s made before the wreckage and that they had to chisel the wreckage to match the dagger. That's my favorite funny thing about it.  That's true. That's what happens. That would be funny. They held the knife and all of the like builders and stuff had to like project holographically the actual line in which to chisel off each of the pieces and some pieces weren't already there, which is a lot of they have to like glue and cement shit onto it to match it. That is the greatest thing to come out of TRS. No, as it turns out, it was actually just a ceremonial knife that like Darth Vader gave Denver Palpatine as a gift. It's like, oh, here's here's a nice nice gift. And as he's fall as after Palpatine's falling down the shaft, he's like quickly trying to like inscribe like the way finder to this planet is here like 40 years from now. So I will find this and they'll come get me and I'll absorb their life force. What if it was entirely a coincidence? The knife did not actually represent anything and the wreckage was it was all a coincidence. And Palpatine was watching Ray light it up and he's like, what? What in the world? Or maybe there was something completely different in the vault that wasn't the way finder.  It's just like I'm going to it's like I just want anyone to find his porn collection.  The way finder isn't there, but she has to like move all these magazines left right up down all the way on this big pile. She's awkwardly sweating while she's doing.  And Kyla's like, where is it? She's like, uh, I'm getting it. Just give me a sec, dude. Evil Ray is trying to have a chat with her. She's like, no, not right now. This is really awkward. I just want to get out of here. Some of the magazines are wet.  I hope this is from the ocean. Thank God they were still power to that room though. Good stuff. Yeah. I didn't know that great films. Yeah, I thought it was in your video, wasn't it? Well, no, it's the fact that it just opens. Like you don't have to do like you would think you'd have to put the dagger in a slot or display it to the camera. No, it's literally open. It's like a motion sensor.  Okay. So yeah, I guess getting back to the Hello Greedo thing basically what Adam said. Oh, I forgot we're watching a movie. Yeah. So yeah, the Curse of Greedo. My yeah, our conclusion then is it can come across as though it's impeding creativity but what it really is doing is challenging you to commit to it. Yeah, exactly. Increased writing talents. Yeah, it only gives you less options and a most technical sense of the word.  And then Lucasfilm is like, hey, you made these few movies called, you know, this and this. Would you like to make a Star Wars episode 10? And then you're like, sure. And then you just morph it to have your story in it no matter what.   What are you like, wait? Is he a Christian hope in? Yeah, you have all these references. You're just like, this is not Star Wars.   And this is the thing. I think there's a very selfish aspect to a lot of the newer movies that come out where writers are like, I want my story to be on the big screen.  Big time. You know, I think it is a game selfish. You're taking a test and there's 10 questions and all the questions are think of a word. Endless creativity.  Anybody an infant could do that. But then you take another test. Like name a word that's four letters that begins with C and ends with L and you're like, Oh, OK, that's challenging. Cool creativity right there. So much better than they get progressively more and more difficult and at the end you feel so accomplished. And then these guys just like spaghetti. I don't know.  It's like an IQ test measures pattern recognition. So whoa, but this they're like, we don't want to take any IQ. We don't want to we don't want to do anything hard.  So I guess in the most in the most objective of senses, sure, he's right that if you have no restriction, that means you could be more options are available to you because there are no restrictions. But like we've only gotten to we've got as far as him presenting his his question. We're like, all right, Greedo, now you can, you know, say what you think really base details pump the brakes on creative freedom because it is a give and take, right? You want your creators to have as much freedom as they possibly can and you don't want stories to get down. So it really comes down to how you define that.  And you're like, maybe how do you do? How are you doing that exactly? Like there is no such thing as a complete freedom by definition of I can literally just write nonsense lines on a script. So you know that there are things we have to adhere to no matter what people make those movies, but those movies always tend to suck those art house movies that make absolutely no sense at all. Like they're not exactly big, big temp movie. You've just not tuned yourself to the genius, the infinite amount of creativity.  Like more choices does not necessarily facilitate creativity. No, it is it is only technically true, but with a meaningless result. Down and held back by details that often come from non film material. I'm bringing this up because I recently saw an article from IO 9 making its rounds on the internet.  Oh, we read that out. It was really bad. It was rough. It was bad. Sargon made a video on it. We covered it. It was that that video is the title alone. Like how fast is killing the way we value stores? Like, uh, anything it's showing us why we value things. If even pretty much, yeah, quite put a name to it. What was the main point of the article? Beyond the title. I mean, but we need to stop caring about what came before and start embracing what comes next.  Not just let it die, but murder it.  Yeah. Now, not in its sleep. I want it to see it coming. I want to see the fear in its eyes.  So now we're just going to remake everything and make it better. Nothing is sacred storytelling resource though that you're completely destroying for absolutely no reason whatsoever. That's the problem. It does make you wonder. So when you're like, so you wanted to take all these characters forward, but you didn't care who the characters were or what they did. Like, no. Yeah. Okay. Just curious characters then. I mean, why even use the characters at all?  Yeah, that too. Like, I love those those three movies that came up in the day. I want to make a fourth one.  What are you going to do? It's like, well, my own thing. Yes. Oh, fascination with canon is killing the way we value stories and there's some truth in that, right? I've never been a hyper details oriented Star Wars viewer. Yes, you are. Everyone is okay. So I this is coming from somebody whose name is Hello Greedo who's wearing a stormtrooper mask. I think you do care. I don't think there is a person who doesn't. Depending on how you define all of this stuff because you know, any enjoyment you pull out of these movies, you're probably going to reference a reason and it's going to involve you having absorbed details. No, to some degree, the lowest of the scale. I guess would be like, man, that was pretty like, oh, okay. Yeah. All right. But if you were like, oh, I really enjoyed like the conflict and courage it took to make a choice for character in this particular situation, you know, like, okay, so why was the choice meaningful? Why do you like this character so much? All these things will require a lot of details that they must have picked up. Get where I'm going with this. Yeah, the kind of stuff that makes the prequels better in the sequels sounds like authoritarianism honestly. Mm hmm. It's like unless he's actually advocating for like, you should just let the colors take you away in the screen. I mean, okay. Yes. As I, as I kind of put it in a previous e-fap chat, it's like this, this destructively overly libertarian view of creativity. We're just everything, no limits, no restrictions. What are you a bootlicker?  And he said he's not a details oriented Star Wars viewer. And he, um, we found that he has a video explaining that the sequel trilogy used the wrong font in the opening text scroll. Like, how can you hold this position? It's a bit awkward, but all right. Shitting on canning kind of destroys caring. That's, that's what I think, but that's probably it on Canada too much.  Like I, this, this, I don't know that you can salvage this situation now. Yeah, it's, I wouldn't, I wouldn't want to, I say I wouldn't want to only in a funny sense, but to be the person who has to salvage Star Wars, you have a long road. Like that's, you're going to need a lot of creativity to do that. Well, I mean, all it takes is you just had to do the new one would have to be, you know, so far ahead of the old ones, they have like almost nothing to do with, you know, the sequel characters, right? Just restart everything. Everyone's dead. All the Ghostbusters and just say the 2016 one didn't happen. They put it in the trailer, dude. I love it. They were like, no ghosts have been sighted since Ghostbusters too. It's like, oh, no one's seen a ghost in 30 years. But what about a couple of years ago? No one's in 30 years. That was a fever dream during cast leak. Didn't really happen. Yep. You know what happens when the carbon monoxide gets in the air, surprise. Oh, see, you know what they'll do is they'll have like, like the end of the female Ghostbusters movie and then you'll see the main character from new one wakes up and it was all a dream. That's the beginning of the movie. Yeah. So I was thinking about this whole, that whole fun thing, right? So do you guys remember? Do you guys play Alien Isolation? No, I have all the time. I mean, so they the aesthetics in that game blew me away because they like copied to a T. Maybe I shouldn't say this is much confidence because I'd have to look into it, but I'm pretty sure they got like all the aesthetic details correct. Like the they copied like so you know Alien low relatively low budget old film. The technology despite being in the future is obviously going to be quite limited by the time that they're actually making the thing in and yet the game coming out very new and it's a video game world. So you can do whatever you want. They like copied all of the technology and I was just like that's so cool.  I'd be like okay like I wish they had gone to that level of detail. I guess but like we can we can chill on that right like that's not something that and so maybe that's something I could put in the category of like kind of excessive adherence to Canon impede creativity. But at that point I'd be like I don't get impeded anyone's creativity. It's probably just a laziness thing. They were like whatever we're just going to have our Falcon. We're not going to try and recreate it and if someone said would it improve it to have recreated it 100% accurately. I'd be like I think it would be really cool. I think it would be something that would be pretty awesome. Well okay so was it you think it was bad in the Star Trek remakes how they update the technology to look modern as opposed to like the 1960s. I would I would like to hear a tracky fans perspective on that. I think for me I would be in the lines of it should sort of be consistent with its own established universe and the established universe is aesthetic. It's kind of like how like between Halo 2 and Halo 3 Master Chief's armor changes and you're like but you were on the thing in space you couldn't give gotten new armor. Right. Roll your eyes and you just accept it. Yeah. Yeah. It's like yeah better graphics better. Yeah.  It's not it's not a question of creativity. When they're thinking about this stuff. Yeah. And I would probably just want to see an old 60s junkie style Star Trek ship is what they're thinking. And nowadays we're like man I'd love to see an old yeah now you're like I'd actually kind of like that to go back to the way it was with Star Trek. Please go back to the way it was.  Obviously canon is important. Obviously the history of our characters the continuity of our stories. I already feel like this statement is going to be worthless in a moment like we where's the but with but where is that but baby for movie. But it will be yes every life is sacred. But except anyone who likes Trump. It makes the universe feel like a cohesive thing but strictly adhering to canon and nothing else and oh okay. So he's already got an amendment to his video. So strictly adhering to canon and nothing else because like but you could do it adhering to canon is just some restrictions on the stuff you could do you could still do anything that doesn't contradict it. Right. But look how this is like our ending of the movie we don't have to even remember what was at the beginning because we're free to create whatever we want to create.  Come on don't be disingenuous. Cannon turns into like I feel like I need to get the on what is the context of his incredibility in himself. What does he mean when cannon turns into laws. Can it by definition. I was going to say it is law it is what is I don't know if you call that law I guess it's anonymous with lower like well no he's L.A.W. I think he's what he's saying. Oh yeah law oh I mean like in the sense of the law of the story then yeah. That's what I mean I was like so if he's saying like cannon shouldn't be law I'd be like yeah should pretty much it is like referring to date his brother. No that wouldn't make sense. Star Wars cannon is date his brother. I know I reject that statement. Let's see where he goes.  On what you can and can't do in your move that's precisely what it is just described that's what you just described you literally said that you can't have Luke Skywalker not be. Yeah he can he it is in stone that he is Darth Vader son now you can't change that.  Measurement like how do you how does he define cannon something that could maybe have happened before I don't know.  I also love that he's like we come out of the religious context does it say. Yeah that's where the cannon yeah we've inherited it from religion. Me right.  Oh I bet you is telling me in last Jedi the hyperspeed that's not that's not just visual though that's mechanical. It's a thing that happens but it look cool technically isn't everything in the film visual except for the audio. As long as it looks cool. Logic can go up. Well why did you specify that what he was like especially if it's visual like what does that mean. Do you know what Luke being Vader's son is a visual too. You can see it happening if you wanted to. Yeah. What do you mean by visual. And this maybe he's not like what I asked about Star Trek you know they updated the ship to make it look well. Yeah but I guess that's not but that's not even that's not mechanical. So and you could. Yeah some people in shower highlight like it takes place in a different timeline right so there is some room to actually yeah there's some there's some wiggle room right. How sympathetic are you to the it looks cool argument though because I am a teeny bit sympathetic as long as it looks cool. I am just being honest. I'm susceptible to it but I got to stay consistent. It's not not allowed if you're going to break major rules because it's cool. It's like what about like in Crouching Tiger Hidden Dragon where they're like like running any other rules in that movie. Well but no but that's fine because the role I mean they are breaking the rules gravity is just a tiny bit. I mean I'm not familiar enough with it but if they're consistent with these are go for it.  I just I'm saying that's I don't necessarily mine there well no so well minding it being a problem or two different things.   