messed it up really, really bad there. Make sure we're clean, we're good, right? There's no mystical voodoo audio happening to you guys, us sounding like robots. I hope not, since the clean button doesn't work over here, but the other ones do. How you guys doing? Welcome to the Nintendo Prime Podcast, episode 21. Hey, it's old enough to drink. It's old enough to drink, finally. Our new revamped podcast. How you guys doing with our set and all that jazz? You might see a new background behind Eric. Oh my gosh, it's almost like we might be having alternating backgrounds depending on the week. So, you know, it is what it is. I'm your host, as always, Nathan and RoboJance. Of course, you guys know who I am, right? Mr. Nintendo Prime. But to my left, and your guys' right, is the co-host with the tinfoil hat, Mr. Eric Moore. How's it going, everybody? And then dead center, kind of floating above our heads is Mr. Super Metal 864. Welcome, sir. What's up, thanks for having me on, man. Yeah, so, we have a lot to talk about this week. Like, a lot, because one, well, you know, Nintendo decided to drop in direct last week and that happened after our podcast. So, we have the direct to talk about it a little bit. Yeah, yeah, yeah, because it feels like we can go, because it almost was a week ago. But it's not for the podcast. So, we had some talk about that, some reactions, because I haven't had anybody to discuss it with this whole time. And then, we have, we see, apparently switched pro news. So, we'll be talking about that for a smidge here. Hence, the tinfoil hat over here, we'll see what happens. We also gonna be talking about Metroid Dread and a little OLED because both come next week. In fact, Metroid Dread is specifically why I wanted to grab Super Metal 8, because he's such a big Metroid fan along with me. So, it's nice to have someone else geek out about a game that some people still debate if it's even worth $60. So, I don't know if we have a definitive answer on that, of course, until the game is here, but I will say some of the reasoning that people don't think it's worth it, I think might be a little, I don't know. Well, we'll talk about that later. Oh, and by the way, did you guys know it's like basically the 25th anniversary of the Nintendo 64? So, we'll be getting into that as well. As you can tell, we have a ton to talk about. So, first off, let's just get the elephant out of the room because it literally broke a few hours ago. Takahashi Matsuzuki's at it again. At it again.  And I just kept saying, I don't know what you want me to do. I'm just reporting on what like the all too reliable Takahashi Matsuzuki's saying because he's not your everyday reporter. He reports on a lot of this stuff from manufacturing and he's usually right. As an example, he was completely right about the Nintendo Switch Lite. Technically, he was completely right about the Nintendo Switch OLED. He just thought it was gonna be more than what it is. But he was right on the seven inch screen. He was right on the OLED panel, right on the who's manufacturing it. Right on basically everything about it except for the fact that he kept saying 4K DLSS which he presumed was a more advanced model on the internals. And now we found out today why he thought that was a thing that was happening this year. And so it's almost like he was defending himself for being wrong. Cause he kept saying, he did say it was coming this year and he was wrong. Now he goes into why he thinks he was wrong. Cause Nintendo won't give him anything and Nintendo is not very happy with this report. They shouldn't be because Switch OLED launches next week. Yeah, and as of tomorrow morning, I'll have a Switch OLED in studio and we have a whole bunch of plans for that. But the plans almost seem like they'll matter if we're already talking pro again.  That being said, here's the story as we know it today. Takahashi Mushazuki put out a report on Bloomberg today announcing that 11 developers, he kind of inferred they're from separate studios from across the globe. Some of them big AAA developers, some of them small indie ones, including Zynga by the way, who has yet to publish a game on Switch. That's interesting there. There are some games they're working on potentially that could maybe come to Switch, but we'll see. I guess probably know them more popular for their mobile phone games of course. But anyways, 11 are apparently already working with 4K Switch dev units. These units output in 4K and had instructions from Nintendo to develop 4K games. And based on what he's saying, these developers are actually a little bit upset with Nintendo since Nintendo apparently made it seem to them that this system would be coming out this year. So they've been planning a lot of development resources around this supposed new system that ended up not coming out instead just getting the OLED or maybe a better name for it would be the Nintendo Switch XL because that's basically what it is. There are a bit more quality of life improvements than say the 3DS XL. Obviously the screen is quite literally a better screen, not just bigger. But I'll get more into that into my comparison video on Friday by the way. So guys wanna tune in with the ultimate Nintendo Switch OLED comparison video dropping Friday.  So many different games we're comparison or taking apart the system, taking apart the docks, going all the way down to the die.  That's gonna make this a lot of fun. And no, I'm not liquid metal cooling it. There's a few people out there that asked me about it. Here's the thing. I know I did it to the Xbox Series X and PlayStation 5 already had it. And maybe I can arguably do it to the Xbox Series S now that I have one in my house. But here's the thing. I can't liquid metal cool the Switch because even though it technically is copper touching it, it's like copper foil basically. The liquid metal is gonna eat through it. So it'll just literally destroy the system. There's just no, unless I want to replace it with a completely custom heat sink, which I mean, I suppose anyone can do. I could liquid, I'm not gonna go to the liquid cool it. If I could hack it and overclock it, liquid cooling it might be. That might be it. You wanna do that to the Switch OG or the Switch OLED? The Switch OLED. Oh wow. I don't think it needs it. Well, I don't think it needs it either. I don't think the OG needs it either. But we'll see. It's so fun. We'll see. Austin Evans already took it apart. And we kind of saw that the cooling solutions basically exactly the same as it is now. Although weirdly enough, the heat pipe's a little smaller and the fan is smaller, but the fan also has a different fin design and it might run at higher RPMs. Something that he couldn't tell. I will literally turn the Switch on with the back off and try to get that fan ramped up to see what happens. I'll do what I can to show you guys maybe potential speed differences, really sound differences. Cause he noted that it sounded really quiet under load, but who really knows, right? It could also be that his Switch is older, which all of ours are at this point. So there could be more gunk in it, more dust and anything that might be causing potentially more noise. But I know that sometimes, yeah, some switches do wear a little out. Anyway, so he's basically saying that, yeah, this is still a thing. He thinks it's probably more likely coming next year. Talked about how there is all this evidence, I guess, not just from actually knowing people that have dev kits. He's literally claiming he knows people with dev kits. This isn't like a manufacturing thing. He's saying, I have sources. They have a 4K Switch dev kit. And he's the developer too. Yeah, like he named one of the developers. He literally said Zynga. Like we didn't even know Zynga was working on a game for Switch. Zynga, he called out a company that apparently has one of these dev kits, which you never see happen, but I think he wanted to add some veracity to his reports because he knew how Nintendo was going to respond. Right, that was funny. So literally within like an hour and a half of the report going up, Nintendo's company Twitter, they have a bunch of different Twitter accounts. They're Japanese company. One is called at Nintendo Co-LTD. This is basically a way for them to communicate to investors. And obviously we could this report. Well, last time Switch Pro was trending and then Oleg got announced, their stock went like this. Now Switch Oleg's about to come out and Nintendo's probably afraid with the new reports, their stock's going to go like this again. And their stock is down 20% year over year. Now, to be clear, Nintendo's sales are technically overall down, but they're still up compared to any other year of Switch except 2020 during the pandemic. So it almost, the amount it's down kind of matches the downtrend in sales, not that they're not doing phenomenally well. We all know what the records they have in the NDA, right? Or the NDA, the- NPD. Yeah, the NPD and everything. So yeah, the Switch is sitting pretty. They just got to get some games out the door. They've been really light on games for a while since Animal Crossing. They've had a few, but they're gonna be hitting the games this holiday and it looks like 2022 just sprinting with games all year. So that's gonna be really exciting. So 2022, I feel like Nintendo's come back here. But here's the thing, Nintendo obviously is not happy to have these pro things come back up. They feel like it's been a few months. People kind of stopped talking about it. They stopped getting mad at us that Oleg isn't that. They've reached the acceptance stage. And then here's Bloomberg who Nintendo already yelled at once back when the pro rumors were going on. It said, you're wrong. And then they announced the OLED and people were like, oh, Nintendo slapped Bloomberg. And here's Takahashi saying, I have literal developers talking to me with dev kits. And here's one of them.  I know who I'm talking to. You see the scab here? Not anymore.  Nintendo ordered it very cleverly in their tweet though. Yes, yes. So the tweet reads as following. This is from the internet. They did a two little tweets there. So it says the news report on September 30th, 2021. This is Japanese time. So I know a lot of you guys aren't, it's not that day yet, but it is in Japan. Falsely claims that Nintendo is supplying tools to drive game development for Nintendo Switch with 4K support to ensure correct understanding among our investors and customers, we want to clarify that this report is not true. We also want to restate that as we announced in July, we have no plans for any new model other than Nintendo Switch OLED model, which will launch on October 8th, 2021. And that's basically where Nintendo leaves it. This is a very typical response. This is basically similar to the same response they gave last summer. This is obviously Nintendo saying, hey, we have OLED coming out. Even if this was true, we're not gonna admit to it. And the way they worded it gives them it out anyways that when people, if it does ever get announced, point at Nintendo and go, aha, you lied. Sort of. They have an opt out. One for starters, Nintendo has directly lied to us before. We have no new models of 3DS coming. New Nintendo 3DS announced a week later. Like, Nintendo's done this before. So if they didn't have that history already, Nintendo doesn't care. They're gonna say what's gonna help their investors and their stock prices and their sales stay as high as possible. So it's in Nintendo's best interest to deny, deny, deny. And Nintendo notably has a general policy. We've heard from Reggie. Back when Reggie ran Nintendo of America, that we do not comment on rumors. And yet this is twice now that Nintendo has chosen to comment on pro rumors coming from Takahashi Matsuzuki. Very interesting that those are the only people to talk about. They're not concerned if Emily Rogers is saying something. They're not concerned if other people are corroborating this stuff. Nope, specifically this guy at Bloomberg screw you for basically getting information that you're not supposed to have. And having a lot of it. And it's still a point that we can't really deny it. But we're gonna deny it because we don't want to get people. We don't want people to cancel OLED pre-orders. We don't want our investors to worry. So here's the thing. I don't know, by the way, if we're getting a Switch Pro, New Nintendo Switch, whatever they call it. I don't know if that's coming next year. He's speculating in his article that it could be coming next year. Doesn't really know because the developers that have the units don't really know Nintendo isn't really communicating with them very well. He does note that according to his developer sources that they feel the reason that it didn't come this year is because Nintendo just couldn't get enough supplies to actually get enough out there. They didn't want to become the next PlayStation 5 where it feels like the April wearer because you can only get it within like a half second of it going live online. And that's it. People are fighting over it. Nintendo wants to avoid that. So they just couldn't get enough of those chips ordered fast enough to do that this year. But they don't have a problem with the OLED or anything else, getting the chassis made, the board and all that, not an issue for them. And you might be like, what about the screens? Apparently these screens were reportedly from a massive stock of them that have just been sitting around because nobody's using them ever wants these deflexible ones. And these supposedly are not the flexible ones. I can't confirm that yet. I will confirm that on Friday, whether or not it is the flexible one, but it's just not being used in that way. It is possible. It's also likely that it's not because they don't really need to use that. It is not really a benefit to them to spend more money for a technology they don't need. That being said. This is a great trial run. That being said. Well, they have a deal with what Samsung, right? So they can use the same screen for a new switch too. Even if it's that good, they can buy millions and millions and millions of them. Oh, yeah. Oh, yeah. Easily. It's a very interesting prospect. So to summarize it all up, basically Takahashi Matsuzuki is saying, this thing is real. Here's how I know it's real. I know people that are literally using DevKits with the new technology in it. Here's how the DevKits work. He even explains how the DevKits work, which anybody with any sort of switch developer kit could confirm. He basically says, it's a switch like this with a cable that comes off that you can connect to a computer. It has more RAM inside of it for debug mode. Otherwise, it looks and feels like a retail unit. And any developer who has a dev unit would be able to confirm that this is exactly how that dev unit works. Now, dev units are different depending on whatever, but I think he put this out there to be like, look, if another developer who's willing to at least say this is how dev units work comes out there, that's just gonna add ferocity to his report because how else would he know that that's exactly what the dev unit looks like? He said, the difference is, this switch, the signal coming out is 1080p. The signal coming out of the new dev kits are 4K. So you couldn't get exact specs from them, of course, heavily NDA, heavily NDA. And he even noted in the thing, I will not give you any exact names of developers because again, he's not always trying to get anyone in trouble.  