What's up everybody of the mangoes, you are awesome with today on bringing you the get through gaming official Agnes Cup EU tournament for overprimes final beta test. Get through gaming did a fantastic job of setting this up as a grassroots community led tournament. However, since this is a community driven thing done with the custom game mode, the draft took place in discord, so I'll put the bands on screen when the teams pick their heroes. Quarterfinals were single elimination, while the semifinals and the finals were best of three. I will warn you now that we had some technical difficulties during game one of the finals, so I will unfortunately be excluding that one from the video. This was a lot of fun to cast with my good buddy Jellynees, go check him out on YouTube and Twitch for any of the future tournaments. And it was really well organized, so be sure to join the GTG discord link below for any information about future tournaments. So Gadget still open for pick, FaZe absolutely still open for pick, two very strong characters in this game, Murdoch as well, after banning the Twin Blast and Revenant that leaves Sparrow Murdoch and Wraith open. Now Wraith isn't much of a carry, but you're going to see the Murdoch come through for... Wow. Do we have a gadget on Raleios? Absolutely amazing picks coming through here. And everybody, this is team Clown9 versus team Gadget Labor. Gadget Labor not playing with Gadget. I know it's really sad to see, but they must have prioritized the Gadget pick on team Clown9 versus team Gadget Labor, so it will be very interesting to see that Murdoch comes through. We've got a Sparrow instead. Sparrow is a much more late game scaling carry compared to Murdoch, so they're going to have to play a little bit safer in that lane. Having the Muriel is going to really help giving those shields out, but the Narbash on team Gadget Labor will also make a difference here. You can also see in this draft menu we've got some Bronze, Silver and Golds on team Gadget Labor, but then also team Clown9 has some Platinum and Golds across the board on their team. We've got both teams just buying their items, getting ready to go. You can see that they're buying in there and we're about to get started. One thing I've seen a bit in this tournament is they will buy three wards just right out the gate. Before they buy anything else, they stack wards, which is good to see. We've got a little bit of a stack coming out from team Clown9. There are four of them stacked on this left side. They might be trying to pull some kind of play here going into the enemy's jungle, but it looks like they might just be setting up to keep the pressure out for this game. There's wards all over the field. Absolutely. Team Clown9 has already placed two wards and we have not seen anything out of Gadget Labor yet. We're going to see some fighting down in the mid lane. Gadget and Howitzer poking each other a little back. The mine already goes off putting Howitzer about a fifth of his health down already at level one. At level one, yeah. Oh my god. How is that Gadget mine hitting so hard so early? And he is using the best skin for best girl ever here. Oh, absolutely. Her best skin by a long shot. Severog placed a ward down, saw the Sarath, and is actually getting revealed by Sarath's ward down there as well. We'll go back to the mid lane, see Gadget poking out a little bit here. Just throwing out those mines, keeping the pressure out against this Howitzer. Muriel in there in the jungle, keeping some pressure as well, making sure where the enemy jungler is, what the rotation timings they have, knowing that they're going to be in a safer lane with Sparrow and Muriel compared to Narvash and Murdoch.  She forced Howitzer down to go get the mana buff out of the side of the mid lane and is already putting him Howitzer down to half health while still getting the minion push up. She's definitely struggling. Forced the potion usage out of him. Forced the potion usage out of him already. She hasn't had to use anything. Which is absolutely wild, the pressure that Gadget can put out into the mid lane, even against someone like Howitzer. If we look over to the right side of the jungle, actually, we will see that Feng Mao is stealing the blue buff from Team Clown 9. He has invaded the jungle, taking this blue buff away from them, also warded for safety on both sides of him. He will look like he's getting this blue buff. Grux is coming over. Gadget is walking over to the right side as well. We'll be able to see what's happening. Looks like they know something is happening here. Ooh, Feng Mao will get caught out a little bit. Gadget's going in. We've got Grux as well, and they will get this kill on the Feng Mao.  He has to back out. Was that blue buff worth it? No. No, it was not. I think that was a perfect ward by the Severog there. Probably revealed Feng Mao on his way into the jungle, and then the enemy team was able to just rotate around. They do have really good ward coverage now over this blue side of the jungle for Grux. They've got three wards revealing basically anywhere he's going to walk. He will be revealed. Feng Mao now back on his blue buff over on their blue side for Team Gadget Labor. And let's check in on our duo lane. Duo lane has been all the way pushed up under the tower. Looks like they will be taking this mana buff on the side of the lane, which is going to be supremely helpful to just keep this in lane a little bit longer while they have nothing to do with the minions pushed up. Mana is far more important to spare than you may think, because she gets a lot of poke with her right click, which requires mana. So the more she can poke, the better off she is. All right, we've got our first backs coming through from Gadget and Grux heading back into the lane. Grux was able to secure some of his jungle camps on the right side, of course, did not get that blue buff, but it did transfer across. We've got the Gadget with one assist and Grux with a kill. So Gadget is back. I mean, this Howitzer is just getting forced out. He wasn't able to push the lane very much, already having to go back with no mana, and Gadget is now just going to get a free push on the lane and be able to actually rotate over. We're going to see a fight break out potentially in the left lane. Feng Mao was heading in for a gank. Let's see. Nope, Feng Mao. He's heading out. He was able to walk in there, but Clown 9 was paying attention. The smart decision, Grux was right there, and it looked like Gadget was ready to rotate at any moment. They may have picked Feng Mao up. Gadget might be going after Feng Mao right now. Let's see. Gadget is definitely pushing him off. He's level three, so he's very much behind after that death from the blue buff steal. Gadget forcing Howitzer to take half health of damage in just a few abilities here and is able to now rotate over with basically freedom. She is revealed on a ward walking to that left side, but a fight is breaking out. Grux lands a pull onto Narbash. Sparrow and Muriel helping fight that out, but Feng Mao shows up to be able to push them off of that tower. Grux is taking very low, but Gadget comes in from the side, lands the mind. Ooh, pushes Feng Mao down to low health. The Narbash goes down from Gadget as well. Absolutely incredible rotations out from Gadget. This is why you don't like Gadget through. This is why you don't like Gadget through the drag. You can't do it. She's just way too, way too personal, way too much damage. But now Howitzer gets to be able to free ping this lane. Hopefully you can get a little bit of farm and maybe compete with this Gadget a little bit. You can see Gadget's already basically back into the lane after that gank, getting one kill and pushing Feng Mao back to the base. He does get the minions. Ooh, maybe not. Quail Undertower does get them Undertower. He is mana-less though, so he has to go pick up this mana buff on the side of the lane. Now if we take a look back at that Narbash, Narbash is planting some wards level 4, trying to make sure that they can keep control on these objectives in the side. But Gadget is there getting pinned down between the Howitzer and the Narbash. Narbash does land the thumbs on Gadget, but Gadget is able to blink out. Howitzer not being able to do enough damage early on. Ooh, Howitzer ults up to the sky. He has no mana left though. If Gadget can turn on him, get some good damage out. He will go down. Drux shows up, takes out the Howitzer. That was well played by Howitzer to immediately ult whenever that Gadget ult went down, but it doesn't work out for the nice pull. Oh, Narbash is going to go down to the grenade from Gadget. Two kills to Team Clown 9. 4-0 at that moment. Rux's rotation on there was perfect to take out that Howitzer. The damage was already dealt by the Gadget, so absolutely easy kill for Rux to get in there and get back out, as well as pick up the Narbash on their way. They did force the blink out of Gadget, which is a small victory for them. I think they'll take whatever they can get at this point. How's Severog and Serath going now? I did not expect to see Serath picked for the awful. Both hitting level 6 right now, he is getting pushed in a little bit by his minions, but looks like we're going to see a fight breakout. It's like they know we were watching them, Mangus.  Yeah, we'll absolutely go in there and check this out. But he is taking a little bit of damage from Serath. Severog, building up his stacks right now, has two defensive items as well as his blink, just trying to slowly get built up into this game. Severog will not be super offensive until he is going to be in that late game point where he's got so many stacks under him, so much health that he just turns into an unkillable monster. We've got Grux. Yeah, a slow-moving solo lane is only good for Severog. Absolutely. It's not good for Serath, no matter how much he's farming. If he's getting those stacks and he's just being un-pestered the entire time, he is going to turn into a late game monster. Absolutely. But let's check out the Grux is actually invading, going behind this enemy team's Howitzer, going up into the shadow well, looking for maybe a nice jump out in there, pulling him in as well as getting a good gadget. Oh, Howitzer is pushing up. This is Grux's perfect opportunity to get in there, do some damage. He's getting a stun out with his ultimate. He's going to hold onto that pull. He will. Howitzer does ult away, but Gadgetmine finishes him off. Absolutely brilliant. Gadgetmine, people care about our patient.  We've got Feng Mao watching the Grux run through the Prime Spirit camp. Serath has teleported across. They're setting up for this Prime Spirit. Feng Mao enters onto Grux. Grux is able to dash out. This is absolutely perfect. Four members on the Prime Spirit. Serath goes in alone. Absolutely by herself. Gadget and Grux able to take this in, but she has to blink out. It is a 4v2 right now. The team of Clown 9 is standing by, waiting for this fight to come back into their jungle. But everyone is just escaping. Nobody wants to take this fight. 28 seconds on the portal, so no escapes there. Feng Mao has to get out with half health and no mana. Howitzer has shown back up to the fight and is able to ping Sparrow with a random R2000 rocket, but it lands. We've got everyone resetting back to their lanes. There will not be a Prime Spirit right now. That looked like a super powerful missile. I don't know if you think. We've got also Severog was able to just free push. Because that Serath took the side portal out to the left duo lane, that means Severog is able to get those minions, get under tower, and now take this free minion before he backs. If he backs. Absolutely. I mean, he's got health regen now. He might just stay. Let's look at the minion count difference between our Sparrow and the Murdoch. Murdoch sitting at 60 minions are Tions and Sparrow at 46. Slightly further down, but Sparrow does have two assists to help make up for that as well. So I would say they're about even in terms of gold count between the two of them. You might see a fight break out here. We're all being taken. Oh, Sparrow steals the mana buff. Sparrow sniped away. Oh no, that would have been so good for the Narbash too. Meta equals health with Narbash. That would take a lot of mana away from him. Fantastic snipe. So across the map, we're actually going to see some plays coming out here. Raleo is back in the mid lane pushing out this Howitzer, but there is some dominance being set up around this prime spirit or prime guardian underling. You've got two wards from team Gadget Labor on this prime underling. Grux does not know he's revealed by this word, but they want to make sure and keep that in mind because that is one of the strongest objectives on the map in Paragon the overprime. Looks like Grux might be going for it. Let's see Grux. He's going to be teleporting across setting up for a duo lane gank over here. We've got Sparrow back under, taking some minions, keeping the lane pushed out a little bit, but it is against them, which means Grux can come around from behind. He's going up behind them right now. We're going to see something bust out here. A good pull lands from the Grux, hitting Narbash. Narbash very, very low. Can Sparrow pick up the kill? She gets stunned by a thunk and will not pick up the kill, but Howitzer and Feng Mao coming in from the right side now. This could be turning into a 4v3 very quickly. Sparrow half health. Howitzer blinks in, takes out the Muriel very quickly.  Sparrow very low health. An ult coming through from Murdoch, and Murdoch takes the snipe on Muriel, or on Sparrow. Gadget coming in from behind lands a good ultimate. Grux pulls two under tower, forcing the Murdoch to ult out. Under the tower and into the ultimate. Grux is taking out the Howitzer on the right side of the lane. Gadget is trying to fight 3v1 over here, but will survive long enough. Feng Mao very, very low.  That is now three deaths for team Gadget Labor. Narbash is dead. Narbash is dead. Absolutely. That was an excellent gank. Very good counter rotate that Howitzer ultimate was on point, but Clown9 is just way too ahead right now. Absolutely. I've been wondering when they were about to kick this deer, and they're finally taking it. And that was a 4v3 trade, or 4v2, I apologize. Muriel and Sparrow going down on team Clown9, and we've lost the Feng Mao, Howitzer, Murdoch, and Narbash for team Gadget Labor. We will see the Prime Spirit go down here. Basically no contest. Here are four members from team Clown9. Everyone's still resetting on team Gadget Labor. Murdoch back into the lane. Narbash coming through the jungle. Howitzer back into the mid lane, and Feng Mao back into his jungle. As team Clown9 resets a little bit. Actually, only Gadget goes back. Surprisingly, he's only a member to have her team after that fight to go back, but Gadget sitting at 4 kills, 0 deaths. Absolutely dominating her mid lane. Muriel and Sparrow went back. They just didn't go back the nice way. Gadget doing very well for herself. This is, I mean, Gadget is a very, very strong pick. We might see out of the other team here, they're looking for a Prime Spirit, a Prime Guardian under the lane. After Labor's setting up around that Prime Guardian, let's see, they might just be checking it to make sure that the enemy team isn't taking it. Severog trying to keep eyes out. He can see that there's someone in the bush behind the Prime Guardian under lane pit. We've got three in the mid lane with now Narbash. Howitzer and Feng Mao is on his way. Narbash is heading left though. They might be trying to set up for this. He does not walk on the ward, so they don't know that he didn't leave, but Gadget can see the bush twitching right here. We might see a fight break out. Narbash is waiting for a good thunk to come out of this, and he misses the thunk, unfortunately. He misses, went right by her head.  