Alrighty, let's watch this here. There's no sound, but they're awesome 2d awesomeness That's a double awesome because that's how awesome it is into that and it loops I'm always a big fan of shots that look like this This one is really really really cool and to be honest I really don't know what to say the biggest thing would be at the beginning because I do love this I love how it comes out of that into Like the magic of 2d like we're like it's great how you got that Support on the tail how far back we go with the legs into this the fold of all of this With the head coming out with a really nice silhouette and then look at this Double frames, I love that the coil again the double feet here that big Up and really big extension there the pull on the nose that it comes back Into this massive stretch here and then coming back the lines there like I love all that stuff They're so well done. You got that down up into That with the scramble of the legs with the slight hold you can see on that arm We kind of linger on that arm a bit and then into into the what? What is going on it turns into that? It's just really great really old-school design and then you get the full thing here It's just so cool with that little extra pulling it. I think it's just it's just so much fun to watch Into that so the only thing I would say is that When you look at the beginning, we're going from this into that area forward that area Forward and then back so it's just like the halfway point here if I'm going up you can see The halfway point there. It's just a bit repetitive Now again, this is Like this is as picky as well when it goes up I will I would draw little changes little compression and the spreading of the toes because there is movement Blah blah blah blah blah like you can be that picky and this could you know You will continue through all of these frames, but there's just more leeway in 2d That's why I'm not I mean I just said it even though again. It's picky Like there's so much awesome stuff that's always moving It could be like a nice little detail to add that in there even maybe on the way down a slight curl Then go then you can go out into a stretch for this Little detail things or if you watch myself, you know like tangents even though that's an overlapping thing here But gets into a bit of a tangent. They're kind of keeping things potentially cleaner or you go further with the overlap here stuff like that But to me again, this is so picky and it's so much fun to watch. It's so original I just really really love that clip the only thing I would say is that this is almost like a super exaggerated idol Where it just keeps going and keeps going That's the only I would say it could be something where I Mean if he goes back and again, I love the shapes I love the drag on the ears and the nose all the nice arcs and steep Drag their back into this and love that look at that frame here It's all that it just has a really nice rhythm and bounciness and fleshiness and I love the rhythm on their hands here for fun for fun It's just nice contrast of big shapes small small small back into big shapes Small small small into this. I mean the thing you could argue because the thing is the loop comes with a reveal After the smoke. So the character could start anywhere. So it could be something of looks already fairly aggressive What if the character is, you know, almost a foot length more screen rights? And then with this you go up here to then Almost stretch out the leg a bit further to then swoop in to this position Into maybe not as high go back into a slightly different pose It's maybe a bit more lean back into an outstretched leg again To end up now in this final position for this. So this is like it's almost like that Repetitiveness gets broken up through slight repositioning But globally to go from screen right to screen left. I think that's the only thing I would say that could be kind of fun So it's less of an idol and has just something more It's just a bit. I mean first half is taken up through all this because then it goes into absolute awesomeness That is fantastic. Again, to be honest That's the only thing I have and I shall not dare say anything else because I am horrible at drawing It is something I would never be able to achieve Even if I would take this and I will copy it and I wrote a rotoscope the whole thing it would look so bad So hesitant in saying anything else, but you know, but it has really nice Overall lines and shapes. It's just it's just I just really there's nothing I can say I'm rambling in terms of how awesome this is but if anybody's watching this and feels like alright If you want to be really really picky, what would you what would you change? Like to me it would be The awesome of the beginning just adding more contrast so it's less a to be to a to be and we're going more like I said Right to left because it is aggressive and that's why I'm saying right there because you want to advance Towards the opponent because it's not like he has like oh boy. So it's attacking me and then I will go away from the threat So with this Aggressiveness and with the face expression and the actions that to me will be like a let's go right to left screen right to left But I'll leave it at that. It's a really really cool clip Alrighty, let's watch this there is sound and it loops Super cool. I want to play that more than once just because again the cycle is really cool I Thought this was really clever in terms of the characters what you're doing the effects in there the prop usage there You can see that grab And then grabbing that egg Multiples hitting this then plop. I love this here. I love that it turns into that Then into this also with the fun sound effects of him laughing It's really cute Into that the only things I would say again This is one of those where I picked it because I think it's really cool And I don't have too much to say if I will be like to me that this is really cool I love the stretchy limbs really the exaggeration especially through this like all of that has a really nice feel real nice line of action and just the energy and To me also the the originality of the content there All of this spring into that I think that's super cool my picky notes will be I Guess slight slight polish tweak on the timing and I know again. This is it's so good already It's not like it breaks the shop But if I be picky because I can choose to be here. I would say and there's something about this where She comes down. It's not a huge change in terms of the leg poses where also this is kind of Hiding it so I would to me have a bit of a different leg pose so that we can come down into this or it could be something where It's low and I know we're coming from a a loop where she jumps up Into legs that are up into that But then to me it would be something is anything more that we can do to bring those legs down Maybe just something so that this leg is not stuck there Give it bit of a bigger change was all through that I see arms doing the biggest thing But head and legs are somewhat stuck and with this That huge thing to me it feels like from here to here she would almost be here I would give this bit more impact of that That much power of going here Pushing her faster over this way. That's all cool. I love that whole And then this here I would probably even though I love all those frames. I would hold this That's fine, and then Take this frame out keep this one And potentially do a mix between the two where she's lower We stretch your legs and feel watch this you don't it just feels almost a bit slow I would have loved this to be sugar That's like a bigger Bigger snap into this because I do love their whole string That that time is great and then going up here and the only picky thing here And again, this is not wrong But it would have been fun instead of her passing out Because I don't see anything in that post change where she gets hit here Recovers and I know we're you know almost no frames here but to play with the idea of her eyes opening and Maybe one leg going up and maybe a change in the other arm and then this to hint at the fact