once, I just I could not see for breaking away from that mentality where it's like, Big Daddy G was flawless blocking all those things. And he wasn't getting anywhere with it. He wasn't poking out of turn. He wasn't trying to jump. He wasn't trying to throw these crazy reversal throws in. He was just like, OK, I'll follow this block and I'll just wait it out. My goodness. It's just so much that was going on. And it was like, Butter was going like, just really, he was just getting overwhelmed by that hat. Like, the hat being on the screen, like you saw that when he jumped the mix up. But the hat was still coming in. It's plus two. It's still his turn. And you still have to decide what is your next move. Yeah, it's really cool to see how the Kung Lao low hat complement. I feel like he barely used any other cameo attack. But that low hat really complements Smoke's easy access to overheads. Whether that's just like a regular jump, whether he wants to keep you frozen, so to speak, in fear of that hat. So he goes invisible. And Big Daddy G just seems so natural when he was invisible. Like, he wasn't dropping anything. The low conversion. But over. Yeah, it was good. It was really, really good. That's a practice man right there. The muscle memory is kicking in. And G is looking like one of those places you guys need to look out for. He has been prominent just practicing. Like I said, he practices with Ninja, K-Mac. He has the talent to make sure he can get far in his bracket. And I definitely see him going very far in his bracket. No, definitely see. Yeah, he's, I loved it. I loved all of it. And I feel like Smoke was one of those characters that were, I feel like a lot of people are like, oh, the overhead's reactable. You see this cloud of Smoke come out before that. I'm sorry, man. I get opened up by that overhead all the time. Man, I'm sorry. I'm not. You can't see it when he's invisible, OK? That's true. That's the bottom line. That's even truer. It's too much you've got to look for, man. The throw and, like, that's when it comes in. That's what the method right now, guys, is the cameo. Like, use the cameo to blow that up. That's why I see not just Kung Lao is a great assist to do that, but Sector as well, because you go for a mix and then you got to worry about a muscle coming down on your head, especially if it does a homing one. So is there so many elements that you could play when it comes to what cameo you guys use to cover up those situations like you just said? So it's awesome, man. It's really cool to see all the different things. I believe this is Titanium Tigers on stream? If I am. No way. Yes. Tigers actually coming outside. In the flesh. In the flesh, Titanium Tigers, who is the high seed in their pool. Let me see which where we're at here in. So it looks like it's Dumas. Dumas. This should be one of the round two. CT. This should be round two of winners. Titanium Tigers getting the buy, of course, because they are the high seed. Tigers doing a lot of stuff with Ashura. Oh, yes. Look what he's doing right now. What's he doing? The cancels. Show me the Ashura cancels. Yeah, Tigers is, I believe, at one point, he was number one seed, one of the online. I mean, number one ranked player, yes. Online for MK1 on the PS5 side of things. So definitely been grinding. Definitely is a strong player. This is my first time seeing them offline. Yeah.  This is why I want to see. Yeah, it's really, I loved seeing. So Titanium Tigers did go to a combo breaker during Injustice 2. But for the most part, MK11, outside of that one Texas Invitational, it was pretty much online. And what was really interesting about Titanium Tigers' content creation, he went in hard on streaming when MK11 came out. And what was so cool about his stream is you could go into a stream chat and say, hey, I'm not that good with Baraka. I'm trying to learn Baraka. Can you play him? And he's like, sure, no problem. Could play any character so early in the game at such a high level. But in this game, I feel like I'm seeing all Ashura coming from Titanium Tigers. Yes, yes, yes. Tigers is, like you said, a pass. MK11, you played a Plethora of characters. Jacks were not quite at the doorstep like that. But like, a Plethora of characters. In this game, we see him most of the time with Ashura. But the kimchi is still polished. Don't forget about his kimchi. It got into a lot of high-end places. The news harassment in the corner is insane. It's still plus. What are you pressing for? Hello, help him. Somebody help. Somebody go tell him. You've got to interrupt. Oh, doesn't get the chip out. But not really much of a punish there. Down one, not going to be enough. But it does get the throw to get a little bit more corner positioning. And of course, Tigers waking up to switch the sides again and going to this next round to try to clean out this first game. One of the best armor wake-ups in the game is off the slab like that. And those are plus.  I know you'd be disrespectful online. I don't get much off of it. Oh, my god. OK, hold on, hold on. Don't count them out yet. He's got some Jack's unblockable setups. We'd love to see it. Here he comes again. Wakes up right through it. Wakes up right through it before that raiding jump kick can even make contact. Poor string, because it's out of hook through. But guess what? It's all that had to be missed in hook, but the down two? Let's charge right through there. And it's such a great interaction. Oh, no, you were pressing. Don't press after you block that yellow projectile. She is plus a billion after that yellow projectile on block. The mind game is you've got to interrupt it before it even comes out. But you just don't know when she's going to cancel into it. White steered the down one into the immediate throw. That was good patience there by Tigers, too. Snipe that out of the sky. When we go, armor is white, too. Yes, Black, he spins it again. He's as low as he in the superman, I'll respect that. But a full combo coming out of Tigers right now. We're going to the sky. We're going right back to the corner. Yo, Madam Bo, you got a lot to clean up beside this building. I'll let you know that right now. Oh, boy, getting clipped by that low. Oh, he reacted to that overhead, but didn't react to the follow-up. He was trying to punish. Yeah, that Kung Lao, let me tell you, that Kung Laoist does everything. It's a low. He's the Texas. It's a low. It's a set up all of it off. Go ahead and talk about it. It's a low. You can end it with any of your strings. It's to leave you at plus two. You can leave it there to get that easy pressure to come in. And as we just saw there at the end, it can also serve as an anti-air. Just hold it when you think they're going to jump. If they jump in on you, keep holding it. You get an easy combo conversion right after. Jax, get out of here. Kung Lao's a little bit quicker than you. He doesn't want to deal with it, and guess what, we're getting another corner carry. Oh, no, he decided to use a Superman. I guess right there. He was trying to go for a wig punish there, but didn't think he was going to commit to the whole thing. Wake up Superman at a dodge. Not fast enough to really punish that teleport, but Hitingan Faggers was thinking about it. Oh my gosh. So Rasmus IV II was in the catch field. Bro, it's so disrespectful. Like, what is this? Bro, oh my goodness. Oh, he had it with the high ground, but none of that. He's going to get a full combo. Yo, he's getting it right here. Oh, he broke that towards the last second. No bar to brokling either side, so you got to do this the old fashioned way. Gets the high ground, but he's not Anakin. Oh, didn't do anything out of it. He's just putting in all this damage. Mohat, and guess what? I know you were going to jump. I have a stiletto to meet you in the air. Easy. Easy peasy. Air to airs, instant jump kicks. I mean, even though the health was low on Titanium Tiger's side, kept it calm and flawless. That's what happens when you jump in because of the low, but that hat is still there. Insurance? That hat is insurance, too? Like a good neighbor, it's always the old way to check. Oh, boy. You've got to just respect it. That hat forced you to block the projectile. And once that situation happened, you have to respect that projectile. You block that, you're going to keep blocking. Another hat, more plus frames. I guess the overhead, but nothing afterwards. No punish, either. I guess he thought he was going to go for the follow-up. Yeah, yeah, yeah. So again, a little bit of a mind game. Kind of reminds me of Sektir back in the MKX days. Oh, man, I've never seen that guy. He's going to seem to cancel afterwards, but no, I'm not falling for your mannequins. OK, can he make this comeback happen? He does have Jax. Jax with Raiden does leave him with a lot of damage. I don't think he wanted to swing that way, but he can't. He can block, literally, one more thing and stay alive. But that's it. Oh. Right into the hat. It was still coming. He charged it up like it was a Hadoop in the game, right at his legs. Coming right for him. Coming right for him. Like a shock-smelling blood and water. It was a steal. Yeah, and again, it's you're trying to stay out of that situation. You're trying to stay out of anywhere where you're forced to block more than one thing. So not really much, you must, could have worked with there at the end. It's rough this time. OK, that's enough of the plus points, OK, my guy? That's got you. 3-4-1 to the corner, but no, you're not throwing. Oh, it's still there in that combo. You can't. You can't. And I love how Titanium Tigers is spacing out the projectile, like just outside of that range of Raiden's hoax, or Raiden's, you know, Stan Jabs. And that's a true matchup knowledge here that you're seeing. I almost do, but that's where it's not too good. He has armor of all, and you do not have the health to take it. Yo, Titanium Tigers, a metal axe, is about to take it.  Yeah, let me connect the overhead there. Titanium Tigers is probably looking for like a full combo in that situation, gets the trade, and that low has been doing so much work for Tigers. And you just got to adjust to those things. You have to see what's coming out when it's a second hit of a string. You've got to learn how to recognize it. He was just trying to get anything on the board. Anything on the table, but it's just so hard right now. Oh, wait a second. Took a few to wait. She breaks immediately. Expensive, but that's that. Stagger into the low, and guess what? You're back in block stunts. You don't want to deal with this. And I get the idea to back dash in that block stun because you're just like, I feel like I can't press anything, and maybe I can avoid it. No, Asher is going to hunt you down with that sword. It's the low, but no, it was max range, so it didn't work. Hey, I got a superman going to the side of the room. What they cooking over here? What they cooking over back there in the back now? What about the two of them? They're focused on a big launch, and that should do it, because you spin jacks and not dropping. Hey, I'd love to see it. And again, playing around the fact that Tigers was not going to get access to that breaker. So smart stuff here gets the launcher, but doesn't see the armor coming his way. Oh, no. That's not fun. Jacks, I'm on your team. I don't see right now. Wait a second, though. Big launch. Yo, CT, looking like they trying to set it up. I'm sorry, at least getting one game before. Come on, let's go. Oh, the congladoate hat. Kicks the anti-air. But then commit to it.  That had to be missed input, but no punish. Get out of the way, out of the way of the hat. But that could have been dangerous. Had titanium tigers blocked that, that could have been a huge punish. Still, we live to see another day. Is going to have enough bar to go for the breaker? Oh, gosh. You could kill him right here. Don't drop it. Yes. Keep it nice and simple. All right, CT, putting one on the board. Hey, this is not going to be no 3-0 on stream at all. That's what I want to see. That's what I want to see. It's four. He barely put him in that fatal blow territory. Just that one little hit. And the fact that Raiden gets a little bit more health, that one little hit was enough. He had a little bit more than 30%, but did have access to that fatal blow, making it nice and easy. Tigers, you think he's going to show us a new character? Or are you going to stick it out with Astra? Stick it out with Astra. But definitely in the back of his mind that CT is making adjustments. And this could turn into something kind of vicious if he doesn't close out right here right now. And I am. Oh, Mike. Yes, that's disgusting.  You know what?  After the loss, I have to do it. Thank you. At this point. That hat is a menace. Yeah, I guess he was just still in the hits done. And he was anticipating him to block it. The low, double low. Of course, Mike, you've got a depth goal. The low. We'll catch them. Oh, no conversion, though. That throw again. Yo, CT is making adjustments. I'm liking what I'm seeing. So we go for the 4-4. Close video. What? You know what? Day plan makes it right now. Oh, he missed the conversion. Superduper plus. Don't, don't, just don't, don't do anything. Yeah, maybe jumping back is the answer, but not teleporting right behind Astra as Tigers was ready to just check you with down one. Didn't need a punish. Just needed you to not block in that scenario. Mike's better. There, there. Superman. Just to begin. Oh, he didn't punish that. I think so. I feel like a lot. I've seen, like, Paul's dash up and block that, or even just Shadow kick that. I think Superman might be fast enough. You're going to see, and so he tried it. He got counter hit instead. Teleports the other side. Astra's there, and gets with you back to the corner. Oh, no, you can't do it like that. You have to break. Tigers smells the blood. But you're going to stay back real quick. I'm not sure what that Jax came here was. Definitely an input error. I don't think Tigers is going to jump in that kind of scenario. I think he just wanted to show off that, you know, Jax is on the screen. You can use him here and there. Moral support. Jax came in, and he's like, come on, baby. Oh, boy. Wait a second to commit with the low and get to the get. Broke, broke. The commitment issues with some of these guys. Look, look, look, let me tell you. That was, that was some stagger pressure that he was going for. He was teasing the idea of throwing, never committed to anything. And Tigers just never let go of the idea of, oh, he's going to throw me. I got punished. Oh, he's going to throw me. I got punished. And on the third attempt, he kept saying, oh, he's going to throw me. And it was the right decision. That's what, what Tigers, the game there. So you got to, you got to give it to him for sticking it out. Yes, you have to, you have to show the struggle. Tigers is going to advance on in that bracket. And guys, remember, you can look at the bracket yourselves and get an update on everything that's going on as well. We got plenty of matches going on off-stream as well as on, but the replay. Yeah, big, big shout outs to Mountain Dew for powering up our instant replay. It was just a good set, you know, between the two players.  You can do this. And a lot of great conversions coming out of Dumas in that game number three. And that's the thing that's so scary about Raiden and his high damage output. If you don't have that break, if you don't have that breaker ready, you're going to die. Oh my gosh. Raiden with Jax, you're holding 50 on the Optimus with one bar and one cameo. Like it can be terrible times for your health bar. Yeah, yeah, it's insane, especially like, like they love to, you know, that first combo. They just use the Jax, don't spend any real meter.  