What's up, everybody? Thanks a lot for joining us. We're here at ECT 2023 to take a look at the very first big offline major on the Mortal Kombat 1 Pro Competition. That's right. We're here for the MKPK, big MK1. We got a bunch of really strong players. You know that. You know that the major was going to be like that. Of course. You know that they're all going to be good stuff here. My name is Ultra David and with me is Meeseeks. How's it going, man? I mean, guys, go ahead and look at the bracket yourself on Star 2G. You can put in the chat exclamation mark bracket. Look at it for yourself. These are the top of the top of the top players we have right now. Looking to secure those points in the pro comp as they can.  I know everybody in the chat already is asking, where's Sonic? Where's Sonic? Where's Ninja? Where's Sonic? Where are they? Here they are. They're going to be up there at some point. I can't guarantee you that we're going to see every match. We have a top 24. Right, of course. And that means we're probably not going to see everything. But we probably will see a lot also. And we're going to be starting off with a strong match in the loser's side. A couple of players who have already lined up there on the stage. This is Splash versus B-Dog, a couple of guys who've been playing for a while. B-Dog especially for quite a number of years at this point. As far as their path so far, Splash has taken out Sheen, Max Ninja, Joystick 3-0, Unbearable Skill 3-0, and then lost to Sonic Fox 2-3. 2-3 against Sonic Fox is a really strong showing. I mean, that happened yesterday also against Dialock against Sonic Fox. I mean, it's showing that we have players here who are like, it's not guaranteed. No one's guaranteed. At this point, anyone could win. Anyone could make that run. You love to see it. Yeah. And then on B-Dog's side, made it past Lunath, and I'm Black James, and I gruesome and quake, then lost to Pulse. Costner then was his last victory. Three games to two. Three to two against Cosner, just to make it into this top 24, and it looks like we are already loaded up and ready to go. We've got the Johnny Cyrax, of course, and then we've got the Laogoro. It's going to be a great match. Hope you guys are ready to hop into it with us. Let's go ahead and get started. I love the Laogoro shell. I think that's so cool. The combination of them just allows for such jerkery. Man, you get to do some jerky things with this team. You really do. The setups are insane. I mean, getting those launches as well, and there it is, right as I say it. Goro comes in.  Here I am. And look at this pressure on the corner, too. I mean, Johnny knowing for being oppressive in the corner, both of these players are going to be fighting for positioning the entire match. For sure. I mean, of course, Johnny Cyrax lets you do some pretty jerky things as well. Oh, that wasn't one of them. It was a little bit too far away for Cyrax to make it safe, but Splash was looking for that. Yep. All right, Splash playing a little bit more safe, trying to stay away from Johnny. Trying to control some of that space in between them around the big flesh monster. I'd love it if they could just move that guy off stream real fast. No, I kind of love that. I'm going to be honest. It's Mortal Kombat. You've got to get some Goro in there. And Goro just comes in, launches. Look at this quarter carry as well from Liu Kang. Or not Liu Kang. Sorry, wrong shallowing monk right there. Wow. He doesn't use the EX, doesn't spend the bar. Go straight into fatal. Does he catch it? You're right. Oh my God. What a great call out right there. Johnny going to get the parry on the fatal blow and go ahead and give B-dog this first round in this top 24. Making a statement. Hey, look at the camera. That makes me think that there's been a lot of history between these two because to bring that out in round one of a long set, like not commonly done. That is just a full call out. Big read. Yeah. Oh, 100%. He didn't have Sirex backing him up. Oh, no, I'm sorry. No, he couldn't have done that because it was fatal. I just saw Sirex out there because it was fatal. Yeah. And I mean, also Splash had the three bars and would have been able to break out of it. Like, that is a full, like, absolute call out by B-dog. I appreciate it. I respect it. Oh, sick. Look at this movement by B-dog or Splash as well. He's using that dive kick to be able to get in quicker. I really like to see that. Oh, yeah. Oh, the armor too to get through. And why not? He's out of there. Now we'll see if we see, like, a stand for into the hype combo, see if he can go ahead and get that install working for Johnny. But no, the whiff punish here by Splash going ahead and taking that second round and going to take us to a final round in this first match. I mean, we're already starting this fight here. Totally, yeah. Overhead in the launcher. B-dog is just letting it all go. Oh, he had three bars to start off that combo. Chose not to break. Okay. He's going to get excited. He's pretty excited right now. He's going to be able to EX any move you want and not have to use bar for it. Yeah, cancel them into each other. But that's it. He didn't get too much use of it to be honest and immediately after that breaks. So he's lost all resources. Yeah, that really wasn't a great use of his hype meter to be honest. He didn't get as many false frames or setups as possible. But it doesn't matter because now you're in the corner against Johnny and look at this damage. You're going to go ahead and get another setup. Those are the empty jump throw. What a read. Uh-oh. Could change. This is maybe honestly one hit away. Did I hit? Yeah. King confirm and fatal blow. But oh my goodness, that jump in there from B-dog. Taking this first match. The bravery of just holding up forward. It's more to combat, dude. That's what players do. So that's what we do in this game. It is. I mean, we didn't pay $70 to block, okay? Get out of there, you know? Stop out. Make it work. All right. The thing that we're going to see in this top 24 that we maybe haven't seen throughout pools as much. It's first to three same as the rest of pools, but we're going to see huge adjustments from these players. These players know how to adjust, not just to the match up. They're not just looking at the match up. They're looking at the player if they're playing against the person they're sitting next to and how they're playing the match up. And so we're just going to see adjustments and changes in gameplay throughout each match. You're only kind of playing against the opponent's character. You know, that's not a robot on screen. That's a human next to you who's actually playing. Not so matters. Especially because you were sitting literally right next to them. Like, there they are. Guard keeping that safe. Both of them just looking for spacing, but great armor through. Big drop. Could have been damage. Instead, splash takes damage. Speed dog will get the corner too. Most of the way to the corner. There it is. There it is. Gets the throw. Uses the bar so that he can launch a Cyrax. And there's going to be a lot of damage here for Johnny. Go ahead and get the Cyrax and launcher as well in the corner. Accidentally puts himself in the corner after that. And just the throw is going to take a B-dog up one round again. Looking really strong right now. I really like what we're seeing out of both of these players. Okay, the movement comes out of B-dog. Yeah, there we go. We've got the dash blocks. No Goro to call at that point. It does take a while to come back. Yeah, spending that Cyrax bar again. Yeah, get pressure. Get damage while you can. And he's got it. Plus frames. He's full on there. Oh, just the random D2. We're playing MK11 today. But again, no Goro to call. That's alright. Damage here for splash. Yeah, it's a quick 37%. Back full screen though. That's the read here. That's so tricky. It really is the timing on it. It's tricky too. Almost shipped in. Yeah, you couldn't have done a wake up at that point. Yeah, that point would have been a read. And that overhead was just going to catch anyways. Wake up D1 at what it caught on the way down. Splash fighting to get frame advantage for himself. He's got it now. He's got the corner. I was just going to say, let's see if he backs off though. He's been prioritizing this more of a neutral game. Yeah, which I think is smart because Johnny's going to have those close frames and really just absolutely abuse them when he's right in your face. Oh, goes ahead and builds up the hype. Goes straight into height meter raw and there it goes. Johnny, he's going to try to get the most out of it that he can. But who now able to get the setup raw nut punch and not able to get any sort of punish off of that. There you go, B-dog. I feel like this has been close so far, but you look at the score and it says 2-0. It doesn't feel like a 2-0, but it feels like it's really been back and forth. We're back at character select. We're going to see what they're thinking about. Maybe it's just a second to think about what the match is happening, what adjustments you can make, or maybe we're going to see a character at cameo switch. I think I would be surprised for Splash to switch. I know a lot of these players in this top 24 have a gaggle of characters. Yeah, that's true. They have a couple cameos that they can switch between two as well, which, I mean, being able to switch between cameos is going to make a really big difference in a lot of match-ups. We saw yesterday people switching. If they were against Reiko, they would switch to the sub-zero cameo instead of the Cyrax if they were able to get the armor, things like that. But it looks like we're not seeing a switch here. We're just getting right back into it. He needed a couple seconds to think. Yeah, he's been a loud player since back in the last game as well. Pretty dedicated to this. Yeah, it's interesting to see character loyalty versus play style because a lot of the characters play differently in this game than they did last game. Yeah, totally. This guy definitely has a lot of different options. And in some cases, fewer options. No teleporters in the main character. Wow, OK. Let's see. That armor into the Goro launcher is going to give Kunlao some more damage. Not easiest access to damage though when he has the Goro. Nice. Will that be a break? Is that going to bother? OK. Oh, goes for the parry and he gets cut anyways. The timing of it is so tough, man. He thought it was over, but it wasn't. It lasts so long. Super long. And just the last to finish it off here for Splash. Staying alive, working his way back, looking to make that reverse 3-0 here. Now remember, this is on loser's side. So whoever loses this match is going to be out of the tournament. Block. Block. B-Dog's defense there. See if you can keep that up. Splash is without Goro for a little while. He has to come back. And that's part of why he plays a slower style in neutral. Syrax comes back constantly, man. That dude's come back very fast comparatively. So Johnny can do stuff with him, but Splash has got to pick his moments. Yeah, very true. Splash are the huge life lead here. Able to back off, trying not to let B-Dog get in on him. Oh, good armor through again. It's just going to be chip territory here. But Johnny can make this comeback right away. Look at the corner carry. I mean, it's going to be a press of pressure right here. This is one hit away. Oh, was there it? Again? No. Genius. He didn't do it again. Man. There had to be a Hail Mary. That was the chance. There's no way. And B-Dog was exactly right with looking for it. Say cheese to these revs for the round. It's not a point. This is a game show. I didn't even think it was going to kill there. Wow. That was a lot. 950. That was Goro. Yeah, true. The less healthy probably would have died if it was higher up. Oh, and gets hit by the overhead there with that Laohack. Going to get the corner carry again. What's the setup here? Does he back off? He goes for an empty jump and gets called. All right. All these reads are coming out big time on B-Dog's side. Yeah. He knows exactly what's up. Yeah. B-Dog is ready for this. I'm not sure if he knows Splash's play specifically. Maybe he was watching it last night. Or if he's really used to the Koenlao matchup right now. Still got corner control. Yeah. A little early on the jump in didn't pay for. Man. Yep. That was a chance. That was a big chance. Just quick strings. Keeping it safe. Good follow-up block on that last hit there from B-Dog. And again, B-Dog is a hit away. If it's the right hit right now, Splash knows it. He's got to find it. Not going to be a breaker in time. Splash will get a game up there. But man, that was hard fought. Yeah. That was a brawl to the end right there. Splash getting on the board. We're at 2-1 right now. But I love to see the adjustment from Splash. I love the way that he's actually... I see what you're saying about the shell with the Goro. I love how he uses it for that launcher. And keeping things safe. But I feel like Lao isn't able to get as much damage as a lot of the other top tier players are. Or top tier characters. We're seeing more like 35-40% combos versus like Raiden or Baraka. We're going to be seeing like 15% combos. Yeah, that's true. Starting off with 3-13. Oh, he goes for the MB jump again into the down one. Still pressuring. No Goro to call though. He can go on for a throw. Yeah, that's true. Yeah. I'm not going to come in and help you normally. But I'll do the throw again. Yeah, I guess I'll just smash his head in real quick. Overhead too. He gets hit by the overhead again. Splash, what a strong first round there for him. Has he made the down low? Trying to take up some space in neutral there. But B-dog is past it. Okay. B-dog right there. Are you going to hold on to this bar? No, he does finally do so.  You're going to make the appointment to give us some resources. Yeah, there's a smart breaker right there. Oh, and no punish again. Great pick up there as well. Yeah, you just can't pressure allow normally. He's got that armor. He's got Goro especially. Keep it up. Yeah. He's got to always be cognizant of that. Okay, low. He knew, he knew. That's not going to be enough to kill, Splash is right in shift damage territory. Oh, he went for the parry. Splash knew. Splash super knew what to look for. The whole end of that round was him looking for the low, expecting that parry. Oh my goodness. Splash might be making this reverse 3-0. We've got ourselves a game five right now. B-dog chugging the water. Yeah, he's got to take a second. Trying to settle himself down. Think about it. By the way, I love the pixel art of Johnny doing the nudge punch. Oh yeah. It's fantastic. That's good. I like seeing that that was what they decided to go with. I was like, you know that or the split kick. You got to go with one of them. Madame Beau for Camille. Both of them are going to be fighting here for space to go ahead and see who starts off the round. He gets the overhead, but nothing really off of it and that nine frame mid is really going to get Johnny started. Oh, miss call on the Cyrax though. Goro again. Goro misses. Yep. Allowing B-dog to get things going. B-dog got armor from Kung Lao doing so well. And that range. I feel like Splash is a little bit more comfortable right now. He's got a life deficit. Okay. Goro gets comforted. Goro, but not a huge conversion off of that. This should be round. Yeah, right. It's match point for B-dog. And he also has full height meter. If he can go ahead and either stand forward get it off or raw height meter. We haven't seen him get too much out of the height meter though. Oh, and here it is. Powering up. All right, Johnny. Everybody's got their eyes on him. Yep. Oh, hold this. Hold this. Okay. Okay. Yeah. You just don't know if he's going to do another one. Yeah, exactly. He didn't get too much out of it, but that's all right. It's all right. Yeah. I think it was smart not to overextend there. Yeah. Slow play. They both know that the end of this set could be coming closely. B-dog now. If he finds the right hit, he's already a hit away from doing this. Oh, my goodness. Only 30% left up there on Splash's health bar. B-dog looking for his opening here. Being very patient. Down two. Just calls it now. Overhand hit. Goro, no! The big drop! The big drop straight out of the tournament. Oh, you got a feel for Splash right there. Oh, my God. As he has not, there's the breath. Oh, man. You got it. You got a feel for him. You do got a feel for him because that was, that was work. That was so closer to come back. You can see the relief on B-dog's face. Yeah. Hey, pointing the Johnny to the camera. Let him know.  