Hey everyone and welcome to prime comments episode 2 and We're just gonna get right into your comments this week on the 10. Yes 10 videos released over the past week Cuz I have a lot to say and you had has some interesting responses So first for our 30th episode of the Nintendo Prime podcast Which by the way is we don't have a new episode coming this next week again If you want this podcast to become weekly go support us over on patreon.com slash Nintendo Prime Think we're up to $31 right now if we ever hit that hundred dollar goal It will become weekly and for $5 you gain early access to the podcast and for $20 You can actually be a guest on one podcast episode per month, but enough of all that Let's get into your comments on podcast episode 30. This comment comes from Joshua Jones He says that I feel like the switch is the true successor to the Game Boy Slash Game Boy Advance era bringing back games for the gamers and not my aunt and uncle I Haven't owned a system since the SNES other than portables and the switch has brought me and my group of friends back We had given up on Nintendo being a home for gamers a long time ago But now I have completely changed my tune My question is do you feel the reason Nintendo is having success with the switch is because of the influx of Nintendo fans of yesteryear like my friends and myself. I'd like to know your views Yes, and no, I think that the switch has definitely hit a chord with old-school fans of Nintendo especially if you were an old-school fan of handheld Nintendo and I think that's because When we were growing up as kids and if you grew up during the Game Boy and Game Boy Advance era I don't think that the Game Boy and Game Boy Advance era really appealed to adults either It appealed to children and as you grew up with the DS and 3ds era again those systems appear You know appeal the children now that doesn't mean there weren't adults playing I saw plenty of adults in colleges and stuff playing 3ds and DS But the gist of it is that you would kind of grow out of being a handheld gamer and I think that happened to a lot of people over the years where you grew up with a certain generation of handhelds and then You wouldn't play things as you grew up You would move on to home consoles or PCs or you'd stop gaming altogether and personally While I've owned every single Nintendo handheld It's true that I have actually handheld gained less and less over the years as I've grown up the Game Boy and Game Boy Advance. I obviously gained with a ton The DS I gained with a lot at the beginning and then by the middle of its lifespan I really started cutting back on my handheld gaming and on the 3ds I'm just going to be honest. The only reason I even own the 3ds is because when I worked at Zelda Informer I wanted to be able to fairly play and review Zelda games and you'd ocarina time 3d and the Majora's Mask 3d and the Dream Worlds All coming to the 3ds and I love Zelda games so much I really wanted to play them and I really wanted to be able to talk about them From a perspective of experience Otherwise without Zelda games on there. I might not have ever owned a 3ds That doesn't mean I didn't play other games in the 3ds of course I did but They weren't a reason for me to buy the system and 3ds still today stands as my least played handheld game I've owned in my entire life and again, it's not due to the lack of quality of games It's just I've grown to a point where I expect more out of my games Than what the 3ds and what handheld gaming has been able to offer and that's what's so fantastic about the switch Is that now it doesn't feel like I have to compromise to have a handheld gaming experience? And I think that's what's drawing a lot of those older fans of like the SNES and you know the the Game Boy Advance and Game Boy era back is that Back then it didn't feel like you had a compromising gaming experience When you play Game Boy the compromise was that you weren't playing in color compared to that that NES But like gaming and portable gaming was such a new feel back then and that that was acceptable when the Game Boy Advance came out It felt like a portable Super Nintendo even if it didn't have all the same games a DS in a ways almost felt like a portable Nintendo 64 and That was all fine and dandy, but for the most part like the 3ds itself. What is that a portable version of again? The handhelds always kind of existed as creating a portable version of the hand of the Console side and that hasn't really happened in a long time at least in my mind At least have been successfully so I look at the switch as finally we have an Uncompromised portable gaming solution that can give me high quality games like Breath of the Wild and Super Mario Odyssey As between two plus some of the smaller indie games like overcooked, so I am very very happy I think some of the other success of the switch is it's just an appealing thing on its own Handheld gaming isn't dead at least not in Japan. It's huge in Japan, but elsewhere in the world I think handheld gaming is almost in a resurgence as people are playing games on their phones And they're quickly becoming bored with some of those games and looking for more in-depth experiences And that doesn't mean there aren't in-depth experiences on a phone Of course there are but there's such a mountain of You know not in-depth games on the phone that it's sometimes hard to find them And it's a lot easier to find a home on switch for games like NBA 2k or Zelda or Splatoon 2 or Skyrim And that doesn't mean that traditional home consoles are out of the way either obviously the place PlayStation 4 is doing fantastic the Xbox one, you know has done something like n64 numbers which are pretty good There's still a place for traditional under TV home consoles But I think Nintendo recognizes that things are moving in the direction of tablets things are moving in the direction of Multi-multi-use items and I feel like the switches appeal here is that you have a handheld You have a home console and it's in a portable form That's convenient and offers multiple different types of control options for any of the kind of games you want to make They want to make motion games. They want to make quick take each joy kind of off and have local two-player games They've made it very convenient to game in several different ways with the switch Which I think is really it's true It's true selling point. Maybe even it's true innovation Is not that anything that the switch is doing is the first thing the first time it's ever existed But it's the first time it's ever existed in this complete of a package where it does all these multi-purpose things mostly thanks to the joy cons At the same time. So I think that there's just this appeal factor out there of home console gaming on the go It's a dream people have had the Vita tried to fulfill it but it felt held back and The switch doesn't feel like it's held back even though it's not as powerful as contemporary home console boxes People are okay with that. They seem to be okay with that Anyways now Nintendo just needs to catch up with some of the multi-purpose functionality of a tablet You know a web browser Netflix all that kind of stuff that doesn't mean it needs an app store But it just needs to have the bare bones basic functionality of a tablet and I think they'll get there I mean come on the head Netflix and a web browser on the 3ds. It's going to be on the switch eventually But thank you. Thanks for your comment. I hope that answers your question Next up we have the arms data mining unveils nine possible new fighters And it turns out some of these might have been repeated of old fighters and there could be old data That's gone. So maybe it's only five either way There were some data mining that unveiled some potential new fighters and coma commented that I can't believe people think a game That sold 1.2 million copies is dying Even if half the original player base left it would still have a very healthy amount of players and this is in reference to a Lot of people saying that it's that arrival or it's that you know more month out from arms releasing and now it's dead That's clearly not the case at least when I see arms being played There's no wait time to get matches going there There's no player count to know how many people are actually playing it but that 1.2 million figure That was just from launch. So by now it could be up to 1.7. Maybe it's 2 million worldwide we don't know but it was reviewed very very well by multiple outlets and The players seem to really be enjoying it and