That she leaves and it's almost like you do that maybe couple frames earlier and that last frame You would already have I Don't know if you want to really indicate like the body here and really stretch your leg over one frame Because you want that surprise, but I would be kind of cool to have her not completely Capacitated then this happens where it's like one frame. Wait, did she just move did something happen? And then you got the surprise of her coming back in here And then probably Taking in the frame out or maybe keep this take this frame out go into that a bit of a snappy entrance She boom, so it's a bit even But it reads well, I mean that's the counter argument it comes we're all focusing here Oh, no what happened to her and it comes out of nowhere where the eye has to adjust quickly So if you make that too fast, you'll miss it, but I think we could get rid of that one frame there Give us a slight poppier Entrance Just enough because you also don't want to ease in too much into this The only other thing here if I look at the big guy here There's just a lot of frames of Twinning that's all they I would say it could be a bit of a more of a fun post change even on something where You can see how there's rotation in that egg But also bit maybe a slight rotation in Y so that for flowing when this happens is that we actually Are in a more profile view so you can really accentuate the head and the teeth and up until here There's rotation in Y and then as the guy lands here. It's almost a bit more I want to full three quarter, but a bit more this way. So you just have an overall Rotation Y so it's not so just up Twins and then down that's the only thing even these guys I mean there's been offset there, but then these feel just a bit too twint I think that would have been fun because also it is so round and landing here that it could continue almost a little bit of a spin Into that, but I love to the effects. It fits all really nicely. I like the little detail. If still eyes are looking Gonna be cute to almost push the eye Browsed into a change as well. Maybe that's a bit too Jim Carrey changing our both sides But I've been kind of cute to push that just change the shapes a little bit and Then the other characters really needs The only thing I would say the other one is that here feels a bit dead And it would have been cool and I know that's he knows that's what happens That's what he did but a slight reaction of and another surprise. We're like, huh, I got you or something and then on that impact Maybe that tail has been a little fluff. Maybe arms again It's aware that this is gonna land the braces itself for that impact But it's still fairly heavy heavy enough to for the camera to react So a slight impact shake in there Maybe something in the tail or something or or ear twitch to connect bound to this And then that's that and but like I comes back here then poof that as This disappears you can see this here. I'll let's see my loop as this happens to clung Continues and then the other egg reappears there again. The rest is really cool. Love all the Exaggerated limbs and the pulling you got a nice to the effect here. All that is great Do we go for power into really clear silhouette for that grab? Because it's fast, right? If you go look at this here But we still have just enough that's cool and that's cool to understand What is going on over a whole to which is really cool hold hold hold to really Crinicate and have that really nice line here for fun for a snap. I think that's really cool This probably it's a nice silhouette even a bit of a tangent there There also is an argument to keep that maybe a bit tighter to to get more into a This is now pulling. There's a lot of exertion. Maybe this is not the best color to use but something where it's Less like that's enough of a curvature But then it goes into a bit more of a curve into almost straights But you feel that obviously not like this But just a bit straighter to feel that tension Into that and then relax into a curvature that could be something picky there But I still love all of this of all of that courage in the ears. There's really a lot of attention to detail And just fun. It's just fun to watch. I love that it loops But just they're really great usage of space of Coming closer here All of that love all of this here the impact grabbing the egg the surprise moment and I hit down It's just a really really fun clip. So I'll leave it at that. Thanks Alrighty, let's start with this one and it has sound Great sound effects there Now speaking of sound effects, maybe not but what's happening at the beginning so besides me liking this I like the presentation really cool sets of curious burgers sets are from always like adding sets and things So things maybe that will be a clipping plane if that's Maya Seems to be my argument that is those are the rigs here, but I'd watch out for that a bit distracting But the biggest thing to me is that And I know there's a bit of a limit in terms of time But it would be cool to not have that guy come in just yet so that we don't have oh I need to take in all those details because you have a lot of tiny things here that draw attention We're like I want to see what that is, but then I'm seeing this happening here So my eye goes here, but then at the same time this big black thing comes in here Well, now I want to look at that so and we just be something where Potentially simplifying the details a little bit taking some of these things out and making sure that she has enough time to be the focus So maybe by frame six or seven that's when he comes in and then it feels like he stops When she's doing this I Again, there's nothing wrong per se. I mean, it's could just be a move when he just gets ready But for me would have been awesome to have that Almost maybe create a wave or to have that big events Happen now and two three frames later. He comes to a stop so that he goes whoa I got a stop because this is happening. Maybe I shouldn't attack right now and right now he stops He's also not looking so to me it would be coming in watching that's true. He looks here, but Again, we kind of missed that to me again to simplify things I would have her just her Then he comes in still looking though not going down I'm all for contrast and changing things But I think there I will keep it up then this happens then two three frames later. He stops and does that Also frame wise and it's a bit harsh. I know we're into more snappy animation But I'll just be careful because it just it just pivots right off You can even go through it. It's right there in the middle. You can see also how this barely moves forward I'll give this just a little bit more translate forward kind of like here Just not kind of stop that so quickly. I Do like that you have a slide in the feet, but then I would give this frame more sliding Because you have a bit more sliding through there And this is the moment of full velocity of this foot coming in so three frames I'll give this a bit more of a bigger slide And as this foot comes back. I like that you have that's the direction at the end. It's this But then at the end it kind of goes back. I'll give this maybe one more this way for push But again, this is all picky stuff just because it is already awesome. I do love all the stuff. She does here I'll probably just clean this up because of silhouette so that a bit cleaner Again, it's also a lot of detail in the back that gives it a bit of a mushy Silhouettes, but I do like the extremes here pop on with 2d effects. I'm always a fan of that This feels a bit like it's she's going over the knife, but it's a bummer that there's no real Because this feels like she just slipped right through it. There's an intersection there That's not on that frame but in between and maybe a bigger reaction Maybe it moves that arm up and that knife gets kicked out Out of the hand or something that just feels just a bit of a random move And then again the spacing where there's a big move down But then it kind of hits that invisible wall boom right there and then it goes back I would keep that a bit more fluid