Yutaka, what is your definition of service design? Okay, so my first, my definition of service is basically the process by which customers become certain people. So the customers are not input to the service, customers are the output. So the customers change and they become different people. So service design by definition, by my definition is about designing this process. So sometimes you have to negate customers so that they can be challenged and they can struggle to prove themselves and so on. So that's the service design for me. Really interesting, thanks. So this video is just one piece of the puzzle. Make sure to check out the other videos to get the full picture. And if you'd like to learn how to explain service design in plain English, check out the free training that I've got for you over here. If this is your first time here on this channel, be sure to subscribe so that you won't miss any of the new videos that we release on a weekly basis. Thanks so much for watching and I look forward to seeing you in the next video.


So one of the final things we're going to do in completing this Excel application is we're going to introduce creating a macro now macros not terribly difficult But if we try and go about doing it right now, I Can click through all of these things and I'm not gonna find a macro. I'm not gonna find a button that even looks like a macro Sounds like a macro has macro in it. What I actually have to do is I have to enable it. It's currently disabled It's disabled because well layman user doesn't really necessarily need it but I need to come to my file tab and Inside here. I want to jump to my options Now inside here just generally speaking. This is actually a way for me to customize my excel Say for example, you guys notice I have a little circuit board up at the very top here I can actually change that to say calligraphy. Oh pretty look at that But the big focus is Let me jump back to my circuits The big focus is I want to come to my customized ribbon section Now inside here if we take a look over here on the right section, you notice that developers unchecked so What happens is if I kind of expand on that you see oh code XML modify modify But if I on or I read check it now what I'm saying is it is going to be active as soon as I hit okay You notice up on my ribbon. Suddenly I have this developer section Inside that developer section suddenly you see I have all these different abilities that were not there before For example working with macros


to welcome you back let's say to this parallel session and we're going to discuss institutional changes again as in in the previous session but some concrete examples from two running projects one focusing on institutional changes in organizations and one focusing on institutional changes on wider territorial areas in ecosystems instead of organizations. So the first presentation is going to be done by Yiza Tang from Arcus University representing the GRACE project and Yiza we have the floor thank you. Thank you Nikos and well thank you for giving me the opportunity to be here and present the GRACE project that's that's very nice and I'm very excited about it I thought the keynote this morning was was very interesting and and I think very promising also for the future of the RI field which is of course a little a little bit hanging in the wind given the the status of the swaths area but but I think some interesting discussions have been opened up and and I hope that some of the insights from the GRACE project can can sort of feed into that discussion also so at least that's that was the idea behind the way that I will start presenting it today. So as Nikos said that my name is Lisa Dein I'm from Arcus University in Denmark and I am a part of the GRACE consortium and in the in the project I am actually leading two work packages one on supporting grounding actions in relation to to open access and science education and then I'm also leading the work package work package that concerns the evaluation and impact assessment of the project so some of the things that I say today might have a slight skewness towards evaluation because that's sort of my my core field and and and what I do in this project but I'll try to present the project in its entirety in the best way that I can so I'll start by introducing sort of the overall aim of the GRACE project and how how we go about achieving this aim. I will go through some of sort of the main concepts because many of these these swaths projects obviously have similar aims but different approaches so I'll try to to dive into what I think at least is the special aspects of GRACE and and then I'll give you a few examples of how we're working with that and some initial lessons that we can that we can already see coming from from the work being done in the GRACE project so that's kind of the outline and I think it's as far as I remember Nikos I have about 20 minutes but I'll try to be as brief as I can to allow for for questions and discussions at the end. But the overall aim of the GRACE project is as I mentioned they kind of many of these projects have similar aims and since we are in a session concerning institutional change this is also of course sort of the the general aim of the GRACE project but of course we aim to contribute to the spreading but in particular the the embedding of RRI in the European research area and the way that we aim to do this is to facilitate these sustainable processes of institutional change but or as Elmerie Forsberg said in the last session maybe we are actually closer to organizational change rather than institutional change but that is always something that can be discussed. The way that we try to foster and facilitate these processes in the GRACE project is through these through the development of these smart grounding actions and grounding actions I'll get a little bit closer in the next slides to see what that means but another another key element in the GRACE project is to that we're working towards coordinating the selection of grounding actions into these specific eight-year long roadmaps towards RRI so in in trying to ensure sustainability and the continual sort of development of RRI in the organizations even beyond the project length the key aim here is to to develop these roadmaps that each organization tailors to their own specific needs and a final sort of aim or approach in the GRACE project is to facilitate these processes by providing expert support within the frame of these mutual learning processes that I will also get a little bit deeper into in in the next slides and through a co-creation environment so these are the sort of overall aims of of the project and just to sort of follow you through the the assumptions because RRI also as I think was was sort of one of the underlying elements of the last talk is that RRI can mean different things it's sort of an approach or at least a normative framework that we work in but RRI in in GRACE is is sort of conceptualized as an approach that not only sort of it's not only aimed at external activities or a sort of the interaction between the organization and external actors but it's also seen as as a way to more efficiently cope with current activities inside the organization so it's something that's conceptualized as as a core activity in itself so it of course has to do with research assessment publications labor relations and access to research funds and so on so this is sort of the approach to RRI that that we employ in the GRACE project and then we have this core element of the grounding actions which is sort of the the thing that we're trying to facilitate and to promote and develop in the GRACE project and grounding actions are the next step I think at least that's how I see it is the next step from action plans action plans have been sort of the focus in many of the SWAP projects over time but grounding actions is a way to to step closer into the organizations and try to get closer to the actual embedment of of RRI so these GA's or grounding actions are a coordinated set of activities that the organizations carry out that sort of tries to facilitate this embedment into the organization grounding actions are supposed to be very context specific and they're also in this project at least they're based on a self-assessment of each organization where they have conducted a thorough investigation of their own organization and the needs and capacities that they already have in order to to ensure or at least try to optimize the possibilities for the grounding action to be successful and sustainable in the in the long run the roadmaps as I mentioned is sort of the collection of grounding actions that are supposed to be carried out within an eight year period and it's an attempt to try to ensure the sustainability of the RRI effort that was also some one of the things that was questioned in the talk earlier is how do you ensure sustainable actions over time also beyond the scope of the individual project and and these roadmaps that we're developing in GRACE is an attempt to try to ensure this kind of sustainability by committing to continual action in the organization this is again tailored on the basis of the self-assessment that the organizations carried out and it's linked to the GA's that they're already conducting within the GRACE period A final sort of concept or assumption or basis of the GRACE project that I want to mention is this co-creation and mutual learning element. GRACE is funded on on the idea that to to optimize or to ensure that the organizations can work with it we need to support them in their in their processes and we're trying to facilitate that through a quite elaborate mutual learning system and and expert support so we have a number of expert organizations that are in charge of the GA's within the specific keys and they are tasked with supporting the development of the GA's in the individual organizations but in collaboration of course with the individual organization. We also have continual mutual learning sessions where the aim is to sort of facilitate knowledge sharing among both among the implementing organizations but also from expert organizations to implementing organizations and we've also developed a monitoring and mentoring scheme to sort of ensure this continual support and this continual both monitoring of course that the processes are are taking place as they should but also to ensure that mentoring is available even without the implementing organizations needing to ask for it at specific times and I'll give you an example in a minute of how such a mentoring and monitoring process looks. So in the GRACE project we have a three-step methodology which means we have a preparation phase or preparatory phase where this self-assessment was was carried out by the individual organizations of course with the support of the expert organizations this led to sort of a development of this self-tailored ROI profile so what are our current status of ROI in the specific organization where do we not have activities at the moment where would we like to