Let's get Into the news ladies and gentlemen This is gonna be the most action-packed news filled day of any drama alert yet because Mike Wang was going on a spray on Twitter But before we get to that we've got a couple stories to cover. So let's just get into it You see how I did that guys. Did you see that? Okay? Let's do it for our first story of the day Deandre Aten do you guys know him the same guy that went out there and dropped off all those park youtubers NBA player first Overall pick in the 2018 NBA draft. You know who I'm talking about ladies and gentlemen. He is a quintessential He is the picture perfect definition of a 2k player right some of these NBA players They just kind of played 2k they might have played it a couple times because their faces in the game They might have played a little bit and think they're good, but Deandre Aten is actually good at the game That's why he's dropping off all these youtubers you guys remember that previous story Okay, Deandre Aten is on some news ladies and gentlemen because a video released of him raging after a loss on 2k And I don't even really want to say much.     He's a guy who actually plays this, right?  He made that super clear, right? But after that he said they made this game for bums I was like yo Deandre, chill my guy. Who's recording him? Is this a recent video? Deandre you might have sponsors now my guy You can't be talking crazy like that. Anyway, it was really I was really excited to see that cuz it Yeah for obvious reasons you don't need me to explain. I thought it was a funny story Let's move on to the next one for our second story of the day NBA superstar and mega ultra famous person Spencer Dinwiddy was in the news because apparently he was frustrated with his NBA 2k rating not so much that he was frustrated with his NBA 2k rating But he was frustrated relative to everybody else's ratings He said this on his Instagram when they say the rooks are already well, I didn't mean to click actual alright whatever Might as well follow you bro When they say the rooks are already better than you had NBA 2k Basically taking shots at Mr. Stoff the guy who does the ratings for 2k He's cheese, right? He's saying yo listen these guys haven't played a game in the NBA yet How do these guys have a rating as good as me, right? Cause no rookies actually rated better than him But there are a few rookies that have the same rating as him and he's saying like yo I played a decent season last year And he's like yo I'm bound for this and this and this and this and this He was even at the all-star weekend You guys remember seeing him there? I was like what is Spencer Dinwiddy doing here? But he was playing and he was doing pretty good So he's probably the first person this year in NBA 2k 19 cycle to get mad or frustrated publicly about his NBA 2k rating I thought it was interesting For our next story of the day and this story is a string of tweets from Mike Wang himself The one and only Mike Wang I'm talking to you cause I know you're on notification gang I know you'll be watching all my videos till the end Cause you know that if I get more watch time Then they're gonna put me on the home page more And you wanna see my channel grow Thank you Mike Wang I appreciate it I'm talking to you right now Get in contact with me I have a brilliant idea If you don't get in contact with me I'ma get in contact with you somehow I'ma fly to you Just let me know right now That's not the story though The story is the string of tweets Let's get to the first one First tweet verifying that using the takeover badge It gives you a plus 10 bonus to your primary attributes And a plus 5 bonus to your alternate attributes So someone asked the obvious question Great system but if my dunk attribute is a 99 How will a plus 12 help me? He said we have ways to boost your abilities beyond the 99 cap You heard it here first ladies and gentlemen You could pull away on NBA 2k with like a 109 3 point rating Yeah Imagine that With all your badges With a good release So obviously the concern was Listen Mike Wang Sounds fun and cool if this was like an NBA street game It's not This is an NBA 2k game And everyone in Mike Wang reply saying It's not as OP as it sounds And I'll be monitoring the community closely every day To make sure all the builds are properly balanced I was like alright Mike Wang If you say so my guy But you guys haven't been the greatest When it comes to balance So I don't really know how much I could trust that But Mike Wang I trust you Keep in mind give me a call send my email It's on my Twitter I need to get in contact with you Mike Wang then proceeds to just make a bull face lie He replies to someone on Twitter saying this We've never once targeted an individual Jump shot to patch or nerf it There's no reason for us to do it And it will be very tedious process Even if we wanted to I know many won't believe it But it's one of those 2k conspiracy theories That's not true Ladies and gentlemen let's go back in time Do you guys remember When I dropped my 79 point game And I broke ProM in NBA 2k17 The release I was using was Curry Do you remember the next week after that Curry was broken for everybody I didn't even think it I was trying to fight through it Cause I'm not first to jump and say something's broken Cause some days you're gonna have an off day I really test stuff On top of that Shout out to my guys at NBA 2k lab They have a modern controller Where there's no sort of user error possible And they get the f***ing scientific Statistical precise numbers So Mike Wang You have been changing the numbers throughout the year Not only can I tell Cause I'm the greatest sharpshooter in the history of 2k But NBA 2k lab has the numbers If you don't trust my expertise To put it that way So I don't believe you Is not no conspiracy We saw you do it in 17 throughout We saw you do it in 18 throughout And like You're not gonna try and convince me otherwise There's too much proof of it over the years On top of that If you don't take empirical data as proof Or you're just gonna say agent That's circumstantial It's not Shout out to those guys man They really put in some work So somebody replied saying First of all thanks for the response And with that being said Can every shot have the same success rate Like annoying TV suggested That the Kobe shot should work Just as well as the Lamarcus Aldrich shot Because a lot of people want to use their own shot And Mike Wang said in theory They should all have the same success rate Hey it's Mike 777 Yeah Sherlock They don't want us to have Some sort of advantage with jump shots That's why they're patching them When