I know what I'm talking about. What are you gonna do about it? And Nintendo said, we're just gonna deny it and not deny it. Except for naming a one developer directly. He did. Yeah. I think naming that one developer directly was important. Not only because now Zynga's probably gonna get asked and they're just gonna deny as well. Oh, right. Because they have to. It's kind of a safe developer though because they do mobile games. So it's not like they announce like Capcom bringing in Resident Evil Village or something. They're not burning a massive partner for Nintendo. They might, the game they're working on might never even come to Switch now at this point. So like, it could be none the wiser, but I thought it was cool that he named dropped a studio.  And they said, screw it. We're not gonna, we're not making the game for you anymore. Very, very possible. What I know is that Takahashi Majizuki has a very pristine track record with his leaks and reports for all the platforms, by the way, that's just Nintendo. People forget he's been all over PlayStation and Xbox as well. He's been all over some of the prior stuff trying to be attempted to be done by Valve with like their steam machine things that was kind of a train wreck. When he's been all over a lot of the stuff in the tech world and been very, very accurate in I would say a majority of his reports. Not everything comes true. Of course, plans always change, things can be canceled and he even notes it's possible that Nintendo has canceled whatever this is. So maybe this was a plan, couldn't secure enough. They do cancel it and they just move on to whatever the next gen system is. He does say that is a remote possibility although when you're to the point you're sending out literal dev kits, you're usually beyond the point of canceling but that doesn't mean they can't. Right. But yeah, so it's kind of left us two sides of the field where people who are like, you know, screw Switch Pro reports and rumors. Look, Nintendo slapped it down LOLOL. Anyone else saying well, Nintendo would slap it down, what else are they gonna do? And their wording is very key in this because they say Nintendo Switch with 4K support. It doesn't have to be called Nintendo Switch. See, the OLED model is literally called the Nintendo Switch still. Just parentheses OLED. But it's still technically just a Nintendo Switch. Like internally they might put the OLED there for a while. That's gonna go away when they eventually phase out the OG Switch. They're gonna phase this thing out and it's gonna be replaced with the OLED model and they probably won't even refer to it as OLED anymore in any of the marketing. They'll just say the Nintendo Switch because that's what it is. But then you got the new model that supposedly might be coming and it could be called something else. It could be the new Nintendo Switch. It could be, I doubt they're gonna use the pro moniker but for the sake of argument, Switch Pro. You know what happens then? Look at prior systems. The new Nintendo 3DS was completely new branding and they used that branding on the system itself. You notice on Switch OLED, it still just says Nintendo Switch suggesting that it is just another Switch. This next one could be an upgraded Switch, have a slightly different branding and that's how they circumvent around this because of course they don't have anything that's just called Nintendo Switch, it's gonna be in 4K. We're still hoping for a Super Switch. Yeah, Super Switch. As I said, it's going to be called something else and that branding because it is a power upgrade will be present on the back. It's not gonna say Nintendo Switch. It'll say Super Switch, Nintendo Switch Pro. The branding will be different because it's technically gonna be a system that performs differently. See Switch OLED, it looks prettier and it improves on a lot of the things that needed to be there day one but underneath it all, it's still just a normal Switch. You're not gonna get better performance. Supposedly. We'll see. It might overclock better once hackers get in there because maybe the cooling solution is better. We won't know that for a while. Maybe they're using better thermal phase. We won't know that for a while. I know, I think Gamer's Nexus is actually working on the OLED right now and coupling it all up and trying to see how the thermal's run compared to the original. So he'll probably have a video out on that next week for like an hour long video where he really goes through everything even more in depth than I can. He's one of the best ones that does that, yeah. Yeah. But this is where I throw it to YouTube.  Because I didn't think we were gonna be talking about this until like maybe summer next year. And now here we are where it seems like Takahashi's like I'm defending my reputation. Here's my sources, here's one particular company and Nintendo's like, no, no, no. Only systems come with OLED. Have a good day. It's funny too because Bloomberg and Nintendo do not like each other. I don't think Bloomberg's getting interviews with Nintendo. Like ever again. No. My thought is that I think he's reporting, it has been confused a bit in the past few years because he's getting all kinds of different information. He talked about the Exo screen display was sharp and he talked about the OLED screen that he talked about different developers. It may just be the case where this system is just going through different modifications over the years and he's like, okay, they're gonna release it, they're gonna release it. But he's reporting it, he said it's 2020, then 2021 and now 2022, eventually he's gonna come out, obviously. But do I think it's real? I do think it's real. But I don't necessarily believe everything that he reports these days because it's been so touch and go with him with Mushi. But without even using him as a reference, you can just look at the firmware updates. It's 4K support that Nintendo was updating the Switch firmware with. If that was earlier, I think in January of this year, right? And one of the upgrades, one of the firmware upgrades, they had 4K support. So whether or not you believe Mushi or not in his reports, the system is actually real. We know that. It's all about Nintendo just announcing it and then having a plan moving forward. But I do believe it's easy to believe certain things that have happened along the way with 2020, with the pandemic, shortest of chip supplies and Nintendo's plans obviously had been changing and constantly moving with that over the past year and a half or so and more. So it does make sense that they would release this new console, this new Switch, but I would just, people just need to just wait on Nintendo at this point because they made it clear they're gonna deny whatever Mushi says at this point.  Don't listen to him. Yeah, despite the fact that he's been like, right on so much with Switch, I'm including things for the OLED itself. It's pretty crazy. Again, because Nintendo never comments on rumors, it's very weird. I mean, maybe this is just because this is just how should you refer a Kawa Rolls because this is a different president and he might run by a completely different set of rules than the old regime, which was always don't comment on anything. And if they ask you about something while we're still selling something else, you just deny it exists, but only in an interview setting, we don't go out of our way to bring it up. And Nintendo has now twice in the last year gone out of their way to bring it up on their thing to like, it almost speaks, because whether or not this stuff is true or not because none of us know. I don't know a developer with a dev kit to verify any of this. I don't any of us do it. And if we do, that's news to me. You know a developer with a dev kit? I wish. How about you? No, you know someone with a 4K Switch dev kit? No. Yeah, so we can't confirm or deny any of this stuff. All we can do is look at the facts of the situation, look at what Nintendo says, look at the history of Nintendo, look at why Nintendo has all these reasons to say the opposite of what rumors would say. They're gonna comment on rumors, they're not gonna confirm them. They're gonna say what benefits the company most, which in this case would be, that people forget about this thing until they're ready to talk about it. So, suddenly, you mentioned obviously that there was 4K support in a firmware update at one point earlier this year.  Well, whatever, it's kind of been removed. And then they went forward with things like NVIDIA coming out and saying that they want to start not making Tegra X1s anymore. Now, they've discontinued basically every single version of Tegra X1 that is being made except the one that's in the Switch. But they've heavily hinted that like we wanna get off that fab because we can't make as many chips per fab. So it's actually a waste of our development resources. We could actually produce more of these newer chips and more of them in a single run. But there's still the issue of yes, but Nintendo needs to get the orders in. They have the semiconductor shortage. There's a shortage in a very specific layer that helps make everything work. And some people pointed out to me that this layer that makes everything kind of work super fast in the newer components is on back order. So it's like 2025 or something like that. And that's entirely true. But this also works in the presumption that Nintendo wasn't part of the orders that put it back in the first place. You think Nintendo is not gonna just, nope, we're not touching anything hardware wise now for the next four years? I find Nintendo waiting four years when we've gotten new hardware every two years so far of this generation being a little sus to think they're gonna wait that long. Something tells me Nintendo's orders are part of the reason that other people can't get orders until 2025. Just like PlayStation and Xbox orders are part of the reason that people can't get more of those to 2025. And who knows what happens in 2023 because there's supposed to be new factories opening up and whether or not that helps with the shortage is yet to be determined. Obviously we don't know where consumer demand's gonna go as well. But Eric, what are your thoughts on this whole thing? Because I think this is the system that you would be interested in getting. Yeah, if I needed to upgrade, this would probably be the one, and depending on how the OLED looks and works and things like that. But no, I was hoping against hope that the programmers were true because it sounded amazing. And like I've stated before in the past, it feels like Nintendo kind of left things on the table, even though they never specifically said this is what we're doing. It feels like they could have gone farther and they just didn't. And that also could be part of the reason why they are actually responding to this one because of the massive backlash that they got from the first go round of it. They want to try to squash this as fast as they possibly can. I also think because Shintaro Furukawa comes from the business side of Nintendo, he wasn't a game developer. He was an accountant basically. And he worked there for a long time at various branches of Nintendo that since he cares more about the business side, the X's and O's, the numbers, more so than game development. He kind of lets Shigurumi Emoto and all the other people, you guys are the developers, you worry about that. Let me worry about the money because that's what he knows. That's what he's best at. That's what his experience is. And it makes me think that both times that these responses came out also happen to be both responses that help Nintendo financially. When Nintendo never talks to rumors in the past, well, this time, think about all the rumors that were heading into E3. And I don't even comment on any of those. Because they didn't affect them financially. Oh, is Breath of the Wild 2 gonna be the E3? Well, we know it's gonna be. We don't have to comment on it. And if it isn't gonna be, we still don't have to comment on it. They don't care because what's gonna affect their stock more isn't what gains appear. It's hardware momentum. Hardware momentum seems to be the big thing that drives their stock prices. For those who don't know, by the way, stock prices aren't necessarily correlated to how profitable the company was that year. You would think that's how stock prices work, but it's not. It's based on buying and selling of shares. And if something perceived negative happens, even if the company itself is right now the richest company, literally the richest company in all of Japan, they have more cash than any company in Japan right now. Zero debt. Nintendo's sitting very pretty. Leading and console, they own Japan. They're like the only console that matters in Japan. Like, Nintendo is sitting on top of the world as the lead console, lead current console. You'd argue PlayStation 4 is ahead, but now that's the last gym. So, was Nintendo sitting at the top of the mountain? You would figure out who would be selling. Well, you usually sell when you're at the top. And if you get hints that things aren't gonna stay there, that's when you would sell. My counter to all of this, just thinking of this from an investing standpoint, if I own Nintendo stock, I know what games are coming next year. All those games are probably gonna sell record numbers. The stock price is probably gonna go up when those profit margins come in and show Nintendo is back to making 2020 bank without necessarily having the 2020 system sales because they make way more money on software than they do their hardware. And so if they have a bunch of 15, 20 million sellers next year, that's gonna be very good on their pocketbooks, which can be very good on investors' pocketbooks. But that's me, an outsider looking in that isn't worried about millions and millions and millions of dollars invested in these stocks. So, I think Shintaro Furukawa was just looking out for the company. Again, I don't know if this thing is real. I want it to be real because who won? I'm a tech guy. I literally love technology. I want, like, I wish I could afford a 3090 for my computer. It would be sweet. I want a 6900 XT because it's a smidge cheaper. Whatever. I'd love it. I'd love both. Let me get them both. I'll build two different computers. I don't even care. But the bottom line is, I don't know. All I know is Switch OLED's coming. We'll have one in studio to make content for you guys as of tomorrow. You know, we're giving away one on Friday. Be sure to tune into that live stream. If you didn't know that, we are giving away a Nintendo Switch OLED. We're giving away a white one. It's open worldwide. All you got to do right now to enter is be subscribed and then show up to our live stream on Friday. Our live stream on Friday is already set up if you want to go, you know, set notifications for it. But yeah, I just don't know about this. My general opinion is it's real. But whether or not it ever comes out, I just don't know. Yeah, I don't think people should worry about next year if it comes out, if it does come out because I think Nintendo would do what Sony's doing, like with PlayStation 5. PlayStation 5 is basically like a PlayStation 4 Pro Pro right now. Because lots of things are cross-gen on it, right? So they may have, if Nintendo releases their next-gen Switch, it calls it a Super Switch, they don't call it next-gen or whatever, and they have exclusive games on it because it's obviously substantially more powerful. It can play ports from the next-gen consoles. They will most likely make as many games as possible cross-gen on the current Switch for the install base that it has. A lot of Nintendo's games are gonna be cross-gen anyway. We already know that. We've got Breath of Wild 2 and we have Metroid Prime 4, Bayonetta 3. Those games most likely Metroid Prime 4 and maybe Breath of Wild 2 will end up on this new Switch if it comes out next year, obviously, and Run Better, Look Better, Bayonetta 3, too, obviously. So that's a lot of cross-gen stuff already. So I don't think people are gonna be left behind, necessarily, by a next-gen Switch because they will still be supporting the