In today's video I'm opening a massive vintage Yu-Gi-Oh mystery box. What's up guys? We're back with another mystery box opening and in this mystery box there's some amazing stuff. This was sent to me by, guess who, Lars. Somehow Lars has an infinite supply of mystery boxes. I think he lives in Konami's secret basement where they keep all their old product that definitely exists. I'm pretty sure he lives there and he just makes mystery boxes out of them and sends them to us. So last time if you missed it we pulled Lars an absolutely insane card. Go check out that video. It was just like a week or two ago and he immediately was like, hey I got a couple more mystery boxes for you. He said pick one. I said I don't even remember if I picked it or if you just picked one randomly but there was like multiple options. That's how many mystery boxes he has. So we've had amazing luck for him and he's had amazing luck for himself in the past. There's actually two separate openings in this box. There's two separate like clear themes here. So I decided to make two videos out of this. So we're going to do first the theme of searching for the ghost rare stardust dragon. But before we get into that we have a giveaway. I'll be giving away a display of ghosts from the past too. Not just a mini box, a full display. Just like the video be subscribed to notifications. Let me know down below what you think about Lars mystery box and make sure to thank him in the comments for yet another awesome mystery box and really awesome videos that I get to make at no cost thanks to Lars. So I really appreciate him for allowing me to open this stuff up for him. It's super fun and I know you guys appreciate the free content for you guys as well. Alright let's go through what he sent us for this search for the ghost stardust dragon. I know I've already told you this multiple times but he actually had another mystery box he was going to send me with the first dead stardust dragon that he pulled inside and then another ghost rare unlimited stardust. So he pulled two already. So hopefully we can have some of that luck and pull a third one for him and have the play set. So first off we have an unlimited duelist genesis blister pack which is apparently at $199 at one point. Please if I could buy these at $199 I would have thousands of these packs. I would buy so many of them. Dual genesis unlimited obviously it's kind of what we need to open today. There's also 10 of these dual genesis special editions. So it's basically a full special edition box. He probably opened it just to get him out because those special edition boxes are really hard to ship. They're gigantic. So he took them out and gave us 10 of those or didn't give it to us but sent it to us. I have to clarify that because sometimes people think that that people are giving me all these cards and it's like no I will say if they gifted them to me. This is just an opening for Lars to help him pull some good cards. And then the final piece is actually a really funny story here. You may recognize this tin from being on the channel previously. So if you remember Kaz Mystery Box he sent us. He had a special challenge and we didn't complete the challenge. So what our option was at the end was to buy this tin off of him. So I ended up buying this specific tin from Kaz like literally this one not like the stardust tin like this stardust tin. And it was pretty expensive and I was like you know what I'll just put it up on my website. I don't think I'm going to open this one up. Put it on my website. Lars buys it. I ship it to him and then he sends it back to us in the mystery box. So Kaz sent it to us. We could have opened it. Decided not to. Sold it. Lars bought it. Lars then sends it back to us to open. So for me it's all working out great. I get to open it up. So thank you Lars for first of all buying this tin off of me. Thanks Kaz for sending it the first place and then allowing us to open it up.  I wouldn't be even be mad. Like some people ask like if you sell, I know I'm taking a long time to get to the opening. So I'll be opening while I talk. I'll put this back in the background. But some people always ask me, hey, if you like sell a pack and it has an amazing pull in it, do you get angry? And I'm like, no, I don't get angry at all because these people are the ones who took the risk. Like they bought it off me. I got to sell it and then they took a risk of losing a lot of money and they pulled an amazing card. So I'm just happy for him. That's pretty awesome that that happened. So here we go. Dualist Genesis. And also, by the way, the part two of this box will probably be tomorrow. Could be two days. Not totally sure, but part two is going to involve old school cards, some GX as well. So it's a good, really good variety. I figured we go backwards in time, five days first. Domino effect, speaking of, I got a hiccup right there. Twin Shield Defender. I'll also apologize for the background. It's not set up yet. This is taking a while, but you guys saw the update video and we are doing our best. But I think the lighting is actually coming together really well. Like you guys like this, like the, the, this lighting and then the hand cam lighting, I did a little update on my lighting setup and I feel like it looks even better. So I'm pretty excited. Junk barrage. Let's pull a Gosher start us with the first, you know, one of the first openings here in the new setup. We have the maiden of the macabre. I specifically remember that maiden card being used by one of my friends in dual links in 2017. I know dual links. There's got to be a bingo card for me and dual links reference will be on there. It'll get checked every time. All right. I finally found my knife, which, you know, knife, knife appearance on the screen. I know you guys always love that. And there should be on the bingo card. Someone in the comments references the knife that would get checked off every time too. All right. Duals Genesis. Here we go. We've got a lot of packs to be open today. That's why one reason I decided to go two parts is they were a clear divide in like different types of packs. And I was like, it'll make good for two different themes of two different videos. And then two, there was a lot of packs. So every time we do Lars videos, they end up being like 45 minutes, which is not a problem at all. I actually like doing those long ones, but sometimes like now there's an eradicator epidemic virus. That's actually a good card. Like now I could use two videos because I'm moving in and that will make it a little bit easier on me because wow, moving in takes forever. All right. The dualist Genesis, not first edition. There will be some first edition though later on in that Stardust 10, because they did not come. I will mention if you're a longtime fan of the channel, you know that first edition dualist Genesis did not come to first ed in North America. You could only get in the 10s and pre ultra rocks. It's bad show right to the ultimate rare red dragon Archfiend. Oh, what a mistake. Wow. That is how you mess up a pack trick right there. I think Lars will be okay with that mess up though. Ultimate rare red dragon Archfiend. Hilariously, this guy did not have a ghost rare because he was also in the Stardust pack for a long time, but then he got the ghost rare and ghosts of the past two, which is part of the giveaway. And you guys can enter that. So make sure you enter it, try to get that ghost rare. That is a beautiful looking ultimate. That's such a good pull. We're on the second pack of dualist Genesis. We've already pulled that. It's a great start. And I'm not going to lie. It's Lars. So I'm not even surprised. Let's see. Was there an error or something? No. Okay. I suppose to do three accelerated four, I think. So whoops. That was on me. All right. Second pack of the special edition third overall pack. We have already pulled an ultimate rare red dragon Archfiend. That's one of the best cards in the set. There's also the, I was going to say Plague Sprinter. That's not it. Okay. One, two, three. It's not messes up. There's a ghost rare Stardust. There's the ultra rare Stardust and there's the ultimate rare Stardust. All really good options. There is the chart of the light brigade secret. That'd be a big one. Cycling batteries. Who remembers that? We've pulled that many times. We have shocker, cranium. By the way, I will mention here, I have never pulled the ghost rare Stardust ever. So I'm really hoping that we can do that. That'd be pretty cool. I don't even care that it's not for me. Like it would be awesome to pull it for Lars. We have mine of a matter and judgment of thunder. The thunder kid, I think is who that was in the artwork. Third pack. Okay. We are, okay. I'm not exactly sure how many minutes this is after editing, but somehow it's been 11 minutes of me recording one. I couldn't find my knife to or something else happening. I've messed up at the beginning or something. I don't remember what happened. I've been stumbling all over the place. I've been chatting too much. I know some people don't like kind of chat too much. Herald of the orange light. That's a good rare and judgment of thunder added again. So I apologize for taking a long time guys. I'm just, I'm just having fun. Like I kind of forgot Lars sent this. I went to my PO box today and I saw it's from Lars and every time I see a box from Lars, I'm like, Oh yeah, this is going to be fun. So that was exciting. That was a good little little update. All right, let's see. And it's always fun. I can't get this thing open. Oh, it's because it's got that plastic thing on the back. Okay. That's why let's go this way. Duelist Genesis, special edition. Man. Duelist Genesis is not, Oh, there we go. Here we go. Here we go. I forgot the promo was even back there. Not a set you get to open very often anymore. So very cool. The lighting is looking nice today. I'm liking this. It's looking way better. I like this a whole lot. And unfortunately, the lighting is better. Look at my hair right now. Yeah. It does not look good. It does not look good. One, two.  