Yeah exactly okay. I answer my own question as long as it's canon. I love that you like can't sorry I was because I was right if I could delve it's just the idea that he's like canon is good but it shouldn't be and then defines canon. It's like okay. All right. Yeah. Those are bad in your movie in your story especially when it's visual or based off of some piece of equipment or something that we how could you say this. What do you see his advocate of the lightsaber could just be something completely different to the next movie. Yeah does he not understand that a Death Star is mechanical and what it does has direct like in a sense everything is mechanical. That has to do with like the plot and stuff happening like even people have a mechanical aspect. They do stuff. There are there are causes to the things that they do. There's there are results like all of the story. Anakin do goose out for their rematch in episode three and he just activates his lightsaber from across the room and it spreads all the way over to him in PS is him because it's really long now. It's a fire hose now. It's not a light. They all just melt through the floor and it blows everyone out of the air.  We didn't think about this. It's fine though. Just cuts the entire planet in half because the lightsaber is going off the way. Pulls out a Pokemon. They start having a Pokemon fight in the middle Star Wars like what I see when it comes to a second any negative criticism is applied to be like cool. Stifling my creativity. Yeah the Pokemon themselves whip out little lightsabers and they just fight each other. We must have a Pokemon battle. Whoever is the greatest trainer will be okay man. That would make the prequels better. But yeah he said especially when it's visual or a piece of equipment. I'm like dude I don't even think you know what you're suggesting right now a piece of equipment. Do you know how much that can affect isn't the Falcon a piece of equipment to a degree. Star is a piece of equipment. Oh boy. Even if it's not equipment like planets visual but it like it's just arbitrary equipment though.  This is like of course you can make it whatever you want.   That meme is funny, and when I originally did read it, I did guffaw, so the meme has failed. Damn it. Because it was funny. Damn it. It's a strange world we live in, I know, bear with us. I was saying something about, there was one where Woodstock gets a birdhouse and Snoopy looks inside the birdhouse, and on the outside it's just a normal birdhouse, but on the inside it's like this super cool 70's pad, and it's really spacious and luxurious and everything, and I'm thinking like, that's probably what his helmet is. It wasn't supposed to be funny, that's the thing, I just have to explain a bunch of it. Yeah. I was like, maybe that's what it's like. There's just really just more of a passing comment, really. That's like his world, Greedo world in there, where the heartbeats and things Greedo doesn't. At least Greedo is consistent here. He doesn't like detail in movies, and his analysis lacks any level of detail. All right, I'll give you that. You're supposed to care about the heart of his video, OK? It's like, I'm here to stand for the social justice Star Wars. I mean, I don't even gotten that. I don't know if that is a thing that he.  Anything goes. Yeah. His standards are practically non-existent. He has no system.  Yeah, I don't know about that. You might find skimming through a Millennium Falcon schematic book. Those details are fun. Don't get me wrong, they're fun, but they're supplemental. And well, if they're fun, how are they not appealing to your heart?  The whole Mover was fun.  You're the wrong type of fun. I guess I'm having fun. This kind of fun, three, seven, six, eight, five. This is the correct fun, seven, seven, seven, eight, three. Add ambiguous arbitrary fun. Good.  If something like the Holdo Maneuver in all of its visual awesomeness and God speed rebels breaks the, quote, unquote, laws of the universe, then, hey, let's break some more. No, no, stop. No, oh my goodness gracious. No, it's like, it's like you spill or you spill a bit of you like drink on the floor and he's like, Hey, just spill the whole thing.  Why not?  Like this is your brain on subjectivity, I guess. You just go nuts.  Jesus, it's like someone who goes into a tattoo parlor and they're like, man, I have got the name of my ex on my on my arm here, but we had a falling out. I hate him now. I want to get rid of it. I want to fix this.  No, let's just add everyone else's name to your arms. Oh, let's just put everyone else. I don't want to do that. It doesn't matter if you want to do that or not. It's happening. This is what we're doing. All your exes. Huh. It's just, um, just fascinating that I think at one point he may have cared when things are broken, but TLJ fucked his brain because he was like, I love that movie so much and it doesn't make any sense. You know what? Things don't have to make sense anymore.  It's bad. We always say like, this is so fun because all the research shows that people typically don't come to conclusions logically. You have some immediate emotional reaction to something. And then after the fact, you try to reconstruct logic to make it work. So this is like the pure example of that. You have to teach people almost to like against their internal nature. Right. To be logical, to have systems of discerning why things happen. The reason for things. Why did he love this movie so much? So I can't figure it out. Like that's insanity to me. Star Wars fanboy. Did he like the last one? I think he was kind of met on it. Yeah. But I think for the most part, he was he didn't focus on any negatives. It was just one of the like what he did with the whole no minute. It's like, oh, right. Just don't think about anything. That's Jedi. That's his that's his movie. I like the idea of Disney paddock corner with a different shirt for part of this video. Now he's back here with his old shirt. I'm going to go ahead and assume he did the first and third parts. And then he was like, fuck, I need to amend this video with the second part and put it in the middle. And then he was like, fuck, I need to amend more of it.  He's like, I don't want Moller and Rax to yell at me. I need to add it. Yeah, I didn't really line up with the heart. We'll see. The channel. We've said this before, but like people are like, wow, Moller talked about a movie for like 20 hours. Brevity is a soul of wit, buddy. And I'm like, I ironically would apply brevity as a soul of wit to this video. He took seven minutes to say something that could have taken like 10 seconds. Yeah, right. He so he really say that about the streams. Like all these streams are too long. The brevity is a soul of wit. They literally say, like, you talk about one thing for 11 hours, how and it's like, how do you that's not. That's like literally the appeal for streams for most people because they're like, oh, I want to have something super long and I can just listen to what I'm doing. Yeah, I like them long. Right. Not like those short ones. Yeah, a long man proves a movie. Yeah, I agree. And then that could be, you know, like a TV show, but with no. All right, that's yeah.  I go down a rabbit hole of reviews on YouTube and reading some critic and audience scores on Rotten Tomatoes and oftentimes the reviewers who harp on cannon or an abundance of details rarely, if ever, talk about the emotional impact of it. Why would he know?  There's loads of Star Wars obsessed channels that said the TLJ had like the biggest emotional payoffs ever. That's just lies. That all the time. Well, this is what I mean. If he was referring specifically to EFAP or something, I'd be like, yeah, OK, we didn't like it. But what's that prove? Meanie old concrete hearted EFAP, those sour pluses, those bar humbug types on EFAP. Talk about how movies made him feel. Yeah, angry to say it's good because I felt away. There's there's I'm sure chat will know it better than I will. But there's loads of Star Wars obsessed channels on YouTube. And this was the thing.  A lot of those channels were like, yeah, TLJ good because all stars is good. And a lot of fans were like, but this one wasn't good, guys. This one was not good. Like, so channels were getting tested and a lot of them committed. Remember, the prequels were 20 years ago, which means this is kind of a first for a lot of people. Yeah, a lot of people because most people really love TFA. And they were like, but TLJ is different. TLJ did things, did awful things. Rain like I want to get to this stream. Yeah, I can't find it. Oh, this street apparently it's out of the sub boxes now. It's gone. So even on your channel, when I go to it, it doesn't tell. Let me go to yours. Let me go to subscriptions. We start time on Star Wars and not about the plague. So YouTube was like, yeah, kick it out of the sub boxes. I'm specifically clicking on subscriptions. I'm going to your channel, going to videos, your page. As if I didn't know any better. Yeah. If I wasn't here, I would not know that you're currently streaming. Really weird.  I've tried. I've went to the home because sometimes it pops up there like five times. And I can't find it. I can find your channel in my recommended. But I can't for me. Does the video show up in recommended? Yeah, I know it doesn't really. I cannot find this. Maybe your shadow band. It's you, right? I'm shadow band for myself. Oh, God, the ultimate technique. Do I do I exist? I have three. I go to it seems really inconsistent because people are saying it is showing up for them. But it also sometimes doesn't. And the last one certainly didn't.  Yeah, no, YouTube is very inconsistent. I'm trying really hard. I've refreshed it on your channel and there it is.  And I can't do it. Yeah, it's just one of those things. YouTube is only YouTube.  The Star Wars obssessed channels that love T.L.J. They will tell you in infinite detail why the payoffs mean so much.  He's straining to a new pathway, which is going to be like unironically right now. I'm saying that you'll get more detail from people like that than you will from random people who are like, yeah, it was cool. I liked it. Yeah, it was fun. Yeah, even politics of it. We just have to break through to people and a lot of people are probably the problem is that people are totally down with the idea of just because it doesn't mean good and separate objective from subjective. They're totally fine with that. The problem is getting to the getting to that consistently, not just just because you really like a thing. That doesn't mean it gets special rules. Bad writings, bad writing and everything. It doesn't matter if you like it. It doesn't matter if you have an emotional connection to it. You have to be consistent with how did it make you feel? Yeah, but I'm awesome, Rags. So therefore, everything I like must also be awesome. How did it make you feel? Make me feel so good. Seen or a story. Is Joanne like an old princess? Is what Joanna? Is Joanna a Disney princess? Who's Joanna? The lizard from The Rescuers Down Under. What does it mean to qualify as a Disney princess these days? Is it literally to be owned by Disney? I don't think so. Is Darth Vader a Disney princess? Because I assume she's not royalty. But then, like, do you have to like, is that specific? Like you have to be royalty or more of like a just sort of like a princess in spirit or something. I thought only protagonists could be princesses, Disney princesses. So Nala isn't a Disney princess. Well, I mean, OK, not protagonist. Good guys, you know, you're guys. Wow. Wow, I'm sorry. Listen, I just assumed Nala's gender. I'm so sorry. Oh, my God. Yeah, I don't know. Are there evil Disney princesses? I mean, I mean, a Disney princess doesn't have to be good, right?  I don't know what is the latest on here? Was she a good man, ten bad, ten good, or was she a good man, ten bad? But if so, a prequel to Maleficent, where Maleficent's father or father and mother were alive and she was a princess, she would be a Disney princess, I guess. Yeah, but that never happened. It does. Yeah. I'm talking like hypothetically, right? She would be one. So you're saying we could turn anybody into a Disney princess? I mean, not necessarily. Darth Vader's parents were actually a queen and king, and he's also a girl. Leia, Leia is a Disney princess because she's royalty. Disney owns the property. Literally, Princess Leia. It's in her name. Princess Leia. Princess of what rags? Rubble, that's what. Is a Disney princess because she's a girl man. Well, he she is sort of royalty because her grandfather was an emperor. There you go. Oh, my God. She's got double double royal bloodline. Jha Jha is a Disney princess. I hope so. Well, Bosnass is a Disney prince or a Disney king.   He's saying that criticizing the hold on maneuver is like being a conspiracy board guy. What? I didn't realize caring what happened made you insane. Why is this we were at? You can't get hung up on details like him. You can't get hung up on events. What's wrong with you? Canon or an abundance of details happened. Rarely, if ever, talk about the emotional impact of a scene or a story. It's like an algorithm. That's a different thing. Yeah, in my biology class, we didn't talk about thermonuclear diffusion reactors point. It just depends on what kind of creator you're dealing with.  That's just how it works. That's me. It goes away.  You know the only reason that it's called a detective board or that is a detective's board is because they're trying to find they're trying to make sense of things. That's the thing I was about to suggest.  We'd be like, so he says this, but he also says this, but this is connected to this. This over here is something important. We don't know what yet. In the middle, you just write feelings and stuff. Yeah, that's the whole. Maybe the heart of Stulls in the sense of surely in question marks around what can it mean? To make sure things are in line and that kind of bums me out. And that's honestly why if I'm going to watch a Star Wars movie review on YouTube, I prefer to watch him from, you know, regular movie reviewers, not just Star Wars movie reviewers or Star Wars YouTube. Yeah, because I might get information. Wait, so that means he watches me, right? That means you watch me, right, Greedo? Because I review more than just Star Wars. I got reviews of Game of Thrones, Black Panther, Captain Marvel, Infinity War. You watch mine, right? It means like mainstream, like. Chris Stuckman, you watch me, right? Chris Stuckman is a great source of insight for movies. Don't let anyone tell you anything different. Tubers or people who talk about Star Wars constantly on YouTube because, you know, it can be topical at times. I prefer to watch Star Wars movie reviews from like Chris Stuckman or Jeremy. I mean, yeah, so Jeremy Johns is pretty good and he's become pretty redpilled on the Star Wars question. When it comes to Chris Stuckman, he's worthless. His reviews are nothing.  He's the gelatinous blob that is movie reviewing. He's the person who just watches a film that says like this film was directed by John Smith and John John made Google the Ice from 2015. And that was a very good film. And this film, I really like the cinematography. It was very well executed. And I'd say that you should if you enjoyed the one that came before, you'd probably enjoy this one. And I will say I've noticed a lot of discussion surrounding the sort of implications of the social commentary on this film. And I'm not, you know, personally, I'm not. It doesn't it didn't affect my enjoyment. All right. Thank you. This gets an A plus and get stuck. When I used to do it, it's to listen to him. Because I didn't say anything.  If you ever, if you are a young, aspiring YouTuber, movie critic and you say, man, what I wonder if I could be Chris Stuckman? Yes. Yes, you can. I don't even know. I don't even know who you are. I don't even I don't know anything about you. You can be Chris Stuckman. Yeah, Chris. Yeah. It just makes sense to me. It's like, of course, you watch Chris Stuckman. Hello, Greedo.  Johns, you know, agree or disagree. I find their opinions to be a much more pure look. What does that mean? Pure. What does that mean? You're even pure. What is that? What?  