No one nation can go it alone in today's environment. 82 representatives from 25 nations in the African Union were Newport Road Island August 25 through 27 for the U.S. Naval War Colleges 12th Regional Alumni Symposium. The opportunity and importance of this gathering to impact international safety and security challenges in African waters was not lost on those in attendance. Clearly, there's a win here when we've got a relationship between a partner that had come here to study in the United States based on a greater understanding and a real sense of trust. But one of the things I've come to understand more deeply here is that it's not just the bilateral relationships that we're helping develop here, but it's the relationships in and amongst the class going through here. This is our 12th Regional Symposia, but this is actually the first time that we've actually brought alumni back here to our campus, which has been a really great opportunity. We've been able to have more of our faculty engaged, which not only is of the benefit to alumni, but it also really facilitates our faculty's ability to update our curriculum. It's a network of relationships that are built here that could not be built elsewhere across the globe, and yet these future military and government leaders are going to be decision makers in their countries. And in many cases, they're going to be able to effectively address issues long before they become a security issue for the United States. Well, as you know, most of the world trade is done by the sea, and being an island nation like my country, we depend a lot on trade coming into my country, and even the economy is based on maritime tourism and fishing. So if the sea is not safe, then the whole country cannot go on with its economic development. My hope is that the African continent will be able to emulate such forums, because actually these are open, shut-down house rule discussions, discussions where you can speak frankly without the constraints of the political fields, if you will, that are imposed on us as military leaders. Yeah, it's an international issue because all the countries that are seafarers, they depend on the sea for their livelihood and for their future also. These world leaders are out in the fleets. They are at literally the tip of the spear with their navies, with their services, for their countries. And the fact that they're coming together here to have off-the-record conversations and real dialogue, real debate, and real educational exchange for me makes me sleep way better at night knowing that we have such dedicated, thoughtful, and contemplative leaders willing to engage in this lifelong pursuit of learning. Reporting from the U.S. Naval War College in Newport, Rhode Island, I'm Dan Marciniac.


Even though he's been around for a while already, the man known as Cedric the Entertainer, a.k.a. Cedric Antonio Kiles, is still as busy as ever. Just a couple of months ago, he wrapped up hosting the 73rd Emmy Awards, and on top of that, he's returned to touring the country with his stand-up comedy, as well as starring in the CBS series The Neighborhood. When the funny man isn't working, he's also a family man, and these days he resides in a beautiful home in Chatsworth, California with an additional property in his home state of Missouri. Today, we're going to take a look. In these videos, we don't reveal any addresses, and even though I've done a house tour of my own place, please do not show up at any private residences because it's not safe for anyone. Cedric the Entertainer, as he's known, is an actor, stand-up comedian, and game show host. These days, he's starring on the show The Neighborhood, where all of us can get a taste of what Cedric the middle-class father would be like. Days, you've got, of course, the Emmys coming up on Sunday, greatest at-home videos which you host, and, of course, The Neighborhood, which is back for a fourth season starting on Monday. First off, how do you have the time, and second, we're so excited to have you back for The Neighborhood as well?  I love making people laugh, I love entertaining. So this is happening to be one of these perfect tsunami of said all over everything. But Cedric isn't just a doting dad on TV. He's also one in real life with his three children, Tiara, Kraw, and Lucky. The latter two of which Cedric had with his wife of more than 20 years, Lorna Wells. Cedric first met Lorna back in the 90s when he was hosting BET's Comic View. A short time later, Lorna was working with Cedric on Def Comedy Jam, which is when they officially began dating. By September of 1999, they'd be married and shortly after, they'd move into a beautiful home located in Studio City, California. They would stay in that home until the beginning of the last decade, and during that course of time, Cedric has only risen higher and higher in the world of entertainment. He became not only an actor and comedian, but a director as well as a game show host. Over the decades, he's earned a net worth of over 25 million dollars, but the amount of work he had to put in to accomplish that came with the cost. He told manenough.com. Being a guy who was raised in a single parent household, I'm from that generation where the man makes the money. But that was my way of taking care of the family. As long as you do that, you did your job. Now that my kids are teenagers, I've come to realize I was a very distant father to my own kid, and it hurts when you realize that you don't know your children the way you should. Ellie Cedric finally got to settle down with his family in his current home, located in the neighborhood of Chatsworth in Los Angeles. And when they aren't relaxing on the west coast, this family is hopping on a plane to Cedric's home state of Missouri, where he owns a pretty spectacular home with a lot of ties to his past. Hey guys, it's Kara. Now that I've got your attention, join me as we check out the properties of Cedric the Entertainer here for you on Famous Entertainment. Don't forget to like, subscribe, and hit me up on Instagram to chat. Now let's get into this house tour. Built in 1990, Cedric the Entertainer's very first family home was a multi-level residence with more than 6,400 square feet of space and a total of six bedrooms with seven and a half bath. It was within this well-proportioned residence that Cedric and his wife Lorna raised their kids amongst the living room with vaulted ceilings and a built-in fireplace. The dark color of that fireplace really pops, thanks in large part to the neutral tones established in the rest of the room. A few steps away from that, there's a family room with a wet bar. You know, for those nights when Cedric needs to unwind after a really long day. A few feet away, the home's kitchen was medium-sized but came with a center island that was big enough the whole family could fit around it. And within shouting distance of that was a gorgeous dining room located beside some spectacular French doors leading to the outside. Upstairs, the master bedroom featured yet another built-in fireplace as well as a travertine-towed bathroom floor in the en suite bath that just needs to be seen to be believed. Seriously, when you have steps leading up to your tub, that just looks super fancy. The final room here worth taking a look at is a gigantic rec room that was located on the bottom floor that's mostly empty except for a truly massive billiards table. The grounds outside covered about one acre of total land and the property was centered around a lagoon-style swimming pool with a charming spa and waterfall feature. Nearby lawns, patios and a play area rounded out this property that surrounded by hedges and gates. Around 2010, Cedric sold his property to David Hodges, his songwriter, producer, musician and a member of the band Evanescence, who scooped it up for around $2.45 million. David wound up adding on a two-room recording studio to the property and then sold it himself only a few years later, earning around $3.19 million for the sale. Next up is Cedric's primary property, his home base, located in the suburban neighborhood of Chatsworth, California. Chatsworth is situated in Los Angeles in the San Fernando Valley and with its low population density as well as relatively high income levels, not to mention the seven public and eight private schools located nearby. This neighborhood is the perfect place for a growing family with me. Of course, considering how much time Cedric spends here, the inside of the home is kept under pretty tight wraps. What we do know is that Cedric paid around $2.95 million for this place back in 2004 and he's lived there ever since. The home is said to feature five bedrooms, seven bathrooms and a truly epic amount of space, clocking in at around 9,727 square feet. But as big as that sounds, it's the exterior of this home that's truly massive. I mean, the home not only features enough acreage to park at least half a dozen cars, but the grounds also include a