Good morning. Good morning. Elvina, who are you? What do you do? I'm Elvina Motard. I work for MSF in Brussels in the Logistics Department and the Technical Team Leader. What on earth is this behind you? Well, this is one of the products from a project that we developed. We actually started from the idea that in MSF the way we design hospitals is quite unique and we can design very large size hospitals in a very short time and also implement it in a very short time frame. So we came from an example that we have already done, which is the Kantai Hospital. It was a hospital that we built in response to the Ayan Typhoon as a post-emergency response. This hospital, it's a 50 bed hospital with OT, maternity, ER, OPD. It's quite a large facility and it took only four months from green light to opening to prepare the land, to build, to set up and to start. And we wanted to see with this project here retrospectively how could we in the future make this process even faster or even easier by actually helping people in the discussion to bring them together. In the design phase usually we have medics that are discussing with logisticians, technicians and so on. And changing their minds, Dr. Jere, you like changing your mind? Of course, yeah. And basically the two products that we present here, whether it is about 3D printed hospitals or parts of hospitals or virtual reality for hospitals, it's really to see in the design process how we can interact better and how we can really agree on what we are doing. So the idea is that the higher the quality of the plan before you start building, the quicker the execution will be because when Dr. J changes his mind and says, oh, I want the operating theatre 10 meters to the left instead of 10 meters to the right, you don't have to take the whole thing down and rebuild it because you already knew this before. And it's also visually much easier than just usually what we do now is that we have 2D drawings that are not very digestible for medics. No. And with these kind of technologies it's also much more visual and much more alive for people to discuss. So there's 2 elements. There's the 3D printing and then there's the 3D visualise, or 360 virtual reality visualisation. Maddie, can you zoom in on what's happening there? So you can imagine a doctor, a medic, anybody who wants to visualise the hospital sitting in the driver's seat with the VR goggles there. I don't know whether you can focus in on this oculus thing that he's wearing on his head and he can essentially walk himself through the hospital. That's correct. So it's really a fully virtual visit that is very immersive. What we see now on the screen is what he sees into the virtual reality element, but he is really fully immersed into the hospital and he can navigate. The idea here is also to see when we design a hospital, it's not about only what are the medical services that we will put there, but how the layout will facilitate the good functioning of the hospital. So we're talking about patient flows, staff flows, medical flow, waste flows. Exactly. And with this kind of system you can actually be immersed into the hospital into really what it would look like and you can validate or see potential issues there. And all of this to produce a really decent plan which you can then execute without too many changes along the way. Dr Jay, some thoughts?  Using your new system that you developed in that time. Tough question. What's the difference? Well, for me it's one of the next phases to see actually when we do it on the real project what will be the added value on it. But the thing is that we have also, this was the way we sold the project and it's a proof of concept. So it was also to see, to discuss with people and to see what people imagine that those technologies could be used for. And we have also seen now many, many different uses from these technologies. For example, even these 3D printed parts, we have even been using them with the Ministry of Health to show them what a prefabricated structure can be and the level of quality that we can reach into those prefabricated structures so to really have discussions not only when we design, but also when we really plan a new project and when we discuss with actors or we are using this now for trainings. So it's the same, we really stimulate this, we put medics and logs together and we tell them to produce the layout of our hospital. You brought up an interesting concept there that we collaborate in the field with lots of other organizations. Have you tried showing other organizations your product and to see the reaction that you get from them? Well, we brought this to a Ministry of Health in Africa and they are trying, yes. They looked at the virtual concept of the hospital, they look at the mock-up and it's a very good way also to convince people because more and more now we go for prefabricated structures because they bring a lot of advantages in terms of the design time, of the building time and so on. But it is not always easy to make people understand that a prefabricated building is not just, I don't know, a container for six months that those structures can last for 30 years. So it's also a very good tool for decision making or for... Fantastic. Well done for having taken the risk to invest in this and to do something completely out of the box and it's really learning by doing and it's great to see that not only your original concept of your business case of let's try and do this so we can get a better plan but it's leading to lots of other things as well. So what's next? You're waiting for another big bang. No, we have many different ideas now. For example, for the virtual reality what you see here is rather a static world so we have the buildings and you can navigate inside them. One of the next steps for this is definitely to make it more dynamic so you will really be able to simulate the flows. Like you would be able to simulate, okay, I'm a doctor and there is a... So we don't even need to go to the field to work for MSF anymore. We can just do it all virtually. You can use it for training, for briefings or for deeper things. But for this, this is one of the aspects for the virtual reality but then for the 3D printing we also want to investigate other 3D printing technologies. We could also imagine that at some point we have a full 3D library that is available also for people to also benchmark and to try other 3D printing technologies. So we're aiming high. We're dreaming. The world is possible. We have to sing big. Thank you very much indeed.