Oh, man. Poor Splash. What a result. I mean, B-dog played great, you know. He did. Regardless, right? B-dog played great. But if you're Splash, all you're thinking about right now is that drop combo. Yeah. That's it. That's all you're thinking about now and maybe for the next week. Yeah. And here's our Mountain Dew replay. What the do-over as people have been calling it, go ahead and see some of these plays brought to you by Mountain Dew. Ends the round there. Kisses to the camera. Mmm. A little bit of swag in between. A lot of great play from both of these players. I love the reads. The reads are big, man. The fatal blows and the reads on the parries. That was great. Those fatal blows absolutely blew me away. Yeah. Both showing strong stuff with their characters, with their teams. And it really could have gone down to the very, very last round. Which is impressive for Splash. What we're looking at right now on the top of the screen says 2-0. And B-dog had match point even. It could have been 3-0. I mean, that also really shows the mental fortitude of Splash as a competitive player. All these competitive players you're going to see on stream today, it's going to be really hard to shake them. At this point, they have been down 2-0 before and reversed 3-0 before. They have dropped combos and lost a match and had to shake it off and move on from that. But unfortunately, Splash out of losers, out of the tournament. And B-dog going to be moving on to the next losers round. Remember, you guys can follow along with the bracket on Star GG as well. You can do exclamation mark bracket in the chat or you can go to startgg.com and look at the East Coast throw down. It looks like next up, we're going to be having Samij versus Blue Lynxies. And they're also on the loser side right now and they're going to be fighting to get into this top 16. So Samij is just going to look back at his path so far. Right, yeah. He has 3-0 over Nips, 3-0 over Raqqa, 3-0 over, it is that serious. 3-1 over Zintai, he lost 1-3 to Rewind. That's who sent him to losers. And then he beat Showoff, 3-2 to get into top 24. What a showing for Samij.  Just a crazy strong fighting game player. And Blue Lynxies won DNF duel here at ECT this weekend. So coming off of a DNF duel win. And Blue Lynxies' run was also not easy. He went 3-0 over Auntie Bo, 3-0 over Glitchy Cobra, 3-2 over Zayn. I watched that one, I was close. He had to make a full comeback. It was King Gambler who sent him to losers, 0-3. Starting with the Reign. He's gone through a couple of characters, but Reign is what made him get through that Zayn match. And I think he's been running out ever since. Samij, Molina, Sektor. Yeah, I really like the Molina-Sektor set-ups that we're seeing in this game. Reign, Syrax, of course, great combination between the two of them. Yeah, I really like Reign. I think he's so cool. Oh, I think he's awesome. And good, right? And maybe not really what people thought when they first showed him off. They're good. It was like, oh, this is a pure Zoner. That's what he's... And, you know, you can't zone, at least in some matchups, but he's just as much about offensive pressure. Yeah, and Molina able to get that ball roll if she gets the right set-up of Sektor and keep the ball roll safe. A lot of people see the unsafe ball roll. They decide, oh, hey, I'm going to go ahead and punish that and get caught by the Sektor missile coming down, forgetting that it's about to get them. Yep. And I do have a quote from SonicVox themselves saying, if you don't think Reign is top tier in this game, you're playing him incorrectly. There you go. So we're seeing it right here. Blue Lynx is taking that first round here over Samij. Waiting for head and missile. There it is. Yeah, that's a good set-up. Good blocks to do as well. Nice. Big punish here. Going for distance, going for patience. You can't see what he's doing. What's he doing in there? Yeah, I don't know. He's probably having a dance party for all we know. I hope he is. He's going to also mitigate the size that Malina's going to want to throw as well every time he gets that bubble up. Yeah. And yeah, really, I mean, you know, joking about what he's doing in there, but you actually can't see what he's doing in there. And like, it is actually useful for the opponent to not know what you're up to. Yeah, exactly. Like, what are you setting up? Are you setting up portal?  Like, what are you up to? Exactly. It's a lot harder. Like, there's not going to really be a whiff punish or anything like that because you can't see if Rain's starting to press buttons. Yep. Oh, it gets caught by the Cyrax, but no conversion off of it. Trying to set up the portal. Great jump in there. He's in some distance yet again. Sameige on the approach. Overhead. If he finds the right hit, the round could be over. This is safe though. Yeah, one thing I really, really like about Rain and a few different cameos, including Cyrax, is he can make that save. Yeah, exactly. Yo! Went right into it. Goodness, the confirmed blue. Lingzies here is going to be taking that first match going up 1-0 over Sameige here, showing really strong with the rain. Oftentimes when we see Sameige, we're looking at somebody who has, well, a pretty good player in his ear. Oh my goodness. Imagine having Sonic as your coach coming up and talking to you. Blue Lingzies giggling a little bear, like, oh gosh. The way that Sonic's talking to him, too. With the hand, the hand motions. What are you doing? What are you doing? It's like, come on, you've got to do this and you've got to do that. Look, all you've got to do is make sure that you hit the other person more than they hit you and you win the match. I'll understand what's so hard about it. Genius. Madden back from the dead to give us advice. And he's, I mean, he's got such great advice with it. It's not just that Fox is a great player, but also Fox is playing Rain. Yeah, exactly. And is in the winner's side of Top 24 right now with Rain. Yeah, so Fox is definitely able to say, oh, well, this is fake or this setup. You're able to, like, fall this block through here. Things like that, little tiny tech that maybe doesn't quite know yet. We are only a month into the game. Of course. Where's Sonic? Yeah, where is he? Where's Sonic? Where's Sonic? Guys, we showed you Sonic. He was just there on stream right now, all right? Calm down. Okay, setup. Yeah, setup. What a block. Oh, yeah, we see the switch to Kung Lao. I didn't even notice that by some age. Instead of the sector, Kung Lao has going to be great for setups until low or, like, unblock or hard to blockables. Yeah. And also going to be doing that same thing, kind of that Cyrax does, keeping on safe things. You've got to hold the hat to make that happen. You have to think a little bit about it in advance. Yep. You know, you've got to do that with the sector anyway. Yeah, exactly. And at the same time, as we see already, Simiche is using that low hat to be more of a threat on the approach to bug Blue Linky as he moves forward. Doesn't put the portal down. Oh! You know, but if Simiche had held that hat, that would have been a Blue Linky's landing on it. So I get the patience. Yeah, makes sense. Maybe the life lead. Is that going to... That might... It's huge range. No, no. Get to hit by the hat. Didn't get armored up in time. The last thing about that is being also one of the best assists in the game. Yeah, for sure. I mean, Cyrax clearly is up there. Everybody knows this. Yeah. But yeah, I think everybody should be looking at Lau. And I'm not at all the first person to be saying that. Look at that assist. He has low hat. The other stuff that he allows you to do too is a full cameo. It's really good. Yeah, I think it's also really good that he allows you for combo extensions on your throws as well. Totally. I think that we see with Cyrax. I feel like we're seeing a very similar... We're seeing similar utility out of the cameos that are being used. People are finding what's going to be working best. Combo extension, damage, or keeping unsafe things safe. Keep it up. Here's the laundromat. Good work. Blue trying to shimmy there a little. He's still kind of punished. That really lasts a while. Oh, misses the laundromat with Cyrax, though. That's a big drop. That could have been the round. Instead, Symmeeche has another chance. Low hatch there. What a block. Just one more chip with Cyrax here and it could be Blue Linkys. The hat was already gone. 15 on the clock. Okay, cool. And you know what? Yeah, great round. Yeah, smart to wake up when the guys are there. Gonna get a little bit of armor on it. Yep. That's near Cyrax fall. Cyrax has even brought him back. That is tricky. Oh my God. You can cancel the early frames of that overhead. Yeah. I love that they put that in this game for like specific character moves. There's only a few in the game, but that's one of them.  Yeah. Ancient tech brought that. It was like a card cancel. What's that? And they were like, you can cancel the throws. Like, oh God. It just means empty cancel. Yeah. If you're at home wondering what we're talking about. Yeah, you can. Canceling before the move hits.  Yeah.  Exactly. What a great anti-air conversion. Getting the side switch too. Gonna get the corner here for Samir.  Both of them have fatal blow. What a duck. Oh my gosh. Back into fatal blow. Blue is taking it again with the fatal blow at the end of the round. Are we gonna see Sonic again? Some tech to Samir. You are allowed to have coaching, but there's a maximum amount of time that you can get coaching during a set. And I feel like that already approached like maximum time. I mean, I don't know. I didn't know. I didn't have my stopwatch out, but yeah, there is. Yep. And you guys can see the crowd in the background. Everybody getting ready. Everybody getting hyped for this. It was a better job. No doubt. By Samir. It's like the way that he was chasing. He was playing footsies with hat, essentially, which I thought was really cool to see. Yep. Would he switch to Katana? Would he switch to Katana? Blue Katana bring in this matchup rather than Malina, though. Maybe a little bit more range with the fans. Yeah. A little bit more of setup play than Malina because she can set up that trap behind you. Not gonna happen. Ooh. But we might see the Scorpion cameo. I don't know, man. I think Laoha was so important to him, even being as close as he was. I was like, don't mess with my heart like that. Scorpion's my favorite. Back to Sektor. All right. We're going back to Sektor. Not sure about that because I thought the Laoha was doing a lot better for him. But maybe he just feels a lot more comfortable with the Sektor setups. Yeah. Yeah. You know, maybe just more comfortable in calling the timings. You can also harass with teleport punch, right? If you think the deep one is gonna be doing something full screen. Mm-hmm. There's a lot of stuff going on there. Yeah.  One of the best things about that cameo is that he's gonna be able to get combo extensions off of throws. One portal setup for Rain. We're gonna see another combo extension here and there it is. All right. It does send it back this time. Nice. Right into overhead, Oki and Blue Linkys can set it up. You can play patiently. Hit a missile there.  Blue Linkys happy to sit full screen. Yeah. Go ahead and set up the bubble. It gets caught by the low side. It gets caught by the Cyrax. Is this gonna be it and Blue Linkys is sitting on match point right now? I gotta tell you I did not see this being a 3-0. I didn't either. There was no part of me that saw this being a 3-0. Like for either side I would have been really surprised to see a 3-0 but that's where Blue Linkys is at right now. He's only around the way. Delayed on it so the arm was already gone. Oh, gets caught by the low. Blue Linkys gonna need to work its way out of the corner here. His defense is great. Blocked overhead on reaction. Steals a turn with that portal and now he's out. He gets hit but he's out. Comfortable spot for himself. Yeah, but huge life deficit right here. He's got kind of a mountain to climb and gets the whiff punish right there. Sameej. What a great play. Just needs one more hit confirmed here. Gonna get the combo extension with Cyrax. No, not gonna be this time. Oh, okay. Good solution. Yeah. Sameej here. Fighting for his life trying to stay on the board right now. Are we gonna see him try and make that push 3-0? He's definitely hoping for it. Oh, of course. A lot of this is him playing without Sektor. We haven't seen the missile in a little while. Yeah, that's true. We haven't seen a lot of cameo issues yet. Yeah, hasn't really been the story. What is interesting because a lot of that was out there a lot. And here it is of what a great confirm gonna be a lot of damage coming out of here from Molina. Sameej fighting back. What an adjustment. Guess the Sektor again on Okie. Okie. Yeah, he's looking a lot more comfortable. The pressure's working out now. Maybe not for long. Here. You gotta jump cancel up for that. Here's Blue Linkys. It's a sweep set up with the missile. There it is. We saw Blue Linkys block that on reaction a few times. Yeah. There when it was really important and the mental stack is high, it gets even tougher. Yeah, it does. And right now Blue Linkys gonna need to think about, OK, while Sameej seems to have adjusted to hit this game. Sameej has already used one assist call. There's another. So that's gonna be gone for a little while. Oh, no. Syrux call? Interesting. And that allows Sameej to get the punishment to get damage. Look at this huge lifelike for Sameej. Also with corner pressure. It's gonna be a lot for Blue Linkys to be able to bring this round back. And here it goes. Get started. You got away from the missile. Classic counterplay with the missile. Just needs one hit. Missiles coming. It's coming. I wasn't in time. And just the ball roll has the antire there. Sameej has, oh my gosh, what an adjustment. He looks like he is so comfortable in this matchup now. He's looking a lot more comfortable than he was in the first two games. He's definitely downloaded a little bit of Blue Linkys play. He's at a really frustrating range for Blue Linkys or was for a little while anyway. Ah, OK. Here we go. Some pressure. A chance maybe no. Actually recovered in time. Sameej now there for pressure. Ah, Sameej didn't believe that Blue Linkys was actually just hanging out doing nothing in there. It was right. Suddenly this is completely a Sameej game. Completely a Sameej set. Sameej has brought it back. We are at 2-2 now. Going into game 5 and just like we had said, we didn't see this being a 3-0 either way. No, no, no. And Sameej heard you and he was like, oh, OK, I got it. Yeah, that's right. Yeah, I got it. I'm supposed to win. Exactly. Oh, yeah, I forgot about that. For sure. Thanks, John Matt. And we see Blue here. He's going ahead, putting on his blue hat. Turkey. This is the reverse Sonic Fox. Putting on your hat almost as you be. Yeah. Yeah. Nothing will be like when