that's why I take that spell in the Slam lore that leads me then rule 60 dice against them every six up or five ups of mortal wounds. Yeah, sure I mean, they've they've got a horde killing thing Yeah, it's true, but That's not they sorry they have it. No, they have a horde killer. Yes five ups or horde killers horde thinner horde killer horde destroyer There you go. That's our that was the foreign destroyers Our horde alternatively horde breaker is the four plus Combo breaker. All right, so Uh, cool. Cool. Okay. So now let's break into the two major themes of the army, right? Because classically the seraphon have had these two divisions, right? We've got the skink side and the sorus side Yeah, um and both have play I think Yeah, I would agree with that. So Anthony What I think a little slightly different, but you're on team skink. I'm on 100 Sorus. Okay Although I do there are some of the skinks.  I'm good with that At any rate, uh, take us through let let's talk about some skink stuff because there is so much good Yeah, there's so much so The first thing that you're gonna want to slot in is a skink star seer So he's the old this is the chateau echo. Yeah, the guy on the chair Yeah, he I will always use their funny pronunciation names teeny weeny and you know like because they And they introduced new comic names in the the lore of this by the way, which I was happy to see the comic names coming back so So, I mean he's only a five inch move. He's only five wounds So you got to protect them on a five up save But this guy he only cast one spell cool his control fate spell not too bad 18 inches visible cast area for unit is an enemy unit Then until the next until your next hero phase subtract one from save rolls For a tax that target that unit if it's a seraph in the unit You add one to save rolls. So here's a plus one to save that can be on any unit So this one targets your sorus and your your skinks I love this spell because it's also an armor melter like this is extremely versatile. I dig it. Yeah, yeah, so awesome now the the better part is his uh Astramancer staff at the start of the charge phase pick one friendly seraph in unit Holy within 12 inches. So unfortunately if you want to do this with a dread sorry He's got to be like right up against that dude's face right, but Holy within 12 inches You can attempt to charge with a unit is with 18 instead of 12 and you roll 3d6 Instead of 2d6 for the charge. So you mean that more reliable charge? Yes, please And and notably this guy also gives you a command point on a four up So he's another command point at her. Yep And what's nice is the astramancer staff. There's no dice roll on it There's no command point usage of it. It just he does it once you have fires off Can you go let's roll on and uh, it's your casting value seven for the The control feet which again, you're probably going to be plus two at minimum to cast So On dice five not bad. I'll take that. Yeah, and this guy's 140 points Yeah, he got a little little cheap. He used to be like 180 I want to say and he probably should be up there still For what he does, but Very useful very very useful Almost as useful as these skinks star priest So again five wounds five up save eight inch move six bravery Again, so that's a no if you were used to ten bravery and seraphim No, all your skinks are five and six now. So get back to where they should be Yeah No You're ten which is cool But again in a single model hero, it doesn't matter. You're not running away. So but And this is the dude with the feather crown So, yes, this is the this is like the coolest looking Skink this guy's amazing The iron man blast his hand and uh and whatnot So he's got some attacks. Great. Don't care He does have an eight and shooting attack two attacks twos. There are threes and threes neg one One damage. Don't care. Who cares? Exactly. He gives you a command point on a five up So that's cool. Like pretty great Yep, his spell blazing starlight they have changed But it's it's not bad. So Successfully cash pick an enemy unit within 18 and until the next hero phase subtract one from hit rolls for attacks From that unit. Mm-hmm. Always good giving people that one to hit a good thing. Yep Cool, please. Uh, but the real baller and the reason why you want probably two of these guys, uh, is His serpent staff in your hero phase pick one friendly seraphine unit only within 12 Until your next hero phase is the unmodified wound roll For an attack made by a unit is a six the attack inflicts one mortal wound to the target in addition to and you can't stack So Shooting melee doesn't matter. Ask a question. Yep. You can Is the using in this phase the the the target Activating that or the damage triggering Well, what what are you asking? So when I read this it's you know, reading that last sentence Um, when I read this I wondered is like if I can if I can trigger attacks like multiple pylons or multiple shooting And they hear shooting phase. Yes. Can I trigger this on all of it? Yes, or does it only get used once per phase? I see because of your because they put the a unit may not benefit from this ability more than once per phase Classically, they've inserted that text to say You can't use this ability on the same unit twice, right? But what tom's pointing out is because of the nature of how the wording is It's a worthwhile like I I can read it again common sense and extrapolating how gw tends to write their rules We would assume it's there to stop you from double tapping the same unit to every six triggers two mortal wounds Got it. Okay. Cool. We can all we can all agree. That's the probably the common sense reading and life will move on But it does raise the question of like let's say you got to pile in twice or shoot twice, right? in the same phase Uh, even if it was that way, it doesn't matter. I don't recall anything in this book that allows you to Do two things in the same phase except for the bestilladon Right, I was gonna say yeah the bestilladon solar flare like who cares That's not really a thing for for what you're doing with the solar flare in this But yes, well the question is is does it restrict both or just one of those? Sure, it's it's an interesting clarification that probably won't come up because there's not really double pile Right, the way yeah the way I would read it would be you can't you can't put this on if you have two of these guys You can't double double this up. Yep But nonetheless, it's an amazing ability because let's go anthony from here straight to skinks. Okay, uh Unless you want to do the skink priest next and also I was gonna go to the skink priest and then skinks go for it just because let's do the full do the full power trifecta Yeah, exactly. So, uh, this dude only has four wounds eight inch move five up save some attacks. Don't care about great um, his uh command ability is the herald of the old ones So you can use this command ability at the start Or um in your hero phase if you do so pick a friendly skink unit only with an 18 Um of a model with this command ability until your next hero phase add one to the hit rolls for attacks made by that unit And you can't benefit from this more than once per phase. So again, in my opinion, it's just saying you cannot stack that sure So plus one to hit Cool, I will take plus one to hit any day on skink units So again, like we said before there's a lot of things other than skinks that are a skink unit Correct that plus one to hit is ball around razor dons Uh Yep, you're uh all your uh stagodons there stagodons. Yep Uh, so then use yep Rippers pterodons all those Uh, so then you have the star stone staff So in your hero phase pick one friendly skink unit again skink bolded any of these skink units Pull it within 12 inches the model and roll a dice on a three up You're uh until your next hero phase that unit can run and still shoot and or charge Which is huge And you can add one to the save rolls for attacks that target that unit You can't benefit more than once from this. Yep. So again automatic. No command point. It's just on it But it's just a three I just meant there's no direct cost to it, right more than 50% of the time you're you're you're getting that off too.  You can push your staggies to two ups Uh, you can push your stagodons to two ups You can put your razor dots to two ups. You can push your ripperdactals to three ups You can push your pterodonts to four ups like you've got some real Real durability there even normal skinks Will become a three up because of their own shield All right, because if they have the bucklers Yeah, I don't know why you wouldn't build them with the buckler though. Sure um, so even your your skinks are now on Three up when you have a 40 block of those on a three up Hit them with a mystic shield three every rolling ones Now, I mean that's that's pretty nice So yeah, you're you're you're powered trifecta there of skinks heroes is I don't know why you wouldn't have one of each and probably two skink star priests Like if you're going heavy skank, it's it's good Even sorus, um, I don't know why you wouldn't have two star priests so that you can break out You wouldn't have two units get the serpent staff um In all honesty, sure now the state the star priest did go up in points. Yeah, our priest is now In 20 he used to be 80 But that basic skink priest at 70 points 70 points. He's a good He's a good Yep, and so then you you get to your basic skinks which Uh spoiler they lost their run away from combat Okay, it's not the end of the world. They did drop them back down 10 points Taking that away. So they're back to 60. We get no horde bonus. You can take up to 40 of them So 240 for a pack of 40 of these guys Uh one wound five bravery eight inch move for foot dudes is pretty pretty quick Um six up save five up if you gave him the bufflers. Okay Uh, you can get a skink alpha in there. So you can add one to as a task Characteristic melee don't care Um, well, I shouldn't say that because when you do the six explodes extra attacks are always good um so Add one to the attacks characteristics of weapons used by this unit while it has more than 15 models Which is all weapons melee and range. Yeah, exactly of all weapons So if you're arming them you can arm with the bolt splitter or the javelin In my opinion, you're always going to go bolt splitter So you've got a 16 inch range one attack a piece fives and fives no rend one damage. So now they're Two attacks a piece 16 inch range. We've already talked about a couple ways you can give them plus one to hit So you've got these guys at Uh fours and fives and you can even give them threes and fives Uh one damage each So 40 of them at 16 is rain is 80 shots That that out six is to wound do a mortal wound. Yep. And then in the enemy charge phase Discharge and you're in fangs they get to shoot and then run away Um, once they get into melee if you did the bolt splitters you can still take the cellist and Or uh, yeah the cellist daggers right on them So they have one attack fives and fives one is the same attack profile But you're doubling those attacks too and you're not going to get all into combat at the same time Okay, even though they're on 25 mil bases you're not getting 40 of them Usually unless they're into something like giant sized base but Again, you're still getting those attacks and the buffs to hit still count and the sixes do immortal wounds so These guys can really they can crank out a fair amount of damage Yeah, the key is to when it comes to their weapon armaments that's relevant here Is if you want the better melee profile, which is the the moonstone club, right? If for some reason you want that Then you're either not getting the shield if you have the good ranged weapon Or you're not getting the ranged weapon because you're getting the shield. So the answer is Uh, you take the crappy melee weapon because that's their least relevant and important part, right? Like give them the extra save bonus so they're on a base basically five up Give them the better ranged option And then uh, and then, you know, oh no, they're worse in melee that wasn't ever really their job, right? Their their goal is generally going to be to run away to harry to die to whatever Yes, exactly. I think you're much better building them in from a shooting standpoint And then you can teleport them because you can be 10 inches away And still shoot because we've got 16 inch range. You could they have an 8 inch move you can hit them with the run and still charge So run and shoot and still charge So you've got all all that ability you can hit them with the run away after in the the fangs of sotak I mean they just the stand and shoot so once again with this area we're talking about before something charges over here I don't care. I'm shooting a unit over here now with 80 shots after Like that's and then if that it was something I got in the combat with me I shot him with 80 shots and then I still have attacks to That do more ones if I don't just run away, right? Can I ask where all this synergy was when the ko book was written?   