and again something like this where it's cool But again the coloring all of that starts to blend in we're missing the silhouette a bit or imagine yet something like this Brighter right there for silhouettes or or not super black so it wouldn't work with him But it's just that background is a bit of a bummer terms of silhouette speaking of silhouette I'll probably bring that foot out a bit more might as well break that rig and really keep that clean In terms of the silhouette, but again the actions are cool Like that right there good face to the effect stretchy like all that stuff is cool Just every now and then it could just be a bit cleaner I do like that. It'll hold on her It might just be because of the The camera shake but I will probably on this keep Extending those arms just give even though it's a hold So continue with with the power to them for bound go into that pose And I like this a lot. I would like that change in the camera That to me is a nice silhouette with that behind her through these frames with a really fun expression Works with the color again, this is the bummer I could put a tangent there and those things out take these out if if not both of them That works better with the silhouette, but it's a fun. It's a definitely a fun shot This to me works really well that whole hole then fobo into this with the flappiness in the fingers and going back up It could also be something like if you're doing that continuing over that move This feels more like a translate in that thumb joint I'll probably rotate this and then compress these fingers just get a little bit of more bit more detail there So it's not just that transient that kind of feels like it's a broken thumb joint there But that is that's very cool All right, let's watch is there's awesome sound It's very cool really good fully there whenever they land and one of my favorite things is this here that Just sliding back from going down even pushing off this section of that sword here Just kind of pivoting off over there, but you hear that sound So good, I really really like the sound effects of this also just the rhythm of everything It's basically what I tell my students a lot and sometimes if you watch my critiques I do this thing where if you take the sound off like I would do things where It just adds rhythm and it gives me for me It's a frame of reference of when things are supposed to move, but when you just listen to original sound here It just has really good rhythm. I'm gonna turn this back up, but it's just really really neat now right off the bat Let me bring in actually that clip in a bit more because we can see You might argue tangent, but it's frame one. You will never see this But I do love right off the bat we have this here. Whoa bigger reaction zoom out into this There's really good weight in this As we go back and I love love love the adjustments Getting ready pushing down a little bit here with the sword hitting the ground and then going back up I love that swing on the sword going back and then back forward into this into really nice clean silhouettes The only thing I would say is probably move that knee down a bit further and with a slight tilt up here on that Foot mainly because it's something that if you watch my critiques you hear that a lot I would bring the bends of a knee away either up or down whatever But if the knee is bending towards us or away from us to see the bend a little bit So we understand that's the structure even something like this We understand the structure of the leg more and if you go into a full on silhouette This just feels like a short leg. That's the only thing I would say on this part But again, I picked this clip because it's really really good. I love the posing. I love the action Like I said, there's enough weight on that hole. It doesn't feel like it's rushed Getting ready just enough where it doesn't have to you know, hurry into this and rush through it It's a nice enough of a Get ready and then go back in there On something like this That's what a bit long but you have it very long here in the other two in between Break down there But this could be something where on that slash maybe that sort comes out here Although it's a bit there, but it's fairly clean You know the elbow potentially pushing these but there's a good silhouette that was of the color difference That's definitely pop up on going up into a really nice hit and again holding this long enough It's what I like about this too is that you got that big push pop on with that momentum Pushing him up pulling him up there being on the tippy toes long enough You can see this how long he stays into a step down into this and all over that old transition Bringing that shield back going into anticipation and then we got your full extension Into really nice again clean silhouette for the final strike and look at that Really really neat again. I picked it because it's awesome. It's not like I have anything Super constructive to say I would go like my picky notes about the sort tip here being having a tangent there potentially leaving that a bit more clean like this Not that it kills the shots then you go into a nice silhouette here Like these are like super picky things if I have to go in there for my friend again I don't have to I chose that Use that clip here, but I wanted to also bring up a shot that just works really well in terms of where to look I like explosive beginnings Again the way it's good here gives us enough breathing time to have the other kid to come in and it comes Also with the shadow in here. I like this little That That's really cool too again something we're probably bringing about a bit higher. It's clean It's not there's no tangent, but just a little bit probably keeping this a bit cleaner I do like this though the overlapping shapes and where The enemy to chose to put that in there. I think that works really well arm goes back into a small shape That hold is really good if you watch this in real time That's a good rhythm And then smack down Nice long stretch there Bring my head up here with that nice impact Extra shapes there like a love all that stuff. You can see that little blue turns into more of a ragdoll But just enough with everything moving Yeah, it's really cool again. There's not something where I can say this is horrible and here are my Two cents on how to fix this like sometime here's like to pick out charts where it's just it's all really good And if anybody's watching this or a student watching this it's it's also important to see here's a shot That doesn't need that much extra work. It works really well I mean, it's like I said the arcs are really nicely done. It flows really well It's great presentation the camera moves work again There's enough stuff there to show us that the camera is moving You know, you have like the horizon to the background that blends, but you have all this to understand No, we are moving the camera. We are translating up We all are tilting up and it's not confusing and it helps with their complete reframe and it's nicely balanced, too I don't think there's nothing that stands out where I would rebalance things No, it's great, I'm gonna leave it at that that's really a clip where I have to say it's really great The only thing I would say I wouldn't want to mention it But there's one of main reasons why I picked it in terms of critique not in terms of because it's awesome Because it is awesome the only thing because it's we are so sideways. It's always very Very very sideways and on the stand because the character is here And that's where the focus is but it would have been kind of neat on Something going back like that on that slide and a recovery to give us almost a bit more for three-quarter view Where it slides and maybe has a little bit of a turn I know it will break up that nice silhouetted Profile totally understands but sometimes it would have been cool to get for me It would be doing this section here something where it's a bit more Sliding somewhat towards us with you know the head three-quarter and then turning back It's almost like oh this almost brought him away from where