All right, we see that Sarath is actually clearing wards on the other side. She placed a ward herself in this deep bush and clears the ward. Severog coming down, might turn into a fight here. Feng Mao actually just teleports out grucks and Gadget heading from mid lane to the right side. We're going to see a fight break out here. Sarath caught on the wrong side of the battlefield, but will escape because Team Clown 9 is not aware that she's there. She's able to walk out while they keep some vision on the enemy team. Gadget Labor playing very cautious right now, and I think that's advisable. They're kind of getting dunked on a little bit.  Oh, the Prime is being taken by grucks, but he leaves it. They've got some wards on the map. They're able to see all three members that are currently on the right side of the map for Team Gadget Labor. They have four members across. Sparrow teleported across from the dual lane, leaving Muriel by herself, but is now able to help contest on this Prime Guardian underling. Oh, we have a teleport across from Narbash. Narbash in the pit. Grucks diving back in. Let's see what's going on. Narbash takes a lot of damage without any recourse, really. Severog able to knock him back, keep him out of the fight. Howitzer ult comes in. Prime Guardian underling under 1,000 health, chasing around. Gadget ult comes through. They do pick up the Prime Guardian underling. Feng Mao, stuck in the pit, now by himself takes the damage, will go down two members for nobody, and the Prime Spirit underling, or Prime Guardian underling. I apologize. Go to Clown 9. And then Gadget ultimate, while it didn't hit anybody, it kept them from pushing forward to try and take that that Prime Guardian underling. Oh, we're going to get an immediate drop in the mid lane. Now, that wasn't an ideal drop. There was more damage left on the table by that Prime Guardian underling. By dropping these underlings on the tower directly, it does immediate damage to the tower, rather than waiting for a charge to go off. But they do get that mid lane tower. They are pushing it in slightly, trying to keep some pressure on this mid lane while the Prime Guardian underling is pushing up. But on the right side, we do see that their Prime Guardian underling goes down. On the right side, we're going to see a fight breakout. Muriel lands a stun on Sareth, and we've got Severog, looking like he may be backing, but he might just take this held buff for himself. They're trying to keep pressure up on all lanes right now. Muriel is far stronger than I've been giving her credit for.  The range when all of her abilities seems to outrange everybody else in the game, especially her right click, which seems to travel across the map to give your friendly shielding, across the map through to rain, you can shield people from anywhere with Muriel. We see a whiff of the subjugate from that Severog, however, he is just in there trying to get some stacks since Sareth backed out of her lane. Across the map, we've got the Murdoch and Narbash keeping some pressure up on this duo lane, trying to push this map up. They know they lost their mid tower. They're trying to find pressure where they can on this map. They are down currently nine kills in this game, so it will be very difficult to get back into it, but they're looking for the pressure where they can. Feng Mao dropping wards, checking the jungles, making sure everything they know where everyone is. We've got the Narbash playing a proxy for that Muriel, not letting her back into lane. She will have to walk up the long way around while Sparrow and Murdoch duke it out in this side lane. One thing I love so far from this game, Mango, is we're seeing so much ward coverage from these teams. You can see the slight blue and red outlines on the map, and you can see on the minimap the amount of wards that are being placed. We've got a Narbash coming in on this right lane for team gadget labor in the duo lane. Let's see if anything will come up. He got picked up by Warden and immediately stunned out before he could do anything with his thunk. Which is just absolutely incredible. We've got grucks on the left side of the map. Wards win games. Absolutely. Gadget now rotating to the left side of the map. Murdoch is backing. This might be a good opportunity for Sparrow and Muriel to push up without really the threat of taking damage from Murdoch. Looks like they're slow playing it a little bit. Still six minions pushing against Sparrow's four minions now down to three. We've got grucks now in the enemy jungle, taking some jungle camps away from Feng Mao. Oh, I lied. He's just watching the plays, waiting for someone to push up. See if they can make it through. He is spotted on a ward. There is a portal for Narbash to take. Narbash does go across the map into Severog's face. Severog and he's fighting now. Seraphine and Narbash get some sleep. Nice route from Severog. Nice bat away. Oh, he's got a body block now.  And he is using his ultimate. I think this might be a bit of a wasted ultimate from Narbash just to escape from the Severog. Severog especially having the escape tools and the just health pool that he has. But across the map we're also now going to see a prime spear or wind spear go down. And we've gotten basically no contest with three members of the team on the right side of the map. It's very difficult for anything to happen. Howitzer does get caught out in the jungle here. He has pushed way too far forward for how his team is doing right now. And I don't think he's going to be able to make anything happen. Nice ultimate, but of course he had a minor in his head when he ulted, so he just dies in midair. Back across the side, we've got Fengmau and Sareth now duking it out with the Severog. Severog holding his own very well low on mana but does take half health of that Sareth. Fengmau now pushing in. Grux now also back into the enemy Fengmau's jungle trying to keep this Fengmau behind. A very strong Fengmau will be a problem late game no matter what. So if you keep him behind throughout the entire game, he's able to hold on. Ooh, Fengmau does get caught out by two people. Surprise! We've got the Grux going in to mine on Fengmau's head. Oh my gosh, the damage! It comes Muriel in to save the day in case it's necessary. Of course it's not necessary. And they take out Fengmau. They take his jungle. They take his life. Poor Fengmau. Absolutely.  And he is just... He's able to slam this Sareth and push her out of lane. If he's only one tier away from the max shoulder stack, he doesn't have quite the long spikes on the top of him is quite yet. Absolutely crazy so far. They're going to put some pressure out onto this tower in the right lane. That means they will take tower in the right lane. We've also got Sparrow taking tower in the left lane. So they will control all three towers now. Are down 14 Clown 9, or 14 Gadget Labor rather. Clown 9 ahead at 13 to 2.  Like zero damage on their towers right now. The war coverage absolutely against Team Gadget Labor right now is very much a game where they're hoping that Team Clown 9 messes up more than it's going to be easy for them to get back into the game. They can't push up very far. Team Clown 9 has shown rotations to be their strength. But they're passing along. They're rotating immediately as needed when this game goes out. We're going to see some very interesting plays I'm sure coming up here as we get into the teamfight part of the game. Now, I mean, we're talking about how powerful Gadget is, but Ray Leos is just an excellent mid laner in general. We saw him... Well, I saw him in the first match just dominate with Howitzer. But you can't let a guy like that get a hold of the highest, probably the most powerful hero in the game. Absolutely. Sparrow holding her own on these minions just trying to keep the minions from crashing onto the tower on the right side. We've got three members stacked up in Severog, Muriel, and Rux. Waiting for that second Prime... Oh, the full Prime Guardian to spawn. The Prime Guardian is being started by the Rux. Right at 20 minutes. With Severog and Muriel playing the proxy, waiting for the team to back out or potentially show up and then be able to help with that escape. He's doing a lot of damage, not taking a lot of damage, but we might see a fight break out here. Howitzer getting rooted by the subjugate. Now Muriel coming in with the shields Howitzer goes up into the air to ult and push some damage out back, but Gadget shows up and now landing the mines onto the Sereth. Sereth and Howitzer now trying to go around, trying to keep pressure on this Prime Guardian. Another subjugate lands perfectly on Howitzer. Perfect Gadget ult takes out Howitzer. Sereth also going to go very, very low if not go down. We're going to see now the rest of the team Gadget Labor show up. Sereth does not make it out.  That is two kills for nobody and a Prime Guardian for Team Clown 9. Feng Mao caught on the wrong side of the jungle now. Gadget may be able to take him out, but Gadget goes for the mana buff instead. We're going to see Midlane pushed out now. The Prime Guardian does do an initial burst of damage and that is the main benefit. We see Grosh tower diving, but he did get thunked and now he's getting caught in a Narbash ultimate. Will we see Grosh go down? Sparrow picks up a Narbash kill. Feng Mao very low. The minions now actually still taking damage from this Midlane tower. They're going to hold it out, potentially tank it out. Enemy inhibitor going down. We're going to see the first inhibitor of the game taking out this. And Grosh just stayed in it. He doesn't care. He knows he's going to go down. And Gadget, Gadget dealt half of Murdoch's health in one line. He's going to pick up another kill. We're going to see if another kill is picked up here. Severog pushed the right lane all the way in, benefiting from that Prime Guardian, but they look like they are going to disengage from this fight. They laid a really great foundation and now they're capitalizing on it and keeping that pressure output. Muriel is getting very low, but manages to ult out, saving the life of the team and dies to a Murdoch snipe. Oh no! That will be the... That was really well timed by Murdoch. How did he know? Absolutely brilliant play from both teams there, but Team Clown 9 just dominating this game, slowly building their lead up, taking the first inhibitor, getting both the left and right inhibitor very low with that Prime Guardian burst. And now all the lanes are against the Team Gadget labor. There are a lot of wards on this Prime Spirit. It is coming up very, very soon. Look at all these wards! Lead up like a Christmas tree, Mangus. It's absolutely incredible. Nope, that Murdoch... He did... There's no way he could have had vision on that Muriel. I wouldn't think. He must have had to just guess where she was going to land. It could have been a guess that maybe the team had some vision on her because they were chasing them through that jungle. Nevertheless, brilliant Murdoch snipe. Absolutely incredible. May help him get back into this game a little bit as he is pushing the side lanes down, trying to build up some farm. I don't have that much faith in him right now. I think he's catching back up. We've got the Team Clown 9 setting up for this Prime Spirit to spawn. Now, if you guys don't remember the last tournament for Over Prime, Team Clown 9 was one of the finalists versus the NA team. This time around it is separated into NA and EU, but Clown 9 has shown in the past their dominance in this game, and it looks like that is continuing. Earth Spirit has been started by Team Clown 9. They are sitting on a couple of wards, so it may get engaged upon here, but we've got Feng Mao left side of them, but a full five-man team waiting in the wings. Feng Mao coming in on this Earth Spirit, but if he steps out too far, he might go down here. He does have to teleport out. He is just trying to stay away from this Prime Spirit, maybe try and go in for a cheap steal, but it does not work.  I think at that point, Feng Mao probably should have just given it up to him. He was 1v5 in that fight. The second he had to teleport out, initially he should have just accepted it and went back, but giving another kill to Team Clown 9 just propels them even further, and we're now in a 5v4 for the next 18 seconds.  You know what I mean? Yeah, you may have beaten us, but I stole that Prime Spirit from you, but it didn't work out for him, unfortunately. We've got the Midlane Super Tions all the way pushed up into the inhibitor, so now Team Clown 9 can just 5-man one of these lanes and push it down. We're going to see Grux charge under this tower, 100%. It is full 5v5. How is there ults to get the Team Clown 9 backed off a little bit, but it does not deal any damage to the enemy or to Clown 9's heroes, which is a very big ultimate that is off the table now. Inhibitor down to half health, Sparrow just actually bursting it down with her range, able to take out this inhibitor. No engagements from Team Gadget Labor, but a beautiful Grux pull into a Gadget Ult in Sarath is going down. Howitzer had to teleport out. Narbash very, very low. Might go down here as well. You see Fengmiao running out, but that is two deaths on Team Gadget Labor with two inhibitors down now as well. They've caught off the Murdoch. We've got three members of the team chasing down the Murdoch, takes him out. No problem there. That is now a 4 or 5v2. They're going to work on this right inhibitor while Severodog just tanks it out, but they look like they might just end the game with their minions pushed up through the mid and left lanes. These Grux pulls into the Gadget Ultimate have been devastating.  