Attention hail residents. This is a community notification of a new sexually violent predator in your area. Please stay tuned to the following short program for more information. Hi, I'm technician Ron Hackett with the Denver Police Department. The sex offender registration and compliance unit at DPD is responsible for the registration monitoring and tracking of all registered sex offenders and sexually violent predators who live in the city and county of Denver. Here's a brief history of sex offender legislation in Colorado. Our state laws trickle down from federal government mandates. In 1994, we had the Jacob Wetterling Act, which mandated that states would establish a sex offender list. Magans law of 1996 said that the public would have access to those sex offender registration lists. The Pam Lichner Act of 1996 stated that some offenders might have to have lifetime registrations. And the Adam Walsh Act of 2006 unified sex offender laws across the country. In Colorado, the legislature has determined that sexually violent predators, by definition, pose a higher risk to the community at large and therefore mandated that upon their release from the Department of Corrections, the community must be notified. Sex offender notification in Colorado happens in two ways. The first is passive and ongoing through the sex offender registration process, which is a list maintained by local police departments. The second way is active via community notification for those offenders determined to be sexually violent predators by the courts or by the parole board. Most sex offenders in Colorado are supervised by the criminal justice system in our communities. Most sex offenders engage in crossover behavior, which means they may have been arrested for one type of crime, but be apt to commit another.  There is no typical sex offender, but all tend to be deceptive, manipulative, and secretive. 80 to 93% of sex offenses are committed by someone known to the victim. Sexual deviancy begins in mid to late adolescence. Sex offenses are not impulsive.  The community has a vested interest in helping offenders to be successfully managed in the community. Sex offenders have the same need for housing and employment as any other citizen. Any citizen who uses sex offender information to harass, threaten, or intimidate an offender will be subject to criminal prosecution. There are approximately 16,500 registered sex offenders in the state of Colorado. About 65% of convicted sex offenders are placed in the community on probation. The remainder are in the Department of Corrections or Community Corrections. Offenders may be caught for one type of offense, but be at a high risk to commit another type. Crime of conviction is only one indicator of risk.  The offenders' residents must be verified quarterly by the Denver Police Department. The full sex offender registration list is available by calling the Denver Police Department Identification Bureau at<PHONE_NUMBER>. Convicted felons and those with multiple convictions are posted online at denvergov.org slash police.   Now, here's a look at the newest sexually violent predator living in Denver. Here's an overview of the registered sex offenders currently living in Denver. There are 2,526 total living within city limits. In Denver Police District 2, there are 345. Precinct 222 has 51 registered sex offenders. Of those, 37 have felony convictions and 14 have misdemeanor convictions. Kevin Michael Watkins is a sexually violent predator currently living in Denver. He's 57 years old and was born on August 5, 1964. He's a white male, 5 feet 9 inches tall, 140 pounds with brown hair and blue eyes. He's currently living at 1240 Colorado Boulevard number 23 in the Hale neighborhood of Denver. Schools located within one mile of this offender include Teller Elementary at 1150 Garfield Street, Park Hill School at 5050 East 19th Avenue, Steck Elementary at 450 Albion Street, Palmer Elementary at 995 Grave Street, Hill Campus of Arts and Science at 451 Claremont Street, East High School at 1600 City Park Esplanade, Reach Charter School at 940 Fillmore Street, Blessed Sacrament Catholic School at 1973 Elm Street, Christ the King Roman Catholic School at 860 Elm Street, Bansbach Academy at 1501 Albion Street. Parks located within one mile of this offender include Denver Botanic Gardens, Congress Park, Linsley Park, City Park, Capitol Hill Reservoir. Recreation centers located within one mile of this offender include Carla Madison Rec Center at 2401 East Colfax Avenue. Bus routes located within one mile of this offender include Route 40 Colorado Boulevard and East 13th Avenue, Colorado Boulevard and East 14th Avenue. Route 10 Colorado Boulevard and East 13th Avenue, 12th Avenue and Harrison Street and 13th Avenue and Garfield Street.  He's currently on parole and registered with the Denver Police Department on December 17, 2021 to 1240 Colorado Boulevard number 23 in the Hale neighborhood of Denver.  Kevin Michael Watkins has been determined as sexually violent predator after meeting the following criteria. Criteria one age 18 or older on the date of the offense or under 18 and tried as an adult. The offender was age 39 at the time of the offense. Criteria two, the crime must have been committed honor after July 1, 1997 and convicted honor after July 1, 1999.  The offender was convicted on February 19, 2004 for sexual assault on a child. Criteria three, the relationship to the victim was one of the following. Victim was a stranger to the offender or the offender established or promoted a relationship with the victim primarily for the purpose of sexual victimization. The victim was an 11-year-old male. The offender was known to the victim. Criteria four, positive results or the passing of a risk assessment instrument administered by probation parole staff and a qualified treatment evaluator. Positive results include an assessment for the presence of a mental abnormality, a level of denial regarding the offense, treatment appropriateness and motivation, presence of sexual deviant interests. The offender was evaluated by the Weld County courts with positive results determining him to be a sexually violent predator.


