{"push_id":725562031,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"3d60405812befba3c7551ede8c890f592f4bbe93","before":"5dde2d93928104864967fb5fc2c34f51cdc46c7a","commits":[{"sha":"3d60405812befba3c7551ede8c890f592f4bbe93","author":{"email":"fa5d65a1898ae204a88b27de85560c88004bb77e@gmail.com","name":"Isotarge"},"message":"Tonight's work\n\n- Move features from Moonjump.lua into DK64 game module\n- Strip down Moonjump.lua in preparation for deletion\n- Add framework for applying infinite consumables in game modules\n- Add TB Void byte and Zipper byte to DK64 USA RAM watch","distinct":true,"url":"https://api.github.com/repos/Isotarge/ScriptHawk/commits/3d60405812befba3c7551ede8c890f592f4bbe93"}]}