Like, you're even pure. He's like a naive child, doing everything for the first time. You. Oh, just don't get stuck on the details. Yeah, just don't think. You know, I assume product. I prefer Chris Stuckman because he's he's pure. I'm putting that in good help. I guess he means like because they're not hampered down by the details of Star Wars, is that where he's getting at? Because they just blindly like it, I guess so. Yeah. He only likes movie reviews that have the same opinion of the movie as him, right? Basically, I wanted the movie review has a different opinion than mine. That's bad. I wanted to tell all of us that we're dirty. Tainted. I will have you know that I take very, very good care of my doggie self. All right, fine specimen. Make sure to pee all over yourself. Keep yourself sterile. Oh, yeah, that's how you do it.  I do the what's that challenge pissing from that from from the Bob that car.  Someone someone in chat will know what you're talking about. Bill Hell's car. Bill Hell's the car thing. If you get it, I don't watch porn. So I don't know. No, no, no, no, no, no. This ain't porn. This is Bill Hell's cars. Home of challenge pissing.  Whoa.   I thought you were referencing Joey Salazar first. I don't know anything about Joey Salazar's. He peed into his own mouth. Did he? Yeah, that's weird, really weird. I mean, I've been he ran like a campaign pledge. He ran for politics. He ran for politics. He signed up for politics and he did it.  Yeah, did it backwards there? Or at least I'm already elected, right? Oh, yeah, yeah, yeah, exactly. How about Joe Biden accidentally peeing into his own mouth? During the two he walks, he walks out of the bathroom and his pants and undies are around his ankles. And he's like, what? And he's like, I don't get what he's trying to talk and he keeps getting in the way. Pony soldier keeps getting in my mouth. No, God, close your mouth. What? What? Just just in general, Biden, just close your mouth. We can't get political guys. No, stop it. Joe Biden is crazy, though. I thought I'm our next president. President Biden. Yeah, how dare you? Yeah, you make fun of our next president. That's Mr. President to you for four years. Someone in chat said Bob drinks his own pee to stay pure. Staying dribbled it on his shirt. Big Bill Hells. I can't wait to tell Friggy that Hello, Greedo thinks that Chris is a pure reviewer.  I'm not going to be able to explain it to you. You just have to generate some details yourself. Up against some laws or things that some fans might think the films or the movies or the stories or the visuals or whatever need to adhere to. Again, I think it's more pure. And what laws are we talking about? It's that sounds like more pure. What just happened? He had a Biden moment. Give him a blow up or remove the purity to constantly break its own rules. Like purity is strict adherence to yourself, if anything else. Or like being as you as you can be. Um, so yeah, all right. I don't want to say it anymore. Yeah, just like such a strange content creator. Our worst movie that's ever come out. You can see the left hand of his left side of his face is kind of drooping a bit. Stroke has done new stuff that people. He's doing it again. The whole like new stuff has come before guys to chill. Visuals or whatever need to adhere to. Again, I think it's more pure. And what laws are we talking about? Every time you think he's about to make like an actually interesting statement, that's really worthy of discussion, not just as meming. He just stops himself or he has a seizure. I'm like, damn it. You know, this note is going to be weird when I read this and like just under a year's time where I'm like, you have to say, what laws are you blur? Is that going to be on Gdellb number four? Yeah, and I'm not going to remember why I did that. I'll be like, OK, well, what you're going to do is you have to type it out in a way that you'll know that is. So that a year from now, you're like, oh, that's what it was. So go ahead and just type out war. Just put parentheses seizure. Yeah, seizure noises like it's for the hearing impaired. OK. Every Star Wars movie that's ever come out has done new stuff that people bitched about that kind of trampled on the previous movies, right? That's funny how this one had more complaints than, like, ever. But I'm sure that's a coincidence. Well, what came out with the Empire Strikes Back?  What is that?  He said every movie I'm trying to think of what happened with Empire Strikes Back. That was the first. Well, that's what I mean. So the question is, what happened to the Empire Strikes Back that made people go, oh, my God, you've ruined a new hope or it came before it or changed you or ruin, yes, ruin something that came before or the last Jedi. It seemed like they stuck stuck with canon. Your turn, Jedi. Yeah. Yeah, return. My mistake. Dare you. How do I dare you? The original trilogy stuck to canon.  Yeah, I got nothing like I was trying to think. What's the thing, man? I was like, I'm double checking what he said, and it fails. Whatever you dig up, it'll be a microcosm compared to the things you dig up for basically everything else. Right. Well, I'm sure people complained about, like, oh, their Ewoks are destroying stormtroopers, right? Right. You know, as a child, I thought that was odd. Yeah, you know, do you remember this specific shot where Han Solo is, like, preparing to shoot stormtroopers?  And the stormtroopers are like, oh, my God. Oh, no. And it's just like, oh, all right. Oh, my God. Covered in armor. Or, like, don't they, like, they take two logs and they, like, smash an ATSD and it, like, squashes it? Someone said, in the novel, in A New Hope, Uncle Owen and Ben Kenobi were brothers. Empire ruined that. That's a novel. Wait, didn't A New Hope ruin that? Didn't the metaphor? Because he didn't mention that in A New Hope at all. He didn't seem to care that much. I feel like in the movie, yeah, it's cross-media stuff. I don't. Is that a chlorine thing in Phantom Menace break canning? Because I'm not sure that it actually breaks can. I'm not sure either. Like, it makes the movie terrible. Depends who you talk to. A lot of people feel it destroys it. A lot of people feel it doesn't damage anything. Because it depends. I feel it. So if we look at it in the sense of metachlorians are just a result of the force that you have, then it doesn't ruin it. It's not that the metachlorians are the cause of the force. It's that, based on the force, you have the metachlorians to show it. There is still the problem of problems. Yeah, because I'm pretty sure this is Plinky that originally said. Yeah, that would be something. And the antibody, like if you have a lot of force, you build up a lot of metachlorians. Is that kind of the thesis? Could you theoretically have a lot of metachlorians and not be a force user at all, though? I'm not sure that's the thing. We don't know, because they never really... What's the actual line? Because I thought you said the line is the metachlorians are things in your blood that allow you to communicate with the force. But you could, but you can cut yourself off from the force. Oh, yeah, yeah, I don't know.  Well, if Greedo is in this, but like guys, you're focusing on too many details. You got to think about the heart. But I'm having more fun with this. It's the heartbeat of Star Wars is trying to fix all the problems. That is the new heartbeat of the new heartbeat of Star Wars is bitching about it on the Internet. It is now the heartbeat. Yes, I know. It's sad. It's sad, but it's true. The terrible news is on the millionth breath. That's actually a great move. This is really good. Everyone's like, what did she say? So true. Oh, all right. Let's get this is the way it's showing. It's always been the thing. Restricting creative freedom for new fun and inventive ideas because of some wishy-washy Lucy Goosey Star Wars laws. Sounds like the most soul-killing knife in the heart of a franchise thing. Then don't have the rule breaks.    I hate the idea.  Like just Lord of the Rings episode four, the death of the king. And you're like, what are you doing? And it's like, it opens with Aragorn, a broken cowardly failure. You're like, no, what are you doing? Well, did you play the Lord of the Shadow games? Shadow of Mordor, Shadow of War? I did. Shadow Legends? Yes. Have you played Raid, Shadow Legends for code Mahler? Get your free. No, the Lord of the Rings games. I played the third eight. And I played two towers and Return of the King on the Game Boy advance. Oh, you didn't play the Shadows of Mordor games? No. Cause I was going to say that would be, I think the gameplay is great, but that would be an example where they should have done like an alternate timeline or something. Because it's like, why would you have, why would you try to set up a hero that you know is just going to fail? Like there's no stakes in the story. If you know, oh, it's obviously not going to win because you need to have the movies later. Hmm. I mean, it depends on what he's trying to do. Yeah. You know, he's literally trying to stop Sauron.  Well, that brings into question the idea of like, let's say there were no movies and you found out at the end of the game that he does not stop him. Does replaying it then have no value because you know how it ends? Well, not a game so much because a lot of the game isn't the story. It's the gameplay, right? Couldn't I make that argument then for your first question? Well, no, I'm saying, because I said, because I started by saying the gameplay is great, but unfortunately the story part, so I'm separating them. Well, again. Are you saying because there's so much that sucks? Is that what you're saying?  Yeah, it's a different experience. It's a totally different experience. That's true, but yeah, exactly. But there's a different experience between your first viewing of a movie, right, in yourself. Well, sure, but I think I'd be curious if let's say like the story of this game is John Smith trying to kill Sauron. I'd be like, well, clearly he's not going to be successful. So I'm curious how all this goes out. Well, I don't know. Because I guess like with Lord of the Rings, it's not like for me personally, you don't really, I don't really want to watch a story that you get invested in and you know, like they're just going to fail at the end. How it ends, really? You know that they're going to fail at the end, specifically. Well, isn't that Rogue One? And you know they're going to fail. Rogue One kind of does that, right? It's like the class. Well, no, they sacrifice themselves to get the plants. Well, so my point is that it's the reverse. You know they're going to win. Right. Well, yeah, but I wasn't a huge fan of Rogue One. Okay, but you got what I'm saying, right? Like just because you know maybe a detail like that doesn't necessarily make the story less engaging. I think it's a combination of knowing and the fact that knowing that's going to fail. Like what about Valkyrie or like the movie of a failed assassination attempt on Hitler? I haven't seen Valkyrie, so I don't know. Well, then a hypothetical movie about a failed assassin. Yeah. Hmm, I don't know. I mean, I feel like the details might be, might make for a good story, you know? Oh, a lot of people are saying Better Call Saul, would that count? Cause you know how that's going to end, obviously. Yeah, but in Better Call Saul, you're, I mean, I only saw the first season, but I'm assuming you're watching it to watch like the evolution of Saul's character, right? Well, but yeah, but like the, it wouldn't all of those sort of arguments work in favor of being like just cause you know at the end you can have all these other things. It would work. Okay, so I guess it would work if in the shadows, in the shadow games, if, Well, the Titanic. The guy's name. Titanic, yeah. If the main character was like a compelling character and you liked him and you wanted to see his character, but his character's very flat and boring, so. Right, but that would be the problem, wouldn't you say, instead of knowing the ending. So I guess it's a combination of things, I guess. Well, like what about Titanic? What do you think about that? Well, I always thought Titanic was overrated. Okay, but you agree that a theoretical Titanic could be a great film, even though you know it's gonna end a certain way, right? Sure, but it's about, I guess it's a, yeah, cause it's about, you know, it's about a tragedy. The whole thing is it's structured as a tragedy, right? Just like a failed assassination attempt on him.  Yeah, but the game isn't structured thematically like a tragedy. So it's more so a failure of execution, not a failure of knowing the ending. Yeah, I guess you're right. It's not, it's not essentially knowing the ending. Romeo and Juliet, you know from like the first line that things are gonna end badly. No, especially in, I think in most Shakespeare plays, like the guy would come out in the beginning and literally tell you how it's gonna end. Someone mentioned Troy, that's a good example. I know how that ends, the hosion-tross. Someone said, why is Sitch so wrong about everything? Wow. I don't remember that movie, but Halo Reach is a good example. I think you're Halo reaching, Greg. More people, if someone in the chat wants to defend the shadow of Mordor games as having a good plot, I think they're... Someone said 300. We will mistake in there. Yeah, 300. Same private ride, the Nazis lose. Oh man. Yeah. That's a sad ending, but you know. Well, come with them all. Oh, by the way, we were watching a video. I don't know if you guys remember. Oh. Even like Chernobyl, the first scene in Chernobyl is like a setup. True, yeah, because we... I don't know if you guys know about Chernobyl, it was this whole thing, but like if you watch the show, then you're like, oh boy. By the way. Yeah. And as chat said, please avoid spoilers for World War II, thanks.  Someone said, stop comparing the Lord of the Rings to real life events. I was like, but it's real life in that universe. Wait, what do they mean? Oh, well, but the logic stands, doesn't it? Like a Titanic story is interesting, not because it's not, its interest isn't destroyed by the fact that we know it crashes similarly. A lot of people knew. I mean, I feel like I'm probably one of these people. I may have been tricked at some point into maybe thinking it wasn't gonna happen, but as far as I'm concerned, most people know the ring is gonna get booped in the Lord of the Rings. Yeah. Well, okay, so here's a question.  