full-sized tennis court as well as a swimming pool and spa combination. And all of this is surrounded by all sorts of well-manicured greenery. But as gorgeous as it is outside, Cedric and his family have actually been prevented from spending much time out here as of late due to the negligence of the Southern California Gas Company. Back in 2016, more than 100,000 metric tons of methane were spewed into the atmosphere of this very neighborhood as a result of a blowout from one of the 115 wells in the Aliso Canyon oilfield. Since then, thousands of residents have complained of headaches, nausea and other complications, resulting in the relocation of more than 8,300 households. And the situation still hasn't been fixed. In 2017, Cedric actually filed a lawsuit against the gas company, alleging that the oil fields were poorly maintained and regulated. His lawsuit also chronicles how his own family has suffered from the effects of the leak. Plaintiffs suffered property damages and physical ailments, such as nosebleeds, vertigo, breathing issues, coughs, and pains and extremities and rashes. Now none of that sounds particularly lovely, does it? It's a shame because as gorgeous as this home is, having to live with the threat of constant ailments is probably too steep of a price to pay. To complicate matters even further, anyone looking to move off their home in this neighborhood must include a disclosure about the gas leak, which means that I doubt Cedric's family will be moving out of here anytime soon. Finally, the last place we're going to take a look at is Cedric's residence located in his home state of Missouri, a somewhat modest mansion that Cedric and his family occasionally spend some time in. This house is surrounded by a lot of wide open spaces and features a lengthy stretch of driveway that you could park a handful of vehicles in, if the situation called for it. Meanwhile out back, there's a lagoon-style pool surrounded by a fenced-in area with a large jacuzzi sitting only a few steps away from that. Inside the home is a gigantic two-story living room that you can look down into from the upper floor balcony, tying a large majority of the home's sightlines into one space. The kitchen here is fully decked out with a gigantic marble island that not only includes bar-style seating but also has a sink set into it at the far and ensuring you don't have to go far while prepping your nightly meal. The rest of the room features the usual stainless steel appliances and some lovely wooden storage spaces. The dining room is a totally separate space that's set into the back of the home and allows for a ton of natural light through some gigantic floor-to-ceiling windows. Finally, upstairs there's four bedrooms, four-and-a-half bathrooms, as well as a large den-style room that's perfect for some R&R with a big screen TV or at least what used to qualify as a big screen TV. There's also a home office with hardwood flooring and further floor-to-ceiling windows to ensure you're bathed in sunlight while grinding through your day's work. All in all, I'd say this home is pretty modest, especially for a celebrity as big-time as Cedric. But I'm willing to bet he keeps it around so that he always has somewhere to stay when he returns to Missouri. Because without a doubt, the coolest thing about it is that it's nearby the city street that was named for the man himself. That's right, thanks to being one of Missouri's favorite sons, Cedric now has his own street named after him. You can find Cedric the Entertainer Way at the corner of Olive Street and Van Venter Avenue in the great city of St. Louis, Missouri. So the next time you're there, be sure to stop by. Alright guys, that'll bring this latest house tour to a close. After seeing Cedric the Entertainer's properties from California to Missouri, what did you guys think? Did you have a favorite? Be sure to let me know what you thought in the comments down below and don't forget to drop a few names of other celebrities you'd like to see profiled.


This is stock number 7J419A, a 2011 Nissan Armada Platinum. This vehicle has the 5.6 liter V8 motor and from this HD video you'll be able to tell that this Armada is very clean all the way around. We take these videos in HD so if you have HD capabilities on your computer or a smartphone or tablet, turn them on now so you can see exactly how clean this truck is. Frontier Wrangler SRA, 20-inch tires, they are 275-60R20s on the factory alloy rims with the chrome covers. They have roughly about half the tread left, right around there, maybe just a tick under. Front fender is very clean, has front sonar, factory fog lights, passenger side rim is absolutely perfect. If you ever scuff them you can just replace the cover, you don't have to replace the whole wheel. And as you go down this side of the vehicle you can see just how clean the body is, how reflective the paint is. We take these videos so if you are far away or even if you're close by and you just can't make the trip down but you're still interested in purchasing the vehicle, you can still see the vehicle, hear the vehicle and have confidence in what you're looking at before you even get here. Very very clean down this side, I didn't see any dents or dings, you can see just how glass like that paint is, how reflective it is. Back tires have just as much tread as the front tires and you can see that this back rim is in excellent shape as well. Those look like pretty new brakes on here, probably put those on in our shop. Rear bumper is very clean as well, it does come with a full towing package which includes receiver hitch, 7 pin wiring, backup sensors, rear gate is very clean as well, no dents or dings on that, and it is a power gate so it does power open.  Gotta make sure that the headrests are down though for them to go completely flat which they do go completely flat. And then to close the gate just press this button, it will beep at you three times and then come on down. And down this side of the vehicle paint is just as glass like, just as clean, has the power mirrors with the built in directional signals and the heating element, factory running boards.   And yes we are going to be putting some fuel in this thing as soon as this video is over, but right now you can see it at 62,599 miles. Has bluetooth audio controls on the leather wrap steering wheel that is in excellent shape, cruise controls as well, factory navigation, this is also where your backup camera shows up. You have dual climate control, turn dial four wheel drive, you have a music box which is, you can put a compact flash drive in there, also has an auxiliary jack, you have your heated seats and heated steering wheel buttons down there as well as your BDC and tow mode, passenger seat absolutely perfect as well, no rips or tears, this vehicle has never been smoked in as power sunroof and then rear air controls as well, you have your home link buttons up there and I believe that's also where your microphone is for your bluetooth. Take a quick look at the back seats and then we'll go under the hood, back seats are very clean as well, no rips or tears in these seats, very very clean, these do fold up so you can put these down flat and they also roll up like that, third row seats are very clean as well, factory floor mat back there, pretty easy to put up, factory floor mat back here as well and then we do have the factory DVD player, there are two headphones that go with that and then you also have your rear air controls back here, so very clean all the way through, headliners in real nice shape, just a really nice clean vehicle for the mileage and the age on it, under the hood we got the 5.6 liter V8 motor, engine bay is very clean, runs very smooth, this vehicle has been fully safety and inspected by our service shop, has a fresh oil and filter change, all the fluids have been checked and topped off and this one is 100% ready to go and to see more pictures of this Nissan Armada or one of our other 400 new and used cars, trucks, SUVs, minivans, wranglers, you name it we got it, go to our website www.SummitAuto.com, full pictures and descriptions of every single vehicle on our lot, videos of every single used vehicle that we have, all at SummitAuto.com, thank you so much for checking out my video, if you want to make this Nissan Armada yours, give us a call right now<PHONE_NUMBER>, ask for one of our sales associates to make this Nissan yours, once again that number is<PHONE_NUMBER>, thanks again for checking out my video, if you want to see more like this go to our YouTube channel which is www.youtube.com slash SummitAuto, like, subscribe and share and in a second you'll notice a subscribe button on your left, a link to more used inventory on your right and on the bottom if you're not on our website already, a link to this particular vehicle on our website, on the bottom click those, check them out, we look forward to helping you with the super clean 2011 Nissan Armada Platinum, thanks again.