you make Sonic take off. You made him show his own head? Yeah, imagine. Backs off. It has to hold the missile. Great setup in the grab. That strike throw game going to take Sameej. Pretty far right there. Oh, there was another breaker. Oh, great micro duck and has to spend the breaker. Sometimes you know exactly what the opponent's going to do. That jump right there tells me that Sameej has the scope. Sameej somehow had that read just like that. These players have reads and have callouts. And Sameej, it looks like this is his round. He is on set point. He might be making this reverse 3.0. What a bad situation for Blue Linkies. He's caught in the corner. Syrax will give him some space and a chance for slight pressure, but the duck. Come on. Why would you duck there? Because he knew. He knew. Sometimes you just know. And it seems right now it's Sameej just knows. A chance on Whisp on Asheshi is there for a while as we saw before. So decent damage into slight setup. Not a lot. Sector. Oh, great launcher here. It gets thrown back at a really awkward angle though. Both of them. It'll blow. This could be anybody's round. In there. Distance again for Blue Linkies. I'm on the edge of my seat right now. And he's going to whip on it. She's too late this time. Syrax at the wrong time gets the block on the overhead. What a scramble here and Blue Linkies is staying alive. We're going to final round here. He did not even have Syrax to make that safe. He just knew. And now, as you said, getting close to it, the missile though interrupts as it's on Sameej. Close to the corner if he can make his way there. It's by the overhead. There's a grab. He can keep it up. Syrax, please. Syrax. Give it and take it. Goes for the trade with the sector missile there. No anti air, but the trip car. That was huge. That was huge. Getting rid of all that bar. Blue Linkies, I feel like it's more in it now than he's been in the last two games. His neutral's looking good. His movement's looking good. The missile's there and he's away from it. The cognizance. Stealing a huge turn. Oh my God. Is this going to be it for Blue Linkies? He needs one more hit. Confirming here it is. Blue Linkies is taking it three out of two over Sameej, not allowing for that. Reverse three. Oh, he needed the hat. It was the hat. It was the hat. That's all he needed for it. And Blue Linkies is moving on in the bracket. Sameej out for Mortal Kombat today. What a great showing for both of these players. Blue Linkies tapped on the hat right there just to let everybody know. He knows what won him that match. It was like it was the hat. It wasn't his crazy game play or stealing that turn at the end. It was the hat. Sometimes you just got to put hat on. Maybe it was a little chilly. I kind of think it is a little chilly. So I understand. I think we cranked it. I think we cranked the AC today. All right. Well, we're moving on to the next one. We're staying in loser's side and we're staying on the same side of top 24. That's going to be Plural Might versus Big Daddy G. Yeah. This is going to be a big one. Big Daddy G is playing smoke. But first we're going to look at this replay of this crazy set. And look, Blue Linkies got that fatal to close out rounds twice. Just one hit confirmed into fatal. Got hit out there by the Kunlal hat trying to go for raw fatal. But using the Armored Geyser. I mean, this was a brawl to the end. This wasn't even a tale of two sets. This was a tale of three sets. There was the first set where Blue Linkies was totally in control. Looking here, he gets up to match point. Yeah. He looks great. It just seemed like dominance. And then Samid figured something out. I mean, I don't know. The timings, the mix-ups were all in his favor for then set number two. And then in the very last two rounds was Blue Linkies getting back into the game. His head was warm. He could think correctly. Brain freeze gone. Yeah, exactly. Now all the neurons are firing. Exactly. That's what it was. And I mean, we went down to the wire. We went down here to the last round and we see a little pop-up there. Blue Linkies really excited about that. As he should be. Yeah. So we're going to be seeing smoke coming out of Big Daddy G. And then I'm not sure. Do you know who Pluramite is playing? Yeah. I think he was playing Tanya last night. Tanya, OK. We'll see if that's what he sticks with.  And I think that that's just kind of insane. It's like pretty good. It's a little insane. Pretty good to be doing mix-ups while your opponent literally can't see what you're doing. Yeah. Imagine like, OK, well, make sure you block the overhead. Well, you can't see that he's doing an overhead, but block it anyways. Block the low, too. Good luck. Good luck. Have fun with that. I did notice I was watching Big Daddy G playing yesterday when he was playing against Joystick. He took Joystick out of Losers yesterday and he had those combos down to a T, as you expect from anybody in this top 24. But I mean, he would go invisible and be getting full optimal combos without even being able to see his own character. So he beat Gur in pools, three games to one. And that was on Friday. So he had to play yesterday in top 64, but that's quite a long ways to wait. If you haven't seen his pool play, he just, he did some magical stuff with Storm, with this one. With Storm. With Smoke. It was super, super sick to watch. As you said, he made it past Joystick as well. He lost to Gambler, who sent him down to Losers. Looks like Gambler sent a lot of people to Losers. Yeah, Gambler's on Winner's side still. Rebel also defeated by Big Daddy G, and then for Pluromite, made it past Loopy, Roman, 2-2-S, Aztec, three to zero, three to one over Showoff. He lost to Rewind, but still taking out some big names already. Yeah, for sure. All right, looks like they're ready to go. Looks like they got their button check done. We're going to be getting into it. I hope you guys are ready for this awesome set coming for you. We're seeing the Smoke. We're seeing the Tanya. No surprises here. Tanya Goro though. Yeah, just such a natural pairing for her. Like Lau, she gets so many like small pop-ups that are difficult for her to convert into big damage. But with Goro, all of those end up in big damage, big corner carry, whatever she's looking for. Set ups. Also, if you see Tanya get that little glowy circle behind her, it gives her access to an air dash. And that's one of her like power ups that she's going to be going for. Oh my god, the overhead into corner carry. Goro might starting off strong here. Really harassing forward too. That's such a great strength for her. Very confirmable. All parts of it are safe. Huge range on it as you can see. Just a natural big butt. He held on to that thing forever. And now he's gone. Where is he? I don't know. He's doing a lot of damage wherever he is. Someone here in that forest, who knows? I guess instead of the Lau half, I'm going to go ahead and farm her out of that Tanya, out of the corner and said, uh, no, this is your turn. This is your home now. When she's got a Goro, when she's got a bar, you just can't feel safe pressuring against her because she could just do it and get out of there. Yeah, exactly. Good pressure here. Backing off. Goro just low grab. Shout out to Goro. So smart also to use that to keep smoke in the corner, even though Goro threw a smoke out the other way. She has really, really good side-switching ability. Yeah, which I think is huge in this game. I think any 2D game is going to be huge to get somebody in the corner, but especially with less options on wake up here in this game, it's going to be even bigger of an oppressive team to do. It did. You're trying to get out of there, but this is all about forward to pressure for Goro. The little timing is on it. Okay. You know what? I think a lot of people would respect that, but since Goro knows, he could just do that and call Goro and be cool, there's not as much hesitance. Yeah, deadly vapors coming in, looking to get them mixed. Now we see Tanya does have that power up. She's going to have access to the air dash, but it doesn't matter if you can't see. I didn't think Daddy G know that he was there to get that full conversion. That's what I was saying. Man, that's so cool. It's so cool. What a ninja this character is. So sick. Yeah, I love smoke in this game. Look at those cancels. Well, getting the launcher smoke with a long combo into invisibility. Where is he? Yeah, yeah. Where is he? Big Daddy G knows. Yeah, exactly. That's what I was saying. You got to put on your smoke goggles. Oh, and goes ahead and spends the fatal blow. You want to go ahead and spend the bar and go ahead and take the round. That should be enough. Are you going to? It's 9.50. Yeah, that's true. There's a Goro. But it is scaling a lot. I didn't expect it to scale as much. Not enough by just barely. Goro to the rescue. Oh, and just the down one to finish it out there. We've got a G stand alive here in this first round, or in this first match here. Buff on for Tanya. Yeah, as you said, she gets a little teleport action. Yeah, a little bit of an air dash like her MKX did. Really? Against the three? That was ridiculous. Was that a read? Was that reaction? I would love to believe its reactions, but I have no idea. All right, I'm going to give them... I'm going to give them... It was a reaction, guys. Yeah, that makes sense. Armoring through that. Going into the Goro launcher. Just going to find a moment to press a button there. You can't let Tanya harass you forever, but Goro might send a great job for the most part here at finding those moments when Big Daddy G wants to press a button. Yeah, Goro might be smart, too, about backing off, but I mean, the Kung Lao hat set up allowing Big Daddy G to go ahead and get invisible and get behind you. And huge damage, 446. And since it was two quick strikes, that armor didn't matter. Yeah, that was so... And Big Daddy G can't one. It's smart. That's a high, so a lot of people don't go for it, but it is a quick armor break. It's a da-da. Same as, like, Baraka is, like, mid-low. It's a great armor breaker, because it hits so quickly. Great jump in here.  Holds him on side. Gets the overhead. And now he's invisible. What? Come on. Oh, come on. That was so good. Too good. Oh, and he's going again. Big Daddy G with the cancels. Invisibility. Look at this damage as well. Is he gonna be able to close out the round here? Oh, and he is, but at the cost of keeping himself in the corner, what do you do when you start this close to somebody? Oh, well, there you go. There you go. You get a back dash and a whiff to grab. And here's gonna be a lot of damage to Tanya. Going ahead and getting Okie, but, I mean, look at the side switch here from Big Daddy G. Yeah. He's added it just like that. Trying to play Bootsies, but it's Tanya. He's got the bigger buttons. Yeah, exactly. Big Daddy G doing a really good job with spacing and working with it, because Tanya's normals are gonna be reaching a lot further smoke a lot. One of the more stubby players, and Tanya definitely has a lot of range. Yeah, she's totally on the opposite side of that skill. That could have been a whiff, but it's kind of hard to expect that coming up. How did he get the end today? And know where he was. I love this setup play. All right, spends the breaker. Oh, no. Oh, Poro was nowhere near. It wasn't enough. Oh, wow. All right. Poro might. Taking us to a final round here. He gets the sweep. He's trying to get away. It's interesting about his smoke play that there's a lot of time that him to spend away and then stabbing it just as we saw right there or stabbing it with grenade. Yeah. It feels like he's doing a good job of trying to keep a piece of this game. He's backing off and then suddenly rushing down when he can opens up. Yeah. It's gonna end at 300. Maybe, oh yeah, there it is. Yeah. Big setup on the wake up. Gonna use the armor to get out of that and Poro gonna go ahead and launch. One confirming to fatal blow for either of these players is gonna take the match. There's no Goro and not gonna be one for a while now. That means that she's got to play a little bit differently. That said, Poro might only need one or two hits outside of the range of stand three. Trying to be nowhere near. Oh my gosh. She gets the buff up. Set up and he could just waltz in. Where's he going? Where is he? You interrupted. Oh my God. Oh my God. Stole his turn against the invisible man and found the end of the round. And I mean we see some more coaching going on here. What's better coaching than Sonic Fox? Oh, you got Ninja Kill. Where's that? Where's Ninja? Where's Sonic? Hey, when's Ninja on? Yeah. Guys, is Sonic playing next? Is it Ninja on? We were promised. Super cool set between two really different character characters. Yeah, for sure. And I think Big Air is doing a really good job. I thought this was gonna be a really hard match up for smoke going into it. Okay. Gonna find the knockdown for himself here after ending up with good damage. Oh, that would have been sick. That would have been awesome. Great block there on the overhead. Right back to the corner. Yeah, but you said now you're in the corner and I'm invisible and you can't see me. Invisible forest spirit smoke. Yeah, exactly. Look at the living forest. It's the invisible forest. Oh, and just goes for the armor through interrupting whatever PDG was doing there. Big Daddy G again. Staying away. You don't always need to be harassing as smoke. One of my favorite things about a strong smoke player just like this kind of character archetype of like big mix up character is that you don't always need to be mixing up. You could be patient. You could look for your moment and then get things going at just the right time and Big Daddy G is making that work perfectly. Yeah, what a great fall is blocked there, mitigating the chip as well but I agree, Big Daddy G is playing this really well, playing patiently which you don't see a lot from rush down characters like smoke or mixed characters like smoke. Oh, gotta get there. Not quite. Just goes for the overhead. Gloromite will be able to pressure. He'd rather not. Backs off. Again, outside of stand 3 range allowing Lao had to get set up means that smoke could move forward or pick his moment. Still doesn't need to rush in constantly. Here he goes. Come on.  Oh my goodness. What are you doing? I don't know. Gloromite sitting on fatal blow. So is PDG. Neither of them with access to breaker either. Gloromite. Gloromite. And Big Daddy didn't think he was going to miss. He was playing patiently. Didn't want to risk that. Yep. Just coming down to the wire. Tony with the buff up. A little bit more movement for her. Here's Goro to make it safe. Yep. And look at the chip. So much. Man, steals the time. He did not have a Goro to call in that moment but he was right anyway. Might have just been chipped all the time. I think it was chipped there. I think he believed in the chip. And here's the launcher here from smoke. PDG going to go with the hard knock on. No. End of setup. End of setup at the Coon allow. Tonya switching sides of the back throw. Back throw again. You're in the corner. Goro coming in. Launching you. No. Drop. And she stands there whiffing for so long after that. Big Daddy taking huge advantage maybe for the round in the game. Yo, let's see if it's enough and it is enough that drop. Gloromite's got to be feeling that drop from Goro again. We saw in the last set. You got to feel for players who lose rounds in part because of that. But that is the game. We are here. We're humans using our hands to control these mechanisms.  