TLO what's pop we are on kick KICK calm But we are not live but you can leave a like comment subscribe turning a post notification bells Let's continue to grow the family from Chicago To the UK What's this you ask oh? We back in business Got some new merch man I wanted to keep it simple this time man just got I got t-shirts classic t-shirts black and white with the new logo You know Sam and then we got the premium heavy tees You get me these are premium. I'm this this is a classic tee. I'm talking thin You know Sam, but you know how many times you're gonna wear this that one you see me This is a thin joint you put them on under a shirt the classic tee is your heavy t-shirt You know I'm saying all of them are embroidered. This is not a a Iron on this is embroidery.  We do also have the Patreon just love loaded only fools and horses up there. Yeah, get me We also got the discord as well What they asking me for this is the two most dangerous towns in West Yorkshire explored though with crime stats Not stats Y'all got stats on the crime. That's tough It's always that every time I watch like one of these police shows is based in Yorkshire Your side got something on that I must not know about man. Y'all y'all wild over there in the York I call that the York. Let's get into it Took her to the York Explored for this video. We're heading up north to investigate two of the worst and most dangerous towns in West Yorkshire Sounds like my type of place The first on our list is Castleford castle, which is a town within the city of Wakefield when Wakefield, okay Okay, let's jump straight into the facts here Castleford has a go back. Go back. Go back. You're going too fast. Okay population 45,000 straight into the crime rate 174 or per 1,000 people actually Castleford has a crazy high crime rate of a hundred and seventy four crimes per 1,000 people Most of which happened in and around the town centre. It's crazy That's more than double the average crime rate across the UK, which is around 75 crimes per 1,000 Dang, it's looking like the west side of Chicago. We've got the whole corner boarded up So if you want to get mugged, assaulted or be a victim of any sort of crime Castleford is where it's very likely to happen But why would you want that right? See that's his outlook on it, right? My outlook is if you want to improve a city If you want to insert some Economic opportunities, this is where you insert it Just look at some of these recent headlines as well There are endless reports of robberies involving deadly weapons Various assaults. I'm not even gonna lie Most of these places take you to these neighborhoods and call them dangerous and call them this and that This is looking like it might live up to it though Packs of masks, jobs, running riots. It just goes on and on. I Actually visited the town centre early one Sunday, which was a deliberate ploy on my part Yeah, this is looking like it might live up to something But it worked out well because most of the troublemakers and people with dependency issues were probably hung over in the sleep It was actually eerie how quiet it was in the town. I expected more shops to be open But I guess it's more trouble than this look like light south side of Chicago for a lot of businesses There are loads of closed-down businesses buildings falling apart Junk all over the floor, and it's generally a pretty depressing place You can see here that the bank has had its windows put in I'm not sure if someone thought they were actually gonna pull off a smash and grab and get some money Exactly what they thought this is the first time I've seen a pound land with bulletproof metal sheet instead of windows Pound land. I heard a pound town, but I heard a pound land. That's tough And here are some more closed-down businesses around the center Dang No lie. I've never seen this many closed-down shops in the UK or in one area Walking just outside the center the housing estates are pretty run down as you can see And there are loads of alleyways running down the back of the houses Which I'm sure was where a lot of the crime goes down at night and during the day probably Apparently Castleford Bridge is quite the tourist attraction. So I took a look It was closed when I visited as you can see here and it looks like they're renovating it It's probably unstable. Oh, yeah, you brave. I can't swim. So I would have seen them fences and clothes lines I would have you got it. That's you cuz if it's all what I'm gonna do On the live myself, which is why I walked over it to find out what it's all about You can swim. I do enjoy the sound of running water And I have to say that this is one of the nicest moments I enjoyed while visiting Castleford. It is nice this right here The other town in West Yorkshire with a super high crime rate and severe poverty is Ponty Fract Ponty Fract This sound like it 30,000 146 per thousand Ponty Fract has a lower crime rate in Castleford, but it's still double the national average of 146 reported crimes for 1000 population The first thing you notice when entering Ponty Fract's town centre is the bunch of high-rise flats overshadowing the shops And these are the roots of many of the social problems within the area. I Couldn't find out how many people live in these tower blocks, but it's easily gonna run into the hundreds if not thousands And we know from a so sure and just a basic housing standpoint That it just doesn't work when you cram hundreds of people into these buildings Especially when a high number of those people are on benefits and close to the poverty line I've not seen such a dense concentration of tower blocks so close to a town centre before and they just seem to run on and on and on Here's the exit that leads from the tower blocks directly into the town centre That's crazy how y'all still got like tower blocks. Y'all call them tower blocks. We call them projects. They still like standing like this like You know, they tore a lot of them down in Chicago, but the UK y'all got a lot of these joints still We still got them in Chicago, but like They're not so In your face like it is in the UK. I feel like it's more in the UK Like vertical top like vertical projects like this Like there's some projects that are not vertical in the city, but but like vertical ones like tall like this is crazy As I tore the town, it doesn't get much better as you can see there are loads of closed-down shops boarded up buildings, etc All the things that are common side these days in small towns Some of the recent headlines that paint a picture of just how troubled Ponty Fract is. I knew my life. It's depressing me watching this I mean no holding include various robberies with dangerous weapons people making small holes in walls and climbing through to steal stuff professional pickpockets lifting stuff from pensioners murders more stabbings Morty million pound cannabis operations getting busted People wielding medieval weapons There's another shop window smashed in lovely And there's the courthouse. I bet that gets really busy. That's the courthouse during the week Anyway, thanks for watching. I'll leave you some of the best shots of Ponty Fract Thank you. If you live in or around any of these areas. I've covered. I'd love to hear what it's like living there Please drop a comment below and do press the like and subscribe button whilst you're here as it really helps out the channel I will I will thank you very much, and I'll see you in the next one See you next time, bro See you alone Leave a like comment subscribe turn your post notification bells Even if you don't have the time to go, you know, buy something just go check it out. Just go Just go check it out. You know, I'm saying Thank you, man Let me subscribe and like by the way Hit that like button. I know it helps the channel man. I used to be there one point man I'm gone y'all


Today we're opening the newest Yu-Gi-Oh! set, Battles of Chaos! What's up guys, we're back with another insane video. Today we're opening the newest Battles of Chaos Yu-Gi-Oh! set, which contains that Dark Magician, which seems to be very hard to pull, maybe a little easier than we originally thought, but still pretty hard to pull, plus a bunch of Starlight's Dark Magician support, Blue Eyes, White Dragon support, the Blue Eyes Jet, I'm super excited for that card. So let's get into this. Every card pulled in this video will be given away to you guys. All you have to do into that giveaway is like this video, be subscribed, and let me know what your favorite card from this set is. There's a lot of cool ones. If you're a DM Nostalgia guy like me, I know a lot of people are not, but I think on this channel, we're pretty big DM Nostalgia people, so I think that it's gonna be pretty cool. Dual Monsters is what we all know and love, well, most of us in, you know, on the throwback side of it, I guess. A lot of people are frustrated when they remake so much DM stuff, but obviously, you know, knowing me, I love this stuff, so I'm happy about it. Let's see what we can get. We have two different boxes. Okay, let's shuffle these up, let's see what we can get. So the thing with that Dark Magician that we're looking for, it does not come in the hollow slot. It usually replaces a common. So you could have a crazy pack where you get like a starlight in that Dark Magician, which I think is actually really cool, provides an element of suspense that I'm pretty excited about. So let's get into this first box. Let's start off and see what we can pull. I'm actually