All right. Well, hello everybody. My name is Jake Hallicott, and I'm really happy to see all of your smiling faces. At least I think they're smiling. I'm just going to assume that you're smiling, I think. But it's so nice to be here in real life, meeting actual humans, interacting with you all. So I'm really happy to be here to present on building at scale with design systems. Now on the agenda today, we're going to talk about, first we'll talk about some of the challenges that can hinder organizations from being able to communicate their brand identity. And then we're going to look at how we can create design systems that help scale with organizations as they grow. And then we'll look at how we carry that into the development process to get projects done faster. Okay. First, a little bit about Media Current. I am here on behalf of Media Current. And so Media Current is a full service digital agency, and we've got a distributed team that's in the US, but also across the globe. And kind of what unites us is that we're just very passionate about open source, about technology, and about solving problems and finding solutions. So as I mentioned, we're an agency. We work with clients across every vertical, including corporate, higher ed, nonprofit, government. And so I think that's really helped us over the years, gain a good level of experience working with different type of organizations that have different needs and challenges. And so I think that's really helped us fine tune our approach over the years. And if you don't know me, I've been around the Drupal community for a while. I think I'm not sure how long it's been, probably 15 plus years, something, I need to check it, but it's been a while. And I had Media Current's engineering team been with Media Current about 13 years, done a lot of Drupal development, architected a lot of different projects. And I've been a long time advocate for open source. And I just really enjoy working with the technology and again, helping organizations achieve their goals. Okay, so first I want to set the table for why do we need design systems. I think that most of us here understand that we need some kind of guidelines. We need some kind of system that's going to communicate an organization's brand. And yet our experience is that we see so many organizations really struggle with staying on brand and collecting design debt, things like that. And so it can be a struggle. Let's talk about some of the challenges. And so the thing that we've encountered is that there's competing needs. Okay, we only have so much time, so much energy, resource, money to devote to both kind of near term needs and long term needs. So you spend time on one, it takes away from the other. Okay, so it's competing. And a lot of attention gets put naturally towards those short term needs. And so we'll focus on that what I call functional work that's going to produce some immediate results.  And that's important. We need to do that. But we can't shortchange the more foundational work that's going to scale with us as the organization grows. And so a good design system is absolutely a foundational layer. And we need to devote time to that. We can't shortchange that because that's going to be with us for years to come. We want to invest in that. That's going to pay dividends in five years and 10 years. So speaking of challenges, a big thing that we see is fragmented experiences. And so who here has been on, let's say university? And, you know, a lot of time has been spent on all the beautiful branding and signage and all the print materials and all that stuff. And then you go to the website and it's like patchwork or just like way different than on campus experience. And so it's kind of all over the place. And so when we as like a user encounter those inconsistencies, it causes this like cognitive strain. And we really don't want to do that. We don't want to leave it up to the user to have to figure out how to navigate the system. And so systems will help us enforce the consistency. So to summarize design systems help teams build faster, understand the components and processes and create that consistent user experience that we want for our audience. Okay, so how do we do that? So at Media Current, we've got a creative team. They do UX design. And so they'll do like brand workshops, you know, to help kind of uncover like the brand voice and tone and, you know, that the organization wants to communicate. We do like, we just do everything, right? It's branded like rich media and video production and animation stuff and all the school stuff. But, you know, most relevant for this conversation is helping implement these design systems. And so I'm going to show you a little bit what this looks like. I'm going to cover some of the kind of some of the main deliverables that come out of like a redesign a brand redesign. And so this isn't like a super deep deep dive into design. We do have good resources on that. I am a developer by trade, but I can cover some of the highlights. So I'll do that now. Okay. So one of the first things that we deliver, and this is common, right, is a style tile. Sometimes some people call this a style guide, we call it style tiles. And this includes some of the fundamental elements of the brand, right? And so that'll be typography, color palettes, iconography, some of the fundamental elements. We also create mood boards. And I think that's really helpful in terms of a brand redesign.  And it really helps communicate kind of design direction. And it's a good kind of precursor to component designs and layout designs, because it helps communicate that direction before you invest all the time into the full blown mockups and things like that, and get that buy in so that like the stakeholders understand what you're trying to accomplish. And so when we're kind of in agreement on the overall direction, we'll start getting into the component design. And so if you're familiar with kind of atomic design principles, kind of similar to that. And so we'll work on the different components, those will be pieced together into layouts. And so we'll deliver, we deliver wireframes and design mocks. And we try to not spend too much time on the wireframes, I'll say wireframes are useful like internal tool. I have found that sometimes the wireframes kind of bog down the creative process because we get kind of hung up on how things look. And the wireframes are not really supposed to communicate so much how things look. And so I would much rather get to one design comp that we can get approved and hand to the project team to execute, then spend weeks going over wireframes and then weeks going over designs. And then it's like the project team's on the sidelines. So yeah, I think trying to get to a design mock that the client can approve is really important. Now, this is a big part of how we execute this sort of thing and keep things organized. And I'm really big on this is a component matrix. And so this is like an inventory of all the design elements that are part of a redesign. And it's pretty simple. It's a spreadsheet. It tracks progress. It gets the, we share this with the stakeholders and the client so that they can understand and see like kind of a bird's eye view of how we're going to deploy all the different components across the website. So it's a good organizational tool. Get them thinking in terms of that this is a system. It's a collection of components. It's not just like, hey, design me, you know, five landing pages or something. It's like, no, this is like a system that we're going to use. And so this is really helpful. There's another screenshot. So we have a couple tabs in there. I've got a, we've got a template that I'll share later on, if you're interested in that type of approach. I think it's really helpful. It's also really good for backup, but it's really good for the project team as well, because we can hand that to the project team, keep things organized. They'll create your tasks off of that. They'll see which things are approved and ready to work on. So it's a really helpful tool. And then we are going to talk a good bit about the website development process. But, you know, when we're talking digital brand, that includes things outside the website, any sort of digital asset like decks, ebooks, documents, things like that. We will try to, again, empower the team that's the marketers, anybody who's touching content. We feel like everybody is a brand ambassador and certainly people who are creating content, they're part of communicating that brand. And so we try to make their life as easy as possible. Standardize things, say, here's the template, it's easy to, easy to use, plug in your content, and it's going to, you know, communicate that consistent brand message. Okay. So now I want to talk about how we bridge the design system that the creative team helped develop into the development process so that we can execute Drupal projects, because we're at Drupal Con, right? We can execute those more efficiently. So one thing I've been big on for a long time, we've been doing this for a long time, is implementing a style guide. And so we do training on all this kind of stuff. And it pairs really nicely with the component matrix and how things were organized during kind of the design phase. And so a lot of agencies do this. This isn't uncommon, but it's something I wanted to make the case for, because I do see organizations that don't use this. And I do think this helps you develop a design system that can scale. And so we like Pattern Lab because it supports Twig, it works with Drupal, and integrates pretty easily.  