If you own a RODECaster Pro 2 or RODECaster Duo, at some point, or indeed any RODECaster or audio device, at some point, it's likely that you've encountered audio issues. And it's not that necessarily the device itself has issues, but rather that, although RODECasters are consumer products, they are also immensely powerful pieces of technology and with that comes a level of complexity and sometimes audio issues are hard to diagnose. Now, also audio issues in general are something that comes just as a result of the nature of audio. You know, if it's not something that you're used to dealing with, if you're not a audio engineer, then it can seem somewhat abstract to many people at times. And you might well know where your microphone is and you know where you want the audio to go. But the routing that's involved in that can seem a little bit abstract at times, especially if you're working with multiple applications, things like Ecamm and Zoom and multiple different communication platforms where you need to be rooting audio from one into another. Again, it's this thing of having an idea of where the source and the destinations are, but how you get the audio to go into all of those separate places is something that can be a bit challenging at times. Now, I offer tech consultations through my website, so people can go to my website, book a call with me, and get any tech issues that they've got solved. And this is, you know, people have seen my videos on YouTube and just need some help with that. I've got to say that the majority of calls that I take are related to audio, and it's kind of, you know, very telling that is because I obviously talk about many different things on the channel. There are different things that, you know, I focus on many ways that I can help people. But the fact that audio is the sort of dominant one is just, again, just showing this point that audio is difficult at times. And so what I thought I'd do is I'll just share some of the frequent problems that I encounter, or rather that, you know, I have calls about. And, you know, the reason why I know how to solve them is because I've solved them all myself. I've encountered them all myself. And I thought I'd just run through some of these troubleshooting steps that I go through, because often the problem is that there are so many things that can cause the same issue. And so if somebody gets on a call, or maybe you've got an issue where you think, oh, the audio isn't getting rooted to this place, or I just simply can't hear somebody in Zoom or somebody in Zoom can't hear the audio coming through from my e-cam live or OBS or whatever it is, there are many different reasons that this could be the case. And so I think that that is why it is particularly challenging, because there is just no sort of one easy fix for these things often. It is maybe a combination of things, or maybe just some other way that you have, you know, tripped up that you're not aware of. So I'll go through some of the troubleshooting steps that I take, you know, if somebody gets on a call with me, I can't hear audio, if for one thing is the question, or my participants in Zoom can't hear it. And I'll just take you through the steps that I would go through to kind of resolve that or troubleshoot it. And then obviously explain some of the solutions that I've found to these issues as well. Of course, if you have got any particular roadcaster issues, then do feel free to just drop those questions into the chat as well. And I'll just say hello, hello, great to see you here. Strike Boogie, great name. Thanks for stopping by. Yeah, feel free to drop any specific questions you've got. If you've got any roadcaster issues, then I will clear off all of those as well as we go through. But to begin with then, let's start talking about some of these issues that people have, because often it is this case of I can't hear audio, or my participant can't hear me in my Zoom call, or my audio is not getting rooted from one place to another. Incidentally, the thing that inspired me to do this live stream today was the fact that I had a call with somebody yesterday that wasn't actually one of the audio ones. It was about something completely different. However, when we got on the Zoom call, I just couldn't hear them. And they could they could not hear themselves either. They could hear me. I could see their lips moving. They could see me. But we just couldn't hear each other. I could they could hear me, but I couldn't hear them. And what it turned out was that something really simple, and this is the kind of things that you need to go through, is there are so many places that we can mute ourselves. Now, as it was, I could see that this person wasn't muted in Zoom. I could also see that their audio wasn't making it through into Zoom, because in the participants panel in Zoom, if you open that up, you see the little symbol next to every person to show whether they're muted or not. And I could see that they weren't muted. But also, there is like a little sort of bouncing level within the microphone symbol in Zoom next to the participant. And that wasn't moving as well. So clearly, their audio wasn't even passing into Zoom, even though they weren't on mute. So this is going to sound really obvious and basic, but check that you've got the right microphone selected as your source, because sometimes these things can change. So if you're on a Zoom call, or if you're in Ecamm, or if you're using any other application, and your audio isn't passing in, then just doing that little check to see if it's passing in or not, and then checking what you've got as the source. Now, in actual fact, he had got the roadcaster selected as the input going into Zoom. So, okay then, we've definitely got the right thing selected. So that rules out any issue with it not being set up right in Zoom. The issue is somewhere within the roadcaster. If he is hearing me, okay, and he's got the Zoom set in Zoom, got the speaker set to roadcaster pro, and the microphone set to roadcaster pro, then something's going on in the roadcaster. So let's turn our attention to the roadcaster. So then there are a number of ways that this could have been caused.  I've got multiple different faders on my roadcaster for different things. In fact, I can kind of show you here. I'll come into the routing a little bit later. But this is what I basically have, you know, my microphone. My main microphone is this one over here. I've got a couple of other mic channels that I'm not using at the moment for different mics, different scenarios. But then I've got this channel here, which is my roadcaster pro 2 main stereo. I use that for my system audio, but also for my e-cam live. Next one along is my discord. So I have that for when I want to have my sort of back channel going as I've got at the moment for this live stream. And then my, and this is the roadcaster pro 2 chat. And then the next one along is my roadcaster pro 2 secondary. And that is the one that I use for zoom. So the question then would be, you know, if he can hear me, but I'm not hearing him, the next logical step then is just double check that the fader is up because it's not, you know, out of the realms of possibility that maybe at some point you've slid that down and just kind of forgotten to put it up. And again, these are all really seemingly basic things. But because there are so many basic things, they add up to complexity. So that one was actually up. So the fader was up.  If you've been messing around with your roadcaster, moving things around, is the cable actually, you know, plugged into the right slot? Is this fader that you've got up? Is it for the correct mic? And just checking that you are actually seeing this bar moving up and down so that you've got a visual indication here that your audio is going into the mic. Now, in this case, it was. So the next step then was to just check these buttons down at the bottom because these buttons are for muting a channel and but also listen and we'll come on to these a little bit later. But in actual fact, what had happened was this one had been prepped and that meant that the audio then was not coming through into the into the zoom call. And that is all that it was that it happened. And you might think, well, that's pretty obvious, isn't it? You've got the mute button pressed. This is the problem. There are so many different variables and so many different places that you could inadvertently cause this issue that it's not necessarily so obvious to just run through this check and check absolutely all of them. And believe me, this happens all the time and it's not really helped on the roadcaster by the fact that if I just press one of these others, I'll just mute one of these others for a second. So this one here is currently not muted. However, if I press this button to mute it, then now it's muted. Now, there is not really a huge amount of difference. It's not a really stark visual cue to tell you that that is either on mute or off mute. You can see the sort of brightness of it changing, but it's not really actually abundantly clear. And it's very easy to either inadvertently press one of these, you know, if you knock something or just accidentally tap it or something like that. It's not abundantly clear that you've actually got that either on or off. So it is something that is really easy to miss. So in this case yesterday, this was the case. It was just that the microphone was actually muted. And like I say, if ever this has happened to you, don't feel that this is like a silly mistake because actually these things happen all the time. Now, the way to that you can kind of help to alleviate this a little bit is actually within the settings. If you go to display, you've got the brightness here. And you've got the display brightness. So that's this one in here. But you've also got the brightness of the buttons. But when you go to the buttons, you can change the difference between I just realized this is not showing up too well, you've got the brightness of the inactive state and the active state. So what you can actually do is change the active state or the inactive state right down. And you maybe can't see that as well on here as I can see it. But that now is really dim. So when these buttons are inactive, you can even turn them so that they're completely off. So that now has made it so that these buttons are basically completely off when they're not active. But then when I press them, you can see that that is much clearer now. So it's just a way to basically adjust that contrast between the on and off state. So that then they should sort of pop out and be a bit clearer. The thing about this though is the inactive state does also apply to all of the other buttons. And I wish that they could separate out these ones in particular from these ones because turning this down to completely off does turn off all of the buttons on on here. And although you still do get a sort of faint color coming through, I find it useful sometimes to use the colors on here where they are sort of color coded. And you're seeing something on your screen. I'm noticing these look kind of a lot brighter on the screen for you as they do in reality. They look, you know, pretty dim for me. Whereas these by contrast, yeah, these are these are as I would want them. So this this sort of dim color to them. The reason why I changed these ones is because they do relate to the colors of these applications. So I've basically if I just turn this up a little bit, I've got orange for ecum, purple for discord and blue for zoom. So it's just kind of like a visual cue as to as to what those different channels are for. I mean, I pretty much have the muscle memory to know which ones which but I do also occasionally move them around depending on what I'm doing. So sometimes I'll switch out this third mic and have the sound pads depending on what I'm doing, or maybe the Bluetooth or something like that. So having them color coded is a useful thing to do. Incidentally, if you have not thought of doing that and wonder how to do it, then I can show you that if you go into faders, let me just come out from the home screen. I'll just do it from there. Click on the little cog icon in the top. Go to faders. And then here you can see let's take this one, which is this sixth one along. And down at the bottom, you've got this color palette. And you can click on that and just change it to another color. So we could change that to green, for example. And then you'll see that that now has changed to green. So color coding them in that way so that you can that they make sense as to what they're actually relating to. If you've got colored cables as well on your microphones, it's a great way to do it there as well. That will just keep it nice and nice and obvious to you as to what things are doing. So as I say, that was a really seemingly simple solution, which was that yes, it was muted on the device itself. But like I say, these things happen all the time. There are other ways that you can have similar issues though. For example, going the other way around, sometimes somebody might not be able to hear you themselves.  