Hey everyone, today a lot is being made about Xenbrae Chronicles Definitive Edition because there's some comparison videos out there, docked, handheld, all this jazz, there was a configuration leak that shows the exact resolution of the game and yes, there are, there is parts of the game that actually run at lower resolution than the original release on Wii which never dipped below 480 which was the native resolution of Wii so it's causing quite a stir today as we get closer and closer to the release of the game and has some people concerned because a giant adventure like this people would like to play on their TVs, it's a big world and all that and even when you play in handheld people really don't want to see something that looks worse than what they experienced forever ago on Wii over a decade ago so what's the answer to all this, well my answer is we're giving away a copy of Xenbrae Chronicles Definitive Edition, yes folks you know this already if you've watched any video this month but this is the first one you're checking out and you're just checking out Xenbrae's stuff great time to enter to win a free copy then you can't really complain too much you got it for free all you have to do is comment on the video like it subscribe to the channel and then hit the bell icon that gets you one entry if you do that on every video this month you will gain additional entries you can also join our discord server for an additional entry only get one additional entry for doing so down in the description below alright so enough of that enough advertising and giveaway and getting subscribers blah blah blah here's the thing Xenbrae Chronicles Definitive Edition has different dynamic resolution settings for docked and handled now this information I got from at massigator dev over on Twitter I says according to the leaked definitive edition configs the game is basically running exactly on the Xenbrae Chronicles 2 engine which I guess we've known for a while but because of that if you guys remember in Xenbrae Chronicles 2 that game did not necessarily look the greatest especially resolution wise was very very muddy obviously there was a lot of framerate issues when the DLC pack came out you know it really improved upon a lot of the resolution issues were improved a lot of the framerate issues and all that and obviously delivered better textures and blah blah so with this game Xenbrae Chronicles Definitive Edition in docked mode is running at 540 to 720p so 720p is the max and it runs at 540 at the lowest now based on the video footage I have seen it certainly appears to me as if it runs at 540 way more often than it runs at 720 there doesn't seem to be any other resolutions in between so it's either 540 720 it'll dynamically switch depending on what's happening on screen obviously on a TV this doesn't look that great even on 1080p TVs it can look a little muddy especially on 4k and you know any large television display even if it's just a 1080 display it's not going to look that great it's going to look muddy this is interesting because obviously if you remember my debate with player essence about Xenbrae Chronicles Definitive Edition being a remake or remaster and all that one of the sticking points about the game coming over was oh it's gonna be in 1080p it was just kind of assumed that it was going to be in 1080p because we're talking about a Wii game that ran at 480 why wouldn't we be able to get her to 1080p and obviously the issue seems to be the Xenbrae Chronicles 2 engine they're building on isn't tailored well enough to the switches hardware I don't know if it was originally being built for the Wii U at one point and then switched over I have no idea on the history of this engine they're using but clearly the engine either needs work needs replacement or something because they can't hit 1080 on an old game now granted this doesn't mean the game looks worse than the Wii version we've obviously seen all the comparison screenshots and all that jazz where you could see there's clearly better textures better modeling all that jazz so it should be still a better looking game overall because there's a lot more to visual presentation than just resolution I mean you could take Super My 64 and throw it into HD it doesn't suddenly mean that it looks better than say actually remaking it in a newer engine so I do think that this is a very interesting prospect to me and something that I can see why people are a little upset because when you see handheld mode which runs from 378p to 540p those are the two resolutions it runs at it runs at 378p a lot and 378p is substandard resolution like we're talking below Wii below Gamecube this is really low resolution it's not the first time we've seen a game run at these really low resolutions on switch but a lot of the games that do it also seem to be ones that are a lot more visually impressive we're talking like which are three kind of thing we're talking you know some of the best looking games of the generation obviously it's gonna be really hard to run that in handheld mode so lower resolutions are expected in some degree now they are trying to make it look better maybe taking some cues from what people have noticed with the