But Pattern Lab has been around and works with Drupal well. And so I'll make the case for it. One of the things that I really like about it, again, keeps things organized. It allows for parallel development. So you can have one team that's working on like Drupal site building and module development and things like that. And then you can have other developers just focused on the theming work, the branding stuff, just working in the style guide. And so there's less tasks that are blocked. And so we want to keep things moving. So that's really helpful. I also like that stakeholders can see progress much sooner. So they can point out problems, gaps, things like that. We can get approvals, we can get QA involved early on in the process, have them test for browser compatibility and breakpoints and accessibility, all that good stuff. And then, you know, another thing that I really like about this is I do think that when we're talking about system and something that can last with your organization for a while is I think it makes it easier to evolve your brand, to execute redesigns in the future when things are organized this way. You know, we know that Drupal, since Drupal 8, it's backwards compatible. And so Teresa is talking about Drupal, you know, Drupal 9, 10, 11, we don't have to rebuild the Drupal site. And I do think that having a tool like this will help you evolve your brand over time. All right, so now let's take a look at how a system like RAIN can add even more efficiencies to the process. And so the way I like to think of RAIN is like a collection of tools. What we, as an agency, we observed many years ago is that, you know, I said we've worked across a bunch of different verticals, and we saw even working with different organizations, there were still a lot of overlaps, there was patterns we were seeing, there was a lot of projects used similar features, similar configuration, content structure. And so we slowly started putting together some tools to help streamline the project development. And so this started, you know, pretty simple. We didn't want to box in the developers. Developers don't want to work with anything that's rigid, right? We love Drupal because it's so flexible. So we want to establish some patterns, tackle some kind of low hanging fruit, and then kind of evolve from there. And that's what we've done over a number of years. So it started with packaging, contributing modules, security features, but over time we've evolved it into something that's more full featured, including kind of like a theme system and layout builder integration. And so this is the part that helps us, again, take that design system that, you know, existed in Figma and stuff like that, and extend that into the Drupal space. And that's what enables our users to create these great layouts without having to think about it. And it helps us just streamline the whole process. And so, of course, this is all open source. It's freely distributed. I'm going to try to make the case for why this could be valuable here in a minute. So first I just wanted to go over a couple of quick project examples that we worked on recently. So the first one is bitsite.com. They're a security company. We launched this late last year, early this year, somewhere around there. And so we did the full kind of brand redesign, right?  And we did all the component design, the component matrix and all this different stuff, right? And we leveraged the style guide. Rain has a built-in style guide that I'll show you here in a little bit. And so we were able to leverage some of those content types, the many of the layout builder blocks that ship with the distribution. And we've got a base style guide that I mentioned. We're able to extend that. It just, I'll use the word streamline a lot, but it just makes things more efficient. And so it's very much still it's very custom design, custom website, enterprise level implementation. We've got HubSpot integration. It's got, we added new components to it, but we were able to leverage these different pieces to make things go more smoothly. ECI is another project that we did recently. It's mostly a theming project. And so I think Rain is a good fit for that type of project. I call it a theming project because it's like they really wanted to, they really focused on, again, communicating the brand. That's really important, but they didn't, you know, some projects have a lot of moving parts and a lot of complexity. This one is not that this one is really pretty straightforward site. And so we were able to leverage a good bit of out-of-box functionality. They were happy with a lot of the block types that we had out of the box. And so it allowed us to kind of move more quickly being able to leverage so much of that built-in functionality. And so one example of how it helped us work more efficiently. So when we got the first iteration of the home page, and this is just like a partial screenshot, but we had, you know, several different components on the page, we're able to take that first iteration design and turn it around to get it fully themed top to bottom in like 24 hours. And so that same week we're able to demo for the client, show them the layout builder stuff, everything like in context. It's not just like here's a flat file, that's the design, that's great, but it's so nice to be able to show them everything like in Drupal and we could still iterate. It's okay. And so I thought that was really cool. Okay, so now I'm going to let's take a look at the rain demo. And so I'm going to start with some of the kind of visual stuff, user experience stuff, and then kind of work my way into a couple of the technical pieces. And let me mirror my display. It'll make me make it easier to do that. All right, sweet, figured it out. Okay, so this is our rain demo, rain distribution, open source distribution. One of the things that we did is what this is, you know, when you want to evaluate something like this, you want to figure out very quickly whether it's useful and helpful for you. And so one of the things that we did a couple of years ago is add a lot of demo content, turn on all the features with our demo profile so that you could download it, set it up, install it, and figure out whether, you know, it would be useful for you. So we try to demonstrate a lot of the different block types and things like that. And so we've got a couple different pages that just have stuff, you know, already turned on for you. See if the internet works today. And kind of get a feel. So let me just show you a couple things on the homepage here. Okay, so you've got your hero, you've got cards, these are just some of the common components block types that we have out of the box. You got card list, quote, card views integration. And so any type of view that you can create, you can easily drop into the page. So they're just kind of like a sample, things that you'll see. Next, I want to show you what the layout builder experience looks like. So we'll click on the little layout tab. Now layout builder is a great tool. I'll say it's still a little bit tricky to set up and configure. And it's it's not maybe the best like out of box experience. And so we've done some of the hard stuff to like pre configure it and add some polish and do some different things add some contributed contributed modules that fill in some gaps that you might get just from straight core layout builder. So I think we've done a pretty good job with that. And our clients really like using this. In the past, we had used paragraphs, you know, a lot of you are familiar with that paragraphs works pretty good. But clients really like using layout builder because it's that visual tool. And again, we're talking about today, we're talking about systems and tools. You want to stay on brand. And so here, it's easy for them to arrange different blocks and different pages and still stay on brand. You're, you're kind of have some guard rails up a little bit. And so let me just these. Okay, so we did a good amount of work with the sidebar trying to make that really usable and accessible. And so these are all the different block types that ship with rain out of box, you can of course customize them extend them all that good stuff. So I'll just give you an example here, what this looks like. Layout builder is really nice just because you have that inline preview. So you can add content, you can move things around. I usually turn off the content preview if you need to move things around. Really easy to use.  It's our layout builder. Okay. So that's one of the things that we did. We worked with to improve the whole layout builder experience. And another thing that we did is create a new admin that adds a little bit of again, a little bit of polish easier to use. So this is our kind of rain admin package. You can use it even independently of rain.  If you just like the admin, you can use that on your project. Again, we've got a bunch of demo content. We have lots of, lots of the sample content types turned on. Another thing that we tried to do with this is establish some kind of basic content patterns, like even just the way we organize fields, we try to establish some patterns for people to follow. But so it's nothing crazy, but I like our little sidebar thing. We spent time on this and making a little sticky nav and we got our little jump nav, which I really like, especially if you've got a content type that's got a lot of different field groupings. It makes it a lot easier for the content author to navigate. So as I mentioned, we have a lot of optional content features that you can turn on. And again, the idea is to keep things basic so that they're useful. What we don't want is something that's too opinionated. That's too rigid because people won't want to use it. You'll end up just fighting the system. You're like, why does it have all this stuff? It's just cruffed. Developers don't want cruffed. They don't want things to be rigid. And so we tried to strike a balance where we wanted to add some basic building blocks for people to be able to turn on and extend without making it try to do too much to where you're just thinking like, no, this is way too much. And so all of our content types, we keep them pretty simple. They follow the same basic patterns, but it just kind of gives you an idea. So that is the content authoring experience. Okay, so the next thing I wanted to show is our built in pattern lab style guide.  I think that's a great way to organize your design system and implement it. And so this is a little bit more basic than than what you see in the rain demo. So the rain demo has some additional branding because it's it's a demo. It's trying to show you kind of what a what a real site might look like. But if we're actually going to create a real custom thing with this, we don't want to again, fight a bunch of, you know, extra branding. And so we try to keep things pretty simple and basic so that again, it's useful. And we like to think of this as like a starter kit. And so you have all of these basic components out of box to show you what this looks like, like on the back end, pattern lab organizes things really well. It's got different folders for all the different components. Again, the idea is that a developer is able to say, okay, I'm working on the heading component, whatever. Okay, so I'm going to tweak the the twig markup. I'm going to, I can see where the the demo content is, I can tweak the CSS. And so you can see how this can really add some efficiencies. And I'm going to show you what this how this works here in a second. Okay. So that's our pattern lab style guide in the in the beauty of it is that we've got all of those components already integrated with the layout builder blocks. And so you turn on the layout builder blocks, you don't have to spend the extra time doing the integration twig and things like that, you're able to just immediately jump into their branding work and maybe, you know, adding new custom components, things like that, not spend time on these really common components that we don't want to reinvent every time. Now, one of the things that we did recently is we saw that we had a little bit of documentation sprawl. And so we spent some time gathering, gathering together some of the documentation. So because we want to make it really easy for people to leverage this kind of system. And so we've got a full get book. It's the official documentation from the the triple dot org project page. And we've got a lot of information on how to install. So if you want to just try this out, we've got links to or we've got information on how to download the get repo, install the demo, see, evaluate it with all the stuff turned on. And then if you're ready, you're like, yes, I want to use this. And you want to create a real project, you're not going to want