And assuming you've gone through the same troubleshooting steps of just checking in Zoom to make sure your input and output is selected correctly, and it is in fact coming into the into the the the roadcaster, then it would be doing the same thing. So just as we've just checked our microphone here, and we can see that, you know, the microphone was working, double check that we've not got the the mute button pressed, then you would do the same to make sure you've not got the mute button pressed on the Zoom channel. So assuming this is Zoom, assuming that is the Zoom channel, let me just come out of this menu for a second, then you would just check down at the bottom to make sure that that also wasn't muted. But another thing that can happen to catch people out is the buttons next to them. So as well as the red mute buttons, the other one next to it, which has a little symbol of an ear, that is a listen button. What that means is that as the the sort of host, if you like, on your roadcaster, so assuming you're plugged into headphone socket number one, then if you press the green button, that is going to mean that you are listening specifically to that channel. And so it has happened before that somebody may well have maybe inadvertently pressing the listen button on their mic channel, for example. And what that means is that they'll be able to hear their own voice, they'll be able to hear the microphone, but it's actually excluding everything else. And so that's something that happened, as I say, on a call before, where somebody got that one pressed. So they were seeing the audio was coming in from the other channel. But because they didn't have it set to listen, like right now, if I have listened on any of these other channels, which is denoted by this green thing here, then you can see that the audio is bouncing up and down there on my mic, for example, but I'm just not hearing it in my ears. Similarly, if I had got the listen on the mic and not on the other channels, then I wouldn't be able to hear any of those. The other one, by the way, which has certainly happened to me and other people, is one of the first things I'll always say if somebody is saying that they can't hear me is to just basically follow the cable down and make sure that it is plugged in. Because what happens with me is I've got an extension here. So this comes from the roadcaster out to underneath my desk because the cable on my headphones is too short to go directly into the roadcaster all the way on the back. So I have this sort of extension, which kind of sits here on my desk. And then it means that if I can get up, I can just unplug the headphones like that. And it is not uncommon for me to have unplugged the headphones while I get up and do something, and then come back and sit down and get back to work. Only to wonder why the audio suddenly isn't coming back. And it's just like instinct. The first thing is, oh, yes, let me just double check that I've got the cable plugged in. Honestly, this has happened so many times with so many people on calls where even we just get into the call and they can't hear. And it's something as simple as that. The other area then where that can cause audio to not come through is simply these dials at the top. So there is this potential for confusion. And I've seen it confuse people before, which is that you've got these faders which are effectively they're basically affecting the input. So you've got an input from your microphone from zoom coming into the roadcaster. But there is a bit of confusion about, you know, if I move this fade up and down, is that affecting what's going back into zoom? For example, whereas it's actually what's coming in from zoom and you're adjusting it in the mix. I'll talk about audio routing a little bit later and we'll get into that. But this is something that can be confusing. And also, then we've got not just the levels that you can adjust here for all of your inputs, but obviously the levels that you can adjust with in here in your headphones. So if I turn this dial, for example, then I'm not hearing anything in my headphones now, but it's not having absolutely no effect on what you're hearing. And I have seen cases where folks have been, they've been trying to adjust the level and they've been adjusting it here to get it right in their ears, not realizing that it's still not really having a major effect on what's going on on the on the roadcaster itself, because that's only basically affecting the output that's going to their headphones. And there's another thing that crops up that people ask, which is that they don't want to be able to hear their own voice back. They find it off putting or whatever to be able to just sort of hear the live monitoring.  That's the point of having, you know, headphones plugged into the roadcaster to be able to monitor. And when you are on this plugged into this first channel here, this is what these buttons are controlling for you. The listen button is specific to that. And the idea is, obviously, to be able to monitor the mix, you want to be able to make sure your levels are correct for all different channels, make sure your mic, your zoom participants, if that's been passed into a recording, for example, or your e-cam levels, the whole point is to be able to monitor it to make sure that everything is right relative to each other. However, it's not necessarily an immediately natural thing. For me, it feels weird if I don't have that, like if I'm just talking and I don't I can't hear it back. It does now feel very odd to me not to be able to hear it. But a lot of people are not necessarily used to it, especially if you're just using this for zoom, for example, you don't necessarily want to be able to hear your own voice back. Now, if that's the case, it is possible to exclude your own microphone from the mix. And I've just got a caution against that to a certain extent to say, as I've just said, the whole point is to be able to monitor it and to make sure that you can actually hear your own voice, make sure that you've got no weird effects because it's been, you know, totally the case that people have gone into zoom calls and applied different sort of effects to their to their voice or whatever. But you can get around this. So if we go into the settings, and then we go to outputs, and then we'll go to routing or routing. Now here you've got all of the different outputs. So your headphone 1234, the speaker output, if you connected speakers, what you're recording, Bluetooth USB one USB chat, and the secondary USB. Now the faders are affecting what's coming into the roadcaster. But these are all of the outputs. And so this is where we can decide specifically what is going to individual outputs. And that can be different for each one. So if, for example, you don't want to hear your own microphone, you can go into the headphones for headphone number one. And then you can either choose between the main mix, in which case you'll hear everything, or you can change that to be a custom mix. And the custom mix is going to show you what's going on in the in each individual fader. So these are related to, as you can see here, what's happening. So as I move that fader, it's moving up and down. But you might want to say, well, regardless of where the faders are here, I just don't actually want to hear my own mic. And in which case you can first of all click that little thing once. So it breaks the the link on that. But press it again, and it will just eliminate it. So that would mean that that then wouldn't come through into your main headphone. So if you don't actually want to hear that, then you can just sort of eliminate it in that way from that from that from that output. I'm going to leave it on main mix for the time being though, because I just want to hear be able to hear everything. But that is a way that you can kind of do that if you don't want to actually hear it. So this sort of brings us a little bit on to on to routing.  You know, it might seem like these are all really obvious steps that I've just gone through. Check the cables, check the mute button, check the listen button, check the fader, check the headphone volume button. But it's, it's it's just, yeah, they are mistakes that everybody has made at some point or other. And it's easy to, it's easy to miss these sorts of things. I'll just say a quick hello to folks in the in the chat. Great to see you all here. Hi, Dan, great to see you. And hi, Neil too, great to see you as well. And another Dan, great to see you too. Do I prefer the pro over the duo? You know what, when the duo came out, I felt like they designed it just for me, because I absolutely love the Rocaster Pro 2 or had been loving the Rocaster Pro 2 up until that point. And the Rocaster duo, the fact that it doesn't have pro in the name is kind of a bit misleading because the duo is every bit as much as pro as the Rocaster Pro 2. It just has two fewer XLR inputs in the back. But what it does have is it does also have a 3.5 mil headset jack on the front. And that means that you can use it with either a full on headset like the Rode headset here that has a mic attachment. If I can get it off from its hanger, I don't have the mic plugged into this, but something like this. But also you can just take a regular lavalier mic. And if you want to use that wide, you can plug that into the headset socket on the Rocaster duo as well. So that little headset socket on the front of the duo, you can plug it into there. So when it came out, I was like, this is the Rocaster for me because it's just the compact form factor. It's got all the same great onboard processing. It's got that way to use a lavalier mic, which I do use from time to time as well. And it's right on the front. So I switched basically to the Rocaster duo for the longest time. And it's only relatively recently that I've switched back to the Rocaster Pro 2 simply because I've been using two XLR mics. I've got another whole sort of setup, which is just over here, hello, which is just off to my side. And so I've got another XLR mic here. This is for some other content that I'll be creating in the next step. Well, going forward. So I wanted to plug in an extra XLR mic, but also I wanted to use the wireless. So my lavalier mic solution is to use the Rode Wireless Pro paired with the Rocaster and it can pair with either the duo or the Rocaster Pro 2 and then have the lavalier mic plugged into that. The thing to note about the wireless mics, although they can be paired with the Rocaster and the Rocaster duo, they effectively take the place of one of those XLR combo jacks. And in fact, we can take a look at what I'm talking about. So this is the back of the Rocaster duo. You can see you've got those two sockets there on the left hand side of the right hand side, sorry, the one and two. So that is for either a mic or a quarter inch jack. Well, if you pair a wireless mic with it, it takes the place of one of those. So that means that if I was going to use two XLR mics, I wouldn't also be able to pair a wireless. So the answer is I love the duo. It's currently just sitting there on the back of my shelf. And it's every bit as much of a pro device as the Rocaster Pro 2. And the only question is how many mics do you need? If you need two XLRs or maybe an XLR plus a wireless, maybe use that 3.5 mil for a love mic. It's great. It's awesome. It's only just recently since I've been, as I say, adding in these other mics that I've kind of switched back to the Rocaster Pro 2. Incidentally, the Rocaster Pro 2, I've got that here and I've got it sort of mounted onto this arm. And I've also, because I get asked about this, I've also been mounted a screen above it. So this then becomes my kind of, my AV station, if you like. So this is where I keep all of my like ECAM tools, lighting controls, camera controls and stuff like that is all on here. And this is basically just a monitor arm. I've just realized doing this, I've probably screwed up my alignment for my top down shot. Let me check. There we go. Let's move that back into position. But yeah, this is just a regular monitor arm because both the Rocaster Duo and the Rocaster Pro 2 have the four screw holes for the Visa mount. The Rocaster Pro 2 also has the, I forget the size now, is it a quarter, 20? No, it's a bit bigger than that. I forget the size, but it's also got the single screw thread in the bottom so you can just mount it directly onto an arm. At one point, I had it mounted onto this one, the Elgato Wave low profile arm. The Rocaster Duo doesn't have that mounting in the bottom. But honestly, I feel like the Visa mount is a much more robust mounting mechanism anyway, so I'd advise just sort of mounting it like that though. So that was the long answer. I kind of prefer the Duo in essence, in concept. I like that it is such a really, really small compact, but powerful pro Rocaster, although it's not in its name. Whereas I have kind of switched back to the Rocaster Pro 2 just for the extra inputs that I'm currently using right at the moment. Hey George, great to see you here as well. And it is, yeah, this thing of monitoring yourself, it's definitely a thing that the very first time, although initially, there's a kind of like a weird thing to get used to with being able to hear your own voice back as you're speaking. But then it gets to the point where if you can't hear yourself, it's totally weird. That's definitely the case for me as well there. So let's go through some other things then. And I talked about this idea of audio routing. And this is one that can really catch people out as well. And what do I mean by that? Well, I've talked about my Rocaster, let me just bring that up again. And the fact that, wrong scene, I beg your pardon, there we go, that I've got these