Hello everybody, if it's Wednesday, it's Warhammer and that must mean it's time for another episode of Warhammer Weekly Joining me as always is my co-host Tyler. What's going on brother? How you doing? Good man. Good to be here Very good for you to have you back. I apologize. We're a little late starting today. You can take that fully on myself Just a series of things that we were getting fixed up so But I did remember to fix the audio also joining us this week. Yeah He's back to plus tough Doug the hero. I wanted and needed what's going on buddy. Hi. Hi. Thank you all for having me back Doug it's a crime. We don't have you on basically every other week. That's all I'll say you're you're a ray of positivity and Light in this hobby and we're glad to have you on any time Well, thank you. Yeah, happy to be on absolutely tonight. We're gonna be talking about what I'll say is the Potential runner-up or at least top three finisher. Yes indeed from last week's show, which is yes, exactly FEC last week Doug, I don't know if you went back and watched but we did discuss that's lower And I just I couldn't in the end in good conscious give it to FEC Because although they have a great story Yeah, by the definitions we had come up with which is the other criteria to judge on right then just the first There was one that was like do they have an awesome compelling story to do they have meaningful characters that are that you can like follow And and connect with and then three do they actually play a role in the world and They FEC flying colors on number one incredibly cool story. Maybe the coolest story Number two not really very few actual characters We can grip on to or empathize with especially not until recently when we got Jerry Yeah, there's a cool dude and now we got usher on but we haven't got to see much of him yet obviously and You know, we've got like that book really talking about him other than other people mentioning him and then yeah Things they did in the world basically nothing. They were always just around FEC never really you look at all the past stories Written in you know that sort of the the story leading up this point and they just they were sure not appearing in this film It was a real shame. I mean they were always cool, but that was the problem, but they're still top three I agree I agree they they are just now getting the characters and the meaningful input into the overarching story So maybe next year it'll be a different conversation before right now, of course But the thing I did want to say is first of all, I totally agree with Tom that all the chaos factions are like stagnate and then What's the other hot take that I really liked as far as the the flesh easier courts go I will say they are my number one faction in terms of Trajectory meaning they started at one level and they've only gotten deeper Yeah, yeah as opposed to like Lumeneth who are now like I don't know for battle tones in nothing's really changed. Yeah Yep, you know, it's funny you say that like that if I will say I agree with your point more than Tom's point because Tom didn't phrase it as as smartly as you did but the I Like Legitimately, this has been a thing for me that I thought about many times being sort of a philosophy person It did always occur to me as ironic that the chaos faction the one that's about Tumult and you know chaos, which means generally a lack of stability Right, that would be the sort of generally accepted definition of chaos I suppose is the most stable predictable ordered Unchanging undynamic set of factions other than yeah Other than all I'm hearing is that a corn man is what every woman wants in the mortal realms like he will get you dinner Yeah He's the most steady man there is It's really true and it's wild because yes, they're so predictable because we the audience Can't accept that our beloved little toys will change in some way Right. Yes, GW is forced to hold them in amber even though you would think such gods would be constantly like Changing and like if Neil Gaiman was writing this story, they would not act like they do. Let me just say that They would be real chaos gods So well, they would have met each other from the future and gone back to the past and high five Which would have been great anyways, we're gonna talk about FEC in more detail tonight, but of course first the news What do we got the news? Rumor is and got some advent calendars. We do I started I now I did I did not bring all of these up Okay, I just didn't because Most of them are bad and boring and I don't care to guess at them But this is a stormcast buckler So yeah Or not buckler.  Yeah, so So a new stormcast thing does this mean stormcast is our other faction in the 4.0 starter box Yes, probably so Was that was that it me? I mean people don't want it. I think people were I was personally hoping they'd do cities because I thought cities would be a Better pairing with Skaven who I still will fully believe is in the faction starter box, sorry and then But like the the real money is on stormcast look space Marines kickoff 40k additions stormcast kickoff AOS editions you can hate it all you want, but there it is. Okay Works don't enjoy or say weird that it's not framed against anything. That's because of photoshop my dog Most likely they do edit these Okay, and then I put this is the other advent calendar. I got this is the little gas Thing with gas leaking out and a little thing on it because I'm just gonna say that's a Skaven thing. That's all it Definitely looks like it. Yeah, doesn't have to be it could be a 40k vehicle. It could be a hundred things But I don't care. I'm just gonna say it's a Skaven thing And I hear you out there saying Skaven don't have tassels on the top of their thing shut up How about that? How you like that? I like that rebuttal check your face. I see a Skaven thing. I Think it is Who else has sensors like not a lot? I mean could be like 40k or or anything. Oh, yeah, you're right That's right. I didn't even think about that. They have a lot of Have little things with smoke coming out of it, right? So like, you know And if that's the case that's fine That's fine But either way I'm good with it So there you go. Those are done. What's next? USR an old world. I imagine that's universal special rules in the old world. Oh, yeah, my dog It is indeed little old world talk here so the recent article was about universal special rules Yes Doug, what are your thoughts on these? Did you look at this article at all? Not the specific one No, not even I even a little It seems like they Can I have a moment of the spotlight? boys, I Feel like they they knew they wanted to bank in on the IP and then the scope of this has gotten nothing but smaller and they're not like focused like a laser just smaller and I don't know. I mean, there are some interesting things I have been following like the design because I like the idea of rank and flank So seeing the different ways that people talk about movement and charges is great I like that there's some refreshing but all in all it kind of just seems like Over-promising and building up a lot of I don't know There's a lot of mean people and AOS first launched in my comments and I find them coming back in throngs and I'm like Yeah Anyway, I'm saying is that you're cultivating an enthusiasm for and with a crowd of The old kind of guards of gamers who have no intention of adding I don't know I say Positivity I guess it's never gonna be enough no matter what they release. It's always gonna be Garbage because it's not it doesn't take them back to 2007 when they had Flesh with cash Deborah was still there. She didn't take the kids yet like all that kind of stuff But yeah, I just Okay, I was sorry that was a tangent, but yes, my enthusiasm kind of got away yep, so so here we are with Grail Knights and You know in the article they talk about us ours universal specials That's what this is all about. So let's let's take a look at this Now first of all this unit just feels like a nightmare right out of the gate and this is a pretty simple unit I will point out like it's basically built Because they already have all of their weapons hand weapons lances heavy armor and shields you're not buying those things individually Many units will have those as upgrades those kinds of things Instead they only go upgrade pay for their champion their standard bearer their musician and then they can buy a magic standard And then you can buy the champion can actually take a magic item, which is unusual. That was always a grail knight thing So your champion dude can actually have a magic item good for him Even though he's not a hero because he's so amazing as to basically be a hero But anyways the special rules Blessings of the lady close order counter charge finest world horses first charge Lance formation living Saints Swift stride the grail vow One two three four five six seven eight nine They have nine universal special rules in the article. They talked about how there are 75 universal special rules or ish I've been on record as saying I don't like universal special rules I am actually strongly against them and a lot of people come to me and say But why but why Vince? Universal special rules are something that AOS could benefit from because you know Well, it was an all-chariot impact. It's be the same or whatever you pick your thing you like, right? The problem with special rules is Universal special rules is that they create obfuscated information hidden information Okay. Mm-hmm. So Because let's let's just break this down for a minute Blessings of the lady. Where do you think I'm gonna look to find that universal special rule? Where specifically would I find that? Blessings of the lady like take a guess where it went When this comes out Rolls Corals cold book poor book. Yeah, do you think so really the blessings of the lady the Bretonian army specific universal Or do you think that's I'm sorry, I thought you meant the actual box it with those two like Sure, I see where's in yes, okay, so that one's in the Bretonian book Let's say let and then close order. That's how they rank up, right? So where's where's that one at? Yeah, that feels like that might be a a core rules thing. Okay, right agree probably in the core rules Okay Countercharge, where's that? Yeah, no fair like counter charge could be it could be but now let's get deeper assume Let's you're hoping that in the core rules. They have an entire section that just says universal special rules That's alphabetically organized Okay, I'm hoping so too. I'm hoping that there's like a rules glossary at the end that has all the usr's Right. Yeah, and they're all in alphabetical order And that's the core rules ones and then in your book. They're gonna be different The point I'm getting at here is eventually you're gonna have people who have universe like two different three different books You're looking at to find those things if you know them all off the top of your head because you're super deep into the game Then they are faster Okay, because they state they completely Standardize things right of how they work. Mm-hmm. However, if you're new to the game, they're an incredible hurdle Because they have no explanatory text anywhere on this thing This is the thing I'm using to play with this toy Yeah, right and this toy This toy rule sheet that I have the rule sheet for my toy Does not contain all of the rules for my toy I have to go read two other books and if let's say let's say because they are published They put all the Brett ones in the and the Tomb King wins in the core book. I don't care I don't care That's not my point right because they'll they will publish additional books like not all of you at the usrs Will be in the core book my point stands whether or not this particular one works You now have to go read into two different books So you're now using like three books to play with your toy and Moreover your flipping pages to play with your toy What page is it on you don't know where the glossary is that has the usrs it obscures information Magic the gathering has an equivalent of universal special rules things like first strike and trample and stuff like that When they print those in beginner sets They print the entire text of what that rule does after it right For anything that's beyond the core vanilla abilities like first strike or trample like when they print a new one in a In a set the cards will give the full explainer text on there right, so like This thing madness right That's a that's a universal special rule in magic madness, right? But they only on like they did when they print madness since it's a non-standard one. It's an expert level thing. They'll print Madness this mana cost perins Madness when you discard this card you may pay this cast as an alternative this game You can do didn't cast the spell from exile pop up up up up up up up up up up up up up Close perins the rules are on the game piece Yeah Okay So this is my problem with universal special rules They obscure information if your point when you're talking about usrs with a os is you think things should be standardized Then you and I have no disagreement Okay, I Like I want text to be standardized for the most part if something acts differently then let it act differently I actually hate usrs as well because then they for standardization designers get lazy They stop thinking of doing top-down design of how should this unit act? What should be its unique functions? Okay, what makes what creates its percent very very similar to it in the world and instead they just say Bottom-up design. I don't know what special rules can we pack on this thing? What's close enough? It's good enough Right. I I Find personally, I mean I you have infinitely more game experience Designing and stuff like that than I do But I find that universal special rules are a language to be able to convey obviously larger rules or larger ideas But the problem is is that it also limits the vocabulary of the designers because now you have to operate within First strike re-rolling ones and whatever things you stack on top of those Yep, and so like you were saying yeah, you start with what it beats the chaos Do they run in charge kind of a thing like that would be a universal special rule or whatever? Yeah Yeah, so like if we had codified things if like every time you saw the words impact hits or something It had the same that text was exactly the same of what followed it And it was printed on the war scroll like After this unit completes a charge you may roll a d6 if you do and you know on the roll of a 2-up you do d3 mortal wounds Yep, great. I have no problems with this and if that's how impact hits standardized across most chariots work That's fine, but then when they make the big giant crazy bladed chariot I want them to say to make a different thing called like you know slicey a dicey chariot, right? That's like us. Yeah when it hits you roll a d6 and you do a number of mortal wounds equal to the roll or something Get nuts with it, you know so So that's what That's where I haven't um, I take umbridge with universal special rules Is it they end up obscuring information for sake of brevity and printing on a page? Waste the digital ink right Because it makes it easier for new players to play your game But I mean nothing I've seen so far about this game says it's targeted at new players, which is a shame This is very targeted at people who already love war hammer fantasy Like I cannot figure out what about this would be interesting to someone who's brand new and coming into the war game space right now No, I mean they fully support horse heresy. They dump buckets of content for it and models I play it. I have a beautiful army. I don't even know how to start a series to explaining how to someone like How do you just start like I already had this crap laying around from trades and stuff But it's yeah, these kind of higher-level games horse heresy The old world's looking like it. I've just that there's no There's no consumer path to start doing this and they don't put the right a design Philosophy behind that like what's gonna bring a new person to be like Here's the age of Sigma shelf. What's that back there? It's old world.  