all the demo craft. And so it'll show you the commands for how to set that up. And then you turn on just the features that you want. We've got documentation on how to add content. And so we tried to be as comprehensive as possible. We're going to still be adding more, but I think it's pretty helpful. It says we've got documentation for the content types for the different layout builder components, show you how to add those. And then we spend a good amount of time on the theming pieces in particular, because Drupal theming can be tricky. We offer advanced component based training, training we did that this week. We know it can be real challenging. And so we've got some documentation that makes it easy to ease the commands to set up your new theme that uses the rain theme as a starter kit. And then we show you how we kind of inventory all the different components and show you where the pieces are. So you can be like, okay, the accordion component is tied to the accordion feature that's an optional feature. So that needs to be turned on if I want to use that feature. And this is where the component is. This is where the integration is. This is where the library. So if you've done any Drupal theming, you know, there's like a lot of pieces to it. And so we try to point out where all that stuff is. And my hope is that, you know, this is going to help onboard new people so that they can leverage the system just like our developers. And then I know this is a little bit technical, but just to show you what stuff looks like here. So all these different packages are in a Composer template. So if you're worked in Drupal, you're probably familiar with Composer. Drupal has kind of like an official Composer template. And ours, our template just extends that. So we add the different rain packages. And, you know, it's your Composer template. It's your Composer file. You can modify it, remove, add, do whatever you want with it. Again, we don't want Cruft. We don't want you feeling like you're married to any of the pieces. It's like, you can take it out. You can replace it. You can do whatever you need with it. So that's basically the rain demo. In terms of like roadmap, I don't have a roadmap graphic, but what we're planning on doing is adding, you know, some more documentation, more like video snippets to help. Might do like a full curriculum based on the Gitbook, things like that. You know, I watched the Dries earlier this morning. I know he's big on empowering site builders. And we're kind of of the same mindset. So I really enjoyed that. And so I think, you know, this will evolve if distributions aren't the best vehicle for this. You know, if it shifts to like starter themes and stuff like that. I mean, we're going to stay on top of that.  We'll adapt the system to that. So that'll probably be on the roadmap in the next, you know, year or two as we kind of get a picture for what they're trying to accomplish in core. Okay, so some of the key takeaways here. We don't want to shortchange the foundational work, right? We know we have limited time resources. We've got to we've got to do the functional work. That's the day to day stuff. But we also have to invest in the foundational work that's going to be with us for years to come. That's going to grow with the organization. We want to avoid fragmented experiences. And that's definitely easier said than done. Many organizations struggle with this struggle with having systems in place. It's one thing to have like guidelines. Guidelines have been around forever. And yet people don't follow the guidelines. Like you've got to empower the users, give them the tools. So we covered a lot of the deliverables from the creative team. We're trying to empower them with templates and things like that. And then on the dribble end, we're trying to give them the tools so that your content authors, you know, they're brand ambassador brand ambassadors, we want to make them not have to think about it. It's like stuff's going to be on brand because they're using the tools. The tools are easy. We've onboarded them, we've trained them. And we're going to stay on brand and avoid those fragmented experiences. So again, to summarize, it helps teams, the systems like this helps teams build faster, understand components, processes, create that consistency. And then of course, the tools to execute faster. So I made the case for style guides made the case for using a theme system, like what we've created with our distribution, you know, adopting some of these blocks and content patterns, and using these tools to again empower our users. Alright, now I will cover a couple links and resources. I'll make sure we post this on our Twitter account, the slide deck, just so you can have these links. So I mentioned earlier, I'm big on the component matrix. I think that's a really good tool, really good organizational tool. And so we've got a little template that's a good example for how you could use something like that. We've also got a template for if you're looking at a, you know, a new brand strategy, we've got a good template that kind of helps you organize that effort. We've got a link to that. And then, of course, our Drupal.org project page where you find out more information about the distribution, you've got a link to that full getbook documentation, would love your feedback on that. And then as I've said, I'm not a designer, I'm a triple developer by trade, but we've got a lot of good content on our website that if you want to know more about, you know, deeper dive into design theory and all that kind of stuff, we've got great resources on that. So I've got a couple links to presentations there. Got a lot of information. And so I'm pretty easy to find. I've got my email up here. We've got more media current folks at the booth if you want to talk more. And then I'll open the floor for questions. So Shrop's got a microphone. If you want a microphone, great. If you don't, if you just want to shout out the question, I'll try to repeat it. And then if you don't want to ask your question in front of everybody, you can always talk to me afterwards as well. So I really appreciate the time and I will open up the floor for questions. And yeah, we can hand the mic around. We'll try this. We'll see if it works. Is it on? Yeah. For the rain CMS, do you do the maintenance and support for the like the module updates and like all the dependent modules that it uses? Do you do the maintenance and support for that? So the question is like we media current do the the updates for the rain distribution. So like yes and no, like we make updates to it. But then you still own, you still own the composer update. So it's sort of up to you whether you want to stick with the updates to the rain projects. Like we'll change major versions from time to time. And so you can decide, okay, is it worth it for me to stay with those updates? One of the bigger advantages of using the rain packages is that we do abstract a little bit some of the dependencies. And so like rain core will have several dependencies sort of managed for you like meta tag and these different kind of common contributed modules. We've got shops like a garter distribution. It handles security hardening. So you don't have to like think about it, which is really nice. And so it can be an advantage to delegate some of the management of that to to these packages that we offer. But if it ends up being sort of a burden, you don't like it, you can detach from that at any time. And you still own the the composer, you know, a file, the project composers, what we call that. So I hope that answers the question. Hello, young sir. What is your question? So if I heard you right, Jay, during the design process, break away from the tradition of sending flat mock-ups and instead start with rain, theme it to their design system and style tiles and mood boards and all that fun stuff and show them a live version of that first page along with the way that they can edit it in the back end. And that speeds up the entire process. Yeah, so to summarize, I think it's an advantage to be able to even though I still think, you know, Figma and envision and so these different tools that show you design comps, like those are still helpful, we still do that. But it is an advantage to show them something real that's in the browser. And so we want to get to that as quickly as possible. I think it just helps the whole process. And so yeah, if we're able to leverage a system like what we do, where we have all these block types that we can leverage and get them themed and show them stuff in the browser, you know, a big thing with clients too is they they're always very eager to get going on content entry.  It's like, no, we actually need to build content a lot sooner. And so if you are able to build in Drupal and not just deal with flat mockups for two months, if you're able to get things in Drupal more quickly, then you're also able to hand over content entry. So that's another big advantage of that. So this doesn't deal away with the whole process that you're of, you know, design comps and things like that. It just I would say it helps you get past that stage more quickly into actual Drupal development. And so you don't have your project team that's executing, you don't have them all staying standing on the sidelines waiting for the creative process to run its course, like you can get them involved much quicker. Who else had questions? I know we had all right, let me take one. We'll go back here. We'll get around as much as we can. Appreciate you shop. Yeah, we'll we could there's more questions we have time, but we'll definitely have time. My question is about what level of web accessibility rain has in it? Um, so that's a good question. So one of the things that we've done, because we have made some changes more recently, is that we're going to do another full audit. We've done it in the past, but we've made some changes recently. And so we've got a developer tasked with going through in that process has started. So we're going to go through in the in when we've completed the audit, we're going to show in the good book, like the tools that we use and what the results were are and what like level of compliance, it'll probably be like WCAG to, you know, whatever. And so the answer is it's we've we've done it, but we've got to do another audit update. Yeah. And so the kit books going to show you exactly what what we've done and that'll be soon. All right, who's yeah. Do you have any use cases where you're using your design system molecules, uh, outside of Drupal? So like in a decoupled scenario as well as a Drupal site? Yeah. So the, yeah, the question being, can you use it outside of the Drupal system? And I forgot to mention that earlier, but you know, pattern lab you can use outside. We have some organizations that that have a single source of truth kind of style guide design system. And it's, you know, easier said than done to be able to share that with different technology. Um, but it's something to look at. It sort of depends a little bit on how compatible some of the other, uh, web applications are with your design system. So if it's in pattern lab, is it can, is it compatible with twig? One of the things