Okay, so this study is done with a nice team of ladies from different parts of the region, all Egyptians. And it's, we are doing a global study and we are just looking at our like major economic indicators and how they are interlocking relationship. So, that's how it will go. So, let's start with the first, our first indicator is the disaster and we look at it with the frequency intensity, that's number one. Number two, how it's affected people. And number three, how damage and money paid for these damages. So, if we look at these, we are having like flood is the first and pay attention to the number of events. So, the flood and then storm and then geophysical and drought. So, this is the most happening disaster, the flood and the storm and then the fourth one is geophysical and the seventh one is the drought. Okay, this is the frequency, okay, the intensity of this disaster. And we are having the data from 1990 to 2020. So, this is three decades and these are the most decades that we are facing and most of us are, have seen it and let's see the number of people hit. And the number of people hit, these are the death tools plus the people who are affected. So, if we look at this, we have, still we have the flood but the drought moved from the seventh to the second. So, if like what's happening in Pakistan is actually, we are seeing how much people are devastated and affected. So, that's actually one of the very damaging disasters that we are facing nowadays. And then we have the storm and the geophysical is actually the earthquakes, the earthquakes and the volcano. So, it goes to the fourth and it's actually in the fourth if we look at the frequency. And here we go to our third focus is the total damage in terms of dollars and the world have paid until now 4.6 billion dollars for all of these disasters. And we have the storm move up to the most damaging and we actually have seen the Florida a couple of days ago and what happened to Florida, the damage that has been done. And flood is persistent. Then we have the geophysical and the amount of drought. So, it's very interesting and alarming. And if we look at how these disasters and we will divide them into dry disasters and wet disasters. So, they are the dry ones, they are fluctuating and we have like the extreme temperature and the drought, they are moving up and some kind of fluctuation is happening here. But if we move to the wet disaster, look at this. The flood and the storm is having an increasing trend throughout the years. And if you remember back to the few slides, the floods were having so much frequency as well as the number of hits or the number of people affected. So, that's very alarming. And if we compare the disasters, the wet, the dry and the health, in this stage we are working progress for the project. So, in the next step we will add the COVID. So, things will see how it goes on after adding the COVID. So, here if we compare the wet with the dry and the health, definitely the wet is very dangerous. It's increasing over the years and it's alarming. So, if we look at the distribution of disasters by continent, we have Asia is really affected by storms and then the landslide and then followed by the flood, that's the most common disasters we have here in Asia. And then followed by Africa, they are having the storms, the very few landslide, the flood and followed by the drought. So, each continent as you can see has different needs. So, what suits Asia wouldn't suit Africa. So, as like for the COPE 27 and the policy makers and the decision maker in the world, they have to like save the world and help each continent based on their needs. And then we have North Africa, North America and definitely storms is affected North America followed by Europe and you can see Europe, here we have flooding and extreme temperature, that's very clear. South America they have less and Oceania they have less disasters. If we look at the space shooting portal thing and actually I want you to go back and watch and look at our world data.org natural disasters. They have the data from 1900 to 2020 and you can press the slide and you can see how the disasters are moving throughout these and it's actually from the 1970 it's becoming more and more disaster throughout the world. So, as you can see it 1990 we have disasters but it's more of the world is covered by disasters. So, actually we need to all the countries need to think and restructure their economic policies to save their citizens. And then the second variable that we are interested in is the temperature and it's a way of it's a proxy for climate change. So, we have the temperature anomies and this is from the 1800 and as you can see we start to have from the 1940s we start to have positive anomies and beginning of the 70s it's becoming we are heading to one degree slays above the pre industrial degrees. Okay, so it's very alarming and according to the IBCC 2018 it was like we were trying to have it below two degrees and this year no they are saying we have to have below 1.5 degrees. That's so we are not far from this target. And we thought of having like seeing the disaster vulnerability and the income so this scatter plot this is the hits or the number of people affected and this is the GDP per capita and we have seen it by continent and the amount of the intensity of the hits. So, the green one goes for Africa they have low income and they have more hits as you can see. And then we have Asia and they are really hit by these disasters and then we have North American Europe and they have the high income and they their hits are not that big. So, they are not that affected like the people who are in Africa. So, here you can see the relationship between both. So, this empirical evidence is looking for yes we want to see the interlocking relationship how to disentangle this complex relationship between growth, natural disaster vulnerability and inequality and we have climate change as a mediating factor. So, it's a very complex especially that we have sorry, especially that we have higher levels inequality within a country can increase the country's vulnerability to catastrophic events. And it's actually you can see it in Central America. When it's said by a storm it's very the people who are in highlands who are the rich people they can like surrender more than the people who are in valleys or near the coasts. So, our contribution in this is that we are trying to see the mechanism between economic disasters, sorry economic growth, disaster and inequality and how they are affecting each other. So, we want to see the direction of the relationship. Is there a reverse causality? And we are looking that we are doing this by having simultaneous equation approach. We have 166 countries from 1990 to 2020. So, it was a big project collecting data from different sources and indulging them together. So, we are having analysis to see the dynamic character of these phenomena. And actually this is the first study that has been doing this Kapelli 21. They did the two equations. One for the inequality, the other for disasters. So, we are just working on it to have the growth and the climate in this system of equation. So, we got the data from different sources. We had the white, from the white the inequality. And we had the temperature and precipitation from the climate change knowledge portal. And we had the macro economic indicators from the World Bank World Development Indicator. And this is a very good source for the disaster data. It's the GU reference emergency event database. It's an excellent database where you can find all the disasters by the countries and the years. So, I'm really fascinated by how much data we have now. So, this is our empirical strategy. We are investigating the integrated paradigm. So, we have an equation for growth and equation for the inequality and an equation for the natural disasters. So, this is a new classical growth model. But we included the climate, which is the precipitation and the temperature. And we have here the genie from this equation. And we have the hit from this equation. And we account for institution quality. That's for the growth model. And for the genie, we have the hit. We have the lagged GDP. We have human development index, expenditure and institution quality as well. So, we account for the institution quality for these countries. And for the hit, it's the number of people affected. We have here the genie, the GDP per capita, the lagged hit and government expenditure, investment, number of disasters. And the land size of each country, the percentage of being rural population. So, we did this by error component model, two-stage and three-stage, as well as the usual panel models. As well as we did the housement test to see which is better. So, this is our descriptive statistics for the different variables that we had. And here are our preliminary results. And we start by having separate equations for each of our models. And let's move to our simultaneous equations. Okay. So, as you can see here, we have the two-stage and the three-stage. And according to the housement test, the three-stage is more robust. Yes. So, here we have the number of people affected. The hits is significant. And it's actually increasing the genie index. So, that's an interesting result. And if we look at human development index, that's very surprising and it's significant. And if any of you can like help us in explaining why the human development index is increasing, the number of hits. So, and it's persistent in the two-stage and the three-stage. So, we need to think about it, why we had this result. And if we move to the genie model, we have the GDP, the income, is degrading the income. It's very good result. And as well as the human development index, it's decreasing the inequality between and within the countries. Another result is a good result is the government expenditure. So, government needs to spend more to decrease the inequality. And here, that's the problem comes here. The number of people hits, the number of people affected by disasters, it's increasing our inequality. And let's move to the last growth model. We have the genie is increasing the growth. And I believe that's one of the theories that the genie might not help well. The inequality might not boost the growth. So, my friend Shireen said the Republicans will be happy for that in the United States. So, maybe we need to think about it, how to get over this. And we have conversions here. So, the initial income, it's negative. And we have the model, the growth has a convergence. And the investment increasing our growth. And we move to the very critical variable, temperature. And it's significant. And there is an increasing negative effect, negative effect between the temperature. The climate change is negatively affecting our growth. So, that's a very important result. And it's highly significant. So, the conclusion here is that we have given a unique insight to this complex interrelationship relationship, integrated model between growth inequality and natural disasters. Definitely, there has to be policy reforms to account for disasters, climate change, inequality in order to have better governments in countries. Definitely, inequality is a big issue. And there has to be incentive structure and institution regulation to help that in order to protect people from disasters. Climate change is slowing down growth. And I totally believe, like, the world has saved us from COVID. Because governments sit down and they decided to have shots for everybody on the earth to save us from COVID. So, I totally have the positive insight that if governments decided in the couple of days coming that we can save the world from climate change and natural disasters, that can be done. So, thank you so much.