This video is called a mash-up of problems. The reason I call it this is all five of them are all a little bit different but it's important to be able to go back and forth between different kinds of problems and know what to do. This one is called simplify. So that lets you know it's not a factoring problem. You're not going to take out a GCF, you're not going to try to make it simpler, you're actually going to be doing some multiplication. It is also important to remember in a problem like this what's going on with the exponent of 2. There are parentheses and outside of the parentheses is the exponent of 2. That tells you that everything inside the parentheses belongs to the exponent of 2, not just the 4. So if you're going to expand this before you started you would take everything in the parentheses and multiply it by everything in the parentheses. Then hopefully you recognize it's a binomial times a binomial and we have to do FOIL. So I'll multiply my firsts, X times X is X squared, my outside negative 4X, my inside negative 4X and the lasts. Negative 4 times negative 4 is a positive 16. We have like terms to combine, negative 4X times negative 4X or negative 4X plus a negative 4X, excuse me, is a negative 8X plus 16. So this would be our answer for simplify the quantity of X minus 4 squared. Our next problem is a factoring problem. So now you know you are going to be doing things like looking for GCF, making it simpler, breaking it down, dividing things out. So when I look here I ask can I take out a GCF? I don't know if we can because this term has a 1, a negative 10 and a 16 so the biggest number I could divide out is a 1 so it wouldn't change anything. Well this term has an X and so does the second term but the third term does not so I can't factor out an X. But the third term it doesn't have an X but it does have a Y. So does the second term but the first term does not so a Y cannot come out either. So it's time to factor as it is. Make your parentheses, let's break up the X squared to X and X, the Y squared to Y and Y and now we're going to spend a little bit of time thinking what adds to give us negative 10 and multiplies to give us 16. So let's make our list of factors of 16. I have 16 and 1, 8 and 2 and 4 and 4. Well any of those add up to a negative 10? They sure do. A negative 8 plus a negative 2 is negative 10. A negative 8 times a negative 2 is a positive 16. So we have a negative 8 and a negative 2. Let's try our next problem. This is a factoring problem and this is also called the difference of squares. The difference comes from the fact that this is a subtracting problem, there's a subtraction sign and the squares refers to the 49. You have a perfect square. So if you ever have a problem that looks like this with a negative, that's a difference and a perfect square it's called a difference of squares problem. The reason it's special is it almost allows us a little bit of a shortcut. Let's explore. This problem is really saying that they want x squared plus 0xw minus 49w squared. So it's asking what multiplies to give you a negative 49 and adds to give you a 0. Well when you do your factors of 49 you have 49 and 1 and you have 7 and 7. Well the only way to add to give you a 0 would be a plus 7 minus 7. So when you break this up the x squared becomes x and x, the w squared becomes w and w. You'll use a plus 7 and a minus 7. So this is powerful. When you've got a difference of squares you simply look at the perfect square. Well what's a square out of 49? It's 7 because 7 times 7 gives you 49. So use the perfect square, one of them, one of the 7's plus, one of the 7's minus and you will land at your answer. A second difference of squares problem. I know it's a difference of squares because I have a subtraction sign. I have two terms and the number behind my subtraction sign is a perfect square. So remember it's really asking you well x squared plus 0xy minus 121y squared. So it's really asking you what multiplies to give you a negative 121 and adds to give you a 0. Well you can kind of skip making your factoring list here because you recognize that you can use the perfect square. So square root of 121 is 11. So you're simply going to break up your x's, break up your y's and since the square root of 121 is 11 you'll do a plus 11 and a minus 11. Alright, let's move on to the problem. This one says factoring. There's two terms. I know it's not a difference of squares for a couple reasons. One, there's an adding sign here and two, 39 is not a perfect square. So to factor it, the first thing you're going to want to ask yourself is can I take out a GCF? And you certainly can. 13ab to the third could be 13ab, bb and b. 39 is 13ab, bb, bb, b. And I'm sorry, 13 and 3. So then, let's see, what does it have in common so I can take out a GCF? So I've got a 13 in common so I can take out a 13 for my GCF. I've got an a in common so I can take out an a for my GCF. How many pairs of b's do I have? I have one pair of b's, a second pair of b's, a third pair of b's. So my GCF is 13ab to the third but now the problem isn't asking me for the GCF it's asking me to factor. So I just did the first step and took out a GCF. Now to complete my factoring I need my parentheses and remember I started with two terms so in the parentheses I have to represent two terms. So let's think about this. 13 times what gets me back to the 13? A 1. I've got an a. How many a's do I need here to get back to just an a? None of them. I've got b to the third here so how many b's do I need here to get back to b to the third? None. So I really just have a 1 here because notice my GCF of 13ab to the third was the entire first term. I used the entire 13ab to the third. I used everything in that first list but keep in mind be very careful you still need this placeholder of a 1 because you need two slots and placeholders because you started with two terms. So let's finish up. 13 times what gets me back to 39? A plus 3. If I have an a I have an a. How many a's do I need here to get me back to a squared? You just need one. And then for the b's I have b to the third. How many b's do I need here to get back to b to the fourth? Just one. So my final answer is 13ab to the third times the quantity of 1 plus 3ab.


and so our second talk will be the exact round complexity of secure computation with Antigone Policerniado, Sanjam Gark, Pratay Mukherjee and Omkan Pandy and Antigone will give the talk. Thanks for the introduction. So I'm going to talk about the exact round complexity of secure computation which is a join world with Sanjam Pratay and Omkan. So this talk is about MPC where like a set of mutual disaster parties try to securely compute a joint function on their inputs in such a way that the honest party received the correct output and the only new information leak is just the output and we want this to hold in the presence of an adversary who can corrupt any arbitrary number of parties and for this talk the adversary will be polynomially bounded, malicious and static and we follow the ideal real paradigm. Okay so in this talk I'm going to address two questions so the first one is what is the lower bound on the round complexity of secure multi-party computation protocols and once we establish this lower bound the question is if we can achieve such optimal round solutions. Okay so Ivan talked a lot about the information theoretic setting and we have a bound but actually it's we if we want to like construct protocols in the information theoretic setting that they're actually constant round we have to find a completely new approach or as Ivan said actually build something analogous to FHC of the information theoretic setting. Okay but if we go to the computational setting actually we do have constant round protocols. Okay so I'm gonna split two cases the two-party case and the multi-party case. Okay so in the two-party case where two parties participate we have a lower bound of five rounds by Katzan Ostrowski but in the multi-party case we actually have only product we don't have a bound and we only know protocols that they run in constant number of rounds and a rough estimate is that the current protocols run in 20 to 30 rounds. Okay so I'm gonna ask the question what is the exact run complexity and if we can have a bound and also moreover in the multi-party setting the standard communication model is that in each round every party can simultaneously send a message. Okay so both parties send a message in the same round and this will hold in the presence of a rushing adversary. So what is the power of a rushing adversary so he can for example first corrupt Alice and he can wait for the message from Bob and then he decides his measures and likewise he can corrupt Bob wait for the message from Alice and then send his message. Okay and this comes in sharp contrast to the setting that we consider in the two-party case where there we have that Alice sends a message but the message of Bob depends on the message of Alice so first he has to receive the message and then compute his message. So there are mutual dependencies in this model and of course this counts as two rounds. Okay so now