I usually do two. I usually do one at night, one in during the day or one in the morning, but I had something to do this morning. So I did it. I just fixed my hair and this is what happened. So yeah, I look terrible. We have turbo booster, but who cares? It's a Yu-Gi-Oh video. It doesn't matter what you look like. We have turbo booster. We have telekinetic charging cell. Wait, does that look like it has something weird going on with the letters? Like there's like a little line. So that's kind of weird. Okay. Cycling batteries. When you see that spell card, you're like, Oh, that might be a charger, the library gate. That'd be sweet. Nothing in that pack. We still have a lot of packs to open and I am chitter-chattering the whole time. There's going to be a few people emailing me about this. No, maybe not, but one, two, three. It has happened before. Equip shot. Very nice. We have the noise. For some reason, I just had like a panic moment. I looked over there and I was like, Oh no, I'm not recording my hands. I was like, wait, I don't record my hands over there. They're tricky. See, I think there's something going on with these names. It looks like there's supposed to be something else there. Like, is that like one of those weird name errors where there's another name in there? I feel like there could be Mecha Bunny. That's not good. So I don't know what's going on with those names. But yeah, with the new setup, whenever you set up your stuff somewhere else, there's always a million issues that I've been worried about at the whole time, because there already has been a million issues. I feel like we figured them out for the most part, but it's just always scary that you're going to record a video. It's just going to not record or something like that, or you're not recording the right thing or whatever, whatever. You know what I mean? Trap of darkness and lightwave tune. You might not know what I mean if you've never like done recordings or anything, but you guys that are other YouTubers and stuff like that. Or maybe you do something else that involves recording. You know what I mean. Okay. Third special, there's 10 of these, by the way. So there's a lot more potential. We've only pulled one foil, but it's been a great one. And of course, the one foil I pulled, I ultra rucks and specialed it right to the front, which I barely ever do anymore. And of course I do it on the biggest card of the video so far, hopefully not in general. Hopefully we'll top that at some point. Okay, eradicator epidemic virus. There we go. That, I mean, the foil looks good in this lighting. I'm liking this lighting. It's looking really good. Three more packs. You guys know how it goes in a special edition. I got to be careful too, not to, I had to get another phone holder too for the set. I am going to do a video for you guys on the setup at some point. One, two, three, before I couldn't do it because there was just too much crap like everywhere, my protector, but I had to get a new phone holder because my tripod doesn't fit on this desk anymore based on the new mount we're using and all this different stuff. We have a Zanami and recycling batteries yet again. See the recycling batteries always show up. Let's see. Dualist Genesis. One, two, three. Can we, oh man, don't drop the cards. All right, that means there was a ghost trick because it wanted to be dropped. But yeah, to get a new phone, it's like mounted to the desk. So if I hit the desk and start shaking, I'm trying not to do that as well as possible. Tricky spell number four, we have Oystermeister. Krebon's a very good card. We have made it out of the book. Oh, we did get a foil. I thought it might have been something crazy for a second. It kind of looked like an ultimate rare. Then I remembered this is old style ultimate. It couldn't have seen it on the borders. Unstable evolution. Very cool. Monkey man alien. Very creepy on that stone. Okay. Third pack, the dualist Genesis. One, two, three. Searching for the Ghost Rare Stardust Dragon. Will this be the time we finally pull it? And I can add this to my pull every ghost goal. I can say I've pulled the Stardust Dragon small piece Golem Turbo Booster. Oh man, I can't pull these cards. Grapple blocker and Silent Strider. All right, next box. Let's see if we can. We have a super and an ultimate. Not bad, but if we could get the Ultra Stardust, that'd be pretty awesome. Or the Ghost Rare, of course, is what we're really wanting. So let's see. We have, we get another Eradicator Epidemic Virus. I think that's the one we would prefer over the Heraclinus. That's good if we get more of those than the Heraclinus. Now back to the dualist Genesis. Packs are opening a little weird. That thing ripped open very strangely. Let's see. One, two, three. We have Sword of Kusanagi, Ghost Gardener, Space Gate, Genus, Psychic Rejuvenation, Junk Barrage, Beast of the Pharaoh, Yamato Nokami, and the Noisy Nat. That is a Noisy Nat, but it is not a foil, unfortunately. Second pack in this pack. We still have six left and then the 10 with the first dead pack. So a lot of potential to get a Stardust, whether it be the ghost or not. But we've already gotten the Red Dragon Archvene, so we can't ask for too much, but I will indeed. We have the Lighting, Fighting Spirit, and a Domino Effect. Again, every time I see the spell, I'm just hoping for that Charge of the Light Brigade because that's a pretty big card, even in Unlimited, especially with Lightsworn getting more support recently. That card's probably still going to be pretty nice, the original printing. It's all a kinetic shocker. I once pulled that first dead, though, the Charge of the Light Brigade. We have the Golem Booster. We got Barrier, Orb of Ysaka, Grateful Revival with the Skull Servant, and another unstable evolution. The same super. Very interesting. We were pulling the same guy over and over. All right, to the third, or why am I saying three? The fifth Special Edition we should. So about halfway throughout for this one. All right, another Hero Clean-O, so that's fine, but not the one we're looking for. Still a decent card. Three more chances. We can save it for the first set, if we really have to. But Unlimited, I will be happy. I will be happy if we get that go-sure. We have the Mecha Bunny, a Quip Shot, Noisy Nat, the Small Piece Golem, Crebons, Tricky Spell 4, Psychic Commander, Izanami, and the Mind Protector, Protecting the Mind. What is the Stardust doing? Is it going to be here today? Is it going to make an appearance or are we going to go Stardust list? The search for the Stardust must end today. We have remote revenge. We have made it up a cob. Oh, a Kinkabayo. Look at that sintering. It's terrible. This card is literally almost off the card. This thing for a while was really expensive. I think it's not as expensive anymore, but for a Super, it was like $10 or something crazy. A lot of these 5Ds, Super Rare, it's going to be really expensive sometimes if they don't have a reprint. Okay, another foil. So that's three Supers now, one Ultimate, no Ultras, and obviously no Ghost. Twin Shield Defender. Let's see if we can change that right now. Domino Effect. We're taking Ultra as well. There's some good ones. Oyster Meister. Yeah, Go Yo Guardian would be amazing as well. Medium Piece Golem. We have the Grapple Blocker and another Gear Town. Everything seems to end with a Spell card here. Halfway through the Special Editions, we still have five more chances. Well, 15 more if you count the three packs inside. Okay, another Eradicator Epidemic Virus. I feel like we've gotten maybe like 50-50 on these. Maybe there could be four or two Eradicator though. I'm not totally sure. Dualist Genesis. How many packs? We've now opened 16 packs. This will be 17 right here. We have not pulled an Ultra. Ultras can be a little tough sometimes in 5Ds. We have Snail, Dark Charmer. We have Meister, Remote Revenge, Crebons, The Tricky, and another Ultimate Rare, the Thought Ruler Archfiend, which is actually a pretty good card now. I think because of Edison, it's like it's a one-of and an Edison extra deck. Ultimate Rare, that's pretty good. We're getting synchros in Ultimate Rare, but we're not getting the synchro we want in Ultimate Rare. I guess we do want those two sort of, but the top one we're not getting. Two Ultimates though, we can't really complain about that in only 18 or 17 packs, whatever it's been. That's pretty good. I got excited when I saw the Stardust or not the Stardust, the Synchro. Hoping it was the Stardust. Ghost Gardener, come on. Let's just go back to back Ulties. Let's see if we can do it. Lightsworn Barrier, speaking of lightsworns. Destructo Tron, Mirror of Yatta. We got Golem, Trap of Darkness, Sword of Kusanagi. Okay, that is not back to back Ulties. Thought Ruler Archfiend I think has definitely aged better recently than it used to be a very cheap card, but it's definitely better thanks to Edison. We have Noisy Nat. Anything in Edison is now somewhat expensive. Judgment of Thunder, Psychic Rejuvenation, Junk Barrage, Beast of the Pharaoh, Lightwave Tuning, The Selection, and Gladiator Beast War Chariot. Pretty good card, does have a lot of reprints, has like secret reprints and some of the legendary collections. So this one is not like crazy valuable, but it's still a really good card for the Gladiator Beast deck in Edison. So probably gonna be worth at least a dollar there. Four more special additions.  