Absolutely. Enemy core taking lots of damage very quickly down to 50% already. This game is coming to a close very rapidly, 20 to 3. Let's see 20% down. They're just going to push it down and this will be the end of the game. Great game from Clown9. Gadget Labor, they stuck in there. They did their absolute best. A lot of respect for some of the plays that they made, but yeah, Clown9 just charges through. They were the best team in the last tournament that we did, best EU team. We kind of expected them to do well here. Yeah, when we look at these damage charts, I mean, you can definitely see the dominance that Gadget's able to assert in this game. She did almost 25,000 damage to heroes. The next highest would be the Grux on Team Clown9 at 13,000. So she's almost doubled the damage in the same amount of time as that Grux, and Grux was in almost every single fight as well. So Gadget definitely putting out some strong, strong plays there. And everyone on Team Clown9 doing very well. We've got a 3-1-6 Sparrow, a 10-0-10 Gadget, 2-0-5 Severog, 5-0-9 Grux, and even a 0-2-10 Muriel. Absolutely incredible play. And it was one of those things that once the game got started and the kill started flying, it was really hard for Gadget Labor to keep up and stay in the game. They were just getting behind on gold and behind on objectives and just could not get back into it. Yeah, that was a very exciting stuff. Again, you can't let Gadget through. You can't let Gadget through. She's got, you got a banner. You got a banner or picker. Something needs to be done about Gadget. Absolutely. So while we know that Team Clown9 is moving on to the semifinals, we're still waiting for some other games to get closed out here. We're going to open up one of our other casters that the Russian streamer that is casting the game. We're going to open up his stream and see his quarterfinals match until we're ready to start semifinals. And I'm going to go grab some water. One of the biggest takeaways, guys, from that first game is that you can absolutely see that there is definitely some coordination involved in this game. There's absolutely some of those MOBA elements. We see this game called a battler a lot of the time and that's clearly just not the case. You can play the MOBA elements. You can play the game and you can still dominate these wins out in 25 minutes, for instance. Walk around him and kill all the squishies. Exactly. But here we go into our pick bands for this one, Mangus. Let's see where we're going. We've already got our bands. Like we said, it is Gadget, Howitzer Band, and also Narbash and Feng Mao. So we're going to see these teams select their lanes and then a quick lock-in of who they're playing. Now, what are these team names again? I didn't quite catch it. That is Team Fullsend versus Team Pyro. Awesome. So we do have a Mardok versus Twin Blast, as I expected. We have a Revenant probably going off lane. Yep. Steel support on one side and Muriel support on the other. Absolutely perfect. Severog and Rampage both. So two very large tanks on the side of, I believe that that is Team Pyro, but I will be double-checking that for us. We're going to have a Wraith versus Bellica, mid lane matchup. Bellica should be able to sap a lot of his mana to keep him from sniping, but that's going to be an impressive lane right there. Absolutely. And yes, so Severog and Rampage are on Team Pyro. We're going to see these games get started as these teams buy their items and head to their lanes. In the fountain getting ready. Let's see if we see an invade. Haven't seen a lot of invades. I expected to see more invades in this tournament. I think the, if you guys have not played Paragon the Overprime since the last closed beta test, they have actually removed the level three effective start where you start with all of your abilities. And instead you start with one. And I think that really cuts down on the level of invades that we're going to see from these games. So on this screen we've got, it is Team Fullsend on the blue-green and we've got Team Pyro in the orange. We've already got wards going down. We've got a little bit of a scrap in the middle of the lane, but they're going to back off. We're not going to see an invade this time. The solo laners are squaring off. Looks like we're going to have a leash for red on Fullsend's part. And we've got a leash for red on Pyro's part. Pyro is actually on blue, man, because this is an asymmetric map. Oh, my bad. Come on. Play the jungle sometime. My bad.  What are you talking about? All right, the Bellica is there in the mid lane already, getting a slight push on the Wraith, but everyone is now walking to their lanes. Jungle camps full spawn, side lanes pushing into each other. We've got a Revenant off lane versus Severog, Steel Murdoch versus Twin Blast and Muriel, Gruxus versus Rampage in the jungle, and then Wraith versus Bellica in the mid lane. Grux does not so know he's standing directly on a ward does get pushed out of there. Two wards already down from the Muriel and Twin Blast on team Pyro. But let's see, Grux is looking like he's going to try and make something happen here in the mid lane, going in already, but just going to walk through, scare that Bellica, go back to his jungle camps. And I'm feeling bad for this Severog right now, having to go up against a Revenant. However, if you're going to go up against an ADC in the off lane, you're going to want it to be Revenant because he does Revenant or Sparrow because they really don't have the escape potential. That's some of the other ones, dude. Absolutely. And this Revenant we saw a little bit when we first came over here was doing some damage from the bush, but he's absolutely pushing the Severog out of lane. Severog took a risky direction to go. He's trying to go towards his Rampage, but he might go down here. Revenant first blood on a Severog. Should have just run towards his tower, a very strange pathing there from the Severog. Trying to get to his Rampage, but he would have been safer under the tower and we're back into the game already. Duolane pushed in a little bit towards Team Pyro, but fairly even so far in the damage department. Murdoch is a little bit lower. Steel's going to be able to protect him, though, as they get to level three. The damage coming out from Muriel into the blast is a lot better early on. Ooh, triple grenades down on the Murdoch, and he does take a little bit more damage. In the mid lane, we actually just saw a gank come out from Grucks. Grucks did not make anything happen from it, but a mid lane does go out, nevertheless, showing that Bellica is a little bit lower on health than Wraith. Wraith holding the favor in the lane right now with the minions pushed a little bit towards him. Bellica going to have a hard time stepping up at the current moment. If you guys didn't know on Twin Blast, you can quick add quick cast to your grenades and hold that button down and just fire all of them once. Absolutely, absolutely incredible, but Mangus, going for this game, who do you predict so far is going to look like there, he cannot win in the first three minutes of this game. Oh man, I'm going to have to go, I've already forgotten their names. We have to go with full sin because they did take that Revenant off lane. I think he's just going to dominate that Seborrhoge, especially since we saw the Seborrhoge take a very weird route there. If they're going to have two stacked ADCs in the late game, they're just going to dominate. Absolutely, we just saw a fight break out there. Mid Wraith actually goes down. He had no mana, so no escape potential Grucks is taking a lot of damage and will go down as well. Mangus might be eating his words sooner than we think. Team Pyro takes two kills for nothing in that mid lane and both of them go to that bellica, and absolutely incredible. Bands this match were Howitzer, Gadget, Narbash, and Feng Mao. Those were the four bands for this game. Let's take a look back at this Seborrhoge in the off lane against Revenant. He's getting pushed in half health against this Revenant, having a very hard time probably getting up and getting those stacked. Let's see what the difference is. 24 minions to 18. He's actually doing pretty decently. All things considered, he's keeping up on that farm despite of early death, but takes a lot of damage from that Revenant. Off to the dual lane, we see a lot of minions pushing in to team full send. We're going to see potentially a good back here from them. Lots of minions pushing them under. We're going to see maybe some damage come out or a jump to that mid buff. But on the other side of the map, we've got Rampage coming in behind the Revenant. Revenant and Seborrhoge though, duking it out a little bit. Seborrhoge does land the Subjugate right clicks out and gets out of there. Grugs now in there to help support the Revenant coming onto the Rampage. Rampage trying to pull them out, but Grugs gets a pull on his two Rampage. A lot of the damage going out. Rampage might go down.  Oh, Bellica coming in for a rotation behind. Ooh, there is a good dodge from the Revenant. There a pull from the Grugs. Bellica now half health, mana drain thrown out there. Subjugate lands on the Revenant. Revenant teleports out so he can get that kill. Still gets the kill on the Bellica and might get a fourth one as well on Seborrhoge very, very close and double kill. Ooh, but does go down to the Minions. Still that is four kills for that Revenant which is going to make him very strong going into the rest of this game. It looks like Seborrhoge did get credit for that kill even though he did go down to the Minions. So at least Seborrhoge is going to get a fairly hefty bounty for an early game bounty. Yeah, especially, I mean, he got all four kills before he went down. So that's a, you're right. That's a good Seborrhoge bounty keeping him potentially in this game a little bit. Rampage running through the mid lane. Wraith actually doing some damage there trying to poke him out a little bit but Bellica shows on in. Wraith is level six but level six on Wraith doesn't really mean too much. It's just an invisibility but we're going to see a lot of damage coming out of this Bellica when she hits that level six as well. Back to the duo land we see this Twin Blast pushing him in. Triple grenades going out. Steel knocking up Twin Blast and a shield coming through. Twin Blast dashes away taking a lot of damage but is still going to be able to get out of there for now. Ooh, Wraith coming in from the side lane. Very low Twin Blast. Twin Blast might not be able to make out it and does not. But they might be able to take out this Muriel as well and Steel knocks Muriel up into the air and double kill on the Murdon. She was just elated off the map. She just melted right there.  Absolutely. We see a prime spirit being started. That's the downside of Muriel. She seems to be the squishiest hero in this entire game but a lot of that is due to her ultimate coming into the middle of a team fight and it just places her wherever her ultimate was. So she often gets just chewed up by enemy teams. Absolutely. We see that there is a 2v4 going on here for this Water Spirit. Water Spirit down to 1500 health. Rampage trying to stay in there. Bellica coming from the other side but Twin Blast running in as well trying to get there for the fight as soon as possible. Water Spirit does go down. Bellica executes the Murdoch with ease and precision. Wraith with no mana going to struggle to get out of there but does dodge the abilities very beautifully with Bellica and Twin Blast chasing him down. They do pick up that kill on the Wraith however. We can now got Bellica. Grux chasing down the Grux as well. Rampage, perfect rock into the Grux. Takes out the Grux. Even this game out 2-6, 2-6 on kills but Water Spirit does indeed go to Team Full Send. You'll see those rampage rock kills. You'll love to see it. Oh absolutely. Let's check out this off lane once more. Revenant's skill just putting the pressure out on this Severog. Severog has to run out of there to survive but Revenant's going to be able to push in the lane with relative ease. Back in the mid lane we see the Bellica pushing up the lane now that she got some favor under her. She's still sitting at half mana. We'll be able to put out some pressure. Now is also a level up on the Wraith. Despite being a level down a minute ago is now picked back up with those kills they picked up in the duo lane. Murdock though. Pacing down off of this mana buff trying to deal some damage from that bush while they're taking the mana buff but does not get too much for Muriel. Just over half health. Coonblast still doing very well and picks up the mana buff for himself. Steel trying to come through the bushes to set up that bush gank. No, he's just going to stroll right into lane. He doesn't even care. They're pushing into this tower. They do have the Prime Spirit right now which is weakening this tower so that tower is going to take even more damage than normal. Oh man, Revenant picks up another kill. This Revenant is just so fed right now. They need to do something about him. Revenant actually took the tower. It did not get a kill there but is getting jumped on by the Rampage. He does ult the Rampage. Now Steel and Severok going at it. Steel does take the teleporter across to help support the Revenant despite that but Revenant still survives in the ultimate. Will potentially take out this Rampage but Bellica shows up off from the mid lane. Grux shows up from the jungle. Grux picks up the Rampage kill.  They try to take the portal. The portal is not available. Subjugate landing on the Revenant. Takes out Revenant. Bellica and Sev knocked into the air by Steel. They may pick up this Bellica kill here. Grux fighting it out. Band of Drone down as well.  Now going to struggle against 3v1 and gets knocked up into the air by Steel. Knocked back and will indeed go down. We're just playing volleyball with him for a second there. They had him knocked around all over the place. Absolutely. Very nice rotation. But we're going to now see a Prime Guardian underling as well be taken by this team. Despite they're on a ward there, just taking the advantage of getting those 3 kills to take this Prime Underling Rampage. Coming from the mid lane to the right side. We may see him get here in time, but it'll be very close. About half health on this Prime Underling. Grux and Wraith pushing it down together. Rampage showing up. Steel is now backed and coming through the base. But Twin Blast teleports from the Prime Spirit Pit over to the Prime Underling Pit. Wraith is going to take a lot of damage from this Rampage. Muriel coming in with an ultimate. Beautiful knock up by the Muriel onto Grux and Steel. Rampage now in there. Grux very low. Smites away the Prime Underling for health. And which team did it go to? It has not quite said yet. It does go to Team Pyro. Team Pyro being the second to engage on that. But a fight breaking out. Bellica now taking a lot of damage. Has to teleport out. Grux running away. Revenant is doing lots of damage in the background. 2 kills for Revenant now so far. Now he's stunned or rooted that Rampage. Do Rampage being in travel mode. We're going to see potentially 2 more kills being picked up here. Do Bellica went the wrong direction. That is 3 kills for Revenant during this fight. 3 kills for Revenant during this fight. And mid lane we now see the Severog fighting with Steel and Wraith. And Severog does go down to Steel. 5 kills down. But Team Pyro does pick up the Prime Underling. Steel does go in with an ultimate. They're trying to deal a little bit of damage to that Twin Blast. Twin Blast is safe under tower. And Muriel is able to shield him away from any further damage. Let's see if we can track down who on Team Pyro has picked up that Prime Orb and it is the Rampage. Rampage is carrying the Prime Underling Orb. May look to drop it right here with the whole team backing he does indeed. He drops it in the middle of the lane, pushes his minions away, but will get a full charge onto this mid lane tower with nobody contestant to contest at the moment. Bam lots of damage onto the tower. 3 members of the team pushing it down. They may be will pick up this tower. Again though missing out on damage by not dropping it directly on top of the tower. Correct Mayuse. And we're going to see some stuns coming out. They're trying to just negate some damage from the Prime Underling. Revenant or Murdoch kills the Twin Blast by coming from behind, but is going to take some damage and die himself to the Rampage. Rampage getting out of there very carefully. Wraith now having to run away. It's going to be, that was a trade one for one, but the tower does go down in the mid lane and some damage done to the Inhibitor for Team Full Send. That Inhibitor took about, oh, about two-thirds damage there it looks like. It's actually something that's slightly deceptive on Paragon the Over Prime. Is any damage done to the Inhibitors lowers it by about a third. So we'll fly on over there. We'll see there. It's a little under one tick. It's not quite two-thirds. It's a little Inhibiticle, not much. But they will have another opportunity for- That's a tower going to do damage. Yep. They will have another opportunity for a Prime Underling later in this game. So they may be able to use that to their advantage. Prime Spirit is coming up soon. Steel trying to set up for it. Murdoch there as well, but it looks like Team Pyro is also trying to wait for the Prime Spirit to come up and group together. We've got full five-man on the left side of the map for Team Full Send. Four people on the map, the left side, or mid lane for Team Pyro. Looks like they're just repositioning right now. You got that- You got a little bit of a lull in every game where both teams don't quite know what to do and there's no- There's no objectives on the map to take. We do see a lot of wards down. That's what allowed that Steel earlier for Pyro was they had that warg down on the Mini Prime. Absolutely. Rampage does take half health and damage. Whoa! We see a bellica go down almost seemingly randomly from the Revenant. Revenant now caught out 2v1 right now, but is very strong, who does get out of there a little bit. Hiding in the bush does get stuck by the rampage, but Severog is there. Does not do a lot of damage. The team coming in to help some Revenant get out of there. And sure enough, he does.  