whilst between to probably put a little damper on the player base for a little while It's going to bounce back, you know It's between two starts getting older and people don't feel like they need to play it to get their multiplayer Fix every single day and they start wanting some more variety and they go back to arms They start playing arms between smash Mario Kart and those matches. No yet But you kind of get my point that people like variety Some people don't some people literally just play one game And there's probably some people who bought the system for arms and that's all they play as arms Just like those people who bought it for Zelda and that's all they play as Zelda and none of these other games matter and that's fine I'll admit like I originally bought an Xbox one to play Madden because Madden's not available on PC if Madden was available on PC, I would have never bought an Xbox And the reason I'm looking at Xbox one X is because hey Madden and 4k that that's kind of enticing to me But again, I don't think this year's Madden fully supports true 4k I think it's just gonna let the Xbox one X upscale it. So but still Yeah, I don't think arms is dying I feel like we're just getting to the the maturation stage of arms where you got over the initial hype wave Now we get to see what kind of legs it has and I'm very interested to see the sales update on arms for the July MPD or is it? I'm sorry the August MPD when that comes out September MPD etc We need to see how it's doing in North America and then obviously keep track of those sales in Japan It's still selling decently well in Japan not nearly as well as you know Mario Kart You know spittoon and Zelda, but I don't think in Japan they ever expected those kind of numbers So they're doing well and hey, it's almost outsold Street Fighter 5 on the PlayStation 4 and PC So it's doing something right. That's for sure So yeah, definitely not dying Later in the week I talked about update that came out for Breath of the Wild it was about to come out Breath of the Wild update adds spot pass like feature to switches news channel. This was updated I believe one point three point one the update is out now. I wasn't very impressed with the first part of it that was released, but This comment comes from G. J K dash 2015 He said why can Nintendo switch system give software update information details under software information Like the PlayStation 4 when you press the plus button So I know what's updated instead of going on the official site all the time for the information. I Think you make a really good point. I Always felt weird with Nintendo products, and I'm sure this happened with other products But I'm talking specifically about Nintendo where updated information for games isn't really included in the System itself you go to update a game. It says oh and updates available for the game But it doesn't tell you what it's fixing it even if it's just a stability update or a performance increase in update It would be good to just even have that information available. Can you tell me what this patch does? You always seem to have to go online to find the patch notes. Yes, you can find them all through Nintendo's official website But who's gonna go to Nintendo's official website to look up specific game updates It can be very tiresome and Nintendo's website isn't always the snappiest or the quickest So chances are you're finding out about these updates through people like me on YouTube or through Nintendo everything in my Nintendo and Finding out all these patch notes, and that's fine. Obviously. It's good for me It's good that you need to come to me for these patch notes, but it's bad for the consumer Consumer should be able to get these patch notes locally on their system before the patch comes out In fact, there should be hey a patch updates coming this week for this game And here's the notes for or even when the patch releases Here's the notes for the patch and you could see these before you install it as us as you mentioned PlayStation allows you to do it Nintendo's behind the ball on it People generally don't make as big a deal about it because a lot of us just update like our phone apps and everything else without even Looking at what those updates do even though our phones do let us know what the updates do But well, you know as much as the developers put in there, you know, obviously just say oh, it's a stability update They're not telling you exactly what they fixed or what they patched, but It is something Nintendo needs to get better at and I totally agree with you that it is a feature We probably should be more demanding of and I should probably even talk about more at Nintendo Prime to draw Attention to the fact that this isn't happening So maybe if I do another video someday on a future patch for a game on switch I'll make a bigger deal about it and hopefully someone in Nintendo will notice I mean I send some of my videos off to my Nintendo rep But doesn't mean that he feels that he shares it with anyone in Nintendo and that they see it that they care But the more attention that's brought to it the higher chance of change is made I can't imagine it's a tough change for them to include patch notes in the OS. So The next video in this past week Was about fusion mode and specifically said Nintendo's clarification of fusion mode in Metroid Samus Returns is frustrating And again, this was me harping on Nintendo for having a harder difficulty mode Locked behind fusion mode, even though there is a hard mode unlocked in the game itself Fusion mode is harder than that hard mode. So it's like standard mode medium mode and hard mode to me They can call it fusion mode or whatever, but anyways Avoid team meadow had this to say Difficulty settings are a staple feature of game design Comparable to being able to save your game without using a password or having multiple save files These sorts of things should be included as part of the base experience of a video game Nintendo was trying to be sneaky about it by calling the highest difficulty setting fusion mode But for me, there's a big difference between a difficulty setting and a more difficult game mode A difficulty setting is a traditional part of games and doesn't require a huge investment to develop increase the damage damage stakes Play a test a few times to make sure the balance isn't destroyed done a more difficult game mode Is something else entirely a more difficult game mode is something much more Involved that changes the core experience of the game on a fundamental level It would be something like increasing the damage Samus takes Changing the attack patterns of enemies to make them more dangerous making health pickups and energy Tanks more scarce and adding an additional phase to boss fights to make them in rage at certain health percentage All of those things together would be a reasonable amount of time and energy to develop and properly play test I would say it's fair to make the argument that you should have to pay for that level of content But it would certainly need to be DLC and I feel like it wouldn't be fair to ask more than maybe five dollars This however is not the situation at all at least as far as we've seen Fusion mode isn't a game mode. It's the highest difficulty setting with some cosmetic flair It shouldn't considered it shouldn't be considered an acceptable business practice to lock this sort of core feature behind a paywall Tied do a physical product if you could unlock the highest difficulty setting of fusion mode by simply beating the game I think that would be acceptable It would allow the amoeba to have some nice functionality if it allowed you to unlock it right at the start of the game And it wouldn't negatively affect those of us who can't or won't purchase the figurines Hopefully Nintendo will make some changes Now on the base premise of Nintendo needs to not have this content lock behind it and you know, I agree, but I also disagree with some of your statements about Having a new mode in the game that makes more difficult AI and cuts back on the amount of items you get And all this other stuff that you say takes more time to play test I agree it takes more time to play test But games have had this forever like difficulty settings and video games are not just about taking more damage, right? There are some games that are like that Zelda is almost infamous for the fact that their hard modes or their hero modes in the past have just been double damage and No recovery hearts and that's fine. That's a challenge in that of itself But that to