Yeah, leave it leave it behind. Um, the the oracle That's right The oracle on trogladon maybe like a skinky unit. We should also mention since he's in this thing We've talked about him a lot Ultimately, I just don't think this guy's worth it because he is the same cost as a slon like that's the problem So I mean 12 wounds four up save great a degrading move chart that starts at 10 and gets down to six Yep, a six break rate. Don't care about he's got a spit attack that degrades in range as he gets Uh, which is which is bad to begin with by the way like it's a terrible range attack. Yes It starts at 18 inches. It's d3 attacks 3s and 3s. No run to damage. Don't care The mathematical average of that damage is indistinguishable from zero I just want to point that out. Yeah, I mean His um his melee attacks are all Might as well be nothing right. They're all bad. Yes. Yeah on a two up in your hero phase. He can heal d3 great. Don't care Um, he they did bring back on a lot of these bigger monsters the terror rule So subtract one from bravery characteristics of enemy units while they're within three inches of any friendly units with This ability so you can't stack that Um, he's got this extra scream if he does spits that you doesn't matter He's got the same base worst row spell as a salon But he only cast one spell doesn't have the ability to cast it through skinks doesn't have the bonus to cast Doesn't have the table wide Oh, no, he does have the table wide unbind and he does have the uh, the plus one to cast because he is the Oracle Islam But I just he's got one cast right for the same price There's just no world where he's worth it because yes, he has more wounds technically like 12 compared to 7 for a salon But he also has no ability to pass those wounds off unlike the salon who can pass his wounds to like 32 different dudes around him This dude's on a bigger base so he can't hide as easily and he's just Yeah, I don't care about this dude for 260 points. Just buy another salon. This is one of the things that should get cheaper Power per square inch matters and this guy just isn't clocking in on his base size at 260 There's no universe where he is at 200 points I might have some utility for him because I can get him out there and then cast through him table wide but Even then I'm still no if they had left him at the 180 he used to be I think that would have been fine. Yeah Like I just I don't I don't rate this guy at all So he's he's trash and yes, he does heal as you mentioned, but even then it's not automatic It's still on a two up which is comical.  We'll we'll handle the ancillary units in a moment Let's flip over to sorus side shall we? Yeah, all right Sorus take the wheel old blood take the wheel. So here we go, baby. This is my side of the book right here This is what I'm all about. So, uh You got a couple different sorus heroes, obviously You've got your old blood and your sunblood Uh statistically like base stats basically the same thing five inch move seven wounds three up save eight bravery cool all around Whatever whatever attack wise they're fine. Like is my answer. They're they're fine I will say the sunblood is an interesting option for things like, uh Sorry judgment because he's got six base attacks. Yeah stuff like that. That's fine um The relevant part about these guys, uh Is that so the old blood has your cold ferocity where he has this the double tap on sixes So if he rolls a six to hit He gets two hits cool, uh, the one of the most common abilities they print these days every army has it somewhere Yeah, and uh his command ability, which is honestly why you're taking this guy Uh, you can use it the combat phase if you do so pick one friendly source unit wholly within 18. So good size range Uh, and until the end of that phase you can add one to hit rolls for attacks made by that unit So just straight plus one to hit obviously applies to both their melee weapons and their bitey bitey jaws Which remember if you're in, uh, coalesced you have bonus jaw-jaw attacks So nom-noms extra nom-noms, right? Uh, so that's cool Uh, and then the sunblood Uh, he has his primal rage, uh, guess what it happens do the same thing Uh, it's uh six up our double taps. So there you go. Wow weird how that works Uh, he also has an extra thing on tagged onto that that if the unmodified wound roll is a six Then he deals a mortal wound Okay, cool great fun Um, it's in addition. So whatever neat spice He has the other side of this command ability namely scent of weakness You can use this command ability in the combat phase if you use so pick one enemy or sorry No, this is his different. I apologize. We'll get to the other side a minute You can use this command ability in the combat phase if you do so pick one enemy unit within 12 inches Until the end of that phase add one to wound rolls for attacks made by friendly source models only source models That target that enemy unit still good because it is still to all wound rolls so Plus one to hit on the old blood plus one to wound on the sunblood slightly different targeting mechanisms, but that's kind of what it boils down to Right for once You go you go right ahead I'll keep going Now we come to the sort of the two versions of the uh the the sorus leaders so So this kind of breaks out here. You're going to see similarities So you've got like let's talk about our big dino t-rex writers. You got the old blood on karnasaur, which Is fine. This is your old, um Shoot, what was his name? Uh Crocker crocker. Thank you. Yes. This is crocker Thank you tom way to go So, um Which he's got he's like he's got his laser gauntlet, which is cool, you know So whatever it's a dumb shooting attack doesn't do much his attacks are okay. He's he's not bad Uh, most notably his uh, his karnasaur does have massive jaws It is a jaws attack. So in coalesced it gets plus one attack. It's not just the normal jaws It's all jaws attack. So he gets four attacks on fours and threes neg one for uh, five damage to start out with Yeah, it's not bad. Just want to point that out Yeah, yeah, well, well, yeah, absolutely. So we'll we'll talk about some of that stuff in a moment um He gets one to wound rolls for attacks with his gauntlet, uh, if it's a cast demon unit uh If he if enemy models are slain by wounds inflicted by this model The rest of the for the rest of the battle this model can run and still charge which is cool He has any any attacks from this guy there Yeah, right. So it used to just be if it was his bite now, it's any attacks any attacks Yes, and I already mentioned that you get four jaws attacks based in coalesced because it is a jaws attack and they're five damage each Which is you know pretty good Four attacks on for dealing five damage is never a bad thing What's nice though is you can if his sunbolt gauntlet kills Yeah, then then he can still Run in charge. Yeah. Yeah, sure. Absolutely. Yes Uh, yeah, he can he can shoot somebody down with his sunbolt No, it's true Yeah, um You do get one to hit rolls for attacks made by the massive jaws if the target if the target has a wounds characteristic of seven or less Uh, which is cool because that massive jaws is on a four to hit which is kind of But the fact that you can get it to three up by just attacking the right targets Or try and then get it to show up Exactly. Yep on him. Yep So then he has the similar ability. We just talked about that was on The uh, because again, he is an old blood. So again, it's the same exact command ability He has the wrath of the seraphon command ability where he can pick a source unit and give him plus one to hit Which could be himself because he has the source keyword Yep, so he's another venue of the plus one to hit which is cool There's a lot of plus one to hit in this book. It's just uh, oh, absolutely Um, and then we go to the other side of this So you've got your scar veteran on karnasaur and your scar veteran on cold one Uh, who both of whom I I find interesting because here's the other side of this command ability So the scar veteran on karnasaur again very similar thing same thing with the massive jaws He can have a range of different weapons since he's not a special character with a particular kit load out Um And he has a lot of the same stuff. He you know automatically with his selisite weapon already has the built-in double taps His command ability is sory and savagery where you can pick a source unit and give that whole source unit Double taps where on a six they get two hits Uh on the hit roll instead of one Uh, the I will point out that this guy the saurus on The saurus scar vet on karnasaur So you're your big boy there, right He is 210 points Okay, however, if you like that command ability which by the way that command ability on like 40 saurus is Really scary. It's really scary like it They're multi attacking can get up really high because of italians and other stuff right exactly So, um get making them double tap on six is like I think people underestimate this ability until they play And a unit that makes a lot of attacks and has this like until you've played 12 Yeah, yeah, yeah, exactly. Then you're like, oh my god. No, this makes such a difference. It's like, okay, you roll your hits Uh, all right, so I missed with 10 and then I add back in 12 for the sixes So I rolled 40 hits and hit 42 times great, you know, like that'll be a situation that happens and you're like, oh Jesus Uh, so he has that ability as does the scar vet on cold one The cool thing about the scar vet on cold one is he's like he's a lot of the same abilities at bargain basement pricing Right, right. So to get to give getting idea of the math on this by the way On the like really like the sixes do too Right two hits. Yeah, think of it like this Imagine if all of your ones hit Sure, sure because what it's doing is if six is auto hit and one's auto miss You're gonna on average have the same number of both. Yep And so what that means is that every time you roll six you get two hits So it's as if all of your averaged ones also hit So It's good. So then we can't leave without talking about the sorus warriors themselves The sorus warriors themselves have the only horde discount in the book. They are battle line They are 90 points for 10 or 320 for 40 Five inch move one wound four up save They can reroll their charges base, which is nice. I like battle line units that can do that That's always a very good ability. So you don't have to blow cp on them Yeah They but like base they have one that you can choose between either club or spear Club is fours and threes neg one rend spear is fours and threes no render, but a two inch reach Yeah, two inch reach all night Um, is that are you back in the spear? Is that what you're saying or My My backing is if you're going to run a block of 40 of them go spears because you want the extra attacks to proc the Sixes and you also want the extra attacks for the sixes to learn doing mortal wounds If you're going to run anything smaller than that Then a 40 block Just run the clubs personally I'm all clubs myself. Uh, just because I love built in red Yeah, I'm Italian you can get to neg two rend the list So I get that but you're only going to get six of these guys in instead of They are on 32 no what your front because you're already going to lose your power powerful jaws Your powerful jaws already at one inch and so like The the key would be to what can you do to maximize their mobility? In order to like maximize the number that get in right? And so like it makes me want to think about like, uh, there's a way to get Powered right? Yes, yes out of the the uh teta wekko the guy on the the skinky on chair Skink starts starts