have activities what what is the purpose of having activities within the specific field and this led to the design of the GA's that that each of the six implementing organizations are working with and right now we are in the middle of this development a mutual learning phase but also where the actual implementation of the GA's is is being carried out so we're kind of in the middle of things right now so we will have no sort of I don't have any final results to show you today but I have some reflections in a minute on what we can see already from working with these grounding actions and then we have a final phase that's that starting also soon is the stock taking phase where we'll have an assessment and and sort of the revision of the roadmaps that that have already been been designed and this is an example of both of what a GA is what the GA's are I'm not sure if you can actually see this but but but it's it's visually quite nice I think so so at least that you can see but here is an example of of one of our organizations one of our implementing organizations working with open access this organization has defined three three individual grounding actions within the key of open access so the first GA you can see at the bottom the red the red line down here where it says GA1 it says guidelines and platforms they have the the aim of developing new guidelines and a sustainable platform for open access in their organization and they have a number of tasks as you can see on the timeline that they've defined as steps towards the completion of this grounding actions on top of this the on the upper side of the of the timeline you can see the monitoring and mentoring meetings that are scheduled which have a specific purpose each one so to talk about the tasks that are that are ongoing and the ones that are coming up and provide the mentoring that the organization need at a specific time so I'm not going to go into the specificities of each task but this is just to illustrate how our sort of modus operandi is and in the grace project this is this is an example of how the organizations work with their GA's and how we try to support them in in that work so learning from the grace project I thought that instead of sort of going through what each organization was doing I thought it would be more interesting maybe to see so what can we already learn from from what we're working with in the grace project and one of the key things that are emerging already is that this co-creation as a route to embedment is a very important aspect and one that seems to be very fruitful and very productive for each organization in the grace project we try to use co-creation both in the design phase in the implementation phase but also in the development is the evaluation of the GA implementation and to this actually as a part of the of the evaluation but it's also something that can be used in the design phase is we've developed this reflection tool to assist co-creation in all these different phases of the grounding actions and the implementation of it. It has become an integrated part of the mutual learning sessions used it at the initial sort of design in the design phase of the grounding action at the mutual learning session there but it's also a key part of our evaluation approach to try to involve the implementing organization in setting their own success criteria rather than imposing success criteria from the outside so the implementing organizations are a key part of defining what the KPIs will be for each organization and how they will be measured so this is something I think could be a valuable tool also for other organizations working with with institutional change and I've put in a link here and I I suppose the slides will be available afterwards to to see it so you can see how this tool can be used I'll just give you a few examples here so in the sort of the development of the grounding action the idea is to first to sort of take a series of steps rather than then jump into the work before having thought it properly through and the idea is to first think of what is the big vision what do we want to achieve and this has to be based on a very thorough self-assessment in terms of what where are we already and once you've thought of that you need to think initially and and very clearly and structured about the success criteria that you think you will apply to this particular GA so how will we actually know when we've succeeded with this particular action another key element to include in the in the the design of a grounding action is also stakeholder inclusion who are involved when should they be involved and how should they be involved the implementation of is of course quite central to think about but the the important thing here is that it needs to be considered already in the design phase how will this be implemented what are the what are again what are the obstacles that we think we will run into and what are the enablers that we we can use what are our tools that can help us overcome these obstacles so these are the obstacles and the resources and these are all things that need to be considered at the the initial phases of a grounding action and then you can start over and in this there's reflection tool that we developed in the grace project we have a whole a whole guide and and it's a six-page document that that each of the organizations have been given so that they can also have this discussion at home remotely in their own organization and always keep on track with what they're doing and how if they're if they're doing what they actually decided that they were going to do so these are examples from from these documents and some of the we have then collected we're beginning to collect some of the insights from this implementation phase as a part of the evaluation process and what we're seeing already is that there are some common obstacles that tend to cut across all these different kinds of organizations because we have those research producing and also research funding organizations in in the grace project but some of the things that that are cross cutting are some of those very sort of structural things those some of the obstacles that we're hearing already is that there is a general resistance or sort of maybe more a lack of motivation from management and from staff and this is this is something that we're hearing across the board that another sort of common obstacle has to do with infrastructure that especially for some of the keys technical hindrances are actually quite a big concern it's very difficult to for instance do the development of platforms can be can be difficult to to overcome and and of course in the current COVID-19 situation some of these technical hindrances are becoming even more of an issue and time is something that is also across the board a very important obstacle especially lack of time that people don't have time to do it that other stakeholders feel a lack of time to implement it in a proper way and so on but some of the enablers that are also very important is that they are also where it where it works the organizations that say that this is that have had successful processes say that the support from staff is extremely important so the so the inverse from from the lack of motivation that I mentioned before and also the support and the inspiration from experts and other partners in the grace project have also is also seen as very important for the implementing organization and then a very important thing which actually touches upon what was mentioned this morning is that one thing that's also mentioned very very much is normative drivers so actually these sort of institutional change processes for instance in the horizon Europe some of the normative pressures to develop some of these things are seen as very important and as something that can be used that leverage it within the organizations to actually promote these kinds of change processes so I think I'm running to the end of my 20 my 20 minutes probably so so this is what I will say it was unfortunately or I'm sorry a little bit unstructured but I thought it was important to to mention some of the the insights that we're learning from the great grace project so I hope that that has been of interest and if there are any questions you're more than welcome to to ask so thank you for your attention so far thank you very much Lisa I think if there are one or two questions you can take one or two questions now then have a second presentation and then we have more general questions let's say there is any immediate question for this and now you can take one or two and then put the next one anybody who wants to ask us something just take the mic or all right in the chat I just wanted to to mention that the interesting in this aspect of this project and maybe you can discuss it later is that we have also one research funding organization implementing institutional changes let's say which is it's rather important to see the experience there yeah we have a comment from Ellen Marie saying that I recognize everything we say from there I practice software are common experiences I guess okay so there isn't isn't any question right now we can take the questions for Lisa and myself after my presentation so what I have to do now is I have to share my own screen let me see I think I can yes perfectly Nicos yes okay thank you Antonija thank you again so I'm going to to represent to represent here territorial project and talk about the first experiences and results from this project which is an ongoing project somewhere in the middle right now and I'm going to focus on institutional changes at the regional and the ecosystem context rather than an individual organization so let's let's say a few things first about the challenges that we are facing the broad challenges I think we discussed that in the morning also a broad transitional processes affecting contemporary european societies the shift to a post-modern society that affects social research innovation and the mistrust of society global science innovation that we see a lot with fake news mistrust of vaccines all the things that we're seeing right now local and national research institution in the need to justify their own existence and a competition let's say for funding and everything and all the effects of globalization with mobility of research mobility of funding and and everything so this is a new environment let's say that we have to to operate within and in the regional level we also have research innovation planning that has been going on for many years of course the latest phase of this is the research and innovation smart specialization strategy which has been gone for seven years and now we're preparing for the second phase of this there is a critique over the smart specialization that can be let's say in the focus on on on three issues there is a critique by people saying that this is a dialogue of experts a lot of times society is set out of this dialogue it can it doesn't have the tools to to participate in this dialogue there is another criticism