Witcher 3 they have enabled a sharpening filter because people feel like sharpening in Witcher 3 makes it look a lot better on switch than without it and it says you know there's two more options for it type and aware intensity it's a lot it's less aggressive but it's there it exists it's it's just an interesting thing one positive of course is the game whether you're in handheld or docks seems to run at close to a locked 30 FPS and handheld there's a few dips that go down to like 28 27 but most people are gonna notice that and it's only in the most intense situations you know you only have a katoa 3 FPS drop that's not usually discernible by most people so the game for the most part runs at 30 FPS and that's obviously more important having a really solid frame rate is much more important for gameplay purposes than say a higher resolution but it's interesting that they went this route with their engine and maybe didn't dial things back a little bit maybe the engine can't dial things back I don't know like the game looks a lot like Xenobrack Chronicles 2 and Xenobrack Chronicles expansion pack like it looks a lot like that game it really you know is is using you know probably some of the same assets maybe even from those games and I just I wonder sometimes I mean this isn't me questioning the ability of monoliths of they I mean Xenobrack Chronicles 2 is a fantastic game Xenobrack Chronicles X I thought was great even though it's a really different type of Xenobrack game obviously the original Xenobrack Chronicles is fantastic and we know they helped out with games like Breath of the Wild so we know that Monolith's Up is a very talented company but it just seems to be the engine they developed in-house that they are using maybe isn't the best one to be using on Switch and I kind of hope moving forward here that maybe they either evolve this engine to a point that it does run better on Switch so they can get higher resolutions or that they maybe try something else maybe they go with like Unreal Engine 4 like you know Nintendo's using and things like Yoshi's Craft at World I feel like this is more of an engine problem than a game issue regardless you know the Chronicles of Interactive Edition should look better than the original game but it is weird to think when you're playing in handheld especially that you're gonna be playing a lot of the game at a lower resolution than the original release back on Wii it does feel weird saying that that doesn't mean the game is going to look worse than the Wii one but I mean if you have an issue with blurry textures and you have an issue with these low resolutions and maybe you know even some a little bit poorer eyesight that makes it even harder on you it's going to be difficult at times obviously you know it's a smaller screen so maybe it'll be less of an issue but it's still it's still something that's gonna bother people you're gonna see a lot of footage a lot of screenshots you've seen a lot of footage and screenshots from various places already so I'm showing some I've showed some stuff off from Jansen benchmarks which showed the FPS and all that I showed off some stuff from Xenobit Chronicles Definitive Edition in terms of from GameXplain where they did screenshot screenshot comparisons of docked and handheld showing just how ugly handheld looks in comparison the docked but both of them are not that impressive especially if you like I'm viewing this personally on 4k computer monitors they're only like 24 inch ones so they're small and even I could say it looks pretty muddy it looks like a Wii game almost in some regards but again I'm not knocking the game it's gonna be fantastic and future connected looks amazing and I think it's gonna be worth picking up obviously I would be giving away a copy if I didn't think this game was worthwhile this does not affect the quality of the actual game but it's more so a choice in development or a limitation of the engine or whatever the case might be I think there's something they could have done better you know at some point but then it would require them making a whole new engine or adopting a whole new engine which would have made development of this game take even longer so maybe they just thought this would be something quicker they could do in a current engine they're already using in the series and maybe you know futures you know like games maybe they are working on a different engine or a new engine or something because at some point you would hope that Nintendo would kind of kind of put their foot down because they own monoliths out there but put their foot down and be like hey you know we should be doing better than this I know that it's kind of a niche game but it's starting to gain in popularity we should be doing better I mean you see us do other open-world games like Breath of the Wild that have insane detail and we don't drop to resolutions like this to pull that off like that's no it's a little bit of a different art style but still there just has to be a better way and I think it's I think it's just the engine I think the engine is while better than the original I suppose in some ways it's just not efficient on the given platform and that's weird because monoliths