I'm going to ask then the question is really the bound five rounds in the two-piece setting if we have simultaneous message transmission even in the two-party case. Okay so here are our results so suppose that we have a K round on mullable commitment then we saw that in the two-party case we can have a protocol of max 4 comma K plus one rounds for any general functionality in the two-party setting and actually the fact that we have non-mullable commitment here is not a coincidence and actually the multi-party setting the protocols that we know in the multi-party setting actually they are connected to non-mullable commitments I don't want to say inherently but they are highly connected and then what we also saw for the MPC case we saw that for the coin flipping functionality we can also have max of 4 comma K plus one rounds. Okay and we both saw that four rounds are both necessary as a fifth and we give a construction and if we have a three rounds parallel on mullable commitment we can instantiate it and there's this paper from Panthea, Pasen and Van Guttanathan where they have a non-mullable commitment based on adaptive one-way functions and now we have this recent paper from Carbi Ostrowski series and Visconti they kind of resolve the question of parallel non-mullable commitments based on injective one-way function and using complexity leveraging. Okay so using this instantiation we can actually construct its protocols for coin flipping and two-party circuit computation. So I will start giving you a sketch of the lower bound for coin tossing and then I will give you the four round 2PC protocol. So here is our theorem so we prove that we cannot have a three round protocol for the two-party case for causing this number of coins with black box simulation and of course in the simultaneous message exchange model. Okay so Katz Ostrowski they thought that we cannot have a four round protocol. Okay so now actually in the simultaneous message model we're able to save a round. Okay so let's see how we get this bound so I'm gonna give you only the sense of the proof. So suppose for contradiction that we do have such a three round protocol. Okay so now what I'm going to do is so this protocol is on the right actually your left and I'm gonna reschedule this protocol to a four round protocol which is not in the simultaneous message model but we know that Katz Ostrowski proved that this is impossible. They proved it's impossible to have a four round protocol in the two-party setting. Okay so this will lead to the contradiction in our proof. Okay so let's see now how we can do this rescheduling. So we want to prove that the protocol on the right side yeah on the right side is secure so we have to prove the existence of the simulator. So suppose that in this case Alice is corrupted. Okay so what I'm going to do so since I assume that the protocol on the left is secured that means that there exists a simulator for that protocol I'm gonna call it the inner simulator. So what I'm going to do so my simulator for the right protocol is going to call the inner simulator of this protocol and that will allow me to prove that the right protocol is secure. Okay let me see how let me show you how we're going to do that. So at the beginning our simulator calls the inner simulator and then simulator actually can give us the the first message of Bob and actually he can do that because the protocol is secure in the simultaneous message model so he doesn't need to know the message of Alice. Okay so he can send he can create this message. So once we have this message we can call the adversary he sends the first message and once we have the first message of our protocol that we tried to prove that it's secure we can actually call again the inner simulator given M1 and actually now the inner simulator can give us M2. Okay so now I have M1 tilde and M2 tilde that means that I just reconstructed the first message of Bob in my protocol right and I didn't violate any mutual dependencies. Then I can keep going so now since I reconstructed also these two messages on the right execution I can also run the adversary and take M2 and M3 then I can call again the inner simulator with M2 take M3 tilde and then also send M3 tilde for Bob. Okay so I rescheduled the messages. Sorry without violating any dependencies between the messages okay and that proves that I did the protocol which is four round but we know that this is impossible to achieve. Okay so that really proves my theorem that there does not exist a three round protocol for coin tossing. Okay so I hope I gave you the sense of the proof. So now wake up if you didn't follow. So we also saw something that I told you that we cannot have in three rounds protocol but so that means we can have four rounds if possible but we prove that you cannot have like at least one unit direction and round. Okay you need to have messages everybody should send a message in its round okay and that's important. So let's see why it is important so it would be more clear now. So let's see what is our approach to construct the R2BC protocol so we start with the protocol of Katzostrowski and let's see they give a five round protocol where two parts get the output but the question is if we can make it four where both parts get the output now because we proved an improved lower bound. Okay so this is the scheduling of the protocol of Katzostrowski and if I want also both to get the output then there's also a last message at the end so this is a five round protocol. So now I can ask the natural question why I cannot since I can I want to prove this in the simultaneous message model why I cannot move the last message together with the fourth round message okay but this actually I just told you before that you cannot have messages you cannot have only unit directional rounds you need messages in every round so this is impossible due to our theorem that I told you before. So we must do something while we have messages in both in its round from all parties okay so what we're going to do so I can take a four round protocol for example the Katzostrowski protocol and run it in two different directions so that each party will take an output in its direction okay but there's some issues if I want to do that first is that we need to make sure that everybody uses the same input in both executions that you run like this and also there are also this my ability issue that the adversary can mull with the messages and he can make the messages dependent on the input of the honest party. He can for example simple replay back the messages of the honest party okay so we need to solve these issues and this discussion actually brings me to like our approach so the two main ingredients that I want you to remember is that we need to write two simultaneous executions of the same protocol and then we have to use a non-mullable commitment plus some other stuff but I want you to remember the first two ingredients and then we can build our four-round to BC protocol okay so here is our theorem so assuming the existence of protractor permutations plus a K-round parallel commitment then we can give a protocol with max 4 comma K plus 1 rounds okay with black box simulation with malicious adversaries and in the simultaneous message exchange model okay so here are the tools of our protocol don't be scared so we need the the non-mullable commitments we need actually some proof systems like zero-knowledge argument of knowledge and witnessing distinguishable proofs and we also need the garbled circuits and the semi honest OT actually to compute the function and now I'm gonna show you how we can do semi honest three-round computation and then I will show you how we can make it malicious to reach to our protocol okay so for garbled circuits so we can see garbled circuit as a randomized functionality which takes as input a Boolean circuit and outputs a garbled circuit GC and with with pairs of keys Paris input B of C but for this talk like we don't care how the garbled circuit looks like so I'm just gonna hide it and also the security the guarantee is that for any secret X if I give you the garbled circuit and the labels corresponding to the input in this case the input is 0 1 1 0 then you can compute C of X and like nothing else okay and now I'm gonna show you how using garbled circuits and OT we can build the three round to BC protocol which is semi honest and then also you how to make it maliciously secure so in the first round Bob sends the the labels of the garbled circuit the garbled circuit and he also picks a permutation F okay and actually during the talk I will range from it will be depending the security parameter and big will be either 0 1 because I assume input bits okay and he sends us the garbled circuit and the permutation okay then actually so the the choice of the permutation was the first message of the OT so we are building this protocol using a three round to OT okay so now in the second round Alice is gonna generate the second round of the OT which is actually see picks some random element Z prime and for the for the bit B he applies F on this bit and actually for the bit 1 minus