SKILL_20151224_005921\n-SKILL_20151224_005922\n-SKILL_20151224_005923\n-SKILL_20151224_005924\n-SKILL_20151224_005925\n-SKILL_20151224_005926\n-SKILL_20151224_005927\n-SKILL_20151224_005928\n-SKILL_20151224_005929\n-SKILL_20151224_005930\n-SKILL_20151224_005931\n-SKILL_20151224_005932\n-SKILL_20151224_005933\n-SKILL_20151224_005934\n-SKILL_20151224_005935\n-SKILL_20151224_005936\n-SKILL_20151224_005937\n-SKILL_20151224_005938\n-SKILL_20151224_005939\n-SKILL_20151224_005940\n-SKILL_20151224_005941\n-SKILL_20151224_005942\n-SKILL_20151224_005943\n-SKILL_20151224_005944\n-SKILL_20151224_005945\n-SKILL_20151224_005946\n-SKILL_20151224_005947\n-SKILL_20151224_005948\n-SKILL_20151224_005949\n-SKILL_20151224_005950\n-SKILL_20151224_005951\n-SKILL_20151224_005952\n-SKILL_20151224_005953\n-SKILL_20151224_005954\n-SKILL_20151224_005955\n-SKILL_20151224_005956\n-SKILL_20151224_005957\n-SKILL_20151224_005958\n-SKILL_20151224_005959\n-SKILL_20151224_005960\n-SKILL_20151224_005961\n-SKILL_20151224_005962\n-SKILL_20151224_005963\n-SKILL_20151224_005964\n-SKILL_20151224_005965\n-SKILL_20151224_005966\n-SKILL_20151224_005967\n-SKILL_20151224_005968\n-SKILL_20151224_005969\n-SKILL_20151224_005970\n-SKILL_20151224_005971\n-SKILL_20151224_005972\n-SKILL_20151224_005973\n-SKILL_20151224_005974\n-SKILL_20151224_005975\n-SKILL_20151224_005976\n-SKILL_20151224_005977\n-SKILL_20151224_005978\n-SKILL_20151224_005979\n-SKILL_20151224_005980\n-SKILL_20151224_005981\n-SKILL_20151224_005982\n-SKILL_20151224_005983\n-SKILL_20151224_005984\n-SKILL_20151224_005985\n-SKILL_20151224_005986\n-SKILL_20151224_005987\n-SKILL_20151224_005988\n-SKILL_20151224_005989\n-SKILL_20151224_005990\n-SKILL_20151224_005991\n-SKILL_20151224_005992\n-SKILL_20151224_005993\n-SKILL_20151224_005994\n-SKILL_20151224_005995\n-SKILL_20151224_005996\n-SKILL_20151224_005997\n-SKILL_20151224_005998\n-SKILL_20151224_005999\n-SKILL_20151224_006000\n-SKILL_20151224_006001\n-SKILL_20151224_006002\n-SKILL_20151224_006003\n-SKILL_20151224_006004\n-SKILL_20151224_006005\n-SKILL_20151224_006006\n-SKILL_20151224_006007\n-SKILL_20151224_006008\n-SKILL_20151224_006009\n-SKILL_20151224_006010\n-SKILL_20151224_006011\n-SKILL_20151224_006012\n-SKILL_20151224_006013\n-SKILL_20151224_006014\n-SKILL_20151224_006015\n-SKILL_20151224_006016\n-SKILL_20151224_006017\n-SKILL_20151224_006018\n-SKILL_20151224_006019\n-SKILL_20151224_006020\n-SKILL_20151224_006021\n-SKILL_20151224_006022\n-SKILL_20151224_006023\n-SKILL_20151224_006024\n-SKILL_20151224_006025\n-SKILL_20151224_006026\n-SKILL_20151224_006027\n-SKILL_20151224_006028\n-SKILL_20151224_006029\n-SKILL_20151224_006030\n-SKILL_20151224_006031\n-SKILL_20151224_006032\n+SKILL_20151224_005737\tMining\n+SKILL_20151224_005738\tIncrease block count: #{CaptionRatio}#{nl}Attack reduction: #{CaptionTime}#%{nl}Critical hit rate reduction: #{CaptionRatio2}#{nl}Duration: 30 seconds\n+SKILL_20151224_005739\tLangort\n+SKILL_20151224_005740\t{#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Block and strike simultaneously by using both a sword and a shield.\n+SKILL_20151224_005741\t{#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Attack with descending vertical slash. Additional damage dealt onto defense reduced medium type and large type enemies from Scull Swing. Depending on the amount of harmful effect, additional damage is applied.\n+SKILL_20151224_005742\tIncreases attack equal to [Skill Level+1]x[Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#Duration: 1 hour\n+SKILL_20151224_005743\tPenalty Reduction\n+SKILL_20151224_005744\tReduce the penalty from combat incapability\n+SKILL_20151224_005745\tEquipment durability penalty reduction: #{CaptionRatio}#%{nl}Silver consumption penalty reduction: #{CaptionRatio2}#%{nl}Gem consumption penalty reduction: #{CaptionTime}#%\n+SKILL_20151224_005746\tPlant a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies is defeated around the jolly roger. Also at certain rate, attacking can pillage items from enemies and the rate is increased as Jolly Roger level is raised. (Combo is only activated if the party leader is Corsair.)\n+SKILL_20151224_005747\tPistol Shot\n+SKILL_20151224_005748\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire continuous shots with pistol to damage multiple enemies ahead.\n+SKILL_20151224_005749\t{#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Slash enemies with powerful swing to damage the enemy.