{"action":"opened","issue":{"url":"https://api.github.com/repos/Microsoft/WinObjC/issues/64","labels_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/64/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/64/comments","events_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/64/events","html_url":"https://github.com/Microsoft/WinObjC/issues/64","id":100452747,"number":64,"title":"External 2D Engine","user":{"login":"xGEKKOx","id":13758215,"avatar_url":"https://avatars.githubusercontent.com/u/13758215?v=3","gravatar_id":"","url":"https://api.github.com/users/xGEKKOx","html_url":"https://github.com/xGEKKOx","followers_url":"https://api.github.com/users/xGEKKOx/followers","following_url":"https://api.github.com/users/xGEKKOx/following{/other_user}","gists_url":"https://api.github.com/users/xGEKKOx/gists{/gist_id}","starred_url":"https://api.github.com/users/xGEKKOx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xGEKKOx/subscriptions","organizations_url":"https://api.github.com/users/xGEKKOx/orgs","repos_url":"https://api.github.com/users/xGEKKOx/repos","events_url":"https://api.github.com/users/xGEKKOx/events{/privacy}","received_events_url":"https://api.github.com/users/xGEKKOx/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2015-08-12T02:36:32Z","updated_at":"2015-08-12T02:36:32Z","closed_at":null,"body":"Dear Staff,\r\nwhat about if i import .a lib for a 2D engine? ...\r\nDo you think it could work if the lib has all framework it need to run inside iOS?\r\nI think there must be no error.\r\n\r\nAnyway i will test much and i will update you all if interested in this question.\r\nNot a real issue, but is very important for me as game developer."}}