here. Yeah, so like stuff like that is what I think like I would aim I would power pair something like that with a 40 block of clubs So that when they charge they have a they have a shot of encircling and if they have fly even better So, yeah, so let's talk about a couple things here notable is They do add one to the attacks characteristic of their clubs or spears if there are 15 or more models So they go to two attacks base there Yep If you're in coalesced Then you have two attacks out of your jaws, which are on fives and fours, but no rend. Okay now Notably, I'm gonna I'm gonna deviate here to just very quickly talk about battalions. Okay, right in coalesced Where you get the extra jaw attacks Yeah, you can take the sunclaw temple host which is one sorus old blood or sorus sunblood So that initial two foot heroes I talked about and those that's not bold. Whoa. Hold on So this has been another big debate that I have leaned to the other side of my logic on. Okay Sorus old blood. Why can't you take the one on karnasaur? Because oh well, right doesn't matter. Yeah, the answer is because so so yeah, sure This is a good. This is a good question like worth an FAQ Because your point is they have a previous FAQ answer that says specifically you ignore subtitles for battalions 100% that's actually in the core rules for battalions. You ignore subtitles Yep, and the old blood on karnasaur is literally just called sorus old blood Subtitle on karnasaur. Yeah I hear that but when you look at pitch battle profiles The profile itself it has a different name That's fine. It does have its full total name, but that's classically been the case and they've still said like It's you ignore those subtitles the pitch battle profile is not the war scroll The war scroll is old blood subtitles on karnasaur, right Needs an FAQ. Yeah, I it's something I'd love to see them just clarify to put everybody to rest I actually tend to come down with you On this anthony I came around with this from this came up Uh tom in one of our previous battle tomes and I went and and I went and did like I had to go reread this I have only found it in one other instance And that's the scaven battle to me and jacob barry spent an hour going through everything we could find Where there was something not specifically called out and the only other one we could find was in the scaven One of their battalions, um like the Foul rain or something one of them the one above it says plague priest on screaming Up or not on screen belt but on the um on the plague furnace on the plague furnace and battalion below it just says plague priest yes, but Plague priest is the war scroll on on plague furnace is subtitled Yeah, so this came up in the other place if you want to find it that it came up That caused me to go look at it was if I remember right shoot Uh, uh, I think it was a storm cast like storm. Yeah storm does it does but no It's like the question of where you saw the battalion get mentioned twice And I think it was in wrath of the ever chosen That might be I didn't look there because in wrath of the ever chosen There was one where it specifically said the thing and then there's a subtitle thing and like battalion a Only Reference the thing with the full name So in in all that's exactly what it was in the wrath of the ever chosen one me and jay went through this one too all of the Chaos lords are specifically spelled out. So when you look at that when it says chaos lord on manscour chaos lord on carcadrack chaos lord on Whatever it referenced all of them. No other battle tome had them individually referenced Storm cast it's not an issue because when storm cast does it they say Lord celestine bolded so I can take any of the lord celestines. It doesn't matter right so i'm looking for the keyword there Again, I it's weird because I agree with you in some books. You'll literally see the battalion stacked on top of each other Or they'll reference the specific What's that in the firelands temple host. Why is scar veteran bolded? Right because they they when you when you go for it. No, I agree. This is this is the challenge I I agree a hundred percent with you. Yeah Because they don't seem to be consistent here with the core rules that says you get to ignore this And like people yelled at us in the comments about it And I get why because when you look back at the core rule and I did they made me go back and look at this Yes, and it says clearly you ignore those subtitles for these battalions, right? So it shouldn't need to be bolded Right and because you would ignore the on karnas or or on cold I mean the only time it would matter is if you had like a named character And they don't be right. There are no named scar vets anymore because croc car's dead Yeah, all the All those are gone. I think he was an old blood though, wasn't he? But yeah, he was it. Yeah, he was he was some blood. He was the special He was a special sunblood guy out there or whatever Let me say I love the idea of the star host The sun talks With a karnas or a temple host to the karnas or sure. Yeah, everybody does That's why we didn't answer first started. Yeah, and that's why we definitely need to answer but the like Whatever it comes down on Great, it's a great question to ask in the FAQ people who are going to get angry at me for the core ruling I'm saying I don't know. Okay People who think that it should be a foot hero. I don't know I'm just here to point out what the words say. All right, and and then we'll leave it to them So somebody asked this FAQ question now The real reason I came back to this is because you need to understand the difference The battalions are duplicates of each other, but they're limited by whether you're coalesced or starboard Which trigger on different weapons Correct in the sunclaw battalion which in the sunclaw battalion for for uh coalesced where you're getting the bonus jaws attacks Yep The rend characteristic of your jaws weapons Uh increases by one Meaning if you can take the karnasaur, dude, that's really good Right because then his is exactly his big he gets neg to rend on the big bitey bite But they chompy chomp, which is also at four bites Yeah, good stuff Now in the and then obviously your regular uh, your regular sorus all their jaws go to two attacks and have neg one rend Which is great because then they put out four attacks all at neg one rend per sorus You were in thunder lizard with the your general he'd get plus one to attack on all the weapons of the generals mount Oh, yeah, sure. Absolutely. Yes, and and and more like we don't have to stop there Um, because remember you could also tom Go back to the you could also set the constellation So plus one attacks for the hero and that does affect the mount right because Yep, that'll works as well There is a reason to go Stag or whatever that one was now if you're in sunclaw, but you're in starborn Instead you improve the rend characteristic of your celestite weapons by one Meaning your spear can go to neg one or the club Can go full neg two you you can go Full uh full bone daddy.  Yeah, like that's not really Right, my point was who cares like the the nature of its shooting attack isn't likely to interact with that rules in a weird way Yes, we did say that Anyway, sorus. I think are actually really good the 32 mil base is something you got to be aware of but nonetheless I think these guys are fantastic. Like they put out actually quite a lot of power uh for their their their For the punch like they have great synergy with the the sorus bosses Um, you know, we can also talk about sorus knights, which have another version of this So sorus knights are Five of them for a hundred points Uh, they have 10 wounds now. The trick is they don't fit in the battalion. We just mentioned Right They do but these guys can just be like multi attack machines Okay.  I just think that they're outclassed for their points I don't think so So, you know how punchy they are five of those for a hundred points. Well, so let's break it down So you've got the sorus knights a hundred points you get five of them So it's 10 wounds for a hundred points right away. That's a that's a decent deal Right when we're on an equal wounds to point ratio. That's a pretty good deal When we're paying 10 points a wound is what I mean there Right. If you go for the celestite blade, okay Then you've got two attacks on threes and threes no rend one damage Yep If you're in coalesced the powerful jaws of the rider Are two attacks at five and four no rend one damage, right? Yeah And if you're again still continuing with coalesced the snapping jaws Of the cold one Have three attacks at threes and fours No rend one damage, right? So you could also choose to take the spears which have the standard like uh, which you take neg one to hit But if you charge one damage, so yeah, like they go to two damage on the charge Sure, which is you know could be a choice could be not depending on how you think these guys are going to be using They're not the fastest cavalry Right eight inch and they only have a one inch reach on everything right so That's that is what it is now they can run them in fives because they're a little missile unit Sure, they can benefit from everything we just talked about so for example The plus one to hit would affect their whole profile here So it puts your regular celestite blade for example If that's what you're wielding on twos as well as the snapping jaws on twos and the powerful jaws of the sorus The like a sorus bite on a four They can benefit from the sixes to to double tap across the model Right may the key is these guys are making seven attacks at various profiles, right per night So seven attacks per per night. These guys are on a 60 by 35 mil base just for for reference, right? Not huge not small not huge not small pretty reasonable Cav unit now Let's just very quickly. So we have this all on equal footing. Let's talk about our two Battalions here. So we've got the fire lance is what contains them in coalesced You have a scar vet bolded And the sorus knights and you add three to run in charge rolls For units from this battalion that are wholly within 18 inches of the scar vet So that does solve a lot of your speed problem because that's crazy huge, right? But they don't have any way to get run in charge do that The so you're uh to do to do No, I think that's only a skink unit. Yeah, it's only yeah like yeah It's it's only the like the carnival and they do damage. It's only a skink unit can get run in charge Yeah, yep. Okay. Yeah, so still good It's okay And the fire lance star host in the starborn side of it Is if the unmodified wound roll for an attack made with a celestite weapon from this unit's Battalion is a six it inflicts one mortal wound on the target in addition to its normal damage So obviously in starborn you can have these guys making all these attacks and then hitting for mortals on the wound roll of six So not the hit which would have been better, but still good right Um, so certainly some like here's what I'll say about knights Uh I think they're in the I think they're in the conversation. I really do I think I think fibers of them are really interesting. I would also point out these guys are still battling Yep, yeah, right Yeah, but if you take either of the battalions like they're gonna auto give you your whole battling. Yeah, sure. Sure, which is great Like I just I think they're in the conversation. That's that's that's what I'll say They they have the traditional problem of it's not as many models like look 40 sorus do hold a point better than you know But that's what these guys are doing. I understand you're using them as flanking missile units, which yeah They're flanking missiles with your big monsters.  Yeah, I don't hate these guys at all for the cost Yeah, I feel like they're costing quite competitive. I would throw a unit on In an army like if i'm down to 100 points And i'm looking for what how I want to fill that out like these guys are in the discussion For 20 more points at 120 I can have 20 skinks Sure, sure I'm look, I think it's going to depend a lot on kind of the type of army you're building and that's what it comes down I don't think there's a right answer here I think it's the synergies you're going for and the mix because one thing i'll say Is you know, we we mentioned that there's probably a couple of uh A couple of things that should go up in points like maybe croak should go up a slight bit Maybe some bounce spells whatever But here's what i'll say you actually your points go away faster than you think Oh, yeah, sure building this army when you start putting in like your slon and your bale wind and your astrolith bearer and You know like your points just evaporate way faster than you think they are.  