me isn't a difficulty mode most games, especially if you play games on PC and you've been doing it for decades Their difficulty settings do more than just make you take more damage They do take away specific items in the game. They do add more enemies to the game They make those enemies AI smarter fighting an enemy in easy mode is Significantly different than fighting an enemy on the hardest difficulty in the game And that's always been the case for difficulty settings So a lot of these things you say are already included in traditional difficulty settings in many games across Multiple genres and have been that way for decades. That's why I have a problem with Nintendo even charging $5 for it Or locking it behind, you know charging $5 for or you buy an amiibo and get access to it because That's That's really peace mealing the game and I am against peace mealing and the thing is you know We say $5 takes longer to play test this this mode even if it did all of this it did all the things You say are worth the money. It's available day one So they're peace mealing the game day one We're not talking to a future update like I can I can understand this argument for breath of the Wild a little bit because master mode wasn't complete when the game launched. That's I mean I still find issue with it I feel it still feel it should have been a free update to the game And I still think they could have charged $20 for the story DLC and it probably would have sold the exact same amount of copies that it has so far, but this is Wrong day one DLC that is peace mealing content from the game behind a paywall is wrong No matter if it's a digital paywall or an amiibo Nintendo just makes it even worse because it's just amiibo There is no other way to get this content the amiibo is sold out I do not have a pre-order I go day one and cannot find the amiibo in the store and I buy Metroid Samus returns I cannot play the hardest difficulty that exists in the game Maybe ever because I might never be able to get my hands on that Metroid amiibo So it's it's extremely disappointing and Nintendo's approach to it is even worse than a lot of other companies Who will let you prove make a digital purchase of it? Now again, I still think it's wrong. I don't think day one content That is this significant should ever be locked behind a paywall at all There should never be a paywall for this kind of thing and that's where I have an issue is this stuff's right now They they they're not developing it after the game came out. So Yeah, this is pretty standard of all the things you bring up for difficulty settings and what's worth money to you is actually Standard that's what happens in most difficulty settings We just have to get outside that Nintendo ecosystem and you'll see a lot of games already doing this for free No, no DLC update required to get it. So yeah, it is a little ridiculous Yeah, that's all I have to say on that On the next video. I would dealt with the Nintendo World Championships returning in the announcing that I'm going to be competing in them on September 3rd Trevor Grover had this to say about it. Why would they choose Mario Kart 7? That's an odd choice I can tell you exactly why they chose Mario Kart 7 Not everyone owns a switch So it's unfair to run and it's on a world championships and have the qualifier be a switch game Because you're not gonna be not everyone's gonna have a chance to play Mario Kart 8 Deluxe in practice, right? They're trying to get the best in a time trial, which means people are going to need to practice I haven't even started practicing yet But people need to practice and not everyone can get a Nintendo switch and you might say well Mario Kart 8 They could practice on you know, even if they did a deluxe version for switch They can practice on Mario Kart 8, right? Well the problem Mario Kart 8 on the Wii U is that Wii U has been discontinued as of last year So you can't even buy Wii U So Nintendo's in a sticky situation where the original console to released on is no longer available to purchase and the current console That's out there is very hard to get your hands on right now But what isn't hard to get your hands on is a 3ds in Mario Kart 7 So someone bought a 3ds and Mario Kart 7 specifically to practice for this or they already own a 3ds Basically, there's more 3ds is out there It's easier to get your hands on and it's not hard to get your hands on Mario Kart 7 So it makes a lot of sense for them to use Mario Kart 7 instead of Mario Kart 8 or Mario Kart 8 Deluxe Just because there's a higher chance that more people can play that game and prepare for it than Mario Kart 8 Deluxe and Mario Kart 8 Moving on Nintendo the next video that I created this past week said Nintendo continues to top the charts in Japan in Japan I mentioned how they still like 61,000 units of the switch this past week and they had huge lines for Nintendo switch lottery and Elder Paladin 98 had this to say Japan sales are pointless as it will only benefit the Japanese I wanted to sell in the US and to that I say it is selling in the US We just only get sales updates in the US like every six weeks or every four weeks or whatever the case may be Because we don't get sales numbers until the MPD comes out and the MPD only comes out once per month And it's first statements of the prior month and it does not include digital sales Unless the company has provided the digital sales to the MPD group and Nintendo traditionally does not provide Those sales to the MPD group sometimes they'll release a press release along with the release of the MPD Which will include an update to their sales And sometimes when they even do this you'll get an update for their sales worldwide on their website in Japan But usually those updates come quarterly rather than monthly, but it's still That's why you don't hear about those sales But the fact that it's continued to be sold out and still hard to get lets you know the sales in the US are doing just fine I mean It's sold, you know, it's probably well over 200 000 units every single month that it's been out So I'm I'm not worried about the switch sales in the US and I wouldn't call the sales in japan pointless Nintendo is we have to remember while Most of us that watch this channel are not in japan and we live in the US or the uk Or australia or you know an english a primarily english speaking place Nintendo is a japanese company. So for them it's very important to do well in that japanese marketplace and you gotta remember that's Partially probably why they decided to make a hybrid because that way they could appeal to home console players in the US and portable gamers in japan It's actually kind of a brilliant idea to try to hit on both demographics Whether or not they can continue to do it successfully after 2017. We don't know but this year things are looking good worldwide not just in japan moving on Uh, I started a new series this past week called prime family And the first video was called prime family introducing a six-year-old to nintendo games in that video Was just an introduction to the series. Uh, I had my daughter on and this upcoming week She's going to be playing splatoon 2 for the first time now She's seen me play it, but she's never played herself So i'm gonna get her set up with her own account on my switch and then let her play uh place between two for her first time and see how she does and Have it recorded with me sitting next to her trying to help her out and her Seeing the raw her raw feelings for the game as she's going through her frustrations her joy Her uh getting mad and hopefully not throwing my switch All that's going to be captured on camera And obviously edited and presented to you guys So i'm hoping that you guys are looking forward to that Some people have asked about live streaming that that's not going to happen and before I get to this one comment I just want to say thank you to everyone who had a lot of kind words to say about myself as a father Or my daughter It's just it's wonderful When you see negative comments all the time sometimes it's hard to Realize that there's a lot of positive video out there as well And you guys really showed a lot of support for me and my family and this series I'm glad you enjoy it. I can't wait to get the first real episode of prime family or to you guys Uh, but luigi had this to say at the 225 mark a six-year-old minecraft fan actually accepted an opinion there And i've responded to this uh originally by saying it's all about parenting and what I want to get across here is that All fan bases have