I was talking about with some developers in that we've kicked tires on is story books are very popular, uh, react based tool and, you know, some have integrated it with, with Drupal. We've looked at done proof of concept things. Um, I'd like to see, I know some different developers in the community, um, I've talking about it this week have done some extra work on that. I'd like to see that it's like, not just, it's past like the proof of concept and like actually getting it to work in large production websites. But the holy grail for me is storybook working in, in Drupal. Because if you're able to get, uh, have a single source of truth, storybooks popular, again, react based tool, if you're able to get it working in react and like a Gatsby site, something like that or next jazz or whatever, and then be able to share that with, uh, in Drupal integrated with twig. It's like technically possible. Um, you know, and, and then other applications, right? Uh, other applications that you might want to integrate with. And so, yeah, I'm, I'm some organizations we've worked with have done it. It's not trivial. And so you really have to weigh the, you know, pros and cons of it. But I mean, you really want to be able to leverage, uh, the, the style guide, I guess, wherever you can, because it's just a major advantage to, to have that single source of truth. Some good questions. Who's, who's up next? Questions? Okay. Okay. So the question is, are we, so we talked about layout builder. Are we locked in to layout builder or do we have integrations with paragraphs? So our previous iteration of, of the rain distro was paragraphs heavy before we felt like layout builder was in a good enough spot that we wanted to transit transition to that. That being said, we do have an approach that's very paragraphs alike. So, so in the demo, there's a content type called landing page, which is kind of similar. And we have a sample page. That's the homepage. Uh, let me see if I can find it actually. Okay. Let me show you showing easier than telling here. So we have the ability to do something that's paragraphs like is what I'm trying to say. So here's our alternate homepage. And so it still uses blocks, but it doesn't use layout builder because we wanted this to be possible, right? So it, you know, we do have a project that, that uses layout builder where they decoupled site. There's some limitations and some extra complexity with that. Maybe you wouldn't want to do that. And so this type of workflow is really good in some cases with the coupled, or if you just prefer this type of workflow where you have the different components and kind of a list format, these are the exact same block types. They're themed the exact same way. Everything looks the same visually, but then for the authoring side, instead of using layout builder, you're using this tool, which is, it looks very similar to paragraphs. It's just using inline blocks. And so we do, it is able to do that. It was pretty simple to set up, but that was something that we, even though we're doing mostly layout builder stuff, we wanted to have that alternative approach still available. Okay, question. Okay. So the question is, let me try to summarize it like, okay. So I can, I can tell you our methodology with how we handle the distribution because there's a couple different approaches. You can have kind of the starter kit approach and that's the approach we went with, or you could have the approach that this is like a system where we do want to inherit updates and be able to take advantage of the new features. We opted for the kind of starter kit method, even though it will be possible to add different features, but like if we make, let's say we tweak a configuration in one of our features, there, you won't inherit that configuration. The configuration is sort of one and done when you install the site. So it's meant to get you up and running because we, we didn't want a situation where we're having to support all these different sites doing different stuff and like worry about downstream updates, like breaking stuff. And there's pros and cons with that approach. And so we didn't want to feel like there are tethered to that and stuff could break. And even on the theme system, I don't like Drupal like sub theming necessarily, it still takes the starter kit approach where it generates the theme and you own all of the code in that theme.  I mean, there's lots of base themes in Drupal and they're fine, but if you've ever used a base theme, you have the issue where they make some major updates and then it breaks your theme and then like everybody's mad. So we didn't want to deal with that. We wanted to speed up the process to get the project done and not have to worry about downstream updates, breaking stuff. And so you do inherit like the composer dependencies, but that's sort of it because again, flexibility was like our mindset. So hopefully that answers your question. Any other questions? Okay, question. Yeah, that's a great question. So the question was how many components do we have in the design system? How many actually get used with clients? And so I would say first answer is there's a bunch. There's a bunch of just components because we have, we separate some base components and that could be like breadcrumb component and button and stuff like that. So there's a lot of like kind of global components. Those get used a lot. And then there's what I would call sort of the optional components. And those are the ones tied specifically to the layout builder blocks. And I think we've got around like 15 or so it'll fluctuate and we like continually add will even remove it will remove some if we feel like nobody's using this feature. And so as far as clients, initially, it was difficult to get people on, you know, bought into using a lot of the pieces. And so we've slowly as we've gone along, gotten developers on board with using leveraging the different pieces of it so that they are using more and more of the out of box block types extending them, even if they have, you know, need to make changes, that's fine. What we don't want is like a situation where people are doing the same types of things, but in a different way. So you have you hand the same like design comp or requirements to like 10 different developers and they like have the same sort of ish block type, but it's like named differently every time. And it's like, it can be really confusing, especially like an agency where we have people bouncing around in different projects. So you wanted to establish some patterns. And so in terms of like how many we utilize on on projects, I think we're seeing in more recently as we've really grown this system that there's a lot more utilization like of those block types. So because we really tried to target those really common features, you know, heroes and cards and things like that, they're so like ubiquitous with like web projects, like we should be leveraging those like we shouldn't recreate stuff that looks exactly like it. So, you know, it's sort of mixed, you know, some projects that are like super hyper custom, we might use less. If we have a project like the one that I mentioned earlier, that's really really happy with our base components, they're like using all of them. And so it varies a little bit, but we really encourage our team to leverage as much of that as possible. Okay. So the question is, is it easier to extend a component or add a new one? And then does that cause problems with updates? So I don't think it would cause any problems with updates. Again, we're trying to do the model we go with is like the starter kit where it helps you get started, but you're not tethered to like updates down the line. The way we built it is that in my opinion, it's a lot easier to modify something that's there because we modify cards and stuff all the time. We had different layout options, we add fields to it, but in my experience, it's so much easier to add, you know, one field at a time. And so it's okay, I'm adding a field here, I'm modifying a twig template here, I'm modifying this CSS a little bit, you know, I know where everything is because I've looked through the get book and so I understand how the thing works. And I just find that you save a lot of time doing that myself. Now, we still create new block types, new components, and things like that.  I think that's a mistake. You want to try to limit, you know, how much a single block type like what it's trying to do. But I found it that it's really helpful. And I think that's been the experience of the developers. Alrighty, well, like I mentioned, if you want to talk to me afterwards, you didn't want to say your question in front of everybody, I'll be here for a few minutes and then I'll be back at the booth. Thank you very much.


Howdy how's it going?   The Greeks. And you know who likes the Greeks? Pretty much every nerd that has ever tried to act like they have a perfect memory of Greek mythology, but really they just read the Percy Jackson series and did a quick google search. And some of those nerds must have been working at Wizards of the Coast because in 2013 we saw the introduction of a new world crafted specifically for D&D's sister game, Magic the Gathering. And the name of that world was Theros. Today I'm going to be giving an overview of what you can find in the newly released book, The Mythic Odyssey's of Theros, as well as a rundown on the new subclasses and races that Theros hid underneath its toga. As always, keep in mind that a lot of this is just my opinion, so if you feel like the Percy Jackson series went on for way too long and definitely lost its steam somewhere during the Mark of Athena, then feel free to play your games however you like. Also quick side note, due to the unspeakable curse plaguing our lands, The Mythic Odyssey's of Theros is only available on digital marketplaces right now. I actually went to my local game store just to be sure, and the store clerk there who clearly did not understand that I was YouTube famous actually had the gall to tell me that he didn't have it. Take down video coming soon. But with that out of the way, let's begin. And real quick, I want to give a brief shout out to my new patrons this month. Quietly, because my roommate is asleep in the next room. Osmer Wolken. Naked in a shake for Molo. Jack. Jokat. Thank you so much for pledging to my Patreon. With your help and a little luck, I just might move out. So Theros is a fantastical world of heroes, prophecies, gods, and divine fates that weave it all together. Taking heavy inspiration from the stories of the first Enlighteners, Theros had a fascination with the stars and the sky, as well as the gods that resided within them. Constellations weren't just a map by which an astrologist could read the stories of ancient heroes, but they were in fact living aspects of the old ones' wills that would come down to earth and give you these hands for staring too much. Fun fact, Theros was actually my first set when I started playing Magic the Gathering, and now seven years later, long after I decided that magic was dumb and over-expensive for not enough emotional payoff, it seems that Theros has finally strangled enough spriggans to track me