\n+SKILL_20151224_005750\t{#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Spin the weapon to continuously damage the enemy in front of you.\n+SKILL_20151224_005751\t{#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Damage the enemy by slashing multiple times from side to side.\n+SKILL_20151224_005752\tAttack enemies in the area by exploding the gunpowder in hand. This technique will also damage the user and might cause combat incapability if the HP is too low.\n+SKILL_20151224_005753\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: %{CaptionRatio}#%{nl}HP consumption: #{CaptionRatio2}#\n+SKILL_20151224_005754\tCreates clones of yourself. Clones will act along with the main body and skills can be used along with the clones. HP of the clones is determined by the user's dexterity.\n+SKILL_20151224_005755\tDuration: #{CaptionRatio}#second{nl}Clone summon count: #{CaptionRatio2}#\n+SKILL_20151224_005756\tCounter-attack by tricking the enemy with fake doll created from a log.\n+SKILL_20151224_005757\tAttack multiple enemies by continuously exploding gunpowder in hand.\n+SKILL_20151224_005758\tAttack multiple enemies by throwing kunais.\n+SKILL_20151224_005759\tDragontooth\n+SKILL_20151224_005760\t{#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Rotate your spear using centrifugal force to attack the enemy.\n+SKILL_20151224_005761\tSerpentine\n+SKILL_20151224_005762\t{#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Use your Spear to deal continuous damage to enemies in front of you.\n+SKILL_20151224_005763\tGae Bulg\n+SKILL_20151224_005764\t{#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Throw your spear forward to attack multiple enemies. The thrown spear must be recovered after skill use.\n+SKILL_20151224_005765\tDragon Soar\n+SKILL_20151224_005766\t{#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Vault into the air while swinging your spear upward. Enemies hit with the skill are temporarily launched.\n+SKILL_20151224_005767\tSummon Guild Member\n+SKILL_20151224_005768\tSummon designated guild member to their current location. Need an approval from the designated guild member. Can't summon guild members in an instance dungeon.\n+SKILL_20151224_005769\tGuild member summon count: #{CaptionRatio}#\n+SKILL_20151224_005770\tWarp To Guild Member\n+SKILL_20151224_005771\tWarp to designated guild member's location. Can't warp to guild members in an instance dungeon.\n+SKILL_20151224_005772\tWarp To Designated Guild Member's Location\n+SKILL_20151224_005773\tBuild Guild Tower\n+SKILL_20151224_005774\tBuild guild tower in the designated location. Can only be built in a field and can't be built in an instance dungeon.{nl}Level 1: Warp allowed{nl}Level 2: Storage allowed{nl}Level 3: Guild growth allowed{nl}Level 4: Guild event allowed{nl}Level 5: Guild hideout allowed\n+SKILL_20151224_005775\tGuild Tower Function Improvement\n+SKILL_20151224_005776\tReduce Craft Time\n+SKILL_20151224_005777\tPlant a flag that reduces crafting time of all guild members in the nearby area. Can only be used near the guild tower.\n+SKILL_20151224_005778\tDecrease craft time: #{CaptionRatio}#% \n+SKILL_20151224_005779\tBattle Orders\n+SKILL_20151224_005780\tIncrease the strength of guild members around the guild master. Effect disappears if the guild master is too far away.\n+SKILL_20151224_005781\tStrength increase: #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}#second\n+SKILL_20151224_005782\t{#993399}{ol}[Magical]{/}{/}{nl}Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy.\n+SKILL_20151224_005783\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Bullet count: #{CaptionRatio2}#\n+SKILL_20151224_005784\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}{#339999}{ol}[Ice]{/}{/} Duration: 5 second\n+SKILL_20151224_005785\tIce Wall count: #{CaptionRatio}#{nl}{#339999}{ol}[Ice]{/}{/} Duration: 5 second{nl}Ice Wall duration: 15 second\n+SKILL_20151224_005786\tCreate a curtain of ice to protect themselves. Damage the enemy if the attack is successfully blocked and freeze the enemy with a certain rate.