B he just assigns see just assigns the random element okay she sends over Z and then in third round in the third message of the OT the Bob just computes he gets the labels for the bit B extort with hardcore bit of the inverse of the permutation to the Z and then in the last round you can see that if Alice does the sure she can get actually the correct labels for her corresponding inputs okay so if you are familiar with the three round OT it's like I hope it looks better and then Alice since she has the input labels on the garbled secret she can run and then take the output okay and this is the semi honest protocol so now let me get to the malicious protocol I'm gonna use these three messages in my later protocol I'm called S1 S2 and S3 so I told you that in our protocol we run two executions like this but I'm going to show you only the execution where Alice gets the output okay the other execution will be the opposite so we need this I told you to proof system so the first we need is a three round witness indistinguishable proof of knowledge which proof statements of the form ST1 and ST2 where ST2 is decided at the last round of the of the proof system and we also need the four round zero knowledge argument of knowledge and here there's a change so we want this argument to be based on unmanable commitments and let me tell you what we are doing here exactly so if you're familiar with the zero knowledge argument of knowledge it runs to a witness indistinguishable proofs in the opposite directions okay that's the standard zero knowledge argument so in the first one the verifier picks some some one-way function F and computes T1 and T2 on W1 and W2 which are the witness and proves the knowledge of one of the of the two T1 or T2 okay and in the second proof actually the prover proves knowledge of the witness like the theorem like or T1 or T2 okay that's the setting but what we are going to do now it's a simple change but it's very crucial for the proof so we are going actually to commit to S1 and S2 with a non-manable commitment so my notation NM means a non-manable commitment of S1 and actually S1 and S2 will be the simulation trapdoors and this in this way we actually get into effect like the simulation soundness of the zero knowledge okay and the use of the non-manable commitments is very important for our protocol okay so that's the change to the proof system and I'm gonna give you the protocol one more thing so also it's important that in both proof systems the statement that we want to prove is decided in the last round this is very important because important in terms of round complexity because in this way we can save rounds because we were to start to prove our argument our statement in the last round and then we will need extra rounds later so it's very crucial that we need this input delayed proof systems okay so here is the sketch of our protocol so first we need this proof system the zero knowledge proof of knowledge I'm gonna call it FS1 it's a four round protocol okay so I'm gonna like it goes like this and actually this this is important also to prove consistency but also to actually achieve simulation to force the output okay that's the goal of this then we run the witness in distinction proof of knowledge it's a three round protocol okay and actually we need we need this because we need to achieve simulation extractability so from this we are going to extract the input of the parties and then actually we need a non-manable commitment but big but what's the difference here that it's not on the input it's on a random element okay I'll tell you why it's on a random element and not on the actual input and I assume for simplicity but that we have a three round on mobile commitment so you can see the messages and then one and two and three so then what also Bob is doing so he also picks a random element I will call it our prime he sends it over and now actually I'm going to invoke the semi honest protocol that I showed you before as one is from there and if you remember it was the garble circuit together with the permutation but actually what I'm going to do I send again at the permutation but I send the commitment to the garble circuit not the clear garble circuit and also commitments to the labels okay so I send them over then here is the second message of the semi honest protocol but it's changed so what we're doing here so here is the connection between the randomness that we committed in the first round and the input so we also need to do some coin flipping we need to make sure that parties are using coin flips that they are committed to the other party so we have to embed somehow a coin flipping actually this is a half coin flipping because we only need to ensure that Alice is using the right coins because Bob doesn't gain anything if he uses like coins that they are not consistent because he just sends over a garble circuit okay so here we say if x x if the input is one then z i1 we pass it from the trap to permutation and then for the z0 we actually ensure the two randomnesses that we generate in the first and in the second round okay this is actually kind of the coin flip okay and I remind you where this randomness comes from and if x i equals zero then we do exactly the opposite thing okay so this is the second message the s2 actually which is in the third round and then here we have the last message of the semi-nose protocol and where we also remember we send the garble circuit and here we also send the opening of the commitment that we had there and that's actually the protocol and I told you that I'm gonna tell you also what are the statements that we're approving so I told you that the statements are decided at the end so for the VPOC we prove that the first party knows one of the decommitment values to the normal commitment or st3 is that he generated the second step actually not the second step the s2 prime correctly if he constructed it correctly and for the FL for the FS0 knowledge we're proving a statement st2 and st4 so st2 is the statement that he corrected he correctly constructed his second message with the garble circuit the OTs and all these things and also that he also constructed the last oblivious transfers correctly in the fourth round okay so these are the statements and you can imagine that in the in the proof that we get the simulation from the FS extractability from the VPOC but you have to be very careful where you are winding and also it was very crucial that we had the normal commitment to the randomness that allows us in the simulation to get rid of the inputs of the honest parties to prove simulation okay that was just a sketch if you want more details you can ask me offline or see the paper of course and for the coin flipping to finish the talk I don't have time to talk about it but one can think that's okay maybe you can remove the garble circuit and the OT and then have coin flipping right it's not really like this you have to actually change some other things to achieve it but they don't have time to talk about it so let me conclude so actually we revisited the round complexity of two party computation and we saw that we can actually indeed have four round protocols and also for the MPC we established a bound for the multi-party coin flipping functionality which is max of 4 comma k plus one and we also prove that four rounds are both necessary and sufficient so that was for the multi-party coin flipping functionality okay so for general multi-party computation here I have a table where I start from the minimal assumption which is a myonist OT to the stronger one which is IO so you see for the MPC the best that I can give you is only six rounds because what I can do I can use my four-round coin flipping protocol and then I can invoke the two-round protocol of Mukherjee and Daniel Weeks which is a two-round protocol and if you add the rounds this is six rounds okay and the question I'm going to ask is like if we can actually achieve optimal round complexity for MPC and of course get the weaker assumption is possible okay and also you can see for I didn't mention that in the serious model which is a stronger model the bound there is two okay so you can see also that based on the minimal assumption we don't get the best which is two we get only four rounds even in the serious model okay and that concludes my talk thanks questions and so that concludes the session and the next session is actually a joint session that's going to be happening upstairs I believe


Highlight self-healing graphene and emzene-based composites can be deployed in wearable sensors, supercapacitors, anti-corrosive coatings, electromagnetic interference shielding, electronic skin, and soft robotics. Self-healing graphene and emzene-based composites have shown improved electrical conductivity, mechanical properties, healing efficacy, and energy conversion efficacy. Self-healing structures can open up considerable new horizons in the future of healthcare, sensors, electronics, robotics, supercapacitors, slash batteries, coatings, and biomedicine. This article was authored by Adafaze Airport, Sepida Amati, Navid Rebe, and others.