Yeah Agreed. So at any rate, I wanted I had a universal special rule rant.  So there we go Um, we just like driving home from work just stewing about universal special rule. I work from right here at this seat But yes, I what but other than the driving thing. Yes, you're exactly correct. I saw this article earlier today and I was just like Getting me running. Yeah, I immediately grinded my gears So, you know, there you go um okay And Pat noon says aos wasn't easy to learn but I doubt I'm going to find too many other games of similar size apart from 40k That I want to cram more rules and to remember my brain for it. You're absolutely right pat This is a problem. We've we've railed against on this show many times I think aos has become way too new person unfriendly as well Uh, it's a problem. All right. Cool. Let's keep going though. What's next in the news? We had some facts come out today.  Yes, that's fun that's fun Is that um Is that and that's on top of if he then dies now he's Whatever type of storm cast and like lightning zaps people everybody. Yeah. Yeah, he's still thunder strike. Okay. Yeah Thunder strike. I know I can't do that word. You okay, which is fun Uh, yeah, like that's that's cool. I like that. You know neat Uh, and then the big change we had to both here and to the other two big dragons Is their minus one attacks characteristic was reduced in efficacy Uh, like the timing of it also changes like it has an actual trigger now and it changed So it's pick one enemy unit now. I believe this is done for largely rules Clarification reasons, but i'm not sure why it was reduced to one enemy unit Um, I guess just to like somebody thought to have a trigger. We have to have one unit, but I don't understand why that would be Um Because in the old wording there was a challenge that would happen with like split attacks and other things like that Because it was it was only triggered by the attack or attacking that they technically were then put under the effect of The rule as opposed to now it's a start of combat trigger. So it's just sitting on you happening Gotcha Okay I don't feel like this book had nearly as many issues as the second one. I'll be In terms of just like raw design problems Yeah, yeah, so you know, it's bad if I notice it like that's kind of my that's kind of my bar Yep, and like that's fine Um Okay, cool. Mm-hmm. Sorry Uh And then as well the command trait Got an update also that after this generalist fought for the first time in the combat phase and slain models If any have been removed from play If there are no enemies within three inches roll a die on a two up This general can immediately make a d6 inch move and can finish that move within three inches of any enemy units So There you go Cool. Yeah, I'm not sure what that was previously But yeah If anybody knows leave it let let us know but yeah, uh mergonks in the chat mergonk I don't remember exactly what's changed here, but I believe this was like a timing Change on exactly how it's happened to prevent it from getting stuck because it had a It had a bad rules interaction. I think if you killed the unit, I believe So but mergonk and say for sure because I'm sure he remembers exactly Um Anyways, and then hey neve and her companions and ionis all got the thunder strike keyword Which I guess was controversial Since ionis hasn't been reforged and as I said before the show Ionis his best friends with god God can give him new armor That's how it works Well, I want a deepkin player to find some interaction There's no way to use the deepkin lady Who's the companion model wise like to trigger anything weird if you have allies or anything like that I'm trying to think of anything nothing that I can think of now I mean, I like the I like the nave and her companions. I think the black talons are like a super cool unit One of the most visually stunning units you've seen in a long time Yeah, I just want to find some way to use a a thunder strike deepkin to some great effect for no reason Sure. Sure. I understand um So, yeah, that's cool And then Yeah, exactly the giant rat that makes all the rules Uh, yes, exactly. Thank god god can give him armor. Yes, exactly. Yes, exactly. Yeah Uh, all right, and then we had a storm cast and yeah, that's just kind of some cars I there's also some small changes to fire slayers and one change to Beasts of chaos as well Yeah, night haunt the night haunt one was similar to Again, it's only one enemy unit as opposed potentially. So yeah, we don't know why they have done this But if nothing else it looks like they're aiming for consistency with some of these modifications Where it's the same language at the start of the combat phase you can pick one enemy unit But then one inch this is the artifact power cloak of the waxing moon for night haunt previously It would allow you to it was any attacks that targeted the bear So multiple enemy units potentially could have their attack characteristics reduced by one. Yeah. Yeah I mean the timing why is around splitting attacks is clear. I just don't know why we suddenly had to limit it to one That's the weird thing. Yeah, you could have just said at the start of the combat phase You may pick any number of units within three inches of this unit and some like that's Sure, the text isn't like didn't but I understand the the nature of the rules cleanup. I just don't know why we Yeah, I just don't know why we limited it to one, but hey, whatevs Okay, cool. Yeah, the the Vulcan flame seekers are more interesting now Which is great because they're the the best models in that entire range. So oh, that's not even a race No, no more reasons to To play them those flame seekers are so out in front The rest of the fire slayers can't even see them. They're like they don't even know they don't even know they're in a race Yeah fire slayers anymore. They're so far. It's true. Yeah So there you go Okay, uh cool and then they had accidentally republished the city's thing but they changed the date on it But nothing actually changed. So there we go. Oh, that's funny. Yeah All right, cool. Let's move to the next part. Let's talk some pick Oh the week Doug, you want to start us out? What pick of the week would you like to share with everybody? Yeah, so my pick of the week was a youtube channel called dice and demons And I was introduced to this channel via aos coach Had shared one of their videos and it's hosted A very sweet person named Emma and in addition to like all kinds of painting tutorials There's lots of great high contrast paint schemes, which is what I like Or it's like comic bookie almost. Um, I guess kind of my way of saying it, but She also has great content just about gamer life stuff. So for example one video is like Going to an event if you have autism and getting a a sense of What different perspectives are like when you start going to those things? I mean my most recent one was a depticon last year Um, and it's just deafening and it's just I don't know There was just very overwhelming and so I really appreciated someone Having content out there speaking to that and so just wanted to give a shout out. It's just overall fantastic channel Very nice. I love it. Yeah, I'm putting it down in the description below. Wonderful Uh, Tyler, what do you got for everybody? Yeah, that's a great one. Doug. I had not seen your channel just subscribe So I'm looking forward to checking that out and I've got two So first one is week and decadence friends from colorado, or I think they're both in colorado Thomas and shannon shannon I would put up as the most passionate fleshy to quartz player in the world one of the certainly in the running for most passion Fully well he can speak to that I don't want to judge the man He's he's great They did a fantastic review. There are so many good reviews of this battle tone that are out there We are Maybe possibly I think fashionably late because of our guest I'll say but we are certainly later than usual, which I appreciated for once Then your usual schedule with these battle tones that you've been forced into with these things the So that was amazing The other one was plastic crack, which I seem to be shouting out every week Every other week when I'm on the show, which hasn't been that frequent And duck have you seen this this blog the the one that I used to pronounce is plastic rake Yes, actually, I believe they had they have a bunch of like, um Bone splitters content at one point. They did. Yeah, they are yeah Leading the charge on the distro bros brigade. Yes. Uh, so that that's my introduction today. Yes nice, they've had a bunch of amazing articles on flesh eater courts Calvin over there in particular nico came out with one today On lots of different roles shenanigans. So that was interesting Uh, but yeah highly highly recommend. Uh, my favorite was the list building article Just showing the depth of this battle tone as we'll get into Yeah, those are the two very nice Uh, for myself again, if you can't get enough fec flesh eater courts content in your ear holes I have linked hay-woe Down below his review, which we posted on of course his streaming secondary streaming channel hay-woe plus and You can check that out on youtube. He's finding ways to be more Extract more hay-woe out of hay-woe. I at least in my for my sense of it, you know, like I I'm getting to the point. I'm having a hard time following some of his language and like his spellings of Oh, sure. This review is deep into it. It's deep in the hay-woe um I'm excited to watch it in the universe. Yeah Uh, so, uh, it's it's really good. Check it out. Everything we mentioned is linked down below And hey, if you like everything so far, why not hit like or subscribe or do those things? It's fun and helps other people find the show especially while we're going live The more you hit like the more youtube recommends this to other people. So isn't that cool? We could have new friends come and join us Uh, all right Uh, with that, let's talk about some hobby time Doug. Yeah You had anything on the desk recently. What have you been painting? A ton of stuff. So I cranked out the flesh eater courts box Um, that gw was kind enough to send me but I kind of like wasn't a freezing pattern until I saw what the new Vanguard box is going to be like because I want to be able to have content where I Start from there and then build out into a larger army so I kind of paused around like 1400 points. I have 30 ghouls I can build but I'm not a rush. Um and then oh, I built painted and gave away a Uh, what is it shatter point? I'm getting the star wars. Yeah A local friend here. Um, he got a bonus at work went into the game store and bought it But not knowing it was miniatures like he thought it was pre-made dudes And uh, he was so despondent. He just gave it to me. It's why I built it painted. It gave right back to him. Um Made him so stoked And oh And then this here is a present for my cousin She has one of those like Christmas villages and she really wanted a cousin eddie from national lampoon's RV Nice, so I went ahead found one on etsy It's a mdf thing. I painted it up That is amazing. That is truly an amazing gift I love that Wonderful. Oh You have definitely been busy. I love you love to see it and in the giving spirit here as well How appropriate oh, yes holiday season Uh, tyler, what about you? Are we how are we still scheming? We still planning? It's been a hot minute Are we are we on to paint on a model yet? Have we assembled anything? Does it train counts as a model? So it does train train painting counts. Um, yeah Some dry brushing has begun on one of anthill castros terrain sets. I've been sitting in my garage for far too long So he sent me it was actually the day after When oh god, am I gonna take at some it's been a long time He gave me an ogre mod tribes theme terrain set that's been in my garage forever And i'm starting to apply practice with some of Byron's dry brushing technique videos Okay on this train. So Artis opus, I've talked about it. Yeah Uh Byron's all about the dry brushing. So it's it's going well I think hey that completely counts. That is full fledged unabashed hobby time. There is nothing wrong with that whatsoever It's a hundred playing a lot of games with so by grave lords. That's been a different that's been a nice change pace Fiddling around with lots of 25 millimeter models for once And I think i'm going to try to bring them to some gts next year actually apply little gas in 2024 Kind of had my fill of very little gas In my tournament list. Uh, so yeah, that'll be nice change warco to website is done I've actually need you to take a look at it for certain reasons I'll be sending that to you shortly. So yeah That's all me very nice for myself. Oh go ahead go ahead Doug I'm just gonna ask um, will warco to have new missions by adepticon? It will Very very much. So I saw I wanted to ask you about it a certain event description at midnight doing one eye scrolling the other night And uh, why is one does absolutely it looked anyway. Yeah, I'm excited to talk to you about that Yeah, okay. So if you don't know i'm running the the youngbloods event at adepticon in last year We used the warcode emissions and they were just very simple One page printoffs and they were very helpful for teaching people um, because we did it with Eight to 14 year old kids. Um, and I had a great time. So I'm looking forward to it Nice hear that everybody if you're eight in between the ages of eight and 14 and only the range Exactly Perfect nailed it. You've got you saying it's so easy even a kid can do it. I'm just saying Oh What he's saying is uh, is is tyler What you write is for children for children tyler.  We'll talk about them tonight My dog is in here with me as you can see there she is Uh, and so I got two more of these guys to do Um to have my unit done They're wool Puppert What's her name? Her name is lira. This is this is my dog as it were The other two are in the room as well. They're just being quiet But everybody everybody hit like for lira because lira is a perfect dog um So at any rate, um, and then the other thing, uh, I'm I that I worked on was I had a paint jam this last weekend Sam and mr. John Nenis and uncle Adam all came here and we hung out for the whole weekend and did nothing but uh paint and Play a little magic and watch a lot of videos and stuff like that, but it was mostly painting And so I thought I would share this Uh, as I thought this would be a fun thing So this will come up on on your two screens in a moment if you're watching live You bought the bus that you guys did yes Okay, yeah So I think you probably already know the answer to this tyler Um, but if you if you remember But I wanted to share this with everyone to see if they could you know have some thoughts as to who painted what So, uh, you know, you can you can drop in the comments We're in order here. So, you know one two three basically one two three from left to right Uh between myself Ninjohn and sam lens who painted which model let's see some guesses Okay, wait, um Uh, are you when are you gonna reveal the answer? I'll reveal the answer in a little while Okay, I'll give you time. I'll give you time. Let's we gotta let the guesses happen in the comments first I'll let the guess so it's you sam lens and oh ninjohn. Okay, and ninjohn. Yeah, exactly Yes Okay So, uh, one two three One two three And then the guesses there you go drop them in there Okay so We'll we'll see we'll see how good everybody's guessing as that's where we gotta roll it in Okay What do you think tyler? I think tyler already I already know I sent them to tyler and he and I and I shared them with him already. Okay. Well, if I'm the only uh, the blind guest react I'm gonna say In order it goes Sam lens ninjohn fence Okay, okay All right, three two one. All right. We'll see I'll let some more guesses roll in all right Although like I don't I don't I don't know enough about sam lenses work Okay Looks like we got plenty of guesses in so i'm gonna i'm gonna go ahead and now let's let's give the answer The answer is dug. You were exactly correct Congratulations. The red is is sam Uh, who went much brighter than he normally does And I think he learned something about himself He just kept pushing it and pushing it and pushing the light around.  