\n+SKILL_20151224_005787\tDuration: #{CaptionTime}#second{nl}Enemies attacked {#339999}{ol}[Ice]{/}{/}Rate: #{CaptionRatio2}#%{nl}{#339999}{ol}[Ice]{/}{/} Duration: #{CaptionRatio}#second\n+SKILL_20151224_005788\t{#339999}{ol}[Ice]{/}{/}Rate: #{CaptionRatio}#%{nl}Ice Tree duration: #{CaptionTime}#second\n+SKILL_20151224_005789\tEvocation\n+SKILL_20151224_005790\t{#993399}{ol}[Magical] - [Dark]{/}{/}{nl}Summon a devil by using a grimoire equipped with a secondary card to attack enemies.\n+SKILL_20151224_005791\t{#993399}{ol}[Magical]{/}{/}{nl}Summon and release blood sucking bats against enemies to deal damage.\n+SKILL_20151224_005792\tPass\n+SKILL_20151224_005793\t{#993399}{ol}[Magical]{/}{/}{nl}Decrease the cooltime of you and your party members\n+SKILL_20151224_005794\tCooltime reduction:#{CaptionTime}#second\n+SKILL_20151224_005795\tAttack: #{SkillAtkAdd}#{nl}Dirty Pole duration: #{CaptionRatio}#second{nl}{#339999}{ol}[Decay]{/}{/} Duration: #{CaptionTime}#second{nl}Corpse consumption count: #{CaptionRatio2}#\n+SKILL_20151224_005796\tGem penalty stage reduction: #{CaptionRatio}#\n+SKILL_20151224_005797\t{#993399}{ol}[Magical]{/}{/}{nl}Stab the enemy with a bone knife. If the enemy is a Beast, Demon or Insect-type, blood will spew out which will heal your allies.\n+SKILL_20151224_005798\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}{#339999}{ol}[Bleed]{/}{/} Duration: 5 second{nl}HP Recovery: #{CaptionRatio2}#\n+SKILL_20151224_005799\t{#993399}{ol}[Magical]{/}{/}{nl}Attack and drain the enemy's life force, while recovering health at the same time.\n+SKILL_20151224_005800\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Suction: #{CaptionRatio2}#%{nl}SP consumption per 0.4 second: #{CaptionTime}#\n+SKILL_20151224_005801\t{#993399}{ol}[Magical]{/}{/}{nl}Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them.\n+SKILL_20151224_005802\tAttribute Attack: #{CaptionRatio}#%{nl}Bone Pointing duration: #{CaptionRatio2}#second{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 second\n+SKILL_20151224_005803\t{#993399}{ol}[Magical]{/}{/}{nl}Cut your enemy using a cursed bone. Whilst the bone is stuck in the enemy, they will continually decay.\n+SKILL_20151224_005804\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Duration:#{CaptionRatio2}#second\n+SKILL_20151224_005805\t{#993399}{ol}[Magical]{/}{/}{nl}Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints in the ground, which curses any enemies who come into contact with them.\n+SKILL_20151224_005806\tMaximum Kurdaitcha duration: #{CaptionRatio}#second{nl}Moving speed reduction: 15{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 second\n+SKILL_20151224_005807\t{#993399}{ol}[Magical] - [Dark]{/}{/}{nl}Summon a pillar of darkness, which causes enemies in contact to suffer continuously.\n+SKILL_20151224_005808\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}#second{nl}#{CaptionRatio2}#Additional damage per second: \n+SKILL_20151224_005809\t{#993399}{ol}[Magical] - [Dark]{/}{/}{nl}Summon evil spirits from the death of enemies. Summoned spirits remain in the field damage enemies in contact with them.\n+SKILL_20151224_005810\t{#993399}{ol}[Magical] - [Dark]{/}{/}{nl}Summon spirits to protect the caster by surrounding them.\n+SKILL_20151224_005811\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Duration: 30 second\n+SKILL_20151224_005812\t{#993399}{ol}[Magical] - [Dark]{/}{/}{nl}Summon demons of hatred to attack enemies. Prioritize the enemy hit by this magic and hit with additional damage by holy attacks.\n+SKILL_20151224_005813\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Stigma duration: 5 second\n+SKILL_20151224_005814\tEvil Sacrifice\n+SKILL_20151224_005815\t{#993399}{ol}[Magical]{/}{/}Direct spirits to a location, and dedicate enemies in range as a sacrifice. Summoned spirits will move towards that area.\n+SKILL_20151224_005816\tInstall a shield to protect themselves from enemies and long-ranged attacks. Enemies without a target will attack the pavise instead.\n+SKILL_20151224_005817\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Throw count: #{CaptionRatio2}#{nl}Caltrop duration: #{CaptionTime}#second{nl}Decrease enemy moving speed by 10 for 5 second\n+SKILL_20151224_005818\tPick up stone ammunition used for Stone Shot.\n+SKILL_20151224_005819\tAttack with a crossbow in while moving in fast speed. Attacking speed is raised while additional damage is applied to basic attacks.