Yeah, it's true. Huge part of the game. Even the top players are. Yep. Good tech. Goro though. Gloromite coming back with a vengeance. Look at this life lead. Absolutely rolling over PDG right now. The PDG is invisible. He's invisible. Immediately getting things started. Yes. Immediately 300 plus. 350. I've got the side switch again. Both of these characters with great side switch potential. Whoo. Breaker. Conor not going to have access to any bar right now but PDG also doesn't have any bar. Knocked him out of the sky before he could get there. Great timing. Goro to the rescue. Keeps it safe. It's a good mix up too on throw sides. Big Daddy G's had. Two that haven't worked out. What are you going to do? I mean it's just you just got to make a bad guess. Yeah exactly. Time to make the tough read and Big Daddy G will do what he needs to do to secure the round and go up to match point. Yes. Marge spent the fatal there. Wasn't going to be able to kill without it and it was a little too close. You want to go and spend the bag if you have it. PDG is going to be sitting on the sit point here. Looking to close it out. He killed her. No she's fine. Oh she's fine. She's fine actually. She's just standing up but she's fine. Nobody ever dies in Mortal Kombat. Didn't you listen to Liu Kang? Oh you're right. Maintaining the turn and no confirm. Big Daddy G backs off yet again as we've seen throughout the set he backs off. He tries to set up the situation. Trying to stab in at the right moment that was not it. Yeah good in our good pun. No what can. Goro just whiffing each time. I'm not sure if it's a miss timing.  Oh very nice. The plural might scope down the setup. Yeah it is a high. It's picked plus on block if you do walk it but he didn't need to block it. Yeah plural might here just needs one more hit confirm.  No you waited. And is this going to be it? There's maybe going to be a breaker available. Wow. No that's it. BDG takes it over plural might three to one moving on in top 24. What a set. Yeah what a crazy set here. I really like watching both of those players both of those characters. They're just super fun and unique in the context of this game and many other games too. I agree and it's like I feel like those players are just like not players those characters are huge juxtaposition of each other. They play just completely opposite. Yeah That's sick. Yeah that was awesome. All right well see who moves forward there. It is big daddy G he'll play against the winner of destroyer or girl which we'll get to in a little bit. Here's a look back though first at how this went down with the Mountain Dew redo Big Daddy G coming out with a strong start. Man that was a lot 446 446 out of smoke that's going to be like one of his most damaging combos without fatal hole. Four might was doing a really good job using that armored move though to get through sometimes when BDG was invisible or getting through those kind of gaps in smoke strings. Man look at this so much interesting play the back and forth again I really love that about Big Daddy G's style with smoke you know when you're like on combat league and playing against rando smoke they're not doing that they're not they're not looking for the right moment I mean BDG got an anti error and knew exactly where he was for that full combo so let's see our next expected match is going to be destroyer versus GER by the way we're just this is loser's side have you seen the quality of these matches we're on loser's side we haven't even looked at winner's side which is pulse versus rewind king gambler versus sonic fox and that's only in this side of the top 24 the other side of the top 24 is the mighty unjust versus wise gemini and zombat versus ninja killer where's ninja killer where's ninja killer where's sonic have we seen them yet I don't know I don't think we've seen them yet they were just cameos so far they're cameos and we're not going to see them for a little while either as we're going to go to a quick break I know you'll be back after this welcome back combatants welcome back to our first stop on the pro tour for mortal combat one we are here at ECT I'm miss me seeks joined here by ultra david and we're going to be getting back into these crazy matches so far we've only seen the loser's side of top 24 and it has been a sweat fest we have a crazy match on deck next do you want to let them know about it David absolutely coming up next we're going to have destroyer versus gr the players are already up there on stage two stalwarts of the scene for a long time destroyer a strong player in his own right second place at the MKX tournament that we had here this weekend and deep into MK1 as well you could see he took out Mr. Slaw 3-0 monkey business 3-0 zintai 3-0 fresh 3-0 only pulse has beaten him and that was 3-2 so he's having a killer weekend on gur's side he lost to big daddy g three games only mentioned that before but he's also only lost two games otherwise he beat dialogue and zane among others and unbearable skill among others so gear is loud cameo 4 gear is let's do some pretty cool stuff buffs footsies but also lots of other cool setups and big damage combos with teleport etc yeah and of course we've been seeing a lot of this raiden syrax combination one of the stronger combinations in the game right now look at that whiff punish though forcing a lot of damage for destroyer if he didn't break there raiden going to be able to dish out a good 40-50% whiff syrax and also get a lot of chip to end out rounds and things like that save gonna want to get the launcher in the corner yeah even with kind of a miss it was still a lot of damage yeah it's just they're taking back his team I'm starting to turn as he's in there again hat oh keep it up you totally can yes oh gets the freeze and confirms in the fatal blow you're going to be taking that first round here yeah a couple of erin issues I think for destroyer well those instances hopefully he tightens it up yeah I definitely saw whiff there girl wasn't even ready expecting it to come out of destroyer there I mean girl starting off girl was one of if not the strongest garrus is back in mk11 bringing it back here in mk1 showing what garrus can do definitely a more complex character yeah and it's gonna have a lot of ups but I feel like he played kind of the more complex version of regular garrus in that last game too so that makes sense to me that sand mode right there limited period of time if you get hit you only take the one hit and then get reset back to where you started essentially but you don't get to keep it up forever so teleported back we're gonna see garr trying to set up the sand for mk1 as well he's gonna wanna get at least three hour glasses I mean he doesn't even need it in this match he just took that match just like that he did this character I think has a really high ceiling personally just as a kind of a base character he's got a lot of good options especially with some of these cameos that make him really work well but then you can also set up big wild stuff you can get access to that but you can also just do amplified clock right at the start there it is so now he's got it and he can either do the snap from anywhere into big damage or he can get out of combos for a bar garr gonna know the best optimal depending on where he breezes them look at that call out as well just getting the big throw down get on the ground but raiden coming in here with a lot of damage that's what I'm talking about there it is look at that health you see garr's health right it came back it's like freeze breaker it is it is garr getting the launcher going ahead oh my goodness he is running away with the set right now destroyer definitely gonna need to make a big big difference in his gameplay he tried to teleport in to get something going but not quite he got a copa he xbox already up overhead here nice catch the destroyer is trying to mix things up trying to teleport a little bit more often trying to get in on his terms a little bit more here it is you can try it out if it doesn't work out it's no big deal yeah exactly you're utilizing that too wow what a great whiff punish there but not able to get a lot off of it there destroyer whiffs again that was one of the two chances so far with the launcher breezes and this is gonna be enough to take the match garr is already up to oh 4-4 string is unsafe but if you do 4-4-4 into low hat you're safe on block and if it hits as we saw the opponent gets launched so high that they go over low hat and you can just keep the combo going normally so it's just a really nice way to pressure for garrus you know you gotta think about how to deal with that we see a lot of overheads but destroyer is trying to search deep right now for what the solution might be destroyer is really thinking it through and I make does he have another pocket character I'm not sure I've really only seen him on the raid in cyrax but I mean he's got a show he's got a show I think I'd be surprised if we saw the show we're going to show we're going to general show okay alright he figured I mean to be honest he might as well try it out it was not working for him with the raid in cyrax was getting some missed inputs was getting some missed timings so maybe we're gonna see something better out of the general show but it's not going to be as impressive as raid in cyrax can be oh big chance great conversion by destroyer it's always big damage for this dude that was 300 just like that it's still there yep safety because of the Laohat doesn't matter if he gets hit yeah woo see ya and he's gone a low start oh that's bad he's going to end up right there and he's quite punishable afterwards but destroyer did not get it set up in the Laohat oh my god go ahead and get the confirm there Ger just not even letting destroyer get anything going yeah there it was what a dash under it's not enough hold on a second a chance maybe destroyer gonna go ahead and spend bar oh and Ger is out just like that had it loaded up and ready to go and uses that sand nato to close out Ger here is sitting on set point I feel like nobody in mk11 is as comfortable with that distancey style of Ger as Ger was yeah and in this game that's not really the name of the game for Ger but he can nevertheless do it well as a player right in the setup yeah I feel like Ger is one of the people that we saw stick with character loyalty and change game style play Ger is definitely playing a little bit differently in this game underneath the pie and it's Ger setting it up yet again huge jump to okay he's spending it all yeah spending it all but that was a little bit late he had already got a lot of damage all I'll get to it doesn't matter no big deal take a little bit of damage back he is relentlessly moving forward destroying big trouble destroying big trouble dashing for his life oh no gets stuffed out of the dash and that's going to be it Ger taking it 3-0 over destroyer going to be moving on to play big daddy G in the next round of the losers on this side of that's going to be a good one so our next round of losers matchups as you just said Big Daddy G versus Ger and Blue Linkys versus B-Dog but again we've only been talking about one side of this top 24 we've been talking about specifically pool K3 if you're looking on start GG check it out if you would like to East Coast throw down on there then look for Mortal Kombat and we're in pools K3 we'll talk about it in a little bit lots of players to look for there first going through the Mountain Dew redo the do-over the do-over watching Ger just absolutely show what this character can do I feel like we haven't really even seen peak play of Garrus yet he's such a complex character so much to work with and Ger clearly has figured out a lot of great tech with Garrus making it efficiently for destroyer he's out of there but great run in this tournament congrats to him on that made it deep love to see that and now we're moving on to losers on the other side of things in the other pool yeah we're gonna have turkey sucks going up against pure here turkey definitely doesn't suck he's made it top 24 but you know he likes to downplay himself a little bit had a rough loss yesterday against Ninja Kill on stream and that was after going 3-0 vs. Savvy 102 3-0 vs. Little Zeppy 3-0 vs. Kevo and then 3-2 vs. Matrix yeah turkey was one of the strongest players coming out of MK11 and has definitely made a statement coming here into MK1 he's won a bunch of MKNJ locals he's won a lot of online tournaments and really been grinding out this game love to see it I haven't gotten to see pure's play as much to be honest so pure got sent down to losers relatively early actually in winter semis of his pool by cease okay and then since that happened let's see he's 3-0 over Supercell he's 3-0 over Mike Metroid that might have been in top 64 yeah it is 3-1 over of Violet 3-2 over Diddle and then now here he is here he is on stream remember this is loser's side if you lose this set you are out of the tournament everybody fighting for as many points as they can get in the pro competition we have 4 off lines only 2 in North America and so people are going to be fighting tooth and nail and on top of that I mean this is a major tournament we have not just the regular pot but there's a $10,000 pot bonus on top of that so top 16 getting played getting paid in this tournament for Mortal Kombat I mean it's it's going to be insane watching people try to push their way into this top 16 that's what they're playing for right now winner makes at least 16 exactly or 13th place depending on how you think about it right now if they lose they end up at 17 yeah so Turkey I know has been playing either Raiden Jacks or Raiden Cyrox looks like he's coming in with the Raiden Cyrox and then we've got Pure on the Shang I love watching the Shang especially switching between the two different stances to watch during this game he's super sick what a cool design I've always thought that Shang had cool designs but in this game it's just dialed up well it's just like I love young Shang and I love old Shang and they gave us both and I'm pretty pretty excited about it and Shang can also take the form of the other player so if Pure has any Raiden knowledge or anything like that he's going to be able to switch over to Raiden and go for that mirror absolutely yeah so as the Shang player you got to be thinking a lot of these characters are more complex than others this happens in every fighting game and he's certainly on the more complicated side of things switching back and forth between young and old depending on situation mid-string sometimes if you want that like whenever you want almost and then as you said you can also play as the other person's character to get a little bit more damage while doing it so just a lot of options available to you yeah that's for sure that's tough to keep track of as the player especially when you're playing against a character you want to do something damage like oh you want some damage you want to do the damage output I mean if nothing else we know pure has definitely lapped raiden at the very least I'm sure I'm sure yeah because there's no way that you haven't lapped raiden johnny baraka going into this you're not going to be making top 24 because those are the top tier characters right now and those are who you're going to be playing against getting as much chip as they can look at the flaws blocked there by turkey yeah and turkey's playing patiently until he just suddenly moves forward picks exactly the right moment classic raiden versus zoner play from like almost every mortal combat game yeah which is interesting turkey being a codel player in the last game and it's a completely different play style for him but really showing what raiden can do I like this open set up so I think the low hit first but it was hard to see that beforehand hoping to live for this round and gets hot all sparks coming in pure is going to take that first round we're talking about how complicated shang is and even just for those up skull juggles you really have to be super aware of like which side of the skull they're