a hard time accepting opinions that are contrary to their own and even this happens within fan bases You know For the longest time I held zelda 2 as the greatest zelda game of all time until I play breath of the wild And yes, I had played every single zelda game and beaten every single zelda game Uh, and I would get a lot of flak for still holding that opinion that zelda 2 was the best zelda game No, it has to be only for the past has to be opening a time where matured is masked or twilight princess or Heck, they'd even accept scoured sword as an acceptable uh answer or spear tracks or something like that over zelda 2 Now we get a lot of flak for that and then there's also times when uh, I'll get flak for saying things like I'm at that excited for metroid samus returns And there's people that will uh, even I even noticed a lot in the comments this because one of the videos Yeah, nintendo's number one sony microsoft socked like why? Who cares? um Fanboyism sucks There's a lot of awesome things going on with sony microsoft and as a gamer you really shouldn't just Write them off because they're not nintendo that that's really what people do And so hearing, you know Someone uh, say that you know a minecraft fan actually accepted an opinion here It's just a fan of gaming accepted an opinion and I and again I feel like this has to do a lot with how you're raised I was raised by two wonderful parents who taught me That while you can have an opinion It's okay for other people to have your opinion and it's really weird because my dad's extremely political So if you have any political opinion that's against his he will vehemently argue against it Not just seems to be the way politics work, but that's not how it has to work in gaming I think if you raise your kids the right way they can learn that it's okay for people to like playing different games that you don't It's perfectly acceptable. She's okay that I don't like playing minecraft It's fine. She could still play minecraft. I understand it. I've played it. I know how it works But it's okay that I you know that that she plays it and I don't that she watches youtubers That play it and that I don't it's okay for us to have different tastes in life Just like it's okay if my kids are in the sports or music or band or Just really into reading whatever, you know a fall three of my kids or have all these different likes It's going to be hard for me to manage as a parent because I got to try to be there for all of them in different ways but It's okay And I think like that's an important thing with parenting with games if you're if you're a gaming parent Out there or a parent that plays games and is trying to raise their kids up into games Uh, it doesn't matter if they start with nintendo. It doesn't matter if they start with tablets or phones Uh, my you know, my daughter didn't start with nintendo. She heard she's actually her first game ever was angry birds On my phone back in the day and she played does play a lot of games on tablets Which is how she actually got introduced to minecraft was on a tablet And at her other dad's fault like i'm her stepdad. So her biological father I got her minecraft on the xbox and that's fine. She she plays minecraft on xbox too Uh and plays minecraft on pc at some friend's house is like it's okay I don't mind. I don't care what platform she plays on my goal at the prime family series is that Since we're the nintendo channel i'm gonna introduce her to nintendo games because she that's one thing that happens is She hasn't really been introduced to nintendo. She knows i play nintendo. She's seen me play mario and mario kart She's never played this stuff herself Um, I mean she did attempt mario kart once and got frustrated But she hasn't played mario kart eight deluxe which is important because it includes an assist mode in there That I think is really gonna make her happy and that's going to be a future episode as well Of prime families where we go through some mario kart eight deluxe And see if she now likes the game when she's got a little help at her age So yeah Again, if you just raise your kids to be more accepting of Different tastes of different people The whole world would be better, you know, we should make the new generation of children better more intelligent More accepting than the prior generation. That's what I always say anyways moving on to Our I believe this is our third to last video. We know we got there's so many videos. I made a ton of videos this week The joy con lawsuit threatens to shut down nintendo switch sales entirely And again, this is what a lawsuit that is currently by game vice Against nintendo with a patent on something that sounds similar to the joy cons and how they connected the switch and all that And timothy x had this to say about it. I generally feel sorry for game vice They're going to get their asses curbstop by nintendo in court As if they'll just allow some mediocre company to stop them from selling their first stock maker in years lol And I have an interesting response to this because I've read a lot of comments on it and in hindsight I didn't clarify why i'm afraid nintendo I'm not I don't think in the next five years the switch is being shut down Nintendo is going to have a full generation with switch before they need to worry about anything Because even if they lost the lawsuit, they're going to tie it up with appeals And how I know this is because they've already done this In case you didn't know nintendo lost a lawsuit over the 3d screens in their nintendo 3ds And if you actually go through the documents on that loss, it's very clear that nintendo More than likely stole the 3d tech used it without permission In those screens and the glasses free 3d is fantastic or whatever and they've lost But Instead of having to shut down production right away nintendo immediately appealed and that wrapped things up in court for another two years And then nintendo eventually did went on appeals, which is why you still see the 3ds sold today with the 3d screen now Obviously if they had lost on the appeal as of today, they would probably just sell the new 2ds xl They won't they won't release anymore with 3d screens and nintendo would still probably be just fine But That was like five years after the fact they finally wrapped up that lawsuit So even if nintendo lost this lawsuit to game vice and even lost on appeal It would still probably be wrapped up in the courts for three to five years And by then we're already looking at what the next generation of switch is going to be And by then nintendo could have released a new revision on switch that Circumvents the entire lawsuit and isn't an issue or would require an extra lawsuit which would again would wrap things up in there for like a decade so That's why I have a concern about What this this lawsuit does and we have to remember nintendo doesn't always win Yes, they won the lawsuit over the wimote They lost the lawsuit on the 3d screen and then won it on appeal And they actually if you want a lawsuit that they actually lost lost They lost the lawsuit on the wave bird and they lost the Lawsuit when they appealed it on the wave bird. So they completely lost everything with the waiver That's why the wave bird had such a short lived life cycle and why nintendo can't rerelease it They can't remake it. There's nothing they can do about the wave bird In fact nintendo even technically lost a lawsuit on the actual gamecube controller But they won on appeal So That's why they can make a game controller still today if i'll smash and everything because they did eventually appeal and win it So nintendo has dealt with these lawsuits and they do not always come out on top So while patent rolls are a thing It's important to remember they're a thing because sometimes it works Sometimes they just get the payment they want sometimes they lose sometimes they win So we just have to keep this in mind that Just because we get angry we think gamebice is going to get wrecked We've seen smaller companies than gamebice win against nintendo So we have to remember that when we're talking about this conversation And that's why I have a concerned level about this because then while nintendo gets sued all the way It's not always in their favor in the courts. So And by the way, we can't make any assumptions of what nintendo knew or didn't know while they were making the joycons In fact, I'd argue it's almost better if nintendo didn't know about this patent when they were making the joycons Because that makes it even less likely that they violated