What is going on guys welcome back to the channel, and I appreciate you being here today I am back with another destiny video I'm going to cover this week at bungee for the 8th of March 2018 now this one is a big one a massive update Basically telling us about many changes coming to the sandbox which is basically what's letting the game down I mean the sandbox needs crucial changes to revive the game I'm going to read through all that I'm going to give you guys my honest opinion whether I think this is enough or not Because at the end of the day destiny 2 is dead It's in the worst day I can ever remember destiny being and major changes are needed to revive the game Are they mentioned within this update? I doubt it, but we will see why I'm hopeful people I really am hopeful so this week at bungee loads other than return to host the final 4v4 New weapons are directly available from Saladin's stock or can be earned through iron engrams This isn't your last chance to earn those season 2 ornaments as iron banner will return after destiny update 1.1.4 is released featuring 6v6 gameplay Speaking of the 1.1.4 update got to go fast last week Cosmo asked you fine readers to set an agenda on what we've talked about in a week's article The overwhelming response sandbox while we're still in the process of finishing development on 1.1.4 Senior crucible designer Kevin Yanes and design lead Josh Hamrick are here to get a bit more granular on what's coming on March 27th Quoting Kevin right here. Hey everyone Kevin here from the crucible team I'm dropping by to share the details and the rest of our changes heading into update 1.1.4 As Derek mentioned in last week's twab Iron banner rumble and mayhem are making a trying from return to destiny 2 with a few twists Iron banner has become 6v6 mayhem features 90% fewer noble bombs While we needed that fix this issue found during the dawning And rumble has welcomed two additional players into the free There is a lot to get excited about in update 1.1.4 But something the team really wanted to do was go back and refine the core experience Looking at the feedback it was clear that the community felt there were two key areas for improvement in the crucible time to kill and team shotting So we set our sights on reworking systems mechanics and values to tackle those two areas Does this mean you're changing the time to kill? When we looked at the core feedback on time to kill in the crucible We saw that it was mostly stemmed from a lack of excitement or spikes of intensity You all came to expect from a destiny experience This came in the form of feedback that stated the game was too slow or the core loop was too stale We agree and have worked with sandbox to increase the pace of the crucible as a whole Josh is going to speak to all the sandbox changes here in a bit And I won't steal his thunder So alongside all of the great changes sandbox team has made We're setting our sights on making the crucible a faster, more dynamic and more action packed experience on the activity side Let's get down to brass tacks and how we're planning to change the crucible and the delivery of the goal stated above Here is an overview of the changes we're bringing in 1.1.4 Responding revival tuned in all game modes Player respawn timers for all quick play modes has been reduced to two seconds Damn that's quick Player respawn timers for survival has been reduced to seven seconds Revive lock-out timing countdown has been reduced to seven seconds Players no longer lose revive tokens on death Some good changes there in my opinion Power ammo respawn timers were adjusted across the board Power ammo respawn timers in iron banner has been reduced by 50% Damn power ammo respawn timers for all quick play modes have been reduced by 30% Power ammo respawn timers in survival has been reduced by 40% Power ammo respawn timers in countdown has been reduced by 25% Ammo cans have been adjusted in relation to these timers and in relation to weapon type In almost all cases weapons either retain the same ammo cans or received a buff Swords and rockets were brought down to stay in line with the rest of the weapon offering Enemy players now drop their power ammo on death This brick is now networked to all players regarding a faction Secure their power ammo to keep it from your foes or steal off your enemy's ghost But be quick because those bricks don't stay in the world forever All these changes correlate to creating an experience that relies less on clumping with your team and focuses more on rewarding quick reflexes, thinking and movement But what about competitive? During development of 1.1.4 we realised that while we reduced team shot in in quick play and iron banner effectively we hadn't quite done the same to competitive Knowing this we looked for a change that reinforced the following goals Reduce team clumping, reward individual players and incentivise flanks With those goals in mind we looked to take a big step in shifting the gameplay in competitive and trials starting in 1.1.4 We've opted to remove the tracker from all competitive and trials game modes Damn this means more communication is required to secure victories in competitive and trials matches It also means that a crispy flank with power ammo is all the more powerful Subverting expectations of reading opponents is more potent in matches with no tracker In playtest we've already seen some clutching under the comebacks and we can't wait to see what you all do in competitive and trials starting with the 1.1.4 update That said we're always listening and reacting to feedback So please tell us what you think about this change and all of our 1.1.4 changes once they go live Thank you so much for your time in reading and playing We're proud and excited of the work that we've done on a 1.1.4 update and look forward to meeting you on the battlefield Next up Hamsel and Rick with some sandbox goodies Quoting Hamlet right here Hello friends as I mentioned last time our goal for this update is to provide individual players with more hero moments by increasing overall speed and mobility increasing the number of supers you charge to demolish your enemies and increasing the frequency and impact of our most montage worthy power weapons especially in crucible With update 1.1.4 drawing ever closer it feels like a good time to swing back by and provide some updates and additional clarity to what this patch will bring The first thing you should know we are very excited for this update to go live after weeks of solid play testing some with external participants We feel like this is really shaping up to be an update you will be happy with Huge shout out to everyone involved that helped the list of possible changes grow instead of shrink also to those who play tested and gave us quality actionable feedback Now here's an updated version of the list of changes first detailed in the February 1st WAB new and or updated entries are highlighted in bold All three glides plus catapult and strafe lift have been retuned and both to make them faster and more unique The mobility stat range has been expanded and completely retuned as well in short everyone gets faster and the high end is higher The player's grand cap speed has been increased allowing for faster total movement speed regardless of how you may get there Arcstrider's sentinel and striker all move faster and at the same speed as one another while in their supers Arcstrider as a whole is performing well in pvp but mostly due to its neutral game perks We've made the following changes in the method to get the super to be a more competitive option faster attack animations faster dodge animations and increased range of all attacks Damn the previous shoulder charge changes are being reverted allowing shoulder charge to be used as a movement mode once again Dornblade has been improved reduced costs for front swords allowing for one additional throw increased super duration extension gain from everlasting fire removed all in-air accuracy penalties while swift strike is active reduced aqueous dash cooldown increase the grenade and melee energy heat rises gives you per kill invisibility undodge slash smoke updates invisibility undodge no longer breaks aim assist or projectile tracking in pvp unchanged in pve dodging still breaks both aim assist and projectile tracking but only for the duration of actual dodge increased duration of invisibility undodge by one second increase the duration of smoke bomb invisibility by one second supers recharge faster for everyone supers now recharge one minute 40 seconds faster a cooldown reduction of 25 now that is actually a lot quicker than I thought it was going to be I'm not going to lie to you guys mods that reduce grenade melee and class ability to cooldowns have been buffed to allow up to two times faster cooldowns damn this is not replacing mods 2.0 which was recently delayed more information is available below we've buffed several weapon archetypes including but not limited to hand cannons push rifles sniper rifles and shotguns and a few specific perks as well a key goal here is to make shotgun snipers and fusion rifles more prevalent in the game push rifles increase pve damage for all pulses increase rate of fire for adaptive and high impact pulses increased base damage for adaptive high impact and rapid fire pulses increase precision multiplier for lightweight pulses decrease precision multiplier for adaptive pulses this keeps precision damage close to where it is now but putting most of the buff into body shots though is still an increase in precision damage overall scout rifles increase pve damage for all scouts increase base damage for high impact scouts hand cannons increase pve damage for all hand cannons increase precision multiplier for precision hand cannons increase hit fire accuracy on consoles increase ads accuracy on consoles sidearms increase pve damage for all sidearms increase hit fire accuracy increased increased ADS accuracy, increased infantry size, allowing more reserve ammo to be stored, increased minimum range, added an ADS movement bonus, SMGs, increased PvE damage for all SMGs, set up 6-1.5 times, increased infantry size, allowing more reserve ammo to be stored, linear fusion rifles, increased PvE damage for all linear fusions, increased position multiplier, increased aim assist, reduced flinch multiplier. Shotguns, increased PvE damage for all shotguns, increased infantry size, allowing more reserve ammo to be stored, increased aim assist for serious precision shotguns, sniper rifles, increased PvE damage for all snipers, increased position multiplier, increased aim assist, increased infantry size, allowing more reserve ammo to be stored, grenade launcher, increased blast radius, assault rifles, decreased range and aim assist stats for precision autos, UU's gift, base damage is not changed. A few weapon perks are also getting updates, high impact reserves, increased PvE damage, kill clip increased PvE damage, rampage increased PvE damage, increased duration, dragonfly increased damage, increased radius, stronger visual effects, grave rubber, reloads .5 magazine instead of .3, time payload, splits damage 55 explosives slash 45 direct instead of previous split which was more direct damage, explosive rounds, decreased PvE explosive rounds damage, this increase has been compensated for with an increase in PvE damage for the base weapons. Your weapons with explosive rounds will not do less damage after 1.1.4 updates. Just like last time, we have a few additional notes to wrap things up. Mud's rework. First let's talk about the changes to the potency of ability cooldown mods. In our last update we mentioned that we were going to weigh and buff ability cooldowns at the same time we dropped the mud's rework. Over the last few weeks it has become obvious that the mud rework was going to need more time to come together due to the scope of the changes. That decision which has already been accounted for in the last roadmap that you saw is ultimately going to be a win for all of us. It gives us more time to deliver something we believe will add value to the game however we understood we should not delay the much needed improvements to ability cooldowns so while there are many many improvements to mud's plan for the future we are going to greatly increase the output for ability cooldown mods in update 1.1.4. Invisibility Night Stalkers. The date of reckoning is soon upon us. Invisible exploits may have barely been seen but they have most certainly been felt. In 1.1.4 ability to ninja smoke out to avoid any and all incoming fire and all lightning is going to be reduced down to pure skill alone. Not that we'd ever admit to it being anything but as one and only two items deemed nerf worthy on the entire list of incoming sandbox changes as we huntish shall deal with this as we deal with everything we'll take it as a compliment and solid proof of our endless supply of talent and never ever let the Lux and Titans hear the end of it.  