t of view novel by several authors but all telling the same story and they're taking it from different points of view I think it's going to be a very interesting one but very exciting dealing with the forces of Nature Basilians and Night Stalkers so we've got a bunch of different characters in there we also coming up some of the things we've got sci-fi novels with the first strike by Christopher Verspeake we're going to have that out sometime in the spring of 2021 very excited about that this was out initially some time ago we're re-editing it going to put it out again and he's got a sequel hopefully coming out in 2022 so that's exciting the next Kings of War novel we have is going to be Claws on a Plane by James Dunbar this is featuring Orcs and working against a mercenary company to protect our dvarkian planes from a massive Orc invasion James says we're close with Mark Languary so there's going to be some crossover with the RPG and we're excited about that and we're looking at that sometime around late March then Tom Hopi is coming out with the Battle of Dawn's Keep this is the first novel we're going to have that features the elf as the main character this is also scheduled for the spring of 2021 there's going to be some crossover with the the previous novel from Claws on a Plane so again we're trying to mix some of these things will be little chestnuts in there that play off of each other then sometime in the spring is the first of the Rise of the Celestians our first novel on the God of War series by Seal Werner again, Clint is working very closely with Mantik to get the lore down and tell the story if you don't know about Clint shame on you each of you go out and get one of his novels he's a great fantasy writer he's done a lot of work with Black Library he's doing some work with Akinite books and of course with us and I know Clint Clint very well, Clint's a great guy he writes great novels and this is going to be a great background book coming out sometime after that is going to be the second novel for Steps of Deliverance in that series by Mark Barber called Faith Align this is the first of hope several that's going to follow Ryan's journeys and working alongside the Brother Mark forces again we're going to have some original we have some original artwork for this that we commissioned I think which is going to be exciting for everyone it's very dynamic, it was also by Michelle Georgie who did the work for Edge of the Abyss and Ground Secrets and then of course sometime in there next year we have The Rise of the Goblin King by Rob an amazing book Jamie you can't hear me Vince can't hear you Rob can't hear you still doing it so no matter how much he's trying to get out of it he's still going to do it and we're very excited about that which is going to be taking a character from the series that you've known and making it a bit more exciting a bit more to life which is really what we want to do we want to bring the world of Mantic to life and get people excited we are also doing some trying to get some choose your own adventure books or adventure books out we'll keep you updated on that we're still working on working on that and seeing what we can do we're also working very closely with the RPG folks to create a series of novels that tie in there excited about that Ben Stoddard has a this is some stuff coming up excuse me Ben Stoddard has a new book we hope called Wake of the Leviathan which is going to be a sequel to his first novel and flesh out the world that he's dealing with the Trident Kingdoms a gentleman named Mike Ross he's going to be writing a dwarf novel called Honest Price this is a be a dwarf versus a Bissell dwarf in a territorial battle I'm excited about that Scott Washburn is going to be doing a book on halflings which is going to be coming out hopefully in September they're about Scott's a very very talented writer of fantasy he's done some books for us this is a selfless plug books for us on the the great Martian War which worked out very well and he's done short stories about halflings in the anthology which was very well received we likes Scott a lot too and look forward to that one and then for those of you who are interested we're also if you go to the website again which is WHPSupplyroom.com we have a code in there stay at home 2020 which if you put that in you'll get 25% off your order opportunity to pick up stuff cheap we're at a discount and that not only is for the books but any of the gaming material and supplies that we carry on there so that's sort of the overview of what we've got coming out it's a lot of things Rob and I were trying to see if we could get covers up but technology being what it is not quite working I don't think let me just try one more time see if that's going to work so anyway that is our presentation in a nutshell but I'd love to take calls let me see if I can log out and log in what we're going to do is we're going to see if Vince logs out and then logs back in whether we can get the sound working again so then you can ask questions it's going so well you know I was saying to Vince that we had no problems with the audio and then literally as soon as I said that everything went wrong so as you can see there's loads of stuff coming up from Vince and the gang at Winged Hussar if you haven't read Pius yet I can 100% recommend that it's absolutely brilliant Matt Gilbert worked really close on that one to make sure it kind of nailed the kind of feel of Armada so what I might do is I might just log off for a minute I'll put you on the back shortly screen just while I see if I'm going to sort it out with Vince and then if you ever get any questions we can come back then so I'm going to put the back shortly on, mute myself and then hopefully I'll be back soon with some questions for Vince so thanks to my expert technology we should have Vince back and you should be able to hear me now Vince don't do that it is working for the moment Vince it sounds like you've got loads and loads of stuff coming up have you enjoyed particularly Brandon as well choosing all the ones that you want to do do you get a lot of submissions from people we do get submissions like anything else a lot of these people have sent us stuff we try to read through or look at and if we can work with it great if not we'll try and help them if we can it's not as easy these days especially since we're kind of swamped with stuff but we do try a lot of things we've been coming through friends of friends and people as we've been putting more and more out with Mantic we've had some inquiries from writers with some experience that's helped but we're always looking for new people that's the thing I think the one exciting thing is we actually have a lot of stuff in the pipeline and we're trying to get through as quickly as we can and make sure we can keep things out on a more regular basis