current Switch either way. Nintendo's wording, though, maybe something different. You don't know if they call it a new Switch or a Super Switch, but I do think they'll go the route of PlayStation and just make a couple exclusives to get things started and then maybe you won't see all exclusivity until 2025 or something like that. Yeah, I kind of... So I've had this theory about Switch the whole time and we could set aside the pro for this just in general where maybe this is just a pipe dream because a company hasn't done this yet, but I kind of envisioned this future for Switch where they kind of get rid of generations. No such thing as the next-gen Switch. It's just here's our next Switch and backwards compatible and everything works and there's nothing exclusive for a little bit but eventually there is and they start doing the full model where eventually they phase out the old model slowly as more and more models come out that are newer with better technology and basically you never have to upgrade for at least six years. Every time you buy a Switch, that Switch will probably play everything for the next six years before that Switch gets phased out and it's sort of like a generation but it's never called that. It's just here's the next Switch. Here's our upgraded Switch. Here's this instead of it being the Nintendo Switch too and some people might go, that will confuse the marketplace. Maybe, or maybe it won't at all just like phasing out this and leaving nothing but the OLED to buy if you want a dockable version, how's that gonna confuse the marketplace? You're just phasing out the old, keeping the new and you just keep doing that over and over again and then you reach a point where hey, until Switch is a platform that people aren't interested anymore you can kind of just keep doing that. Now part of that's why I hope that business savvy Nintendo Shintaro Furukawa Nintendo recognizes a killer idea and that it hasn't ran its course. Steamed X should be a big indication to them this idea has not ran its course. Keep it going. But Nintendo sometimes doesn't do that. So, Nintendo could Nintendo and the next thing you know we're getting a Roku streaming stick from them. I have no idea. Nintendo is a very interesting company. It's hard to predict long call future but it does, at least to me it feels like they should just keep this thing going. Pro or not, call to Switch too. I don't really care. They should just keep this train going. Why get off the money train now? And for anyone who says they won't do one next year because of OLED this year, 3DS XL came out and one year later a new 3DS came out. It was a year apart where we got the more powerful system. Yeah, that stuff doesn't matter. I think they'll do a cosmetic upgrade for the current Switch and release the next, whatever next switch next year. That's a big problem because they want to refresh the current model until like, basically at the quote unquote end maybe and they'll like keep it this way for the rest of its life cycle. The nice OLED screen. Oh, I guess better battery life too, bigger screen. Well, it lessens the blow of a pro release because if you have the OLED model, you bought the OLED model and the next one comes out and it looks identical on the front but just as a different logo on the back and is more powerful, people be like, oh, I don't feel as bad. I don't have to rush to upgrade to this and people who waited naked OLED will be like, oh yeah, this is what I wanted to upgrade to. And it kind of keeps everyone within the same family. Now, people who own this model or a light might feel a little behind but I'll also remind you, this system came out in 2017. And by the time we're talking about this potential more powerful one, it will be holiday 2022. It's been a while. If you're still unwilling to upgrade at that point, that's okay. Nintendo's not making anything exclusive anytime soon. Well, and fans also, they have asked for upgrades which anyway, like they were kind of disappointed by the OLED announcement. A lot of people were because they were expecting, well, that's probably why the rumors too, right? With Bloomberg, Nintendo got upset with that and squash and everything. But look at the Wii, like Nintendo doesn't just stay on old tech forever. They have to upgrade eventually. So that's gonna happen with the Switch sooner or later and it's probably gonna be next year. We had a $5 Super Chat earlier from taker610, thanks man. He says, give me that OLED. I don't need it, but if I can take it from someone more deserving, all the better. Damn, kidding. The white doc looks awesome though. Yeah, the white doc does look awesome. We'll get into a little OLED talk here in a bit. So let's kind of flip things around. So we spent a good check here talking about the pro. Again, none of us know what's gonna happen. I guess it's just, and that covers it. Eric, do you think we're gonna get a pro or not in the next two years? I would hope so. So yeah, I'm gonna say yes. All right, Dave, how about you? Yeah. Yeah. Yeah. I mean, I'm gonna go as far as to say, I said pro was coming with Breath of the Wild 2 like a year ago. I'm gonna stick with it. It's still gonna come with Breath of the Wild 2. Conveniently, Breath of the Wild 2 probably isn't coming to a holiday next year. Maybe later, who knows. That's a good call, I think. Yeah, yeah. So we'll see, we'll see. Cause obviously they pushed the original Switch. What better way to push the next one? Right. All right, let's kind of kick things back a little old school, because we did have that Nintendo Direct and we'll get that in a moment. But one thing mentioned in that Direct was obviously adding N64 games and Genesis games. Games from our childhood. Systems from when we were in the heyday of just wanting to be carefree and just play video games and hang out with our friends and go to school and all that. So kicking it back to those days, specifically the N64. 25th anniversary of the N64 is a thing that hasn't really been talked about by very many people. Conveniently should be, because we just had N64 games announced for the Nintendo Switch Online expansion map, whatever that ends up costing. So Dave, why don't you leave this talk here? You wanted to add this topic in today. What do you want to talk about here with the Nintendo 64? One of the arguably the greatest Nintendo platform of all time in terms of transitioning to a new generation. Yeah, that was actually, that was Nintendo's biggest upgrade from a console generation ever. 1996 from the Super Nintendo, you had them, they were pushing hard the graphics with Super Nintendo. They were pushing that console to the absolute limits. They're adding FX chips to the cartridges. It was Star Fox and like even Doom on the Super Nintendo. They're trying really hard on that console to push graphics. And then for N64, they're like, hey, we got this 64 bit console now. And it was funny.  And that was the big funny thing at the time in late 1996, the first 3DFX graphics cards didn't come out yet. So you had these pixelated graphics on PC, on the highest in PC games, the consumers weren't able to buy those yet. And I was like, no, no, no, the N64 actually can do better than your PC. And they're like, no, that's not, that's not how it is. There were, I was like arguing with guys about it. But of course, that didn't last very long. And a couple of months later, they got their PCs got way better, of course. But it was such a funny time back then in the 90s. I don't think that was ever happened again since where a console was better than gaming PCs. But that was like the only time for a few months. I remember that like, it was such a huge cutting edge, gigantic leap in graphics at the time. If you were alive back in that time, you guys watching, you would know, like I first played Super Mario 64 and Toys R Us in the demo, I was blown away. I was like, I gotta buy this, you know, day one. This is like amazing, like amazing graphics. Oh my gosh. And then of course the 3D perspective and controlling Mario, it was like a shock to the system.  So you had that all at once and you had the analog sticks on the, I had the analog stick on the N64 controller which never was really done in the mainstream system either. And then you added the rumble a little bit later with Star Fox and the system set a lot of standards with gaming 3D platforming, analog sticks, rumble and just to revolutionizing the graphics at that time. It was very, very much a revolutionary system for that. Even though it didn't sell as well as other systems and didn't have very many games, they think it had less than 300 games on the console but they had huge releases and it was just a very, very like memorable console for Nintendo first party, like games just making gigantic, you know, setting the stage for their future releases of the Ocarina of Time, Mario 64, Donkey Kong 64, Bandra, Kazooie, Goldeneye, Perfect Dark, Diddy Kong Racing, you know, on and on and on, so many great games, just less of them but very targeted, huge, like quadruple releases at the time basically is what you consider those like gigantic games. So that's what I remember that those are great about the N64. Well, yeah, I mean, it was the heyday of Rare. You know, that literally it's hard to be an N64 like mega fan and not just think, hey, half the games you just rattle off, however made by Rare, that was a massive company that Nintendo owned half of back then that just did so much to really lift the N64 because, I mean, sales wise N64 was kind of a failure for Nintendo but you could argue so was the SNES because that's when you had the third, you know, the second consecutive system that had less sales than the previous one and obviously had significantly less games. Also the N64 because of the whole PlayStation, Snufu began Nintendo's massive loss of third-party developers. So a lot of third parties were dipping out. So how did Nintendo balance that out? They said, well, fine, they dip out but you ain't getting GoldenEye anywhere else. You're not getting Perfect Dark anywhere else. You're not getting Mario Kart 64 anywhere else. You're not gonna get Pokemon Stadium anywhere else. They just really started hitting you the game after game, Pokemon Snap, we just got a new one. Yeah, the last one was on the N64. Like they crushed it with games back on the N64 and it was visually impressive. Even after PC started catching up because I was PC gaming, it just still wasn't the same veracity as the Nintendo games because every time they came out, they ran at least at the time what we felt like was decent. Today we might say, all right, so let me sub 30 FPS things. Maybe we're so great. But back then we didn't know any better because we had never played games like this before. So it's like, oh, if they're running at 15 FPS, okay. If that's what it takes, effort to look this good, cool. We just didn't care. Eric, what are some of your favorite memories of that N64 era? Yeah. Oh, boy. Let's see here. I know as a young kid, we ended up, my first experience with it was actually renting one from Blockbuster. Yeah, drop in a name, drop in a name there. And then we rented that with Mario Kart and the whole family just sat and played for the longest time. And then that Christmas we ended up getting one. And from there I just fell in love with Mario 64, Mario Kart, Banjo-Kazooie, Conker's Bedford, a snowboard kids.  Also by the way, I apologize to people's ears when I coughed there. I turned the volume knob the wrong way. So you guys just got ear raped when it was supposed to be silent. Nice. Sorry about that. I mean, snowboard kids, that was when we played a lot of, like you mean your sister all the time were playing that game. I mean, 1080 back then, another snow game like that. You know, that's one thing N64 had also was third-party exclusives too. They had Turok- That's about the only way they got third-party games. The entire Turok series was exclusive to N64 at the time. They had Rogue Squadron, the first game on N64, which was an amazing technical achievement too. So, yeah. And that was the thing. Like N64 really, you know, you talked about how like it was ahead of PC gaming at the time. Well, even after PC gaming got, you know, the 3DFX and got the better GPUs and could produce better visuals, it took a little while for like PC game developers to actually release games that fundamentally looked better than the Nintendo 64.  And then, you know, even Wolfenstein, like back then didn't look quite as good as the stuff on Nintendo 64, especially after GoldenEye came out. And like that just looked so much better than what they had, same with Perfect Dark. And then a lot of the popular games back then were things like RTS games like Age of Empires. Well, that didn't look as good. So there was, by the way, I love Age of Empires. I will never knock that game out of the majesty. Love those games. But like, that's what dominated back at the PC days. Back then anyways, you know, this is free, all the massive games we know today that are really popular on PC. I mean, even starting with like MML is like, the big one back then, I think was RuneScape and EverQuest. I think those were the two big ones. And neither of them were, RuneScape was definitely not visually impressive. I mean, Minecraft looks better, let's just be honest, that the original RuneScape. And then EverQuest, which felt like a big deal at the time, but then also compared to N64, didn't really look that pretty. Maybe Ram better, depending on your internet connection, those 56K modems, you know, are what they are back then. There was also a lot more trial and error with PC gaming back then too. You had a lot more things that would break, a lot less, a more cumbersome experience back then. Now it's so much easier to do PC gaming. Even the consoles are just basically PCs too. So, but back then it was a totally different beast. Oh yeah, totally different. And like, you'd have to mess around with things to make them run. Sometimes you need to get like a new version. Oh, like here's Windows 95 ME edition and then like half your games don't even work on it. And it's just, it's a lot different now. Like I literally guys this live stream, everything is running on Windows 11 beta right now. And almost every program I have used worked. I say almost because the day I found my first program, it doesn't. And conveniently it's Microsoft Visual Studio, the current released version. The updated, this is our big one. This is what everyone should be using version. It does not work on Windows 11. You have to download their beta version for it to work on Windows 11. So one of Microsoft's own programs. Does that make sense? But again, that's not really a problem usually because even on Windows 11, you can run anything in older Windows modes. It just so happens that Microsoft's programs don't let you do that. Go figure, it's Microsoft for you. But as a PC gaming is very accessible and Steam Deck obviously is gonna make it accessible, even more accessible. We've already seen attempts like Steam Deck, just nothing that's been, I would say affordable. I would say affordable with an asterisk with Steam Deck because it's also, you don't have enough storage at the cheap model anyways. And like you're missing some of the key accessories. Like, so like people say, oh the dock, you gotta buy that extra if you get the cheap one. So it's kind of a misnomer. I know some people use that price point to like slam the OLED. And I just go, yeah, well, you know, they're different products then for different audiences and really Steam has just got that to, they have that $400 model just to be like, yeah, look at what we can do for $400. But also really you should be buying the 550 or the 650 model because that's really what's gonna give you the experience that you expect out of Steam Deck. Now from a performance