Hi everyone, Joe for jaspyscasebreaks.com, coming at you with 2020-2021 Panini Contenders Basketball. Six box, half case, pick your team. Number 16. Now if you bought at least two teams, we're randomizing the hornets to somebody. Two teams equals one entry, four teams equals two entries, six teams equals three entries. There you go. So, thanks everybody for buying in. We're going to sort your names alphabetically by your first names. Andrew bought two, so that's an entry for the hornets. Brian Heyman bought two, that's an entry. Damian bought two, that's an entry. Derek bought four, that's two entries. Jeremy 33 bought two, that's an entry. Kyle with just one, Matt with one, Oliver with just one. Sean M with six, that's three entries. Steve Wright with an entry, two teams, one entry. And Tamoya with six, that's three entries. Alright, so one person, one spot of that 13, we're going to get the hornets in this break. And to my knowledge, from what the gang was telling me earlier today, that we didn't see a Lamello in the first half. So there's the new dice, there's the list right here. And name on top after, name on top after nine, we'll get the hornets in this break. Three and a six, nine times. One, two, three, four, five, six, and three more times, seven, eight, and ninth and final time. Good luck, it's Andrew Roth. Last spot Mojo strikes again after nine times.  Now AR, let's see, let's see if these boxes here cooperate with you. Alright, so we marked the 16, so we know it's from the same case, 2021 contenders basketball, two autographs of box. Let's go, good luck. There he is, there's AR, congrats. Thanks for doing your part. Now let's see if these boxes do their part. On Thursday the 16th, thanks everybody. Oliver's in the house, he's got the Dallas Mavericks in this break. He's looking for the guy on the box. What ships in this break? Do all cars ship in this break? No, no vet commons ship, everything else will. I think Lucas do ship. I think the shipping team has a standing order, do I have a list near me here? I think the shipping team does have a standing order for Lucas to ship, for Yannis' to ship, for LeBron's to ship, Zion, second year, this is second year, Zion, second year, Jamarang. All right, we've got Jamal Murray, MVP contenders, not numbered, this is numbered, Drew Holiday's number, that's a 249, bottom right hand corner. We've got Patrick Williams' lottery ticket, that is for the Bulls, to Moya. And I haven't seen these contenders cards in a minute or two. I do like the contenders. Ooh, redemption, any guesses on the redemption for bragging rights? Kylian Hayes' lottery ticket card, Anthony Davis' insert, so that will obviously ship, Zion will ship, Cracked Ice, Michael Porter Jr. will ship, that's 25 out of 25. That is for Tamoya and Denver, love the cracked ice look, second year, Zion goes to Sean, here we'll save a Luca Donchich, right there, there's Denny Avigia for Oliver. Oliver's guessing Luca Donchich as the redemption, Damian guessing Tyrese Halliburton, nice Yannis' insert there, and on-card autograph, rookie ticket on-card autograph for the Pacers, Cassius Stanley. Brian Heyman picked up the Pacers straight up, there you go, Brian, that's Jalen Smith, Anthony Edwards' rookie of the year, Lebron James for the Lakers, Andrew, and the Anthony Edwards' rookie of the year, contenders' card for the T-Wolves, that'll be for Sean Matic. It's basketball, yes we know, Panini, yeah, it's contenders. It's sophomore contenders, autographed bronze, card number eight, so second year player, Zee Williamson, Pelicans, that's gonna be for Sean Matic, that's pretty awesome, he had a really great sophomore year. Hopefully he keeps evolving and growing as a player, that's awesome. Next box, yeah what's a second year Zion contenders' autograph going for, must be a decent amount, there must be actually some, this contenders came out a little while ago, so there must be some online already, or undersold items already, someone look that up, sophomore contenders' autographed bronze parallel, Zion Williamson, maybe a thousand, okay all over saw six ten, and bronze is their number out of forty eight, alright there you go, forty nine maybe, out of forty nine, I'll bet if you wait until the basketball season starts to warm up, I'll bet you can probably get a little more than six ten, once basketball is back in the forefront of people's minds, alright next box, another LeBron James season ticket car, there's Isaac Acoro, eight ninety eight out of ninety nine playoff ticket on card autograph, that's Sean Matic with the Cleveland Cavaliers, Cleveland this is for you, Beckett Checklist says bronze is out of ten, that's what Chad Dawes is saying, that'd be even better, maybe a lot more than six ten, unless Chad's reading unless he's like unless I'm reading it wrong, Draymond to two forty nine, Andrew Golden State, I like the superstar die cuts, those are pretty fun, that's Kawhi, there's a second-year John Moran, I think I've swept by Luca Donchit somewhere back there too, but we'll catch all those, I'll try to catch as much as I can but we'll catch all those, there's a standing order that Luca Donchit just will ship, John Moran, I can't take all, actually it's the first Giannis I've seen, the rest of them their shipping team will catch, but yeah we have a standing order that Vett commons, Zion, John Moran, Luca Donchit, LeBron, Giannis, those will all ship, Danny Granger will ship too, that's an autograph, seven out of twenty five, Pacers, that's gonna be for Brian Heyman and superstar die cut Anthony Davis, yeah king of potatoes things, the Zion's out of ten, Zion sophomore bronze, real-time reference also saying it's out of ten, wow even better so now what do you think it goes for, now that it's out of ten, there he is again, and there's Miles Bridges for the Charlotte Hornets to 75, there's a lamella ball lottery ticket card, wow an eBay Lister set out of 49, what a mistake by the eBay Lister, all right yes Chad confirm you can read, congrats, now that was touch-and-go there for a second, you're nervous, no you're good, we can vouch for your literacy now, that poor eBay Lister though that Oliver looked at, that person might have shorted him or his or herself a bunch of money if you listed it out of 49, okay so King is saying for Zion only, bronze is at a ten, gold is to five and there's a platinum one of one, okay so let's recalibrate, how much do you think that out of ten Zion auto goes for, sorry about that, and there's Sadiq Bay, one of one Sadiq Bay, championship ticket autograph, Detroit, Derek Gordon, Derek with Detroit all aboard the Big Hit Express, he's got some upside, there's lottery ticket Tyrese Halliburton, we got a superstar die cut Jason Tatum, that's for Tamoya and the Celtics, and we got a Dilo, D'Angelo Russell to 99, semi-final ticket for Sean and the Timberwolves, yeah Sadiq Bay does need to go to the Jaspie's autograph camp though, he's got to work on that, Anthony Davis, Cole Anthony Rookie of the Year, and Jason Terry, legendary contenders autograph 190 out of 199, the ATL, Sean Maddock with the Hawks, we've got a Miles Bridges, Charlotte Hornets, insert 87 out of 249 playoff ticket, parallel to 249, Andrew with the Hornets, let's see if we can find his teammate in here somewhere Andrew, Joelle Embiid, sweet shots, Isaac O'Coro, three boxes to go, all right, halfway through this half case break, King is saying on eBay someone has that Zion redemption listed, same one I pulled, listed at 2,500, 2,500, all right, all right, so yeah maybe, maybe it'll go for like 15, 15, 2,000 maybe, I mean someone could just buy it outright for 25 and I don't think that'd be too crazy but I feel like yeah maybe, maybe 1,500, all right next box, good luck, first-round ticket Nikola Vusevich to 149, and here is world champion Jordan and Wara, that contender's optic sort of design, LeBron James right up on top, Lakers, that's for Andrew, Joelle Embiid, sweet shots, here's a Yanis, and here's a Stevie Francis, yeah Steve Francis, legendary contender's autograph, four out of 25 or Lando, Kyle with the magic, do you believe in magic, there's Pascal Siakum, sweet shots, there's a Brandon Ingram to 75, and Anthony Davis, sweet shots, I was hearing something, Anthony Davis that he is gonna, it's rumored that he's gonna play the five, now if you know Anthony Davis, he's sometimes often reluctant to be in that five spot, the center spot, likes more of that sort of wing role, here's Luca and a John Morant, but the Lakers are much better, most teams are much better when he's playing at the five, there he is, so I think with the way the team is set up, if he's playing the five and he's got the guards, got LeBron up there too, and then the guys in the backcourt, that could be really interesting, 19, 9, 25, cracked ice, rookie ticket autograph, Cole, Anthony, or Lando, Kyle Deusch with that one, there's Tyree Taliburn, lottery ticket, and we've got a Jason Tatum superstar die cut, Tamaya with Boston, Sean Maddock with the Kings, alright two boxes to go, now Spago is wondering who does, who everyone has here in the chat, who's here, I think Oliver is here, he has the maves in this, who else is watching live, false are you in this one, no I don't think false is in this one, I saw Andrew earlier, Andrew's waiting for, Andrew won the four nits, alright let's see what we got, and we got a Tyler, we saw Sadiq Bay earlier, here's a Tyler Bay, I don't think, I don't think any relation, 46 out of 99 playoff ticket autograph for Dallas, that's gonna go to Oliver, along with that Luca, got an Obi-Top in lottery ticket, and we've got a Porzingis, cracked ice to 25, that is for Oliver and the maves, I thought the maves would do a little more in the offseason, I don't know what they would have been able to do, there's LeBron James, superstar die cut, I just thought they'd just be in on more free agents in general, another redemption, any guesses on the redemption, bragging rights, there's a Ben Simmons MVP contender, some people think he could be an MVP contender someday, there's Westbrook, Wizards Edition, finally back home in LA, it's 149, rookie season ticket autograph, card number 117, K Kylian Hayes, Kylian Hayes is a piston, I'll go to Derek Gordon, nice, there you go Derek, I think the crowd was hoping for a certain player in Charlotte, but you're happy, you're gonna get this Kylian Hayes, let's hope he goes off this year, basketball training camp about to start at the end of the month, so we're getting into a really nice part of the sports calendar, all right, sixth and final box, sorry Andrew, ARs and tears, yeah we know that in these sets, Yellow has been redemptions, hey