really excited for a ton of these cards. We're gonna be opening packs until we pull that Dark Magician, probably, hopefully this weekend, but I don't know if they're gonna make it in time. So maybe Monday. So I'm pretty excited for doing that. Kaiser, we got a Libro Mansor Magic Girl, cool and pretty intrusion. The Great Double Casted Caster, that's a mouthful and some Married Tour Ride. Next pack. Okay, first we gotta appreciate this art real quick. That's insane. That card looks really cool. I hope that we pulled that one. Okay, we have Skilled Brown, Doll Monster, Rock Scales, Ghostrick Shot, Ice Jade, Azurine, and yes guys, we're opening a regular main set so we can get four Ultras, not just three Ultras and nothing else. Man, every time we open one of these, I'm like, this is just way more fun because there's a potential at Starlight. I guess in this one, there's potential at Dark Magician. There's potential at Secret Rares. There's potential at like all that different stuff instead of just Collector Rares and Ultras, which is a little bit boring. So let's not pile on those other ones. Let's just keep opening Ice Jade, Creation Kingfisher, cool top share, and Mad Hacker. All right. Let's see, we're four packs in. So far we've got one Ultra, Dynomorphia, Uradora, clear with New World, the Nordic Smith, Evaldi, very cool, Smoke, Mosquito. All right, so far nothing really. So like for like a Dark Magician throwback and like even some blue-eyed support, we haven't seen any of it yet. So hopefully that'll come up soon. I don't think many of it is gonna be in the commons, Dynomorphia, Silvervine. Ultimate, oh, I've never seen this card. Ultimate Fusion, I wonder what this works for. Fusion Summon 1, Fusion Monster from your extra deck mentions Blue Eyes, White Dragon, or Blue Eyes, Ultimate Dragon as material by shuffling the Fusion materials listed on it from your hand, field, and or graveyard into the deck, into the deck, interesting. Then destroy Phase Up card, your opponent controls up to the number of Blies by Dragon and Ultimate Dragon used from the field on this material. Interesting, that's a cool card. I don't know if it's gonna be any good.  So I don't know if that's gonna be good or not, but that is cool. Sword Soul, that has a sword soul as a card in here. I didn't know that Soul Sweeper ran a disciple. Vision with Eyes of Blue, oh my goodness. When you activate this card you can reveal one Blies by Dragon in your hand, special summon one monster from your hand. One monster? That's insane, and this is continuous. It doesn't even have, it just revealed Blue Eyes and summoned a monster. That seems pretty cool. I think that's pretty nice. Yeah, that's awesome. So you can activate that, send something back to your hand, and then if it has an effect you could like Blue Eyes reveal and then just resummon it. So that's pretty cool. Leaf Place, Alice Lady of Lament, very cool. Ogdoadix is getting some support. The Doll Monsters, I've never seen those. Are they new? Doll Monsters? Kinda creepy. All right, Ghostric Shot, Oridoro, Darton, Ghostric Siren, Nordic Beast, Maple Maiden, and Smoke Mosquito again, all right. Cool, cool. So we've seen a bunch of Blue Eyes support, but we haven't seen any Dark Magician yet. Unless I'm missing it, Fire Opal, Ghostric Sign, Ghostric of Treats. Libromancer Doom Broker, okay, that's a pretty cool card. Libromancer, I've never heard of these either. Are these new? Maybe, I've never heard of them until this set. Libromancer, that's another Ultra Rare, that's pretty cool. Ice Jade, Mad Hacker, and S-Force. Okay, let's keep going. So far, pretty cool pulls. We're looking for a Blue Eyes White Dragon Jet, Blue Eyes Jet, whatever it's called, Doll Happiness, Neroi. White Royal again, of course, the Dark Magician, which could be at any point in the pack, which is a little bit suspenseful, it's a little bit nerve-wracking, it's like, where is it gonna be? Kaiser, into the line. Skilled Brown, Rock Skills. Libromancer Fire Starter, we've got Dogma- Dog-Mata-Mak-Makrabi-Mak- I don't know. Yeah, so another Dogmatica card, that's pretty cool. I do use Dogmatica in a lot of my decks, so very cool to see that. I mean, even though it's only the Engine, so. Into the line. Branded Disciple, Norwoo, Dictator of D. The Dictator of D, that is pretty good. That's pretty good. Love to see that. I like that they keep making cards for the Lord of D. All right, very cool. Clear New World, so is that like New World? I don't know, what is it called? Lost World, no. Small World, that's what I was thinking of. Shell, Monster Rebirth, Shining Something, and Top Share. Okay, Battles of Chaos. Let's go. A Pizzalon, Darton, Leaf Place. Dynamorphic, and the Gryphon, back at it again. All right, Battles of Chaos returns. Please, let's get something. We haven't pulled a secret yet. Is this it? No? Oh, it is. Dynamorphia Domain. Okay, I mean, sometimes someone says domain, it sounds like it's gonna be good, but it's a trap card, so it's probably not good. Also, I've never heard of Dynamorphias. They might be, are they new? That one I'm not too sure about, but that's one of our secret rears. Okay, cool. So we should have one more and two more Ultras still. So we got a lot more to go. We've got the Soul Sweeper, Tribe Drive, Epsilon, Brute, Ice Jade, Senute. Few more packs of Battles of Chaos. Who's excited for a long live stream when we open these like literally potentially all day? Who's excited? Let me know in the comments. Doll Monster. Dynamorphia Stealth Burjia. Okay. All right, Battles of Chaos. Here we go. Soul, Branded Disciple, Kaiser, end of the line. Dedede, Deviser, King, Deus, Machinax. What is this, a Machinax card? I don't think so. No, Dedede, obviously.  Okay, we've got a cool Ultra Rare. I don't know, Dedede's, a lot of people like those. Never really played them too much. I played them a little bit in Duel Links, I think. Epsilon. Oh, Darden. Nordic Relic, we still don't have our second Secret Rare. Where is it? We still have Five Packs left. Should still have another Ultra too, so we'll see. We've got the Skilled Brown, Rock Scales, Doll Happiness, Sylvain, Dark Dimension Soldiers. Was that, that's a Dedede card? Or is it like a, sort of, because it doesn't say Dedede, but it says Dark Dimension, so. All right. Here we go. Got to leave place. Dynamorphia, Silver, Sylvain, I should say. Libra of Answer, where are they? All right, Three Packs left in the box. What will we get for our Secret and other Ultra? I think we need a Secret and Ultra still. I guess we'll find out. Norwu, Clear World. Sales ban. Oh my goodness. I've never heard of this card, but I haven't heard a lot of the cards, but we're really looking for Dark Magician, Blue Eyes, all that stuff. We're getting Sales ban. So I don't know if that's a great card. The price will pop up, so. As you guys know, this is like pre-sale prices, so they are gonna be a lot higher. They usually come way down on Friday when the set acts or releases to the public. So yeah, of course, keep that in mind. Oh, we got a Blue Eyes Tyrant Dragon. We did get some Blue Eyes support. Let's go. We got the Blue Eyes Tyrant Dragon. Well, we already got some support, but like Ultra Rare version. Very cool. The Tyrant Dragon. The card looks cool. I like it. And the final pack. I don't know if this will have anything, but we'll find out, I guess. Well, it could have the Dark Magician. Keep that in mind. It doesn't have to be in a foil pack. So always something in this set, which is cool. Nordic. And, okay, nothing. There's more, some more stuff, okay. All right, box number one was pretty good. Let's see if we can top it with number two, because I think there is a lot of room for improvement in terms of the cards we actually want. So let's see what we can get. 24 more packs of the newest set. Let's see if we can pull the Blue Eyes, the Dark Magician. You know, we're looking for the Jet. We're looking for the Dark Magician alternate art. We're looking for the new Ritual Illusion of Chaos, I think it's called, which I need for my Dark Magician deck. I need three of them. So, which, I mean, I'm not keeping any of these packs, so it'll have to be in the live stream, but still, I still want to see it. Okay. Ghostric Siren. Oh, we Ruxen Special. All right. Nordic Smith, okay. Slow start, that's all right. We've got 23 to go. Okay. More dreamier stuff. All right, Ghostric Shot and Radora. Dynomorphia, Theriza. So we're pulling a lot of Dynomorphia stuff. There's a secret rare right off the bat. Very nice. Venus and Dynomorphia, again, very cool. Next one. Can we pull a nice Blue Eyes Jet or a Dark Magician Libra Manser? Okay. Okay, a lot of Dynomorphia stuff in here. Okay, so that's like, that's gotta be new because there's so much stuff. All right, end of the line. We've got a skilled Brown Magician. That's like Rattagast the Brown. Doll Happiness. Oh, a Dragon Bite. That's pretty cool. Look at that guy's face. It's like a claw and a claw machine. That's pretty funny. Okay, Dragon Bite. He's gonna be getting those prizes out of the claw machine once every 200 times. Very cool. On to the next pack. We have end of the line. Branded Disciple. Noru. Anumabaru, okay. Submarine Tour Ride. Very cool. Battles of Chaos. All right, Clear New World. Skilled Brown, Doll Monster. Rock Scales. Libra Manser, Agent. More Doll Monsters. Very cool. Come on, give us the Chaos. I think there is that like Black Luster Soldier card. Isn't that like the cover card? What