And then the next time I open them up, that's when it's going to hurt. Coming up next on stream, we have Scar, Scar with a C. I don't think we have to differentiate that anymore, do we?  Okay, okay. But this is Scar from Texas. Scar from Texas. Now from Seattle, though, is going to be up, going against Wayne number one. Wayne number one.  Wayne has definitely caused some harm on the online side of things. So I'm very interested in what he puts to the table. However, you guys know Scar, your combo breaker 2019 champion as well as a very strong Kenshi. Super strong Kenshi in this game. Scar's roots go all the way back to the Mortal Kombat. In the last nine days, Scar being pretty much the only competitive Scarlet in the Mortal Kombat 19, you know, took a little break during Injustice One. Like a lot of people did, came back from for MKX, putting Demosonia pretty much on the map. Oh, he got that character nerfed. Yes. Everyone was like, Demosonia is not that bad. And then they played Scar and they're like, actually. I take that back. Why did y'all give this the okay? What is the negative edge? What is this team? Why am I holding three grenades into mix? And then Scar, you know, continuing the onslaught in Injustice Two, he was on Echo Fox along with Sonic Fox and Theo on a great team, had incredible performances at both Injustice Pro Series Grand Finals 2017, 2018. And, you know, you can never really count a player like Scar out. Not really big in terms of like the online tournaments. And again, we started this theme of, you know, the new school online player versus the old school offline player.  Scar, you don't, there's no one who's more of a veteran than this player. Yes. Trying to put in so many situations, but it's gonna be smoking.  I need it. You say you need it. Sent so? Yeah. Of course you need it. Sent so. I don't like that pop-up on the top right. I don't know either. It's kind of scaring me a little bit. Did you read it? I'm a little scared of that. It says suspending. It said suspending in five minutes. Let's make sure. You don't want that suspension in five minutes to happen in the middle of the set. So. Like you just get in the middle of a game with a combo. Just kidding. Not connecting. The console just turns off without. Well. So it looks like we might have to, again, we're just taking precautions. We don't want any, we want to keep the integrity of the tournament. So big shout outs to, you know, the state manager catching that right away.  So that's why we have the people in these positions to make sure that, you know, we're all smooth sailing. Everything gotta go smoothly as possible. Big shout out to production and big shout out to everyone that made this ECT happen, honestly. And yes, like we don't want any hiccups when it comes to the system. It really pains, you know, when you're chilling, you're watching the set. And if someone's controller goes off or someone in the crowd turns on their controller by accident. Oh yeah, not funny. So we just try to make sure that minigates as much as possible as we can have a smooth tournament. And these players are definitely going to be, I couldn't even tell you who's going to call this, like I saw Wayne playing Sonic. Yes. Casuals last night. They were doing a great job against the rain. Really? Really holding their own. I feel like Sonic, Sonic's making a lot of noise about that rain. It's a character. It's a character, but very bold claims were made. Oh yeah. But not just for that character, but like tons of characters in just a span of a month. So like, is rain really that good? We're going to find out. I feel like only because like within the span of the month, you know, people was kind of right off characters immediately because they, you don't dig deep into the purpose. Sure. Like a lot of characters like, you know, Liu Kang, Baraka, you saw him at the surface level say, okay, these characters crazy. But then characters that got to develop like rain, we made, you look at them deeper. I'm like, wait a second. You got to use them this way to get this. Yeah. And get this damage to get these setups.  And we need to use them. You guys are crazy. I think these guys are not being able to use them. Do you think it's more of a response to all the instant downplay? Yes. It is too much downplay, guys. You got to learn. Look, I mean, like, I get it. Oh, this is real match. Are we going into it? Listen, this is real match. I mean, I don't usually see a lot of reversal. That back to look a little bit personal.  Oh yeah. Yeah. I think this is a real match. We are on the. No, no, no. What was with that back throw? Remember, this is the interest classic. When they do the button check with, you know, when they really get into it. Who needs to reversal back throw? I mean. Who needs to reversal back throw? The sword, I told you the sword was personal. Like, it was definitely personal. He's trying to make a statement here. Trying to make a statement here. But yeah, the downplaying, I feel like, is a very natural thing in a game where the developers are listening very closely to, you know, balance suggestions. So I don't blame people for downplaying. It just gets. Desperate. Yes. Don't complain, guys. Just go to play. You're going to find it out. Everything works out. You're going to be a better player for it. The teleport on the action. Yo, but hey, it's just the cold showdown where it's the bomb assist. That had to be a missing foot. Right.  Sorry, I need you to self-destruct real quick. Yeah. Yeah, I was going to say the bomb assist is usually, like, great in the corner. After, like, a hard knockdown, you want to keep, like, more, I don't know, a hard knockdown, but a very plus knockdown. And you want to keep more pressure. Not sure, but right now, Scar's going for a ride. Speaking of the corner, we are here. I love that. People don't use second play through enough in the corner because it's how automatic recent it is. That's a terrible situation. Yeah, do you know how plus it is?  Because you don't need to wake up with special moves anymore. Like, you can do it just by blocking. You know, or in the middle of the strings, you do have access to the enemy. What's it called? Central, I like to do it. He immediately got shut down. I thought that was a very smart way to put a safe button through Central. Keep it making contact with Kenshi to not put himself in any real danger. And this is also another thing when it comes to the Kenshi matchup. I'm starting to notice a lot more people who are like, you know what? I can hit Central to knock them down. People are starting to do that a lot more. Start to throw those down three to do this. Oh my gosh. Got to tell them which other side is. Nothing over there. I don't know why you threw your sword. Was it to say, where did the sword go? And then the sword came back. The sword's still here. Nowhere. Oh, the pocket. So much covers. This is what I'm talking about. When you have second one to swing the smoke, it just becomes that much more threatening. Yeah, so that's the player you were thinking about when you were suggesting that cameo. And I'm seeing it here, especially because that smoke move on block normally is unsafe. But sector keeping its back means, hey, that's a free way for me to get in. Another throw. Oh my goodness, wait, if I have a good time to get a star. Another throw? He's getting gripped. Help him. Rockets on deck, and this could be two. Wait. Last breath. Last breath coming into play here. Oh, he calls into a front of him. Is that a hit? I'm not sure about that. I feel like that was a tough position to be in, and especially when you're going against a character as movement versatile as smoke. Like smoke can literally put his hands on you wherever he is on the street. Instantly teleport in there, smoke dash cancel in there. There's tons, tons you have to be worried about. So much you've got to look out for. He's canceling so much. Sinto's back down again. He's been underneath the entire time. Yeah, very unfortunate for Scar. Not going to be able to call Sento out for quite some time here, slowly building back that cameo meter as he's blocking this onslaught of offense. Gets the forward throw for 11%, not bad. OK, we get the back throw from Kenshi. And he gets a combo from and gets sent to the ground again. Wait a second. Can he get in there? He's trying to get the Sento sandwich to go, but not happening here, armoring through that string. He gets the low crush with the overhead, yo. Wayne, how's it work right now? The cancel once again in his face, the poke. Trying to tip this man out and gets it. It's so much coverage. I really feel like that Wayne is just doing such a good job of shutting down Sento. The matchup changes because he know how to handle Sento. And that's exactly what he's doing. Yeah, and this is also interesting that a lot of Kenshi's love going with sub zero for that easy confirmance of freeze and easy. It wasn't easy, but you know, Sento's coming out to play, and you're going to have to deal with it. We haven't seen any of that in these first three rounds at all. See, nothing but awe's why you can get rid of Sento one point. Look at it. Sento has not got a chance to really get it. We haven't seen a small combo. Nothing. Not Sento at all. Nothing. And that was also like the timing from the Wayne number one waiting for Sento to come back out before he throws that smoke teleporting because he knows it's going to stop Sento and then also let me do what I want to do. Oh, my God, go for the overhead. Nice block. Garg is the over it itself. Bro, get off me. I'm a ninja. Again, he's going to call. No, he doesn't call, but he's not going to go in again. I mean, you know, you've got to have enough cameo meter to really feel like it's going to be worth it. He has to go version of this. Oh my goodness, Wayne. He stabbed him and twisted it. That's so cruel. He's already lying. The cat's broke. Chill. What was you supposed to do? Wayne right now. Fast, a fast 2-0 there. Not a single round from Scar. Not even a single, like you said, a single Sento sequence. Not even blocks don't see Sento sequences at that. Like we didn't even see that game. Like we didn't see the rhythm. We didn't see the sandwich. We didn't see none of that. And I think it's just a testament to the movement of smoke, like how he can just be wherever he needs to be, whenever he needs to be. Scar taking a second to think about this. Kevo whispering in his ear, hey, bro. I'm going to give you the buck with you. You're getting mixed, and I'm going to need you to do something about it. Block better armor through something. Sento's not working, all right? That's all I'm going to tell you. Sento's not working. You need to go loud. I would just tell him to go loud. Go loud? I will go loud. Loud Gorill is, I feel like it's very decent as a match up, simply because armor go myrrh, and he can have a good time. Yeah, armor through. Never mind. We're not going loud. He's not even, is he switching the cameo, though? Because I feel like Cyrix hasn't really been able to do what he normally does in control of other characters. But it looks like we're sticking it out here. I would have looked to see maybe a sub-zero. Just to get rid of that. I used the armor so you could get through the missiles. Yes, I'm going to stick on that. Or even just freeze him so I can get the Santo sandwich going. I'm not seeing any of that from Scar, but obviously knows a little bit more than we do. Sitting here in the commentator's room just criticizing as much as we can, trying to break down the action for you guys. You guys don't know, I have a saying. There's a reason why I'm not commentating on playing.  I'm going to do it.  There's the missile. And mixing it up a lot more, I feel like Wayne is just going with throws after throws for this final game, essentially, just to kind of close it out and just try to break Scar mentally. Oh my gosh, the armor just twists him the knife afterwards with the duck, the duck. Yeah, and I think Scar picked up on that. Oh my gosh, can we get a Santo sandwich? Can we get a Santo sandwich? Bricks the armor, but he got rid of Santo in the process. This is so good for Wayne. If he could push him away for Santo, it gets launched. Another rocket that's in there. Like every time it's caught, it's a second. He says, no, just take Santo out. Oh, it's not going to do anything. OK, good check there. He doesn't let him get away with that. That is negative. Good neutral jump here coming out of Scar. And we're going to get a nice combo from Syrex, a nice combo from Santo. That's not fair. Three on two. We're finally seeing it, Santo. Oh, 418. It's a guess for a more pressure. Lots of pressure here. Are we going to see a dirty overhead coming into play? Yes, we do, baby. Armor, why you got the foresight like this, my guy? Put the crystal ball away.  This is what he needs to do. The Santo has to come out. And I know it's a lot easier said than done, but it's very tough to play when Santo comes out. Oh, my, he almost got a full combo for that question. This Drew, a rocket is there. Where is he? He was blocking because he was scared. I was scared. You saw him just putting blockies going up and down. I don't know, the overhead and low coming. All I know is that he's on his way. But like he also didn't even want to hit down one either. Like he was terrified. Kenji, cameo meter coming down to absolutely nothing. The smoke teleport does get blocked, but not being able to get punished because of that sector missile coming off of that breaker, coming off those three bars, super expensive. And this is scary right now. Just Gar is senseless. He doesn't have sense at all. All he has is a sword and he's blind. How does he even see? Oh, that's a blocked punish. That's a lot of damage with this throw. Tons of damage. Punish. Wait a second. Scar, you just know that's gonna be chill. Wayne number one is going to take it over, Scar, with the smoke and sector, the two midges teaming up. Just like that. Oh my goodness. That was, I mean, we were seeing a lot of signs of life coming out of Scar there at the end when he started challenging things a little bit more. The neutral jumps that came out in that second last round led into that onslaught with Cento. And it's tough, man. Like even the greatest players have a tough time when that Cento pressure is real, that Cento pressure is on you. But I can't sugarcoat it, man. The Wayne number one, full control, that whole set. Like we're not sweating it at all. It literally was just that one round that Scar got and that was it. And that's the restam there that you pointed out. I wanna see more sector players using that because I feel like that's very underappreciated. Extremely underappreciated. This matchup just really shows, like if anybody's struggling with Kenshi, let this matchup show you. If you give it a Cento, what is he gonna do? And that's what Zach, what Wayne was doing. He was just making sure, no, uncle's gonna be on the knee the entire match as he's doing right there. And I'm not doing anything else on offense. My goodness, Wayne. I was gonna show him. And it was also great Cento management by Wayne. Not necessarily like the bar of Cento, which is doubles as your cameo, but also just kind of like where Cento is at what point, what buttons are gonna go through Cento and then also keep that momentum to make contact, to make sure I'm not getting punished for this. Making sure those buttons are safe, making sure that they're at least covered by sector. That was full matchup knowledge from the Wayne number one. Like it was definitely where, that's when we talk about like the cameo. Like that was a moment where I'm like, I want Scar to pick a different cameo in this case. It's obvious that Cyrax is doing you some good, but you're not getting much utilization out of it. That I feel like Sub-Zero, like we just talked about. Sub-Zero, they're getting the missiles and getting that freeze. That's true, that's true. Get the freeze so you can use, like you said, Cento more that could have played effective, but unfortunately. It could have been a huge change in momentum. I mean, maybe that's not really, and I feel like in this game, you can't, I feel like you have to, as the whole community like evolves, like you have to play multiple characters, at least different cameos for certain matchups. I mean, I just feel like he could not hold smoke down. There's no reason.  