listen, let's play to the whistle, still have a box left, ooh nice faults, Brody was digging through some old cards and found a red, white and blue Luka, nice, those are pretty nice, if you can get that graded out maybe, that could be pretty, pretty nice, yeah digging through old cards, it's always good to do that every once in a while because you may have, you may have been in a break with us three years ago, you know, where someone was, where you, at that time, you didn't think that person was any good, it's worth looking back and being like, hey wait a second, I think I've heard people talk about this person, this player, you may be pleasantly surprised, all right, let's see what surprises are here at the end, here's Drew Holiday to 149 for Milwaukee, Sean Maddock with the Bucks, we got a nice season ticket contenders optic card, John Moran, second year John Moran going to Derek Gordon, and we got a Myers Leonard, 128 out of 149 heat autograph going to Timoia, Lamello Ball lottery ticket card for Andrew, we got a playoff ticket card LeBron James to 249, that'll go to Andrew and my Lakers, we got a Luca Doncic superstar die cut for Oliver and the Mavs, oh boy, a third and final redemption and he guesses on what the redemption is going to be, is Anthony Edwards lottery ticket, Bradley Beal, Delo, that redemption, it's a rookie variation season ticket premium edition, to the whistle, wow, rookie variation season ticket premium edition Lamello Ball and he's starting to sign his cards too, wow, there it is, that was 2021, Panini contenders basketball, six box, half case, pick your team number, sweet 16 from jaspyscasebreaks.com, I'm Joe Jaspy, congrats to Andrew Roth who bought the requisite two teams, bought the last two teams, double last spot mojo, got randomized the hornets, waited to the whistle at the very end, got the Lamello Ball, that's how it goes, I'm Joe for jaspyscasebreaks.com, I'll see you next time for the next basketball break, bye-bye.


The ischemia trial has provided evidence that revascularization may be beneficial for some patients with stable coronary artery disease, SCAD, but it remains unclear whether this benefit extends to all patients with SCAD. The ACC slash AHA 2021 revascularization guideline recommends revascularization for patients with three-vessel disease or proximal left anterior descending artery disease who have a positive stress test result. However, the guideline does not recommend revascularization for patients with single-vessel disease or non-proximal left anterior descending artery disease who have a negative stress test result. Additionally, the guideline states that revascularization should only be considered if the patient's symptoms are refractory to medical therapy. This article was authored by Leonid Burstein, Alexei Sumin, Elisaveta Zbyshevskia, and others.


Welcome to Geneva, welcome to the annual Curator's Meeting. It's a great pleasure to have all of you here and the energy that you guys bring. It just cannot be described in words. This is my fourth ACM and I'm already experiencing it. A lot of hugs, a lot of smiles, a lot of cheers. So keep it coming. So far, we had a lot of introductions like about the community, about the World Economic Forum and what he was talking about day one, day two, day three and when is it going to start? It's going to start now. It's going to start now. One of the objectives of the global shapers community is to give young people a seat at the table. And today we are going to invite four of our curators to join in a panel discussion with me and I'm going to invite Akil from the Munich Hub. Please give him a big hand. Nadia from the Cape Town Hub. Amani Berry from the Minneapolis Hub. And Dia Hekel from Abu Dhabi Hub. Please take your seat. So there are so many issues that are affecting the world today. Could be the global issues like, please have your seat. There are global issues like climate change. There is this large scale conflicts and wars that's happening all over the world. You have regional issues like the refugee crisis, I would not call it regional, but still it is like in Europe, it's a big issue. And even local issues, there are mass shootings, there are the presidential campaign and it's some kind of divisive rhetorics that's happening. So all kinds of issues that are happening and we have a very privileged opportunity to come here and exchange ideas and knowledge about these issues. But there are many people who don't have these voices and who is better equipped than these young people to represent their communities and share some of their ideas and intelligence from their respective contexts. And that's what we are going to engage in a discussion today. Thank you all of you for joining me on this panel. And I'm going to quickly go to Akhil from the Munich Hub. So Akhil is from Munich, his family has a lot of refugees who migrated during the ethnic conflict in Sri Lanka. And they are all over the world, in Germany, in Canada, in US and Akhil. Germany has opened its borders to refugees as a humanitarian imperative. Given the recent speed of attacks in Europe, is public sentiment still inclusive or is it shifting? Got it. Thanks for inviting me. And I'll try to answer the question in a good way. There's never one truth. If you look at the sentiment, it's really difficult to measure the overall sentiment. Of course, there will be always people who think that we have too many foreigners in our country, too many refugees even, but I'm happy to say that it's not the majority. That might shift at one point or another. But actually, if you look at how complex the whole question is, it gets really interesting. So the recent polls in Germany suggest that even far right-wing people say that Germany needs to take in refugees, but they say they need to take in real refugees. So the question is, and the way I see it, is that we need to tell these people that we can't differentiate between real refugees or people seeking shelter. They are the ones who seek shelter and we blame them now for having attacks in Western Europe while they are actually fleeing these kind of situations back home. So that's certainly not right and I think that's our responsibility to teach the people. And just one quick remark on how the situation, how complex the situation is, many of you have shared their condolences on the mass shooting in Munich that happened. Well, the interesting thing was in Munich, the sources said a few minutes after, they were sure that it was a right-wing German who hated foreigners. Other sources said he was a Muslim wanting to kill Germans.  So it's a mess and it's never about who they target. They always target us and they're always crazy people and we should not be influenced by that. Thank you, that was very helpful. Nadia, South Africa has been rocked by protests and corruption scandals. What is the mood among the young people in South Africa today? Thank you so much. It's such an interesting time for my country in a very young and very active democracy as we recently went through elections, very peaceful elections at a municipal level, largely peaceful, but I would categorize it and I'm broadly brush-stroking here into three categories of young people's moods and it's largely locational-based. So I would say that young people in peri-urban areas are angry and you can see that through violent protests and that's because service delivery is non-existent or done really badly and that's largely due to just widespread corruption in the entire system and it's from the top down. The second mood I would say is disappointment and that's with the urban youth and we see a lot of young people and we had a huge campaign called Fees Must Fall where young people were saying access to higher education is so expensive that it's become exclusive to only a few elite and at the time we just found out that the president had spent $25 million on his personal homestead. So when you take that and you say if he can spend that much on security upgrades which included a pool and a crawl for his cattle, why can't we be funding education, tertiary education in South Africa? And along with that you have a lot of young people who don't have access to economic opportunity so those that have got tertiary education are struggling to find jobs because of a few things around economic development but also a lack of transformation in our country. So you see young people who have degrees standing on the side of the road with Billboard saying I've got an engineering degree, can you hire me? And then the third category I would say are the hopefuls and I broadly put all our global shapers in this category. It's a category of young people who really believe in the vision of South Africa and really wanna make it great again. We're the guys who are making sure that we disrupt in a positive way the system. We see it's not working and we wanna be part of the solution to fix it. And I say broadly that would be the South African mood at the moment. Thank you Nadia, that's very helpful. Moving to Amani, for all of us outside the US it's very hard to understand the divisive tone that's shaping the election season right now. What do you think are the root causes and the undercurrents behind this? Well I'm glad you asked about the root causes because I think the source of the divisiveness goes back many years all the way. I personally I think back to the US Declaration of Independence where it's written that all men are created equal. Yet as we've seen historically that has not always been the case and I think we're at a point right now in the US where there's more groups coming in and diversity is increasing and what we're seeing is some of the more privileged groups are resistant to some of the new voices that are entering the room. And I think moving forward, I think part of what is the divisiveness and what we need to do as a country is just accept that there are new voices and to not let fear be the reason for why we cannot connect or come together as people. So I think the fear is what's driving a lot of the divisiveness. And but I am hopeful and I'm optimistic that as people recognize the skills and the unique abilities that different groups bring, I think that the divisiveness can diminish. Thank you. And moving to Dia, Dia is originally from Syria and she moved to Abu Dhabi. Now she's a shaper with Abu Dhabi Hub. Dia, in your opinion, there is this conflict that's happening in Syria and there's a lot of after effects because of the conflict that's coming out. What are some of the challenges that youth typically face in your region, generally in the Middle East? I think the main problem is lack of education