\n+SKILL_20151224_005820\tDuration: #{CaptionTime}#second{nl}Increase attacking speed by 30%{nl}Additional damage: #{CaptionRatio}#%\n+SKILL_20151224_005821\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio2}#%{nl}Explosion count: #{CaptionRatio}#\n+SKILL_20151224_005822\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio2}#%{nl}Install count: #{CaptionRatio}#\n+SKILL_20151224_005823\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionTime}#%{nl}Arrow count: #{CaptionRatio}#{nl}Install range: #{CaptionRatio2}#{nl}Consume 2 wires\n+SKILL_20151224_005824\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The companion bites and hold the enemy in place. The bitten enemy will have their physical defense reduced while critical hit rate bonus is applied against the enemy.\n+SKILL_20151224_005825\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The companion bites an airborne enemy and lower them to the ground.\n+SKILL_20151224_005826\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The companion bites and drags the enemy towards their owner.\n+SKILL_20151224_005827\tAwareness of hidden enemy count: #{CaptionRatio}#{nl}Hounding AI duration: 90 second\n+SKILL_20151224_005828\tCure a poisoned comrade. If the poison is higher rank than the antidote, duration of the poison is reduced instead.\n+SKILL_20151224_005829\t{#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Create a poison puddle by throwing a pot filled with poison. Any enemies who come into contact with the puddle is poisoned.\n+SKILL_20151224_005830\t{#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Throw Jincan to attack enemies. The defeated enemies is replaced with newly born poison insect.\n+SKILL_20151224_005831\tBlock count: #{CaptionRatio}#{nl}Moving speed reduction: #{CaptionRatio2}#\n+SKILL_20151224_005832\tSkill critical hit rate increase: #{CaptionRatio}#%\n+SKILL_20151224_005833\tWild Shot\n+SKILL_20151224_005834\t{#DD5500}{ol}[Missile]{/}{/}{nl}Attack simultaneously with crossbow and pistol held in both hands. \n+SKILL_20151224_005835\tSonic Strike\n+SKILL_20151224_005836\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Quickly descend the hawk to attack the enemies in the designated area.\n+SKILL_20151224_005837\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire cannonballs to target the enemies on ground. The damage is halved against airborne enemies.\n+SKILL_20151224_005838\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire cannonballs to target airborne enemies. The damage is halved against enemies on ground.\n+SKILL_20151224_005839\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire a howitzer to the ground. 5x damage is dealt to enemy's structure.\n+SKILL_20151224_005840\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire a cannonball that spread to target all enemies in front of you. The user can be pushed back from the recoil of the shot.\n+SKILL_20151224_005841\tAttack: 150% + #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%\n+SKILL_20151224_005842\t{#DD5500}{ol}[Missile]{/}{/}{nl}Attack multiple enemies by firing at a designated area.\n+SKILL_20151224_005843\t{#DD5500}{ol}[Missile]{/}{/}{nl}Accurately aim at the head of the enemy to attack. The attacked enemy will have their intelligence and spirit temporality reduced.\n+SKILL_20151224_005844\tAttack: 130% + #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Intelligence and Spirit reduction: #{CaptionRatio2}#\n+SKILL_20151224_005845\t{#DD5500}{ol}[Missile]{/}{/}{nl}Aim and fire at a far away enemy. The usual range of fire is increased and heavily damage a single enemy.\n+SKILL_20151224_005846\tAttack: 150% + #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}\n+SKILL_20151224_005847\t{#DD5500}{ol}[Missile]{/}{/}{nl}Fire continuously in a straight line in front of you until the maximum range of fire. The attacked enemies might be pushed back.\n+SKILL_20151224_005848\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the butt of the gun to attack an enemy in close distance.\n+SKILL_20151224_005849\t{#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Stab an enemy by using the bayonet equipped to the rifle. The stabbed enemy might be pushed back.\n+SKILL_20151224_005850\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionTime}#%{nl}Recover 5% of Maximum HP{nl}Additional HP recovery: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle duration: 40 second\n+SKILL_20151224_005851\tApplication count: #{CaptionRatio}#{nl}Duration: 60 second\n+SKILL_20151224_005852\tHP Recovery increase: #{CaptionRatio}#{nl}HP Recovery time reduction: #{CaptionRatio2}#second{nl}Torch duration: #{CaptionTime}#second\n+SKILL_20151224_005853\tIncrease the count of effect for you and your party members.