Yeah, it's really quick And your command points evaporate really quick when you start seeing all things you want to do Yeah, now all that being said I um I do love me some uh Some source nights, so i'm doing five of them. Although mine are going to be skinks on the back Because that's the right way they're teeny weenies boys. Yeah Uh, so now let's talk about ancillary units a little bit. Uh, I this there's a lot to cover here And frankly I don't want to cover every single thing Uh, just because you know not all this is worth covering Uh, we talked a little bit already about the staggered on I think the staggered on is hot as I'll get out What I love about the staggered on chief assuming That you can uh that you can do all the stuff we said that he has a hero on a mount. Okay You can very easily give that mount Plus three attacks to all of its mount profile Okay, even plus four Plus three to plus four depending on if you use the constellation and everything else Uh, if you're in the battalion and if you use his command ability and you set the constellation and so on He can easily go up to three or four bonus attacks Meeting that like his Massive horns will make five or six attacks at threes and threes neg one four damage His grinding jaws will make six or seven attacks at threes and threes neg one two damage And his, uh crushing stomps will make Nine or ten attacks on threes and threes neg one two damage like You can make a staggered on on like again assuming the chief can actually benefit from all this stuff Which I am because it's a tiny guy on a giant mount I'm gonna assume common sense here Uh, you can make this dude go pop pop and he is expensive by the way Yeah, I mean he does have a decent the the bow was actually pretty decent Yeah, like he's he can either fight with a gyrocopter like blast or you can use the big bow Mine that I already have our model with the bows. So guess what they keep in the bows. Yeah. Yeah bow I think bows Is a better way to you got 24 inch range three attacks threes and threes neg one three damage Yeah, it's a good. It's a good thing to just like pop off on on a clear a chaff unit or try to take down a hero or whatever Yep, I agree So I like the saggy obviously he can be battle line and thunder lizard, which is cool Yeah, so yep good stuff Um Bastilla don yeah, let's talk about the Bastilla don absolutely The one up save that broke the internet the one up save that broke the internet Five inch move he got faster. How about that? Yeah five inch 10 wounds Uh, obviously the big solar engine uh to start out with it makes nine attacks Uh, obviously you've got your choice. Uh, or no, sorry. Um, so you've got your yeah, whatever Uh, no, you've got it. You've got a laser beam because I don't think anybody's taken the arc of sotech Yes, I was going to say you could either take the solar engine or the arc of sotech And then I stopped myself because I was like nobody's taking the arc of sotech So you've got a solar engine right check got it. Okay excellent Um, the solar engine makes nine attacks base that does degrade on its wounds profile Fours and threes neg one two damage, which is cool. Um, that does go to three damage against chaos demons Which is awesome.  Okay, it's very simple I don't understand why people have the hardest time with this too All right, go ahead. Take a crack at explaining why that one up save is actually ethereal as it's on one up save because modifiers are applied to the dice roll not the save characteristic So only ones natural rolled ones will fail If you hit this guy with any rend Because in the core rules, you cannot modify a roll Below a one So out of one up save if I roll a two And you hit me with neg two red Why can't you modify them below one because that's because it's in the core rules in the core rules It is specifically written in the core rules. That's why I'll go pull and read the exact section if you want But this isn't there a die roll on this cannot go below one Okay, so if you hit me with neg two rend sure my my save now goes to a one because you've modified my roll Yep, and so I've passed So only a roll unless until I've taken three wounds Yes, you just say this way that like natural ones cannot be modified The here's here's the issue Let's get rid of the neg two example because that's too too complicated because people are already not understanding what you're saying And I guarantee you right now Anthony, right if you hit a bestilladon with an attack And it's at a one plus save and that attack has negative a million rend A million it literally says one m in the rend thing. Okay And that and your opponent rolls a two.  Okay now So as long as you don't roll the actual one you're fine Right what I will say is that this loop hole this insane loop hole in the rules Has actually always existed 100% okay We've just never had a unit where the math actually made it become visible Right, right. I mean the the only iteration of it other than this would be the To wound roll on the manticore. That's a one up and degrees Right. So at base. He's the same deal.  Sure. So let me explain because somebody asked the question So why doesn't this affect saves of two plus three plus etc? Okay, so let's explain Let's take the same exact example. I just gave but let's say you're now on three wounds So enter base save as a two plus You're on a neg two red you're on you're sorry You're so you're on the two plus save right now I hit you with an attack and it's got a negative a million rend Okay, negative a million. I'm going to use this just because that way we eliminate all doubt All right, right you roll a two It gets modified down by a million which becomes one the one because that's the lowest it can go And now because your base save is two up The one fails correct, right? So at that point whether the rend is one Or a million the one actually fails and stops being ethereal The key to the whole thing is what your base save is because you modify the roll not be characteristic Right the the weird oddity here is because your save Became the lowest number a roll can be modified to So hence It's successful. Yeah, so essentially they snuck in a fear like The invulnerable immune to rend into bacillodons only Yeah, now no they didn't Now let me say my common sense answer this that is stupid Um, so so to answer a couple questions here So do I have to roll each save one dice at a time in case they get three through in a bracket to save?   So, uh, yeah, so I don't want to do that. Okay The did they do this on purpose? No, absolutely not This is you know what this reminds me of A long time ago Aaron Forsythe wrote an article about intended combos and unintended combos, right? And he was like we play test a lot and yet and he showed you two combos He's like and one was real powerful.  Yeah We intended this this is sort of exactly how we thought this is going to work And then he showed you this other whack combo and you were like he's like did we intend this? No, like this is crazy that this works like this We just missed it because we have tons of weird rules interactions, right? Yeah, and this is the same thing like there's no way they intended for the one to be ethereal or they would have just said This guy has the ethereal save as like literally printed in here would be as long as this save is base save value Is one plus the save is considered ethereal. That would have been the way they wrote this They wouldn't have relied on a weird math rules loophole quirk to make this happen. Okay So this needs to be excised from the base rules In whatever way necessary As fast as possible because this is a toxic stupid thing See, I don't think you should really change the base rules This guy's worst role in my opinion is what we're the problem completely lies Change his one up save to a two up and give him a four up Feel no pain like he used to have I Like there's uh, I don't care fix the worst I'll fix something I just never make the reason I like the idea of fixing it in the core rules Is because like we've put our finger on a problem We've said has been in the base rules and was just sort of unfound because we never had anybody tripping it So either the rule is We never allow one up saves ever that's just not a thing we print Yeah, it should be a thing. We don't print right correct. I agree And so hence change this guy's scroll Or make an exception here or something or excise it from the base rules and fix it. I don't care Just get this fixed so I don't have to explain Yeah puzzle Yeah, like i'm the riddler over here with my enemy. What has a one plus save yet? No matter how much rent is applied Always remains a one Roll a two minus a million and you still get one And Yeah, it gets even more complicated like in in our my private group chat with uh, you know a bunch of the national people like I was explaining this and david griffin who Is a smart feller real sharp on the rules. He's like I like He was like no that that's not right because then my star drake I've had my my star drake on a one up save before and it would work the same and i'm like no Listen to what you're saying not a natural one up. It's exactly. I said you have modified your characteristic which changes the whole math on it and he it took 10 minutes and then he finally realized and he's like No, you're a hundred percent right. Oh my god.  Yes. Yeah, exactly. So fix this nonsense Okay, yeah now all that being said, uh, let's so let's just assume that they fix that because you know, let's just Yeah, just gonna assume that I mean even even after that.  You can get him additional attacks You can get his you know sixes to wound to do mortals like Yeah From a distance. So I mean he's got some good utility. He's kind of pricey He's cute. Oh Yeah, which now that's where you go pricey in this army Yeah, that's kind of pricey because he's playing in space where I can do 40 skinks that'll have more shots and get me more mortal wound damage and probably more average damage Than this guy. I love this dude though for the resiliency of him.  Yeah Yeah, that's the key. He sticks around. He can go hold a point and stick around and he is pretty darn shooty against Like like that three damage against chaos demons is not to be underestimated Uh, there's quite a few chaos demons floating around in the meta. Not sure if we've all noticed that but you know chaos has a presence Distibut So, you know Having nine attacks that are on force three's neg one three damage decent. Yep And I really do like the fact that they gave him a base nine attacks and took away his 2d6 attacks Because when I used to run one, I can't tell you how many times 2d6 was two three or four.  