the patent Because then they weren't looking at a patent of a device and trying to circumvent it which some companies do do moving out The next video I did this past week was about a couple days ago And it was called ending the nick robinson saga my final word And i'm not going to say a whole lot on this per se because I feel like I covered everything I needed to in that video But otb Why had this to say I am still subbed all I want to say is please just keep out of the drama news I like the channel. I don't want it to turn into one of those I'm here for nintendo news and discussions peace And just like I kind of said in the comments on the video. I'll kind of repeat now for everyone to hear Drama is not something I've really ever planned to cover uh nintendo prime As my primary youtube channel at least for now until I build a big enough audience and can maybe I'll launch secondary channels for other things like maybe xbox or playstation or I really want to launch a tech tech enthusiast channel someday When I look at all of this stuff About nick robinson and the drama I look at it as nintendo prime is like an outlet for me to release my emotions And a lot of times if something comes up that i'm reading about or a video i've watched and I have all these thoughts Bubbling in my head I literally cannot make a new nintendo video until I get those thoughts out because it's really Hard for me to clear my mind Of what i'm thinking about to refocus on something nintendo And that's why I cover the nick robinson situation the first time because I couldn't get it out of my head I tried to make other nintendo videos and all of them were even at a worse quality than you usually see here If you can believe it or not So I was not comfortable publishing those videos and I still have it in fact some of the video files I've completely deleted with no plans to ever bring them back Including when I was actually working on Finally the second episode of setup crusade, which some of you guys might not even know what that is at this point And uh, I actually had to trash that whole video because it was not of a quality level that I was proud of so I don't plan to cover drama on this channel Uh, and when I do cover drama if I ever do cover it I don't I consider it less covering drama and more covering things. I'm passionate about and On youtube as a platform sometimes I don't mean covering things that's happening to other gaming youtubers I'm very happy that boogie 2988 got gastric bypass surgery and I've been following that religiously Hoping he recovers well, which he seemed to be doing pretty decently well with with minimal concerns And I'm hoping he meets his weight loss goals with this gastric bypass surgery and he'll has a long healthy life ahead of him Uh, and I follow things like what happened with angry joe and his channel And the locking of comments because he wants to take a break from angry reviews for a couple months and All the drama that surrounded that and I understand why some people don't there's so many youtubers that talk about this stuff I can understand why uh, you don't want me to cover this kind of thing But I always feel like nintendo prime is still my channel to do with what I want And sometimes I need to release my emotions now I didn't need to do it with angry joe and boogie 2988 because I felt like angry joe and boogie 2988 handled their situations very very well Uh, or about as well as they could have handled that given what was happening at the time In fact, you know angry joe went from having all of his videos Uh, not having comments, uh, because they were getting completely disliked and trashed Uh, to after addressing the issue and talking about it, you know a week later He brought comments and likes back and now all the videos are back up to their usual positive comments and Massive like ratio like to dislike ratio. So, uh, he he worked whether or not you like what he did it worked And obviously with boogie 2988 you just I mean, I have nothing but but love and respect For that man. He has gone through a lot in his life And he's he's kind of an inspiration for me as a youtuber Him and and you know the even people who haven't necessarily been had as rough of a life But like easy allies as an inspiration for me kind of funny all those people So sometimes I want to talk about them, but it's not going to be a normal thing of the channel It's going to be a rare time that it comes up because again, I like to focus on nintendo and Things I have to say about nintendo. So anyways Again, it's not going to be a normal part of the channel every once in a while. I just have to get it off my chest And hopefully in the future I have a separate channel for that uh next up The next video we did was a study showing that 3d mario games are helping your short-term memory And Lenny right had this to say I have a friend that plays shooters almost exclusively with terrible short-term memory I guess I know why now question Maybe you don't know for sure if this is why he has a short-term memory issue because the studies are inconclusive It's only one study that needs to be multiple and done and it's possible He had short-term memory issues before he even played shooter games So I don't know sure shooter games are to blame for short-term memory Just this one study shows that if you learn things in a certain way if you're if you Memorize things in a certain way that the shooter game can negatively impact him And I don't know that your friend does memorize things in that way because it only affects a certain type of memory In a certain type of way So uh at least according to this one study so more studies need to be done Uh, I don't I don't want to jump to the conclusions of if you play mario games You have better memory and if you play shooter games you have worse memory because that's not really what the study was saying How to do a gray matter and you can still have a high amount of gray matter Uh, even if you get a lower amount of gray matter by playing shooter games It doesn't necessarily mean that you don't still have a high amount of gray matter There's other things in your life that affect how much gray matter are in your brain So, yeah, let's not jump to conclusions here that your friend Has memory issues because he plays shooter games. That's not what this study actually proved So more research needs to be done. And again, there's more things that impact your memory than video games. So Maybe not This past week I released my first in a while of a product review Uh, and it was is this the best battery bank for nintendo switch rather get the Two rav power banks that were sent to me and uh, I was pretty impressed with them Even though the claims that were given to me in the email didn't really pan out exactly as I hoped And fabio tremante, I'm sorry if I butchered that had this to say, uh, this is what a review looks like effort expect nations Examples in a very outstanding depth of product usage also unbiased keep it up, dude And for that I say, thank you When I'm reviewing something There's so many people that review products Sometimes it's hard to stand out and I know the standout here is that this is my opinion, right? And that's a standout for anyone is that they're giving their own personal opinion on it And if you trust that person's opinion, it doesn't matter what 17 other people say if you trust that one person Great and my goal here is to make it so people can not Can trust what I say about a product in a review because what I say in an opinion piece about say, you know Nintendo stock or something or or whether I feel like the switch should replace the 3ds Is different than taking a literal product, you know product putting it in a real-life situation and examining its uses And who it's useful for and who it's not useful for and I hope anytime I review a product not not a video game But a product that I'm able to do that in that light where I could see where these power banks like I even talked about in the video that There are more convenient power banks out there that directly connect to your switch, but they don't provide as much juice Uh, and they make your switch bulky or which is not something I enjoy And plus they're not multi-use generally so like these power banks you can use them for more of your electronics than just the switch and I like I like having uh Both sides of the coin like that because it's something that is honest I feel like if there's nothing else you can get on my product reviews It's honesty regardless of if I was even paid say someone paid me