If there's anything in those first-dead Duelist Genesis packs, we can absolutely lose that. We already pulled something crazy out of the first-dead Stardust Overdrive, yeah, the pack with the Archlord Christia recently. So if we get anything of that caliber, then Lars might be the luckiest person in the world. All right, we have another Eradicator Epidemic Virus. That's good. Pulling a lot of good promos out of there. Duelist Genesis. We have opened 20 packs now, I think. One, two, three, we're about to be 20. Right here, the 20th pack is gonna bring luck. Cycling Batteries, we got the Shocker. Mind Protector, Mirror of Yatta, Dark the Dark Charmer. Junk Barrage, we have Fish Dept Charge. Trap of Darkness and Mind Protector. It's always the same few cards there in the last slot that are commons. Okay, Stardust Dragon. Any Stardust Dragon. And we're looking for any Stardust Dragon. We have Konoichi, Ganogo, little penguin looking dude, Battletuned, Medium Piece Golem. We have Psychic Rejuvenation, Jude Fighter, Psy Impulse of a Selection, and a Twin Barrel Dragon. So this is a weird foil because it's just like, I don't know, it kind of reminds me of just a randomly added thing. It looks, it looks kind of weird. I don't, I don't know if I like the foil on that. Sometimes I like it when it's on them, but it's got to have some subtlety where some of it doesn't, but this is just all foil on that, on this body. It looks kind of weird. All right, last pack of this one. And then we got still nine more, nine more special editions. So there's still time, one, two, three, or nine more packs in the special edition. We have a Quip Shot, Noisy Nat, Judgment of Thunder, Fish Dept Charge, Psy Impulse, Destructo Tron, Dr. Cranium, Cold Enchanter, and oh, the secret rare Charge of the Light Brigade. There it is. I've already mentioned it multiple times in this video. And now we've pulled it. This is a really good Duals Genesis opening. The only thing we're missing now is Go Yo Guardian and Stardust. If we pull any versions of those, Charge of the Light Brigade, Secret Rare, that is probably pretty nice. Thanks to you. I'm assuming this card will still be used in the new Lightsworn support because it's just really good.  Then you get to add Level 4 Lower Lightsworn, which is just amazing no matter when you're playing it. So, okay, this is, it's a Lars opening. That's all we got to say. Anytime we open something for Lars, we pull insane. So, I mean, compared to his opening where he had a first-ed Stardust, Ghost Rare, and an unlimited Stardust Ghost Rare, I mean, this is terrible, but compared to most people, this is amazing. Okay, Charge of the Light Brigade. I think that's the best secret in the set. So now we just need Stardust and Go Yo. If we get a Ulti Go Yo and a Ghost Rare Stardust, this will be probably the best Duel of Genesis you can possibly have. There's another Heraklinos. So, we are pretty even on those. Wow. I can't believe you pulled that. Okay. At this point, it's, I'm just expecting to pull amazing with Lars. And we got the Archsword Christia the other day. Let's see what we can get. We have Gendogo. We have Battletuned, Psychic Rejuve, Jute Fighter, Psy Impulse, Beast of the Pharaoh, Herod of the Orange Light, Gear Town. Okay. Just the Town of Gears. Couple more packs in this one. Let's see what we can do. Psy Station, Silent Strider, Space Gate, Turbo Booster, Lightsworn Barrier, Orb of Ysaka, Genesis, Izanami, and a Sinister Sprocket. All right. Another Super Rare. We've gotten a lot of supers. The Sinister Sprocket.  Why I like them so much is completely random ratios. And it's proving that today with two alties a secret, tons of supers, no ultras. Very interesting arraignment. Here we go. We have Ghost Gardener, Space Gate, Shocker, Dr. Cranean. We have Remote Revenge, Book of Eclipse. Is Book of Eclipse originally printed in this? I didn't know that. We have Golem, Mane of the Bacob, and a Multiple Piece Golem. It's an Ultra. Our first Ultra. This is not a great one, but it is an Ultra. So we finally pulled one. Multiple Piece Golem. I think it's a Jack Atlas card if I remember correctly, but I haven't watched the 5Ds anime in a long time. Two more Special Editions. We're now up to two alties, one secret, one Ultra, and like how many supers? Two, three, at least five, I think. Okay. I can't get this card turned around. I think this is an Eradicator. If I, yep, it's an Eradicator. I think, I feel like we have more Eradicators now.  Speaking of not having something, Stardust Dragon for Lars. He does already have one though. He already has one, but we have not pulled one. So why not pull one now? Deflector, Mind Protector, this Dept Charge. We have Psy Impulse, Destructo Tron, Dr. Cranium, The Selection, and we have a Councilor Lily, another super. So lots of supers today. Two left. Can we pull any Stardust? Ultra, Ulti or Ghost?  Ultra will just be a nice addition. We have Strider, we have Barrage, we have Revenge, we have Fighter, Lightwave Tuning, Colden Channer, and we have a Domino Effect, leaving us with one more Duelist Genesis. One, two, three. One more before the final special edition. We have Domino Effect, Defender, Kusanagi, Turbo Booster, Tricky Spell Four, Oyster Meister, Crabons, pretty good card. We have Big Piece Golem and Mecha Bunny. All right. That leaves us with one more special edition before the Big Ten opening. So we're going to cut it open like that. That might be a little easier. Duelist Genesis, Final Unlimited Packs here, I think, because I think both in the Ten are first-ed. So if we want to save a good pull for those, it'd be nice. Anything Ultra or above in first-ed would probably be pretty good. All right, last one. What promo did we get? Another Hero Clean-Os. It's either five-five or six-four Eradicator, I believe. So not bad. Sometimes you can get like seven of the bad one and three of the good one. So that's definitely not terrible. Let's see, speaking of good one, let's get one right here. We have the Twin Shield Defender, Double Shields. We have Kusanagi, Snail. We're going to get a lot of the same parts. Needlebug Nest. We have the Medium Piece Golem, Tricky Spell Four, Turbo Booster, Telekinetic Charging Cell, and another Ultra, Psychic Overlord. This is one that likes to appear because it is not a good Ultra or Ulti. So thankfully it's just an Ultra. I don't want to, like an Ulti. That would be kind of rough as an Ulti. Okay, two packs left for Lars. This is two packs of the Unlimited, and then we go right into the 10, which has a couple more packs in there. We have Noisy Ganat, Kusanagi, Judgement of the Thunder, Barrage, Revenge, Jude Fighter, Lightwave Tuning, the Tricky, and the Ghost Garden, leaving us with one more out of the special edition. Overall, the special edition I think has been pretty successful. Really good secret, really good ultimate, pretty solid one, two, three, and a lot of good of the promos. The promos were good. We have Synchro Deflector, Mecha Bunny, Domino Effect, Jude Fighter, Lightwave Tuning, the Dark, the Dark Charmer, Oyster Meister, Trap of Darkness, and the Ghost Gardener. Okay, Ghost Gardener. Didn't end off with anything crazy there, but we're not done yet. We have five more packs in here I believe. Made in Belgium, Stardust Dragon 10. So pretty amazing packs. Dual Genesis, Two Phantom Darkness, one Light Destruction, and one Promotional Pack. So here we go. Already has a little rip in it. Let's just open it from here. Very expensive 10, so shout out to Lars for sending us this 10 to open up for him. Let's see if we can get him a crazy pull. Let's hope first of all that the promo is in good condition, because this, I mean, I'm guessing a Stardust collector 10 promo is probably going to be a couple hundred at least in a PSA 10. And that one looks pretty good. The top's got something weird going on with that. I'm not sure. It might be just warping back is super clean though. And sintering looks amazing. So that's a potential nice one. I don't know if that top's going to mess with it or not, but overall very clean card. Stardust 10 or Stardust Dragon promo from the 10 looks great. All right. I can already see it now. First dead duelist Genesis at the top. There's our promo pack at the back. I'm only going to leave this sealed because it's token. So I'll put that to the side. Two first dead Stardust Dragon, the duelist Genesis 10 or packs. They're going to have, you know, the fabled three ghosts in two packs is going to happen. We have Light Destruction. We have two Phantom Darnes. So really good selection here. Let's start with Phantom Dark. We'll save the first dead duelist Genesis for the end because these Phantom Darkness is unlimited, but we could still get a dark arm dragon unlimited secret, which would be amazing. And many other awesome cards from the set. I'm going to do three because I don't know what the pack trick is. We have all out attacks. Speaking of all out, let's get an all out pull. We have Dunker sitting down poor. We have Twinkle Moss, Spell Chronicle. These cards feel weird. The chain summoning, but oh yeah, because they're made in Belgium. That's why we have Bladder Beast. We have offering to the snake deity and the sea koala. That is not what we're searching for at the moment. That's okay. Okay, let's do the Light of Destruction pack. Can we get a Ghost Rare or Honest? Can we get a Judgment Dragon secret rare? The bottom of these is the part that seems like it wants to open up. It's kind of interesting. One, two, three, Ghost Rare, something like that. We have Space Gift, Lady in White, Jane Lightsworn Paladin. Speaking of Lightsworns, there's going to be Lightsworns in Light of Destruction. We have Cup of Ace, Raging Cloudion. I don't really like the look of these. They look kind of dull. I don't love the Belgium print. I wonder if the ghosts will still look good. Okay, to Force 3. Oh, and there's a Super Rare, Wolf Lightsworn Beast. Speaking of Lightsworns, that's pretty good. A Wolf Lightsworn Beast, LODT. Super Rare, not bad. Not a bad pull there at all. One more Phantom Darkness. Then we have the last two, the finale of the opening, the first edition packs, which we've been waiting for. I think it might be a four from the back, but I'm just going to keep doing three. Cyber Auroboros. We're generating rows. We have Rainbow Vale, Samsara Lotus, Fire Trooper, the Calculator, Black Velasi. Oh, another Ultimate Rare, Dark Horus. And this is the one we pulled out of our error pack recently. That's interesting. Dark Horus Ulti. Okay, the Ulti looks really good. So that's like a Euro print on the Ulti because, you know, Belgium. So very cool. That looks amazing. Wow, that looks super nice. All right, I have high hopes for these last two packs. Hopefully we didn't use all our luck on that Dark Horus. But either way, that's a nice Ultimate Rare pull out of five packs. It doesn't happen to Tins very often. First edition, Duelist Genesis, a crazy pack. Here we go. Let's see what we can get. It's made in Belgium, so it might have some cool stuff in there, you know, a little bit different than the US print. But