Social media influencer Karina Kopp rose to fame as a member of David Dobrik's vlog squad which she joined for the first time back in 2015. For the most part Karina's role in the early days of this collective revolved around a kind of will day or won't they tension with the number of the dudes in the group, especially David. But before that Karina grew up in Palatine, Illinois and was raised in a house with several dogs leading to a lifelong love for animals. In fact her original plan was to become a veterinarian but then she met Dobrik at a concert for the pop duo Jack and Jack. At the time these two were both living in the city of Chicago and they quickly formed a strong friendship leading to Karina's first vlog squad appearance. Needless to say it didn't take long for Karina to become a fan favorite so much so that she was able to strike out on her own. Establishing a YouTube channel with nearly two million subscribers and an Instagram account with seven million. After Karina had a content deal of her own she then moved into a rental house in the Hollywood Hills of Los Angeles. One that she was more than willing to share a look at with her millions of fans. At the time that Karina filmed this window into her private life she hadn't yet had the time to actually decorate her place so you might have to use your imagination a little. But let's start with the living room. Karina's primary living space is located just a few feet from her front door and its biggest selling point is the killer fireplace embedded into the brick wall which provides this alley home with more atmosphere than most. Running beneath Karina's feet are hardwood floors throughout and the walls are largely all painted the same shade of white. Even over in her temporary streaming room which probably used to serve as a guest room. She also had a picturesque balcony that ran the entire length of the unit with jaw-dropping views of the San Fernando Valley. When it came to her kitchen Karina's favorite part was just how long it is. Boasting a modern design with plenty of cabinet space and a number of built-in stainless steel appliances Karina's landlord is actually an interior designer and she put that skill to use when designing this spot in particular. One room over from the kitchen was a space Karina transformed into her official streaming room. Just down the hall from two storage spaces is Karina's actual guest bedroom.  Plus when she first moved in it was serving as her own temporary sleeping quarters while the master suite was being made ready. If you're wondering where Karina's master bedroom is located it's on the lowest floor and features a series of massive windows. On one side of the room is a giant walking closet while the other is an en suite bathroom with a freestanding deep soaking tub. Karina claims this was her favorite room in the house. Well in order to afford a place to actually purchase Karina's career would have to keep growing and she found the magic formula for success when she launched her OF account in June 2021. According to what Karina would tell David Dobrik she made over one million dollars in the first 48 hours after her account went live and with that money she finally bought herself her first home. But this time it wasn't in California. Only a few months after securing herself the biggest paycheck of her career Karina took some of that money and finally bought herself some property in the great state of Florida. Actually according to a video Karina would share to Facebook she made three big girl purchases at the end of 2021. First was a brand new Lamborghini. Second was her home and third was an RV to live in while her house was being rebuilt. Being the hard worker that she is when Karina was living in a temporary situation like this first thing she made sure she had set up was her streaming corner. This RV houses a queen sized bunk directly above the driver's front cabin that both Karina and her friends put to good use. A couple of feet away from the front section of the RV is Karina's kitchen with microwave, mini fridge, oven and flat screen TV. Last but not least at the very rear of the RV is the bedroom. Turns out some part of Karina has always wanted to live in Florida even as far back as 2018 when she was visiting one of her friends she told her audience about her plan to one day move there. It would take her a couple more years to commit to that promise but in 2021 Karina finally laid down roots in Florida. When it comes to her home in the sunshine state though Karina has been tight lipped. In fact the only real look we've had at this place comes from a tour she provided to her friends at the KK and Baby J YouTube channel. As it turns out Karina's property in Florida is actually a fully functioning farm. When you think back and remind yourself that she spent a lot of her childhood growing up around animals it definitely makes sense. The only real section of this property we've been given a look at are its impressive stables that house all of Karina's horses, many of which she's actually saved from being put down. And horses aren't all she has Karina also has gone out of her way to take in a ton of cats and provide for their every need. In case you didn't notice neither Karina or her friends ever stepped foot inside of her actual home on the property. That's because as of December 2022 it was still under construction. While waiting on her home in Florida to finally finish being built Karina moved into a new rental home in LA. So before we wrap this up let's check that place out. I don't know if it's just me but Karina Koff seems more at home in LA. Maybe it has something to do with having seen the perfectly stocked beverage fridge in her new place packed with white claws and coors. Elsewhere in Karina's kitchen is a cannabis drawer that's slowly coming along and some stunning marble countertops that provide the perfect spot to place what else more alcohol. The modern aesthetic of the home carries over into the nearby living room where there's a large white sectional couch. Meanwhile the outside is even more pleasing to the eye thanks in large part to the square shaped pool with an accompanying patch of astroturf so that Karina doesn't have to worry about keeping the grass alive in the California weather. But the most interesting detail of all is what hangs in Karina's master bedroom. It's a one-of-a-kind portrait of her dog Carl and formal military garb. Elsewhere around the home are the other spaces you would expect to find and a few you might not like her very own home theater. Just around the corner from there is Karina's new streaming room with an accompanying bathroom and direct access to the outside. Meanwhile upstairs is Karina's master bedroom as well as her guest rooms all of which contain their own walking closet and ensuite bathrooms with automatic lights. So how long will Karina comp rent this property for? Who knows. But my guess is once her home in Florida is finally complete she'll be moving there to break it in for a little bit. After all she's been waiting nearly two years for this place to finally finish being built. Alright everyone that's gonna bring this latest house tour to a close. Thank you so much for watching and before you head out consider answering the following question. Given the choice would you rather rent a home in Los Angeles or own property in Florida? I would pick Florida any day. But let me know which coast you'd prefer in the comments down below. Otherwise like, subscribe and turn on those notifications to make sure you never miss a tour. My name is Kara, thanks for watching and I'll see you all in another video. Bye!


Thank you for joining the webinar today. I'm Nidhi Kanajiya, and today I'm here to talk about the topic human connection in your product story. Before we dive deep into the topic a little bit about myself, I've been product manager for more than 15 years. I've managed hardware products, software products. In addition to being a product manager, I'm also board member and president of IIT Beria organization, a very reputed organization that brings community together and tries multiple initiatives. In the past, I've also managed the programs and marketing for the organization. So today, the ideas that I'll share with you that come from the overall experience of product management and leading other industry initiatives as well. So, and I think there's a big similarity between product management and how we communicate with our customers and how we interact with them. And other areas of product, for example, marketing and building that connection with our customers. So, the ideas that I'll share with you that come from this overall perspective, so let's go dive deep into this, right? So, before, give me a moment, all right. Okay, so as I mentioned, we are talking about product, human connection and how do you build a good product story. In today's topic, we'll discuss three categories. One is product narrative and story building, which basically means that how does building a product and narrative relates to story, telling a story itself. We'll also talk a little bit about how does human connection work, which we are all aware of. We'll just touch upon a few key points in that, which relate very well to building a product story. And then we'll talk about how do we actually humanize product story. Now, see, we are all very much on high level aware of how to build human connection and how to write a good product narrative. The goal of our conversation today is to bring this all together and find those connection points and make us aware that when we are thinking of telling a story about our product, what is that