It's like narratively failing? Yeah, like, you know at the end of it, your goal is gonna just be failure. Halo Reach. Couldn't there be an argument for your failure is like, you do achieve something in Halo Reach by the end of it, right? You achieve something, yes, but it's definitely not what you- Yeah, you wouldn't classically call the end to your tail in that story as a complete success, like, well. It's definitely a well-at-least dot, dot, dot ending. Right. Someone said dirty dozen. Force Unleashed, that's true. In Force Unleashed, the two endings were either you become Super Evil or you die, I think. Right, right. Super Evil it is. Yeah, exactly. Something in Minecraft, that's pretty true. Darkest Dungeon? I don't know, I didn't actually get to the end of Dark Stone. Raid Shadow Legends. You can't win Raid Shadow Legends, you could only spend more money. There's only middle with Raid Shadow Legends, it's the perfect game. It's the only middle. Oh. The Mist? No. Mist? You don't know how it's gonna end when it begins. Yes. Yeah, you don't. The first time I remember. I don't think so. I love the first mist. Maybe. Yeah, Mist is really good. Do you like the ending of the mist? No, no, no, the game. Not the movie. Right, you're talking about the game with the books. Every battle. Yeah, the movie. Real ending. Let's see. Star Wars Galaxy of Heroes. The Italian job? I haven't seen it. Someone said, saving Private Ryan, you know that Tim Hanks survives. Okay, first of all. I love Tim Hanks. He's one of my favorite actors ever. Go, Tim. Tim always pulls through. He's actually accurate. This is like another actor called Tim Hanks in that film. He's in fact like, hello. He survives. Oh, wow. I'm Rifleman 31. Tim Hanks. The Roman Republic. Tim Hanks has Corona. I loved him in tool time. I'm telling you, there is some gold in them bare hills in the chat. It was such an inconspicuous comment, but it was so good. I loved him in tool time. Oh, oh. All right. Engine. Artistic freedom. While those R2-D2 jetpack legs would have been really convenient. In the original trilogy. Is that true? The R2-D2. What is jetpack legs have actually, when would he have used them in the original trilogy? To escape from the jaw? No, cause he got ambushed. Chat, help us out. Cause I feel like there probably is an example, but I'm blanking right now. I'm trying to think of, the question is when could R2-D2 have feasibly used the jetpack boosts that he has in the prequels in the OT? And you have to cite a time where it's confirmed that we know he should have used them. Or some logically, you'd be like, oh, he should have used them here. To kill Darth Vader. Does Darth Vader ever interact with C-3PO? He does, right? Someone said he falls in the swamp in Dagobah. That's probably fair. Yeah, but you could say, well, you can't use the jets Swamp water.  What, could you say that about, why doesn't Darth Vader recognize? People are saying the badge, does he need it on the badge? He fires Luke's lightsaber to him, doesn't he? Yeah, he does. What else would he need to do? Does he need it on the badge? Well, in the originals, like R2-D2 wasn't doing like combat stuff, right? He falls off Jabba's badge. But again, he's with C-3PO at that point. Him flying, I guess you could say he could soften his landing if he had used his boosters. Yeah, yeah. Yeah, I think those are two examples that are sort of like, hmm, hmm, hmm. It's kind of minor compared to the whole. Well, this is the thing. Let's say, for example, he did use them. He lands softly next to C-3PO. I'm like, all right, he still gets collected and nothing really changes. In the swamp, he gets out of the swamp. And you're like, all right. Nothing changes. Yeah, he was out of there anyway, thanks to getting, he gets like blown out by the local swamp-a-dial or whatever it is. The pods. Yeah, because what I'm, obviously, what we're looking for is instances where, say, for example, it's like, R2, get to me right now across this, you know, chasm, I need you. And it goes beep, boop. It's like, you can't? Because you don't have boosters?  Yeah, exactly. Right. And yeah, like someone said to fly away from the Jawas. He did get jumped by the Jawas, right? He wasn't, he didn't have a chance to fly away. At least from memory. Yeah, yeah, he got jumped. They came up from behind the rock and hit him with the ion thingy, and he was like, And he was like, you can't, I can't believe you've done this and fell over. Yeah, I can't believe you've done this. Imagine writing an autobiography and not caring about... Not caring about what? Can. Didn't matter what happened in the past of his life. What he was, how bad you feel. Well, that was like the Facebook movie, right? Like all that was just made up. The Facebook movie? Yeah, all two rad out of space fuel. They don't fly now. No, it was real. It all happened. So yeah, that was, that was Hello Greedo. What do you guys think? Is that the first time you've viewed a Hello Greedo video?  Aw. It is for me the first time. Yes. I don't know, I don't like his... I remember when I lost my Greedo virginity. Those were simpler times. I just think he speaks for the fans, okay? He speaks for the fans. You guys are just these weird like... He's like the Lorax of Star Wars fans. I'm Greedo and I speak for the fans. I've seen pretty sure there's people in his comments section who say stuff like that. Let's have a look. Well, it's like Rags. Welcome to the scene. I mean, you can just accept that you like something and it's not good. It's yeah, it's fine. You could do that, it's okay. Yeah, it doesn't break canon. Things that aren't good. George was constantly just doing whatever he wanted. There's a dozen continuity hours between the prequels and the original trilogy, but it doesn't matter. It's like, what? No, it totally does. That's bad. Right. That's also bad. This weird narrative that we just like, ah, no, you guys don't complain about anything in the prequels. You're like, okay. That's the thing. They act like everyone's saying the prequels are some masterpiece. The thing is that we just sort of been talking mostly about the sequels because they've been kind of important. Yeah, they kind of knew.  Not to mention that the OT isn't perfect. Sure. You don't even need to go to the prequels to be like, so what, the prequels are perfect. We can play it about all of them. It's just that the sequels, once you're done complaining about them for about 10 hours, you're like, right, that's the intro scene done. Let's move on to the next thing. I was like, Jesus. It was a movie making and storytelling has evolved, so you'd think that they were even better because we know I'll have all this knowledge at our disposal and the internet like communication is off the chart. Do we have all this knowledge at our disposal where they just advocate for like forgetting history? Yeah, well, I guess that's against their mission, but I don't know, you'd think that they were better. You would hope that they would be better.  What makes this even funnier is that one of the underlying themes in The Last Jedi was how adherence to dogma and tradition for no good reason led to the fall of the Jedi. I get the feeling this was lost on a lot of the critics who only cared that Luke wasn't super noble, super powerful Jedi.  That's definitely our issues. And that strawman is one of my favorites where it's like, you wanted to see a bad cigarette and slapping every single thing to pieces. Like, yep, that's, that's me.   Yeah. I just want an explanation as to why he wants to kill children in their same part. Not just children, his nephew.  He's been hitting the stock room in that Jedi temple. Bad video, hella grito. Lazy, needs work. Yeah, I was going to say, we're two for two in terms of bad. Can the third rescue us from this nightmare? Well, at least for as bad. I mean, like, movie Bob's video was bad because what he's saying is like psychotic, right? At least he's giving you some weird explanation. At least it makes sense. Yeah, but this is like, he just doesn't even tell you. He's just like, well, it's just, I just felt like this was a cool scene.  I liked it.  All right, I guess we is this happening? Are we saying the movie Bob currently winning this EFAP? I'll say it. Yeah, maybe Bob currently better right now. So maybe better is not the right word. Bigger, like more bodies. Like, I don't know. I feel like movie Bob would be the more likely to be a serial killer than this guy. That's true. I mean, yes, it's like wanting to like movies for no good reason based on that over, like, I think we should they knows half the planet because they have different politics in me. What's the criteria for which video is better? It's a good question. How it made you feel?  So the third of our triple threat is Mr. Tonald himself. The fans adore Tonald. He is down with thrust is the channel. He often talks about video games. He's got a video out recently that I have not checked out called the Paradox of Death in video games. Oh, my God.    It's often a very unceremonious affair. Unless you're playing a permadeath game, at best, you'll be responding immediately and trying again.  And some games don't even have a game over screen anymore. So did you ever really die? Or did you just lose progress?  Did you ever really die? Did you just lose progress? How stakes in video games? Have you ever thought about death that way? You really just lose progress. Like, I lose the ability to make progress like it. How do I know that, like, the color red that I see is the color red that you see?  Oh, my God. Oh, my God. They're just a shared mutual phenomenon between my friends. Is death real if we just respawn? Oh, my goodness. Think about it. Is that what babies are? So you're just respawning of new players? Is a baby just a weird orphan? Let us delve further. Theoretically, it makes no sense. We can only imagine our own reasons for why our hero comes back to life for two more tries. So two more tries. What are you talking about? When it comes to games, there is an instant and I talked about this. I had two years ago when I made the Battlefield 1 video when that first started coming out, where when you're in a game, you know that in the medicine, of course, you know that you are playing a video game. That's why we can accept things like reincarnation without any issues. But lore breaks, like if everyone in Battlefield 1 was a woman running around in the battlefield, that would break our immersion, even though we accept without any real reincarnation. Yeah, that would be like, you could accept dying in a game and coming back to life. You can't accept a woman. Correct. Yes, that is correct. And yeah, well, it's just funny that he's like, so in Mario, when you get three tries and then you're out, you try and rationalize it. Theoretically, it's like, no, you don't. Yeah, no one, no one tries to rationalize it in-universe. They are, they just, you know, that's the same that for games. You go on, yeah. There are some. Maybe, maybe Hello Green was on this video. Isn't the criteria that you're entertained more than anything, though? Not that it's like real. The issue with games is that there's the intrinsic component to a video game is that it it is an interactive medium, or a piece of media. So you have to account for these breaks because the player, you know, has to do these stuff, this stuff alive. The women versus the death thing, though. Like the reason why you come back from death is because it's more entertaining. The reason why you wouldn't want women like all in the video game breaking the illusion of it is because it's more entertaining. You're pushing towards more entertainment always. That's a, that's a part of it. If you never responded video games, video games would. Yeah, I mean, that's the interesting part, right? Because some video games do actually do it. And some video games account for it narratively. Like the first thing comes to my mind is Bioshock, where it's like you spawn in the Vita Chamber.  Yeah, they get around it. They're like trying to, they're like, it's more entertaining to do it this way where there's a reason. I actually think it's, I think it's better to, in a lot of senses, it's better to just accept it's a video game and move on because people won't even think to think about it. I'm totally, I'm okay with it if they can fix it up to make sense. The Vita Chamber one's actually really terrible. Because you- If there's a workaround though, I think it could be better though. Because how come the enemies don't use Vita Chamber? Is how come Andrew Ryan doesn't use them? Do you not know? It's just really weird stuff. I thought only Andrew Ryan could use them.  But why is it disabled for him? I'd have to look and replay the game to find out, but there is a reason. I think he turned it off or something because he said he wanted to fucking, someone in chat will know the answer to this, but you do find out that the splices can't just use Vita Chambers. They're specifically for like the, I guess, high end or just Andrew Ryan. I thought it was just him. They do account for this in the game. All right.  Like I usually, I don't know about you guys, but I liked to play Bioshock seriously without Vita Chambers on. Right.  You lose all the emotion of the fight. This is the same reason why in cut scenes someone could die in one bullet when in the actual game they hit points and stuff like that. But it's one of those things where it's not a problem because people don't make it a problem if that makes any sense. People don't even think to have it be an issue. It's one of those things you laugh at, but because it's a video game. It has to, like if a video game plays by, if a game played by the same rules as a movie, you have some serious issues. Right. Yeah, different entertainment factors. Yeah, it's just a product of a greed homeland. Tim Hanks. Tim Hanks. Oh, Tim Hanks. Tim Hanks. That's really impressive Photoshop work. Yeah, you don't notice it at first.  Anyway, carry on, Donald. It is certainly never contextualized through the narrative, nor can it ever be. After all, a hero can not make it to the end of a game when he's already dead. Thus, death and failure seem to be conflicts of interest. Sorry, did you hear that? Sorry, did he say that it's never contextualized? I don't know. A lot of games about what place where it is, obviously. Well, he showed an example of limbo. Is it limbo, the whole thing that you're already dead? Oh, there you go. More context. He's like, I haven't seen it. Wait, what about hardcore Henry? Hardcore Henry? Oh, that means great. Someone said, I must have hated it. I don't know why I would, but I don't want spoilers, so. I liked Hardcore Henry. You should watch it. It's amazing. People tell me we could see it. We've been told to watch it many times. We'll get around to it eventually. I mean, it's no cinematic mastery.  It's a fun movie. Yeah. I like it.  But let's be honest, who really cares? I mean, he's right to a degree. Yeah, to a degree, he's right. It's not even something that we think to think of a problem. It's just a video game thing that we're doing in a video game. There are people that care about everything. Oh, yeah. There's someone out there. Probably that really kills the immersion for him. Yeah. I mean, if it does, it does. Enjoy Scrabble. Yeah. The main goal of the game is to provide entertainment and getting hung up on the semantics of its fictional coherences, its true purpose, its ludonarrative, blah, blah, blah. It's kind of overthinking it. So that's not to say we can't take the subject material more seriously and make death more than a simple game over restart loop. Oh, yeah. See, if you're going to make death like a really important and meaningful mechanic, you probably should account for like what you're trying to say it means, I guess. I agree with him. And yeah, he's referencing Bioshock now, so he must be, yeah, here we go. Bioshock explains player death by using Vita Chambers, which have a deep history within Rapture and are eventually tied to the ongoing narrative. The ludon forces players to swap characters upon death, ultimately having somewhat of a butterfly effect to chew on by the game's end. Prince of Persia proclaims, no, that's not what happened on the game over screen, as if we can rewind time to re- This pause is still beautiful, one of the way you don't say it's weird, I love it. Pause at time, it's all right, it's all right, it's all right. Retro fit the player back into a story in which that character does not die. Hellblade, Senua's sacrifice, warns the player that progress will be lost if you continue to die. Demon's Souls, Shadow of Mordor, Bloodborne, they have you play as a character cursed with immortality, destined to exist in limbo forever, which definitely justifies coming back to life. These are but a few of the games that attempt to connect the dots of death to fiction. Though most games simply ignore the finality of death, as trying to justify, explain or entertain the why is not necessary. Instead many rely on the shock factor to garner an emotional response in its place, hoping to convey the gravity of death with graphic illustration. Iconic games like Resident Evil and Tomb Raider host grotesque and violent death pieces, often with uncomfortably close up camera work zoomed in on detail, a far cry from falling into a black pit. Mostly effective are moments in games like Inside, Limbo, and Hearts of Darkness in which the player suffers appalling deaths. I don't know what to say. It's to the point where I'm like, yeah. Is this bad? I'm not sure what the... He's the most... Yeah, this is mostly fine. That's the thing. You never know with tonal. I mean, actually... He's really evolved. I was gonna say, as of recently, he did actually have an arc of his videos used to be hilarious, because none of it made any sense. You'd always have clips that were really out of order. You'd use sentence structure that was insane, and he used to be just this beautiful meme magnet, but now he's improved, and I just don't know what to do anymore. Does he make the argument that this is all desensitizing us towards death? I don't know. I guess we'll have to see. This could end up being us promoting his video, because if it ends up being good, I don't know. So far, it's, yeah, fine.  