Cell-penetrating peptides, CPPs, are short amino acid sequences that can be used to deliver large biomolecules into cells. These peptides are positively charged at physiological pH and can pass through cell membranes by either endocytosis or direct penetration. The exact mechanism of CPP-meated cellular uptake depends on the peptides concentration, cargo, and the cell type. This article was authored by Ivana Ruzka and Andreas Zimmer.


Hi everyone, Joe for jazby'scasebrakes.com coming at you with the random number block randomizer for NT baseball. Pick your team 10. Featuring a lot of nice teams here. That's how it works. Big thanks to this group for making it happen. Appreciate it. There are the numbers right there. Let's roll it and randomize it five into two seven times for names and numbers. One, two, three, four, five, six and seventh and final time. Chris down to Devin. Five into two seven times for the numbers. One, two, three, four, five, six and seventh and final time. Good luck. We got zero down to three. Zero gets any and all redemptions for that big group of teams there including one of one redemptions. And one still gets live one of ones though for for this big group of teams right here. Team list in the title in the tab there you go. So Chris with zero and six, Alan with seven and nine, Chris with two, Brian with one. Craig with four, Chris with five, Jason with eight and Devin with three. Let's order these numerically and we'll see you in the next video for the for the break itself. jazby'scasebrakes.com


Hey everyone. So while we're still very much in the dog days for summer for games, we've gotten a few good releases lately. Unfortunately, they were all smaller games, which means I only get like 500 views on them So I didn't make a video about any of them. We got roller drone, which is quite good But also a bit frustrating near the end of the game when it basically becomes a never-ending dodge spam simulator Still, it's well worth the asking price. We got Cult of the Lamb, which I was surprised to find I absolutely loved It plays a bit weird on the Steam Deck because you need to do some reading and the fonts are insanely small But overall, it's one of the best indie games in the last few years Combining an above average hack and slash rogue light with a building and management sim that allows you to sacrifice your cult members and Serve their flesh to your group Or you can be less evil like I was and just marry a bunch of them instead Ultracill released its next group of levels, which I have not played yet But my son assures me is just as good as the early levels And we got a PC port of Spider-Man, which is both a nearly perfect port and an almost perfect open-world action game But I've probably spent more time lately playing Destiny 2 because when there's not much else going on That's the live service game I returned to after having gotten the reveal of November's lightfall today Let's talk about where the game is where it's going and what is the remaining big issue that the game is left unaddressed after the logo So much destiny I have played a ton of destiny going back to the original in 2014 At the time I was running my own roofing business in the evenings and weekends so that I could stay home days with my youngest kid While my wife went to college This left me with an enormous amount of free time and almost zero disposable income I had played Warcraft from launch until Warlords of Drainer But the game had finally outpaced my computer and there was no possible way to upgrade it Plus I couldn't afford the monthly subscription anymore and luckily I truly hated the expansion anyway It pretty much ended any desire I had to keep playing and I had not been back since but for Christmas of that year I found a used Xbox 360 for a hundred bucks that I bought for my kids When I heard about destiny and the fact that it was a buy once and play forever MMO ended up filling a Warcraft size hole in my life Destiny started pretty bad vanilla had one of the very worst stories in video game history I don't even have time to explain why I don't have time to explain and Basically zero social features at all What it did have however was excellent shooting Amazing art design and enough loot to chase to keep me playing But I was playing the vault of glass raid and the ridiculous grind to get the myth of class that basically hooked me on Destiny 1 destiny raids don't get enough credit for what they are There's nothing like them in Borderlands or the division the only place you can get a similar experience is by doing MMO raids They're the most mechanically interesting missions in FPS history So that kept me playing through the boring first few months until the dark below which was also quite terrible Though the raid while small or in simpler was still pretty damn good house of wolves changed everything though The second destiny expansion fixed many of the game's glaring weaknesses with a pretty good or at least a coherent story campaign a new three-player and game activity a rework of leveling to be less painfully asinine and Slightly less punitive drop rates across the game Slightly less punitive and from there D1 got better and better after the Taken King Which was basically perfect There was a long content drought But the game got better and better and ended its life as a great game with a ton of shit to do and a thriving community then Destiny 2 broke everything While the Red War campaign was large and made some degree of sense the story was just awful And every massive quality of life change to players had won over three years Was rolled back and made even worse Curse of Osiris was such garbage that it made me create a YouTube channel And for the first time ever to stop playing Curse of Osiris was destiny 2's warlords of trainer except it happened like three months after the game came out It was boring overpriced low effort trash it makes me angry thinking about it to this day while it's Frustrating that D2 had to go through the exact same development pitfalls as D1 It's also true that exactly like D1 Things started to turn around with the second small DLC Warmind And then they were basically fixed with the Forsaken the first major expansion Just like destiny 1 since Forsaken D2 has made steady progress Turning itself from a half-baked MMO to a trend-setting live service game The last year in particular has fully crystallized D2 So now we basically know what we're getting with every season and release and now we're in the final months of which Queen it's time to see where we're at and what remains to be done better setting expectations If there's one thing I learned from destiny 2 from launch through beyond light It's that bungee will always deliver less than you thought they were going to this isn't a critique of the developers So much as one of the marketing cycle and inconsistency the game was played with Seasons and expansions had a very wide variance in quality and quantity of content This started to even out with the shadowkeep expansion Got noticeably better with beyond light seasons and has now finally settled into a place where a player can have a Good idea of what they're getting when they buy in for the year There will never be an expansion as large and uniformly excellent as Forsaken again But there also won't be anything as dreadful as season of the drifter again Instead we've now settled into a place where we can be certain The expansions will be somewhat similar to beyond light and the following seasons will be good or mediocre Depending on how decent the season of activity is bungee has finally gotten its storytelling up to a place where it's at least Consistently interesting if not particularly excellent in the game still it's consistently given out through dialogue and cutscenes Characters are involved and sometimes developed and then there's an actual narrative reason to play each season Those narrative payoffs are small and time-gated behind each week But they're certainly interesting enough to be worth playing for simply knowing what you're getting for your money is a big step forward and deserves praise Bungee has finally gotten in handle on managing expectations around seasonal content That doesn't mean the seasonal model doesn't have serious issues of its own But it's definitely better than the game has ever been in delivering consistent Relatively quality updates to the game on a fixed schedule that players can look forward to it's no longer a guessing game or gamble about What you're gonna get and I appreciate that a lot Now the question is whether there's enough content to justify the amount of hours D2 wants you to commit and there I have to say the answer is Complicated it blows my mind when like three days into a season I see someone with a hundred and fifty battle pass levels Because the truth is that destiny simply isn't set up to be played like an MMO The great strength of MMOs is the sheer breadth of the content and the robust social experience you get Eventually playing wow or guild wars you arrive at the endgame, but the journey there is long and broad Huge open worlds chance encounters with other players Social systems that actively drive you to become friends rather than making it a pain in the ass Destiny 2 has a lot of stuff to do, but it simply isn't comparable to an MMO There's just not enough variety and open world content and the game very very quickly funnels you into the equivalent of the rep grind in Wow, you got a short run up and then you're on the weekly treadmill only without the massive open world Gathering and crafting and player driven economy a good MMO relies on to keep you playing after you finished your weekly raid in dungeons Still D2 is able to provide a few weeks of interesting content every season I found this year that the best way to play D2 is to wait until the final month of the season and then play all The content in a row over the last couple of weeks this way you get about two weeks of what a real MMO feels like Every three months and for those two or three weeks.  