I was Yeah, sam is a very dark painter. Yeah, so I actually got that through process of elimination Okay Okay, so I because I said I don't know sam lenses work, but I have been using bottle after bottle of ninjohn's dark ivory, which is what I see a very reminiscent of in the middle picture and then If there's ever a teal and then a magenta Combination that's Vince Even if it's incredibly de-saturated I can't help myself And then I was like, uh, yeah There you go The middle one is john now to be fair to john because I don't want to disparage him That's maybe like three hours of painting Okay, um, maybe and that's probably tops. Um, because John was working on his golden demon project all weekend So he only painted this for like three hours when he was needing a break from his very tiny focus on His uh, his his golden demon stuff. So I won't reveal that because it's not my place to reveal what he's working on for golden demon Um, but needless to say it was very impressive and he did a lot of great work Um, and that was where he spent the vast majority of his probably 50 hours 60 hours or whatever I don't know how much painting time we had a lot Um working was was on on his golden demon piece. So Uh, and then the last one is the the zombie is me Uh, very happy with how that is and I'll I'll prove it to you that she's me There you go. There she is right there. So nice I'm still refining some of the the work since this picture was taken I've I've done more to her um As I took that before everybody left Uh, and we'll uh We'll we'll go from there. Um, but overall I have to say I'm very happy with how like this this piece came out. It was um Yeah, it was an interesting journey there. So yeah gorgeous work Okay, cool. So at any rate with that over Let us Uh, let us go ahead and start The main topic shall we? Shall we talk about gentlemen? Some flesh eater courts Absolutely. I got my book right here Okay, okay so FEC Let's get to a little summary first off Uh, here's my summary of the army.  They've got some screaming for fun and profit, but it's largely a melee army The heroes have become more of a focal point than perhaps they have been in the past because of noble deeds They end up being the beacons for special rules of all sorts of varying types They've always heroes have always been very important to this army for various and sundry reasons, but now even more so Um And they're they ended they ended up because they moved everything onto these noble deeds points Which you'll talk about there's now a real push and pull between using your little special points system And keeping them for various bonuses Uh, and importantly the new characters and models add I think a lot to the army Yes, there's been a lot of versatility and capability added to this army because of the new uh Because of the new models basically That's my summary. All right Doug, what do you think is there anything I missed there anything anything from your 40 000 foot view of this army that you want to share um Not really much more than that. I feel like The one minor criticism I have overall is that I feel like the artifacts are a little bit There's just some really good ones and some real losers, which there are in everything but I feel like I feel like it was a little bit more exacerbated here, but um Beyond that now I feel like everything you said I think The the glow up that heroes received in addition to them also become kind of the forefront of the rules um They kind of to be taken at the same time because if you were a fleshier court player before all of a sudden Your courtiers are next level important like Way bigger And so yeah, I don't know. I liked it. Okay Tyler Yes, I'm a big fan of this battle tone It's certainly no running for I think one of the better battle tones for the entire year for me No, I mean we had uh, we had a year of jank. So we are yeah, we're grading on a curve here, Doug We had a lot of we had a lot of jank this year as we got into who turned the thanksgiving show Or post-credit thanksgiving show as a word with There there are some I think some potential concerns I suspect they're going to be okay if they're not they're easy to address very easy to address. I think they're very yeah Points changes some some modifications through an errata Yeah, so I think that'll be okay tremendous depth with this battle tone Uh, you it's a list builder stream. I think it's great if you're a timmy It's great if you're spike and it's phenomenal if you're a johnny Uh, this is a johnny book first and foremost. I'm in highly biased in that regard, but This book just sings to me on that front in terms of the kind of list that you can put together They did a great job with most of these war scrolls I think most of the stuff actions are interesting The I love the courts of delusion. We'll get into that how that's been done The options that that creates. Yeah The there are a few misses as you said not everything is perfect Uh, but yeah in general high level. I'm an enormous fan. I love this book. Mm-hmm. Yeah Yeah I agree with all that. I think this like when it comes to overall power level my read on this is we're probably in the In the right place here if then if there's anything that's wrong, I think most everything could be fixed by points Yeah, I agree. So I think that's a good thing There's nothing that I've read here that I immediately so I did get one test game in with this Um, so far I did too. Yeah, awesome Excellent excellent excellent So and I'll talk about my army because I did screw up army building and that influenced my play a little bit, but Um, I mean that's what you get when you you know take a book read it through once and then build an army and go play it Right, that's that's how it works Um, you make mistakes. Hey, who would have thought right? Um But the But like there are things that make me sad about it. There are things make me happy about it overall I didn't feel like I was playing with something that was you know Uh, it didn't feel like the first time you put soul like grave lords on the table when you when that book came out Or whatever whatever picked your your jank obviously bent book, right I do think there is a tempo that you have to get used to now with The amount of recursion and something it's it's different than it was before where it's I don't know. I feel like You're going to see your units deplete and come back and top off and like you had to be comfortable with that And kind of get used to the flow of that I agree absolutely right Yeah, okay so Let's talk about the general allegiance abilities Uh, we're going to take a story break in the middle dug. Did you read the story in this book? I did Okay, good. I'm gonna well. I was hoping you did because I didn't So I was going to go to you and have you share a story break in the middle So in between allegiance abilities and war scrolls, we're going to do a story break instead of talking about a stupid path to glory or uh, or or wasting our time with uh battle tactics and grand strategies that shouldn't be in these books anyways Uh, instead we're going to do something more useful and have dug share a little lore story with us about what goes on in this book Because I am I am interested Okay But first we will start with the allegiance abilities as I'm sure people are Uh, curious as to what's going on here. So let's get into it Uh, first off, we got our deathless courtiers courtiers Past the crevasse a's nothing too exciting. It's our standard 6f word for undead now Don't need a hero near it. Nothing like that. Just the standard way it works now It's just a 6f word Congratulations. Okay, cool neat Now let's get to the real rules. Here we go No, noble deeds Okay Talk in folks because this is your new main rule like this is your thing If you're flesh eater courts, this is your thing So each time a friendly flesh eater courts hero Successfully cat noble deeds are a point system you're Start there. Yes. How do I earn them? You might ask? Well, I'm glad you asked how intuitive of you Each time a friendly flesh eater courts hero successfully cast a spell that is not unbound They get a point Each time they chant a prayer That is answered They get a point Each time a friendly flesh eater courts hero fights after all of its attacks have been resolved Give that hero a number of noble deeds points equal to the number of wounds and or mortal wounds Caused by that hero in that phase That were allocated to enemy units Do not count wounds and or mortal wounds caused by that hero's mount So only the hero themselves No terror guys freebies Yep, you got to remind people new players might not understand that so just Notice that if your opponent tries to sneak it And you can have a maximum of six noble deeds points at any one time And you cannot get any more until your number has been reduced to less than six There are ways to spend this as we will come to on the next page But let's just start here now. I'll state this is not the only ways to get noble de noble deeds points in the books There are two primary other ways. You're going to be getting them One is the heroic action. We're about to see on the next page Which uh as near as I can tell does nothing At least that's what you would believe if you had watched my first game Wherein I used that heroic action Every round had four units in range that it was triggering on and got a total over four rounds of rolling of two noble deeds points Real winner there But that's just my dice not not Not the statement on the rule The other way you'll do it is by putting your hero into the Charnel throne because then that will accrue them noble deeds points as well But looking at the base rules what we have to take into account here is the following If your hero is not A spellcaster or priest Yeah Then the only way they get these points Is by fighting And many of your little bad foot heroes are not capable of fighting To any degree Okay Yes, they are like if you put them into combat they die pretty pretty fast pretty fast uh, so Yeah And so Rory tv says the prayer can be triggered outside of combat For nobility to the prayer can be triggered outside of combat from whether to just kill models I'm not sure what that means. I'm not sure what you mean. Rory. Sorry. I'm not getting what you're saying there um, but at any rate the point being is that uh, you You're you're highly encouraged to go fight with these idiots who most of them can't fight So when we review the heroes And you think about how cool it would be if they had noble deeds points Just remember it can be tough depending on your sub faction Your heroic action allocation and who's standing in the throne to get that many noble deeds points if they're not a priest or a wizard Okay, and many of the courtiers aren't and yet Want noble deeds points a lot because that's gonna gen of an engine, right? Yeah, okay They might be more prone to be in the right position as well To leverage those noble deed points So, yeah Doug, what do you think about noble deeds? um, I Well, honestly when I hit this part of the book, I went oh When I just skipped to the prayer section because I was really excited that they got a prayer lure sure, um but That's about my initial thought beyond that it my initial reaction to this is like Okay, so if you can't have the mounts attack that means two and three inch range weapons are everything and so like We'll look at the different units that have that But the idea, um, there's very few heroes to vince's point That aren't priests that aren't wizards And I think have a reasonable shot at like delivering combat But more importantly surviving the next round to be able to do anything meaningful with Whatever they just earned. So I think about like bubble wrapping stuff and ghouls. That's about the best I can do if they have reach. I don't know Right, right Nope, you're absolutely right Okay, we'll talk about it here in a moment, but first let's talk about what happens if you don't spend the points Which is feeding frenzy add one to the attacks characteristic of melee weapons used by friendly flesh eater quartz units Well, they are wholly within 12 inches of any friendly heroes that have six noble deeds points Okay So that's cool Uh plus one attack for your army. Hey pretty good Pretty good Uh Yeah, I mean, all right. So that's a clear incentive to run to six and then stay there Right. Mm-hmm Um, but let's talk about what else we could spend these on shall we? Uh, oh, sorry before we get to that before that We're gonna talk about the other the quartz. Actually, I should have switched the order on these I put them in the order. They are in the book. Wow. That picture is messed up. Why is that picture messed up? I don't know and I'm sorry everyone. I didn't catch that when I pasted it in I'll fix it Okay, actually we're gonna come back to this. We're gonna go straight to what you can spend these things on That's my fault Okay, I don't like the order in the book and I should have I should have switched things around Okay, so you're you have two main functions here mustard guard and summon loyal subjects mustard guard is for quartiers Summon loyal subjects is for aberrants Mm-hmm. Okay. That is an important thing to understand So mustard guard at the end of your movement phase Each friendly quartier can spend one of their noble deeds points to return one slain model to a friendly serfs unit So that is the intentions of them or two of their noble deeds points To return one slain model to a friendly knights unit that is within 10 inches of them You can use this ability multiple times each turn as long as the required noble deeds points are available So this is your old model restoration that used to ride on many of the quartiers right And it's Effectively now you spending those noble deeds points So you're obviously you only can go to six and six is where the super ability triggers So if you're restoring any models you're cashing these out And these are only quartiers many of whom are not spellcasters nor priests nor good fighters Um, so they can be a little tough to get them points On the bright side and for reasons I cannot understand Uh, they kept it as within 10 and not wholly within It's just within 10 like i'm not upset about it. It's just okay So you only have to toe in The corner of one base of one model and then you can drop back in the unit as per normal model replacement rules Yeah, okay The other ability here is summon loyal subjects At the end of your movement phase each friendly aberrant Can spend six of their noble deeds points to summon loyal subjects If they do so pick one friendly serfs or knights unit that has been destroyed And add a new replacement unit identical to that unit to your army with half of the models from that unit that was destroyed rounding up They have to be set up wholly within six inches of the edge of the battlefield and more than nine inches from all enemy units Each destroyed unit can only be replaced once replacement units cannot themselves be replaced remaining models which are not set up as part of the replacement unit count as having been slain And can be returned to the replacement unit using the muster guard ability or rally command ability So let's make that real you've got a unit of six more bag knights the little bat rider boys Who are awesome?  