is that one called? Skilled Brown? Magikaribo, yes. We pulled it. This card is so cool. I love this card. First of all, super cute. Also, I think it's actually pretty decent too. So that's a really cool. Magikaribo. You love to see it. It's only a super rare suit. We're probably gonna get a lot of those. Surprisingly, we didn't even get one in the last box. So maybe they aren't that easy to pull. I don't know how many supers are in this set. All right. It's not like in the other sets where it's like there's only five supers when you pull them like six times. Vampire Ghost. Very cool. All right. Roasting on the Collector Rare set so much today. Vampire Ghost. That is kind of creepy. Okay. I was gonna say cool, but more like creepy. Let's keep, we're pulling a lot, you know, a lot of stuff early this time. So this is pretty fun, I guess. Let's see what our second secret will be. Will we get the Dark Magician? Oh my gosh. Sword Soul. Ultimate Fusion again. Very cool. Dynomorphia and Smoke Musquito. Now let's see what will be in the next pack. Will it be the Dark Magician? Which who knows? I think it went for like 900 right off the bat, but I don't think you should spend that much on this. Cause even if it was one out of six cases, which apparently it might not be, that's still, if you compare to like one out of five Starlight, still like less than that. Oh! The Blue Eyes! Jet Dragon! Let's go! You love to see it. This card is actually insane for Blue Eyes. It like bounces Blue Eyes cards. It's pretty awesome. Or bounces other cards when you have a Blue Eyes. This is so cool. And look at it. The Blue Eyes Jet got a card. Is that not awesome? That is so cool. Blue Eyes Jet Dragon 3K, zero defense. You love to see it. He's all attack. Very awesome. All right. Now we are looking for that Dark Magician, guys. The Dark Magician. Can we pull it? Let's go. Alice Lady of Lament, very cool. Can we get the Dark Magician? It can be in any pack, which is pretty cool. So let's see if we can get there. Cause I think we've pulled all but one Ultra out of these now, unless there's like a weird error. So we're going straight up for the Dark Magician now. Ghostric Stein. White Relic of Dogmatica, very cool. It's always weird that there are those ritual Dogmaticas and nobody really uses them. It's just kind of funny. I guess it makes sense. It's like no extra deck, but so it's like rituals. Oh, the Blue Eyes Tyrant Dragon! Let's go. So we pulled that in both boxes. This is much more of a Blue Eyes box. This is weird because it's like all this Dark Magician support, but I guess there's a lot more Blue Eyes support than I actually realized. It's kind of funny. So we're pulling like all the Blue Eyes stuff, which is cool. And we'll add that to our Blue Eyes deck once we get my own versions of these cards. Cause you guys can win these, don't forget. Like the video, be subscribed. Let me know what you card you like the most in the set in the comments and you guys can win Nordic Relic, very cool. And that will be posted pretty soon cause I've been posting like weekly as of the last two weeks. So we're doing our best. Okay, Opal Head, can we get the Dark Magician? No. Doll Monster. All right, this set, it's pretty fun to see all this Blue Eyes and Dark Magician stuff. So let me know if you guys like it or if you prefer like more competitive sets. Even though I think this Dark Magician deck has gotten a lot better with this set. So maybe it's more of a rogue deck now. I doubt it's very good in general, but we'll see. Dedede, Deviser, King Deiyu. So I guess we had two Ultras left. Okay, that's pretty good. Didn't we already pull that guy? Pulled a lot of the same Ultras. It's kind of weird. I was saying that we wouldn't pull the same cards but we are S-Force and Mad Hacker. Three more packs in the video. Hope you guys have enjoyed the newest set, Battles of Chaos. I'm excited for it. Can't wait to open way more on live stream when we get it in. Okay, Flower Dino. So let me know if you're excited about that in the comments, cause it will be a nice long live stream on YouTube. Okay, we've got it. Doll Monster, Vampire and Submarine. Okay, final pack, final chance at the Dark Magician. Okay, it's not looking like we're going to get it but we're going to find out Conjurer, Opal Head, Ghostric Siren, Ghostric Or treat, Dark Dimension Soldier. I'll go with X-Servant Strike. Oh, High Shader Ocean, Mad Hacker. And S-Force Lap. We are not going to be getting it this time but we are going to be doing a stream until we get it. So hopefully we'll get it then. If you guys want to know the giveaway, don't forget to like the video, be subscribed. Leave a comment down below. Shout out to TCU, Chuck, Scard, Stonefoil Show, Tomato Juice, Stanley, Mike, Nance, Mimic, Gekko, Spankman, Farland, G-Raider, Daxter and Ian Moose. So thank you guys for supporting the channel. See you guys next time. Peace.


The toughest part of the cruiser would be being able to go through all the challenges with a little to no food or sleep and being able to detach both the mind and body from each other to be able to continue and take on the task. Just a few months ago, this platoon was just a bunch of strangers who were brought together with one mission. Now they're a brotherhood, they're a family, and they push each other to be better at everything they do and motivate each other no matter the situation or the outcome. We're always going to be together, sir. Those recruits tell those parents that there's really nothing to worry about that the recruits here get taken care of. That's one thing that this group is surprised about when he got here is how well you're actually taken care of. They tear you down, but they also take care of you. So your son or daughter is going to be taken care of here and it's going to change them for the better. So there's nothing to worry about that.


I'm a well-former chairman of the People's Democratic Party PDP in a boeing state. Sylas Orno has won the party's ticket for forthcoming by-election in the state. The election was held yesterday at the Zonal Party Secretariat at Afikoo in Afikoo North, local government area of the state. Mr. Lokon will to meet chairman of the electoral panel and announce that Orno polled a total of 143 votes to defeat his only opponent, Senito Ama Nachi, who scored zero votes. Mr. Orno in an acceptance speech noted that PDP was intact in the state and ready to clinch the senatorial position. So we have a total of 144 and 30 voters. And while the voting was going on and concluded, we have total valid votes 143 in valid votes. So Mr. Sylas Orno scored a total of 143 votes. Once again, Mr. Sylas Orno scored a total of 143 votes. And therefore, Mr. Sylas Orno scored the highest number of votes in this province. Mr. Sylas Orno is hereby returned elected.


Hey, it's Missy! Welcome back! Today's tutorial is another ponytail hairstyle with a four-strand braid. This one is a tutorial you guys have been requesting, so I really hope you enjoy today's video. If you haven't subscribed to my channel yet, make sure to subscribe down below and let's get started! For this hairstyle, I'm going to start by parting my hair on the right side. Then I'm going to divide out a section of hair to frame my face and tuck this behind my ear. Now I'm going to pick up a section near the part on the heavy side and divide it into four pieces for the braid. So I'm crossing the far right strand under the strand next to it. Then I'm going to continue crossing it over the next strand and under the far left strand. Now with the two middle strands, I'm going to cross the right strand over the left strand. Now I'm going to repeat those steps while adding new pieces into the outermost sections. So I'm crossing the far right strand under the strand next to it. Then I'm going to pick up a new section and add it into that piece that's being crossed under. Then I'm going to continue crossing it over the next strand and under the far left strand. Then I'm going to add a new section into the far right strand that was crossed over. Then with the two middle strands, I'm going to cross the right strand over the left strand. Now I'm just going to repeat those steps again. So I'm taking the far right strand, crossing it under the strand next to it, picking up a new section and adding it into that piece being crossed under. Then I'm going to take that strand and cross it over the strand next to it, and under the far left strand. Then I'm adding a new section into the far left strand that was crossed over. Then with the two middle strands, I'm going to cross the right strand over the left strand. And I'm just going to repeat those steps, continuing the four strand braid until I've brought in hair from above my left ear. Now I'm just going to continue the braid a little further down and slide a bobby pin over the bottom. Now I'm going to combine all of my hair together and tie it into a ponytail with a hair band. Then I'm going to go back over the looped pieces, pulling on the edges to make the braid wider. Then I'm just going to take a small section of hair from the ponytail, wrap it around the hair band, and pin it underneath with a bobby pin. I hope you enjoyed today's video. If you haven't subscribed to my channel yet, make sure to subscribe. You can click my little picture right up here to subscribe. And if you want to check out last week's tutorial, just click right over here. Thank you so very much for watching, and I will see you next time.