Now they're stuck between the team of Pyro, but Twin Blast, half health. Severog, half health. Muriel not doing a lot of damage. It's going to be very hard for her to get in there and do anything. Water Spirit has been started and Wraith teleporting to the right side of the map. Bellica has respawned as well. Twin Blast has to go back to base. This Prime Spirit is already below half health. This will go over the team full set. And it seems the full set knows that their win condition right now is Revenant. They're doing everything they can to protect that Revenant. I mean, this Revenant's already got two items at 9 to 2 in his KDA mangos. Absolutely incredible gameplay from this Revenant. Doing very, very well for himself. Let's see what we've got on these teams making something happen. Grucks running into his jungle a little bit below half health. We've got the duo lane still here. Ward's everywhere on this map. I'm loving the Ward coverage that we're seeing throughout this game. It does hurt my little Paragon heart to see tanks just get bullied by ADCs in the off lane. But it happens. It happens. There's so much though. The way you counter that is your jungler. If your jungler is on top of it and that you have an ADC like Revenant that has no escape, the jungler should have been on top of him this entire match and just shutting him down. And we're seeing even now that the win condition of Revenant is being played so effectively that the jungle is just giving him his arm. Just saying, please get stronger. We need you to be able to just take out the enemy team more so than you're already doing as well. Absolutely incredible work so far. Eat, I want you fat. It looks like they're maneuvering around the solo lane a little bit. Got some pings on the map. Nice Ward placement from full send. They got some deep wards going on. Those wards are picking up everybody but the Ward is finally down. And Revenant just continues to jungle. Absolutely. We're going to see on the left side of this map. We're going to see the duo lane starting to become pressured.  They know that this tower, they want it to go down but right lane is getting pushed in heavily by Revenant. Severo, I've got to go deal with that. Revenant may be able to teleport across. He's just going to take the enemy jungle now. We're just going to see a fight potentially break out here. Oh, we've got Bellica doing some work. Taking a lot of damage out on the wraith but they're able to back out a little bit here. Brux is on his way from the mid lane but may not be able to make anything happen. A good dissuade of the fight here from Team Pyro. And Rampage didn't have to use his ult right there but was not effective. We've got Brux waiting in the wings. I've been expecting Brux to do a lot and he has done a lot in this game. I mean, he's been saving people left and right. I'm sure we're going to see him be very productive towards a late game whenever you're fighting under those towers that he's pulling everybody into him while tanking tower shots. That seems to be how Brux is played in these competitive games. Absolutely. And we're going to see this tower being potentially pushed down from Team Full Send but maybe in the mid lane we're going to see some go down here as well. Revenant gets the perfect sub to get landed on him. Revenant taking half health. They're putting out a lot of damage on this Revenant. Revenant does want to take out the Bellica as quickly as possible. Does get the kill but goes down himself. Muriel coming in for the ultimate on who Brux. Brux is going to take a lot of damage now as well. Sephiroth, Rampage and Muriel in the mid lane. Their damage is now missing though.  Brux landing a beautiful pull but taking a lot of damage in the meantime and Wraith will go down. Brux very, very low. Steele now in there but 4v1 Steele is going to have a very hard time. Team Pyro is doing a great job of manipulating these maps and these fights into their favor. They're rallying up. I like it. We're now. I also like the decision of that Revenant. He knew he was dead so he just went ahead and tried to at least get a kill out of it and he did. So he maximized his death. Absolutely. We're now going to see the mini prime. Yep. A mini prime coming through from these teams. And this is, Pyro could use this to push down an inhibitor so this is absolutely a favored fight that Pyro wants to take in this game. Let's see. It looks like he does it completely. Oh no. It's not completely uncontested but they do get it.  And Brux goes down overall. I mean for the favor that Team Full Send had put up early in the game, they're slowly losing it by losing both of those mini primes. That's going to be a lot of damage put out on their towers that is going to be really hard to contest. And they are zeroed in on this Revenant now. Like that fight in mid lane, whenever they took out Revenant, the rest of the team went down so easy. If they can just take Revenant out of these fights somehow, they're definitely going to have a huge advantage in the team fights because Full Send is investing so much into this Revenant. Absolutely. Revenant is just absolutely dominating this game 103 minions. Oh, they dropped it on the left lane. I'm trying to get over there. Let's go. All right. Dropped it mini prime on the left lane and that will take a lot of damage down on the tower.  Absolutely dominating this game. The Revenant isn't his ultimate here. We're going to see him pop up here in just another moment.  Very, very low though. Getting chased out by the Muriel and the Rampage and Severog are also trying to get in there. They want that Revenant to go down. They want that gold bounty from him. But Revenant will be able to walk out a little free, but just still played it very close with that Twin Blast fight in his ultimate. They're still chasing him a little bit. They're still looking for him. They want that Revenant bad. Revenant's still running away, trying to get to safety. Severog chasing him down. Prime Spirit has now come back up. I do think that that mini prime, that prime underling, was actually a little bit of a waste mangoose that they just dropped it in the side lane there. Very shortly after they took it, they had plenty of time to still set up for a good push in the mid lane or something else. They did get this tower in the left lane or in the duo lane, but I feel like they could have definitely received a lot more for that. I think they could have gotten an inhibitor out of that if they would have played it right. I completely agree. Now we've got wards dropped on here. He's getting, skills getting stuck behind Severog. It has to jump out of there. This could turn into another team fight here. 4v4 already on the map. Revenant across the map. So 5v4 now with Muriel ult in play. Revenant's not anywhere nearby and that's a good chunk of full sense damage. We got double wards on the map right now in the same location. Love to see the overwording. All right, Chad. Give me just a moment. I'm going to put these names on screen for us. For both of these teams, full prime, the big prime has shown up as well. We're going to see these come across. All right. It looks like a little bit of a mid lane fight. They're trying to push in this duo lane and try and take a tower off of Pyro. Absolutely team full send on the left. Team Pyro on the right, everybody. There we go. We're back into the game. Let's see what's going on here. There is a prime spirit up for grabs here. We've got, ooh, we're not getting caught out right here. We're going to see him get pushed back. Lots of damage coming out from the Twin Blast. This is a 3v4 Murdoch. It does go down to the Twin Blast. Lots of damage put out from team Pyro, but not too much coming from that Murdoch. Steel has to back out now. Revenant now caught on the wrong side of the jungle, hanging out in that bush, but does have to run away. We're going to see a potential team fight come out here. Grux fighting it out in the middle there with Rampage and Severog, but still not a ton of damage coming out there. Revenant is chasing around this bellica. Ooh, does a half health shot on that bellica. Absolutely insane. Ooh, that had to have been that fourth shot out of the pistol, man.  That just deleted her. Grux has to get out now, but Revenant picked up another kill. Murdoch is back on the map as well. Twin Blast very low. We could see a Murdoch coming from the far side of the map. Muriel has to ult in there, and ooh, he gets rewound.  Muriel taking a lot of damage from the Revenant. Revenant getting to take out the Muriel. It would be an, or Wraith takes out the Muriel with a good knock knock. Now, Revenant taking out the damage on the Rampage. Rampage goes down. They still don't have the tower in that dual lane though, so they can't just push up. They have to go back and take these towers, but team Full Send doing a very, very good job there of taking out- Revenant don't watch a lot from the entire- Watch a lot to work right there. Oh, what is happening over here? They're still pushing up. Severog very, very strong, trying to push in their steel, taking a lot of damage. Wraith has to get out of their steels, able to Q out, but bellica is still nearby. Bellica might be able to take him out and subjugate. Misses does land. Does go down there. Good subjugate from Severog, able to take out the steel because they overstayed in that dual lane. Again, no minions on that tower, and that tower still alive. It seems it's going to be very difficult. They do manage to take the fire spirit, however. Rux going to get caught out on his jungle camps over here by the Muriel and the Twin Blast. Goes down to Twin Blast. We're starting to see a complete turnaround, but that Revenant is still an absolute beast. Absolutely. Revenant doing lots and lots of damage, 13 and three with 120 minions about to take this to Red Buff as well. I think we're seeing better teamwork from Pyro Blast, from Pyro, but Full Sins of Revenant is just so, so dangerous right now. It's going to come down to it if they can isolate him and take him out early. Yeah, if they get another fight like they had earlier in the mid lane, where they picked off Revenant, I mean, that could be a beautiful fight for team Pyro right now. Both teams kind of resetting, setting some wards up around the mini prime. Or actually, that's full prime now, that we're after 20 minutes. We are seeing the full prime. Now, the duo lane for team Full Sins needs to go down. They need to remove these towers off of the map. Team Pyro has two towers, two Full Sins, one tower. They picked up the mana buff on the side of the lane Murdoch, just kind of getting held back there, not being able to do too much on the map. We're seeing a little bit of a lull while everyone's not quite sure what they're trying to do. Full Sins needs to be pushing for these towers while team Pyro needs to let them take towers in return for other objectives. They can team... It looks like Revenant is in a lot of danger. Revenant ults up on him after he did a shitload of damage.  And does a lot of damage while taking very, very little Severog going to get chased out now in this jungle. We may see a full team fight break out. No Severog is able to get away without any issue, but they are rotating onto the full prime now. One member down. This is a dangerous proposition, especially being the jungler. It is warded. It is warded. A lot of damage already going out onto this full prime. It's been nerfed, but it's still fairly dangerous to try and take it. It looks like Pyro is rotating into the wall. It's going to be very close with the health pool of this mini prime. Will it be too late? They do have a smite, however, on the team full sense side. And they will take it, which is a lot of damage going to go right out to the enemy team. Boom. Murdoch takes out Bellica with a full laser. Murdoch does get a lot of damage out because he grabbed that prime. Muriel coming in with an ultimate does get rewound on the Twin Blast. Muriel might be able to save him there, but Grox lands a beautiful ultimate. A good pull onto Severog. Steel lands an ultimate on the Twin Blast and Muriel, Muriel does go, or Twin Blast goes down. Muriel is now going down and Severog going to go down very shortly thereafter. Now that decision right there, they chased the Revenant instead of going into the prime pit. I'm not sure if that was the smart thing to do because when that prime goes down, everybody takes so much damage. Absolutely yet. It's a, the first prime is 20% damage automatically to your health bar. And that is a lot of damage to take during a team fight just across your entire team. Rampage or Grox now able to push in that right lane for free effectively while his whole team comes up behind him. They will take this right inhibitor most likely. Yuzuki Bellica coming through, but Bellica does not have enough damage for everybody. She takes out the Wraith. She will go down however to the Murdoch, Grox and Steel, but there's still a lot of damage left and they will take that right inhibitor after all. Good kill, good kill on the Wraith, but yeah, that, I probably would have just abandoned that in him at that point. I completely agree with you, Bangus. 31 to 20. No objectives on the map currently other than the towers. And that is a good lane to have the inhibitor in as well because the tower is still up 14 full send in that lane. So yeah, Pyro is going to have to be on top of this lane now. Poor little announcer still trying to catch up off of everything that's going on throughout this match. I'm telling you, I'm going to do an honest announcer overview because that thing cracks me up so much. We're seeing it announces the smallest things with such enthusiasm. MVP announcer right there, Mangus. Absolutely. Red buff has spawned in the battlefield. Wow, okay. We're seeing team Pyro maybe prioritize this left lane now. They quickly grabbed that, but Twin Blast is going to teleport across instead of taking that tower. We need to get these towers off of the map. Team full send has finally taken all three towers away from Pyro. Pyro had an opportunity for a free tower there and didn't take it. Revenant is going to get another kill diving the inhibitor, no less. He's going to be able to get out of there as well with half of his health. It's up to get misses on that Revenant. Now we're going to see the team fight break out. Broxley is a beautiful pull on Bellica from the top there. Right off the ledge. Right off the ledge. I love to see it. I love to see it. Which is going to be really difficult for them to come back from. Bellica has a lot of their damage on team Pyro. Pyro is going to be very struggling right now. They don't have minions in that mid lane in order to take the mid inhibitor, but it's still going to be a lot of damage that they're putting out there. Trying to clear these minions out. Trying to keep the pressure on with two dead on team Pyro's side. They're going to full send it. He's just going to tank those tower shots. A lot of people don't realize that the inhib is late game. You can tank a lot of those shots. You don't really need the minions that much. Absolutely. Severog trying to step up there but taking a ton of damage from that Revenant. Murdoch tosses out an ultimate as well. Looks like they're just trying to clear minions at this point. Ooh, Revenant does step up. It takes again a chunk out of Severog's health bar. Revenant is absolutely doing fantastic four full items. 