he's supposed to be Because he's three-quarter and then he goes back into profile into this Right to have a bit for a bigger contrast of profile hit three-quarter almost messy That's almost like a messy so like oh, I'm I was hit and I have to recover But let me find my strength again, and that is re-emphasized by soon a super clean Profile silhouette. I mean that would be the picky-picky thing And that is that all right Another awesome clip here no sound, but it loops. Let's play this here And then getting up and Continuing Very cool really like this one. I picked this one a 2d stuff has always kind of I don't I see this like that's really cool I love the character design too will any contrasting Look between the two I think the action is pretty cool because I'm really nice Dynamic big poses really nice clean silhouette Big action and love this giving it is enough time to go And then get back up into this The things I would talk about this is why I picked this one again I love all this even like little things here All these effects are great like small big character nice line into this the only thing I would say is here that Pompon Feels just a bit weak was the thing is you got I know maybe they didn't touch is well Not enough force and this is why needs the hammer To do the bigger damage, but I still feel like That could be something a Bit bigger because if it's not doing enough in terms. I know this is really fast I like you have enough time to Play with acting where you can read facial expressions But my train of thought is that if this happens here and the characters barely moving There's a bit of an impact obviously going up here. You can see how this changes here But not huge in the face and we got again that That doesn't move too far out to me feels like well if that's not enough and that's why the character goes Well, then I need my hammer because this is not doing enough Shop our boom into this then I would just use that moment Into this where the face has a really big take of eyebrows down big eyes going This is just not enough and right now it feels like the whole expression is always angry Angry or angry the same where well, I guess that's just what the character wants to do So then I would go well, but then I would just give this just even for a small moment a bigger Line impact through the body a bit more of a oh Squeeze in the face me a bigger eye there to kind of push that all that with a pain That's the way that's the only thing to me here during this section Then as we go up the only other thing is that this is super picky, but we're playing a lot with the Right to left at this point, right? We're going right to left here. It switches left to right, but then here It's like you're imagining the force going this way, but then we cut to this where I Mean, it's not it's slightly left to right You might argue it's also straight towards us But I don't there's something to me where I would stages where the characters actually Somehow down and here and it could just be a bigger twist in the body to land in this position If that's the upside down that then we don't want it, but there's something where I would still have that Happening here with right to left just continuing that right to left feel because then as we Do this here. We are still in a right to left Orientation and then it loops back into bam again a right to left So the only switcheroo here is is this and they're going back to right to left super picky That to me is the only other thing I do like I said love Impact and how long we take here for this To hold and I love that the arm goes up first before of this like this is all like groggy But I'm gonna do this again and then out and I love that. It's the right eye That's open so it really looks that character first But then it would be also a need to actually continue this with this eye still looking still looking and then maybe getting into a Blank shot into and bigger. I took a quick flare like a I'm ready to fight and then into this picky picky picky stuff But that's the only thing when I was watching this going that just feels so So weak in terms of those two punches But then I'm thinking okay. Well, that's probably the reason why it's the hammer But then I'm missing just like a little it's the quick mode of like a quick reaction Like I said of pushing that moment of ooh, that's not enough. I need more help. Let's get the hammer But then of course back here if this is really a loop and you're super picky Go back here. There's a plane in the background if you can hear this You know There's the hammer and then the hammer is gone. So is it really a loop or is it anyway? I'll leave it at that again. It's a really really cool clip. I love anything 2d Love that little background elements like you know, it's just it's just enough there to hint at things There's enough there to understand what the camera is doing give us a horizon line and perspective change and all that Something is really cool character designs are neat. The actions are cool. All it's really neat. I'll leave it at that All righty, this one is more in a square aspect ratio, but has sound perfect It has cracked me up. There's just something about a bird grabbing the food Slapping I could bird slapping a human. There's something that's cracked me up and it's it's more on the You know, it's more less is more type of thing Nothing down Oh Perfect That if that's from Street Fighter 2 might be old But I love that you have that slight cute cute little birdie Into that reaction.  That's the only thing I was watching this here. I love again. The idea is great here smack into this and I love also that the head goes this way and then goes this way It just that just feels slow and labored in terms of the impact I feel like that would have been a really nice hold hold hold faster faster and then when she does this To me it feels like you want to go like what just happened and I know there's a bit of a Down down that type of feel of landing left or right with a little bounce this way But we're being kind of fun too to go land and then where that is happening actually more Away from the creature. It's like the surprise of whoa, what happens and then with that look It wouldn't just be just in the head But it would be a slight adjustment of that body leaning this way screen left and then into this with a slight Lean forward ending up in that pose So just not so separate again less is more I mean, you know stuff is very very stylized and and just separate there And I like how they kind of kind of look at each other at the same time. I Think that's definitely fun and it goes back into a fun loop. That's the only thing but again, this is more of a stylized really stylizers of timing and motion and body mechanics It's even like when she gets hit to have a slight stretch on that back, but that's where my more naturalistic Sense of animation comes into play. That's you know, I would say that's appropriate to here But I do love this that the poses in the legs are really Feeling that watches in real time again, you can really see the poses clearly in the legs in the legs It was really cool giving her enough quick action and Tempo there It could have been cute to kind of extend that be just a bit just for that stretch back But I do love the whole Landing and then into that full turn like that's really cool again Not like the less is more doesn't mean that it's badly done. The tweets are still really well done.  