money to look at a product the moment they tell me Uh That you know, it's fine if they have like a list of features They want me to go through but if they tell me something like I need to say something positive about this I will not do that product. Uh, I don't care if they pay me 20 000 to say something positive I will not review that product because that's not a review. That's a product advertisement And I will let them know that I have no problem doing product advertising It just won't be a review It would be uh, like you see some other youtube channels when they have sponsored products where they at the beginning of the thing That they'll say hey, you know, do you need? Do you need issue managing your finances as an entrepreneur? Why don't you check out fresh books? Uh, do you need help taking a part of computer part? Why don't you uh, check out? I fix it or you know the dbrand skins. Hey, would you like a light? Skin that helps grip and make your phone look cool. Why don't you check out dbrand? I'm okay with those kind of sponsorships I don't think there's anything wrong with those kind of sponsorships and generally Companies that pay out money for those sponsorships are the products are pretty high quality even if they're not for everyone And I'm okay if someone wants to pay me for a sponsorship, but if they pay me for a review And they weren't they're not going to let me be honest. I'm not going to do the review Because as I said, I thought the rad power power banks were fantastic rad power the representative that was talking to me Uh, while he was very respectful and very kind set some things that weren't true and were proven not true in my testing and I don't know if that's indicative of their customer service But that obviously gives me a bad impression of their PR department Uh, that doesn't mean the product is back because I actually get the products very positive reviews But uh, it was very confusing Even had someone who bought the product who said the promo code didn't work and I understand like I don't know What's up with the promo code? The email exchange was really weird and they said some weird things about the promo code I didn't really understand it. They wanted me to use their amazon links, which I did not use I put my own affiliate links in which they didn't tell me I couldn't do so I'm not breaking a contract with them and if they have issues with me doing that whatever I'll send my rap power power banks back. I said I have a whole bunch of power banks I don't need them. Um, I would like to keep them. They definitely are the best, but I can just buy my own Uh, so It's it's just really weird working with them. They were the weirdest product I've done so far where they were sent sent me a product for review. Um, but yeah Interesting stuff. I'm glad you like it. When it comes to game reviews Uh, those are a lot harder because there's the bare bones unbiased nature of what's the frame rate, right? What's the resolution like? Do is a latency in the controls Uh, and then after that, I feel like everything is just opinion based like what makes a good story It's going to vary person to person. Uh, what's a good visual style again? It's going to vary person to person the only facts you can give are technical performance Uh, after that, you're no longer looking at, uh At anything else but an opinion and that's why when people say I want unbiased reviews of games Uh, that's what digital foundries for they gave you technical analysis of games. That's unbiased But you're not actually getting an opinion on if the game is good or not Uh, again, it's an opinion. So, uh, those kind of reviews are very different from our product review to me Uh, so yeah, I mean, there's still opinions involved in product reviews, but it's after a lot of testing Uh, gameplay stuff is all about personal preference. So if you like my preference in games, you'll probably end up liking my reviews On games if I ever do game reviews, I I've done them in the past in written form. I haven't really done a lot of videos of them So we'll see if I ever do more video reviews in the future Uh, moving on One of the the final video I did this week Uh, was looking back on nintendo's history of innovating home consoles Uh, and this was all based on comments by nvidia where they talked about how nintendo has always been an innovator and a risk taker Uh, because they were talking about how their tag or x1 sales have more than doubled year on year That's primarily because of switch and how they're really happy for switch and happy for nintendo And they should be happy for themselves because they created the tech for the switch you know the internals and uh, they're providing all of the like All of the customer service to to third parties for uh for making games on their architecture because it's is n videos architecture anyways, uh The scammed mexican f word head and i'm sorry. You've seen the name on screen if you really want to read it Had this to say nintendo was almost never innovative They usually copied or took ideas from other companies Examples analog thumbsticks were originally on the sega dempa controller rather than the n64 controller Haptic feedback was made with the aura interactor rather than the n64 rumble pack The d-pads technology was made with the intelligent rather than the game and watch The shoulder buttons were also made on the television Rather than the snes motion controls were made with the Atari list stick Rather than the we hand held gaming systems were made with the matel auto racer rather than the game and watch The touchscreen was made on the tiger gamecom rather than the ds The trigger button was made on the bali arcade rather than the n64 controller and the wireless controllers Were made by the cx 42 controllers rather than the gamecube waiver And finally the hybrid console gaming was made with the nvidia shield rather than the nintendo switch And i chose this comment, uh because I am cool with people like talking down some of the nintendo's Things that nintendo gets credit for innovating that they did not create and did not Originate and did not do anything original with Because innovation is essentially about having an original idea Like the straight up definition is something new or original And I always feel like something new or original can also be a new or original take On a technology that already exists and doing something with it that hasn't been done before And that's important to remember because I went I went through and did some research for this one I mean I've got like two pages worth of research here a page and a half And because I wanted to make sure that I addressed each of these points because this is a really interesting conversation to me So, uh, I noted that you're correct about the damper controller and the thumb stick Uh, but I did note that I never in my video credited nintendo with creating the the joystick I know other people have but that's not something I said That's not that never even came up in my video When I talked about innovation over nintendo over the years and went console home console the home console That's not something I credited them with um The thing I credited them with was uh an attempt at expandable expandable internal memory like the ram stuff with the n64 And their funky controller design with the three prongs And yeah, the that's really it. I didn't say that they were the first people to do joysticks on the controller I'm well aware of the Sega damper Even though it only released in japan Beyond that The aura interactor was actually a wearable body suit that used haptic feedback to simulate the feeling of a puncher kick There was actually some cool partnership deals with this with street fighter back in the day um The rumble pack was actually a non wearable wearable haptic feedback device That connected to a controller So While they both are using haptic feedback and the wearable body suit came first This was a non wearable controller device, which is yes the first time that's ever happened so uh I don't know they they didn't invent the technology But they invented the method of delivery in a non wearable fashion. So I mean Apples to oranges here with with uh with innovation You don't have to develop the exact technology behind something to be innovative with a product most technology Almost innovative things have happened before Or most most technology for new ideas You see out there has existed in some form before but someone did something new and unique with it Which is what nintendo did with the rumble pack So