one gets really good They want them all to have the same success rate But the reality is There is some jump shots Where it's just way easier to hit the green window Than other jump shots That's just the nature of it And it's not a personal preference thing A lot of the time right It's really just a matter of latency If I have the same latency as you There's no reason me and you Regardless of preference Shouldn't be hitting the same percentage of greens If we're equally as talented And skilled at timing or jump shot That's what I'm saying To have the same success rate He just said in that tweet I don't believe that they're not patching stuff Because they want to reach their end goal Of having them all have the same success rate They just contradicted themselves That's all I believe Anyway that's just That's just what I was into Next tweet Zigzagging is fixed And the logic around blow-bys Has been completely over all You can still get them in the right situations Getting to defenders' hip Extreme h-matches, etc But if you play good on-ball defense You should be able to clamp ball handles pretty easily I found it interesting Mike Wang Used the word clamp He's good with the lingo I see you Mike Wang They did say the same thing last year And if you guys remember Before the big patch Like three or four months in Shot craters and sharpshooters Were hitting the nastiest Like one zigzag Two zigzag Three zigzag So we'll wait to see in the game Till if it's actually fixed This is like the third time They've said that zigzagging was fixed But hopefully this time they're right And they got everything down Dude Dude what the hell man Yo Oh my god Somebody asked Mike Wang Will the green percentage be higher In the takeover mode He replied yes Interesting Let's move on Desmond asked Can a sharpshooter still hit me With a snatchback And have an open 3 100% of the time Mike Wang replied Nope Snatchbacks can't be cheese Like that this year Thank you Guys that went to the 2K event A couple weeks ago in LA Also said the same thing When it came to play now So it seems like the snatchback Caught a huge nerf So thank god So of course my immediate reply Was how about the blowbys In the park and the program And somebody linked me to a tweet He put out just earlier saying Well it was a zigzagging tweet Talking about blowbys and stuff So apparently blowbys huge nerf So if you guys remember The way NBA 2K16 ran Like blowbys existed And they should always exist For a player that's out of position Or if you have a horrible defensive rating Right But if you're playing good defense Then there's no reason They should just be able to walk by you And that's the way 2K16 was And it seems like they're going back to that now With the blowbys And with the nerf of snatchbacks There's always going to be some new Sort of dribble cheese and some animation That's next level So I hope 2K stays on top of things But the two biggest problems I have with 2K18 are fixed I only wish they were fixed sooner And I could have enjoyed 2K18 But 2K19 it seems like That was the focus And at least there's that Mike Ryan put out a tweet Gassing up lockdown defender Said defense is a major focus for 19 I mentioned this before But a good lockdown Or rim protector Is going to be very valuable this year They will cancel out offensive boost Get special defensive stop resolutions And body ups Unique block content And more I heard this The last two NBA 2Ks So I do not believe it But on the chance that he is true If you guys remember in 17 Lockdown defenders Was just poking the ball loose Left and right And 2K18 Their stealing wasn't nearly as good So honestly that's the biggest thing With a lockdown Can I interrupt Your dribbling process By just spamming square Is it annoying and takes no skill And that's why people hate lockdowns Yes But That's the way the game works And I hope that they don't make it Overpower for 2K19 But lockdowns might be the way Listen all I'm saying is this If you're a lockdown And you can't shoot 3-pointers I still don't want your ass on my team Because if you can't spread the floor You're going to be useless Regardless of how good lockdowns are Period Okay this is the part that got me Really interested See he dropped in all kinds of news Really this is a lot of the stuff That when 2K drops an event We expect people to come back With this type of information But we're getting it from Mike Wang Himself So it's like Would you rather get street heroine Or the pure heroine Right That was a horrible analogy Please don't demonetize my video Mike Wang said Shooting algorithm has been changed Quite a bit for 19 Shot contest detection is more sensible Now Bigger bonuses And bigger penalties for open Vers contested As well as good Vers bad timing Yes That's what I'd like to hear baby Excellent window is smaller But gives bigger boost I.e. shooting will be more skill based Ladies and gentlemen Mike Wang has done it If what he's saying is true Mike Wang I did drop a video called Dear NBA 2K You might want to watch that Although I'm pretty sure you've Watched it six times now Downloaded the video Put out an image Printed it on your wall Because you're that in depth With my videos And I appreciate that I'm going to tell you right now People will come with you With the pressure People are going to be mad That it's skill based Because people don't want it To be skill based Garbage players want the game To be shit So that they can be good But they're not good They're ass So let's remind them That they're ass right now Me and you Mike Wang That's how games do it When I play Rainbow Six And I die to a diamond I'm reminded that I'm ass And it humbles me I got a long way to go And a lot to improve And it gets me to continue Playing the game Mike Wang recognizes that With his tweet Easily the one I'm most Excited for And one that he's already Alluded to in the past But is good to see him Go more in depth with I like to see man So this one is the one That kind of just broke Twitter for a little bit There was a lot of people Furious Mike Wang made this change And there was a lot of people Like about time Finally Mike Wang made this change So somebody hit up Mike Wang And said are you able to Force a ball handler to Pick up dribble It was not in 2K18 From what I've seen Mike Wang please do not Put that in the game Clicking square to steal Takes no skill That's all it takes To interrupt someone's dribble It's gonna be Super duper bullshit Six seconds on the clock All you do when You wanna go to the basket To interrupt your dribble Don't don't Don't do that The way it wasn't 17 Incredibly frustrating But Mike Wang replies yes The