Hi, everyone, my name is Candace Dima. I'm the UX Lead here at Moodle. Today, I'm going to be taking you through the latest UX designs for Moodle elements. And that's why 4.0 release that is happening at the end of this year. Really exciting. We're going to cover quite a bit in this session. We do have some prototype links that I will be able to share with you after this. So you can walk through the demo yourself at your own pace. Just a word of caution about the prototype links. Do you understand that we have actually created these in prototyping software? The ones that the one that we are using in this demo is Figma. So these prototypes don't behave as much as they look very much like a simulation of a real website. They don't necessarily behave exactly like the website does. So just understand that there might not be things that work as typically a website would do. Just a demonstration to show you what the concept is going to be like. Obviously, you will be able to interact with something that will be much more reflective of the actual experience when it's being programmed using the code. So this is just to tell you about how navigation is going to work, some of those behaviors around certain things. So when you do use the prototype, just be mindful of that while you're using it and you're clicking around and wondering why doesn't this behave the exact same way it would do on a website? Because it's not and it's just the basic prototype to show you the direction of what we're going. Bearing that in mind though, if there's something unusual or strange or doesn't work, do let us know. Let us know in the feedback because that would be interesting for us to understand. Some of the stuff isn't always hooked up completely like a website would be because we're only showing you key parts of certain things. And if there is stuff missing, it's always great to understand and learn from you what it is that you would expect to be there. So do leave us comments on things that are missing and say, hey, what about this? You know, we could learn a lot from you guys through this process. So do give us your feedback and enjoy the prototype links. So as I said, we'll be kicking off with navigation, looking at different parts of navigating around the site using our new components and a brand new component that's going to help you navigate through your course content a lot more easier called the course index. So we'll get started. Right, so we'll get started and looking at the desktop experience. And the first thing we want to show you is that new primary navigation menu. So as you can see at the top, we have our four new primary navigation items, some of them looking very familiar. You've got your site home. We've got dashboard. We've got my courses and site administration. So you'll see a new addition to the default menu, which is my courses. And this is a standalone dedicated page that we have now included as part of 4.0, which is there to help you manage your courses. So we've included the course overview block on this page. And this is going to really set you up for the future when we want to do really extensive search and organization tasks around your course content, your courses themselves. So we felt that this was a huge improvement from having this whole block on the dashboard. So we really want to dedicate the dashboard space primarily for dashboard tasks, which is going to be things like, what do I need to do next? How should I manage my time better? And all of those lovely things which dashboards should be able to help you with. And leave the course page dedicated to helping you search, navigate, find, and organize your courses. So that's the thinking behind that. And this is the new addition to the primary menu. So you can still get to the dashboard. And as you can see, it's under construction. So we will have a release update for you next month around what these new blocks will be looking like as part of that new dashboard. So we're working on, as you can see, timeline and calendar. So those will be the dedicated blocks. Obviously still customizable, your dashboard. You can swap and change and move around your blocks as you would. And the same with my courses. If you go in here, you can still click from ListView. All the same functionality is still there to CardView. And back to ListView. Obviously, we have changed the UI quite a fair bit. It's taking a whole new personality and shape and flavor across the new 4.0 experience. A lot more modern, a lot more clean, a lot more fresh. And yeah, primary navigation still operating as normal. You'd be hovering over these tabs, which would indicate which one that you are hovering over with the underline. And then you could tab within to that page. Primary menu is still going to be customizable. So you will still be able to add menu items to this primary menu list as well as anything behind potentially a dropdown from this menu as well. Great. So you might have been noticing while we were going through some of that primary menu, a new page menu that has been presented on the page itself. So there's one inside administration. And there was also one. We'll take you down into the course page and talk a little bit more now about what that menu is. And that is what we are calling the secondary menu. So if you come down onto, say, for instance, a course page, this is a new course page. And this is the layout and the new design for 4.0. And you'll see, again, there's this element on the page, this navigation piece. It works and behave exactly the same way as the primary menu does. So as you roll over, the object highlights in the menu. These items have been reprioritized in the order of the list from most to least important. And we based this off some data that we gathered from a research piece of work that we did with our users. So thanks to our users for telling us what they wanted to see in this list from most to least important. So as you'll see now, if you started from the course tab, this is everything within your course. And the most important thing our users wanted to see right after the course was the settings. So you can navigate through to the next item in that list. And it's right there. And all the same elements are still there for you to update your settings and so on. And you have that with participants, grades, reports. And then also we have, because of the limited space within our fixed width columns and the core content, the main content on the page, we don't have a wide enough screen to put all of those menu items. And because they are least important to our users based on that data, we have decided to put them in an overflow menu called More. So you can still access content, bank, course, completion