I think it's really cool. It also has a little Into that and I love how it's that that I'm done with this I'm not gonna move anything here because I really want to take the time to go back Swallow this and then into cook room and they both kind of go home like what just happened and then it continues into like a somewhat loop So like little things here in there Nothing crazy. It still has a really nice feel and there's something to this where it's almost dream like what Just a little little things here in there where I don't know again Is this something that I'm doing that type of animation that's out. No, these are just picky things that again might Be, you know too much towards the Naturalistic where everything has to move and you don't want have anything, you know, like where nothing is moving But I think this is all totally fine in terms of stylization and separation there You just little things in body posture and On the her probably but that's that I think is really really cute and really fun and I just love that setup of The bird going crazy and grabbing this anyway, I'll leave it at that. Thanks All right, let's watch this one. There is no sound except awesomeness visually absolutely fantastic Cool so cool I Have to be honest not much to say but this one But I picked this one just because it is awesome and I wanted to go through that Frame by frame because it has a really good flow in terms of arcs How the character holds and then goes into Another arc with keeping silhouette as clean as possible with stretchy limbs like this whole shot one here Works really well and you can see how that won't have to go back with that big pull first the broken limbs going into that stretch Down the only thing I would say is because we almost trained to look at it this way and that arc because of those Despite the webs it's almost a bomber that goes down this way It's almost like we want to follow that a bit more again, not that that's a critique it's just that's the only thing I would say and Potentially with those legs out so far and it's coming into this to me. It's like there's a more of a momentum Going this way a with those lines But also with legs out so far and then coming in that I wish that next frame It just feels like it needs to be This way and not down here. That's the I mean, that's the only thing through there again if you watch this You just has a really good flow I'm a big fan of making sounds as you animate and block things out This just has an over really good flow in terms of just a rhythm again We come in with a nice silhouette again. I'm not there's nothing wrong I would potentially bring this down But at the same time and also stream lines it really nicely So I give me now and then there are things like do you want that foot to be down lower for a nicer silhouette? Or is that gonna Break it up too much because then you have a nice contrast of that being fairly streamlined because this is a bit more open a bit more Blocky in terms of those angles. I mean, there's a there's always a valid back and forth The only thing I would say is on something like this is that I would have either the knee out this way or So the knee out this way mainly because when it's still wet like this and it's good because it's so dark You don't really understand the structure of that leg and I know if you watch this in real time So fast, you know, I mean It's not like something that stands out It's not a hole per se, but for anybody watching this generally I'll be careful But this makes more sense this makes more sense in terms of structure with the leg is any bends That's towards camera. That's an elbow or leg bends That's it away or straight away for you or straight towards you We just don't understand that this is I mean, it's fairly stretched out So it's okay, but this just feels so that wise I do my squinty test like a short leg like this will be the He's super picky thing, but again going through a lot the stretchiness and everything especially on Fingers like that because it is so fast and love this. I mean look at that. Such a fantastic It's me a frame again this adds to the nice curvature of this you could argue Well, maybe you could also separate it to give this a bit more of a nicer silhouette Same with that elbow does that? I mean, it's technically to me like a tangent, but there's something about Having that as one shape because if you watch this I do register this this frame to me. This is more Something that I see then feels watches again I see that but the thing is again the argument could be that this is one nice line That re-emphasizes almost like the wheel aspect of a silhouette if that makes sense. This is one long shape That works to drive home that circular fashion over this now as we stop we can break this up because he comes to a stop I mean again, it doesn't always have to be I'm not in the camp of everything always has to be a super clean Silhouette especially because like these are super clean So to me almost was like that's intentional because there are some moments where you want to simplify the shapes a bit and Combine certain elements in terms of silhouette and then get the contrast and get the clean silhouette for something like that I mean That to me is also totally valid. The only thing I would say on this one is that I wish that somehow this arm Was either like that or like that or like that so that when we come down here It's more like this in terms of silhouettes We don't have that big thing behind that like where we start to lose the full forearm because it's overlapping You have a tangent with the head there because we are lingering over two frames here And then out that's the only thing when I go in here I wish I oh I such a cool post to come in here and see him land on him To give this like the cleanest silhouette that you can imagine because if you continue on All that is great Then it gets again a bit where it's it's too bad overlapping there. Do we need this? Do we need that tangent? I think this would be really cool for every frame to be that clean in terms of the separation of Spidey here and Doc Ock's arm It just creates it just creates a connection there that I don't think we need Because the only thing that would say well You can argue that we need that connection to visually prepare the audience that Spidey is going to land on that arm and Slide down, but the thing is it's that's not what's happening because it's a drop You could say well maybe here, but then it continues to go down and it's it's Spidey swinging itself down That's the only thing I think I could totally see is an argument of there's a connection We just visually get kind of prepared that they're connecting But then I would Spidey go have him go for the back with that leg here, and then it's him Using that and pushing that arm down. Oh, that's my face here Doc Ock to go again to go to the left here and the same thing Somehow getting rid of that arm right behind that was again We stopping we lingering on those frames where it's a bummer that we don't have the cleanest silhouettes Super picky again, this is a really really cool shot I'm just looking at if I had to go in there frame by frame which you know, you don't When you watch those things for the first time you don't but it just adds I think an extra cleanliness like here Not having that overlap there, but I love this. I mean again, it's pretend you're ignoring all of this I do want to point out like the nice arcs into this with the holes with the explosive craziness of Big silhouette making that foot bigger here, and then you can see how it comes out Down into this holds for a little bit and it comes out with a really nice hold I'm really nice still wet and just a nice pose in general and then being pulled down where it's almost like his face Goes oh, he grabbed me and you don't have that in terms of eyebrows or metal gear solid slacks You've got a big head that might you know indicate that and you got a really nice stretch there coming out Into this and I love that reversal where we kind of hold and this up here Comes down with that nice drag holding this still here Into that and of course into that close-up hold there. It's just so cool again picky picky picky And also if you look at Doc Ock's body if you just concentrate on The silhouette and the holds and the rhythm like when does he hold and when does he go right? All that has really nice so it's all clear so clear what happens the momentum for boom just enough To get hit but then to go back down and it's also cool how it's held But then that's like oh, no, I'm pulling myself back down Into that pose with a nice continuing overlap there on the feet or the overshoot there and it might argue then it's a bit Poppiness a little bit from that foot there That's