either way, potential at a first edition goes for a Stardust, which can be worth thousands of dollars if it's in great condition. So I think it's four, but I'm going to do three just to be safe. We have Dark of the Dark Charmer, Oyster Meister. Let's see. Noisy Nat, first edition Duelist Genesis cards. You rarely see this open. So I'm excited to pull something big. Here we go. Mirror of Yada, Ghost Gardener. It could be this card. Herald of the Warnslight. Okay, it is one more. And the Beast of the Pharaoh. Okay, that is not a good card. Final pack. One more chance at First Dead Duelist Genesis. We're asking if we get an Ulti or a Ghost or a Secret, anything will be awesome. It doesn't matter what it is. Even an Ultra, if it's like Goyo or Stardust or something like that. Here we go. Upside down card. So we want to go one, two, three. It's definitely three last time. Crowbolt Hedgehog. We have Remote Revenge, Telekinetic Shocker, Sword of Kusanagi, Mind Protector, Turbo Booster. Give us that Ghost Rare right here. The tricky final card. If you guys enjoyed the video, don't forget to subscribe to the channel and don't forget to thank Lars for sending us these awesome cards. And now let's thank him by pulling a Ghost Rare, first edition Stardust. Oh, no, but it is a Super. Oh wait, there was interesting. There was a different order there. Sinister Sprocket. We have a Super. Not the Super we're looking for, the Sinister Sprocket, but it is a foil card. Shout out to the Home Poe Show, Puffins of Doom, Ernesto D'Ann, America Doi Steer, Brad, KK Beats, An Anatai Show, Ian Musa, Junior Barting, Robert F, Thomas McLean, Chen Galing, and Joey Castle. Thank you guys for supporting the channel. And I'll see you guys next time. Peace.


So people can fly are calling this their biggest patch ever and while it's pretty big people have gone through it quickly and it's absolutely massive today we go through it all. How's it going guys, my name's DPJ and if you enjoyed the video leaving a like really helps out and if you like what you see and want to see more outriders on a daily basis be sure to subscribe. So this patch will go live today and they make it absolutely clear that this patch does not restore inventories they say these restorations and fixes are currently being worked up on and they didn't really want to drop this patch before that happened before they restored characters but it seems as though they're having a few little niggling issues with that character restoration so I decided to drop the patch which will land today by the time you're watching this video I mean it's probably installed so let's get into the entire thing people and you'll see on screen as I read through it. Okay so the highlights you can see on screen now but we're going to go through every single note so let's go to them. So these general resolutions and changes that apply to all platforms unless stated. Fixed a number of large crashes throughout the game resolved an issue that could cause a place to get stuck on the sign in screen fix several lighting shadow and reflection issues within levels and cutscenes. General level improvements including fixing collision textures LOD or OW visibility and grounded various floating assets also resolved a number of situations where the player could get stuck in the in-game world. Numerous cover fixes for specific locations including character alignment cover to cover transition and blind Camber movement has been improved during various cutscenes when smoothing is enabled improved visibility of the crosshair improved visibility of tutorial pop-up notifications side quest icons will no longer persist on the map after completion the crosshair will no longer disappear when looking at allies fixed edge case progression blockers and objective issues in numerous main and side quests fixed an edge case issue whereby swapping characters would lead to a loss of the player in the tree rebalance the other leveling system scaling more players have been adjusted the system will activate one level later when your average gear level is a minimum of three levels higher than the enemies you are facing previously it was two now i wondered what this was i mean we've all known there's scaling issues with the game but i was doing expeditions on stream the other day and i was helping somebody in all my basically what's challenge tier 15 gear all level 50 gear when i dropped that and helped eliminate challenge tier 10 i was getting brutalized i don't even know what was going down when it makes sense now so outgoing damage will now be reduced less improvements made to incoming damage scale meaning players will feel more powerful without completely eliminating a foot of enemy npcs conditions that will trigger the system have been cleaned up which will eliminate unintuitive behavior such as damage increases when using lower level weapons i mean i made a video on this as well it was absolutely crazy the weapon scaling when it's okay lower level weapon into a higher expedition or world tier okay so on consoles a ui scale option has been added to release settings playstation reduces sensitivity of the touchpad swipe and playstation again resolve a crash that could occur after the open cinematic with all the real cold optimizations made okay so on to multiplayer resolutions and changes that apply to all platforms and less specifically stated the default background matchmaking setting has been changed to closed previously open this change can be inverted manually in your settings fixed a bug that could prevent clients from joining the host resolve performance issues that appeared right after loading into a co-op game improve the loading time for players gear when joining a co-op session fixed a bug whereby a client could load into a corrupted lobby if the host lost internet connection while loading into a game fixed an issue where the host would be unable to select a story point that other clients had not unlocked a notification will now be disabled to the host warning then that the clients may not have unlocked the part of the story clients will now properly receive the story mismatch prompt when joining a host fixed a bug whereby a player with a complete storyline was unable to join expeditions if a story point before the end game had been selected fixed an issue whereby client characters might not properly spawn when re-entering expeditions fixed a number of bugs that could cause issues or errors to appear following a host migration fixed a bug that would cause players attempting to join each other's session to get stuck and awaiting to join session screen fixed a bug whereby trucks were no longer visible for clients when joining a host in the quarry fixed a bug whereby the bus in the either storm expeditions could appear duplicated for clients during cutscenes fixed a bug that could cause the client's map to fail to update after joining a map where the host was standing near a flag fixed a bug in a dying wish side quest where the host could get stuck in a quest area if the client disconnected fixed an issue where audio can disappear if host migration occurs during a cutscene Xbox fixed a bug that could cause the game to lose functionality after signing out of a currently active account or suspending the internet connection during loading Xbox again fixed a bug that could cause the join random team functionality to not behave properly Xbox again fixed a bug that could cause the authentication process to fail due to an internet connection error and Xbox finally again fixed a crash that occurred for clients when a host initiated a fast travel from the fort okay so onto gear and mod resolutions that apply to all platforms again unless specifically stated crafting rebalance cost of improving rare to epic and leveling up gear from levels 1 to 30 has been lowered this will make improving items cheaper in the early game fixed a bug where a skilled damage improvement mod on gear with a higher level than the player would actually reduce damage when used at lower world tiers fixed a bug that caused the UI to display at zero in the preview when upgrading the house rangers weapons onto the trickster oh people this is scary time it's scary time okay so fixed a bug that caused the tricksters hunt a prey skill to not teleport but still go into cooldown yes this was annoying resolved instances where hunter prey could be used to teleport to unintended locations fixed a bug that caused the tricksters venus's knife mark to vanish after casting hunter prey skill on the marked enemy fixed a bug whereby the move groove mods anomaly and firepower buff icons did not appear correctly on the hood okay so on to the pyromancer fixed a bug that was preventing the pyromancers feed the flame skill from applying from applying the ash status effect to screenshots fixed a bug whereby the pyromancers phoenix nesting skill occasionally granted the player the incorrect hp multiplier it now grants the correct 50% hp fixed a bug that was causing pyromancers to exit cover after using the thermal bomb skill fixed a bug that could cause the pyromancers boots of the lava lich legendary gear item to not include the appropriate mods okay so on to the devastator fixed a bug that caused the perseverance mods to damage reduction both to not correct the end after the golem effect wore off fixed a bug with the devastators extra quake mod which sometimes provided more than one extra skill activation at the end of fights fixed a bug that caused a lurkers affected by the analyst mask skill to reappear on top of the player if you walked under them fixed a crash that could occur if you boulder dashed into a wall fixed instances of gravity leap causing players to get stuck in unintended places resolved instances where boulder dash could be used to reach unintended locations playstation only improve the the effects of the reflect bullets skill to make it more visible and unto technomancer a rebalance the minigun mod massacre which was changed in the previous patch has had its duration revered to its original value but will now only stack up to six times fixed a bug whereby a toxic lead armor mod was not triggered properly if an enemy was killed via a skill fixed a bug where