going to be on and which direction they're going to get flung by it well exactly if you hit them on a certain side they're going to be nice yeah you really got to be aware big damage here out of turkey look at that life leaves from raiden giving a fourth row no need to well long down to it and he can play patiently for a long time he could also suddenly burst in with teleport and as pure you just don't really know what to look for you're going to go ahead and place it on raiden as well backing off and get good stuff old shang yeah and pure with the knowledge to be an old shang to go ahead and get that because a lot of ooh the fatal does it hit really it hit oh my gosh yeah I expected for multiple projectiles to eat through but no shang had five health and a dream and pure takes that first match over turkey going up yeah and I could hear from the crowd ooh coming out when that worked I think a lot of people were surprised that it did as well I mean was that a little bit of a statement at the end making sure that he was in raid and form going with storm so felt like a little bit of statement to me right there we're going right back into it I think shang has an argument to be top tier as well I agree I think he's super good he's as we've been saying pretty complicated and we're pretty early in the game trying to find for his potential ceiling in the future look at all this chip Syrax keeping it safe every single time ooh jumping catching a whip right there breaker here out of pure not going to have access to bar neither does turkey though a little bit of damage there on the chip now just like that it's pure pressuring I think for what could be the round ender yeah pure could just get one hit into fatal pull up maybe raiden already has that buff up taking less chip gets the launcher and that's going to be the first round going to turkey great confirm ooh exactly where that was going to be what okay so like downward angle of bobble in this game cracks me up yeah just knowing like exactly like which area you're going to be in I saw yesterday turkey was trying to get out against a Shao Khan but the horn stopped him so he wasn't able he got knocked down by the horns big damage as we expect to see out of raiden even with the draught good tech yeah I wasn't sure if shang is one of those so there's some characters that are able to punish that electricity carpet such as johnny he's able to shadow kick after it but I wasn't sure if shang has an option I don't think turkey's taking it we're going one to one here against pure more consistently found pressure for himself yeah definitely made an adjustment not fireballing at range quite as much as you can see at the start of this round the idea immediately was to move forward realizes that it's not going to be a really good trade for him he sends the one fireball and shang sends three yeah charges up but those flawless blocks are going to be huge for pure in the long run underneath up here's the setup no nice it's super air fly get in the corner he's there feeling comfy at 72 degrees turkey's got pressure big pressure here a lot more chip and just the overhead one more chip set up yep storm cell on wake up there's nothing you can do about that you gotta be the best and flawless block but do you have time to flawless block on the wake up with the storm cell you can flawless block but it's it's genius timing on strings hold that hold that kung lao hat just jumping back trying to get out turkey pure pure pressure here oh my goodness sick pickup yeah right he pressed at least one button forcing the corner is turkey maybe not for long pure trying to battle out oh you're not for free not for free pure what great magic knowledge to knowing exactly when to send those skulls out just the overhead a couple of individual hits almost breaker for pure again oh boy again that's you really got to know where the opponent is to get that stuff turkey just down one keeping his turn he said he's patient but time's a factor we're at nine seconds here turkey just needs to back off and stay safe but I mean he's going to go ahead and get the electricity carpet and take it anyways going up two to one here against pure trying to stay alive trying to make it into that top 16 it was a time wasting option it was a chip killing option really smart aware play by turkey at the end so we're back to character select yeah and I'm wondering what pure's thinking about does he have another pocket character that you know oh it looks like he does it looks like he's got an offshore offshore what serena serena so this is a character this is a team that like sweeps the stage I feel like better than almost anybody a lot of characters when they find serena boomerang and it hits at max range a lot out of it this character stabs in with a four two from basically anywhere into big damage so just being on the ground is uncomfortable versus her yeah and like serena allows you to fish for those hit confirms as well if you can see her projectile hit ashera with as you were saying those long normals is going to be able to enforce those hit confirms a lot better I wonder if we're going to see turkey I haven't seen a lot of people testing ashera I wonder if we're going to see turkey try to contest that in the air with raiden you're on the corner now good right there on the punish turkey outside of it stabs in no confirm but he's got great chip damage corners carry ashera nodding along and ashera's out of there oh good jump yeah nice work I mean it looks like ashera was a great pick here for pure definitely had control of that entire round maybe the air electric fly get unpunished yeah that's there's a lot of strength for sure ashera also in the conversation group among the strongest I agree and it's interesting we see a lot of people using angel blade and not even trying to use the demon blade as much and not there in time so turkey with the escape he gets to reset the situation he gets the stab back in at his leisure yeah just poking the toes goes for the overhead oh and just gets the wall storm so tries it out yep too close smart matchup knowledge of turkey to know that he's able to low profile in between the serena projectiles when they're on their way back oh okay lots of damage on deck yeah 382 382 for corner carry as well for sure carried over to the motaro bones the sticks are high they both know it they don't want to take the big bet one hit confirmed in the fatal blow Cyrax patience look at the time now 12 running out of time is pure whiffs the down two and a punish will come to tie it up two games to two oh my gosh we're going to another game five here turkey thinking about it I don't know if his other cameo jacks he's gonna get some coaching here from cease also in our top 24 today he's gonna switch to the jacks or if he's gonna stay with the cyrax I mean I think it's looking good for turkey I think he's playing well and maybe he just needs to adjust to this ashura pick I don't know if he has time to adjust though he's got one game only one more one game on the line two to two you pick jacks because you like the big damage output right huge damage combos with him you got you have some annoying unblockable situations for sure as well but you know a lot of the damage that he's gotten hasn't really been about true hicken firms yeah I like going back to cyrax here a lot of it instead has been you know he finds he makes the opponent block right it's block damage it's chip damage it's it's not necessarily true hicken firms so yeah I like staying away from jacks here well pokes to start it off like that already that's like 8% health yeah this is 1050 ashura serena a little bit more life for her I was actually surprising I feel like usually serena cameo makes people have a little setup ooh okay did he do anything afterward turkey was patient and he's staying away trying to set things up for himself hoping for the met but a lot of slow play I feel like in the last game he was a little bit more about trying to get the approach yeah maybe that's what his coaching was about hey be more patient make sure you back off make ashura come to you yeah and I think that's a super legit style for raven like this is a character who has excellent movement in the air on the ground he doesn't really need to find a hicken from to deal damage against you although if he does it's a lot of damage but he can just kind of stab in make you block stuff and stay away a lot of the time that said against the huge button from ashura hard to stay away permanently yeah turkey has access to breaker now but I wonder if he's going to choose to spend all of those and spend the bar look at the time this is a very comfortable round for raiden syrax raiden and syrax just have the ability to like play this slow game at the time seven now it's a slight life lead for turkey not a lot for they're running out of time he's got to find the hit fast he's got the grab but it's not fast enough time oh my goodness ran out of time something interesting about this game that I've noticed too is it's not necessarily who has more health it's who has the better ratio of the percentage of health that they have so just because one has ten fifty another has a thousand if they're both at three hundred the ten fifty person or the a thousand person sorry my bad wrong way around big damage coming out here from turkey being able to spend all that bar get the syrax and this is what we're used to seeing from raiden syrax oh my god let's go five sixty so what that means is that he gets to play slow if he wants he can now hang out for quite a while and not feel like he needs the pressure or you can just get the whiff punish and look good that's one way to do it that is one way to do it we're here from ashram the corner now turkey being patient that's huge down to here we'll come back in this round where he lost fifty six percent right away yes and we're going to the very final round between these two we're in loser's side the loser of this round is out of the tournament now here's the thing look at their resources turkey sitting on three bars right now pure sitting on none just outside of the big stab underneath again you don't necessarily need to find hit confirms yep turkey's team he's threatening air fly each of those jumps so pure does not want to overextend because if he does turkey can just fly out here he is he's like I'm gone oh again that's what I was saying I was wondering if turkey was going to go for pressure there but the d2 whiffs ooh nice movement couldn't get a real punish so mixing it up whiff a grab uh oh uh oh launcher another chance another life here for pure goodness it's a way 35 on the block now the patience out of both of these players right now but turkey drops it huge drop that could be it he runs away oh no that's it oh no what could turn up to now this is not going to be enough to kill but pure's going to have the life lead after this and what is the play going to be on wake up for turkey he's got a lot of bar he does have a lot of bar he has enough for breaker he needs to stay alive where does he spend it I think if he gets up close we're looking for him to try to spend it okay here it goes yes one Syrax he would love to do it again pure away 10 seconds on the clock oh my goodness trying to stay away but he could stab it in any time oh my god get the poke in get the flamethrower chip chip chip chip it's 3 seconds he gets a robbery if I can say that that's it's insane a tough one either way that kind of set just grinds you down it's not just grinding your opponent down that grinds you as the player down look at turkey as he walks away oh my god that is like he needs to recuperate for a little while turkey's like I need a breath we see him with his teammates there congratulating him moving on to the next round that secures his spot in top 16 it does awesome great for turkey sucks for pure that was so close what a great comeback for pure as well I really liked the ashera pick super smart of him do that but sadly not enough and we're going to see this in the replay started off with the shang pure was doing well but turkey was able to make an adjustment and able to absolutely start mowing this shang switching to ashera after the 1-0 yeah turkey's pressure was great his movement was exactly what he needed it to be as this team like I was saying as this team you can play big pressure yeah or you can play away and you can move in between pretty quickly and that means that you just have a lot of mobility options you can handle a lot of different play styles from the opponent certainly part of why this team seems like it's one of the strongest at the moment yeah for sure but that ashera like was doing really well giving turkey problems right there like we saw he missed the anti-air on the d2 and both of them were close to timing each other out multiple times both really patient just looking for their openings but oh my gosh this 56% combo was ridiculous like we've been saying all weekend when you have the ability to do 56% damage you don't need to get in all the time you need to get in two times right so you don't need to rush you can play slow and I feel like that's part of why we see some of these rounds time out there's that pop off from turkey definitely really happy about it and on the complete opposite side of the scale pure's expression but feel for him there he is out so as you guys can see our next set up for you is going to be cgl's video games yo versus panthers titanium tigers both have had some crazy runs titanium tigers losing I think in the final match to get into top 24 yesterday I can be corrected if I'm wrong but video games yo I know lost a combat and yeah you can run us tigers let's see 3-1 over Dumas Dumas 3-0 over no one man 3-1 over Jurre 3-1 over the way number one and then 2-3 lost to Zombat yeah as you mentioned and then for video games yo let's see man he had to take out some strong players that's for sure he took out crispy 117 3-0 player 3-0 over Gooby he lost to Dio we saw that one that was on stream 3-1 and then 3-0 over Alcatraz and 3-0 over Alquacui and 3-0 over Ludi I mean that is a strong showing you just named three of the top players that are here and he 3-0 every single one of them now going to have to show up against working this game so far at one point the number one ranked player been showing up big and some online events video games yo came over here from the UK one of just a couple of people who traveled across yeah he definitely wanted to go ahead and be able to compete here in the pro competition video games yo comes over for most of the majors he was a combo breaker as well for MK11 yep so can't you a sub cameo goes for Kenshi in this matchup particularly because there's a lot of fireballs coming at you and if you find the Hickenframe into freeze you get an easy activation of sento right so there's a couple of really big uses for it yeah it's going to be the main name of the game is can we get sento out Kenshi with sento is definitely one of the most terrifying characters but Kenshi without sento also still has a lot of strong stuff trying to get those overheads absolutely running through catching every time Kenshi was trying to dash in and catching him by the toes the thing is that that ice vest absorbs a certain number of projectiles and shang can shoot three projectiles at once which means that he can get rid of the ice vest faster than many characters yeah the ice vest only gets four hits in and so against characters like raco or characters like shang you see Kenshi not able to really use it as much like you were saying because it just takes a couple hits to get rid of it still useful though video games you have slowly on the approach very dedicated to young shang so far it's really been the name of the game for him firing away with projectiles patient up close what attack good attack ready for it and he's