saying that a lot of times the agenda of the smart specialization process is being hijacked by a certain strong corporation in a given region or a or a big university or a couple of universities and so on and a lot of times the lack of participation of society leads to ignoring the future challenges and opportunities as well as possible externalities so all this the general environment and the specific research innovation planning as it is done in smart specialization strategy right now leads to the need of a reliable concept of responsibility and the territorial and regional level so this is what territorial ties do the project and the specific objectives of the project is to bring responsible research innovation at the forefront of the debate for developing local and regional research innovation capacities and help territorial research innovation systems participate ongoing transformation transformations we want to develop a territorial responsible research and innovation framework which battles deter deep territorialization and forces territorial territorial making we recognize that the borders of territories are flux and are being broken down by the forces of globalization mobility and everything and we want to use responsible research innovation as a framework of re-instituting territorialization we want to use also responsible research innovation as a springboard for broadening the number of stakeholders involved in a smart specialization strategy so to address the criticism that I talked in the previous slide and in more general to embed responsible research innovation principles in the regional research and innovation planning processes and doing this we want to develop local and regional research innovation capacities and introduce measurable changes and institutional changes in the ecosystems of five territories which act as the experiments or case studies let's say of this project before going to to talk about the five experiments I want to talk about how we view that responsible research innovation can facilitate inclusiveness and responsiveness in the smart specialization strategy process first of all we have the keys of course and if we look at the right keys we can see that the keys can facilitate inclusive responsiveness in smart specialization in many ways so open access and open science can facilitate open data and open innovation in a given region ethics and general quality can make sure that all available human capacities potential is realized and that citizens trust is gained based on the principles of ethics and general quality. Public education and science education can help multiply the research innovation capacity of a region by introducing citizen science and also by introducing science in education and this will can increase the capacity and RRI governance can need to increase citizens engagement in the whole process in the same time if we look at the RRI dimensions anticipation reflexivity inducement and responsiveness we can see that all this can enhance the smart specialization process so with anticipation we can go beyond the conventional business user approaches by anticipating future development opportunities with reflexivity we can help local entrepreneurial and scientific authors to better understand their own needs aspirations and limits and also to understand what the society needs and how it can be best served with inclusiveness we can include local capacities and the granular scientific societal in the whole cycle of smart specialization strategy and with responsiveness we have all economic environmental or societal opportunities and risks involved in new technologies better understood and managed in a way that is more socially efficient so this is these are the concepts that we have to work with and the five territories that are happening right now the project is at the phase where we're finishing the co-design of the experiments and we are starting next month to actually do the experiments to embed changes institutional changes in ecosystems in five regions and these regions are the region of central Macedonia here in Greece where we're focusing on gender equality in the regional research innovation system Emilia Romania in Italy where responsible research innovation and science education is included in the smart specialization process by engaging the social stakeholders in this the Gapropo municipality in northern Bulgaria were trying to build a municipality public engagement plan again for influencing the smart specialization strategy development the region of northeast Romania with its capital in Iasi Romania where we're doing a cost consultative instrument to identify and prioritize needs of innovation and the platform for innovation brokerage between local population society innovators and facilitators and the municipality of Drotelang in Norway were employing responsible research innovation in retail revitalizing university education and bringing closure especially populated territories with urban research innovation facilities so these are the five experiments and in this we what we will try to do the teams that are going to work in these five experiments is to promote these two changes in the actors research innovation actors in the ecosystems of these five territories which will lead in transformation of these ecosystems and the transformation of the territory eventually so as I said the phase that we are right now is that we have we're finishing the design of the experiments and we're starting to do the experiments so I'm going to talk about expected institutional changes that we expect to see in the next let's say 18 months in each one of these regions so the region of central Macedonia here in Greece this is the region I think I lost connection for a moment yes Nikos for a moment we lost you could you please please go back one slides yes I will I will let me let me share my screen again because I think yes thank you sharing also now can you see the screen again yes yes we can see okay and I cannot move it okay so what I was saying is that we expect to introduce some institutional changes at local actors in each one of the territories which will lead in transformation changes hopefully at the whole regional research innovation ecosystem and the region itself and I don't know if you've heard that I said that we are starting now the experiments we finished the period where the experiments were designed co-designed with the participation of actors from each territory and I'm going to talk now about the expected changes out of this experiment what we expect to see not actually changes because most of them haven't happened yet so for the region of central Macedonia which is a region north in Greece with the capital of Thessaloniki we try to develop a general quality competent structures and mechanisms for example general quality plan general quality committees a general neutral language protocols work like balance structures and so on with the participation of various actors for the moment we have established and this is the first institutional change the regional authority of the region of central Macedonia has established a general quality committee a couple of months ago as a direct result of the project we're also trying to put together a quadruple helix action group on research innovation general and social inclusion and this is going to be led by the regional of central Macedonia the directorate for innovation entrepreneurship in there and we're trying to involve the quadruple helix actors in infusing this whole super research innovation principle in the upcoming regional smash research strategy so the discussion about the smash research strategy is already the other way in our region in this region well I come to this region so that I'm saying our region and we want to suggest new new monitoring procedures and indicators for regional institutions that include also aspects of tethering quality so this is what we expect to see in the region of central Macedonia in a middle of Romania again we're focusing on the smash specialization process and we try to have the regional research innovation actors engage in new forms of cooperation with state policy and civil society in order to have a more participatory smash specialization process more particularly who try to engage technical schools and non-formal training institutions related to citizen science in new training policies within this participatory smash specialization strategy and a new publication related identity for territorial research innovation organizations addressing social issues and local needs the again like in the case of central Macedonia the regional body which is in charge of regional operational programs that are being influenced by the smash specialization strategy will try to abide by the new research responsible research innovation policy guideline that will be produced by the project in the Caprovo municipality the municipality is right now producing its own policy for smash specialization and it's trying to have the key quadruple regional actor to become a members of a group that they call economy innovation capital to introduce in the industry industrial zones a green deal and new projects between education institutions and local businesses addressing also aspects of responsible research innovation and development of a transparent decision making process in governance actors for considering the needs of local community as regards smash specialization process in the region of northeast Romania what we're trying to do is to involve local organization in a platform for innovation progress between local population innovation facilitators the region is a big region in Romania there are a lot of rural areas that we try to bring into a discussion about how to better have a research innovation process projects is also related to smash specialization and the regional authority there is trying and together with the regional development agency to produce local development strategies and to evolve actors on targeted micro regions local actions of local action groups on two specific regions on donor basing and tech law if I can answer correctly so again this is trying to influence as much asization priorities towards agro food sector and safe food production which are very important for this region the last one is a region in the north of Norway in drodelac where in two particular areas that are far away from the from major cities and rural areas in rural and non talent we're trying to establish new make new mechanisms for recruiting university graduates to temporarily work with this region and become conduit for knowledge exchange between university the university and you and drodelac and new policies to be adopted by actors in drodelac that will facilitate a permanent dialogue between local businesses especially those that are in local business parks in the region and the university in order to facilitate new endeavors in the research innovation and also we try to make an institutionalized collaboration between all the actors in order to infuse all