badges, competencies, and course admin. They are just behind the more buttons. So they are there within this menu over here. So you can tab between any of these items. And if you were, for instance, to go through to course settings, you could go through to grades. And then if you get to grade reports, you also know that there is a way in which we need to navigate through the different sections of grades. And we'll be using a component such as this in order to select those different parts of grades. So there's two new components you would have also noticed that have been included on the course page. And that is two little icons on either side of the screen. So if you tap on the first one and you open that up, you'll see a component called the course index. And this is a new feature we're adding to our courses. It allows our users to be able to navigate through sections and activities by opening up the sidebar. So all of your activities are labeled here. And the one that is highlighted is the one that is in view. So this is an item that is presented by opening up the side draw. So that means if you didn't want to see that and just wanted to focus on the course content itself and scroll down to your activities, you could remove that information. But as you can see, they stay sticky. So they're in a fixed position in the screen. So you can always access that course index wherever you are within the course content and then be able to navigate up and down between those different sections and activities. So you will also see the blocks button on the right-hand side now is the new button component that reveals the blocks. So within relation to the course index and you wanted to open the blocks side panel, you click on the button and it will reveal the blocks that automatically close the course index. So the two items work in relation to each other, but you can both switch them all on at the same time. So revealing blocks or revealing the course index, revealing none of them and being able to toggle between the two and still focus on the beautiful course content that you see in front of you. And as you can see, we have our lovely new activity icons and activity cards on display within the course itself. So that is a little demonstration of how to open and close your new blocks and course index side panel. Now the most common way that we'd normally be navigating down to a activity is by clicking on the link of the activity itself. So if you were to open up here, we'd be seeing that we've clicked on the book activity and now that that is open, we could navigate back to the course using the breadcrumbs, but with using the blocks at the course index on the left-hand side, we can now navigate down to that particular activity using this component and by clicking on that, that now opens up the book activity. You will see in this instance that the course index automatically closed and the blocks opened by default. And that's because this particular activity we're showing you book relies on the blocks to be open because it uses a block called chapters, which is a fixed block for this particular activity that allows our users as well as the buttons to be able to navigate through the different sections of those chapters. So for this instance, we have a rule that says open the blocks by default. So we can close them here. We can still open up that same course index component on the activity level as well. Here's your blocks and we open it up here and we're able to navigate back up to the course level, not only just using breadcrumbs, but we can also use this course index component. So you are able to navigate through any of these course index items whether it be sections or activities, whichever level you're on within the course from the activity or the course page, you can get back to the course level itself in that section which will anchor you back at general as we sit that was the section that we chose from in that list. So the last quick demo that I wanted to show you was just around course confession and this is around improving the student experience. So as you navigate down through to the activity assignments, you'll see an example of how we've introduced some important information for our students if this is enabled on your course that they are not able to see submissions, dates, due dates, open and closed dates depending on what the activity is. We also have included these new badges which show the students and the users what is the activity completion requirements. So we've surfaced that information on the course level as you can see it now. And then as you can see for this particular assignment what you need to do in order to complete this assignment is view the assignment and make the submission. So if I was to click into this activity assignment I'd go in here and you can see that badge is now automatically updated on this level to done because you have viewed it. So the color changes and the wording changes and now the student is able to know that this activity has been completed. If they were to navigate back to the course level you'll now see that is also updated on that level too. So for everything that we've shown you on the desktop experience we still wanted to give you a quick overview on and demonstration on how that works on the mobile browser experience too. So as you can see here we have that same homepage that is mocked up. We are now using a hamburger menu that slides out to full screen that will allow you to access that primary menu those primary menu items. So from here you can still get to the dashboard my courses, site admin. We have been talking about putting notifications, messages, my profile and the language button which obviously you can see there's not that much space in our horizontal bars. Horizontal header for the mobile experience. So we have been talking about potentially positioning them within the sidebar. We may put them back up in the header just because obviously those are really critical for our users to see when they have notifications themselves when something changes. So the alerts are really important and you may be putting that back in the header. And so what would happen is if you slide up on this homepage screen and you click on to any of these items again it will take you to those pages. So we still also have the secondary nav which I showed you in the desktop version presented in this component as well as the blocks button. So on the pages where you can preview the blocks this now slides up from the side rather than them being components that are buried at the bottom of each of those pages. So you can access them really easily just by clicking this button and to find that secondary menu and just