Our next speaker for the day is Rebecca Parsons. Rebecca has been a great inspiration for me as well. She's been not just an inspiration but also a great mentor. She's tremendously helped us with this conference. And I've worked with Rebecca in my previous organization. So I thought it would be cool to have Rebecca come here and share some of her experience. Things that are not easy, things that are hard are actually important and sustainable. So I'll hand it over to Rebecca. Thank you. Thank you so much, Nuresh. My name is Rebecca Parsons. I'm the CTO of ThoughtWorks and also a member of the Agile Alliance Board of Directors. Now for something completely different, as they say. Following a talk like that is difficult. The lives of those women lead and what it tells us about how privileged we actually are to be able to do what we do. It's something that hopefully we can all keep in context. So the title of this is Agile is not the easy way out but it does work. And what I'm trying to talk about here is thinking about what it is that we do and what we choose to do. And some of these things actually are much more difficult than they might appear to be but we do it because it works. We do it because it's effective. And so that's what I really want to talk about here. But I want to start with a metaphor. And for those of you who know me you'll know I'm the world's least visual person but you're about to see something you almost never see in a talk from me which is pictures. But I call this the tale of two toy castles. When I was talking about this presentation and in particular trying to figure out how I was going to talk about Agile and technology or talk about helping women work they were out of the sex trade and get their self-esteem and their courage and their self-respect back. They said well you need something to kind of bridge between the two worlds. What is it this business does? Well they make bags and they make t-shirts and they said okay we've got to find a textile metaphor for you. Here we have a knitted castle and you can actually buy a kit to knit that castle on Amazon. I don't think you want to put this into your catalog I don't know there's that much of a market for it but you can get just about anything on Amazon. This is literally a castle that you sit down and knit with yarn. On the other side you have a castle made out of Lego blocks. Now I want you to keep this metaphor in your mind as we go through this talk and in particular what I want you to think about are three completely different aspects of how we do our jobs. The first is what is your team? How does your team look? How does your team work together? How is that team developed? And the second is the system. How does the system, the software system, the software asset that your team is building what does that look like? How does it evolve? How does it change? How do we assess the quality of that artifact? And the third then is the business itself. How able is the business to adapt? How is it responding? So I want you to keep this metaphor in your mind you've got the knitted castle and the Lego castle as we go through this talk and at the end I'll come back and talk about this again. So within the Agile community there's this wonderfully religious zealous debate and we all love religious debates like the language wars or the IDE wars, you know, Eclipse versus IntelliJ Java versus C-Sharp, all of those wars we love and within the Agile community the war that we seem to be battling at the moment is which matters, the principles or the practices?  Can you be an Agile developer if you don't pair program? What I want to talk about is both the principles and the practices. From my perspective though, if we are going to look at Agile from the perspective of the broader organization we have to focus on the principles rather than on the practices. And we all have our favorite principles. Probably my favorite is the notion of feedback. When you look at how often the productive use of feedback and the response to feedback that we see in our systems. To me, that's an essential part of Agile. Yesterday there was actually a talk the empirical core of Agile which is all about applying control system theory to thinking about Agile software development. What is control system theory? It's talking all about feedback. But we have other critical principles like transparency, like reflection. So those things are very important when we think about Agile. But it's these principles that actually inform these practices that most people recognize as Agile. If you talk to people who are not within this community they will associate things like pair programming or continuous integration or scrums and sprints. Because they think about the practices. If you're not within the community the most visible thing that we do is not talking about the principles but it's actually living out the practices. And it's these principles that give rise to these practices which is at the core of the day-to-day life of people who are working in an Agile environment. Combining things together this results in an approach which I believe has four critical properties. The first is that it's disciplined. There is this common sense that we're all cowboys, we're all cavalier. We just go off and we don't care about standards and we don't care about quality and we don't care about the business and we don't care about money. We just want to do what we want to do. That couldn't be any further from the truth than it is. Agile is actually quite a disciplined process and I'm going to talk through several aspects of how Agile is disciplined. The second is Agile is sustainable. Anyone can do something for a brief period of time. Very often, or never that I can think of as software developers are we faced with a situation John was talking about where in one instant a 13-year-old's girl's life was changed forever. We don't have those problems. We get put into situations where, okay, I can probably work one 80-hour week or one 100-hour week or one 120-hour week but that's not sustainable. For Agile to matter in the long term, for Agile to matter across our industry, it can't be something that relies on heroic efforts and so what this process is is sustainable. This is my personal favorite. Agile is also grounded in reality. In the work that I do very often, when I think about the prime purpose of conversations that I have and activities that I undertake, it's to get people to accept the world as it is rather than accept the world as they want to see it. The amount of delusion that is often built into IT organizations is pretty astounding. We would really like the world to be a good place. I would love the world to be a place where John was out of a job. Unfortunately, I don't think that world is going to happen anytime soon but a lot of what we're trying to do in Agile is make sure that at least the software delivery processes that we are undertaking for our organizations are actually grounded in reality and when you put those three things together once you get something, it actually works. It doesn't work all the time. If we go back to the manifesto, there's still that people over process and regardless of how good your process is, if you want to have the right people doing it, it's not going to work. Nothing is guaranteed in this but I firmly believe that when we put these principles together with the practices and execute them in a proper way that we have the highest probability of being successful. So this isn't the easy way but hopefully we'll see why it works. So I want to take each of these three prime elements, the result and this effectiveness and talk about some of the principles and practices that underlie it. And I want to start with discipline and I hear two very different things when I try to talk about Agile to organizations that are still getting used to this concept and the first one is what I mentioned before that it's just this cavalier approach.  The other thing that I also hear is, and oh by the way, Agile doesn't work unless you have very small teams of highly skilled individuals. My organization has to hire average and hopefully above average people but I don't have the cream of the crop and I never will because I have to hire in the normal market, there's nothing that distinguishes me from anybody else so I have to hire average and Agile only works with highly skilled teams. And in fact I have some people who are incompetent or really below average and so I have to protect them. It's like how is any process going to protect your code base from a developer who doesn't know how to do his job? And this is one of those, do you really believe what you're telling me that somehow a waterfall process will protect you from someone who doesn't know how to do their job? So what we have instead is a process that does have very high expectations for the individuals on the team, not just the developers, the analysts, the project managers. There are high level of expectations that we have on the performance of individuals on the team. Let's start with some of the basic practices. When we look at Agile software development, pair programming is one of the things that lots of people talk about because it's so controversial. Why in the world would you have two people doing one person's job? And one of the important things that I like to emphasize with pair programming because it helps us look at the principles and how they might give rise to practices in other areas. Pair programming is all about the fact that we believe code review is good. Well if code review is good what happens if you turn the knob up to 11? What if you do code review all the time? And even though people focus on the fact that this is two people working on the same piece of code at the same time, the principle, the objective behind pair programming is all about constant code review. As code is being written it is being reviewed. It is being discussed. The individuals who are participating are thinking all the time about are we approaching this problem the right way and it's not one person and it's very easy regardless of your best intentions to get blinkers on. I'm just going to go this way and having someone off to the side saying hey wait a minute, if we take this route it will be much quicker. So that's what pair programming is all about. Testing is a key part of making agile work. Testing at all levels, unit testing, functional testing, acceptance testing, technical testing, all those aspects of testing. Again it's a very disciplined approach. You know immediately if you've broken something. Your team knows immediately if you've broken something. And continuous integration. To actually do continuous integration right does not mean oh it's Friday afternoon I better check in. Continuous integration underlines the continuous word. That means you're checking in on a regular basis. And why the reason you're doing that is it allows you to understand how what you're doing is being impacted with what everybody else is doing. Without that continuous integration you don't have that feedback. So this particular practice goes back to this principle of feedback. You want to know as soon as possible when you need to have a conversation with someone else about the code that you've just written. The unambiguous definition of done. I have never been able to figure out how it is people can with a straight face say last week this huge three month's task was 70% done and now it's 80% done. I can tell the difference between 10% and 90%. But are you really going to tell me that you can that precisely distinguish between 70% and 80% done? That doesn't make any sense. The discipline part is to say I'm going to put a hard line. It either passes all the tests or it doesn't. It's either done because it passes all the other tests or it's not. And the only way it makes any sense at all to start talking about 75% or 80% done is in the aggregate. If I've got a reasonable estimate of the relative size of things I can say I am 80% done because 80% of the stuff is 100% done. And I don't care if I might have things over here that are 90% done because I don't know what 90% done means. So it's either 100% done or zero and the only percentage done that makes any sense at all is in the aggregate. And once you get that on a beguished definition of done you've got much more clarity into where you really are. Continual refactoring. If we are being serious about our craft as software professionals when we see something that's broken we ought to fix it. And part of what enables this is having that comprehensive test suite that allows us to say this new thing that I'm doing is going to change this piece of code in this way and I want to make sure it's done right. And so I'm going to not take the easy way out and copy it and paste it over here and make my changes but I'm going to actually take the time to refactor this to properly introduce this new feature into the code base and to keep up the overall quality of the code and the critical part of making this thing sustainable. Because if you're constantly taking the short term of I'm just going to hack this thing in eventually you're going to have a house of cards that's going to collapse. Standups and retrospectives. This is a critical part of how we make these teams work. The standups are important because every single day the team is focused on what are the blockers that will prevent us from doing anything and what do we have to do to fix it. If you've got a feedback loop of a problem being raised and you have no way to fix it it's not a very useful feedback loop. If you can't take action on the existence of a piece of data you shouldn't be collecting it because there's no point. It's a wasted effort to collect data that you can do nothing about. So these standups exist for the purpose of removing the blockers and eventually the retrospectives are... I'm a software developer I know how many times I've said I'm sure it's going to work this time and you're just absolutely convinced that now you understand