these principles in a new path for development of smash specialization that would be the first for the region so this is a very quick picture let's say of of what we expect to happen in the next 18 months some institutional changes have been already underway as I told you about the new general policy committee established in central Macedonia and some will be realized in the next months of course it is very important that all this take into account special provisions for sustainability as we discussed also in the morning and hopefully in a couple of years or 18 months we will be able to present more concrete results from this project so thank you very much for your attention you can see more details in our website keregoriaproject.eu and back to the role to my role as coordinator of this of this session I would like to ask you to make some comments or questions both Lisa and myself both presentations so please write in the chat or yeah let me stop sharing yes or just take the floor let's see I have something in the chat from Claudia Colonello yes can you provide some more I think that's a question for me I expected two such changes in the final experiments can you provide some more info about the modality of activation of the territorial actors well then it's very different for in each one of the experiments I can talk about our own here in in central Macedonia what we are doing is on two two levels let's say one level is we try to form some working groups that will work on several aspects of the gender equality RRI key let's say so there will be a working group that will work mostly on the issue of work and life balance as a major problem regarding gender equality in research innovation we have another group that will work on gender neutral language in research innovation and so on and so on and these groups are going to be coordinated by us and the region of central Macedonia and produce some guidelines and possibly policy recommendations for all the actors in the region the second aspect is working closely with the group that is preparing the smart decision strategy in the in the region and trying to promote public engagement and societal participation more closely to the smart decision strategy in other territories there are different tools for example in in Romania they're trying to be the platform that we have also an internet presence where society local actors universities innovators and so on will cooperate in order to produce new ideas let's say so there are there are different different modalities all the floor is open we're 27 people here please ask yes i have a question also for from Hermione Horsberg about Trotelang now in Trotelang what they what they are trying to do is to involve the local communities that are really far away from Trotelang in order to be more connected to the research innovation actors mainly the university or other research laboratories and they are using students in order to facilitate this dialogue let's say so students are as far as I understand the students are going to do small projects in these rural communities and engage in a dialogue with the society there so that from this project bigger projects or and bigger innovations can come and the university and all the other research innovation actors that are based in Trotelang we have an easier access to the needs and hopes and objectives of the rural communities any other questions you still have some time okay we have a question from Haro let me we can you read the question Nikos please because it will be recorded okay yes I'm reading the question so Lisa and Nikos you also address the obstacles such as lack of interest at management level at research innovation funding and performance organization but it is not just lack of interest but rather other interest so the question is how to connect to the other interests have you seen good examples of this other interest is highlighted let's say Haro, do you want to go first yeah yeah sure um yeah you're quite right it's not just uh it's not just a lack of interest or a lack of motivation um but it's of course this is a this is an area that's filled with competing institutional logic as Elmeri also mentioned this morning so so it's um it's of course has to do with competition uh also and I don't know if I've seen any good examples of of connecting uh to other interests but but we're at least very very much discussing in the grace project right now is how to um um how to use RRI as a strategic uh instrument also how to sort of uh transplant it into something that will also position for instance universities or or funding institutions in in a more broad landscape so that would be to to maybe connect it to to strategic interests uh as well so so we're discussing how that's done because that's not a simple procedure and and I don't know if I have a very good answer to that but but it's but it's um it's certainly a uh a concern and something that we're trying to address in different ways but I'm not sure that I have necessarily seen sort of um diverging interests it's not I don't think we see um examples of organizations where for instance management have an opposition towards particular RRI keys as I would actually have otherwise expected I don't I don't think we see that because there isn't it's the RRI program or the RRI concept there's also very much sort of a normative um as I said sort of a change uh drive that's very sort of uh present in the at least the european debate uh so I don't think we're seeing examples of organizations where we have a counter norm in a way but but it's it's there sure a sort of competition for for interest and competition for resources uh within the organizations and and what we're at least trying to do as I said is that we're trying to connect them in a strategic way so that the organizations can leverage this in a way and use it to say okay so if we do this we'll actually be at the forefront and we'll actually be be spearheads in a a development that's inevitable in a way so so I think that's probably my best answer to that question I don't know Nikos if you have other experiences yes well it's a very good question Harold thank you very much and uh indeed it's a it's very important I have to say that for the moment uh we haven't seen examples of of conflicting interests uh we have seen and it's it's natural that we see obstacles in terms of as I said business as usual uh things that uh people don't believe what will change um things like that I mean reluctance in this way uh but not as as expressed as as as other interests let's say for the moment uh I mean the experience from uh the experiments and the code design we have is that there is there is enthusiasm and there is some uh let's say uh adherence to common principles uh but I would expect to see more more conflicts and more uh objections in the the actual implementation because for the moment in in all five experiments I think there is enthusiasm there is a commitment but we're still in the beginning here's some time I I just wanted to ask since we have some time which is of course I participate in both projects but uh not so much uh in grace I I I want to do to follow up on what I said before I mean do you see a very a big difference between implementing graphic actions in research performing and then research funding organizations in grace you can both yes yes we do have both and yes there is a difference um I think there is um the research funding this will be very sort of anecdotal in a way because we are as you know in the middle of of of the process but but it seems that there are um there are big differences first of all in this sort of um in the initial sort of state and capacity of RRI in the organization so with the funding organizations they kind of seem to struggle a little bit to find their place in the RRI uh setting if we can call it that so so they they need to make more of an effort to translate RRI into something that makes sense for their particular organization uh but on the other hand uh I think it's extremely important to have them uh because they can actually they can actually function as spearheads and they are the they are the ones that can actually set sort of sort of um some of these normative drivers in motion that we're already seeing so if they actually ask their their what is that called the the ones that they fund to to have RRI as a as a focus area in the projects then that will set some some things in motion at other levels so it's extremely important to have them but the RRI concept is not always as uh directed towards funding organization so I think there is a it seems that there is a there is a lot of need for what within my field we call organizational translation that we need to they need to adapt the RRI concept to fit funding organizations more than than we need to do in in research performing organizations because some of these the keys are more um research performing oriented in a way so yes there is there is a big difference but I think it's it's extremely important that we keep discussing how how we can fit it more more neatly to uh to funding organizations also so any other question you can you can take the floor also if you want okay if there isn't any other question I would like to thank you very much and please follow Grace and Territoria project through our social media and we're going to have more more presentations and if you have any questions of course you can just write to us to me and these are everybody that are involved in the project so we'll be happy to follow up okay the next session is in 20 minutes actually and hope to see you all there