and that's the exciting part there's a lot of attention to this now I think we're working with you all have been able to really flesh out a lot of areas or we'll be fleshing out a lot of areas and a lot of worlds to be explored a lot of dark corners we're going to shed some light on and scare people with what are you looking for when someone kind of sends in a submission are you looking for something that stands out well I mean you want something that's well thought out and is plausible within the realm of what you're doing you don't want someone who's going to suddenly create characters that haven't been created before talking about things that necessarily don't need to be talked about or exploring areas that again they've never been mentioned before and you said well there's a blank area on the map I'm going to create something there don't do that there's a lot to be explored there's a map that's already there I think it's just taking a compelling story and then fleshing it out and in order to do that you have to really think through what it is the setting is what the steps are what would work what wouldn't work it's like if you're sitting around a campfire telling people a story you want to keep them engaged so they don't wander and use the area you've got to create a compelling story that's going to be engaging the people so they'll be leaning into you as you're telling it so at the right moment you can go boo and make them jump a little bit but it'll be all in good fun what do you find if people are kind of just starting out they've got a great idea and then they think really I'm going to turn this into a novel now what part of the process do you find they most struggle with or is it different depending on the author well I mean you know everyone's different there are for every story there is about J.K. Rowling just never written before or Stephanie Myers never written before and suddenly created a whole world and everything else there's a lot of people who haven't done that let me put it like that my advice and frankly doing a novel you can get lost in it you can start plotted out and as you're writing if you let the characters in the story get away from you you'll go in the areas you didn't want to and you'd meander around almost like a stroll down the countryside and you're not looking where you're going you can get lost but I think the best thing is if you want to do that to start with short stories and then create a short story that links to that short story and if you do enough of those then you've got a novel that all comes together but you want to be that's a good way to start and then go from there try to link those or find a way to make them all more cohesive I think what was exciting from my point of view is that originally when we started out with you guys it was like okay well people can take stories that kind of happen over here and don't necessarily affect the main plot but I think from the quality of the products that we're seeing Matt Gilbert now has said well actually you can take these characters and we've been working closely with yourself and Brandon to choose out characters from the background at the minute and say okay write something about these and I think that's exciting from our point of view to see what these characters like but I guess it's good for your point of view that we are happy now for you to do that in some ways yeah I mean it's great to gain the trust of you guys to say okay they know what they're doing or reasonably know what they're doing or we're all fooled at this point I think it's C yeah probably but that's what we want to do we want to not only gain your trust but gain the trust of the readers and the fans to say we're going to consistently try to put out great stories for you and they may go places you've never been before they may go familiar places but it's going to be a sudden twist and suddenly you're going to find out more about these characters and places than you thought you knew and I think that's how we build worlds that's how we build excitement for the games you know eventually people may build forces that tie into some of these books we would love that I think you would love that too from the standpoint of collecting more models and I think it's fun for the fans because you create a story you know one of the great things about Mantic games is that you're creating a story while you're playing in a sense so this is in a sense taking that the next step we're just taking the story and creating the story using those characters yeah I would say mate from reading First Strike by Christopher Verstbeek I finished that book and immediately wanted to do a vehement army for Warpath because I just read it and I was so I really really enjoyed it First Strike was one of the first kind of Mantic novels I read so I'm really glad that Christopher's continuing that story because I think I know he's kind of got a trilogy in his head so to see that coming out is really really good and I think a lot of people will be excited about that one yeah we're really excited too like anything else it's just taking us a little while to get everything going and scheduling it in because even though it's been you know it was out before we're just going to give it a little cleaning and dusting and you know we'll get it out relatively quickly I think in 2021 so when say someone comes to you with an idea what's the kind of typical timeline I guess of that finally being you know finally coming out so you kind of give someone comes to you with an idea it gets the green light how long are you talking until it actually comes out you're talking about a year nine months to a year before it comes out just for a simple fact of having to write that many unless you're a full time writer and you spend all your time writing it can be challenging to put out a novel in less than a year yeah the only person consistently I know that Dan Amnett does that but he's got clones to help him so that really I'd probably dissuade that one but I mean it is you know it's challenging you want to get it you know write it have go through edits make sure it's you go usually we'll go through two or three rounds of edits just sometimes it's it's just fight over words you know pens and that sort of thing and how many commas you're going to put in there but other times it's just making sure it's a good story but that's just part of it I mean the other part of it is because we distribute a lot of our stuff in the high street for you all or the retail big retailers back in the states they require six to nine months lead time on things so that you know that in itself is a little bit from the time we announce it to the time it actually and so there's a long lead time in all this and then of course it's things can come up that can delay a book as well like a major disease comes to you and you're locked down