different channels, let me get my alignment sorted out, that I've got these different channels. And so my mic is coming in on this channel. And then this one is for Ecamm. This one is for Discord. And this one is for Zoom. But what does that actually mean? Well, these faders are just the levels of those different sources as input. So my mic is coming into the mix here. And here is where I'm adjusting the level of the volume that you're basically hearing then. Same with any sound effects that come from Ecamm. This fader is affecting the volume of those sound effects or that audio source within the mix that's then going to everything else. Same with these ones. So if I move this fader up and down, if I was on a Zoom call, for example, this would be adjusting the volume that I'm potentially hearing of the Zoom participants. If I was also routing that into Ecamm to record the Zoom session through Ecamm, then moving this one up and down would then also affect the volume of those participants in the mix. But moving this up and down is not actually going to affect what the Zoom participants themselves are going to be hearing, because this is just what's coming in from there rather than what's being fed back to them. And this is something that I know causes a little bit of confusion sometimes as to if they're adjusting something here, are they turning it down from the Zoom participants or whatever. So I thought it would be useful to just go through... I've done a whole session on the channel about audio routing in the past, but I thought it would be just useful to touch upon that again. And I will use the Rocaster Duo as an example here, because basically the Rocaster Duo is ostensibly the same as the Rocaster Pro 2 in terms of inputs and outputs, except for we've just got the two mics instead of one and the two headphones sockets instead of four. So it would just sort of simplify the little chart that I'll show you afterwards. So basically here we've got two mic inputs. We've got the two headphone outputs, headphone one and two. And then we've also got speakers. So that's if you want to connect up to external speakers. Then we've got on the front that little headset that I mentioned. So this is on the Duo in particular. We don't have that on the Rocaster Pro 2. And then we've got some other connections here. So we've got two USB sockets, but that relates to three USB channels. So the first USB socket gives us what's called Rocaster Pro 2 Main Stereo or Rocaster Duo Main Stereo. And the second one is called Rocaster Pro 2 Chat or Rocaster Duo Chat. And that is what is going to show up on your computer as both an option for a destination for a microphone, for example, or for a speaker to go out to Rocaster, I should say, or what you can set your speaker as in Zoom, for example. So that means that that's how you're going to get all the audio in from the Rocaster. And then there is also a second socket which is called USB secondary. So that is the Rocaster Pro 2 secondary or Rocaster Duo secondary. And sorry for my head just chopping off the text there. But one thing that is potentially a little bit confusing about this is just the names of them because people often ask, well, which one shall I use for which? Because should I use the chat for Zoom or should I use something else? Really, for the majority of people, it doesn't actually matter which one you use. And I think that it would have been better to just simply call these USB 1A, 1B2, or something like that, or USB 1, 2, and 3, or whatever. Because at this stage, there is very little difference. I'll tell you right off the bat what the difference is. With the Rocaster, you are obviously bringing in all of these different channels, these different tracks. And it's basically sending out a mix. So when you are mixing things together with these different faders to set all the levels, then you are feeding out into your headphones, into the different applications, you're feeding out a sort of mix of all of these things combined. And generally, you're probably just going to want that entire mix as just a single feed coming in. But what you can also use this for is creating what they call multi-track mixes, which is whereby you're going to send into your computer potentially, you know, each individual track separately. Now where might you want to use that? Well, that would be if you're using a digital audio workstation or a DAW, and that's so that, you know, like in Adobe Audition or something like that. Although you've got everything coming into the Rocaster, it can present each individual track into applications like Adobe Audition, so that then you can do post-processing on individual channels in there. So that's called multi-track. And you can turn that on in the settings. And then if we go into the outputs and then go to multi-track down here, you've got the option for multi-track on either recording or on USB. Now when you set it to recording, sorry, to USB, you've got the option to turn it on here. And there's also these two options then. So the three options are either off, which is me, I'm not doing any things in a digital audio workstation. But you've also got these options for pre-fader and post-fader. Now pre-fader means that basically it's going to take the raw signal coming in, and then the multi-track that it's sending out is going to completely ignore anything that you've got set on here. It's just going to take the incoming signal and pass that out so that then you could do all of your mixing in your application of choice on the desktop. The other option is post-fader. Now that means that it's going to have all of these different levels applied to the signal that's going in. And also any effects and things like that will be applied as well. So that's just a, if you're working with a digital audio workstation, you're going to know which ones you are likely going to want. In fact, it's probably going to be the pre-fader just so that you can apply all of the post-processing to the raw signal rather than something that's been affected in here. But the point about this is this multi-track signal is the only one that goes out onto the USB main stereo. So that is the one difference between USB main stereo, the chat, and the secondary. Multi-track is only for the main stereo channel. Incidentally, with recording, you've got the same options. And with recording, you can record again either the post, and by recording, I mean to the device itself. So if you press the record button on the device, then you can record multi-track either with no individual tracks. So just off basically, so a single track track, or you've got the option to record pre-fader and post-fader in there as well. So actually for me, because although I record my podcast when I do it, I haven't recorded it in a while, but that was recorded through Ecamm Live. I do keep a backup of the audio on the roadcaster. And so for that reason, I do use the pre-fader multi-track recording in here because that then gives me a backup of each individual track. So if I'm using Ecamm Live interview mode, for example, and then there's some issue with audio into Ecamm or with just my audio, with just the guest audio, then I will have a separate isolated track of just that audio in here. Incidentally, in here, I slightly misspoke, the pre-fader and post-fader, they will have the processing applied that is on the roadcaster. It's in the recording, though, that you've got the option to also bypass the processing. And by that, I mean all of the processing effects like compression and noise gate and things like that. You can bypass all of that in the recording. I don't do that on my multi-track recording on the roadcaster because I do actually want to have all of that information, all of those, those adjustments to my mic and so on kept. So I don't bypass the processing, but I do have the pre-fader multi-track set on for just when I'm recording on here. So that was a bit of a digression, but the point was that while I was talking about these different channels that you've got. So that is the kind of key difference between the main stereo, the chat, and the secondary. Apart from that one thing of the multi-track, they are essentially the same. You can kind of set them up the same. So don't be put off or swayed by the naming convention here. You can call them, you can use them for whatever you want to. The final channel that's kind of a bit abstract is the Bluetooth. So you do also have Bluetooth, which can act as both an input and an output. It's actually worth mentioning Bluetooth and going into that a little bit more detail here, because this is something that catches people out as well. If they are trying to basically bring in maybe a phone into their, into their roadcaster, and it's because basically you can pair it with your phone and it becomes kind of like the ultimate Bluetooth headset. You can basically pair it with your phone. When you're on a call, you can hear what the people are saying through the roadcaster and they can hear everything that's coming from the roadcaster into the call as well, along with all of the effects and everything like that. Great way to bring people into a meeting remotely as well. But there is something that can sometimes catch folks out with this in particular, which is that if we go into the Bluetooth settings, they are going to outputs, and now I'm just going to go into the wrong place here. Hang on a minute, system, I beg your pardon. And then Bluetooth. Now, when you go into, into this, there is this button here, which is the only button on the screen, which is search for audio devices. And so you'd be forgiven for thinking, okay, I want to pair this with my house, my, my phone. I said, if you want to pair it with your house, I think I was thinking about house Bluetooth or something like that. Anyway, if you want to pair it with your phone, you might be forgiven for thinking, let me search for audio devices. Actually, what this is going to do is when you press this button, that's like if you want to pair it with a an external Bluetooth speaker, for example. So searching for audio devices will search for any audio devices that you've got that allow Bluetooth, as I say, Bluetooth speakers.  So that's an alternative to using the, the sort of headphones that you've got. So, sorry, the speakers that you've got on the back. So if you want wired speakers, you can do it like this. If you want to use a Bluetooth speaker, then you can do that in there. But actually, to pair it with a phone, it does actually say on here, now discoverable as ROCASTER Pro 2. And so it's really simple, you basically just go into your phone as if you were going to pair with a Bluetooth device from your phone. And then you'll see when you're in this screen that you'll see that ROCASTER Pro 2 just turns up as an option. And so you tap on that one, there's a simple pairing process, it will pop up with a number or something on the screen and you can pair it that way. But then you are then paired with that phone. And then you'd also have on your faders the option to have a Bluetooth channel. So coming back into faders here, you'll see that I've got Bluetooth on one of those, those virtual faders on here. But that means then that you can adjust the level of the person that's coming in via phone, you can adjust the level of them on your relevant fader, whichever one it happens to be. And you can also apply processing effects as well. So that means that if you want to adjust the audio quality or improve it or whatever, then you can do that too. And of course, the person on the call will also be hearing all of the mix from there as well. So that is just something that I know I've had a couple of calls with people where that's caught them out, where they were unsure of the pairing process because the only button on the Bluetooth page, if we go back into it, the only button is search for audio devices. So they're expecting that they have to press that. Now, then we're getting into this thing of, you know, if you've got all of these inputs and outputs, the sort of broader audio routing. So just coming back to our little diagram, I'll just keep going through this here. One thing to note then is that some of these are inputs, some of them are outputs, and some are both inputs and outputs. So the mics, for example, are obviously that's just an input, there's nothing coming back to me through my mic. Then we've also got the headphones, which are clearly just outputs. So I'm just hearing stuff from the mix coming out to those, same with the speakers as well. Now, the headset, if you're on the Rocaster Duo and you're using that headset jack in the front, then that's clearly both a input and output because you've got the audio from the mic going into the system, and you're hearing back whatever's going on in the mix in your headset as well. And it's the same with those three USB channels. They can act as both an input. So you might well have your, you know, your speaker of Zoom set to Rocaster Pro to chat, for example, or secondary. So that is then inputting audio into the Rocaster. But it's also an output because obviously everything in the mix, your mic and any other sound effects are then being fed back into Zoom that way as well. So from Rocaster's point of view, it's acting as an output. And exactly as we've just talked with Bluetooth, Bluetooth can be one way. It can be just an output if you're outputting to a speaker. However, it can be both an input