Then explore some principles for human-centered design and illustrate all the discussion with one of our devs, the Kleros Porte. I hope you enjoy it. Online ports are not an alternative to the justice system. They are the justice system. In 10 years, more cases will be settled online than offline. This tradition, made by his future sub-kind, envision the changes we start living in the culmination of the centralized ports. But what challenges this shift will bring and how we will be able to contribute to the change? Blockchain technology has an important role in the common transformations, in the power to approximate people and do some creation on legal processes. How centralized justice works? Crypto-economics incentivize jurors to decide honestly. Where blockchain guarantees a decentralized procedure, and smart contracts automatically enforce the ruling. Legal processes, traditionally bureaucratic, centralized and also transparent for the users, start being re-imagined through the eyes of legal design. Important research has been made to find how to innovate and bring more human-centered approach to legal processes. This is legal design lab. It is an interdisciplinary team based at Stanford Law School and Z School that makes important research trying to bring innovation to the world of law. It is led by Margaret Hegan and has been making important research, contributing to bring innovation and a more engaging contribution to the world of law. Legal design works on the intersection of design to make things people can't want to use, tech, technology to increase the effectiveness of people's actions and law to promote a fair and just society and to empower people. A few core principles emerged from the research being made by a legal design lab. Number one, make your user empowered and strategic. Your product needs to help you to solve any problem they are facing. Present information in as a journey through a process with these great steps, start points and end points. Give your user the overview of their new terrain, then let them zoom in for the tables. These simple principles or mindset applied to legal steps can be very helpful to contribute to a more human-centered and engaging solutions. But the whole of you ex-designers in this process is true at all case for end user. Approximating people and making them the solutions more engaging and human-centered. A key skill in this process is empathy. And as you can see on the image, the more you know about your user, the more data you gather about them, the more you understand and engage with your users, the higher their ability to really impact and positively impact their lives. For example, PT, I'm sorry for you, sympathy I feel for you, but empathy I feel with you, that's the mindset. How to practice empathy UX. Explore quantitative user research methods to dig into user behaviors, motivations and concerns. Explore open-ended questions like what comes to your mind when thinking about depth, what could be improved, incentivize users feedback and track key metrics, make use of empathy maps. As a user, I know how I say what I mean or what I say. Empathy mapping helps dig into what user says, thinks, doesn't feels. A good approach is to combine qualitative and quantitative user research to dive into user's behaviors, attitudes and motivations. Imagine, for example, a user says something like, I want to pass the interface. What's hiding behind that? He may be thinking, for example, this is really annoying. He refreshes the page several times. He's impatient. It takes too much to complete the transaction. Have I done something wrong? Did I lose my tokens? This generates a kind of anxiety and can be very bad for the user experience. Before moving through presents, the Claire Rousse case, I just want to show you one more thing. This is no one's Stephen P. Anderson's UX pyramid. At the base of the pyramid relies the test-related attributes. These are that functional. It works properly. Doesn't have any bugs. Is it reliable? Is it usable? And at the top, we find the experienced attributes. These are that convenient for the users. It is pleasurable for them. And most importantly, is it meaningful to them? Anderson explains that this process can be seen as a basic maturity continuum. Projects normally start as a functional solution to a problem and then evolve to a higher layer to a risky top, where it can have a more meaningful and more impactful way to achieve the to risk the users' sorrow. So a good point to start when thinking about a legal solution is to hit a frame of thinking. So how do we create a legal solution that is open, transparent, and decentralized, empowering people that normally don't have access to legal services to solve any kind of dispute? Over five billion people lack access to justice. Three to five percent of all my transactions end in a dispute. Give my money back. No, I did my job. And as you know, despite the technological evolution traditional ports haven't changed much in the last centuries. What if you had a place where everyone could work as a juror, a software engineer to help solve disputes related to software engineering, a games expert to help solve disputes related to games, and if they receive financial incentives for that? This is Kleros Court. Kleros Court allows jurors to join a court and work as a juror, choose a court that has the competency to arbitrate, and receive incentives for that. Jurors can join a court by taking P&K tokens to the court they select. They can see the cases that still demand voting, the cases in progress and closed, and also can track their voting performance, which is the percentage of times the jurors vote coherently, votes with the majority of jurors. But how does it work? Imagine Alice hires a vote for marketing services. Not to satisfy the results, she raises a dispute. They send the case to Kleros and receive the decision back. Both parties on the dispute. Alice and Bob need to pay arbitration fees in Gitter to open the dispute. I'll explain why, how the arbitration fees are used soon. On the other side, at Kleros Court, users need to take P&K to join a court. After taking P&K, they are eligible to be randomly selected for a case. Jurors can see all the cases on my cases page, which basically have an overview of the key information for the jurors before they zoom in for the details, the example tree. Then the jurors can see the key information of the case, for example, the court name, in this case, car insurance. The short description of the dispute, car insurance does not pay for the repair. The coherent rewards, which are the rewards the jurors will win by voting coherently, by voting with the majority of jurors. They vote in that line and also a city tails button. This city tails, clicking on city tails button, jurors are led to the case details page, which contains all the information they need to properly evaluate the case and cast a vote. In this case, jurors can see the title of the dispute, the short description, an evidence module, and a policy page. And it's important to note that if the juror drawn for a case on a peeling round, he'll also be able to see a dispute history module with all the justifications and votes from previous rounds. At the bottom, jurors can justify the votes and choose between one of the options. In this example, because at the bottom there are two options, in this case, Alice or Bob, but there are also other modules depending on the structure of the case with multiple choice and more than two options. So depending on the case, the dispute is same to Claire's, we have different modules to accommodate this kind of dispute. An important challenge we faced when designing our deck was how to display evidence. At the initial version, we used to display evidence like document icons that proved not to be the best approach as we evolved the deck and get more complex cases. So we needed a simple way to display evidence, something like informal conversation, something that anyone could understand. The solution we found was to display evidence like form messages. They are ordered simple and sequential. This way, the evidence also can dialogue with each other. Each piece of evidence can also have a context instead of only being just individuals separated parts of evidence. So to understand more how the incentive mechanism works I'll explain how is the solution. On the same example as we said, Alice and Bob get into a dispute. On Claire's court we have the jurors, you can see at the right, five jurors. Four of them at the top voted for Alice. Only the Nazi has voted for Bob. Being considered the winner, Alice receives her arbitration fees back.  The jurors who have voted with the majority.  They are redistributed to the coherent jurors. So the combination of Ether and PNK a juror we by voting coherently voting with the majority is called at the end coherent rewards. This is a way we found to gamification to try to gamification to the system and make sure the user gets motivated to continue voting continue arbitrating cases and seems to be working quite well. The incentive mechanism is based on the shelving point and wisdom of the crowd and it helps to to get the users with the correct incentives to properly continue voting honestly and try to make a fair arbitration. To illustrate a bit more about this I'll show you a real user case. This is Mark, one of our more active jurors. As you can see he has voted arbitrated in 29 cases to that date using Claire's court. He had been making some money both in Ether and PNK by helping solve disputes in several courts especially one of our courts the blockchain court. As you can see in this example how the incentive mechanism works to incentivize users, incentivize jurors to continue voting to make a fair decision to the system and how this contributes to a more just dispute resolution system. Another challenge we faced was how to reach non-crypto users how to dialogue with them. As a legal tech we've been constantly talking to legal professionals and law specialists and also have our own fellowship program which brings insights from law professionals and we think that it was important to have a way to dialogue with them to display how the product works without having to pass to all the friction of the beginning to have a reverted approach to how to reach dialogue with non-crypto users instead of having them to pass through all the onboarding process of opening wallets, saving the private keys and so on we decided to revert that and create something that we can display for lawyers, attorneys, judge and also researchers so they can test the product they can see how it works and through the way and through the the generated interest in our solution if you are eager to get into crypto by submitting the DNA you really test it. So before finishing I want to bring to Chef some insights for our engaging solutions they are very simple insights quite obvious but for the reason they tend to be designing a debt or printing a product so as you may state that so basically be visual explore visual metaphors to communicate ideas invest in flexibility modularity and simplicity assume a beginner's mindset when using a debt communicate with end users language avoid in some technical terms make the debt accessible to anyone we need to make sure that anyone can use our product not only crypto users, not only experts also be transparent and enhance user awareness regarding all states of the transactions as well as costs and risks is quite important when designing a debt to make sure the user knows exactly where the transaction will lead how much costs and all the risks involved to conclude I would like to invite everyone to test Claire's Court is on mainnet at court.clairs.io and if you just want to take a look how it works the off-chain court is also on Claire's.io is on the court.clairs.io thank you


Did you know that you can use dual monitors in Zoom? Well, this is great if you are on big meetings and you wanna be able to see the person who's speaking and see their full screen, screen sharing, or maybe you wanna see the person that's speaking and also the gallery view as well. Well, it's really easy to activate. All you need to do is head over to your settings just up in the top corner here, and then click on that, and then it's actually right at the top of the general tab. Just toggle this one on and now you'll be able to spread your Zoom viewing over two monitors. For more tips and to become an absolute Zoom master, head over to zoommasterclass.com.