Usually, the more unsettling the death and the closer we can get to it, it feels more visceral, potentially masking the feeling that this is only a game. Even though there's no explanation for why we get to come back to life, these moments elevate the classic, you're dead moment into more than a passing reminder of a game's difficulty. Speaking of which, difficulty is often linked directly to failure states in every game. Difficulty is often linked to failure states. Isn't that like it's intrinsically linked to more often you'll fail, right? Yeah. When would it? When would it not be linked? I guess is my question. Um, never. I mean, if a game didn't even have a fail state, but then that would be like a game over screen.  True. Other than the frustration. Yeah, I was going to say if someone, if someone was to expand fail state into, I don't know, repercussions for failing a challenge, like an inconvenience or clearly not accomplishing what you set out to do, then yeah, I'd say that as things become more difficult, the likelihood of failure increases. That's almost like kind of, it's almost like that's how we describe difficulty is based on the likelihood of failure, perhaps, right? Punishes players differently in some games, there is no punishment. This is often the case in platformers where pits, spikes, terrain and misplaced jumps can result in a sudden death, but since you respond immediately and near the spot of your previous demise, there's little pain in the mistake, nor much wasted time, which is a crucial elements to player retention. Well, that's, well, that's, that's a matter of it's the same thing. They just, it's, it's about time, right? It's progression. Yeah.  The same thing. Yeah, both failure states, but different degrees. Yeah. Lineate failure states allow games to increase overall difficulty, knowing that if the player dies, they can just retry. Okay, so he's, he's, I think I understand. He's separating failure state and difficulty like we kind of kind of how we thought he would be where like the challenge that doesn't lead to death is difficult, the difficulty, but the failure state is. Well, you know, so the, the intensity of the failure state is one thing. And I think he's talking about, he's almost seems to be talking about checkpoints rather than failure state specifically. I mean, if you define a fail state as a scenario that the player wants to avoid happening, then that is sufficient to where most people will understand exactly what you mean, yet broad enough to where it encompasses a vast amount of things. If I'm, if I'm defeated in Guild Wars two, then I just have to walk back to what I was doing or I do something else. It's clearly something you want to avoid. There's no advantage to it. It's frustrating in the sense of you don't get the stuff you wanted to do or it's a hassle. It's a fail state in the sense of it's a, it's a scenario you want to avoid, but it's also like dying in another game where you have to go back to a checkpoint or you have to redo a section entirely. It's so bad.  Yeah. Well, I think that he, well, that's actually technically, because Dark Souls can have major repercussions for a death. You lose all the souls you had while Mario might not have any. Yeah, they're both fail states, but they're, you know, it fits under the definition scenario you want to avoid. He seems to be kind of like using fail state to simply mean reset point. Kind of, however, by that definition, finishing the game is a fail. That's what I mean. I think that his definitions flawed to a degree because he's he's separated out difficulty and fail state. Fail state means where you're sent back to in the game. And he's saying that the less further, the less farther you get sent back, the more difficult your game can be because the less annoyed the player will be as a result of getting sent back. Which really doesn't apply to a broad enough amount of games because there's so many other ways that we can do like different degrees of fail states and difficulties. And to address and check, we might get someone saying, no, it's not finishing the game isn't a failure. But if we're going off the definition that it resets your progress or brings you back to a checkpoint, essentially, then finishing the game is a fail state because it will take you back to a new game. The game then begins. I suppose that depends on what game. It does depend on the game. Yeah, that's why that's why we're actually like, I agree with what he's saying in principle, like I get what he's meaning.  We talk in spite of him, essentially, like we're just but total. We're like figuring out his process and trying to figure out where there may be a few pitfalls, which is much better than episode one of eFap when we first covered him. Progress is made towards an end. The end is the goal. I make my goals and if anything in games, you make your goals. I don't think that if again, if we're using the definition of a fail state as a resetting progress, then I think that for some games would progress especially if you can't go back to like certain levels or checkpoints, you have to start getting what I was trying to highlight was that so far he's only ever been talking about resets specifically. But of course, if we were to cancel out rags is completing the game. One, we can just say resets that involve death. But then that only counts as every game that you don't die at the end of it. Yeah, or if games are like New Game Plus or even not even New Game Plus, but like that just continues. Like Grand Theft Auto, for instance. What about something just stifles progression? Stifles? It depends on which way. Makes you slower or weaker. You can't progress in the game. Like every time you died, your character moved like 1% slower. Well, no, no, no. I mean, like in the platformers where even if you instantly respond, you're not progressing past that point in the game. Are you losing stuff and having to re-communicate? Well, it reverts the progress that you had made and you have to start over and all that progress doesn't matter, at least in the game sense. You have memories of it. But like in the actual game, you haven't made that progress. You have to do it over again. Right, that's the penalty. Yeah, because the penalty for most games isn't actually a loss of anything except for time. Yeah. As far as I'm going to tentatively say for most games, that's the only penalty. It's just a time loss. It's not like in-game stuff that's being lost. You probably rationalize most of any loss as a time loss, couldn't you? Sort of. Like if you lose an item that took a while to get, you know, like a time loss. Well, even expending ammunition is loss of time because it took time to acquire that ammunition. It's just whether it's an appreciable amount or not. Then again, if it takes an instant for you to refill all of your ammunition, then whether you shoot one bullet or 50 bullets, then there's literally no time difference between that because you refill everything instantly. So again, this depends on the individual mechanics of every game. It does. Let's see where he goes with this, I guess. But I like this, the discussion of what is failure in video games. And I feel like that especially will be quite subjective because it is about goals that we set for ourselves. Like there are people out there who, if they go 20 and 5 in Call of Duty, they consider that a failure because they think they should be doing way better than them. Right. So it's very... Yeah, or someone who's getting better and better at a song in Guitar Hero and they get all the way up to 50% finally and they consider that a huge deal because they've never been able to get past 30% or something. But they still fail according to the game, I mean.  Some people are saying failure is not learning from your mistakes. They're like, yeah, sure. If that's what you consider failure to be, then that's the thing with games in fail states is they can be all kinds of things depending on who plays them. Some people are literally just, they can be terrible at games, but if they have a good time, then man, that's a total W. That's what I mean. Up to this point in the video, he seems to, whenever he says fail states, he's specifically talking about when you get reset on as you're progressing. Yeah, like the game is clearly telling you that you failed the in-game objective that the developers have kind of set for you to do. And we just expand, it just blossomed into this conversation. It did. Almost instantaneously. In other games, failure states are much more affecting, such as games that have deaths that are continuous in nature. Continuous failure states don't revert progress to a past moment in time, one in which the player had a set amount of items or currency. They reset them, sometimes back to square one. I would change the wording of that because he used reset in two different ways to mean two different things.  Yeah, this resets you without your items and currency and this other thing resets you. Well, I'll tell you a different word, but I get what you're saying. Example, it doesn't just take your souls, it takes all of the resources and items you had expended prior to perishing.  Other titles lean on the morality of death rather than the punishment of it, either by forcing decisions on the player that can result in the deaths of others or by exploring sensitive material.  A game that provokes and challenges game actions and consequences while the player is not only knee-deep inside them, but actively playing against better notions.  I guess now he's actually expanding like, how you could experience failure, right? Yeah, like I'm just sort of listening to him talk now. Definitely an evolution of Tonald here. This is not the same guy that we covered two years ago, or nearly two years ago, you're in a half ago.  Very actions take a toll on you. Do you feel something sentient? Regret, something sickly? Remorse, perhaps? It seems like the process of death and Spec Ops's Align is more than meets the eye. Mass Effect, Life is Strange, The Walking Dead, Beyond Two Souls, Heavy Rain, Among Amiriad of Others, they all charge the player with the uncomfortable action of taking life, watching others perish or saving someone if they... You guys remember that one good thing Telltale did that one time? Hey, Sam and Max, okay. Do you say Myriad? He said Myriad, yeah. That's why I thought it was an unusual pronunciation. Or maybe just watching the aftermath of what death looks like and feels like. Collapsed family, a lover full of regrets, an unjustifiable fatality connected to the player. It's an exercise in treating games as a canvas for players to wrestle with their own internal beliefs and swallow the grim, uncomfortable realities of what's in front of them and sometimes what they have to do. However, most games do not need such heavy-handed treatment. Death, for the majority, had only hit a few important buttons. These include, mainly, to push the game forward, to define a failure state and, most importantly, to make the game playable. After all, would you like a video game if it ended when you died the first time? A game so hard that you had to beat it without dying a single time. Some would, most probably wouldn't. Failure states are often analogous to the very identity of video games and some say without them there is no video game. If you can't fail and there's no mechanical challenge outside of pushing the analog stick forward, why not just watch the game instead? That's a fair number of times. I think I spoke about that a few days ago with Pringie and Al, actually. Yeah. It comes back to Tullbiske had a video about what is it that makes a game and, obviously, DResta came up as one of the bigger examples of, like, you're really pushing it. Like, is this still a video game? I don't know. Yeah. Like, is the tiniest little, is pressing a single button what it takes to be a game? Because if that's true, the DVD menu is a video game. Oh, my God. I mean, like, it fits the definition perfectly if that's what we're... It's the same. Netflix, the ultimate game. Kind of, yeah. An hour of deciding what you're going to want. I feel like there's people out there who probably spent many hours on the menu in Netflix. I know, yeah. I know, I have. Unfortunately. The way I play is to get to the movie as quick as possible. The way most people play is like, how many movies can I look at before I'm forced to decide? Yeah, exactly. Arguing with yourself over what to watch. Philosophy. And then in the find a movie on Netflix game. Fisa foley. I'm sorry. There's a super chest. The total's gotten better. Greedo's gotten worse. The movie Bob is exactly the same. Perfectly balanced as all things should be. Yeah, there you go. That's exactly right. Yep. Hard to argue with that notion. That if you can't die, you're inside an experience, maybe just not a game. Obviously the goal of video games is to use failure states to propel the player onwards towards a sense of mastery and finality, while treading the fine line of not pissing the player off too much, as honestly, everyone wants to win. Without a sense of achievements, be it to become a better player or to finish the title, many just wouldn't have a reason to care. Especially when the sensation of failure is not present to encourage persistence. I don't get some of these clips. He's getting better. Yeah, he's not. He's getting better with these clips. But some of these clips are just like totally random and mean nothing. And then he's like, Escape from Tarkov instantly shows Escape from Tarkov. So... A Bioshock Infinite one was, he was just walking through some area. Yeah, just a little hallway. And I don't know what it has to do with the subject matter though. Right. This is the thing. I would assume he's going to be showing challenge or death. He's not really doing that. Yeah. He used to be terrible at it. It was just like random clips from any, like we're talking menus, settings, cut scenes, random gameplay of just walking forward. It would be wonderful. Anything. Just whatever footage is whatever footage. And now he's actually showing stuff he's referring to in a lot of these clips. And we're like, that is such incredible progress. See kids, follow your dreams. Yeah. Yeah. Bendo went to this concept in the multiplayer realm by having its failure state be extremely punishing.  Tarkov embraces the chilling notion that death should be very painful. Not only do you lose your time and your progress, but players also lose everything they have.  There's a feeling of being stretched thin in Tarkov. Constantly injecting fear and mental stimulation into every moment of every raid. For those new to the game, it can often cause you to freeze at the sound of gunfire.  