15 to 4. And he does have the, what is this item called? Treasured Sword of the Kingdom which increases his critical damage. And the critical damage is already nuts in this game. You increase it even more. Absolutely. They're not going to take this out of... They're going to kick the deer. They're going to get them a red deer. Going to give them a little bit of the offensive power. I think that one was worth probably a buck, buck 50 man goose. All right, we're seeing Severog chase them into the jungle for some reason. I think that was a very dangerous move without the rest of his team behind him. That easily could have gone south for that Severog but Fire Spirit does go over to Team Fullsend. That is four spirits. We've got two waters and two fires for Team Fullsend on those spirits. And that's a, I mean those are stackable buffs that's 8% physical and magical power and 4% of health and mana regen every five seconds. That's a lot of pressure that they're able to exert now for longer because of those buffs that they're getting. What we're seeing right now is we saw two mini primes from Pyro but we've seen several water or prime spirits from Fullsend. I think the prime spirits at this point in the game are far more, far more effective. If you can't make anything happen with those mini primes then definitely prime spirit is far more effective late game. Absolutely. Not being able to open up those inhibitors with their mini prime, the second prime underling that they got, I think is a big detriment to Pyro right now. They did not, they weren't able to create that pressure on the map for Team Fullsend to have to pay attention to mid lane that they were able to just make pressure happen everywhere else on the map and then push Pyro out of their lead. Now Sephiroth kind of hanging out in the shadow well I don't know what he's doing right there. Sephiroth is potentially going to get caught out a little bit here trying to make something happen there but does get chased out. We're going to see these Revenants just putting out damage. The manager, oh Revenants getting caught out though has to ult somebody to get out of there. He ulted me, this fight is breaking out. He does take out the Velika but it's going to be very close. He has to drop out the right side half health on that Revenant. Sephiroth very low half health as well.  Grux goes in is able to land that ultimate Muriel going down. Grux, ooh 20 last very very low and Revenants back in the fight takes out that Rampage. This is going to be very difficult. Minions are pushing up in the right lane. They're just chasing it all down. They don't care. Five members, five members dead on Team Pyro. Grux is dry is trying to tank damage. Will he go down? He survives. Absolutely incredible steal. Doing the same thing. Minions pushing in 80% on that core. This could be the end of the game. Mango six, six seconds. Dude, you can't, you can't take that core buddy. You can't take that core. He does, he does run out of it. They do have minions now they got Revenant on the core. He's going to be chunking that that thing. He's doing almost a you a tick per shot. Yeah, seriously. And that is going to be a win.  So in game analysis here, I think what went wrong for Pyro, they didn't make good enough use of the mini prime whenever they had it. And I think they did not gank the crap out of that Revenant early game as they probably should have. I agree. Once that Revenant got four kills in the early game, they should have been focused on keeping him down as much as possible. But every time they went over there, I mean, and that also is full credit to full send as well. Every time that the team Pyro went over to take out that Revenant, full send was right there behind him. We had the wraith coming from the mid lane. We had steel teleporting from this, the duoling to make sure that Revenant stayed alive and got more kills. And they did just that. I mean, 18 and four, absolutely dominating this game. We'll look at the graphs here real quick as well. Damage dealt the heroes 40,000, almost two times anybody else in the game on that Revenant. And it showed every fight he was in, he absolutely destroyed the enemy team. It blew dynamite and chat brings up a great point. The game was decided when Pyro was trying to chase after Rev while full send was taking out prime 100 percent. That was a poor decision when Pyro was part. I know that that Rev was a thorn in their side and they wanted to take him out of the fight. But when they're attacking prime right there and the prime was already so low, they could have, they could have minded that away. They could have just taken it with abilities. Something could have happened to help them turn that fight around. And if Rev would have taken 20 percent damage, if they would have stolen that prime, and then they could have taken him out then. But no, they decided to go ahead and chase after that Revenant. And I think that really lost them the game. That was when things really turned around. It looked like Pyro was starting to rally up until that point. After that point, that kind of broke their spirit. Oh, saw that coming a mile away. All right. And then the second two bands are Muriel and Narbash. So we've got two support bands out there. The, of course, of course, the Revenant band came through. No terrible surprise there from us. So let's see what they pick instead. Let's see what they go. I want to see what full send goes for Offlane now that they don't have a Revenant. Are they going to go Sparrow? Is that what they're going to do? So, I mean, we saw the Feng Mao Band last game, but the Feng Mao Band came through perfectly on this one. Muriel is banned instead as well of the Narbash and Muriel are banned. So we're going to see Steel probably and Decker on the other team. There it is. Bam. As we see it, Rux actually goes to Team Pyro this time. So it's going to be much harder for the Gank Assist to happen, but Feng Mao is a very strong duelist as well. So this could be a very interesting game. This Bellica on Pyro was very dangerous last game and she's gotten Bellica once again. Yes, absolutely. Bellica, Bellica was probably the strongest member of the team last time around. And so we could easily see a run back of that similar strength. The Wraith also gets picked. Twin Blast gets picked by Full Send this time instead of Murdoch. This is going to be a very interesting game to watch, Mangoos. Now that everything has switched up and the Revenant offlane doesn't exist. Now, who do you prefer between Murdoch and Twin Blast? Who do you prefer, Jelly? Oof.   I love his right click. Being able to put some damage out. I think that Murdoch has a little bit more strength comparatively to Twin Blast with his Q Rockets doing a lot of damage. His ability to send people backwards with his shield bash. I think there's a lot of strength there. Honestly, I could see it being a 50-50 between the two based on pure skill alone. What about you, Mangoos? I personally prefer to play Twin. If I do play ADC, that's my top pick. That's my top choice. He's just fun to play. So interesting play here. We actually saw the Ward go out from Decker on this left lane in the duo side and then she went back to base. I wonder if she was trying to pick up another Ward that she got enough gold? Or what happened there? But she did go straight back to base after placing that Ward. Velika gets a good Ward in the mid lane as well. We're not seeing any invades come through. We're just going to see some good old-fashioned gameplay. Now, we've got two very good team compositions here. I think Full Send edges it out a little bit for late game because they do have that steal. They do have that thing now who is always so freaking dangerous late game. Just a few items on Feng Mao and he's damn near unkillable. Absolutely. And then honestly, if we look at this duo lane right now, we've got the Twin Blast versus the Rampage. Another great ADC off lane that we're seeing in this game. Oh, whoa, I need to go to the mid lane. Okay, we've got a very early gank from the Feng Mao level two on Roth. Roth has to use their teleport to get out of there. Feng Mao now entering the enemy jungle. That was a very good gank. Gets a lot of the escape potential of Bellica out of the way very early on in this game. So I was expecting Wraith to go off lane and Twin Blast to go duo, but it looks like we've got a reversal of fortune here. Even though Muriel was banned down. I was going to say Muriel banned this game, man. He can have a reversal of fortune in here. Absolutely. I mean, I think that two hands on the ADC off lane showed his dominance and his potential with the last game with a revenant. And if he said, let me do that again, but just on Twin Blast this time, I think that that's something you have to respect as his team.  Nimes XO, Narbash really worth a ban. I do believe so. His early game is strong and his late game is also strong once he gets a few tank items on him.   So I think Narbash is worth a ban. Brux heading into that dual lane does. There's only a level two, so he's going to struggle being able to put any kind of damage out. Blink coming out of the Wraith. Wraith does manage to get out of there. He blinked just in time. Just in time because that was about the hit. Steele walks right into the bush, scaring out the Brux. Again, let's see.  At this point, it feels like Steele's just trying to bait them in by backing in these bushes. They know he's still there. Sure enough, Decker gets a root onto the Steele there. No big deal. We're going to go check out this mid lane with Howitzer and Bellica. Howitzer doing really well. Bellica was forced to back. She was a little bit low health. Howitzer now pushing the lane in as well, trying to make something happen. But if we look at the rev it, or the rampage, rampage taking a lot of damage from this Windblast. Windblast also doing a lot of tower damage as well. Lots of minions still under here. Windblast is going to be able to do a lot of damage. Feng Mao getting chased down by the grucks in the jungle as well. That rampage, I'm not sure what he was doing there. He should have jumped in front of that tower to make Windblast hit him instead of the tower, and then stunned him once Windblast was taken to the tower shots. I think that was the play there from rampage. I completely agree. He had the mana for it. He could have right-click and then through his rock for the stun. And I think absolutely done really well there as well. Feng Mao jumping in, trying to take this grucks for his lunch money, stealing this red buff away from him potentially. They're fighting it out. This is going to just be a slap fight for a little bit grucks. Smites away the red buff for some health and gets the red buff now. Bellica now nearby. Feng Mao going to really struggle to get out of here. Bellica knocks him up and takes the kill. First blood goes to Team Pyro. I'm amazed we're four minutes in and we're just now getting first blood. Absolutely. Definitely off a mistaken Feng Mao. He didn't have anybody rotating to help him out. I think he thought that he was probably a little stronger against grucks than he was, but that grucks might- Ooh, we see. Twin Blast actually going down to the grucks rampage in the dual lane. Very close death from the rampage. Or very close escape from death for the rampage, but Twin Blast goes down with grucks and him working together. A lot of damage went on to that dual lane tower from the Murdoch and Decker as well. Let's see if we can make something up, make something happen here. Rampage probably going to push this lane in and leave. He needs to. Feng Mao coming in very quickly. Well, if he does have a leap, is it enough? Feng Mao dies into the tower. Does not quite get it. Oh yes, the play go away and Feng Mao takes a lot of damage there. The rampage played that one really well. Yeah, rampage did fantastic there, and grucks was backing as well, so unable to go pick up that kill on the Feng Mao. How is there? Pushing Bellica in. Bellica got to kill those. This is definitely in the favor of Team Pyro at the moment. Dual lane getting pushed in. Wraith going to have a hard time keeping up with minions in this dual lane. Let's see if Wraith is going- Wraith is going the crit basic attack build instead of a magical damage build for the carry roll. And it seems the Pyro has learned another lesson with that grucks rotating over to take out that Twin Blast. I want to see him harass that Twin Blast even more though. I don't want to see that Twin Blast get as fed as that Revenant did last game, because I personally, I think a fed Twin Blast is a little more dangerous than a fed Revenant, but that's just my personal opinion. I completely agree. Ooh, getting rooted is a very bad thing for the grucks. Their grucks get the pull button. How it's a hit level six, able to dump all of those missiles down onto the mid lane, pushing in there. Ooh, gets the perfect lobback and will bounce back from Halliser. He secures the kill. Well placed mine from Halliser. That grucks took all of that ultimate damage. I don't know why he didn't slip out to the side, but he just, he almost, he thought he was out of it. He thought he was away and that mine placed perfectly, bounces him back in. Halliser secures that kill. You'll love to see it. Absolutely. Every time he thinks he's out, Mangus, they pull him right back in and it was just beautiful to see. Probably one of the best how it's reminds I've seen thus far impaired on the overprime. Perfectly executing that kill, stealing the grucks away, getting the first kill for Team Fullsend and onward we go. Team Fullsend did just win, but this is a best of three because it is the semifinals. And it looks like Pyro has adjusted well to their loss. I think they're playing a little better this game than they were the last game at this point. They rallied sort of mid game last time, but it looks like they're doing really well this time. Still, I really want to see this. This Twin Blast has pushed so far forward past mid. I want to see this jungle come in and punish him hard for that before he can go. Ooh, we got a rewind on the grucks that will just end that gank very, very quickly. But we're going to jump over to the dual lane where Twin Blast is just dominating this rampage, just pushing him in. Again, a tank character into an ADC is just not favorable for them right now. And it's letting Twin Blast get a lot of favor in this lane. Twin Blast actually may be able to take the tower here if Grucks decides to back out. But Twin Blast will play a little bit safer, doesn't know where the enemy jungler is, will go take the green health buff on the side lane. Yeah, poor rampage. There's not a lot he could do. I mean, you think, well, he could just leap into him. Well, Twin Blast is just going to dive away if he leaps into him. You got to land that rock perfectly if you're going to successfully defend against that Twin Blast. And that Twin Blast is going to be pinging you down the entire time. Grucks finds Feng Miao in the bush. I don't think he expected to find him. It takes quite a bit of damage from Feng Miao. Feng Miao does have the red buff. Absolutely. We saw a good rotation over from Howitzer, but wasn't able to make anything happen. Bellica now fighting the Howitzer, doing a lot of damage. Twin Blast able to take the right tower. Bellica get knocked around a little bit, but is forced away from her tower by the ultimate ultimate with Howitzer. Now they've traded positions, but Bellica has to teleport back to her lane. May be taking a lot of damage. Feng Miao might be able to go into the execute, but does not have level six yet. This will be very bad for Feng Miao, but he makes