\n+SKILL_20151224_005854\tMaximum count increase: #{CaptionRatio}#{nl}Duration: #{CaptionTime}#second\n+SKILL_20151224_005855\tLure the zombies by using the skull of a monkey and attack enemies for a period of time.\n+SKILL_20151224_005856\tStrength increase: #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}#second{nl}Glyph duration: 15 second\n+SKILL_20151224_005857\tMaximum capsule count: #{CaptionRatio}#\n+SKILL_20151224_005858\tAttack: 250% + #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%\n+SKILL_20151224_005859\tTemporarily increase the fire, ice, lightning, poison and earth elemental resistance of you and your party members. At a certain rate, negate the listed elemental attack and decrease the magical defense of enemies nearby.\n+SKILL_20151224_005860\tElemental resistance increase: #{CaptionRatio}#{nl}Elemental attack negation rate: #{CaptionRatio2}#%{nl}Enemy magical defense reduction: #{SkillFactor}#{nl}Duration: #{CaptionTime}#second\n+SKILL_20151224_005861\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Maximum extinction count: #{CaptionRatio}#\n+SKILL_20151224_005862\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike with powerful hand knife to damage the enemy.\n+SKILL_20151224_005863\tMaximum purchase count: #{CaptionRatio}#\n+SKILL_20151224_005864\tDecatose\n+SKILL_20151224_005865\t{#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack with the collected money in order to offer to the gods. Enemies, but boss can be instantly killed at 1/10 rate and the money from instant kill can be picked back up.\n+SKILL_20151224_005866\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio2}#%{nl}Silver consumption: #{CaptionRatio}#\n+SKILL_20151224_005867\tDuration: #{CaptionRatio}#second{nl}Master level 1\n+SKILL_20151224_005868\t{#993399}{ol}[Magical] - [Holy]{/}{/}{nl}Temporarily creates magic circle which grants hyper regeneration. If you or your comrades are damaged by an enemy attack inside of the magic circle, HP will be quickly recovered.\n+SKILL_20151224_005869\tDuration: #{CaptionTime}#second{nl}HP Recovery: #{CaptionRatio}#\n+SKILL_20151224_005870\t{#993399}{ol}[Magical] - [Fire]{/}{/}{nl}Incinerate enemies with status ailments. The duration of incineration will increase depending on the amount of status ailments.\n+SKILL_20151224_005871\tAttack: #{SkillAtkAdd}#{nl}Attribute Attack: #{CaptionRatio}#%{nl}Basic duration: #{CaptionRatio2}#second\n+SKILL_20151224_005872\tIntentionally let you or your comrades bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments.\n+SKILL_20151224_005873\tDuration: #{CaptionTime}#second{nl}HP Reduction: #{CaptionRatio}#\n+SKILL_20151224_005874\tSpray a cloud of antidote that cures your comrade's status ailments. The comrades within the effect will be cured of rank 3 or lower status ailments.\n+SKILL_20151224_005875\tRemove rank 3 and lower status effect{nl}Maximum application count: #{CaptionRatio}#\n+SKILL_20151224_005876\tSpread all status ailments on the enemies to other enemies within the range.\n+SKILL_20151224_005877\tMaximum application count: #{CaptionRatio}#\n+SKILL_20151224_005878\tEquip the beak mask. The front side of the mask has special drug applied which can block off rank 2 or lower status ailments.\n+SKILL_20151224_005879\tDuration: #{CaptionTime}#second{nl}Rank 1 and 2 immunity: 100%{nl}Rank 3 immunity: 80%\n+SKILL_20151224_005880\t{#993399}{ol}[Magical] - [Holy]{/}{/}{nl}Uses the power of goddess to revenge the with x7 the strength of their attack.\n+SKILL_20151224_005881\tDuration: #{CaptionTime}#second{nl}Additional damage: #{CaptionRatio}#%\n+SKILL_20151224_005882\t{#993399}{ol}[Magical] - [Holy]{/}{/}\n+SKILL_20151224_005883\t{#993399}{ol}[Magical] - [Holy]{/}{/}{nl}Summon a magic circle which drastically increases maximum HP for a period of time.\n+SKILL_20151224_005884\tDuration: #{CaptionTime}#second{nl}Magic Circle duration: #{CaptionRatio2}#second{nl}Maximum HP increase: #{CaptionRatio}#%\n+SKILL_20151224_005885\t{#993399}{ol}[Magical] - [Holy]{/}{/}{nl}Summon goddess' wagon to attack enemies.