Coming up on D T N S Netflix is definitely getting into gaming, but that may not mean what you think it means plus reading the brain to let a paralyzed person talk and T S M C sees the light at the end of the chip shortage and it was inside themselves. This is the Daily Tech News for Thursday, the 15th of July 2021 in Los Angeles. I'm Tom Merritt and from Studio Redwood. I'm Sarah Lane from Austin, Texas. I'm Justin Robert Young. Roger saying the shows produce. We were just talking about Sarah's no good, very bad beach trip and the importance of batteries in your key fob. If you want to get that conversation, become a patron and get good day internet, patreon.com slash D T N S. Let's start with a few tech things you should know. Valve announced it's handheld seven inch gaming console called the Steam Deck comes with Steam OS Linux, but Valve says you can run third party software and operating systems on it so you could install Windows, for example. It has a custom AMD GPU with eight R DNA to CPUs and up to 1.6 teraflops of performance. Facebook announced that it'll start offering Facebook pay outside its own platform first available to Shopify vendors starting in August. Like Apple Pay and Google Pay Facebook Pay lets users enter their payment information once for convenient payments later. Facebook previously announced it won't take a cut of revenue until 2023 to get creators to use Facebook Pay versus Apple Pay or Google Pay. During a demonstration of how businesses can sign up for Windows 365, a screenshot showed a price of $31 per month per user for two virtual CPUs and four gigs of RAM and 128 gigs of storage. That's third up from the bottom in Windows 365 12 announced configuration, so you get an idea on price, although Microsoft isn't officially announcing pricing until launch on August 2. By comparison, Amazon WorkSpaces offers two CPUs, four gigs of RAM and 50 gigs of storage, $35, and Citrix offers its cloud PCs at around $30 a month depending on contract and number of users. WhatsApp launched a private beta for multiple device support, letting a web version of WhatsApp securely sync directly to other users no phone needed. While a web version of WhatsApp had been available, it still required a connection to a smartphone to handle encryption keys, but not anymore. Google added new features to the third beta release of Android 12, including using the front-facing camera and face detection to determine device rotation. The beta also supports creating scrolling screenshots for longer items like web pages. Alright, let's talk about Netflix and gaming. We covered this a little while ago when we thought it would happen, and now we got some confirmation. Netflix announced. It has hired Mike Verdu. It's going to be the position of vice president of game development. So it's not ambiguous. We know what Mike's doing at Netflix. He's developing games. Verdu previously was VP of content for Facebook Reality Labs where he oversaw Oculus Studios, acquired a lot of developers there. And before that, he was VP of mobile at EA and president of studios and COO at Zynga. So a lot of mobile gaming experience in his background. Bloomberg sources say Netflix may add games as a category inside Netflix. So we're not talking about licensing somebody to make a game that you put on iOS. We're talking about games inside your Netflix app right alongside documentaries and stand-up comedy. In the rows of stuff you look at, this is expected to maybe happen within the next year at no additional charge. Just be part of what you get. In its last earnings call, Netflix CEO Greg Peters said that people who love Netflix shows want to immerse themselves more in the stories and the characters, saying, quote, we're trying to figure out what are all these different ways that we can increase those points of connection. We can deepen that fandom. And certainly games is a really interesting component of that. And there's no doubt that games are going to be an important form of entertainment and important sort of modality to deepen the fan experience. Now, Netflix has already done interactive storytelling like Bandersnatch. It's licensed mobile games for Stranger Things. And keep in mind that Netflix's January 2019 earnings report a couple of years ago said, quote, we compete with and lose to Fortnite more than HBO. So they kind of telegraphed it back then. Although keep in mind also that in 2017 CEO Reed Hastings said, we're competing with sleep and they haven't hired anyone to bring sleep in the Netflix or anything like that. We compete with things that you do while alive, not just HBO. Breathing, yeah, all of that. But no, it does seem like they're serious about gaming. And what's your best guess based on what we know now of what that means? Justin. So number one, put into context some of those quotes that a lot of the times that Netflix says things like that, it's because they want to brush off criticism that they do not submit to any kind of rating system. And they don't want to get into direct competition when they're happy with the amount of money that they're making. Then that's nobody else's business exactly how, you know, who's watching what they'll let you know if they want you to know this is very interesting. Netflix's game from the very beginning back when they were slinging DVDs to me in my college dorm room has always been about making sure that you never drop that subscription. And this is yet another example of how to do it. What I'm curious about is the genre of game that they would look to develop. And immediately what comes to mind is the idea of a lot of these story games that have been very, very popular on Steam and PC and even mobile. You know, the studio behind them telltale have its own kind of doomed and troubled history, but I could very much see games that are not necessarily even spin offs of the IP that they have. But wholly original concepts that they're creating that maybe don't make it fully into a scripted series or movie. But now you have an ability that you can put this stuff together for yourself. I think that this is a wide open space for them and be it using your remote control or on your smart device. I think that there are a lot of interesting things that they can do.  I have to assume that Netflix isn't going to introduce much hardware here. It's Netflix after all, right? So it's like, yeah, if you have a subscription, now there's this other tab where there are all these games and we make it really easy to play a game that might be based on your favorite series that you found on Netflix. All that great stuff. But how much would this appeal to someone who's really into gaming but has a limited budget and might choose an offering like this over something else? I think that this is not about gaming at all. This is about fandom. I would pay attention to what Greg Peters said because they're not only doing this, hiring a person to do game development, but they're also hiring someone to do podcasting. And I bet we're going to see some other unexpected interesting hires over the next couple of years where Netflix, and this is where I actually differ with you a little bit, Justin. Netflix is interested in getting people excited about its properties, right? The idea of having properties like House of Cards was a big deal. Then the idea of having properties that had fandom like Stranger Things was a big deal. Now Netflix is like our product is not going to be streaming. Our product is going to be fandom. That's my guess. That's what I think this points to is they want to. They don't have them yet. They kind of have it in Stranger Things. They kind of had it in a protean phase with other things. They want to create franchises that are big and dominant and last like a Marvel does now. That's their goal. And this is just one small step in getting there is, oh, well, let's create games that bind you to what we're doing. And that's where I differ, Justin, is I don't think they'll make new franchises with the games. I think they will, though, tell stories that maybe they wouldn't have told in the main line. I wish we could figure out a verbiage here that we could make a bet because I think that Netflix's brand is the new. It is the thing that you have not loved before. And then all of a sudden you fall head over heels. And while the easiest thing that they could do was skin a bunch of random stuff and tell new little interactive chapters of already established IP that they have created. I think that the real future for them is to lead in this space. And even if it's just in this kind of interactive storytelling that they've already done with Bandersnatch to create new fun and interesting things that you can go in and interact with. That I believe is their real bread and butter. That being said, again, they've got what I had always heard was that for Netflix, you are always three months away from canceling at the earliest after you like or interact heavily with the thing. You watch a thing, whatever that is. The latest stand up comedy special, a true crime documentary, whatever that is. It's your three months away from canceling. Games are just another thing that once you get through all the stand up and once you get through watching that big legacy television show that Netflix has the rights to this month. And then you watch the original movie and then you watch the new Shonda Rhimes thing.  I think my theory can work with your construction, which is, yes, we want to keep you three months away. And deepening the connection to our existing franchises is the way to do that. Yeah, well, I think they're going to put a bunch of those out there. I do think that they are just immediately... I think we can both agree on that. They're going to have to do a lot of experimentation before they can really say we have these franchises because they don't have them now. So let me put it this way. I think the thing that will hit for them is an original IP. The U.S. Consumer Product Safety Commission, or CPSC, said Wednesday it has sued Amazon to recall hundreds of thousands of hazardous products distributed on Amazon's platform. Their products included 24,000 carbon monoxide detectors that failed to work, around 400,000 hairdryers that lack required shock protection, children's sleeper garments that are at risk of fire, stuff like that. The commission voted three to one to, quote, force Amazon to stop selling in these products, work with CPSC staff on a recall of the products, and directly notify consumers who purchased them about the recall and offer them a full refund. Amazon has said it removed the vast majority of the products in question from its store and issued refunds. Amazon also says it did not have enough information from the CPSC to take action on the remaining products. The company also offered to expand its capabilities to handle recalled four products, recalls for products sold by third parties. The CPSC said it did not consider the actions sufficient, however. This is something that's fascinating, mostly because Amazon has created the illusion in the minds of consumers through great effort on their part that Amazon is the everything store. You can always go there. It's always available. Much of it is deliverable within two days. That is the concept that they have created and they have made their business on top of it. What we all experienced during the pandemic when Amazon effectively was the lifeline for many people that did not want to leave their house is that that has limitations. Like anything else, supply chains can choke out certain things. All of a sudden you can't get masks or the kind of mask that you want. You can't get certain elements of toiletries maybe to your area of the country quite as easily or the delivery times are going to take longer than they were otherwise. The way that they do this, especially in the third party game, is to allow effectively anything to be listed there. And there are sellers in that store that complain daily about not only shoddy competitors into their vertical that are offering things that are way less quality for an undercut price, but also straight out knockoffs that are stealing photographs and are listing things in ways that are not appropriate if not illegal. Amazon is famously slow to take those kind of things down because their allegiance is to the customer that's browsing on their phone that wants to buy a thing and is able to do that as easy as possible. This is a natural outgrowth of it. And I do believe that it is time for them to pay the piper. Moderation at scale. It's hard on YouTube. It's hard on Facebook. It's hard on Amazon. Yes. Yeah. I think that I think that's that's a bottom. What Amazon's doing is saying like, Hey, we got most of it, you know, for Internet at scale. That's pretty good, right?  