He's right. Games like Daisy and Tarkov, you will just hear a footstep.  What's the thing in doxels if you've stacked up a lot of souls, you've died and you're trying to get back to them, that can be some of the most tense moments in the game because you lose those souls, it represents a lot of time that's just now flushed down the toilet. And it makes it, you know, your adrenaline runs and you get really stressed. And if you succeed, feels great. If you don't, ooh. It's one of these. I mean, Daisy is kind of the whole the ultimate journey, not destination kind of game. I know a lot of people, it's my most played game on Steam, actually, because it has given me a high of suspense and tension that just no other game has ever given me. It can just do something for me that no other game can because of the stakes of dying. And this is one of those things we talk about all the time about like films and movies and stuff too. It applies there. If there's no rules, there's no stakes. And if there's no stakes, then how can I have investment in anything? Yeah, why would I care who wins? Because I don't even know what everybody can do. Fearful of the death, few games let feel so close, cold and thieving. Tarkov's emphasis on the immediate consequence of life and death creates a wonderfully chilling gameplay loop that heightens the senses of its players, some of which may hit the sweet spot known as the points of optimal anxiety and this equilibrium player reflexes it. Alright, let's look at this. Autumn depression, increased attention. Strong anxiety, complete meltdown. Alright. Sure. Yeah, if you have no investment, that's bad. If you are so anxious that you can't function, that's bad. And where this spot is for people is different, but that's kind of where you want to be. Yeah, man. Gee, hacking at its finest there. It's like, how did they come up with that? What, the graph? They're probably just talking about it in a few moments. Well, no, no, any video game you're definitely trying to optimize that thing. This is what I was saying in the beginning. Most games get it wrong. You're trying to optimize for entertainment value. That's exactly what you're trying to optimize for.  You were saying you like to play the harder difficulty modes. You really like a lot of stakes in there when you're playing. Other people don't necessarily want that. They're like, I don't like a 5-second respawn. I want to respawn immediately. Yeah. 5 seconds isn't that long. Jeez. It sucks, Mahler. I could be doing so many things. Like a quote from Gandhi or something. That I used to play this game. Like, if you play in certain modes, it had 5-second respawn. It used to drive me nuts. 5 seconds.  When you think about games, though, most people on Earth, the vast majority of people on Earth don't play video games. And the vast majority of gamers don't play any individual game. So how successful games are successful is in a way sheer attrition of numbers. But in another way, how could we maximize that? Well, even then, it's not necessarily true because there are some niche games that are super successful that have really dedicated but small fanbase. So I guess if you make something, we all have our gray zone here. And it's all about us finding all the games that hit that gray zone for us. They put so much time and energy into developing these games now, though. It's impossible for me to think that they're not, at some level, optimizing for, like, the best spawn time. Like, is it 2.5 seconds? Is it 5 seconds? It's just a matter of when we design this game, will enough people buy it to where it's good enough? Because I think that games that try to maximize for that are often games that can end up really bad. Yeah, they end up being, like, a sludge that no one really cares about. Like, everybody could play it, but no one loves it. Yeah.  Here's some free gold. Build a house. You build a house. You're making the village just happy. Would you like to build another house? Wait 5 seconds. Or pay! And you're like, hmmm. But if you want a door, you're going to have to pay some money. And at first, you're like, oh, it's only, like, a 5 minute wait. And then slowly that wait time starts. Oh, but 5 out. Well, that's the other thing.  No! We'll do it nice and small, because it'll be, like, 15 hour wait, but you can skip it for a dollar. They're like, oh, that's really cheap. It's only a dollar. 15 hours and a dollar? That's really good. You're like, dude. $300 later. Those games are evil. As in motor control, rise, increasing performance as a flood of chemicals from the brain rushes through the body.  So can games benefit from taking failure states more seriously? This is where a definition would really help. Right, because does Mario not take it seriously by making it lenient? Yeah, because a lot of, most people who play that probably enjoy it. And it's very successful. It's very viable as a game. I want to know what do you mean by take it seriously? I think you should just drop the word serious and stick with lenient and harsh or something like that. Or even, like, should they change or what are bad examples? That would have been good for this video. What's a bad example? Yeah, what are examples of a game that does failure badly?  Yeah, you could just throw bodies at people.  It's kind of like... There are, I will, so if someone's just like, I don't know, OG Castlevania on the NES and they're like, as the term is use save scum, if they're going to be like the game was easy and they use that and be like, you didn't complete that game. You did some other game where you just get close to checkpoints. I don't know why he had the visual of not the boss that does that. He showed it earlier, the King of London I think it is, but... Tone old. He's trying, Maar! I haven't even played Demon's Souls and I'm pretty sure I'm right on that. Chat... Confirm. I mean, I would have just said it depends on the game. This is interesting. You got... You got Mola, what are you talking about? That is the boss that D-Levels you. It's the master, it's the dude. False King Alon? That's correct. False King Alon can D-Level you. Alright, so, yeah, you fight False King Alon and then you fight King Alon King Alon's little blob. Game has to be good enough to D-Level you though.  Well, even if it's a good game it could be a bad part of a good game. Like, I feel like there's a reason that these enemies are extremely few and far between to to voice that D-Leveling on people. Yeah, because like, yeah, sure. You get the bonus of incredible tension. But how far do you push that tension until it becomes dreaded? Yeah, what if he D-Levels you to the point where you can't even beat them anymore? But should it be a boss that makes you legitimately not want to fight it? Because you're worried about character levels. Like how far do you cross the meta from in-game stuff to out-of-game stuff? It doesn't seem like a good marketing decision for the game.   Yeah, I feel like that's something they probably spring on you after you've purchased the game and have already invested time into it. But they put a hack on the internet just in case. Well that sounds like something I do because I value my time. Yeah, totally. I feel like some games are difficult and I've always made a distinction between challenging and punishing but I do value my time and sometimes I feel like things can just be a waste of my time. In a frustrating sense. So like that would be one of those things.  And sometimes it's not even about progress it's just about game sections that are a slog. The one that always comes to mind instantly for me is in Dragon Age Origins The Fade. No one liked The Fade.  It was horrible. And one of the first mods I ever used for any game was a Skip the Fade mod because it was such a shitty segment of an otherwise masterpiece game.   I need to play more game. You do? What game are you thinking about playing? What of all of the games are you going to play? I played Counter-Strike and I played Half-Life I played those but then I went through a long period of not really playing any games. I played this game Warhawk for a long time on the PS3 I played Portal with Sitch recently I've kind of not played Portal 2 for the first time a week ago I've played Portal 2 for the first time a week ago I never understand that It always seems alien to me because how have you not played Portal 1 and 2?  Yeah, but that's the thing. Some people just, there are games that I am fully ready to just say, these are great games. I just have no interest in them whatsoever.  I don't know what's it done. I like for a stick in a stick. I don't know. Stick in a stick. There you go. Stick in a stick. But I'm trying to think what's a good example. I'm sure if I have these puzzle games, they're like, I don't know. They seem like they're made for girls. It's like what puzzle games portal to made for girls.  It's like a puzzle to figure out. Well, to be fair, there was I don't remember. There's some website like years and years ago, I was playing where I was like all these like kind of like you could you could spend like a dollar to get like one of those point and click adventure puzzle games. And very slowly, I realized the protagonists in all these games were girls. And it's always about them saving their sister, their husband. Oh, all these games are marketed for women. I didn't even realize it. I do girls love puzzles and guys like shooting at each other because hunting instinct.  I love puzzles. I love puzzles, too, but that is kind of how like the people who like there is a thriving like hidden objects genre that exists. It's huge on Facebook. Yeah. And people love it, but you just you would never hear about it. Yeah. And I think it's mostly women who play that. And it's just a lot of women prefer it more than men. What does it mean for games that are like a combo? Like Zelda would be the classic example, right?  I refuse to accept the portal is a girl game.  Adam, look, if you play portal, we won't make fun of your masculinity. OK, that's one of the acceptable ones, even though the main character is a woman. OK, she never speaks.    Yeah, you see the beginning right at the beginning, like the first time you control over in portal one. Yeah, right when you could look at yourself in the point, you know, you can look at yourself in the portal. Yeah. And that's obviously the first thing that everyone does. What do I look like? Oh, my brains out. You do. You see yourself through the portal. It's great. Yeah. Thanks for catching up. I want to watch you play it now and watch you do terrible at it and then call your critical thinking skills out. Yeah. Well, that's what that's what I was doing with Adam when we were playing Rags was talking about how moving the game is and how how emotional it is for him. I kept thinking of the when we were playing portal and the the jizz can like blowing in his face. I remember that point in portal. Yeah.  Here's the thing you can.   This has always been something that I've seen in like pouring the people draw. Don't ask.  They as one moves forward, the other one will follow it.   You've got it. You've got to move. And you see, you care too much about the details. You're not thinking about the heart of portal.  As long as you can move the portals closer together, you can solve that problem. Yeah, the wall with the portal moves. Then there you go. You have to like a panel. There you go. You're not thinking with portals good enough. One in Trascald Wolfram and Hart. I like this. It is the puzzle. The puzzle game.  That's that's the secret ed that you get an achievement for it as well.  Is not the name of isn't that her name, Chell? Yeah, it's a play on words because if you flip it around, it becomes lay. What?  I would, oh my God, the things that I would do that gorgeous. Oh, Jesus, don't even get me started. It's too late. I already I'm already there. I'm already in Chellville. You already have to right now.  People are like, you cartoons can be hot. I was like, you just chill from El Dorado.  That's the anyway. I mean, we're almost done. So what games you play? So yeah, what games play that? Portal is the manliest game that I ever gamed. Yeah, 100 percent. It's a shame. Adam. Yeah. If anyone here needs to be shamed, it's definitely Adam. The jazz can was pretty. This is pretty entertaining. I thought that was pretty funny. But that's really the only thing I'm playing right now. Should I?  What are some good docs? So yeah, tell us what games that you like. Tom's. So it's nice. First person shooters. Am I cutting out first person? Do you like hard core first person shooters? Or do you like very casual or easy to get it to first person shooters? Either difference or you meet. Do you like Counter Strike is tangibly harder than. So yeah. So I would say hardcore in the sense of like escape from Tarkov.   And casual is in Call of Duty, where if you die, it's OK. You're back in five seconds and you're doing it all over again. I would like to say I would like to say that I'm in the hardcore, but I would be lying. So a lot of people, a lot of people say they like the concept and then execution. They hate it. So if I was to find like a middle ground where like hardcore enough. Yeah, I guess you'd have to find some mix of the two long spawn. Do you prefer like the cover based shooter or the doom?  Yeah, do you like your game? How tactical do you like games? Very tactical. I'll go 100% tactical side. Yeah, then you might like Call of Duty Modern Warfare. You might like that. It's got it's got a little bit of that single player in particular. Yeah, I think Call of Duty. Yeah, I've definitely played. Let's see when it comes to shooters. You might like. Uh, someone's saying insurgency. Yeah, insurgency might be up here. Up here. You probably like Bioshock. Check it out. Probably is great. And the second one's really good, too. Someone's saying Titanfall, too. Yeah, that's really, really quick. That's good. It's hard to recommend a battle royales are always weird to recommend because they're so weird. But I'm far cry three. Far cry three is pretty good. Honestly, just play far cry five. That's a good one. I really liked far cry five. It's got some storytisms, but gameplay wise, it was kind of a blast to just mindlessly shoot things and have fun with it. Yeah, that's my game right there. Mindlessly shooting things. I would I think I would recommend far cry five to you. Yeah. I really want to say I'm not a guy with Adam, but the multiplayer mod is not working properly. Oh, Wolfenstein New Order. That's when you might really, really like. I think that's a fantastic game. I would highly recommend that. I'll check it out. Some of the Far Cry 5 is off of endings. Yeah, the story's definitely got some some some super tupperitisms, but the gameplay wise, I think it's really good. Don't all Far Cry's have terrible lines? Probably. I'm full of it's definitely don't no one's like, yeah, I can't wait to get to the ending cut scene. They're like, I'm here at the ending cut scene, but man, I had fun along the way. That's good. Are these all storyline games? Or can I just play multiplayer?  I mean, Bioshock is single player only. Bioshock, too, is multiplayer is probably done. Really? But the single player is fantastic. Obviously, Call of Duty's got a good single player, but, you know, only takes about six hours to get through. The multiplayer is where you most of the meat. Do you want single player or multiplayer? Other humans. Or do you like co-op? Or are you like co-op? Yeah, multiplayer.  