in your room that'll never happen Vince, that'll never happen so we we were delayed a lot in the springtime because a lot of bookstores were closed here in the states as in the UK we had problems in that some of the printers were delayed for a lot of things so overall publishing closed down between like March and July and we've had to re-jig schedules and everyone's had to re-jig their lives a little bit in order to get that work so that's been a problem and then I guess now are you all in full lockdown now? It's kind of a bit of a half way lockdown, schools are still open some shops are shut although bizarrely garden centres are still open but it's not quite everyone's forced to be at home like it was the first time but generally it's not quite the same as it is normally and that's going to have an impact for instance on booksellers their clothes for example even the first time around Amazon wasn't selling or sending out books on a regular basis, they were concentrating on supplies now we've at least got that down where you can buy mail order from Bards of Normal I think there's an independent thing called Book Org which is like independent booksellers you can order online and they'll get you books but also e-books obviously and then of course the ever popular audiobook that we have out and we are planning on doing more of them we work with the gentleman Ray Greenlee who I like very much I think he does a good job on it but again one-man operation and we all take time to do things that must take a long time to do an audiobook I would think to get it to not trip over the words especially with something with fantasy when a lot of the names have particular apostrophes in it must be quite hard to make sure they're pronouncing it correctly because the audiobook narrator if they do it right will actually make sure they almost create like a pronunciation guide as they do it and then it can take a while and then you don't do it over one shot you'll do it over multiple times and you want to make sure you get the right cadence in your speech so it flows through and even in that there's a lot of post production work to make sure it flows properly so it does take time but you know I think the end product is pretty good it all starts if we do a good novel that helps a lot so we're trying to make sure that happens the question from the comments actually and I guess you have kind of covered this a little bit earlier on but Chris Lowry says any tips for budding authors he's interested in potentially writing some dead zone fiction again I think the best thing to do is just write it scope it out so you have an outline and then you know start filling it in and you can send it to us we'll look at it it's not like we don't have a slush pile per se that it goes there and I have all these minions my grandson doesn't sit there and read them and point it's like this one but we'll try and do it and it doesn't mean if we decide not to do anything but it doesn't mean it's bad it just means that we need work and as I said we'll try to work with you if it has potential or we'll give you some pointers on what you may need to do I think the thing is for any writer is to stay focused on the story and as I said be engaging so that people lean in when they're reading it yeah I think well let's say what I have been impressed with working with you guys is that you are happy to work an author might come to you with an idea and it might not be quite right but then you take the time to work with them on making sure that they tweak it and kind of get it back on track which I think is really good it's not a kind of outright no we're not going to do this it's then you spend the time to work with them and give them some ideas about what they could do with it which I think is great but no look like anything else I think writing a novel or anything in this any sort of shared universe is just that you have to work together to make sure that both you and the author and the people that are going to be reading it enjoy what they're doing and we want to steer people to the right path if you're passionate about something we will always explore that because it's you may be something to it and if we can make it work out and we'll send it to you all to look at and you'll say no no no that will never happen that's one thing but if it's like okay maybe then we can work with it whoever is writing it has a passion about it is excited to do the written word as well and the story Ben Stoddard has popped in to say it's the best submission process he's experienced which is a good compliment unless it's the only submission process he's experienced at that point you just dropped the mic and walked away from doing the goblin book it's great to take these characters and they almost take on a character of their own in some ways and they realise that as you're writing you're like okay well this is how I think they'll behave and then the story doesn't necessarily write itself but you definitely start to think okay well I think they would do this in this situation which I think has been really fun do you find that authors kind of get in that they start to live and breathe these characters as they're creating them I would say that yes most I think when you're into what you are writing then you live and breathe that character there's a couple of short stories I know where one author wrote about a character who was writing about actually his characters started stalking him after a while they came to life so much but I think you have to in order to tell it you have to tell a story almost like you are there and you can tell that from a distance as viewing something but I think also to really get into a story you have to tell it from this is what I'm feeling this is what the character is feeling if the character is feeling that you have to know what it is to really convey that to the reader so we've got a question in the comments Jerry says Matt has said that he has a timeline planned for Panathor for years to come does Vince have access to that to help with plans or is it independent as far as I know Matt has shared that with Brandon so he knows and then we can use that to go this is where we think this story because at the minute quite a lot of the stories have happened in the past but I think the plan is with things like Pius or other stuff is that they are actually happening their current events within the world of Panathor and that's really exciting and I think that shows the working relationship that we've got with you guys is that we're happy for you to do that now it's not kind of like okay take this obscure character and tell what happened to that character 50 years ago it's not okay you can actually look at modern events and what's going on well Pius is a case of where we did that in a sense because we basically crashed that book on very short time but it was