only works on the given platform they don't work out anything else their own by Nintendo so I don't know just my my thoughts is I actually want to know your thoughts on this do you think you find this acceptable do you would you rather see the Wii version which I showed a little bit you know what it would have it would this game look better to you if they would have just took the Wii version and put it in 1080p like is that something you would have preferred instead in fact you know I'll make sure I have some footage I'm showing right now what this game looks like in 1080p you know just running in dolphin or whatever like this to me is something that I think looks decent looks passable looks like something what people might want instead of what they did with the definitive edition stuff not counting the future connected content but I don't know this is just all personal preference at this point you either have a problem with it or you don't personally I kind of expect more from Nintendo but you know what it is just kind of like to me a remaster of a Wii game it's not some big release like the New Paper Mario game coming up that I that I expect much more from but I don't know just my two cents on this you guys let me know what you think down in the console below be sure to enter for a chance to win a copy of this game by commenting liking the video subscribing all that jazz anyways folks thank you so much for tuning in on Memorial Day here in the United States and I'll cut you guys in the next video


I'm Ann Strain-Champson, and this is to the best of our knowledge. Anxiety rates are a skyrocketing in America. It's one of the highest reported mental health issues in the country, and one of the hardest to treat. Medication, therapy, exercise can all help, but if you're wired for anxiety, you probably know, as I do, that they might not be quite enough. So then what? Then you have to get creative. The horror movie helps me simulate the fear that I'm feeling during my panic attack in a controlled environment. And if horror is not your thing, maybe a quick two-step is. Probably the most efficient way for me to have fun was to go back onto the dance floor. This hour, finding a way out of the anxiety box.


From the SiliconANGLE Media office in Boston, Massachusetts, it's theCUBE. Now, here's your host, Stu Miniman. Hi, I'm Stu Miniman, and this is a special CUBE conversation from our Boston area studio. I'm happy to welcome back to the program, Bobby Patrick, who's the Chief Marketing Officer of UiPath. Bobby, great to see you. Thank you, Stu. Thank you, Stu, it's great to be here. All right, so Bobby, you know, we've known you for many years. There were a couple of jobs. You know, you and I have talked at many cloud shows over the year. And especially companies that were at the lead of that wave. They talked about cloud first. And so now, you know, not surprising at UiPath, who is one of the leaders in robotic process automation. The tagline I'm hearing is automation first at UiPath. So a bunch of news, a lot of updates. We had the CUBE at UiPath forward in Miami last year. We're going to have it back in Las Vegas, so a lot of ground to cover. But I guess, set the stage for us. RPA might not be an acronym that comes off of everybody's tongue just yet, but boy, there's a lot of buzz in the marketplace. Companies growing like wildfires. So, you know, give us kind of the dynamics of set things. Yeah, absolutely. I think, you know, people have spent the last five, 10 years trying to go digital, right? Digital transformation has been really hard. It's largely been IT led and IT swamped and has a million things to do. And along comes the technology that actually, you know, business users and business analysts and subject matter experts can use and go digital quite quickly, get real outcomes fast and have complete payback on all the entire projects in less than six months or nine months. It's kind of unheard of in IT. And so, you know, RPA has now established itself now as really the best path to digital, going digital. It's actually the best path to using AI as well. That's coming together quickly. But I think what's, if you step back and zoom out a bit, you know, the cloud first era brought incredible agility to organizations, right? And in the very beginning of cloud, if you recall, Stu, right, you know, IT was kind of against cloud, right? We're never going to go out of our data center, right? We're never going to go off Siebel and Salesforce, all those kind of things, right? And, but cloud, the business saw cloud as a mechanism to drive fast agility and to, you know, drive new economics for the business and so on. Well, you know, the cloud era is kind of behind us now and it's obvious, right? Today, the automation first era has a very similar view to it, right? It is about rapid agility, mass productivity, competitive, or complete company transformation. And in that era, we, you know, we call it the automation first era. So it's less a tagline for us. We want our competitors to use it. We want the market to use it. We want our partners to use it. We want people to talk about this automation first era and we think it's a C level conversation. It's a board