{"push_id":765687005,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"523623c38b4c02c7355287f8d2125fdb3cd478db","before":"0fedf148b82afa0b4e5a8b5012b8b5b71a124c89","commits":[{"sha":"523623c38b4c02c7355287f8d2125fdb3cd478db","author":{"email":"d5a4de8c5165af4b5049852f333a764736b45502@mymail.nyp.edu.sg","name":"ZyroFalcon"},"message":"SoundManager class (please read commit desc)\n\nConstructed objects must include Model's SoundManager as argument\n(write: *sfx_man). Additional sfx's are added in SoundManager.h/cpp, but\nplayed from objects.","distinct":true,"url":"https://api.github.com/repos/barryHub20/SP3/commits/523623c38b4c02c7355287f8d2125fdb3cd478db"}]}