that and again picky I probably bring that arm down into this so that foot is clear for silhouette and anything That thing as well to keep that because you got the glove and the hair that gets kind of dark plus this I think this could be cleaned up in terms of silhouette Again, like as I'm saying this I feel bad because it's really it's not a bad shot I picked it the shot on purpose because it is so good Yeah, I mean leave it at that. It's just really really well done shot It's also good that it's very clear in terms of the holds and where he goes because With nothing in frame like there's no building. They're no cubes or nothing We don't know if that's spidey or if the camera is adding anything, but it's very clear I don't see any problems in terms of weird jerky moves or something. That's confusing Because I'm assuming that's a static camera But if anybody's watching this and you do something like this and you have a pan and tilt to follow spidey I would have objects in there anything so we understand Oh, there is a move in the camera be it a translate or rotate here works because we got shadow We got contact points and there's a bit of a horizon line and shadowing So if the camera moves here we would understand it to some degree I say this and I see movement in Defeat as I'm scrubbing. I didn't see that before is that a camera move because you can see the feet Again moving slide to the right there. So that's something that would personally Not do was right now. What's happening is that it feels like we're probably translating away since this is moving this way and That foot is going this way So for something like that, I'll probably not move the camera at all. But that is that. Thank you


and we're back on YouTube and on how's everybody doing I'm gonna record the editor's desk okay well then I got one email from editor's desk so if you got any thoughts in the chat by all means I'll let me know because I can use all of the chat and I could nick with a C did you make it back safely I hope you did yeah I get that little jet lag huh all right pass the word if if you have a thought on editor's desk I will one time only it won't always do this respond to chat room folks for editors desk so pass the word and tool up some some questions here we go it's time for the editor's desk you know I've actually tooled around with the idea of an editor's desk jingle in the past so maybe I should just use Suno AI for that and I don't know if this is going to make it into the show today because I am not almost said I am not at that moment in time yet I'm recording this before we do the show I did create an AI song for our GDI conversation today so hey Clinton I'm glad you got the notification all right so those of you not watching live you don't understand what I'm talking about but I'm doing this on my office hours on Twitch and YouTube so folks can see me recording it and ask me questions right mm-hmm but here's the question that emailed of course if you email the question because you're a patron you get priority Michael says I just listened to the 2000s tech nostalgia episode and I agree that Tom's next new book or podcast could be a timeline of the internet from mother of all demos to the rise of social media I think people who are currently in school for a tech career would benefit from a good history text book or podcast and I love me some pets calm ICQ and ask Jeeves nostalgia you can go into the before their time tech failures and sci-fi promises that came true every chapter or episode could have what did Google kill this year another thought I actually love that one Michael that's great another thought I do not know how it will work or even if you're up to it but giving next-gen podcasters a platform to be discovered the next Paul Therot doing Microsoft coverage the next Taylor Lorenz doing tech lifestyle coverage like experiment week but all the time thank you for being my trusted source for tech news for 15 to 20 years thank you Michael this is great love this these are great ideas they are always in my estimation a little harder to execute in practice than they feel like in concept so my take my my my inclination is to say well if I were to do a timeline of the internet I would do it one of two ways the more labor-intensive way would be kind of along the lines of what Michael suggesting here's all the major eras here all the things behind it knowing what goes into even just doing the mother of all demos section of know a little more that's a lot of work to cover a lot of stuff because you don't want to just go on my own experience you want to go on what happened and be comprehensive and feel like you're not leaving things out and making selections that are important especially if you are targeting this at people who didn't live through it who want context for technology as they enter into that career and that is a perfectly respectable way to do it takes a lot more time and energy and doesn't necessarily fit in with all of my schedules but could be done could be done I like it I'm not dismissing it I'm just saying that one's harder to pull off the other way you could do it is be more of a memoir so it would be less of a textbook and possibly less useful but I found that a lot of times I and others undervalue our own experience so we let the perfect be the enemy of the good and say like well I'd want to fill in all the gaps which is what I was just doing right saying well I'd want to research and make sure we're covering all the angles but I have also when I've just gone off the cuff and talked about like well this is just what I know people say you know that was really valuable those are perspectives I didn't get somewhere else so doing it in a more memoir oriented way of here are the things I lived through here are some funny things here's that net neutrality thing here's that Sony Rootkin thing here here's me writing about Napster from my sister's house in December 1999 that kind of stuff that might be less broadly useful certainly wouldn't be textbook level quality but it might be fun might be more fun to read and it might be of interest and use more than I think so that's another way I could go for it as far as bringing next-gen podcast to the platform I absolutely want to do this one I'm not sure how to find them like what is the best way to find them there's lots of ways to find them I have no shortage of ideas of like oh I could just trawl around on YouTube looking for them or I could put out the word in the audience recommend me some folks and those are all great but what is the best one and then you know sort of getting off the stick and doing that and then soliciting and then vetting and all of that sort of thing but yeah that one I I intend to do it's just a matter of when not if so thank you Michael for those that great question and that's all the editors desk emails I have totally caught up so now's your chance send me the email feedback to Daily Tech news show dot com if you would like to hear me answer it on the show I just got back from Austin on Monday had a great time there thanks to everybody I saw and talked to there a lot of DTS hats and shirts and and things like that out so that was great to see I am going to TMS Vegas at the end of the month April 28th 29th we will be doing Daily Tech news show from TMS Vegas so if you're interested and can get out to Vegas uh on the 29th Monday the 29th you'll be able to see DTS in person at the Plaza Hotel uh in beautiful downtown Las Vegas now where all those other casinos to hotels are they're up in an unincorporated Clark County oh no no this is in actual city of Las Vegas uh the Plaza Hotel uh so go you know check it out Viva TMS Vegas dot com is the URL for that um as I mentioned I'm I'm streaming this recording on uh Twitch and YouTube so let me plow back through here and see uh if I've got any questions did you cover the Taiwan earthquake I haven't seen this week's shows yet briefly briefly we did uh we talked about how quickly TSMC was able to recover and get things back up to speed uh so yes we did we did touch on that Nick with a C uh let's see any other