So I can't be within proximity of anything, right? And they come back in on a battlefield edge And they would come back in with three models if it was a unit of six originally But if there's a courtier there waiting he can be like It's okay boys. I got you if he also had six noble deeds points He can go pop pop pop and drop back in the other three spend all six of his points Okay, because they're knights obviously. Yes. Okay Now this spending of the thing to recur your army so working against your buff Uh, yeah, how'd you find this Doug? What do you think about this? Do you like this? Do you like this use of the points all this kind of thing? The tracking of this the spending of this currency. Where were you living on this? I After having spent some time with it if there was more ways for the smaller courtiers to accrue them I would be much higher on it because like A lot of them just didn't have a chance to get to six um to be able to even Have a shot at feeding frenzy like the smaller heroes the big guys of course do but uh I guess I guess my thought is I feel like courtiers should have that built into their war scroll, but I do like the Summoning back things through the aberrant Sure Yeah, recall. What do you think? Yeah, I feel like I'm in much the same place I I'll so let me here describe what I did wrong in my army. So I built an army. Okay I tried the new more big knights. I tried usher on Uh, as I built my army, I didn't include any courtiers. I was like, I don't like any of these guys They're old dorks. I just didn't include any of them because I did not realize at the time that muster guard was limited to courtiers Like again, I had read the book once right So I had all aberrants All my people could fight and or cast spells and or multiple spells, right? So what quickly especially with usher on it and other things we'll talk about in a moment My entire army was under feeding frenzy like the whole time like oh really Because I just like raced to six, right? and Then I just waited until a unit died and just called back half the unit and I was like yeah, good enough Yeah Right getting half a unit back is still really good Like I didn't need to get it back up to full My honest answer is I don't like the fact that it can be returned back up to its full potential honestly Um, that's kind of a part that I don't enjoy I understand you got to spend multiple disease resources to do it But I just like when you get back units and they're at half strength They're at half strength for a reason because we all decided that was kind of the fair and You know balanced way to just get extra models to have units be worth one and a half times their number of models and So the fact that I can so easily then bring them back up to full Is a problem in my mind, but I don't know that it's like oh suddenly the army's bent I just feel like it's not a very good play experience overall things can be not a great play experience without being totally broken um So But yeah, it was funny because I because I had no courtiers and no ability to restore models Other than one hero we'll talk about in a moment. Um, I was just like whatever feeding frenzy for life, baby. Let's go That's awesome. That was my experience I went the other way. I had one aberrant and then the whole bunch of the little guys and No, nice. Uh, I will state. I also primal miscast three times in this game Just in case you really want to understand how bad my dyes are great work Uh, just to call it out. Oh, yeah good Oh, I was just gonna say like things that I think would be really interesting for this. If later on they tried um for some of the really small one heroes like I mean The courtiers specifically like I would love a rule that if one dies One another courtier holy within 12 against their noble beads.  I understand. Yeah, yes you know Okay, tyler, what's your take? I was going to say it's uh, call it out since we haven't explicitly said it yet So replacement units must be set up holy within six the edge of the battlefield more than nine Of course as vince was getting at you can top off units So his example get three of the more bag knights back Let's say you can top them off to get the other three You can add Then to that unit to close the distance from the enemy that you started out more than nine away, right? So this army, uh, yeah has multiple ways of getting shorter charges Yeah with their recursion mechanics and a spell in particular. That's really good on the Abort an arch region. So Yeah, that's the thing Uh, this is clearly one of the core mechanics that we'll have to keep an eye on and see how it plays out in the aggregate Uh, yeah, then so you may be right, you know, like for that casual broader ecosystem This may not be the best play experience more competitively. It could very well be generally fine You know people find a way to to deal with it We you vence was emphasizing just a little bit ago that The heroes have some built-in constraints. This army doesn't have ways of getting bonuses to cast It could struggle to get cast off There's no ways to get bonuses to prayers other than hope that you're standing by mystical terrain or maybe you're going The high priest azure command trade to reroll a prayer You have heroes that die easily a lot of armies in this game happen to of course be very good at killing heroes Uh, so there's various rate limiters constraints that are in place. Yep Yeah, that they kind of go into all of this Um, but yeah, it's hard for me to judge it without actually seeing it and seeing how it plays out a little bit more with with yeah Yeah, I mean, I will say I was able to Uh, recall back half the unit. It was still perfectly valuable and I was like, yeah, it's good Like maybe I'll waste a rally on it. Maybe I won't right but but there we are Um Okay, with that, let's go back here to this weird, uh page. I'll say there's no nine inch charges in this army ever That's number one. No, no all charges are eight inches base Usually seven for your good units that are actually doing this. Okay So like right away. We're on good storm cast charges. That's just number one And that's because of the courts of delusion Now in the first battle round after the players have received their starting command points But before the start of the first turn Uh, you get to pick A grand delusion that the army is operating under and I could read all of these But I'm but but I don't need to because what you're going to do Is you're going to take crusading army in most cases and in the other cases you're going to take the feast day So there we go Crusading army is one to run in charge rolls fantastic feast day is your Your your feeding frenzy the plus one attacks now triggers on four noble deeds points instead of six Okay Uh Grand tournament is like a plus one bonus to hit for heroes that aren't the general if they charge terrible Um defenders of the realm is plus one to save for your your units while they're contesting an objective You control terrible your saves are garbage don't throw good money after bad And royal hunt is plus one to wound rolls if you target a monster. No stop stop stop stop Why three highly constrained bonuses Okay, or two incredible all the time bonuses Uh No rory no rory you don't throw good money after bad with plus one to save that's terrible. That's terrible I I strongly disagree like and and more over kripgard. I'm not even sure our our super duper worth it in most cases They're they're worth it. Maybe for you. It was one ward. I might I might really think about that but it seems Your your recursion is such that that like Your so many of your units die so easily in armies like this when you try to balance out against something that's weak You just go from like super weak to average Right Whereas uh If you actually invest into what you do great, then you push it into overdrive All right So like I watch this all the time where I see people invest in like oh, but this is an area where I'm weak So I better invest a bunch of my stuff in here. Congratulations.  Okay period end of story And then I took usher on where you can select a second one of these and he took feast day Yep easy But this is but these are great because I would love to see them Insert new ones that are like playing with portier rules and things like they're too weak like there's sure nice design Space that I like it's just yeah, you're right these particular options. It's There's two There is two If the if the plus one to wound had been like if they're on the charge If that had been what it was like plus one to wound for your army if they charge I would have been like oh Okay, that's actually really interesting bonus Because I do I am an army that wants to be charging wound is a hard thing to bonus even in this army It's highly valuable often And so like okay, I'm now I'm listening but like plus one to wound against monsters get out of here It's very common. You could like again It doesn't really matter because you don't have to do it in list building Yeah, yeah, I mean that's obviously I mean just Goes without saying that's incredible against certain list Like if you rock up against certain list, that's phenomenal You're gonna take that But yeah, it's not your generic But that yeah, I'm a big fan of this design because it does have that optionality built in Generally speaking. I think it'd be cool to see more of this like that the option Selects upon setup. Yeah, that's the nice part about this if this was at the list building phase You would just at 99% of us would just write crusading army and call it a day The nice part is when you do run into suns of badmots or whatever whatever You can flip over the royal hunt for that weird case and go. Yeah, absolutely Yeah So yep Excellent Okay, so We got some real stands for defenders of the realm here. I'll tell you what All right, cool I can see an uncertain list like you got to really build the list into it and even anyway We don't have to go into the debate around it. That's fine. I I hear what you're saying Time will tell my good mighty good dogs time will tell one One thing I wanted to point out that's interesting about this is like a lot of times when we Think about going to events and how good an army is It's it's often described as like if you go to an event And you were to play the same army three games in a row How different are those games because it's no fun if it's a one-note army and What I think is interesting about this book though is that You as the person bringing the book are not a one-note army You can have three different game experiences Regardless of your opponents, which is kind of a neat idea. I like that quite a bit Mm-hmm Yeah, definitely.  They're dying from orbital strikes that ignore saves Okay, now anyways Uh Now you're you're you got two new heroic actions One of which is real good and the other of which is not bad That's okay. Cool Rousing oration, which is your default you pick a friendly hero and roll a dice for each other friendly unit within Holy within I don't remember how many inches it's 12 inches because my little the band is of course Well, right through the number 12 inches of that hero boom nailed it For each five up you get a noble deeds point as I said I row I rolled this like It was it was shocking four turns in a row Four units three units three units four units. I got two noble deeds points. That's not statistically normal Sure, I'm better than that There was I had one round where I tried to do the exact same thing And I had like four courtiers in a section and I'm playing them like my bone splitters, which is Go ahead. Take my savage big boss. I don't care. But of course This book you should care a lot. Yeah But they were all trying to arousing speech each other. Yeah, sure Yeah, everyone's high five and they just still didn't get anything. So anyways, like I was saying guys. Yeah. Yeah, we all know We're all porkbound Synergy and other team. Yeah team work stuff. Yeah Uh, so but it's good. It's good default like if you have no other things you need to be doing It's the one you should be doing because it's a great way to just boost that that up So it's kind of interesting as a soft incentive for more units. Uh, first list. I wrote was a high lender list I was just doing a grab bag of everything that I could like Minimized beast flares six nights six Flares six fours, etc. I had like 10 units in the army, you know, maybe you put a couple off the board But yeah, it's like, okay I set up as a castle if I or set up as much as I can get away with holy thing 12 of somebody with a decent size base And yeah, so I thought that was that was interesting. Yeah, that's a way to try to generate some of these things Yeah, and I think a lot of these units work work small actually well We'll talk about some of them that I like small and some of them that I like reinforced but But there's plenty units in this book that do work just small like Yeah, just a group Rocking straight out the gate and then sent to blood pick one friendly fresh eater courts here and roll a die One of three up you get a d six inch move with that hero But it must finish the move more than three inches away from all enemy units We're in closer To an enemy unit that has any wounds allocated to it Question number one for the FAQ comes right here. Can I use this if no enemies are wounded? I will read again It must finish the move more than three inches from all enemy units and closer To an enemy that has any wounds allocated to it If there is no enemy it's fighting wounds allocated then it cannot satisfy that condition Right. You have to meet both conditions to do it Or if the thing you're fighting is the only wounded model because you can't move away and move closer Mm-hmm. Yeah No, you cannot period right shroding yours d six inches Yes, exactly. That's right. Yeah Yeah um, so I like Uh, that's a fair point assistant ref. You're that is okay. You've got me on that He said you can use it. You just can't actually move.  