Let's go through just a few of these issues here really quick Yeah, just to show you what I'm talking about. This isn't all of them There's just a few of them Each season comes with an exotic weapon that requires an absurdly long quest to unlock the catalyst and Bungie continues to lock the four-time quest progression on the battle pass. That is fine I don't mind knocking out the battle pass The issue is that the four-time progression disappears once the season ends and when you unlock it again The next season it only works for that new seasons exotic Which means unless you spend weeks working specifically on that weapon you will end up with something like this Where it will take 400 strikes to complete and just playlist strikes as for some incomprehensible reason Nightfall strikes don't count Now a strike takes at least 10-12 minutes to finish including loading and matchmaking Sometimes as much as 15 minutes, but let's just do 12 12 times 400 That's 4,800 minutes divided by 60. That's 80 hours of Strikes just strikes to unlock the catalyst for this weapon This weapon here is particularly onerous and remains unfixed, but this is the case for lots of the catalysts Why?  It's not an issue of being a difficult thing to accomplish It's just a miserable time-consuming thing to accomplish unless you played every day in the season the weapon launched Then it was a hundred strikes or 20 hours of strikes, which is still horrendous, frankly But less putridly inexcusable then of course There's the fact that destiny 2 has fully bought into the borrowed power design philosophy Wow is actually the one who kind of popularized this whole thing as far as I know in Mists of Fenderia Which was in my opinion Wow's best expansion just ahead of Wrath of the Lich King Players got to the endgame and then could acquire a legendary cloak which required an absurd amount of effort for a significant bump in power This was a pretty heavy time investment, but getting the damn cloak was very awesome But of course as soon as Warlords of Draenor launched you eventually ended up outpacing your awesome cloak with some blue shit from a quest While that always happens in new MMO expansions The cloak felt different because it was a temporary boost in power that one had to grind to get It was popular and wad then replaced that cloak with a legendary ring and this led into legions artifact weapons which led into a never-ending series of systems that players spend an entire expansion Leveling up before having it become totally useless and replaced by a new totally different But pretty much exactly the same system destiny 2 now centers this exact loop around its artifact Except it doesn't reset every expansion But rather is quickly leveled up every season before restarting every three months They use this artifact to shake up the meta But it ends up feeling pretty bad to have builds appear and disappear every three months and to have to re-earn the ability to stun Champions with a very specific group of weapons I actually don't hate champions like everyone else seems to but I very much don't like being funneled into a set load out for Three months every time a new season comes it devolves into logging in on day one Looking at the artifact and saying well, I guess I'm running a bow and a sidearm for the next three months It's simply not an interesting way to implement challenge in the game Which brings us to my biggest remaining gripe with destiny 2 Something that has only gotten worse and worse as the game has gotten older destiny 2 has simply gotten Terrible at handling difficulty in the game Destiny 2 is far far too easy Last week's light forward deal undercut a few major issues I still have with the game d2 is a cluster fuck of horrendous quality of life issues From 14,000 pointless currencies to needlessly ridiculous upgrade paths to a crafting system That is so miserably stupid and poorly thought out I have chosen to simply not engage with it at all aside from one weapon, but after eight years They are finally addressing what I considered to be the biggest flaw in the game until now Bungie has finally decided to implement an in-game LFG and a loadout system now It is important to not count our chickens because Bungie has a storied history of taking a simple figured out Obvious system and implementing it in such an asinine way that they reinvent the wheel and end up with a square See guided games, but from what we saw I can finally after allow me to remind you eight years Stop being massively pissed off that the game lacks an in-game LFG It's important to realize that Blizzard introduced this system in one second.   I think we can all agree that's terrible But the thing that makes it almost Unbearably terrible isn't the number of strikes even though that is awful. It's how mind-numbingly boring Strikes now are in D2 destiny one had heroic strikes Which were challenging enough to be interesting but easy enough to not be frustrating you could relax playing them But destiny two's only rotating strike list is its default difficulty Which should be labeled baby's first video game difficulty now? I am totally okay with this mode existing I am constantly saying that every game should have difficulty settings There's an entire class of players for instance who are only interested in running an activity as fast as humanly possible So that they can get the reward, but I don't give a fuck about the reward I don't play games like slot machines, man I play games because I like the game itself which makes playing the regular strike playlist Unbearable I am forced to instead play a minigame with myself Or if I get more kills than the other two guys combined I win and if the other two players combine tie me I lose that helps, but it's not enough If you get lucky and get one of the battlegrounds, it's at least a little bit better But for the most part these are utterly mindless trash at this difficulty The seasonal activities are universally terrible because they are so miserably easy.   It totally sucks Now there are precisely two other place where the game gets difficulty correct soloing dungeons and the witch queen legendary campaign the solo legendary campaign was the perfect Difficulty and they accomplished that without negative 20 light levels without match game without locked loadouts It was basically perfect each mission could see you die once or twice until you figured out a plan But enemies weren't one hit killing you likewise dungeons once you're at level recommended are about perfect difficulty Aside from it being annoying as fuck to have the boss have three times too much health and Mechanics being clearly designed for three players in a legendary campaign Bungee had finally implemented scaling for how many players there are but that is the only place in the game They do that listen the legendary campaign that needs to be the base Difficulty for the entire game That's what everything from the planets to seasonal activities to strikes to raids should feel like The vast majority of players should always be playing at that difficulty and have the option For either the easy mode or the master difficulty as it stands now I simply cannot keep playing because almost nothing in the game is hard enough to be enjoyable While being easy enough to not be a frustrating slog Lightfall will have a legendary campaign again, which is great, but it's not enough All of the standard match made activities need to feel like that Every seasonal activity quickly becomes so damn boring The strike playlist is just Unplayable in its current state and needing to LFG for a group to do any content beyond babies first video game Is a horrendous waste of time I don't need people on calms to play the equivalent of D1 heroic strikes Wrapping up listen It's important to give bungee a ton of credit for everything they've gotten right over the last few years The game plays faster than ever the story is much improved There is consistently stuff to do and they're finally adding in several crucial quality of life features that it's Inexcusable took eight years to implement, but they're doing it The legendary campaign was great and the game runs better than it has since launch They've added cross-play a finally functional armor mod system and a ton of new perks All that stuff is great, but the game still has a rotting hole at its core The player has gotten ludicrously powerful over the last three years And yet the vast majority of the game is balanced on having two primary weapons and a shotgun is your heavy You can now make a ton of super powerful builds But half the strikes were made when movement speed was like 30 percent slower The destinations remain utterly pointless three weeks after an expansion because difficulty isn't set to a fun level But it's instead decided by a number D2 has most edges of its game Finally humming along but as long as the core of the game is so horrendously easy It puts you into a trance. It will never be the game. It can be The default difficulty of every single activity needs to be bumped up to legend nightfall level Champions need to be de-emphasized Everywhere or they need to at least make the artifact mods apply to weapon slots not types like Overload heavy unstoppable energy, etc They need to make how the game feels now a selectable easy mode and have legendary be default and GM a Final challenge for people who enjoy standing behind a rock slowly shooting the night 16 times in the head with a scout rifle Which isn't me as it stands now It is monumentally boring after you finish the expansion campaign If you're gonna ask the player to replay the same things literally dozens of times a week You need those things to be engaging So the one thing I hope for more than anything else going forward is that the witch queen finally taught them that their players Have played a video game before They can be trusted to die every few hours without quitting and something being too easy is actually way worse for the game Then something being too hard All right, I got a few other videos planned including a special on be coming up next week. See you next time. Thanks for coming. Bye