\n+SKILL_20151224_005886\tDivide the name of the enemy into numbers and calculate a new number.\n+SKILL_20151224_005887\tDive the name of the enemy and calculate a new number from the first and the last letter.\n+SKILL_20151224_005888\tIf the enemy is hit with the amount of the calculated number, the enemy is hit by the multiplication of the number.\n+SKILL_20151224_005889\tFinal attack damage: #{CaptionRatio}#%\n+SKILL_20151224_005890\tDecrease the level of the enemy depending on the calculated number.\n+SKILL_20151224_005891\tAdditional enemy level reduction: #{CaptionRatio}#\n+SKILL_20151224_005892\tConvert at certain rate when hit.\n+SKILL_20151224_005893\tRemoval arranged\n+SKILL_20151224_005894\tCompanion ability improvement\n+SKILL_20151224_005895\tBlock increase, attack and critical hit rate reduced\n+SKILL_20151224_005896\tRate of blocking enemy attack increased.\n+SKILL_20151224_005897\tReducing cooltime\n+SKILL_20151224_005898\tState of reduced magical defense\n+SKILL_20151224_005899\tFreeze enemy at fixed rate.\n+SKILL_20151224_005900\tEvocation.\n+SKILL_20151224_005901\tState of reduced spirit and intelligence.\n+SKILL_20151224_005902\tPenalty is eased during combat incapability while buff is active.\n+SKILL_20151224_005903\tState of increased strength.\n+SKILL_20151224_005904\tState of continuos STA reduction.\n+SKILL_20151224_005905\tHide\n+SKILL_20151224_005906\tHidden state\n+SKILL_20151224_005907\tState of craft time reduction.\n+SKILL_20151224_005908\tCyclone: Resist\n+SKILL_20151224_005909\tIncrease harmful effect resistance rate\n+SKILL_20151224_005910\tSacrifice HP recovery to 0 and raise magic amplification.\n+SKILL_20151224_005911\tIncrease intelligence\n+SKILL_20151224_005912\tIncrease defense\n+SKILL_20151224_005913\tShield reduced instead of HP when hit by enemies\n+SKILL_20151224_005914\tIncrease critical hit rate\n+SKILL_20151224_005915\tIncreased critical hit rate\n+SKILL_20151224_005916\tIncrease physical attack\n+SKILL_20151224_005917\tIncreased physical attack\n+SKILL_20151224_005918\tIncrease fire resistance\n+SKILL_20151224_005919\tIncreased fire resistance\n+SKILL_20151224_005920\tIncrease ice resistance\n+SKILL_20151224_005921\tIncreased ice resistance\n+SKILL_20151224_005922\tIncrease poison resistance\n+SKILL_20151224_005923\tIncreased poison resistance\n+SKILL_20151224_005924\tIncrease earth resistance\n+SKILL_20151224_005925\tIncreased earth resistance\n+SKILL_20151224_005926\tIncrease lightning resistance\n+SKILL_20151224_005927\tIncreased lightning resistance\n+SKILL_20151224_005928\tIncrease magical defense\n+SKILL_20151224_005929\tIncrease magical attack\n+SKILL_20151224_005930\tIncreased magical attack\n+SKILL_20151224_005931\tPorapore\n+SKILL_20151224_005932\tWhen stacked 100 times, increase holy and dark element by 6% of magic defense for 10 seconds.\n+SKILL_20151224_005933\tPorapore Activation\n+SKILL_20151224_005934\tIncrease light and dark elemental attack\n+SKILL_20151224_005935\tIncrease magical defense and decrease physical defense\n+SKILL_20151224_005936\tSpell Breaker\n+SKILL_20151224_005937\tHP won't be reduced by attacks until all the protections are used\n+SKILL_20151224_005938\tShock Cutter\n+SKILL_20151224_005939\tApply 5 hits to basic attack for every 5 [Bleeding].\n+SKILL_20151224_005940\tShock Cutter: 5 Continuous Attack\n+SKILL_20151224_005941\tChanged to 5 continuous attacks\n+SKILL_20151224_005942\tStamina reduction\n+SKILL_20151224_005943\tCripple\n+SKILL_20151224_005944\tToken benefit: increase moving speed\n+SKILL_20151224_005945\tMoving speed increased\n+SKILL_20151224_005946\tToken\n+SKILL_20151224_005947\t - Train 2 attribute skills at same time{nl} - Reduce market tax(30%{img white_right_arrow 16 16}10%){nl} - List maximum of 5 items on the market{nl} - Character moving speed +3{nl} - 1:1 trade enabled between token users{nl} - Purchasing shop enabled\n+SKILL_20151224_005948\tNexon PC Bang\n+SKILL_20151224_005949\tAdditional +30% Experience gained when defeating enemies{nl}Mark tax reduced by 20%{nl}Item listing count on market increased{nl}Train 3 attribute skills at same time{nl}Character Moving speed +3{nl}Stamina recovery doubled\n+SKILL_20151224_005950\tBook of Experience\n+SKILL_20151224_005951\tAdditional +30% Experience gained when defeating enemies{nl}Stamina recovery doubled\n+SKILL_20151224_005952\tEnables you to equip the [Pistol] weapon type. You can also press the C button to use attack.