denied easy activation of sento there hasn't been a hit confirm into ice into sento for example he has been pestering enough that there's no neutral activation of sento very tough to get away with that at this level yeah go ahead and get the back throw get the corner pressure as well getting sub-zero out of there too sub-zero is going to be frozen for a while access look at this pressure both of them with one touch into fatal blow territory though and the other one wants to make the first move here comes Fijiwai no oh my goodness that duck into fatal yeah nice work he called it up this is exactly what he was looking for yeah I mean both of them of course wanted to go ahead and spend the bar video games you would have gone ahead and taken the first match titanium tigers wanted to make sure that he closes it out oh it's a win doesn't pay too much for it I've got the back throw here goes ahead yeah gets the ice vest on really not even looking for long combos with Fijiwai right now just getting folks poking away at Shang's life yeah he has not a combo yeah I actually don't think he's had a combo yeah I don't think he's done like even a three hitter but it was like super close I guess he had fatal blow but he had a hicken for him in the fatal blow other than that yeah that counts as I guess more than three hits he's twice gonna keep that safe allow Shang to make some space tigers just playing a patient here same with Fijiwai Cyrax for the safety for extra pressure ooh nice every little bit of damage adds up in this kind of gameplay stuff gets shot again oh can go ahead and get that forward throw both of them video games you know sitting on a little extra life right here just play a little bit more patiently get the little entrant this should be it oh no just chip needed yeah video games you know is gonna be taking that first match 1-0 here over titanium tigers again it's possible it's a flawless block that's really hard to do and you've got Arma coming in here giving some advice we have the highest level of people coming in here as coaches yeah all in the same level of play sonic box ninja killer yeah Darth Arma and seats those are all the coaches we've had so far yeah I think Darth Arma could take sonic oh yeah yeah where's sonic yeah where's sonic have you guys seen ninja killer I don't know when are they playing alright getting back into it I want to see a sento I want to see a sento yeah we didn't see that the whole time easier said than done I mean you pay three million dollars for the sword you might as well use the sento alright here come the juggles too out of shang oh into the spikes haven't seen that ender before it's a random d2 here it is there's sento ok so switch over to syrex cameo means that now you don't have to have to hit confirm into freeze to get sento out you can just make them block and syrex then keeps them blocking long enough that you can bring the boy out oh yeah sure enough I think that it might be a really good choice in the long run there for taking the tigers the sub-zero really wasn't giving too much against the fireballs yeah yeah that and again he never found confirm like the whole time into sento alright here's the mix what can you get going about to have a sento sandwich yeah oh yeah he knew exactly what was going to come it was the little tip tap from sento and then kenchi tried to press the button VGY had it scoped good follow spot medigates that chip but kenchi can have to work his way out of this corner not going to be easy with all his pressure go ahead and get sento out and just don't get opened up and here's the big nice pickup guess the sento sandwich too I like that he has the active defense versus sento that's cool oh he was dead the boy came back to play he lives no one knew came in with an overhead off screen again denied again and that sento meter is almost gone you see it at the top left of the cameo bar it's out of there yeah so now you got nerfed oh never mind excuse me oh my god shang switch into the kenchi dude this is so dangerous this is okay okay oh just like that oh and he's going to go straight into fatal blow this isn't no I don't think so either but yeah shang again complicated dude shang as kenchi is a terrifying option extra damage on stuff and at the end on the setup on okie titanium tiger is on the board here with a round good open up we've got the sento out here big damage incoming and slice take a bite the sento sandwich okay close strike and vgy's out of there the boy okay try to scope for that reversal catch shang coming in afterwards tiger's keeping his distance big likely for him vgy knows that there's no rush he's got 60 on the clock and he's trying to be at a range where he's outside of cyrox I think okay on pressure maybe a different story but other than that he does not want to even block to be forced to allow sento to come out yeah I love the back dash right away afterward outside of an easy activation for four tigers to bring sento out yeah that's really smart a video games joke good knowledge and also even once sento's out if he keeps backing off sento's not even getting close enough to shang to be able to do that mix that we're so used to seeing from sento yeah upgraded by tigers not to complete the string that he knew exactly what would be coming up on the clock now yeah it's oh yeah close from fatal to the hit wow it's a punish that hits man this is a ready guy yeah that's gonna be 2-0 for vgy and what feels like a close match but nevertheless 2-0 vgy again outside of easy activation point for sento threw out a lot of that harassed from range when he was up close he tried it out he got some block damage he backed off immediately right away the solution there with fatal blow against overhead ghost and tigers trying to work out what to do next yeah I mean I think the cyrax switch was great from tigers but it just seems like video games yo was so ready to say oh well okay I'm just gonna stand back here just like you were saying I'm gonna stand back here and I'm not gonna let you get those setups of cyrax on me let's go oh man kenshi versus kenshi kenshi kenshi out there too we've got a cyrax we've got two sentos on the screen who's is who's the other one's still asleep and it's gone shang back to his shang form looking about even on life here too pressure on the corner can't run away in the corner from sento got more sento time now he's still gonna be there he's still gonna be he's creeping he's creeping he's creeping he tried it he's making his way back looking for that overhead vision for it he's creeping there he is there he is alright bgy new too of course yeah bgy I was like oh my god let me keep walking forward keep walking forward keep walking forward wait maybe until more cyrax he's got one call available to him both of them playing neutral here just really trying to look for an opening between them yeah as soon as he got close oh lovely balls block that was super important at that moment yeah in just 10 seconds here bgy could run away he's running out of real estate the what oh man that's the sento rocking the fatal you know when you were on the ropes as tiger is right now sometimes you gotta do a little wild stuff I mean throughout the wild stuff they're not necessarily ready for it alright tiger needs to win this around to keep in this match alright sento is out bgy running away as fast as possible trying to stab forward with the range sento options catches that whiff though sento's coming he's in the corner now yes sento's here patience but cyrax for safety smart and here's the mix oh the bot misses bop again launch yeah tiger one game for him two to one now what's that alright looks like he made that made that adjustment there figured out how to get sento in even though bgy's running away definitely just walking down into the corner it feels like he's activating sento closer to the corner instead of midscreen because he knows that bgy does not want to be anywhere near that sento so he's saying you have no choice now yeah and he has just brought out central and neutral like a couple of times at this point so I'm expecting bgy to be a little more cognizant of that that said up close is where cyrax allows you to bring him out oh and here's the sento sandwich tricky gets the bop miss drops he's dropping it a couple of times now pressure calling him back he is out of there trying to keep his own range outside of oh oh no did he not have sento no maybe not bgy with the life lead but not by a lot the boy's running out of time he's gone looking for individual confirms right now both of them access to fatal blow nerfed kenchi here he's got some great normals in this stance yep but he does not have as many options as he does without it yeah and so it is match point bgy potato entire is gonna really have to fight for his life try to bring us to a game five no bar on bgy's side he's stuck blocking for a little while look at this chip damage oh my goodness just keep blocking him back and he eventually gets opened up is in the corner refresh refresh sento sento's coming for you he's coming he's coming for you man I'm coming there he is he gets the overhead punish projected big distance now oh tried to get there in time for the punish not quite yeah I kept it safe at those spikes at the end now so now sirex is available for tiger that could mean activation point for sento bgy knows oh no k break or surely yeah you have to break there and is this gonna be it confirms into fatal video games yo is going no what didn't hit it was too slow but chip is gonna do it anyway oh my goodness what a drop I expected that to hit video games yo is going to be moving on here in the bracket titanium tigers unfortunately out bgy as we mentioned has already had a pretty long stretch of strong players these played against the last like four in a row have been all killers as we discussed 3-0 over alcatraz 3-0 over alquiqui 3-0 over ludi and then there not a 3-0 but still a victory over titanium tigers as he moves on yeah I mean video games yo you could also see seemed very comfortable even in those uncomfortable scramble situations kind of made the right reads made the right plays I cannot believe that fatal drop I did not expect to be too slow and we've got the instant replay here the mountain do over as we say watching vgy watching him get stuck in that net confirm by titanium tigers there I love seeing the back and forth strategy the point of being in and out of these ranges where you know shanksong vgy put pressure of course but then did not want to be in easy button range of kenchi once there was a sirex kenchi to think about which meant that of course sento could come out so vgy was like playing this kind of like in between range of you know wanting to harass wanted to be able to get up close fast but not wanting to be in kenchi's easy activation really really cool to watch right of course and as you can see on screen we have kevo versus cease coming up this is going to be a losers match again cease with the garris kevo I believe I saw him on johnny and both of them have had crazy runs indeed to get here yeah for kevo the person who sent him down was turkey 3-0 actually but other than that he 3-0ed shijinki dink 3-0 over big bird md 3-0 over wane 3-0 over misfit ex panda and now he is versus cease for cease his loss was to wise gemini but he had a win over spork he 3-1 versus pier and 3-0 versus elkokui yeah and I mean if you guys want to follow along with the bracket right now we are in pools we are on the loser's side of pool k4 right now you can do exclamation mark bracket in the chat or you can just look up the bracket on start.gg thank you so much to warner brothers also NRS Mountain Dew for giving us that support I hope you guys are enjoying the show so far I know I am yeah you can always count on the players to play well have a good time show us some cool techs, some cool ideas some back and forth play we've definitely seen that so far right now the players are testing their buttons yeah make sure they have that button check in we'll get in as soon as we can yeah I don't think we have any rules about what shirts you can wear I didn't even notice that oh no right it looks like both these players are ready to go we're loaded up getting some gameplay in and here we go we've got the Johnny Syrax coming out from Tevo we've got the gearis allow coming out from Cease we saw the gearis allow from Gerr earlier Cease is going to be trying to do kind of the same kind of gameplay when I've seen him play he has a little bit more focus on combo and pressure than Gerr so I'm just going to see what changes Keva with the full charge up yeah goes ahead again spend the bar on EX clock absolutely yeah no reason not to especially because it gets you out of so many bad situations let me see cool combos yes using the teleport cancel basically you're bringing out the time stop and then teleport canceling right away as you can see 470 right away from Cease I've really liked that combo that was awesome it's super hard but he made it look easy oh and the fatal blow coming out here from Kevo going to go ahead and spend it it's not going to kill here actually it's not going to kill look at that scaling even with the 950 health on Cease but it's going to put him in a really good spot especially with Johnny's plus frames and his oppressive pressure Cease is going to try to run away oh my god tries to get the punish but gets caught by the Syrax instead and Kevo is going to be taking that round Cease saw the shadow kick and was like oh here's a big punish for me but the Syrax just was like no no not today that's a little foot Cease from Cease let me see it let me see it and you can set up either close or corner carry like this he chooses corner carry stay away a little longer get the clocks up get Lao to come back yep here's Lao clocks are good three of them dashes in goes ahead and tries to make the tackle through great patience yeah there's my guy here ship damage mountain Cease can stay away Cease backing off great anti-air look at that conversion forcing the breaker out of Kevo yeah because even though there was no meter on Cease's side his ability to do cancels means he can still have big damage with Lao yeah Cease just needs one more hit confirm to close out that round and there is just the low Kevo watch your toes but Kevo does have access to height meter now scooting in again Cease gets caught by it Kevo's here full pressure constant plus frames a chance Cease gonna have to work his way out and hopefully he's doing a good job of that gonna go ahead and freeze yep freeze again I'm telling you it's not an easy combo but it's just super consistent it looks awesome I like the last switch okay Kevo with the chance knock down he's got all the resources for himself oh height meter started but misses the combo dashes through what can he get out of this situation Cease is just hanging out he's like I'm not gonna try anything crazy but rising star able to catch Cease and that's it wow great conversion from Kevo and Cease had been playing that defensive play versus really well until like that one moment so the fact that Kevo was still able to convert for the kill is impressive yeah it's really hard when you've got Wise Gemini the one that Cease down the losers being the one coming to coach him but it's really hard when you've got that height meter I mean you can only block so much of it you can only at some point maybe you're gonna make a mistake oh and he does go for the hit confirm there after for the punish Syrax was not ready for Johnny after the shadow slide big launcher freeze yeah that's one of them that's two of them 494 just a casual half your life gone and that is gonna be it if you throw the opponent out of the corner it does extra damage on command grab yeah I think that's pretty cool the developers are like yeah you could keep pressure if you want to