perspective, the specs don't change, but you need enough internal memory for this thing. You're gonna want some of the accessories that the other ones come with as well, like the dock and stuff. But that being said, N64 was just an amazing era. Like, you know, as an example, one of my favorite Zelda games of all time came out that I'm not talking about, Ocarina of Time, because Ocarina of Time is not even in my top 10. It's Majora's Nest. Required the expansion packs, the extra, I don't know, 16 kilobits of RAM or whatever the hell it was, or it was a 32. I can't remember, but it was, you had to have that expansion pack to play that game. That's the only reason I owned it was because of Majora's Mask. And like, everything about it was, you know, it was, I think about it like this guys, a lot of you guys that are, I'd say maybe younger than 30, probably didn't grow up in the era of home console cartridges, because that was very much 80s, 90s, a little bit of 70s or some early Atari stuff and stuff like that, but for the most part, 80s and 90s is where cartridges were like this big deal right up until PlayStation. And even then Nintendo stuck with it until they went with the mini-disc of Gamecube. So like, this is the final like throwback of cartridges in the traditional sense. I know Switch has them now, of course. Nobody knew that that was gonna be what Nintendo was gonna be running with, but I'm glad they're doing that versus UMDs and whatever the heck Sony was trying to do, because that was a whole mess. It was way better to go with cartridges. And by the way guys, one advantage cartridges have, especially the Switch ones, is that they can run at like SD card speeds, which means you don't have to install games to your hard drive to play them. You can actually play them off the cart. That is a huge thing that honestly was one of my biggest turn offs at PlayStation 4, Xbox One and PlayStation 5 and Xbox Series is that they're basically PCs now because you have to install games to play them. So you have to have all this storage space to play games on Switch. Yeah, if you buy a digital you do, but for the most part, especially on the OLED one that's got 64 gigs, I think just for save file purposes and updates, you could get by owning 20 plus physical games without even worrying about it, as long as you're not buying like NBA 2K, because then you gotta download like half the game anyways.  You can even play the games without updating. It'd be totally fine. So yeah, then that was the thing back then, this was just before the internet era started really entering into home console spaces because this was like the gen right before Xbox was coming out and tried to push things with Halo and LAN parties. Yeah, Sony had a few things, but they were mostly relying on, hey, we have all the third parties. Oh, and by the way, you could play music and DVDs eventually and that became a big calling card to be like, hey, because that stuff was expensive back then. Believe it or not, guys, you might be able to go to the pawn shop and get an old CD player now for like less than five bucks, but back then, to getting just a boombox with a CD player was stupidly expensive. And for the same price, you can get something that plays video games and also will play music right out your TV, which back then sounded almost as good as most boomboxes anyways, because we didn't know what high quality audio was in the 90s. Right. I mean, some audio files did know, but like the general consumers, we had no idea.  Step wrong in there.  It just gives a happy song.  You know, we, like you guys were in a home alone and they had a little voice recording thing. That was a real product, by the way, guys. And I owned one.  It does not sound any, it's almost as if they didn't really use that in the movie. It always does, yeah. They used professional equipment. But still, it was, you know, that was the arrow that this was, was don't know any better. So like frame rate, didn't care. Like all this debate now about, oh, this game on Switch is at X resolution. This game runs at like sub 30 FPS. Like nobody cared back then. No. The game could have been 240p. Remember, 480 was the max at the time with CRTs. It didn't matter. It could have been 240p and we went to cared. This was the era of nobody knows any better so nobody cares. Right. Right. Besides the PC Master Race, which is, I can confirm has always been a thing. Always. It's just always been that way. Always been there. Since the little MS-DOS doing text games days. Actually that even predates MS-DOS with it or not. I know this because I'm a big Zork fan and Zork started as one of those text games on a computer like back in the 70s. But yeah, it's a, N64 was a great era. And I would argue for me personally, because right when N64 ended, we're going in the GameCube 2000, 2001, I had to do those GameCube years. I started high school then. So like N64 was really like the last, I would say time in my life beyond my very early 20s that I had a significant time to game all the time. Like high school, busy, four sport athlete. Four sport athlete, music, band, girlfriend, yada, yada. Didn't really have a ton of time to game. I still gained of course because what teenager doesn't find time to game no matter how busy you are, especially when you have portable systems and stuff.  Back in those days as a kid on N64, even if I wasn't supposed to. Oh, parents, oh, don't worry, I'll watch my sister. I'm just going to play video games this whole time. Right. So like that was like the last era for me as a child where I really was the maximum amount of time I've had to play games. And so there was a period in my early 20s and college years when I had a lot of time too, but once I hit 25 and had children, that was kind of the end of that. I still game everyone. I've actually been gaming a lot more recently, but you're not 60 hours a week. Just, just, just, I know you're on YouTube channel. Have responsibilities in life as an adult. And you'll start to realize gaming is kind of a luxury. But I really enjoy it when I do get to partake in it. Man, back when I was in my mid 20s, I think the last time I had a binging thing like that for gaming was the launch of the Wii in 2006. Oh, there it is. Because I was on Blockbuster Video was still a thing. So my friends and I, we went and rented like all the launch games from Blockbuster Video and bought the few that we really wanted. So we were playing like Twilight Princess, Like Sight Truck, Red Steel, all, what was it? Marvel, Ultimate Alliance. All those games that launched the Wii, we played the entire weekend because we were able to rent them all at Blockbuster. We just, it was like a weird, very interesting time. And that was like the last time you could do that. Blockbuster was the cheese knees. You would get like a game every week and just, it was great. We also had a local place called Celebrity Video. I don't think they liked me very much because I'm pretty sure there was like three games. I just never returned and never paid them. Oh no, someone admitting, it's almost like people who get a game from Gamefly and then don't return it. It's like, oh yeah, like you're, or you rented a DVD from Redbox, but you canceled your card so you didn't pay the fee when you didn't return it.  I know people that have done that. That's just the way it is. We got a couple more Super Chats here. Taker 610, $5 early, so remember the arcade version of Killer Instinct. Killer Instinct Gold on the N64 didn't quite measure up, despite all hype, the Ultra 64 platform was. Also, one of the few fighting games I enjoyed as a kid, because I'm not really that big into fighting games, Primal Rage back then. The N64 version, that thing was, I felt like it was all, because I played in arcades back then. Like that's usually how we experienced 3D gaming really before the home console space was arcade units and it was always very specific. Usually fighting games, you have felt kind of 3D-ish. Yeah, in the chat, one of the best N64 ports of the arcade was actually the Mortal Kombat trilogy. If you want to play a good arcade port from the 90s, that's fantastic. Very underrated. Still alive hit us with it all the $5 is because I just played and beat Metroid Zero Mission, moving on to return to Samus Next. Any of you guys playing any Metroid games before Dread comes out. We'll get to that in a moment. It's actually our next topic is talking about Metroid. All right, so, yeah, I don't know. I mean, it's just, it's nice to have a little talk. Is there anything else you guys want to add to N64 before we move on? Ah, I think I'm good. I mean, I was about to pick guys on the spot, say top three, but then it's just, I mean, that's really on the spot unless you already know what your top three is. Because there's so many good ones. I think Conker snowboard kid in Mario 64. Oh, there it is. Which one's at the top though? Conker. Conker's better today. I mean, Conker's better today. Okay. I don't have a top three. Yeah, it's too much. Too much, too much to stall on. I have a 1A, 1B, 1C, 4A. I mean, for me, it's GoldenEye at the top. Yeah. Yeah, pretty much. I literally broke so many controllers playing that game. Single player, I'm multiplayer. Mario Kart. That was the one that really got me into Mario Kart. Even to this day, thank that game for me loving Mario Kart today. Right, yeah. And then, yeah, Conker for me too. No, I think the one that- Surprised, none of us put Banjo-Kazooie up there though. No, I mean- There's too many good ones. That's a problem. Exactly. Like, there wasn't a lot of games, but you could pretty much walk into a Best Buy, guys, and grab almost any, like, at least one out of every three games on the shelf was a banger. Yeah, yeah. Like, think about going to your Walmart right now, and just randomly picking a game for any system today. How much can you guarantee that one out of every three that you grab is gonna be a banger? It just doesn't happen. There's so many. Back then, it almost was a benefit to people who own the N64 to know, no matter what we rent, we're probably gonna have a damn good time. Right. I mean, even Quest 64, not really that great of a game in hindsight, but back then, it was all right. It was all right. But in hindsight, it's not very good, but it doesn't matter. You don't know any better. This is such an early day, everything felt great. Even Donkey Kong 64, which again, not really that good of a game. It felt great back then. Damn straight. No, you mentioned controller records. That one definitely belongs to Pokemon Stadium. The minigames? The minigames. Especially the Ekans ring toss. No, no, no, no, the Diglet Dig. No, not the Diglet. Destroyed the stick, huh? The sand slash dig. Oh my gosh. Where you take the controller, set it down on the top because you had to alternate the shoulder buttons. So you set it down on top and then just rock it back and forth. And you would absolutely destroy everything. Yeah. Well, that's just like that. Including your controller because that's where the wire came in. Yeah. Well, not only that, that reminds me of back in the nest days with track and field where you put the pencil between the A and B button and just go like this.  Like what are you doing? Or the one where you go. I'm dominating. That's what I'm doing. Or the one with the pad where you'd just put your heels on and just barely move but it registers. But it registers and then you jump off the pad. You're supposed to be running but you're not, yeah. But then you jump off the pad. Yes, it says don't jump off the pad for the long jump.  Which Mario Party game was it? You had to twirl the stick. Oh, yeah. I think that broke some controllers. Yeah, back then, was that Mario Party 3? I don't know, but that was part of, that was also that same mechanic was in Pokemon Stadium too.  I remember- That's how I saw more controllers to you. I think I still have indents in my palms from those, that freaking joystick.  That's probably from those days. Tattoo and notation. And by the way, guys, I really hope when we get these $50 N64 controllers that Nintendo updated the stick, I'm like really, really hoping that they didn't go super classic because you're gonna break that stick in like the first week if you're playing N64 games, hardcore. You talk about Joy-Con. I'm assuming- You talk about Joy-Con. Yeah, Joy-Con Drift ain't got nothing on N64 controllers. All those things where Joy-Con like- See, Joy-Con Drift can be like fixed or nowadays we can self repair. You couldn't really self repair back then.  Oh yeah. They made bank on controllers back then. True. Oh, they had them. Those controllers were not made the last. Now, yeah, it did popular control sticks and it'll be a normal moving forward. And that's cool. It's just that stick was not a good stick. No. But like we didn't, again, it's one of those we didn't know any bit. Oh, it broke. Whatever. It still works. It was fun though. Yeah, I feel like hold it slightly this way, turn it this way. Kind of like grind it down and move it. You can still get your movement. Oh my God. The things I did with those controllers. So you never had to worry about that with Genesis or any of that stuff. Because there was no control stick. Don't worry about it.  Those things were way more durable.  Like way more durable. This, it was bad. But I'm assuming they're using a more modern one and it just has the same outside design. Hopefully. If they do go truly nostalgic classic, I guess I'll get to relive the feeling of breaking a snap in the stick and handing that one to you as I order a new one. Anyway. Bucky bucks all spent. So we'll go to our next topic because we have someone to ask about Metroid. In fact, let's start it with that because Metroid Dread's coming next week. Same day as Switch OLED. I'm sure everyone knows by now. If you don't, that's cool. Maybe Metroid is not your thing. Maybe Switch OLED is not your thing. That's fine. But like still I mentioned that he just played Zero Mission and he's going on to return of Samus. I assume that you're playing the 3DS on there. Any of you guys played any Metroid games before Dread comes out. So personally, I am not playing any games, heading into it. I had thought about replaying the first four but then I decided that well, that might be a good idea, especially because I haven't played most of these since I was a kid because how long is the bed since we had like the original Metroid games? 20 years or something.  So I don't really remember the story at all. And this is supposed to be the end of the main core story. Not the end of Metroid, but the end of the main core story. So I don't really remember it. And I feel like, I already know they're, by the way, you guys can go into Dread without playing the prior ones. They're recapping everything at the very beginning of the game. So it won't matter if you don't know the story. They'll tell you the story, which is brilliant on Nintendo. I think more games should do this, even if they are coming out within like five years of the last one.  