Coming soon in 1.1.4 pvp only initiate dodge or throw smoke dodging temporary kills aim assist and projectile tracking allowing you to actually dodge things smoke just immediately jumps to initiate invisibility dodge finishes aim assist and tracking are re-enabled invisibility expires no nothing changes for pve except that they also get the one second duration increase to invisibility snipers in the last update I mentioned how a nasty bug has trekked into our scopes and made it near impossible for us to correct tune sniper flinch that fix has been implemented and those changes will go live in a 1.2.0 update plan for may sweet sweet sniper action is underway this is not the end while we're excited to get this update into your hands and we believe you're really going to enjoy the changes we all know these aren't the only changes we'll need to make to address feedback it's just the first leg of a long journey we hope this makes the game more fun for you all that it begins to bring back hero moments and makes you feel a bit more like tiny gods but we also hope you know there is more to come and this gets you excited to come along for the ride see you all again hammock and that is basically it guys they go do go on to talk about their companion app which if you do want to read through that I'll link this in the video description so people the changes here are serious changes to me they revert in a lot of this shit back to destiny one when PvP was actually fun yes it was unbalanced here and there things were OP but actually added to the fun of the game there's absolutely nothing like that in destiny to PvP at the minute there's just nothing to play for it gets boring after a game it's slow it isn't quick paced you get team shot around every corner and these are the changes they seem to be working on and fixing now for me this update sounds good the sandbox changes seem epic but for me the real turning point is in may with the dlc where we get seasonable ranks and so forth and new content to play PvE wise if the community doesn't return to the game then I don't think they ever will I mean it's real sad times it really is I mean destiny changed my life for the better I mean I make a lot of videos people think I'm bashing on the game it's tough love I want this game to be good I want destiny to be the game we all wanted it to be before release but it just didn't turn out that way and I'm gonna continue to sugarcoat the bullshit that bungee tried pulling with us with the second game if something needs to be said you guys know I will say it and I don't care if I get blacklisted by bungee I honestly just do not care but the changes here we are seeing are great changes whether or not they're gonna save the game is a different story I mean a lot of people are saying now it's too little too late and a lot of people have moved on I mean I've been posting I mean I posted a destiny video for almost a week I've been posting for that I mean I don't get as many views as my destiny videos but it's a growing process but I will return to destiny I want destiny to be great again I really do and like I said in my opinion if change is gonna come with the community and the game it will come in May with that DLC and everything else planned to change this game for the better but we will see people we will see let me know what you think about these changes down below within that comment section let me know if you also think it's too late for bungee I look forward to reading all your comments if you enjoyed the video leaving a like really does help me out if you're new and here and enjoy what you just witnessed be sure to subscribe and hopefully people I will see you on that next one


Thanks for checking out this video. You guys let's talk about something that I've been thinking about a decent amount recently And that is the streaming horror service shutter For people out there who are watching this most likely you're you've clicked on it because you know a little something about shutter Or you're into horror or whatever But let me tell you something up front in case you don't want to end up watching the entire video Although I would really you know like it if you would watch the entire video But I Recommend it at this point. I definitely recommend it There was a point where I was feeling a little more wishy-washy about the actual service a few years ago when I initially signed up But at this point this is a hard recommend for me you if you're into horror If you if you brand yourself a big horror fan, there is no reason to not have shutter at this point I know it's a double negative, but sorry about that Grammatically speaking I shouldn't have done that anyway If you're a horror fan, this is a must at this point. So about two years ago when I signed up for shutter I did it through a free trial It was like a little like promo card that I ended up getting through one of the boxes that I was getting I think it was a nerd or horror block at the time I'm like you're wrong on that. Maybe this box of dread probably box of dread actually which There's a problem with that right now, but I'm not going in into that on this So When I initially signed up II I was like oh, I'm gonna check out what this is You know it's horror movies and it's horror TV shows all in one place So it's kind of like a Netflix, but it's a Netflix for people who are into horror, and I'm like I'm in the horror Let's do this thing so when I signed up for it. It was a Little I mean they'll give you like a 30 day I believe free trial and then after that it's like a lot of streaming services Then they'll start charging you because they will usually get a credit card up front so that when you Inevitably forgets to cancel on time. They at least get a month out of you But for this service when I when I let it roll over to actually paying for it I was like are you serious like this is cheap So then I looked into it and I was like monthly versus just any annual pay for an entire year I might as well pay for an entire year because it's not that much now currently where it sits If you're gonna go month-to-month, which that's fine. You can do that. It's 499 a month. Yes 499 a month. It's five bucks for a month like at this point Netflix they're only they're streaming is I think more than double that at this point I know they've had some paying or some cost increases over time As far as I know over the two years there hasn't been anything for shutter So you're gonna do month-to-month five bucks five bucks 30 well, okay five bucks 29 to 31 days of access Depending on the month is what you end up getting for that to all you can watch horror movies and horror shows now Initially when I signed up. I was like what's the selection like so the selection wasn't that great initially when I signed up They they would have a well-known thing here or there, but for the most part it was you know Less or known like more independent films some of their original stuff that they're doing themselves much like Netflix does their own stuff Shutter is doing their own stuff So it was a lot of that stuff and then like second runs of some some TV shows that were horror related So I was like, you know, I can find a thing here there that I like to watch and for like five bucks a month It's not that big of a deal But when you sign up for annually that drops to $3.99 a month instead of $4.99 a month, so you pay it all up front. It's a little bit less than $50 So a little less than $50 for all the horror movies and shows you can watch in a year If that doesn't screen value I don't know what does and I will say right here since I'm pushing this so hard No affiliation with shutter. I don't know anyone who works at shutter. They haven't reached out to me I don't get anything for free. I've been paying for about two years I'm just a guy. I'm just I'm just a guy who started watching it and decided I want to talk to people about this and really give them the heads up that if you're big into horror This is the time to get involved. Now. Why is this the time in particular to get involved with shutter? That's because they stepped their game up huge Over the past few months.  They had some of the original Halloween films. They've just recently put on a Bunch of Stephen King related movies. I'm talking like Salem's lot Kujo They don't have the shining Netflix has a shining at the moment, but Kujo Salem's lot Silver bullet Yeah, I can't oh pets I'm Terry Can't we can't remember them all because you know, oh misery. I believe is on there, too There's so many Stephen King related movies. It's you know, I can't name them all but there's a lot Trust me the other thing is they put not long ago like a bunch of Alfred Hitchcock films on there And honestly, I hadn't seen any Alfred Hitchcock for because for a large part of my life I was like I only want to watch movies that are more modern and from the 80s because of that was my childhood But when I saw that on there, I'm like, well, why not I'm paying for this service. It's right there So I checked it out and Alfred Hitchcock There it the people don't talk about him in Wonderful ways for no reason. It's outstanding and what he does with light and shadows Crazy awesome. So there are a bunch of those films still on there right now Plus they just started to get some real recognition with some of their original material one in particular That's pretty recent. It's called revenge my personal feeling on the film. It is a good film It is definitely worth watching. I don't think it's as great as people are giving it credit at the moment But it is definitely worth watching. I have a few actual issues with that film And if enough people actually want to know about that I could probably do a video to like really break that film down and my feelings on it I would probably have to rewatch and take notes though, but I wouldn't be opposed to that Which leads me to another thing if he if in general people you guys want me to like do reviews on Movies on shutter or shows on shutter or whatever just let me know I could even try and make it like a weekly thing or a bi-weekly thing or like what if I've been watching on it What's good? What's not anyway, but put comments down there and not just related to that in particular But just horror in general, excuse me. I want to talk about horror. I'm a horror nerd I love it. So let's just talk about horror down there Also, help me out with a subscribe if you can while I'm talking about this stuff and a thumbs up would be cool The thumbs up doesn't matter as much as the subscribe subscribe can go a long way Also, just let me know in general. Do you like it when I do videos like this? Do you want to see more of this stuff like talking about these types of things bringing down my feelings on it? So anyway back, I know it's a little scattered Back to what I was talking about. So the selection is so good at the moment on shutter And it's it's just exploded like I said, it's been since like August September that it just got crazy good The five dollars a month if you're paying just monthly is an insane deal to be able to get access to the you know Argento Hitchcock King all that stuff I'm telling you. It's it's well worth it. And now I want to talk about The biggest obsession of mine that shutter did most recently I believe they