click on that homepage list and it comes up with your settings for tobacco store and all those items which are part of your site home menu. So as we click through to the dashboard exactly the same. We've got your blocks that you're accessing being able to access from there and your primary nav from here. When you get through to my courses and mobile view again we have the same experience your blocks are available from here and when you click through to the course experience you still have that secondary menu so you can get from course to settings, settings back to the course using this mobile menu and here you can see we've introduced our new table of course index component which is available next to the blocks button that you can access and find the rest of those items so that you can click through to your activities using that same component and click back up to the next level using the user breadcrumbs all your course index component to be able to do that. Well I do hope you like that very quick demonstration of some of the new navigation aspects of the 4.0 experience. Next time we will be focusing a bit more on the edit mode so if you have noticed we have a new edit component right at the top right of the screen and it's switched off for now so next time we're gonna switch it on and show you exactly what the new course creation experience is gonna be like and how that universal editing button is gonna help you understand what mode you're in and what are some of the cool new things that we've introduced as part of create a course in the whole new interface. We're very excited to show you how that works. Obviously the course index is gonna play a major part in helping our course teachers and administrators and course designers be able to easily move, drag, drop and interact with course content using this component. So really excited to show you all those new user journeys for the next part of that. So watch out for that. That'll be available in about a month's time.


Staccato on OpenStack. So I'm Phil Whelan. I work on a product called Staccato at ActiveState. So ActiveState is known for some products such as enterprise versions of dynamic languages, ActivePearl, ActivePython, etc. and Komodo IDE. But over the past several years we've been working hard on a platform as a service Staccato, which is based on the Cloud Foundry open source project. So what is that? Well the Cloud Foundry open source project is essentially platform as a service or pass. But it's kind of grown so now it's more referred to as pass is just a feature of Cloud Foundry. I prefer the term application platform. So yeah Cloud Foundry supports cloud native applications by default. So Staccato. Staccato as I mentioned runs on OpenStack and you can find that in the Morano App Store. So you can deploy it on OpenStack straight from there. Staccato node. So you can deploy one instance of Staccato or you can deploy many instances of Staccato and wire them all together as a cluster. And Staccato will talk to the OpenStack API and if it gets too full with applications it can actually request that the cluster is actually grown. So Staccato can auto-scale itself. So we also support a cluster connection there. So we also support availability zones. So on OpenStack and many other cloud platforms you have the concept of availability zones. So you have separate network, separate data centers. So Staccato can actually map to those availability zones. I just doesn't like that slide I think. So you can map to those availability zones. So if one availability zone goes down you can distribute the instances to other availability zones. So Cloud Foundry. Some people think it started back in 2009. The Cloud Foundry we know now kind of started in 2011 when VMware announced the open source projects. ActiveState were already working on our own platform as a service at the time. So we jumped straight on Cloud Foundry on day one and then in February the next year we actually released a commercial version of Staccato which was the first commercial release of Cloud Foundry. That was version 1.0 of Staccato. And in 2003 the project moved from VMware to Pivotal and we got version 2 of the Cloud Foundry open source project. So we released a new version of Staccato that was based on that with Docker under the hood. And now in 2015 the projects Cloud Foundry has grown. It's kind of like OpenStack's smaller sibling. There's a large foundation with many people joining up similar to the OpenStack foundation. There's lots of moving pieces now of Cloud Foundry and separate projects. Some of these are taken and pieced together to create different solutions. Last week we just had the CF summit. And yeah, so I'm going to talk a little bit about abstractions. So it's just a generalization. It works in 90% of use cases. So to remove common complexities. So OpenStack is an abstraction of the infrastructure layer. Generally for network, compute and data. Whereas Cloud Foundry, it's more focused on applications. So for developers to develop applications. So we really want developers to be able to focus on what they're good at. And that's writing code. So we don't want to have to give them virtual appliances and get them to install all the system dependencies and build the whole stack. We just want them to focus on the code, build good applications. And then be able to deploy those applications in a very simple way. And in a deterministic way. So here's an example of a deterministic deployment. So I've watched this like 20 times and it's definitely deterministic. So Cloud Foundry. So when you deploy your application, we have this concept of staging. Essentially what that means is we'll take a base Linux container. We'll install a build pack along with your code. And the build pack will run, install everything that your code needs, compile your code, install dependencies, whatever's needed there. And then we take that and that essentially creates a droplet. Or in this case of staccato, you can also push a Docker image. So you can bypass this whole staging process and just deploy a Docker image straight away. So you can take that droplet that you've built and then deploy it as many times as you want across the cluster. And that's a very fast process because the application is already built and ready to run. It just needs to be deployed across the cluster. Okay. So I'm going to give you a demo of staccato. Can I get out of this? Can't get out of my presentation. Okay, one second. Does anyone know how to get a keynote? Is the iPhone plug this and plug it back in? It might have some effects. I can't get out of keynote. I've quit. I tried.  