Like this is doing a ton of chip damage, but I didn't see any of that in that last set. I didn't see, so like, I don't think that's the move with Kenchy. It's not the move with Kenchy, but we're going to see more of that underway just in the big guys.  Gentlemen, ladies and gentlemen, fans and combatants, welcome back. This is East Coast Throwdown 2023, the first stop on the pro competition tour. I'm Darth Arma, joined by the one and only Tento. And we got a great match coming up for you guys. We have Gur versus Big Daddy G. I saw you shaking when they told us we were getting that match. Let me say something about this match. So these guys have been going at it for a little minute now. And this is BDG's demon. He actually sent him to losers at Evo this year. Okay, I can see that. It's been, honestly, I know this is a big match for G, because this is to get past that mental fortitude that he asked, because this is definitely one of G's demons. And he was definitely told me that he was worried about this match before. So we want to see what he brings to the table. But this is the first time we see it. Oh my God. This is Giris, yes. Not as overwhelming as he was in MK11. I think Gur told him to let the intros rock. So the intros were being rocked. Giris has seen a lot of people's tier list. People are putting them like bottom five easily. I don't know, man. This guy's crazy. Character has a lot. I think he just takes a little bit more. Right now Big Daddy G going for phenomenal onslaughts here, getting that Kung Lao set up in the corner, making sure Gur does not squirm a good back throw to go for the throw mix. And Gur trying to get something going here, but just getting mixed up. Overheads, lows, the throws, all of it just taking him for a ride right now. Brother, he can have QC mixed at you. Wait a second. No way this happens, right? I mean, don't put it past Gur. He can do some pretty good damage. And Big Daddy G doesn't have access. Good block of the low. And then the overhead doesn't see the throw coming his way though. Can Gur make this happen? And I feel like the throw, you let go of so much pressure. So you gave him so much breathing room to just set up that low hat. I don't think it was the right choice. And I think Big Daddy G was fine with taking that throw. Definitely was. In the case, you guys know what in the bracket was. I believe this is to see who's going out to the winner side, the top 64 in the pool. So we're going to see what happens with this. What I'm seeing right now is this man G mixing this man while invisible. But, Gur with the rewind time. I didn't even know he had three clocks. Wait a second. Four string. Big jump for Gur. We can get off of this. Now we do the break. Oh, he gets to find a place to launch. That was actually so smart. I would not have even thought that through. Engine with the power driver. Ridiculous. Oh, no, he got baited. Gee, how do you know? How do you know? There's no way. Another big launch. And Jesus having a field day with the cancels. Gur kind of reels back in his chair. Just like, man, just careful. He's something nuts. And that was definitely a brutality. One thing about BDG, he loves to show off the bruises as much as possible he's going for. You got to show the love. Show the love for the people who want to see the violence, who want to see Mortal Kombat in its full glory. So we're about to see Gur against some words of encouragement by Coach Steve. Big shout out to Coach Steve. His coach is Coach Steve? Oh, yeah. Double coach. Double coach. Coach Steve. Coach insane, if you will. There you go. The callback. Back to the days. The first time I ever met Coach Steve was back in 2009 when he was playing Street Fighter IV Blanca. Oh, my God. But he couldn't do the Blanca electricity, so he had to wear a glove to move his fingers around, because he didn't know how to piano. And this was a very young Coach Steve. So a little extra information nobody asked for. Hey, we love the back stories out here. This is what makes the FGC special, you know? That's true. That's true. Did you see him just smoke dash right through that Kung Lao hat? I mean, he's so aware of what's going on in front of him. It's the knowledge. And the knowledge that we're being checked right here right now. And the hats are coming in. Oh, wait a second. What? I still, I need to understand gears, because I don't even know what happened. What did he do? What did Coach Steve tell him? He told him a little back in time? He told him to turn up. Oh, you're right, you're right, you're right. He told him, he said, Gur, just turn up. Let's go. Don't push on that. But the big jump in the hat was still there for coverage.   But that low hat is just so good. You're like constantly in control and constantly putting your opponent in fear. And right now, Big Daddy D going for the biggest ride through time. Thanks to that Kung Lao. When does it end, bro? It doesn't. What is happening? And he sets up another behind. It was five for the dance before he sets this up. And now he's back in place. What did he just do?  The adjustment. I want to know what Steve whispered in this man's ear. Did he really tell him to turn up truthfully? Because that's exactly what we just see. That's what we saw. Play by play. You guys saw it. Gur just decided to turn it all on. Goodness. More hats being on display. Hey, you can't do rematch when you're in business. I mean, that's what it is. And here's an over-commitment, I think, by Big Daddy G. Using that Kung Lao spin, now his cameo bar is going to be recovering a lot slower had he not just kept using low hat. And now, again, even though he's using low hat, it's still recovering very slow if you watch the top left of the screen. That was ridiculous. I didn't know how he had that much pushback when Gears is down for it. Because it definitely got an outspace in his feet to see what it did afterwards. Did you see him react twice to that overhead? You can't react to it when he's invisible. Now, guess what? Back in time. Back in time, baby. We're out. Double low into another hat. Step down for what's so good, another overhead. Are you doing it again? The reactions. He's everywhere. But it doesn't matter where you are. If I'm going to armor through it, I don't care if you're going for low. I don't care if you're going for overhead. It's going to hit. I wonder if that was a back to overhead because it only pops up in the air. That was a beautiful anti-air for BDG. I think if he goes to fatal, it kills 950 up on the side of Gears. It might be the scaling you're going to see. It's close. It's very close. I want to say he's alive. He's alive for sure. I forgot. Fatal. Look at this. Little stab. He's going to walk it off. He's going to walk it off. Getting stabbed right. I mean, it was pretty close. Oh my. He killed himself. He killed himself by throwing himself on him. It was low because I think he was trying to time it so he could go over the hat. But then again, I think because he goes backwards. He's going to get smacked either way. Yeah. I like the attempt. Yeah. It was tough. I mean, it's not. Your jumping is not fast enough to stop anything. And that is really what Kung Lao is at. It's just so good. Sometimes you just got to hold it. Next. Oh my gosh. So many hats came on the way. He took all that damage and ship. Just refusing to do anything back. No command grab coming in. But wait a second. More hats. You can see the other side. The bad one on the other side as well. Good block on the overhead. More hats. And that was a punish. Oh, he didn't know. It's minus 30, my guy. He's got enough time to jump in on that. Oh, flips. That wasn't the last frame. But guess what? I have a clock so I can turn it back. Good chance. Yo. I'm out of here. See ya. He doesn't care. Nice low block. Oh, what could be big damage? See ya. All right. On top of him. Plus. So many kicks.  Like you said, super plus. So you've got to keep respecting it. Hats. Hats. Hats. Who was making these hats? How does he get them back? They just fly right back. They just teleport right back on his head.  He just keeps happening. Well, let's walk in again. We saw a little bit of that from big energy before. We lost time. I'm out of here. It is so. Look, it's insurance. It's insurance. You getting opened up? Get out of there. You don't have breaker? That's okay. We call it hourglass insurance. Hourglass. Hourglass insurance. And this is the headquarters too. That's even more powerful. That's even more insane. Broke. Broken. It's white. Big con. Set some up. Wait, wait, wait. Where's he? Where's he going? They both teleported back. Out of here. I know G's slightly a boy. He has to be. He has to be. There's no way that doesn't get under your skin. I feel like the spawns bombing. Didn't we have to teach you this lesson again? Oh, man. Oh, boy. He's going to launch. Let's do it again. I think he didn't have a huge life deficit. He's still got a good life lead. So he's okay. He's hanging on. First not sweating. Watch out for the Kung Lao hat. Watch out for the overhead. How are you going to block both of them? It doesn't help the fact that you can't see one of them and smoke. Smoke is just completely gone. The mental awareness though from G, why he was invisible to get that anti-air in front of them was actually crazy. Because I wouldn't know where I was in position wise. And B, D, G. Whether in the storm, had enough of the rewind time. You see I'm shaking and shaking. Yeah, yeah, yeah.  Okay. Look, man. It's not done yet. It's not done yet. Big Daddy G, you got to keep that mentality strong. Gure, not someone you want to sleep on. Gure, huge improvements in terms of when the game first came out to the most recent MK and J. If you look at both events, one, three days, the game was three days old. The other one was a month old. Gure made huge strides, went from getting ninth to, I believe, getting second or third place at the most recent one. So Gure's been putting in that work. Gure's been putting in that work. Same stage, same character, same cameos. This time, Gure being a little bit more passive, backing off at the start of the round. That's why I want to see more man grabs coming in. Because he's been, BDG has actually been doing like the up block. And remember, if you command grab with an up block, it does more damage. That's the serious damage that he gets.  So I feel like he's just like, how do you grab someone who is not sitting still? It's crazy. It's kind of tough, you know. When somebody's teleports from the screen like at all times, like it's kind of hard to come down. 100%, 100%. Okay, Kung Lao hat coming into play. Good jump from Gure to just kind of mess with the timing a little bit from BDG. Definitely will. But, just hope for another lower hat. My goodness, the close line. He did it. He did it. Gure coming out here on top. Trying to tie up this set. Big daddy G. Little shook right now. There's no way you're blocking that. Oh, he missed the cancel though. There's no way you're blocking that? Yeah, blocking that. I'm out of here. I'm out of here. It doesn't matter. I'll see you later. Oh, goes under the high. He didn't commit to that stand jab. There's a lot of pokes going on in the throw. Kung Lao coming out of the magic rabbit hole and going right back in. I love it. Give me the overhead. Give me the flip. Give me the flip. You're scared of this low hat. Here comes the overhead flip. They're blocking the low hand, the overhead. But he doesn't continue to keep doing it. Yeah, like, I can't. Like, how? Get aside. Catches them. Oh, nice conversion. Yeah, more for a setup. You know, weird little anti-air conversion, but that's okay. You can do it. You can get whatever damage you can, right? And that's it. The Kung Lao hat is just freezing the other person. Is there scared? It's going to come out at you. So you've got to just respect and let them do whatever they're going to do. Whoa, what? Whoa, he's so lucky to confirm this with a kill. But guess what, Gurr? He's going to advantage right now. He has the time. Oh, he used the clock. He tried to go over back in time. And the anti, the clutch from BDG right now. That's going to be the kill. And guess what? We're going to a final, a pitch into the final round. The BDG can take it. You need a one. And yo, that was crazy with 10 seconds left on the clock. I mean, it was grueling. Everyone talks about how they Kung Lao hat just like compliments offense, but it can also compliment defense. If you've got something that you can do with full screen, like setting up the time from here is, you know, it's, it's, it's, it can be a great attribute either way. Kung Lao hat, let's do what you want. Whether you want to go on offense or whether you want to go on defense. And I was just about to ask this man, Gurr, did not use the 401 at all. And I finally started to see him use that button because it's a little too late. Plus frames. It's a mis-input from BDG. Don't like seeing that. Don't like seeing that at all. Continuing the mix, the low hat into the overhead. That had to be a mis-input in D. Yeah. On top of that, your Kung Lao hat is also going to be coming back super duper slow. Is this over? Oh my gosh. I think it's over. It's Chip. You're going to chip him out. He's got to literally put one. He's got to put one down one on him. No way this is happening. It's 0.10. He's got nothing. He's in last breath territory. What are you going to do? Oh, the throw. This is crazy. He got three bars to work with you. I mean, but is he going to do anything? No, he's getting stuffed. He's getting stuffed. Oh, he's stuffed again. And to pop off again. BDG. I don't need none of this. I have about four and three. And I have my specials. That is going to be it. Three to one for BDG once again. He promised it to me. The last breath mechanic coming into play there. The last breath mechanic being everything to keep BDG alive. And he still had one more bar. Decides to use it for some offense. And it was just a great combo before the breaker even came into play. A great throw. Great buttons on those wakeups. And I think a few bad decisions there by Gerr. The wake up fatal blow. Armor doesn't activate until around five or six frames. And trying to armor when you had no health. Also a bad idea. Too little, too late. I think he was thinking about the breaker too much. And big daddy G just one step ahead of him. The entire way through that entire sequence.  It was really, you saw the nervousness come in from Gerr immediately. Panic mode. As soon as he saw this man going visible he got hit. He was like, oh Christ. And as soon as that happened. Don't panic. Don't panic. Don't panic. He made the very smart call with the four or three. He was like, I know this multiple hits. And it's going to start the activation if he did fatal. And that's exactly what he did. And man. Panic. Panic and D. And he's going to take it. Like I said, that pop, you saw that pop. That meant a lot to him. The girl has been a demon for him. And that he was able to overcome that. It's huge. Yeah. I don't think that was necessarily like any shade. Or anything like that. I think it was more of like the emotion of him conquering something within himself. Because it's very easy to fall into that rut. And this is the comeback that we're talking about. The throw and where Gerr kind of just panicked here. Fatal blow again. No way. You're not going to fool anyone there. And then in that situation, I guess, you know, down ones are punishable. All Gerr had to do. All Gerr had to do in that situation, block that down one, punish that down one. And he would have won. All he had to do in that situation was just block. And he didn't. And it's tough, man. It's tough to be in that scenario. It's stressful because like, especially, you know, the pressure is on. This is first competition. Like even veteran players like Gerr. Sure. Like it gets tough in that moment.  