what the problem is and you're going to be able to say this fix is going to do it. I know I've got it nailed. Part of what being a member of an agile team is about is being able to put your hand up and admit I've been saying that for long enough I need help. And as software developers having to get up there and say I need help is not always the easiest thing to do. So we're asking people to take risks by saying I need help I have a problem. We're also asking the rest of the team to step up and provide that help in such a way that it doesn't demean people. So this is not an easy thing. Many people talk about developers as were the world's most anti-social creatures. I often tell people I got into computers because they were a whole lot easier to deal with than people. Kind of ironic the job I ended up in. Agile is actually a very social process. Software development can be a very solitary process but only in a very narrow scope of applications. Some individuals can do incredible things all by themselves but the kinds of problems we face require us to work in teams. And that means people have to have the courage to stand up and ask for help and others have to have the respect and trust to offer that help in a productive way. And finally, Cavalier attitudes really don't work very well in the long term in an Agile team. And people who really aren't pulling their weight can't survive. It's interesting when I talk to teams that are getting ready to start adopting Agile software development, you can almost see the look of fear in particular individuals' eyes because they know all of a sudden people are going to know there isn't any place to hide on an Agile team. If you're pairing with someone that person you're pairing with is going to know whether or not you're paying attention whether or not you're working hard, whether or not they're doing all the work and you're just coming along for the ride. And eventually that's going to show up in the team because no one's going to want to pair with them. And all of a sudden you have this situation where someone who really hasn't been doing their job there's a spotlight on them. But the reverse also happens. You have people who really want to learn and perhaps didn't have the right training or haven't had the right experiences or haven't had the right opportunities. In an environment where you have so much feedback on your code quality you have all of the style checks that get built into builds. Now you have the opportunity for people who really want to learn to actually get better. To pair with the people on the team that are more experienced than they are and to swallow their pride and ask for help. Why did you make this particular decision because that's not what I would have done to start to get better? If you really want to learn and improve an agile team is a great place to be because you are constantly receiving feedback on the quality of the work that you're doing. And in a respectful agile team that is a tremendous opportunity for someone who wants to learn and improve their craft. So these processes together form a very rigorous structure within which we work and this is what really drives the discipline aspect of what we do. But there's an important part of this as well which is that it is the team that is putting in and enforcing this discipline. I've had people ask me how is it you enforce the check-in build. So the verify that the build is going to work before people check in process. It's like no one has to enforce it because if you're the one that breaks the build and the siren goes off or the email goes to the entire team broken build you're not going to do that more than once. It might still happen but if you really didn't follow the process and it happened because you were lazy you're going to feel horrible facing all of the people who get to listen to this siren that's going off because the build is just broken. So these processes have a very disciplined structure and everyone who is working within this agile team is working in this discipline structure. So the next key part is sustainable. As I said if you've got a deadline that's two weeks away it's phenomenal what somebody can do if they're just focused on I've got two weeks and I've really got to do this and it's critical. But agile is a grown-up process now. And for us to be a grown-up methodology this has to be something that a team can continue to do for one year and two years and five years and in fact part of what we're seeing now and what I've sometimes heard referred to as the backlash against outsourcing is the fact that if you've got a development team sitting in California working with a development team in Bangalore that's a 12 or 12 and a half hour time zone difference you know 11 and a half or 12 and a half depending on where we're at and if you've got teams that for five years on the India side are having to get up early or stay late and on the California side are getting up and staying late that's not sustainable we have to start thinking about how is it that we're going to maintain this process in a steady state for one year and two years and five years and ten years even though the product is going to look completely different and hopefully we will be evolving our processes along the way we have to start thinking in those time frames even though we have a completely different time frame for deliveries the process itself has to be able to run and be sustained the first thing I want to talk about is really this distinction between iterative and agile I hear a lot of people use those terms interchangeably and it's not the iteration that's the key part of what we are trying to talk about when we say frequent deliveries that's the heartbeat that's built into our feedback cycle but that's only one aspect of it we have all of these other principles and practices and approaches and realities and unfortunately what I often see when people say well of course we're agile we're using iterative software development they're just doing mini waterfalls and what they're ending up doing is at the end of every month they've got a death march and every one of us who's been in this business for any length of time has been on a death march and if those happen every nine months or maybe even three months over the course of two years we just can't sort of expect that to be able to think that year and year out every month you're going to be in a death march at the end of the month that's not sustainable that's demoralizing and that's why we need to move away from this notion that it's just about the iteration because there are also ways that you can turn those iterations into something other than a death march every single end of iteration and part of this is the balancing between the short and the long term and the critical for us to think about whether or not it is worth it for us to compromise the long term health for a short term goal and sometimes that's the right thing to do I remember one project that I was working on it was when the UK was going through the transition to the chip and pin and on a certain date if your stores couldn't use the chip and pin software the credit card fraud liability went from the credit card companies to the retailers now think about what that means from a financial perspective making some compromises for the long term to make sure that you don't all of a sudden have to accept all the credit card fraud that might happen in your chain that's a pretty big financial deal for an organization because that's legitimately an unbounded liability so it makes sense at times to compromise your long term but you want to do that understanding the risks that you're running and the costs that you are incurring and there are times when it is worth saying no I'm going to take a short term hit because the long term costs are too large to bear and so part of what the agile processes give us and in particular in this case it's our iteration planning meetings where we're actually sitting down and saying we need to talk about these two competing objectives and we need to balance these priorities on the basis of the short and long term costs and the short and long term benefits and make sure that the business decision makers have all of the information that they need to understand the risks that they're running and the costs that they are incurring sometimes the short term should win sometimes the long term should win as a team we are very often split on what matters more the developers are often accused of well I need to make sure my code base is clean so that it's maintainable and some would say that it's our obsession with the perfect code base some will say that the business is always far too focused on short term results the stereotypes are true to some extent but I think all of us at various times think this short term goal is worth going for this long term goal is worth paying a short term price for we need to make sure that that balance is made on the right information scope control limiting waste I was having a conversation with an individual and he said you've been talking about eliminating waste for all of these processes but to me the biggest source of waste is all of the extra stuff the business throws in and one of the things I realize and one of the value one critical piece of value that we get out of these agile processes is the fact that we are constantly asking the business what is the next most important thing that you need think about the behavior that a waterfall model inspires in a business person today what you want in 18 months time and then I'm never going to ask you again and then I'll give you something in 18 months well that business person has no idea what their environment is going to look like in 18 months and so they're going to be very creative of all the possible things that they might need in 18 months because you're not going to ask them again if you can convince them tell me what you need now and I promise you I will deliver that in a month and I will ask you what you need next now they no longer have to do these wild imaginings of what the world might look like in 18 months time they can focus on what they really need and that's a tremendous form of scope control because all of a sudden you're not building software you don't need you're not building software you have to rip out because your customers hate and you are building the things at the time that you need them and so this whole mechanism of saying I'm going to let you business person come back to the well every month or every three months and tell me what your priorities are now you get rid of all of those wild and crazy ideas that probably would never be useful but you end up wasting valuable development resources to build and then you've got more code to maintain and we all know that the defect rate is directly proportional to the lines of code so you've got more defects and every time you bring on a new developer it's more things to understand it's more compute cycles to build there's an enormous amount of waste and all of this functionality that we build that nobody really wants one of my favorite parts of this whole agile process is what I call the agile contract and it really defines the relationship between the stakeholder and the development team because it's the stakeholders right under this contract to say this is what I want and this is my priority order and this is overall what I want to spend and if possible I would like something on Tuesday but it's the development team's right to say this is how much each of those individual things are going to cost so if you want the most I can give you by Tuesday here's where I draw the line and if you want something below the line then you have to take something out so as the development team I am not allowed to tell the stakeholders what his priority is but similarly that stakeholder is not allowed to tell me how much work I'm going to have to do to get something done he understands his priorities and what's driving them and that's his responsibility to make those decisions it's our responsibility to as accurately as possible tell him what are these things going to cost and then those decisions can be made and when I say stakeholder I'm not just talking about the standard business user stakeholder I'm also thinking about people like the enterprise architect who also has things that they might want to have done I'm talking about the operations department which have these requirements for support and monitoring and what do I do when the database crash all of those processes they're stakeholders too and they should be participating in this process and the agile contract gives us the basis for that because the development team is best suited to say this is what it's going to take but the business is best suited to say this is the priority in which I want to do it and oh by the way this is how much I'm willing to pay so this whole thing results in a situation where we don't need heroes anymore we certainly don't need heroes constantly and that's really the situation we were in before we needed heroes all the time and that is not sustainable so the team through this whole notion of team empowerment is the people who select the processes they're the people who establish this discipline structure within which they work but because the team is empowered to do that the team is bought into it and that's part of what makes it sustainable it is not sustainable for people to day in, day out, month in, month out work under a structure that they don't think is right that they don't understand and that is imposed from outside now imposed from outside might be legitimate to understand and accept and realize why it's there but part of what makes this sustainable is that the team itself is establishing the discipline and because they've established the discipline they understand the rationale for it and it is sustainable for them to work under that discipline for extended periods of time third one grounded in reality again this is one of my favorites