they just started this back in like it's like June or July I think it is they gave another shot to Joe Bob Briggs I don't know if people out there know who he is for people who don't know about Joe Bob Briggs There was a show on TNT in the 90s. I want to say mid to late 90s It was called monster vision now I didn't really watch it at the time, but I remember catching pieces of it here and there when I was in high school Basically what the show was is it was like the late-night slot that would just go from real late all the way until the morning Where they didn't really have anything? Program they would just show horror movies and Joe Bob this guy It's not his actual name, but he created this persona of Joe Bob Briggs guy with a real thick Texas accent Would just hang out and when they went to commercials He would talk a little bit about the film He would you know be a little funny tell some jokes here and there say some he says some pretty funny stuff honestly But he would also tell a lot of behind-the-scenes stuff about the actual film Now for someone like me. I love that kind of stuff. I'm such a horror film nerd I want to know the behind-the-scenes stuff like how did they get to writing this script? How did they get to you know coming up with the practical effects? They did for what are the issues that happen on set you know things like that and he talks about some of that stuff And it's really really cool. I love it So they gave him another shot that was like june or july of this year I believe and he was doing like a 24-hour thing where he's just you know was streaming it was showing live and He was just doing all these films and it was better this time as opposed to when he was on monster vision because that was on cable So it was edited with shutter not edited You know the the nudity the gore the bad language all that stuff just in there So makes even better also no commercials. So he was the commercial in essence whenever he would cut back So you've got more of him. He got to tell more of his stories and be funnier basically. So That ended up crashing the service Because it was so popular people were flocking to it now It's become very very popular and a lot of people are saying man more Joe Bob more Joe Bob more Joe Bob Smarch, you know shutter being smart locked him down for some more So they did a dinners of death which was actually the night of Thanksgiving where he did four films and I ended up watching one of them, but If you if you subscribe You're a paying customer of shutter than all these all of those past shows are available for you to watch So you can do that and that's what I've been doing I've been going back to the ones I missed and watching those and really enjoying it So there's a very Joe Bob Christmas coming up on the Friday the 21st of December so a week from tomorrow and When I'm filming this a week from tomorrow And I heard I don't know if this is 100% true But I heard that shutter was going to be giving him for a limited run a Weekly or bi-weekly show where he'd do like one or two films on like a Friday night or something like that So if that is the case, I'm all in on that. That's the thing I'm loving most on shutter, but even if Joe Bob Briggs stuff was not on there I would still be in because like I told you all these huge Name films are on there plus some real hidden gems, you know and On Twitter, I was actually just looking today at shutters account and they were tweeting about having people Who are subscribers just make recommendations for each other and there are people putting a bunch of recommendations For like oh this movie is awesome. This movie is awesome. This show is awesome stuff like that So they're also kind of like getting community going. Will it always stay at that amazing price? Probably not because with you know, hey everyone we are consumers as we know nothing ever gets cheaper And it usually never stays the same it usually just goes up in price. So get on it now while you can That's all I'm saying. Enjoy it super cheap at the moment while you can because it is so worth it It is so worth it and like I said before I don't know anyone who works at shutter. Shutters not talk to me I'm not getting anything for free. Nothing. This is just because I'm a fan I'm really digging it and to be honest. This was getting me through the holidays Because I'm a person love horror films my favorite. How my favorite holiday is Halloween And I'm not that big of a fan of like Thanksgiving and Christmas And everything in between because there's so many obligations So many obligations people just expect so much from you and it's all about like cheeriness and it's not about Practical effects and gore and and suspenseful horror So but I'm just keeping it going because Shutter man, and that's another thing is they they've been updating some stuff with the holidays Like they put on Christmas evil, which is a film that John Waters said is like amazing one of his favorite Christmas moves. I think he said his favorite Christmas movie. I like John Waters a lot. He's local here I'm near Baltimore. He's a he's a local hero and Silent night deadly night and just today actually on December 13th They dropped a their own original called all the creatures were stirring. I plan to watch it at some point So anyway, I don't need to bore you guys more with what I've been watching on shutter Unless that's something you want to hear because we can do that too But yeah comments down below. Let's talk about horror stuff. Let's geek out Let me know if you liked this video Please give it a subscribe to because that would mean a lot for me it takes you literally like a second to do and It's not that painful for you But it can mean a lot for my channel in the long run and let me know if you want more horror related stuff to be talked about And what that is because I would love to talk some more horror It's just when I put videos up there kind of horror related before or like movies or anything like that Didn't really get a whole lot, but we'll see anyway Thanks everyone for checking this out and until next time keep it brutal


Welcome back to the AI for Good Global Summit here in Geneva where I'm joined now by Irakli Berizzi who is the head of the Center for Artificial Intelligence and Robotics for the UN's Crime and Justice Department. You know, in Western societies in particular we're obsessed by security and being safe from the feeling of insecurity. So is your job looking at AI to make it safer or is it to make sure that our personal rights aren't infringed upon? All of it in together, Chris. Thank you very much. First of all, it's an honor to be with you here and being interviewed. It's the third time I'm supporting the AI for Good Summit and this wonderful undertaking. Now, the mission of this Center is to support UN member states in understanding how artificial intelligence and robotics can be used for security purposes, for the crime prevention and criminal justice, and to make our lives better, basically to extract best out of this technology and to minimize the risks which are associated to it. Go on, this is a provocative question. Could AI make us crime-free if we wanted to? Well, AI can certainly contribute to some of the issues to make us, well, not entirely crime-free obviously because crime has existed since homo sapiens are around or even beyond. So therefore, crime-free society, I don't know what it means, but certainly can contribute in some of the aspects and some of the fighting crime issues as well. On the other hand, like everything, when there's a new innovation, there's always a bad side and criminals can use AI as well, right? Absolutely. And you see, I mean, criminals can and are using AI already and once the AI becomes more and more sophisticated and more and more sort of complex, it will be definitely used by criminals or there will be definitely many avenues. Now look, there are three basically potential ways how or three categories how criminals can use AI. One is digital crimes. So here we're talking about all the cyber crimes but put on autonomous technology.  Now in the future, we will have AI systems which will be developing the type of codes who will not get tired, will not need food, will not need to be paid and will self-learn how to do it and will do it in much more complicated and complex way. So that's one category. The second one would be physical crimes. So we're talking about things like drones or ground robots who could be used for things like terrorist attacks, targeted assassinations, killings, contract killings and so on and so forth. So you take a drone, you put on the autonomous technology, give it a task and it will execute the task, it will identify the target and it's a very dangerous thing. And the third category of crime would be political crimes and here we're talking about things like video manipulations. So even with the current technology, and maybe you've seen some of the deep fake videos floating around on social medias, with the current technology, it is possible to construct a video of you which will look like you, sound like you, but would not be you and will be saying things which you would not want to say. And that's a very dangerous thing. You work a lot with Europol I guess and Interpol to make them aware of all this and also how to make their techniques more efficient. Yes, certainly. I mean Interpol, we have a long-standing cooperation already. Starting from a couple of years ago, we started a movement called Global Meetings on Risks and Opportunities of Artificial Intelligence and Robotics for the Law Enforcement and last year we conducted the first global summit in Singapore at the Innovation Center of Interpol on this. So we had a lot of law enforcement agencies participating, private sector participating, academia and governments. This year, a month ago in New York at UN headquarters, we had a large event briefing UN member states on these issues and similarly to the multi-stakeholder cooperation and participation, we had companies like Google there or NYPD and others participating and discussing these issues. And second and fourth of July, in Singapore, we're doing a second global meeting during the Interpol world where we will have more than 50 or 60 law enforcement agencies and countries participating and identifying the opportunities for the law enforcement or what sort of AI applications they can use and what are the risks and benefits related to that. I guess there's a lot of ethical concerns because for example, I read the other day that with the algorithms of AI, if I have my shop owner, I know pretty well through algorithms if someone coming into my store is going to rob me or not. Right, I mean there are many different applications at the moment floating around. Some of them can work, some of them don't work and I think that what we would need to do is really understand where we're heading with that because obviously this technology is developing on a daily basis, put it this way if not even faster. Therefore, some of the applications are working well but before we put into place, we need to really make sure that this is not infringing people's privacy rights, people's freedom rights, democracy and so on and so forth. Which is, you've been accompanying this summit for the last three years. How important is security and justice as a topic as far as your concern? Right, look, Secretary General of the United Nations on the last General Assembly in his opening statement identified two apocal challenges. One is a climate change and the other one is that disruption associated with the development or fast development of the technology and he underlined the artificial intelligence, biotech and blockchain. Therefore, this is a major issue for the United Nations among two apocal challenges that what disruptions we will have, what sort of challenges and what kind of problems this development of the technology will focus. Therefore, I think this is definitely a primary issue for the UN and certainly for the humanity as well and the summit. You're right. Very interesting stuff there. Thank you very much. Thank you so much, Chris.