frequency is based on The dribbler's ball control Versus defenders on ball derating As well as positioning It'll happen more if you Cut the dribbler off And that's not the tweet I was looking for I really hope that's not the That wasn't it That wasn't the one The tweet I was looking for New dribble fatigue models in 19 If you over dribble Your ball control will drop And your moves will degrade And speed slash effectiveness So spamming too many moves Will drop your dribble tier And eventually cause you To fumble the ball Need to be efficient With the ball this year Now they said that last year And you're still able To dribble spam in 2K18 But if what he's saying Is true right now You won't be able to dribble For 24 seconds The entire shop clock And get that ankle breaker You won't be able to do that No more and part of me is like Ah it's so frustrating To see people do it Thank God it's changed But the other part of me Is like yo When I'm up like 20 to 3 And I just want to Have fun and sauce the opponent I'd like the option Of being able to Do those dribble moves And have fun And I feel like it might take away From that fun factor As much as it might take away From the cheese Of people that like To dribble spam I mean there's way more tweets There's tweets about how Mike Wang's saying Now when you do a pump fake You can actually And somebody jumps If you do a pump fake And somebody jumps You can actually bait them Into the foul So you can't spam and click triangle He talked about how they had Some sort of block engineer And now chase down blocks Are gonna be back in 19 In 18 they were harder to do And they usually resulted in fouls But now if you're some sort Of rim protector Like to swap that shit On the backboard Etc etc They also reduced the time It takes to get 3 in the key In 2k18 it took And if you counted you'd know 5 seconds for them to call 3 in the key So a lot of people just camped In the key And they used to just hold circle And do a lot of cheese Mike Wang apparently reduced That time Giving those guys less time To pull off their cheesy antics There was a lot more And it's cool that Mike Wang Is coming out with all this Information And I'm not gonna lie to you bro He's saying all the things I want to hear He's saying yo agent There's gonna be a skills gap To shooting right He's saying When it comes to blocks That's been overhauled They've said the post games Been overhauled They talked about some of the Flashy dribbling animations That they plan on introducing Of course the new crab dribble Now you can morph your own Steps into floaters Or dunks Like they continue to go on And on of course Snatchbacks and blowbys They have yet to say something About the servers It'd be nice if they're like Yo we improved this And this and the servers But I doubt that That rarely ever happens Because it always ends up Biting them in the ass When the game comes out And the servers are flat Out garbage Dare I say I'm a little excited I try not to get excited No more Because that just leads To disappointment I just take things For what they are But yo If he's saying He solved the biggest issues In 18 There's the blowbys And the snatchbacks If he's saying that Since it's a new 2K There's gonna be no Sort of animation glitch So players won't have Animations that they're Not supposed to have That the meta is Gonna be restored If he's saying That there's gonna be A lot of archetypes Reborn and revived He's saying that That the community was Asking for Then I'm getting A little bit enticed now Right But I know That this is This is what they do This is what Activision Does This is what Take 2 Does What 2K does Is they get you Hyped for their game Somehow So I have a live skepticism But at the same time I'm really hoping Everything's gonna Pan out Bro Because if it does 19 is gonna be crazy Yo That's really all there is For the news Ladies and gentlemen My client's been kind of Having my notifications On Twitter I recommend you do the same If you care enough About this news As much as I do If you guys enjoy Drop a like Click on one of these two videos Right here Or I'm fighting you Link in the description To my podcast We dropped a new episode I'm gonna catch you guys In the next one I'm out Peace


I was a young poet in the late 60s and early 70s. I, there weren't really translations of anything. And my language is Spanish, and there were some Lorca and Neruda, essentially, and the translations that I was reading, somehow I had the feeling that they weren't really getting the essence of the poetry. So I thought I had just high school Spanish, but I was good at it. And so I had a very strong knowledge of the fundamentals, and I had a good reading knowledge. So I just took a crack at some, doing some of the poems that I was reading that I was of these people that I thought were probably better poets than were being revealed in the translations that were available. And from there, I just kept at it, it was partly a way of learning how to write in English better, partly a way of expanding the range of my style and my voice as a young poet, and partly a way of reading much more deeply in these poets that I wanted to know better. Well, the obvious reason is that we can't read literature from other languages without it, and I know I've been extremely grateful for the translators that have made people, writers like Rilke, the Russians, and all the other languages that I can't read available to me, including some of the great translators in Spanish whose translations I've read without ever having read the originals, people like Rubasa. So it's a service. I mean, from the translators' point of view, it's a service to the reader who can't read the originals, and as a reader, of course, how else would we know literature in other languages? I think culturally it's important because it gives us more breadth of understanding of the world that we can get on the newspaper, obviously, maybe not so obviously to me, but literature gives much deeper insight into pretty much any culture than anthropology or, I mean, this is an arguable point, but in my opinion literature is like the deepest window into a culture of any, at least of any written form. So, you know, we're doing something that gives access to realities you wouldn't know otherwise. Alta is a place where you know everybody is devoted to literature in a very serious and committed way. So, unlike other kinds of writers' organizations or academic organizations, you are amidst colleagues who are real lovers of literature. So that's one, it's great to come once a year and see all these people who use devotion and whose commitment is so serious.