level conversation and it's going to completely change the landscape of how companies work over the next 20 years. Yeah, it definitely reminds me much about, you know, that stealth IT and then IT, as we said, IT needs to respond to this because if they don't, the business will just go elsewhere. So absolutely this wave of automation is something that we see in the, you know, so many aspects of the market. Intelligence and automation is something that we talked about for decades, but is real today. And in our industry, there's no better proof point that something has reached a certain stage of the market than, you know, the venerable Gartner has come out with a magic quadrant. First of all, congratulations. We're going to put the graphic and talk a little bit about it up here. The Gartner magic came up and in the leadership quadrant, UiPath, you know, is up in front. Yeah, it's terrific. I think, you know, Gartner magic quadrant, much like the Forester waves, Forester in the last two years has had several waves on the RPA. Prior to that, Horses for Sources and Everest and others had kind of uncovered and discovered RPA. I think what the Gartner magic quadrant does is it is a, one, I think it's a great articulation of the state of the market today. I think it's helpful to IT and to businesses to see and understand the market is legitimate. It's long-term. Several years ago, many people said RPA was sort of short-term, it was a band-aid. That's not the case at all. RPA is becoming a platform. And so we're excited because the quadrant really, I think accurately shows the state, you know, we're obviously happy to be number one. You know, Blue Prism, number two in automation anywhere, number three in the leader's quadrant. I think the three of us, you know, really are the vast majority of the market. There's a few other players in there that are traditional, you know, Pega sort of tries to have an RPA product, but they're still focused on cloud, I think.  But really, the leader quadrant, I think, does accurately show the market. Yeah, it reminds me of some of the software-defined products in traditional IT, is that today, relatively speaking, the dollars are small compared to the overall IT. But Gartner said this is the fastest software group of anything that it tracks and, you know, billions of dollars forecasted in kind of the next five years. This is really important, right? Because Gartner's size to the 890 million, I think next year, or this year, foresters at 1.9 billion. You know, we'll have 20% market share this year, 30, 35% market share next year. Either way, the numbers are accelerating. And every time a forecast comes out, they raise guidance. And that's going to happen again this year because RPA is becoming more critical and core to enabling technologies like blockchain even and like Internet of Things and AI, obviously. And so, I think you're going to see the TAM grow considerably. But I think, look, it's the fastest growing market. We're the fastest growing enterprise software company in history. We went from one to 100 million ARR in about 20 months. You know, no other company has done that. We're considerably larger right now. And, but we say that, you know, kind of in a humble way as an example of, as a fact, we actually put our numbers out even though we're a private company because we do want to show the market, hey, this is really exciting what's going on here. We add eight new enterprise customers a day. We have eight of the Fortune 10 as customers today, right? We have companies rolling robots out to 100,000 employees, right? So it's very exciting what's going on here. And the enthusiasm, I mean, there's not many technologies to do where employees show extreme excitement when they realize these robots will take this kind of mundane task from you. And that, I think that is just fantastic. It's definitely something I saw when I attended your conference. I know some of the employees from previous jobs, some that I'd worked with at other vendors as well as the customers are all super excited in sharing their stories. Let's get in. You talked about, you know, that customer growth obviously is one of the execution arms of Gartner. If you've got revenue, you've got customers, you're executing there. The completeness of vision, you know, looked like there's still room for everybody in that space. Gartner had some ways that they think the market needs to mature in there. But what are some of the key factors that led to UI performance, you know, from Gartner's standpoint? So I think, you know, one thing our company's done right and our founder, Daniel Dinez, is absolutely amazing is we've built a company people love to work at. Our culture is one where we've won dozens of awards from Inc. Magazine comparably. Recently, Daniel Dinez was voted by employees as a best workplace for women. Right next to Satya Nadella, right? None of our competitors are anywhere on these cultural landscapes. Culture is extremely important. We want to build a company that is the epitome of the next generation of businesses, right? I think the next would be the product then. We built a product that's open. We built a product that is extensible, open APIs. We embed and