You want to try and get me out of there? So folks. So yeah, you can download staccato. Okay, we get there eventually. So staccato is deployed as a virtual appliance. So you can download staccato and run it on your laptop.  So this is a cluster up on HP Cloud, which is running on OpenStack. So this is a small cluster of five nodes. And when you you fire up those machines, all the machines have everything you need to run to the cart out so you can wire them all together as a cluster and then switch on and off different roles. So here we've got the controller role that's the cloud controller in in Cloud Foundry. And then we've got some some data services there. The DA is where those droplets are deployed. So in staccato, that's that's darker images are deployed there. So we can go to if you download staccato, you can run it on your laptop and the virtual box VMware. You can go to what we call the App Store, which has got lots of demo applications. So there's a good one here, which is bottle currencies, a Python application that uses a ready database. So when I when I deploy that, I can choose a domain name that to deploy under. So we'll create a sub domain under that. I'll start the application, we can also choose placement zone. So placement zone might be, I might have specific machines that have special hardware, or maybe I want to separate production applications from test applications. So I can do that here. If I wanted to, I could deploy every application on its own set of DA nodes. And DA is basically the virtual machine, whether the application instances run, or those Linux containers. So all the all the logs from every instance of an application are all streamed into a central place. So as a developer, when you when you deploy an application, even if you got hundreds of instances scattered across your cluster, all those logs are going to come back into one place. So this is, as I mentioned, a Python application uses a ready state of base. So when I deployed this, what happened is it pulled it down from GitHub, and then it pushed the code. I actually pulled down a Docker image from Docker Hub. I deployed that provisioned the ready state of base, it banned those two things together. So I've got one instance of that Docker image running in staccato. I can scale it up to two or more, depending on my number of resources. And you'll notice the second instance comes up on a different machine. So staccato or Cloud Foundry in general, deploys those instances between availability zones and machines. So I've got two, two machines here, 232 and 233. So it's deploying them between those. Okay, I'm just going to jump back on to this machine here. Because I had my demo set up. See if it works. I won't be going back into Keynote. Okay, so I've got the same example here. So I can see which machine I'm pointing at. So I'm pointing at my cluster here. And I'm using it's about 117 gigs of RAM on this on this cluster. I can push this. And again, this is the same demo from the command line basically is pulling down from the Docker hub. It will sync that into a distributed Docker registry, which is inside this staccato cluster. So it only needs to pull that down once deploying a Redis database and it's banned those two together. And that all happens in a few seconds. Obviously, I'd already downloaded this. I'd already pushed this Docker image once before, but it still checks with the Docker hub to see if any layer Docker layers have changed. And if they have, it will sync the new ones. So I can then scale this application up. So I can say let's go to 100 instances. So that's going to bring up 100 Docker containers across my cluster. So we can see all those all those instant. We can see all those instances here. So they're all running. And when I go to that application, staccato is low balancing across all those all those Docker images that are scattered across the cluster, across many machines that are all running on on top of OpenStack. So you can see you can deploy deploy applications very quickly, whether you're just pushing code, or whether you're pushing actual Docker images, and then you can provision databases very quickly as well and bind those two together. So I can prove provision many, many databases and bind them all to the same application. And this is this is all running on HP cloud. So this is accessible to anyone. So this could be a production app, you could all access this URL. If you can read that small.  So now all those resources are freed up. And so that's kind of the goal of platform as a service in cloud foundry is is really to iterate very quickly on developing applications. And it's really that layer above OpenStack. So OpenStack is really concentrating on the infrastructure. But we really want to make it really simple for developers to develop code. So it's a very enterprise focus architecture ties in with LDAP or your whatever your authentication system is. So you have organizations, it's a multi standard system and then spaces, you can have users in those spaces that have different roles. So maybe some people can read the logs. Some people can restart the application. In Instacado, we also have concepts of timeline. So you can see things that have happened to different applications. And when they happen, if you want it, you can you can start conversations around those things. You can also see those changes over time. So this application here was scaled up to two instances, and then push some new code. So if I didn't like that new code, I could roll back to this version here. And it's seamlessly phases over from one version to the other. Okay, so is there any questions? Yeah, so the open source project lab foundry doesn't have a web interface. So most vendors will create their own web interface. Any other questions? I think that's my time. And yeah, since we're in Vancouver, we're a Vancouver based company. And yeah, we are hiring. So if anyone in Vancouver is looking for a job, come speak to us. We're the active state booth over there. And a lot of us will also be the Clive Foundry booth. So happy to answer any questions there. Thank you.