That is true That is true Uh, that is that is fair. You got you got me on that one, buddy with your with that that um, actually, uh Yeah, no fair point Okay, uh, yeah, I mean, I think that should still be FAQed but um, I think I think you legitimately know you can't The way I'm reading that you cannot move if there's no I wouldn't think so on the board Which is like actually makes that ability quite bad Because you don't have that many ways to wound people at distance or to make people carry their wounds or whatever and so Sometimes just people aren't walking around wounded um Yeah, I mean Yes, there It's it's going to be highly situational You can try to set it up like you have a unit of flares And you're playing for a double turn and you've got a gold king on terror guys and combat And you go all right. I'm gonna ping some wounds on this unit And then I'm gonna use this heroic action to retreat from combat with my gold king on terror guys I'm gonna roll the four up or whatever you need, you know Uh, it's going to be a probably a decent number right to get outside of three inches And then you're going to be able to charge from that point on with your gold king on terror guys So there is a number of ifs ands or buts within that but there it's highly situational It could be very interesting though under certain conditions yep So, yeah, I mean, I'm not saying it's bad. Like I said, if I started this by saying I think it's pretty good I just think it's highly situational I think it's actually like a super powerful effect. It's just highly situational the way I'm reading it with the FAQ Yeah So there you go And then there's two monster sections All right moving on so, um, it's exactly right They're both bad They're both bad That's it. I wish I could tell you something else, but they are both bad I mean I think you could say like the Laptizers is slightly better worse than worse Or worse than worse than roar. It's worse than roar. It's worse than stomp. It's definitely worse than stomp Take one enemy unit that's wound characters two or less within three. Okay, so yeah, it's triggered on him Limited by enemy wounds characteristic all stomp you can't stomp enemy monsters, but you can stomp anything else Right. Yeah, and stomp is on a two up. This is on a three up Okay And what's my amazing payoff for this? I get to heal potentially one two or three wounds Assuming that they don't actually negate them Yeah, I mean it it could be better If you're going for a gristle gore monsters list I think it has value because every single way that you can sift for healing is important But like that's the only list I can really imagine. Yeah Yeah, if you're going for a gristle gore monster heavy list I salute you for your dedication to the narrative as we would call it when you're playing a very bad list Or you're a power gamer who's just really late to the party. Yeah, exactly. Yeah, it's 2019, right guys I went into a coma in summer of june of 2019. I woke up I'm ready to go Uh, I do think the blood curdling shriek is compelling under a list that's leaning into the anti-bravery We haven't mentioned it yet. We'll get into more detail later. This is If there ever an opportunity for anti-bravery to be a thing in this game, this will be the book for it So we shall see there are a lot of ways This book anti-bravery. Yeah, why do you think that What's the specific combo that's in your head because this is a monster action, right? So why is giving them negative bravery good spell it out for me? So Ushran can reduce bravery. Sure. You have Other ways of reducing bravery. I think I was getting up to like minus five bravery You have ways of turning off inspiring presence Which a couple of different ways return the krip guard Can stop when they do damage they can turn off the ability of that unit to Issue any commands or receive commands. I think that's the wording What else there's another way to turn off zombie Yeah, I'm a dragon turn off Is it the gold king on zombie dragon can do it as well or just the zombie dragon? I know the zombie dragon himself can do it Can't I think it's cool? Yeah, that can do it Potentially or aghast With with a list sure I'm sure I'm forgetting some things. Okay Let's keep those in mind as we go forward. That's fine. I don't think there's actually a list there I think there's a really good trap there Uh, but I don't think there's actually a list there. Yeah, I haven't Yeah, I'm not sure Vince. I haven't actually built a list and okay like looked into can you in fact execute a game plan with reasonable probability blah, blah, blah Just to get a better sense of it.  That's why this is dumb. I forgot. Oh geez Oh, no, no, I lose with my list.  Oh oops Oh, geez. Oh no after my obr lost now. I fight a son's at badmont. Oh, no Okay, well, I guess Uh, that's cool. I think with bravery lists is I remember this discussion coming up forever ago with a knight haunt is like That's not a fun part of taking models off the board is the aftermath of like Battle shock face for me. Anyway, like I want the attacking to be the thing or the lightning bolt Not like your storm cast runs away Yeah, uh All I'm saying is I don't know if if in the in the sweeping history of nearly nine years of aos now Right eight and a half years we have had the discussion Of this is it. This is the bravery bomb list, man. This is when it all comes together dog This is the one emphasis on if I'd said if I'm not saying it is I get it Uh, and and so like all I'm saying is uh I'll believe it when I see it. Maybe maybe it is But history tells me there's no list there That's that's fair. Okay. All right. That's fair. Okay Command abilities, let's get into it. So your command abilities and your artifacts are both split between your aberrants and your courtiers Okay So Uh, so let's just keep that in mind and then again, we're going to want to hold that in our head As we go forward as to our options. We get into the actual war scrolls and stuff like that Okay uh, so aberrant shadowy obfuscation General's not visible to enemy models that are more than 12 inches away from them Good. It's a nice way to protect your foot general. You know, they have lookouts are right now But that doesn't protect them from certain things in the game. This would protect them from more or less everything Except the standard aoe bombs that we talked about earlier, which will still kill them Uh, relevantly because you don't need to see them when you're just dropping bombs everywhere Word to your mom's I came to drop bombs. So, you know, it doesn't really I don't need to see This is uh, that's like the whole the bullet with your name on it. Whereas a grenade says to whom it may concern Uh, well, there you go. So it's fine though Um, I mean first thought was a big monster. Yeah cool king on yeah tear guys who saw me dragon with extra healing and yeah, there's a combo you can do to Help it be more durable. Absolutely. It's fine. It's fine. Again, I'm not it's okay Uh Fever scholar Plus one to casting rolls if you have six noble d points two to casting rolls and just spelling it on mining and all that Um, I actually really like this one. Um, did you mention the lack of bonuses to casting? This is this is it The ability I actually really wish they had paid So let me talk about a thing that happens here a lot when they write these books Doug, you know the ogre book you've you've you've you've you've seen ogres, right? You've seen heard of them. Yes. Yes, you've heard of them Now, you know how ogres exist in a sort of state of either hungry or eating Right. Mm-hmm and that has a different effect. It's based solely on whether or not they're in combat, right? If they're hungry they're plus two move because they're ready to get to the enemy And if they're eating they're plus two bravery because they they're happy and they're eating and they're they're feeling Feeling full and and and juicy And I my lament with that book was what an incredible idea when that originally came out and then you look at the rest of the book And you're like, oh, they didn't do anything else with that They just came up with one cool idea and then stopped and that never showed up again Right. There's no like if this unit's hungry then this additional thing happens Or if they're eating then also this bonus right, yeah And what I like about feverish scholar is they build in these noble deeds points and then said hey Remember we wrote noble deeds like five minutes ago. What if we actually did something with that? Yeah, right and gave you another incentive. So this was what I had on my general And I really liked it because again, I just raced to six and I was like, yep Let's let's do this and I like plus two casting was a huge deal. Again. I primal miscast twice in a row I'm really good at magic.  Basically. Yeah. Yeah.  If you're if you're on that tip, this is the one for you and like I'm glad it's here I'm glad yes. I really am Like the kind of stuff I absolutely want to see in the book. It holds very little appeal to me But there is a player who saw this and was like, yay And it made their day their week their month their year And that means it's worth every bit of the ink to me. Okay So absolutely like right more cool stuff that opens up particular types of lists I don't my my requirement is not generic power My requirement is interesting to list building so that that way people can play more More lists they want and that this is a good thing for that Even though I think it's like not actually very strong within the sweep of the book But who gives a hot poop like it's still good because it does that All right, so they're fine. They're fine enough None blow me away, but I like them all Courtier stronger in madness two to their general's wounds characteristic While you have six noble deeds points, you have a ward of five up again. Cool Um on a courtier by the way six noble deeds points. That should have been a ward of four up Let's just do it Ward of four up is not bulletproof as anybody who plays yandrasta or people like that will tell you Yeah So like these guys are already pretty papery Just and if they get to this very impressive Level for for for their sort of status just let them have it pan should have been a four up um The cruel task master which is like actually really really good Uh, you reduce the noble deeds cost of each return model by one or if the cost was already one You can bring back one additional model instead That is Really good Crazy good uh like two serfs for one point or One night for one point yep, so I'm uh Moldov says yeah, but you can add one so four plus could be three plus Okay, cool. You're telling me that like I'm worried because what the cryptonker courtier is suddenly on a three up ward like yeah, okay As long as he keeps the six noble deed points. You earned it cryptonker Again, there's plenty of things in the game that will just blow that sort of a thing away Uh, so I'm not worried about my the the cryptonker general having a thwart of three out because he got cryptguard near him You just kill the crypt guard um Okay And then savage beyond reason Uh on modified hit roll double taps Uh, and if you have six noble deed points, it's triple taps. I see I like this usage Right like making them using those points Uh, so at any rate, uh cool stuff especially Uh, because this is like there's like multiple ways you can play with these noble deed points on courtiers Uh, a unit that's harder to get these on so what's your take overall here? Doug? We talked a little about master menagerie. But what do you what do you like over here? Where are you living? um Mr. Menagerie, I mean what what I'm generally going to take is the feverish scholar. That's I took this I took the shadowy I'm terrible at that word um The invisible one outside 12 inches and it just They'll be invisible one. Yeah Yeah, um And that one's obvious it has a lot of potential I could definitely see myself taking that on like a vampire Sorry, a ghoul on terror geist and more just trying to like focus on the edges of the board and flanking um But yeah, I mean I just I like the consistency of feverish a feverish scholar because you are going to want to be casting as much as possible You're gonna want to go to six It's just awesome Yep Absolutely. Um as far as the courtierre ones, none of them The cruel task master is amazing. I mean I plan on doing hollow mourn so I have lots of horrors And more big nights. So that's fantastic. Sure. Um I don't know if I would make it my general for that, but Yeah Yeah, the think competitively the cruel task master is obviously going to be the initial Go or it seems obviously the initial go to I would imagine the lists are gonna lean into that initially We saw I mean spoilers But I mean, hopefully I think it's relevant to go in a little bit of detail season war one of their first games that they did They hadn't experienced Back player who had just looked at the book and his first list used cruel task master He brought back approximately 80 wounds onto the table over four rounds If it's about 100 wounds after round five the last 20 wounds didn't really matter Now he very well could have been tabled if Jordan had won a double. I think in round two And because he was going to get into hero is he was going to have a whole lot He was going to kill some heroes and that's going to obviously cut down his capacity to do recursion But yeah, there will be games where cruel task master is going to feel out of bounds So that's one of the biggest things we'll have to keep an eye on and and see how this plays out What did he use as general who was as general the herald? I can't remember if it was the herald or the krypton fernel courtier. Yeah, I can't remember men I think the herald will be a common choice because as we'll get into the herald Cannot be targeted. I believe his language if he's within six inches of a friendly unit. Okay So, yeah, I think that will be a popular Direction for your general with cruel task master and the herald's really interesting in general. So yeah Mm-hmm Yeah It's like I that I agree with you the cruel task master is really really good probably too good straight doubling is always very powerful Which is what this effectively does Right. This is a straight doubling of your recursion capabilities off of that guy off of that one person, right? Um, yep, there you go. Jake used marrow screw hair herald as general. There you go. Okay. Yeah Like that's he's the obvious combo piece with it, right? Yeah, yeah because he's because he's running around invisible Um and can just like any small It's power per square inch. He can burrow easily into units or or be around he can like like there's just yeah Yeah, yeah, yep He can be impacted by aoe damage. You can try to mitigate that a little bit with krip guard surrounding him putting them on Yeah, um Yeah, anyway, that's not gonna help out a whole lot, but yeah So Let's talk. I agree cruel task master is the one that feels a bit out of balance to me It's also weird that the best like that is certainly the best command ability on this list and for my money It is a little weird that You are incentivized to make a quartier your general if you're just right into power, right? Like shouldn't the aprons be aren't they the kings or and dukes and stuff like that? Aren't they the ones in charge? Uh, so yeah, that's a bit weird Okay Uh artifacts rt facts Uh abhorrent Again split up grim garland minus two bravery from enemy units while they're within nine Oh good more of that Blood river chalice once per battle at least that one works all the time I don't have to like roll a three up to make it happen Uh on my overpriced not very effective monster. Um blood river chalice once per battle in the hero phase You can heal two d three wounds Okay At least it's not a dice roll to make it happen. So I guess that's something it just does Which is cool. Yeah And then heart of the gargant heart of the cards yug Once per battle at the start of the combat phase the bearer can use this artifact if they do so add one to the tax characteristics of melee weapons used by the bearer and their mount in that phase So obviously a pretty pretty hot pick if you're going to be mr Uh gulking on terror guys kind of guy if you're that kind of guy Uh if that's your if that's your jam Then we've got the quartier ones metal of madness once per battle round the bearer can issue a command without a command point being Spent They're treated as the general when they do so which is cool Flade pennant you can reroll charge rolls for friendly flesh eater quartz units while they're wholly within 12 Which is doesn't sound amazing, but it is very amazing in this army where you're often charging on sevens Of a pretty good sized bubble of free rerolls is actually quite potent And then charnel vestments the bearer gains the priest keyword Not bad at all given what we talked about at the beginning and the need to accrue these Magic noble deeds points opening up the priest does give you at least a through line on Uh gaining one, you know, which is something so Yep, Doug any of these stand out to you Um the flade pennant is is my absolute favorite. So when I did my game, I started with what I think a Flesh eater court list should be so of course I had the aberrant as the general so I bypass cruel task master entirely um But for the quartier, I was like, oh my god flade pennant and although I whiffed all my rolls when it came to like the arousing oration the kind of stuff When you have I had an like quartier, I believe a um The haunter one the cryptor version whatever he is um And I used him as like a ram at the center and everything else did a huge kind of run-in-charge bubble out from it And I used him to slingshot units forward pretty aggressively. It's just awesome He's just a little little beacon of chaos And that's just in addition to everything he wants to do on his own. So Nice. Nice. Very cool. I dig it So what about your pick? Per usual with I I like grim garland as a potential element in a toolbox I'm not looking to nuke the world with anti bravery But I wouldn't mind potentially having it as a tool when relevant the Was that diplomatic enough? Metal madness once for about around the barricade as your command that seems terrible on Surface at least to me. It seemed terrible on surface Then I was thinking about for example the gore warden who in order to make more bagknights Battle line has to be well Let's see if you want to yeah in order to make more bagknights battle line. He has to be the general If you want to have the optionality with him for example to put a unit off the board either the crypt players or more bagknights with him He's going to be off the battlefield So to have a way of being able to generate command points right having a general on the battlefield through metal madness That's kind of interesting in certain list. So and then yeah Toronto investments definitely I think that's going to pop up a lot and yeah, obviously flay penance really good Yeah Yeah, yeah decent list decent list here. I don't nothing that nothing that's incredibly Crazy, but also some decent options.  