and lack of inclusion. We've witnessed a wave of extremism and extremist leaders basically recruiting the youth and this is because there's lack of education. These youth do not feel like they're involved in anything. Like their life is worth nothing. So I might as well join this organization that will make me feel like, just exactly like we feel part of a family here, to them, that's their family. But imagine the difference and it's not only affecting Syria or the Middle East or the Arab world, it's affecting the world. So I think, yes, and extremism has, we all know they have a hard power but they also have a soft power where they take advantage of the vulnerabilities of the youth and especially at times, at difficult times and then they recruit them, they make them feel like they matter, they're part of something. And of course, there's the economic reason which is very understandable at these times. Thank you. So in the second round, we're going to ask all of you one question and I would start with Akil and each one of you, if you can answer for the same question, keep it as crisp as possible. So Akil, you're identified as one of Huffington Post's 50 most influential activists in the refugees space. What inspires you? What are your deeply held values and what inspires you to come and make a change in this world? Yeah, it's a hard question but I think it's easy to answer. And I know I can't get off this stage without mentoring shapers love. I promised to say this but it's actually also what I really believe in. Not only the people in this room but whenever we try to do a positive change in our community, we get something back. And even if you don't get it back immediately, we'll get it back eventually at some kind of point. And I really want to raise one of the sentences that Yemi told me in Shape Europe last year. He was telling us that shaping is not about when you have the mic, like I have it right now or like when you're in the spotlight but it's about the hard work that you do when you're actually in the community when no one is watching. And I think that pays off and it will come back at one point. Thank you, Nadia? For me, I think there are three big things. Again, it's integrity, purpose and a strong sense of social justice. I've been a gender activist for such a very long time and unfortunately my work is still far from finished because we live in a world that's not equitable. And so every day I wake up making sure that this day is better than the day before and that I create a world that my children won't have the same problems that I have, hopefully. And that they'll be living in a more equitable and free society. Thank you. Good morning. I think what feels my life is the ideal of freedom or the feeling that you can do or be anything. I think about my ideal day would be simply waking up and just asking myself simply what do I wanna do today and being able to do that. But I'm not comfortable being able to live that life or having a life full of that ideal day until social justice, until freedom is universal and felt by all people. And I think I'm fortunate with the work that I do now to work with a lot of undergraduate students and to be able to see and witness. And I just, I love to watch when their minds become freer and they're discussing how or the possibilities that they didn't even think were possible. And I think that's powerful and it's inspirational for me to see. Thank you. Dia? Well, I'm passionate about breaking stereotypes and fighting ignorance. I feel with my background I hear a lot of stereotypes about my country, about my region, about my religion. There's a lot. And funny enough, I happen to be the first Syrian a lot of people meet. So imagine the responsibility. Rocío is one of them today in Mexico. I was the first Syrian she meets. Actually, I could have been today on a boat in the middle of the sea, trying to find safety, trying to run away for a better place. I could have been in a refugee camp and met Akil. But instead I'm here and I'm representing a city that opened its doors for me and that gave me a dignified life, which a lot of my fellow Syrians do not have and they're far from achieving. So yes, I'm gonna work a lot to break stereotypes to show the truth of what we are really and what we can achieve. And I really, really, really need your help and for us as a whole as a community to show this. Thank you. Yeah, integrity, breaking stereotypes. These are definitely values that global shapers stand for. Thanks all of you for sharing your personal values. We are moving to the next round, which is the last round and each one of you have like approximately 90 seconds to answer my questions. So I'll start with Dia again. What's your message to the current generation of leaders, beat in business or politics, not just in your country but globally? What responsibilities and duties do they have to the two billion youth in the world today? I go back to my first point, providing education and inclusion and opportunity. When I think extremism comes from lack of education and lack of opportunity. So governments need to really focus on these two in order to bring back the youth. For example, in the Middle East, in the MENA region, we have 60% of the population under the age of 40. So there's a huge opportunity that we can take advantage of. So yes, these two points, I really, really stress on them. And as Adrian said, I mean, all basically government or private sector, there's something missing, which is the youth voice. And if the past five years proved anything, despite all the chaos that happened, that youth has a voice and they want people to hear it. And we are just hearing youth voices already. So we have to thank World Economic Forum for that. Amani, same question for you. Like what is your message to the current generation of leaders? I think when I think about my current message to, my message to the current leaders is, I think a lot about my grandfather. And in my mind, he's someone that, whether it was 1930, 1950, 2016, or it could be 2050, he could adapt. And so, and he was able to change with the time. So that's a lot of what my message to the current leaders is be able to be adaptive and to recognize or acknowledge that the way things are being done, or you're doing them, don't have to be the way they're done forever. Secondly, I also think that my message to the leaders would be to challenge what is deemed impossible. And what I mean by that is, frequently we as people state, or we have ideas about what is possible. And, but what is possible sometimes perpetuates power and privilege. And so to be able to challenge what is possible. And I think the group that does that with the most ferocity is the youth group. They are the ones that are asking the questions of the, but why, but why, why is this happening? And I think to any leader, not only is the skill of listening critical, but particularly listening to a group of over 2 billion youth that aren't yet ready to accept what is deemed impossible. Thank you. Now, Nadia, let's kind of shift the question. What are our responsibilities as young people to work with existing leadership structures to create the positive change that we want to see in this world? You know, for the longest time, I didn't want to work with existing structures, partly because I'm anti-structure, but also because I just felt that there was so much bureaucracy and red tape involved and they were so inefficient. But now that I'm older and hopefully a little bit wiser, I realize that it takes both working in from within and externally. So it's great to stand with your ballboard and pick it outside, but it's equally important to take a seat at the boardroom table and make your voice heard and be part of that change because if the system is broken, there's no use of standing on the sidelines and complaining about it. We actually need to get in there, roll up our sleeves and actually help to be the solution and fix it. And when we're part of the solution, we're able to mold it in a fashion that makes sense for the next generation to come. Be part of the solution. That's a very, very powerful thought. Akhil, what are your thoughts on that? Well, I completely agree. It's really about not leaning back and really just complaining about what the current leaders do, but actually to step in and do the same thing. I recall one of the models of our chancellor in Germany, Angela Merkel, who says or has been saying the whole year, wir schaffen das, which is a very German way of saying yes, we can or basically we can achieve this. And the emphasis is on we, the community. It's not we the politicians, the bureaucracies or the leaders, but it's us, it's every one of us. And yeah, but if the change is not there, I guess we need to trust them in our society, in our strength and I want to end with one quote, which really struck me in the last couple of days. It's, why is a bird not afraid or doesn't have fear to fall from a branch? Well, it's because it trusts in its own wings. It might be cheesy, but it actually believes that it will lift off when other things break down. And I think we as the community, as the global shapers, need to have that strength to believe in ourselves that even if the time is not right, the change will come and we can achieve that. Awesome. The bird story is quite powerful. Okay, so we heard from these four curators on what are some of the issues that are going on in the respective context. Amani was talking about misinformation and also he was talking about instant discourse. Akil was talking about how viral news just gets spread so fast. Nadia was talking about the, if you don't have the right platform, how youth will get frustrated, leading to protests and scandals. They also spoke about some of their values. Dia spoke about breaking the stereotypes. Amani was talking about integrity. These are values we also embody. And as we were thinking of what is our responsibility as young people to work with leaders and what are our expectations for leaders, there were some several interesting thoughts. Like how do we change the system both internally and externally? Nadia was talking about giving youth a voice, giving a seat at the table and making them being part of the solution. These are very, very critical things. And the last one, Akil, what you shared around trust yourself, the wind will change and we can achieve. I think these are fantastic words and thanks for all your insights and bringing this local context alive. And that's how global shapers engage in discussions, share their perspectives and add value in any interaction that happens across the world. Thanks so much for joining us today.