best of breed components. We don't build our, a lot of our competitors have proprietary components like proprietary AI or others. No, we're very open in our architecture. And we've made that product easily available through our community. And that's been a big difference between us and our competitors. Community is not just a free download though. Community is how you embrace your users. How you give them, you know, a whole experience training and the ability to share their skills and best practices, as well as obviously access to software. And then finally, I think our customer success. One of the best things about this last year is we've watched hundreds of customers begin to really scale. We're talking hundreds, thousands and even hundreds of thousands of robots, right? And as they go from into HR and they work on robots to help with HR admin and HR recruiting, right? Or they go into legal or contact centers. Call centers are really popular right now. A lot of our airline customers, you know, they really want to help improve the experience not only for their customers, but their employees. Their employees don't want to be on a phone for 25 minutes either to a disgruntled person. But they have to check, you know, an employee goes and looks at like 10 different systems sometimes to go solve a problem. Robots can do all that work and cut the entire call center experience down by 60%. Everybody benefits.  All right, we always know Gartner does a very kind of point in time look at what they're doing. You know, you mentioned kind of the open environment there. One of the things they were tracking is the ecosystem because obviously there's a lot of softwares that you need to integrate with. And software is always changing. So how does the technology deal with those changes? You know, we all would complain. It's like, oh geez, I went into Gmail and my interface looks totally different today than it did before. How does that impact stuff? So what, you know, what's changing is are there things in the last kind of six to 12 months that maybe the report doesn't catch? Or, you know, what should people be looking for? One of the challenges with the report is that it took a long time to complete. We started, they started this, I think it was last October. So for us, it's multiple versions to go, right? But we still had a great spot. One of our competitors I think decided that, you know, they didn't like their result. And hence, MQ took a little longer than it should have. So yes, from a product perspective, we've gone a long way since in October. I think a number of things are important. One is, you know, we embed AI into the product and use different components around helping with document understanding, visual understanding, conversational understanding. And so there's a lot of advancements on the ability for a robot, robots learn new skills is a phrase we often use, for a robot to do more and more, you know, with every release. That, a lot of those can be, you know, our components or our partners. We have 700 companies today that are in our ecosystem, right, so maybe a natural language processing company like Core AI, right, or an AI, ML company like Element AI or SkyMind, right, DataRobot. These are all amazing companies that have great algorithms, but they don't have access to the data, right? Well, the customer's data's flowing through our platform and in these automations. We've made it very easy to drag and drop AI, you know, to drag and drop in Watson, for example, to apply to an automation flowing through our platform, right? So, you know, with every release, you know, robots gain new skills. We make the product easier and easier to use. We're making it easier for more people who have even less technical skills to be able to automate. Almost Excel users will be able to automate from within Excel with a new version that's coming up, right? So, you know, all axes, you know, we're a 3,000 person company now, right? So we've got a lot of developers. So, you know, all axes, ease of use, scalability, they're all growing fast. Yeah, I want to unpack that, what you just brought up there a little bit. This is not necessarily IT rolling out these environments. We know it's going to be fast and, you know, tied to the business. Oftentimes it will start in the business. How is that dynamic working? You know, your customers that you've been with for a while, you know, how do they work through that dynamic? There are four phases in the maturity of kind of an RPA program, right? The first phase is citizen development led. It's often led within a business, like within finance or within HR, within call center. The second phase, IT gets involved and the CIO gets involved. This is where they say, okay, I've got to govern this. You know, robots are like human workers. They have to have credentials and log in passwords and things. So, to manage them and robots actually bring a lot of compliance and auditability, right? Everything a robot does is tracked and stored and so CIOs get involved in phase two. That's when they build out what we call the rock, a robotic operation center, right? And this is where they scale using hundreds of robots, lots of automations, and they're