our ability to sit down with y'all and say okay this is coming out what can we do for that we worked that out and then we're working out a few other things as well to try to capitalize on your plans and what's going on in Panathor and evil worlds we're going to create together to really build out the background and the world itself I think that works really well I think like I said anything else that we need to work on is just the timing of it making sure that we've built in enough time to hit the match up with what you all have got coming out question is are you planning any translations of the books into different languages I would love to do that we've been reaching out I have reached out to foreign publishers to do translations generally what ends up happening is you would license those out to another publisher and they would do a translation because we don't necessarily have the route to market if we were to do a Spanish version I don't necessarily have the route to market in Spain sell those but and again there's only so many things we can do within our little world if you can get a Spanish publisher or a German publisher or Italian publisher to say let's do this we tried doing that Frankfurt book fair was recently virtual they didn't have it I tried reaching out to some foreign publishers there but it's not as easy as it would in the past if you can actually grab them and shake them and say look at this it is wonderful but again if you are in another country interested in getting in that just reach out to a publisher and say why aren't you doing this and then we'll be happy to work with them I think one thing obviously when you're talking about all the books that are coming up obviously previously you've kind of focused more on the fantasy stuff I think it's really exciting now that you're moving more into the warpath universe as well are you kind of hoping to do more of the sci-fi things you've obviously mentioned Christopher Ver speak is there kind of more potentially planned is there a lot of area to grow there I would love to I mean sci-fi is a core for readers and the game allows itself warpath has a lot of room to again a lot of room to grow there a lot of interesting things we will put out books our intention is to expand that line as well now how many we do is basically what kind of reception we get if we put the books out and we get a good reception we'll just keep putting them out try to expand it more if we put them out and people don't buy them well then we've got to look at what we're doing but it's like that it's whatever your universe is that you can work with we'll try and deal with I'm excited I really enjoy as well as fantasy and I cut my teeth on a lot of sci-fi work so I think it's something that we'll be looking to expand our work I think the short story collections are quite a good way to experiment to see what ones people respond to and then which ones they want to see more of so maybe if there's a chance to do a sci-fi short story collection or something like that it's particularly good because you have a lot of these small strike teams all going out and doing, they're a bit like all of them are a bit like the A team so those kind of stories might be quite interesting potentially in the future as well so something to consider yeah I mean again that's something I think is on our plate that's not going to just because of what our workload is probably not going to happen until the tail end of 2021 or 2022 but that's why we plan we'll plan to do something like that and even if that so even if we were to do a short story and I have to talk to Bran to see what his schedule is like for undertaking that with everything else but we'd start planning that probably after the new year and the springtime because we have to get people to submit it then we have to go through them then we have to pick the ones then we have to edit those and then get it on the schedule if we were to do something like that it probably wouldn't be until the end of next year beginning of 2022 so how far in advance are you working now I'm pretty much into 2022 I mean we've got books planned out that far ahead yeah and you know as we as we go through this some things move around which we're trying not to do that but obviously depending on when people get us books we can review them and edit and get back give and take some of those things are going to slip we're trying to do a better job of not having them do that but it is it is one of the things we deal with as a smaller company and I guess particularly if it's some first time authors the realisation of just how long it takes I think might catch some I mean it certainly caught me a bit by surprise when I'd spent an entire day a fantastic day I've written all this and I looked and it was something like 3,000 words and I was like oh my god at this rate it's going to take me you know 10 years or something ridiculous to finish this book and I think maybe that's one of the things that people maybe need to plan their time I guess that's a tip for a new author is plan your time properly and work out how long it will actually take well yeah I mean look you really have to find time to sit down and write that's the main thing you can write in an environment that's conducive to your writing most authors will plan on X number of words a day be it a thousand words or 5,000 words it's a lot, 5,000 is a lot of words if you've ever tried to write 5,000 words in what setting and have it make sense not just keep all work in no play make Jack a dull boy oh so I can't just bash the keyboard and hope for the best you could try hey it's in goblin my book's done in that case we'll translate it into English but yeah so it is one of those things to discipline of every day sitting down and writing X number of words that you want to do now if you're talking a typical book is between somewhere between 80,000 and 100,000 words it takes a while to do that between and as you're writing unless you can have a fortress of solitude that no one's going to disturb you you can be writing and tell people I'm writing don't bother me and the kids can come in and there's a problem or your wife needs help or your husband needs help or the dog needs help or that coffee didn't sit right and I've got to run out for a second anything can come up and interrupt you so that's why you need to be able to focus and that time to actually sit there and do it and the best thing again anyone's ever said if you want to learn how to write is to just write just keep doing it and get feedback on it and find holes in what you're writing and rewrite it so you feel that it's good enough for someone else to rip holes in it and that's basically it you just got to keep doing it it's like anything else you just got to keep practicing and practicing and practicing and I guess then you'd learn what bits work for you and