So I'm Michelle, and this is my thesis, Designing Game Ethics, a pervasive game adaptation of the Counterphonic Pistole. So for one week in January 2010, 15 players participated in the play test of an adaptation of the Counterphonic Pistole. Gameplay ran around the clock for seven days and took place throughout MIT campus. Civilities sought to transform the player's everyday campus environment into an imaginary 19th century Paris on the eve of Napoleon's Hundred Days. Civilities involved role-playing where each player took on one of these roles. Characters were identified by their French monograms, and these are the 15 player roles, which included a banker, a judge, a dandy, a sailor, a duke, a shipowner, a soldier, and a servant for each of us. Before the game started, players received an initial game packet. This included the rules, a character briefing sheet, a player map, and a game insignia to wear on their person whenever they were playing. Players started out not being introduced to one another at the start of the game, but slowly met each other as the week went on and in-game events in public spaces around. Each player was also given a dead drop that was hidden somewhere. A dead drop was basically a small Tupperware box that stuff could be put into. We hid several underneath benches. My personal favorite was the dead drop belonging to Le Contre-Bendier. To get at this dead drop, you have to find the right locker and have the right cover. Primary game mechanic in Civility involved players receiving documents and objects in their dead drops, including a copy of the Counter-Bombing Crystal. All documents included information about a secret plot line, such as a scandalous love affair, or grandest intrude movements, or secret political affiliations. Players had to decide what to do with the documents they received. They could pass them on to another player's dead drop, or share them in person, or keep them for themselves. Players started out knowing about only a few dead drops. They could discover new ones by listening to audio promenades, which were basically podcasts that described the game world and gave hints to each location. And this is an audio promenade slip, which has some instructions and a URL where players could download. By collecting and listening to the audio promenades, players could find all of the dead drop locations. This is the Game Master's cheat sheet with all of the dead drops. Players were asked to email a daily report to the Game Master's each evening that described their actions that they took each day and why they chose to do them. In the morning, players received news about the game world through the GossipRad website. This included narrative descriptions about what was going on, and also displayed badges for the players earned through their gameplay the day before. They were confronted with a variety of ethical choices, such as whom to share the information with, since each piece of information could potentially damage another player's reputation. The badge is recognized a range of ethical behaviors. Here in the bottom right corner, you can see the thief and the saint badges. So I'm using Miguel C. Cart's argument about ethics in games to organize my thesis into roughly two parts. The first part revolves around game designers and the ethics involved in designing games, ethical systems that are embedded with their designers ethical values intentional or otherwise. In the game design process, we spent a lot of time crafting game mechanics that engage players in ethical and unethical behavior and encourage ethical reflection. I'm not going to be focusing so much on this part in this presentation. What I am going to talk about is the second part, which has to do with players and how they interact with games as designed ethical systems. Players are moral agents that activate the potential choices that game designers have created in their games. This means that players think about ethics. They bring their own ethical systems into the games they play, and they respond and react to ethics in games. In the January play test of civility, players wrote about many ethical choices and issues in their daily reports. They talked about them at the group debriefing, and they talked to me about them in individual interviews that I did with them after the game was over. I've organized these issues into three ethical domains, ranging from the ethics of stealing from the game masters to metagaming, to the ethics of making assumptions or asking clarifying questions. Players took a variety of positions on each ethical issue along a wide spectrum of possibilities. The first is the procedural domain, which has to do with ethical issues with regard to rules. The second is the semantic domain, which has to do with ethical issues in the context of the game. And the third is the magic circles domain. To talk about the magic circles domain, I'm gonna quickly talk about what is the magic circle? A game seller's Katie Salin and Eric Zimmerman define the magic circle as the idea of a special place in time and space created by a game. So basically it's a metaphorical boundary between that encloses and separates games from everyday life. And ethical issues in the magic circles domain are ones that are related to that boundary or to the context in which games are played. To better explain these ethical domains, I'm gonna illustrate each domain with one or two examples from the same time. I want to also first point out that I'm gonna be using photos from the play tests in each of the upcoming slides and that the players shown in them are not the players I'm quoting for issues of privacy and anonymity. Also, due to time constraints, I'm not gonna talk about the photos right now and tell you what's going on or how they're related to the ethical domain I'm talking about, but you can ask me about them in the game. For now, just let the photos remind you that each of the ethical issues that I'm going to be talking about actually took place during the game. The first is the procedural domain. Incivilitate, we intentionally designed a degree of ambiguity into the rules of the game with two goals in mind. The first goal was to invite players to consider the various possibilities that each ambiguous rule offered, thereby creating ethical dilemmas. The second goal was to simulate a time period that was in heavy political turmoil in which legal actions taken on one day were overturned and illegal. Some players clearly understood and saw these aims. Lesoldat expressed in his interview, when you have a game that's designed in this kind of setting with these kinds of holes in the rules, my assumption is that you want some people to be doing some of these things and not doing some of these things. I did get the sense that the rules were meant to be morally gray because the world was gray. One of the rules that intentionally included ambiguity involved when players could visit their own dead drops and when they could visit dead drops that belong to other players. In the rules we have written, each day before two PM, you may visit your dead drop and retrieve any documents that have been provided anonymously to you. Each day after two PM, you may visit dead drops that have been arranged for other citizens to pass along the information you have received. These have been carefully worded so that players would be free to interpret the ethical implications differently. This offers players ethical choices and forces players to reflect on the ethics of each possible choice. By intentionally using the optional word may, we hope to encourage players to question this rule even further. Again, we were seeking to emulate turbulent revolutionary times in which the rules constantly shifted and ethical behavior was constantly charged. On the very first day of game play, the procurator Dora mused in his daily report, it occurs to me that while two PM is a rather clear break between the picking up and dropping off of information, the boundary on the other end is less clear. Shall I begin to check my box only after dawn or should I take the upper hand and check the night previous? Examining boxes before their contents have been withdrawn by their intended recipients, a moral quandary. It also occurs to me that perhaps I was intended to wait until two PM today to find the other withdraw boxes on my promenades, given that not everything had been withdrawn yet. If so, that is a silly thing. And certainly when I would not follow given the necessity that I know the true goings on in the city. He smoothly decided as early as the first day that regardless of the official role, he's going to visit other players dead drops before too in order to keep himself properly informed. Although players differed on how they dealt with the before to after to issue, this is clearly an ethical issue that has to do with the rules as compared to the semantic domain. In this domain, ethical issues have to do with the context of the game world. In civility, the semantic context contains the ethical issues that players were represented from their character's perspective in relation to the fictional 19th century per region world. One of the ethical issues that players contended with was the degree to which they were playing in character. In other words, the degree to which they were making decisions from the perspective of the character role they were playing. This issue takes into account the pre-prescribed character identities that we, the game designers, had composed for each character role. This is the character briefing sheet for La Domestique de la Doctoris. We attempted to compose the character briefings for each character as somewhat suggestive sketches of a character's past, rather than a portrait of their motivations or desires. La Domestique de la Doctoris wrote quite elegantly about her thoughts and feelings in her daily reports. On the second day of gameplay, she wrote, I'm a loyal servant. I figure my character will probably do anything she can to help her mistress out of any sticky situations she may be in. This early reflection on her character's relationship to La Doctoris guided her subsequent actions in the game. On the fourth and fifth day of the game play, she describes how she dealt with a particular ethical issue that arose. She wrote, I'm ashamed to admit it, but I took the letter from La John d'Amari's box. I left the note telling of the writer's suspicions of La Toulouse, but without evidence, I do not know what can be done. I took the letter in a moment of panic because it makes reference to the lady. Knowing my mistress to be friends with La Duke, I worried that she might be caught up in this, and I wished to avoid damage to her reputation. On the next day, she wrote, this afternoon I attended the party at the cathedral, where among other things, I learned that the lady referred to in the note in La John d'Amari's box is more likely to be La Socialite than my mistress. So, in the interest of justice, I replaced the note in La John d'Amari's box. She was happy to find that. In the report, she expresses that she feels shame for stealing a document from La John d'Amari. Her actions are guided not by whether stealing from an NPC is allowed in the rules or not, but by what she feels her character would do in this situation. Another ethical issue that players still have had to do with the specific actions they could do when interacting with one another. We designed game mechanics that would prompt players to consider lying, spying, stealing, and sabotaging one another. And in the process, hopefully consider the ethical implications of these actions within the semantic context of civility and also in the larger everyday life context in which civility was being played. Some