The T2 tile project is building an indefinitely scalable computational stack. Follow our progress here on T Tuesday updates. Our top stories this week. The zone frame production advances, actually it's done. So this is, we're finishing up another role of PETG that we made them out of. We managed to make the switch successfully by not doing it automatically, by doing it manually.  We now have one box that has seven power zone frames in it. Another box with five 12 power zones frames is enough to do 192 tiles. Which I'm sure is more than we're going to ever build. If we build 10 or 11 power zones, I will be happy and then we'll have extras to deal with breaking and so on and so forth. So that's pretty much it for the power zone. The only other materials that we've got are these pipe interface things, these hooks for hanging on it with the vision of hanging it on a one inch pipe that is mounted to the ceiling or on a frame or something like that. Those pipe interfaces are not technically part of the T2 tile grid itself. They're just sort of an interface thing for a particular finite demo. But we still need them. We've been working on them for a while. This was a version from a while back that also has the, this is the tab that actually connects into the existing framework for the actual T2 tile grid. That's the hook to go around the pipe. Here's an instance of it. You can see that the things are sort of bending in the back and this has been an ongoing issue that we've been strengthening it up and trying a bunch of variety of options and so forth. So one of the options was to move the hanging point a little bit further forward so that it wouldn't tip as much. And here's an example where we made a rack of those. It worked pretty well but then because the actual center of gravity is further in the center that meant that they actually tip back a little bit. The original ones that had more of the flexing hung a little bit straighter so I was still trying to figure out a way to split the difference and I did a few more designs on that this past week. So here was one of the versions that I did where the point is to actually, it's not so easy to see but this thing where the tab interface to the existing frame goes in is now tipped at a significantly steeper angle again to make the hook sort of curl around it while having the center of gravity sort of somewhere in between having it all the way at the back and having it kind of in the center of the pipe. This was an improved version of it where instead of having that sort of bubble on it I rounded off the things so that there was a little bit more plastic around the frame interface that capturing zone there because I wanted it to be you know reasonably strong printed up a bunch of them oh and also I got this part at the bottom here that wasn't there that I realized that this thing could come down further and give it actually more support so now there's three levels of support the the pipe hook the reinforced interface and then the strip itself and they came out and and I don't know if I'm gonna actually be able to do this but let's see if I can do it so here some of these things come off easier than others so this is a power zone with these new frame power pipe hooks on them let's see if I can get my demonstration pipe here so I managed to get them set so that there is a little bit of a snap like that to get them in there so that they won't just pop off completely easily but they still do come off without a whole lot of trouble there if you want to so I think those are gonna work fairly well they're still pretty high they're nice and short so there isn't a whole lot of drop in here I think it will probably be all right so I'm gonna try to make enough of those to do three columns one two three of power zones for again like a three by three tic-tac-toe grid of power zones being the target deployment I don't have enough of the urban gray PETG to do this I'm thinking I may do one group in this red that I got and one that I blew that I got so that it'll sort of be you'll be able to talk about the red column and the blue column and the gray column even though that's kind of cheating and it's sort of been a course absolute addressing scheme which course t2 doesn't have but then that's not that this course addressing scheme is not part of the t2 it's in the it's in the surrounding frame which is just the specific demo the architecture is indefinitely scalable so that's actual not just progress but kind of completion almost of really pretty much all the hardware all the mechanical hardware there's gonna be a little bit more with just deploying how to get the wall warts attached and staging powering up and stuff like that but won't be able to deal with that until we have multiple power zones that we need to power up all right so that's that okay and nano-remo the national novel writing month I talked about it last week lots of people gave me really good support thank you folks Michael seven gender chief you know we'll read that novel and start she pancakes and in all of you folks that have been supporting the t2 tile project all along pretty much everybody was kind of pro going for it you know all right Andrew a new voice Andrew's Edstrom thank you for for chiming in mention talking about the novel being about scalable hardware and it is I mean the novel is gonna end up being about whatever it's gonna end up being about but the science fiction part of it for me is that it is set in the future of the path to best effort the paper which is online now and it's trying to show what it's like when this stuff is really all over the place in there and we'll see how much we can get into it I mean what Wilson contemplation actually did nano nine years ago it's just amazing