kind of what environments work for you and kind of how long it will take you so it is a whole learning process when you're just starting out I guess and then when you re-read it and find that you keep using the words and at the beginning of every other sentence or therefore a lot there's a lot of words you write and you don't have to use them you don't have to literally use them all because that would be very confusing but you got to again when you're reading one of the things that first time writers do is they're very repetitive and phraseology and word patterns and you have to look at that and when you go back and re-read it and rewrite it you want to mix up things a little bit and then not use the passive tense when you write as well so those are I think those are just fundamental things that you want to do not that I get any money off of this but if you really want one of the best things I think aids for if you want to write is a book by Stephen King called On Writing which is it's very useful for style and how people approach writing and what you should look for cool so Pius when's Pius hitting the physical copy when's that hitting shelves is it already out or is it out soon so right now we're looking for I think probably next week okay wow okay cool it should be in the warehouse should be in the warehouse next week because Last Hurrah just hit the warehouse and it's shipping out now right okay so we're going to start stocking more of the physical books on the Mantic website as well so if you're in the UK and kind of want to get them over here or Europe then we're going to start having them as well which is great I think we're going to set up a proper kind of library section on the website which will be cool just to keep pushing those I would say look at it look at our website when you want when you can look or on our as I said WHP supply room and we'll announce when they're in I make a point of as soon as I get them I take a picture of it to show everyone but so I expect to have physical copies in our hands next week but they are shipping out now from to stores if you pre-order it cool well and then you'll be getting yours shortly thereafter fantastic so I think we've got no more questions in the comments we managed to tackle our technical difficulties earlier on Vince so thank you very much for joining us that was really useful and I think there's so much coming out I mean Steve Hildrew's video on Death by Dragons the other day really caught me by surprise because I was like blimey I can't believe how many books there are coming out and he didn't do any of the sci-fi ones either so it's amazing so thanks very much Vince so I will don't hang up straight away I will talk to you on the other screen but so we'll be back in about 15 minutes with some Armada chat with Matt and Ronnie if he's remembered so I'm going to go quiet now you'll go to the the black the back shortly screen and I will just say goodbye to Vince so say bye to everyone at home Vince there we go thanks everyone at home and I look forward to talking to you soon hello hello we are back hopefully so we are now we've managed until 3pm without too many technical difficulties now I'm not saying it's because Ronnie is here but suddenly we've started to experience technical problems so hopefully you can see Matt and Ronnie do we want to just see if we can actually hear Matt and Ronnie hello can you hear me oh yes I've already done that joke yeah I know what you do with Vince earlier it's just I can't remember what down rules so I've got my mask on because we're not socially distanced I think you should be ok over the internet hopefully so I think there we go that's better as you guys can see your face so the questions might be a little bit behind in the chat from what we're talking about yeah I know you can see most of my desktop unfortunately I can't I can't hide that they're quite small there we go that's better there we go wow there we go we should be fine so hopefully you can see Matt and Ronnie a bit better now oh he's disappeared goodness knows what he's doing so we are going to be talking about our Mada for the next 45 minutes or so and once Ronnie comes back we'll see what's going on here we go unless you've got my thing soon if you came you went live you'd box as you see knocked it flying I'm going to get in trouble for anyway I mean it's no coincidence that the most chaotic start to a presentation we've had so far is the one that Impeach is running there we go it's been so professional so far we've been watching it all day sat there painting, organised and structured and now it's just taking mess so I think we're going to be talking about our Mada for the next kind of 45 minutes onwards so I mean just in case people haven't heard about our Mada which I really don't believe at this point who wants to explain exactly what our Mada is and why it's so amazing I can do that if you like so our Mada is our new naval fantasy combat game there it is, expertly modelled by Ronnie it's our two player set so it's set in the it's part of the kings of war family it's got a nice little badge down the bottom corner which we'll tell you that kings of war panathor I think it says so it's set in our world of panathor set in the kings of war world and it's based on warlord games Black Seas rule set so we took that fantasy part of it launching with four fleets to start with so orcs bacillans dwarves and envara dust and then we continue to explore more so it's a lovely scale we've got good size ships great for painting they're dead easy to paint they're not too small we couldn't grab detail they're not too big that they they take up too much room on the board and because of the scale we're at in terms of the number of models you need to get started it's dead easy to get into the barrier very high at all Ronny's obviously showing up all the various products that are coming out it's like QPC still on a fleet there why is all my writing coming out backwards I keep changing this bloody camera to not it's fine okay it's just me that's showing the backwards okay and then you just add on your booster so very very simple and straightforward that would be your armada your Bacillian fleet the whole thing there you go and lots of different boats you're going to get there beautifully painted if you buy the two player set Matt might be opening up unboxing on this so people can see what it is and if you wanted to upgrade that to a full Bacillian starter fleet you can add on the what was the best in the Smasher yeah yeah add on the Bacillian Smasher on if you want the old fleet but all your cards are in here so you can get there and then you can just add the booster set if you still want to start a set you need lots of those boats anyway so you just double up there if you need to so jolly straightforward way of collecting starter and booster and then I think a