Kudos to Nintendo for that. But like, I decided that it's been so long and this game looks, plays, and almost feels a bit fundamentally different from what I could see, compared to the old ones. Not necessarily in a bad way, but more so that I don't really wanna set my expectations for a certain way Metroid used to play and then start to be really harsh to this one because it's more modernized and maybe I don't like, maybe that the controls don't feel as tight. Maybe something feels, maybe they altered something in the story to make this story work, but like, I wouldn't notice that normally, but what if I wouldn't replay the previous watch? I'm okay after 20 years if they had to alter the story to make dread work, that's fine with me. But it's also like, but hey, like, you know, if you get the story set up here and then you go into it and suddenly they changed a fundamental aspect, that might make me mad. Whereas now it's like, you know what, the last Metroid game I played was Other M. I enjoyed it for what it was. And now I'll play this one. I don't really, I don't really have an inkling to go back and replay. I'm also, this is just a caveat for me as a gamer. I don't replay games very often, old games especially. That's why like, all the Switch Online service stuff sounds great and I'll probably end up getting the expansion pack for at least the first year. But how much am I really gonna be playing any of those games? Maybe on live stream because they have some online play, but besides that, I don't really play, I replay old games I think. There's just so many new experiences coming out that I wanna play that I don't ever get that itch to, let me go back and play the old one. Like right now, I wanna play Metroid Dread. That's a new one coming out. Big itch to play that one. Way bigger itch than playing the old ones. But I also understand the thought process of, yeah, we haven't had this in 20 years. I wanna replay the old ones and get all caught up and good to go. I mean, Return to Samus was a more recent remake. That's great. Go play that on 3DS. From the little bit I touched of it, I never owned it because I played the original and didn't really feel the need to. Which maybe I should because that one's probably gonna be more similar in gameplay to this one. I don't know. I just don't get that urge to play old games when new ones are coming. Like after this, the next Metroid game, Metroid Prime 4. Then again, if that Prime 1 remakes a real thing, remakes are a different story. You remake games, I will tend to at least buy them and try them out. But as it was like, Skyward Sword HG came. Love Skyward Sword. It's in my top five Zelda games of all time. Maybe got through the first dungeon and stopped. Because there's other new games that I don't know what's gonna happen out that I wanna play. So yeah, that's just how I am. And plus now as an adult and as a parent, I have to divvy up my gaming time in a way that's gonna be most satisfactory to me because I don't have 60 hours a week anymore to game. Maybe I will someday. If YouTube ever becomes like this full-time thing and I'm not doing college or anything else. And I just, hey, I'm making enough money here to support my family. Sweet. Then it becomes part of my job to play games more often. Which that would be great. You guys can help me out here by just subscribing to the channel. But what about you guys? Like, do you guys, one, Eric, have you ever played a Metroid game? I'm not sure if you have. The only Metroid game I've played is Super Smash Brothers. Oh wait. Oh wait. Oh. As I say, I don't think you've ever tried a Metroid game. No, I don't think I've played a Metroid game. It's not that I'm against it. It's just never popped into your system randomly. No.  One of the reasons I wanted you on this week is if they're gonna be this week or next week, one of these days that we had to get you on for Metroid. So like, are you playing new ones heading into Dread? I'm taking a different approach. I haven't played a lot of Metroid for the past year already. So I'm not playing any Metroid games all the way through leading up to Dread because I wanted to feel more fresh. I just had a full playthrough of a Super Metroid on my channel last year, Metroid Prime also. I've played all the other games before many times. But what I did do is I played a new Metroidvania game on PS5, the Fist of Forge and Shallotorch game, which is a really good Metroidvania game. I kind of want to get a feel of what new Metroidvania feels like these days when this brand new Metroid game comes out. So I played that and I really enjoyed it. So I'm looking forward to Metroid Dread. And then it looks really, really good. I saw the preview for it the last couple of days. I think what game is playing had won and a couple other sites in Nintendo Life. It looks really, really fun and really, really fast. What I like about those Metroidvania games guys is how fast they are. The faster it is, the better for me. If it's a really slow and you're always being stopped kind of game, I don't like it as much as from what I found out. But if you have a dash maneuver fast way to travel through the zigzag up the platforms in those games, that's fantastic. That's the kind of Metroidvania I like. And that's what it looks like Metroid Jed's going to be like. That's very, very refined controls. It looks like very fast. It looks great, the whole design, the levels look great. So I'm really looking forward to it. So yeah, I'm not playing anymore like Metroid, like side scrolling games right now. I'm waiting for that game. And then I'm gonna dive deep into that and play the whole thing. But yeah, it just looks really good. But I had a question online on Twitter. I was asking and I got no response because I don't know if anybody knows, but I asked if you could change the controls or not from the D-pad to from the analog sticks. I noticed in the previews they're using the analog stick to control Samus for side scrolling. I prefer using the D-pad because I feel more exact control for certain jumps and movements when I use the D-pad because I'm old school, you know? Especially in side scrolls. I'm not sure how the controls are gonna be, but obviously they look pretty smooth. So I'm not too concerned about it. Yeah, I'm not really that concerned about the controls.  Not always. Sometimes they're a bit stubborn. This is the way we designed it. This is the way you're gonna play it. Remember Skyward Store was impossible to do a button stick control and then turned on. No, it's totally possible and people have been doing it with emulators forever. So I would presume though for a game like this that they're gonna offer either control scheme. They're obviously gonna push the analog stick because technically if you own a Switch, you don't have a D-pad per se unless you have an accessory. A controller, yeah. So it's one of those, you have to have a pro controller or something else or modify your Joy-Con and it's one of those. Yeah, there is technically the split button D-pad but everyone knows that's not really a D-pad and it lacks some of the thumb roll ability to get some of that accuracy. It is accurate, but it is like pressing buttons because that's what they are. So that's probably- I just remember Donkey Kong Country Returns on the Wii. They forced the, you couldn't use it. I don't think you could use a classic controller in that game which I was like, man, I wish I could use the classic controller and there was no option to. So. And I think with all the different official controllers they have for this thing, they're probably gonna allow the D-pad. But again, we'll see. I have asked a couple of people that I know have played it. They got invited to the Nintendo event, the 90 minute preview they got to do and of course all of them said we never even thought to try it. And I'm like, it's one of those things that's like, look, personally, if I go to an event like that, Nintendo invites me, which they never will. You wanna know why we have a massive Switch OLED video going up on Friday, guys? Because we ain't under no NDAs from Nintendo. Now they can still take out the video if they want but technically I didn't agree to anything. But when you go to these events, like why did all these people that played, officially played Metroid Dread, not weren't able to like show you comparisons with this Switch? Because Nintendo said no, I ain't gotta worry about that. Here's the thing, if I was invited to that event because plenty of YouTubers smaller than me were. So we were like, how come this one YouTuber with like 10,000 people got invited and you didn't? Well, one, you see this? Let's call the shot. You're a good example to children. Nintendo ain't feeling, Nintendo ain't feeling the shots on screen. That's number one. Number two, Nintendo is very choosy with their ambassador program. With YouTubers that are pretty much always going to say positive things. They will never officially say that's how they choose their ambassadors. You'll notice something about every single Nintendo Switch ambassador, rarely are they critical of Nintendo's offerings. I can argue there's people out there that are a bit more aggressive than me towards their own fans. Player Essence as an example, not to put them on the spot, but he's a Nintendo ambassador. I can't remember the last time he was super negative about a Nintendo game. It also could be that he just chooses not to cover the games he doesn't like. That could be a choice that he makes as well, but that conveniently fits within Nintendo's bubble of you're gonna treat us nicely. That being said, by the way, it's not an official requirement of the ambassador program. This is just my presumption. I used to get review copies from Nintendo back over to Zelda and the former, so I kinda know how the process works for all this stuff. When they got invited to that event, my thought, if I would have bought it, everybody here is going to be, okay, let's play Metroid. Let's get as far into this game as we can in 90 minutes. Get as much footage as we can. They have limits on how much footage they're supposed to show, but certain things they weren't. Giant Bomb actually got in trouble because they showed their entire hour and a half gameplay session and they weren't supposed to and there were things they weren't supposed to show and Nintendo struck down their videos and actually took out their channel for like a day. Ooh, struck down. Yeah, Giant Bomb made a big oopsie. I'm pretty sure they smoothed things over behind the scenes, but obviously there was a- They made a Giant Bomb. The NDA they signed where they didn't understand they couldn't show everything. At least not yet. There was probably a certain date that they could show some of that footage. I know it because I've had Nintendo NDA. So there's usually like 30 second clips you can use here and there. Like if you watch Nintendo Life's video where he talks about it, you'll notice there's not a single clip of Metroid right in there that lasts longer than 30 seconds. That's because of the NDA. You can only show like 30 second clips like five times or two and a half minutes worth of footage. So like that's, I know because I've had to deal with these NDAs before. But the thing is, I would have been at that event and gone look, everyone's gonna be like, let me get all the impressions of the OLED and the bright screen and what I think about that. And obviously as far into this Metroid game as I can, so I can give in-depth thoughts on Metroid. Valuable things. And obviously I would have tried to make some progress in the game.   Can I change my button mapping? Can I use- These are things that nobody's checking because they're just trying to get as far into the game as they can and I'm like, but that's what everybody's doing. Who else is going into the menus and figuring this stuff out? We do. We do at E3. We got in trouble at E3 for Pokemon Let's Go. We discovered, oh, hey, look, we can go to the menu and they're like, whoa, whoa, whoa, what are you doing? I'm like, we got that on footage and you weren't supposed to be recording. So it's like, but that's what I want to do. I'm not under any NDA with any of this stuff. You want to yell at me and kick me out, that's fine. But I'm not, obviously when I'm there you are and if they said you can't go into the settings menu, that's fine. But I at least would have said, but I did ask, can you use a D-pad? And if they said- Wait, so you're not into No Ambassador, but how'd you get the OLED early? Oh, should we go into that story? We'll go into that story. We'll go and switch OLED here after this and I'll tell people how the OLED early thing happened. Because by the way, ambassadors aren't getting the OLED early, just to clarify. Oh, it's one of those things. But we'll get into that in a bit because- An attendant really doesn't like it, I see. Actually, I can literally say that I know how everybody right now, like anyone like Kevin Kensen or Jensen or whatever, how he has his, how the one chick that had two of them and then appeared on Austin Evans' video today, I know how they got theirs because they got it the same way I did. Zach from SwitchForce did a video today. I know what he got his, he actually got his from the same people I did. So I'll explain this in a little bit. People are gonna think this is some big industry insider secret. It's really not. It's more of a questionably gray area because we don't actually know where these damn things came from. We don't, the person we got them from obviously knows how they're getting their hands on it. We don't know. So I will get into that. But we'll talk about that after we finish talking about at least our height for dread here because we talk about, you talk about like the tight controls and hopefully having control options, which I assume are there, but we'll see. Because again, Nintendo sometimes weirdly doesn't give those options. Sometimes they'll update the games later with them, but because accessibility is a thing. There's some people that literally just, it hurts to use thumbsticks. So they'd rather use their palm and use a D-pad and stuff. Exactly. So there's a whole accessibility thing. That's one thing I've always given credit to Microsoft for. They might not have always had the best exclusive games over the last over many years, but that controller they built for accessibility that works on PC, it probably works on everything. That was an amazing thing that they did. Yeah, it's stupidly expensive to get all the accessories. Welcome to being disabled. It's stupidly expensive to get anything you actually need to take care of yourself when you're disabled.  I know, I've worked in the healthcare industry. My Yulia does. Right now my fiance, she does in-home care and she deals with all the stuff.  So like, I think that Nintendo will probably give those options eventually. But beyond those options, just Metroid Dread in general, like when it dropped at E3 and it said Metroid 5, I was like, all right. This was rumored technically beforehand. They said we were gonna get Metroid 5 at E3. And I was like, okay, this is it. Okay, cool, we're going side to side.  I'm like, but the last time we heard about Metroid 5 and the back of my head kept thinking about it used to be Metroid Dread, but that thing was canceled. So whatever, I'm cool, reboot and everything. And all of a sudden they dropped that Dread title and I'm like, no, no, no, no, no, no, no, no. Because they didn't have to keep, the Dread title could literally just be nostalgic. It might not actually have anything to do with the old canceled game. None of that could be even used here. None of the ideas from that might even be used here. Don't know, because not here yet. But what we do know is that they obviously knew that would be a good callback to hardcore Metroid fans that remember the hype that was driving behind Dread before that had the chain yanked from it. And then obviously for me, as someone who has loved and appreciated Metroid for so long, I've even literally founded a Metroid wiki that I sold off to someone who had more time to maintain it than I did. Metroid wiki.org, I founded that. You'll still see me.  