questions he says this is a much better time for the show I'm recording this at 1130 a.m. Pacific time uh so for folks in the UK I imagine that is a much better time uh let's see uh it was great seeing all of you um morning PC Milesy hello Adam 12 uh everyone come to Vegas it's oh the Zoe even has the address of the Plaza Hotel it's easy to memorize one Main Street Las Vegas and then Zoe asked did you get enough coffee in Austin I'll be honest I didn't I drank some hotel coffee hmm don't recommend it I got coffee at a little convenience store near AMD AMD has a big old campus uh in Austin that was pretty good that was pretty good coffee you know uh it was a little indie convenience store and had great selection of foods and stuff uh that that was decent and then I had coffee at the Delta Lounge so you know what didn't do myself properly with coffee in Austin but thank you for asking uh Zoe uh Sunbun says what is your DTNS travel setup consist of I did a video at CES of my bag go to Daily Tech News Show's YouTube channel you can find that video I sort of unpack the bag and show all the stuff that is in there I also did a video of the setup at CES uh and showed like how I how I built it uh and that will be roughly the same setup that I'll use at the Plaza Hotel so um go go look for those there at youtube.com slash daily tech news show all right that's gonna do it for this editor's desk thanks everybody for listening for supporting us at patreon.com slash DTNS thank you live audience for the questions those were great I appreciated that and I will talk to you all soon yay thanks for those questions uh that was fantastic just exactly what I needed all right and now to post this on patreon so unlike most Thursdays I'm actually doing DTNS today because I was in Austin on Monday so you will uh you will have to uh excuse me for maybe not doing as long of a live as I sometimes do where's my editor's desk file okay there it uploads what was that main question should Tom write another tech history book editor's desk editors a desk okay um Mike asks a question about what kind of tech history Tom would write and the chat room has more great questions boom oh hey thanks for finding that Zoe all right editors desk editors desk 249 editors desks been doing this a little bit all right all right all right and yeah the one from January would be relevant to now I don't know that much changed from the one 11 months ago but definitely the one uh the one from January is going to be identical to what I do at TMS Vegas with minor minor changes all right let's uh just go through this rundown then shall we should would you like to see the rundown while I go through it I I never mind showing it window window window daily tech news show all right um this episode the humane I have pain okay got that oh all right I need your help here um apple sent notifications warning them of spyware attacks apple announced its repair program duck duck go subscription product google photo editing tools adobe paying for models and Taylor Swift coming back to tiktok I need to drop one of these I don't think the two apple ones should be dropped I don't think the google photo editing one should be dropped but between duck duck go launching a privacy subscription product for ten dollars a month first time they're charging that's what's significant about that one adobe continuing to pay for its training data unlike a lot of other companies uh or uh Taylor Swift showing she is more powerful than tiktok or universal music group by just unilaterally putting her own music back online even though it's distributed by umg I drop Taylor Swift she has enough publicity oh well I'm not doing it because she needs publicity I'm doing it because this is a significant development in uh the tiktok negotiation with universal music group and if you want to understand what's going on it's important to know like oh wait a minute if you really want to you can just have your own deal that's interesting uh so you all think that one is the the least the least significant okay it's it's overwhelming so I'm not gonna I'm not gonna fight it but I just wanted to make sure that this that you knew that uh this was not a story about you know promoting like Taylor Swift this was a story about the tiktok stuff um got it geeky gen that's a better that's a good way of putting it yeah uh people may be tired these are quick hits nick with a c um I was thinking the duck duck go one simply because it's an advertisement for duck duck goes ten dollar a month service its significance is that duck duck go hasn't charged for stuff before but I also don't think it's controversial that you would charge people for a VPN uh the benefit of it is that you now know like oh there's another option out there for me to look at might not be the cheapest one but maybe I want to support duck duck go maybe I want that identity theft stuff and then the adobe one is significant in that it's telling you uh hey this is a company that you know everybody says you should pay for your training data well here's a company that's sticking to that I didn't know that Clinton uh yeah so yeah it sounds like people are burnout on tiktok possibly burn out on Taylor Clinton personally burnt out on swore employer uh and nick with a c yeah duck duck go is reselling someone else's identity theft restoration service um I don't know if they're running that VPN themselves but it's a wire guard uh VPN thanks PC Milesy all right seems like Taylor is is this show I'm gonna stick that down in GDI in case we run out of steam on FISA because it does feel like it might make a good GDI thing and we might not get to it which is fine all right yeah don't blame Clinton for music production that was not his job geeky Jen says my husband used to work for UMG too Clinton's not your husband to see I'm kidding of course not or or am I all right so there we go now we've got our uh we've got our quick hits thank you for helping with that yeah I'm sure Taylor's people asked you to sign an NDA I'm sure uh a lot of people uh to update a DNS entry yeah yeah yeah yeah those uh DNS things can tip off people on a lot of stuff all right so we're gonna talk about that humane AI pin Rob Dunwood is gonna do his B block I'm gonna promote AI named the show I'm gonna do our D block Rob's gonna read the email we're gonna thank Justin Rob Young and then I'm gonna do the goodbye tomorrow we'll be with with Nicole Lee Veronica Belmont uh talking about what the world of tech layoffs is to them how the world of tech layoffs has affected them how about that multi million dollar penalty well yeah Ernesto I could see that Veronica Nicole and Len with me and Sarah and Roger it's gonna be a bang up time oh my goodness all right well there you go that's the show it's actually in pretty good shape took some Eclipse photos with the 5x lens on the S 24 ultra oh really Samsung doesn't do it automatically hmm yeah I did none of my Eclipse photos I wasn't really trying I was just sticking Eclipse glasses over the lens so you know what do you expect but none of them turned out great uh the the um the lens flare uh turned out wonderful you can really see the Eclipse in that time for a B-reel so uh if everyone could say hi B-reel I'm gonna take a picture of the chat room say it fast because there's lag and you know I want to get it in the minute and 20 seconds that I have left there we go oh no Zoey yours got cut off because uh because it uh it moved right as I was taking the picture I'm so sorry all right whoo there's a lot of flare on that B-reel wow because I was zoomed in okay no no no nobody's bad nobody's bad it was it was just a weird quirk of timing I probably should have waited I was panicking you know didn't want to run out of time yeah let me do an extra B-reel there now you're in it let's your B-reel look like oh you're driving oh no there you are hi it's me on your screen wow yeah oh right because you get them at a different time than I do of course yeah different uh different regions get B-reel notifications at different time I'm not sure how big the regions are though it seems like the US