Resident Evil Five. Oh, yeah, you and you and Sitch play Resident Evil Five. That game's not good, but with a friend, it's all right. But like, you can have fun in co-op with that game. Yeah, everything. Good game, life. No, you can legitimately. Don't it really does feel like it's just a better game when you're with a friend. Yeah, alone. It's I would never play that game alone, but I'd play with a friend. Yeah, absolutely. We should do that, Mahler. We should play through Resident Evil Five. We should say that we're going to do that and then proceed to never do it. Why are you flaking on me? You know, I often commit. It just never seems to, you know, happen. That's not, you know, the nature of the word commitment implies that you do stick with it. And that is just not how humanity does it.  I am. I've committed. Let's do it. I'm ready. My body is ready. I want you to appreciate the eFab chat hitting Sitch. No, I wasn't going to, I'm ignoring that. It's not real. It doesn't exist. I deny it. All it says is different visions of the low rags on it. Oh, this is great. Oh, this is amazing. Fail, Sitch. I find myself more and more really liking games where there's a team component in it. Like I only, I only play the PVE in Guild Wars 2 and I really like killing floor two and vermin tide where you're with people. I get a lot of enjoyment out of those sorts of things. And when I'm playing competitively, I like never do 1v1s. I like the team aspect of, you know. It's amazing that people can team up that don't even really like have just met on the fly. But after playing for a while, you're like, yeah. All you need to know is that anyone wearing the color red needs to die. Yeah, exactly. Share information, share the information that you have. It's a real simple program. Rags, people want to know, are you slapping your doggo bowls on Sitch? Is that what's happening? What's going on there? He's like eating. So I don't even know where that came from. It looks like a sock with like something in it.  I think it's a sock with batteries. Yeah. Oh, this is talking about the... Oh, my goodness gracious. Now that I've seen it. Oh, my God. My sack ain't that distended. I'm not 80. I'm pretty sure it's just a sock. I've got a super healthy, nice, taut sack. That's a sock. Oh, yeah, I guess it is. I mean, eFapChat wouldn't be flinging its bull sack at Sitch, would it? No, they're flinging rags. Is that... I don't think it's mine. Is it someone else's that I've acquired? You have one test of coal. It has the other test of coal. He's slapping it. One of them is clearly floating away when it's on that sign. That's what happens when you don't have any actual testicles in them. They just float upward. Yeah. Your testes wave them down. That's why you feel lighter after you come.  And so if you remove the testicles, the helium stays is what you're saying? Yeah, the sperm is what weighs it down. Mm-hmm. Bar of soap inside it? Yeah, it's probably this, yeah. One day he will agree that the prequels are infinitely better than the sequels. Beat me down with this now. They're not gonna happen. Never give up, never surrender. I think Adam should be in this drawing as well, helping us. Adam hasn't even... He's just placating you guys.  First I have to actually do the sequels, so I feel like I should see them all the way through before I can weigh in. Well, next time we watch them all through, maybe you can watch them with us. And we can all enjoy it.  Give up after a certain point.  Like, I've moved on to... I'm like an apathetic. You guys, I don't know. Well, I mean, I only watched Rise of Skywalker to make the video on it. I would never have watched it otherwise. I can't believe I said the other one was tied to that sign when that's the eFap chat meeting him. I'm sorry. So I looked at it really quickly, and I thought it was a little balloon. I thought it was a floating balloon tied to a sign. I clearly see that's obviously chat. I just took one look, and then I looked away, thinking that I had prostose all the way through. It's just a sign. You didn't even read the sign there. It shows how much he cares, guys. It shows how much he cares. Oh, I do understand that that is the chat beating him with socks full of heavy object. The second part of this is they turn and hit you. They're not a sign. It doesn't look like a sign, though.   I don't know. Yeah, boy. Sexy three cams. Oh, it's a porn bot. Does that actually sit his bed? Did you catch him sleeping? It feels like we did, because he's got his shoes off there. This guy's a little poking out. Yeah, what's up with that? Gross foot fetish thing going on here. Stop it. I don't know what to make of this one. It's one of them VR fan arts, and you got, I am, I am death. Why did you do, it's like, you could eat droll's in VR, I think, and you got, why, why do they, something me, I am superior. Oh, why do they bully me? I'm superior. It's Bob. Yeah. This is way more advanced than like any of the other ones he's done. This is like a step up. The whole background going on. By the way, for people who were like, where's my memes? I've got a huge stockpile of memes. I'm going to do a meme EFAP soon enough. Yeah. Like I know I told Gogur earlier to just put his in the meme channel. We'll get to it. Do not you worry. Got like a thousand memes. Rags, sing it with me. I saw the sign and it opened up my eyes. I saw the sign. Oh. All right, let's finish to all the videos. Only 30 seconds left. Let's do it. I opened up my eyes. I saw the sign. Because it's always been a part of our games. It is nice though, when some games try to do a little something extra with it every once in a while. Thank you for watching, friends. Have a fantastic day. Still the best of tonight's video. Adam, you're uninvited to the prequel watch party. Ha! This is the video that's the most praise and I actually think it's the weakest because it just seems like fluff. He didn't really say anything.  Well, at least he's trying to say something. This is like, you don't think he was trying to say something total? No, I agree with Adam. He needs to commit to a point. Okay. Now Adam is getting strapped down to the table too. This is... All right. There's room. There's room on the table. Well, first of all, I'm not going to say that this was the worst video. I don't defend that. But I will... I think the video was fine. When you strap me down, don't strap me down in the same way. I don't like that he didn't really make a point. He was just kind of explaining a concept. He did make a point. He did make a point. Well, he was a point. That death is paradoxical in video games. When it comes to a release of the narrative and that we accept it. Because of the kind of thing that we don't have. You don't have to rate it to the narrative. You don't have to do anything. You can keep it the way it is, but it's neat when games do try and do something with it. Who's the paradox? I guess... I don't know. Does that need to be said? Do you like paradox? Paradox. What? Does it need to be said that father or that kind of thing? Like, what's a paradox there? I don't know. I'm assuming it's the very literal interpretation that you can't simultaneously have died and be alive in games. That's the... Especially ones with very strong and serious narratives. That dying, it creates a paradox in the plot of the game, for example. The solve. Yeah, I don't know. I will say this.  Yeah, I was going to say that. I enjoyed talking about video game stuff. I have more knowledge of games. You liked that part, yes. It inspired the conversation, but it was still a crappy video.  Wait, let's clarify. What out of 10 would you give it? Zero. What? Okay, what's your non-mean answer? It's just... It didn't really say anything. I didn't learn anything. I just... I don't know. It didn't say anything. Yeah. Very apathetic about this video. And so it gets a zero. At least we go... Wow.  Oh, my gosh. The way that you judge YouTube videos scares me. I don't know. I don't know. So yeah, I think we should talk about games more. I would like it if we talked about games more. I don't want to say like expertise, but I play games way more than I watch movies. So it's good to be able to talk about games. I don't really get the chance to talk about games a lot of the times. I mean, tonal is our main game cover. It's true. It is kind of. So... You just have to think about what terrible video game takes and just cover them. Well, we were supposed to... Everyone directed us to a terrible Doom take, apparently. But I've got to play Doom. That's my big problem. I don't play games as much as I watch movies and TV. That's why Me and Rags, we make an equilibrium. Oh, you're like the weirdo. No. That's racist. Like the old man still watching TV instead of playing games? What's wrong with you? Just saying that because I'm long. That's it. I like it when my story's around. I don't like it when you pick up the controller and press the buttons. No, it's... It offends me. Games do take a lot more time. My choices just tell me the story, dammit. Someone actually... This is interesting. Someone in a chat I'm in. Someone I know, Ray. Son of a creature. He posted a thread about why someone is explaining why Lilo and Stitch is actually a bad movie. That's fake news. I'm going to post this here. I haven't read into this yet. So, this is a hot take. 2.5 thousand replies. 1.7k likes. So, I'm interested to see... There's three little things here to read. Okay. Do you want to take a look at it? In what order is this supposed to be read exactly? Which one comes first? So, top right is first one. Top left. What? No. Okay, listen. Left to right. Yes. And with images, it's the same way. We read from left to right up to down. Yeah, but they drive on the wrong side of the street over there, don't you know? So, it's a little confused. Wait, who drives right? Right to left or left to right. You drive on the wrong side of the road. Yeah, but that doesn't mean we read on the wrong side of the road. I'm going to assume you had a brain-tism. Apparently, this squiggly, squiggly dig at squiggly dig is from April the 5th. Someone posted a critique of Lilo and Stitch. Someone asked, could you mind sharing a quick summary of why you don't think Lilo and Stitch is a good movie? They didn't get to see the stream, and I'm quite curious, as I haven't met a person who didn't think Lilo and Stitch was a fantastic movie.  We really are, yeah. So, they say, sure thing, I'll try to be brief. So, let's take a look at Lilo and Stitch's setup. Stitch is this. I'm going to take a look at Adam and Stitch's. Let's take a look at Adam and Stitch's. It's actually a great premise. A kid who thinks the world is set against her. An older sister who's at her wit's end trying to care for the kid completely on her own.  Her ideals aren't matching up with reality. The kid and her sister, Lilo and Nani, have a really bad fight, and Lilo shuts herself in her room in a tantrum. Later, Nani finds Lilo wishing for an angel to come and save her from this horrible situation she's in. Now, here's where the movie starts to do what it shouldn't do. Let's take a look at Lilo. Lilo isn't just the bullied weird kid. She's a brat. Her first instinct, when somebody says something she doesn't like, is to get violent. And it may seem funny on the screen, but this sort of behavior is not funny in real life. Oh my, this is dumb.  And if you think it is, there is a real problem here. Lilo is horrendously ungrateful for everything Nani sacrifices for her and gets bitter and spiteful when she's called on it. So much so that the child throws a tantrum. Poor Nani is still trying to pick up the slack. Still trying to fix things in Lilo's destructive wake. And Lilo honestly doesn't care. Lilo is of the mindset that it's Nani's job to clean up after her messes and takes that entirely for granted. And the message of the movie? Family means nobody gets left behind, underscores this. It even says that it is the family's job to fix its member's messes. Without holding that family member responsible or accountable. The natural result of that message is a wonderfully horrific movie called The Godfather. I highly recommend it if you haven't ever watched it. It is not a fun movie that is very eye-opening. So when Lilo wishes for someone to arrive to fix all her problems again, somebody who'd reinforce the behavior that she likes, regardless of how bad those behaviors are for everyone around her, well, she gets what she asked for. She gets Stitch. Now, Stitch is a monster. Stitch is, and should be, the physical manifestations of Lilo's bitterness, self-indulgence, and tendency to lash out at anything that's set against her.  And the movie portrays him as a little beast. Sort of. He should be even more of a monster than the movie claims. It is not Stitch's narrative role in this kind of story to be sympathetic. He needs to be the ultimate result of allowing your kid to become a little monster. Nani continues to indulge Lilo when she should be putting her foot down, and the result is that the household invites in the worst kind of monster there is, one that everyone in the house created together. Where the story should go from here is that Lilo and Stitch have a grand old time together, wreaking further havoc on Nani's life and the lives of everyone around them. Until finally, that havoc actually affects Lilo's life, and she cannot avoid the repercussions.  Wait, isn't that exactly what happens in the movie? This is the problem I kind of haven't seen this movie in so long that I'm like unable to be able to verify or deny this. I'm like, uh... Yeah. Because the threat is that Lilo is going to be taken away from her sister by the government, and then Stitch destroys the house. Yeah, because the child protect Mr. Bubbles. Cobra Bubbles is his name. His name is Cobra Bubbles. He shows up in Lilo... They are being reigned, right? Yeah. Yes, I think so. Not to be confused with Keith David. Because not all Black people...   Huh? I was literally just saying, not all Black people sound the same. Yeah, sure. That's racist to say that because it implies that you thought that everyone else thought that. And he wants to accelerate your life. That's Keith David. Uh-huh. I don't... Name the thing wrong that I said. Name the thing that I said that was wrong. Uh-huh. Yeah, that's what I thought. Racist. But yeah, Lilo... That's a problem. I think... Doesn't Lilo learn from that? From seeing Nani like... That's the part where Lilo gets to believe. This is a problem I'd have to re-watch the film because I can't remember. And Lilo learns from Stitch being terrible. She's kind of like, oh, she's kind of understanding that this is how her sister views her. I have to see it again. But in theory, I get what this person...  I get what they're saying. No, I get what they're saying. I don't know if the film doesn't do this in its own way, or if they just sort of are running away with prone idea of it.  