and an output if you're tethered to a phone or linked to a phone over Bluetooth, I should say, as both an input and an output that way. So then this is where there is some potential confusion for those last sort of five items where they can act as both an input and output. And so it's interesting to look or useful, I should say, to look at this in terms of this kind of routing table. Let me just make a slight adjustment to my scene in e-cam and just move my camera out of the way. My silly big head is getting in the way of this. There we go. So yeah, it's useful to look at this routing table and sort of consider those inputs and outputs. So if we map those all onto this table, we've got a series of inputs down the left hand side. And then on the top, we've got a series of outputs there as well. And so you'll note that obviously the mic, first two in the column on the left hand side, that is just an input, whereas on the outputs in the top, the first two there, the headphone one and two is just an output, whilst all the rest there, apart from the speakers, whilst all the rest there are kind of duplicated as both an input and an output. Now the default setting on the roadcaster is going to be that basically all of those inputs are coming into the mix and all of them are going out. So what does this slightly complex table actually tell us? If we just go over to here, I'll just do a little annotation on this. Let me just check my screen is coming through onto the screen. It is indeed. So what this means is that if you are on headphone socket number one, you are basically hearing all of these things. So it means that you can hear yourself back. If you've got another person in studio on mic two, you can hear them, maybe somebody on the headset, you'll be able to hear their microphone. You can hear anything on these USB channels and the Bluetooth. So that's what this table is saying. It's saying that look at the sort of output and then have a look at what is being heard by that particular output. If that makes sense. And it's useful to have this idea of the routing table, especially when it comes to troubleshooting audio routing issues to sort of figure out what's going where. Now, as I say, this is just kind of the default out of the box setting, but it's not actually what we want if we're using communication apps like zoom, for example, because a common issue that you get in zoom is people will say, I'm hearing echo, they're hearing the audio coming back into the zoom. So the participants in zoom are speaking, and then they're hearing themselves back. So let's take a look at how this might well be set up in terms of the sort of different different channels. So let's say that you've got ECAM is on your main main stereo. In my case, I've got discord on here as well. And what that means is just sort of highlighting it. So at the moment, ECAM would be receiving, you know, all of these different inputs if we just left things on their default setting. I in myself have got, well, in here I've done it a zoom on chat. So so that's what the participants on zoom are hearing. Let's say discord is on the secondary. I've actually got those either to other way around, but it doesn't matter, as I say, it doesn't matter which channel you have things on particularly. And then maybe you've got your phone is linked from there. So as you can see, basically, everything is hearing everything else in the mix. But there's a bit of a problem here, because what we don't want is, and just to sort of show you what that looks like in the settings, sorry, if we look at ECAM settings and zoom settings in ECAM, you would see that in the top there, in the the sound levels window, I've got my mic selected to Rocaster main stereo. If you were doing this in OBS, it would be exactly the same. You just look at what your audio input is. And then in ECAM, I've also got the speakers set to the same thing. So that's what I mean by them being on the same channel where we've got the ECAM is on the main stereo. It means that both the speaker and the microphone are on that same channel. Then in zoom, the way that this would look is in your audio settings, you would see that once you click on audio, then look at the speaker. And that means that the Rocaster Duo chat is in this case set to speaker. And it's also set to microphone as well. So that's what I mean by saying that zoom is on that channel. There's a really important point here, which is that if you are using these communication apps, it's actually really important that you have both the microphone and the speaker set to the same thing. There are instances where you may not do that, but generally the rule of thumb is that you have the same thing as both the input and the output on zoom in terms of the Rocaster channel. Same for ECAM. And the other thing that's quite critical here is if you want your audio from ECAM to pass through into zoom and you want your zoom audio to pass back into ECAM to make sure that those things are on different channels. It doesn't matter which channel they're on, excuse me, you just have to cough there. It doesn't matter which channel they are on, but they should be on independent channels, so different channels from one another. And the reason being is because if we come back to our little chart for a second, oh and down here we've got this just another zoom setting, I'll come back to this actually. We've got this thing called original sound for musicians and toggling this on is basically going to give you, it's going to turn off all of zoom's audio processing, so I personally recommend turning original sound for musicians on because then it means that I'm in full control of everything, zoom isn't doing any audio processing or anything like that. Just a little note on that, when you do go into your zoom call, there is a little toggle in the top left corner, so even if you have turned it on in your settings here, then you do also need to sort of do it manually at the beginning of every zoom call as well. Also, incidentally, if you are somebody who uses speakers and you've got your roadcaster going out to speakers because you just like to be able to hear participants and I get it, if you're on the zoom calls, all of your working day, then wearing headphones can be a bit uncomfortable for folks, so I totally get that. If it is that you do use external speakers, then you can still use original sound, but just use zoom's own built-in echo cancellation, so on the original sound for musicians, those three options down below, high fidelity music mode, stereo audio and echo cancellation, so I don't have the echo cancellation on, but if you were using speakers so that the audio comes out into that, then you would turn that echo cancellation on in there. But coming back to our routing table, and I'm forgetting what I've got in my slides, obviously, I also incidentally have my system audio set to main stereo as well for both the input and the output, and this is on the same channel as I've got Ecamm, but it doesn't matter because Ecamm itself can handle system audio, so that's why I keep my system audio on the same one as that. And in Discord, if you're using Discord, you would come into the voice channel, and sorry, into the voice and video section, and you would select the input device in here as well. So yeah, that is Discord settings. There is also a thing in Discord where it's got basically a built-in noise gate, so it's going to cut off your audio when you're not speaking, and then it will come on again when you do start speaking. And actually in a Discord voice channel, you'll see that there's a little green box around your own window when the noise gate has been, is not active. So when you can speak, you'll see that this little green box comes around your window in Discord. Personally, I've turned that feature off because I don't want Discord to be in control of my noise gate. I have a noise gate on the ROCaster itself. And so if you want to turn that off, then you can just come to this box that's highlighted there at the bottom, which is automatically Determine Input Sensitivity, and I've just toggled that one off, and then move this slider all the way down to the left-hand side. What that means is basically your mic in Discord will effectively be permanently open. There will be no noise gate being operated in there, but we will have our noise gate active in the ROCaster to actually control that instead. I'll talk about noise gates a little bit later, though. But coming back to our inputs and outputs, as I say, there is a problem with the default setting, which is that if you look at what Ecamm is kind of hearing over here, then yes, you can hear its own mic, your mic, I should say, and the headset. And we can also get the Zoom participants going back into Ecamm as well. But there's this problem here, which is this one, because that means that any audio from Ecamm that's coming in as the input here is also then feeding straight back into Ecamm, and that would be causing this thing of echo. Same with Zoom. If you just use this default setup, then the participants of Zoom would come into the mix here, and then you can see they're feeding straight back into Zoom. And that is what causes this issue of echo into Zoom. So what we need to do for that is use this thing called Mix Minus. And Mix Minus, basically, if you turn it on for the channel, it says that we are going to minus that channel from the mix for just that thing. So we're here, we're on the main stereo here. It's going to say if we turn on Mix Minus, it's going to pass everything through to this channel except itself. So it's going to eliminate this one, but just from that return feed, if that makes sense. So I'll just go through how to do that quickly, because if you go into your settings, go into outputs, go into the routing section, and then let's go to that one we were just talking about, the main stereo. Here you can see that we've got either main mix, which would be the one where everything's checked. So it's sort of passing the audio back to itself as well. We've got Mix Minus, which is the one that we've just looked at. And we've also got this custom one, and I'll come back to that in a moment. But generally, I recommend that for all of these channels, so for the Bluetooth, the Bluetooth, the main stereo, the main stereo chat, and also the secondary, I kind of just recommend to people that you just switch on the Mix Minus, if you're going to be using this for these kind of communication type things, because for me, it's one of these things that if you do find that you are doing these things where you need Mix Minus, you'll just be glad that it switched on. But actually, even if you are not using it, it's not really going to have a negative impact by having it on for the most part, for most use cases. And so it's better to have it on because it's more likely to save you than harm you if you like, whereas if you don't have it on and you go into a meeting, it can cause all sorts of problems. But the point is about the Mix Minus, and this is the reason why we need to keep the things on their distinct channels, is because if you imagine that you had got, say, Ecamm and Zoom were on the same channel, so let's just forget this for a moment, and let's say that this was Ecamm plus Zoom over here, then what would happen is you would have Ecamm and Zoom both come into the mix. But because Ecamm and Zoom are both on this channel, neither Ecamm nor Zoom would feed back in through this channel. So that would mean that Zoom would not be able to hear Ecamm and Ecamm would not be able to hear Zoom either. So that is the reason why it is absolutely imperative if you are doing this thing with audio and want it to pass through from one to the other, that you have all of your communication apps on dedicated channels and not have them sort of on duplicate channels. And it's also why you need to make sure that whatever you've got set for Zoom as your input, you also have it set as your output as well, because the Mix Minus needs to just work on that individual channel. So that's why, as I say, it's important to make sure you've got your Zoom mic and speaker set to the same channel and have Ecamm, mic and speaker also on that same channel as well. Now you may want to do something a little bit more fancy where you might want to use a custom routing, because perhaps you want it to be in Discord, for example, that maybe you want to exclude that from something else. So like right now, what's happening is I'm streaming. There are folks in Discord, but I don't want their audio to come through, should they be shouting profanities and all of that kind of thing as they often do. I'm joking. But if I come to my roadcaster down here, then you can see that if I go into these settings and I go into output and I go into routing here, then what I could do is I could say, well, let me just permanently exclude Discord from those other channels. So just coming back here, what we want to do is as well as having Mix Minus, we also want to exclude Discord from the chat channel so it doesn't go into Zoom, and also exclude it from this one so that the doesn't go through in the recording as well. So you could do this in the routing by going through to USB 1, for example, and instead of Mix Minus, we're going to select Custom. And here what we're going to do, we still want Mix Minus on, but we have to do that manually. So we want to exclude, let's just go back to the thing to see how