Welcome to the God Project, and this reading is from, excuse me, censored 131, and it's entitled Easter. It's written by William J. Iswin D. D. The Passover is a memorial of the crucifixion of Jesus, who was the Lamb of God sacrificed for us. Jesus paid the penalty for our sins, which reconciled us to the Father. John 1, verse 29. According to the Bible, all have sinned. Romans 3, verse 23. And the wages of sin is death. Romans 6, verse 23. Jesus knew his future and asked the Father if he, Jesus, had to die. Might there be not another way? Take this cup from me, Luke 22, verses 42 through 44, John 18, verse 4. Jesus suffered much before the crucifixion in order to avoid sin. Psalm 69, verse 20. Jesus was crucified the day before an annual Sabbath. Remember that Hebrew days begin at sunset. A high day is an annual Sabbath. And there were two of these, and the weekly Sabbath, in the week that Jesus was murdered. With a little detective work and some deductive reasoning, we find that Jesus was crucified by modern reckoning on Wednesday, April 25, A.D. 31. Jesus kept the Passover with his disciples after sunset on Tuesday. And on Wednesday morning he was captured, brought before Pontius Pilate. Jesus was tried, mocked, scourged, and then crucified at 9 A.M. Mark 15, 22 through 25. Mark 14, verse 53, and Mark 15, verse 1. Jesus died at the ninth hour or 3 P.M. The day before the first day of the second annual Sabbath, the feast of unleavened bread. And just before he died, when he had taken on the sins of the world and became sin, he was momentarily cut off from the Father. The Father turned his back on Jesus, and Jesus cried out, Eli, Eli, Lama, Sabaach, Stani, my God, my God, why have you forsaken me? Matthew 27, verse 46, Isaiah 53, verses 9 through 10. Many believed that Jesus died of a broken heart, but in fact he bled to death. As a result of the spear wound to his side, Matthew 27, verse 47 through 50, God the Father gave his only begotten Son to pay the price for our sins, John 3, verse 16. According to tradition, Jesus, the Jew, had to be buried before sunset. Jesus was buried on the preparation day before the feast of unleavened bread. John 19, verse 31, and Luke 23, verse 56, which fell in that week on Thursday. Jesus did not die on Good Friday. Count on Sunday morning when the women went with their spices to the tomb. Jesus was already risen. Mark 16, verse 1, Luke 23, verse 56, Exodus 20, verses 8 through 11, and Exodus 23, verse 12, and Exodus 31, verse 15. Jesus was resurrected on Saturday at sunset 72 hours after he died. From Friday to Sunday is 36 hours, from Wednesday till Saturday is 72 hours. And Jesus understood and knew how many hours were in a day, 12 in a light period and 12 in a dark period, making up a day. Easter is a pagan holiday, the worship of the goddess Ishtar. It has nothing to do with the death of Jesus. Passover is the holy day that preceded the death of Jesus, followed by the days of unleavened bread. Sunrise services, bunnies and eggs and hot cross buns, none of these had anything to do with Jesus or Christianity. They all come from paganism, adopted by the Roman Catholic Church and passed down through the ages to us. The end. Hi, this is William H. Morrow. The best way to join our organization is to get your free annual subscription to Newsletter Censored with your gift to support this work. The newsletter of Hard-Hitting Truth and News Fighting Censorship and Conservative Propaganda since 1977. There is nothing out there like the Newsletter Censored in the mainstream media or the press. This newsletter is the very best way to join and be a part of our organization. We're living the end times, so you need Newsletter Censored, go to www.newslettercensored.com.


It funded it originally and then left it once it realized the mindset it created but it created a monster But the reality is Hamas in its documents of founding calls for genocide against Israel against the Jews Right? I mean does anybody deny that that's what in the document that they still have not changed and they refuse to change and they Reaffirm on a daily basis every time a Hamas leader is interviewed That is in the document. They're genocidal


Bring your transforming power, bring your people and your church together to resist the sin of racism, to resist evil and oppression in whatever forms they present themselves. Open hearts and minds of all people, Lord God, to respond to the cries of those who have been wounded by racial injustice. We pray for the families and friends of Amad Agri, Breonna Taylor, and George Floyd. Amen God, we also pray that your Holy Spirit will make us one in Jesus' name, amen. I want to challenge those of us in our church family who are white to really begin to listen to our brothers and sisters of color. I really think that this is a time when we are being called upon to listen and to act in a way that is different. I believe that this is a time when we are being called upon to be part of the answer and not part of a problem. I can't get that image out of my mind, that disturbing image of George Floyd on the ground crying out, I can't breathe, I can't breathe. And you just oppose that with the Holy Spirit of God breathing life into the church to tear down the barriers that separate us from racial barriers, from cultural barriers, from national barriers that we might find our unity in Christ, and we can't do that if we don't learn to listen to each other. And as we go into the unknown future that God has for us, I'm more and more convinced that the church is called to be an anti-racist force in the world, not just neutral on the issue of race, but that we are actively anti-racist. We are advocates against racism. You know, we cannot live in chaos. You know that. We must live in community together. And community begins from a place of mutual trust and equality and justice for all.  A spirit-filled church, I believe, is a church that is at least willing to courageously step up beside those who are suffering and say, how can we help? What would you like to say to us? How can we be helpful to you? What do you need us to do for you? That the demons cannot swim in our lives anymore. Therefore, it's time for you and I to drown some demons right now. We must drown the demons of pride, drown the demons of unforgiveness, drown the demons of greed, drown the demons of destructive habits, drown the demons of racism and injustice in Minneapolis so that black men can breathe, drown them all, drown them in our confidence, drown them in our faith, drown them in the word of God, drown them by registering to vote and then drown them by going out to vote.