it. Got it. Howitzer. Feng Miao. Very, very low. Steel actually goes down in the duo lane during that fight, that the Decker and Murdoch were able to make something happen, but Twin Blast, now here for the countergank. Let's see if something happens. Through that portal, they're going to have no escape potential now, stuck between two ADCs in a hard place. Let's see what's going to go down. There's Brother Davis. There's Brother Davis. They need to team up on one, not burst. I completely agree. It feels like that was a wasted opportunity. They had both of them below half health. Unfortunately. Yeah, he's not gauged. He blinked out. Unfortunately, not able to pick up a kill there, despite them having every opportunity to do so. Yeah, that was just a poor coordination right there. Each one took a different person and tried to kill them, and they got neither. Looks like they're there. They're trying to kick the deer. Work on the prime spirit. I would welcome this play. I think it's a perfect play for them right now. They did pick up Grox on the ward. They did not want to risk it getting stolen away from them. Now that they've been seen and it's been reset, I think that they probably should just leave it alone. But Rampage coming in along with a full rotate. This is going to be a full team fight. We just got one for full set, still in the mid lane. Steel charging through this fight. Rampage has ulted up, dealing that AoE damage, and they do get the kill. Going down. Ellica very low. Twin Blast is now there providing the damage. Water Spirit has reset. There is no damage on the Water Spirit now. Steel able to go in there, but Steel is not level six. Steel does not have enough damage or translation into damage with his ult less yet. Ooh, Wraith. Gonna go, ooh, Wraith gets out of there just barely. Twin Blast able to pick up another kill. This two hands absolutely dominating these games as the carry picks. We're gonna see everybody, four members go down, all four of which going to two hands. Quadra kill on the map for full send. It still did pick up his ultimate mid fight and used it to great effect to take down Bellica there. Very nicely done. Two hands, I wonder if that's a reference to the Rebi two hands from Black Lagoon. But they're looking now for the mini prime. They're going to go on the underligged 7000 health left, but it's gonna be very difficult. Four members of the other team spawning right now. Rampage and Grux are coming in trying to keep them off of this prime underling. They don't have a lot of damage now. Twin Blast gonna have to force these people off of the map. Get them out of the pit, but Wraith now coming in. Wraith now rewinds.  Steel trying to play keep away. 3000 health on the prime underling. Grux coming in to try and steal that away from them. Steel very low. Fenmao very low. I've got a lot of damage coming in. Grux goes down. Prime underling goes down. Who picked it up? It looks like it's going to be Bellica picking up a kill, but the announcer is taking his sweet old time. There we go. Team full send picking up the prime underling, but losing three members in the process. Twin Blast also receiving his second death, which is a lot of shutdown gold to Team Pyro. Now let's see if full send never did get a mini prime in the first game. Let's see how they use it as opposed to how Pyro used it. Let's see if we can find out who picked up that prime as well. Looks like it is on the Fenmao. Fenmao will be the one to take care of business with that prime underling. Must be able to spend it away. That was a very close prime underling. I mean they did lose members, but they pick up the prime underling. So it's one of those, it's almost an even trade if they can use the prime underling well and receive something for it. Full send with all of their towers still up on the map. Team Pyro losing the tower in the off lane at the moment, but still has their duo and mid lane towers. We could definitely see Fenmao take this to the right lane and potentially push down an inhibitor, or because it's the first one we will have another one. There is the potential he uses it to take a mid or left tower and then uses the second one for an inhib take. We're seeing the team group up. They know Fenmao is probably carrying that prime underling. They want to be there if he decides to drop it, but it looks like he's heading toward the left lane. Thunblast pushes out the right lane. Rampage has to go answer that, or else they're going to lose some inhibitor health. And sure enough, there is the prime underling spawn. Again, missing out on the damage from the prime underling, unfortunately. It's really unfortunate to see that free damage just go away. They're not able to take a lot with that because they don't have it, but they get the tower nevertheless. A rewind going out on Murdoch. Murdoch does get pushed to safety because of it, despite all the full sends team being nearby. Murdoch's coming in trying to take out that wraith, but gets knocked up into the air. Steel. Rampage teleports across from the right lane to the left lane. Now Rampage is being caught out. Fenmao actually though being fought up here, 3v1, and they are not able to do anything. Wraith goes down from the grucks. Howitzer ult coming out there, Tuz. Ooh, grucks. Very low. Grucks doesn't make it out. Fenmao goes down to the other members of Team Pyro in the background. Rampage disengaging. Thunblast not there and doesn't take anything else on the map, unfortunately. But this fight is continuing. Team Pyro decides to go back in. A knockup comes through from Steel. Steel is able to get Velika to blink out. Absolutely insane fight here. Thunblast running around Rampage hiding in this bush. Does Thunblast know he does not? He's just going to take this blue buff, get a shield, and mana return for himself. But Murdoch's not going to let him take it for free. Murdoch's trying to push him out of there while Dekker is also trying to keep him stunned out. The stun does connect from a mile wide. Dekker, beautiful, beautiful stun. Prime spirit backed up as well. And only two and a half minutes to the next prime underlay. With the exception of that quadra kill from Thunblast in the early parts of this game, these team fights have been far more evenly matched than in the first game. Absolutely. And I think it's because they're splitting their damage. The team full send is not putting their damage out onto the same person. They're splitting their damage among, we saw the Dekker and Murdoch earlier. With that time, we saw the Grux and Rampage. They need to be more focused in who they're fighting and they need to fight around their Thunblast who is very, very fed here. Howitzer's getting picked off in the mid lane has to use that mind to get out of there, but keeps himself rooted. Ooh, barely, barely is getting out of there alive. Velika now trying to put something out there. It's going to be very, very difficult for them to get anything done. We do have a disconnect, however, on team full send from Feng Mao. I'm not quite sure what happened there. We're going to have to wait and see. I'm not sure if the officials on the match are going to call something here. We're going to see what's going on. That's unfortunate. Especially your Feng Mao. You don't want your Feng Mao being out of the game.  I'm very impressed with this Howitzer throughout this match. He's been using his boot mines extremely effectively, both defensively and offensively. Absolutely. He honestly and all honestly should have been dead in that fight where he just got caught out in the mid lane, but his mind was the thing that pushed him over the edge and saved his life, as well as his team being nearby to help disengage him out of that fight. But we're going to see nothing's really happening on the map right now. No prime spirits are being set up for it. It doesn't look like maybe they'll go for it here with the dual lane being pushed up a little bit. Mid lane still open for them to take the tower. No towers down on full send. We're going to have to wait and see what's happening. Water spirit is being started by team full send as well. It doesn't look like there's going to be any contest coming in from team Cairo though. This contributed to a lot of full sends win last time. Was there they were able to pick this year? We're dealing with trying to come in for the steal, but he just comes in for a house or old all over his face, rains down destruction, rampage altered up, tried to jump in and make something happen again. We see these rampages alting up and diving into enemy teams to very little effect throughout this entire tournament so far. Containment fence comes down to keep them in check. Are they going to escape? Decker being very elusive with her jumps and full send again is splitting their damage up. They need to find one target focused. Somebody needs to make the call. Somebody on their team needs to make the call because they are now getting absolutely deleted. Yeah, and actually that was 100%. Their damage being split is the thing that lost them that fight. Twin Blast was never fighting the same target. Murdoch was able to just run behind them and just deal damage to all of their tanks without basically any repercussions. They do pick up the prime spirit there, but at the cost of their entire team and that is definitely, definitely not worth it. It depends. Will Pyro take advantage of this full team wipe to make something happen? Thing now is back into the match. He's back into fighting. We don't see Decker and Murdoch actually pushing up that lanes. They had full priority to take that tower down since they knew the enemy team was all dead and they just left the tower there. The tower will remain up for now. This is the thing we saw Pyro doing last game is that they would take it. They would get an advantage by killing a chunk of the enemy team and then do nothing with it. They didn't get a mid tower. They didn't get the duo lane tower. They didn't get the right lane tower. They didn't pick up the mini prime or set up for it. They didn't get the prime spirit. Like, yes, you got five kills, but do something with your momentum there. Don't just let it evaporate because you don't know where to go or what to push. Got set up on mini prime. Pyro trying to take it down. Bulls in, got the last one to see if Pyro can get this one. We got to rotate. Steel coming through the portal. Steel's not going to be able to do a whole hell of a lot. Oh, two hands. Just absolutely walking into all five members of the enemy team, but I mean, he's able to pick a lot of people off. Steel coming in now to support him in there. The team is able to shield him. He's getting the shield from that fanatic dessert. He does go down, but after he's able to take out one member of the other team. Nice, how is it all from the prime pit? Beautiful, beautiful how it's all prime underling now down to half health. Three members down on team pulse, and though four members down on team pulse and how it's, there's the only one left. This is probably going to go very south for team. But he does blink away. This how it's her has been doing absolutely amazing. Picks up another kill. Wow, absolutely incredible, but grucks still on the prime underling will pick it up and now potentially go take out this how it's here, but he doesn't need to. They secured the prime underling. That's the biggest thing. Rampage is now going to go down to this Feng Mao potentially because Feng Mao was able to respawn and get back involved in this game. A very, very dirty fight that that nothing about that fight was clean. Nobody did anything well. It seemed like it was just kind of all over the place. Twin Blast getting caught out, getting an early kill, but still managing to go down. Being most of full sense damage is going to be a problem. Feng Mao does pick up the rampage kill, but Feng Mao is now fighting in the jungle pit here, has to port out. Ooh, Wraith getting picked up, but Rewound is the grucks.  We've got two fights going on bellica. Will be very low. Go down to the Feng Mao. The pick goes off on the rate from grucks and Decker. The grucks now trying to fight the Feng Mao with Decker on his side. Feng Mao has no mana. We've also got the Murdoch now in tow. Feng Mao is going to go down very, very quickly. Twin Blast now just now showing up to the fight on the right side. It may be too late. A prime gets dropped for the Steel's damage. Actually was a decent prime underling drop, but he's going to take a lot of damage in the meantime. Grucks needs to get out of this fight. Murdoch needs to get out of this fight. They need to make towers happen. Decker takes out the howitzer in the jungle while Twin Blast kicks up. The mini prime is uncontested on this tower right now. Murdoch. It should be noted that if you die and you have that mini prime buff, you retain it. You keep it. But I think it was a good idea to drop it in that fight just now, just so that it does get dropped and does get some value, and it does get a tower. Absolutely. The tower did not go down, however. That tower is still standing after the mini prime. I thought it got a tower. Nope. The tower, it attacked the tower, but did not manage to get the full kill. Twin Blast running into the jungle, being very, very greedy here. This is a dangerous place for Twin Blast to be without knowing where the enemy team is, but it looks like he may get out anyway. I mean, that was, again, a very dirty fight, Mangus, that did not really seem coordinated well on any fronts. The best thing about that fight was Howie ulting out of the prime pit. That was really cool. But we might see something come down. That was the second prime underling. Nothing really came of it. Pyro still has no towers for their team. It's a very unfortunate thing that Pyro has now had two advantages with that tower to take towers, and it's not used either way. If full sin would consolidate their damage on one hero at a time, they would be running away with this game right now. But that's what's keeping Pyro in. It's not that Pyro is making great plays. They have been making some really good plays. Their Howitzer in particular has been very effective. Well, not their Howitzer, but Full Sin's Howitzer has been very effective. But if Full Sin would just coordinate their damage a little better, they would be taking this game with ease right now. Absolutely. And we've seen that the teams have just, they've started out, the teamfights have started out really well, but they focused usually one target down on team Pyro's side. But then from there, the damage just falls apart and they lose all five members of their team to a teamfight. Going after the deer once again. And there's not a lot. And team Pyro is nowhere nearby to contest.  