down to my new home. Though it has managed to appear all over my social media and it now knows where I live, Theros comes bearing gifts, which totally makes up for it. These gifts come in the form of new races and subclasses, although I say new, very loosely considering over half the races are copypastas of older books, as well as new magic items, including the weapons of the five main gods of Theros, and a huge section going over locations in Theros and how you could run a successful adventure when you come across that area. Much like how the Explorer's Guide to Wildemount had adventure suggestions for all of its locations, I'm really glad that they're making this a trend, because those random adventure suggestions were one of my favorite things from the Wildemount book, and they're just as fun here. Honestly, I don't even like Theros that much as a setting, but I can still rip these adventure hooks off the page and stick them into my own homebrew games, no problem, so this is great! There's also a decently sized Beastie area featuring creatures from the realm of myths and monsters, including the Aberrant Overlord, a creature I swear I remember being in the Ravnica set first, but whatever, or a Rasta of the Endless Wellb, the most terrifying product of someone's dark repressed spider psyche, dear god, get that thing away from me, but I know what it is you're really here for, so there's no point in beating around the bush, the new races of Theros are a little lackluster. So you got the Centaur and the Minotaur, which are reprints from the last Magic the Gathering spin-off of the Guildmaster's Guide to Ravnica, then there's the Triton, making a return from Volo's Guide, and apparently it's gotten older now because it has somehow copied all of the exact same stats, plus Dark Vision, thereby continuing the trend of giving half the races in the game the power to see in the dark. I won't reread what the abilities of all these races do. I did a video on both of those books, so you can find them there, and I don't want to encourage Wizard's Behavior, reprinting old material and new books just because the Adventurer's League is forceful about the PHB plus one rule. But I will talk about the actual new races in this book, those being the Leonin and the Sator, as well as the new subclasses, the College of Elequence for the Bard, and the Oath of Glory for the Paladin. The Leonin is a mighty lionfolk creature, not unlike the Tabaxi, but much bigger and more likely to be turned into a muscle boy than a cat girl. They have their own unique language that no one will ever use, and so I would actually suggest giving it to the Tabaxi as well so that there's at least some variance in the likelihood of speaking Meow.  As far as abilities go, the Leonin is a perfectly normal race that will honestly probably be forgotten about in favor of its more dexterous cousin, especially since people get weirded out by source books from different settings. However, the same cannot be said for the Sater. I don't know why, but everyone and their mother that I talked to was so excited for the Sater, and I am too. Sater's shave from the waist up and draped in beauty is my aesthetic. For those of you who don't know, per Greek mythology, Saters are an exclusively male species of forest creature that is known for being horrendously ugly, lusting after nymphs in a very unhealthy way, and having an absolutely massive way. But as far as Theros is concerned, anybody can be a Sater. They're super big about partying and having a good time, and they're considered fey, not humanoids, which continues to spite me, but I'm still not gonna let it stop my goat boy role-playing fantasies. When you're a Sater, you get bonuses to charisma and dex. Hmm, I wonder what class this is meant to be. An increased movement speed, proficiency in performance and persuasion skills. Hmm, I wonder what class this is meant to be. And proficiency in an instrument of your choice. A strength-based ram attack, a jump-like Kobe, and a natural resistance to all magical effects. Now that last bit has people decrying the Sater as overpowered, but honestly, I don't agree. I think the main reason why people are freaking out is because the yonte have the same ability, and yonte are busted as all get-out, but the snakes also have innate poison resistance, innate spells that they can cast, and the magic resistance. While the Sater can resist magic and jump higher? Sure, it also gets proficiencies, but that's not enough to call the Sater anything but just a good race that isn't gonna break the game by picking it. Feel free to party any way you want. And speaking of class and bards and being overpowered, the College of Elegance is all three by managing to be the bardiest bard that ever held a neck of wood. The concept of the College of Elegance is that of an oratory speaker telling the legends and teaching the wisdom of the great epics, of tales, of heroes, of might and magic, all the while absolutely shredding on a sick harp solo. The main reason why Elegance is so chunky is that its very first ability makes it so that the bard cannot, under any circumstances, roll lower than a 10 on both persuasion and deception checks. A 9 or lower immediately becomes a 10, including the all dreadful Natural One, which I know technically doesn't do anything for skill checks, but no one cares about that. Beyond that, the Elquins can use their bardic inspiration to inhibit an enemy's saving throw. It gets two special abilities at level six instead of the industry standard of one. The first giving your friends back any bardic inspiration dive that fails to help them, and the second giving bards the ability to magically compel people to understand them. And finally, in case that wasn't enough, the Capstone lets bards use a reaction to give somebody a free bardic inspiration whenever someone successfully uses their bardic inspiration, an amount of times up to their charisma mod. That is a lot of bard. There's so much bard in this bard. This isn't your dad's bard. This is your daddy's bard. I don't need to tell you that giving a bard a floor of 10 on persuasion is dumb, although at least they didn't give it to a class that has expertise in skills. Oh wait! And you can bet that this bard is going to have the unfortunate side effect of keeping DM Stingy with when they can actually allow people to roll dice, which is the opposite of what you want in a game about rolling dice. But I digress. Finally, the Oath of Glory Paladin is what happens when you want to play a fighter, but you don't want to be one of those lame-os without magic, so you pick the next best thing. The Oath of Glory brings out the strong athletic gladiator hero that is Achilles, Hercules, Larry the Lobster, and Dabby Chappy. But are the abilities equally as sexy? Well, for starters, your Channel Divinity can be used as a literal steroid to swallify your athletics in physical might, and it can also be used to augment your smites, granting your allies temporary HP when you hit an enemy with the Wrath of the Gods. From there, you get a tiny 5-foot aura of alacrity that speeds up your allies as they charge into battle alongside you, and that aura eventually grows into an ever impressive 10 feet. You can also use your reaction to blocking coming strikes meant for your allies and counter-attack if the strike was deflected, and your 20th level capstone nets you the power of the gods, making you naturally charming, giving you auto-hits, and letting you re-roll saving throws because you're just that damn amazing. As a subclass, the Oath of Glory is fun, but it really lacks the offensive required to make it shine as the ultimate Superman of the Paladins. That aura ability is laughable, and the Channel Divinities will have very limited use, leaving your most valuable abilities at levels 15 and 20. Not a great look. It's ironic that the subclass that endeavored to be the greatest hero in all of mythology ended up being the lamest zero. But that'll about do it. I hope you enjoyed this video. Be sure to share it around, check out my social media in the description below, and maybe support me on Patreon so that I can buy a history book and stop mixing up Greek and Roman mythology. But yeah, Dabby out.


What's up everybody JC over jazby's case breaks calm. We just sold out jazby's 14 box high-end football mixer random teams Number one. Maybe we do another one, but this is what a Kyler Murray 9 5 10 graded card giveaway So 32 spots everybody gets around team then I found no veteran base car shift from this break Some very high-end boxes kept impeccable first off the line select contenders optic first off the line and much more Multiple years worth so you chase my homes All the way down here too many more And at the end of the break we randomize all 32 customers in a separate dice roller atomizer top name wins the Kyler Murray Bgs 9 5 10 autograph from leaf valley Football out of 50s quickly show you guys a little light right there on card as well 50 a 50 Pretty sweet So here you go. Let's do the break first Roll the dice for the customer names and teams four into two six times. Good luck From Matthew down to a Zach that one of these spots in optic one two and three six times one two three four And it was a six five six Jeffrey down to Matthew six times. Here you go one two three four five Titans None of the Texans Jeffrey with the time Zach with the Ravens Chris with the Cardinals Steve with the Colts Daniel the Falcons Vikings Trevor with the Bucks Jeremy with the Patriots Ryan from optic three you got the Bengals Zach with the Jaguars Cameron with the 49ers Zach bills Zach Sorenson that isn't sorenson with the Jaguars Chris with the Steelers JC. You got the Lions Kevin with the Panthers Mike. You have the Dolphins and the Oakland Raiders Brian with the Chiefs Joe with the Eagles Gerald you have the Chargers Adam with the Los Angeles rounds Dean with the Saints David with the Giants Zach Paul with the Bears Chris with the Broncos came with the Seahawks Brian Zeller Osbamojo Grimby Packers Steven with the Cowboys Chris with the Redskins came with the Browns Matt Buckley with the Jets and Matthew That's with the Houston Texans So I'll give you a few minutes if you guys want to make any trades in the meantime I'm gonna turn on Nick Cam as we call it and then I'm gonna quickly start ripping through some of these more Heavier based products, but it's actually not too many Not too many at all. A lot of high-end stuff here. I'm gonna start with all right anybody want to propose a trade Zach bears for Chargers. No things on the bucks. Okay, so that one's denied Thanks. All right Let's go to trade with them guys. Oh, it carries back just came in and you won't want the Jets if not We're closing it Proposing a trade. I'll allow that one if you guys want if not, we're closing it. Good. We got one confirmed trade. Awesome All right guys trade when it closed after that. We should we rise but it's kind of tougher with hockey Not just because we have a hockey crowd, but You know, there's not many players in the National Hockey League compared to like football You can invest into right or or stuff like that I mean, I mean you can do a basketball, but it's a little different. I don't know I feel like it just be a little harder. I don't think it'd be as pricey though, but let's see what we gets Jets for bears, right? Oh, okay.  