we're going to build this out. Here we want to from, if we look at the, we're looking at this channel now, the main channel, we want to exclude the USB 1, but we also want to exclude, in this case, it's USB secondary. So let's see how we would do that. If we come back over here, we're now in custom. So I'm just going to go through to here, I'm going to, and I wanted to be able to take people up onto screen, for example, and have the audio pass through. I wouldn't want to go through and have to manually sort of do this in the Rocaster. And so by going into these settings that I've just been showing you. So the way that I do it is I actually use these Listen buttons. Hang on, I've just muted something, have I? Neil is saying I'm muted. Am I muted? I'm seeing it come through into Ecum. Let me see. It's coming through into Ecum. One second, let me just press this one. Here we go. This is a good example of live troubleshooting. Is that being heard from there? One second. Is it coming back? Can you hear me in Discord? Or there? Let me see. Let me see. It's good in Discord. Okay, sounds okay now. So I've obviously pressed something wrong. Thanks, Michael. It's okay now. It's okay in Discord, it's okay in there. So what did I do there wrong? So let's see. I went into Outputs, and I went into Routing, and I went into USB1. I see. I actually inadvertently eliminated my own mic from there. What I should have done is I should have eliminated that one. That would have represented, here we go, this would have represented the chart that I was showing. So what I was trying to do was I was trying to go into my Rocaster and adjust the outputs for this one to eliminate USB1 and to eliminate USB secondary there. But what I actually did was I inadvertently, hence why you couldn't hear me, is I inadvertently eliminated that one and that one there. So therefore you could not hear my mic. So that is a demonstration of just how not to do it. So anyway, moving swiftly on. That was the intentional mistake there to show you how easy these mistakes are to make. So coming back over to hear them now that everyone can finally hear me again. Sorry about that. So what I was saying was before I eliminated my mic so that you couldn't hear of any of it is although you can make these changes in the custom routing section so that it eliminates these things completely, it may be though that you don't want to have the audio eliminated completely. You may want to have something where maybe you've got a Discord back channel going, but you want to be able to bring people up into the live stream and have them come on, have the audio pass through, for example. And so although you can do this at the custom routing level, the way I make the change there is that I would come back over to my encaster and I use these mute and listen buttons that we've talked about down at the bottom. It's a bit out of focus, isn't it? Down at the bottom. And the way that this works is if you are on mute on here, it's going to stop it from going out into the mix. However, if you have got the listen button selected, that means that you as the host are listening to that channel. But as the host, you can actually listen to multiple channels. So what I've effectively done is I've turned on the listen button on all of the channels so that I'm just hearing everything. But then I can selectively mute different channels from the mix. And that means that like right now, for example, you can see that I've got the mute button on these two channels. So this is my Discord and it's muted on Zoom as well. So that is because I can now hear anything that's been said in Discord and I can also adjust the level of it so I can just how loud it is in my ears. But because it's muted, and you can see the little symbol there to say it's muted as well, that means that then it's not actually coming through in the audio that's getting passed through to you. Same with Zoom. And I have this one as muted as a default because generally the way I'm using this is maybe it's like a workshop or something like that. I'm not wanting to capture the audio from the Zoom participants in general. However, when it goes to like the Q&A section at the end or whatever, then I'll just unmute here. And that will allow the audio from my Zoom to pass through into the into the recording. So that's how I use use those things. But this thing of the the audio routing, when it comes to troubleshooting, that's what this whole stream was about, you know, actually troubleshooting these problems is this thing here, this routing table is understanding what needs to be rooted where. And in fact, sometimes when I get on a call with somebody, then we will just go through and say, well, what is it you're trying to achieve? And let's take a look at this routing table and see what you want to hear where. And therefore we can then back solve that to then figure out, okay, let's go into your audio routing and having this visual of understanding what needs to be heard where can be helpful in in achieving that. So let me just go back to the to the chat for a second. We'll just come back in here. And by the way, if you do need help with any of this stuff, feel free to book a consultation I offer discovery calls on there to see if I am the right person to help you with your issues. And then we can go into this paid consultation services on there as well. But let me just check in with the chat. Lots of people telling me that I was on mute. So I appreciate that. Let's see, if you run unify, so unify for those that don't know is Rhodes software mixing software. And so if you've got the stream at X, then you can do a lot of the things that I'm talking about here with the roadcast to hardware. You can do that in unify.  So if you run unify, can the can it see roadcast as a mic? Indeed it come. Indeed it can. And it comes up as a just a microphone input. And then you can also have it set as a destination. So you could select maybe the USB secondary, for example, you could have wrote unify feed into that. And so then as well as having the roadcaster feed into unify, you could almost think of it the other way around having unify as basically an extension of the mixer for your desktop. So as well as all of the mixing channels that you've got on the roadcaster, let's say you just set unify as your secondary input, then you could be doing a whole load of extra mixing in unify before it then comes into the roadcaster. So that's actually the way that I kind of think about how to do that. And it just opens up more potential mixing of channels that you've got there. So yeah, definitely can do that. Hey, Willie, great to see you here and you're very welcome. I hope it's useful to you and feel free to ask any questions and you've got one right here. Use restream and also get feedback when guests are on usually have to turn down on the guest. If you're using restream, and you have got them selected. So you're joining restream presumably in the browser, I'm guessing, because as opposed to going through software like ECAM or OBS. So if you've got restream running in the browser, then you'll just want to make sure that you've got both your microphone and speaker in restream in the browser. Have them make sure that they're set to the same thing on your side. So whatever is Rocaster Pro 2 chat, Rocaster Duo chat for speaker and an input or whether it's the secondary or the main, it doesn't really matter. But also make sure that it's different to any other software that you're using. So if you're using some software on your computer that's then going into restream that has an audio in it as well, just make sure that it's on a separate channel. And then make sure that you've got the Mix Minus turned on. Because yeah, that's usually what causes that feedback is if you've got Mix Minus turned on. There is another one that catches people out in this since we're talking about troubleshooting. So sometimes people say, yeah, I've done that. I've done the Mix Minus. I've got it switched on. I'm using ECAM Live and I've got I've checked in ECAM Live. I've got my speaker and mic both set to the same thing, maybe the main stereo. I've checked in Zoom or in wherever they're going to. And yes, that's on a different channel. And I've got them set to the same. So microphone and speaker is on say the chat channel. Yes, I've checked that Mix Minus is on. But I'm still getting this problem of the audio being repeated back. And I just can't figure out what the issue is. Well, in ECAM, there is also this other thing which is something I don't quite understand the full use case because it seems to cause more trouble than it helps in my estimation. And that is if you're in ECAM and you go into the output menu in the same way that you've got video monitor, so you can send just the ECAM output to a particular monitor. You've also got this thing audio monitor. And I think when I say that it's definitely got a use case, it is for sending an audio out from ECAM to a particular destination. But the reason why I say it causes more problems is because actually it's not real time monitoring. There is a latency associated with it. And if somebody has this audio monitor set to any of these things, unless they've got it set to the same one as their main ECAM, then it's possible to have the ECAM audio coming back through. Let's say I set this ECAM to the chat channel, for example, or the secondary, then actually what would happen is it would go out to the roadcaster on the chat channel, but then it would feed back into ECAM on the main channel. And so the ultimate result of that is in ECAM you would be recording, but you would be getting this echo, this slapback, this audio coming back in. So if ever you're in that situation, this is another troubleshooting step is to check audio monitor. And as I say, it's confusing to folks because they think, well, I want to be able to monitor my audio, surely. So let me just go ahead and turn that on and set it to something. But it's also one of these things that if you go through the troubleshooting steps where you've checked your microphone, you may be gone into your settings over here, and you've checked your audio, and you've checked that yes, I'm on the main stereo channel. Yes, I've checked my sound levels as well is correct here. So that's right. There is this third place where your audio can be. And so just checking the output for your audio monitor to make sure that that is indeed indeed off unless you've got an actual use case for it. And you know what you're using it for. So that would be another place where this happens. Another one that kind of related to this then is also in zoom. Now, let me just open, I should have actually opened zoom, I should have anticipated this. But there is another really, really common one that comes up, which is that folks will say, right, well, I'm using my Rocaster. I've got my audio in ECAM or in OBS. And it's coming into the Rocaster. They're both on separate channels, just like we've talked about. But the people in zoom are not hearing my sound effects. So I'm playing music through ECAM or OBS or whatever. But for some reason, the people in zoom are not hearing that. That is likely caused by zoom's audio processing. And if you come into your zoom settings, what you'll see is when we come into audio here, I've already talked about this original sound for musicians. So this is the one that I just have toggled on by default. And so that is going to give me basically all of the audio passing through without any processing. But the default though is actually zoom background noise removal. And it's likely going to be set to there. So if you just first come into zoom, you'll see that background noise removal is something that is going to be on. And it's set to automatically adjust noise suppression. And what that means is it's going to try and focus on your voice. It wants to get through, zoom is always working in the interests of the majority of people. And as ECAM users, as people with good microphones or studio setups, we are in the very, very, very small minority. So actually the way that zoom does things is makes total sense. But it's just frustrating for people are a bit more pro like all of us. And so but what the auto does is it's going to try and isolate just your video. Now in actual fact, it does a really great job of it. It's excellent at removing any background noise to the point where if you've got intro music, for example, for your workshop or webinar, whatever you're doing on zoom, it thinks that that is just background noise that you don't want to have there. And so it's going to remove that at the very least what you can do to get around this is just come into this zoom background noise suppression setting here and just change that to low instead of auto because auto will get rid of sound effects, background music and things like that. It may also potentially, depending on how it's set up, it may potentially remove other people from the from the mix as well. But generally, just set that to low should mean that it's going to take out as it says there faint background noise. So this will remove things like maybe the the hum of an air conditioning unit or a computer fan or something like that. But it's not going to, in fact, their faint background noise, medium is computer fan and pent-ups and high is background speech. But high and medium, I found will also affect other say these music things. So at the very least, you could change it to