Thank you folks, thank you for joining. I know it's like a three-day stand-up. Thank you for turning up some great work we have seen. I would like to thank each and every one of you for coming home, staying in line, you know, quoting some, like, some really cool stuff. I would also like to thank Interteam, Lane, Nitesh and the rest of the folks that we have. Post-conference, Sony, Adaptax, you know, thank-thanks for your support. So from our perspective, I'd like to make one thing clear that there is no winner or loser. But we thought that these are the five use cases that we see are either good from our understanding perspective and we thought that, you know, they need a bit more encouragement. And for that, we have a small number of opportunities for them. So, Crane and Nitesh, if you can come up with some, yeah, thermal acing. And get some devices as well. So in no particular order, I'd like to say the first use case that we would like to involve is the geo-resetting. The second one that we would like to involve is the air-drawer. Actually, a couple of apps, if you like, one of them was the air-drawer. The concept was really good. And the other one was the infovidia. So, like, the infovidia, the unique apps, the instance of the app was really good. And, like, they were using one of our Adaptax database, but they were not really using this one. And we took it for some stealth checking. But, I mean, it was something different. But it was good. It was very continuous too. And good work, guys. And it was a struggle to give it to infovidia. There's no winners. There's no losers. You participate. Show your innovation. Show your creativity. Lost a one-night sleep. Probably some of you missed it. So, I want to thank you all for taking your time and looking into some of your guys, and you've had extremely good ideas offline, when doing our offline meetings, but also showing your ways of what you've done in the presentation. But before I start telling you all about this, after this, I want to talk to those, please approach me and give me your card, because I still feel that there are applications that can work and do something together. So, I will not start with the first one. I'll start with the second price. I think, as part of the innovation, the motivation we discussed, and as I said, we were discussing about our motivation. Two is a group, three is a crowd. So, the more we are, the more it's time to discuss what do we do and what we found. How do you use something just cool, innovative, which is especially from a smart room perspective. I want to give the second price to personal analysis. I want to take it so wherever. For the other person, do you want to pay? Okay, okay. You're going to get four prices, of course. We discussed this about it, and it goes back to GeoMessages. I'm happy to be part of ArchEo first, and very coming here then. I hope you also appreciate it to have us here as well. Yeah, I definitely want to do more with you and the other person working, guys, moving forward as well. And I'm really happy to be here, so to start with something that you will be going forward in the Android community. Thanks a lot as well. And use my ideas all the way to make application done. Alright, thank you very much.


Welcome to the global launch of the short film, Back to Zero, Sorting the World's Waste Problem. I'm your host, Emanuella Orsini, broadcasting to you live from the World Economic Forum Studio in Geneva. Now, we're thrilled to welcome you here today and to share with you this film, which has been produced as part of a collaboration between Uplink, the Global Plastic Action Partnership, and the creative content team of the World Economic Forum. Now, Uplink was founded in 2020 in partnership with Salesforce and Deloitte. And it's helping to source and scale innovators who are working on solutions to some of the world's biggest problems. And the entrepreneur you're going to be hearing more about today is one of those innovators. She's Niveta R.M., the founder and CEO of Trashcon, a startup based out of Bengaluru, India, that is tackling the country's trash problem head-on. Now, India generates 110 million metric tons of waste every year. And much of this is collected and sorted manually by waste pickers working in unimaginable conditions. Or it ends up in landfill, slowly poisoning the air, soil, and groundwater. Now, this film tells the story of Niveta and her solution to this devastating problem, the trash bot, the world's first automatic waste segregating machine that sorts trash and recycles it, converting every bit of waste and turning it into something of value. Now, we'll show you the documentary in just a moment. And following this, we'll be joined by Niveta herself, alongside the producer and director of the film, Hyogen Park, and the director of the Global Plastic Action Partnership, Kristin Hughes, for Quick Q&A. So please stick around for that. So without further ado, here it is, back to zero, sorting the world's waste problem. Enjoy.  We clean it up. But then the waste reappeared. Nobody is really interested to change overnight. Even if people segregate, there's no way to recycle it. There's no infrastructure available. So there are multiple broken pieces of this. How do we solve this problem that's going to kill our future generations, literally? The problem is huge. Tea. Wait, ginger tea. Ginger tea is okay for you? Your favorite ginger tea? Yes. Oh. We're talking about 200,000 tons of waste in India every day. People don't segregate their waste. When they don't segregate, you can't create value, and hence it has to go to the landfills. We don't have any more land left. So of course it'll end up in front of your houses. And what I realized is there is no solution that's actually solving the problem, which is like say a big plastic bag with food and glass and everything mixed into it. That's why it's on the streets. Day and night. That kid's dying because of respiratory cancer, because the landfills are burgeoning and then they burn. And then there is leachate, thick black liquid that has already percolated into the groundwater. And residents in and around are literally having such water to drink. When people are dying already, we think that we're very far away from it. But it's not. And that's when I realized that they're not going to be able to do what they're supposed to do. But it's not. And that's when I realized that there needs to be a solution first to sort the trash. Because the moment I do that, then the degradables could be recycled. And during that journey, the initial few months is when I met my co-founder. Sort of. So I would see her going from her house, which was about 40 kilometers from the place where she was testing the machine. She was walking for a while, taking a bus, then taking a metro. Again, getting down, taking a cab and reaching that place. And she was doing this every single day. When I started making my small prototype, I was going to the landfill and I used to go there and put waste into my machine. And it was just not working. It was just not working. In fact, the machine broke down and I had exhausted all my money. And I said, I want to give up. This was, I think, when she was in third grade, yeah, she was the angel.  You are so insensitive. You don't value life. All these things, it's so... Her happy place as a stage. That, I think, is her gift. That's Niveda. She always thinks that I want to change the lives of the... not few people, billions and billions of people. I want to change their lives. I want to make them better. As any startups, it's not easy to get the money or support. So she has asked me, well, I don't have others to finance me, what should I do? So all the money which I save, these are all the money for you. How much ever you want, you take it. I'm not going to take up any out of it. Use it for your business. What if I fail? Failing is not a problem. Go back to zero. That's a wonderful number, you know? That's zero. Because from there on, everything starts. I told her, see, don't give up. You're doing a great work and it will benefit the society a lot. Frankly, I didn't have any idea about what I was saying. And she said, come on the ground and show it to me, you know? You would not be even able to stand in such a place. The following day I went there, I could see babies there in the lap of those women who were removing plastics and paper and I really felt horrified, you know? How can somebody work in this situation? When we were working in the dump sites, we could feel what the waste picker is going through. Because if we don't do this, billions of people have to do this. They have to live in waste. We have to add 5-6 eggs. We are suffering from the hands and legs. It's hard to