And it's the worst. I'm sorry. If you see 0.10 health and then they get a hit, the first thing that's going to be playing in your head is that guy over there.  It goes to everything, but you don't want to hear it. You don't want to hear it, especially when it's happening to you. And that's what ended up happening to Gerr. Unfortunately, he's definitely going to be at Highlight Reel on Twitter later. That's the worst part. It's rough. It's rough. But you know what? That's what the game is. Everybody is subject to that. And when you're playing at a high level, the higher you go, the harder the fall. The harder the fall, indeed. But I don't feel like it's the last time we're going to see Gerr. No, definitely not. That was for winners. So he can still, I believe he does advance out of losers, but we do have to see that bracket. You guys can follow the bracket along at home. If you go to start.gg slash ECT 23, you guys can see this bracket along with all the other games here at East Coast Throwdown to kind of see who lost to who. And you know, just kind of wonder what paths are going to be created for your favorite players. There's so many paths going on right now. Speaking of favorite players, up next on the stream, we have King Gambler. I want to give a big shout out to King Gambler's family. He is watching the stream right now. Let's go to Mama Gambles. That's right. Mama Gambles. Big love to the whole Gambler family. They're coming up next on stream. Going to get Kyle coming. Yeah. Kyle coming. I want to say they play well. I feel like I've seen his name before, but don't call me anything, guys. I'm the number one person you never call because I truly don't know what's going on. I just talk about the same thing. So King Gambler, when did he come out of the scene? Late Injustice 2 a little bit? He was in MKX because I played his Brue Mother. Okay, you did. But like Injustice 2, when he started like making the name, you know, they started putting himself out here, but then late MK11 popped off. Yeah, late MK11. I mean, he was always there. Yes. You know what I mean? And I loved, I want to say like early MK11, Gambler was playing like one of the only Scarlet players. Yes. And then Nightwolf came out. Then he was one of the only Nightwolf players. And then he was just like, I'm just going to be a degenerate and play. Police to shackles. Yes. Sub-zero. Pick a top tier, y'all. Stop it. Stop. I want to be a low tier. I don't want to hear it. Pick a top tier, just dominate. You don't have to deal with the BS. There you go. Pick a top tier, famous, famous words. King Gambler really, yes, like you said, the end of MK11 everywhere. All these online events. Top 8 at Evo. Top 8 at Evo placement. Yeah, I was just going to say that. And you know, just really hungry for the competition. And you love to see that in these young guys. You love to see that in these new players, just trying to carve a name out for themselves. And that's what Gambler is doing. But Cal Common, you guys might not know him, but hey, he can best show some things going on right now. And remember, there's so many hidden killers that we just don't talk about that we don't even know. Because with the new game coming out and more competition being at the ready, more people trying it. Even people from other games have been trying it, like your Razzos, your Tempuses, from the Guilty Gear community. There's been so many other players that's been trying to try this game out. We're going to see more tech found and more new faces. And that's what I'd love to see. Yeah. It's all about growth. It's all about the community getting bigger and stronger, more things, and more opportunities for these players.  Just get out there and show some love for the people that you guys appreciate. Because this is really awesome to see all of this come to fruition, all of this come together. It's a beautiful site. It's a beautiful site. Players, I'm pretty sure they're getting their buttons checked, you know? Just warming the fingers up. Hey, one thing, you know, it's getting cold outside. I don't like playing with cold fingers. That is like the number one worst thing to do. Like, I feel like I can't drop. I'll drop every single combo in America. It's terrible for me. You've got to get in there and warm up. You've got to get the hand warmers. It's like something because it's terrible. I feel like I'll be moving in slow motion. I want to say, I want to say, I remember Hayate carrying around at hand warmers back in the day. Back in the injustice two days. And that man's from Canada. Yeah, he has to make sure those hand warmers out there. He's definitely cold up there in Quebec. All right. Looks like we're highlighting Johnny Cage and Raiden. Oh, Lord have mercy. Oh, boy. Syrex, you ready? Mother of Pearl. Ready for Syrex? Ready for helicopter parenting? Stop here, man. The helicopter parenting. 101. It's going to be displayed in this match, guys. Let's do it. Our buns are being pressed. But wait a second. This man, Gamblez, is moving. Yeah. I love seeing that perfect movement there. Just like seeing the block dashing and, you know, really utilizing that to its full potential, amplifying to get a little bit more damage and forcing that break, that break from Calcumet. Oh, that is not a trade that you want to take and build up the height, too. You got enough time to do it. She's so much time.  You can go, you know, take that. Go back to your mansion. Go to that with the pool. Change the sunglasses on the duck that's in the pool and then continue to come. It's been in the two bars. Yes, sir. Not going to kill for my goodness, but Calcumet in a very tough position. No kills. Oh, Delay wake up to kind of try to mess with the timing there, but that safe jump is just too good from Johnny Cage. Oh, out of there, though. We're out of there. No corner for us. But look, Johnny Cage doesn't have enough for a breaker. And we've seen what Raiden can do. He just whips the force. Oh boy. He could have went right into the fadeaway with the kill, but he didn't. Now you give the gambles a chance. You travel the electric field. I don't have that. I got a backflip for you. Hope that's true. Yeah. Just so panicked and so worried about the chip damage that kind of oversees that throw coming. Wasn't ready to tech. Wasn't ready to duck. And unfortunately finds himself in the back of the wall. Ball is blocking him. Minimize that chip damage. Gets opened up by that overhead, but it doesn't lead into too much.  We got full height. We got it. The crowd is going to love it. We're hyped. We're going to get some A's in the corner. No. Pushing him away a little bit farther. Gambler with the flawless block there at the end to try to just get as much advantage as he can here. Punish. We've punished perfectly there. It's a scary because if you did hit, you'd die. Yeah. With full hype activated. Oh my God. That was it. That's the punish. He didn't do it. Just get the throwing set. That's okay. Gets the corner positioning. That's fine. Only goes right into it and gets flipped. This is the hiya, but wait a second. Let's get Jim. The parry was so beautiful. Not going to kill, but man, look at his damage. Yeah. Tons of damage here. Is that a lie? What did you say? Did you say not going to kill? A lot of, a lot of, yeah. So if you didn't flawless block anywhere in that sequence, whether that was flawless blocking Johnny Cage or flawless blocking Cyrex when he comes in, you're not survived by him. You're not, you're not. Flawless blocking is, I'm telling you guys, it's key to fight the Cyrex. Otherwise, you will see your light bar go away faster than it can. Yeah. It's not some really interesting tech on Twitter for Cyrex versus Cyrex, where you can dash in on Raiden and making, it's kind of negating the Cyrex all together with your own Cyrex, but it's very specific, very tight timing. So there's a lot to uncover in this game. Lots to uncover in the, but wait a second. The chin damage you're holding, I think I would have missed up the Flawless Block right there to his end, but you could have got a big funding because there was no Cyrex at all. And that's the right subversive funding right there. Eight frames being dashed, I don't think, by the way. Why? Normally that, that, that, that sell storm is, is when you amplify it, super safe, but Johnny Cage's a shadow kick just fast enough. Cyrex gonna keep it safe. Good Flawless Block by Gambler. You can. Yeah, minimize that. Minimize everything you can. Using all the defensive options.  You didn't have a Cyrex to assist you, but you got a Cyrex to put that breaker.  Wrong move here. Fatal blow. Yes. Gonna connect perfectly. Cyrex coming in with the assist, and Johnny Cage gonna finish it out. That first round going to Gambler. It's a no. Listen, listen. Everybody voice lying with a no is like, I encourage everyone to listen to everyone's voice lying with a no. I think Liu Kang has the funniest. Like that is too funny to me. Just seeing the camera just drop on your head. Like, man, it's really about to happen to me in 4K in front of 2,000 people. Not sure what that was there. A little switch dance to maybe bait something out. But Gambler not fighting at all. Gambler keeping the composure completely solid here. Backing off. Not trying to commit to anything too crazy. Always trying to get four weapons right there, but he's just turned into a walking plank when he does that four-course ring. Was Gambler just going close to the corner so he could throw him into the corner? You know what? There's layers that work. Oh, yeah. I get the Superman of a big jump. Oh, my gosh. That's pleasant. It's not your turn. That's a nice ring. Oh, yes. Not the net you want to be trapped in. Oh, my gosh. Hold on. That's two for punching. Was it worth it? Was it worth it? Definitely not. Finding the wrong side of that. And I think that was more of, like, maybe he thought the throw was coming, decided to let go of block and say, I'm going to try to duck. Gambler's like, no. Why would I go for a risky throw? Let's keep it nice and safe. Check out this knee. Check out the dizzy knee at that big shot. The dizzy. All right. Are we going right back into it? Or are we going to care for some luck? Oh, yeah. Looks like we're going character select. Raiden Syrac's not working out. Let's try Baraka. Team Spent to Win is the official name. Spent to Win is Baraka Syrac. And if you guys get dizzy, just look away. I'm sorry. Yeah. Just don't keep your eye on Baraka. Keep your eye on a solid point on the ground here. Baraka, great range with those moves. And amazing damage output with the right cam. I want the combo though. He's going to get launched forward. That's more than 20%. And to guess what? The Wade Dash is looking so crisp in the pink shirt. Ron's going to poke it to top top. He's going to make you fade with the three bars. It's expensive. He's like a boy.  The low clipping on there right at the end, but not ready to commit to anything else and not committing to anything that will lead into some real damage. Like that one right there. This time he figured it out. Look at the combo. Look at the combo right here. Almost upward to 400 damage. Boom, and none of that. Good blocks by Gambler blocking that overhead. It's been a barge, yes, sir. Not going to be a kill, but it's going to be the life lead. No kills. Or wait, it's more. That's a ton of damage here. Right on top of him. Got to be meeting him with some buttons. Little lay wake up. Making Gambler miss time. Nice. It goes through the gap. He knew. Oh my gosh. Don't put it past Gambler. Don't put it past Gambler and not know. That's why you see a lot of Baraka's leads and not playing against Johnny in this matchup because he could carry through that. Perry's frame one. Yeah. It's so good. Cool combo leads. Oh my God. That's big deal combo. That's almost up to 300. He's on fire. Put him out. He literally on fire. Just throwing out some projectiles. Trying to make any kind of contact here. But Gambler just moving back and forth. Again, he's moving a lot, but it's a very passive movement. Like not trying to over commit to anything. I kind of see this drug as the most polished and it's definitely going to cost the cow so much. It spins the bar so he has the most of his damage. But I reckon he's there for the assist. Yes. Could be more like a slightly desperate pick here. Goes for the breaker, but I think it's just going to be too little, too late. Oh no. No approval. But man. Man, Baraka just takes it so much dirt. Keep Gambler free. Oh, over cow. Cow, you guys have time to make the adjustments and move aside, but Gambler is going to move on to that. Yeah. Going to move on. Looking real good. I believe the high seed in his respective pool. And it looks like coming up next, according to our stream docket, we've got Jurr versus Titanium Tigers. The way that panned out, I think that should be in winners finals of their pool. I'm going to kind of double check there. Again, you guys can follow along at home. A lot of great stuff to see in those brackets. If you guys want to see what you might have missed or could anticipate to see on stream, definitely going to be looking there. And again, huge shout out to Mountain Dew for this instant replay. And so replay is too clean wide because we get to see all the action just like that again. And you can see this man get demolished in the corner by the chip damage. Let's say no one's half of the camera from your rating. Oh, yes, sir. All for Johnny's fans. That was really messed up. Like when Johnny loses, you know he has a crowd watching them, right? So like he get brutal on a fader like the crowd just watching there. Like they're fainting stars getting demolished. Hey, man, sometimes it's a dark ending. Oh, yeah. Sometimes it's a dark. It's all a movie. It's all make believe. So I'm looking at the bracket again and it looks like titanium tigers and juror are not meeting in the winners finals of their pool. It's actually winner semis of the pool, at least from the way that I'm seeing here on my on my start. Is it so people make it? Is it so people make it out of each one? I mean, it is four. Oh, yes, four. Yes, four. It's two up and one is in two. Yes. Yeah. So I believe the winner of this will make it out of their pool in winners. And the loser of this will make it out of their pool in losers, unless that's in winners finals. But again, on start, Gigi, you guys can follow along at home. We're just trying to update you as best as we can here. Titanium Tigers, which we saw a little bit earlier with that impressive Oshra. Oh, yes. The Oshra was amazing. But I wonder what he, what can she do better in the rating matchup? Oh, like if he, I mean, I feel like when I see Tigers playing Kenchi, it's like more experimental, maybe, maybe you're right. Maybe it is more matchup specific. I don't see jerk coming into this, into this match with anything that Tigers is not already used to. Yes. You know what I mean? Like a player as seasoned in the online world, these online tournaments as Tigers, you know, one rate in Cyrex is the same as the next rate in Cyrex. Definitely. Definitely so. Definitely so indeed. But we're going to see what the character choices are. And if this is a button check, I don't know. We're going to find out. So look at King in the front row flexing that MKX medal. Look at him. He earned it. He better not pose again. Like I swear, like he just knows to cue sometimes. It seems about that guy. He's looking. Molina. Ooh. He's looking. Yeah. There you go. We've got more people looking and having fun with the camera. I believe those are Jur's friends who, one of them drove him down from Montreal. Big shout outs to Canada. Yeah. Big shout outs to Canada. Big shout outs to everyone I know in Montreal. Big shout outs to Somiere. I don't know if you're watching or not, but that's OK. Oh, Somiere. Big love to Somiere. Big love to Somiere. Yes. I got to meet him at Combo Break, I believe. Nice. Nice. Yeah. He was a Combo Breaker that one year. Yeah. He was representing all the OGs, all the veteran players who can just pick up a great character and say, yeah, I know when to, I know when to push buttons. I know when to throw. I know when to block. I got this. No, but seriously, Jur is super fundamentally solid. You can never count it. Cyrax. Serena. That's what you get. That's what you get when you put in the time.  