I made a lot of the articles there. The thing is, I just want this game to sell well. Right. I already know it's going to be really damn good. I don't know how good, but just from what we've seen, I already can tell you, and based on Samus Returns and based on the main development studio behind it, it's going to be a really good play. Don't know if it'll be long enough. Don't know if I'm gonna be disappointed with the boss fights or the story or whatever. But just gameplay wise, I can already tell you it's gonna be enjoyable for large parts of me playing it. So I just wanted to sell well because I'm tired of Metroid being like this less than Kirby game. It's been treated with more care than Kirby. Kirby gets yearly releases. Finally, our first ever 3D Kirby. We got our first 3D Metroid way long ago on the GameCube. But like, while it gets treated with more care, it also has never had the sales to justify that. Like Metroid Prime, you know, officially has sold just under 3 million, the very first one. And that's the best in the Metroid of all time. Most Metroid games don't even top 1.5 million.  How'd Hollow Knight sell? Oh yeah, 7 million. That's way more than any Metroid games ever sold. It's like these games that are inspired by the genre that Metroid and Castlevania founded are just blowing up and like, Metroid's never gotten that kind of love despite, in my opinion, even just as good as these games that are inspired by them. So I just wanted to sell well. Plus I want to see RGT-85 have to play Bowen Wonderland because it broke the record for Metroid sales. But that's a little- I think he did that on purpose because him saying that, he pretty much gave the game more pub. So he wants it to sell well. I always wondered if he did it on purpose. He's like, yeah. He did. By the way guys, RGT-85 actually likes Metroid, so he wants it to sell well. He just, he keeps confidently saying it won't.  He wants to play it. You know it. He just really wants to play it. He loves it. He's a secret hardcore fan of that game. He's already 100% of it. Probably. Yeah, yeah, yeah. He'll turn it on and be like, see, I already beat the game guys. Yeah, I already did it. I already did it. See, look at this. Got the perfect ending. Okay. No, but I was talking about this in my video yesterday is that Metroid Dread is connected to the future success of Metroid. Metroid Prime 4 is directly connected to that game success because if this game sells really well to a huge audience of the Switch, they're 10 times more likely to buy a brand new Metroid Prime game than what they would probably not be if they don't even know what Metroid is. Like Nintendo has gone out of their way to reintroduce what Metroid even is to people. People don't even know what this series is. They never played these in Metroid before. They have no idea. So- They didn't play Five Hunters? Five Hunters? Yeah. No, not that, no. No, but that's a pretty fun game though, but yeah, basically- It's actually a lot better than people think it is. It's just the rage around Metroid at the time. They're reintroducing the series to players and they're doing a great job of it. Some people complain about spoilers and everything like that, but that's the hardcore fans. The actual gamers who've never played the series before, they want to see why they should buy this game. So Nintendo's showing them. They're showing them why. They're not spoiling the story or anything like that. So that's fine. But also like, even though it's a Sci-Schooling game, it's still going to help sales of Metroid Prime 4 and Metroid Prime Trilogy when they re-release that because it's all about brand-name recognition. You put Mario on something it sells, right? It doesn't matter if he's 2D or if he's 3D. He sells because he's Mario. Samus doesn't- There's like, oh, we don't know about this Samus. You don't know about her. But you put him on a Metroid Dread to a 90 million plus install base and it sells maybe five million copies. I think it'll sell up to five million, in my opinion. People are going to be way more in tune to see what's next for Metroid and they'll buy it. So we had a few Super Chats come in. TurboLaz with 199. So can I do a Super Chat dance or at least some music? I'm not sure in the music stuff right now because while Voice Mod is working, for some reason my clean audio button is not. So if I switch to some sort of dancing music and stuff like that, I might not be able to switch back. So we're not going to do that today. I can give you a little bit of this, a little bit of that. And I'm going to do a few shots and your guys is on it. Thank you so much. I forgot I was doing shots for Super Chats today. I don't know how I forget that. And then Still Alive, the $2 said, what's your overall favorite ability from a Metroid game? Oh, that's a tough one. Oh, Mines is the screw attack.  Mm-hmm, that's awesome. Mm-hmm. I'm not sure if I have a favorite. What I find interesting about the new Vodred itself is some of the weapon abilities and upgrades that we see, kind of gives me like Mega Man vibes a little bit. Mm-hmm. And maybe they got some inspiration from that.   No. I mean, if I had to pick one from Smash, it should be kind of like the where she rolls up into a ball and drops the bomb. Oh, OK, sure. That is an ability. That is an ability. Yep, yep, all right. Taker610 also mentioned that Dave was a tad odd. I turned him down, we're all good. But then the next comment right after, no, it's not. Yeah, well, he technically was a smidge louder than us. It wasn't, I didn't think it was that bad, but whatever. Some people are wearing headphones when they listen and I'm sure they're more sensitive to it than I am listening through non-headphones, obviously. But cheers, everyone. Thank you guys so much. I'll probably pour another one for you guys. There's been a number of super chats. But you're drinking. Yep, having some drinks. It's just some wine. Not that big a deal. Arbor missed. All right, you guys have anything else you want to add about Metroid Dread? Because, I mean, that's Nintendo's big, potentially not maybe their most important game this holiday because you could argue, obviously, Shimagami Tensei 5 from a third party perspective. And Mario Party is probably going to be their best settler, I would assume. I think that one's going to get at least 10 million in its lifetime, if not more. Super Mario Party, obviously, to 15. But this might be the most important for the core audience. And I think this is maybe a unique opportunity to expand Metroid's fan base before Prime 4. Because I think Prime 4 is going to be maybe the most expensive game Nintendo's ever made. And they want to know there's going to be an audience to buy it. And I feel like that partially might be why Dread's coming as well to see, can we expand that audience before Prime 4? Because Nintendo might be sinking 100, 200, 300 million into Prime 4. And if they only are to sell a million units, that ain't going to fly with Nintendo. They will just not make Metroid games anymore. So, yeah. They're also flirting with some 3D perspective stuff in Dread as well. I mentioned also in my last video that wouldn't it be cool, since Mario transitioned to 3D, third person 3D, I think it'd be cool if they transitioned Samus to third person 3D as well for mainline Metroid. You could easily do a third person perspective mainline Metroid game with the tools they have up today. It doesn't always have to be side scrolling. Not that I don't like side scrolling, I love it. But it worked really well for Metroid. It worked great for Zelda. Donkey Kong's done it. It's gone back and forth. So it'll be really cool if Retro Studios even could make a mainline Metroid game and not just focus on the side series, which is Metroid Prime. Even though Metroid Prime is like my favorite, it's still technically a side story to the mainline. Yeah, like Metroid Dread is the capper to the main story. And then you can argue after Dread, well, the only current story going on is the Prime one. So then that would become the new main story, I guess, the police follow from now.  I'm not going to get into the spoiler territory, because I know a lot of people that play Dread have never played any of the prior ones. I don't even want to mention some of the story elements. You'll get recapped at the beginning to know at least what I think is ending here with Metroid. Like a certain story arc that is going to feel very weird that this is ending, and yet the series is going to continue just based on the name of the series. I don't want to go too deep into it, but. I have an idea of what they're going to do, though, knowing what happened in Fusion. Yeah, I have an idea of what they're probably going to do with it. So it's going to be interesting. Yeah, it'll be interesting to see how that wraps up. All right, so that's going to be a drag. I guess we'll just go right into OLED since that comes next week as well, and then we'll go maybe end with the Nintendo Direct stuff, because obviously at this point, a lot of people have seen reactions and conversations on that. But hey, I haven't really had one yet, so I did my initial reaction when that was about it. So switch OLED. Comes next week, guys.  Hey, we had a new member, or a renewal of a membership. Renewal of a membership by Amor12321, underscore, thank you so much. I need a member of the board of directors of Nintendo Prime at the champion rank. It says my switch SD card is corrupted. Out. 500 gigabytes. Ouch. So that sucks, especially if it was full, because you got to reinstall all those games. Good news is, as long as you have cloud saves, you should be fine, except for Splatoon. Sorry about that, and any Pokemon game, I guess. But you should be mostly fine. It just sucks to get to reinstall everything. I experienced that last week where it got corrupted. With that issue, I don't know what that guy is doing with his switch, but I've noticed that people have issues with that when they're hacking their switch and inserting and taking out the SD card with their PC and stuff like that. So I'm not saying that's what he's doing, but more issues will happen if you are trying to hack your switch. Yeah, yeah. Also, if you're someone that uses multiple SD cards with the switch, which it's actually not that uncommon. I know many people who just got a bunch of smaller ones and they just swap them in and out for what they want to play. I've found out that the more you do that, the more likely it is to get corrupted. Maybe it's just because you're taking in and out, in and out, in and out. I have no idea. And theories shouldn't be that way, but this is kind of the downfall of micro SD cards. They're not always the most secure of things.  Thankfully, Splatoon 3 is coming, so maybe you don't care as much about your Splatoon 2 data anymore if you did lose that. And sometimes that Splatoon 2 data will be stored locally on the internal storage anyways, and it's just the game files that were on your SD card. So there's a chance you might be fine anyways. Nintendo does try to store most of the saved files on the local memory as they can, probably specifically because this could happen. Obviously, if you have a ton of games, they might not be able to get all your save data on the local memory. Maybe I'll switch all that you could, but speaking of that Switch OLED, yeah, we're giving away one on Friday. I'm sure you guys have heard by now, I have to say it in like every video, except for the last video I made today about Switch Pro, because it kind of felt weird to say, hey, we're giving away a Switch OLED, by the way, let's talk about Switch Pro. Put the little weird, so I just kind of left that on and just left it in the comments. But Switch OLED comes next week, and yes, it is true. Tomorrow by 10.30 in the morning, according to UPS, I will have a Switch OLED in studio and literally, I already have things set up. It's insane the videos that I have planned for this thing. I got like five of them up on the whiteboard right now. The very first one's the big one, the ultimate comparison. We'll be comparing to this, the Switch Lite, we'll be taking everything apart, we'll take the docks apart, nobody's done that yet. I will be taking apart both the old dock and the new dock. I'll be doing an internet speed test with a USB 3.0 dongle with the old dock compared to the new dock, because believe it or not, I don't know if you guys know this, there is a speed test in the Nintendo Switch OS system. Thank you, Nintendo. This actually gives me an unbiased way to compare it instead of just connecting to games online and seeing if the connection's better, which can fluctuate based on whatever the hell my ISP is doing. I can literally at home test the connection without even using the internet. I could just use my local network and have it draw off my network. So yeah, I can get an unbiased measurement there. I can't necessarily get an unbiased like, oh, play control, play one of these streaming games. That's fine, but I might not necessarily notice a difference because there could be fluctuations with my ISP that affect things. And it might not be something that's gonna affect a game like that. But maybe it could affect something in the future, like if there is something in the dock that potentially could allow for some sort of upscaling in the future that isn't possible on the current. Again, we don't know, but for some reason, there could be a firmware update on that dock and nobody knows why that can be updated and the other one can't. Why do we even need to update what's essentially a dongle to split your signals out and charge your switch? Why do we need it?  But this one does, so why? Is there something in there that are just kind of like Bluetooth to switch? Is there something in there that are just choosing not to use right now, but is more of a future-proof dock as it were? Something for a feature down the line that they don't wanna advertise or enable right now because it might make people that own this not very happy. Such as, even if, forget about 4K in terms of playing games before, what if it's as simple as, yeah, with this, you can stream games in 4K. Can't do that with the original dock. Game streaming is a thing on Switch. So we'll have to wait and see. By the way, I don't even know if the HDMI port on the thing is HDMI 2.1. I'll be able to tell when I plug it into my TV, it'll spit out whatever signal it's getting in me. So I'll be able to tell you if it is actually a better signal, because the current dock's 1.4. If this is 2.1, that's also kind of a big why. I think they listed the specs though on their site. I don't think it's any different. I don't think it is either on their site, but what it says on their site versus reality.  We'll see what it is. We can output an 8K. Yeah, okay. Sure. I mean, technically they can output an 8K. I'm still curious for like PlayStation 5 and Xbox Series X, how? Okay, so I think it was in the PlayStation 5 manual, digital manual that said it can output an 8K 60. And I sat there and I'm looking over the HDMI 2.1 spec, which is what it uses.   But they put it in there, it's a nice marketing term. Can it do 8K? Yes. But I don't, it's marketing. One, how many of you guys even own an 8K TV or monitor anyways? They're stupidly, stupidly expensive. And by the way, this isn't me trying to knock those other systems. This is just me speaking truth. As a PC gamer, I already fundamentally know those systems don't really even have the specs to do native 4K at 60 FPS in modern AAA games. They just don't. Upscaled. 