Enjoy yourself. Yeah Especially when it hits on force the most infuriating thing ever two three four like oh my god, this is gonna be worthless Yeah, yeah, yeah, so I do like that. Yes. I agree Uh, okay, so we should talk a little bit about hunting packs And then I think we can because those are probably the final two I think I want to cover and then we'll call it a night because it's late No, you can't not talk about pterodons and ripper dactyls. All right. Well, then let's cover Let's cover hunting packs and then ripper dipper dos real quick So hunting packs also have the skink units. They so hunting packs are salamanders or razor dons, right? And they're interesting how they're written because you get The scroll says one wound, but that's not accurate because you get four models Which is three skinks and a salamander who has three wounds so technically you get six wounds In the in the pack and you can just remove the skink. So the the salamander has a three wound A blade of shield, right of called skinks and the best is he's those little bs skinks have a four up save because They're in this hunting pack. Yes, because they're in the hunting pack. Exactly. Uh, which I like the salamanders Quite a bit 12 inch range. So importantly if you are in like starboard and they can shoot after you After you teleport them You could take up to three Packs in a pack whatever whatever you want to say whatever that amounts to in other words You can have three salamanders because who cares about the skinks Four attacks each threes and threes neg two rend d three damage. I like that quite a bit There's not a huge amount of neg two rend in this army Um, I mean assuming you're not starborn with cells like clubs going around wapping people But like I like me some neg two rend. I like me some d three damage Um, and also if the unmodified hit roll for an attack with the stream of fire Or the burning jaws, which is there the salamanders melee attack is a six that attack inflicts d three mortal wounds on the target and the attack sequence ends So instead of actually having to which I don't hate at all like instead of rolling to wound You just go straight to instead of d three damage. You just get straight d three mortals Good stuff. Yep. Yeah Super good. Love them not bad points wise The razor dons are very are similar ish Except they're just like they're they're a spray unit Uh, so 18 inch range longer inch longer range, which is nice, but 2d6 attacks We just talked about one of the challenges with that right Yeah The they are threes and fours no rend one damage However, they do gain one rend if they're shooting and they're within six inches. Yep, right? Yep. Um, and They they do have like a um They have the handgunners the empire No, no, they don't they have a At a better than that Okay. Yeah, I mean because go ahead and breathe down If there's an enemy unit Within three inches of this unit at the end of the charge phase not the enemy charge phase Sure the charge phase. Yeah, that's a good point Yeah, and there were no enemy units within three inches at the start of the charge phase They get to shoot with their volley of spikes, but they only get 1d6 So I like these guys is now I can't put them in a list because salamanders outclass them And so do pterodons, but you have these guys out there and if they charge They get shooting they get to shoot in the charge and then they get to attack in in melee and in melee Their spike tail is three attacks threes and threes neg two rend two damage And they're a skink unit so you can buff their save Um, if you can get them 3d6 charge you can get them, uh, sixes mortal wound on sixes to to wound do uh mortal wounds like They've got some utility but Unfortunately, they are outclassed by by salamanders. I just want to answer somebody in the comments here real quick So mouse bait is asking a question about the bestilladon thing. Uh, if you roll an unmodified one does it still fail? Yes, yes on the bestilladon unmodified ones always fail now again You could always mystic shield that bestilladon so you could re-roll the one And that would be fine But if that bestilladon has a mystic shield on him then quite literally Non-mortal wounds he will only suffer one in 36 rolls will be a wound mathematically regardless of rent Rent a million He takes one with six damage Without mystic shield you have to do. I think it was 18 damage to him There have 18 attacks go through to roughly get him down That the to the second cracker where he becomes as well. That'd be correct because he'd lose one in every six Yeah, yep with mystic shield you have to with with mystic shield on oh, oh no Quite quite a bit worse with mystic shield on Uh, you have to do 108 wounds to him to de-bracket him Yeah To actually make him fail in anything but a but an unmodified one Thanks So I like bestilladon. That's the that's the math on that one. They're good Uh, so just 108 wounds to actually get him to fail on anything else. No Miguel Uh, talk about pterodons and razor dons as you want to or ripper rippers and terrors so rippers uh The ripper doctor chief needs an FAQ um In my opinion, uh, so real quick base rippers five wounds apiece 12 inch move five up save six bravery uh If an unmodified hit roll for an attack made with their jaws of six it scores two hits Instead of one make a wound roll for each um They get the uh to place the a toad, but it's only once per battle now Yeah at the start of a combat phase. Okay, cool. Does it matter because currently the ripper chief is broke is all shit because his command ability If you use this command ability at the start of the combat phase Pick one friendly model with this command ability until the end of that phase add one of the attack characteristics of melee weapons Used by friendly ripper dactyl units that are holding within 18 inches What's missing from that that was on every other one? Uh, you cannot affect this unit more than once with this ability Great. So let's just stack up command points and Jank this thing six times. Sure and just start adding attacks to these jaws like Yeah, you can do some work there, but i'm more fan of pterodons So, uh and and rippers and pterodons both got much much cheaper Um, which made me so much happier. So pterodons if I recall are like 70 points for three They are so cheap Where are they here? Let me just double check that so I don't I don't lie to somebody Uh 90 90 90 points for three. Yeah, so 16 inch move huge movement and again, they have the skin keyword. So in fangs, that's 19 inch move turn one I would point out by the way. Let me interrupt you just to say They are three wounds apiece So it's still at that golden ratio of a wound for every 10 points because you get nine wounds for 90 points So yeah, so three wounds only a six up save but they do have the skin keyword So you could double buff them to get them down to a four up five bravery um The uh pterodon alpha Uh add one of the attacks characteristics for his missile weapon um So they had they can be either armed with The javelins or the sun leech bolas javelins have a 12 inch range Two attacks fours and threes no ren one damage the bolas Have a six inch range, but they're d6 attacks fours and threes no ren one damage I Kind of like the bolas I'm a javelin man all the way Yeah, I mean, I could go either way. I like the bolas, but whatever um I like the bolas because I modeled my original ones with bolas when you could drop these guys down three inches away from somebody, but They have the deadly cargo ability. Yep. So once we're bought battle after this unit finishes a move So any move charging? Move pile in any move You can pick one enemy unit and roll one dice for each model in this unit That passes across any models from the enemy unit on a four up that enemy unit suffers d3 more wounds Okay, cool. Let's go over to the chief so the chief is Uh a hero. He's also 90 points. He's right in line with them. I think or maybe 70 but Five wounds 16 inch move six up saves six bravery. He doesn't have a missile attack. He only has a sky blade Which is three attacks threes and fours nag one one damage the beak on the pterodont is four attacks fours and fours no rend one damage um He subtract one from hit rolls for attacks made with melee weapons Uh that target this model if the enemy can't fly So that's kind of cool, but situational You can use this command ability Uh when friendly pterodont rider units use the deadly cargo ability wholly within 12 inches of this guy And instead of on a four up it happens on a two up. Yep So a nice big pack of pterodonts Can do a whole lot of mortal wounds And you can even have one chief with two packs of pterodonts flanking them on each side And do a whole lot of mortal wounds Yep, um, the only problem that bothers me about the pterodont Uh chief is he himself doesn't have deadly cargo yet. His model will be one that does have a rock on it for sure because Because you have to make these new heroes out of the existing. Yes. Yes But both of these units are actually really good and I prefer the pterodonts and there's you know, you can buy a unit of The list I want to run is nine of these guys Um, so a unit of nine of these guys and I but I actually don't run a pterodont chief in the list Uh, because my intention is because I ran out of hero slots Uh is to summon him in on turn one or two depending on how That goes because I'll have you know, he's 10 points 10 summoning points to summon in So theoretically you could get him turn one depending More than likely turn two So my answer is to summon him in To go with my pterodonts, but a unit of nine of them is pretty tasty and you can run them up to a unit of 12 So There was a math that like a unit of 12 of these guys Uh with a chief is only like Seven or no, I'm sorry. It was 36 pterodonts I forget what it was. There's 720 points Uh, but you did on chiefs only 70. He's cheap. Yeah, so you do an insane amount of damage and insane amount of mortal ones Sure. It's just crazy.  Yeah. Yeah So I think the point here is there's lots of good stuff the things we didn't talk about either like probably aren't too much Like croyger are still bad. They always will be so I'm sorry. Comey and skinks got much worse from what they were Yeah, they're like points now. They're not worth it But they do give you a deep striker like one thing that they do do well is they give you a deep striker in lists that aren't Like they don't have teleporters Yeah, cool They give you threat, which is the key like with the that type of for their points. They're not worth it in my opinion I just don't I don't see the the a real use form Uh with all the other tools that you have available in this book. I don't see the use form That's fair Yep, so all in all, uh, I'm gonna give this book like uh, I mean just like a stellar grade I love it. It's got so many options that made me want to play so many things I mean, I decided to build an army today to rip these guys back out.  Yes. Exactly. Yeah, it was the one carried around by four temple guard, right? um Yeah, so It'll be fun. I'll have an old school army there, you know, that's awesome It's a it's a good way to put all those old models to use like, you know I've had these things for years and it'll be a fun army to play just, you know, uh To to mix it up on the table So there you go, and it'll give me a good distraction while I'm waiting on the rest of the ad mech to come out And a good project to record as a video. So it's a win-win win-win win. It's like seven wins It's all the wins. Yeah, and I'm blocked in my house.  So, you know, there you go It's even more wins if it was all skinks, but we'll let you slide I do have like I said, I've got like 70 skinks. That's a lot of skinks But I'm only painting 40 for this particular army. So yeah And in doing wrong, I have uh, I have source To that I can use and I still do think you're there is some use for them and there is some good list for them, too I just think Skinks suit me a little bit better and I can do a little more comboing with them.  For sure. So folks, there you go. That's seraphon. It's a good book I mean, this is uh, this is a big win. I hope for the seraphon players out there Uh, I think that this there's there's what what uh impresses me is there's so many fun ways to build this as I've seen as we're talking Lots of interesting unit choices to be made here. Overall, it's it's super solid Yeah, definitely play some lizards play some seraphon mainly play skinks. Enjoy. That's right. That's right Uh, so get on those get on those skanking skinks and uh get them out there get them get them It used to be the joke because when they if you remember, I'm sure you played back in the time when they were skirmishers as well Right when there was a rule so it would just be all the time my my my uh lizard player would be like I got this unit of skirmishing skanking skinks. They're gonna skank up on you Keep in mind that I I did come of age and was playing and the if you remember when that became a thing again in the late 90s So, you know, it was it was very on brand for that time period.  Hope you enjoyed a hit like on this if you're watching if you've liked this is a long video I should say this in the middle. That would be the smart thing to do but Put hit hit like it helps other people find these videos, which I really really appreciate especially in uh these times Uh, so help people find more great content to watch anthony. Thank you, sir. Very much. Thank you I appreciate it very much. Thanks for having me on absolutely, uh Sir, we'll have you back for sure. You know that and uh fingers crossed. I will see you in person at nash con when we're Hopefully there But yeah, me too. Absolutely. Yeah, look forward to this weekend. Like I said, uh, look for the adept con at home Look for all the uh look for all that extra content. It's gonna be great Everything will be down in the links below. But as always We appreciate very much you watching and we'll see you next wednesday Saturday everybody and saturday