Hi everyone and welcome back to another episode of our Road to Ranked roulette series, my name is Leigh also known as Osiris and we are going to be kicking off in this series again today with your nominated Pokemon, throwing them into the roulette wheel and determining our team of six to take on to the battle spot ladder for the remainder. So thank you so much before we get into anything for all of the nominations that you guys have provided me with this week, going through the list before I threw them into the wheel was amazing so we'll get to the draw in a moment but before we do last week on the channel we had a bit of a giveaway for you guys to say a little thank you for all the support that you give the channel and myself and all the content that I do and this lovely I Heart Flinch hat was up for grabs for one of you lucky people and I did the roulette spin earlier on and the winner was announced so congratulations to Dustin of Vuales you're up on the screen right now so thank you so much for entering everyone commiserations to those of you that didn't win but congratulations to Dustin do message me on the back end of the channel or Twitter Facebook or Instagram any any of the other social handles that you can get a hold of me on let me know your address and I'll get the postage straight out to you and if you guys out there that didn't win would like to grab yourselves one of these hats you can pick them up over on our flinch.com website the link is down in the description below we have this hat among many other really nice ones where you can rock out with them looking all trendy and cool and representing the flinch squad which is what we are all about so getting into today's episode last week on the channel we had a really good start so I'm hoping we can continue that on today we mixed up the team we got a little bit bitten when we did that last week and things didn't go as planned so as I say I'm hoping things go a little bit better this week I'm excited for the draw this week so without further ado let's jump over to the roulette wheel and see which six Pokemon will be taking forward onto the ladder this week again this week we've got some amazing Pokemon and finally one thing that we have got is that Giratina that David you've been pushing for every single week so thankfully and I'm so pleased that we do have that Pokemon included in the team this week it's made up of Feraligator the Giratina the Infernape the Dialga what else have we got we've got the Tapacoco and Megagalade so we've got quite a nice combination of Pokemon very odd selection of Pokemon but it should be a lot of fun on the less the team is down in the description below there's a roll pace and a poker pace you check out all the details of the team we've picked some really kind of obscure sets to match the team makeup and for those of you that did nominate Pokemon that haven't had them selected just yet we have four bonus buttons that we can activate come Wednesday through to Friday for those extra nominations to have another chance to be thrown into the team so do not to be do just heart and yet and we'll also be putting up another nomination poll on the channel later in the week four next week on the channel so I guess we have to have a look at the team and then get on to the battle spot we got the music is on yeah all ready to go so that's excellent and we can take a look at the team which is right here on your screen in front of you right now we'll just hop over so we've got the bottom screen there for seeing our rating when we go into the matches and you can see it is made up of the Feraligator the Giratina the Feraligator went for a Dragon Dan set we've got the what is it sheer force ability on there and Giratina origin or origin form origin form in one of them it's got the gyrus gyrus orb if I can even speak to me help me please in Furnip we've got the focus ash on their fake-out support obviously very good close combat flablets and I give a taunt to have us a little option against things like Xernius setting up because otherwise it can get a little bit scary and we haven't got too much on the team to deal with it saying that we do have the Dialga which have put the choice specs on so we can pick up a clean one hit kill if we do by some chance at speed after a tailwind from maybe Giratina we've got Tabakoko I didn't go for the bandit set that Johnny advised maybe we bring that in later in the week but I went for a mixed set with Wild Chod to Thunderbolt doesn't even protect just gives us a nice versatility to hit a wide variety of things like Ivelto even the Assault Vest that could cause this team a few issues and then Mega Galade which is a very cool Mega gonna be hitting super hard with that psychic and fighting type that it does have and the why God support as well like I say the team is down in the description below if you want to check out all the details the EV spreads and things go and be my guest but without further ado we'll jump into it guys I guess we need to get some music on rating is not great but we're not gonna talk about rating we're not gonna jinx ourselves this week and if you do enjoy this sort of content please remember to drop a like on the video do subscribe to the channel for more Pokemon content and leave your comments down below and make sure to keep an eye out because we will be doing another giveaway very soon for some flinch squad merch hopefully it doesn't take too long to find our first opponent oh this team as well I don't know I'm really excited to use it because it's got some like Pokemon that I just loving here obviously that the Giratina and infinite actually are pretty decent combination between the two of them you know we saw like it was a very popular combination back in 2010 when the restrictive format first came around Dalga as well I really like that there's just a Pokemon that I just really have a lot of love for and you know later in the week if you want to change things up we could also go down a trick room route but it does mean that we're gonna need probably some trick room Pokemon to complement that which we don't really necessarily have at the minute the mega Gillade is another one that I do really like as well and then the Feralogator with that sheer force ability and can hit like a truck especially if we can get the dragon dance off in something like Infernith can really help provide the the room we need to do that it looks like it's gonna take a little longer to find a first opponent than I would have liked so I'm just gonna cut it here and we'll come straight back when we find our first opponent and we've got a first opponent of the episode so Jerry X and we'll hop straight over into team preview so first opponent today running a team of Rayquaza Zonius Tapufini Incinero Amungus and Nilego so that's super standard X Rayquaza that we're seeing you know you've got the support options there with the Tapufini and the Missy Terrain support so got Icy Wind support and itches madness here's probably as well than the Incinero we know what Incinero does fake out support intimidate support slow pivot the Amungus gonna be a pain but we do have our Tapu Coco to help against that spoil threat that is there and then the Nilego as well I feel like Dialga has a really good time here the only thing on the team that really does threaten us is possibly the earth power on the Rayquaza obviously the