It's 150, so let's get started. Thanks. This is a, we appreciate everyone who shows up on the last afternoon of the conference right after lunch. It's the worst time slot to have. All right, so I welcome to talk about OpenStack Cinder. And let me go ahead, we're going to just make some introductions since there's three of us here on stage. So I'll start. So my name is Ken Hoi. I am a director of technical marketing at an OpenStack startup called Platform 9. Prior to that, I was at EMC working on the OpenStack strategy. And just before that, I was at Rack Space as the OpenStack evangelist. John, you want to go? My name is John Griffith. I'm a software engineer at SolidFire. I've been there for about four years. We are a storage appliance company. We make flash storage, kind of built for OpenStack in our opinion. And mostly what I do actually is work on OpenStack as opposed to anything else. I am Arun, work at Platform 9 as a software engineer. Work on multiple components from Cinder, Nova, Neutron. Previously, I was with Cisco working on OpenStack. Thanks, guys. All right, so we're going to tackle a few topics today. One is I'm going to talk a little about what is OpenStack. I would say one of the things I actually want to do first is with the folks in the audience, how many of you are new to OpenStack? And by that, I mean how many of you are just learning, have been working on OpenStack or learning about OpenStack less than one year? OK, so how about less, how about more than one year but less than two?  OK, so I'm not going to go into great, that's fine. That means there's less details I have to go there. Although I will talk a little bit about it just for the benefit of folks who are new. How many of you have deployed OpenStack Cinder with your OpenStack deployments? OK, a lot less people. One thing I'll do here, we'll talk a bit about what Cinder is and what are the use cases that we find it's two different companies that are working in some way with OpenStack. What are the good use cases with Cinder? And then we're going to do a demo that kind of shows you how OpenStack and OpenStack Cinder works using the Platform 9's version of OpenStack, the implementation of OpenStack, along with Salify as an example of a good Cinder back end. OK, so let's start by how I would as OpenStack. Again, I'm not going to go into a lot of detail, but the thing that I want to focus on here is to give you an understanding or make sure it's very clear that what OpenStack isn't. So OpenStack itself isn't a hypervisor. It is not even a networking technology and it's not a storage technology. It is, in fact, an orchestration system to manage multiple resources, including storage, that gives end users the ability to provision their own resources on demand. So if you've been in IT for a while, you might remember a time when if you needed some compute resources along with some storage, you had to file a ticket or send an email to an operator who then had to take anywhere from maybe a week to a few months, depending on what he had in inventory, in order to present those resources to you. With OpenStack, by plugging in these various storage and networking resources, you as an end user, a developer, can actually provision your own resources and do it in a matter of minutes instead of waiting weeks, months to do so. So that's, and later I'm going to talk a bit about how Cinder kind of fits into this picture of the orchestration platform. Then, see the spaghetti here? So this is, the way OpenStack is architected is every, all the services are kind of their own, essentially their own project that are kind of tied together through APIs. And there's a number of reasons for doing that, including the fact that we think it will scale better. And Cinder happens to be one of those distributed projects that are part of this architecture. And the goal of OpenStack at the end of the day is actually quite simple in many ways. It's to give users and businesses the ability to deliver self-service IT, which we talked about earlier, and do it rapidly and at large scale. So the idea here is in the old days, again when you had to request resources and wait months, weeks to get a resource, you could probably, let's say you could do 10 projects a year for some amount of money. And you hope three of them succeed and actually make you some money, right? What if you could, because now you can do your own resources, provision of yourself, now you can do 30 projects a year. At the same cost that it used to take you to do 10. Now, even if you had a lower success rate, but because you can do many more projects at the same cost, you basically become more valuable to your company. So that's a service example of why it's important to have a cloud platform that lets you do self-service at rapid scale. And there's different models for consuming OpenStack today. So Rackspace, which is one of the companies that started the OpenSource project, was interested in OpenStack as a way to create a public cloud that could compete directly with Amazon web services. NASA, which is the other company, US company that was involved in creating OpenStack, was interested in it to create a private cloud when running their own data center. So historically those have been the two primary ways for OpenStack to be consumed, either as a public cloud or as a distribution. It's off where you install and operate yourself. A third model that's emerging, which Platform 9 specializes in, is to operate OpenStack as a private cloud as a service, which means we're managing customer resources on site, but you as a customer don't actually manage OpenStack. That's outsourced to someone else, like Platform 9. And this is from the OpenStack Marketplace webpage. This is an example of different companies. Some of them offer more than one way of consuming OpenStack, but these are the three. Broadly speaking, these are the three ways of consume OpenStack and the vendors that specialize in those ways of consumption. So, except for Hylian. Yes, that's right. Well, they're still around. So this is good until January there. Until 2016. Red Hat is spelled wrong. You're right, I don't know how this happened. I'm going to blame spell check. So let's talk a bit about, so that's the broad scope of what OpenStack is and what it's been used for and who's providing OpenStack. I want to kind of zill in on Cinder and block storage in particular. And so John's going to help me here probably because he helped actually start the OpenStack project. Actually do want to talk about Cinder and what it is. So for those that don't know, just kind of a quick background, it used to be, everything was basically in one project. Everything was under Nova, including block storage. As things grew, started to scale, one of the things that we looked at a number of years ago was, hey, block storage is kind of important to a lot of people, especially if they want to run databases and things like that. We should probably take it out of Nova and give it some of its own focus. So that's how we created Cinder. So we started that effort about three and a half years ago. It's been an official project and blessed and everything for two, two and a half years. So it actually made a significant impact on OpenStack and the growth of OpenStack because prior to that, storage was just kind of an afterthought. It was kind of a secondary thing. So that's been a really big deal and a really big push to get things kind of going forward. At the time, we had three vendors that had plugins or drivers for OpenStack. And as of today, we have over 80. So it's definitely grown. So it's good and bad. Mostly bad, but. So a couple of things on this slide I think you need worth highlighting. One is that in that second below point, there's a key word in there, persistent. And that's what makes Cinder different than the storage that was typically used when OpenStack was first created, right? In those days, when you created a VM, you use something called ephemeral storage, which typically was, could be an error for S amount, but typically was storage that was inside of the HyperVite compute node. It was called ephemeral because the idea was if that VM got deleted or the data was also deleted. Which for cloud native use cases, actually it's okay and may even be preferable, right? But what if you wanted, what if you were running a database and you needed data not to go away when the VM got deleted? That's where Cinder came in to do that. That's one point. Second point is a lot of you may come from a background where you're dealing with a lot of storage area networks, kind of enterprise storage arrays. And when I talk to people from that background, they tend to think, they mistakenly think of Cinder as like a storage volume that they use, let's say with VMware, right? That where you can share that storage among different servers and resources. So it's very important to understand that Cinder is not shared storage, right? The best way to think of Cinder actually is that it's a USB drive. Could be a really large USB drive, but it is essentially a USB drive that you can plug into a VM, right? But you can't plug that same USB drive into a second VM at the same time. So you can delete that VM, the data stays, but then you have to detach it and reattach it to something else. Yeah. Yeah, let's just say local. It's a raw black device. Yeah, right. So that becomes, that point I made has been point because one of the reasons shared storage is very valuable in some use cases it lets you do things like live migrations of VMs without having to move the data around, right?  And since all the data shared by, seen by all the servers, all the VMs can see everything too. That's not what Cinder is. Cinder will not let you do that. And I'm bringing that up again Enterprises make that mistake of thinking Cinder gives them shared storage. So, anyways. So you wanna talk about this one here? Sure. Yeah, so the key is to build on this what you end up with with Cinder is you now have basically disk devices or raw disk devices that you can dynamically create and plug in and unplug from your VMs. So it takes the idea, this Ken uses the analogy of the thumb drive. So that thumb drive basically looks like just a raw block device, just a raw disk. So you can create that, create whatever size you want, you can specify characteristics by using types, things like that. And then you can attach it, mount it, format it, put your data on it. And that data could be databases, it could be the actual image, the boot image for the instance itself. So you can boot off of it. One of the things that people get a little hung up on on OpenStack is the concept of ephemeral instances.  