Thank you Maybe we should just get started mark is up first with the image editor Shots of these online just notice I'm here. I'm here There's some feedback coming in from the room. I think I think Anyway, I'm trying to try and share green chair If you can't see it, then I'm sorry Haruka could you mute your microphone? Mark you might need to turn on your camera to present you toggle that Sure, I I'm trying to screen share though not demo Can somebody confirm that they can see the screen share and share Yeah, I'm seeing your screen screen And then I see myself myself Yeah, so you have Spotify running in the tray in the bottom right is that correct mark? Okay, cool. Well, I think we can get started this might be brief. It's pretty early in San Francisco. So thanks for all of the people who showed up really early Mark will be our first demo today and Why don't we get started? All right Sorry, somebody's getting echo from me here. Oh, no, we're good. Okay. So this is a little demo that we've got from critique Who has built a little front-end tool to edit an image in place? And then save it and this is going to go into an extension in media wiki And we're gonna hopefully have some commons uploaders A little happier with being able to edit things on wiki We've only done a couple of features here so far, but you can rotate it hit it flip it flip it Both directions directions and you can crop it can crop it Either visually or with the text up here. I believe Oh, no, I was wrong and then you can save it right now to And this is just a I believe a data URL and it gives you the full size So yeah, this is the tool that we're going to be building into Into a media wiki extension and putting on commons as a beta feature in the next couple months here here And that's all it got. Thank you. Okay. Next up is Monty Are you able to hear us Monty? Yeah, can you hear me? Yeah, could you share your screen? Okay, we see your screen So take it from here So the first thing was if you can still see it We added the ability to do force touch on the icons and jump directly to either a random nearby Or to let you continue reading an article because I wasn't formally reading an article That's why you're not seeing continue reading here Or to jump directly to search. So I'll just tap on your right And you can see it jump straight to the nearby interface If you want to do just want to keep us straight You can just pop straight into the straight inner place The second thing I was going to show I have to kind of hack Give me just a second a second And what this should do is Present a work in progress Trending articles It's using an API that shows us page views to see for a different language We each we each articles are most of the most perfect in the previous previous And so You see MLK MLK and so on and so on and so forth.  Testing testing testing. I'm hearing my own voice. Oh, it's going going Yeah, we can hear you Demetri, but am I echoing? We don't hear the echo in San Francisco Oh That's weird. I'm hearing it. I guess I can I guess I can get through this through this. I just speak like and like and I know I'm pulling the speakers out of my ears out of my Can you see my screen you see my screen? Yeah I didn't get that at all You just we can hear you just fine, I would say probably turned down the audio on your side Brendan I think as far as we can tell everything's okay on the side. You might just have a feedback effect on the All right, I'll just So just wanted to highlight the highlight Simple little new feature I recently I recently added this little toolbar underneath the image where we have And share it share it also has a to go to go to net to go to the location location and your old maps Anything Sorry, what's happening with sound now? We're not sure why There's an echo because everybody is muted And I'm turning off the microphone like when I speak into it through the AV There's another microphone like sitting back there by any chance is there Yeah, we might just have to make do and cross our fingers and hope that the audio Works and we'll be in the recording. So sorry about that. But yeah, I don't know if there's much we can do about it right now Yeah, can we what happens if we mute our stuff will that break the recording Brendan? Okay Okay, we'll mute right now and am I echoing now? All right remote folks. Am I okay? Cool Then I will proceed Okay, so as I was saying we recently added this toolbar below the lead image where we have quick access buttons to Save the article for offline reading and then share it and If it has a geolocation you can go to that location in your maps app But a really nice cool thing about this is that we found a little-known API in Android that takes the lead image and automatically pulls out the dominant color from the image or not necessarily the dominant color but sort of highlight colors and We're coloring the toolbar using that color and what I like about it is it's not always The color that you might think that it pulls out so like for this one it takes the color of the bridge and You got this nice little effect. I don't know. I really like it.  So just a fun little touch That we've added that I think works pretty well and that's all I wanted to show Hey, is Ed still on the chat around the video? I think he had something lined up or someone else going to present I'm not sure where that line entry went Okay, it looks like Ed's in etherpad and he's just about ready to go. We should meet ourselves now Hey Ed. Oh, it looks like he dropped off actually Ed could you unmute your microphone turn on your camera? Do screen sharing? Dimitri and Steven you guys would probably want to stop your video and your audio if it's turned on Ed Ed we see you, but we don't We don't hear you yet I was getting a lot of feedback on the last two calls So just before I start just to mention that if you don't monitor the chat channels Then you have to listen to us because as far as I could tell nobody remote could hear The light the end of the second talk and the start that leads to start the third talk And they just seem to carry on regardless Which isn't very helpful. So I'm gonna try my cut to share my screen. Sorry about that. I've already installed this extension Okay, can we see my screen? Yeah, we can see it. Okay. Thanks. I'm actually going to switch to a different page So we've had cable editing in visual editor for about a year now But doing sort of big moving of cells around is quite difficult you can only really edit one cell at a time or Insert one row at a time Um, so we've been working on to begin with moving whole rows and whole columns. Okay, and So I'm just going to give you a quick demo of how that would look First of all, you're probably all aware that moving a row in wiki text is not too difficult I can just pick up this row and move those lines But to move a column for example if I wanted to move This goals column to the left of the score I would have to go through and do this and then do this and repeat that end times for however many rows I have Excuse the lack of messages and Icon there, but it should say move before and move after But there you go. You just hit that and it'll move it around And then as you can see it does all that complex wiki text manipulation for you Um There are sort of some very horrible cases to do around merge cells in HTML tables that makes this a little bit harder And eventually obviously this will be a drag-and-drop user interface, but for now we're just testing the back end So we could sort of stop people from trying to split cells at the moment or just try and do something sensible Here you can see it's move that under that grouping and if I move it out it moves it out of the grouping Tape HTML tables are actually even more complicated than Than regular cells in some cases is if I merge these three cells together and then delete all of these This now looks like a two-column table, but because this one still has that call span it's actually a four-column table So you get lots of confusing edge cases like this mostly do the merge cells But I will be working on those trying to get those sorted out Thanks. Nice work And that actually concludes our demos for today. I expect next month. We'll have more demos We're just getting into the swing of things this quarter. Thanks again for everybody who showed up early And for everybody showed up mine See you next time