Amen. All right, this morning, we're going to start out this morning with a little exercise. Okay, so what we're going to do is we're all going to stand up and do some jumping jacks. No, I'm just kidding. What we're going to do is we're going to do a mental exercise here. We're going to have a thought experiment right at the beginning of our sermon this morning.  I want you to think of the great men in the Bible. And I want you to think of some names in your mind right now. Think of the great men in the Bible. So some names probably pop into your head. Maybe some of you are thinking about like Jacob or Abraham or some of these great names in the Bible. So that's pretty easy to think of the great men in the Bible. There's lots of great names in the Bible. Noah, I mean another great name in the Bible. Moses, great name in the Bible. So there's a lot of great men in the Bible. Now what I want you to do is think of the great fathers in the Bible. Just think for a minute. What's wrong? What's the problem? There's not a lot, is there? It's hard to actually think of a great father in the Bible. And as I was thinking about Father's Day and I was thinking about a sermon for Father's Day, it's actually hard. You actually have to have studied the Bible a little bit to actually know of some names of men who were actually good fathers in the Bible. And it's an interesting question. It's an interesting problem. We're going to look at it both this morning and this evening. So we're going to look at, this morning we're going to look at a very specific man in the Bible. We're going to look at this man called Jonadab in the Bible. We're going to look at him. We're going to look at his legacy. And we'll look at, more importantly, we're going to look at his methodology on how he did things. Because look, I mean, we found, you know, we can find a great man in the Bible who is also a great father in the Bible. But if we can't learn from other people in our lives, I mean, what's the point, right? I mean, what are we doing? We're just walking through life blind. So what I want to do is I want to look at this man, Jonadab, in the Bible. Turn to 2 Kings chapter 10. We're going to look at, you know, what he was, who he was, what he was able to do. And more importantly than that, you know, how was he able to do it? It's very important that we understand the methodology of someone who's successful. Because look, if somebody's successful at a certain thing, I want to know, like, how they prosecuted that success. How did they make that happen, right? So we're going to look at that this morning with this man, Jonadab. And many people in the Bible, maybe many people haven't even heard of Jonadab. So let's first look at who he actually was. He's mentioned by these people in Jeremiah chapter 35, but he's not in that story. We have to go back several generations to find out who Jonadab actually was. So if you turn to 2 Kings chapter 10, let's just do a little bit of a Bible study here and find out who this man was. 2 Kings chapter 10. So in 2 Kings chapter 10, we have the story of Jehu. So basically Jehu was anointed king by God. You know, he was chosen by God to wipe out the house, the evil house of Ahab in the northern kingdom of Israel. So Jehu is prosecuting this war against Ahab's family. Jehu is doing a good job. He has killed Ahab. He has killed his son. He has killed all 70 of Ahab's sons. He has killed the kings from, you know, he killed Ahaziah, the king of the lower kingdom of Judah, the southern kingdom of Judah, because he was married in and tied into the family of Ahab. We've looked at that extensively. He actually even killed the brethren of Ahaziah who has come to visit their brother. So I mean, he is cleaning house. He is wiping out not only the entire house of Ahab, but anyone tied to that dynasty. And Jehu is doing a complete job at it. And here we see someone coming to visit Jehu when he's in the midst of this command by God. And look at 2 Kings chapter 10 in verse number 15. And when he was departed thence, the Bible says, he lighted on Jonadab, the son of Raycab, coming to meet him. And he saluted him and said to him, Is thine heart right as my heart is right with the Lord? And Jonadab answered, It is. If it be, give me thine hand. And he gave him his hand and took him up into the chariot. This is the same story where Ahaziah's brethren came to him and met Jehu. And you know, Jehu took them down to the river and killed them all. So here Jonadab comes this man, Jonadab. He seeks out. He comes to meet Jehu. He seeks him out. He's going to help him. He knows what Jehu is doing. And he seeks Jehu out to come help him. And he actually gets up in the chariot and goes to help Jehu. Look at verse 16. And he said, Come with me. Jehu says, Come with me and see my zeal for the Lord. So they made him ride in his chariot. So Jonadab is there to help. He's there to help the man of God prosecute the commandment of God. Look at verse 17. And when he came to Samaria, he slew all that remained unto Ahab in Samaria till he had destroyed him according to the saying of the Lord, which he spake to Elijah. And Jehu gathered all the people together and said unto them, Ahab serve Baal a little, but Jehu shall serve him much. So of course, now he's going to clean house in the house of Baal. So he says, Hey, I really want to serve Baal. And he's trying to get all the prophets of Baal to come and be like, Oh, Jehu is for Baal. So Jehu is doing some trickery here. Now therefore, call unto me all the prophets of Baal, all his servants and all his priests. Let none be wanting, for I have great sacrifice to do to Baal. Whosoever shall be wanting, he shall not live. But Jehu did it in subtlety to the intent that he might destroy the worshipers of Baal. And Jehu said, proclaim a solemn assembly for Baal and they proclaimed it. And Jehu sent through all Israel and all the worshipers, I mean, he wants to get them all. So he sends messengers all around saying, I'm having a big festival for Baal, big sacrifice. If you're for Baal, you need to be part of this. So that there was not a man left that came not and they came into the house of Baal and the house of Baal was full from one end to the other.  But look, Jonadab is still with him. Jonadab is still prosecuting this with Jehu. Look at verse 22. And he sent unto him all that was over the vestry, bring forth vestments for all the worshipers of Baal and they brought forth vestments. And then look down at verse 23. And Jehu went and Jonadab, the son of Reykab. So he's still there. He's still helping Jehu into the house of Baal and said unto the worshipers of Baal, search and look that there be here with you none of the servants of the Lord, but the worshipers of Baal only. So he wants to be, he's careful too. It's kind of nice, right? He doesn't want to accidentally kill like some righteous people, right? So he makes sure that they check and, but I want to point out number, number one, that Jonadab sought Jehu out. He not only sought him out, but he stuck with him until the job was done and including this, this destruction of the worshipers of Baal.  They kill all the prophets of Baal and they just clean house, okay? But he helped Jehu clear Baal from the land. He was jealous for the Lord. Jonadab, he was jealous for the Lord. He was basically became, what he basically became was Jehu's right hand man in, in this prosecution, okay? I mean, he was right there. He helped him with all, with this difficult task. So, but look, that's all we see in the Bible about the life of Jonadab. What I just read you. And that's it, okay? Because, so how could you say, like how can you say that he's this, he's this great Father and he did all these things, you know, that were great and how could you use him for a Father's Day sermon? And the reason that I can do that is because, go back to Jeremiah chapter 35. The reason that I can say that Jonadab was a great Father was because of the legacy that he left behind. That's how we can see. We can see it from the results, period. Go back to Jeremiah chapter 35. Now, in Jeremiah chapter 35, the Bible says that these are sons of Jonadab, okay? Now, but look, in the Bible when you're reading and it says sons and it says daughters in the Bible, you can't, you can't just assume that that's the very next generation. Athaliah in the Bible was called a daughter of Omri, but she was really his granddaughter, okay? So what I'm trying to get you to understand is that sons and daughters could mean great, you know, grandsons, great grandsons. What it means is that they came from that line of that man or of that woman, okay? Now look, this story in Jeremiah chapter 35 is 150 to 200 years after Jehu and Jonadab went and cleaned house in the house of Baal, alright? So look, these are, these people we read about in Jeremiah chapter 35. These are great, great, great, great grandsons and granddaughters that we're talking about here, okay? So when it says the sons of Jonadab, that's what it's talking about. They're still talking about, you know, their father, Jonadab. The legacy, I mean, that's powerful. The legacy still stands at that point 200 years later. Now look, that's, that's atypical in the Bible. If you, if you read the Bible, most men, even great men of the Bible, which we'll even look at tonight, even great men of the Bible like David had a problem passing that legacy down to the very next generation. I mean, forget, you know, five, six, seven generations out. This man created a legacy 200 years after he lived. That's impressive. So how in the world did he do it? So this morning what I want to talk to you about, all of that was a matter of introduction. This morning what I want to talk to you about is the influence of a father. The influence of a father. Well, I mean, is it important? I mean, how can you do it right? How can you do it wrong?  So look, secular studies have shown that the father in the home makes, is a huge factor in how, you know, the family turns out, the children turn out. I mean, there's been study after study after study.  And then there's all these statistics, which basically says children who are, you know, raised by their own father in a normal Christian home is what they're actually trying to say. But look, there's all these studies that say that children who are raised by a father that is, you know, married to their mother, you know, the home is safer. You can read entire books on that one variable on how the home is safer. Because look, there, the father that's married to their mother, their dad, is a protector. He is there to protect the house. He will protect the home. He'll protect his children from, you know, all sorts of wicked, you know, influences that are everywhere today. So that's, you know, what fathers do.  It's a natural instinct. So look, also, there's also all kinds of studies out there that show that a man who's married and has children is much less likely to be an abusive person.  It's just a, it's a, there's all kinds of, it's just the way it is. It turns out that way. There's all sorts of studies out there that show that children who are raised by a father who's married to their mother, they're like 80% less likely to go to prison. Makes sense, right? There was a book I read many years ago called Bringing Up Boys by James Dobson. I used to read all these books by Focus on the Family and all this kind of stuff, which, you know, there's a lot of good truths in these books. But this interesting thing in this book that we're going to read today is that this man in this book, when he interviewed men in prison, and he found that to the tune of like 98%, 98% of men in prison. I mean, we found something that, we found a trend. You can say 98% have this characteristic. You have found a trend. 98% of men in prison hate their father. Wow. Okay. Do you think the father in the home matters? Right? So look, they've done all kinds of studies that show that children that are raised by men who are married to their mother are much more empathetic to people in their life. They have more feelings towards others in their life. Here's another good one.  