Some people hate that. So what you can do is you can use a Cinder volume and boot off of that. Now you have a persistent instance. So that's a pretty powerful thing for a lot of people. One of the things that you have to kind of keep in mind is we're not object store and as Ken said, we're not a shared file system. We're a block storage. So what does that mean? That means things that have a high change rate, things that have IO demands.   That's the perfect thing to use, something like Swift or an object store for. So those are some of the big differences. The other thing is, you know, a lot of people have a background with AWS these days for obvious reasons. One of the easiest ways to figure out Cinder is look at AWS and what EBS is. Cause most things in OpenStack are actually modeled off of AWS and Cinder is no exception to that. So the difference with OpenStack is, you know, and just throwing in more disks is everything's automated and it's scaled. And in theory, you have kind of an infinite pool of resources, right? So as you start to consume resources and you're getting close to running out, you can bring in more storage, more back ends, plug them in and continue to grow and keep expanding that and have the, you know, appearance of an infinite pool of resources. And that's the whole idea of OpenStack. You continue to scale horizontally. As you reach capacity, you can always continue to scale out and keep going. So there's been a number of talks about this this week. If you went to the keynotes on the first day, the COO from Bitnami gave some great examples and talked about, you know, things like why cloud matters, why OpenStack deployments for private cloud matter and why they're important. You know, the basic thing is really is if you do software development and you have development happening in-house, things like OpenStack and private cloud are gonna be a huge asset to you because the point is they make everybody, they give everybody the capability to move faster, right? One of the things that software developers always have traditionally had problems with is getting resources to do their job and those resources could be servers, storage, networking, right? So you have all these great ideas, all this code you wanna write, all these different things that are going on, but you need resources to do that and back to the point made earlier in a traditional environment, if you're using just bare metal and stuff like that, you may have to file a request, submit tickets and takes weeks, days, months, whatever, but it takes an extended period of time to get that and you're also limited in what you can get anyway. So if we go to the next slide. If you look, so there's a development process and it goes something like this, right?  You have some concepts you need to figure out and see if some of your code's gonna work and stuff and in order to do that, you're gonna need a Linux box for a day or so that you can put MongoDB on and you're gonna need four network cards on it say and some other things. So you're not exactly sure, I don't know exactly how much memory I'm gonna need on that box. I don't know exactly how much storage or what kind of performance it's gonna need or anything else. I may actually not wanna do this on CentOS. I might wanna do it on something else or I might wanna do it on both. I should probably compare those things in Benchmark'em. So the first thing you do is you try and guess, right? You try and guess what you're gonna need because you're gonna have to fill out a request form. So you're always gonna guess on the higher side and overestimate. And then you're gonna submit that request to IT and then you're gonna wait. And that waiting could be, again, days, weeks, whatever it might be in your organization depending on what the resources are. And the best part, and I've had this happen to me, I'll submit a request and say, hey, I need a Linux box with this storage, blah, blah, and they come back after a week and say, yeah, we didn't have a Linux server, but here's a Windows box. It's the same thing, right? So those of you that do any development know that's very far from the truth. So anyway, that doesn't work. It's the bottom line. So now, that's how you feel. You're not very happy. So now you get things like an open-stack cloud and you have something like Platform 9 in SolidFire and you have that in-house. It's significantly different, right? Because now what happens is developers have quota, right? So IT can set up, or whoever can set up and say, hey, you're allowed this many resources, this is your pool, do whatever you want. It's up to you to manage that and figure it out and make your priorities and set those things up.  The storage that I have and attached to this, you know, it's okay, but I wonder what would happen if I had a faster disk. So you can do things like retype that volume that you already have and say, retype it to a higher IOPS level, increase the performance on it, and run another set of tests, right? So then you do that, you look at it and hey, that's even better. So you keep going through these things and then you think, well, this little design that I have with Mongo and all these things that I'm doing, I think I could actually do this with my SQL and just go back to a relational database and this will all still work. So you can go ahead and just blow it all away and start over and you can do all this on the fly, dynamically on your own, no requests, no waiting, nothing. You do that, hack at it some more, and then you think, hey, this is better, let me tweak it, mess with it, now let me spin up a couple more and test it in some other platforms and so on and so forth. So you're doing all of these things in the same amount of time that you would have probably waited to get that one server from your initial IT request in the past, right? And as people have pointed out before, one of the things that's showing enterprises that there's a real demand for private cloud is the fact that their developers are doing shadow cloud anyway. They're going to Amazon, they're going to Rackspace, they're going to Google, they're going to all these places because they don't wanna wait, they don't wanna deal with this pain, they just wanna do their job and have fun, right?  So they just wanna do that and get it done. So they just use their own credit card and they go out and they do it in the public cloud anyway. So as I said, in the time that you would have waited for the resources to come from IT, we're able to test initial design, test it in multiple configurations, hack on it, try a new design in parallel. We finished the application, we tested on all these platforms, we probably have a continuous integration system set up that's running in a cloud, right? We have all these things and you release an app and make billions of dollars, which we all wanna do. That's how you feel. This one's much better if it's animated, but it's not. So we're gonna talk a little bit about platform nine, software and in the context of it as being kind of example implementations of using OpenStack with a Cinder back in. Before I do that though, I wanted to see, does anyone have any questions? Because we kind of blasted through a bunch of material. Just wanna see if there's a question out there. Go ahead. It's nice to be able to get VMs quickly and Cinder volumes and stuff, so we can get stuff done. Developers tend to forget about these, so they kind of pile up and idle around, is there a way to automatically push disk images of VMs after a given time? So there's a couple of different thoughts on that. And here's one thing right now is that's what quotas are for. So you're given a quota and as an engineer and as a developer, it's up to you to manage what you do with that. If you wanna just sit on it and camp on it, that's your business, right? There are things that are being proposed and some people are starting to implement where they do things like auto-delete. So you can do that externally anyway. You can set up tools and scripts and monitors and stuff that will do that. Or there is some talk and thought about actually putting those sorts of things inside of OpenStack proper today. So yes. Thanks. Anyone else? Questions? All right. If not, like I said, we're gonna talk quickly about what Platform 9 and Solidify is to set some content, kinda set the table for the demo that we're gonna do to show a sender of OpenStack. So I will... So Platform 9 does what we call managed OpenStack. So the way to think about it is actually quite simple is instead of having our customers deploy and operate OpenStack controllers, we actually do that for them, but not in their data center, but in our cloud. But then we connect to a customer's data center and manage their hypervisors and their storage and networking. So it's basically a split model where customers have their concerns... As operators, they're only concerned about their current infrastructure. Platform 9 focus on running OpenStack and then developers get self-service. All right, so it helps to kinda get OpenStack running a lot faster because a lot of times customers don't have expertise in running OpenStack. Can I ask you a real quick question? Does that mean the control plane is off-premises? Yes. Okay. So because of that, we've got some typical customer. We'll usually have OpenStack up and running for the developers in about 15 minutes. But so things like streaming glance images. So there's some things that have latency sensitive who will house in their customer's environment. That are key things. We can actually discover existing environments. So