Sorry about that. I know you About this for a while now, but I realize the username was that I'm good though, man. Good luck Maybe some trade mojo guys. Good luck. All right, I ripped open three boxes. This is black. This is optic Mega box and then we have crown Royale there as well and then the rest I mean Kind of higher end but not really but it is. I mean contenders is very high end now We'll probably go with the leaf stuff before we open up any of the selects first off the lines and the contenders You're gonna refer to that first break schedule guys that was in the chat Shouldn't be done with this in about 30 minutes, which would lead us right into breaking some NT baseball And after NT baseball Nothing else sold out The baseball mixers technically sold out, but Not really. We even saw that leaf flash We're gonna do that first Tony Roman, maybe I'm Bell the rookie relic to 99 Steelers right there that's gonna go to Chris 399 Brandon Pollock or Pollard 10 out of 10 JD Swaranger 399 Luke Jockel kill surges Transform act the 25 genome icons right now some The 299 a Deandre Hopkins very nice The 299 for the Houston Texans bad us with the Houston Texans very nice. That's a rookie right there Michael Cox 299 Mamma going 299 all right, let's go to optic mega. Good luck Joshua our dobs nice midget chubisky Cory Davis Aaron Jones and Curtis Sam Darren Strolls AJ Green You have Jordan Howard Silhouettes relic Mike Evans Carson once rookie and Darryl Warley All right next one Leave ultimate draft football. So this will go to the teams that they're currently drafted to and if they're signed with anybody They'll go to the teams that they're signed with We'll take a look at them at the end of the break in case we can't figure out which ones they were who they go to So you can move along the break First we got is AJ Dylan. They go that's a one out of five we got Nate Stanley four out of 30 and we got a Jeff Ocuda redemption base XR C auto car Which I believe Detroit Lions drafted him right JC the Lions of that one DeWon Jennings nine out of 30 and a Jordan love Nine out of 50 one of the Packers last by Mojo Brian Zeller with that one So we'll take a look at those and help tag them up at the end of the break continue to move on with the break All right, so leaf metal football Just one of my favorite products of this year's leaf Although I'm gonna love Valley when it comes out Chase Claypool Five out of 15 we got Kendrick Rogers 24 out of 40 Cali Bryant at a 60 Harrison Bryant three out of 15 Yeah, if it's sold out, I'll do it But then that'll probably my last break of the night guys just cuz there's not enough time to finish everything off by 12 But yeah, if it's sold out already the mixer. I said if as long as it's sold out by 11, I'll do it Jacob Eason armed in dangerous four out of 15 There you go without a pretty much take up all our time till midnight so Looks like mixer after the NT will be my last break And we're done at 12 o'clock. So we'll be back again tomorrow. We said we're doing I'm doing 10 hour shifts today and tomorrow So we'll be back again tomorrow do some more great Levisco out of 35 Jalen Rigor Touchdown Kings now in New Philadelphia Eagle Joe Brian Edwards one out of four We got Tyler Johnson 38 out of 60 and last one. I think we've got a one of one Antoine Winfield Jr. Little one of one Very nice, so we'll see who that goes to at the end of the break And these will all go to the teams that they are currently on teams are drafted to and if they're Undrafted free agents teams that they sign to so I'm sure all of them are good to go What should we do next Let's go with a couple 2016 boxes. Let's go with spectra select We'll leave 2019 18 Last year tops was able to do football 2015 so there's 15 products was super loaded So Daniels are going buddy. Yeah, we kind of changed up our hours a little bit for Sundays and Mondays here I'm doing two to 12 And then Joe does one to nine Tuesday through Saturday Nick does nine through 12 So kind of extending I'm just a little bit Justin Hardy to 50 Falcon's going to Daniel and we got Devon Smith No, I did a man. I did not see they do the game cover Vince Maley To 75 and we got a Mari Cooper rookie 1627 for the Redis. Oh, wow, you did a piece for Dane. Yeah, I Don't actually follow my IG, but I'll definitely take a look. All right. Let's go with spectra 16 And we are select out of 60 Thank you. Do Dave on clowning? Redemption of Vaughn Miller signatures neon pink Now again, I know Nick has been saying this so Panini kind of changed up the rules just a little bit So what expired redemptions you'd be able to put where you got it from so you can put case break put our name And hopefully they do have it But if they don't if they do have the card live They will send it out if they don't they're gonna honor these redemptions by giving you points So just look at why? So slow something better than nothing We're hoping that of course they do have the Hit you're looking for a little bond Miller and you got monumental memory of a three color patch here Jeremy Lanker out of 25 and there those trade mojo Austin Johnson Titans 10 out of 10 Cory Coleman airdecker to 25 Jets a Jalen Ramsey. I Remember if he's a rookie in 2016 he might be though That's a three out of five Jalen Ramsey Jacksonville going to Zach Sorns Eric Dickerson. We got a nice patch of Otto Braxton Miller Three color patch and Otto to 99 rating rookies a Mara Cooper catalyst relic for the ratus and an AJ Green little die cat to 35 Russell Wilson and we got Ezekiel Elliott Relic here rising rookies Cowboys Steven Sunday spectacle Jordan Matthews and David Carr out of 50 Houston Texans go to math Our 2016 select football Now we're getting into the more higher end products of the high-end mixer AJ Green Little tie-dye rookie Zeke Adrian Peterson to 10 9 out of 10 for the Vikings Daniel What is this? Titan 3 2017 XRC's prism redemption To be determined. They might have determined that already. You got to take a look at that It's probably on the checklist already Cardell Jones So we'll also take a look at that Jared Doff rookie Sterling Shepherd Out of 49 Connor Cook and I have What is this? Walt Garrison 34 to 35 fullback for the Cowboys Steven without and a Carson one. It's nice little blue rookie One 41 out of 149 These color rookie cards still sell really well That's very nice. Oh, is it really nice? Yeah, I know they might have put a bird in carbon connection Yeah, I trust Sean Titan 3 is David Najoku, which would have been Cleveland Browns, I know you might not be on the team anymore, but Cleveland Browns So give that up to them as well. Let's go with optic first offline. I know it's a first-off the line edition But I think contenders still stuff pretty big Denzel Ward Do we actually have a Josh Rosen autograph and this would have been big back in the day Out of 50. Why we do? Cardinals though Chris Erickson with that one 31 out of 50 We got a little Mark Jackson rookie. We got Justin Jackson and Mason Rudolph to 199 Raleigh here Steelers When Chris a little silver Justin Jackson Malvin Gordon and a dyke Christian McCaffrey to 75 Keelan Balloch Katelyn Balloch Dolphins Christian Kirk Christian Kirk silver Royce Freeman Kenny young 175 Jordan Wilkins Edel Smith Lamar Jackson just a little base Lamar Jackson Ravens go to Zach Christian Kirk again Silver Christian Kirk Josh Adam Silver Zeke Elliott tie-dye to 25 Baleva Alex Jujismith Schuster What do we got here out of 25 Rodney Hampton? That's pretty cool Little old school right there 25 dyke for the Giants G-men going to David track. I guess the quad bark is silver All right guys 15 contenders Good luck. Let's try to get at least one of these six players. Good crack dice It'd be nice Jalen Samuel and we got the on-card already Come on man Steelers. Oh, they go Chris Darius Leonard Colts My Jackson rookie the air contenders. Oh, and we got Chase Edmonds Durosmith sound Arnold. We got oh Jalen Holmes. That's like the rookie ticket Variation they seem like a little ticket stub and we got Isaiah Oliver to 49 championship ticket for the Falcons And we'll do left or right for the rookie roundups Aaron Donald 275 ah Last two contenders football and impeccable. All the hits should be right here guys. Good luck Gary Jennings jr. Delvin Hodges. Oh, we've got a cracked eyes. Nice 9 out of 23 nice break for the Steelers. Oh Chris with that one Yonte Harris Julien Love to 49 championship ticket Giants Scott Miller out of 25 MVP contenders man Ryan All right, you guys we made it to the last box Good luck And it's a first off the line addition as well. Oh, and we got a metal card. How about that? Or I don't know first of the line always gives you metal cards, but Nice Andrew Luck Mr. Trubisky to 75 redemption Is Ezekiel Elliott's elegans veteran patch autographs emerald could be low number Zeke Elliott are we going to Dallas Cowboys and pick up a nice flawless one this week for my buddies Aaron Drew sample not from an impeccable though from flawless though tonight and I He hit it and I was like, you know, I'll take it Greg Olson. Oh, very nice three out of 15 To 25 John Randall Ryan Finley 9 out of 19 Bangles Ryan Shaggleton Oh nice. Yeah, I'm gonna get a nice the dual patch one. I think it's out of 20 Really cool like Eagles patch things like the little corner of the beak All right, I'll say guys. Good luck. We have three out of 20 NFL 100 Drew Brees Michael Thomas Very nice. And there you go guys. That was the mixer some pretty high-end stuff Which could be a little stronger with some of these higher inboxes, but of course that's the risk Really cool riffing open some of this stuff Yeah, I'll go through these and tag them I Know some of them most of them are pretty much drafted But I know some of our own drafted but for the most part, you know, we'll give them out to the customers I'll tag them right now at the end of the video and Here we go. Let's give away that Kyler Murray now. So again, we're gonna give away this Kyler Murray 9510 everyone has a shot at it Dice Roller customer names Good luck customer number one gets it after six and a four ten times One two three four Five six seven eight nine and Ten the final time after ten times Zack Sorenson, there you go. Congratulations. You just won that Kyler Murray and also actually let me do this, too I forgot to do it any left or right from the rookie round ups Ah We'll give those two And we'll go ten times as well. That's one two three four five six seven eight nine Ten It's gonna go to the left side. So I'll write this down right here on the sheets I appreciate it guys. Jasper's case breaks calm