That's not how it works. This is not what the Bible says. The Bible says the fear of the Lord is the beginning of knowledge. The fear of the Lord is the beginning of wisdom. There's actually been books written out there that show that children who are raised by fathers who are married to their mother are smarter. It's not genetic. Right? I mean, it kind of matches what the Bible says. Right?  I mean, that's kind of what that says. But the Bible kind of told us that already, right? So, there's all of it. The list goes on and on and on. On all these things. So, like, what I'm trying to get you to understand is you have the power to make or break the situation, dad, with your children. Like I said, no pressure. You can wreck it all or you can make it all. Period. They have tremendous influence on the positive and the negative. All right? Like I said, when the secular world figures it out, that means that it's a truth that is so obvious that even they couldn't deny it. But the Bible told us this already. Right? So, the question is, how did Jonadab do it? I mean, there's not much about him in the Bible. We just read everything about Jonadab in the Bible. But look, using other Bible truths we can infer some things about Jonadab's parenting. All right? Now, here's the prerequisite. The first point is just a prerequisite that you need to have is like a base. And it's this. He was on the right side of the Lord. Period. Jonadab was on the right side.  The Bible also tells us this. And look, turn to James chapter 1. He was on the right side of the Lord. Period.  You're starting out fighting a losing battle already. Look at James chapter 1 and verse 17. The Bible says every good gift and every perfect gift is from above and come it down from the Father of lights with whom is no variable neither shadow of turning. Look, any good gift is coming from God.  And you want to have good things and pass good things and create this good thing for your family. You need to be on the right side of God. That needs to be the starting point. Look, he had great zeal. He had Jehu's zeal for the Lord. He had great zeal for the Lord. And look, it was not just zeal that he just had like in his heart where he's just like, I just feel he did his works were based on his zeal for the Lord. It was seen in what he did in his life. You don't think that Jonadab's kids and grandkids and great grandkids weren't talking about the great works that he did for the Lord for generations? Of course they weren't. It's memorialized in the Bible. We're still talking about it today. We're not even related to him. So he had great zeal which was connected to work for the Lord. Do you? That's the base. That's where you start. He went and I mean he actually fought. He actually had to physically fight for the Lord. We don't have to physically fight for the Lord today. Yet, who knows what's coming next week. The point is that we don't have, I mean he had this great zeal that was he put his feet to the action of that zeal. So zeal without action it's another sermon. But it's worthless. It's worthless to others. See James chapter 2. Second So can your family see your zeal? That's the first thing to think about. Can your family, can your wife, can your children can they see your zeal? How do they see your zeal? Through your works. Through what you do for the Lord. Just like what Jonadab did. The second thing is this. Jonadab established and we're going to talk about this.  I'm going to talk about this word today. I'm going to talk about this word tonight. But what Jonadab did is he established a culture in his family. He established a culture. Now look, what is a culture? A culture is different than rules. I've talked a lot about the culture that we want to have in this church. I'm going to continue to talk about the culture that we need to have in this church. I'm going to continue to talk about until I'm blue in the face about the culture that we need to have here. A culture is different than rules. A culture is different than, hey, you just need to do this. I talked to this about the ushers even this morning. Here's the culture that we need to put forth here. It's different than just do this and do that and do this. Culture, look, turn to 2 Kings chapter 12. Let's look at a comparison of culture versus rules. Turn to 2 Kings chapter 12. We're just going to read one verse. This is the story of Joash which is Athaliah's grandson. Athaliah is the wicked granddaughter of Omri, the daughter of Ahab. She married into the house of Judah. She goes when Ahaziah is killed and she kills all her grandchildren. She can rule. Nice lady. Of course the priest Jehoida steps in and actually his aunt saves him first. Jehoash's aunt saves him and then Jehoida, the priest he takes Jehoash under his wing so they save this one child. And you know what's funny? It's good thing they saved that child because God promised that that line would never be broken in Judah. So God used Jehoida and Jehoash's aunt to keep Jehoash because if Jehoash would have died God's promise would have come true. God's in control always. So he protects Jehoash. They save this young boy from being killed by his grandmother and he is raised by this priest. He is raised by Jehoida. And look at 2 Kings 12 in verse number 2. And the Bible says that Jehoash did that which was right in the sight of the Lord all his days. Oh, but wait. Where in Jehoida the priest instructed him? So if the sentence would have ended all his days the story would have been much better. But it says Jehoash did all that was right in the sight of the Lord all his days which Jehoida instructed him. So here Jehoida instructed him but guess what happened to Jehoida? He died because he was older, he was raising Jehoash and he died. Guess what?  I'm not going to always be here for my children.  I could die tomorrow or today. Who knows? But the point is that parents will not always be there to instruct their children. And what happened is when Jehoida died Jehoash went off the rails. He went off the rails. He went to these princes. I mean isn't that how it always starts by the way? You start listening to other people that you know see some cracks in the armor and they come in and they exploit those things. But he starts listening to these princes. He actually ends up killing Jehoida's children. He kills Jehoida's sons. The man that raised him. The man that I mean it actually ends up costing Jehoash's life because conspirators came against Jehoash and killed him for the blood of Jehoida's sons. Of what he did. So look. Jehoida wasn't able to get a culture instilled in Jehoash. He raised him. He gave him rules. He did what was right while Jehoida was there but he never bought into it because as soon as Jehoida was gone it was just easy to derail him. But look. Now compare this. Go back to Jeremiah 35. Compare this to Jeho... Jonah dabs. Great, great, great, great, great grandchildren. Compare this. Think about it. Jehoida dies and almost immediately the kid goes crazy. But look at Jeremiah 35 in verse number two. So they were supposed to go... This was a test for the Reckobites, right? Go on to the house. The Bible says go into the house of the Reckobites and speak unto them and bring them into the house of the Lord into one of the chambers and give them wine to drink. Look down in verse number six. But they said we will drink no wine. Why? For Jonah dabb, the son of Reckob our father commanded us saying this is their great, great, great, great, great, great, great grandfather.  He established this culture in his family forever. Or at least for these generations so far. I mean, look. 150, 200 years later this culture still stands. I mean first of all, what a great culture to established. Men. I mean, men, did you know that you can establish a culture in your family? I mean you can establish a generational culture in your family. It's possible. Jonah dabb did it here. I mean, you think about this culture of drinking this culture of no alcohol. I mean, just think about Jonah dabb's specific culture that the Bible talks about here. I mean, you can establish that as a culture. Look, you should establish everything in your family as a culture. But specifically today this one is a great one to start off with. Right? Because look, everybody's a drunk. It seems like that sometimes. I mean, to establish you should establish this culture where look you know, it's weird to see people drink. That's what your kids should realize. They should see somebody standing there. You know, if they ever see a person with a beer or a drink in their hand it should be like, whoa! That's a culture that you're establishing for your children. Look, I remember, you know, my grandfather established a culture in many ways in our family. My grandfather, he established this culture of just being this upright man. His reputation was he fought in World War II. He worked hard. He was an honest, God-fearing man. When I moved when I moved out to the farm and I took over the farm people would come to me and if, you know, the neighbors or whatever they come to do business or whatever they would always start off conversations with I knew your grandfather. And that was kind of like they're kind of putting they're kind of like I knew the kind of man your grandfather is. What kind of man are you? That's what they were saying. So I mean, it was something it was a bar it was a bar that he had set. You know, I was warned as a kid I was warned as a kid by my dad you ever get in any kind of trouble you're going to stand before your grandfather and tell him what you did. I mean, that's the kind of man that he was. And I'm like, I'm never doing that. You know, report cards grades in school as you get older any kind of trouble in high school or something he's like, you're getting into this kind of trouble you're going to stand and you're going to tell your grandfather what you did. Because look, he had established a culture in his family that made it even to my generation. I mean, think about it. Like, but look, here's the difference. Okay, here's the difference between a culture and rules. The difference between Jehoida and Joanadap to establish a culture you need to create buy-in you need to get the buy-in of the people in the next generation you need to get people on board you need to get people... otherwise it's just rules otherwise it's just rules and you know what to get people's buy-in you know what the main thing that is needed the main thing that is needed is time. Look, I spent a lot of time with my grandfather I mean, I remember riding around in a combine with him in this tiny little combine and the only place for me to sit was like smashed up in the corner, up behind his seat and like it was the most uncomfortable thing in the world but I had to sat there for days but that's what establishes a culture, is time and they just sit there and you just talk and we would just yell at each other in the combine because he was deaf anyway and then plus the machine, we're just screaming at each other all day long but that is what it takes to establish a culture it's the base, you need to spend that time and you can see this look, I can tell you one thing, Jonah dabb spent the time how do you know? because I see it from the results that's how I know let's look at another great father in the bible turn to Matthew chapter 4 another man who I can tell you, he spent the time he spent the time let's look at a man called Zebedee in the bible his name is mentioned like 11 times most of the time his name is mentioned, he's not even in the story there's only one verse in the bible where Zebedee is actually there and he's never quoted one time in the bible you never hear one word from Zebedee in the bible so how do you know Zebedee was a great father? are you just inferring all this stuff? no, I know from the results I know because I know who James and John were I know because when Jesus said the sons of thunder I know that two men that were the top list of the apostles who would have served Christ to their very death I know who their father was you see look at Matthew chapter 4 in verse 21 I know that Zebedee spent the time look at Matthew chapter 4 in verse 21 the