Where we study optimum mechanics or quantum optimum mechanics and particularly I work on microwave optimum mechanics so we study radiation pressure effects in superconducting microwave circuits which consist of capacitor where top membrane can freely move so it's suspended and linear inductors. So canonical model for cavity of the mechanical system is a Fabry-Perot cavity where one mirror can actually move. And there are important effects so normally it's described by interaction Hamiltonian like this which means that displacement of mirror modulates frequency of the optical mode or electromagnetic mode. And then you get shift depending on the motion and you can derive radiation pressure force so force with which radiation inside the cavity pushes on the mirror. And what's important is that when you try to measure position of this mirror for example in a LIGO interferometer or something like this there is actually back action so the light pressure changes position of the mirror when you measure position of the mirror. It happens because optical field in the cavity responds to the motion of the mechanical element with some delay which depends on the cavity bandits this cap. So if you just write a equation for the mechanical motion for this mechanical oscillator and you have all the terms and the radiation pressure on the other side and then you do expanded you will see that there is modification to the damping rate to the mechanical damping rate which is caused by light field. It depends on the detuning if you have positive detuning of the laser from your resonance frequency you will amplify mechanical motion. If the detuning is negative you will damp it so it's analog to laser cooling so you can laser cool mechanical motion or you can laser amplify it. It was all derived by Braguinsky back in 1970 and also demonstrated even before that and it was actually studied in connection to LIGO interferometer similar very sensitive measurements systems. So we switch to frequency picture and a little bit transform our interaction Hamiltonian so what we do we just linearize it around mean field in the cavity. So we assume we have coherent state of the light in the cavity with NC and cavity photons and then we only look for fluctuations of the field delta is now a fluctuation of the field in the cavity around this mean field. We can see that when our detuning is negative so we pump around lower motion sideband so detuned by mechanical frequency from the cavity resonance we can get kind of beam speed Hamiltonian so we take phonons and convert them to fluctuations of the field in the cavity always version and of course if your cavity is cold and has on resonance no photons you take one one phonon put to the cavity then take next photon put to the cavity next one and one by one you remove phonons from your mechanical mode so you damp it it becomes wider here so you start from this curve you go to this curve if you now put here laser on the upper motion of sideband so it's blue detuned to higher frequency by mechanical frequency then your Hamiltonian can be linearized like this so we only take terms which are energy conserving that's why we only get these terms and not these terms in this case because those should be rotating and we apply rotating wave approximation so on the blue sideband what happens you amplify mechanical motion it becomes narrow because you create pairs of phonons and photons and then phonons stay and you build up coherently like large amplitude coherent phonon state there are multiple cavity of the mechanical systems with different masses and different principles like the steroids which we studied a lot or photonic crystal cavities which can be engineered quite well all this microwave systems I will talk about and there are many others you can read this review it's 70 pages review which it describes most of the quantum mechanics by 2014 and on the theory side you can basically derive everything in linear regime so when you can apply this linearization by just writing down quantum Langevin equations if you can write them and solve them with all the dissipation terms you can basically describe everything okay those small introduction fundamentals of quantum to mechanics and now I will speak about the following aspect so connection between of the mechanics and reservoir engineering so our system is a following we have mechanical oscillator this yellow circle we have microwave optical cavity she's this circle and we study phonons and fluctuations in the cavity and it's it's detuned and this cavity is connected to environment waveguide and you have dissipation from the mechanical mode somewhere with rates with a thermal decaherence rate gamma m and thermal so effective rate depends on the number of phonons in the cavity and principles demonstrated in trapped ions that if you have electromagnetic mode which is a cold dissipative bus for your system of interest you can prepare states of your systems in case of mechanical motion it was you can call it to the ground state or squeeze mechanical motion or in principle do something else by just controlling this coupling G between mechanical mode and optical mode and since we use linearized Hamiltonian this coupling G in linear regime depends on the number of photons it's some constant times square root of NC so by exchanging number of photons and change the tuning of your pump you can in principle prepare interesting states of mechanics and it was first demonstrated for ions or suggested by payata strachensolar back in 1996 there was many experiments and for the optomechanics it was again suggested by Cronwald Markerton-Clerk in 2013 and most of the experiments to date they were done in this regime and this regime can be characterized by two things that to make it work you need that decay rate from the electromagnetic mode kappa is much larger than decay rate from mechanical mode because what happens when you increase this coupling energy from this mode will decay through optical mode to the waveguide and not to the direct decay channel and now the question is but can we actually make mechanical resonator to be a bus or reservoir for light can we use same system to construct interesting states of light and yes but we just need to make kappa much smaller than gamma m let me go once again so in standard regime we have our interaction Hamiltonian linearized written like this where coupling strength is G not square root of NC and then for example we cool we just take phonons put to the optical mode and then they escape and one by one we can cool photons we do it faster than this rate we can cool down to the