on this video might be a little weird, but it's literally a balancing act every single time I have to film with my phone. So we're gonna have to go with it. Hey fellow reading warriors and welcome back and welcome to my mid-year freakout tag video. Yes, this video is going up late because I am filming it late because my computer is still hating me for trying to edit videos. I don't know why I'm trying to work on it, so I'm trying to get that figured out. So most of my videos right now are going up later than I want them to, and it's not because I'm lazy, not because I don't want to. It's technical troubles, and I'm not very good with technology because I prefer reading books rather than doing things with technology. So anyway, now I'm just gonna go get right into the video and try and make it short as possible and easiest on the computer. So for the mid-year book freakout tag, I'm really excited for my first time doing this. I didn't do it last year, and I'm really excited to answer these questions and just kind of reflect of all the books that I've already read. I've read 48 out of 50 books according to Goodreads, but I know that I finished more books than that, that I just haven't recorded on Goodreads, so I've officially finished my goal, but I kind of wanted to finish my goal for the first half of the year and then try and read another 50 books by the end, so hopefully I can read a hundred books. That's the true goal, but Goodreads will say otherwise. So the first question is, what is the best book you've read in 2020 so far? And so for that, I went through all my five star ratings, and the one that just immediately came to mind and always has been coming to mind is An Unkindness of Magicians by Cat Howard. I read this for a readathon, and I still really enjoy it, and I still think this is one of the best books I've read in 2020 so far. I like the characters, I like the plot, I like the magic, I love the description. It's just one of my favorites. Next is Best Sequel you've read in 2020. This one I also read in a readathon, and I would say it's Thunderhead by Neil Shusterman. It's the second in the Ark of the Psych Trilogy. I'm about to read the third one. I'm just, it's so big, but I love this one because it furthered my love for the characters while introducing new elements, without it being a whole new book or series, or it being a repeat of the first book. And normally I really don't like sequels or second books in series, because I feel that they either repeat the first one or they're just too sidetracked from the whole plot. But I didn't have either issue with this one, and I really enjoyed it. Another one is a new release that has already come out that I have not read but want to read, and that was actually a book that I was just given by a friend of mine that came out this year, and I was like, oh my word, yes I should read this, and that's My Calamity Jane by Cynthia Hand, Brodie Ashton, and Jody Meadows. I've been hearing a lot about the Jane books. They've been writing books about different genes in history, and as I really started to get into historical fiction this past year, really January, I've been like, oh my word, I really want to read this. I think it would be fun and cool, so that's something that came out that I want to read but just haven't gotten to yet. Then number four is the most anticipated release for the second half of the year, and so obviously I don't have it, but that is Seasons of the Storm by Al Cosimano, and I am really intrigued by this one because it's so interesting because it's like, when people die, and then they have to become the seasons, and then, you know, the seasons progress by killing each other, and I'm just, oh that sounds so intriguing, plus the cover is gorgeous, so I'm really excited for that one. Also, yeah, I'm not really giving much of a descriptions of these books. Like I said, I'm trying to kind of keep the video short, and there are a lot of books and a lot of things I could say, and a lot of these I have already talked about in previous videos, so you can go ahead and find those. Number five was the biggest disappointment, and I struggled with this one because there are actually a few pretty disappointing books, but I'm actually gonna go with A Thousandth Floor by Catherine McGee. This one, it disappointed me with so many different aspects. The, just a whole overall message of the book was not even close to what I was hoping it would be, and then what it was just thoroughly disappointed me, and like the characters drove me nuts, and the fact that a lot of conflict stemmed from just people not talking to each other just, it disappoints me so much when books are like that, and this was kind of full of it, so I was like, yeah, this one disappointed me most. I mean, like it's still good writing, but, and like even with the catchphrase, the higher you are, the farther you fall, I totally took that to mean something completely different than what it does represent, and I was like, ugh, fine. Then the biggest surprise, number seven is the biggest surprise of 2020, and this one was Red, White, and Royal, Blue by Casey McQuiston. This one was a huge surprise to me because I don't normally like romance, and I tried reading romance for all of February, and this was a book that I read there, and oh my word, I loved it. I loved this contemporary romance, which is not what I generally enjoy reading, and like, ugh, like their relationship, it just, it was, it was a funny book, it was so sweet, I just, I don't know why, it really just like, ugh, it got me in the feels. So that was my biggest surprise, and it was a positive surprise, so like, yeah. Favorite new author, I struggled with this one because I haven't really been reading a bunch of new authors this year, but the one that I chose for this was Katie O'Neill because I read her book The T-Dragon Society, adorable by the way, and so I'm really excited to read some of her other graphic novel books like this. I just, you know, like, I just loved Katie O'Neill's creativity of what went into the book and the characters and just the style of everything. It was so sweet, and I look forward to reading more of her stuff. Number eight is your newest fictional crush. I don't crush on characters often. I really, and when I do, I don't crush very hard just because like, the love of my life is my fiancé, who I'm gonna marry, so I don't really crush on fictional characters much. So this one, yeah, this isn't something I don't think I'll be able to fulfill every year, but this year I do have a little fictional crush and, I mean, like, crush, like, favorite male character because I am straight, but honestly there are some main female characters that also are like, oh, girl. Point is I chose Cardin from the airfolk trilogy by Holly Black. I'm just holding up the cruel prints because I don't want to repeat books, but I will use this trilogy later on in the video, so I chose a different book for it. Yeah, after completing the trilogy, Cardin really grew on me, especially in the last book.  So, yeah, he was just one of those characters where I was like, I'm not gonna like him. No, I refuse to let myself like him. Gosh, dang it, I like him. So, he fulfills, he's the best candidate to fulfill that one. Number nine is newest favorite character and this one, I had a hard time choosing one character, but all the characters I was choosing between was in one book and that was Invictus by Ryan Groudon. All the characters in here I love. Like, each character is so strong in themselves and they have, and just the way that she wrote them to have each of their own unique interests and clicks and just, you know, so I just loved all the characters in that book. So, I'm just saying, like, that little family makeshift crew family are my favorite characters because it's definitely one of them. I just have a hard time choosing which one. So, number 10 is a book that made you cry. No book has made me cry yet this year. I do not cry for books, movies, like any kind of like media thing like that. I just, I don't get as emotionally attached to the point where I'll cry. I will be very happy and I will laugh or I will get very angry and upset, but even if I feel sadness, I generally don't cry. So, that's gonna be a very hard one for me to ever fulfill because I just don't cry for books. I'm sorry. So, nothing on that one. Number 11 was a book that made me happy. This was a prompt for a read-a-thon that I did, but I'm not choosing the book that I read for that because it didn't make me as happy as this other one did and that was Every Heart of the Doorway by Shana McGuire. It made me happy. It was like, I don't know why I just felt it was such a charming, very creative book. I want to read the rest of the series but I just haven't gotten there yet and I just, again, I love the creativity. I love the main character. That one made me very happy and I would consider rereading it and then reading the rest of the series to continue making me happy. Almost to the end. Number 12 is the most beautiful book you bought this year. A lot of my really pretty books I bought last year. So, it's been, I don't have anything like exceptionally pretty that I bought this year. So, what I've decided to do for this one was The Queen of Nothing by Holly Black. Here it is. The third one of the airfolk trilogy. It took me forever to buy this and I don't know why. Like when it first came out it was like, oh my word I need to buy it but then I was like, but money. But I did buy it and I'm very happy I did because I love the color and I love how there are different elements from the story on this cover. Like the snake is significant and this is significant and obviously the crown is significant but it just being broken in everything and like, oh, I don't know why but this just seems like a beautiful cover and honestly I love all the covers in the airfolk trilogy including the half novel 1.5 This Lost Sister by Holly Black. Yeah, those are just all beautiful books and they look so beautiful next to each other that I'm seriously reconsidering how my shelves are organized right now and just so that all the series are together because those just look beautiful all together. And then the last question, question number 13 is what books do you need to finish before the end of the year? And as you guys, if you've been watching my channel you know that my number one goal is to read all the books on my shelf that I haven't. So all the ones on my shelves that I have not read yet, those are what I need to read by the end of the year. And then also if you've been watching my channel then you know that I've been reading a different genre every month and so I have books for different genres to read. I have a lot of books of different genres to read by the end of the year because I'm trying to diversify my reading both genre-wise just to see where my true interests lie because so many people read fantasy and I do love fantasy but I'm sure that there are other genres that I do like. And the very first genre I tried in January historical fiction is one that I love so it's worked a little bit. And so that's what I'm gonna say for the last question is everything on my shelf plus whatever I'm reading to read new genres. So we're gonna just say that. And so that is the end of the tag. If you liked this video give it a thumbs up, subscribe to my channel for more content, share it with people, and be like hey I agree with her with this or no I don't. She's crazy. What are you doing? Feel free to like comment down below. Let me know if you've read any of these books. If you agree, if you disagree, I would love to hear your thoughts on that and I will see you guys in the next video. So happy reading!


