{"action":"created","issue":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/291","labels_url":"https://api.github.com/repos/gonetz/GLideN64/issues/291/labels{/name}","comments_url":"https://api.github.com/repos/gonetz/GLideN64/issues/291/comments","events_url":"https://api.github.com/repos/gonetz/GLideN64/issues/291/events","html_url":"https://github.com/gonetz/GLideN64/issues/291","id":61884458,"number":291,"title":"Mario Golf Lens flare issue","user":{"login":"theboy181","id":9299743,"avatar_url":"https://avatars.githubusercontent.com/u/9299743?v=3","gravatar_id":"","url":"https://api.github.com/users/theboy181","html_url":"https://github.com/theboy181","followers_url":"https://api.github.com/users/theboy181/followers","following_url":"https://api.github.com/users/theboy181/following{/other_user}","gists_url":"https://api.github.com/users/theboy181/gists{/gist_id}","starred_url":"https://api.github.com/users/theboy181/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/theboy181/subscriptions","organizations_url":"https://api.github.com/users/theboy181/orgs","repos_url":"https://api.github.com/users/theboy181/repos","events_url":"https://api.github.com/users/theboy181/events{/privacy}","received_events_url":"https://api.github.com/users/theboy181/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-03-15T19:07:23Z","updated_at":"2015-03-22T15:38:45Z","closed_at":null,"body":"![capture](https://cloud.githubusercontent.com/assets/9299743/6657504/a2b60332-cb0b-11e4-892d-b448b0175cbf.PNG)\r\n\r\n\r\nLens flare not working as it should.. The lens flare circles are not round on the smaller circles, and the lens flare should vanish because of the trees when the camera moves. You can clearly see this effect in action with AL's GFX plugin."},"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/issues/comments/84634565","html_url":"https://github.com/gonetz/GLideN64/issues/291#issuecomment-84634565","issue_url":"https://api.github.com/repos/gonetz/GLideN64/issues/291","id":84634565,"user":{"login":"theboy181","id":9299743,"avatar_url":"https://avatars.githubusercontent.com/u/9299743?v=3","gravatar_id":"","url":"https://api.github.com/users/theboy181","html_url":"https://github.com/theboy181","followers_url":"https://api.github.com/users/theboy181/followers","following_url":"https://api.github.com/users/theboy181/following{/other_user}","gists_url":"https://api.github.com/users/theboy181/gists{/gist_id}","starred_url":"https://api.github.com/users/theboy181/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/theboy181/subscriptions","organizations_url":"https://api.github.com/users/theboy181/orgs","repos_url":"https://api.github.com/users/theboy181/repos","events_url":"https://api.github.com/users/theboy181/events{/privacy}","received_events_url":"https://api.github.com/users/theboy181/received_events","type":"User","site_admin":false},"created_at":"2015-03-22T15:38:45Z","updated_at":"2015-03-22T15:38:45Z","body":"Is depth compare required for any of the other FBE effects? If not we can add this as a per game setting then. \r\n\r\nGreat find and explainatuon Mushman. "}}