technomancers would be stuck on their main weapon if they use tools of destruction and pain launcher at the same time fixed a bug with tools of destruction where melee or further skill use was prevented if the skill was interrupted by using the mass wheel fixed a bug whereby the perpetrator mobile weapon mod was also replenishing the technomancer's tools of destruction minigun ammo wow i didn't know that was happening crazy fixed a bug that allowed the technomancer's toys to be placed on vertical surfaces fixed a bug that could cause the ai to ignore technomancers if a toy had been spawned before the ai spawned actually thought that was intended i didn't think that was a bug okay so xbox only deployed technomancer toys now correctly display the health bars playstation only fixing the issue that caused the technomancer's shrapnel skill to break the spoon time animation and fix the set description of the royalist monarch set in english language okay cool so on to skills they say here so skills can now be properly cast when using the targeting feature after changing the keybinding improve the visual indicator a throw balls okay cool okay so gear and mods fixed a bug that was causing the certain mods to not properly trigger their unshot uncritical shot effects if said shot was a killing shot fixed a mod that caused the anomaly surge tier one mod to not proc as expected fixed a bug that caused legendary set bonuses to not show correct items being active in the armor details fixed a bug that caused bright lights to appear on the screen when using the stone with mud playstation only fixed a bug that could cause the legacy of enark achievement to not properly unlock minor visual fixes to female gloves okay so on to enemies boss and npc related resolutions that apply to all platforms unless specifically stated rebalance all snipers now give players more time to dodge their shots i mean this was a bit annoying it went too bad of an issue for me but so i love it right about this reduce the amount of nut back from creatures in the star grave expedition there is now also a greater delay between spawns and a reduced number of the offending creatures molten akari fixed a bug whereby the morton akari's jump attack was still damaging players who successfully dodged his aoe players especially dodging aoe were no longer be damaged fixed a bug that allowed devastators to permanently stun the morton akari by using the endless mask skill without any cooldown fixed a bug that caused the morton akari boss fight to pause for around one to two minutes if one of the clients disconnected right before dealing the finishing blow on stage one and transitioning to stage two playstation only fixed a bug that could cause the spiderlings to freeze during the third phase of the morton akari boss fight until the criesoloid debuff icons applied to the criesoloid boss will now remain in between phases fixing the issue where the criesoloid boss fight does not progress if the player kills the boss during the black stream between phases and yagak fixed a bug that could give devastators unlimited healing when using the impale skill during the yagak fight playstation only fixed a bug that caused yagak's tentacle ability to damage players before he actually landed fixed a bug that prevented the brood mother from dealing damage to the player with melee attacks while standing on an elevated platform located on the left side of the encounter area at the outpost gate in the quarry okay so fixed a bug whereby the crawler range attack was damaging players beyond its attack range indicated by the ui yes this was so annoying people strikes or strikes whatever those are them annoying as ugly as butterflies damn i hate these things are now better able to cope with players standing too close to a wall great just make it more powerful fixes to ai including berserker paving optimization skill usage as well as reacting to and properly attacking players health bars for enemy skills such as enamel roofs are now correctly hidden if the enemy health bar mode is set to hide in options animations for encounters have been fixed in certain situations particularly when in cover and recovering from knockdowns fixed a bug that caused the effects for the waitlessness mode to now work as intended with crawlers resolved issues that caused the game to become unresponsive when interacting with NPCs particularly when using skills or changing import methods pc only fixed the crush that could occur during the enemy spawn in the first arena of the kenplan expedition pc only fixed a rare bug whereby players were unable to properly sell items to the vendors again pc only fixed an issue whereby the curses would turn invisible during dialogue with NPCs playstation only fixed a bug that could cause hardies tend to disappear from the camp and fixed NPCs t-posing in certain situations okay so onto quest and expedition specific fixes that apply to all platforms again people unless specifically stated fixed a bug that causes stash through luck if the player died in a bad day side quest fixed a bug that prevented the big jaw monster hunt side quest from being completed if the player died during it the navigation lines during the relics main quest has been fixed fixed a bug that made the historian quest in dead rock uh pass inaccessible if players initiate combat after triggering the exit prompt fixed a bug in the sacrifice main quest that prevented progress by not updating the objective correctly fixed a bug that allowed players to charge the obelisk before the appropriate cutscene had been completed playstation only fixed a bug that could cause the key to the radio tower to fall through the floor in ego peaks and pc only fixed a bug that could cause story achievements to not unlock correctly when their criteria was met okay so audio and dialogue resolutions you'll see on the screen now i don't think this is insanely important to mention but if you do want to read through that you can just pause the video but there's also a few other changes and minor bug fixes that apply to all platforms again unless otherwise specifically stated we read through these because a couple of interesting ones here added protection from enclaiming items from the inbox when stash and imagery items are full a co-op exploit where multiple legendary awards could be obtained from the historian bounty and months hunt side quest is being fixed no more legendary exploits people fixed a bug that could prevent their player from claiming the world to attend weapon reward fixed a bug that caused the hood to appear when players were only 8% loaded into levels increase the frame rate of the video clips on the class selection screen text corrections in the journal and tutorial screens as well as miscellaneous localization issues fixed a bug that could cause incorrect color schemes to appear for the banner and truck customization fixed a bug that could prevent movement after exiting dialogue sequences fixed a bug that could prevent the inventory from opening if the inventory button was spammed playstation only fixed a bug that caused the main menu to not play the proper music track playstation again fixed a bug that prevented players from using the analog stick to select dialogue options when in conversations with NPCs again playstation again fixed an issue that could prevent the English language download to not trigger properly and prevent the player from changing their languages to English an additional backend fixes people an onscreen now you're seeing resolutions that additionally apply specifically to pc so if you want to read through all of those guys if there's any issues i haven't covered already from this patch you want to see if they've sorted them you'll see them on screen now but yes people that is the absolutely among this patch we have for outriders let me just switch my xbox on now and see how big the actual patch is i mean if my xbox hasn't automatically downloaded it which is probably already done in fact at the time of me recording this video i don't think that update is out yet because i've got nothing on my xbox so far i'm just loading into see if the uh the patch number has changed but i don't think it has i think it's gone back to it was 1.3.0 it's gone back to 1.2.0 so we'll see in a quick second but yeah people quite a giant patch i'm not gonna lie a ton of fixes here i will be streaming later to test them all as you know so i hope to see you there when there's anything else you've experienced which hasn't been mentioned here i mean i don't think they mentioned the cyclone slice i haven't had a bug with that when i come out of it i can't run properly especially if i'm playing with friends hopefully that is fixed but we will see again later when i test these things but yes guys quite a few fixes there for sure unfortunately nothing's being restored in terms of players inventories i'll hold tight i'm pretty sure they are still working on that naturally guys i think i've installed the patch moneyed now at 1.4.0 so my patch has installed by itself so can't right now tell you exactly how big the patch was if it was a patch through download and it wasn't a backend patch we just don't know but yeah guys the end of the video has now arrived if you enjoyed it leaving a like really helps out if you're new around here want to see more outriders on a daily basis be sure to subscribe if you never want to miss a stream or video make sure you turn notifications on by hitting that bell button and hopefully people i will see you on that next one


Today's adventure was a bit of a rarity. Somebody actually took the time to condemn this place. The bank sent me here to mow the grass and assess damages, but as you can see, the weeds are like 9 feet tall in some places, so that's a no-go. I did find myself a little friend-hottin' back here. Inside wasn't that bad, really. Lots of mold damage caused by roof leaks, but the house is actually clean. It looks like they had like a nice bedroom set, they got a pool table here, brand new washer. Unfortunately, this place has been left to ruin for so long that it'll cost more to repair it than it's worth. I almost stepped through the floor right there. What if it left me a snack? Mmm, spicy.