lot of people have got excited by the starter set which we can unbox that one is honestly stolen from the warehouse just yesterday we started making them on Wednesday I think and shipping them on Thursday I mean that's worth quite that Ronnie do you want to give an idea of the kind of scale of the operation to get this into people's hands not this big oh my goodness you see what we have to put it with yeah I mean Colossal we bought a new resin machine in the summer having been assured by the people that sold it to us that it was dead easy to just you know and it's a gun thing instead of mixing the resin this machine mixed the resin for us and would speed things up and after two months 15 engineer visits it still wasn't working and all of a sudden the Armada release was looming and everyone that was seeing it was getting more and more excited by it so you know that started with Matt and I a year ago discussing what it was going to be and we were super excited and everyone else was a bit lukewarm you know even Dave the sculptor and Dave the studio sculpt manager salesman we're all a bit near whatever so first thing after lockdown Matt and I decided well look let's order six months worth of print that's going to come in from China get that in and then we can start making the resin and no problem we'll release it in November and chunk away and it'll chunk on from there every week that went by people more and more people from the play testers from the studio guys from the people in the office were liking what they saw and getting more excited about six weeks ago when the machine still wasn't working we pressed the big red button that said emergency emergency and at that point I pulled everybody together and I said look even if we just weren't quite excited about this but we might be doing 1,500 games right out the block so we might need 60,000 resin pieces and we went to two shifts so we're running from six in the morning till ten at night with two separate teams we're obviously doing this all in Covid safe environment we managed to get the machine working we've got some extra space that we've been using to run it in we put it up for sale and we sold out in about 24 hours everybody that had an allocation took their full allocation instantly so we didn't need 60,000 resin pieces we need 190,000 resin pieces and we needed it in four weeks so we've made about 130,000 resin pieces and we're making about 6,000 a day and we don't need all 190,000 because some of the proportions like our online store hasn't sold exactly in the same proportions as it's full allocation but we've got almost all the pieces we need for this so when we unpack this you'll have a look at just how much resin there is just how beautiful it is my hands are covered in paint today because I've been doing my fleet all day while I've been listening to the thingy so a truly colossal amount of work has come on to us in the last six or eight weeks right on the back of lockdown the ports coming out of China and coming into the UK an absolute disaster at the moment I know you sent an article Rob yesterday saying book jobs have no books it's just chaos and the team have just been absolutely fantastic we've been doing double shifts for the last six or eight weeks we've had anybody who can pack or help has been working we've had some overtime at Mason and Clyde Parsson our logistics manager his nephew's been in there running out to catch resin my daughter's been working bagging up resin her friend's been coming in so we've just had lots of extra stuff to help out every week and a half everybody in the sales team has been in there working there's nothing else to sell because we've sold all the armada we've got so getting it out was the most important thing so literally everybody I think Matt and his wife and daughters have been bagging resin at home and Clyde's been doing the template sets at home we've been driving around moving stuff around so just a huge colossal effort from everybody to get into where it is and we started shipping on Thursday which is just fantastic there was moments in the last month where I was thinking well if this machine breaks or we can't put it together it can be January but great work by everybody to be even close to being able to deliver it and people are going to have it under there under their Christmas trees Thanksgiving turkeys over the next couple of weeks so we're really really excited America has started shipping Australia has started shipping from everybody saying they've been getting there notifications down under so huge effort, very exciting great fun, slightly shattering everybody ready for Christmas but a lot of hard work by the team to get us here I guess it's easily comparable to delivering a kickstarter I guess really Yeah it really is and I think that was we were caught out just I think by the response of everybody who wanted to play it I think it's as Matt said a lovely easy starting point you're not having to build a huge army you've got your fleet picking up Black Seas as always with a new game we've done it with Dead Zone version 1 Dead Zone version 2 Kings of War 1, 2, 3 each time it gets a bit more slick you find things so being able to pick up Black Seas and you know Gaby is going to accept it but then we've got the chance to refine it because it's already here we can just take it on and A we've got a chance to fantasy it up but you're also looking at it that could just do with a tweak and that can do with a tweak so it's kind of a second edition the first edition of Armada is the second edition game set which is all inevitably slicker so I don't know what it is everyone being locked at home and wanting something new the size of the boats which are beautiful and just wanting to play something different I think there's lots of skirmish games there's lots of miniature games out there but boats haven't been done certainly for a while and I think it just feels really fresh so we've got a question you say love hearing the all hands on deck approach to get this shipped how did you keep crew morale buoyant that's something I would write yeah exactly we have been punning you like yeah fantastic around a romantic at the moment so yep it's certainly full steam ahead so at launch we've got the two-play starter set the Orc and the Bacillian fleet I mean what's kind of on the horizon for early next year once this is out every time so we'll do a review of these 20 minutes half an hour we'll talk some more about those we've got some accessories and we'll talk with those as well that make your game play a little more in the future I've got two dwarf boats here I've just got some gold on them so the dwarfs are coming out in January I think they are on the map yes January here yep and then we've got the Empire of Dust in March which is really exciting because that's giving us a chance well that's a chance to