framework and where should we be paying attention to and is there something that we're missing out or not? So that is the goal of today's conversation. So let's start with product narrative versus story building. Okay, focus on the center of the chart. You'll see four Ps here. It is people, place, plot and purpose. These are called the four Ps of writing a good story. Now, if you go and try to find more details, you'll see many other similar frameworks as well, but eventually it comes down to these four primary pieces. So when, now, for a moment, keep the product aspect aside. Just think of a story. Any great story that you have heard or any amazing movie that you have watched, there are always four great things happening, right? The four components like people, place, plot and purpose are fit together in such an amazing way that it makes sense that it resonates with your idea. You find something connecting in that. So these four are the key fundamental pieces of any story. Now, you have people, place, plot and purpose. How does that relate to when we're talking about a product, right? So when you're building a product or you're thinking about product, the people in your story are the centerpiece. People are the one that are driving your story. Their experience is driving your story. So pay attention to the people in your story, which basically means are these internal customers or are these external customers? Are these, let's say if these are internal customers, are these internal stakeholders? We're trying to sell your idea. We're trying to communicate that why this product idea makes sense, that let's say for example, it should be funded or not, right? Should you be investing more resources in this or not? For external customers, again, it's important to pay attention. Are you talking about more partnership initiatives? Are you talking about external customer in B2B environment? Are you talking about customers in B2C environment? So it's very important to know who your customers are. Then a place or a setting, which is are you having this conversation in internal setting or an external setting? What is your platform? Because the kind of conversation that you will have or the kind of information you will share or the similarities and differences that you will draw will be very different if you're having this conversation in internal versus with an external organization. And then comes down to, it comes down the plot where we talk about circumstances, curiosity, conversation and conflict, right? So plot is a very, it's a core of your story, which is basically when you're talking to your customers or the people within your story, what is it about? What experiences are they sharing, right? And pay attention to, were they in the similar circumstances? Be curious about asking questions, have more deeper conversations and try to find out were there was there any conflict in that story and we'll dig a little bit deeper into that as we go along. And the last is purpose. See, in any story that you write, there is always a goal. If it is not, if actually if you actually watch a movie and you can't figure out what are they trying to do, that's definitely not a very good movie, right? So your purpose has to be clear. So know that your story of a product or any story out there, which is an amazing story, there's a lot of similarity and there is a framework. And today we're going to dig a little bit deeper on how do we find those connection points? So before we dig deeper into the story, how to write the story, know that the bigger pieces, human, human experiences are the ones that drive story. Now it is very important that we understand how does the human connection work? Now we all know how to make friends, how we all know how to build relationships, right? And we understand that relationships, the real relationships thrive on few core characteristics. Few of those are attentive listening, authenticity, selflessness and consistency. It's basically going beyond the small talk and building real relationship. If you want to have deeper connection, for example, you met a new person, right? And you're trying to have conversation. And then after a small talk, you move away and you never find time to connect back. You will never build that friendship. You'll never build that deeper bond. But to have a deeper bond, you need to be actively listening so you can ask the right questions. You can know what their requirement are or what their point of view is, right? In addition to learning their point of view, it is also important to relate it back to your own point of view. You have to know yourself, only then you can find out if it is a right friendship or not, right? So you need to be authentic. You need to be true to yourselves. You need to know yourself. So it's more, it's both out looking outward and looking inward. The combination of both is where you can actually figure out that is this the right friendship or not. So it's active listening. It's authenticity and it is selflessness. Selflessness is important because the truth, if you want to build a longer relationship, you need to have a thought of going beyond, right? Going beyond, the purpose can be just to you. The purpose has to be bigger than you. When the purpose is bigger than you, your act is selfless. It is also important that once you act selflessly, you give way beyond your capacity, right? And once you do that, you become true to yourself and you become true to the purpose. And that's when you go selfless, when you have that selflessness and go beyond the thought of that is everything is for me, you drive greater things, right? Also doing something one time versus doing something over and over again, there's a value of the impact that you drive for doing things for longer time is amazing rather than doing something for short term because you cannot, okay, it's very simple that anything valuable will not come in short time. So if you want to achieve something valuable, you have to keep giving and stay the course, right? And when you do that, that's when you realize if one was that whatever you're trying to achieve is that worth, is that real? Is that good for you? Is that good for other party as well? And over time, you build a deeper human connection. Now, all of this relates very well to how we build product or how we promote product, how we message our product, how do we build that whole narrative? Now, I know that when it's a very important point is that once we are building product narrative, we think very deeply about the content of the product. Is that, do we have good authentic, do we have good words in that? Do we have, how do our visuals look? Does it have all the right technical details and specifications? But your product narrative that actually sells your story is way beyond that. It's one step ahead from that. So it's not just the content, there are few more things that matter as much as your content does, which is intent and extent, right? That we're talking about on previous slide that how do you build deeper human connection?  So just having beautiful graphics or right specifications, it is great, but it is great in its absolute value. If you wanted to go beyond, if you want to realize that greater value that you have to have a more intent and extent in that as well, right? And I'll explain a little bit more what intent and extent mean. Intent relates back to your selflessness, right? If you're explaining a product to your customer and for example, the only thing you had in mind is, are they gonna say yes to the beta version to qualify the beta version of my product? Well, then you're not going to ask the right questions because the moment your first goal is met, you'll probably stop, right? But to build deeper bond and to truly build great products and tell the right message for your product, you need to actually listen deeply to your customers. You need to understand what makes them happy, what are their pain points and how can I improve my message from, how can I map what I have with their requirement and do it selflessly? Which also means that if it is not the right fit for them, then don't pitch it in that way to them. That will build trust over time. Another point is extent. Extent means how deep are you willing to go, right? How far will you go to find the right details or to understand their pain points or to be consistent in your efforts? So now let's see, we saw how the human connection work. We saw what are the components of product narrative, which is beyond content. It is also your intent. And to the extent you are going to put your efforts in, let's see how does this play a role and when we try to build the story of the product. So this is the interconnection that I was mentioning on the previous slide. See, you can actually see the mapping right here, right? If you're trying to build great content, you should be actively listening that because that is going to contribute to your content of the product. You need to be authentic enough because for example, if your customer points out a problem or a pain point in your product and we don't completely agree with it, then we won't be able to take that feedback as authentically as we should, right? We won't be able to bring those changes in our product. We won't be able to put that, let's say to spin our messaging. Here's the thing, whether it is a positive thing in your product or whether it's a negative thing in your product. As long as you come authentically and you tell the truth, you will find the right message. No product, how many perfect products we try to build, there will be something that still can be done more. It can be done