4K is a little bit of a buzzword to even today. Upscaled, absolutely. Upscaled and using the new, you know, stuff that AMD has out there that's their version of DLSS, absolutely. Using checkerboard rendering, absolutely. Games are gonna, games look phenomenal on PlayStation 5 and Xbox Series X. Not saying they don't, I'm just saying that even the 4K is kind of a, with an asterisk. Just the way it is. And PC gamers know this, I'm sorry, when you want to have playable 60 FPS with good settings on a computer and you need like a 3080, 3080 Ti, 3090. These are $1,000 GPUs, $1,000 plus GPUs and you're telling me a $500 console can do that? It can't. The specs don't even line up. It can't do it. But it doesn't mean they're not phenomenal either. I'm just pointing out that there's always that marketing snuff food. Like if Nintendo was pushing 4K as we talked earlier with the pro, it's still more of a marketing thing. Even with a upgraded Switch, you're not getting true 4K. It's an upscale. It's just the ability for the TV to recognize this is a 4K signal. Doesn't necessarily mean the picture's actually 4K. Basically like with this, with a Steam Deck, same thing, it can do 4K but it's gonna be like using AMDs like FSR stuff. Yeah, yeah. And there's nothing wrong with that. Maybe the FSR is great. I haven't done a lot of testing. I do have a 6700 XT that I can't wait for the full PC support to come out so I can test that out a little bit. I'd rather have the 6800 but beggars can't be choosers today in the GPU market. So the Switch all that comes next week and as I said, I'll have one in the studio.  Gonna have a lot of fun with that. Hopefully not break it along the way. Someone wants me to do a burn-in test. I'll tell you this about doing burn-in. It's gonna be impossible from now. At least it should be. What's the panel's that shit? It should be impossible for me to create permanent burn-in between now and launch. Should be impossible. I could put it in the worst-case scenario on max brightness with a certain, even just like the home menu. Just make sure the home menu never closes which is kind of hard to do on Switch because it has automatic sleep function. You can turn it off but it's really hard because you don't have to be in a game. Literally the easiest way to burn-in is something that's more static like the home menu. That would be one of the best ways to create burn-in. The thing is, is burn-in on modern OLEDs today takes thousands of hours for it to become permanent. You can get temporary pretty quick. You can leave it on that home menu, don't touch it for like six hours, come back, turn it off and you'll see a little burn-in on the screen. But that goes away after a few minutes. That's not the burn-in that you need to worry about. It's the long haul burn-in. The thing is modern OLEDs have gotten so good that it's not really even something you have to worry about unless you're just never gonna turn off your Switch. So I'm not sure that I could even purposely produce permanent burn-in but I can't show you guys what temporary burn-in is like and how long it takes to experience it and what you have to do to experience it because I'll let you guys know in general during normal gameplay it's probably not gonna happen. If you're just quicken up your Switch or playing games, even if you play for like 12 hours straight, you probably still won't get it unless you're on a static menu for 12 hours. There are certain UI elements as an example that if nothing ever changes with them, all right, maybe, but it'll go away by the time you start your Switch up again, so I wouldn't really worry about it. Burn-in was more of an issue with OLED at the very beginning of the OLED technology. But even now, I mean, yeah, Max brightness is not what you wanna play at, et cetera, with OLED in general, but I don't think the Max Nits on this, I don't think are gonna be that big a deal. Although interestingly enough, OLED panels are usually less bright than LCD because of burn-in as an example and you want the deeper blacks and so you just have a less bright screen. The thing is all the comparisons have had the screen showing brighter than the current Switch. Just so people are aware, well, LCD could easily be way brighter. I have a monitor coming that's got like 2,000, 2,200 Nits and it's mainly LED LCD crap, so amazing brightness. The thing is, this has been measured by people with the proper tools and it's between 280 and 340 Nits. Some of the screens are slightly brighter to 340, most are around 300. That's actually extremely low for an LCD. Like, Nintendo cheaped out, like mofos on the original Switch screen. So I would not be shocked to see the OLED panel is actually technically brighter. Not just more vivid colors like actually brighter because most OLED screens are between 400 to 600 Nits. So it's probably gonna be bright. It's one of those weird situations when I'm moving to an OLED, it's actually gonna give you a brighter picture too. Potentially.  I will not be doing the battery life and power draw comparison in the ultimate comparison video guys because honestly, I don't think it's fair to compare a brand new system to dated systems that have had degradation on the batteries. While I still think the battery life on these are fine, they're not gonna be running the same as they would out the box. So I don't know that it'd be a fair comp to compare this and my current Switch Lite unless I'm willing to buy all new Switches, which I'm not. So to actually do that kind of comparison, that's fair. Cause yeah, Switch OLED is probably gonna be better, but these also have degradation. Is that the launch model? This one is not. This is the version. This is version. Oh, okay. He's got the launch model though. But it's just not a comparison I think is worthwhile. I think what is worthwhile is doing a separate video and seeing if it lines up with Nintendo's claim numbers and what the worst case scenario is, if you are someone, cause there are a lot of people that prefer to play on max brightness all the time. So that is something to actually compare what it really is like in a more intense gaming situation with a game, I don't know, like Doom Eternal or something that pushes the hardware pretty hard and can lead to it dying quicker or whatever. And then obviously, you know, throw an indie game on it. Those are usually the last four or five hours on a normal Switch. So we'll have to wait and see what it does. But I'm just gonna compare it to what Nintendo rates it and I can throw up what they rate the other ones out as well. The thing is, I have done an extensive test on the launch model, the 2017 Switch. When I was doing a battery bank comparison, way back when, maybe I could dig up some of my footage from that because that was back when the Switch was new and there was that whole battery bank can brick your stuff. And I did an extensive battery test back then with a bank, without a bank. And so I technically have all the numbers somewhere before the battery degradation happened. That's also not before version two happened with a chip that was slightly less power draw. So things, you know, are gonna vary. There's too many variations, I guess, to do a direct power draw comparison. So I will do a video on Switch OLEDs power draw. Just it'll be mostly just about the OLED itself instead of comparing it. Because it's a hard thing to compare and listen. Again, someone out there, like maybe Gamer's Nexus or something, I'll end up buying brand new systems to do a proper battery comparison. But honestly, if the battery's the same, which it looks like it probably is, then I guess the only difference is, does the new panel draw more power than the old panel? Yeah, Steve from Gamer's Nexus, he's been around the bend for all these channels lately doing this stuff. It's been kind of interesting. Mm-hmm, mm-hmm. So yeah, so we'll see, who know, maybe he ends up reaching out to me after my video on Friday, because I got some interesting stuff that I might even ask him to like clarify in his video. Bring him on the podcast. This season we focus so much on thermals and there's certain things though that only you might be able to figure out compared to other content creators out there. Like I don't have all of the right tools as an example. Some people do wanna know what kind of OLED panel it is. I gotta see how difficult it is to get down to where I could see the model number and look it up. So you'll have to take everything out, I'm presuming, to see the model number. Cause Nintendo doesn't have it listed on their website. So we're not even sure what kind of OLED panel it is. Yeah, you gotta take the entire screen off and there should be a tag where it connects at the bottom underneath of what model number is. So I'm gonna have to fully disassemble it, which that's fine. I plan to take the thing apart anyway, so why not just go all the way? Why not just go all the way? I got new thermal paste and everything in common, I'll be able to put it together just fine. As I said, no liquid metal this time, but maybe someday I get crazier to see, hey, let's just, you know, I told you why I shouldn't do it, so let's just do it to see what happens. And it lights on fire in my hand, I don't have lots of foam in my hand. It's spontaneous combustion.  Perfect, perfect. That's what we want. Shorts everywhere, lots of flames. You know, it kind of like when Beat-Em-Us was trying to fix his and he couldn't figure out how to get the battery out. And then he decided to use metal tweezers and actually poked a hole in the battery and it almost started to fire. Didn't he cut himself in that too? Yeah, I think so. It's like, I don't know why he was having such a hard time removing that battery. I've removed switch batteries. It shouldn't have been that difficult. I will say that some people argue that you should use like a credit card because it is glued in. I can confirm credit cards are usually not good enough to get a switch battery out. But like, you could definitely tell someone who's never opened up a switch and knows anything about what he's doing and just watch a quick online tutorial. Oh, it was super easy for them.  I'm like, yeah, that's not gonna work. Like, here's the thing. If you're gonna use metal, one, don't use something that's super pokey. And two, use something like a butter knife and put on a glove so you don't conduct electricity to yourself. And then just stick it under a wedger right up. That's what I, I had one battery that got really stuck like a year ago. That's how I got it out. Just used a butter knife.  Make sure you're getting it underneath. Always stab down this way. And you should be fine getting it out. Obviously, he doesn't have the kind of experience taken apart electronics that I do, so. I mean, firecracker might work, but. Firecracker probably wouldn't, well, I don't even know. Might work at blowing up the battery. But anyways, switch OLED. So obviously I have all these plans for it. What are your guys' thoughts on this platform? It's kind of the same platform, but then different. Like worthwhile, worth the money. Like, what are you guys thinking?  I've already got the current switch and I don't really play in purple mode that much. So it's like not really that big of a red benefit for me. I'm already happy with the screen, with the brightness as it is for the current switch. If it was a more powerful switch, I would buy it for sure, but it's not. So there's no really reason for me to point you up the extra money for that.  But again, you know. Especially if you play handheld. Yeah. It's gonna be the best handheld experience. Even like, I know light was meant for handheld play. This, unless you really prefer it to be really tiny, like the light is, like, I don't want to get too much into but the screen is nice. It's nice. I understand people are gonna be, oh, they had all that on the Vita. You're right, they did. But it technically wasn't HD. So this is a better screen than that. For what it's worth. 720p HD, but still. At that screen size, I actually find that's fine. Like a lot of times with smartphones, like we got 4K screens, I'm like, why? Yeah, I think Vita was like a five inch screen. And it was a 540p, which is a lot of what the Switch game is running anyway in handheld mode. So it was pretty good, it was a pretty good screen. Yeah. So like, all right. So I know neither of you are really interested in getting this. You're more waiting for, hey, if a pearl happens, get back to me then. Yeah. Is there any questions you guys have about the OLED model specifically? Especially since, hey, look, I'm gonna have one tomorrow, so I'm gonna get a chance to maybe answer all these questions. Like is there anything specific that might be like, I'm curious. I'm thinking about battery life. I wanna see the comparison to see if it's any, if it's actually as what they say. Yeah, that's what I said. I got a video that I plan to do that because for those of you who go battery life comps, they take a long time. Yeah.  You gotta test the battery, you know, at obviously 100% down to nothing then you test various methods of recharge and if that affects it, and then obviously test things like, hey, if you are playing it on a low percentage like one or 2% and you plug it into the wall, does it still take a charge fast enough to continue to charge the system while you're playing or does it mostly just stay at the same percentage? That could be different. This switch does, but it does charge pretty slow when you're playing with a plugged in. So. Yeah, I also wanna know about loudness as well. I know Austin said it was, it's like really, really quiet but he was only playing it in handheld mode. So I'm curious if it ramps up when you're playing in dock mode, you know what I mean? Yep. It's like loud. And it rolls it all, that's exactly why I have Doom Eternal is one of my test games because I'll be testing handheld and then in dock mode where things should be pushed even harder and I will try to, well, especially if I notice, but even if I don't, I'm gonna try to get a mic up close to be like, this is what it sounds like. Well, I'm doing this and I'll have a live recording or whatever it is and you guys can see, you know what it sounds like if it sounds any different. I know there's some people that are curious about the audio because Nintendo's the one that claims the audio is better. Curiously, they don't claim how it's better. So is it just louder speakers? Is it just that we tell you it's better so you're gonna think it's better? The placebo effect? Yeah. Or is it kind of like HD rumble where it actually is a better experience but how many people are gonna notice that the audio is actually better? Like, does it go from mono to stereo? Does it, I have no idea. Or maybe they're just talking about the Bluetooth audio quality is better. Maybe that's what they mean. Maybe they mean when you plug in a headphone, that audio is better. We have a better internals that manage that audio configuration to give you a better quality headphone experience. Again, Nintendo doesn't clarify. They're, this is the only thing I'll say about OLED is they said almost, they did more advertising for OLED today by trying to shoot down that Bloomberg article than they've actually done to advertise the Switch OLED. Yep. They haven't had anything for a long while. Since the Switch OLED was announced, Nintendo has not officially said a damn thing about it. It's like, here's everything and we're done. See you on October 8th. And here I thought with this Metroid event, when I started seeing the Metroid footage file, I'm like, oh, they're all playing in OLEDs. Nintendo's gonna let the veil lift off the OLED and let people start talking. Nope, it was an event. These people don't even have the OLED back at the office. Nintendo's not even letting comparisons happen.  