Now, a disengage should be coming through. You would expect from these teams, but maybe a fight's going to come out. No, both teams don't want to fight this anymore, backing out to their respective sides. Now, that one or two or three, it's either two or three. It is two. It is two Prime Spirits Full Sin. Altar has the ult to escape. That fight is very dangerous. Howitzer does get stunned by the Deckard, getting caught in between. Ooh, does get in mind to push himself out of there. It's going to be very, very close. Feng Mao fighting it out. We've got the Wraith ult going down. Deckard got very, very low here. Going back around the fight. Feng Mao dashes into the fight, but gets bopped out by the Shield Bash from the Murdoch. Steel ult coming out now on Grux and Rampage. Grux lands a beautiful pull on three people, but the damage just is not there. He is not supported by his team at the moment. Bellica picks up a Wraith kill. Absolutely very bad for Pyro now. Twin Blast popping off Rampage. Altar gets stunned by Rampage after landing a super powerful missile. And Rampage just goes down to the Howitzer. A teleport comes out, and the Murdoch is able to get out of there. But that is three deaths for team Pyro, despite being in a definitive lead in that fight at the initial moments. They just did not coordinate well enough, and we're going in one by one. And we see in the chat even people are saying that people were baiting teams into team fights, and I completely agree there that the teams were, they were disengaged completely, and then they went back in on each other for seemingly no reason. There's no objective to fight for. There's no real kills that are up for grabs. That was just a fight for the sake of fighting. Now Pyro has been doing, I think, a better job of warning than Fullsend has. Fullsend's, two hands is keeping Fullsend in these games when he's not checking bushes with his face. Absolutely, Mangus. We see two hands here at eight, four, and two. Howitzer doing well at six, two, and five as well. A fight breaks out. Howitzer, dude, this Howitzer's getting caught every time he goes into this mid lane, has to jump out, does a beautiful jump into the shadow well, however. But unfortunately did take a lot of damage and had to use his ultimate to disengage. Again, the Feng Mao must be having connection issues because the Feng Mao has dropped out of the game. A stun, mile-wide, comes from the rampage and Decker lands the stun for the kill on Howitzer.  Absolutely amazing plays from Team Pyro on that kill. Team Pyro will now be able to push up and theoretically take this tower with relative ease, but they get pushed out actually by the steel wall, rampage, or Feng Mao and Wraith coming through. But Twin Blast comes around behind. Two hands working in the background. Two man takes out the bellica, but goes down himself to a grux. Grux now trying to pressure this Wraith out of the game, but a lot of the damage just fell off with two hands dead. They've got a steel Feng Mao and a Wraith. Oh, Wraith just absolutely getting bodied by the damage but getting taken out here. Feng Mao now going in on the Decker of all things, does land the execute though, makes sure to take use of it, but will go down himself, use of the ultimate twice. Now Steel, caught on the other side of a bad team fight and goes down. That was not worth the kill on Decker. That was not worth the kill on Decker in no, in no way, shape or form. Is it going to get away? He does get away. Howlts are coming back into the fight, firing from the shadow well. Oh, we've got the Murdock just launching a nades. Trying to get out there. Howlts is going to have a very hard time testing them. We're going to see the first tower go down in favor of Team Pyro. Oh, howlts are coming out. Still going to take the tower, but a good stun comes out of here by rampage and Murdock just goes in, taking damage out. Murdock has been in the right place at the right time several times throughout this game. We're going to see a blink come out of the Murdock into the shadow well. Twin Blast blinks, but does not catch up with him. Rampage is on the wrong side of the map here, getting caught out by three members of the team. Catch Murdock out. And, perfect. Fanatic's dessert was on cooldown here that had been popped by the Twin Blast ultimate. Ultimate able, and Twin Blast able to take Murdock out quite easily. Looks like they're rallying forth, pushing into the mid lane. They're going to chase down. It looks like Decker set a ward on the prime. A good idea from her. The other thing we're seeing as well is that the left... They're going for prime. Full send is going for prime. They're going to full send it on prime. The dual lane tower actually did go down in favor of Team Pyro as well. The minions were able to push it down finally. So that's two towers for both teams right now on to the prime guardian. Prime guardian is just over half health right now.  Going through now is Grutz trying to get in there. He knows that the wraith is very low, lands a good pull, but ooh, wraith actually takes the portal out while they take out the Velika. This is very dangerous there. A lot of their damage went through the portal and a lot of their utility. Twin Blast now fighting off the Grutz while the team takes out the prime guardian. Prime guardian just over half health skill.  Now they're still fighting the prime and the prime is still very healthy. And they've got Rampage coming in to see what he can do to try and stop this take. Palleter making it rain. The Rampage is ulted up. He's got all that health regen. Feng Mao is taking damage from prime and he's taking damage from Rampage. Wow, Feng Mao picks up the prime and does a ton of damage, taking out several members of the team pyro and able to take the prime for his team. But ooh, wraith goes down to Murdoch. Murdoch gets rewound actually back into the fight. Unfortunately that wraith ult or the wraith we rewind actually hurt his team. Murdoch cleans up the rest of these kills even though team full send takes prime. And pyros inhibitors are fairly low it seems from that prime take. We're looking at just under two pips on the right lane tower, just under about two thirds for mid lane and then also just under two thirds on the left lane. So the mid and left lane that was all prime damage to those inhibs I think. It looks like pyros are going to try and take this deer. They're still sticking in there. They're sticking in the fight. Full send definitely has the advantage in this match. And if they do win this match, they win the semi-final series here. Yep, full send has one win right now and a best of three. They really need to take this, but that is the first prime spirit we've seen pyro take this whole series so far, Mangus. And that's a good thing for pyro. Pyro is ahead on kills right now, slightly behind on objectives, but is able to still stick in this match with no inhibitors down. There's still potential for pyro to stick out and win this match and take it to a best of three. It was like full send charging up the right lane. They're catching rampage with his pants down. He throws the rock and misses it. Halister is going to cruise in from the side, but he's going to disengage. Probably a good idea as pyro is back up and they are charging this lane. Nice double knockup. Oh, absolutely beautiful coordination of CC from pyro here. Two hands going down, rampage very low. They don't even have the Murdoch. Murdoch teleported across from the dual lane to the right lane. Murdoch is coming up behind team full send here. Team full send will has no idea he's there. Bam, Murdoch Halister going down, taking a lot of damage. Bam, we see Wraith going down. Absolutely beautiful plays. Feng Mao pushing the mid lane for team full send does not participate in that fight, but Murdoch's teleport is absolutely on point for team pyro. Yeah, he's able to clean up after that really well court. I think pyro has the better team fight in this game. It's just that they have to be able to take advantage of these team fights. They do finally get that tower down. That is now even on the towers. Murdoch is pushing up through that left lane. There are still three members dead on team full send, but team pyro will be backing to spend some of that gold that they just accrued steel, having to hold the mid lane up for team full send. I thought they were going after the private spirit down. Brux did not commit actually to that full jungle camp. Just took one minion and then left got scared that the rest of the team was showing up. Let's check in on this mid lane. We're trying to get some wards out from the Wraith as well. Absolutely. I mean, I'm much closer game for both teams this time around than compared to last game. Pyro has definitely learned their lessons. We see Howitzer getting caught out in that mid lane once again. This Howitzer luckily did not take a ton of damage this time, but every time he's up in that mid lane, it seems like something's going south for him. Yeah. Sounds like assault just missed him. If that would have hit, that would have been a dead Howitzer, more than likely, or at least his ultimate down. Absolutely. Now let's look at the leaderboard for this game, mangoes. We've got, I mean, two hands absolutely dominating the game. Once again, 13 and seven. Howitzer doing really well as well, but Murdock Flamme on team Pyro 24 and 4. Five items completed for him, as well as five items completed for two hands. It really will come down to which of those carries is allowed to survive in teamfights, and whichever one does, he's going to take the teamfight for his team, or for their team. I didn't realize Murdock had been doing so well, to be honest. He's been the pickup and the cleanup crew for all of those teamfights that have gone south for full send. I mean, ooh, we've got an ultimate out from Steel. It's a big ultimate to waste. Two hands takes a ton of damage from the bellica. Now the teamfight is breaking out. We're seeing some of this break out here from the team rampage getting in there, being able to stun out. Fangmau, Fangmau, we'll go down. We'll switch over to then Murdock. Murdock chasing down two hands, baited his team into a fight there, and just absolutely abandoned them when he took too much damage to stay a present in that fight. Flamme also just able to deal massive, massive amounts of damage. So we got grucks, we're into the jungle. We got a full send. Had to just completely back out and go into the offensive posture there. Good idea from them. They did not want to take that fight. Houser once again, taking the high ground from. Houser loves to snipe people from that shadow well. And Murdock takes a ton of damage, but he does have red buff. He does have life steal. Decker doing whatever she can do. Can Decker get it? If Decker can get a cage right here, this will be a very nice fight. Steel very low. That was actually Bellica's ultimate on a one hit steal that seems like a waste to me. Flamme and two hands now fighting it out. They know that it's going to come down to which one of them survives this team fight. But ooh, two hands goes down, takes out Bellica with him, but Flamme goes down as well. We will see if this team fight continues. We've got Rampage in the fight here, taking out Ray. The Houser taking back and Fengmao now in there as well, trying to take somebody out. Rampage ulted up. We just saw Rampage fight and Fengmao. The death timers in this game, I think are a little too short. Random rock throwing through the lane. But big prime does come back up as well. They don't have a lot of damage, so honestly, this is going to be a very difficult big prime for them to take, but it looks like they're just playing Proxy. I heard a couple of wards. They're playing Proxy 14 Olsen. Olsen is on Fengmao. We're going to see here, Fengmao just took his blue buff, not going to go check this full prime Guardian. They do have wards up, so they know what's going on. Houser cruising through. Houser, you got to watch out, buddy. He keeps getting picked off in the mid. He is going to the ward for Fousen. So now Fousen has complete vision of the prime and Pyro does not. A prime for Fousen here could be very effective. It could mean that they take two or three of those inhibitors down on Team Pyro, which would be very, very dangerous for Team Pyro to stay in this game. This game could easily come down to this next prime fight. Bellica getting picked off by the Houser and the Fengmao. Fengmao missing his execute on his ultimate, but Houser going up with the ultimate and taking it out. That's two ultimates down for Team Fousen. Bellica down for Team Pyro. Brux going in there. Two hands getting pushed back. Ooh, Brux getting rewound, unfortunately. Two hands still surviving. Two hands does take out the Brux. Flemmao getting picked on by this Fengmao and we've hit the point where Fengmao is a really hard person to kill. Two hands taking up the kills, picking up Fengmao, just keeping Murdoch segments it out. That is a full five-man team wipe, triple kill to two hands. We could see the end of the game here. Very soon, Mangus. 20 seconds on Bellica's respawn. Do they take prime or do they just push this? Amid in him. It looks like they're just going to push the mid in him. Again, you don't really need minions. If they can get steel in there to take those tower shots, the rest of the team can melt that nip as they're doing right now. That nip goes down very easily. Now, what do they do now? How do they take advantage of this fight? They got twin blasts is very low, but he does have the blue buff. They're just going to rotate over to prime spirit. Looks like they are just resetting. They know that it's dangerous to take prime guardian. If the enemy team decided to show up and that goes south for them, that could put them in a tough spot for this game. They can just hold on to their lead by pushing the in him, backing, resetting it, and taking a prime spirit over him. Looks like we're going to see the steel clearing wards over in this prime jungle. Brux watching to make sure they don't start at rampage also nearby, but we've got the twin blast pushing mid in with those super tions as well. It's going to be hard. They have to defend that mid lane. They're going to look for a pick on two hands here. Are they going to receive it? No, they're going to back out. Two hands will not make it out, but Feng Mao on the wrong side of the jungle for his team. This will turn into a full 5v5 team fight. Let's see what's going down. Everyone's kind of hanging out here for a minute. Twin blast starting with the ultimate. Big steal ultimate. I'm expecting to see a big steal ultimate at any moment now. Brux taking a lot of damage. See a fight breaking out on the left side. Howitzer ulting a lot of people. Two hands is able to deal a lot of free damage. Bam. Brux goes down. Two hands. Oh, Wraith goes down. Howitzer goes down on the left side. The ADC fights are taking place on two different parts of the map. Murdoch going to fall, however, which means that this fight will probably go to, and it does go to full send with two hands still alive on the map. That's two team fights on a road that they have completely dominated. What are they going to do with this one? What are they going to do with this one? Twin blast healing up off that minion wave with ease. They could very easily take this prime and they are going to start it up. They are caught on words. Pyro knows what's going on, but can they come back in time to stop it? Prime very tanky even after the nerfs, but we've got a twin blast and a thing now on this prime. Let's see if they can get it. We have 10 seconds before the Brux even respawns. Bang is the first member of Team Pyro.  And minions are on the core here. We've got core down to 25%. The core is taking a lot of damage from that prime. 15%. Brux goes past the core. This could end the game. 9.5. They take it full send, takes the series. Oh man. Unfortunately, Brux taking the jump pad there actually lost his team the game right in that moment. That is unfortunate for Team Pyro. They tried and played a really strong game, but two hands on carry was just able to out do Team Pyro by himself. That's got to feel bad.   