that means the definition of something new and original because they did something original with an existing technology um Moving beyond that one, uh, the Intellivision did create the tech for a 16 directional pad And the goal behind that was to replace joysticks Um, basically replace all the exact functionality of joysticks with allowing the 16 directions And they were indeed the first company to do that But they didn't invent the exact d-pad. They did invent the technology Behind what the d-pad became but nintendo originated the cross pattern, which did not exist before the game and watch Um, and that's important to remember that while that directional pad was a replacement for the input of a joystick It wasn't trying to mimic a joystick the 16 directional input that was created before the d-pad Was literally trying to mimic a joystick Whereas the the d-pad itself was never trying to mimic it. It was trying to mimic its own thing It was trying to create a simplified version Uh, that made more sense for the kind of games they wanted to make and made more sense for consumers Uh, because replacing a giant joystick with a 16 directional pad is fine But uh, nintendo didn't think that was the right way to go about it And even to this day in a lot of their d-pad stuff, it's still only eight directional Which again, that's half the directions of the original design because again the nintendo is not trying to replace a joystick with a d-pad So again, they did something original with it Even that they didn't develop the technology that allowed that originality to exist Let's see Uh, you are correct on the shoulder buttons within television, but I know that I never gave them credit for the shoulder buttons I know other people have but I never did that Uh, in fact, I was using the shoulder buttons believe it or not on pc before ever on snes So I was never giving them credit for that In fact, I said that the snes was their least innovative console It's iterative on purpose and yeah, uh, I don't think the snes was innovative at all I think the snes was what it was a super nes It was a souped up nes with twice the power. It's what consoles do today It was the playstation 3 to playstation 4 the xbox 360 to the xbox one That's what it was and there's nothing wrong with that I feel like generations like that even with nintendo should happen Like I think there should be a switch to that is an iterative console That's more powerful and perfects on the design of the joy cons. I absolutely think that should happen Um, then they might not be original But not all generations have to be and this was a case where nintendo wasn't innovative So yeah, I don't think the snes was innovative at all But there's nothing wrong with that And I said yes the Atari list stick was the first motion control joystick and if you look at it I'll see if I can find an image to throw up here It's like this black stick with a button on top and literally The one of the few games that works with you that you can maybe find a youtube video on It's literally just you it's just a wireless joystick for I mean, it's not in a traditional pad It's just a stick, but it's a wireless joystick. That's what it was and It used I noted here that it actually used mercury switches to create the motion effect of a wireless joystick uh, this is notable because uh When you're talking about innovation sometimes it's about taking an idea to the next level and nintendo what nintendo did is they introduced motion Uh with accelerometers in gyro into a home console platform Which is something that definitely the Atari list stick was not doing with their mercury switches And moreover it wasn't just a control stick replacement Like the original it had full on motion controls that that went way further than just replacing a joystick um or replacing a button press so uh Yeah, the we was definite the the we motion thing, uh, the we stuff was definitely a hell of a lot more advanced and Had a lot of original ideas going into it now. Did they develop accelerometers and gyros? Of course, they didn't invent any of that stuff and some of that had existed in controllers before but not to this level Of motion capability At least on a home console front. So that's what nintendo gets credit for that's where they innovated and that's what they popularized So yeah, that that's kind of my take on that Uh, and then I go on to say that I don't recall saying the gameboy was the first video portable video game machine Maybe others said that I don't know that was never me. Uh, the very first night play was actually a football game and that released like in the early 80s So, um people often just think it was the first one to have interchangeable game cartridges Which isn't true either and I knew that wasn't true The micro vision actually holds that crown in 1979 What it was the first at doing was having a cartridge based system with a d-pad and four face buttons Uh successfully melding their game and watch brand with the nes. That's what it was the first thing to do Uh, and you might not call that innovative, but it sure as heck Felt original and innovative at the time because there was nothing like this before that Um And while I didn't talk about nintendo's handhelds in this video, there was a huge five minute portion I had recorded that did and it never and in that thing I never once stated the gameboy was the first at doing anything Again, its original concept was just the idea of combining the game and watching the nes together in portable form Which it was a brilliant move No one had done that before Moving on Yes, the tiger game com had a portable gaming touchscreen before ds Just like nintendo had dual screen gaming before the ds back during the game and watch days But it was the first device to have dual screen gaming where one of them was a touchscreen for gaming purposes So no they weren't the first like I don't know. I don't remember anyone ever say nintendo was the first one of a Touchscreen even in gaming Nintendo was just the first one to have the dual screen capabilities with a touch screen as one of them Again, that's an original idea and a new concept using existing technology It's important with innovation. It doesn't just mean coming up with the technology It's how you use the technology and I feel like that's something a lot of people miss when they're trying to argue That nintendo isn't innovative. It's not just about inventing new technologies. It's inventing new ways of using that technology Uh now I never claimed I wanted to say that I never claimed the n64 was the first with the trigger button I said its placement conveniently under the thumb stick was new Also from what I can look up about the Bali arcade It was not a controller for a home console system But rather an arcade unit controller Which is a different field of gaming compared to gaming at home and again I could be wrong on this from this is the one that I'm not sure about because I I could not find a lot of information about the Bali arcade Controller, so uh, if you can provide if someone out there knows about this revival information I'd love to know But again, I was talking specifically about trigger placement underneath the thumb stick and if that's not To the nintendo. I don't remember even saying that that was innovative. I just said that was really cool Um, it made me like games of golden eye better And I'm kind of sad now that it's on the that now trigger buttons are On shoulder buttons now, but uh anyways Um, I also never said that they were the first with wireless controllers And I saw I'd said this earlier in prime comments here Is that nintendo actually lost a patent suit on the wavebird and had to stop making them Uh, it's a fantastic controller, but it apparently used stolen tech So yeah, uh, that definitely was not the first with a wireless controller I knew that one existed. I think for Atari. So I Yeah, I don't You're putting words in my mouth, man Um, and then uh, I go on to say that no one actually ever said that nintendo was the first with a hybrid system And you're actually wrong Nvidia isn't either The that honor belongs to the turbo express That you didn't know that one, uh, which was a portable turbo graphics 16 console that could connect to a tv With a turbo vision tv tuner beyond that the original portable nvidia shield in 2013 was only able to play console quality games in this case pc games through streaming It did not play triple a quality console games locally only android apps. So it was basically a tablet Uh, even though it really wasn't a