We want all of it gone. If it's going to catch on fire, you don't get to you don't get to sell it. I also feel like the CPSC is it's not a rationally asking of something from Amazon here. It's like, you got to do better. You got to notify people in a better way about recalls. And and and try to, you know, prove that there's at least a little bit more effort going forward. I don't think anyone saying 100% of things on Amazon should they should never fall into this category. Well, they shouldn't. But it's some things are just going to happen. You're going to have to be reactionary. That is being said though. Amazon said we got almost all of them and the CPSC said not good enough. We want you to get all of them. I also like between what Amazon's efforts are and this is colloquially from from knowing people who are this is their business. And they offer products like even in just responding to out and out. This is a false listing that is selling a knockoff of my product and using my photos Amazon is very slow to so a trickier case like this, where it might be something that is just not doing what it was promised to do or be possibly dangerous to review. I think that there is probably more that they that that Amazon more effort that they could undertake in my opinion. All right. Tell us about what's going on with the chip shortage. We got any good news there, Justin? Oh, Tom, you want to know what I got a little sunshine peeking through that dark cloud China's Bureau or National Bureau of Statistics reported integrated circuit output in the country rose 43.9% on October and May China still short of the self-sufficiency in chips though as imported chips also rose 29% in the first half of 2021 over the previous year in June China imported 551.9 billion semiconductor units twice its domestic production for that month and Chinese car manufacturing dropped 13.1% in June compared to last year because of the shortage in chips. However, there is good news. Yeah, that's sunshine TSMC said in its earning call Thursday that it expects its chip shortage to start to ease up in the next few months as it increases production of automotive chips TSMC expects to increase output of the microcontrollers used in cars by 60% at the end of the year. The company has not only been adding capacity but negotiating with other clients to free up existing capacity. None of this includes capacity coming from new plans being built. Now TSMC still expects a broader chip shortage to last into next year. Okay, so maybe a little ray of sunshine but mostly from TSMC for their bottom line, like it does look like the chip shortage is going to continue into 2022. But if you don't see TSMC meet this forecast that would be a pretty, you know, that would be bad news. If TSMC meets this to say like, oh yeah, now will increase by 60% then you're like, okay, this should go away in 2022. A friend of ours who orders products from China that involve chips was told anecdotally that not only do you need to be getting in your orders for next year in right now, you should probably get your orders in for the year after as well. Just because yes, it's getting better. Nobody knows how fast better is and nobody knows what the tech landscape is going to look like in two years where people are going to need these kinds of chips. We know enough to know that prices and availability on certain products are going to change because of it and have already. So the good news is it is getting better. And beyond that, we'll wait and see. Well, I know what you should do this weekend. You should catch the third episode of the mini podcast series Seniors in Tech, hosted by our science correspondent, Dr. Nicky Ackermans. In episode number three, Nicky interviews former high school French teacher Sandra Foster, who taught herself how to operate and fix Macs and then ended up being tech support for her school. Find it on your feed this Saturday. A study out of the University of California at San Francisco funded by Facebook and published in the New England Journal of Medicine called Project Steno demonstrates a brain computer interface a BCI that can turn attempts at speech into words on a screen. The team led by UCSF neurosurgeon Dr. Edward Chang implanted electrodes into the part of the brains motor cortex that controls the vocal tract and your tongue. They put this in a man who had become paralyzed at age 20s in his 30s now. So he did know how to speak, but he's unable to speak because of the paralysis. A machine learning algorithm had been trained on the patient imagining saying 50 common words nearly 10,000 times. It wasn't able to say them, but they told him imagine saying hello, imagine saying I'm et cetera, et cetera. The algorithm correctly interpreted the impulses about 40% of the time. Not that great. However, adding a language model to the algorithm increased the accuracy to 75%. That was workable. So a question like how are you today could appear on the screen and the patient would be able to respond. I am very good. Each word popping up on its own. The responses could show up in real time at the pace of about 15 words per minute. Now it's unclear if the brain activity that is detected and used by the algorithm to create words comes from thinking about saying the word or the actual impulses that are being sent to the muscles or some combination of both. But the lead author of the study, Dr. David Moses said that it can't read your thoughts. It can only sense brain activity specifically associated with engaging in the behavior of speaking, moving the muscles, moving the tongue. The research will continue without funding from Facebook though, because Facebook reality labs is shifting its focus from head worn interfaces to wrist worn devices. This technology that Facebook got when it acquired control labs detects electrical signals in the muscles to detect movements which could lead you to be able to do things like draw bow in VR without having to hold a controller. Just be able to tell what you're doing, which is great for VR and AR input. But where does that leave critical advances in the clinic, these medical advances like brain computer interfaces. Facebook says it will make its noninvasive optical head worn brain computer interfaces available as open source projects and offer access to prototypes. And they think they'll be able to get funding for Project Steno as well. I always love to see these stories. I just think that it's so fascinating and probably even an under reported story and I love that DTNS has as always done a good job of following and tracking them and bringing them to light of exactly the massive steps forward for disability.  Yeah, there were a few headlines this morning that I read about the story and it focused on you.  It sounds like Facebook is saying, listen, we're going to focus on other stuff, but this is definitely research that that can be used elsewhere.  Okay, so let's say I'm using this technology and the technology is pretty good. And I'm thinking, you know, Tom says, how are you today, Sarah? I'm having the worst day ever. And I say, really good, but I'm thinking a really bad day. It's important that you don't, you know, accidentally get my true thought, right? Because I would have to think about, yes, either mouthing the word goods or maybe perhaps writing it or whatever that muscle is that denotes my actual, the thought I want you to hear, not necessarily all the thoughts. So I think the idea here is that like you, if you were to use this, it would be you in another room that you could hear Tom and you would be saying, Tom, I had a great day. It would know the muscle reaction. Yeah, yeah, that's right. To what was, what was that? So Tom in the other room would only hear the voice that was coming out of this, of this program. I don't know, fascinating and awesome. I'll tell you what they, this is less world changingly important, but certainly for folks who enjoy watching things on the internet. It is specifically sports. It's probably going to be something that you want to hear. Disney plans to spread sports around amongst its digital properties rather than keeping it all on its ESPN shingle Sunday night. Baseball is coming to ABC. Some NHL games will be shown on Hulu and NHLs out of market streaming package will move to ESPN plus more Wimbledon coverage will come to ESPN plus in 2024 and in 2026. When Disney gets the Super Bowl for the first time in 20 years, it plans to broadcast it on multiple networks with different presentations. Some will offer different camera views. Others will celebrate future celebrities or athletes commentating ESPN has offered 14 different broadcasts for college football championships. Specifically, that was the number that they did this year. ESPN has grabbed up rights recently and has all four major U.S. sports and press for the flexibility to offer games on alternate outlets like plus and Hulu has traditional cable subscriptions to ESPN drop. Disney needs to find an avenue to keep sports fans watching and playing. And what I would say the big play here is making sure they get that bundle of ESPN plus Disney plus and Hulu instead of picking and choosing. Tom, where have we heard about ESPN and bundles before? Oh, yeah. No, this is ESPN short version ESPN exists because they got the cable operators to not only pay them to carry every version of ESPN but create as many versions of ESPN as they could get the cable operators to stomach. So ESPN to only happens because ESPN is already successful. They bundled it in to the cable operators. Well, guess what? We're cutting out the middle man going straight to you. Now you have to be the cable operator. You have to pick up Hulu and ESPN plus in the bundle if you want to get all the games. And I think this is