ground state blue detuned we create pairs of photons and phonons phonons stay photons go to the waveguide much faster than we create phonons and then we basically can amplify mechanical motion because phonons will keep the face of the state in the resonator it's all when it's kappa is much larger than gamma m but now we go to different regime kappa is much smaller than gamma m then modification to the mechanical decay rate I derived on second slide should become modification for electromagnetic decay rate and in principle the roll should be just reversed you should just now amplify microwave or optical mode our damp optical mode so we derive this modification you can see it indeed from this from the series you can calculate it should get modification of the mechanical damping rate when you pump around lower or higher emotional sideband around low sideband you damp around higher blue sideband you amplify and there should be associated change in the frequency of the electromagnetic mode so you should just pull electromagnetic mode somewhere by applying a pump and overall you can derive the response of the cavity measured in reflection with modification to the damping rate and modification to the frequency and yes you should amplify electromagnetic mode with mechanics so mechanics will be gain medium for electromagnetic mode so if we try to to describe this amplifier we can just write output field as a linear combination of all the input operators and we will see that even there is also event regimes so if mechanical frequency is much larger than than kappa then it should be phase preserving parametric amplifier according to description of caves back in 1982 it should feature this this gain and on zero on resonance you gain should be 1 plus C or 1 minus C where you see the cooperativity it just shows the relative or its dimensionless coupling strength its coupling strength squared divided over decay rates of mechanical electromagnetic mode and you see that if your cooperativity approaches unity you should go to unstable regime because your game is just just just david urges and then if you calculate the noise added by this amplifier you will see that it directly depends on the effective occupation of the mechanical oscillator so if you want to create a quantum limited amplifier which adds just one half of noise quantity again according to case then effective should be zero so if you can create a cold mechanical reservoir for microwave mode you should be able to realize a quantum limited microwave amplifier if you have questions you can probably ask now because then I will switch to implementation yes up to now the insignificant but if your coupling strength is high of course I mean in some regimes your counterattent term will become important but this usually you need large coupling strength or you pump with large number of photons but then there are other nonlinear effects which which kick in like you everything hits up you should get thermal shifts and so so for most of the physics up to now it's it's insignificant but there are cases when it can be significant especially we have extremely large coupling strength for single photons yes slow well basically you don't get because of this you don't get electromagnetic damping anymore you get mechanical damping for electromagnetic mode because your the time scales changed well till your your you can describe the mechanical mode as reasonably high q which means it's not Brownian motion it should be still Markovian I believe no it's it's it's no entanglement well I mean the only thing you can entangle is a fluctuations and a mirror position and for the for the for the mean field and you can only measure mean field usually so it's not relevant here so now the question is how can we realize this this scenario I mean if you want just to make this gamma m small well we can just make low q mechanical mode but then your your thermal decaherence rate will be huge because this will be large factor and and thermal is also large factor because mechanical frequency has it's it's quite low it's in megahertz range and then you won't get the cold reservoir it will be reservoir but it will have a lot of phonons and it essentially it will be useless so what we suggested that we can couple second mode with different decay rate kappa 2 which is much larger than kappa use the second mode to laser cool or sideband cool mechanical motion close to the ground state and also damp it and then use this combined mechanical mode or reservoir to operate the first narrow microwave mode so it looks like this we have white mode we apply cooling tone with cool mechanical motion and then we apply let's say blue pump around main mode and see amplification ideal and in principle our effective damping rate of mechanics can be described like this 2 is cooperative second mode and staying in linear regime you can make gamma effective almost kappa to half so it should be much larger than kappa and in principle it's possible to to realize well this is how we fabricate our samples so we deposit bottom electrode we pattern it we put sacrificial layer we try to smooth the sacrificial layer and then we do another lithography we create sidewalls then we deposit second electrode on top etch it and then do release and we get our structure is even multiple electrodes on the part of some sort and this process was inspired by process developed at NIST Boulder back in 2010 so how can we now implement important feature we need two microwave modes coupled to same mechanical motion and efficient different decay rates to the environment I'll probably speed up a little bit because time is not infinite so we consider this circuit which has one mechanical compliant capacitor three inductors and one planar capacitor we engineer these two parts to have same frequencies so to be degenerate even right in the interaction Hamiltonian it will be like this we have two modes coupled and one mode is coupled to mechanical motion these operators be even now that we then go to the normal modes of this circuit because they degenerate we'll get this Hamiltonian so the modes will split up and down and one mode will be white and one will be narrow and both will be coupled to mechanical motion and this white and narrow is easy to trace so one mode will have current circulated around this loop so it will be strongly coupled to the waveguide and the other one will have this figure 8 current so it goes up close up here and then left and right and so these two currents will cancel each other and that's why your mode will be dark so if we just derive it we write Hamiltonian we couple to the modes in the waveguide one mode second mode has coupling rates and then after we again transform to normal modes we'll see that coupling amplitudes will add or will be subtracted for different normal modes so one will be bright the other one can be dark if you ideally match these two halves then you should not see the dark mode so this is the schematic this is actually circuit it's planer capacitor this mechanically complained drama show it is very beginning so we implemented it we put it to switch this copper box and this copper box to a dilution refrigerator down here this all the circuitry we need to measure in in in reflection or in transmission but this one was measured basically in reflection and then we can detect linear response using vector network analyzer or just immediate spectrum using electron spectrum analyzer and we can apply control pumps and probes and then