You get those locked into your brain. And so is that prime and practical? What's with Titanium Tigers liking Madame Bo's T-Shop? He's just like messing it up hard. Hey, let me find him on some here. He's got some hidden tech. This is just Serena assist this time. Yeah. I was going to just point that out. The Serena assist, I feel like it's like a, I don't want to call it autopilot, but I feel like it's one of those assists where you're just like, you know, let me see if my opponent can deal with this. It's very good in the hands of Oshun. You know, the trick really did that boomerang. You clock the first one, duck the second one, and then just try to get a little punish in whatever you can. Whether that's a Superman, whether that's, you know, a down two depending on the space. That's another Serena assist. It could be. He's dead. Yeah. Super dead. Super dead here. Super dead. Yeah. Gerr not getting enough to build that breaker, but I think even if he did build that breaker in that little slivery at left, I don't think it would have been worth it to, you know, spend those three bars to still lose. I got that. Four, two, three. It is so good with Asher. It is so good with Asher. Yeah. A little mis-timing, a little mis-calculation there with that spacing, but Gerr wasn't really ready to make or pay for it. Watch your feet for that max range. I said it doesn't connect. It is so much what you do right now. The armor through after the minus six is a classic here. And guess what? He drops it. I don't know if that was like a down forward three, and he just got like an up three by mistake. Like it definitely an input error. Not what he wanted at all.  We're not having none of that. Oh, went towards you early.  He is. You're holding plus range on plus range as well. Yeah, but Gerr is doing a really good job of respecting the plus range, but you know, you can see that he is like, I don't want to be in that projectile range. But then Asher was like, that's okay. I got Serena for this. And Serena throwing those boomerangs at, you know, just outside of that range. And there's really nowhere to go. We're at all nowhere to hide. Gerr doesn't care why. He was put in the corner. I'm just too well on the pressure. Good. Good. Good defense here from Akra. Never mind. As I say that, she thinks it's going to be a stagger.  Pretty tough to react to. But again, doesn't really lead into much other than an obstacle. He's a breaker. He does not want to see that. One thing I noticed Gerr is doing that I really do like, he's starting to, traditionally a lot of ratings is like, you know, a poke into their storm sale or just like the full string. But he did stand one and two to throw up the time so he can't get the full spot. Yeah, yeah. Super smart. Again, you want to kick it up a notch when you're fighting Homo like titanium diamonds. This is not, it's not too many things that he hasn't already experienced in the online realm. No way. She recovers so fast from that. I'm surprised that didn't lead into more damage against him. But this one definitely is a double boomerang coming out of Serena and Tigers looking to run away with this, looking to start this set off with a 2-0 victory. Can Gerr fight back here. Please fight back. Very much about new ones for him. He's trying to walk him down, but look at him. He's just walking back. He'll tumble. Oh, he waited for him. He thought he was going to go for the cancel. But where is he going to cancel that move? Oh, my God. The convert. An anti-air on top of being super plus on block. It's an anti-air. Wait. Oh, that 4-3 actually hit him. He took the damage before he left out. And that's actually insane. The cancel. Oh, my goodness. Purple stuff. Purple stuff's on the screen. That means those projectiles are going to hit his lows now. And he has access to the cancel, but he's still on the stage. Oh, my armor's cool with the... Oh, my God. Yeah, I feel like the Serena tail, if you don't see as much as, you know, hey, I want damage. Hey, I want a ton of combo potential. Yeah, so you think combo potential is not right with this, but yes, you are right. You don't see as Serena too much because a lot of people are like, oh, is this the online thing? No, she is very strong offline. Not because it's the boomerang, but that meter steal. Yeah. And I think this is probably match-up dependent. You know, I'm sure Tigers set to himself. You know, if I run into a raid in Cyrex, I already have a game. I already, you know, worked out this match-up. I know how to approach it, and Serena's gonna cover all those little gaps that I have. It's, you know, I'm like trying to theory craft here. I don't know what raiding can really do to get under that Serena to make it punish. To make any kind of punish on this side. It's definitely something dirty. Like, kind of getting exposed here. Like, it's like, man, how do I deal with this projectile or how do I deal with Serena? And it's just been on my field just trying to get in. Oh, that was all he's doing. We got him here on the way back. It baits out the armor. Oh, my goodness. Tigers. He's having a ball. He's having a grand old time right now. Oh, my God. It's because another bar is here. Wait. I'll chip him out as best as he can. He just did a cancel in the air. Yeah, looking right as he was landing. So, like, it didn't, it didn't. I heard the screen. I heard the screen too. Yeah. It definitely sounded like Cendil was on the screen for us for a second. I got kind of scared. I got PTSD. I got flashbacks from Mortal Kombat 11. Flashback was so terrifying. Yes, you see, that's the thing that a lot of players and characters have trouble, you know, making her regret. Yeah, I can just throw Serena out there. So, you know, you got to duck under the second boomerang and just input your special move. I think a Superman is all you can take. Yes. But we're not even seeing that. I think it's the punished easter. No, sir. I guess I think I'm having this opportunity to shine. Can he make this something, can he make something happen here? Okay, be overhead. I'm going to do it again. No. Cyrex, keep it. I'm safe. No uplock. Because he's out there for free. Because with a low, it's like shock to the other side. And that should do it.  Staying composed. Staring stuff. That's going to be a quick big jump. But no, that didn't work. She went for so fast. That's why it's buffed and she recovers so quickly. It's fast. Still start up on that. It's about 45 when we start up again. Yeah. It's plus, but it recovers. It's insanely quick. With the bunch to get behind it. Nice jump. No comparison in the other two. Guess what? Get back to square one. Good luck getting to me. Oh, wait. You got to me. Got to me. We're here. That's okay. Just folks. Yeah, and it's so weird. You have to challenge her when you see that projectile starting up right there. But that forward, I believe that's forward three. So much blocks them. You know, and then walking is the the better situation. If you get hit, you got to just hold it. Well, just chipping away at the help right now. That's a pain in the tiger. Jordan needs to find one. Hit. But he has no more to work with. If he gets hit right now, it's urgent. Oh, I was right doing this. It's a very tough right now. He has the whole stage to work with. All the real estate in the world. And oh my goodness, folks. Wait. Sure. Make this happen. Make this happen. Please, sir. Make this happen. Make this happen. Make this happen. Make this happen. Please, sir. Make something amazing happen right now. Get some. But didn't have time to say, Hey, guess what? Yo, just do storm sale. Okay. He did it three times in the world and it worked. He said, you know what? Let me activate my one brain sale. That's what it was.  You know what I mean? He doesn't want to poke out of turn. Yeah.  But, you know, he just kept thinking, okay, I can finally swing. No. Okay. I can finally swing. No. And he lost all his health that way. Never your turn, my guy. You got to think. We're playing chess. Not checking. Oh my God. The whip. The damage is still in the meter. Please, sir. I'd love for you to do that. Jumping back. Jumping back. We're going to play back to you. Oh, it goes under. And it fades out the armor. Just, you know, just a scare for a punnish. What are you doing? Causing Serena back to projectile war. Now, let's do it again. Hey. Get the gym. Leg it down. Oh, the cancel. The cancel. Not committing to something, but this time it is getting punished. Forcing that break. No bars on the side of titanium tigers. Oh, faster way. He's about to get Serena's suspect here right now. If he finds a hit and swim assist, it could still be a very bad time for Jir. Yeah. But the patience right now is accurate. Those are the ones for the first time. Let me get it back a couple seconds. And he's okay with just flawless blocking and getting nothing for it. Like, I'll minimize that chip. And look, there's only 10 seconds left. Ha! Caught him on the head post. That's a storm still. And just what? Jir. Oh. Oh my gosh. The adjustments. Oh my gosh. The adjustments here from Jir. We're seeing it live right before us. Don't count the man out. Oh, he knew it was going to whiff. And he just wasn't the right button. The time is on it correctly. I guess we're doing a string early. The one storm sail in there early. People are just so conditioned. You see the full string hit storm sail.  Yeah. And I think he was also like, tigers was like armoring through that string a lot. So I think he was trying to bait that out. Look at the damage on this. Hello. Almost 50. Just 4. Bip out again. No, the flawless block is so clutch. But throw it whiffs. I'm going to make so much more. But the conveyance of being blessed. Three bars of work on the side of Jir. That's when we punish. No, he wasn't close enough to the point. Oh, that's so unfortunate. More storm sail. You let your carpet. He's a little frustrated right now. Can see this is approach. Yeah. Yeah.  Oh gosh. He's going to go, of course, to break away. Even if he popped the fatal blow, still able to break that. Nice flawless block. Minimizing this tiny little bit of health he's got left. That sucked. And it just works so well. I'm going to bring you in on the fatal after. I love it. Yes. 2-2. 2-2. 2-2. Especially after those very dominant early games. Like charges bringing it back. A little disrespectful move here. Going with the fatal blow. Give me a little bit of time to think about that. I mean, is that the thing too?  Oh yeah. Step. Okay. Let me breathe. He's trying to figure it out. I mean, I don't know, man. Those were some grueling, grueling moments for Jur. And he came out clutch and on top in both of them. I feel like the victories were a lot more tolling on Jur's side than they were on Tigers. When Tigers won those games, complete rollover. Jur, oh, he barely got him by the skin of his teeth. Yes, yes. But look, this arm, it's going to be kimchi on the screen with the Cyrex to back him up. You were theorizing this, and we did see this same duo coming out of SCAR early on the stream. But let's see what Titanium Tigers can do with this. Oh, drop it. Oh, no, I don't like that. But that's okay. He sent no sandwich. It's all good. Oh, he gets it again, but gets what's left out of there. He can't be due. Oh, that, yeah. I'll just back up. He's getting launched, and that's just it. This hurts. This hurts, man. He walks away. Sentos is where I see him. Almost right through. Big gaps in that board. Titanium Tigers going to break. I respect that, yes. Wait until he's been to bar two. He's one of his resources. Big jump. Company's nice. Out of there. Oh, yeah. He wanted to get away to Sentos. That was so smart. And he smacked Sentos in the process. He's over here coming in. Guys, if you do not want to know how long Sentos will be on stream, just look at the cameo timer at the top. The cameo meter is actually the timer for Sentos. He was about to swing at a peak. Oh, man. That was a jump scare. You saw that. I was scared. I was terrified. He's about to, I'm not going to get... Jared keeping the composure here, taking the throw. Letting the Sentos come out, not seeing the overhead coming his way. I like that. Get rid of him. Poke him. You know, and I don't think the approach was to... I mean, I guess he got on the other side, and that's fine. He did. He traded. And that's totally in his favor. He's going to do a lot of damage, but he has a little bit more than 40% of the health. He did. Oh, man. Oh, man. Oh, man. I don't know, man. He did. No way. He died. It literally came down to the wire. A difference of like one or two percent. Oh, my God. He was mashing. He had to be. Hey, it's on by default. So it had to be. It had to be. Oh, my gosh. Mashing those buttons. He's going to fall to Titanium Tigers, Titanium Tigers, thugging out the reverse 3-0, and switch to the Kenshi to overtake the Vick. You know what was... I think what played a big role in that matchup, the more matches he got with Ashura, you could see how much more comfortable he was getting. So smart move by Titanium Tigers to just like throw it all on Kenshi. You know what I mean? This isn't going to be a situation where I have to go through another three out of five. I just need one game. And every time it was the game out of the gate, I rolled over Jer. So yeah, let's switch it up. Oh, my goodness. And that roll over was great. They talking about it right now. I expect to see some more of Jer. Me too. Definitely because Strong, you know. Me too. Definitely have his... You can just tell he knows the stuff. Like he almost made that reverse 3-0 happen. Yeah. The Kenshi was just a little bit too strong in that case. Titanium Tigers going to move himself on to that winner's side and just going to have a great time. Man. Yeah. I think Tigers is one of those players that a lot of people are looking at. You know, we're in 2023. Online is super prominent. You know what I mean? Like, online matters a lot. And you know, you get great matchup experience. You get to play, you know, the best with each representative character. You know, as long as you've got those connections, you've got those resources, you want to play against the best Raiden or one of the best Raidens? No problem. I'm sure Titanium Tigers has been through all that. And that's why he knew a lot of things coming into this matchup. All the ins and outs. Yes. Man. Just look at this. So, again, big shout outs to Mountain Dew for powering this replay. Yeah. That drink Mountain Dew though. It definitely powers you up. Okay. Like they found this replay there. Yeah. Like, you see this just when you're making it right now. Just... It was definitely looking like, oh man, this is looking very bad for Tiger Tigers. Like, you know what? Centaur. Centaur is the end. I need to talk to my favorite sword right now. That was, I mean, I didn't even see him playing with that Centaur coming out. And, you know, you could see him kind of like dancing around it. You can see him like Superman-ing over either side to try to avoid it. But for the most part, it was this. It was Tigers in control. The Centaur coming in opening him up and, you know, minimal drops coming from Tiger's end. Whatever the kill. Oh my goodness. I'm telling you, it was close. It was close. 