Zonius being getting set up as well and the flablet from the Incinero but I feel like we've got enough to kind of deal with those I want to bring the Infernip just to get around the Zonius setting up turn one because of the taunt we've got on there and I will lead I think with Dialga I want to bring Giratina as well one of the things we could potentially do is lead the Infernip and Giratina so we've got the ability to tailwind taunt turn one if you wanted to oh Giratina do we want to bring you maybe definitely Tapu Coco in Giratina or Glade I'm gonna go Giratina the choices the choices they're so difficult let's see well this is a good test for the team because this is one of the more solid teams you're gonna see in the format this season so I mean it's gonna be a big test but hopefully you never come it I feel like Dialga is gonna have to play a big role here the Amungus is gonna be really annoying to deal with but well we're just gonna have to see what you can do right so gonna see the Rayquaza and we're gonna see the Nailiga come out for my opponent gotta fake out gotta fake out the Rayquaza probably lock into do we lock into flash cannon like Dragon Pulse is really tempting here but knowing that it's a solid vest ray the flash cannon is probably better because just the fact that we can hit the Zernius if it comes on to the field as well and Dialga still in play I'm gonna lock into it I don't expect it to pick up the knockout but you never know I'm not really to affair with my choice specs calcs with Dialga and if it does lock into the earth power as well that's the other thing like you know in furniture that's be the Nailiga so we can pick up the knockout there the next time we cross combat if you want to and we can always readjust ourselves with Dialga to come in later in the game Rayquaza gonna mega evolve it's gonna activate that lovely animation we call Delta stream and the Nailiga just gonna protect here that's just fine the Nailiga on these teams normally have the Z moves so that's that's something that we can we can reliably knock out with close combat this next turn and then we can I think what the best thing to do is probably switch into Giratina because it's got the orb it's floating it's not affected by earth power and I think that's what you probably go for with the Rayquaza into that Dialga slot to try and get some damage off there could be wrong could go for a dragon ascent into infinite but I don't mind in the minute because we are sashed it does make things a little bit more difficult okay incidental coming in I don't mind this either it's gonna take a chunk of damage from close combat isn't it my opponent knows as well with the flash cannon coming out so we'll just save you for later Dialga bringing Giratina she isn't the best matchup for the you know interesting that our infinite actually at speeds Rayquaza that's a slow slow Rayquaza and it is gone for the dragon ascent it's probably gonna be into yeah okay we'll take us down to we'll reduce its defenses a little bit as well and I think what I'll do this next turn is bringing in tap the clock or preserve inferno for later and run in the game so we can preserve that fake out at least we set up a tailwind now might be a nice opportunity to get a tailwind we can't be faked out we could get doubled into but I think if you're a Rayquaza you've probably got to go for the extreme speed into infinity to try and remove it from from play really otherwise it's gonna pick up the knockout on Incinero so that's it the kind of lines that I'm thinking along what my opponent wants to probably try and do and we're just gonna say fake out into Cocoa and crunch no okay it's not ideal but it's not the worst any stretch of the imagination okay so crunch it's an interesting one you don't see it too often and okay well the assault vest Rayquaza I don't know if a dazzling game will pick up the knockout onto Incinero that's the thing and we could just thunderbolt I wonder what to do because I could just thunderbolt the Incinero for a knockout we will pick up the knockout there for sure we could shed a ball Rayquaza now just to get some damage onto it which might be good to put it in and Dragon Pulse range yeah I'll just lock into those two we don't need to switch around we need to try and keep momentum with that tailwind while we've got it because that's one of the the problems that we've had in the past where okay we're gonna see Rayquaza you're all gonna see Moongas come on to the field now so we know my opponents for Pokemon it's funny that they've not brought the Zernius and kind of to be honest I'm kind of thankful for that really we are gonna get a shadow ball into this Moongas here you still got a tailwind setup so that's nice that's good damage onto the Moongas like that's really good damage I'm happy with that Moongas is still a problem for us to deal with of course I wonder if the Rayquaza comes back onto the field now but once your Moongas is gone you think how does my opponent really have a way to deal with Dialga and they didn't reveal Earth Power and I think if they had Earth Power they might have used it already but you've got to think you have Earth Power on Rayquaza alright we could go for I mean we could just switch in Dialga here there's not really too much that threatens us and we could Earth Power for Nailigo yeah I'm just gonna do that get some damage onto it just gotta be a bit careful around this and Moongas that's the only thing the Moongas can still be a bit of a pain but we do have Infernip obviously it's not gonna be straightforward and dealing with it it's bringing Infernip in because we still got to deal with Rayquaza but you think it probably has Dragon Ascent, Extreme Speed, Crunch and I would have said Earth Power but who knows who knows man we'll get that Algern there's a Rage Power okay so we'll get an Earth Power into that slot it means that if Giratina is sticking around this next turn we will be able to pick up the knockout with a Shadow Ball which is very nice and we are gonna see a continental crush from this Nailigo hopefully I'll be into the Giratina for sure you've got to you've got to think a hundred percent it will be into that slot just to get rid of it yeah but it means we get Dialga in for free and I think a Dragon Pulse would probably be enough to be enough to wow Giratina is just such a boss it is such a boss and do we lock into Dragon Pulse now I'm gonna probably do that into the Amungus yeah yeah we'll do that and we'll go Shadow Ball into the Nailigo not really too scared of what my pony can do now because I think either attack from like the Shadow Ball should get the Amungus the Dragon Pulse will not do a massive amount in Nailigo but I mean