The evidence just keeps stacking up that we are correct regarding the timeline of history, being incorrect, inconsistent, and at best, completely made up to keep the population of this planet in the dark regarding the origins of who we are. Right around 12,000 years ago, something so dramatic occurred on this planet that it brought the ancient civilization to its knees, to the brink of extinction, and the reset was unfolding. These events were witnessed and documented, but to paint a picture, the cataclysm was possibly triggered by a comet strike. This led to earth events like volcanic eruptions and the sun being blocked out by dust and, of course, the displacement of water in the form of a great flood. On every corner of this planet, we now see debris from this time. The debris that survives in the form of granite and limestone blocks, as well as other dense material, have unusual patterns cut into them. These unusual patterns, in most cases, are consistent with a fitting of some sort having being present. When construction was complete and it must have been a man-made metallic object in most cases, the metal, of course, is the victim of corrosion, but the debris remains and this suggests that a past event occurred on a global scale. The complexities of the ancient structures and how they would have looked also suggest a technologically advanced society in the very distant past that were affected by this cataclysm. Now, for the first time, using the dating of an ancient wasp nest for a timeline, rock paintings discovered in Australia in 1891 are now showing to be dating to around 12,000 years old. And according to the research, these paintings are showing concerned residents of ancient Australia being inundated by a rising of the sea waters. The lack of charcoal in these paintings compared with other aboriginal rock arts makes the dating difficult for these particular rock paintings and this is why they had the bright idea to use the wasp nest to date the art because the wasp built their nest on top of the paintings. It means the paintings are older than the nest and this gives a conservative date of 12,000 years ago. However, the researchers dated a single large nest and determined that the painting under it was more than an astonishing 17,000 years old. The technique could be used to date only large nest whose contents hadn't been exposed to the sun. The method works by using an optical technique that measured how long quartz sand grains had been buried inside. The wasp inadvertently deposited tiny specks of charcoal into their mud nest and this means that the nest and therefore the paintings can be dated by radiocarbon 14 methods. The researchers applied their method to wasp nests from 21 paintings at 14 different rock shelters. In 13 cases the nest lay on top making the paintings older than the nest. In six cases the nest lay beneath making the painting younger than the nest. One painting had two overlying nests plus an underlying nest allowing the researchers to reliably bracket the age of the paintings for the first time to 12,000 years ago. Give or take 500 years. And this period in history just happens to coincide with the ancient cataclysm. This brought about a rapid ending of an ice age when rising seas inundated Northern Australia and shrank the lands of the Kimberley region by half. The resulting chaos displaced populations but this wasn't a localized event native to Australia. This was the event that was responsible for the destruction of the ancient civilization. Indeed the world event first triggered by at least one comet strike. The spiraling world events thereafter were violent and out of control. First the impact then the destruction and the survival. The survival we are still recovering from as we speak. We just don't know it. This was a notable connection from a lost people telling us of the things that they witnessed. These people possibly didn't survive the cataclysm like the aboriginal people did. We thought it was noteworthy of the changing events the researchers point out in their dating. But what do you guys think about this? Comments below and as always thank you for watching.


Hey guys, this is Rich from RichTVLive and I wanted to talk about Takashi69 because it is literally trending everywhere Takashi69 what the latest charges could mean for the US rapper like this situation is crazy So Takashi69 is been like one of the hottest rappers for like the last year Came out of nowhere, 22 year old kid He gets approached by the FBI and they say to him that his life is in jeopardy and his own Manager who he just recently fired he fired his whole team because apparently they were taking money from him Apparently his own manager was Plotting to murder him or hurt him physically assault him and He even had a wire on him and they went to court and There was another lawyer that was sitting in the courts and this lawyer is getting famous He's all over Instagram and he's making a name for himself because he was in the courts when this happened And he went out and he live streamed and talked about what happened And he was saying that 69 was sitting there with his head in his lap and praying when they were Trying to convict him of all these charges and He is and his his attorney is swearing that he is not guilty They are swearing that he is innocent. Look at this Takashi69 is completely innocent of the several new charges. He faces claims his lawyer who also reckons the gangster rapper is the victim the come the gummo hit maker is accused of carrying out armed robberies and Organizing shootings of rivals as part of the nine tray blood gang To Kashi 69 real-name Daniel Hernandez is an admitted child sex offender and reportedly faces 32 years to life in prison if convicted of the new charges, but his lawyer Lance Larazzo Lazaro has launched a defense that paints 69 as someone only pretending to be a gangster to sell his music Takashi 69 at risk in brutal New York prison This is brutal apparently the prison is very dangerous to Kashi 69 faces jail sex offender registration After child porn offense Daniel Hernandez is completely innocent of all charges being brought against him Mr. Lazaro wrote in a statement cited by Rolling Stone an Entertainer who portrays a gangster image to promote his music does not make him a member of a criminal enterprise Takashi 69 is not a member of nine tray bloods But hired members as his management and security alleges the lawyer Mr. Hernandez became victim of this enterprise and later took steps by firing employees and Publicly denounced this enterprise through a morning show Mr. Lazaro statement claims threats were then made against his life Which resulted in this case being brought immediately Four other men were arrested and charged with the Takashi 69 as Part of a crackdown on the nine tray bloods in a joint operation of the US Bureau of Alcohol Tobacco firearms and explosive Homeland security and New York City police Meanwhile, Nicki Minaj who released a collaboration with the Kashi 69 this year despite his pleading guilty to a 2015 sex crime involving a 13 year old girl has taken to Instagram saying she's praying for him I love you and I'm praying for you your mother daughter and her mom during this time The Anaconda hitmaker captioned an animated image that depicts Takashi 69 urinating a rainbow colored liquid interesting interesting interesting Takashi 69 was denied bail and is awaiting court proceeding behind bars in New York Wow unbelievable news from instant star in like Literally less than two years to now going to jail for 32 years to life in prison for racketeering and firearms charges now on a crazy twist Treyway his ex manager was wearing a wire talking to other members of his own gang talking about murdering to Kashi 69 I guess for a plea bargain and Then the police went to the FBI went to to Kashi 69 and told him that his life was in danger and offered him I guess some type of Protection he denied it and then they picked him up the very next day And now today he's in jail He's in courts and another lawyer is there and sees this whole thing go down and said that Takashi offered everything in his bank account, which was 1.7 million for bail and he was denied and he was shivering and shaking and apparently almost crying and He is scared for his life for sure and he's now in jail with Everybody else like a whole bunch of hardened criminals and this is a 22 year old kid That apparently isn't really a gangster and has just been pretending to be for his career and his managers ex manager shawty had $60,000 in his account and That's pretty much what this other attorney has come up publicly by saying he happened to just be in the same courtroom as Takashi 69 and shawty when all this went down And he is coming out saying that he feels like the charges are frivolous and that they will be dropped So this is a crazy twist. This is trending everywhere. Smash the like button comment down below This is your boy rich bringing you the news first. What do you think about this? Takashi 69 do you think he will go free? Do you think he will spend 32 years to life in jail? Comment down below. Let me know what you think share this video everywhere If you like this video smash the like button. This is your boy rich This is some crazy news to cash you six nine my kids listen to cash six six nine I'll be honest with you. I like some of his music. I don't know what's going on here. I'm not behind the scenes I'm just telling you guys what I've heard. What do you guys think? Let me know. I'm out. Peace


Time now! Welcome to the OTP, presented by Farm Bureau Health Plans. Don't get sacked by the high cost of health care. Make Farm Bureau Health Plans your first line of protection. They've been protecting Tennesseans since 1947. I'm Mike Keith and this edition of the OTP is a first for us as we're welcoming three members of the sports performance staff. That used to be known as the strength and conditioning staff. Before that, long ago, they were simply known as the weight coaches. Time, technology, science, and methods have obviously changed and that's a good thing. I'm gonna introduce the three coaches with me today. The Titans director of sports performance is Frank Pirino. He's in his fifth year with the ball club. Prior to that, he was at Boston College for six years. Frank was also at Florida with Urban Meyer and started his career at Walsh Jesuit in Akron, which is also where Mike Vrable played high school football. Brian Bell is the assistant director of sports performance. Brian actually came a year earlier than Frank Pirino as he arrived here in Nashville with Mike Vrable from Houston. Brian was with the Texans for three seasons while Vrable was also there. The newest member of the trio is Tyler Roush who is in his second season after coming over from Colorado State. Before that, Tyler spent four seasons at Boston College on staff and he also played running back for the Eagles. Gentlemen, thank you for welcoming us to the weight room. This is great down here. Thanks for coming down. The three of you, do you divide and conquer in terms of roles, Frank? To some degree, we do. We all have different responsibilities because there's a lot of details to cover, but we really try to share all the responsibilities for a few