because I do so often sit there and think do you really believe what you're telling me the first aspect of this is our use of yesterday's weather in planning if you have a team that did X amount of jelly beans whatever your estimation method is and in this week they did five jelly beans and nothing's really changed in the environment nothing's really changed in the domain nothing's really changed in the team there's absolutely no justification whatsoever next week we're going to magically do 10 jelly beans yes there are aspects of team dynamics that will improve over time but you can't really estimate when that gelling moment is going to happen some people will say velocity is whatever it is and that's true in the short term you can't say things are going to get better next time so we're going to be able to double our productivity but what you can do over a longer term is to say well are there things that are impacting our velocity well the fact that our build server crashes three times a day the fact that we forgot to plan for the fact that there was a public holiday maybe the requirements we're getting into a new area where people don't understand the domain well enough so maybe we need to do something about that you have the ability to change some of these things long term but just saying things will magically get better and so we can double our productivity next time is silly the notion of what yesterday's weather says things will only get better if you do something to change it and so we need to focus on are there things that we can make better so that next next iteration maybe we can get 10 jelly beans because the build server isn't crashing every day anymore clarity of actual progress a lot of this has more to do with the relationship between the team and the business than within the team itself because if the business starts to believe that the team is producing something and we get this through the regular showcases then you start to get the right kinds of relationships and the right kind of conversations about the tradeoffs that have to be made a business is going to be more likely to accept that you really actually can't do something if they feel like you have been doing things in the past so the showcases provide a little chip on the side of the development team to show progress and rather than this sort of made up number I am now 83.5% done on this story you've got something concrete because you've got things that people see and that gives you clarity into actual progress rather than imaginary progress another part of being grounded in reality is adaptive planning things like evolutionary architecture and emergent design is all about you plan for the time horizon where it's sensible that you think you have enough understanding of the environment and then you just sort of put markers along the way past that so that you can adjust yourself as things change evolutionary architecture one of the major tenets of this is you wait until the last responsible moment to make a decision because that's when you have the most information and there are times when you have to make that decision a day one and there are times that maybe you can wait three months to make that decision and in that three month period of time you have a whole lot more information these three items to me are all about taking guesswork out of being a software developer when we're trying to make design decisions too early we are guessing what is the path of the requirements evolution going to take what are the changes that the business is going to want in a year that's guesswork the more we can set up our system to allow us to respond to actual needs quickly rather than having to guess at perceived needs and then recover when we get it wrong again we're taking waste out of the system I don't know about anybody else but I'm really lousy at predictions and I wouldn't want my day to day job depending on me guessing right all of the time and yet that's what a lot of these upfront design decisions are all about is guessing about which way the world is really going and this is really about adaptive everything you know we need to look at requirements the business is looking at how is the business landscape changing all of those things are changing and we have to have a system that is able to adapt to that and this one is a really important part in terms of being grounded in reality there's an extreme view that I'm an agile that I'm just an order taker I do what the business tells me to do and personally I see that as an abdication of professional responsibility if somebody tells me to do something that makes no sense it's my professional responsibility to say why it makes no sense and to say that I really don't think you want to do this now maybe they have a reason I don't understand and that can prompt a conversation let's say I'm an order taker I do everything the business tells me to do is an abdication of responsibility and I think that's something that we as a profession need to start thinking about we are not just order takers we are not just robots that crank out code so much about what we talk about in Agile is bringing the person back into this we are not robotic code generators we are individuals we are software professionals who are looking at these things and it is our responsibility to do more than simply blindly take orders from the business so all of these principles and practices these structures put together put us in a position to embrace and take advantage of the opportunities that the business sees because we are still in some ways the enablers of a business and the business is operating in a business environment and there might be opportunities out there that the business wants to take advantage of and that's going to require us to be able to respond by changing and adapting the systems to serve that new need and there might be threats out there competitive threats, regulatory threats vendor threats in terms of end of life well maybe we better get rid of that piece of software that has been out of support for five years and they are really this time dead serious about end of life and unfortunately there are still a lot of systems running out there with unsupported software we need to be in a position to both respond to threats and take advantage of opportunities or more precisely to enable our organizations to do that so let's go back to our two toy castles the knitted castle to me represents kind of the waterfall idea of software development you can sit there and you can design this beautiful elegant structure lovingly craft this but once you've finished it it's set in stone think about how difficult it would be to add a gate to the back of that knitted castle you have to unravel everything because everything is so closely aligned now there are some situations where that's actually required because you need that close level of cooperation to get performance requirements and such but you don't want to do that as a default because if you have to change anything in that knitted castle you have to rip it all apart the Lego castle is not as elegant it's not as beautiful but if you want to add a tower on the side of it you pull that part out the whole rest of the castle stays intact and you stick in your tower is it as meticulous? no is it as beautiful? some people would say no me knitting it you'd probably still like the Lego castle far better than the other but the point is the Lego castle gives you options that simply do not exist in the knitted castle and the vast majority of the organizations we deal with live in a world that changes so frequently that we need to be living in a Lego castle not a knitted castle because we don't have the options to say I know what the world is going to look like for the next five years and I can construct this glorious edifice that is absolutely fit for purpose for the next five years maybe some of you are lucky to work in that situation but I haven't seen many organizations yet that have that luxury so we need to think about things more from the perspective of how do I construct my team and my software system and how do I influence my organization to construct Lego castles rather than knitted castles thank you very much for your time does anybody have any questions I think we've got time for a few we had one down here hi Rebecca I think you're right it was a hard act to follow but it was a good presentation thank you I think going back to basics is important I was really interested in the metaphor of the knit and Lego living in San Francisco I think the knit castle would have survived earthquakes better than the Lego castle and I'm wondering what you might think about the difference between component versus future teams and component versus future orientation and requirements management you're right in terms of this particular metaphor I actually think when you apply it to systems the systems that are that closely coupled together you often get more fragility in those contact points but I do think that looking at the way features coexist with each other and trying to think being very deliberate about what your granularity strategy is is part of how you get away from that so whether that means a component versus a feature strategy to me it's more understanding what are the interaction points between these things and therefore what's the logical grouping I want to put around something to isolate changes as much as possible and make my intersection point flexible enough so that when the earthquake hits it won't all fall apart thanks for your wonderful presentation so the normal question in the agile world is that recognition of the individuals but we understand that in agile world it's a teamwork the standard question is that how you will recognize the best resource when we are working in a combined team approach I'm having trouble hearing but I think what you said is given the fact that we're talking really more about teamwork how do we recognize individual contributions as well okay that's actually a difficult question because it gets into both how work gets allocated within the team and most teams know if you've got a team here who really understands the guts of communication protocols you're going to put that person on those stories because that's where his skills are now you want to make sure he's paired up with somebody else but teams very often self-adapt to that a very interesting question in all of this is what are the HR implications for agile and there are lots of things from the perspective of how an organization should respond to teams like this that are still very open questions I still believe you will have differential levels of contribution and there's nothing wrong with that because we are all individuals and so there's nothing wrong with the hotshot getting more money than the average contributor on a team but what you also have to make sure is that the hotshot isn't getting exploited all the time and the hotshot is taking seriously his responsibility to in fact help the others understand that place that is his specialty because the more of that specialist knowledge can be spread across the team the stronger the team is as a whole and that requires the hotshot actually to basically give up his competitive differentiator in some ways and that can be difficult for people to do one of the conversations I had recently with the developer included that agile is about empowerment and I don't want anybody looking over my shoulder and telling me what to do so this is kind of comes to early feedback and involvement of the stakeholders and those kind of things so that was he felt pretty strongly about it said no agile empowers me to do whatever I want and I can give my work back for review after it is done till then I should be on my own so your thoughts on that are counter to the notion of of the continuous feedback culture if you've got somebody sitting off in a corner doing things and I'll let you see it when I'm ready to let you see it that breaks that continuous feedback and I think one of the important things that we often run into is you know there's nothing sacrosanct about any of these practices if we understand what the principles that underlie them and part of what all of this review is about is not just about making sure it's not just about the code but it's also about the early warning mechanism if you're in a team of 20 or 30 or 40 people how do you know what you're doing over in this corner isn't running completely counter to what everybody else is doing over on the other side and so to talk about it as looking over someone's shoulder that's really the wrong attitude it's more that the final product is the collection of all of those individual activities and all of those individual activities have to work together and if I don't have visibility into what you're doing I can't do my part in a way that cooperates and so that's the way I would respond to that that's okay alright thank you Rebecca that was awesome okay and I'll be around


Hello, good day everybody, I am Dr. Chidi Ihimedu of Liga Hospitals Limited, Nigeria. The Infection Prevention and Control Team of the hospital developed mnemonics to help us remember the proper steps and ways of washing our hands, either with soap and water or with the use of hand sanitizer. The World Health Organization recommends that we wash our hands for at least 20 seconds. But the challenge we face most of the time is how well do we wash the hands? The mnemonics goes forth, puts big interest to kick out those who commit infections. Remember, clean hands save life. You can either wash your hands with soap and water or sanitize your hands with a hand sanitizer. Turn on the tap, wet your hands. Apply soap on your hands. P, put palm to palm. P, big back to palm. I, interest interlock hands. T, turn wash your tongue. K, kick out wash your knuckles. N, nosokomya infection. Wash your nails. Rinse your hands. Take a paper towel. Wipe your hands. Turn off the tap with the paper towel. Dispose of in the trash. Clean hands save lives.