Really nice. It's in the hero phase, right man It is absolutely very nice like say you primal miscast three times in the game and can just keep using all of these things To heal your dude back up so he doesn't die. Let's just let's just take that crazy example. Okay Spells now they've printed three Which was strange because when I read these the first time number one and number three Read to me like if some lorem text And I couldn't figure out why and then I realized it's because my brain refuses to learn bad spells and Uh, then I and then and then there's deranged transformation, which is actually incredible So That's that's it miasma shroud is a silly dice game Where you pick a unit that's visible And you roll six dice and then you're trying to see how many of those dice share the same value Okay Your chances of this are not exceptional like I I don't want to get into the statistics of your chances to have four dice share the same value on d6's But it's not high Okay It's not an incredibly high number. Yeah All right In fact three dice sharing the same value on six is also not very high Two dice is decently likely So what this spell most often does is one mortal wound That is the that is the the the modal outcome of this spell Yeah, I've heard some folks comments on the fact that we have a different wording here on the Bonus if the casting roll is thinner more a lot of these historically have been unmodified rolls So like soul blight it's unmodified rolls for the benefit, right? So yeah with primal dice with maybe that way of getting plus one to cast or plus two to cast The command traits you can get up there at an eight, but it's still bad This is Eight dice your odds do not shoot up that high. Yes I read that once and I was like if I want to play war cry, I would just go play war cry and fish Devils and triples there Exactly Yeah So that spell is bad Crimson vic to vic tools vic tools I know that word. I just honestly do not know how to pronounce it. I've read it in like a bunch of old timey english books Because I love that word vic tools, but vic tools, but I have no idea how to say it Uh at any rate Whatever this spell is called It's bad It has a casting by of six in a range of 18 if successfully cast you get to pick an enemy unit Within range of the caster and a friendly fresh eater quartz unit It has a wounds characteristic of one and is within six inches of that unit Okay The enemy unit suffers d3 mortal wounds Then for everyone that was actually resolved Are you not negated right? You get to return a slain model to the one wound unit Okay That is a lot of work to get a ghoul Or whatever My brain went to like when they show um See those stupid cg things like in crime documentaries about triangulating cell phone reception Exactly What are we doing? What are we doing here? This is these are both bad. They're very bad These are bad spells. You shouldn't cast them They're bad I don't know how well and then they made all the spells on the actual caster is amazing and they're like well Why do you have a lore? Right, exactly. Yeah seemingly. Yeah, because that that's what we need to go back to not having spell lures I you know, we we like originally in aos we didn't have spell lures We just had spells on the thing right like there was no concept of picking spells And then they eventually introduced a spell lore for like some dumb magic book and then everybody got them Right and then we had like tons of spells, you know, we have like books with like 12 18 spells And there's you know and spread over various spell lures and stuff Now we're down to these guys. They got three. Hopefully we're on the trajectory back to aos 4 no spell lures Throw them in the bin just back on it. Let's get just spells on the war scroll. We'll call it a day. I'm good with it Okay, and then deranged transformation, which is ridiculously good for absolutely no reason. It's too good. It's amazing It's I mean like I'm not actually angry at it. It's it's great Uh value of six range 24 inches you get to pick up one friendly unit Uh wound's characteristic of seven or less, which is perfectly fine and generous for everything You're gonna want to throw this on Until your next hero phase add two to that units move characteristic and one to wound rules Hachi machi here we go. And if you nail that casting roll of 10 or more Including with bonuses you get three three three different units within this massive buff range To get this incredible bonus of plus two move and plus one to wound So yeah A lot of the army is winding on threes. So Yeah It's the kind of bell that like I'm Every aberrant in my list Is going to have this Because even if it's redundant, it's more valuable than the other ones of like stopping the game to play a minigame or something Yep. Yeah, exactly. Hold on. I gotta play Yahtzee real quick Yes, exactly. Yeah, I'm gonna do a thing and I'm not gonna bother explaining what it what it means to you Because it would take too long. So I'm just gonna be over here rolling six dice. I'll come back to you Yeah, exactly. Just trust me. This might mean something um the I love this spell. It's incredible. Uh, you know, you you mentioned a lot of the wound to three up I actually and and that is true But uh in the game I played I had a big unit of Whatever what did I have 40 ghouls?  So Yep They're looking tasty. We'll get to a fan of ghouls. Just give me them ghouls I I as everybody I or as people might know I did a speed paint fbc army And so I have 80, you know ghouls or something like that, right? So I'm I'm prepared. I'm ready for ghouls um Good good starting number. Exactly. I got a good I got a good base to work from red. Yeah, there we go Yeah, okay Let's talk prayers Very excited for this. Sure. Sure. I mean these are better It's for sure. Oh, yeah. Yes Oh, that is a low bar. So we haven't told people who are watching much because Those spells are so bad It's amazing to have one ten and two ones That is really like a heck of a spread on quality At any rate prayers bless this meal answer value of three in a range of 18 You get to pick one enemy unit within range each time a model from that enemy unit is slain You can heal one wound allocated to one friendly fleshier quartz unit within six inches of that enemy unit Okay, that's fine I love it Yeah, it's very flavorful. I mean very it has a better rule name than two of the other spells in the spell lore thousand percent yes And very useful depending on what you're what you're swinging around with Oh, yeah, absolutely the way you're wound things the big heroes you got an you got an ushron going into the unit You got uh a big uh cool king on territory geist or whatever and you know monsters. Yeah.  Yeah Do not have to heal the unit that's doing the damage. You can heal something else That's within six inches that enemy unit, which is interesting. Yeah, it's great. Like good spell. Like I will say it is a bit or good prayer. It is a bit situational in your list. It's not universally great. If you are running like a ghoul or low wound, heavy list. Obviously, this isn't doing much because it's not returning models. So it does matter some what your list is consists of. Right. Sure. But that's not a slight against it. Good. I'm glad certain prayers or, you know, things align better with certain lists. Again, this is a strength, not a negative. It is just a thing that should be stated. Yep. OK. Summer Kings favor answer three in range of 18. Pick one friendly fleshier quartz hero. Holy within range invisible to the chancellor until your next hero phase. That hero gains one additional noble deeds point each time they slay an enemy model. Yep. So good, interesting way to, you know, give somebody a bonus if they can fight and they can actually kill something, then, you know, they can get two points out of it instead of one point out of it or something like that, depending on what they're fighting, because normally it's unresolved wounds. This is actually slay. So it doesn't it's not a direct doubling depending on what's being fought. Right. So. Yeah, I doubt it's going to be, you know, a favorite. Like if you have lots of prayers, lots, lots of prayers, then yeah, you might do this, but there is a number of other better options. Yep. You know, I think I'll point it out something here. Yeah, the bless this meal has no end condition. Yeah. Any time I see something like that, I just assume that's going to be FAQed. You're right, though, I should have mentioned it. That's another FAQ. Does this ever effect ever actually end? Sure. Historically, they have always FAQed things like this to end. There is one exception, which we will talk about here in this book that I do believe is intentionally never ending right. And that's very clear from the way it's it's written. This is not. But hey, who knows? Could be. And then charnel conviction. Again, answer value three, range of 18. Pick one friendly flesh eater courts unit, wholly within range and visible to the chanter. That unit has a ward of five up until your next hero phase. Oh, the glorious five up ward, the most important spell you cast in the previous book and now a prayer. Here we go. Yeah, I mean, do I need to explain why a five up ward is good? I don't think so. Yeah. I think we're all on the page. Yeah, here I'm on three for three, right? Like we all we all in for that. I like everything has a use, maybe not for every list, but that's cool. Agreed. I completely agreed. Which is, frankly, what I want to see three useful things that are useful to different lists. I guess one of them here is generically powerful, which is the five up board. OK. Mount traits, which are only for hero mounted monsters. Yeah, I thought that was very strange. I made a note of it because I don't get it. Like, why? Why I was actually starting to write a story about a vampire like a bed dragon. But I was like, oh, yeah. Like, why if I happen to take a bunch like if I if I am in Gristlecore and have a bunch of monsters, why am I not allowed to give one of my regular monsters a mount trait? I don't know. That's very strange. But anyways, fine, whatever, whatever. Zombie Dragon has plus one wrench for their petulantial breath. That's bad. They have death from the skies, which lets them ambush, which is decent enough, keeps the thing off the battlefield, which is cool. Again, you can be in in your like that says nine inches away from any units, but that's an eight inch charge at base. It could be much higher for reason or much sorry, much lower for reasons we'll talk about here in a little while. But, you know, if you're in if you're in plus one to run in charge. So that's quite good. And then venerated zombie dragon plus one to hit roles for other monsters while they're holy within 12 of this unit, which is fun. Again, further Gristlecore monster match list. I'm glad that every time we look at this stuff, there is like the one option that's very clearly for the Gristlecore monster match list. Yes, yes. It's like, don't worry. You're good. I got you. Yeah. OK. So that's fine. And then terror geist, one T attacks characteristic of its fanged maw. Good because the fanged maw does a lot of heavy lifting for those of you who know how the terror geist works. The more attacks you can get out of that thing, the better and more chance for it to just destroy things. I'm about to ruin this man's whole career. Orally resilient. This unit's royal blood ability heals 2D3. That's fine enough. And then more big swiftness retreat and still charge, which is always good. Like retreat and charge is a powerful rule. So I don't really hate any of these, except the pestilential breath bump. I just don't think that actually matters any. No. Like, again, don't throw good money after bad and your that range attack just isn't really worth it that much. It's doesn't say if it was a really quality attack and you were like ticking up higher. If it was like plus one run and plus one damage. Maybe you'll get somewhere. But yeah. Yeah, Doug, Tyler, any thoughts on this one? All fine enough. No, I am. It's just a good mix. Yeah. I can't think of anything else I would have added to be honest with you. Yeah, pretty solid. Yeah, I just wish they weren't limited to only the hero ones, which just makes me sad because it would be fun to, you know, take a list and have them be and, you know, get up some bonus enhancement and give one to my little boys, too. Like, yeah, but OK, I give one to my guy, but then I want to give one to my little boys that are with me. Right. That's that I can't.  