different reasons so that each of us is familiar with what each player on the team is doing. We don't want a player to be doing one thing that's Brian's area or one that's Tyler's area and the rest of us are not up to speed on it. And also just for all three of our development, we don't want to miss out on anything as a professional that one of us focuses on and another one doesn't and we kind of don't become as well rounded as we should as professionals. Let me start with you on this one, Brian. Do you have a particular area of expertise? Like Frank said, I just try to be well rounded. A lot of times I will end up with the O-line and D-line, the bigger guys, but at the same time still try to work with the skill and the combo, tight end linebackers as well. I think in this field, you want to progress and get better year to year so I think it is important to be able to work with everybody. Tyler, do you have an area of expertise? Same thing, like Brian said, try to communicate with the rest of the staff and I'm trying to learn as much as I can and to give the best that I can. So I really try to work with all the different athletes that come in here, all the players, O-line, D-line, skilled players. I tend to build a good relationship with them, being a former skilled, but again just trying to do the best to work with everyone. All right Frank, so you and Brian and Tyler all have direct ties to Mike Brable from somewhere in your past. You obviously have his trust. When you enter an off season, does he hit you with something every year different that he wants to see? He does and it's not just different from year to year but Coach is so detailed and so thorough and so knowledgeable in this realm of the sport that he'll take it down to each individual position and really each individual player and things they need to work on. Wow, so you saw that in his time with the Texans, Brian? Yes, I think he was a very detailed guy who he liked to be hands on a lot when he was a position coach and ended up being the deco-ordinator. He was always hands on with the guys and I think that he bought that with him here and it's been the same since we've been here. All right, so one of the focuses on the off season in terms of the outside perspective, the sleds. We've all seen the guys doing the sleds inside the bubble. How did that come about and what do you think the team has gotten from pushing those sleds so much? Well, the genesis of the sled was Coach's focus on effort and finish and specifically finishing and we were trying to come up with something that related the finishing on the field through the whistle. That was also safe. So you can push the sled for as long or as fast as you want and wait through the whistle, you're not gonna get injured doing it. It's a little more challenging to say, hey, run, run, run, run, run until the whistle or certain other things. But obviously, there's a lot of carry over to football with that too. You get some conditioning that's pretty similar to the energy system is used for football. There's total body strength involved in it. There's teamwork involved in it. So we split our players out of the sleds by position. We intermingle offensive and defensive guys on the sleds. So it just has, it was really Coach Rable's idea that it's really evolved into something great. Tyler, the sense of competition too. Yeah, I think. The fellas got it right away and suddenly the torture of it became a game. Yeah, exactly. I think the competition aspect of it is one of the biggest things you can pull, just having everyone competing and doing it safely is the biggest thing. And that's great. Brian, was there somebody involved in it that you were most surprised that got into it the most? Or somebodies? No, I think this is a very competitive team within themselves. Obviously, people would maybe say quarterbacks, but I think that's a tough group, just as our O-line, D-line, and every other position. So I think the main thing is just the competition aspect of it and they want to be involved. And all of you going through it together as a team, it's bonding, Frank. They've all bought into it when it becomes Sled Day. As soon as guys start walking into the morning, it's Sled Day and they don't dread it. The guys look forward to it and they're excited about it and they're enthused in it. Were you as surprised as I was that more and more people around the country took notice of it? I mean, it was widely discussed on social media and other places. I'd say, yeah, I just never... Our career, what we're doing here is generally, for decades, been the behind-the-scenes area of the building. We've always expected it and wanted it to be that way. So you weren't maybe as aware that it was being discussed as much? Correct. All right, I want to talk about individual plans. We've got 90 guys who are here and even more than that in some cases. Brian, start this, if you would. How do you start to make an individual plan for each guy for the off-season moving toward the season? I think the most important thing is communication between us three, even more important than that, between the strength staff and the athletic training staff. As you know, it's a very violent sport and things happen. So on a daily basis, just being able to talk with Todd, talk with Matt, talk with Mike, and just create a plan of who can do what. And then from there, come back in here and Frank and me and Tyler just talking through it so that for the next day, we're not scrambling as much. And just making sure that each guy has their individual plan for that day, just making sure that we can work around whatever they might not can do. Tyler, you're the one who played most recently. How has that individual player plan changed from your time as a player to what you're doing now on the Titan staff? I think tremendously, actually. I think that over time, people realize that different people need different things, obviously. So doing our best to give the athlete exactly what they need to get better has changed. I think generally back then, everyone kind of did the same thing in a sense. And over time and technology and different things that we utilize, we are able to give them a more specific script to what they need. Frank, it's a total plan too. It just isn't what you're gonna do conditioning-wise. It's everything. Correct. It really involves what's gonna happen here in the weight room strength training, what's gonna happen in the field, which is conditioning, agility, change of direction, speed development, body composition where we work closely with Lauren Silvio. She's our nutrition coordinator and registered dietitian. But individual planning really is kind of a waterfall or trickle-down effect where we start with body types. Line men are one body type. Mids are one body type. Skills are one body type. Now we can split it up from there. Offensive and defensive line men, linebackers, Titan. So then it becomes positional. And then individual becomes what are things each individual needs to work on, whether it's a physical weakness, whether it's something they feel they're weak at and need to get better at, whether it's something from a previous injury. And really a lot of times just personal preference. Largely a matter of having trust in the players and saying, hey, there's certain things you like to do or don't like to do, you feel you need to do, and letting them have some say in what we do. Yeah, the trust part. Brian, take that if you would, because not only do you have to trust them to tell you, they have to trust you. How long does that take to build that trust? I think each guy is different, but at the same time, it takes time, you know? And like I go back to communication is a big key to that. And just seeing what may be the issue, how can we correct the issue moving forward? And I think that's the same thing as a part in here. It's a part in the athletic training room, but everybody collectively coming together, I think the trust gets built. If you have an individual plan for all 90 players, how do you guys ever leave here?  I mean, it's really, when you stop and think about it for a second, it's amazing. Yeah, I would say one of the best trades to have as a professional in our career is efficiency and creating systems to do all those things quickly, efficiently, accurately and with detail. And Tyler, the players appreciate the efficiency too, because they'd like to have a life outside of this building, but this is their job. And like Frank said, just us being efficient and being accurate and being able to depict and give them a good picture of what they need is good. Titans fans, listen up. Open a Titans checking account from Pentacle with at least $100 and a recurring direct deposit by August the 18th. And you could win two tickets to five Titans home games. Details at titansbanking.com. Titans checking from Pentacle. Play hard, bank easy, member FDIC. I've just been handed breaking news Titans fans. It's official. Seat Geek is now the official ticketing partner of your Tennessee Titans. That's right, the deal is finalized. Seat Geek is the newest member of your Titans family. If you haven't heard the name yet, Seat Geek, you'll be hearing it a lot more this season and for seasons to come. That's Seat Geek. Whether you're buying or selling tickets to Titans games or any live event in Nashville, Seat Geek is the place to do it. Seat Geek, the new official ticketing partner of your Tennessee Titans. So Titans fans can thank you. I couldn't do this OTP without asking about Derek Henry, because we see the videos, we know what he is. We've had the pleasure of watching him since he got here and we understand he puts in the time. So let me start with you, Brian. Derek likes to train like crazy. Does that make it harder or easier to make a plan for him? I will say easier in the sense that he's a very hard worker. He's obviously been doing it for a long time. He trusts us when he's in here to help him, which obviously makes things easier, you know what I mean? But at the end of the day, he works very hard and the old saying hard work pays off. I think you see it. And Frank, it's been said many times around him that one of the reasons he's enjoyed being here is he feels like the staff really takes care of him in terms of what you ask him to do on the field during July and August.  For somebody like Derek, is it hard to slow him down? Is it hard to say, okay, that's enough for today? Well, we worked through that with Coach Rabel on an individual basis of, you know, alternative practice plans for very high mileage players and how much work do they need on the field and how much pounding do they need on the field, but also how do they continue to get to work in? And, you know, so we all will work on that plan together. You know, Coach Rabel, Todd Dorseli, and SportsMed will have the player involved. I will say one of the most, the things I'm most proud of in my time here is the relationship that Brian and Derek have built. There's a lot of trust there. Brian spends a lot of time with him both on the field and in the way he works. And in the sand pit, you kind of work him over over there, so. It goes back to the grind that he knows that he'll be going through throughout the season and he has a mindset of what he wants to do.  