players had no ethical problems with taking these kinds of actions, but others, like Lidoc Dress, felt differently. She wrote, upon these travels, I discovered a package for La Procura de Rah. I was tempted to open it, but I cannot bring myself to open another's mail. No matter how juicy the secrets within might be. So these are ethical issues that players don't want. Again, within the context of the game, as compared to the magic circles domain. Players concerned about ethical issues in the magic circles domain are concerned about the ethical consequences of actions in the context of everyday life. As Lamatur aptly put it, unless the gameplay extended into the real world and real psychological places, I didn't see anything as being truly moral or immoral. In Cebute, players consistently articulated that they were afraid of ruining other players' gameplay or ruining other players' fun. They also voiced that they were afraid of breaking the game or ruining my research. Two players who allied with one another during the game and who were also friends before gameplay began used this dimension to explicitly determine what they considered ethical and unethical. La Procura de Rah said that he judged whether he would do something by whether it would interfere with other players' play. On the third day of the game, La Socialite wrote, I didn't feel bad about stealing the directions from Larry Tert until the Procura de Rah told me that he would feel bad about it. I realized that I might be interfering with Larry Tert's gameplay and that could make the game less fun for him. As a result of this conversation, she asked the Procura de Rah to return the thing she had stolen to Larry Tert on her behalf. My original research question was, how does one design a game to make change? And now, this is an incredibly broad question. So it was refined to, how can I define, how can I design a game that engages players in ethical gameplay? The three ethical domains that I identify from the playtest provide game designers with some ways to think about ethics as they design gameplay testing and reflecting on civility has brought up a lot of further questions that would be really exciting to explore. Some of these include, how do ethics change for games that use different game media? So, how do ethics change on PC games, console games, card games, board games, and more of the genes? How do game ethics change for games in different genres? So civility was a historical fiction, we're about science fiction, fantasy, stealth, so on. And what sorts of ethical game issues come up in other pervasive games versus civility, which is a one very specific design game? I'd like to conclude by thanking the other game designers who worked on civility. These are the full credits which appear on the civility website to all of these wonderful people and to all of the wonderful players who participated in the playtest working with other kinds of games in earlier iterations of it, so could you just talk about that a little bit? Yeah, so the process of designing this originally started with me thinking about doing an adaptation to a digital game for a solo experience and choosing to do a pervasive game was part of my design process where it was influenced by another pervasive game that I had designed that then drove me in this direction. I think that pervasive games were a really interesting tool to use for ethics because they blur the boundary between everyday life and the game world and they change the way that players think about ethics. And that was one of the questions I was really trying to investigate is do players feel differently? Are there different pressures that they experience when the game is taking place in their everyday environment? When there are audience members walking through? So you talked about the magic circle when you turned up the pervasive game and said that it seemed too great for them to be alive. I think that we've turned it a bit on ways in which we're poking it, so can you elaborate a bit more on how the magic circle is also part of this? I think that it's also part of it. It's not so established, it's not so divisive as we might think. Definitely. So, let me see if I can get to... Okay, my bonus slide will include what is a pervasive game. And Martha's Contola defines a pervasive game as a game that has one or more salient features that expands the contractual magic circle by spatially temporally or civically. And so, certainly civility doesn't have a very fixed magic circle. And I have some slides to show how it breaks each of those dimensions. The first is spatially. It took place around MIT campus in research areas in hallways that are not designed game play spaces. This is a gathering in which there's some players on the ground floor talking and discussing documents that they've received. And then there's this player up here who's spying on them and they don't know that he's there. It also changed, it also expanded on the temporal dimension in that the game ran around the clock. It was hard for players to, it wasn't like, okay, now the game is on, now the game's off.  Of course, some of the players did very clearly delineate. I'm sitting inside this time in my day to play the game. Other players would be walking around campus and just be like, oh, I wanna go do this thing now, even though it's in the middle of my day, I didn't plan it. This is one of the in-game events that took place in Long Move 7 that was in the middle of the day. And then the last one is the social dimension where it has to, Montolo describes this as the talking about who are the participants in the game. And in most games you have the players and then you have people who are not playing the game and not players. Some games you have spectators and so on, but usually the game is made up of. In our game, we purposely put it in public spaces to try and engage with the public and place everyday people walking through campus as citizens of Paris. And some players did articulate. I did feel like the people walking through made the space seem more like a bustling city. This is one of Game Master's masquerading as a player. And in that same event, this is the Game Master and this is a tourist taking a picture of the game. So the social dimension can range from directly engaging non-players into gameplay for moments or temporarily to spectatorship as in. I have a question about the ambiguity of the rules. So as someone who played the game, I know that a very prominent feature among people who were playing was the fact that the rules like you had mentioned were sort of intentionally ambiguous and that for some people who were very experienced with pervasive games and this kind of thing, that was a very frustrating experience for them. This wasn't as well versed in those games. I didn't bother me as much, but it seems like pervasive games don't necessarily have to go hand in hand with ambiguous rules and that they would invoke ethical decisions and ethical dilemmas regardless of whether or not the rules were ambiguous. So I'm curious, just to hear your thoughts about that, about what you think would have happened if you had a game that had more concrete rules or what role you think ambiguity has in all of this? Certainly, so definitely ambiguous rules is not necessarily tied to pervasive games. I have identified those in my thesis as two separate tools that were deployed in civility as a subset of the series of strategies and tactics that we use when designing the game to engage players in ethical and unethical behavior and ethical reflection. Ambiguous rules was a difficult one and one that I'm not sure having done the play test I would necessarily recommend because it was actually one of the game mechanics that was very frustrating for players and I think that one way that that could have been mitigated was if when we were asked about the rules that were ambiguous, that's when the ambiguity stops because now you've asked the authority, you get an authoritative response and instead we're sort of like, more ambiguity and that just translated to frustration. So I think that a game that doesn't have the ambiguous rules can still use a variety of other strategies to get at some of the same things. So making what's coming out of this is that the the sphere, the ethical sphere, which is like most disruptive for players to have to think about as they're in the game is the magic circle sphere. So we have to worry about whether your action even though it's permissible, could be disruptive on other people's play experiences, then that's like an extra burden which normally in more structured kinds of games you would have to worry about. Maybe that's one of the design issues or key insights which we can take away. I would say that for some players they were thinking about and talked about the ethical issues that I would say have to do with the magic circle and that was very much a frustration but for some of the players it was not a frustration. That it was just part of their awareness of the game and the way they thought about the game. I would say that the magic circle, that ethical domain becomes more in the center of a player's focus in pervasive games in games that put you in, move the line between your everyday life and the game under question. Less so than necessarily that necessarily that the magics are putting the emphasis on that may have to do more with it being a pervasive game than not. I wanna know if in the face of ambiguity are there arose any like house rules? I know that we live in an age of increasingly crappy board game documentation and so there's sometimes like can you just come up with your house that arose? Oh certainly, so there was definitely a lot of emergent play and because this was a collaborative storytelling enterprise which I didn't really get into in my presentation when gameplay emerges from the players the game masters have to respond real time and so we certainly came up with things that were okay, weren't okay on the fly. Players always came up with ideas that we never would have expected. Also before we get too much further into the Q and A I brought tangible artifacts that I'd like to pass around if you wanna see them. So this is one of the boxes and then this is a sample map and this is an insignia and this is one of the player game packets that was handed out in the beginning. I'm curious about hearing a little more about how the game actually instantiated the story of how the story played into this whole project. Just I know it's a big subject but it's a few words here. Sure, so my original concept was to do a very tight adaptation and throughout the research process it became much more interested in doing a looser adaptation based on the themes and the setting and the space of the California Cristo. At the same time, even though we as game designers came to the plot lines that we chose actually very closely mirrored several of the plot lines in the California Cristo. The characters you may have recognized are abstractions of Antes and Mercedes and Wilful and so on. But it was much more trying to evoke the atmosphere and trying to talk about the themes of ethics and justice and injustice and law and revenge that come up in the capital. It seemed that the whole thing worked so it seemed that the players kind of got into it and did not like when rules were broken too often and they got disorganized. And he said the first question was that we were interested in people change and what's on my mind in the last time a lot is what do you think? Like I think what got clear that they changed in the game but do you think they changed? Like did they do reflect on their antico-system too? What experience did you make in the interview? Do you think it worked or what do