if a customer has 100 hypervisors and 10,000 VMs and they wanna make out a self-service cloud, we can actually discover all the VMs and all the resources that are running and import it into OpenStack. So that's why I can kinda go from zero to OpenStack in about 15 minutes. So I'm gonna say about that. So the key benefits again is because customers don't worry about OpenStack, we do. They can continue using their tools, continue the same process they followed in order to manage their infrastructure. So what I like to say is Platform9 does the job right. Oddly enough, customers don't even know they have OpenStack running. They just know they have an infrastructure and that developers get self-service. And John, you wanna talk a bit about SolidFire? Yep. So from the SolidFire side, we actually started a number of years ago. Our founder was actually working on OpenStack. And one of the things that he was trying to do was find a storage solution to use in OpenStack that would work well. And at the time, there really wasn't anything that worked well. So he decided he had this brilliant idea to go off and build something. And that's what we came up with with SolidFire. The differentiator for us is we're focused on automation. So everything on our cluster is intended to be fully automated. And we're also focused on dividing the resources on the cluster into two pools. So you have a pool of capacity and you have a pool of performance. And the idea is that you can go ahead and select items and provision from those pools completely independently. So the beauty of it is you can plug that into something like Cinder and into OpenStack. And you now have the ability to do all of those things the way OpenStack kind of intended and the way it kind of works with OpenStack. If that makes sense. You know, we've had full integration with OpenStack for a number of years. We offer things like the ability to set and maintain quality of service, guaranteed quality of service levels using a minimum and maximum IOP settings. We have built in deduplication and compression. And of course, you know, we have all the regular table stakes, snapshots and clones, things like that. A web-based API if you wanna use it, but honestly, if you're integrating with OpenStack you won't need it. We have a JSON RPC API that lets you do everything on the cluster that you could that you would ever be able to do. So I'm actually gonna use this as a diagram. So the example of how Cinder gets deployed. Again, obviously we have a slightly different model because we host the control services off-site. But where there's off-site or on-site the model, the implementation model itself or the components that make up Cinder is the same, right? So there is essentially going to be some set of API services and scheduling services that run on the OpenStack controllers. And then there is what we call a volume service. That is actually what presents a volume to your compute nodes. That volume service sits in your environment somewhere and talks to whatever the backend storage it is.  And basically, as an end user, what you're doing is you're actually talking to the API service, which runs in the control, in this case, runs on our controllers, which for Platform 9 happens to be off-site. But then it, all the work of creating volumes and then having, getting them attached done locally in the customer data center through the volume service. Which in this case is housed in this thing we call the volume node. So the volume node is basically a VM that runs the Cinder volume service. All right, so what, so Arn's gonna come and he's gonna just demo kind of how you would use OpenStack to connect to Solify as a Cinder back-end. Yep, thanks Ken. So let's get this up. So if you guys have played the OpenStack, you'll see that this is not the same dashboard as Horizon. So the interesting thing is, although it's starting to change, when OpenStack first came out and you looked at the documentation, the documentation said, basically said Horizon isn't designed for use in production. It was designed to be a reference implementation with the hope that people would actually design their own web interface. That would be more production quality. I think that's starting to change now because so many people decide they're gonna use Horizon for production, that there's some pressure now to actually make it better. And I think they have. In our case, because of the way some of the things we wanted to do, we actually create our own dashboard. But the key thing here is, underneath the covers, we are talking to the OpenStack APIs. I think in the exact same way that a Horizon dashboard is talking to the OpenStack APIs. Yep, so what you can see here is like Ken said, the platform and controller. And what I have opened here is the infrastructure page. So basically whatever servers you have, hosts get listed here. And what we do here is to enable Cinder in the backend. We have something called authorization, but all you need to know is this particular hypervisor gets a Cinder backend. So what that means in OpenStack terms is Cinder volume service is going to be running there. And to do that, all you have to do is just enable it here and select various backends. So for one is solid fire. All you need to do is provide credentials and connection string parameters, which goes in a config file in your host, which you need solid fire with. So I will say this piece where we're configuring, authorizing the solid fire rate, it's one of the reasons we end up using our own dashboard instead of Horizon, because you wouldn't be able to do this in the Horizon dashboard. You have to do it through a command line. So we've enabled you to do this in our kind of Horizon replacement. And what you see here is the volumes page. It's similar to Horizon, as you can see. So I'll go ahead and create a volume. You have a couple of options with which you can create a volume. One is from a snapshot that you've already taken. The other is you can create a volume from another volume, another Cinder volume, I mean. Or you can create a volume from an image. So as OpenStack developer, or as I always like to use a Syros image, it comes by default. And what you can see here is Syros image is a bootable image. So when I create a volume out of this, so I'm just creating a volume from an image. So what that means is internally OpenStack Glance is going to, Cinder is going to call Glance API to fetch the image. Once it's downloaded, it's gonna create a volume out of it. And this particular volume, as you can see, it says downloading, which means it's downloading the image from Cinder. Okay, it's done. So what this means is Cinder has already created a volume for you with Syros image as source. And you can see that it's marked bootable here. And the reason because of the image that you used is bootable. One other thing that you can see is the UUID that gets specified here. And John can probably iterate as well. So if you go to the SolidFire UI, it's just refreshing it. And if I search for it. If you can find the last page. It should be there in the last page. Yeah. So one of the things that we do on the SolidFire cluster, SolidFire has multi-tenancy capabilities built into it. So what we do is we actually, for each tenant you have in your OpenStack cloud, we actually dynamically, through the driver, create an equivalent tenant using the same UUID on the SolidFire cluster. And then when you create volumes, Cinder uses a UUID to assign to each volume. And we use that same UUID to name the volume on the SolidFire cluster. So now you have a one-to-one mapping for both tenants as well as volume IDs. It actually, in large clouds, it actually turns out to be a pretty significant thing. For example, if you have a customer that goes away and doesn't pay, it gives you a really easy way to figure out how to go through your back-end storage and comb through and figure out what resources belong where. So yeah. Just so, because it might be hard because it kind of goes through it a little bit fast. So there's a couple of different types of storage. I like the idea of creating a USB drive. There's a couple of different types of Cinder slash USB drives, right? One, it could just be an empty, essentially an empty volume. So you might have a VM running somewhere and you just need some extra disk that you wanna store some data on or a database. You can essentially create an empty volume, quote unquote, plug that into that VM and say start writing data to that disk. That's a typical way of doing things. This other way that what Aaron was demonstrating is, instead of just creating an empty volume, you actually create a volume that has a disk image on it and then you can actually spook up a new VM using that disk image. So in that case, that Cinder now is acting as the boot disk instead of just a second volume that you attach. So what I did right now was create an instance out of the volume that I had created, the bootable volume. So if you had seen what I was doing when Ken was talking was that, just created a VM and pointed the volume to be used as the base disk. So basically, instead of using the fmerl disk for the VM now, we are going to be using the volume itself. And yeah, I'm waiting for it to come up. So what I wanted to show you was if I write something into this volume and then detach it from this VM and attach it to another VM, you still see the data in there. Yeah, so when you guys wanna talk about why you would wanna use Cinder as a bootable volume as opposed to just continue to use a fmerl, for sure, as the advantages. So there's a number of schools of thought, right? And I call it baked versus fried. Baked is the situation where you take a volume, like a bootable volume, and you put some preloaded image with a bunch of data on it, right? As opposed to the other method, which is fried, which means, hey, I'm gonna spin up this fmerl instance and I'm gonna load everything onto it that I want dynamically when I need it. Well, what gets interesting is when you start doing things like CI, continuous integration or automated testing and things like that. So we have quite a few customers