All right, let's check it out here. That is the only Better I think my main reaction to all this. It's definitely better. I like how your arms are moving There's some better stuff in the head I would say The main thing is that everything feels like it has a very specific pivot off of the chests It's almost like a bubble head if that makes sense It doesn't it doesn't feel like movements Especially once you go into a turn like this doesn't feel like if the guy is you know, whatever on his bed and he's sitting He's got his laptop on his lap It doesn't feel like any movement is coming off of here the route where the character I'm exaggerating But you know would lean over go home. What's going on? It feels like everything is very specifically Rotating pivoting off the chest like I said, so When he does that turn instead of being so clean out of here Imagine it comes more out of the route so that there's a little bit of a tilt over like you can tilt over this way It makes no sense. I can't draw but you're you know, the head would end up maybe in this position The look and everything, you know, it's kind of slightly tilted over But so there's just a feeling of the whole body is moving is shifting over his butt cheeks. It's not just that Very clean wire rotation So I don't see anything really and him leaning back a tiny bit if that makes sense It's just kind of a clean rotation that was to computer job, he's looking kind of straight into camera at this point and Headwise just watch out in terms of your arcs. There's something that feels a bit too like that You want to be a bit more exaggerated with the arc kind of you and blue Curl at the end, but you don't you're doing this where you start and then you're flat And then he comes back in a flat arc again See how it is comes back and then this is very straight So it feels like it's doing deep then flat and then flat versus having a bit of a Stop your coming back and his little look up could be up this way with a little bit of hold come back so I'm exaggerating the arcs, but Even this is pretty straight down that gets better because he's starting to turn And watch out like you still have moments where for instance this arm has a very Single movement feeling meaning it's just kind of moving on its own Especially if you do this here, there's nothing in the shoulder There's nothing in the chest and I know this is two frames But there's something where you probably just reduce the amount and still involve the shoulder a bit Then as you do this same thing. There's nothing going on here. This was like that arm She's moving separately Also, you're moving that arm back, but then at the end the chest goes this way I would move the arm back take the shoulder back and up with it and then the chest goes this way as well Because it's the arm that kind of pulls them That way as well and again separate move where I can scrub through and there's just so much moving through here But then there's nothing really going on there It gives it all a very broken separate feel As you go back here That's not too bad, but then you got a massive massive jump here to look at your spacing That's not too bad, but then if you track this line of his Shoulder and neck it's such a big jump then it's small again Where it's pretend you would go this far, right? It's someone would push or someone will pull him out that head would snap and go this way just to Just to drag So having the whole piece here all over that body Section with the head move over one frame. It kind of loses its its weight and sense of scale It's the weird how skinny those arms are. It's a bit of a weird shape With that feeling so wide with the arms so skinny. I'm sure if you can scale Those arms speaking of arms as you go up like this. You don't really want to put your elbow That's bent or your arm. That's bent with the elbow exactly Flat away from camera. So I would either have the elbow up or elbow down But if you do if you squint here, though, you're still wet test It just seems like a stump. You don't have any bending of the arm and also the the what's it called the wrist and fingers just all overlapping in front of the forearm versus something where you could just be a bit higher you can show this and then you can still have your You know, whatever hand pose my fantastically horrible drawing Even this year at the end style up and down Feels very fast, but it also feels very wiggly I'm tracking you can track any point here and it feels like it's doing this type of up and down So you got it really smooth out your arcs and Again, if you have a big body move like that the head will be dragging unless you're leading with the head But then again, it will be separate It wouldn't just oh separate it. It wouldn't feel like this and this is moving as one piece Also again, it's just a weird enveloping where like your neck feels really really far on the left side with big shoulder Stretched out with really skinny arms. It's strange strange proportions And watch out. You got very separated finger movements They all kind of move at the same time and stop at the same time, but then nothing in the wrist is going on This was like a very broken Section through there where you want to tighten your wrist movement So if he brings up his his fingers up like this Why is that is that because he wants to shield himself or he's scared? But then you could probably lower the wrist here and then bring him up into this pose But it feels also your wrist is like this in your finger like that as opposed to a bit more aligned So there's all kinds of weird stuff So if you have like if you have it like this, I would probably curl the fingers a bit more So they're a bit more aligned with With the palm there and as you go from this to this pose That could also mean that the hand could go a bit higher because of that the shoulder goes up And maybe the chest goes back a bit. So again, why is he moving those fingers? Is that a change because he wants to? Protect himself or just a different pose for I'm scared and freaked out. So if that's a change For him mentally I would see well How can I show this with the whole body and right now all I'm seeing is mostly something in here a little bit in the shoulder But not much in the head again the head and chest feel very connected, but also facially nothing changes So because everything is kind of the same this feels very Very separated and broken, which is like a single piece of geometry movie, right? So definitely look at how you transition and what is moving and if it's a single thing just over a couple frames But overall so watch out your arcs for your son. It's very very very jittery Through the end here and look out how fast your character is moving losing a losing its sense of weight All right, and if needed, you can always reshoot reference You just kind of look at specific moves that you want to shoot reference for doesn't have to be the whole shot Okay, that is kind of it. Thank you All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you


the narcissists trick or treat hello survivors happy halloween to all of you i hope you all enjoy the festivities of this season whether you are going to a halloween party or trick or treat in i hope you all enjoy yourselves and have a good time it's getting colder out there depending on where you are this is the time of year where the narcissist needs someone to cuddle up too so you could say that the narcissist will be doing their own kind of trick or treat in they are going to be trick or treating on you but by now you should know how it goes with them they might give you a treat in the beginning but it's always going to be followed up with the trick where they deceive you the treat is just to lure you in and it's never really what you want anyway but just know that this is the time of year when the narcissist is looking for someone to cuddle they cannot be alone they need constant attention and validation they need someone to abuse and manipulate you might feel tempted to take them back it's getting cold and maybe you feel like you need someone to warm you up but listen cuddling with the narcissist is essentially the same thing as cuddling a teddy bear or a pillow they are like zombies dead inside and with no sense of direction they are also energy vampires they drain all of your energy and leave you feeling lifeless and disorientated just like them you are going to have nights where you are alone and remembering how good their cuddles or kisses were all those times when you were laying in bed together sweating heart pounding adrenaline pumping typically you are going to remember those moments because they were exciting it released the oxytocin hormone and dopamine neurotransmitter giving you a sense of reward you might be craving more of this in your life and believe me that is perfectly natural but whenever you start thinking about this stuff stop yourself don't let your reminiscing cloud your judgment you know those exciting moments were rare and they came with an endless amount of abuse manipulation and reality distortion so ask yourself is it really worth the headache the stress the anxiety and depression you think they did you bad the first time believe me it only gets worse you are basically making a trade for cuddles and sex with your sanity self-esteem self-worth self-respect boundaries your sense of direction and productivity if you take them back you are asking to be abused and to have your reality distorted and your understanding manipulated because that's all they are going to do and the narcissist cannot give you real intimacy anyway they cannot empathize or understand you they cannot have a deep emotional connection or be emotionally vulnerable with you so having good sex with the narcissist is not going to happen I have read some stories where victims claim that the narcissist was amazing in bed but the truth is we lie to ourselves when we are having sex with them just as we lie to ourselves during the love bombing phase we told ourselves that they were these amazing people we overlook the red flags and their true manipulative and abusive nature and we did the exact same thing during sex we built up this fantasy of them being these amazing lovers because that's what we wanted them to be they mirrored us and appealed to our own ideals in bed but in reality we were just pleasuring ourselves sure they may have been in our proximity but we were still just pleasuring ourselves just as we did in any other aspect of the relationship with the narcissist there is no such thing as good sex or intimacy with the narcissist they are self-absorbed they don't even consider you they only care about themselves and what they can get out of this situation which is why you need to forget about them you need to heal yourself and practice becoming self-love abundant so that you can attract someone empathic and emotionally healthy like yourself someone who will consider you someone who will give to you someone who is capable of being real and genuine with you without all of the tricks you would usually expect from the narcissist leave the narcissist a trick or treat someone else when you truly accept and understand that they have no capabilities of giving you what you want that's when you are able to free yourself and give yourself the closure you need when you truly accept and understand that it was all a game and a fantasy that they made you believe in that is when it becomes easy to move on you have to accept that you do not need them in your life they have nothing real to offer you they can never live up to your expectations they can only create an illusion as though they are something great and then once you see through that they want nothing to do with you so avoid the narc zombies and engy vampires focus on your own healing and practice becoming self-love abundant give yourself the love happiness and fulfillment you desire and do not fall for the narcissist trick or treat stay safe and enjoy the festivities talk to you soon