really building a pipeline to serve their company. Phase three is when the CEO gets involved. This is where around our vision of a robot for every person. This is when CEO, the board began to think about automation and its impact across the entire enterprise. And then the kind of, I would say the aspirational phase of which we see some today is what we call phase four, which is the gigabot economy. These robots are working up and down a value chain and a supply chain shared amongst companies in a way that the entire chain benefits, right? And this is actually where we see some blockchain use cases coming in where blockchain becomes the immutable source of truth for the actions a robot does between a customer and say a manufacturer. So, those four phases, that maturity model is absolutely critical, but I think it's important to note in phase two, serving the IT, providing a platform that they can, that they know is secure, that they can, that has good auditing, that they can scale efficiently and effectively. It's really important. So, we often say, you know, we're built for both business and for IT. All right. October, you've got a UI path forward coming to the Bellagio in Las Vegas. Give us a little bit of a sneak peek as to what people can be expecting when they come to your big event. Yeah, forward's going to be amazing this year. And as you know, we host events all around the world. This year we'll host 23,000 people at our own UI path events, which is absolutely incredible. This will be our kind of flagship signature event where we will unveil a stream of new products. We have made some acquisitions that we have not announced that are part of that. We will be taking the platform and making it much more kind of easy to implement on one side to higher scalability on the other side. It will show a lot of innovations around that. We're going to also show some disruption in some other markets. RPA can really extend itself into other technologies, into other markets that exist today as a new way of doing things. And so we're excited to unveil what I think will be some pretty strategic directions for RPA. And finally, the real focus of this event will be about customer stories, particularly customers that have scale. We'll have about two dozen customers who will talk about how they've scaled their operations, how they're adding, they're doubling their automations every month, hundreds or thousands of robots, how they manage that, how they deploy that, how they market internally even. How do they, one of the challenges they have is how do I educate within my own company, right? One of my favorite stories last week on our two weeks ago on LinkedIn was a CEO of Singtel out of Singapore. He put out a post showing a hackathon that they ran where, and he said, we're now a believer in a robot for every Singtel employee. And the employee that won the hackathon had been there 46 years. The robot solved the problem that drove her nuts every week of her career. And she was thrilled. So, this is going to be an event to celebrate also. Celebrate the community, celebrate success, celebrate automation. Yeah, final question I have for you, Bobby. I love talking to CMOs about how technology is impacting your job. So, what's new about the digital transformation, RPA, automation first, cloud first, era for CMO like yourself? So, we have a dozen robots in marketing. I have my favorite one. I think I did a post on this one. My favorite one was I would, I'd wake up every morning and I would go to my device, I'd go look up Google Trends, how are we doing? You know, I'd go to Alexa.com or similar web.com, how are we doing these are competitors. And I'd, you know, take the screen, look in there, okay great, we're doing great. Well, that was 10 minutes of my day. Every day. Well, now we have a robot that does it every morning for me, and it takes the data, puts it into a Google Sheet and I can track it over time, right? You know, it's an easy example. But we actually use robots in a much more serious way where we move data between different systems, between event-bright systems or between our CRM systems and our lead. When we get leads that come in, our robots actually take the lead based on location and notify the right people in each region, right?  We have our own rock, our own robotic operations center in our business. We think about automations, you know, throughout our entire organization and it's exciting. We have interns this summer and there's an intern contest and they're building new robots. And we have fun robots too, robots that help with fantasy football, right?  So all kinds of, you know, fun with robots, whether it's marketing, HR or legal, it's exciting. All right, well, Bobby Patrick, thanks so much for all the updates. Congratulations on the momentum. The updates in the Gartner MQ and I know we look forward to UiPath forward in Las Vegas later this year. Thanks too. All right. As always, check out thecube.net to see all of the content we've done. If you go in the search and search UiPath, you can see Daniel, their CEO of the previous conversation with Bobby as well as who we'll have on at the show there. I'm Stu Miniman and thanks as always for watching theCube.