is all one region like US Canada Mexico we're all one region but definitely Europe's on a different schedule schedule all righty well that was fun it was a fun editor's desk uh let me see what's in my email discover fixed income investments aligned with your goals I'm looking to generate income and diversify my portfolio ready to launch your next product no vibes okay your audiogram preview is ready okay you're on a roll stats for your post oh why China's easing up on gaming only had a 39 open rate usually have 40 some percent open rate no one cares about China I guess new in San Jose you have three delayed emails because it's spam all right rest of this is oh yeah I gotta check that out what yeah I'm gonna do that this afternoon okay I have to figure out some top five ideas got any good top five ideas Roger and I gonna brainstorm the next round top fives um after DTNS today I have to move the ones we did over to the did pile coffee drinks wait I did top five coffee didn't I all right um what's a topical top five top five reasons you don't like AI top five AI fears oh interesting that one just came to my head that five Taylor Swift effects on social media I like that one saying um top five alternatives to all the popular things like WordPress Instagram yeah open source alternatives I've done that before but you know it's worth considering doing against me it's been a minute top five you know let's see our poll that's not bad top five AI image fails top five slack modules discord bots that's practical slack three cheers for Kaji Kemper top five bitcoin scams typefaces that aren't Helvetica not bad also appreciate your subtypeface top five books on my bookshelf interesting I like that one Kaji Kemper these are fun in fact you could start a you could start a little flame war on that top five typefaces I'm not gonna lie top five hats my top five hats I mean as just as good a chance as anything is doing well let's see what hold on where's my you want to know what the most popular content on youtube on the dts youtube channel is right now let's find out yeah top five books of 2024 is a good one it may be want to wait till later top five top five videos top five accessibility tips top five wildest moments at cons it would be disappointing I'm not gonna lie that time the elevator took a long time to come all right uh let's see what are content reach well that's not the page I wanted to go to youtube what's my most popular content do you need a vpn where's that page that gives me just the like the most popular videos oh here we go do you need a vpn top five things you did know about tiktok the embodied ai character short and the future playability of xbox game short mostly shorts shorts get the most plays because they're short you know how it goes fictional gadgets from sci-fi movies top five fictional gadgets from sci-fi movies top five ways I almost died at conventions top five ways I almost died at conventions not bad there was the time the sewer backed up at ces 2000 2001 I think top five inventions inspired by sci-fi I feel like I've done something similar I think it was star trek specifically so that was a long time ago though I think that was even the scene at days top five ways to get hacked oh I like that spin I don't know if I can get Darren though it was nice seeing him this weekend though I gotta go in and do some responses on the dts tiktok don't I um that's a good point use a crappy password use the same password everywhere the top five ways I could obtain your password ooh these are good top five ways I could obtain your password what's a good one that people will argue about those always make you know like top five best top five best pizzas except you know one that I would do I mean I guess I could do pizzas I can do anything I want I'm the boss there are no rules top five best well you know if I really wanted to just go for clicks I could do top five reasons android sucks top five reasons iOS sucks top five best con hotels I don't know if I if I I don't know if I could do that though I haven't been to all the hotels I mean if you if you picked a specific con top five ways lax is better that's picking a fight top five ways lax is better than it used to be I could do that one yeah top five best con hotels ooh drinks while working in front of the computer I like that one you prefer lax to per bank Clinton now I now I want to interview you um there are advantages to lax there are more flights that go out of there the flights are cheaper out of there um there's more services better restaurants there there are definitely reasons to prefer lax to burbank um I prefer burbank runways at burbank are short yep more options from lax for sure uh when I go to tms vegas I'm flying out lax even though burbank goes to las vegas and is closer um for multiple reasons so a lot of times when we go to las vegas though we just fly southwest out of burbank uh especially if it's a timing issue because there's more flights and it's closer to us so yeah long beach isn't bad but it's too far for us same for Ontario or uh santa anna orange county john wane yeah I like Minneapolis msp is a good airport um no burbank isn't closer to residential than lax just depends on where you live there's you know if you're if you're down but down where I used to live uh I was really near lax so I did lax for everything because it just didn't make sense to go anywhere else I was 15 minutes at tops um and inglewood is really close west west chester is really close um but uh you know if you live near nearer to burbank then yeah yeah austin it was busier this time than usual I felt like zoe and I've even been there during south by uh and it felt busier to me yeah there's more non-stop flights out of uh lax when I go to st louis I have to take a stop uh so I will usually stop in salt lake city here's here's an interesting advantage of lax I will usually fly uh lax to salt lake city salt lake city to st louis because I'm flying delta you can do non-stop on american airlines if you want to fly american airlines um but I don't so I do the stop I could fly burbank to salt lake city delta flies burbank to salt lake city it's one of their few remaining delta flights coming out of burbank if I do that it's usually 500 to sometimes $1,000 more for the exact same flight burbank to st louis versus lax to st louis just doesn't make a lot of sense uh to me why that is but it is maybe because they just don't have that many flights coming out of burbank so the demand is high I don't I don't know but yikes I am uh I'm not doing that and it didn't used to be that way we used to fly out of burbank to CES for las vegas a because they had direct flights back then they don't have the direct flight on delta uh to las vegas anymore um but it was just it was so convenient for all of us uh sarah roger and I all three lived nearer to burbank at the time um but now if you want to you you'd have to fly to salt lake and then salt lake to las vegas which makes it longer and it is more expensive used to be cheaper now it's more expensive it's uh it's pretty cheap to fly out of burbank on southwest though because they have a lot more flights so I guess it that's what it is it's the limited number of flights yeah those those flights to austin they skyrocketed at one point it's the eclipse everybody wanting to go see the eclipse and austin was a popular destination for the eclipse because people like to visit austin so well I think airlines are still shaking off some of the the effects of of covid and retiring planes and changing routes and all of that and there's supposed to be record travel this summer I'm expecting that after that you will have total eclipse of your wallet David that that deserves on screen well done I'm expecting that after this summer the the pricing system might work itself way out top five ways covid affected air travel yeah that's good all right folks I got to go do my production meetings so thanks everybody and I will talk to you in just about an hour right here on the same channel okay don't go anywhere well you can go wherever you need to go but come back all right