dive into one of the kind of lesser known factions in Kings of War one that's converted it's a metal conversion from the plastic sprues and really this is the first chance like we did with Vanguard with Northern Alliance and Night Stool we've got a chance to dive into something new and start putting some flesh on the bones very good that race so not just boat puns there today Matt do you want to talk a little bit about the Empire of Dust an opportunity to they do have some background obviously originally they were done in the first flutters we did on Chartered Empires in second edition and then we expanded that more and brought them into the main rule book in Kings of War version 3 and fleshed it out a bit more but yeah this gave us an opportunity to look at the aesthetic a bit more where we wanted them to go and to look at and well like with all the other races explore another side of their warfare and their ancient civilization I suppose these boats are ones that they've used for centuries and centuries probably millennia they're old they're crewed by the same crew that probably crewed them thousands of years ago and keep coming back for more but yeah I think of the four I think they're certainly my favourite in terms of how they look and I think I've painted up brilliantly they look and play very very differently to the others I was going to ask actually when it comes to when it comes to you talk about they play differently obviously we can see all the factions going to look differently as well so how does it come to when they play I guess how have you measured that each of the factions plays differently from the rules point of view well I've tried to look at what the not just how they play in vanguard or in kings of war but look at their the background that's been written about them as well because every new game system allows you to explore a particular faction in a different way there's obviously some themes you want to carry on through but there's others that you might not be able to easily put into something that's as abstracted as kings of war for example but you can do a more detail game like vanguard so we wanted to obviously take some of the existing elements and carry them through so whenever you're designing a new fleet in this case you'll look at the background what they how they play in other games carry the themes through that you want and then add around that filling gaps in between or even add a new layer of a different way of playing that people might not expect either your opponent or you yourself so when I answered you what were you going to say I was going to say I think one of the things that's great about the first wave is you've not only got four very different visual fleets you've also got four very different play styles you know you've got the basillames which are your all-rounders a bit of everything human, sail powered then you've got your orcs which are very much close combat getting in there and you know boarding actions your dwarfs which are steam powered, heavily armoured slow and then most different of all of you you've got your empire of dust so all four of them really have very different visual aesthetics and all four of them have very different play styles but you know by the middle of next year and I think the current plan is we're going to be releasing something for our martyr every two months next year so January, March, May and the May releases will be the Double XL, Triple XL ships yeah we've got some pictures of those in a minute actually great so we can talk about those and that's the kind of end of wave one and wave one in those four fleets and then the big stuff for those you know plans for a kind of book in the summer and taking it on even more and more fleets and while he thinks he knows what we're sculpting next year I've definitely got some plans to hijack his plans to make it a bit more exciting because I just think you know we really want to delve deep into what we're doing and yeah I think everyone's very excited about it so keep it cool you've just mentioned those XL ships do you want to have a look at what they look like because we've got some painted ones now let's have a look so I can share my screen there we go hopefully you can see that now everyone at home can see that and you can see that can you see that guys on the you and me? I can't either okay well that's good if you tell us what it is so we're going to start off with the Orc Ripper Hulk so do you want to talk a bit about this one Matt I mean it looks like it's got a ridiculous amount of cannons as all the XL ships do yeah I mean these are the top of the line battleships for each faction so they've got the most fire power they've got the biggest cruise trinks not necessarily the fastest of things the Ripper Hulk from memory's got like a claw at the back of it which you can use to grab it that's better at grappling things because the Orcs love to grab hold of other ships pull them close and just fight rather than shoot they'll shoot where they have to but they much prefer to get stuck in so this is just it's bigger and more orky I think and how big are you know I mean how big are the XL ships compared to the standard ships how much bigger are they 12.5cm long bases so 12.5cm bases ok so massive what this one is what this one is and that's the 12.5cm which compares with the this one we can't see you unfortunately Ronnie but maybe we'll come back in a minute so how big is a large ship the Abes and the Smasher at the minute from memory they are 10cm bases I think they're already pretty big 25cm longer so that's ok so we've seen the Orc Ripper Hulk now I'm going to show the Bacillian Dictator so again this has got even more canon on it and then it's also got what's it got on the back is it got a cathedral or something Matt yes there's different flavours of it so some of them have got each fleet has got one named Vessel if you want to do this one carry on I can do it when we get to the dwarf one I've got all the cards in front of me so I can kind of talk you through the points and how this is going up ok fine yeah dwarf's nameship they get in their starter or their booster I think so they actually get it early before the others because it's actually a medium ship but the other three get named versions of their XL ships so there's an alternate part where you have a nameship and you get both cards so you get the normal flavour of the ship plus the named one which part to do so the the dictator has got a different back depending on which way you build it and which ship you're building so you can do one or the other who painted the boats Matt because they're amazing to look at Ben McIntyre right yeah they're fantastic probably probably probably about 60% of our painting force you say you can swap the backs out I think the one we're looking at has got a cathedral on the back what's the other