From San Francisco, it's theCUBE, covering VMware Radio 2019, brought to you by VMware. Hey, welcome back to theCUBE's exclusive coverage of VMware's Radio 2019, Lisa Martin with John Furrier-John. We started really right in early this morning with a very excited Pat Gelsinger. VMware, this is the 15th radio. Radio is R&D, innovation, offsite. There's about 1,800 VMware engineers from lots of B.U.'s, very competitive event, very passion-driven event, and really just, is what a great manifestation of the VMware culture and the spirit of innovation. This is the best of the best event, and this is the story around Radio 2019. It's really a accumulation of multiple years, as you pointed out, of cultural innovation, engineering. VMware has always been an engineering culture, coming out of Stanford, and from day one, they've had that guiding principle. They've also been open and transparent, as we heard on theCUBE interviews today. That has created the culture of community. Open source dives beautifully into it, and so Radio is about that accumulation of the talent. It's the best of the best internally. They submit papers, it's a bottoms up process, so it's truly a meritocracy from an engineering standpoint, but it's a culture of engineering, and their job is to come up with the future, and what's notable about this event is it's the second year now theCUBE's been here. Last year was the first year they've invited press, so three outlets from the media were allowed, we're one of them, and we get exposed, you get to look under the hood, and look at the engine of innovation coming down the road for VMware and their partners. So it's a super exciting event. Radio is a community within VMware that's now global, 50% outside of North America and the United States, all bottoms up, a hive mind, we heard that here, really successful for VMware to continue this, bringing the press in, get the stories out there, take that transparency and open message from the content, we can share it, we get access to the data, it's a beautiful co-creation formula with theCUBE and VMware, it's a success, and their challenges, can they take it global and extend it? And this is day four of Radio 19, and you can hear the amount of people that are still here, still passionate, these are projects that they're doing outside of their day job, so the transparency that you talked about, I loved when we were talking with David Tenenhaus about the bottoms up approach, that this is not a set agenda, we're going to talk about blockchain and IoT and security, this is driven, as you said, from 1,000 plus submissions of people who want to have papers presented here. People don't want to leave, because this is like a kid in the candy store, it's like being intoxicated with technology and there's so much content here. Now, that's also a bell, whether, and a barometer of the company. If R&D is weak, you don't have the innovation, these companies that don't really invest in R&D, they wouldn't have this kind of mojo or this kind of excitement, but VMware prides themselves on doing 15% R&D that's way outside the box, the rest is all done within the constraints of what they're doing in the market, so relevance is high, but still room to play and dream the future. And again, I've always believed, if you can't dream it up, you can't build it. Now, of course, VMware, all about as every business should be, we need you to be developing products and solutions and services that the market needs to solve real world problems. One of the cool things we learned about today, from the Amita CTO, John Bagley, is the CTO ambassador program, the CTOA program, where there are folks, and this is also a competitive program, it's a couple, I think you said a four year tenure to get folks through the program, but being out in the field, in customer sites, learning about all these enterprise organizations and what they actually need, so in that spirit of openness that you talked about, they're bringing in customer information, building and fostering relationships so that what they're investing in from an R&D standpoint is going to be able to solve customer problems that they don't even know they have today. You know, that champion program, the ambassador CTO program, it's that Joe mentioned, what's interesting about VMware, and this is what I admire about the company, as well as companies like AWS and Amazon Web Services, the people are smart and they think about scaling. So, you know, that's kind of a cliche these days, how does it scale? Makes you look smart if you ask that question, but VMware actually thinks about how to scale and so the problem that they had was, they had these field CTOs that were out evangelizing with customers half the time and doing internal real CTO work around architecture with the teams to build great stuff and move that to market, they couldn't scale. So, they used their community of their own ecosystem just to find people to come in and replicate.  