that use a concept where they spin up thousands of VMs or thousands of instances that have significant sized images that they use, like 500, 600 gig worth of data on them, right? So you don't wanna populate that every single time you wanna run your tests, right? So what they do is they'll go ahead and they'll just have one copy of this with a golden image or a master image and they'll clone that thousands of times. So what you can end up with is a test harness of thousands of machines all booted up, spun up, ready to go and interacting with each other in a matter of minutes, as opposed to some cases where they used to do it the old way, it would literally take them 72 hours to spin up this harness. They can now spin up that exact same harness in a matter of 12 to 15 minutes. So I will take the other side on this a little bit in that there are some people who would say that is not the approach that we wanna take because they would say if I do that, then I'm using this share storage system. The more share storage I use, the less I can scale and what they would say is, if you're running cloud native applications, you're a fool if you have 600 gig of anything, right? They would say to make cloud native work, what you want is small instances of very small disk but just hundreds and thousands of them instead of tens and hundreds. Does that make sense? So my point is, I'm not trying to say one use case is more valid than the other. My point is that there are different use cases and it's very important if you guys are, particularly if you guys are gonna be ones who are architecting your open stack cloud, that you choose the right architecture and make the right design decisions for what it is that for the workload they're trying to support. If your workload doesn't, it's going to be a lot of small instances, then you may not need to boot off this but if you're gonna use 600 gig volumes to boot off a lot of them, then you probably need to have Cinder somewhere in the back end. So again, think carefully, we're vendors up here but I would tell you don't just listen to your vendors. Unless it's me. Right, if you're an architect, you have a responsibility to understand what your use case is and what is the right solution for your use case. Yeah, so what I just did here is deleted that VM that I booted up through the volume and so now I can use that volume on a different VM. So I attach it to another VM and you can see that the file that I had written there was already here present. So I can do some more fun stuff as like snapshotting a VM. So an interesting thing is if you snapshot a VM with a volume attached to it, you're gonna get a snapshot of the volume as well. And you can create a new volume from that snapshot. It's like inception of volumes to volumes to volumes. You can do that. And just for you guys to know that, it's, so I'm gonna show you a DevStack with Horizon UI. It's just a different UI that we are using in Platform 9. But everything else, yeah. Do the same thing with those volumes, so. Yeah. So and by the way, what I want to just demonstrate is actually one use case. Another use case for Cinder is, you saw that because it was using Cinder, if the compute node died that housed that VM, if you had a femoral disk, basically you lose everything and you have to rebuild everything, right? In his case, if everything was sitting on a Cinder volume, but even if the compute node went away, you could basically just spin up new VMs and reattach to those volumes and get things up running very quickly. So it can be useful as a way to do very rapid recovery in the event of some kind of failure. So one example of that to touch on and back to the other thing we talked about. I do, I have a number of things that I do that has a test database that I have, right? So I have a database just populated with all kinds of random test data. And I will test that in multiple configurations in parallel and the way I do that is exactly like Ken is saying, I boot up an instance and I attach that volume and I run my automation on it and it does that testing for me. I always come back to the cloning thing. I use that a lot. Some people use it, some people don't. But for me, it works well because I can run all sorts of tests in parallel now. I don't have to wait and do it sequentially. So this is the horizon dashboard and I can go ahead and create a volume here and you can see it on the front line. It's interchangeable using the same database and back in new volume from horizon. This is using solid file, right? This is using solid file. So what I can do is I can create a volume but I created a volume type which probably John can talk about as a prawn. So it's got some QoS settings for solid file specific stuff and say create volume. There you go. You have a new volume and I think platform management should also see that. All right, so this is the discovery stuff. So again, the key is that the two different dashboards work pretty much the same. The main difference being the platform nine dashboard has the ability to also configure the storage array which isn't available currently in the horizon dashboard. Till we push it into center. Unless we, until we give this away and say and if people want it. And we do. Anything else? Okay. Does anybody have any questions? Yeah, so you got questions? Could you come on up or find the guy running around the mic? So are you using metadata with Cinder anywhere there? We use metadata in lots of places. It depends on where you mean exactly. So when you were creating that volume, that volume type and you said there were certain QoS. That is metadata. Characteristic. So the way the volume types work. You create, so an administrator can create a volume type and he or she can assign what we call extra specs to that volume type. Those extra specs are just key value pairs. They're just metadata. So when you were going through your own interface were you actually passing the metadata directly there instead of through a volume type? No, it goes through the interface. Or it goes through the volume type. What happens is the driver, the open stack driver, it actually interrogates the information as it comes in and looks and says, hey, do I have a volume type associated with this? If yes. Then does it have some specific QoS settings that I need to use? And if yes, then it sets those for you. I see. So it's all automated. For the snapshots, do you have any issue with getting transactionally consistent snapshots if you're using a database? So that's definitely something that you have to consider. And that's why you start having to consider using things like some of the Oracle tools or the MySQL tools that go along with that. Oh, if you're doing cloud native, the whole idea of consistency, you don't need it. At least that level of consistency, right? So again, depends on the use case. So honestly, the answer in the direction we've tried to push people for the most years is stop doing it that way and quit worrying about consistency. Do cloud native. So we're kind of losing that battle lately, unfortunately. But it's actually a much better way to go for you and everybody else involved. I see. So is there a way that I can get something like a thin disk here, or do I care? Would you prefer that I create lots of small disks rather than a large disk and have it thin provisioned? So depending on the back end you use, that's really a don't care. So in the case of SolidFire, and even actually in the case of LVM now is the default, most back ends are doing thin provisioning for you. So it's a don't care. Yeah, so that's actually one larger point that we're bringing up is one of the things that Cinder has tried to do now is if you guys are using different vendors arrays, not just SolidFire, but EMC, Pure, NetApp, whatever, all those arrays have obviously specific capabilities. So many of those capabilities can be exposed to Cinder. So that depending on which array you have, you can have different capabilities of that for that Cinder volume. That's what I call the magic of volume types, because you can put anything you want in there. Right, so. All right, what time is it? We are past time. Okay, so thank you, if you have questions, you can always come up, we're happy to try to talk to you in the back or in the front here, but everyone else, thank you for your time. Thank you. Thank you. Thank you. Thank you.


make everything you need for your dance party. First, you have to take two straws and try to pinch one to try to fit it in the other one that has a full hole. Then you push it in to make sure that it's nice and tight inside. Then you can bend and do the same thing to the other side. I want to use this color to make a bracelet. You can make a pattern or you can just do the same color. Make a straw crown. First, you're going to need a long piece of tape.  Then you're gonna need some straws. You want to cut the straws so they're all different heights. Using this one and putting it right here. Now I'm doing one that's shorter. I'm gonna make this one go up high so I don't need to cut it. You want to line up the bottom of the straw and the bottom of the tape. When you have all your straws down, you put down another piece of tape to hold them in place. And voila! You have yourself a crown. Once you have all your straw decorations, you can dance!  Carrying tape around the toilet paper roll to really show off the color. Trying goals to make your crown have points. Make sure your parents know you're using scissors. I'm punching holes in my crown for my headband. Give the hole punch a good squeeze. Put gems on your toilet paper roll to really make it sparkle. Add some dazzle and some gems. Dab the headband through the holes. Slide your headband onto the crown. Tiny princess crown is ready for the world. I'm gonna be a ballerina princess. I'm gonna be a piece of tape to hold the tool in place by the ribbon in a knot. Now it's going to stand. I keep adding lots and lots of ribbons. All different color ribbons, the more the better. You like mine. I like it. Now I'm gonna add some stickers. Putting a roll of stickers all the way down the wand. Make magic. Ready?