better, right? So as long as we know it deeply and we are ready to accept it and we are ready to put a message forward accepting both positive and negative, it's gonna make our product look good, okay? So this is on high level, how the interconnection looks like. For example, as I was talking, the content is both about active listening and authenticity. Now, if you think about intent, there comes authenticity and selflessness and consistency if you want to consistently to put your efforts forward. And similarly, extent as well. Your extent has to be authentic as well. We can't make promises and then step back that we are, we'll get back to you and we'll give you this information and then we never get back to them. So then you're lacking on authenticity, whatever you are saying, you're not doing. Similarly, selflessness and consistency. So these are very interrelated and pretty much these are very subjective concepts but a little bit of objectivity around it when you're thinking about your product helps you build a good product story. So in next few slides, I'll quickly walk you through that how these map and what these actually look like when we are trying to build a good product story. The first one, people, as I said, people are the core of your story. They are the ones that are building that story. So know that who is sharing their story with you. I mean, who are your point of context when you're trying to reach out to customer? One, and second, when you're trying to pitch your story to them, it's both, whether you're trying to find your product idea or whether you're trying to sell your product idea, are you talking to right people? When they're telling your stories, are they aligned with your product idea? Is their story, is that relevant to you? So think, you have to be very curious and think when they're talking, you need to think deeper into that and be really, really engaged in that conversation. That is where people matter in your story. It is when they're telling you their experiences and also when you are telling your product narrative to them, it is very important to pay attention to people in your story, right? Talk to right personas, talk the right way to the right personas. Then the place, right? As I was mentioning that whether you're internal to organization or external to organization or even your strategy internal versus external is going to be very different. So have the right, have a point of view and then try to find, are there any differentials from where you stand? For example, even for your internal customers, let's say you have a point of view that these many resources are enough or this particular method of solving the problem makes sense, right? Even in that case, pay attention to what are the differences? What is the point of view that they are mentioning, right? And when you do that, you can find out what are their challenges similar to yours, what you already thought? Are there opportunities similar to yours that you thought? If not, then that is the platform that you can work on. You know that this is what is lacking and here is where I can position my product, right? The next one is plot. This is very important. As I mentioned before, that if you want to find a great story from there, from your context life, then you have to go deeper. You cannot stay with just a small talk. You have to go deeper and that is where your human connection comes in. Be curious, have a template for conversation, know the right, have a set of questions that you would want to ask them. And also look for conflicts. It is amazing if any great story that you would hear or any amazing movie that you watch, they have great conflicts in them.  I went for a walk and I came back, right? That's not an amazing story, nothing really happened, right?  So it is about anything which brings conflict, makes the story interesting. So when you're trying to find story from your customers or from any pure point of context, try to find the conflict or the pain points that they had or the challenges that they went through because that's where you're going to fit your product in if it makes sense. And similarly, once you go and narrate that story to your customers when you're trying to sell their product or reposition your product, you can bring in those stories and those experiences and you insert in that. So don't shy away from sharing the pain points. Don't shy away from conflict. Your goal is to not move away from conflict. Your goal is to not ignore the conflict but your goal is to find how it was resolved or how it can be resolved for them. So do pay attention to that if you really want to write a great story that relates to your audience. And last one, when you're building a product, your goal is to, your purpose is to persuade to care and act. Now there's a lot of information out there where you can read and learn the art of persuasion but eventually it comes down to human connection. And if you want someone to listen to you or that's what you want, right? You want them to, I don't know, sign up for beta, buy your product, have more followers or whatever your goal is, right?  You want them to be aligned with you and act accordingly. Now if you want to have that, if you want to persuade them the best course of action is tell the truth. You know, telling the truth is selfless act. What does telling the truth means for a product? That telling the truth for a product means you know the right and wrong in your product. Tell that, which doesn't mean that you say that, hey, you know what, this thing is broken, it doesn't work. That's where your narrative comes in. You figure out what is their pain point and you tell the truth in a beautiful way. You still tell the truth, but you tell it in a way that it makes sense for them and they understand. So what it does is that it builds trust with them. When you tell, when you share your positive story with someone, they think you're great and you had great experiences. When you share your negative story with someone, it also builds trust with them because we're all human and humans build products which are great many times, but sometimes there are some faults. So humanize your stories that you tell about your product. Second point, very well mentions the same thing that you own your narrative for both positive and negative because if you don't own your narrative for the negative aspect, we all own narrative for positive and we all say our products are great, right? But if you don't own narrative for the negative aspect of it, someone else will own it. So it's better that you own it and you tell your own story that, this is right, this is where we lack because if you're not gonna do it, someone else, maybe your competition or someone else who doesn't want your product to do that great, they are going to own your narrative. So it's better that you do it your own and have it communicated in the right way as you want it. Also know that staying consistent is important because results don't show right away, it takes a lot of patience, just like in any human connection or relationship, it takes time, building bond takes time. So give it enough time, which doesn't mean you slow down, is your velocity is important, but stay consistent with your efforts. If you don't see results right away, which means that there's somewhere else we need to pay attention, we need to tweak our story, we need to dig deeper in some area, but stay consistent, keep building those bonds over and over with your customers. And also the last one is very important, give option to take action. It's very interesting, if the greatest of the bonds are built when you do something, when you perform an act of service, we feel more connected with our customers because we're building product that serves them and we feel motivated, we try to get information from them, get their feedback and try to build a great product. It's pretty similar with your customers as well. If you give them an option to take action, they'll feel more connected with you. Whoever serves the other party feels more connected. That's just how human psychology works. So what it could mean in the case of your product that have a call to action, say sign up for VEDA or show up for my VEDA, give them an option where they can take action that makes sense for them. And it doesn't have to be a big huge action, it could be a one simple feedback and appreciate if their feedback was meaningful. They'll feel like an act of service on their part and they'll feel more connected with your product. So in this, you can see on this slide, the whole story includes your people, place, plot and purpose and how that relates back to human connection and building the right narrative for your product. Eventually, if you want to have great product story, have meaningful content, always have positive intention for your customers and go beyond limits, go to greater extent, do things again and get care for them. I think the whole first sentence comes down, do we care about our customers? And if we do, this is what we do for anything and anyone we care about, right? So know that the skills that you need to build that, to bring in the human connection in your product story are the same ones that you need to build the human connection. It's very intuitive and it can be done because we do it every day. We just have to do, we just have to think it from the angle that when we are doing it for our product, it's pretty similar, it's not an alien idea, right? So this is the thought I wanted to share with you. Hope it was useful. Please feel free to ping me if you have any questions. Happy to connect with all of you and thank you so much.