45 is up here. 40, you can see the lines. You can see the breaks in 40 and 50. It was like right in the middle. So it was close. It was crazy. But guys, thanks to ECT and the Bracker Runners and our sponsors, Mountain Dew. If you guys do not know, Mountain Dew is actually doing a little thing with the Xbox Game Pass. You can earn some points now to December 29th and look at our... He's enjoying it. He's enjoying it. I love it. I just like seeing the floor bottom here. I love it. It's just an amazing thing just to look at. But yes, you guys, Xbox Game Pass, you're going to give all your game reports towards your rewards that can be happening with this Mountain Dew. You can look at it as special things with the participants. You can do those online rewards in the marketplace and you can get more of that action and more of the content with this at Mountain DewGaming.com. Please check it out, man. Yeah, man. Check it out. A lot of great rewards out there and there's going to be more in the future. So keep your eye on it. Make big shout-outs to ECT, the Bracket Runners, and lastly, for the last time, our big sponsor, Mountain Dew. Don't go anywhere. We're going to take a quick break and we're going to let more commentators grace your ears with their lovely voices. Tento, it's been a complete honor and we're going to see you guys next time. Time draws near for the Grand Martial Arts tournaments between Earthrealm and Outwards. It has begun. This will be your last fan. This has mega hit written off. By tomorrow, the simp to take your place. They're already whispers. She should replace me as your heir. Your race can shape shift. Join me and I... All right, everybody. Welcome back to the MK1 Pro Competition where we're getting to some more of the C Block Pools for all of you at home. My name is Spooky and I'm joined by Ms. Meeseeks. Welcome, Ms. Meeseeks. How are you feeling today? I'm feeling great. I'm feeling happy to be here. I'm ready to watch some crazy high-level MK here at the ProCom at ECT. I'm really excited to be here. How about you? How are you feeling today, Spooky? I'm super hyped. I know that you guys might not be used to seeing me here at MK along with you guys. You might be seeing me doing some other stuff, but I'm extremely excited to be here, of course. Joining Ms. Meeseeks and talking to you guys about some great MK1 matches coming up very soon. In fact, we already have lined up a matchup for you guys, and it's going to be Joystick, representing the TGC squad up against K-Mac. Yeah, this is going to be a crazy set for any of you who are familiar with either of these players. K-Mac, one of the best spawns to come out of MK11, and Joystick was showing very strong at the end of MK11 and has come out of the gate, swinging with MK1. He's got the gearers. Woo, let's go. Yeah, he's got the gearers, and we've got the raid in here. Oh, he even knows the lore. You used to be a god. Yeah.  All right, so we're starting off here, just getting hit by an overhead. I'm going to go ahead and get that sector missile going so that gearers is able to make his coming in on Raiden. He's got some good pressure strings going on a nice throw as well. The main thing about this is that for Joystick, he's used to fighting the typical monsters, the Johnny cages, the other raidians out there, but K-Mac coming at him with discuses with the sector is going to be a little bit of a unique challenge. Yeah, a hard thing is to, with this Raiden Syrax, is going to be the amount of damage coming out of Raiden. He is going to be getting 40% to 50% on any hit. Gearers is going to want to make these Sam Cymaculums and make sure he gets at least three of them loaded up so that he's able to use the snap and he's able to use the timer. That's an important point. So gearers, when he has the three stocks available, he can spend one bar to get out of combos. It's kind of similar to a combo breaker. You have to kind of know the right timing and the opponent's combo to use it. You've got to use it well, you've got to live your life back and you escape. It's a pretty good way to counteract some of Raiden's big damage, but he's got to use it at the right time. Yeah, it's definitely going to be a knowledge check of does he know how to use this against Raiden. Luckily, Raiden is one of the more used characters right now, and so he's definitely had a lot of Raiden matchup knowledge should know exactly where those moments are. So far, Joystick, he's playing a real patient kind of game. He's chilling. He's letting K-Mac with quite a lot. He's looking for his big spot. K-Mac with a nice combo now. Oh yeah, good freeze there. And Raiden not going to have access to breaker yet. Oh, he got hit by it. So the grab did not work, and now Joystick is going to reverse the situation. I do wonder if he took that hit on purpose. It would be extra smart. Yeah. Got some good damage going. A lot of people also try to flawless block if there's a gap. The Raiden does not call the Cyrax right at the right time so they can mitigate some of that chip. Oh, but look at that freeze. Oh, that was crazy. What the heck? He got mixed. That was nuts. Garrus mixed himself. I know, but he still got the hit. Oh, and there's the freeze. He should be able to take this round. Fatal blow. Very smart fatal blow so that he cannot break her out. Yep. And there we go. I love this one. It's time for a rewind. I love that he sees it happening. Yep. We're going to smash him together. Oh, he's cold. Oh, no. My goodness. All right, K-Mac tying it up in rounds. Joystick were a lot of meter available though. He didn't get to use the break at the end of that last round, but he's definitely going to have it ready for this one. Yeah, definitely. And Joystick dug ahead and getting that whiff punish there on the Garrus. Not quite meeting at the right time. And look at this damaged spooky. He didn't even finish. He could have gotten more. He could have gotten way more. All he did was spend one bar and one cameo and he got 35%. I don't think Raiden is a mystery anymore to the people at home.  And Joystick, the missile's in his way. No conversion though from K-Mac. Yep. I'm going to have to eat all this chip right here. No flawless block on the storm cell or on the Syrax. Nope. But nice grab. Yeah, good grab. Moving. Three. What the heck? Oh, good breaker there. Good breaker. Because that would have been the end of K-Mac right there. He's got to watch out for all this chip. He's within chip range. He didn't get one flawless, but it's not enough. Yeah. So, basically, you've mentioned quite a lot about why you should try your best to flawless block against Raiden. So, one thing that's really important is against the chip block strengths when he's going for the Thunder into Syrax. If you flawless block just one hit of that, then for the next several seconds, you don't take chip damage anymore. So, it's a good way to just, you know, patient it out and try to outpatience what they're doing with the Syrax until he has no more cameo Syrax available. Yeah, and I mean, it's a lot easier said than done. Raiden's will just throw it out and then have the Syrax to keep them safe. But Raiden actually gets that passive ability whenever his eyes start glowing. He doesn't take as much chip either. He's the chip giver, but won't take chip himself. That's really valuable too, because you're playing this strategy of you're picking away at the other guy. But even if they try to do the same thing back to you, then Raiden has that natural defense built in to stall them down. Exactly. We can see his eyes glowing now. He's all powered up and he goes ahead and gets out of the corner too, not allowing K-Mac to trap him in the corner there. Nice. And a conversion. He has a lot of meter available and he has the cameo. He picked the right time to escape. There you go. So smart. And now he has the corner pressure here on Raiden. What's he going to do with it? Nope. Back into the same situation, unfortunately. And he's in a lot of trouble now. Joystick with the corner, picking away. Didn't have the Syrax available. That was close. That was very close. And that's going to be around the Joystick right there. Okay. Match point for him. He's in a strong position now. Step down. Oh, get launched. Time freeze. This is going to be a lot of damage. He's got to eat the setup after two. Yep. Grabbed. Grabbed. It is a guess. Whether or not it's the grab or the strike. That dash back with Punish was amazing there by Joystick. Had to spend breaker there by K-Mac. He would have been eating 50 plus percent. Yep. It's good to stay ahead too. And you can build that meter back. The overhead is clean. Another. Cracking that skull. Do it again. Oh, good block. You went for it again. Again. Again. He's just cracking the skull. One of the fastest overheads in the entire game. Yes. So much mix. So much shift. Man, if he had done a string instead of just a down one, that would have been sick. But instead, Joystick is going to close out the game and he's going to finish the job. Yeah. Joystick going 2-0 against K-Mac. What a great job. Maybe first to three. I think it's first to three. It should be three out of five. I just meant he finished the job as in he got him with a little sweep at the end, you know. Oh, okay. I got you. I got you. Just kidding. All right. All right. So 2-0 right now in favor of Joystick. K-Mac trying to make something happen. Yeah. K-Mac going to really need to make an adjustment here. I feel like he's been struggling a little bit with some of his, like, situationals. There's a couple of spots where he looked like he could have had a juicy combo instead. He just dropped and let himself get punished. I agree. And look, just as you're saying that he is making, getting those pickups, getting those conversions, making that adjustment. And here we go. Grab the knife. Yeah. Just to cash it into the big damage thanks to the enhanced. Another. It's a side right. Into a launcher. 40% right there. Oh, but K-Mac almost had that survive. Go ahead and set up the missile. Get the tackle through. Nice. Again, another tackle. Floorless. And the punish. He's seen enough of those. Yeah, definitely wanted to break there before Joystick could confirm into fatal blow or just finish with damage right there. Chipping away. Oh, he got a clean hit. It's very close right now. 120 versus 107. Oh, my God. Down for it. Oh, my God. That did a grip. And just flying at him. Superman right there. Joystick is sitting on set. Oh, the conversion. That was a nice freestyle. Joystick. OK, Joystick. 220 for that. Corner carry as well. Oh, he had to wake up. He's just like, get me out of there. Time to go for the overhead again. Down for. I'm surprised that he's not doing the two-part string into the side right, the sector thing to push him out like he was doing before. Yeah, I am surprised too. But maybe there's a follow-up block gap that we're not aware of that Joystick could check for. But I feel like you have to earn that respect. Ooh, there we go. Almost 400 for that and a nice block string. Still going to have his quarter pressure though. Did he take that last hit from Syrox on purpose? He's done it twice now. He might be trying to duck under it or something like that. Try to get up at the last possible second. Missile hit. Oh, he didn't leave. Back throw. Oh, forward throw. Even more dangerous. Yeah, going to go ahead and EX that. And that's going to be it here. Should be for Joystick. The skilling man. With the chip, Joystick is going to be taking it 3-0 over K-Mac. What a surprise right there for such high-level players. But I mean, Joystick played so well. K-Mac was starting to make those adjustments towards the end and it just wasn't in time. I think it just wasn't enough. It seemed like Joystick was just prepared for that type of matchup. And the same deal, he had a little bit of trouble too. K-Mac, I feel like with his situational, so many little binder combo drops and things like that, it's almost like Joystick kind of had a static on him. You know what I mean? If he was at home in training mode, he would hit those combos every single time for 400 plus damage to his cool setups.  Yeah, and I mean like this happens to everyone, but K-Mac is one of those players who has so much tournament experience and you just don't expect it to happen to him, but today it just, he just couldn't get those confirms. Sometimes your hands just don't work anymore. Alright everybody, so we're going to be setting up for the next series of matches. Once again, if you're just joining us, we are here at the MK1 Pro Competition. This is the first all-fine event period and one of only two that we're going to have here in the good old US of A. So we have lots of killers all here looking to show their stuff in the early portion. Okay, at the beginning show what they can do entertain you guys at home and also get some very nice points as a part of the league. Of course, that's the important part here is a lot of people have come out. They like last minute made sure that they got here on time so that they can get their points. A lot of the competitions are going to be down in South America or other places in America's and it's just, this is some of the cream of the crop right now that we're seeing here in this competition to this. We hope you guys have been enjoying it all so far. So we're going to have our next match shortly. In the meantime, guys, don't forget to also check out the bracket if you like, so you can follow along at home and see all the players that we're going to have. We are in right now the C3 and the C4 portion of the bracket. So you're going to see quite a few excellent killers there. Also a big thank you to WB Game. Thank you to our friends at Mountain Dew and thank you to East Coast Stowdown for putting it all together for you guys at home as we're lining up the next match right now, as I can see. In the meantime, guys, let us know what you think. Hope you've been having a good time. Mortal Kombat 1 has been an amazing experience for all of us so far. It's been very fun, you know, seeing all the different events that have sprung up even before the MK1 pro competition showed up. Almost every day you go on Twitch and there's a major tournament or event happening with all your favorite commentators and some of your favorite players too. But the best part about this one, the big offline, the first pro competition, okay, is even those secret killers, okay, the ones that have been hiding, like Lord Sonic Fox, like the Fox, the ones that have been hiding. They're all here and they're all here for you to see. So it's going to be extra amazing and we're going to finally answer as far as, like, the month one. Who's the best month one of Mortal Kombat 1? We're going to answer that tonight. Now, here is one thing, right? We have in our brackets tonight for you guys. We're going to have Kevo, and Kevo always comes right out the gate on NRS Games. He is always placing top 8 right away, and I'm really interested to see who he's playing, how he's playing, et cetera, because since MK9, he has been absolutely putting on a show right at the start of the game every single time. True that. We also have Turkey coming up to the play. It looks like TGC Turkey, all the TGC people are going to love in this portion of the bracket, I see, and they're going to be up against a little Zeppy, so stick around to coming up shortly. It's going to be another good one. Turkey has been competing quite a lot in the online events. He's competed in the IKFK, and he's competed in pretty much everything that was out there. So this guy has a lot of great, high level, top 8 tournament experience. He also has been playing offline. He's been going to MKNJ. He got a second, one of them, and third at the other, I believe. And he has been playing with Raiden Jax, which is one of the really top tier teams. I know we're used to seeing Raiden Syrax, but Turkey's definitely got a lot of setups. I don't know anything about little Zeppy. I'm not sure. We're going to learn today. We're going to learn today. I'm really excited to see what this person brings. That's the most fun part about this type of event. We know the old schoolers. We know Turkey. We see him all the time. We know Joystick.  