low. But you can also come into original sound for musicians if you just want to make sure that that doesn't happen completely. Incidentally, these other ones I would avoid for our use case. So personalized audio isolation. That's going to really listen for it will eliminate other people. It's going to listen for the most dominant persons speech. So if you are in a room, let me just cancel that. If you are in a room with other people, then it would just it would just pass through just your audio as opposed to those other people. And that might affect things like interview mode and so on. If one of them is louder than others and live performance audio, this is specifically for multiple instruments and voices in different locations. So although this was called original sound for musicians, it's often used by people who aren't musicians. But this live performance is really intended for that. And it's also specifically because it's reduced the latency, as I understand it, because it's trying to make sure that people are playing instruments in different locations are kind of all heard and synced. So this is the one that I'd recommend just in here. So that is a reason why people might not be able to hear of what is what is going on. If you're on a zoom call and they're wondering why they can't hear your audio that you are passing through. So let me just come down here. I'll just come back to the questions for a second, because there was another question here, which is, are you able to monitor if such a mistake happens? This was specifically related to the when I just when I screwed up, I think this is when this message came in. And so this was are you able to monitor that the thing about this and actually, this is kind of like a word of caution at using custom mixes. So the whole reason why there was a moment where my audio dropped out on this live stream was because I was messing around with these custom mixes. And this is kind of like highlights part of the problem why I don't necessarily use custom mixes. I use this other method of using these buttons down at the bottom is because when you go into the custom mix, and we go to outputs, and we go into the routing. And let's say I wanted to adjust the main one here. If I go into custom, and I start messing around with all of this, I can't hear what's going on because it's only affecting what's going out to this one particular channel. And that's why when I was looking in ecam, you know, I was seeing that the audio was oh sorry listening I was hearing that the audio was there. But it just wasn't getting through into ecam. Now I could have looked at the sound levels window in ecam itself. And I would have seen that the audio wasn't passing through into ecam and therefore into the stream. But this does sort of highlight a broader issue here. And there is another thing that you can do is I talked about the idea of just completely separating these channels so that basically I'm just muting one channel from the mix. But what you can also do is when you just tap on this little icon here, the first step before it actually completely mutes it is it breaks the link between it. And what that means is, whereas the default is that as you'll see if I move the fader up on the screen, you see that the fader moves up and down in here as well. If I break that link, what that means is I can actually adjust the level relatively. So first of all, let me step back a minute. If I leave those two linked, I can tap on this level and I can adjust it so that as I've adjusted the level there relatively for just this channel, as I move this fader up and down, you can see that that line for that particular channel is moving still relative to this, but it is at a lower level now. If I unbreak that link, then what that means is that what I'm doing here is having no effect on the level of the output that's going out to this particular channel. I would be able to adjust that manually in here. But what that means is you can imagine that when you've got all of these potential outputs that if you've broken this this sort of link between them so that you've set the levels individually on every individual channel, it's going to be you've got to really be on top of what you've actually done on those channels to understand what those levels are set at, because it's not obvious from the main screen. If we come back out of that, you wouldn't be able to know that, okay, what I'm doing here, for example, is now having absolutely no bearing on what's going out into the main mix to that particular channel rather. So you do need to keep on top of that. And the other one that is somewhat difficult, causes difficulty as well, is if we go into the faders, and I tap on which one was it this one again. Sorry, I've confused it myself now. Let me start that again. If I go into the outputs and the routing and go back into that channel, if I was to put this as a relative link and say, okay, I'm going to set that at a sort of maybe a higher or lower level, so maybe I'll make it lower, you could be in a situation where now the actual fader level is up here, but the level that is going out to that channel is there. And because it's moving sort of relative to it, you could be in a situation where you move the fader down, and now effectively we've moved it down to zero on that particular channel. But here it's still showing as having a level. So you could be in a situation where you're moving this fader thinking you're just reducing the volume. But actually, you've already completely cut it off going to that one channel. It's another reason why I don't actually use the custom mixes myself, because you do need to be really on top of it. I think it'd be useful to have as well as the level indicated on the main board here, also have an indicator of where is the potential maximum minimum across any channel, either maybe a fake line above or below it, so that if people are using those custom mixes, it is more obvious. So yeah, in terms of spotting the error that I made, it would have been a case of just actually checking the ECAM sound levels. And when I'm doing these as demonstrations, it's easy to miss that sort of stuff. But certainly as part of my sort of pre-stream check, I'm going to check that my mic is correct. So I wouldn't recommend necessarily messing with all of these things and rooting sessions during your actual live event would be the thing. So there we go. Hey Gretchen, great to see you here. Thanks for stopping by. So with that said, let me come back over to my little rooting example that we were looking at. And we've talked then about those different ways that you can eliminate things. And you can look at if you're only using maybe a mic and ECAM and Zoom, then you can kind of simplify this chart to just say, okay, these are the three inputs and outputs that I need to look at. And then with the speaker, I talked about this briefly actually, but if you want to have your speaker to be using your speaker on Zoom, there is that option in the sound settings to eliminate the echo. So you would have echo cancellation turned off here. But what you would also want to do is you wouldn't want your mic audio to be passing through into the speaker for Zoom as well. So this is a common question that I get on calls is I really want to just be able to listen to my Zoom call over my speakers. But then I'm getting feedback from the mic coming out over the speakers as well, because by default your mic will come through the speakers. So that would just be a case then of we've already looked at the rooting table.  But your Zoom and any audio you're getting does come through. Now in this case, the audio will be passed through into Zoom through your mic because any audio that's coming through here is going to be heard by the mic and then therefore going to be going into Zoom as well. But in this case, that's where that echo cancellation is going to work out for you on Zoom because it would just kind of remove that into Zoom software. And in the Zoom settings, oh, there we go. I thought there was one more to that, but there you go. So that is in terms of setting those, the audio rooting up and how you would go about doing that and thinking about it in that table is going to help with that. There is another issue that comes up though, which is related to kind of can impact these things of people not being able to hear you. But it is with relation to the noise gate. And I kind of talked about the noise gate earlier when we talked about in Discord, there is a noise gate that you can have in there. And I kind of disable it because I use my own noise gate. So what exactly is noise gate? Well, it is if we look at the Zoom, sorry, the roadcaster processing come out of here. If I tap this microphone here, we can go into the settings for the audio processing. And you've got these eight different buttons here. So let's just go through them. I won't go through how to set up all of these, but I'll just briefly explain what they are. And this is, by the way, in the advanced processing. So when you first start your roadcaster, you will see maybe just three different things that you can adjust here, which are called something like punch, sparkle, and something else, which are basically to adjust how your audio is sounding. But actually, what they're doing is they're changing these things in the background. So let's go through what they are. The first one up here is called a high pass filter. And effectively, what that's doing is it's just kind of removing some of the lower tones that are unwanted.  And basically what this graph is looking at is the frequency. So I high pitch tones at this end and low pitch tones down at the bottom. And the high pass filter is you are basically adjusting the frequency that which it's acting. So if I move that all the way up here, you can hear it changing my voice because it's dropping out some of the lower tones actually within my voice. But if I move it all over this way, then you want to get it to the point where it's not having an effect on your voice, but it is removing some of the unwanted lower tones. And then you've got basically the slope is how aggressive that is acting. If I select the right thing, this is basically how aggressively it is removing that unwanted noise. So that's what the high pass filter is. It's for just removing those things there. Now, if you see the de-esser, that is to get rid of the S sounds in your voice. And this is something that when, again, this is basically the frequency. So you can adjust the frequency at which this acts. And basically when it picks up your voice is at that particular frequency, then it's going to sort of reduce the sound. I'm trying to get it to just trigger now. But of course, when you do a demo, it never does. But basically, this is just reducing the volume of those S sounds to take the sort of edge off them a little bit. Then we get the noise gate. I'll come back to this one. Compressor, this is basically the point of it is to kind of normalize or equalize the difference between the high volume sounds and the low volume coming through on your mic, for example. So it means that when you speak quietly, people can still hear you. But when you speak loudly, it's going to reduce that down so that there is more of an even thing. You don't get that sort of real range of volumes. It's sort of flattening all out to a certain point. And so that's what the compression is. It's basically anything above a certain volume. It's going to just squash that down so that you don't get such a loud volume on it. And I won't go through the settings. I've done a video on the channel all about advanced audio processing and how to sort of set these up. Next one then is equalizer. So you're likely familiar with the equalizer. That's basically being able to adjust the relative volume of different frequencies. So from low to high. So if I was to change my high frequencies here, and I'll just change this down. So if I go to the gain, if I turn this all the way down, you hear it's basically taken out those high frequencies in my voice. If I turn it all the way up, then you're now hearing a lot more of those high frequencies. Same as if I go to the low frequencies down here and take that out, then you're not hearing any of the low frequencies. And as well, if I turn it all the way up, then it's basically boosting that. So those are, that's the sort of equalizer. There's some changes you can make there as well, in terms of the range that you're affecting and all of that kind of thing. Next is the exciter. And this is something that's a little bit more abstract, whereas all of these others are relating to something specific. So that is the frequency range and, you know, how much you're boosting up and down. The exciter is a little bit more abstract. It is doing something very particular, but it's a bit more abstract. The big bottom is adding richness and fullness to the lower tones. And so the tune there is basically talking about the frequency range that it's acting in. So if I turn the tune all the way down, you can see that it's affecting a smaller part. So big bottom affecting this lower end of the range there. If I turn it up, then you can see how it's having an effect at a much larger range of frequencies. And the drive, then, is basically how much of that is being applied. So if I turn it all the way up, it's been applied a lot more. And if I turn it all the way down, then it's having a lot lower effect. So it's