really fascinating to watch. Anybody who watches sports knows that right now ESPN plus is mainly made up of other people's broadcasts, right? The local broadcast of the Mets game, which you would see locally on cable in New York is on ESPN plus in the rest of the country. What ESPN is doing here is saying we want to actually carry our own broadcasts on ESPN plus. So that's going to happen where you're like, Oh, I can't even get this anywhere else. I can't get MLB at bat. I've got to get ESPN plus. The other thing that's real fascinating is right now if the game goes long on ESPN and the other game that ESPN was going to show right after it is delayed, they'll put it on ESPN to or even sometimes it might show up on like MLB network or something like that. This is fascinating, which is if that game is going long on ESPN, the game starting after it will be on ESPN plus. So if you want to be able to watch all the games right from the start, you might need to subscribe to ESPN plus or I don't know. Maybe they'll stick it on Hulu, which case you'll need the bundle. And then what's very fascinating about this is the idea that ESPN plus has become the subscription to get the other subscriptions. So what they've done with some of the big get all the games packages like they're going to do with NHL is similar to what they've done with UFC, which they've very much gone all in on and really saved their bacon during the pandemic. And that is if you want to watch the big Conor McGregor versus Dustin Poirier three fight, you have to already have an ESPN subscription ESPN plus and then get the the pay per view through ESPN plus. That's going to be the same thing here. Basically, what they would Disney wants to do is if you're into original programming kids programming big ticket blockbuster stuff or sports, which by the way is pretty much what every consumer in America is one of those four, you should get the bundle because it's going to be there for you. I like the idea of multiple versions of the Super Bowl. I mean the Super Bowl or any big enough for you know people should care. You know, I think to myself, okay, well that sounds like a huge mess. But the Olympics has had some success with that in the past. Being able to say, oh yeah, I watched my favorite celebrities version of the show, but I still saw the show. But it was something unique where Tom and Justin and I can talk about it the next day and be like, oh yeah, my experience was different at that point of the game that we're all talking about now. It sounds kind of fun. Viacom did that to some success where they did like a women's oriented version of the broadcast and a kid's version that showed on Nickelodeon. And I think that's we're going to see everybody doing that, not just ESPN. ESPN did did pioneer this specifically with college football. They've been doing this for years and years, but they've done great. They had like all their offbeat kind of personalities in one broadcast, including a costumed Bill Walton, who if you've ever familiar for his broadcasting style is elevated. I say euphemistically and would go on these random rants. Also a very college football coach heavy broadcast. This is going to be great. But also if you have not looked up all the touchdown graphics that they did during the Nickelodeon broadcast of an NFL playoff game last year, please go look them up. It was awesome and hilarious. All right, let's check out the mail bag. This one came in from Mike, who said, I just want to thank you, Sarah, for getting me hooked on Supernatural. Oh, Mike, I'm glad you like it. He says, I didn't think I could get a decent workout playing a video game, but I have been using Supernatural on my Oculus Quest two for a month. And it's so fun. I forget I'm working out. Mike, I feel exactly the same way. That's why I like it. I used to go to the gym after work says Mike, but our office has been closed since March of 2020. So this is the perfect replacement. Wow. That's great. Look at your help. You're helping people stay healthier, Sarah. This is amazing. Yeah, you're welcome, everyone. But yeah, I have the I have the exact same feeling the the Oculus. I just have the original, you know, so you're already you've already won up to me, Mike, but once I realized, OK, this is definitely something that 45 minutes that I might have gone to a gym to do. You know, I might have gone outside, but maybe it's bad weather, cold or raining or whatever. There's just to have that home gym without having to build a home gym. It's not for everybody. It's not like a whole gym, but it's something where you've got a lot of variety and it can be really fun if you like that VR thing. If you have feedback or you want to thank me for anything because I love getting thanked. That's all good feedback at daily tech news show dot com is where to send those emails, questions and comments always appreciated. Shout out to patrons that are master and grand master levels, including Dr X 17 Dustin Campbell and Tim deputy. And guess what? We have three brand new bosses. I know we're three three for three. Johann Stenhall, Dan Ballendorf and Patrick Quirk. I'll just start it back in as on Patreon. Thank you, Johann Dan and Patrick. That's that's incredible. Can we think we can get four tomorrow? They might shoot in too high. Oh, listen, I say shoot for the stars. And see where you keep your feet on the ground and keep reaching for that Patreon button. Everyone. Now, we are actually up over last month, which usually at this point in the month, we're not. So thank you. Thank you. Thank you. Everybody who's backing us on Patreon every single day and today, especially Johann Dan and Patrick are our new favorites. Will you be our new favorite tomorrow? We'll see. Yeah. Yeah, maybe there'll be four of you. Thank you to Justin Robert Young. You can only have one Justin Robert Young, but but you you do the work of four men. I try. I work hard for the people, Sarah. And among the projects that I do is something that I'm very, very, very proud of. And that is the newly rebranded, reminted Brian Brushwood and Justin Robert Young comedy project now titled Great Night. If you ever watched the be live show or NSFW show on the twit network or night attack, which was what our initial independent version of it was, then you are going to love what we have done with Great Night. The big addition is me and Brian are in the same city. So we have a set. It is well lit. It is well shot. It is super fun. We have only done three episodes of it so far. But here's the really great part. Unlike any other time in our history, the episodes that we do on Tuesday nights all come out in three separate episodes, the pre show, the show and the post show within hours of when we are done. We are trying to make sure that this feed, the podcast feed is something that people really likes. So I'm coming to you guys, the DT NS faithful to say if you ever gave the show a shot and liked it and for whatever reason fell off. Now's the time to get back in. Go ahead and find it wherever you find your podcast. Great night. We are live on this very here show Monday through Friday at 4.30 p.m. Eastern 20 38 seat. Find out more at daily tech news show dot com slash live. We're back with Darren kitchen. Talk to them. This show is part of the frog pants network. Get more at frog pants dot com. Hope you have enjoyed this brover.


Hey guys, I wanted to bring you a quick little art brittle sort of side note My friend dear friend Leslie McGrath Did an art brittle take off using UV resin, which I happen to have And she did some experiments with it and she and I were chit chatting back and forth about it before during and after her experiments in her video and so I broke my stuff out to try and Yeah, I made some more brittle So this was pretty cool. So They benefit main benefit to UV resin is of course that there's not the you know, three days of drying time, you know a day for each layer So you can do it in the space of a few minutes. I do find with the UV resin if you're gonna try it with UV resin Some of these I didn't do it on but it is UV resin so I can put it out in the Sun It'll be fine, but I find that do the top part and cure it and it'll be nice and hard It's not sticky then turn it over and do the back side For three to five more minutes. We she and I both did find find that if you do each layer of resin with The foils or glitter or whatever in it You need to cure it for about five to six minutes Even for the bottle caps so so keep that in mind for the big pieces again Turn it over once you get the top you got all your layers in and you the top is cured pull it out of the mold Turn it over do it for another five minutes these two. I didn't do that too in the back sides a bit sticky I did also take that popsicle stick I was using at the end and I put that in the UV lamp and Oops, where are we there we are. I'll be using that at some point on something And the bottle caps are cute now initially I thought you know you could do you maybe use a bottle cap as a mold and pop it out If you don't put too much resin in it like I did here I didn't put too much I could pop it out of the cap But in these there's too much resin it won't pop out That's okay because this is an interesting embellishment, but it does lead me to a future video in which I think I'm going to take these sort of beer bottle type caps and also maybe some water bottle or milk jug type caps and Make some cap shaped molds That then we try to make resin brittle with and get some more little pieces kind of like this so Just another side note to the brittle it is a great Quicker way to make brittle. I still want to try making it with Mod podge or deco page or even deco where it's clear pouring top coating layers again It's not going to be like the UV resin. It's gonna take a lot longer to dry But I think it might work and might be interesting too if you try that. Let me know how it turns out You can see in this one. I had a bunch of letter punch outs from making some words on paper Which are here With the met we are memory keepers work punch. These are like the leftover waste part I put it in the brittle and that came out cute and then I had a bunch of These nail art little fruits From like Dollar Tree or wish or something Anyway, they can turn out cute too. Do I care that they're not flat or they're they're lumpy and bumpy? No, this is our brittle We're gonna break it up. We're gonna turn it into a small pieces and use it for our embellishments. Anyway, we want the texture We want the interest. We want that uneven shapes. It's not about being perfect. So make some art brittle I'll put my video in Leslie's in the description below. I think you should go check it out That's it for today. If you would like to please like share and subscribe Not only my video but go over to Leslie's channel and show her some love If you would also like to follow me on Instagram or support the free content here on YouTube or over in the Facebook groups You can do that by clicking on my link tree list of links Which is also in the description below along with my happy mail address and a bunch of other stuff So check it out and above all go out and have a great day and do something nice for yourself because you deserve it I'll see you later. Bye guys