Who's that guy? We don't know who that is. Who's little Zeppy? You know, they could be a secret killer. One of those ones I was talking about. I mean, it could just be, like, Scorpion, Prox, and Nekoloss. They came out of nowhere. No one knew who they were. And there they are. They went all three majors one year. I feel like the Twins almost came out of nowhere to me, like NK Naira, who were those guys, right? And then right around MK11, they had the whole street going, where they won every online tournament, or something. That was insane. I mean, twin and brother meta is kind of broken. I can't lie, because you always have a training partner right there. And not only is it your training partner, you want to beat them. Sibling rivalry.  Absolutely. All right, everybody. Once again, thank you, everybody, that's been tuning in. I hope you're enjoying yourselves. This is East Coast Throwdown 2023 edition. It is the first stop offline on the MK1 Pro competition. It's in the heart of the tri-state, where we have all the Mortal Kombat monsters and a huge Mortal Kombat history. And I'm definitely looking forward to seeing even more exceptional matches than what you've already seen. Yeah, so am I. I mean, we have people coming from all over the states. We have people from Texas, from Florida. We have people from the West Coast. We have people from overseas who have come out here for this pro competition that Warner Brothers is putting on for us. And it's just, it's some of the... I'm so hyped. I'm so excited. Some guy nobody ever heard of is going to end up in top eight. Yeah, you know. The sponsors are all going to be island. Who's that guy? Exactly. And then, you know, we're going to see hidden tech where people have not shown online. They haven't posted a clip to Twitter. They haven't posted a YouTube video because they saved it for this tournament. I'm so hyped. Let's go. They had, they had to stop stuff. We had to stop the Sindel, the little mini infinite. We had to be like, oops. Yep. We're getting right into it. That's how you know they're discovering the tech. Oh, it looks like Turkey has switched to the Raiden Syracuse instead. Oh no. What a surprise. Yeah, but we are seeing the Shaolin Monks here from Lil Zeppy, who's also a top tier team.  A total reversal of rules. Liu Kang, the god. Yeah, except Raiden said, I still remember I'm the god. Another one. Oh, he's going to go ahead and use that armor on the bicycle. He's out of there. Why would I, why would I stay close to you? Yeah. And there's the Kung Lao Hat. Liu trying to make his way in. Usually you don't see Liu getting zoned. Great punish there by Turkey. Getting Liu out of the air and just the Syracuse. I'm not, I'm not going to lie in this. I think that Lil Zeppy might be looking a little outmatched. This might be a mulling that we have coming up. Yeah, it might be, it might be a little bit, but we'll have to see. We'll have to get Lil Zeppy fares against it, but Turkey is just absolutely falling right now. 375 without a cameo. And now you're in the corner against Raiden. Oh my goodness. Do something. How are you going to get out? Zeppy. Oh no. Oh no, he tried to jump out. He's trying to get out here. Do something. Do something. He's saved. Tried to with punish. Didn't quite get it. And Turkey is just compressing him in the corner. Goodbye, all your meter. You might have needed that. Yep. Just going to go ahead and throw out the Kunlal hat, but doesn't hold it, which you can hold it as you approach, which is going to make it a lot more useful. It gets hit by the last hit of Syrax and just the carpet right there. It's going to be enough for Turkey. He's going to go ahead and take that first match. Lightning up the behind. 1-0 Turkey. Yeah, 1-0 Turkey. And Turkey is strong. He is looking strong with those confirms. He had a couple of with punishes in there. Turkey is looking like he is just ready for this match. We just saved from the jump that Turkey is at the vet already of MK1. I know it's crazy to talk about someone as a vet when the game's only been out for approximately a month, but for real, this guy probably plays this game every day. Oh, for sure. And he's entering like three tournaments a day and he's doing everything he can to improve at the game. Yep. Compared to that, is Zephy's a little homie that he probably loves his MK. Loads of combat league every now and again in place for a couple hours. Yep. But the struggle is real. It is. It is. It's hard when you're going against these really top tier competitors and you're just not used to it and you're not ready for it. Oh. Turkey with the down four just pushing them out and then he plays the runaway too. He's looking for little Zephy to make that wrong mistake and make his job even easier. Fuller throw. Didn't even bother spending the two bars. Yeah, I mean right in here. Oh, the weight. Yeah. And there it is. Just we've crossed the screen. Cyrax is like You're so cheap, Turkey. There's some kid watching this at home right now and they're like, Mom, I hate this game. Look how these guys play. There's some kids in there. Oh my God. This is not my word for combat. This guy's hitting for 40 percent. When do they do the fatalities? Yeah, exactly. Then there's that 40 percent in the corner carry as well. He had to break. He had to break. He was going to there was no way he was going to survive that. But I mean Zeppy. And here comes more chip. And here comes set up in the more chip right there. And Zeppy is just not even going to be able to block at the end. Turkey going up 2-0 right now. Looking to make a quick sweep of this. Hey, it's in the name of the game. All right, Mortal Kombat. You ain't fighting for funsies. You're fighting to the death over here. Oh yeah, for sure. And I mean, you're fighting for your life right now. It's a tournament. It's a competition. We are seeing them go to character select though. So I'm wondering what Zeppy is thinking. He's shaking his head. Shaking his head of camera. He's sticking to that scene in the story mode. That's what he's thinking. Liu Kang was like, don't worry guys, nobody ever gets hurt during the tournament. Nobody ever gets hurt during the Outworld tournament. Yeah, nobody. And then, you know, Motaro just comes running in, rips your arms off and goes running away. Molina and Kenji had this whole thing. All right, we're going to see how the Raiden or how the Kung Lao appears against the Raiden this time. We're going to see Kung Lao Scorpion cameo. Interesting. I really enjoy the Scorpion cameo. I've been seeing it a lot with Molina with Scorpion himself. Oh, and starts with an overhand little Zeppy getting hit right away. Get over here. Yeah. Scorpion has that great armored pullback on his cameo as well, which is so important if you want to get out of really tough situations. It's really good mid-screen. You know, we think of, like, reversals that are good when you're in the corner. That's like a good mid-screen reverse. You just, whoo. And you're just gone. Yeah, for sure. I'm wondering if well, Zeppy's going to try to use the overhead here with some mix. He's getting mixed. I'm sorry, Miss BC. He is. He is. There's no mix for you today, little Zeppy. You're getting mixed. Oh, no. All right, Turkey. Negative reinforcement. Set point. All right. Here we go, Turkey. Jumping over empty jump. Nothing after either to follow up. Oh my God. Your toes. Yeah, watch your toes. Somebody help this man. Zeppy, don't get launched. This is revenge.  He says, I never lose to Raiden. Yeah, exactly. He was like, maybe pick too many cabbages. All right. Oh my God. I forgot about that. They were picking the cabbages in the start. Yeah, they're picking the cabbages. Raiden, which is like, I'm made for more than this, man. Come on. Turkey doesn't want to pay at Madam Bose. OK, little Zeppy is going to have to pay at Madam Bose tonight. Oh, man. All right, little Zeppy. He tried to get the. Oh, OK, there we go. OK, there we go. We got something. Sorry, we got no overhead. Oh, the reversal. He's out. Yeah. Armors wake up right there. And Turkey can be able to close. Oh, right away. Oh, Zeppy had it. Oh. I mean, even the chip there would have killed him. No flawless block. Turkey. He used to go by Turkey sucks. Now he just goes Turkey. Yeah.  Yeah. Pretty good. I tried to talk to him about that. I'm going to be honest. His opponent disappeared. Yeah, his opponent. He was like, oh, never mind. There he is. He's just wrapping it up. He's like the quick glitch list. How quickly can I get off the stage? All right, man, you got me. Where's he shaking his head? You got me, bro. I'll go in the training mode tonight. You got me, man. Yeah, exactly. And again, thank you to all of you who are here watching these awesome matches with us. I mean, we are seeing some of the top level players. You can kind of get a little glimpse of how packed the whole MK1 area just by looking at the shot. But legit, you can't really see it, but right behind there, there's nothing but stations of other players playing out their matches and they're chatting up with each other and hanging out while it's all going down. This is looking amazing so far. Yeah. Those casuals going on. We have over 300 people in this bracket. It is great to see so many players just showing off what they have. And I mean, I can hear the crowd sometimes through this curtain as well as they see certain whiff punishes, et cetera. It's great to be at an offline again. Here's a run back of Turkey with the Mawlink. This was the closest thing to a brutality that you'll see on stream, but I'm actually being a brutality. Yeah, exactly. Turkey just... Wow, he absolutely ran over. Is that being that match? All right, everybody. So we're going to bring in you more of the pools matches very soon. Once again, this is the MK1 pro competition. Bought to you by our friends at WB Games. Thank you so much. Another Rome Studios. I love you guys. And of course, Mountain Dew for being a part of it. We're here at East Coast still down. My name is Spooky, and I'm joined by Ms. Meeseeks. Yeah, Ms. Meeseeks. Thank you guys. Again, so much Warner Brothers putting on this great show, Mountain Dew, for allowing us to do this, adding to the pot as well.  Thank you to everybody watching.  Thank you. You have watched it come up, and I am just so glad to be part of this golden era where we have new games coming out. We've got new players coming in, and it's just, I mean, it's great to watch. Yeah, just so you know, guys, Ms. Meeseeks, I'm sorry, she's new to the whole commentary thing, and the FGC, she's been joining in and being a part of it, and you've been seeing her in some of the streams and everything, doing commentary stuff, so she's hoping to entertain you all and be a part of it. So, definitely support her. Ms. Meeseeks, and support me, Lord Spooky. Of course. If you're happy to see me doing some MPK for you guys. Stick around, don't go too far because the hype is building. Okay, I can definitely feel the intensity. Oh yeah. We're lining up the next match for you right now. One of the players is going to be Kevel, who you've been talking quite a lot about. Yeah. And the other is going to be Shujinki Dink, who has been around for a long time. I don't know. I'm sweating already. Yeah, I am too. I think they're going to be sweating already. Kevel versus Shujinki Dink, this is about to be a match of matches. I mean, Kevel, like I said, he has been coming out. I was talking to Aquaman about this earlier. Aquaman was saying Kevel, right from the start of any NRS game, is able to pick up something quick. I don't even know how high Aqua is, by the way. Super high. Yeah, Aqua was like, yo, Kevel's playing? But also, yeah, Shujinki Dink on STB, one of the stronger teams out there as well. They have a lot of veterans on their team, competitor, et cetera. And I mean, I don't know who he's playing in this game. We'll find out. I have surprises. That's the best part about this. You have some expectation of who some of the people will play. Okay, this guy used to be a Zoner. Right. So they'll probably play a Zoner character. But MK1, and then you have the whole cameo system too, which is so flexible. So you have people who actually would be like a Zoner type. But now they're like, okay, well, I'm just going to pick Sub-Zero. And if you use Fireballs, I'm just going to walk right through them and keep on doing what I do. Right. It's really interesting. Like a lot of people, like who are like character loyalists, haven't been character loyalists necessarily in this game, just because characters are playing so much differently than they ever have, especially with the add of the cameo system. The cameo system is basically variations, but it's giving that variation to every single character. Yep. And then we get more variety because as they add more characters and more cameos, you get new options. In fact, we have the Tremor that was shown in the latest trailer. We're excited about that. That's going to work. Omni-Man looks awesome. Very excited. If you guys have not seen that trailer yet, you should 100% look it up. Omni-Man and Tremor, the next to be released here on Mortal Kombat 1. Coming up, everybody. As we said, Shujinki Dink up against Kevel. It's going to be another epic matchup here in Mortal Kombat 1 as a part of the pro competition. Once again, this course throw down is the first event of all the offline series. There's only four in total. You can only get points from three, I believe. So you got to pick carefully and try to get a strong performance out there while you can. Pick and choose, figure out which ones you want to do. And a lot of these players, this might be their only opportunity to get points. This might be like, they might only get to go to two of these and they have to make the most as they can. And it looks like our button check is done and we're about to be getting into this. I hope he picks who he's button checking with because if so, I'm extremely excited. I feel like I've gotten mixed by the button check too many times.  They're like, okay, I'm going to push Shang Tsung. Oh, yes. Yes, he's locking in. We're seeing the Shujinko. Let's go. Wake up. Wake up, guys. Guys, we have a Shujinko on stream. Let's go. Oh, my God. This is so high. Wake up, guys. I'm not going to lie to you. As someone that's been playing this game almost every day per month, I barely know how this camera even works. I'm really hoping that they're going to teach us tonight. I'm going to be honest. He steals turns from the other characters. That's about it. That's about it. I know he hasn't meditated to do it. Let's go. All right. We got the Laohat with the Johnny Cage. He's just hanging with the Syrax. But the Laohat, you're going to have to show that it's also going to keep him plus two on a lot of his stuff. And Johnny just, he needs more plus strings, you know? He's only plus on about, I don't know, kind of strings. Yeah, true. So, you know, all the plus strings in the world, but also what you mentioned before is about holding the hat and taking control. So, you know, you're going to have to take control of the screen because by controlling that particular spot, you make it so much easier to approach them. Yeah, that's very true. Especially again, Shang, it's going to be able to do two different types of zoning between the old Shang and the new Shang. Oh! Great air to air conversion. Look at this. No, unfortunate. I was going to close that out. Yeah, very unfortunate. Oh, stretch the leg.  