So, I recently found out after watching some Twitch videos and YouTube videos that the right way to do a movie review or review about anything just talking in general is to not address the camera or the audience. It's to play a video game and then just make small talk in the background, like it's not really important. You're just kind of focused on the game and nothing else. With that in mind, I fired up the Nintendo Classic that I went to target every day for six months to get because I hate myself. And I'm going to talk about Terminator and Robocop. Two movies I just watched while I play an assortment of Nintendo games really badly. I recently rewatched both movies because I'm going to do a feud against Robocop and Terminator. The timeless rivalry that's been going on since the 80s. I obviously have nostalgic, fond feelings of both, but I'm also a realistic person. I know that I have to keep my expectations in check. Things age, especially things from the 90s, but I was surprised with how well these films both held up. And most of that has to do with just fantastic writing and creativity. Robocop has this tongue-in-cheek vibe to everything, especially against corporate greed. And you see this through the different commercials they have littered throughout the movies. Things like buying a sponsored heart from a company like Honda.  Really these deaths are coming because corporations are testing missiles and they're backfiring. That's another ongoing joke in the film is everything that these companies do to try to better the world is a complete and utter disaster because they're not properly tested and they end up taking a lot of lives, like multiple presidents off camera.  They're all about the bottom line. They're all about making money. But when you do that you lessen some of the stakes and some of the impact, some of the emotional weight to things. For instance later on there's a scene where Robocop fights that, what's that mech called, that giant mech. I always forget the name. I could look it up but I'm not going to because I'm focused on a video game right now. But that giant mech he fights and the way he beats it is because the thing's so poorly constructed it just falls down a flight of stairs and that's pretty much it. He sees him later on but it's such a kind of lame little thing where he just shoots a rocket at him so there's nothing to it. Terminator plays things very serious and that can be a fault of its own too because the technology just isn't quite there in 1984 to make everything realistic and not come off as kind of cheesy and campy at times. For the most part it works really well. It's believable. Up until the final act really when you see the full skeleton framework of the Terminator that's when things just get a little silly.  It's like slowly hunting our characters who could easily avoid it if they just walked out of the room but yet it still somehow catches up with them. This is overlooked of course because of the technology difficulties they had then I mean but it still takes you out of the picture for sure.


Hello, I'm Fritz Kessler, one of the faculty in the MGIS program. I'm here to talk about a course I designed titled, The Earth is Round and Maps are Flat, Spatial Reference Systems in GIS. In this class, you'll develop a working knowledge of datums, map projections, and grid systems. Datums such as NAD 83 define Earth's size and shape and are important in establishing horizontal and vertical control. Map projections such as the molevita transform Earth's spherical surface to a map. Grid systems such as the UTM allow locations on Earth's surface to be described in a Cartesian coordinate system. In short, this class will give you a foundation to understand the differences between the many datums that exist and learn the appropriate transformation to use when changing from one datum to another. Familiarize yourself with different map projections and how to define the parameters. Examine a map projection, explain its distortion pattern, and understand how that distortion pattern impacts the use of the map for a given purpose. Work with grid systems, how they're set up, and their limitations. If you work with geospatial data in a digital environment and don't know the difference between PUCLOVO 42 from ISO anamorphism, then you need to sign up for this class.


This is a mathematical snack from the Association of Teachers of Mathematics. This is a game for two players called squares. It's a bit like noughts and crosses, but in this game you have to make a square rather than a line. One player is a nought and the other a cross. The first player to make a square wins. Watch us play the game. Christine, I'm going to start and I'm starting there. I'm going to put my nought there. I'm going to put my cross... Let's have a look... I'm going to put my cross there. I'm going to put my nought there. I'm going to put my cross there. I'm going to put my knot there. Ah, and I am going to put my cross there and I've made a square. There it is, there's my square. Let's play another game. Christine, you may start. Okay, I'm going to start with my knot there. I'm going to put my cross there. My next knot is going to be there. I'm going to put my cross here. My knot is going to go there. And I'm going to put my cross there. And my knot is going to go there and then I have made a square. You have. Well that's how to play the game and now you have a go at playing the game. You might want to work out how many ways of making a square there are. You could alter the game and play until you fill the board and see who's made the most squares. Happy game playing.


I'm not entirely sure everybody is familiar with the European Banking Federation, so I very briefly wanted to introduce the EBF as a Federation of National Banking Associations of all the EU and EFTA countries. The EBF members, and that would include here in Ireland the Irish Banking Federation, account for over 4,000 banks in 32 countries, and these banks extend 80 percent of total loans hold almost 70 percent of deposits and hold an estimate 48.8 trillion euros in assets. As a starting point to my response to Miguel's introduction on the BRRD, I wanted to make it clear that from the point of view of the EBF, we are highly supportive of the Banking Union, a banking union that includes a single supervisory mechanism, then a single resolution mechanism, and eventually, over time, possibly a common deposit guarantee scheme. And all of this needs to be underpinned by the single rulebook. We see the Banking Union as a solution towards effective cross-border supervision and overcoming resolution tensions within the single supervisory mechanism zone. The Banking Union framework is indispensable if we wish to progress away from the present fragmentation of financial markets and to help break the link between sovereigns and the banking sector. It should promote a level playing field as well as provide an efficient common crisis management framework for banks in the SSM zone. In addition, it should further alleviate contentious home host issues in the recovery and resolution process that Miguel was indicating to moments ago in the different participating member states. As it would overrule the single supervisory mechanism, it would overrule national interests in cross-border bank failures. It should also facilitate the speed of cross-border resolutions which in turn may minimise the systemic impact and the cost of bank failures as well as diminish the need for taxpayer support. As to bank recovery and resolution, which are currently on the table in Brussels, the EBF supports the framework with a strong emphasis, however, on the planning and prevention components. The framework should apply to all financial institutions in full respect of the principle of proportionality, as we have also seen that bank failures, that any bank failure, can have a systemic consequence, not just the large banks. And the framework should be introduced globally to ensure a level playing field, especially with regard to the application of the BELIN tool. Our key concerns are that recovery plans should be only required at a group level. That recovery and resolution plans should not be used for supervisory intervention in the business structure. That board directors during the recovery phase should remain in control of the institution. EBF members generally support BELIN as a resolution tool, but stress that it must be a last resort measure. As to BELIN, EBF agrees that the BELIN tool will give resolution authorities the power to write down the claims of unsecured creditors of a failing institution and to convert debt claims to equity. The tool can be used to recapitalize and restructure a failing institution, allowing authorities greater flexibility, for example, in relation to the failure of a large complex or cross-border financial institution. To be effective, BELIN should apply to any liability of the institution, except those backed by assets or collateral, guaranteed deposits, clients' assets, and short-term debt under one month or liabilities such as salaries or taxes. It should follow a clear, harmonized hierarchy of claims according to seniority. After equity, equity-like and convertible instruments, write-down should start with subordinated debt and only then apply to senior debt. All banks should hold sufficient capital and BELIN-able liabilities. To minimize impacts on their funding costs, banks can and supervisors may require them to issue specific subordinated instruments, which are written down after capital to fulfill the requirement. BELIN entry into force should be delayed until 2018 to allow banks, investors, and the authorities, time to adapt. With regard to the proposal for a single resolution mechanism, the EBF supports the creation of a single resolution board, whose aim is to prepare and execute resolution decisions for the SSM-supervised banks. The board, in our view, should be given as strong a legal basis as possible. We believe the governance of the single resolution mechanism needs to be solid from the start. It must be clear up front what the roles and responsibilities of the stakeholders in resolution and supervision are with the basic principle that duplication of responsibilities should be avoided. Members are coming round to the idea that the European Commission is to confirm the decisions arrived at by the single resolution board, which should be fully independent from supervisory interests and political influence. Almost all EBF members agree that the single resolution mechanism should be supported by resolution financing arrangements in the form of a single resolution fund, in complement to a credible BELIN regime. Whilst all EBF members agree that significant preconditions need to be fulfilled before the single resolution fund can start operating. The most important precondition is an assessment of the balance sheets of all the SSM banks and any legacy asset shortfalls should be dealt with on a national basis. The EBF firmly believes that the principle tool for absorbing losses and recapitalizing restructured banks is BELIN and not the single resolution fund. The level of outstanding senior unsecured long-term debt currently held by banks is 20 times the size proposed for the single resolution fund. We also believe that the target fund level could be lower as a consequence. Also national resolution funds should be phased out whilst previous and current contributions of banks to the national resolution funds should qualify and be transferred to the single resolution fund. We would also like to see more consideration given to expost financing possibilities to the fund. Mr. Chairman, I hope I have given a flavor of the kind of future that EBF banks see and look forward to. Many aspects are still in heated debate between the co-legislators in Brussels, and we are told to remain optimistic that a deal may be near on the bank resolution and recovery directive and that the single resolution mechanism may fall soon afterwards. I will be happy to seek to respond to any queries you or the audience may have.