Never started recording God damn it. Hey guys, I Was making something that nobody has ever made before which was Three scary games video And that was the first game a race back rooms, but I don't really want to play it again Cuz I just I just played it, but it didn't record so that sucks onto the second game You guys will never know how good that recording was ah I'm actually upset. I really like that The game was cool, and I thought that I had some funny bits in there Well guys welcome to the second game of this three scary games recording This is no snake hotel a game about a hotel that definitely doesn't have snakes in it The devil incarnate No refund of snake is seen okay Yeah, it does all the time Damn thank you dude I hate it when when I wake up in the middle of the night at a hotel and there's a snake slithering down my throat I just arrived at the hotel good golly Bart this place is immaculate You know how much I hate snakes so what on my way to stay at the no snake hotel. They've really done it Bart There are absolutely no snakes in this hotel That is so great to hear that is so great to hear because I didn't want to experience any snakes at this hotel You know, I'm sure that there's not a single snake here find room 100 one two four three Okay, all right. I wish they had the music playing through the 119 seems ominous But okay 118 ooh step on it. Okay, if we find a snake will step on it. I'm living the dream I don't I didn't think this was possible But I sure am happy it is the no snake hotel really lives up to its name ever since I was a little girl And got abducted by an army of rabid snakes while on vacation I haven't left my house after 50 years in solitude. I finally have a safe place where I can vacation Thanks, no snake hotel. Oh my god the raving reviews here the raving reviews any Any snakes down here 112 seems fun. Oh Everywhere except here Everywhere truly, I feel safer than I ever hear one time at some other Some other hotel I walked into my room and when I turned around to shut the door There was a snake as long as my arm dangling from the coat hook, but here at the no snake hotel I need don't need to worry about what creepy slithering creatures might be standing behind me Snake I Thought I heard a slither 6 Thank God there's no snake. Oh, no It's a snake is there a way to defeat the snake Or is that the whole game Cuz I don't want to go down the dark hallway. You might have more snake Hold on. I'm gonna speed run. No snake hotel. All right. Let's get the speed run ready As soon as I accept the hotel door start the speed run Okay, let's go Yes, fine room 100. I will do it faster than you could ever believe this speed run is going Good. Oh, yep doing the No notes Hack just to get by yep going through the door as quickly as possible and running this way Let's try this again because we may actually be able to Beat this. I don't know how to out of order. Oh, did I win? I can't move. I can't move. I mean the snakes Kind of there Hello Snake well guys there it is. I beat no snake hotel That's really cool actually like it was really good-looking. All right, here we go. We're doing demo 50 v6. Oh Whoops, it's called. They are here. This is an alien looking game All the links will be down in the description below even the first one that you unfortunately didn't see which sucks cuz I'm actually like upset, but this Looks really cool. It's an alien game unexplained phenomena occurred at Grayswood Farm on the night of August 7th the Sherman family witnessed bright lights This guy that moved at breakneck speed over the cornfield the lights moved in a random direction And at different speeds after a while they vanished this strange behavior in the sky was observed at the same time Each night for five nights according to the owner of the farm all the animals went crazy The dog became aggressive tried to attack him and bit him the children complained that someone was walking under their windows Eel Farmer Keter Sherman himself in the field saw a strange figure that did not look like a man What was it deliberate deception drawing attention to oneself or sensation about an alien invasion Journalist Taylor Fox travels to Grayswood farm to take a photo And make a report for the local newspaper Well, it's got that fire for me by bad end. Oh, this is pretty news Talk to farmer Peter Sherman Why couldn't we my vision is bad Why couldn't we just uh? This is a gross entryway. I am afraid of corn Very afraid of corn Hello Hello scarecrow. Oh, you scare me scarecrow Did I tell them that I was coming? Farmers note mr. Fox We made an appointment but something bad happened our daughter went missing my wife went to town for help My son and I went to check out the farm. We'll leave notes for you and the police in case we pass each other be careful Peter Sherman Thanks, P. Uh It's nice There's of the Sherman family.  They are here mystery sky objects seen here in Orno Okay, I'm excited and scared about this game. Look at it. Okay Because I really like aliens a lot and I think they're really cool, but they also terrify me One of my favorite movies if you haven't seen it one of my favorite alien movies It's a movie called dark skies and it's really good also Oh the plunder box Wwe plunder box. Oh It looks like the drawing was made for the missing daughter of the farmer the papers painted on both sides. Oh This is my daughter's room during the night I heard strange strange noise when I came in she wasn't in her bed And the window was wide open. I'm sure she was abducted by those things Is there anything in the corn? I don't see anything in the corn It belonged to the missing girl property of Megan You listen closely you hear very strange sounds Yeah, I actually like listening to that at all. Okay Mr. Sherman Can I have the cowboy hat? Oh Yuck found my old diary. How could I forget that? I saw the aliens. I Don't remember What was that? Take a photo of the diary Well, that didn't look great, but okay learned a lot about these things. They're called the grays They are not little green men, but big creepy and dangerous creatures Basically, they can be described in the following way a large head disproportionate to the body no hair Bottomless black eyes gray skin long thin limbs their voices and voices are like nothing else These aliens are very aggressive towards people. It all starts with bright lights in the sky near the home, which move In a certain way then people start to have a nosebleed have severe headaches and a buzz in their ears animals start raging Next people start to have memory lapses when they come back to normal They find themselves in unexpected places for example in the middle of a field or a road a few kilometers away from home Some of them have flashbacks of terrible memories people remember terrifying experiences aliens Established control over the mines and this has affected their psyche Also, they found marks in the body Incisions to be exact during palpitation.    It was then when the migraines began the cuts that I noticed then Behind the ear or trace of them. I'm sure they've implanted something in me some kind of transmitter implant because of this I forgot everything. I definitely decided That I would get it.   Oh my god.  That was really really good That was really cool. I really liked that game a lot actually Oh That was excellent. That was really well done really really well done. All right on to the last game This is called last bus home assuming Trying to take the last bus home At four minutes left it flies Can I do I just have to sit here for four minutes? You know if this is the whole thing? It is creepy Hey, just a person. Hi. How's it going? How's it going this evening? It's a lovely night. We're having Right, right. I like your jacket. It's nice. You like any sports? Suddenly it's you like you have a nice beard Hello there. Hey What brings you here so late? Am I saying this or you saying this to me sir just you don't want to talk do you Any moment now how about this this there's this bottle of beer I have Maybe that can change your mind. You kids seem to love it nowadays Okay, so you're offering me beer. Am I underage in this scenario? You're trying to offer a minor beer alcohol. Yeah, I'll take it you went missing your body was never found one out of three endings Whoa, that's kind of cool Damn, okay. All right. Well, let's wait for this guy to come back out in the woods Or maybe can we go into the creepy forest? No, we cannot maybe if I stand Far enough over here. You won't see me Hey stand over here. I'll give it to it like There's not a lot to it, but there's not a lot that needs to happen for something to be really unsettling and creepy This is really cool. I am Definitely unsettled. I Didn't have to like it Hey kid.  I am waiting for the bus. I Was doing a Marijuana in the field not a talker. Are you? No, I am not Not too strangers, you know stranger danger About this. No, I'm good It's about old beer I have Yeah, you kids love this nowadays Yeah, listen, maybe that'll make you talk. No, listen. I just did about ten pounds of weed in the field Well, then take a sip. I'm fine Yeah, I'm good. I'm good to go Listen, I gotta Wait for this bus, you know the bus is You know gonna take me to the Alcohol store, you know, so I'll get I'll get my own. I don't want to steal from you I don't want to be I Don't want to be a thief or anything like that. So I'll just you know, I'll just wait I'll just wait it out, you know, because I Actually have a hops intolerance. So I actually can't drink beer It's my tummy hurt. So I'm gonna pass, you know, if it was a cider or you know, you will regret this one a tummy ache, you know You know, I don't really want to have a tummy ache. So I'm gonna get on the bus here Make it home safely. So now I guess We do it again, but do we don't get on the bus or maybe We take it In front of the bus and They catch the criminal let's find out. Okay. The bus is here. What if I don't get on the bus?  Well, well, I played some scary games I'm still bummed that that first one didn't recorded my bad I just forgot to press record, but I that second game the alien one was Thoroughly well done. I'm very excited to see what they do with the full game Because that was spooky. So thank you guys so much for watching Hope you enjoyed if you did make sure to slap that like button right in the face And I will see you guys in the next video. Love you all stay cranky. Bye