I can't remember. That's the thing. It's been ages. From what I remember, the movie does all the things he's complaining about, just not in the way he's suggesting. Lilo even made the evil chart for Stitch. That's true. So, I don't know if we want to continue or not. It's about halfway done. I just thought it was interesting. I didn't know if we had any votes. Someone just posted it. I knew I'd forget about it. So I figured I'd link it while we were here. Maybe I could just read the last bit. Maybe we could re-cover it once we watched the movie. That would be interesting. But I just read the last bit. At any rate, it's no wonder people like this movie. It's so incredibly indulgent and reinforces the notion that a person doesn't need to be responsible for himself because somebody else will fix every problem that they ever have, but a blissfully irresponsible message. Watch out for people who get offended at this sort of critique and who react highly negatively when somebody insults something they like. It often means they've attached too much of their identity to that thing and feel personally called out when somebody points out that it's a bad message. Well, how about that? Can you imagine a scenario where somebody might become emotional? I can. I can think of a one scenario that comes to mind. Yeah, I can imagine how there are people out there. How does it make you feel? It's like an attack on them. Is that who we're talking about? Sounds like a great idea. So we're talking about Hawaiian culture from Lilo and Stitch's time period was in reality very much opposite to the way Lilo and Stitch glamorized it. But you won't hear people talking about it. Yeah, because 12 people live on Hawaii and the rest of us just visit. From what I remember, this seems like the Pacific Islander, what was the islander, whatever they were from, Maui? I don't know. I haven't seen it. I hope that were Hawaiians originally from. I don't think so. I think it's, anyways, he didn't get the culture right. Wow. This movie would be accused of cultural appropriation today, I wonder. Probably. I don't know actually. Who's the actress that plays the. Yeah, it depends on the actors actually. It would honestly depend. Yeah, totally. I'm diving in here. 2002. Of course they were making all kinds of social justice mistakes. That was an eternity ago. Yeah, I think all the Star Wars people here who are just getting so defensive because we're talking about Star Wars. Man, it's been a wild ride. Well, I don't think it's indicative of their personal attack. When they call us twisted shells of men. I think they're completely rational when they say that. Okay. Or Nazis. Oh, well, fascist.   I think it's fair to assume that I'm an and a Nazi. Davey. Is that how you pronounce that? Davey. Wait a minute. A white girl played Lilo. Oh, my God. Yeah. I know. Oh, my God. Ouch. Oh, my God. We have to find the copies of Lilo and Stitch in the world and burn them all. Wait, was she also the ring girl? Must be. Oh my God, she was. Looks like she was in. She played Lilo and the ring girl. Like, all right. Oh, there she was in Edgar McCob presents. Oh, girl in the ring. The girl that comes out of the TV is our. Mm hmm. Her scene was deleted and AI artificial intelligence. Oh, she was the English dub for a chihiro and spirited away. I haven't seen that, but I know a lot of people have. How do you feel about the ending of AI? So we're in the ice and everything with a. With the robots. An alien robot. Do you like alien robots? I remember when I saw it, I thought it was fucking. Stupid, but yeah, I got to see it again because I'm fairly certain that I.  Most people did because they thought it was aliens and it's not aliens. It's like, he made them look. Why would he make them look like aliens? It's a design flaw, making them look so much like aliens. Also, all of the ice caps melting. Yeah, that's true. Yeah, New York. That's something that should have ended tragically. I think because it's like a tragic fairy tale. Yeah, it should have ended with. Spoilers for AI. 2001 going down into the water. And just.  Yeah, but they were she has been a fair amount of stuff. Oh, she was in Stitch the movie. It was straight to video released in 2003. She did Lilo's voice.  And. A lad in two.  Yeah, like one stipulation of not being used in the marketing and then they did it anyway. Yeah, I don't know. I don't know if I said. Lindsay Ellis. Used in the marketing like they couldn't advertise it was him. I think it was that he wanted he was okay with being in the film but not being used to like sell things.  Yeah, like he didn't want to be. I think so. Yeah, I wouldn't want to say too much because I can't remember it specifically. Because he came back for Aladdin 3 Prince of Thieves, which is legitimately enjoyable. And I liked it. I really liked Aladdin 3. It was better than Aladdin 2. It was. Yeah. But was it better than Aladdin 2? He was forest gump and all kinds of stuff. Well, at least they got a Nani was an actual Hawaiian girl. Representation. Tina Carrera. I didn't realize that. Traditional Hawaiian name. The girl from Wayne's World, the hot girl. Wayne's World. Representation in Lilo and Stitch now. Come on in 2002. All right. So is this a I assume this is a typo because on their IMDB page that Adam like they have this is one of her credits. Is that Leroy and Stitch? Is that is that actually what it is? No, it is Leroy and Stitch. That's a real thing. It's 2006. It's a new circumstances forces Lilo and her alien friends to part ways while Gantu and Dr. Van Hamsterville create the Stitch clone Leroy in order to capture all of the experiments and take over the galaxy. Watch on Prime Video. Wow. Yeah. Why does a trailer have live action people on it? On the website. It does. On my screen it does.  Oh, look at that.  That's hilarious. Why would they have that Leroy and Stitch? That looks like a completely different movie. It reminds me of the knockoff films that Asylum do. Yeah. Leroy and Stitch. Or it's like the black exploitation version of Leroy and Stitch. I guess Leroy is like Stitch but not red. Too on the nose to make him brown, right? Yeah. Too on the nose to make him brown. They can't be doing it.  They cloned him. I mean they're already appropriately. So anyway, I think it's about time that I begin reading out the super chats. Now before I do, Adam and Stitch is completely up to you gentlemen. If you'd like to keep staying on and having a chat. I'm staying. Oh my god. Stitch is going to leave us. He's probably going to leave. But I'm going to stick around for the super chats. Yeah, I'll stick around. I'm sure some of them will yell at me and call my names. Oh, they may be one of them. You know how it is. There's a few. There's quite a few. So I'm just going to start reading them. Yeah. Go for it. So first of the day. Pooping with the door open. Okay. So, okay. So, Stitch is pro pooping with the door open. Yeah, you don't want that. Well, it depends. If you're living with someone, that's very weird. Home alone, maybe, I guess. Home alone, yes. You don't want to be trapped with the smell. Because generally I'm fucking. I've got my hand on the lever. I mean, it's a proof. It is. It doesn't settle. There's like no. Yeah, I was like, once that thing hits. I mean, hopefully we don't get a Poseidon's kiss. But once. Once it's down, it's out. Yeah, but I don't like flushing when I'm sitting on the toilet. Because then you're getting all that spray going up in the air. I think that's a toilet thing because mine doesn't do that. No, no, no. There's like micro droplets you can't perceive or like flying up. I can't perceive that.  Come on. But you would get that anyway, door or not. No, you wouldn't. If it's micro particles that are floating around the room, opening up the door doesn't matter. No, Rags, you're suggesting that he poops and he runs out as it flushes and slams the door shut. No, no, no.  But then it gets out the little, if anything, it gets out the little holes around. Yeah, wouldn't it still get out? The lid and everything. I don't think it gets out that much. Oh, not that much? The microscopic indetectable particles don't get out that much? Are you going to put your toothbrush in the same room that your toilet is and flush with the lid up? I don't flush with the lid up. I'm on the toilet. Yeah, but your body is your body encompassing the entire whole of the toilet?  I was going to say. Is this movie Bob?  Probably not. I've never thought about it. Like all the fat rolls just go floop. I ain't overweight, but I'm in good shape. But I still think that I cover most of the top. There's no way you couldn't cover the majority of it. Yeah, no, you cover the majority. Yeah, even, yeah. But it doesn't have any time to sit it down and then add on its finish. Also, you can get those little toothbrush covers.  Yeah, but you can't get towel covers. Can you someone? Yeah, you have the towels. You can put towels on other towels.  You can buy one flush from the toilet turns the entire room to poop according to you. Brown towels and put them over your normal towel.  Don't use the towel on top. Use the towel under it. That's the poop towel.  I just, I think it's really simple.  It's mostly sealed. Then once it, once you, once you squeeze and once you drop that crispy coil, it goes instantly down. And then you just flush it right then and there. There you go. Minimal air contact. Minimal air contact.  Sitch. How do you prevent this? You have to have something. If only there was some kind of architectural engineering marvel that would, I don't know, allow for the transversal through walls. Some kind of semi permeable, selectable, openable, closenable thing that could close off one room to another that we could utilize for privacy and function. To be fair, my bathroom has two doors, so I leave the inner door open, but not the outer door. You have a vestibulum for your bathroom? Hey, that rhymed and I didn't even expect. Interesting. Do you have like, is it like an a-lock? Equalizing pressure with a shitter. Yes, that's exactly what it is.  Can't let you back in, Sitch. You can put the lid down with a flush. You have to decompress. Decontaminate. No, he just launches me in the space.   Wait, we never heard the two people we didn't hear from from their preferences. Oh, yeah. Tips and tails, if you flush it immediately, Rags, what are you doing? How do I expect what? Your tips and tails.  Oh, but the tips and tails are on the turd. Yeah, how do you look on? Based on my experience with my own turds for my entire life, I imagine like the tapered end where I don't really mean tips and tails. Tapered end, you got it. Why do I need to confirm that? You know the health of your your your defecation to make sure you're healthy. I'm feeling good, and I'm going to assume that my poo reflects that.  Out of sight, out of mind, man. I ain't going to feel guilty about what I don't know. We want to talk to the doctor about your fetal twin going down the toilet. I'm pretty sure it does make sense because as we all know, babies come out of the butt. So maybe I can watch it out. I challenge Rags, if you look down and saw a fetal twin in the toilet. There's no way that you would flush that.   It's like, I kind of feel like I'd want a mercy killer on the spot. I want to live, Rags. Don't flush me. If I heard a voice calling my name as I shat, I would have thought that the heavens themselves were impressed with how incredible that particular poo was. There you go. A chorus from the heavens watching down for I I would then request that they not watch my poo. God, can you stop for a second? While I do appreciate the enthusiasm and the confidence I would like to just be alone if that's possible.  Temporarily while I'm pooping. Temporarily. Despite the fetal the possible fetal discharge I do it exactly like Rags. I figure it doesn't stink up the bath from that way. That's what you do if you're trying to impress a girl. I don't impress girls with Rags. Trying to impress a girl based on your pooping. What are you going to do? Sculpt it and show it to her? Girls don't like poop smell. It's pretty... I don't think anyone likes it that much to be honest with you. I'm going to put it out there. What are you going to do?  I see the green circles but I hear no Discord is cutting out. You're cutting out for me Rags though. Everyone was cutting out for everyone. I think we exhaust it. Well, we didn't get Mahler's take. Me and Rags' take has already been well documented. Door closed.  Yeah. I thought we were talking about the immediate flush. The immediate flush? I mean, there are subsequent flushes after you wipe and all that stuff and if there's a sequel coming on but... Yeah, obviously. It's not like, oh, you get one flush in this? Yeah. I'm not trying to conserve water. It comes out of the wall basically for free so I don't care. I'll take an extra flush if I need it. So when global warming happens, we know who to blame. It's you. Rags and his insistence on hygienic poos. Man, I've taken some... I've taken some... Like, the shits themselves were not bad but the places, because I've done a lot of hiking and stuff, a lot of being in the outdoors.  Terrible. Maybe they didn't. It's perspective. How do we know people really poop back then? That's true. They have a whole course on it in certain universities. I mean, no one was there. If I can't repeat it, it ain't science. Please make sure the new Batwoman editor does the loud bass what you bring me at the end of each video.  Yes, they will. And the next one is on the way as far as I am aware. So it shall be. And then a new editor shall be on the way too. It's going to be rather exciting. Batwoman shall return. It's just having it's having a hiatus as they say. While I figure out who's editing in the future. It's going to be great. 4 out of 10 really? I said sub pa. So let's go 4.9 out of 10 is the maximum I will concede. I'll let you have 4.9 out of 10 is wonderful. Also, that meme is what is that? Oh my god. Portal dilemma. Here's the thing. Because I would know what would happen. Because I have a basic grasp of You could only wiggle it, right? You wouldn't be able to like You would just stick it forward. But nothing would happen.  The portals move closer together. You don't see the apparatus for that in this. What's the portals move? If the portals move, but you don't move? Yeah. So let's see. I'm trying to visualize this. If you were to move the blue one back and forth, that would work, right? If you move the blue Oh my goodness. Have we solved the dilemma? Great Scott, I think we've got it. Like an hour ago. Someone's If you move the blue one Yeah, I think that would actually work. Yeah, you'd have to move the And they said portals can't be Someone said portals can't be on moving surface. Whatever Like that's not Is that a thing? Okay, this is important.  I'm pretty sure you can in the second game. In the first game they cancel out if they're on a surface that moves Really? I can't confirm that. Someone says yes they can be on a moving surface. It can, but it has to be a flat white surface. But you can move it. You can attach it to a piston. This is worth destroying portal cannon for. Yeah, I was going to say. Let's be honest. What's more important here is whether the cannon details or the feeling and spectacle are going to pass. I've never, it's Yeah, I think, yeah, I think if you could move the blue portal then you could Well, let's see. So I have, so my other question is No, I No, I think we're good. Yeah, I think we're good. Finally, I'm going to give this the rags maneuver. As long as it doesn't screw with previous law and it really appeals to your heart it satisfies both Hello Greedo and EFAP. Yeah, I think that's it. Good job chat and yeah, you pulled through. Thoughts on Dunkirk, I think it's gay. I found it relatively boring and it was mainly to do with the fact that I didn't get attached to any of the characters and the direction was top notch but I was mostly sleepy not that I was actually sleepy but I was being made sleepy by the movie I only saw it the one time I didn't get attached so I'm not really a good judge but meh I found it meh. Have you guys seen Dunkirk? I have not I've heard meh things about it No, it's not really anybody's beloved film from what I've discovered over time. Maybe I'm wrong Yeah. Alright, I made it. Time to start Hi rags Hello Still have plans to make a Civil War Praise? I think my plan was always going to be a full breakdown, not just a praise video but yes actually One day. Give me a few decades I genuinely want to say thank you You've always cheered me up and calmed me down when things were tough. I cannot be more grateful on milkers Thank you very much. I'm glad you enjoyed the show Hope today was a frolicking laugh riot. We had shock We had all of the emotions and I'm going to name them Yes, all Favorite movie Alien not Xenomorph Slash Predator Favorite movie Alien Oh right, so what is your favorite movie Alien but discounting Predator and Alien Favorite movie Alien I rea