But, you know, it's really all him, man. He's a very hard worker. Tyler is a former running back. You see that guy put in the work that he does. And you know about the hits. You know about the touches and all of those things that come into effect. And as you see him, what kind of tone do you think he helps set for the rest of the team by that work ethic, especially at a position where he's going to take a lot of shots? Yeah, I think just lean by example, right? Like putting in the work and doing what is needed of him. It's just, I mean, not much needs to be said by that. You know what I mean? It's just lean by example and people fall, you know? Like little known fact, 2012, there was a back and forth race for the national high school rushing record between Derek Henry and Tyler Rouse. Is that right? Yeah, that's correct. So that was, I'm Max Preps. That was in high school back in the day.  There you go. Which is not very... Do you bring that up to Derek, buddy? No, I don't. I mean, is he aware of that? Yeah, it was told and we had a brief conversation about it when I actually first met him. But when I first got here last year, brother and I, we go about our business. Frank, I like that. Hey Titans fans, hard to decide what's the best part of a Duncan run. Is it the coffee or the classic $1 donut? The $2 stuffed bagel minis or the $3 sausage, egg and cheese that you can add to that coffee or of course you just get to leave the office. The answer of course is yes. Time for a Duncan run. Great deals on food for one, two or $3. With a medium or larger coffee. America runs on Duncan.  Some of the better players on this team are some of your hardest workers in here. It's one of the most important things and Coach Rabel mentions at all time that the best players be held the most accountable and we are very fortunate that our best players are not only accountable but they're very hardworking in here. They believe in this, they understand the value in this which that usually goes hand in hand but it really helps us with young players, new players coming in from other teams when they see the efforts of Derek and Ryan Tannehill and Jeff Simmons and all of our best players. All right, so I want Tyler to take this one first but I want you all to discuss it. So you've got a season that starts in late July and ends in January, you hope February. With the demands of the season, how long it is and the demands of a game week and the preparation that the players put in on the field and in meetings and everything. How do you keep their level of conditioning high and how do you keep their level of strength and power as high as it can possibly be knowing they don't have as much time to train? Yeah, so I think the biggest thing as far as out on the field is making sure that we track their yardage through a GPS system catapult. So we track their yardage and we make sure that they accumulate the same or near the same amount of yardages that they experience in a game, right? So whatever their game yardage is, for example, we're trying to imitate that, whether it be during the off season or during practice to make sure that they're building that capacity to withstand a game. Let me stop you for a second. So what you're saying is the number of steps that they will register playing say 60 something plays. Catapult measures that and then at a practice you want them and conditioning wise you want them to mirror that number of steps. Yes, and it's not just the number of steps, right? Because there's different speeds in the game. So we try to make sure that they hit the different speeds and the yardage is at those speeds to make sure that they're able to tolerate that workload. So that's on the field. That's kind of how we track and make sure that they have the capacity for the work. Ryan, what do they try to do in here to keep strength? I think one of the big things is, first, I keep saying the communication, but just tracking progressive overload each week. We try to go like three to four weeks where we progressively get less reps, heavier weight. That can change week to week. It's an on season. Guys go through different elements each week. So we got to make change and we make changes, but I think we do give them a lot of variation of what they can do, whether it's squat bench, whatever the case may be, all the auxiliary lifts that we do. And I think that helps, especially late in the season as well, we try our best to take good care of them. Frank, you and Brian and Tyler, you're like engineers and scientists in what you do now. I mean, it's very different. It does require a lot of adaptability. Knowing what each player needs, but also that can change each week when they come in and based on how they're feeling, just on how they tell you they feel or something that may have happened in the game. You need to adapt to different weeks. Something like when the Thursday game comes up or Monday night game comes up, because our players are great. They're great professionals at creating their own routines during the week that work best for them. What days do they want to work out? What workouts do they want to do on those days? And sometimes the routine gets disrupted for whatever reason. So we've really got to be adaptable. Like, say, Jeffrey Simmons last year who gets hurt at mid-year and really can't practice for the majority of the season in November, December and into January. How do you keep a guy like that who's battling injury but is going to make himself play? He was not going to miss a game. How do you keep him in shape? Well, there's a lot of alternative conditioning methods we use. It could be the sandpit like you've seen out there. Sometimes just to take hits off, people don't continue to run. Sometimes we use cardio machines, bikes and versus climber. Sometimes we box hit a heavy bag or hit mitts. We have the underwater treadmill in the training room. And we always involve sports medicine, have their sand with this injury. How can we work around it? But again, we're still looking at what are ways to elevate the heart rate and train the same body parts that they'll use in the game and see what we can make come of it. And it's impossible to duplicate practice of the game without doing it. But we do our best our can to keep them where they need to be. All right, I wanna take advantage of your expertise. What are the best exercises that prove true levels of strength? I guess what I'm saying is, what should they be using at the combine instead of the bench press? I would do something relative to their body weight. Something that shows you their ability to produce force at their body weight, whether it be some kind of jump or obviously they do the vertical jump, but measuring the force output involved in that. Obviously the combine's been around forever.  And I think that maybe with time, things will change.  So, but I do think that something relative to body weight pound for pound would be the best. All right, Brian, what do you got? It has been around for a long time, and they've been doing it for a while, but something that is relative to maybe their position, whether it's a D-Lime and O-Lime and running back wide receiver, but relative to position and body weight, maybe down the road. I'll go a different direction with this and say it may not be an exercise that's really the best way to measure or gain an understanding of strength, you know, especially a single one measuring a single muscle group, but sometimes you just, and Coach Rabel talks about this a lot too, but sometimes you just grab onto somebody or lock up with them and they have a different level of strength than what you see in the weight room. That's whether that's using leverage or whatever it is or just genetics, but, you know, total body strength, you can be fooled in the weight room and there's, you know, whether it's a jet component or how they use their body or leverage in biomechanics and all those things, but it's really hard to measure true strength of one weight room exercise. We used to call that country straw. Country straw, country straw. Steve McBear was country straw, and he didn't spend much time in here. He did everything he could. As many hours as Eddie George spent in here, he tried to spend as few, and yet, my goodness. I mean, it was incredible, and some people just have that. And I mean, Jeffrey Simmons has that, right? He does. He does. But that carries over on the weight room, too. Yeah, he's a work. All right, so here's something really interesting that I think is a great development. The three of you are very much part of the coaching staff. You are listed as members of the coaching staff. When I started in this business, the strength staff was basically separate. And now you have a direct role. Frank, why is that so beneficial now to be so ingrained with the coaching staff? So we all understand what's going on in all facets of the program. So our staff, we understand what's going on on the practice field and the coaches understand what's going on here and in the off-season. And we do so much now, position-specific, both on the field and the weight room, and we always include the coaches on, what is it you feel like you need your position group to work on? What are some drills you'd like us to do? And again, like Tyler talked about, some of the tracking with the yardages by position and by individual and speeds that happen in the game, that we try to carry over to practice. We communicate with the coaches, hey, this is what would be great for us to see at practice today. And here's what we can do to get there. It's gotta be a big help to you, right? It is, it's a great help. Yep, thank you so much, Brian. Thank you. Frank, Tyler, we appreciate you joining us on the OTP. Thanks for having us, Mike. Thank you. A fantastic conversation with Titans Director of Sports Performance, Frank Pirino, Brian Bell, the Assistant Director of Sports Performance and Sports Performance Assistant, Tyler Roush. Thanks for joining us for the OTP, presented by Farm Bureau Health Plans. We would love it if you would subscribe to the OTP and rate and review us. And also follow me on Instagram at 10Voyds. That's at TENNVoyds. I'm Mike Keith, thanking you for listening to the official Titans podcast, better known as the OTP. Welcome to the big show where the legends go. Everybody knows it's our house.


Nathan Roach from New York. Well look, inbound marketing events. I'm a digital marketer so mostly marketing events but also Drupal events like the ones in Tokyo for example. Oh it's fantastic and growing. I think you know it's... there's a lot of interest. So Accelerant, what we did was we coordinated the CXO dinner. Pioch Podar, our director of partnerships in Michel van Velde, co-hosted the the agency leaders dinner here and we were inviting the the attendees from different Drupal agencies to come on Friday night after CXO day. It was a great gathering. You know it was excellent. The conversations are important and the emphasis I think on the the agency community is a good thing to see happening and I think with these agency leaders leaning in and talking about shared challenges and opportunities that's a great thing for the community. Smashing.


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