Nailigo is not really doing too much back to Dialga which is the main thing can definitely get a Beast Boost here which is a little bit scary but again I think we've kind of fine with Infernip if Infernip's our last Pokemon okay so we're just gonna see her protect there from the Nailigo I'm not gonna do anything and double protect okay interesting once it's all out this tailwind that's the thing but I think we'll protect yeah we'll just go for the Dragon Pulse into the Amungus we'll protect Giratina because like I say I don't really want to just freely give away a Beast Boost to the Nailigo and Giratina is kind of a prime target for that right now so if we just we play a bit smarter about it we don't need to freely give that away and then once we get rid of the Amungus the Rayquaza is gonna be mincemeat it's just about this Dragon Pulse really taking down the Amungus and from this range Choy Specs Dragon Pulse stabbed you would imagine it's enough to take down the Amungus or it should be so we'll get the protect up with the Giratina we're gonna see the rage part again from this Amungus so once to try and protect that Nailigo a little bit further we're gonna see yeah the power gem into that slot and the Dialga left free as a bird it's Dialga a bird 100% a bird isn't it it's a bird right now okay it takes down the Amungus we've got that Rayquaza to deal with we've got a pretty nice switch into Tapa Coco if we want to which might deny the Nailigo getting a beast boost because I think Tapa Coco coming in will probably be able to take at least a power gem and a Dragon Pulse behind the Assault Vest I don't know if it'll be enough Choy Specs will be enough it might be who knows depends what the Giratina the Rayquaza's got though so we'll get Coco back onto the field once again get this terrain set up and let's see oh it has got a earth par it is going for it oh okay we can take that that's good no special defense investment not so good Coco definitely in extreme speed range how much is this gonna do come on pick up the knockout oh it's so close it's so close we could actually force the Rayquaza to go for an extreme speed here into the Coco because if they don't then doesn't mean picks up the knockout and then if they do that then it leaves leaves okay so that's fine it would have just left that I'll get free to get the Dragon Pulse onto Rayquaza if that's what the the Ray did go for and but fortunately that's not the case so that's fine we pick up the knockout there we'll lose Tapa Coco but it's a very worthy worthy trade here as the Nailigo does pick up the knockout we'll get a beast boost probably in special attack yeah and we'll get a Dragon Pulse but he interested to see how much this does for the Nailigo here it's not bad it's not bad it'll go down the next turn but you know we've got infernip to come in now and we're gonna be off to a good start in our first first match today in episode one so that is excellent for us I mean pretty fortunate to be honest where we've had a very very good match up here I feel and I think my opponent not bringing this in it's made it a little bit easier for us as we do see the forfeit come out so very good game to my opponent but like I say a nice way for us to kick off today and a victory is always always welcome for our first match or any match that we have in this series so we'll hop over to our main screen so we can take a look at what our rating looking like going into our second match today right hopefully doesn't take too long again to find our next opponent opponents are getting harder to find them at the moment I'm finding and so I'm having to cut more and more videos where it obviously makes more sense when the season starts let's go ultra root Khan squad because we've not had this for a long time so 1442 creeping up towards our target which we're not gonna talk about but hopefully we can get there and hopefully by seeing that that is not the jinx that we've been mentioning so as I say hopefully it doesn't take too long to find our next opponent and I did put a poll up and just well it wasn't a poll but I put a question up on the YouTube channel last Wednesday or Thursday asking you guys if you'd like to see more competitive series so the school of hard knocks coming back so we concentrate more on the competitive side of things and you know I have always said all along this series is like a stopgap until the new rules got announced and one of the things that I will do as soon as the new rules for the 2020 season are announced we will probably put this on hold and then move into that competitive competitive games and things like that but in the meantime I might be throwing up some episodes here and there with some competitive teams so they'll be up around 7 p.m. on an evening so keep an eye out for those and I definitely will tweet those out when they are coming out just follow me on Cyrus VGC over on Twitter and you'll get the notification if you don't get it on YouTube but let's get into our next team preview so next opponent is running a very cool team of Tapulele Parasect camera ups Salamence Palkia and Dawn Wings Nacrosma man this looks insanely good I love the the concept of this team it's made up it's got a lot of trickering Pokemon here with the Palkia being one of them and the Dawn Wings Nacrosma I haven't access to that but we could also see Ultranacrosma would make sense with that Tapulele it could be double mega as well the mega camera and then the mega Salamence and then the Parasect there is obviously dry skin really good Pokemon to bring in for something like Kyogre so this team is really set up well against Kyogre thankfully we haven't got Kyogre. Again, Kyogre is not bad here to be honest I'm gonna bring Kyogre in Fernip as well we have to watch out for the Tapulele of course but we could bring Tabacoco I think that could be decent especially if the Ultranacrosma makes an appearance and then do we want to bring mega Gelaed here or probably Giratina again I think we'll look so got the same four again but it feels like the Giratina, Fernip, Dialga and Tabacoco show today which it might well be but we've got more games tomorrow coming up and way more opportunities throughout the week to feature these other Pokemon I really want to see a bit more from for Alligator and mega Gelaed as we go through the week so that regardless of results and maybe regardless of teams we'll just force bring those later in the week but maybe maybe we'll be a bit more concise about and think about it so we're gonna lead off with Dialga and in Fernip here obviously we can't fake out with that in Fernip because of the Tapulele's terrain which does is a little bit conflicting but we have got an opportunity to get