you think about it? So I would say that my original research question, how does one design a game to make change? I think is very broad and intentionally worded in the sense that I'm understanding make change very specifically that it can be anything from taking action to a collection to awareness. And so to bring that to something I could actually research, I tried to focus it to how can I design a game that engages players in ethical gameplay? And I think that that's what Civilitate did. It was an exercise, research through design exercise on how I could, what are some strategies to think about that kind of game design work and also what are some of the ways that players respond to those kinds of strategies? And how do the players think about it? There are certainly strategies that we use to encourage ethical reflection which gets a little bit closer to changing but it wasn't, Civilitate was not set out to say your ethics are this and now you are now something more ethical. But that trying to, and as part of the game but so the daily report mechanic was really surprisingly effective that players often wrote about very nuanced and specific. And I mean of course all the players because this was research, they all knew what I was, they all, you know, got my cookies forms and they knew what I was going after. But you know as you're playing a game for seven days it was still very surprising to see them continue to think about these things and say these things. How do you feel like, I mean I would see that as part of the game. How do you, like, how would you incorporate a similar sort of prior knowledge in the future game in a different way, like not through the storms but through some other kind of mechanic? So for this game I had to be very clear because of this research to clearly state what my research goals were and how I was going to go about them and what I was, what kinds of research I was, what kind of results I was asking for. So I was saying things like you will be writing, writing reports and emails to me talking about what you did and why you did the, whether I would or wouldn't do that, I think it would have to depend on the context as in what is the goal that you're trying to accomplish with the game, is it around education or is it around awareness or is it, is it something that you want to communicate a message in a way that players come to realize it and discuss, like a process of discovery. So I think it certainly depends. If you had any further thoughts on how your players negotiated sort of their two personas themselves and the characters that they took on and what was ethical for themselves and what was ethical for their characters, especially when the line between what's out of game and what's in game against the blur. I know in live action role playing there's a, what's probably referred to as meta game is when you acquire in game knowledge and out of game setting and then use that to your advantage and in game setting. And I'm wondering if similar ethical partners came up with that and how you and your players addressed it. Yeah, definitely. So Civility was designed for a really broad audience. I was, we knew going into it that we weren't targeting live action role play players or players who had role play experience specifically but we wanted to include them. We wanted to include MIT staff, undergraduates, graduate students, affiliates. And because there was gonna be such a broad range of players, I mean there's, we were gonna get a lot of variety on those issues of playing in character or playing as my own self in the game. Players who were playing in character very much thought of it that way. They would say, well, I was playing, I was always playing in character. I was spoke to people in character. I went into games when I put on my insignia and I came out of game when I took it off. And other players didn't think about it that way at all. So I think for some players there was that concern and others there wasn't. Similarly with metagame. So the players that I talked to described that using out of game knowledge, right? That knowledge that you gain when you're not in character and use it in character. Now, there are a few other things that I identified that are similar to them, but not exactly the same, including Fidelity to one's character, which I talked about with the ladamastique, the ladatress, that she was very much trying to have high Fidelity to her character as she understood it. And there's also Fidelity to the game world. That some players very much believed I shouldn't use modern technology because it wasn't available in 1815. And other players extrapolated that as well I can take notes and the modern, like the contemporary equivalent is snapping a picture on my cell phone. And so different players negotiated that differently that did lead to some tension. The game master's not having a hard and fast rule. Yes, you can use email. No, you cannot use your cell phone. This is yes, that is no. And currently that was, the spectrum of possibilities was so large. But to get back to your original question, yeah, I get into that a little bit more in my pieces, specifically breaking down different identities that I think players have when they play games from their everyday life identity, which is us talking now in everyday life. And then the character identity, which is the character as it was created by the game designers before we start, then this is partly using Jim Hughes framework, the productive identity where it is me as a player having my aspirations for this character. And that I think is what you would say is your in-character identity. And then I would also say there's a procedural identity which is you as a player. That you as a player is different from you in your everyday life. And that you as a player manifest whatever you're playing games and that it translates from game to game. Does that sort of answer your question? I just had a sort of thought. I know we've talked a little bit about me as a work on cheating and about sort of adjusting games to sort of fit your own enjoyment, your own skill level, et cetera. And I'm curious, have you thought about the way that people would go to cheat with visuals where cheating is sort of an ambiguous thing so you wouldn't necessarily call it cheating. But I guess to reflect on my own experience, it seemed like part of what people were doing was changing the game to fit either what they had the time to do or what they would enjoy. Like there was the question of, you know, you can only contact people one time a day. So if you wanted to contact them more time, you either had to get in person or on email. So like I started emailing people because that was way of adjusting the game to sort of fit what I could do. I don't know that's what you're talking about. Yeah, there's definitely a really good example related to that before two after two was one of the players couldn't start playing until the second day. And so that was her first day in the game. And from the beginning, she broke that before two rule because she didn't get into town until after two. And she wrote in her report, I broke this rule already. I feel kind of bad, but if I didn't do that, then I wouldn't be able to play. And so it was in a sense adjusting the rules in order to allow her to continue to engage with the game. Yeah, this is, I think, an example of the kind of contribution I think got from the last many, 10 years and so it was made to what I think hasn't received a name over moral philosophy of games, but could really stand for systematic right work. So I'm just wondering the degree of which you saw this as sort of fitting within, you know, concepts of the original state or the social contract, lock in concepts, you know, the idea of pods in this sort of established state or the Soviet Nietzschean possibilities or the public sphere and all these different, you know, all of these different ethical questions that have been treated in all these different ways, but which for some reason, you know, like philosophers in the sort of ethical side have still not come to me to look at them, which is, I think, a shame. So I was just wondering the degree of which you saw that as interesting as you might see this as something that somehow, either it's not under your informed of colors or maybe even, you know, somehow connected with some of these ideas because it seems like what we have is fundamentally empirical answers to some of these questions. So certainly it was definitely something I've been engaging with, but because of the scope of my project I chose intentionally not to engage too deeply with moral philosophy. The scholar that I quoted earlier, Miguel Zucart, does to a very strong degree, as do several other scholars. So I chose intentionally to let Sibylite be about what the players in this particular test spoke about without trying, and the way that in their words, I didn't necessarily want to be categorizing them and how they responded to the game. So taking up that point, if I understand correctly, so you decided actively not to use some sort of independent metric to find out who was gaining the system, how they were gaining it. In other words, it's a trade-off between enjoyment and some sort of equal way to play a game. For instance, if everyone had worn a little transponder, and in the vicinity of each one of the drop boxes, you knew who, what time, they came, et cetera, how long they stayed there, and then you cross-indexed that against their self-reported. You would have something that would be more of a reference, but if I'm understanding what you're saying, you chose actively not to do that, to be more of just a trauma per person basis as opposed to trying to understand where the system technically worked or worked on? Yeah, we chose intentionally not to do that. We did have, we did, in early drafts of the game design, we did design in a lot of these checks, checking mechanisms to see are the players lying to us in their daily reports? Are they actually doing what they say they're doing? But we, as the game grew in complexity, we decided that that wasn't what we wanted to focus on, and so we moved out that piece. Time span of your game, seven days around the clock, is sort of an abnormal time span for a game. I think if you were to take a poll of people and just have them name some games, they would typically name either things that are finishable in an evening or are things that are somewhat permanent, MMOs, things like that, and we're in an era now where the permanent games are starting to have, players are having legal rights to virtual property, and that's very much tied to ethics, and so I'm wondering how do you feel that your ethical domains change along the time spectrum from very short games to games of your length to longer games? That's a really interesting question. I think one that would definitely fall into the perfect question is one that is not one that I have engaged a lot with so far. A lot of players did respond and talk about the seven-day period. Most of them express that they felt it was too short for the type of gameplay that we were asking for. In particular, the dead-drop mechanism was intended to be slow, to simulate the slow transfer of communication between people in the early 1900s, but that coupled with the seven-day restriction actually felt really slow, and I think that certainly affected the ethics of when they felt like they could check their boxes. There was certainly a sense of, well, if I had more time, then maybe I wouldn't go around stealing things from other people, because it would just come to me later, or if I had more time, then I wouldn't be checking my box, you know, at all hours, because I feel this pressure of the game that's...