Johnny, access to EX moves without having to EX them. Basically, he gets the star power, which allows you to do specials into specials with three total. Great jump in there over the fireball as well. And look at this corner combo. Going to go get Okie jump in. Your plus. See, jumping it. Oh! That was a miss input. He didn't want that. There's no way that he mounted that. Welcome to the life of a Shang player. Oh, there's the Laohat there on wake up. Going to go ahead and get some mix going. Throw two as well. Oh, mix. Oh, my God.  No, Kung Laoh is like, nah, we're back over here. I love those the Kung Laoh little throw tricks. Yeah, exactly. I love it so much. I mean, people always talk about the Kung Laoh being a low about the mix about the plus. But I mean, Kung Laoh also has a great wake up. He uses the spin on wake up particular strings that you might have trouble with that for real that Kung Laoh cameo just breaks out of. Yep, exactly. Go ahead and block the shadow kick but Kung Laoh comes in to save the day afterwards. A block. A block and a huge punish here from Shijinkidink. What is he even doing? He's just juggling.  Oh, Shijinko? He has to meditate and then he's allowed to get there. Oh, not get hit for a long time and now he's going to have an accident. Then he steals your stuff. I see it. Okay. He's got to meditate and think about it. How do I do these plus moves? So far, this is still looking pretty good for kill but these ones are getting closer. Oh, no, two and two. He had to break. You can't take that. Nice. Since you're no conversion off of it and Johnny's just going to whip punish there. Almost. And actually Shijink is free. Shijinko. Oh, good jump. Whoa. But he had held it. Expecting to have to be sent. Round two. Fight. Oh, nice freestyle. Great switch as well. Got to go ahead and get Shijinko out and he's got to think about it. He's got to think about it. Kick them out of the way. Get out of here buddy.  This hurts. Yeah, this hurts a lot. Johnny who has a ton of plus frames.  Yup. And even the strings that are minus frames can just become plus at any time just like that. Whoo. That's what Johnny does. Shijinko fighting his way out one poke at a time. He's doing alright but he's so low on health he has to break. Goodbye meter. Yeah, but now no meter and he can't dish out that damage with the juggles as much and Kevo it's just going down the pipe meter right at the end. Bring it. You got to get that stretch. You know, he's got to be able to do his midair splits. You can't just do those out of nowhere. I still feel like such a tense there, man. I want to see some more of this. Yeah. No, I've come on. Shijinko is one of those players that would be able to make this adjustment. But I mean, Johnny is just such a massive pressure over and over again. So hard to get out of the corner. He managed to get out of the corner. We've got Shijinko I keep mixing up Shijinki to get Shijinko's name. He is Shijinko right now. Yeah, he is. All right. Quick, 38% right there for your troubles. And look at this adjustment that he's made. Look at the zoning. I'm going to go and build that pipe meter. He's got a pipe. He's getting really high. Take this back door, buddy. And just chip needed here. He does have max hype though. He has max hype, which is scary. Jonathan max hype is a scary moment to be in. Yup. The question is, why is he going to go to the top? I am low. You got a block. Quick. The hard to block. Switch. Oh. That's okay. Man, that can be just gone for a long time after you use that once. Huh?  Can be really strong, but I mean, it's really hard to use. Understood. It's got almost nothing to work with. Yeah. That was just looking so strong. Kevill could have just saffold screen there. Just chipped away. Yeah. Had to make the move. He looks so comfortable right now. Yeah, he really does. He doesn't seem worried about this matchup at all. He's definitely just doing his thing. All right. And that has got to potentially the last breaker push you, in this set period. Backdoor is going to get him right into the corner. That was a good way to high crush. Oh, good sweep right there. Got him. Rising star into a full launcher in the corner. Waystand, probably called for a while. No, he doesn't call him. 4-1-2. This is close enough. He might be able to use the star power to do it, but it doesn't like he's going to go for it. Yeah, he hasn't gone for the hype, even though he built it up. Nope. The optimal way to get into the hype mode is you use your basic standing four. Kevill is going to take that one good job, Kevill, with the 3-0 extremely clean. The optimal way to do it is to somehow do stand four. Yeah. You can do standing back kick and cancel that into the star power. So some good ways involve just having some type of capture move like the Cyrax net. You just do the net and then boot free star power. But some other ways that are pretty easy involve the basic 2-1-2 launchers. You do your basic 2-1-2 and then if you have them in the corner you can do standing four immediately after that and then you still can get the star power. So two good ways to activate and get a real combo. Yeah, that's actually like a really good setup. I have seen the Cyrax setup with the net and the fact that he can build up and help so long in the net. Full of max star power. We got a replay of Kevill doing so much good work with Johnny Cage. Mostly abusing the things that are strong about Johnny. Really good string starting from the forward 1 as well as from the standing 2. And then he has the 9 frame mid the forward 3. It's a very quick and the main weakness of it doesn't have a lot of horizontal range but it's still great for keeping that pressure on and making it so that they don't want to duck. It was so important. It makes those highs plus strings are highs. Is there going to try to duck under neutral duck under or mash D1 under to try to trade but as long as you mid check those you have to make the person respect your plus frames. Yep, and that's why the forward 3 is such a powerful tool and part of why Johnny Cage is considered by many of the best players to be one of the strongest characters right now. MK1. Yeah, for sure. All right. It looks like we've got our next match coming up for you guys as well. We've got your boy Rio and we've got representing ELG. I am not familiar with Mario. I know your boy Rio. He was a really strong player. I cannot remember for the life of me who he played but I'm interested to see who both these players play. I'm really enjoying seeing like the variety that we've seen so far to be honest. My favorite part about coming to this type of tournament is you just see so many people that for all you know by the end of this weekend one of these two players is going to be the one that pulls off something crazy against like Sonic products or something or someone who found tech that none of us know about or they maybe found somebody who like is considered one of the worst in the game right now and they make them work and make them the best based on the cameo pick based on how they play them etc. I love his shirt the Kodak shirt that looks cool. Oh yeah. I like both of their outfits to be honest. I like that jacket that he's got on nice and shiny. All right already once again if you're just tuning in this is the MK1 pro competition is the very first offline stop here at East Coast Store Down in the heart of Tri-State where we love Mortal Kombat and we're about to have another great match of coming up once again is your boy Rio versus Mari very curious how this is going to go down. I see a Kenchi. Kenchi we got a sento sandwich coming up. Maybe. Hate the sento sandwich. Love to see it. Hate to be in. If he's playing Johnny I don't mind. You know what this is. Yeah that's true. That's fair. That is really fair. Looks like they are playing check in real quick. Yeah quick fun check about to get into it with you guys. Thank you guys so much for hanging out with us too as well. If you want to check out the bracket you can check out the bracket on StartGG follow along with us we're running the Seapools right now and also like make sure that you are following the stream you know. Yeah please definitely follow our lords and masters WB games to our friends at Mountain Dew for being a part of it and hope and making as hype as possible. It's going to be another super good one. I love seeing all these great little crowd views. You get an idea of how it's kind of that front area where Mortal Kombat is right now. It's just so packed with all these monsters and this is only Friday. We have three total days of this break it down to that Sunday Top 8. Many amazing matches coming up and I'm sure it's going to be talked about far and wide after this weekend Mortal Kombat or next NRS game. I mean it's going to be wow this is the person who won that first offline. This is the person who won ECT. This is the person who won that first pro-cop. It's looking like Kenshi sub-zero and Johnny Cage now again. Okay. Yeah Johnny Cage, Kung Lao Johnny Cage, Cyrax both very popular combinations and Kenshi he's also good with several different cameos. With Sub-Zero he can do as well and he can also sometimes ignore the Kung Lao like that. Yeah exactly as long as he gets that armor when he is able to ignore the Kung Lao hat you don't have to hold that as much but it's going to be hard for Kenshi to get the sento out against Johnny Cage just because he's so in your face such an oppressive character it's going to take a little bit for Kenshi to get the space to hold the sento out. He's the right man for the job chasing down a Kenshi player. We're going to go ahead and go and use that forward throw now you're in the corner Johnny and he's backing off trying to get that back to get a couple of punches Breaker Kenshi is that Breaker? What an anti-air. What an anti-air. One anti-air conversion into the corner as well. Oh and he used the enhanced version to keep it standing and then chuck them out with the throw. So what a great play there from your boy Rio. Let's go for the second very strong round number one. Yes he is. Mari's looking like he's struggling to find his footing here with Kenshi of how he's going to be able to play it against Johnny like this. Missing a couple of his with punishes. Oh he's whipping too he's got to be careful. Yeah he's shadow boxing a little bit. Alright there we go we got the freeze from the sub zero and now sento is out it is party time. Time for a sandwich oh no we're just going for the max sandwich he has to break that's a point and that's really good because now he does not have the enhanced counter available which is one of the best ways to get out of those strings. Johnny with no meter he should approach if anything oh don't let him don't let him get attached that's fair Mari whenever Johnny does not have barred as Kenshi they should probably approach yeah just get in there yeah for sure because Johnny's not going to be able to do as much for sure I mean he's still going to do as much damage and he's able to get out there yeah he doesn't have to feel the counter that's the scariest thing two out of nowhere he has one chance he's got to make it happen right now he does they're about even on life right now I want to jump out when the rager he's still alive he goes for the fatal raw fatal didn't work and that is an excellent punish from Rio yeah Rio really just ready for that raw fatal not getting hit by it it's a little bit harder to land your fatals here just out of nowhere in MK1 versus MK11 there's that flash there's time to break you can break out of the fatal blow there's just so many more options yep it's an interesting change compared to how the fatal blows used to be before where they were you know big difference basically yeah fatal blows they're useful in combos and things like that one thing that is really good about the fatal blows is that if they don't have breaker available they're still an excellent way to finish off a round yeah exactly and we've got the Cyrax switch here we got a cameo switch by Mari he decided he wanted to go top tier Cyrax instead okay start some block strings going maybe something like that yep exactly try to maybe get some unsafe things going and there's the Cyrax and he's able to pull out Cento during the Cyrax that's such a smart choice cause he was having trouble getting Cento out now you're on the sandwich you didn't guess right for the ATO guess again for the pressure mix hold this oh if that can't he's running out if he can just survive oh reset reset it never mind this ghost is just never going to win this place is haunted exactly Johnny like get me out of here I need to get back to my mansion good chuck alright Mari waking up man I guess the Cyrax has just made a big difference already yeah I mean huge difference if you're able to pull out that's just like something that he was really missing in that first round go ahead throw Cento to do some stuff full screen panning fun got separated from Cento time to toss this sword good tack there from Mari as well overhead clipped him again get the back throw oh you're spying you see the reaction he does oh yeah exactly good breaker there this is looking really good for Mari they have lots of meter available if they build the three bars they'll have a breaker which is a big deal against Johnny yeah agreed and Johnny is meter starved right now this is looking good Mari yeah Mari it has a huge set up here as well on the throw you're going to be hit by anything he's going to hit by anything that's the only way nope not going to happen one on one one on one alright one one I love the adjustment there from Mari one adjustment Cyrax such a smart switch for him because bringing that Cento out is what made the complete difference oh double Cyrax now fight fire with fire spin to win you go Cyrax I go Cyrax we can both have helicopters spin to win well the fingers how dare you wow what a great conversion there from the anti air alright oh try to go for the Cyrax net and gets caught Cento is out he didn't even take the combo he just called Cento yeah he was like I just need Cento I don't want the combo I just need Cento and now I'm going to make you block all this and I hope that you get the overhead and the low this guy can't go outside without his friends ever oh my gosh doesn't spend the EX bar for the launcher there I think it's wise to keep a breaker I agree I agree completely it's really hard in this game to choose when to break or when to dish out on damage meter management it's just so much harder in this game hit the other Cyrax 2-1-2 this is big damage he should have broke that you could die now oh yeah you could definitely die this is getting scary 2-1-2 it hit it hit clean you still not going to break are you serious break wow that's insane you're going to be dead from that what the heck I'm flabbergasted why didn't they break I don't know maybe he thought he could get out of it maybe he thought he could get out alive and get to keep his bar I'm so lost right now he could have prevented that whole situation just by breaking the first combo yeah that's all he had to do but then he got caught in the corner against Johnny and decided not to spend the breaker but now I mean you're in the corner against two people okay he still has the chance cashing out oh goes for the rising star but uses Cyrax to keep it safe oh sent to run out sent to run out and he punched