Just finished up practice up here north location in Buford finish Kind of finish some of the leg defense stuff that I want to do But one thing we did today a spar a little bit more from that leg defense position I took some time to talk about some major points that the top guy should be looking for so we get in high level top Feel as well as getting getting those those leg clearing positions from bottom And we sparred a good bit Coaches if you're not if you're not sparring or your kids don't know how to spar a lot of times with younger guys with with more green kind of kids It's bar and tends to be frustrating from a coaching standpoint, but if you don't start investing in that time now to spar It's it's it's more like a checks and balances for drilling So when we drill a lot of times Kids will just kind of fall or get to the position that they know the guy that's drilling on will get to and there's no Feedback from them and there's no feel from them either. So Classic scenario be we're working on leg defense and we're working on pushing back and getting a strong position and clearing bottom leg And then getting hip separation But a key point is guy at clearing that top hand so that guy can't stay close to our hips and close to our back And a lot of guys are just kind of letting go and fall and letting the guy clear leg If you touch on some key points that the top guy needs to be focused on like Consistently secure in bottom hand or throwing in top side boot when the bottom side boot gets cleared out Or just adjusting in general And then having them spar it's more of a high-level feel in a controlled environment But it's keeping checks and balances on on what the bottom guy is doing if you just kind of Show a move and then let kids flop around They're not gonna get as better as good of a feel But also it makes it it makes the drill too sited, you know You don't if you have a two-hour practice and the top guy's just hanging on Checked out and the bottom guy is only focused on his position Then you get half a practice in so everybody walks away with one hour practice And and if you focus more on that purposeful work, which is give the guy the top guy an objective Whether you're sparring or whether you're drilling And it's tough to stay engaged for a lot of guys If they don't have an objective so giving them an objective and they're they're not being a knucklehead They're not they're not making the bottom guy be unsuccessful But what they are doing is keeping checks and balances and holding the bottom guy accountable In this leg defense position and that's both sides of the coin. That's neutral. That's that's any position you're drilling So finishing up leg defense this week Talked about double boots today talk about getting both knees to one side on double boots and then getting back to strong position Talked about if we get stuck on the wrong hip So if I'm on my left hip and the right leg's in fighting back to my right leg and get back to get back to that position So I can clear and then spart spart a good bit there and then just trouble shot You know let kid let kids get in there and make some mistakes and and and get to the wrong positions And then have them ask questions and be like oh well you ended up here because these three things happen Or you ended up here because we we we neglected to clear this area So it's it's good feedback for them while they're doing it. It's good feedback for the coaches while they're watching And as they engage and ask more questions It just it makes for a real good organic position, you know that you're working on it creates a good organic situation for you guys to troubleshoot and Tighten up those positions. So Gonna gonna really ramp it up next week. We're about Five weeks out for and change out from super 32 So next three weeks are gonna be tough gonna be a lot of output practices gonna be coming in and scrapping a Good bit and then we got super 32 prep camp with Dan Dennis coming in and that's gonna be a fun day That's September 21st. I think at the North gym. So more post-practice stuff and Guys leave some comments. Let me some feedback. I want these as much for me to get smarter and get y'alls feedback as it is for Just to let you guys know what's going on in our world. Appreciate it


Immersion biometry for axial length measurements is the standard of care all over the world. I'm happy to see it back as it went away for a while with contact A-scan being used, but we all know that immersion is the most accurate because nothing touches the cornea except fluid, and we really want a pure, precise, and accurate axial length measurements. So we use a scleral shell, and that scleral shell rests on the sclera, and it's filled with fluid. They come in a variety of sizes. There are also several different designs where the probe is actually mounted and fixed to the shell. That's called a fixed standoff immersion shell. In this case, I'm just using a traditional A-scan probe and the traditional immersion shells. They come in a variety of sizes, shown here are three, they are larger and smaller. I'm going to choose the smallest one that works comfortably for the patient, which in this case is an 18, and I normally have the patient just in primary gaze, which is where she is, and I spread the lids, making sure I can see a little sclera above and below, and I just place that cup into the lids, under the lids, making sure that it's fitting perfectly. Keep this up, tell the patient to keep the other eye open. I add a little bit of genteel or gel into the bottom just to add an extra seal. If you have a patient with a hearing aid, for sure, start off right away with a tissue at the lateral canthus. Do not let saline get to the hearing aid. I now finish filling this with saline, and then I place the tip of my probe into the fluid, holding it close, and there I am getting an axiolink scan, perfect. What I'm seeing on the screen is anterior-posterior cornea of equal height, and anterior-posterior lens retina and sclera. I'd like a sharper echo on the retina, there we go. I'm working with a slightly lower gain because I really would like to obtain tall echoes because I was perpendicular to the tissue, not just because I turned up the gain. To remove the shell, I just hold the tissue at the lateral canthus, pull the lower lid, the patient naturally closes their eyes, squeezes the fluid out, and I catch it in a tissue.


What is up ladies and gentlemen and welcome to another exciting episode of Staff Shorts with me your host Steph. Today we are going to be talking about 4 things.  The upcoming game being released to the tip system, BCE which should be released as of now. Ogre which is a game that will be coming next week into the tip system and finally we are going to talk some old school news. We are going to be talking about a developer for Sega who has now come forward revealing secrets of Sega from back in the times when they were making the Sega Mega Drive car for Genesis as you Americans might know them. All that and more in today's episode of Staff Shorts. So first off we are going to talk about Nintendo taking away the ability to live stream from those in it's creative club. Nintendo are now saying you shall not live stream. Yes, Nintendo's always rocky with creators relationship is again. So because of Nintendo's creator adverse opinions you now have one of two options. Number one you can leave the Nintendo Creators Club so you can continue live streaming Nintendo content but with that in mind you won't be able to monetize any of your pre-recorded Nintendo videos any longer and option the second is you spin up a second channel where you can now live stream Nintendo content from that channel but you will not be able to monetize anything on that channel so those are pretty much your two options. What do you think of Nintendo's new objective to crush the live streamers? Let me know in the comments down below and let's have a discussion. So we're going to talk a little bit about BCE you saw a bit of this in the last video. It is now live in our dashboard system simply head there and check under the tips section to grab yourself a free copy but remember to come back and submit a video about BCE after you've played it a little while also in there you'll find new asset packs which we are going to be releasing with every single title we put into the tip system and in that you'll find thumbnail templates, end card templates, live stream templates, custom music made by us for you specific to the game and lots of other cool things along with this will also be hosting a BCE event on Friday the 13th nice day I know and that will be hosted by Noel from the brotherhood of gamers who you may also have seen. Noel will be playing with you guys you'll be doing developer interviews you guys will get the opportunity to play with the developers and you can make some awesome content while participating in an event with freedom family members so make sure to check that out and also check out our discord where you'll now find a BCE channel live so you can hook up with other creators and collaborate in making awesome content remember you can both claim the game from the dashboard so there's no excuse not to play together okay so the next story for you guys is about ogre a game we will be releasing in the dashboard sometime next week remember to keep your people on our social media so you can be the first to find out when it launches so what is ogre? Ogre is a game where you play either a massive tank or a massive army the massive tank having multiple weapons multiple ways of destroying enemies the army trying to stop it doing so so this is an old-school war game for those of you familiar with games like warhammer you'll sort of know some of the mechanics around this and it is amazing fun we've been playing it in the office this week and it is one of those games that once you start there's just so many strategies to master it is really a deep thinkers game if you're into sieves if you're into any tabletop wargames you will love this title so when ogre is an absolutely massive tank and the absolutely massive tanks job is to destroy the absolutely massive army and also to destroy their HQ it really is a fun game it's it must be 10 15 years old now the wargame version of it now just releasing on PC so make sure to keep your eye on a social media to find out when that releases with its asset pack and also with its discord channel so you guys can collaborate together and finally news the fourth this is some old-school news some news I found particularly interesting being an avid gamer and a collector of games of sort so an old-school developer that used to work on the sega mega drive or sega master system or say your genesis depending on where you coming from today has come forward and been revealing secrets of the programmers behind the sega systems so one of the secrets he was talking about and why it works is a secret in the original sonic where if you put the cartridge into the system and then bash it a couple of times and slap it around you will then get access to a secret level select screen and what is actually happening is that when the game crashes or the CPU in the system can't read so it is throwing up a super secret level select screen instead of throwing up era 404 content not bad or something along those lines so his videos are super interesting and I really do recommend you check them out because there's some really cool secrets that nobody ever realized about the sega mega system all that will be linked in the description for you guys to check out and that is it for another episode of staff shows ladies and gentlemen I've been Steph your host and I hope you come back next time and watch some more we will have more exciting news for you more free game giveaways all sorts of stuff so as always let me know what you thought the show in those comments down below give me a thumbs up if you liked it a thumbs down if you didn't and also remember to drop a subscribe so I can continue making this show for you I'll see you next time freedom family bye done done if the lighting isn't