but if you are cool with giving up pressure you can do extra damage yeah exactly similar to like kind of the spawn kb from last game he's playing patiently Kevo though is holding it that was great corner push to be honest that was like a third of the stage just by blocking and there you are you're pretty much in the corner at this point moose man behind him okay Kevo he's backing off he is at a life deficit right now I don't remember if he has clocks there's no visual way to tell if he has that you just got to be aware I saw him set up a clock but I don't think it was the amplified one okay there it is the clocks confirm to fatal yeah you could definitely do this there you go it's a slow one but that's gonna be good enough lands big fatal here we're gonna send Johnny back in time so he can watch himself die multiple times multiple ways and get hit by himself on the board we're at one to one versus Kevo here on the loser side of top 24 of our pro competition at ECT I love how frequently we've seen people come up to help out their friends let's just go so Zombat is up here giving Kevo the advice it's in the rules that you can have a coach you can only have one there's only a limited period of time but I really like that, I think that's a really cool role for somebody else to take up I think so too I think it's really cool because they can point out oh he's showing the timer too that's right got to know the rules I think it's awesome that there is coaching allowed because they are able to see it from a third-party perspective that you are something you have to think about these competitors, you're sitting there in these situations and there's like 10 different things coming at you who get thrown, overhead, low, mid there could be a shimmy coming there could be an incoming cameo you're just not sure, so somebody else might be seeing something that you're not seeing in the moment what a pickup just like that you can lose happy life now it's always Johnny's turn now, no more Johnny Syrax holding it gets caught by the throw gonna stay in the corner here defensive call smart though getting those iframes on makeup and you could take into command grab there that maybe what was Kevo was looking for but sees new leveling up the clocks and he has the round has the round, has the corner okay oh my gosh double out great entail doesn't quite get the conversion though oh man, a great interruption that was the start of the 4-4 so Kevo gets his turn maybe not for long try to shadow slide in, Kung Lao hat following up afterwards as long as you have that out beforehand, yeah that will save you just gets a long hot punch in there we're right into pressure see he's not gonna have access to bar now mix him up a little bit okay, again he can just try it out if he gets hit, it's no big deal there he goes Kevo playing patiently waiting for Lao hat to come back yeah no reason not to he has a big life lead here and he like sees needs to be the one who gets in and makes the move okay he's good on clocks he's in, right into the fatal fatal man that might be it actually you see we're gonna have to see, will it kill? say jam let us know oh dude this actually will be close oh it's so close it's not enough Lao hat just let Lao hat do the work that's all you gotta do, let it spin when he goes for the classic at the end oh I'm curious his pose after that oh my goodness, Cease is up 2-1 in this set trying to secure that spot in top 16 yeah top 16 block it get that set up, no reason not to still spinning there Kevo patient throwing his own hat out trying to move forward trying to get in a little bit what snap snap you're frozen if that connects against you from anywhere you are frozen and gear is teleported right in to get the combo that's only available if you have those 3 clocks a little check, interruption finally we see the tick out of that Lao hat vs Lao hat running away, Cease okay setting it up again he's got the clocks good tech by Cease as well keeping this quarter pressure oh goes for the shimmy, gets the open up into the overhead and he did not want to pressure at all this dude was out of there doesn't want to be anywhere near Johnny at this moment oh god what a play by Cease there this defense is looking incredible yeah he was just really right on point Cease being really patient techs it again Kevo not even able to open him up at all there's a little bit at least finally defensive hat call, Kevo breaks and so it's still coming, yep Cease is out of there it's caught by the jump in this could be a lot of damage here, no breaker available for Cease oh there was no bar for Johnny he wasn't able to get his watch out of it Kevo's got to run it again it's the defensive call the spin was there there's no Lao for teleport stuff so no extra damage but still 313 he's still playing super defensive it's got a lot of light oh oh Titanomakia oh cock do you have real stuff that's so hard, one of these days people will be doing that regularly and I can't wait yeah I absolutely love that setup, for any of you who saw that and were like what is happening, Garrus is able to call out a second Garrus and do the inputs before it comes out, go for a mix up Garrus programmed Garrus it's too sick and look at time, time's becoming a factor here they both call out Lao hat 10 seconds on the clock when Cease gets it takes it 3-1 over Kevo securing the top 16 spot shout outs to Cease I think there was a lot of great stuff that we saw from him there, the combos were great the offense was great, what really sticks out in my mind though was his defense, his blocking his throw tacking the up block versus overhead from Johnny and strings, that was gorgeous that was gorgeous and allowed him to get that punish which was a huge huge advantage in that set right there Kevo unfortunately for him is out and now we have one more match, we've been looking at the first round of losers throughout both of our sets of top 24, both pool K4 and K3, and this is our last first round match before we're going to get into deeper stuff we're going to get, and as we said earlier try to get every match on stream for you, we'll see if that works out, there's going to be another block of commentary after this so don't think that we are only doing the first round of losers here, we'll get a lot more up for you pretty soon taking a look back remember Kevo started out with Johnny Syrax, a really strong combination in its own right yeah for sure, but that switch to a low hat definitely gave him more access to be able to get in on gears, because Cease kept backing off backing up and not letting Johnny get in, gave Kevo a couple more opportunities but it just wasn't enough against that defense that Cease had 494 that's almost 700 damage actually, to do that combo right into the command grab out of the corner, it's like 680 yeah that's it that's all he gets out of it man what a great set from both of these players yeah, just let the low hat spin, hit that classic at the end send a little bit of a message there yeah, good work Cease alright so next we're going to have Matrix coming up against Dio see him queuing up yep here they are, Dio on the right side of your screen and for him he had a pretty long road interestingly and there's lots of strong players who he happened to come up against 3-0 over Ironside 3-0 over CT Dom 3-1 over Video Games Yo 3-0 over Diddle Mighty Unjust beat him but it was 3-2 it was very close so that's a tough run for him find himself a loser since you could see on the other side Matrix had some good ones too beat Ray Riazzi 3-0 over Misfit Ex Panda 3-0 over Jurre Turkey beat him but again only 3-2 and then he beat Scar 3 games to do I watched that Turkey Matrix yesterday and it went down to last game last round it was a crazy scramble at the end I love this we're going to see the Natara vs the Asha Natara definitely with some of the best movement if not the best movement in the game but she has lower health has a lot of trouble keeping up with some of the damage and look at this 900 vs 1050 that is incredible what a difference crazy difference we've got the Asha and Serena is going to be putting out a lot more damage on those hit confirms so it's going to be hard for Natara in this matchup 150 health difference not the most that you can have I guess the most you can have is probably 300 nevertheless 150 is a huge difference look at that movement able to just fly up and around I wonder if we're going to see some air to air action here on Asha Natara gets the launcher into the corner gets the buff up big damage coming in here though set up into plus frames Dio just staying away he's got a life lead her movement is not just about creating pressure her movement is also about her ability to stay away or pick her spot and we're seeing that right now Dio taking that first round of Natara just really impressive pressure but really smart when he was choosing to be patient and run away just the one it's underrated it checks you don't get an immediate combo out of it but it comes back really fast and it's just a real fast screen clear both of them have access to a full 3 bars too there's the breaker from Dio and gone are the 3 bars and for her the bars aren't just about getting damage some of her movement options require some bars too yep some of those air dashes do so Dio patient Matrix patient both trying to pick their spot still they're just fishing for those confirms trying to figure out what's facing right now so a little bit of damage and then Dio just backs off hoping to get in blocking there wasn't her turn anymore Dio knew both of them playing so patient playing great defense against each other barely able to open each other up Matrix in kind of at risk is the moment he's got 3 bars he could break he's got a life lead as well 22 on the clock here it is full movement forward maybe looking for the up block nothing came down to one of the better anti-airs especially with that sword going to be able to hit that D2 from further away oh and 5 seconds left okay the breaker was still there and right away Matrix is going to bring it out to preserve the round Matrix just needed to run away there basically at the end keeping that life lead the entire time that is the one thing you're going to see is the more neutral heavy matchups timing out yeah pretty common you're letting your assist do a lot of the work right you're not taking risks on your point character classic versus game play style here in mortal versus combat good work did he even go into the buff here no going to back off forward throw keep Ashera in the corner you have to back it off and reset the situation real tough block right there might get breaker I'm not sure about spending it there that or you die oh I didn't Dio takes the round I don't know why I thought he had one more round yeah no I hear that I was like what are you spending he could use the next round had to stay alive had to try to do something first match going up 1-0 we're heading straight back into it no character select screen for them no coaching right now there's that bar back to the forward cancel the bar cancel Dio just again trying to stay away let Lao come back to life there he is Dio's just hanging out Matrix working his way in slowly yeah I think that's going to be a really important strategy as we move forward here Matrix is hoping to cage Netara and that's tough to do you really got to get it towards the corner but easier said than done as you can see yeah exactly just went ahead for that side switch on the back throw as well and then Dio's able to just start running away again playing really patiently letting this move in the Laohat do most of the work here yeah and not just in damage but he's also used the Laohat with a perfect timing to blow up Serena calls a few times so again classic versus game gameplay and we see the demon plays around here going to allow Asher to hit from further away get that full screen okay that's I like that solution a lot this is a big one no so Dio gets to hang out Matrix away low oh my the fight 10 seconds left on the clock Dio just needs to pull it off but it could be confirming to fatal here oh no fatal even needed for Matrix Dio just wanted to put out low hat and I'll be like hang out and run away but that was exactly when the Serena call came out so smart Matrix good knowledge check right there game check right there Dio moving in maybe her pressure now Laohat in too no he gets sniped so nothing there he was scared just so sick Megan Edo moving in Laohat oh dude the conversion would have been just too good you know for all the strengths that Asher has Asher Serena really to sweep the ground that's not really what Dio wants to be doing he doesn't want to be on the ground this is the gameplay for him is not about like picking footsie spots on the ground it's about going into the air and Asher has great stuff up there down to his gray he doesn't got tools but that's not what she wants to be doing she wants to control the ground yeah but what a great air fireball there from Asher able to get some pressure in on Atara but this should be enough to kill and we're going to be going to a final round here in this second match of Dio vs Matrix big stab in out of resources now what an anti air nothing else though Asher's in not so much that's herself doing some work and just the dash into the back row that feels so sick as the player to get that oh yeah of course like I made you freeze that badly you just let me do that yeah exactly didn't even try to attack wasn't even an escape fail oh plus and decides to steal his turn back with a down one he called out the forward movement he was right matrix is trying to move in after that with nothing here it is though Lanzi is punished Dio gonna get some damage good damage and again he does not need to go in he can stay away but same as before matrix called Serena just the right moment he gets the big confirm it was Serena who tanked the low hat allowing for Asher to still stab in and Asher getting his fatal blow here can allow to make up for a lot of the life they're pretty much going to be even here going into the end of this round again it was the same situation in those neutral timings as they're both kind of like getting up from situations if Serena gets called she tanks the low hat and allows Asher to get the full combo so Dio's gotta be aware of that moving forward I'm sure who will be thinking about it more actively yeah for sure yeah he was just kind of haphazardly throwing that low hat out wasn't thinking about Serena being able to fish for those full confirms full screen and a lot of matches you can just do it and you're fine and even against a lot of Serena it's fine because maybe you know you'll get hit by boomerang a couple times but then the character doesn't get big damage out of it Asher does. Asher definitely one of the characters that can utilize Serena the most in full screen situations trying to go for the low profile to interrupt down to no conversion off of it it's getting a little scrambly you're trying to move fast now it's got a life lead to overcome this is the first time we've seen matrix with a huge life lead and matrix now is the one who gets to back off the chase is on you can tell okay how can I do a lot wrap slash nice punish punish it's a little lead jump combo and next one could be for the round okay setting it up but down to and even she gets hit by hat as I think she did it said punish on that side it doesn't matter the rounds already over what a great down to five matrix there he's made a great adjustment to this Missar gameplay as well making sure to figure out how to fish his way in making Dio have to come in and try to open him up forcing breaker there Asher not going to have any bar and you notice Dio actually waited before putting hat out just in case there was a Serena call so he's definitely thinking about things there yes