who possesses the keys to the archives but of course whose key was used to unlock the archives I don't do the guards I have a feeling it's impossible to pick the wrong thing oh my god I gotta text my wife mmm the corporate must be someone who understands the true value of the tone which is to say one of my colleagues and most likely one who has accrued a frightful gambling debt which means that hold on I started as the hunters she's pretty strong with her summons shall we begin yeah hand it okay what the heck is that hand it's Montana it no not quite make for the subterranean study there this okay how do I get there hmm nope oh that's convenient a hidden item look at that oh the stairs right here that's a useful skill I don't know what creatures are in here skeletons and lanterns with knives alright what can you do sir so he's got a staff fireball and ice when nice so we got a mage with us now are these aoe or not let's try one aoe needs it's time to power level Cyrus so if a skeleton was undead is he redead now not quite a small flame yep their lanterns with what blades okay let me guess the fire is weak to ice and ice is weak to fire yep oh there's somebody weak to light to how do we know that I don't think I have anything with light you should get around 15 bat within 24 hours and brave oh really what happened how did you do that I don't understand brave yet oh you gave him money gave me money hmm I'm looking at the brave payments thing I still don't quite understand it I need to take time out to understand that anybody acts like I don't know I gotta figure out how to convert that bat into money I don't even know how to like cash out on there but thank you man thank you I'm like sitting here going what do I do what do I do let's do a style wall wow that was an awkward path now against me then be hunted let in the hunt begin it yeah I think a lot of people say the same thing it sounds like somebody's going roar it's kind of funny through uphold account through uphold account okay I remember that ID was login excuse me oh I got two factor on here that says I have zero because I have to withdraw it I don't know they go there okay shit do I count we kill this last dude I do okay man I I'm just in a habit of adding two factors to stuff without even thinking about it like I remember adding two factor all this stuff and it's already set up okay oh it's not connected says connect the uphold I think I tried to do this before and it failed it gave me an error and yeah that's what happened now I remember I was like I'll just try to try to get in later than I never did there's like saying something failed and I couldn't figure out why hmm okay now it's connected select currency us dear I just came from here well we're gonna get you know the useless fight huh oh wait I have to go back down there that's just this is why they have flea chat by so looks like I've got four referrals four people have downloaded browser through my referral so that's cool me you guys are actually doing this what's over here shall be mine I have like bat on my uphold browser but I don't know what to do with that I guess now it's all gonna work now thanks jungle queen for the other host appreciate it I'll give it to him oh I didn't crap I didn't charge it up I coulda gave him two points and he could have like nuked everybody excuse me I should just use my own oh great a flood advisory I have no idea how to get to that thing is there a way to go right left from here we're gonna get another pointless fight I think yeah we've been getting flood advisories all week is truly joy it's been a typical floor to summer this time we'll do it correctly give him to BP and he's gonna do his nuke so much damage it does we went shields up it's horrible okay I need to steal SP and death he's so weak that axis really good close these tabs now oh this music so good this way out that's the way out what an interesting layout so he can spot their weaknesses that's why is I okay okay he needs more skills oof yeah I've been wasting my time with these fights but just go straight on they'll die let me see if I can do get some skills from yet oh lightning bolt analyze reveal the HP and one weakness oh oh ice damage lightning damage I like to analyze there we're getting that and all foes twice evasive maneuvers neat are they anybody else now he's got four she's got three why how's he oh he has four because he's safe okay but he might have some more hold on no he doesn't I don't know where to go where to go where to go how do I get this dude this seems to be the way I need some grubs I'm down to 81 grubs I need some plums about the fight the boss I feel like I should grind some more levels but we'll say get time for all this I love how enormous the bosses are that is so useful lightning okay let's donate BP to Cyrus so


Now the real question is, is Deku going to have his own Alfred? Or is that, is that just All Might? Ladies and gentlemen, welcome back to the channel. We have episode 133 of M.H.A. today called Hired Gun. We're the scrappy crew now. Hawks, Vest, Genus, Endeavor, All Might, and Deku. And it's kind of like a ragtag group that is probably going to try to slowly rebuild both hero reputation and kind of just the fabric of society in general. We're going to hop right into if you're new to the channel and drop a sub, and let's get started. It is dreary looking. The monster! Wait, I feel like she's a hero. But yeah, people are just scared of anyone that is like, that have powers or anything that look different. Bro, what did she do to you? Well, there's this turning and then there's racism! Aw, there's Batman right on cue. That also gets nice and dark and dreary. Look, she doesn't even look like a villain. If anything, Deku looks like a villain, bro. What are you talking about? She just looked at intimidating. Aw, I'm shocked that they didn't just fire on my boy Deku. That dude looks like a menace. Stop dropping your umbrella! Aw, that's cute. He's speaking so softly to her. Probably not. I don't know if it's possible. It'll take years. She's like, wait, are you sure? Aw! Dude, I swear if all my ever dies, like, he's such a father figure to him. Aw, cause people were outcasts that had powers whenever it was the minority that had powers. I like the soundtrack. It's deep. Yeah, okay. Did we get to know more about the other two? He said my hero, he said the thing. Is one of them the smoke, the smoke screen? Or no. Banjo's black whip. Oh, Shinomori's the instinct. Shimura is walking, is in? Maybe in is the smoke screen. Why would they not even cooperate? I don't understand.  Yeah, might as well not overwhelm himself. Like, when all for one had more leverage? Yeah, so why would you not want to stop that now and lose more lives? So crazy. I kind of understand their perspective now. Yeah, never mind. They just see more people dying since Teku isn't about just killing all for one. Oh, wait. They were, oh yeah, okay. So they were all at the same sort of time period. He's like, this is the same now. Oh, they didn't have to appear here. I mean, Teku has to be the end of it. Oh shoot. Are we getting new corks? He's the smoke screen. Oh my gosh. He's eating his little prepared meal from all night. All right, all the one for all user about it. Now it's time to make some progress. But he's just blindly firing nails. There's the Batmobile. You can't tell me it's not inspired.  Nothing's changing. There's no point in trying to argue with them. They've made up their minds about how they see heroes. It's got to be hard to just hear that and ignore it too. Just throw it all back, genus. They don't know I see. They don't want to drag his name through any dirt or anything. I mean, he has to be the symbol to carrying forward. He should be eventually. Yeah, except for muscular. Maybe that powers all for one. All for one's brother said it was birthed from opposing all for one originally. So it could be the opposite for all for one. Amount of hatred for his the successor. Yeah, like he's enjoying every step of this. One sugar Rocky's heart. He's just worried about him. Recipes my boy never forgotten. I miss that guy. Jesus. We just shot his phone. Sniper. Oh my gosh. He's being hunted. Yeah. Oh, she's the lead they wanted. Oh, it's her from the intro. Finally, she comes in the play. Interesting. Herm is the gun. Oh my gosh, that's metal. All for one. Especially before that. Who can get stronger? Oh, he knew like her specifically was the only one. He's gonna say you should run. He literally warned him specifically about her. Yo, she fine as hell though. How can you shoot me? Public safety commission here. Oh, former Lady Nagant. Oh, shoot. The former commission. Okay. Interesting. Lady Nagant. Pretty sick name. Yes. One million percent chicken. The boy. Oh my. She's broken. Like he's seeking. Oh, and he was the one to know. So it's like any scenario. That's really cool though. I won't lie. And she's fine.  I guess you would call it. The first time ever. Oh my God. I did not realize that. Yeah, overall, I was just sitting right behind her. It's so weird seeing him like this. Wait. So why is he with her? Oh, I guess we're going to find out. He just keeps. Dude, he's so broken. Geez, dude. This is where he hired her. He's like, I've heard about you. Ah. She's more capable. I want to know why she's evil though. She's former public safety commission. Oh, he saw that one coming. I like how he told her the plan before she even said yes. Oh my. It's in our grasp. I feel like she could still be good though. Oh, she's using him. God, you that entire fight was so crazy. What's in it for her? I guess just the destruction of hero society. Oh, we gave her power. Oh shoot. Dude, it just like he doesn't stop the season doesn't stop. We had those two or three episodes of backstory, but it's just heat. I just like getting introduced to such powerful characters too. And I hate to say it, but I feel like the stakes do feel so high because we moved away from the general class who's been, you know, the sort of the main focus, the main characters for most of the show. Deku being just surrounded by hawks and all these other big heroes is what makes it feel like the very tense. I guess just the fact that, you know, society itself has kind of collapsed in on itself. But I love them, including especially overhaul and just the possibility of having old villains pop up like that. Exactly how it happened with muscular too. It kind of attests to MHA's world building in a sense because whenever you have villains that come up and they have this big motivation, everything and they defeated and you just toss them away. It feels like you shouldn't care about every character just about as much. But guys, that's been it from episode 133. Let me know what you thought of the episode down in the comments below as per usual and I'll catch you guys in the next one. Bay's Bay's.