bible says this this is the calling of James and John he saw two other brethren James the son of Zebedee and John his brother in a ship with Zebedee their father mending their nets and he called them so look, he's spending time here he's spending time working side by side with his children and by the character of his children turn to Proverbs chapter 29 so the first culture that you need to establish is this the first culture that you need to establish is spending time that is your base culture that is your base level that you build from to establish all other cultures is spending time look at Proverbs 29 15 a verse we all know well the bible says the rod and reproof give wisdom but a child left to himself bringeth his mother to shame look at those words that say but a child left to himself that child is not spending time with his father or his mother he's left alone so look, you better spend time with your kids and here's the easy thing about spending time with your kids, dads they're programmed in them to want to spend time with you but look, let me tell you something as a parent of older children this program can change this program can change look I don't know how many times I've had people with kids my age and kids 13, 14 years old tell me that even before my kids were that age oh, when they turn 13 they're going to want to have nothing to do with you they're going to go crazy when they turn 13 that's because you did it wrong that's because you didn't spend that time when you had that program when you had that hardwired child that wanted to spend time with his dad and his mom you didn't and so other people decided that they would influence them and come into their life my kids have never gone through this weird stage never and you know, if they ever did I would just force them to hang out with me anyway so look, I was doing I was doing some reflecting this week I was doing some reflecting on just being a father and things that I could have done better and what are some things that that I think I could change or do better, because look, I mean I've told you this before, I'm not a perfect parent I never have been I'm not today but one thing that popped up to me and look, I've spent a lot of time with my kids, but look, I wish I had more I wish I had more you know, I was thinking about fishing you know, some of the guys went fishing I've just been thinking about fishing lately and look, I used to go fishing with the kids a lot we used to fish a lot there was this canal by the farm and we used to go fish off this bridge in this canal and it's just, it's not about the fishing it's about the time because look you know, you guys, some single guys or whatever went out fishing this week and like, look, when you're single it's about catching fish you know what I'm saying? it's about going out there and catching fish when you have little kids, fishing is about wrecking fishing poles and throwing rocks I'm surprised that that canal even has water in it my kids are throwing so many rocks in that canal and I mean, you get to the point where it's like you know, this is just why we're here to throw rocks in the canal you know, all you do is sit there I mean, I would just put my pole away because all I'm doing is untangling lines and just like catching frogs that are jumping down the road I mean, it's just these are some of the earliest memories that I even have as a kid it's just fishing you know, I mean, these crazy stories Friday, we're talking about this Friday this time we're out fishing this canal and Ashley, you know, she puts her pole on the side of the road it's got a little concrete thing there and she's going and she's throwing rocks or she's chasing frogs down the road or whatever she's doing and she comes up to me, she's like dad, you know, dad, you know, I don't know she's like this tall so there's never two yarn to take in fishing by the way and she's like this tall, she's got a frog and she's like, dad, my fishing pole's gone fish got her pole, over the bridge it went, broke the line so here we see this bobber floating down the river like this we get in the pickup and we lost the pole but we caught the fish you ever had that happen? so I mean, these are just the things like look but then they get a little bit older and they figure some things out and it goes back now you can catch fish again now you can catch fish again hey, now you can mend nets together you see what I'm saying? you cast a line, it becomes catching fish it becomes about catching fish again but it's all about the time it's all about the time this is the first culture you say, what's the culture you're talking about? time spending time, that's the culture that's the first one create that culture with your kids so it stays that way and if you create that culture with your kids it will never go away you won't experience this oh, my daughter turned 13 and went insane you'll never experience that I mean, these people that say that to you they're just like, hey, what they're really saying in my mind is they're saying, hey, I'm a horrible parent when are you going to get to be a horrible parent so we can discuss our horrible parenting techniques together? I'm like, no I'm going to do what the Bible says I'm going to do the Bible way so like, look, the first culture is time everything else builds from there like, from there it just becomes a culture of life see, it becomes not drinking is a culture it's not a rule you say, well, what do you mean? look because when you're spending time with your kids you use that time to have teachable moments so when we come into the church and we have to step over some drunk guy you think I don't I mean, I'm going to use that for everything I possibly can I'm going to get some mileage out of that situation and be like, hey, want to be a drunk? you know, you want to be a drunk? you want to be a drug addict? look at this guy I mean, these are teachable moments but guess what, you got to spend the time you got to be with them you got to have that life that you're walking through with them next to you and those teachable moments will pop up I still remember a story my dad used to tell me and it was a story that his dad told him some guy came out to the farm to do business with my grandpa and my dad was a little kid and this guy was smoking a cigarette and doing business with my grandpa and then he threw a cigarette on the ground and then he left they did their business and he left and my grandpa, he walks up to the cigarette with my dad, who was a little kid at the time and there's a pile of manure and there's a cigarette butt sitting right next to it and my grandpa crushes the cigarette butt with his boot right next to the pile of manure and he looks at my dad and he kind of looks the same, doesn't it? see? that's establishing a culture smoking was like a huge my grandpa would have beat me to death if he saw me smoking a cigarette but we knew that, I mean, it established that culture it was a no smoking culture I heard that story told to me to, you know to my kids I heard that story told to but it's just that's how you establish a culture because you're, you know his son was standing next to him in his life in that business deal and he created a teachable moment that created a culture you want to put manure in your mouth son? that sound good? no, that doesn't sound good make sense you get that buy in and then it becomes a culture for them it's not just this set of random rules I mean, look this was the problem with joesh, it was just, you know look, when they're young, when they're little kids it's like do what I say or you're getting spanked it's very simple but when they get older is when you start, you know you start teaching them the wise of the bible and that's how you create that culture but here's the rub here's the rub and here's what I was thinking about this week no matter how well you do it you always could have done it better so you think about that because look time, you know aside from what Einstein will tell you time is not a variable there's a lot in that statement I'll just leave it there but time is not something that is variable it's fixed the bible tells us, you can't control it once it's dumped out, it's on the ground that's it it's a vapor so look, use it wisely use it wisely, you know that's what Jonah Deb did, he spent the time how do I know? because of the results that's how I know and that's how people will know from your results I mean lasted generations think about it think of Zebedee think of the results there think of the sons of thunder in the bible James served to the death John was they tried to kill him God saved him and he gave us the book of Revelation I mean so yeah, there was a man that we don't hear about in the bible but we know he took the time but you know what we see from his children so look, by the way, here's another thing time time is in the here and now okay time is not in virtual world okay sometimes I wonder how much time people are spending in virtual world adults whether that be the internet or video games or whatever I mean look don't spiritualize spending time in virtual world oh you say but I just watch sermons guess what, when you're in virtual world you're there by yourself you're there by yourself, you're not there with anybody else so don't spiritualize not spending time you need to with your family because guess what this hardwired thing that you have in your children they will begin to despise the thing that keeps their dad from them that's the danger oh but I'm watching spiritual things they will begin to despise those things you're walking dangerous ground there your wife and your kids are not on the internet period they're in the here and now look, you can redo some things in life look, I glued something wrong the other day I glued this thing it didn't turn out right and I was like ahhh I mean it was really good glue but you can redo some things I cut it out and I cleaned it all off and I re-glued it I retired from golf years ago but guess what, in golf you can take a ball again you can hit another ball but guess what you can't redo this you can't redo this you can't go back to when they're three and spend more time you can't go back to when they're five and spend that time and keep that culture of spending time with them and showing them that they're the most important thing and creating that culture of life because these moments these moments where you create this culture of not drinking, of not being part of the world of all these things, they just pop up in these random situations when your kids are spending that time and they ask you a million questions you answer everyone I mean I went to a nine hour trip with Jacob the other day and it's just like question after question after question and it's just like you just answer everyone why do this type of chickens have feathers that are brown and white and this one has feathers that are white and you just come up with something but see these moments these moments that you can't get back they pop up at random times because guess what in the questions about the chicken feather colors there's going to be some real questions in there like hey why are certain people like this hey why did that guy when you were talking to him do that that didn't seem right they pop up in those times and you can't get it back look these men in the Bible that we're looking at this morning their, this the culture that they created in their family became their legacy what will be your legacy think about that no pressure let's bow our heads and have a word of prayer Dear Heavenly Father I thank you for this morning I thank you for all the fathers in the room I thank you for all the children Lord in this church in this room I pray that you work in these families and you work with these fathers and you work with these children together that we can just create some strong Christian culture in these young people I know this is a huge responsibility for us I ask that you just put your hand on us and just fill us with your spirit as we lead our families and help us do the best that we can at this Lord and just follow the clear instruction that you've given us in the Bible and the clear examples that you've given us in the Bible Lord we love you we ask that you bless the rest of today and church this evening in Jesus name we pray Amen