a little bit abstract, though. What I mean by that is in terms of what it's actually doing, it's kind of almost like a sort of secret sauce in terms of what specifically it's doing to the audio, but that's what it's doing, adding richness and fullness. With the hour of exciter, then, that's towards the top end of the spectrum. So if you see the tune, again, that is going to affect the sort of frequency range that you are affecting. And then the harmonics is, again, the 100% down to zero is affecting how much of that you're sort of adding into it. So yeah, a little bit harder to explain, but it's just adding that higher end clarity to the audio. And finally, then you've got panning. So default is it's going to be center, but if you want to pan over to the left or right side, you can do that with this as well. So it's going to change where the audio is coming out. But all of that is to just show those different effects that you can apply. But I just want to come particularly to the noise gate because, as I say, this is something that can cause issues. So what is a noise gate exactly? Well, when you are speaking, the noise gate is something that opens when it detects a certain level of volume. And it's going to open to allow that audio through. Now, why might you want to use this? Well, I personally have my noise gate set so that when I speak, then all of my audio comes through. But when I stop speaking, I want it to completely shut. And that is because I've got an air conditioning unit here, if I turn my noise gate off. Maybe you can or not hear that. I'm not sure if it's coming through on your stream. If you can actually hear it wherever you're listening. But in my ears, I can definitely hear the sound of the aircon. I can also hear, if I tap on the desk, not that I would tap that hard normally, but like if I was typing, then these things would come through. And because most of the time I'm spending using the roadcaster is actually in a sort of meeting situation rather than a live stream situation. Then I don't necessarily want any little taps, maybe clinks of my coffee cup and stuff like that coming through into the stream. So I want it to be or into the meeting. I want it to be that when I don't speak, then it just completely blocks all of that out. And so that's why I activate my noise gate. And so when I stop speaking, it goes completely silent. But there are these different settings here, which can be, again, unfamiliar with my people. And I'll go through quickly what those are then. So the first one is the threshold. So I've talked about basically this is a gate that's going to open when you speak and close when you stop speaking. But it doesn't know that you're speaking or not. It's basically just only working off volume. And so the threshold is basically saying, at what volume should I decide to open the gate for it's thinking to itself? So if I turn the threshold all the way down here, then basically you might find that even if I'm not speaking, the audio is still coming through and minor little taps could well be enough to trigger it. So you want to have the threshold high enough that basically when you are not speaking, it's closing, maybe also check it with things that you might be doing whilst you're not speaking like typing. And make sure that when you do those things, that it's not basically triggering it. And actually on the screen here, you can see you've got two dotted lines. The top dotted line, which is kind of like wider spacing, a fatter dotted line, that is basically the threshold level. And you can also see that we've got this little chart here that's this graph that's going up and down actually live. So as I'm speaking, you see how that is going up and down. And so you want it to be that whenever you start speaking, basically that graph is going to be above that dotted line. And specifically, as I say, when you start speaking, because usually we might start with a little bit more energy in our voice, when we start a sentence, when we start to speak, but then there might be times when it just sort of tails off a little bit towards the end. So just check that when you start speaking, that it is being triggered. The next thing then, the next three, I should say, are related to how quickly this thing opens. So the attack is, okay, once you've gone over that threshold, how quickly does that gate open? The hold is, if you drop below that threshold, kind of like how long should it hold the gate open for you before actually deciding to shut it. So that's a sense of, okay, I've dropped below that threshold line. But I'm just going to keep the gate open a little bit longer in case he she starts talking again or continues to talk. So that's what the hold is effectively. And then the release is, okay, once it's decided that it's going to shut the gate, how long does it take to actually close? So those, I mean, the default settings should be pretty good for you. What you can have is if you've got the release is too long, then what can happen is when you stop talking, you might have heard there there was this kind of like long fade off of my aircon in the background, because it's taking too long to shut. So if you've got something noisy in the background that you're trying to eliminate, having the release as too long, I mean, it goes up to 2000 milliseconds, which is two seconds. That might well be too much. But equally, having it too short can sometimes feel like it's really abrupt. And so it sounds a little bit unnatural. So it's just worth sort of playing around with that. The default settings, as I say, in those cases should be good for you. But just take a look and just sort of play around with those to get what sounds right. The range, though, here, this is one where the default setting, and by the way, the range is, let me explain what it is first, that would help, the range is how much it actually shuts the gate. So if you think of this analogy of it's opening a gate to let the audio through, the range is, well, do you want me to completely shut it so that no audio gets through when it's shut? Or shall we just leave it kind of like half open? Well, that's effectively what the range is. So here you can see that it goes from 100 all the way to zero on the other side. Now zero means that basically it's not shutting it at all. And so now, even though I'm below the threshold when I stop speaking, effectively, it's doing nothing. So zero is it's not closing it at all.  And in fact, the default setting, I believe, is something around there, the sort of, you know, only shutting it like a third, let's say, 14 dB. So the number on here is not necessarily as important for you, as just knowing that if you do want it to completely shut, you actually want to take this dial all the way round to the left hand side, so that it is zero. And that means it's going to completely cut off. And that's personally the way that I like it, just so that, as I say, if I'm in a meeting or whatever, my audio is not coming through unless I'm speaking. If you've got some really, something really loud in the background or like a really prominent noise, maybe like a computer fan or something like that. Actually, sometimes the difference between when you speak and that noise being there in the background and it completely disappearing can actually be quite jarring. So if you are just recording videos or, you know, you're not in a meeting with lots of other people, you may want to just leave that at something slightly lower, but not maybe 100%. And I've been looking at a long story, but I'm doing another setup and I've got some stuff going on that is a loud fan noise. And I actually found that in that case, I did set this to something slightly less than completely shut. And although the noise was technically there in the background, you didn't kind of notice it as much as the jarring nature of going from something to nothing. But just note that the point is some people will say, I can hear in my headphones when I'm speaking that I'm hearing this background noise. So like for me, the fan noise, the fan noise that you can hear when I stop speaking, if I turn the noise gate off that's going on in the background. The fact is that's there all the time whilst I'm speaking as well, the noise gate is not removing any audio from behind my voice. It's just merely turning the, you know, closing the gate when I'm not speaking. And there's an important point here because when we are self analyzing our own audio, maybe we're tweaking all the settings. We're really listening in our headphones to our microphone. And you will be aware of what's going on in your surroundings. You'll hear that there is this noise of your fan or whatever it is that you can hear your air conditioning unit. And you'll be convinced that like, this is so loud, I can definitely hear it. And I know that I can hear my air con when I focus on it. But likely until I mentioned that, maybe many of you listening to this would not have even noticed it. And that is the point that when you have got the noise gate enabled like this, then although the noise is there still in the background, when you are speaking, most people are actually focused more on what you're saying. And they don't really notice those slight noises that you've got going on in the background. So just be conscious of that issue of being your own worst critic often. And that goes with your audio setup. There is another issue related to the noise gate which came up in the Tatewontech Academy recently, which is that somebody was on one of our weekly Q&As and their audio for me was coming through low. So when I have people coming in on Zoom, I could obviously see the level of my audio here. And then anybody coming in on Zoom or on whatever meeting platform I'm on, I'll be able to see their audio level coming through as well. And what it was, every time this person spoke, I was seeing that their audio was coming in low. The other thing to note though is whether or not the noise gate, somebody just dropped out of discord, so discorded on my mind, when the noise gate is activated, you will still see your level coming here, whether or not you're coming through, whether or not there's been any noise gate effects applied to it. So the person on the other side was basically seeing their microphone here and they thought that everything all looked great. But what was actually happening was in their noise gate settings, if we go back into that for a second, they had got their noise gate threshold, they got their range set to, let's say that the range was set to something like this. So it wasn't completely cutting off. So the door was only shutting, the gate was only shutting halfway when they weren't above the threshold. But what had happened was their threshold, i.e. the point at which the gate is going to open, was way too high. And so what that meant was, like right now, you're likely hearing me at a much lower volume. And that's because the noise gate isn't open. I'm still hearing myself. It's still registering on here. If we come back out here, it's still registering. But if I go actually into here and go back to the noise gate, it was this threshold that was set to high. And so as soon as I bring the threshold back down below my voice, then that's where it's going to come in. Something else you can hear there is if you find that your voice is sort of coming in and out like it is now where it's sort of jumping and sometimes it's loud, sometimes it's soft, then that is going to be the noise gate as well. And what that is as well is the threshold again is just basically too high. And it's not at that level where all the time you're speaking, it is engaged. That then brings us on to this final setting here. If you've got a RoeCaster Pro 1, you won't have this. But if you've got a Duo or the RoeCaster Pro 2, you will. And it's this thing called hysteresis. And what this is, this is basically setting, you've got the threshold at which the noise gate is going to be activated. But it may well be that as you're speaking, your voice may drop a little bit. You can see here that at times, as I'm speaking, my voice is actually dropping beneath this line slightly. But we don't want the noise gate to cut off every time for these maybe slightly quieter points, he says, trying to deliberately talk a little bit quieter at times. But the hysteresis is basically saying, well, okay, we're going to open it at the threshold, but the trigger for closing it is going to be at this lower level. And that's what this second line here is. So the top line is directly the threshold. The hysteresis is basically going to go between zero and one. And that is effectively one means that basically, once it turns on, you can see how when I turn it to one, it means 100% of the volume of that one. So it's basically meaning that this is never going to turn off once the noise gate activates, it's never going to go off. If I was to set that at 25% or 0.25, then that means that whatever we've got as the threshold for it to trigger, the threshold for it to close will be 25% less. I tend to have mine on 50, which means that basically the threshold for it to shut is at half of the level for it to open. And that seems to serve me well. It doesn't really affect the trigger point, but at least it just gives me some leeway. If maybe I just look away from the mic or I'm a bit further away from it at times or move away from it, then that is not going to have an effect of closing it. So these, though, are