picked up on the fact that that wasn't going too well for him but Lao hat as you can see that thing comes back almost right away Serena with double humoring takes a little longer they get that launcher into a full combo extension corner carry targeting 34% right there okay okay aware goes for the empty dash Laoha keeps safe getting above it yeah a lot of characters are stuck there have to block not her Dio try to be patient what a wake-up option from matrix and now maybe chase you'd love to one more confirm or a little bit of chip and just dashes over oh my god Asher looking for that overhead to try to come down because hit by the low Kung Lao hat what a setup we're not able to get over at that time a range to be at but to Dio's credit he finds his way out yeah he is a lot more cautious with his low hat calls especially in those neutral situations here up close maybe tries it out yes stealing some turns even again not immediately bringing it out so there's absolutely timing changes from him as he's got pressure if he finds another hit maybe two more because there's a breaker to think about now on matrix's side that's true or maybe not even a combo if you could run it with grabs I'm sure it'd be cool yeah strike throw to death taking off a little gets the fullest block on the Serena cameo that's going to be really good for mitigating chip but it's he just built it oh my gosh tries to jump in but the D2 is going to close it out for matrix they're going up 2 to 1 he hit that D2 I think at least three times throughout that definitely using that long disjointed D2 by Ashera getting atara out of the air okay sonic fox we're sucked where's ninja has ninja played it same thing opening up the ear trying to listen to what sonic's saying there's no rule against that as far as I'm aware of course not if the coaching right in your ear and you're just so happy to hear what they say well we'll see see if we can pick out what the advice was matrix and deo bring into this a lot of patience maybe there's no need to move forward a lot of these times even with a little bit of a life lead you can take the round and run out of time maybe it's also switching up between being patient full screen coming in being really rushed down then going back to being patient switching it up on the character it can be really hard to play against people who do that yeah for sure okay I don't think there was a cancel last time this time matrix brought it out trades beautiful beautiful pickup pickup there it is again both of them with access to fatal blow both of them with two bars neither of them have access to breaker a chance okay deo right over the low crush forward movement deo fighting for his life right now trying to bring us to a game 5 stay in the running for this top 16 he is so much more aware of when he thinks he's going to call stuff low hat though for safety can heal a lot of damage good tech oh so high he ducked it well here's a big punish no breaker available for matrix oh yeah running the show right now is deo into 300 plus again into more pressure into strike throw game breaker that waited for the serena call and now it's his turn to party here comes in just chip needed here and there it is deo is taking us to a game 5 here he definitely did a better job with the assist call timings with when to move forward yeah we definitely saw him like switching up exactly how he was going to be approaching ashrah in that matchup which was the game changer right there yeah yeah well now the question is what's matrix going to do about it what's his change I did see quake come up in his ear say a little something we'll see going out the individual serenas not the full boomerangs and those come back really fast as you could see you just don't get full conversions out of it here for ashrah matrix is the early life lead going to make deo have to play a little bit more aggressive trying to chase in this timings matrix not expecting ok patience for both damage no breaker available for ashrah 35% into the corner and lao hat spinning ok lansy's punish big stuff gotta spend the bar to get out of there good neutral docks on the serena cameo uh huh the lao hat keeps it safe and backs off again oh keep it up no maybe not back off what the lao hat do its thing back its just deo is playing patient looking for the right timings goes for that blockable strike throw and again he's patient here and look at the time time is becoming a factor again in a lot of these matches they have been totally in deo's favor at this moment 7 on the clock and the lao hat is what seals the round its match point love the assist fault oh my goodness what a set we've got right now oh the air to air and ashrah's favor right there but no conversion off of it nice confirm by deo he's a huge damage 386 and he can now play away take it slow set it up again juggle call my god the timing on that and the tech to keep the corner oh my gosh that back flap I guess instead of a back dash and he's out of there deo is able to just be patient right now man you love to see it matrix trying to pressure a little bit up close he's running out of time he's run out of life as deo will take it 3 games to 2 in the end in a very hard fought back and forth match its deo who moves on into the top 16 yeah I mean what a match for sure both of them making crazy adjustments throughout and just changing up their gameplay both getting really good coaching from what it's seen they both were able to make those adjustments ready to head into the rest of top 24 for you guys got some crazy matches coming up yeah so here's who's in top 16 I'll just run it down real fast before we go to a break we'll actually see some matches coming up but we're gonna have turkey versus video games yo we'll have cease versus deo in the other pool we will have gr versus big daddy g and blue linkies versus b-dog I believe yeah so that's that's what it's looking like in loser's side we haven't even gotten to winner's side we haven't even gotten there all that was in loser's side the winner's side pulse versus rewind king gambler versus sonic fox and the mighty unjust versus wise gemini zombat versus ninja killer yeah I mean can can you ask for any better games to come up next I don't I don't think you can I hope you guys are enjoying thank you to Warner Brothers and NRS and Mountain Dew for sponsoring us in this tournament it's been a great time and that's been pro combat tour and we only have more coming for you it's gonna be great and so is the merch merch is looking pretty good right now as well you can check it out for yourself at wbshop.com here's a little selection of what we have available for you I know that all nice looking stuff yeah I know I'm gonna be picking up that scorpion t-shirt for sure scorpion being my main right there okay there you go but yeah guys go to WB shop.com you can also follow Netherrealm on twitch you can follow Mortal Kombat on their tiktok and you can follow them on YouTube for more Mortal Kombat one high level gameplay and then also going into it thank you so much to Mountain Dew for your sponsorship if you guys didn't know now through December 29th you can get Mountain Dew products and receive a code that can give you one month subscription to the Xbox Game Pass which is a $15 value and giving all gamers points towards gaming rewards as well if you go to mntndewgaming.com you can get additional purchases and codes allows for more participants to spend online rewards on the Xbox there and keep an eye out there's gonna be more fan favorite drops coming from Mountain Dew moving forward alright well that's a little bit of a word from us and our sponsors thanks to everybody involved with this we're gonna go to a quick break we just teed up the matches that are coming for you after that you are not gonna want to go anywhere I appreciate you guys I was free to craft a new era of peace as long as I've known you, you've dreamed of leaving Tenja is it so wrong to want some excitement the time draws near for the grand martial arts tournaments between Earthrealm and Outwards it has begun this will be your last battlefield and this has mega hit written all over fight tomorrow the symptoms of your disease could all take your place they're already whispers she should replace me as your heir your race can shape shift Fang song join me and I will put the realms at your feet I found my destiny hello ladies and gentlemen fans and combatants we are here finally top 16 Mortal Kombat 1 ECT 2023 this is the first stop on the Mortal Kombat 1 pro competition tour I'm Darth Arma this is Mr. Rockwell man and we're getting right into the action these guys are ready to go I can't wait to see these matches that's right first match on stream we've already got top 16 ready to go ladies and gentlemen welcome one and all all around the world this is the very first stop we're excited here I said I know you're excited everyone out there in the crowd has been gathered around the campfire that has been competitive Mortal Kombat and up first rewind and pulse just to get us started at the top of this top 16 bracket if you guys are following along from home and the first match that we're going to have and every match praise the elder gods it's going to be great yes praise the pro comp is going to be on stream everyone and every match has been on stream for about I believe the past two hours straight we are privileged here to get us started on the pro competition this is just a joy for you viewers at home every match is going to be on stream coming up next gambler sonic fox mighty unjust versus wise gemini the entirety of winterstop 16 and we're getting into the first one rewind drawing first blood drawing first blood getting a huge combo here and of course going up against pulse who is an incredible player just been going out to everything you know competing in every possible capacity here pulse with that patented Johnny cage gets right through there over to the other side to get a nice punish and pushing rewind right to the corner this is where it could be disastrous for rewind if both continues his pressure correctly just right chipping away with that cyrax spin and still want to go so every time you think stager is going to come you're waiting for the spin to come rewinds test of defense comes now which has built some space with it out for and a beautiful uplock to get this massive punish and that is so scary against a character like this that can dish out the damage that right go brings to the table up locks are always so you know it's always going to be a risk but hey if it's a high reward I'm willing to take a high risk cyrax keeping it nice and safe pulse continuing that pressure but rewind with just every single right kick keeping them in check keeping them guessing and rewind taking that first round and rewind's got two ways of taking the health bar it seems he will take it in one giant swoop or he'll nickel and diamond with a quick overhead and low like he's doing with simple sweeps and overheads he's keeping it simple at times yeah minimize that risk and just minimize you know how much you're putting yourself out there little by little yeah the low option look at that safe big pushback overhead super plus on block as well oh coming in like an atomic bomb and that low from a distance into the first scoop that we see Darius coming in and says you know what you need to be the one time I got you yeah that's what it is with that cameo you just kind of wait for that opportunity wait for that that cash out if you will hold on a second pulse showing signs of life a little too late here in this game number one or can he make this comeback gets the amplified on that rising star pushing him to the corner and just going to throw it out there where it comes to super mind game and just guessing right again is rewinding it situation like that up 1-0 to get us started is the previous EVO champ yeah so in that situation pulse thought that rewind might have panicked thinking that you know maybe the unblockable time was coming but or maybe he was going to jump out of there either way rewind keeping the composure and just easily taking that first game I mean that was all rewind I want to see pulse turn it up I want to see the pulse that I've been seeing in all these online tournaments at all these local tournaments I'm waiting for him to land one net armor so we can see some of these type combos get started that's what I want to see and that's why that that healthy didn't look safe to me because one Syrax net and a dream and those nuts are getting pummeled for quite a while that's quite a statement here tons of damage and so pulse opting to go off those three bars and just stopping the combo right in its tracks and rewind is kind of like fishing for a little higher there full screen don't jump at me ever but it's from a great distance where you saw earlier in Kevo in that top 24 I'm using that deep jump kick from a distance that was seeming unantakable yeah that's what it seemed like fun little interaction there with a kind of loud hat I love the back dash on the wake up there from pulse for just a little bit and then canceling into that advancing mid that's neutral here rewind those daggers don't want to play around them plus on block that's that down four checkers all about my rewind as well in the end of that string has been catching pulse off guard trying to reach just a stagger the one two a meeting on the approach as well rewind takes the bar and look at this what pisses me off is Darius coming in and going yeah I did you didn't do a thing that round my friend he made the breaker come out the threat of Darius makes the breaker come out Darius is all about the implication that's that's his gameplay it's not the implication big conversion here coming from poles pushing the corner rewind waking up with those buttons and pulse not really ready for it not really to stuff him out of it and here comes the armor and a nice little side switch is rewind going to back off or is he going to go in backing off just a little bit but just keeping pulse in check to make sure pulse doesn't make any advancements but here it comes none the less Johnny Cage with tons of options tons of normals to just throw them on top of you a rewind's got a little bit of a life lead it looks like he's trying to just maybe get a little bit of projectile game going trying to get any kind of breathing him away from the buttons of Johnny Cage and the plus frames that come in multitude of ways and again it was that simplicity of mix where all of those sweeps conditioned him to I don't know crouch block in a situation finally did he X grab which is a mid and either way you're going to get toasted yeah very very fun to deal with you know just when you think blocking is the right option I'm going to be patient as the right option after I've worked so hard to get in on this zoner here comes come here grab I've been so impressed throughout this entire tournament across the three days of action that we've had here at East Coast Throwdown everything outside of the big damage from Rewind's right go it's been that simple down for spacing use uses fantastic projectile to open up the whiff punishes and everything else that he has and he's just so fundamentally solid on the on the offense of strike throw overhead and low the characters got it built in 50-50 safe plus pushback he's using it all really well just so smart from the ground up this rewind and show him why he's here showing seeing tons of that starting off with quite a statement obviously not going to have enough bar to stop it this time so this time Jerry is is going to get in on the action adding to that now you're about to pop off now you're about to pop off we'll see him on the windscreen if Rewind is able to close this one out super plus and we're going to disrespect his pulse but Rewind had a couple of a couple of spot