rid of either one of these targets with Dialga if we'd like we just got to pick which one we want to remove from the field now I do wonder how much a Flareblitz will do to this Tapulele from our in Fernip and do we need in Fernip for later on in the match possibly not so I'm kind of inclined to go like how useful is Dragonpulse gonna be here it's pretty good against most things other than the Tapulele so and I know a Dragonpulse will get the park here so I'm gonna actually go for that and I'm gonna go for a Flareblitz into the Tapulele here because in Fernip with the sash we'll be able to take no no I like switch Lele are you kidding are you kidding okay we're gonna get this really weak Flareblitz break our sash unintentionally no for no reason that is a shame Dragonpulse doesn't affect the Lele there's a trick room okay trick of the room hmm well right and we've got to go Dragonpulse I'm not calling I'm not falling for the if we get alex switch again that's fine I'm gonna have to bring in Giratini here I think it's better than Cocoa at the moment we just taunted the Lele but why would we taunt a Lele when we expect it to be scarfed yeah there's not there's just a side shot coming out okay it does a lot of damage doesn't it it's life-orbed man but we're actually slower than the park is so it works in our favor a little bit the Lele is slower than everything though which is interesting what we do pick up the knockout onto the the pocket before we can do anything but it's done the damage with that trick room set up unfortunately we're gonna have to see if there's a way for us to play around this as the camera tips the field now which is not ideal okay it's gonna be mega camera up what have we got to bring in which we can we can stall things out I don't think very much and I don't think we're gonna be able to take another side shock from this Lele unfortunately hmm Cocoa at the minute it's probably better to bring in just to change the terrain and then the next term we can try and bring in Infernape, fake something out like the mega camera up to do something with Giratina maybe switch back into Dialga there and try and stall this trick room out we're gonna lose a lot of resource in the meantime doing this but I really didn't see this coming okay so camera up to get a mega revolve Lele what are you gonna do just side shock the Giratina again I would imagine Earth Park coming out oh eruption there's a Lele moon blast all right right now we'll bring in Infernape I'm hoping Giratina can take an eruption from the camera up I think we maybe might be able to because if we can shadow ball the Lele and fake that out then I think we should be able to remove it from the field camera up it's just about whether that eruption takes Giratina down it's a pretty powerful eruption but it might go for Earth Power into Infernape but it is just going for the eruption again Infernape should be able to take this yep we take it with both so that's that's really good for us it's long as we can take down the Lele with the shadow ball but you can okay okay we're not out of we're not out of it just yet you still got a soulless this is tricky amount though and I think we might have too many turns to go as the necrosis comes back onto the field and it's probably gonna be well is it gonna be ultra necrosis or is it gonna be no more necrosis let's go for a close combat and how many turns we got left now one okay and could we tailwind or isn't necrosis just gonna go I'll protect I'll protect Giratina yeah protect we'll stall out this turn tail what trick room so you've done pretty well to get this fall come on Infernape if you can ever take an attack please take this one please Infernape you did well my fiery friend moon guys beam can well you know what a specs earth power might be enough to get to get a camera whether or not a shadow balls enough to get the dawn wings could possibly be choice specs like it is four times weak to it so we might be able to do it and let's go for the shadow ball if you can pull out a surprise win here that would be incredible but of course it's ultra necrosis no of course it is can't sign it there's a moon guys beam it's gonna get rid of the Giratina it doesn't mind then yeah okay it's all about whether we can get rid of the camera now come on let's do this come on dial guy easy okay can we beat the Elton across my it's definitely got earth power though that's the problem I think I don't think we can take three I don't think we can take more than two earth powers so let's go but we're locked into it parcels I mean if we locked into dragon pulse it was a sacrifice there that we couldn't really afford to make though because dragon pulse wouldn't take down the camera up the thing depends what we can do let's see oh man now it's too powerful it's like the with the most wiffiest end to a match we can only do one thing and then if power will take that dial that unfortunately I mean it's decent enough to take an earth power from an Elton across my anyway but just not quite enough there just trying to think where we could have went like the trick room going up was really really weird through us and I'm just putting this down to a best of one game where allies which is completely screwed us you know going into a game two against this old team it's not so bad because you you expect that you can set up a little bit differently and you're more aware of what your opponent is is gonna lock into I'm sorry my opponent I'm not wasting time I just didn't click right through with the moves here we go so there you go very good game to my opponent so one-on-one with the team kicking off today so I mean it can't be too sad this second game was still a lot closer than probably a lot of other weeks have been in opening games so I'm pretty happy with how we've done today obviously not super happy because two wins would be super happy but one-on-one isn't the worst thing in the world and we're still kind of hanging in there we also haven't featured the Feralegate or the mega galade yet so we've got a lot of excitement to come from those two we remember we can't activate any buttons bonus buttons until the Wednesday this week so the third day in our weekly cycles so we're gonna be sticking with this team for tomorrow hopefully we can bring that Feralegate and the mega galade and have a bit of action from those two but if not then this team has been doing great so far I hope you guys have been enjoying it do leave your comments down below let me know what your thoughts are on today's team and we'll catch up for another episode tomorrow so until then take care of yourselves whatever you're doing and I'll see you all for that episode then so until then take care and bye bye