\n+SKILL_20151224_005953\t[Enables you to equip [Cloth] armor. When equipped with 3 or more pieces of [Cloth] armor, increases your maximum SP and magic damage taken is decreased by 5%. When equipped with 4 [Cloth] armor pieces, your Magic Defense increases and magic damage taken is decreased by an additional 10%.\n+SKILL_20151224_005954\t[Enables you to equip [Leather] armor. When equipped with 3 or more pieces of [Leather] armor, increases your Evasion. When equipped with 4 [Leather] armor pieces, your Evasion increases from attributes by an additional 50%.\n+SKILL_20151224_005955\tEnables you to equip [Plate] armor. When equipped with 3 or more pieces of [Plate] armor, increases your maximum HP and physical damage taken is decreased by 5%. When equipped with 4 [Plate] armor pieces, your maximum Stamina increases and physical damage taken is decreased by an additional 10%.\n+SKILL_20151224_005956\tStamina consumption cycle duration of companion is increased by 10 seconds per attribute level.\n+SKILL_20151224_005957\tIf companion HP is less than 50%, activate [응급치료] to recover HP for 2 seconds. The duration of the recovery is increased by 1 second per attribute level. [응급치료] can't be used for another 10 minutes after activation\n+SKILL_20151224_005958\tBash: Specialty\n+SKILL_20151224_005959\tIncreases the damage dealt on an enemy with [Bash] by 35 per attribute level.\n+SKILL_20151224_005960\tIncreases the maximum HP of your character by 5% per attribute level while [Swash Buckling] is active.\n+SKILL_20151224_005961\tIncreases your physical defense by 10% per attribute level when [Guard] is active.\n+SKILL_20151224_005962\tIncreases the character's evasion by 6% per attribute level while [Guardian] is active.\n+SKILL_20151224_005963\tCritical hit attack is increased depending on the physical attack when [Aggressor] is active. Additional value is increased by 5% per attribute level.\n+SKILL_20151224_005964\tShield Shoving: Enhance\n+SKILL_20151224_005965\tIncreases the damage dealt on an enemy with [Shield Shoving] by 1% per attribute level.\n+SKILL_20151224_005966\tShield Bash: Enhance\n+SKILL_20151224_005967\tIncreases the damage dealt on an enemy with [Shield Bash] by 1% per attribute level.\n+SKILL_20151224_005968\tSlithering: Additional Damage\n+SKILL_20151224_005969\tThe enemies hit by [Slithering] is vulnerable to [Strike] for 10 seconds and increase the additional damage by 20% per attribute level.\n+SKILL_20151224_005970\tTarge Smash: Remove Knockback\n+SKILL_20151224_005971\t[Targe Smash] no longer knockback enemies.\n+SKILL_20151224_005972\tIncreases your block penetration by 10% per attribute level when equipped with a [Two-handed Spear].\n+SKILL_20151224_005973\tPistol Shot: Enhance\n+SKILL_20151224_005974\tIncreases the damage dealt on an enemy with [Pistol Shot] by 1% per attribute level.\n+SKILL_20151224_005975\tDecreases damage taken to x2 from x3 when [Double Pay Earn] is active.\n+SKILL_20151224_005976\tZonhau: Enhance\n+SKILL_20151224_005977\tIncreases the damage dealt on an enemy with [Zonhau] by 1% per attribute level.\n+SKILL_20151224_005978\tRedel: Enhance\n+SKILL_20151224_005979\tIncreases the damage dealt on an enemy with [Redel] by 1% per attribute level.\n+SKILL_20151224_005980\tZucken: Enhance\n+SKILL_20151224_005981\tIncreases the damage dealt on an enemy with [Zucken] by 1% per attribute level.\n+SKILL_20151224_005982\tCyclone: Resist\n+SKILL_20151224_005983\tIncrease the chance to block harmful effect by 15% per attribute level during [Cyclone].\n+SKILL_20151224_005984\tSTA consumption cycle duration is increased by 0.05 seconds per attribute level when [Bunshin no Jutsu] is active.\n+SKILL_20151224_005985\tReduce the damage taken by 4% per attribute level when there's least 2 clones from [Bunshin no Jutsu].\n+SKILL_20151224_005986\tSerpentine: Enhance\n+SKILL_20151224_005987\tIncreases the damage dealt on an enemy with [Serpentine] by 1% per attribute level.\n+SKILL_20151224_005988\tSerpentine: Bleeding\n+SKILL_20151224_005989\tAfflicts [Bleeding] with 2% rate per attribute level of [Serpentine]for 8 seconds. Bleeding damage is proportional to the character's physical attack.