issues that can come about where somebody might be saying, you know, I don't understand why people can't hear me or why I'm not coming through at the same volume. And as I say, this was something that directly came out of the Take One, Take Academy where this person was in the meeting and we just couldn't hear them as loudly as they thought that they should be coming through despite having set up everything. And it was this threshold was the issue. So with that, let me just come and check into the chat for a second. Hello there. Great to see you. Welcome to the live stream, new to ROCASTER Pro 2. I've just seen the live on my feed. I'm going to have to go back and re-watch. No problem. Well, that's the benefit of YouTube. They're all there for re-watching. I'll be linking to some other videos that I've done all about ROCASTER at the end as well. So there's other ones on the on the channel too. Delivery TV. My ROCASTER Pro 2 freezes while I'm streaming. I suspect the phone USB connection. Interesting. What do you mean? It would be interesting to know what you mean by freezing in terms of is that the audio just stops coming through and also what you're using to stream with. So I suspect the phone USB connection let me think. Yeah, I'm not sure how it could how it would freeze. But yeah, if you give me a bit more info on that, then we can maybe do a bit of troubleshooting. If it's just the audio not going out, I've never heard of something where the audio and I'm just assuming what the issue is. I've never heard of the issue where the audio just stops going out to the thing. But because you've mentioned it's the phone USB connection, then there could be and it's to StreamYard. So if you've got StreamYard and you've got StreamYard running in the browser and you've got the microphone and speaker setting as the ROCASTER into StreamYard, then yeah, that's a really weird one actually. That's a really weird one. I've never had something where it's just stopped outputting the signal as it were, you know, the mix to a particular device. But then I've got to say I haven't really used it extensively with, I want to say extensively, I've used it to test it once. So I haven't used it in anger with a USB connection to a phone. So it'd be interesting to know about that. You know, just incidentally, a quick side point, talking about the microphone inputs and outputs, it is worth mentioning that with the relatively recent updates, it's been out in beta for quite a long time actually, but a recent update, you can now plug USB mics in RODE USB mics into the USB socket. I kind of didn't mention that earlier. Slight side issue, I don't know why I just brought that up now. But yeah, I don't know what could be happening. It'd be interesting to know though, how is that showing up? Is that meaning that the audio just stops passing through into StreamYard? Or how is that? Because you're saying it's both and going into StreamYard. But yeah, it's a really weird one that is. I haven't encountered that. So I'm not really sure what would cause that. Yeah, I'm not sure. If you want to, that might be one to actually go through and troubleshoot it live. You're welcome to book a discovery call and we can chat about that one. But yeah, that would require a bit more sort of live testing as well. I've never had it where it's just basically stopped sending audio to a particular place. So I'm a little bit stumped by that one. I'll just have to give that one a bit more processing. Something might come to me in a few moments. Oh, the display didn't respond. Oh, okay. If you've got something where, yeah, that's really weird. If you've got something where the actual physical device is freezing, as in the display's not working, you can't tap things, that is definitely some sort of error. I mean, there shouldn't be any reason why the display itself would stop working just when you plug something in. And if you plug anything in that can't be plugged in, then, yeah, then it wouldn't, you know, if you plug an unrecognized USB device, then it wouldn't, it just wouldn't show up. So that sounds to me, if you've got a display on the Rocaster itself that is literally won't respond, then that sounds like more like a road customer support thing to be honest. Speaking of road customer support, Matthew, I'm totally disappointed in road. They're forgetting about us musicians, which they promoted in the release of the device. Latency is a huge issue, and they should address it. Yeah, so as a non-musician, I'm really overwhelmingly positive about the Rocaster, but I'm not a professional musician. I understand that there were things that were talked about for musicians that haven't made it in there, and the latency thing. So when you're monitoring, and this is obviously not for you, Matthew, but for the benefits of others, the latency is basically the time between, you know, when I speak into the microphone, what is the delay in it coming back to my ears? And so I understand, maybe you can give some figures on this, but I understand that with the Rocaster Pro and the Duo, it's around about four milliseconds or something like that. If you look at something like the Mackey DLZ, I understand that one of the differences between that and the Rocaster, and the Mackey DLZ, by the way, is it called a DRZ? I'm just having a little brain melt here. I'm pretty sure it is, which is a similar device, which folks have said is a little bit more tailored to musicians. Mackey DLZ creator. Let's get an image of this up. I understand that the latency on that is slightly less. I think it's like three milliseconds or something, but I understand then that the industry standard, if you are a professional audio guy, is more like this is the Mackey DLZ. So it's a larger, it is a much larger device. It's got a larger touchscreen on it. I never actually got one of these to test. I would have gone ahead and bought one just for testing, but I didn't because of the time when it was released, it was this thing of having three separate USB inputs and outputs was the deal breaker for me because I'm using these for whatever I'm using them for. I understand that it has got a lower latency, but I think that you can tell me what the actual expected latency is on really pro audio devices. And it's this term between the audio going into the mic and coming into your headphones. For me, I don't notice it. I'm only doing spoken audio, and there is obviously some sort of gap there between me speaking and hearing it back. But for me, it's not an issue. But I do appreciate that for pro audio guys like yourself and musicians, then you need to be hearing things for a more real time, I guess. So yeah, let's have a look. So you told Rode and the new device is on the way, and you like the Rode better than the Mackey. The DLC is huge. Yeah, it is. It is huge. I mean, that was the other thing about it. I've mentioned earlier about how I really love the duo. I feel like the duo was kind of made for me until I decided to add an extra mic into my mix. But the size and form factor of it is great. Whereas the Mackey is, yeah, it's kind of like, let me think, I think the width of it is pretty similar. Maybe it's a bit wider. So like on my desk, well, that's a bit zoomed in, isn't it? Let me try and fix that before I switch over to that shot for some reason. My AI camera has got a mind of its own. That should put it back where it needs to be. So yeah, the Mackey DLC would be kind of like this big. It's just a real massive beast of a thing. And it's got a load of features actually specifically for musicians. Another thing that the Mackey, whilst we're talking about, it does, which the Rode doesn't, is if you've got, say, four people in a studio and you've got four mics and they're all talking on the four mics, you can make, it will automatically, basically, automatically duck the people that aren't speaking. And also you can set one as the dominant thing so that it's basically not picking up people on each other's mics and things like that. And although you can do ducking on the Rocaster, it's not the same as, it's not the same as the Mackey does in terms of that specifically. The other thing that Mackey does, I understand, is now they've got, although I talked about not having the three USB connections or three separate USB channels, it does have an ethernet that can be used for NDI so you can pass audio out over NDI. But yeah, I may well try one at some point in the future just from a testing point of view. But yeah, I'm still a bit of a road fanboy, to be honest, because really what has enabled me to do for just this spoken audio, but I totally get from a musician's point of view, it's a completely different ball game. And Michael's saying that you had touch not working on the display, switch it on and off, notice a firmware update prompt looks to be working fine. Oh, that's interesting. So if, okay, yeah, I didn't suggest the switch it on and off, which is always a, isn't it amazing how many things turning something off and on again, it does actually work. It's like the, you know, the comedy sitcom, the IT crowd and they just always answer the phone. Have you tried switching it off and on again? It's amazing, it does work. But interesting that there's a firmware update that might well have done that. So interesting. Yeah, definitely give that, definitely give that a go. You have no problem with road if you are recording, if you're recording to a click, it needs to be spot on. Yeah, got it. The latency is because you have to send audio from the digital audio work station through a fader. Most interfaces are like direct monitor. Yeah. I wonder if that's something that could be updated in a, you know, improved in a firmware update, because it is, you know, a lot of it's going on in software on the on the device. I wonder how much of that is a or firmware, I should say, I wonder how much of that is limitation of, you know, what's causing the latency, just sort of thinking about this, what's causing the latency? Is it literally the, you know, the root that the audio is taking between one and the other? Or is that something that could potentially be improved with a firmware update? I mean, there have been things added into firmware, like for example, the ability to pair with a wireless mic. It obviously had the wireless transmitter and receiver in there or receiver, I should say, since day one, it's just that it's been enabled. So I wonder if they could maybe improve the latency thing with that as well, who knows. But we shall see. It is interesting that there is still quite a lot of, or a huge amount potentially of, a huge amount of untapped potential still that can come with firmware updates. So we'll have to see where that all takes us. If there are any other particular roadcaster issues, though, then do feel free to drop them in the chat. If you are wanting to learn more about roadcaster, I should probably mention that I do have a whole course on the roadcaster. You can find it at roadcastermasterclass.com. And you can also find it over on my website. If you got two courses up in the top corner here, and then this will take you through to the, you can join the roadcaster masterclass and in there, I've got sections that are on all of these things. By the way, it's called the roadcaster to masterclass. It does equally apply to the roadcaster duo as well. And to a point the roadcaster, the og roadcaster as well. But in here, I talk about, you know, audio processing. So basic audio processing, but foundations of dynamic audio processing. So to understand, you know, what these things are doing, like the compressor and so on, and then go into advanced audio processing. And this is where I go through and talk about all the individual different things, what all those different dials are. So, you know, we talked about threshold, but then compression ratio, gain, attack and release, and so on in those other different things. And yeah, 109 lessons in here covering everything you need to know about roadcaster. So if you're interested to try that out, then you can find a link for that in the description as well, roadcastermasterclass.com. As I say, some of these questions came about as consultations. A couple of them came about as a result of things that have happened in the academy as well. So I should also mention the take one, take academy. That is where you can get access to all of my courses as well for a monthly subscription. And when you go over to the academy, you'll see that there is three different tiers. But the middle tier there, the one that is called the premium tier gives you access to, of course, all the courses. But that's where we also have access to the weekly Q&As as well. So you can find that all the way down the bottom. You'll find there the premium. And I've got my browser zoomed in there. It's just spilling over. You've got the premium and the professional. So the premium is going to give you access to those weekly Q&As as well. Incidentally, I do two of those Q&As a week, 12 hours apart. So whatever time zone you're in, you should find one that suits you. Thanks for stopping by. If there are no further questions, then what I'll do is I will leave a link to some other roadcaster content over here on the right hand side. And feel free to reach out in the chat in the comments in the discord as well. And I'll answer any questions you may have. Have a great day, everyone. I'll see you next time. And thanks as always to my channel members.