That's terrible. That hurts right there. Pyro definitely put up a better fight this match, but full send just clutched it out with two team fight wins in a row in the late game. If they were able to capitalize on both of those team fights, I think that's what we've seen. For both of these games, his full send was able to capitalize on team fights a little better than Pyro. We saw Pyro backing a lot after they won the team fights to spend their gold instead of pushing forward with their advantage and taking objectives. Whereas full send, whenever they got a few picks and whenever they won a team fight, they pushed forward with it and took an inhibitor or took the prime. They just did a better job of capitalizing. Even though I think their Achilles heel is splitting that damage, a full send, if they can have somebody on their team make the call on who they need to be pushing their damage on, they will do much, much better in all of these games. Yeah, absolutely. And they did a good job there in the late game, actually, of coming more together as a team. Right, that the Twin Blast in two hands was able to make it. It seemed like Twin Blast was making the call. I'm on this person. Then you've got Grux and Feng Mao assisting him there with howitzer and steel kind of keeping everyone else at bay, kind of pushing them back it. You guys stay away from this fight. We'll let Twin Blast clean up over here and then he'll come back over to this when he's well and ready and absolutely just dominated the game by doing so. Let's take a look at some of these stats, however, Mangoos, damage to heroes. Murdock actually out damaging the Twin Blast in the off lane. 55,000 damage to heroes versus Twin Blast 50,000. And we saw Murdock absolutely doing a very good job but just getting sectioned off in those end game team fights and it just hurt his team and their damage output by itself there. Let's take a look at damage taken. I want to see which one of these tanks absorbed the most damage. Damage received from heroes. There we go. Rampage absolutely taking it and Twin Blast actually in the second spot for most damage taken from heroes. How does that happen? Absolutely incredible is what that is. Healing up so much through so much damage. That is insane to have a Twin Blast in second in charge for damage taken on a team that won. On a team that won. Yeah, absolutely. Yeah, Twin Blast's peeling. Absolutely incredible. Him being able to get in and out of those fights. I mean damage dealt just in general. Twin Blast, he does not main sev. That's a lie. Oh, rip. All right, though. We are going to see the teams switched up so we're going to flip these around. So we got RPP in blue and full send in red. Yep, absolutely. I've seen full send in blue this entire time so it's going to be very confusing for me. There we go. Neft already on the Revenant. They knew. Okay, Neft dominated on Revenant. We're going to pick Revenant. They're not going to ban it out. That's our first pick. Wraith making it through this pick. But now the interesting thing. Empty is now on Murdoch. We've got Zang on Severog. Sam on Feng Mao. The Grux is banned, remember, everybody? Rampage and Steel coming through for team full send. Twin Blast on two hands once again. This is going to be a Wraith carry, Twin Blast in the off lane. No, wait, three carries. Sorry, Sparrow carry, Wraith mid lane, Twin Blast in the off lane. This is a five carry game, everybody. Every carry in the game is now in this game. In the words of Will Defoe, it's going to be a firefight. We're absolutely excited to see how this plays out. Everybody going to show their best foot here. And here we go into game two of the finals. RPP blue, full send in red. Let's see how they go. A mid lane Murdoch. That's pretty interesting. I've seen it done quite a bit. And it's going to be a mid lane Murdoch into mid lane Wraith as well. But we're going to see everything coming out from these guys. Mid lane Murdoch into mid lane Wraith, off lane Twin Blast. Team full send has a carry in all three lanes. Now we've got to see if Wraith actually builds carry, if he builds magic damage or because what he does. With the composition that team full send has, you really need Wraith to be building that magic damage. You need some magic damage somewhere. Otherwise, you're going to have the tanks on team RPP, like Severdog for instance. It's just going to build antifysical damage and just dominate because of it. Oh, we've got a fight breaking out. Empty, fighting Garo in the mid lane Wraith. The Murdoch, half health on the Wraith with very little damage done to the Murdoch. Boom, just like that. Just like that. The game is already off to a spicy start.  So this might be, and he is hitting him. Some very interesting plays though already coming out. Oh, we're going to see some interesting happening here. A level one bush gank coming out of team RPP. Rampage showing up. Yep, they did a lot of damage to that steal. Neft trying to get out of there. Oh, Rampage gets stunned. Neft has to blink out. Blink is coming through from everybody. Narbash lands a perfect thunk on the Sparrow, keeping Neft alive. Lots of blinks have been spent, but nobody will go down. The priority there was great. They were stunning the ADCs to try to lessen the damage. Did you see it too much where your support or your jungler will just stun whoever is closest to your ADC? No, you got to stun that ADC. You got to stun the Revenant right off the gate, and then they stun the Sparrow to save Neft there at the end. Absolutely. Brilliant gameplay. Rampage runs across the mid lane trying to give Garo a little bit of space in that lane. Really exciting gameplay so far for everybody on these teams. Neft healing right back up, that Narbash heal, and the potions that he brought. Also just providing a lot of sustain for him while Steel's going to have to stay low in this lane and potentially back, providing a very bad spot for Sparrow. Once we look at this off lane, though, we've got Twin Blast on two hands. Again, absolutely doing very well pushing Zhang under tower, keeping him from getting on these minions, but about to push the tower down. Now, does Twin Blast stay here to provide some pressure? Or does he heap? He does damage Zhang a little bit, pulling some minions out of the tower range. But getting a lot of his still under their Zhang should be able to go up and get some free farm on this without any issue at all. This Twin Blast is just, he's ballsy. He pushes up so far. I want to see it punished. I want to see it punished hard. Absolutely. Feng Mao, I mean, the RPP Feng Mao is in the enemy rampage's jungle, so he's not going to be showing up in that off lane anytime soon. But then looking at the dual lane, dual lane doing very well. A perfect Steel wall, though, coming to save through this Sparrow. If that didn't go up, Sparrow would probably have gone down in that instance from the revenant of literally. We go to the mid lane though. We're looking at a rampage gank coming through. Murloc is pushed up slightly. Rampage coming through with a rock, lands the stun. Murloc coming in. Ooh, empty, doing a lot, but not... Ooh, going back. Interesting play from empty, jumping into the wraith there. I wonder if that was a misplay or not. But wraith gets the first blood of the game. Severog now coming to the mid lane, trying to land a subjugate. Will it go through? Ooh, the subjugate does land. A brilliant, brilliant play. Garo has to blink out of there. Sparrow goes...  Severog's still trying to chase down, but gets rewound back to the base. Three people died in that duo lane fight that we unfortunately missed watching this mid lane. We lost revenant, Narbash, and Feng Mao, all in the duo lane. Sparrow picking up one kill, and the Steel picking up the other two. No, I do think that was a smart play from empty, that he blinked into the wraith, because he was dead either way. So I think he just wanted to try and make it a one for one, at least, but didn't work out for him. See, and I, without rewind, because wraith was still level two. So there was no rewind in play, Murdoch blinks out, Rampage already used his rock, Murdoch's home free. Right, true. I think later in the game, absolutely empty, fighting it out for this jungle buff now, dealing a lot of damage to the wraith, but Rampage now coming in as well. Rampage jumps on in, no problem going to take the rock out, probably, and land a stun, but the blink comes out from empty, but empty gets rewound, back into the fight with wraith, Rampage and empty. Empty's got to get out of there. Feng Mao now coming in for the assist, but empty goes down. What we're seeing is, we're seeing full send punish the ADC pick mid lane, but we're not seeing RPP punish the ADC pick in the off lane. Oh, we actually might be seeing that right at this very moment, RPP coming in on the Feng Mao, but two hands, dude speeding out of there. Absolutely brilliant. I think he was bunny hopping in travel mode. Two hands is going to take some damage there, but by no means, it's two hands in any kind of danger at the moment. What an escape. Oh my goodness. He almost got full of thing. We've got another subject coming through from the severed log. Severed log has to get out of there though. Not any good things happening, but over in the duo lane, we see Wraith making a rotation over, but it is spotted on a ward. You see Neft and the support in our bash trying to keep the lane in their favor, but Wraith does end up backing, so this is back to being a 2v2. But we're going back to the off lane again, Severed log getting jumped in by the Rampage and the Twin Blast, pushing him out of the lane. No mana to help him get out of there, but Rampage is basically standing guard saying, please step back up. We'll fight this out. Oh, or not. Rampage will just let him take the minions. And two heads are going to take the green buff, the green solo lane buff. And then he's going to back just so he can deny it from the severed log. Now we're back into the duo lane. Duo lane still pushing back up again. The gank could come through from Rampage. Rampage is walking through the blue side jungle 14 full cent. It's going to be very interesting to see what comes through from these teams. This is a very different full cent than we saw in that first game. Full cent is being very coordinated this time around. This is a much spicier game. It was kind of a stomp from the beginning last time, but this time, full cent has got their stuff together. Absolutely. I think they're doing a great job of keeping the pressure in these lanes despite them maybe being pushed up or pushed out of them. Like for instance, this duo lane, having the Narbash on team RPP is very valuable, but they're doing a good job of keeping up against it and even got that triple kill earlier in the game. If we go look at mid lane, we've got the great doing a good job of pushing up the lane while empty is done. He's taking this opportunity to push up, get some gold, get some advantage in the lane so he can either rotate or back and it looks like we're seeing a rotation coming out of him that will follow up in a second. Off lane, just a very good dual back and forth here between Twin Blast and Severedog. All right, but we're going to go back to the duo lane. Rampage is setting up for a gank. Twin or Steel uses his dash to get in their revenant. Ults the Sparrow. They're fighting it out in the darkness waiting. We can see what was happening. Sparrow jumped off the edge there, Seaman and Neft is going to use that to escape. The Twin Blast teleports across actually. So now it is a 4v2 in this duo lane. Spengmau is nearby, but it's going to be very, very close.  These guys fight at the same time everywhere they go. Empty. Now coming around to the rotation, on to the Earth Spirit. This is going to be a fight on Earth Spirit. Good Narbash stun comes through. Sparrow goes down to the Spengmau ultimate. Steel now forced to get out of their rampage, trying to force a way out. But Severog steals the short portal from Prime Underling Pit to the Prime Spirit pit. Rampage will go down. Now we've also gotten Murdock due to get out with two hands in the jungle here. Two hands will pick up the kill, but he is going to struggle. Ooh, blink over the edge. Absolutely incredible. Two hands get blinked on though by Spengmau. Revenant picks up the kill. Incredible fighting from these teams. Earth Spirit. Did he reset? RBB is going to get this Earth Spirit. Which means that now, so the Wraith places a ward down on the Earth Spirit. No, they have the vision. Sparrow's coming back through. Sparrow looks like she's picking up the blue buff, however. Let's see. It looks like the Earth Spirit is going to go down without any issue for Team RPP. Oh, wait, did Wraith snipe it away? No, he didn't. Another fight's breaking out though. This is a team fight number two. Sparrow is involved in this fight. Steel is really struggling. Very low health did get out of here. But the whole team of RPP is also in that same boat. Very low mana, very low health throughout this all. They need to back out, which means this could be a free tower for Team Full Send. We'll have to wait and see what happens here. But a fight broke out between empty and two hands in the mid lane. I really thought that Full Send had stolen that Earth Spirit with the Wraith snipe. Yeah, I'm trying to hit it through the wall. Absolutely. But Mini Prime is up. We saw Mini Prime be basically the most effective objective on the map last game. So absolutely, we're going to see this be a very important objective this game. Got a little bit of a mid lane. Oh, we go forward into that. I don't know if that was what you wanted to do, empty. He does take a stun. He does take a lot of damage, but he's got some health now. Wraith very low mana. A good ultimate comes out from this snipe. Let's see. It doesn't look like Fingmao. Fingmao is overstaying. He does not have the backup here. He does not have the damage to compete, but gets the execute on the rampage, but will die. Oh, but you guys get sniped in the back as he tries to leave the fight.  Wraith is definitely in to play this game. Absolutely. Let's check on our off lane here. Two hands, a little bit lower than Severog. Severog doing very well for himself in this lane so far, surprisingly. But we're going to see Steel over in the dual lane, checking for Narbash, trying to keep this mana buff in their own favor. Narbash does not know that they have that bush awarded. So they are keeping very keen eye on everybody, and now we have wards placed on the side. Nobody is nearby for a gank, but the mid lane, Severog coming in for a gank here on the mid lane, will not pick anything up. Narbash forcing Steel off of the dual lane as well. Rampage went in after the Severog to try and chase him off that mid lane. Lots of exciting things happening, but no kills coming from it. He's probably on the off lane, but he does back because he shoves a lane under the tower. And this is what we've seen a little bit from full send as well, is not pushing that advantage just a little bit more. Not being able to, yes, we saw Severog on the mid lane, maybe get a couple extra hits on that tower, maybe keep the pressure on a little bit more for each of these lanes. And that really hurt them in that game against RPP last time as well. It really did. Obviously, Severog might be getting ganked over here. Twin Blast going in after him, but we've got a big, it looks like a big fight breaking out. Twin Blast using his ultimate, smacking. Ooh, very good, good ultimate coming out of Feng Mao. Oh, yes, the crash down. Just throwing it. Rampage now coming in, trying to do something. Feng Mao probably going to use that second cast of his ultimate shortly here. Neft coming around from the dual lane as well. They could be trying to just push this tower down or take another kill from Rampage. They know this first tower is very important, but they're going to go on Rampage. Rampage is going to be very low. Rampage, one hit. Neft might be able to take it out. Neft coming through. But Neft does. 100 extra gold for Neft. Takes it down. But do they get the tower? They do not. They do have minions now. They are just engaging from that tower, so we're going to see the dual lane pushed in pretty hard because Narbash is certainly not going to be able to stop this Sparrow and steal combination. Looks like they're going to rotate over and take the Roadhog. Oh, Narbash getting forced out a little bit by the steal. The steal does not want him to be able to proxy those minion waves in the slightest. Revenant