everything that us monkeys are doing on this planet all the time and you know you just don't even can't even think about it or your head would explode and then you find out all these little things you know people have been going crazy David Kiersey sent a nice note about Bob forward or one of my favorite science fiction authors back when I was reading tons of science fiction like Dragon's Egg was I liked a lot the book it's about living creatures living on the surface of a neutron star so so so I went for it so last week I was prepping best effort that's the title of the working title anyway this week I am not prepping anymore I am in progress last week there were all of these badges of which I had none this week I now have one two three I have four badges I mean two and three two and the three are sort of participation trophies the 1667 is the number of words you're supposed to do every day 5k I got to 5k I'm already behind the dotted blue line is what I need to do if I'm going to make 50k by the end of the month I've already started to fall off the pace this is grueling I mean it is interesting it's an interesting experience to try to just come up with this much text I am nowhere configured to do this and you know and well also their statistics kind of it seems like they sort of interact badly with that the time zone that I'm in or something like that because it's constantly done me for being in terrible things and not having done anything but me being deadline driven like I am I don't upload my new word count for the day until the end of the day like around midnight mountain time something like that and they're helping me out I'm writing a thousand words a day on average so far first four days five days and that's not enough I need to do 16 plus this rate I'll be done on December 16th yesterday they were telling me I'd be done on December 8th you get the idea of of course I took the time to build my own instrumentation to do this so this is the data that I'm getting the slightly more fine-grained data that's appending a word count to a log file every time I build the PDF and you know so you see two kinds of things when I'm actually working when I'm actually working I build the thing a lot because I really I need to stare at the actual PDF these times when I've been this process now no remote it's making me try to write so fast I'm spending more time just looking at the emacs buffers but then whenever I get to a pause I want to rebuild it this actually also backs it up as well as putting a record in the word count file so all those dense areas here are when I'm actually working on it these jumps here though what are they this is a new weird thing I started reading on the nano-remo forums about you know dictation about dictating novels and I always sort of wondered about dictation and you know I would like record stuff just audio recordings when I was doing brainstorming and stuff like that all along but then that meant that I had to transcribe it later and I never dared to actually think about going out and then trying to hire someone to transcribe it because it was typically you know mumbling and half gibberish and so forth and even I had to struggle to figure out what it was that I may have said when I was trying to transcribe it but they were saying you know in addition to all these code software that you can buy you can do this stuff with Google now and I actually tried it so you know you go to Google Docs and there's a tool voice typing and you click and the thing just starts going and I tried it and it's really pretty accurate it's kind of amazing I mean once you get used to doing the spoken punctuation idea of dictation comma the result starts to really look like pros period new paragraph of course comma the hard part of it is comma you have to accept the fact that all your voice and your bits and your precious words comma are going up to Google to feed the unending hunger of their machine learning tensor processing units and so forth period and I'm not sure how I feel about that in general period but for the purposes of generating text rapidly comma particularly when I am trying to do sort of a new scene a new area of the story rather than something that's more in line with what's come before comma this voice typing thing is great because I don't know how to rub out the last word exclamation point so what I would always do when I'm typing by hand comma is constantly being rewriting what I just did comma I don't know how to do that with this voice typing so I just restate the whole sentence or just move on to the next sentence knowing that it's text to be edited later anyway new paragraph pretty incredible I mean wow so I have used this now comma for a couple of these sections where you see the big jump and then I just take it from here and I cut and paste it into my emacs buffer and then I edit it from there period emacs buffer anyway so nano-remo you know I thought once a week for the t Tuesday updates was hard you know nano-remo thousand words plus every day it's changing my brain I really don't know if I'm gonna get to 50,000 I'll be surprised if I get to 50,000 number one and number two I can say with some confidence that if I do get to 50,000 there'll be more 20,000 words of real garbage in there I mean even in the whatever 5,000 and change that I have now there's some stuff which is almost raw dictation that I haven't yet gone back and integrated and at the same time I have so many more whole scenes I have to do that it's like well who cares you know move on so we'll see I'll stop there I need to get some sleep and then I need to go and do some more writing I'll probably be here again next week thanks everybody for all the support thanks for coming to check it out we'll talk again