\n+SKILL_20151224_005990\tTwo-handed Spear Mastery: Large Target Hunter\n+SKILL_20151224_005991\tIncreases the damage dealt on large enemies with [Two-handed Spear] by 4% per attribute level against normal enemies and 2% per attribute level against boss enemies.\n+SKILL_20151224_005992\t[Energy Bolt] damage is enhanced to Wizard circle 2 standard.\n+SKILL_20151224_005993\t[Energy Bolt] damage is enhanced to Wizard circle 3 standard.\n+SKILL_20151224_005994\t[Earthquake] damage is enhanced to Wizard circle 3 standard.\n+SKILL_20151224_005995\tDeals additional damage equal to 40% magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt].\n+SKILL_20151224_005996\tEnemies affected by [Lethargy] will receive 20% additional damage with Strike attacks.\n+SKILL_20151224_005997\tIncreases magic damage by 10% per attribute level when [Quick Cast] is active.\n+SKILL_20151224_005998\t[Enchant Fire] will decrease the fire resistance of nearby enemies by 10 per attribute level for 5 seconds.\n+SKILL_20151224_005999\tFreeze duration of [Subzero Shield] is increased by 0.5 seconds per attribute level.\n+SKILL_20151224_006000\tDecreases the physical defense by 10% per attribute level on enemies that are pulled by [Gravity Pole].\n+SKILL_20151224_006001\tDecreases the AoE Defense Ratio of the enemies gathered through [Hangman's Knot] by 1.\n+SKILL_20151224_006002\tnemies affected by [Swell Body] will have their movement speed decreased by 15% and physical and magical attack increased by 20% per attribute level.\n+SKILL_20151224_006003\tEnemies affected by [Shrink Body] will have their movement speed increased by 10% and physical and magical attack decreased by 25% per attribute level.\n+SKILL_20151224_006004\tWhen you attack an enemy affected by [Swell Body] while [Left Arm Enhancement] is active, increases the damage dealt on an enemy by 35 per attribute level.\n+SKILL_20151224_006005\tWhen you attack an enemy affected by [Swell Body] while [Left Arm Enhancement] is active, it will continuously apply the [Attacked Weakened] status effect. Increases the duration by 8 seconds per attribute level and [Attacked Weakened] can stack up to 10 times.\n+SKILL_20151224_006006\tEvocation: Enhance\n+SKILL_20151224_006007\tIncreases the damage dealt on an enemy with [Evocation] by 1% per attribute level.\n+SKILL_20151224_006008\tDesmodus: Enhance\n+SKILL_20151224_006009\tIncreases the damage dealt on an enemy with [Desmodus] by 1% per attribute level.\n+SKILL_20151224_006010\tCritical hit resistance of the enemy fallen to [Slow] is decreased by 15% of the user's intelligence value.\n+SKILL_20151224_006011\tSonic Strike: Enhance\n+SKILL_20151224_006012\tIncreases the damage dealt on an enemy with [Sonic Strike] by 1% per attribute level.\n+SKILL_20151224_006013\tIncrease your accuracy by 5% per attribute level when attacking with gun equipments.\n+SKILL_20151224_006014\tWild Shot: Enhance\n+SKILL_20151224_006015\tIncreases the damage dealt on an enemy with [Wild Shot] by 1% per attribute level.\n+SKILL_20151224_006016\tCannon Mastery: Penetration\n+SKILL_20151224_006017\tIncreases your block penetration by 6% per attribute level when attacking with Cannoneer skills.\n+SKILL_20151224_006018\tAirborne enemy hit by [Showdown] is grounded for 1.8 seconds per attribute level.","path":"SKILL.tsv","position":581,"original_position":581,"commit_id":"b0dcf9d2a7ceaa48d9d32675942bb8a7f5bc7028","original_commit_id":"b0dcf9d2a7ceaa48d9d32675942bb8a7f5bc7028","user":{"login":"Sunaries","id":11575591,"avatar_url":"https://avatars.githubusercontent.com/u/11575591?v=3","gravatar_id":"","url":"https://api.github.com/users/Sunaries","html_url":"https://github.com/Sunaries","followers_url":"https://api.github.com/users/Sunaries/followers","following_url":"https://api.github.com/users/Sunaries/following{/other_user}","gists_url":"https://api.github.com/users/Sunaries/gists{/gist_id}","starred_url":"https://api.github.com/users/Sunaries/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Sunaries/subscriptions","organizations_url":"https://api.github.com/users/Sunaries/orgs","repos_url":"https://api.github.com/users/Sunaries/repos","events_url":"https://api.github.com/users/Sunaries/events{/privacy}","received_events_url":"https://api.github.com/users/Sunaries/received_events","type":"User","site_admin":false},"body":"Airborne enemies hit by [Showdown] will fall to the ground for 1.8 seconds per attribute 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