OK, cool, cool. Let's talk grand courts, shall we? Uh, before we before we before we get into the rules, do you all have a favorite? Who you, Doug, who you repping of the four sub factions here? What grand court are you joining? Hollamorn, Hollamorn. All right, Tyler, what are you joining? Oh, I mean, that's that's going to be the go to out of the gates. But I do think they're all interesting. I like more guns. I think more guns kind of interesting. But you're saying you want to join Hollamorn, but you're going to go more. But you're going to get the hipster pick. It's yeah, hipster pick is more gone, but it's it's Hollamorn. Got it. Yes, it is Hollamorn. That is correct. That is the objectively correct answer, unfortunately, because it freaking rules. But but that being said, I agree with you that more gone is the hipster choice. OK, yeah. So let's talk about it. Morgant give one noble deeds point to each friendly. I should have added the note here about what they make battle line. I'm sorry, I did add it in the worst roles, but I didn't add it here. If guard, yeah, Morgant makes crypt guard battle line. Thank you. And give one noble deeds point to each friendly Morgant. Bless your court's hero at the end of the turn, if that hero is contesting an objective, OK, cool. Yeah, not bad. We talked about some of the challenge of building noble deeds points. So being able to get one at the end of, you know, each turn is it's not bad. It's not bad at all. OK. Yeah. Yeah, more is plus one of damage characteristic of melee weapons used by Knights. This thing rules. I want to tell you a story now. OK, here is my story. I had a unit of three cryptonkers or horrors, as they're more commonly known. They are Knights. I was in Hallamorn for my test game. I charged a Zanestra. I managed to get these three into Zanestra. Yeah, the very annoying lady on the little. Thing, yeah, I'm favorite wheel lady. Yes, the wheel lady, the psychopathic priest. That's right. At any rate, on the way in, two of them died to an unleash. OK. Now there is one Cryptonker champion fighting Zanestra. All right. You know what? He got there. She was unwounded and he killed her. And I was like, you go, buddy, I'm forever on the side. And it's because of the like potential damage for attacks that come off of these guys. Right. That was that was what happened. I rolled slightly well. In this case, got a couple of four damage attacks through. He rolled poorly on his words dead. That was it. So four damages, big attacks out of a hundred and forty point unit or whatever turned out so pretty good. I'm Cryptonker fan. So yeah, Hollamorn, very good. Plus one of damage, very good. That's hey, guess what? It's AOS. It's still AOS in year one. Plus one of damage was pretty good in year two. Plus one of damage was pretty good. We keep learning this lesson over and over and over again. And yet here we are. Blister skin friendly, abhorrents gain the priest keyword, but they cannot cast spells and chant prayers in the same hero phase is a cool way again to make sure that you've got effectively some angle on noble deeds, you can get into like smite and curse and heal and other things like that. They're just like, whatever, I'm just cast. Let's let's do this. Let's go. But why not make it courtiers? Why not have them be like the lower cast of priests and give them a whole new way to like accrue noble deeds? Yeah. Now you have to choose between spells of like your awesome spell in your war scroll and your one of three spells versus prayer. I don't know. I feel like what a great way opportunity to bring them in. I agree. It's why blister skin isn't as good. If it turns your courtiers into priests as well, I would be so much higher on this one, so much higher. Yep. And I agree with you. You have did we learn nothing from pre revolution France? The first estate is the nobility. The second estate is the clergy, the courtiers. The third estate is the peasants, right? How are we not like, come on, people, this is just this is just history. OK, I don't understand here. We've gone. We've we've we've fallen from grace. That's that's all I'm saying. OK, we just were not. We're not we've we've we've turned away from God's light. That's that's all I can say at any rate. I agree. It's unfortunate. That being said, it's generally easier to chant a prayer than it is to cast a spell because you don't worry about binding and all that kind of stuff. So it's cool. Mm hmm. And then finally, Gristle Gore. Oh, sorry, blister skin also makes Crip Flayers battle line. Yes. Yes. And then. Gristle Gore, the start of your combat phase, you can pick one friendly Gristle Gore monster on the battlefield. The strike first effect applies to that monster until the end of that phase. It's cool effect.  So they'll lose the behemoth and gain battle line, which is cool. Yeah. Yeah. There's lists you could write that really leans into this the always strike first or giving your opponents always strike last. Usher on this. I've seen some lists with Manfred as an ally, for example, which, you know, actually, as I say that Manfred wouldn't even fit as an ally. Maybe then there's not coalition. What did I see a list with Manfred? He wouldn't even fit, would he? I think he's more than 400 points. I don't remember anymore. Yeah. No, 400 on the nose looks like. Oh, there you go. We snuck in. So yeah, Manfred has a way. Whenever he charges, he fights first. So yeah, you could potentially do some chain fight version and against with Gristle Gore list, depending on your units of choice. Yep. Dig it. All right. That brings us to the end of the allegiance abilities. So now we're going to pause the rules review. Yeah. And we're going to go to story time with Doug. Doug, tell us about the story in this book. What happens in here? Because I'm not going to lie. I didn't read the story. I didn't have time. Yeah, absolutely. So we get sort of a retelling of the original Flash Eatercourt story, which now we know is just one perspective. So that is essentially there is this character named Ushuren, who is one of the mortars of Nagash, brought over from the old world. And I don't know much about the old world, Laura. I know it's a character from there. Didn't even bother going back and looking because most of the books aren't a print. But he's brought into this new world and he's given a kingdom just like Manfred and Nefarada are a little slice of Shai-ish to get going. And his job is to make vampires. So we'll start a kingdom for him. Yeah, exactly. Yeah. He's sort of King Leopold the first of the Shai-ish. Yeah, absolutely. He got a Minecraft seed and he. According to the various stories, because now we're talking about conflicting accounts, he was either the most handsome, dashing man in the entire world or the most feral, nasty creature from the get-go. But he was, generally speaking, all about Nagash, super happy guy. He gets a mission to go out to the realm's edge, which is like very concentrated magic and goes out there. And when he comes back, he's completely insane. Like something happened that either the real history or the flesh eater courts perspective, the only point that they converge on is that this dude went to the realm's edge and something broke him. Gotcha. So he comes back and Nagash in the flesh eater court story wants to heal and restore him.  It's the prison that Sigmar smashed over as he was going to punch Nagash in the face in the Age of Chaos started. So that's when the flesh eater courts really begin is Usherin goes crazy and then is locked away. The prison breaks open, he's free. And the vampires that he creates now have the madness that he has built inside of them.  And now that he has made his return, he came back because Nagash was struck down by Teclis, so he feels safer. And the subplot that was added to the book that I think is incredible is that we actually learned Nefarada has been like stealing vials of his blood when he gets like he goes into a fugue state when he eats, I guess, I don't know. But she's been drawing some of his blood with spies and stuff like that. And then sending it out to the various cities of Sigmar and basically branding it as fine wine. And no one can tell the difference because the second it touches your lips, it becomes fine wine because your perspective changes. You're infected with the madness. And so it's causing destabilization across cities just by poisoning all of them. And so it's written about in the past tense in the battle tone. But I think it'll be in the next story arc book. This is my prediction, by the way. Yeah, it was in they mentioned. They made mention of it in. Yeah, tol uncovered it in the long hunt. I believe it was them who uncovered it. I like but then I think the next story is going to feature a crusade specifically where Usharan is pulling all these mad people from the cities together. Nice. That's what I think. Well, anyway, so that's the kind of the state of the faction is that he has returned and he's trying to kind of restructure his kingdom. The reason all flesh eater courts generally look the same with like a king, someone in charge, night schools, whatever, is because they're all based on his mad vision of a court. Got you. And so he's coming back and trying to reestablish that authority structure, Marrow, Skrull, Herald's kind of act as diplomats. And so he's kind of reasserted himself as the king of the faction, the more Tarkov delusion. And beyond that, he's kind of just here for a good time. Everyone else is kind of using him as a pawn, but he's just Usharan is kind of like the orcs. He's having a blast. Gotcha. All right. Very nice. Very nice. I love how we got that. What a wonderful and excellently summarized wrap up. Very cool. OK, and I agree with you. It's I what I want to see is over time. How do they use FEC? How do they manifest in the next book? Let's be honest. That's what we're really excited for with the next long hunt. So we'll see you're sorry. Next time, dawn bringers, see how that works. All right. With that, then let us go to the War Scrolls. I'll be right back. You be right back after these messages will be right back. So not really. I don't have commercials. OK, here we go. War Scrolls. Let's start with the big guy, the big man himself, Usharan. I still don't like this model and I'm not sorry. But he's pretty good rules wise. Sixteen wounds, four up save, ten inch move, ten bravery, four hundred sixty points. He's got his big scepter that's rent to that's D3 plus three damage. You love to see it. Yep. And he's got all this cause and fangs, which he's got 10 attacks of the thin scales down on three threes minus one. Two epicenter of delusion. He gets to pick the delusion and broadcast that out over this big old radius, which is really nice.  He's a double cast or wizard when he has six noble deeds points. Everybody is affected by feeding frenzy while they're wholly within twenty four of him instead of twelve. It should be noted that if he chooses for his epicenter, then like you can pick one delusion from the court's delusion, battle trait until your next year phase. That delusion applies to friendly, place your courts against while they're wholly within the epicenter of delusion range. If you pick the thing that is the feeding frenzy enhancer. Yeah, my read on that is that because it says specifically while they're within twelve, right? OK, yeah, I get it. My read on that is that his rule would overwrite the twelve inch limitation and that feeding frenzy, if it triggers on six would or sorry, if it triggers on four would then broadcast out to the 30 inch range. But again, there's like three different numbers going on here. Yeah, that one is weird. So but hey, I'm not totally sure on that. There's there's FAQ questions in this. Anyways, that's what it does. That's how I read it, that if you put the two of those things together, that's what occurs because the epicenter of delusion range will overwrite the twelve inch limitation of feast day and then make it so that occurs, but I don't know. Shroud cage fragments and start of the combat phase. Subtract one from the bravery characteristic of each enemy unit within three inch of this unit until the end of the battle. So clearly meant to stack. It has a time limiter on it that is stated and it's meant to be forever because he is clearly this center of insanity that grinds everyone down. Then you have two to six for each enemy unit within one of this unit. If the result is higher than the bravery, they strike last effect applies to that unit. Very cool rule. Love how effective. Like eventually he's just fighting first. That's it. Yep. He only has a four up base save, but he does have a five up board. He heals two to three wounds in your hero phase, which is cool. And then he has a fun spell called glimpse of delusion. That's value of seven and a range of 18. He gets to pick an enemy model and visible to the caster and then pick a melee weapon that every model is armed with and one other enemy within range of that weapon and then make them immediately make combat attacks against. That thing that's fun. If you pay four hundred something points for him and you don't use that ability just for the sake of playing Warhammer, I think you're missing the point of the game. It's so fun to make someone slap their own guys. Absolutely. Oh my gosh. I love it. Yeah. And there are certainly some juicy targets for this, depending on the kinds of things you're fighting. You know, if there's like a lot of heroes next to well, I mean, people love to have heroes next to other units, right? And so like some heroes have pretty good melee profiles.  It's great. How big is his base? I believe he's a hundred and thirty millimeter round, I believe. I mean, I don't I don't have that model. So I can't say. I don't have it, but I believe that's what he's on. So overall, yeah, pretty great. I think he's I think four and sixty feels pretty exactly correct. I mean, this is where we get the first instance of this. You know, he's one of your best heavy hitters. And here still, he's only rend two. This army does have a rend problem. It's going to be hard pressed to crack mortal wounds or sorry, to crack heavy armor. Sorry, because it lacks the mortal wound punch. Yeah. Yeah, I mean, it's not absolutely perfect, but it's a good approximation. This is one of the better four hundred and sixty point Yemen centerpiece unique characters that we may have ever gotten. I I agree with you. I think four and sixty is about spot on. He does a lot. I think you're going to see him a fair amount. He's not an out of take, which is nice. I was actually going to ask that if you thought he was an out of take. I was like, I don't think so. No, which is really good. Yeah, the healing is good. Open question about Crip Guard. I don't know, Vince, if you know this offhand, whether they're going to be eligible in terms of the positioning to be able to give him a four awards. All our Crip Guards, that was unclear in my mind. I believe if he's on one hundred and thirty mil, I believe he would he would you could just get within. Yeah. Oh, yeah. Because he's got to be wholly within three, I believe, of Crip Guard to qualify. So you'd have to do some funky wrapping. And or she went over and it's going to have to be. Yes. Serpentine pattern. Yeah. Yeah. Quick, everyone, stand slightly adjacent to each other. Yeah. Yeah, exactly. So yeah, long and short of it. I'm a big fan of this guy. Yeah. Mm hmm. So, yeah, I mean, overall, I do think he'll end up being able to get the word. I think four and sixty points feels pretty correct. He's certainly a power center. He certainly has an effect on the way the army plays, both in utility and he has decent offense and defense. He's like he's like a nice mix of what you want to see out of a four hundred or five hundred point centerpiece model like legitimately. This is where things should be for that range of models. Take note, greater demons. This is how you get to this level. This is how you this is what peak performance looks like. You know, Tyler, I want to do a whole show on this sometime. I have a sort of I don't think I've ever talked to this on a show, but I have a tearing system in my mind of all heroes, like a like a tearing of heroes and how where where they how much points that is and then what that should equate to in the game. And for the like it basically it's a five tier system at the low end is like your standard utility normal people running around. Right. And at the high end is God's one and tier five. And tier four is like the all colloquially call it should be the greater demon tier, but it's like the big bruisers of the faction. The leaders of an entire faction or something like that. Right. So would you put Celestin Prime there? Like a character? No, no. Damn, well, it should, Doug. Good words, my friend. I didn't even have to pay you to say that. It's amazing. No, he belongs in like tier three, right?  Yes, but not like not the super duper people, right?  Keep your secrets, change, win their garbage. OK, here we go.  