That's the mindset of this culture and I think they have a real opportunity to crush it in open source, they have a real opportunity to take the radio culture and superimpose that in as a new way to do work, new way to create distributed decentralized teams and ultimately better software and at the end of the day, they have to attract great engineers and keep them, work on hard problems because look at, Pat's ambitious and we know Pat. What he says and what's real, you know, they're all catching up to Pat. Pat has great vision and he's nailing it but the engineers got to build what Pat says they got to do. When he says I'm extracting away Kubernetes as an abstraction layer, yeah, that sounds simple but it's really hard to do. Absolutely, I want to get your perspective too on this, not just the culture of innovation that you talked about that VMware has had for a very long time but also in the spirit of VMware leveraging their innovation programs like radio to attract and retain this high quality talent. From your perspective, how does a conference like this which is kind of academic in nature, it's kind of like a science fair for engineers, how does it differ from some of the other companies like a Google that say we have innovation programs? In your perspective, how is this different? Well, Google actually is fairly similar in the sense that they came out of Stanford, they have that kind of ethos of academic. Facebook is exactly the opposite. He wants to be Bill Gates and be like Microsoft as I was saying the other day. Google's internal stuff is pretty strong. They don't externalize it and that's why Google Cloud is having such a hard time gaining market shares that they're not good on the external game. There are things the SaaS offering, it's all programmable. They're awesome at technology but they're not good at externalizing it. So I think Google's struggle is not a lot of internal to external translation. What radio has done successfully and we heard a little bit here was they took it from the Palo Alto bubble which Google lives in and they've extended it beyond to the rest of the world so 50% of the radio attendees here are from outside the United States. So what they got right is they've actually externalized it better. They're allowing press to come in. The storytelling that we're doing that's going on, the collaboration here is about people collaborating. That's why this is successful and in a world where everything's open and information's freely available there's an audience for high-end tech nerd activity. This meets the high bar of the geeks of the best of the best and so why isn't it being covered? Well, it is, we are here. You're right, we are here. And also if you look at, it's one thing for companies to have innovative cultures but it's another thing, some of the key elements that really can catalyze innovation are partnerships, diversity that come to mind, both of which VMware does very, very well. Big foci on partnerships which we've seen and heard about here as well as well as not just diversity and gender and things but also thought diversity and how groups from completely disparate business units can come together either organically before radio or even maybe even probably and can you imagine the hallway conversations that are going on here where suddenly these different ideas are coming together. Partnerships and diversity are really catalysts for VMware's innovation. Well that's a great point. I mean the first on the partnership side clearly a catalyst because of multi-cloud and cloud native seeing that. Diversity is a home run for them because they are a diverse culture but look at how many women are here? Not many, I mean still more than some still a lot more work to do. But diversity of opinion and the inclusion that VMware has, they're very inclusive companies so it's not like, I just don't think there's enough population of women in my opinion that can earn their community but they're inclusive. There's different people, different backgrounds, different technical backgrounds so from a quote diversity skill set, it's a melting pot. You got people talking about carbon fiber, sustainability to Kubernetes. All kind of companies. So I think diversity is a real strength for them. So we heard, I know you had a really, really intriguing blockchain conversation today. We talked a lot about some of those emerging technologies. VMworld 2019 which theCUBE will be out for that I believe the 10th year is just around the corner. What excites you about some of the things that you've heard today that you think we might hear more about? What excites me about VMworld is what Pat Gelsinger said off camera that it's going to be ton of news, ton of activity. And I think if you look at what VMware is doing, again like I said, Pat Gelsinger's got an amazing vision and I think he's cleared the runway or sailed away from the icebergs. VMware is in a really good market position right now. They have great growth going on and look at the organic innovation here at radio. Amazing, content's solid. People are still buzzing fourth day. They could probably stay here for a week, two weeks. Acquisitions, cloud health, bitnami. Again, two smart acquisitions. There's making smart deals, the ecosystems evolving. It's a new VMware. So I think VMworld is going to have a spring to a step this year. I think you see a lot of action. We have two CubeSets again this year. It's going to be a different company next 10 years, VMware than it was the past 10 years. Well, I'm excited to be there with the CubeSets, as you mentioned. My interest is certainly heightened after some of the things we heard today. John has always had a blast co-hosting with you. You got some awesome swag to go home with. Till next time, right? All right, for John Ferrier, I'm Lisa Martin. You've been watching our exclusive coverage of VMware Radio 2019 from San Francisco. Thanks for watching.