take it out. He's been doing this for a long time. This is the first trash pot. This was 50 kgs on earth, 50. It never worked. It broke. It was absolutely the reverse. Wet fell in dry, dry fell in wet. I don't know what were we on. I mean, what made us think that we could crack it? Something kept us going and we could never give up on the mission. The worst part is you're nauseated. Right? You want to puke, but you have to think of a problem that's impossible to solve. You can think when you're in an air-conditioned room or when you're in a laboratory. But thinking in a dump site in a landfill where it's nauseating and figuring out solutions are not just figuring out. It's not like, hey, I've got an idea and it's done. You have to fix it. You have to prototype. You have to try it there because you can't come back and try it because it's very far away every land. No food because there's nothing available. No where to pee, especially for me. But it took us two and a half years of shooting in the dark. Art perspective or art design constraint for developing the machine was low cost, low operation, low footprint. We have to reach every nook and corner of India to every village. Our machine, if you put a waste which is unsorted, we can extract the valuables, which is like your wet waste, which can go to composting, which can go to biogas. Then we can extract the dry waste, which is basically paper, plastic. And during this journey, we also realized that the plastics that come out has no value. We were left with a problem. What is going to happen to that? So we ended up creating another technology to take non-recyclable plastics and recycle it. We ended up recycling it into two major products. One is recycled sheets, which are like plywood and recycled lumber, which is like timber. This particular material can go to the construction industry, can go to furniture making, can go to various applications like that. We use recycled plastic. We use recycled plastic. We use plastic from home. How do you use plastic? How do you do it? How do you do it? I don't have a desk in Shalina. It is very difficult for the children to find a place to sit and listen to music. How do you use a bench desk to sit and listen to music? What do you use? A desk desk. How do you use a desk desk? A desk desk. We use plastic. We use recycled plastic. It is very difficult for children. It is very difficult. Will that child not think twice before throwing a plastic bag? This needs to be cultivated. We need to tell them, we need to educate them. Show them that it's not waste to begin with. It's just waste because we have thrown it in the wrong way, we have disposed it in the wrong way and we don't know what to do about it. It was not a easy journey. It was very tough for her. I don't know. It may not be possible by you alone, but when you start, you can find people coming and joining your mission. What's your plan tomorrow? I'm leaving at four. The flight is at eight. I need to be there at least three hours before. Many a times that I'm stuck and no door is opening. I sleep with that giving up attitude, but then I get up in the morning and I'm like, somebody has to do it and I think I can. The public, which is the open innovation platform of the world at home forum, which is looking to support people and planet-focused entrepreneurs, you're going to meet one of them today. Without any further ado, I want to introduce Nevada RM. Why am I here? Why am I thrilled about this event and why am I talking to each one of you? It's because we have a vision of preventing 25,000 tons of waste from entering the landfills every day. You develop the world's first completely automated trash sorting and recycling system. How can we ensure that no one gets left behind as part of the circular transition? So we wanted something that was local and creating value and employing people, right? Creating dignified employment. Now, if you're going to employ manpower to do this, it's not only inhuman, it's impractical too. But there's a real problem. Policies globally as well as country-wise are not supportive of newer technologies, taking more risks and also not supportive of circular economy in a way. We need to solve the problem right from top. You have to stop the manufacturing of those plastics. Problem is like a mountain. All of us put together, put all the technologies, put all the activism, put all the policies, everything, we are a small land. And if we as small lands can't be together, then we don't stand a chance. What an amazing story of persistence, dedication, and ultimately hope that the damaging impact on people and the planet can actually be solved. Now, we're delighted to welcome to our studio the subject of this short film, Nevada RM, CEO of Trashcon, alongside the director and lead producer Hyogen Park and Kristen Hughes from the Global Plastic Action Partnership. Welcome. Thank you so much for you all for being here. Now, Nevada, I want to start with you. What was your reaction watching the film for the first time and now seeing it again at its screen to the whole world? I really have no words because as soon as I see the film, there's this long pause of tiny tears coming out because there's a mixture of gratitude, happiness, more responsibility. And I have no words, in fact, in my mind. But yes, I think the one... I mean, our journey captured so beautifully.  Thank you so much. I mean, my words of gratitude are this much. Thank you, Hyogen. Thank you. Thank you, the G-PAP and Uppling team. But really, this is just the start and thank you so much. I really will leave it to the rest of it because I'll keep telling, thank you otherwise. But I think it puts on greater responsibility for all of us at TrashCon to ensure that the hope that is created is spread globally and we at least solve the problem to a good extent with, of course, the other warriors who are a part of Uppling and G-PAP. Yeah, so in a manner, I'll leave it to this because I really, as soon as I see the film, the first thing my mom felt was she had tears in her eyes and the same feeling was what I had sort of had and we can't put it in words. I really can't put such an emotion in words because it's just too much, too many emotions going on. So sorry. That's so great to hear and obviously super inspiring. I'm really glad, you know, you loved it and we all loved it. I think we can all say that we were inspired and yeah, just really inspired by your story. Now tell us a bit more about the experience of doing this film. Was it the first time that you were part of a project like this? And can you tell us a bit about the process? What was it like? Yes, yes, absolutely. So fortunately, at Trashcon we were fortunate because several media publications have covered us but it was more of a brief encounter. We meet them for one or two days and that's it. But with Hyojin and team and you know, when they were here we spent close to a week. We had lunch together, dinner together. It was almost like they're with us and you would see, I mean, the entire team was on waste. They were literally putting their hands into it and I was just telling them, I haven't seen anybody crazier than us and that just happened, they are a part of our team. So they were all over the machine and we were working on it and they could unearth such moments from our journey which we had frankly forgotten in Manila and I think it brings us a lot of gratitude because a lot of people, a lot of well-wishers, forums like uplink and G-PAP, these are the kind of supporting systems that have helped us to come so far and I think it took us back to that memory lane and it was a very immersive experience in Manila. I don't think we have ever experienced something like this and I think we now have a bond forever with most of the crew members, literally mom was having chai with all of them and you know, discussing and whatnot. So it was beautiful, it was an amazing experience for all of us at Trashcon. Oh, that sounds amazing. Well, Hyojin, over to you. Congratulations on this film, first of all. So what was your experience like spending day and night with Nevada, her family in the landfills? Tell us a bit more about the filming experience for you. Yeah, I mean, as Niveira said, actually our kind of friendship, as she says now, started like way before the actual shoot. We were in touch for a long time. We had several calls together. I think at one point I wrote her this like very long letter basically saying, I know you already said yes to the documentary, but I just want you to know that we're gonna be there all the time. You're gonna like turn around and we're gonna be there. Like I don't think you understand, like we're gonna really constantly be there. And when we were on the ground, we did eat lunch with them, dinner with them. I spent so much time with her mom who has such a like big fond part in my heart and I think everybody else in the crew also really loved it. I love spending so much time with them. I think on top of that, we got a lot of support from the local team. And as like the last slate in the film shows, this film was really a product of so many people's hard work. And I'm really grateful for the people on the ground there in Bangalore to kind of show us the way. And also it was really important for us to capture some of the stories that were happening on the ground as well as Niveda's story because we wanted to show kind of the impact of this trash issue rather than just the solution. And we wanted to kind of paint a really rich and deep breath of this issue. So without them, it wouldn't have been possible. And so what do you hope the audience will take away