tablet. It was weird. It was connected to a game controller. It was a really weird concept Uh, but I do note that, uh In the years that follow they released the shield tablet Which eventually contained an x1 and allowed for console games to run locally while using a controller While having a cable connected to the tv again the hybrid concept despite all of this the switch In portal mode that provides a traditional controller capabilities and motion and nfc and ir Will also being detachable for additional functionality while being the first set of controllers to ever have hd rumble technology That's right. Nintendo invented a new rumble technology As well as a true next generation of haptic feedback It's also not the first portal device to have a proper docking solution rather than a cable What is the first gaming specific console to do it in this way? So no switch is not the first hybrid But it's the first at doing a lot of things that ended up making it successful So again, it's not just about being the first at doing something It's about how you do it and that and how you do something can be innovative touch screens existed Before the iphone and before the ipod, but it was how apple used these screens Uh that ended up innovating the entire mobile phone space So again, there's just a lot of things to think about when you talk about innovation Uh, but anyways a little little long video you guys have excellent comments out there Again, I want to thank you for tuning in to prime comments episode two If you would like to hear more of my opinions, you know, I'm here every single day folks at nintendo prime As always, I will catch you in the next one


Welcome, myself, Mr. Giridhar Jain, Assistant Professor in Electronics and Telecommunication Engineering, Walton Institute of Technology, Singapore. Now, today, I am going to explain fundamentals of printed circuit board design. Learning outcomes. Learning outcomes of this session are, at the end of this session, students will be able to explain fundamentals of PCB design. Contents. Contents of the session are introduction and PCB layout, steps and rules. Introduction. First is PCB design softwares. So, in the market, there are so many softwares available for designing printed circuit boards, which we call as EDA tools. Now, these softwares are ORCAD, EGLE, Proteus, ECIM, Express, PCB, etc. Now, while selecting the software, we have to understand the features provided with the available software and whether these features are user-friendly and convenient to the user. Now, important features of the PCB design softwares are, so, first feature is component library. So, component library provides the design components and very important is facility to edit and create component. Now, this facility is very useful for the user when the required component is not available into the library. For example, there is a pulse transformer or miscellaneous relay. Now, these components can be created as per requirement of user by using this create component facility available in the component library. Now, next step is schematic capture. Now, this facility of the schematic capture involves facility to draw circuit diagram and link it to the PCB layout. Means, user can draw the circuit diagram using schematic capture and later on in PCB layout, this schematic can be imported. PCB layout, so, what is PCB layout? Now, PCB layout consists of component placement and making the connections as per circuit diagram by using the tracks. Now, for this PCB layout, the distances which are used are either in millimeter or in inch. Now, user can select one of the two options either in mm or in inch. Pause this video and think on the following question. Which unit of distance be preferred for PCB layout? Out of these two millimeter and the inches, the inches distance are preferred for the PCB layout because all the electronic components which are manufactured in British units that is in inch. Therefore, the distances in inch are preferred for the PCB layout. Now, in inch, the 100 mil means mil stands for milli inch. So, 100 mil is equal to 2.54 mm and this is the distance between two pins of IC for a DIL package 100 mil 2.54 mm. One library also specifies the component distances either in mm and inches. Now, figure one shows the electronic components. Now, this is a ceramic capacitor, this is electrolytic capacitor, electrolytic capacitor. For this electrolytic capacitor, distance between two pins is 100 mil, here 200 mil. Now, this is 40 pin IC, for this IC, DIL package, distance between two pins of IC is 100 mil, that is 0.1 inch.  So, this grid is set to 100 mil, means distance between the two dots is 100 mil. Now, this can be set to 2550 100 as per user requirement. On this is 16 pin IC, this is a diode 1N 4007 having a spacing of 400 mils, this is a quarter watt resistance having a spacing of 400 mil. Now, this figure shows the selection of component from the component library. Now, here one component is selected, radial capacitor, so this is displayed here. You can see the various components can be selected from this library and the distances are mentioned. For example, here this is 0.2 inch, like that for every component, the distances are specified in inch as well as mm and the selected component is displayed on this side window. Now, PCB loud steps and rules. Before we start the PCB loud, the complete circuit diagram with all the component detail should be available. That is, complete circuit diagram without having any doubts in the circuit. And second is, the mechanical dimensions of all the components used in the circuit should be available because all these mechanical dimensions are required for designing the PCB, means appropriate space should be provided on a PCB while making PCB loud. Now, second is, import circuit diagram from the schematic to PCB loud. This is one method, if circuit diagram is drawn in a schematic capture. And second is, select the components from component library, place them and do connections as per circuit diagram. First, components requiring input and output connections or input or output connections are placed near the edge of PCB. Now, next rule, components producing heat should be placed away from temperature-sensitive components. Now, critical components requiring more connections with other components, place first and space in between, is filled with the other components, component density. Component density is nothing but the number of components per unit area of the PCB. Component density should be maximum for the portable electronics products and it should be medium for the other applications. Now, PCB layout is done manually or by auto-router. For the complex and the large circuits, auto-router is advantageous, otherwise a manual routing is better. Width of track, for the ground, supply and signal is different as per the rules given below. Width of ground should be the highest and that is equal to twice the width of supply track and width of supply track should be equal to twice the width of signal track. Unused portion of the PCB should be connected to the ground to decrease the resistance of the ground track and the width of track also depends on the current flowing through it. As the current increases, the width of track increases. Resistance of the track is given by rho L by A. To minimize the length of track, the track should be bent at the angle of 45 degrees. Now, this figure shows a shoulder side layout. So, on this layout you can see this is a ground track. So width of ground is highest. Now here you can see the bending of tracks at the angle of 45 degrees. Now here this is unused portion of the PCB which is connected to the ground. Connectors are placed at the end. This is 40 pin IC placed at the middle making the connection with other components. And here there are three switches. This is component layout. From the component layout it is clear that the connectors requiring input or output connections are placed at the edge of the PCB. This is push buttons. These are connectors. This is 40 pin IC located at the middle. This is 7805, a three terminal IC voltage regulator which is generating heat. So you can connect external heatsink here. So it should be placed away from other components. So these are the references. Printed circuit boards designed and technology by Bushard, Tata Migrahi publisher. Second is Express PCB software free download. And third is CircuitMaker PCB design software. So component layout, shoulder side layout these are taken by using the CircuitMaker PCB design software. Thank you.