It's the abhorrent king on royal terror geist. You know him, you love him. What's different? His gory talons and fangs are now that just let's just his scratchy scratchies are now damaged, too. Thank goodness, which is cool. Yeah, what was it for D3? There's just one. Just one. Oh, really? OK. Yeah, OK. I feel like we could have given him five attacks, but fine. Four attacks. Sure. Sure. My approval. I mean, you know, again, the oh, we should also comment on his spell since the spell in the previous thing was obviously the five of word and now it's different. Um, so it's a spell that is a casting by of six and a range of 12, excessly caspic, one friendly, royal terror geist, holy within range. You can reroll hit rolls for attacks made by that with that unit. Fang them all until your next hero phase. I do love that we this is just like we're partying like it's 2018 all over again. I just I. OK, didn't we stop big kind of rerolls? Didn't we stop doing rerolls? I thought we quit this. OK, that's number one. Number two, didn't we stop doing rerolls that were just for fishing that were just for fishing? Like that that's the only point of the spell, because again, this is one of those things where like a normal person who sort of doesn't know the game very well is going to go only I can reroll and they'll roll to attack and the fangmou hits on a four. Let's just let's just imagine they haven't used a lot of attack or something for whatever reason. Yeah. And so they'll roll their three dice and they'll hit with two of them. They roll a four and a five and a one. And they're like, yeah, I can reroll that one. And then they reroll the one and maybe it hits or maybe it doesn't. Right. And they're happy with their life because they got their reroll.  Only sixes matter. OK. When you're going for the mall, only sixes matter, dog. That's it. And nothing else matters. That's right. Tell me about it, James. So, yeah. But whatever, it's fine. OK, cool. Yeah, it's a spell you will cast. It's going to start or continue whatever the tradition of all of the spells or most of the spells in the war schools are pretty good and you just want to cast them. Yeah. Yeah. OK. So this guy, yeah, I don't think he's going to be a popular pick. He'll make some less. He doesn't strike me as not even remotely an auto include. I wonder if over time he'll creep into more list, you know, the damage output. Leaves a little bit to be desired, I think. The maybe a lot to be desired. You can do some builds where you can have pretty good healing on this guy. 16 wounds. Bump up is nice. I think it previously 14 wounds. You're selling four up safe, so that could be tough. He's still he's healing in your hero phase, D3 wounds. Yeah, you've got a couple of different ways to do additional healing. You know, we've we've covered a couple of different ways that you could lean into that. So that's interesting. What do you think about this guy, Vince? Like I, the prayer, bless the fees, for example, horribly resilient. And then there was an artifact that is 2D3 hill. Yeah, yeah. So I think if you're going to build with this guy in your list, you're going to take the obvious stuff. You're going to take the plus once again once a game, you get the plus one attacks. You're going to take the mount trait to give you the plus one fang tomorrow. All the time attack, you're going to try to run this guy up to six. So he's the epicenter of feeding frenzy. You know, you're like, you might actually just select feast day straight out so you can get to like six fang tomorrow attacks once a game, right? And five the rest of the time.   Because you're going to roll all six dice and everything is not a six. You're going to re-roll it immediately and fish for sixes. You got two roll, two bites at the apple to do like 24 mortal wounds. And if you've ever been on the receiving end, which is was a very real thing of 18 or 24 immortal wounds from an abhorrent ghoul king on terror geist, you know that there's very little that survives that, right? And so I do think it's a strat. I think it's putting a lot of effort into a piece that is on a four up six up, right? So maybe you'll take the thing that makes you in the like, in busy from more than 12 inches away instead to guard against them. I don't know. But like there's something around that build. I think it's possible. I don't know if it's super great. That's my answer. See, yeah, my thought is with with the terror guy specifically is I like him because I don't have to do much for him. So like, I like the idea of saying, like, what are my two to three, like real threats that I can pose to my opponent? I like being able to be like, well, I get a free mount trade. I'm not using otherwise. Retreat in charge on a terror geist is awesome. You know, I just I like his simplicity of like, you're just going to go to the left and you're just going to do something over there. And the rest of my army, we're going to figure this out. Just be terrifying, be the not necessarily the distraction, carn effects.  You know, I was just going to say, my honest answer is, I think if you're not using usher on, I think there will be many bills of this lit of this army that like legitimately just don't have a big monster in them. Yeah. And that's fine. Yeah. So obviously, yeah, I I get the potential of this guy leaning into the old school builds. We haven't even mentioned it yet. Like this army used to be based around fighting twice. This was fighting twice the army, right? And then they that was feeding friends, the old school, they changed that now plus one attacks and very good change because that was often not a great play experience. So obviously, yeah, you could show this guy down some base throws, I hope you roll six as blah, blah, blah. I find him maybe interesting as more of, I mean, as usual with my bent utility play, where it's like you're kind of adding up these different variables and you can lean into a fair amount of healing. You maybe he does need to be your general potentially, as far as like an all purpose play, you go to keep him safe generally from more than 12 inches away. And then you're looking to pick your spots with this guy. But he's a lot of points to pay. Like how much for 50 or 50? Yeah, it's a big chunk.  They're all. Yeah. You know, so yeah, when I look at usury, if like said, Benz, I think there will be a if you're not going to run, there'll be a lot of lists that just don't do a big piece. I agree. So why wouldn't you just do usuran compared to this guy? Like just like raw mobility and speed like this is faster and potentially and can potentially crack things that usuran can't his more wounds. Yeah. And when I play with big monsters like this, I always send them off to the sides because I want them to apply pressure to places that my opponent doesn't want to be usuran sits in the center of the board because I want that bubble. So it just depends on what you want to do with them. Absolutely. Yeah. I mean, you could also potentially look at a maybe a tandem play again like that idea of usuran and something else that could be fighting first and really put a whammy on something. I don't know. It feels like there's there's something here that people are going to make work, but it definitely doesn't strike me as like an obvious go to with a lot of less. I agree. I agree. Yeah. Aborting Gold King on Royal Zombie Dragon. No. No. Let's see. So this guy, he's got any units cannot receive the inspiring presence more than three. So he's got your chronic terror. It's got the healing, monstrous hunger. Casting only six range 18. Holy them range of the cast are filled with monstrous hunger and dexterous unit filled with much stronger can run and still charge later in the turn. Pleasure to court monsters. So that's interesting. So yeah, this is potentially part of your monster build. Yeah. And it's it is it is to gristle gore. What like, yeah, the bring back a dragon command ability is, yeah, it's just it's there for them. I feel like I don't see a lot of value outs out of it. I also agree. Yep. I. I am now going to point out a thing that I've pointed out in previous books. This is a thing that drives me completely insane. OK, Murgonk, here's why you're wrong. Draconic terror. First of all, draconic terror is a bad ability. Enemy units cannot receive the inspiring presence command while they're within three inches of any friendly units with this ability as someone who has this on all of a son's a bad mod and who has played with this quite frequently. OK, this ability. Let me explain to you what every smart player does.  They pull their casualties, they remove their casualties so they are not within three inches of you. Yeah, I mean, that will sure. That will be a situation. This ability does nothing and they use inspiring presence as normal. OK, does that happen every single time? No, no, obviously not. Can it happen a lot? Yes. Yes, it can. Now, here's a different thing that I also hate. This is the zombie dragon and he has draconic terror. This is the terror geist and he does not have that ability. His terror is literally in his name and he doesn't have that ability. It drives me insane. Why do both of them not have this ability?  If you're going to use the word terror in the ability description, then the guy who has terror in his name should do the terror thing. OK, now, at any rate, back to this, dude. Yeah, I still think he's worth it. Yeah, I really don't. He he doesn't do basically any damage. He is fragile. He has a good spell for your other monsters. I just I don't buy the suit at all. Yeah, that won't very much ever cost it. Yeah, big time. Yeah, the try to. Yeah, anyway, you kind of said that the chicaneteria will have instances where it will be relevant. I'm thinking like elite units like 10 shows and or name something that's kind of like elite high value units where they're going to have a hard time pulling enough models to get set up. It's not going to work against potentially hordes, although, yeah, if you're doing a certain amount of damage, there is going to potentially pull away all the sequel. But I don't know. It's it's it's hard to in my but you said you played a lot and I will definitely believe you. Yeah, I mean, the number of times people have just pulled pulled models on this. They don't have to worry about it is like too many to count. Yeah, so like and so like, yeah.  If you're grisly more and you like monster things and you want to make your monsters run in charge, cool. Like, yeah, go for it. There he has a use. It is a very defined, narrow use, but they gave him a job. So he gets the passing grade from me. It's a C. He gets a C, but he's passing the course. He will get handed a diploma, right? It's fine. OK. That's that's it. OK, I will get into some foot folks, the little tiny peoples. All right. Grand Justice Gormane, Mr. Intestinal Wig, face it. We all love this guy. He's great. This dude will be very hard. He is an aberrant. He's 140 points. His stats don't really matter. He is going to be very hard pressed to build up noble deeds points, assuming he's not sitting in the throne, just often where he'll be. Yeah, which is fine. But because he he he does have like a basically infinite range on his judgments. So he's like, Mr. I sit in the throne, right? Yeah. Yeah. And he has abilities that are not prayers, nor are they spells. They are just things he does. And one of them is three up, plus one to wound for all of your like you pick an enemy unit, plus one to wound for your army against that unit. He has one that's on a three up. They can run in charge. Your army can run in charge of that enemy unit, OK, which is obviously very potent because you only bring, you know, like the unit only needs to finish one guy finishes within half an edge. He's satisfied the criteria and the rest of the unit could go plow into something else. That's fine. And then he has another ability, grievous insult to the court. And they have to be visible to this unit and within three inches of an aberrant on a three up. You had one to hit roles for attacks made by friendly flesh eater courts, units that target that. So OK, fine. I'll pick the plus one to you wound most of the time. And then Regicide, which I do deeply appreciate the him passing judgment where if somebody is killed and aberrant, as is fairly decently likely to happen, he rolls a dying on a three up until the end of the turn. All of your army gets plus one to damage against that unit, which I mean, I don't know how many times I want to say it, but turns out plus one to damage pretty, pretty good, pretty good. Yeah, this guy is great. I mean, like he's super good, right? It's yeah. He's just super good. Yeah. Hey, I like him. I mean, he kind of operates in his own weird little space, because yeah, they're not spells or prayers or anything. And you can't become part of blister skin, so you can't become a priest. Yeah. Yeah, Hallamorn Keyword. Yeah, he's locked into Hallamorn. Yeah, which, again, I'm here for, way to be locked into the best sub faction. Good choice. Oh, one thing I didn't mention. Sorry, this is worth saying real quick here. Is that Usheron is also tidally locked into Hallamorn. We didn't mention that originally, but that is worth mentioning, which is wild. So I mean, it's wild to me that they the best sub faction on rules alone. They then tied locked the best characters to as well. So like, I mean, just excellent design, guys. Really, really just really, really, really good stuff. So there you go. Yeah, yeah, I suspect a lot of lists are going to have a hard time passing this guy up. I mean, again, yeah, he's one of the closer elements to I don't know, even even this guy, not necessarily I'll include, but he's high up there. Yeah, I think on the list of what you're looking to throw in, these buffs are incredible. And yeah, he's a natural one throw in your charnel thrown. Just the. Was it the one where everybody gets to run in charge towards like just. Point him at the whatever the screen is screens gone. Yeah, yeah, I love it. Yeah, absolutely. The abhorrent Gore Warden. This is the new guy out of the box. I really like this dude. I think this dude is an aberrant. He is a wizard. He's a single cast or wizard. He heals like most of these guys do. They all have like all the royal blood people heal D3.  You can heal yourself after which is cool. And then the important part about this guy is he's Mr. Ambush. There's two things that are relevant here. One is he can take your Crip Flayers or your Morbeg Knights, your Bat Knights, and he can take them off board at the beginning of the game. And then he can set up with them in the game under normal ambush rules. Like he has good ambush then. So nine inches away, anywhere on the board has to be down by turn three. Right. So great stuff. He also has a spell that then lets him pick the same units, basically. So like, but it could be more. It's basically one friendly flesh eater quartz unit that can fly. So it could be him himself, because he obviously has wings. Could be other things that can fly. It could be a big, big flappy or whatever. It could be the Khamquat, whatever. And he can teleport them. Like that's it. We teleport them somewhere else on the board. They're set up nine inches away. Super red spell. Yeah, so I agree. Cool ability, cool spell, Stormcast offense profile.  I had this guy. This is one of the guys I used. And I was like, I'm a slide into this unit of Boingrott bounders and attack him. And then I did and then I died.  So, you know, you do you have to I wasn't like wasn't ready for that level of fragility. I wasn't there in my yeah. So yeah. Yep. So yeah, this thing up in the mind. There we go. Glad we're on the same page. Yes, we've both got caught in the trap of like, this dude seems like he want to be a fighter. Right. I want to get some noble deeds points. Oh, no. Oh, I've gone wrong. I did this sweet thing where I set up him and the Knights, the Morbeg Knights coming in, got the reroll charge from the courtier bubble. I launched the Knights at one unit. They did great. I love them. But he whiffed all five attacks and then immediately just got punked. Yeah. Yeah. Anybody who's used the standard storm cast attack profile of five three three one two knows that it's not exactly the most powerful thing in the world. No. Yeah. So this guy is your source of speaking of storm cast. Well, they can't no deploy, but deploying a lot of stuff up board. You could literally build a list that no deploys with this guy. Yeah, multiple units of him, Morbeg Knigh