Why is Nintendo trying to hide that this thing is coming out? And yet they're pushing it, but obviously my whole thought process is that because OLED is basically replacing this, it's like a V3. Nintendo didn't really push the V2 Switch. They kind of mentioned it exists and then that was it. Red box done. They didn't really advertise it after that besides normal commercials. I think it sounded the same thing with the OLED. They're gonna slowly phase this out. They don't wanna announce that yet because they wouldn't keep it going through the holidays but I think they'll slowly phase out the old Switch and then yeah, they don't feel like they need to advertise. I think it just being a Switch is enough. Well, what's about Nintendo is that they tend not to advertise things they don't feel needs advertising. Like, it won't make any difference to them in their bottom line, I don't think. And it costs them millions of dollars to advertise. So it's like, if they think, well, it's like a small difference that will increase and doesn't equally cost, it takes to advertise, they just won't do it. Yeah, well, what I find interesting about the OLED situation is, so obviously a bunch of us that have it early and I'll get into how I got it early, a bunch of us that have it early are obviously about to do all this coverage of it. That's honestly gonna do nothing but help Nintendo. Even if we are over on questions, we're not that impressed. It's at least gonna show off the differences enough that somebody could look at it and be like, well, just because it was impressive to you, I liked what I saw. I will pick it up.  It's not to pick it up anyways. It's the people that are on the fence that are gonna watch these videos and make purchasing decisions. So, I look at this as, obviously they're about to get a bunch of free advertising that way that I don't understand why if Nintendo themselves doesn't wanna pay for advertising, why don't they just let their media partners do it for them for free. All they gotta do is send them one and say, do what you want with it. It's the same switch. What are you gonna, NDA, there's no extra feature that's not on the other switch. So, have added to your videos. And by the way, that very well might be a thing that happens next week. Very well, maybe they did send them out at the end of this week and they'll be able to do that coverage next week. I have no idea. But it's almost like, the fact that it was just this week, it was literally like, well, just this past weekend that they got to do that Metroid, that Metroid event was this past weekend. And it's like, literally as of this last weekend, they wouldn't even let them record comparisons to the current switch for free advertising. And some people took this as a negative because Nintendo's like, oh yeah, we know it doesn't look that impressive compared to the new switch. We don't want that out there. But the thing is, I already did a video on it and yeah, it actually does look significantly better. Not maybe not better enough that you want to spend $350 to get one if you already own a switch, of course. Especially if you play. Well, if Nintendo's not approving. I mean, no pay to play. If Nintendo's not approving of what, of all this stuff that you guys are doing, aren't you good, might get in trouble if you show this, this week or something? So, I already showed like a pseudo unboxing and showing video. The thing is, and I thought for sure Nintendo was gonna ding it. I was waiting. I was waiting all day.  Cause my video got put on Kotaku and a whole bunch of other places. And I'm just like, okay. There's no way Nintendo hasn't seen it at this point, somebody there. I'm about to get dinged, that video is going away. I might even get a copyright strike. It is what it is. I decided, you know what? I'll take the risk just to see what happens. Cause somebody's gotta do it.  Right. I even beat the coverage that I didn't even know was coming cause I wasn't invited to the Metroid. That's how you guys send it by Nintendo. So like people thought that I knew and I was trying to beat that coverage and I'm like, I had no idea. I literally had no idea. This video was planned out and took all night to put together and I had no idea all this other Metroid Dread coverage was about to drop. It was kind of a, I don't know if it was convenient or inconvenient time. I feel like it might've got more views if that coverage wasn't coming but my thing is that I was waiting for Nintendo to ding it. Waiting, waiting, waiting, didn't happen. Austin Evans takes it apart today. Wait for him to get dinged. Didn't happen. Kevin Kensen does his thing. Wait for him to get dinged. Doesn't happen. So it doesn't seem that Nintendo is caring about people that aren't under NDA doing whatever the hell they want with the system. Now if they were, obviously using a Metroid Dreadrom which I'm sure is probably out there somewhere at this point from review copies. And you know, that's a whole thing that maybe leaked. Yeah, they're gonna care about that. That's a game leak. This is technically a system leak that like, I feel like if it was the pro, they might be more mm, we're gonna stop it. Yeah, if it was their next system, they'll be going nuts. Or they just don't care but then if they don't care then why won't they let the media do it when they have access to it? It's a very weird situation where I expect to be dinged but since it hasn't happened we're clearly not going to be. And maybe Nintendo view, it could have been one of those things that Nintendo didn't know that it was necessarily gonna leak out early and once it happened, they figured it's probably worse press to shut it down than it is to just let it be. That could be too because remember, all these things happened this week after that Metroid event. If they had known this was gonna happen they might have let them do comparison. But since they're like, you know what? It's bad pub if we shut it down now. Just let it be. It's only a week before our launch too so. The only thing Nintendo is gonna care about where are these systems coming from? And they're gonna wanna track that down. They're not coming after the content creators because we don't, it's not like we just magically made things appear up here in front of us, came from somewhere that person that it's coming from that's where Nintendo is gonna wanna track down and see how the hell this happened. So this is where I guess I could talk about how I got right. We have a fan of the channel and I talked about this in the unboxing video that him and I kind of collaborated on and did together. Where he was basically on an app. I don't remember exactly which app it was but it's one of those reseller apps out there. And on there someone was advertising that they were selling Switch OLEDs. And he just thought, well when you look at that you go, well okay that's probably just selling a pre-order or something, whatever. Scalpers are doing scalper things and selling pre-orders. Well it turns out that no he actually had them on hand. And this is where he picked it up when we did that video together. And he only had two at the time, the other one went to somewhere else. And then I talked to this fan because we were collaborating and I said, my initial plan was, hey, can I just borrow yours? I'll throw some money your way because obviously I'm benefiting from the videos.  That was kind of my thought process behind it.  And he was like, well actually, I think he's got another one if you just wanna buy it. And so I did. I won't tell you what I paid, but I did. And I can tell you right now, none of us on YouTubers that have it right now paid MSRP to have it right now. I'll just say that. We find value in being able to obviously do content with it before the big media. Yeah, it was gonna be more in there. So it's more like investment in the channel than anything else. So by the way, I'm still doing my live stream of picking my retail one up from GameStop, which it'd be so awkward you guys, don't you already have it? Technically, the one I'm having now isn't gonna stay mine, but I'm not gonna get into that. That's a private thing behind the scenes. But point is we got this for the channel from this guy. And I asked, does this guy, is he stealing them?   He's just dead. You don't wanna be involved with him.  Right. I mean, one, if I don't buy it, somebody else will. But that's besides the point. It's kind of like, but you're also supporting stealing someone's pre-order. Because it's pre-orders are sold out in the US. And how many times have you've also gone to a store and the number of pre-orders that they sold, all of a sudden they don't have that number of systems. But every single staff member has one. Yeah, right. Even though their pre-orders is supposed to be after the customers. Right. Anyways, I know this guy used to work at these stores. My thing is, I don't actually know where this came from and the guy won't tell anyone. All I know is it was a situation made available to me. It was quite expensive and made it happen because we wanna create content for you guys and get ahead of everything before the big media kind of gets their mitts on everything. Because nothing against the big media, but I think there's just something unique that certain YouTubers can bring because I feel like sometimes we're a bit closer to the average consumer than say, people who are being paid salary to do what they do and they might not even like the damn thing they're doing. As we found out with people like, you know, Phillip Musin when he got busted for all his plagiarism while a lot of things he was doing, he didn't even really enjoy doing it, but it was his job. And it's like, but we do things because we enjoy doing it. So there's different perspectives we can bring, like do I expect IGN to hook up a bunch of probes to it? Like Gamer's Nexus is gonna do and test thermals? Hell no. Hell no, he might be the only channel that does it. And like, he's only able to do that now and probably have a video go out over the weekend or on Monday because of this early access. And as far as I'm aware, every single one of us that have one, which by the way, it's not that many of us YouTube, I think it's less than 10, got it from the same guy. So it's this one guy that's, I don't know if he owns a game store. I don't know what it is. He's obviously taken advantage and hasn't got slammed by Nintendo yet. So I would say for my perspective, it's just more of a morally gray area. From his perspective, probably a legally red area where he's not supposed to be doing what he's doing. So it does what it is. I don't really know what I'll see. And by the way, it's funny because all the other people that have it, like Zach from SwitchForce, Austin Evans, who technically it wasn't his, it was the other YouTuber that he invited on the hat. And then he bought, I think the white one off of her because she got two of them from this guy and bought the white one off of her so he could send it to the Gamer's Nexus and he can collaborate on all this coverage.  People are just gonna assume Nintendo sent you a system because that's what they assume with me.  I paid for this system. I could have bought multiple switches for what I paid for the system. And I did it for you guys. I probably won't even make back the money I spent to be completely honest on the videos I'm making. And I'm okay with that. I want to bring you guys content that you can't get anywhere else. And if I could do it in a way that at least from my end is not illegal, I didn't steal anything. Some guy had something and I bought it. I'm gonna do my best to create good content for you. Because bottom line is I don't get access to things like the dread thing. A lot of my content is regurgitated.  It's news, regurgitated to you. You might've seen it already, maybe you didn't. But it's just news for the most part. Occasional impressions on things. I don't get a unique opportunity to actually do big content like this that I wanna do more often. Because I don't have the access. This was a unique opportunity where I could get access and do something that only a few others will get an opportunity to do. So yeah, I took advantage of it. If you guys, hopefully not mad at me, I sincerely hope it isn't somebody's pre-order. I don't know if it wasn't me, would have been somebody else. I don't know how many units this guy still has. I don't know if he has more coming in. Don't know if he's been busted yet by Nintendo or the place he works or if it is a place. Maybe he just owns the place. So to him, it's like whatever, you know. He maybe never even took pre-orders and he's just selling out the stock that he was gonna have day one. I have no idea. Because to Nintendo, a sales, a sales, a sale. They don't care as long as they get their money. But yeah, so that's how I got it. It's somebody who I don't even know his name. But. Probably better that way. I mean, I know for a fact some people do know his name. I don't know his name and I kind of want to keep it that way. I know who I got it from. I'm not gonna mention the person who got it for me because I sent him all the funds to kind of sort it out and take care of it for me. To kind of put a little bit of separation between me and it was always a little bit uncomfortable being like, where is this coming from? You know, they're always out of tinge of like, wow, where did this come from? Like obviously it's gotta come from some retailer, right? Like it's the only way I could think. The only other thing that I worry about is that if it didn't come from a retailer and this is just one of those guys that like jacked the truck. By the way, that is like a thing that happens. It's not just fast and furious guys. Trucks do get jacked in the United States. It is a real thing. So I always wonder like, was it something like that? I don't know. All I know is it would have sold anyways. So why not to me? I don't like what I paid for it, but I also liked it. Now for the first time in a long time, remember our E3 coverage and how you guys thought it was amazing. It was different and man, what a different show compared to everyone else. How often do I get to do unique stuff like that? Not very often. This was a unique opportunity, so I took advantage. Maybe it works out for me and maybe I get a whole bunch of views and my channel blows up to 100,000 subscribers.   Yep. So I don't know. I don't know what you guys think about that in the chat or anything, but I'm gonna be honest with you guys.  They're just gonna kind of ignore those questions. They just won't even. Or they'll let you assume it was from Nintendo.  They're just like, of course it was from Nintendo. Nintendo hasn't sent them out. So no, it's not, but. It was from Nintendo in a roundabout way. In a roundabout way it was from Nintendo. It wasn't maybe intended to be on your doorstep, but. Yeah. Right. So yeah, it is what it is. And you guys know that I do giveaways and all that stuff all the time anyway. So you guys know I'm more than willing to put my money around all this on this channel to create something cool for you guys. So this was just an opportunity to be like, look I could have put this money to giveaways or I could actually make some really fricking sweet content that you're not gonna see pretty much anywhere else. And I love that. I love technology. So being able to cover it before anyone else can really is. Like when I saw Austin Evans today put up his video, tear it down. I was like, no, I knew someone was gonna get to it before I got to it. Then my video's going on on Friday for it. But I was like, oh, but he just took off the back and made some general comments and then sent it away. I'm like, okay, well you didn't really, no. No, that's not really, that's not really the comp. I'm looking, I'm doing way beyond that. He has a studio and a crew to help him too, so. Yeah. And I have myself. But it'll happen, it'll happen. I've been literally prepared. The thing is, everything I was doing, I'm so glad I did this. So I was preparing to make this video anyways. It was just gonna be my launch one. And I was gonna, here's the thing. This ultimate comparison video, I was making planning to make with the one I was gonna get next Friday. I was gonna work all weekend, get it out on Monday and call it good. The thing is, is obviously now that I could do it earlier, that's cool. But also, I bought all this extra equipment and like set ups off the ceiling and all this stuff to like do this video the way that I want. And it just so happened to all arrive, like yesterday. Conveniently, I'm getting the thing tomorrow. So it's kind of like, see, I was already planning