Hi everyone, Joe for jaspyscasebrakes.com, happy Saturday. Coming at you with 2019 Panini Certified Football Four Box. Pick your team number five from jaspyscasebrakes.com. So we're pretty familiar with this. We've done a lot of that certified. So I think everyone knows what's going on. It's from a fresh master case right here. So we're gonna have to do a little bit of dice rolling here for a second. So first off, big thanks to all of these folks for getting into the action. Ron Wester, I think got like four or five teams all at once. So quadruple or quintuple last bottom mojo, something like that, nice. Thanks. And thanks everybody else too for making this happen. It takes a village as they say. All right, let's open up this master case. Everyone can see on this camera, right? So it might be kind of hard to see, but you guys have to trust me that I wrote top right here and then I wrote scribbled bottom right down there.  Select that blue flamingo die right here. So it'll be one, two, three for the top, four, five, six for the bottom. And it's four. So one, two, three, four, five, six. We're gonna do the bottom one. You can see right here at rope bottom. Let's open this inner case up. Box is all over the place here. But there we go. Now we have, scoot this over right here. Now we have three stacks of four. One, two, three, four. And we're doing four box breaks. So now let's grab that die again. We'll go one, two, three, four, five, six on the dice roll to select which four boxes we're gonna do. And it's two. So it's one, two, three, four, five, six. So the next four box break will be from this inner case. Not sure, are there case hits in this? I forget. So I'm not sure. We'll just grab a random stack of boxes, a random stack of four next time but you'll see those slashes on there. They could be mixed up but see those slashes there so you know it's from the same case. We might be able to run one of those back tonight if you want to. So let's get that angle right there. All right, good luck ladies and gentlemen. We're looking at two autographs and two memorabilia cards per box on average. Certified pretty solid stuff, I like it. All right, and away we go. Good luck everybody. This is Pick Your Team five. I'm sure Pick Your Team six will be in the store shortly so keep an eye out for that. There you go, there's Ron Wester right there looking for the, he got the cardinals. That was probably the biggest team left on the board. Tyler Murray hunting obviously. Tyler Murray had a pretty great season last year ladies and gentlemen. I think everyone was like, oh, he's too small. He's gonna get killed on the field. No, he made a lot of great decision-making. Didn't turn the ball over a lot, you know, and didn't get killed, you know, and you went to escape. And it's a concern that, it's a concern maybe that Tua won't exhibit that same decision-making. Like he's a little more reckless with his body. There's immortals, Ed Reid. So we'll see how Tyler's second year goes this year and we'll see how, let's see if Tua even starts the season. He might not even. Ooh, look at that, what a start. Superb Relic, one of one Nike Swoosh Diddy Westbrook. That is sharp. Jacksonville Jaguars, who's got the Jags? Philip Armstrong with the Jaguars. That is a superb start. All aboard the Big Hit Express. That's a nice start, ladies and gentlemen. Yeah, Matt Stubblefield was like, he knew there was something lurking in there. Yeah, a Nike Swoosh, one of one. Pretty nice. Just the camera a little bit here. Just have to adjust the lighting a little bit on the cameras here. Angle's a little off on this. That was a little bit better, all right. We've got Antoine Wesley to 199 and DK Metcalf, new generation Relic to 199. And that'll be for the Seahawks, David Baker. Matt Ryan to 199. And we've got a Miles Sanders, nice. Four color patch and autograph to 499. Miles Sanders for Michael Jones and the Fly Eagles Fly. It's a nice one. We've got a few Eagles fans here at the shop. They're pretty eager to see Miles Sanders, second-year Miles Sanders. I also need to forgot to write down the schedule here. All right, so if you're just showing us folks, we're in the middle of certified right now. Then we've got a couple Mosaic fast break packs that we're gonna do 29 and 30, which unlocks Noir basketball. And then we'll go through some more orders and we'll see what we'll get into after that.  So we can lock that into the next time slot. We'll get in jaspyscasebreaks.com, certified potential. Marcus Davenport autographed 149, Saints. That'll be for Daniel Festerman and Nollens. That's our shipping situation for certified. No veteran base commons will ship. But obviously inserts like that, of course, will ship. Second box, TJ saying select blaster down to three now. So that should unlock the absolute. Brandon Richards, what's going on? Would it be smart to buy second or third year NBA players, players as rookie cards and hope they have a good season to increase their value? Yeah, yeah, I mean that's the entire game. Just describe the entire game here. You can find those at a good price though. Now really you have to think of if you want a more significant return on investment, there's Cooper Cup. You gotta find like the sort of under the radar guys that have the most room to grow. There's Cooper Cup to 299. That'll be for the Rams. Querino with that one. There's Dexter Lawrence to 399. Raise the banner, Aaron Rodgers. Who I just learned yesterday from Nick Jaspy and the crew that Aaron Rodgers and Dan Capatric split up. No, they're no longer together. That's it, done. Sad times. Thought that one was gonna stick. New generation relic, Marquise Brown. Hollywood Brown going to Aaron Billingsley. And we've got at a 99, Alvin Camero. How do I think Vlad Jr. Well, let's talk about Vlad Jr. in that absolute break that's about to happen a little bit later. I think Noah, weren't you asking me earlier how I think the Raiders are gonna do this year? I think they're gonna see some significant improvements this year. You know? There's no offant jersey and autograph. 42, 274 out of 299. Now, does that mean playoffs? Probably not. But will they just look better? I don't know. Here's a, this is for Matthew Shearer, by the way, my rivals. No offant. I'm not sure if I'm necessarily gonna be too into wins and loss numbers this year. There's Tyree Jackson. But, David Sills right here to 50. I just wanna see the Raiders start to put together complete games, you know what I mean? I don't wanna see their defense improve. I'm sure the offense is gonna be fine. I think Derek Carr has a lot to prove this year with a lot of weapons. Buffalo, Pete Labardo with the Buffalo Bills. You'll get this guy too. So Derek Carr has a lot to prove. And that's the 35, Chris Godwin. And he's got a lot of weapons. Let's see how quickly those young weapons gel together. You know, all their new pass catchers and everything. Can Darren Waller keep it up this season? Hopefully no sophomore slump for Josh Jacobs, you know. So if all that comes together, I think the offense is gonna look pretty great, in my opinion. Now the defense has been the big problem for the Raiders. So that's gotta improve greatly this season as well. And if they can put that together and a couple other things click, then yeah, then I think they're gonna see some significant improvements. Maybe another offseason or two of free agents and draft picks, you know, so if they can do that. And then just hope for a down year from Patrick Mahomes. Cause really, Patrick Mahomes, as long as him and Andy Reed are together and they still have that team.  And then Raiders can sneak into the playoffs and see what they can do. All right, there's Saquon Barkley to 199. And Andy Isabella, three color patch and autograph to 99. That goes to Ron Wester and the Cardinals. Nice RPA, let's see if we can find the person that throws him the ball. Yeah, Waller and Jacobs are a lot of fun. Both dudes have a great backstory too. Darren Waller kind of battling back from substance abuse issues. Josh Jacobs, like living out of his dad suburban, you know, and his brothers and sisters, just like they were essentially homeless for a while and kind of grinding through that. There's the guy that throws him the ball. 34 out of 35 rookie roll call. Kyler Murray, nice. Are we looking at a hot case here, folks? They're probably Daniel Jones is in there now. Kyler Murray, RPAs are probably hiding in this case somewhere. If you read the item description, Iokua, you'll see how that blaster baseball break works. So all the details are in there. Nice Kyler Murray, I got some top loader dust in there. Fresh top loader. All right, Michael Jones with the Eagles gets to the JJ Arthegel White side. Andy Dalton to 450. And Jamis Winston to 299, a relic for the Buccaneers. That'll be for Paul Harris. There's Jeffrey Simmons to 35. And Ryan Finley to 35. 31 out of 35, Bengals. Terrell Taylor with that one. I guess he's backing up Joe Burrow. And he's Keen Malin to 99. And Todd Gurley-Ram's addition. All right, one more box to go. It's been a great four box break. Let's finish off the rest of this, folks. Second half of this inner case will be, or second third, and third third of the inner case will be in the store. Check it out, jaskyscasebrates.com. It was a pretty solid rookie class in 2019. So a lot of others to chase. At least we could still find a Kyler Murray RPA in there somewhere. Yeah, that's right, Matt Stubblefield. There's also, there's also a lot of old school guys in here too, vet autos we can find in here and like legendary player autos, retired player autographs, Paula Famers. Certified is pretty good about stuff like that. Last box here is Tyler Lockett to 25. And Tony Pollard, Freshman Fabric. Two color patch autograph to 499. How are we feeling about the Cowboys this year? There's David Baker. And they got guys like Tony Pollard. I feel like the contract stuff with that Prescott has kind of taken over the new cycle for the Cowboys anyway. You know, but they've got a pretty good team constructed. Hey, Pat McAfee, nice. Mirror signature is 29 out of 35, pretty entertaining dude. Maybe we'll get Pat McAfee on the show someday. Trevor, Trevor Alec with the blue horseshoes, nice. You've got Brett Farve to 25. Immortals, Chris Spielman to 149. Chris Spielman for Matt Stubblefield in the Lions. Raise the banner for Phillip and the Packers. We've got a Relic here maybe. Tyron Smith, another Cowboy, David Baker. That's a 299. Calvin Harmon to 399. And Terry McLauren, new generation Relic to 299 for the Washington Redskins for now, but Washington, whatever they're gonna be. And there's Jared Goff to 450. And raise the banner, Tom Brady.  We've got more in the store. Check it out, jaspeaskasebreaks.com. I'm Joe, I'll see you next time for the next break. Bye-bye.