of course we we heavily filter to remove the noise because we want to cool our mechanics close to the ground state so noise can heat up the mechanics again so after we cool them the structure we can see two resonances one is broad one is very narrow so it's a bright and dark mode and here's the parameters we have two frequencies 4.3 and 5.4 gigahertz to copper 100 kilohertz and 4.4 megahertz so the ratio is very large it's it's it's 40 as we wanted and principle with these parameters we should be able to cool our mechanics to somewhat half a megahertz or damp half a megahertz width which is five times copper of the narrow mode so we should be able to realize our experiment and then we apply pump to the cooling mode we see that with damp mechanics it increases linearly and we can reach this half megahertz and like this we create close to Markovian dissipative base for electromagnetic mode so now we just try to test if really we are in this revert dissipation regime if if we can see the effects we predicted so we put cooling pump and fix it forever and then we sweep another pump around low emotional sideband simultaneously recording the linear response and from linear response we extract frequency and we do see that around red sideband we see this change in the frequency of the electromagnetic mode so we pump five megahertz away and we see that frequency changes on the blue sideband we see similar curve in good agreement with the series is blue lines that fits to this equation and if you look for the decay rates or the widths of the cavities we do see that on the red sideband with damp it becomes wider on the blue sideband it becomes narrower so we just try to trace the position of this point when we change the pump power so here we fix the pump at the red sideband and we just increase power what we see that our resin becomes shallower shallower and shallower which means that we were under coupled and we get positive modification by optomechanics and we just become more under coupled if you go to the blue sideband then we see that we become deeper instead so we become more and more so we closer to critically coupled then become shallower gain so we go to over coupled regime when external decay rate dominates or intrinsic decay rate with optomechanical correction because now correction is negative then we go to the regime when our curve is flat almost it's slightly fun but we basically uncoupled our cavity from the from the waveguide so we reach the regime where basically here we have zero that intrinsic decay rate plus optomechanical correction in total is around zero and above that point when we increase pump power we get net gain so we start amplifying and you go to the to the amplification regime so like this we demonstrate electromagnetic control over the cavity damping rate so by applying microwave signal we control properties of microwave cavity we can make it under coupled critically coupled over coupled or even amplified so basically on the blue sideband we just introduce negative damping rate into cavity mode which leads to parametric amplification so we start amplifying and by this we decrease the decay rate so that was this regime so now we just monitor the spectrum emitted when we increase pump on the blue sideband you see this line becomes narrow so we start amplifying noise in the cavity and at some point we reach threshold this horizontal line and after that we see extremely bright tone going out of the cavity and we don't move our pump we just see that it goes slightly to the red sideband to towards the red frequencies by few kilohertz and if we look for this magenta line below threshold we see this amplitude above we see this amplitude which is six orders of magnetic lodging so we go to cell sustained oscillation so it's kind of a lazy regime when we create so many photons that we get lazy and we can describe this so below threshold our line narrows towards zero at the threshold and after that we get amazing so it's a first observation of dynamical detection on electromagnetic mode so it's not only on mechanics you can get the action parametric instability but also on on microwave mode or virtually on any optical mode so what did we show in principle just analog to the optical Raman amplifier slash laser so if you have an optical waveguide just a cartoon with let's say simulated Raman scattering with a brilliant scattering and you have some phonons Raman or brilliant with this with this omega phonon you put signal and pump and if you pump is tuned to signal plus phonon what happens that pump generates signals signal photons the photons of signal frequency and phonons phonons decay quickly just work as an idler mode with this parametric amplifier they decay quickly within nanoseconds and then you amplify your signal and you lose your pump and this is a classical process you can just open nonlinear optics book by Blombergen and it's described what we did we created a microwave it's not propagating photons and phonons cavity based version of this Raman amplifier and if we actually look how this amplifier works we increase pump power we see we can change gain and our gain can go high with cooperativity in principle it can with this sample it was up to 13 dB power gain and with another sample it was up to 42 dB simultaneously our bandwidth decreases and if we consider amplitude gain times bandwidth product it stay fixed for us so no miracles but in principle for narrow gain we can reach for narrow bandwidth we can reach very high gains and the noise properties of this amplifier are the following so here we plot total noise emitted from the amplifier in this chain so we have our amplifier we have some cables and other devices before we have cryogenic high-electron mobility transistor amplifier and that we measured outside so we have total noise which is noise added by the by our device plus noise of the hemp divided over the gain of our device and a little bit corrected by this insertion loss and noise of hemp amplifier is around 22 quanta and noise of our device is described by this equation which takes into account extrinsic decay rate and so on and then we see that basically we add only few phonons overall taking into account hemp but at large gains we get just below two photons of noise and this dash line this quantum limit for our device which is 0.78 so our total system noise is around just twice larger than quantum limit which we can get in our device with this intrinsic decay rate and extrinsic decay rate so from this we can extract effective occupation of the mechanical mode and it's around 0.665 quanta so we are close to the ground state and in principle this laser or sideband cooled mechanical oscillator constitutes a quantum reservoir so you can use it to realize quantum devices or demonstrate quantum effects so let me conclude so we realize electromechanics in the reverse dissipation regime where dissipation of mechanical mode dominates over dissipation of electromagnetic mode we show control over electromagnetic cavity properties using this called dissipative reservoir we showed near quantum limited amplification of microwave field and we showed the major action so more generally we realized quantum dissipative mechanical reservoir for microwaves and this is prerequisite for new class of dissipative of the mechanical interactions so using this kind of reservoir you can realize other effects you can read about this result here it's now published also in paper version and thank you for your attention