from this film? I think the really critical issue for us while making this film, something that we kept asking ourselves in the production room, in the editing room, was what do we want the audience to walk away with? I think the issue of trash is something that we all contribute to. I think to be human is to create trash. Unfortunately, every day we are all doing it, even if we don't want to. And I didn't want, the last thing that I wanted was that while it's very inspiring to see the journey of Trash Khan, and I wanted everyone to be inspired by this journey, I also wanted them to understand that they themselves had a responsibility in this issue because I didn't want the audience to watch the film and walk away and say, oh wow, we have somebody like Niveda taking care of this. So we're kind of off the hook now. I think that's kind of not what we wanted and that's not the message of this film. The message of the film at the end is very clear. She says, we're all like ants trying to fight this mountain of a problem and I really wanted that to get across to our audience members. Yeah, that was great. And Chris, as the director of G-PAP, why was it so important for you and your team to support this film, this production? Well, as I think both of them have said already, it is a mountain of an issue trying to deal with the plastic pollution issue. And years ago, the World Economic Forum came out with a report that said, if we don't address this by 2050, we'll have more plastic in the sea than fish. So you need people like Niveda to bring these entrepreneurial innovative ideas to life and what I really appreciated about her approach and as you saw in the film, there's so much fantastic thought that goes into this, but it's not just environmental, there's the social aspect as well and there is this whole opportunity. So what we've discovered with G-PAP is it's a systemic approach in order for us to address this, much like all the ants. We all have a role to play throughout the entire value chain. It's not going to be solved just by dealing with waste management. There's every aspect throughout innovation, upstream and downstream. What Niveda has done so brilliantly is connect those dots on the social aspect with the informal sector who are so critical to helping us address plastic pollution on such an important scale. And what I think what's beautiful about this film is that it will help hopefully to bring some of that inspiration to other innovators and entrepreneurs. You heard me talk about this isn't the first time, I had to try many times and that's a real powerful statement I think there too because she's tried and tried and she's built something so incredible and it is inspiring because again, that social aspect with the informal sector but also then supporting the schools and the children in the community as well. So it's really bringing so many people together in a way that is really aligned with what we've been trying to achieve at G-PAP. And can you talk a bit more about the importance of investing in innovation like TrashCon? Yes, I think when we did our analysis and trying to think about how do we address plastic pollution and we look at that holistic picture, innovation is one of the key aspects. Both upstream and looking at reuse models, refills, so new business innovation but also clearly downstream as well. Whether that's with collections, sorting and recycling, which all three of those come into context here with Niveda and so really as we think through this and frankly, just like you said, we need to be innovative in our own behaviors as consumers. So how can we also shift our consumer, our consumption patterns to also address this but thinking through those very different kinds of innovations so many times we do focus very, very minutely and yet it's a massive issue and innovation should be seen throughout. And again, one of the things I really admire about what Niveda is doing is that she's really bringing so many different aspects to that innovation, to these new business models as well as a new way to recycle and a new way to use what was before not recyclable plastic. And Niveda, what do you hope the audience will take away from this film and your story, your journey as an entrepreneur? So I think, Immanuel, if you asked me five years ago or when we started back in 2017, there were many times when I wanted to give up in the first three years because it was just very hard for any social entrepreneur to figure out so many aspects to it. But what I want the entrepreneurs now to take with them, especially if you're trying to create an impact using technology or otherwise is that there are, there is a lot of support available out there, right? I mean, you're not alone, you're not alone battling it because when I started, I was thinking, I'm battling it. You know, I'm, I'm, you know, I'm a warrior standing in front of this and I'm battling it, but that's not true. I think there is a huge amount of support available globally. For example, I'm playing G-PAP. I wish I knew it when I began. And there are systems that will help them through every part of their journey. They're supported. There are people who want to solve the problem. They're not alone. And it is just that when you have the right intent and maybe the right team, everything falls in place. I think that's what my mom said. Things will fall in place. Back then I would have laughed and said, yeah, you will save this. But now when I look back, I feel that's, that's absolutely true. And today more than ever is a time when we need hundreds of more innovations to come up so that we possibly could have a chance to stand against this huge mountain as we, as we talk about at the basement. So I think, I think thank you again. I mean, this is, this for us, it's a huge responsibility on our shoulders for other entrepreneurs who are watching this. It is just that start wherever you are, whatever you're thinking. If you're thinking of solving a problem in your community, in your place, then get going. There's a lot of support available. So that's, that's what I would like to leave it. Okay, great. And how has uplink helped you so far in this journey? Yeah. So just, just like I was mentioning it, it was already an integral part of my, a promise for me talking about what, what entrepreneurs can take ahead with them. So nobody can do this alone in Manuela because there are multiple aspects to this problem. Doing a normal business is considerably more understood. It is already, there is a benchmark, you know how to do it.  Now, if I have to summarize all of this in one single platform, I think that's uplink. And I was absolutely, I loved everything. And when I was a devils and I was spending team with the uplink team, I was just coming up with so many ideas I should do this and that and whatnot. So I think uplink is an amazing platform which is actually addressing what every social entrepreneur needs to the dot. And I think in times to come, all of us, I think uplink is more like the army builder of warriors against the mountain. If I have to summarize that, and of course, I mean, if I have to talk about G-PAP, it's the same thing because we need a neutral organization which is neutral to everybody, to the corporates, to the government, to the innovators to take a stand and say, hey, we are bringing it all together. I still remember sitting with Christine and saying, Christine, what is the solution? And then we concluded that there is no one solution. There are hundreds of solutions. I still remember I got this line when I was talking to Christine. So I think it's amazing that we encountered this, Emanuella, we encountered uplink and G-PAP. And I think in times to come, this will be bringing many of the innovators together, young, old, small, big, all of them together. So I really am rooting for it in a big way. And of course, many Indian entrepreneurs, I hope, in times to come. And now what's next for Trash Crown? I'm sure everyone wants to know. Oh, yeah. So while Hyojin was here, we were preventing 500 tons of waste a day. Today we are, as we speak, we are adding 1,000 tons of waste a day because I don't think that was capture. So we're adding 1,000 tons per day. We have already exported to Philippines. We are starting two more countries by the next year. And we are very well on our way to that 25,000 tons per day that I was talking about today. It's more of just scaling up the entire process because we have already understood and we have standardized our technologies fairly. And we're very happy to share that we are getting calls from across the world, who are really under this distress and we are happy that we are able to provide them the solution. I think it's international exposure. It's scaling up to the target number that we have in mind in the next three years. OK. That's exciting to hear. That's incredible, in fact. And thank you so much for being here, Nevada. We really appreciate it. We're so inspired by your story. And we look forward to collaborating with you. Thank you, Kristen. Thank you, Hyojin, for being here. It was a great discussion. And yeah, that's it for today. So the documentary is now available to watch again on the Uplink website. And there, you can also find information about Nevada, Trashcon, and the 300 or so other pioneering innovators who have recently joined Uplink's Innovation Network. Now, also on our website, you can find a blog authored by Nevada and other content about solutions to the global waste problem. So go to uplink.weforum.org to learn more and to join our entrepreneur movement. Thanks again for tuning in, and we'll see you next time.