Thanks a lot and let me focus on the two aspects in particular, and it will be, I mean, looking for those questions, I mean, what kind of nature the Enlightenment has. The first one will be the Euro crisis and the consequent institutional change within the European Union, and another angle will be how the European Union can maintain credibility in the face of its own economic and social challenges. But let me start making two remarks about the European Union of today and the financial crisis. First, it is a very different Union from the Union of 2003, and it is continuing to change and change for the better. That has been made clear a couple of times also this morning. The deepening of integration that has been spurred on by the financial crisis has meant that the majority of member states are working to put in place a European banking union with a central bank supervision, a European fiscal union with a stricter control over national budget and deficits, and a European Union with more joint decisions making on economic but also social policies. Second, this deepening of integration is not just a solution to our internal problems. It is also guarantees to Europe's relevance in the world, a globalized world where a size matters. That is why the interaction of the two policies that have accompanied the European Union from the outset and it is deepening integration on one side and enlargement on the other side is so important. As rising powers like China and India take a great role in the world, it's important that together in the European Union of more than half a billion people, we count for more. Together we can face the challenges of globalization, financial crisis and climate change to name but a few. Alone, we count for less. And talking about globalization, I think we need to better understand the impact of the globalization on us, because I'm hearing many often the politicians attributing a number of the current challenges of the European Union to enlargement. Not understanding that enlargement is not a part of a problem but a part of the solution and actually what we are facing are the consequences of globalization. And we better use this opportunity or become a victim of those processes. I also want to underline the importance of addressing economic criteria early in the enlargement process. The European Union is undergoing far-reaching changes to its economic governance and enlargement countries need to be informed, involved and associated as closely as possible to the process that will help them to get sound financial rules and budgets in place before they join. There is a growing gap, growing gap between what is being debating, decided in Brussels and interned in practice on one side and what we negotiated within the framework of certify of chapters. The gap is growing and it's in our interest to close it and it's our interest that the member state, the new member states join the European Union undergoing already some experience through the European semester and being up to the expectation as far as the competitiveness. Turning to the question about credibility, it is very important to recall that the enlargement process is based on strict conditionalities. You made that point quite clear. Enlargement is not a free right. It is a carefully structured process with the rule of law at its center and each step forward is based on real progress achieved on the ground and agreed by all the actors. The new approach to negotiations in the policy areas of judiciary and fundamental rights as well as justice, freedom and security. It's a case in point. Tackling these areas early in the negotiations gives maximum time to enlargement countries to establish the necessary legislation, institutions and what's even more and more important, solid track records of the implementations before the negotiations are closed. This ensures that reforms are deeply rooted and irreversible fostering stability and reducing the risks of illegal immigration and infiltration of criminality. To give you an example on how seriously we take this work, let me mention the peer review exercise on chapters 23 and 24. Those are the chapters I've referred to, the Fundamental Freedoms, Judiciary, Justice, Freedom and Security. Those two chapters and it's in relation to Montenegro. There have already been nearly 100 meetings on issues such as asylum migration, border management, judicial reforms and fundamental rights and the fight against corruption. And this is a huge change. The Croatia was actually the first country to face the chapter 23 and it faced that chapter actually in the final stage of the negotiations and still it has been able to do it in a credible way. Now Montenegro is addressing those two chapters, not only 23 but also 24, from the very beginning of this process. And those chapters will be opened throughout the negotiations process with the possibility of having also interim benchmark. So the member states will have their finger much clear on the accession negotiation and I don't see there any clash in the competences between the member states and the commission. After all this is a member states run process, an intergovernmental one where we need to ensure not only the preparations of the candidate countries but also comfort of the member states that the European Union extending its membership is not going only to be larger but also stronger. Member states and I can clearly say that are very credible in their approach to enlargement. If the candidate countries are credible in delivering on membership criteria the member states act on it but we should do something about reform fatigue. Enlargement fatigue is a word which is being used sometimes. I compare it to a yeti, we talk about it but no one has seen it. And indeed when it comes to the reaction from the member states to the credibility from the candidate countries can always give you only the examples of a credible answer from the member states. So this double credibility really works. But talking about fatigue one has to be indeed very careful about reform fatigue. As we mentioned this morning about the lengths of the process and the lengths of the process of the enlargement without a clear steer and a clear goal at the end is a perfect recipe for the reform fatigue. How to fight it? We need to continue to prioritize the rule of law. Support efforts to ensure stability of institutions guaranteeing democracy and not to forget economic criteria. And let me conclude with a few words about the impact of the economic crisis on the western Balkans and what can be done to help economic recovery. Unemployment across the region is high in rising. The young are particularly affected. Returning to a sustainable growth path will remain challenging for many countries in the region. The commission is committed to assisting the governments in their measures for recovery. And let me put this in the following concrete terms. First, the commission will continue using the western Balkans investment framework as an important platform for cooperation with the international financial institutions and ensure that loans support investment in key areas such as transport, energy, climate change, social sector and SMEs. And you have already talked and we could continue to talk about also regionalization of this approach. Regional economic cooperation is indeed a cornstone of recovery. As a second point, the benefits of trading under the central European free trade agreements are clear. Trade flows can be further deepened and expanded through the planned liberalization of services and better conditions for foreign investors through improving the infrastructure and logistic throughout the region. Third, the commission has started a new dialogue on employment and social programs. The process will oblige participating countries to jointly identify priority reforms with the commission, implement them and then regularly monitor progress. We would hope that these priorities would then be addressed through more national and IPA funds to finance the weak social situation. Now I should make political correct conclusions, but I would rather favor the following provocative point. Let me stress once again that the driving force I see nowadays is indeed globalization. The globalization when we're size matters. We are tested by the globalization and as I said, the question is, will there be benefit from it? And the European has all the preconditions to benefit. Or indeed if we start to look only in words whether we would not become a victim of it. Now, it's important that after paying so much attention to the economic union, fiscal union, the blueprint on the economic and monetary union, how to develop further. That we also discuss the political union and the future of the European Union. Now the commission is going to present its ideas before the election to the European Parliament. And it's too soon to say what direction it will go. But I hope that whatever final shape it will have, it will be enlargement friendly framework. It will bring a number of the questions. The question number one, are we talking about still requiring from other candidate countries the same amount of the AKI, which is currently negotiating by the member states? In other words, Euro, Schengen, and everything what is there. The second question is, depending how we answer the first question, isn't the time for the European Union on a different orbits, as some say, or multilayered the European Union, the one which gives the possibility of those who want to go deeper, to go deeper. And others without any discriminations to join them when they think the time is ripe, but at the same time offering the membership to the countries just beyond the Western Balkans. Because where is the border of enlargement? The border of limits of the enlargement are where the Article 49 meets the consensus of the member states. That's sort of the most precise geographical description of the limits of enlargement. And the last point, in that process, we need to strengthen the democratic legitimacy. Currently, as we are trying to squeeze the current treaties as much as we could, strengthening this integration of the economic and fiscal areas, I only wish we have the same approach, also squeezing the most from the treaties as far as the democratic legitimacy. And without that, any project of the political union would not be sustainable. Thank you.


This is low sodium veggie broth. The class I'm cooking for is actually a support group that I started for patients who have recently experienced a heart attack or had bypass surgery, or even maybe just had a stent placed. When I became a cardiac rehab nurse, I noticed that we had resources in place for patients to learn how to exercise. We had resources for them to talk about eating, but we didn't have a good source for emotional support. There's a lot of studies out there that really show that social support is huge in healing. And I think that's what this class does, and it focuses not only on the spiritual support part of it, but also on the healthy eating part of it.   So it was nice to come to a support group and talk to Amanda, and having that understanding that we all can relate to each other and that we all help each other, support each other, love on each other, and know that, you know, we're kind of in this together, and it's okay. I feel very invested that healthy cooking can taste good, and I want patients to know that. I know that what this does for patients is good, and that they really benefit from it. I think in medicine frequently, it's hard to find joy in your work. So I have to consciously find ways to find joy in my work, and this is one of the ways I do that, and seeing these patients together and their interactions brings me a lot of joy.


There's a scientific reason you love Kiki Palmer. Because the gag is! Generally popular people, according to a new study, tend to exhibit these assertive behaviors and these communal behaviors. And Kiki is a master of both. For example, master of convo as the youngest person to have a talk show. It takes hooks but it imitates someone to their face. We did it, Joe. We did it, Joe. Always enthusiastic about her work. No it ain't, I know what ain't. Super relatable. Sorry to this man. So if you want to be generally popular like Kiki, try just being a decisive, commanding, self-assured, braggadocious, courteous, giving, welcoming, nice, person. Easy, right?