option for that one I think it's similar, I think it's the sides because I can't see what you're looking at one of them's got different types of wings slightly different at the back I think he's painted both flavours for us it might be magnetised I'm not sure so we can swap it Dwarf Dreadnought Ronnie do you want to talk about the cards for this one well I was just going to say just so people get some idea of how these XL ships are in terms of size but the gameplay so each fleet has these little two ships on a small base in Dwarf that's called the Hunter it's a 10 point model it's got a couple of light guns each side and you then got your thunderers which are 20 points that's got a couple of heavy guns one heavy gun each side and a little bit of something at the front and then you kind of ships of the line medium size larger ships your fury is 28 points Dwarfs, I can show you one of those when we come back there you are back now just so you can get some idea there's your that's the fury and that's the base it would sit on you go up to the Abyss Abyss, you never get this name right people think it's like code that you're saying like it's the one that's been hijacked by the Abyss so you've got what we'd call small not super small medium that's the large isn't it there's the large to get some idea of the super large that was the Abyss that's the extra large base so it's just a lot longer and a lot bigger so there's a fury and then you step up to the runax which is this fella here runax which would be 40 points as Matt was saying the Orcs Bane is the named Dwarf version of that which comes with some upgrade options and that's 45 points and then certainly the Dreadnought is 95 points so these Excel ships are double your you know your top of the line ships they really are just massive colossal things so it's going to be great everyone's going to be getting used to it getting used to your fleets getting it kind of working which is what I never seem to do end up hitting the sandbank every time I play and then just when you've kind of got balance we're going to throw in these four big Excel ships which will just take the game on again to a whole other level because it'll add something to your fleet common faith for something pose new challenges both how you use your ship and how you get how you take care of the other fleet's ship so it's just a nice progression and a kind of great finishing for the wave to come back and do something for all four fleets so actually we can have a look at the the other one we didn't look at the final one which was the Empire of Dust one I know I've managed to work it out so that's the Dwarf Dreadnought yeah and then this is the final one this is the Monolith so what's going on with that one Matt because it looks like there's all sorts of kind of Empire of Dust relics on there and all sorts yeah it's a one we've got the statutes it's a bit hard to see, the statue is short I think on the and I think the main version of that is the middle piece which swaps out from memory you can see a lot of these guys have got walls as well which obviously has an effect on the game and they've got different flavours of all some of their boats have got light walls which operate in a slightly different way so what is the difference in these ones with the walls wind obviously doesn't play as much it's obviously mainly used for initiative so how does it affect these guys for moving around if they've got walls if you're not playing with the four wind rules then it affects when they can turn so once per activation normally you turn at the end of each move step these guys can turn at the start of one of their move steps if they've got light or they can actually normally in a move step you have to move your full speed they can move up to 2 inches less so they can control their speed a bit more using their rules okay so that's actually weirdly quite manoeuvrable that's something you'd necessarily associate with on dead I guess some ways it's what we were saying you take common themes through they can they can take damage off of other boats or they can assign damage from their boats onto some of the smaller boats so they can manage things like that so something similar to life leech and things like that from kings of war but then if you add another layer on top so make them play in an unexpected way that's what makes them interesting so will we see a bit more obviously in the previews we've done so far for the orcs and basillians we haven't seen that much magic is that going to come in more with the empire of dust a little bit, yeah I mean we've got a cross so in the initial book we kept magic down to some special rules and magical upgrades and things like that magic is something that we'll explore in more detail later okay so talking of things that are coming later we have got some unless you want to interject now Ronny we have got some concept art for stuff that's coming up maybe later in the year or would you like to talk a bit more about the two player set yeah let's show off some of the fun things that Matt's got planned and then we'll dive into the two player set there's lots of people waiting for their notifications so this is all concept art for things we're looking at doing so this is one of the elf what size is this one Matt that might be the XL I think there's three holes there's one on the other side of the sails which you can't quite can't quite see and so what obviously we're talking about play styles what's the kind of idea for how the elves will play well the elves are obviously kind of one of the and have been in the background one of the masters of the sea so you know taking that so quite quite renewable quite quick quite light boats they do have some cannon on there but a lot of their guns will be more magical bolt throwers and things like that so these are these new fleets are in play testing at the moment so they'll get refined and you know we might tweak some rules if we as with everything you say you have an idea of how you want something to play and if something's not quite right you might might adjust it but you know we've taken obviously looked at them being kind of a superior kind of seafaring race and tried to try to make that the theme but obviously then you have to still point it and make it balanced against the others yeah so how do you know I guess obviously not many people have been able to kind of meet up this year how have you been handling the play testing for these new ones well Kieran Morris built us a whole vessel mod so we were using that and we could have used I suppose tabletop simulator or something like that but we used vessel as he knew that and he was way around it so he built that I gave him all of the I mean I had a lot of the component parts like in the CMAT and things and the cards all done quite early on so he used all of those and used all that art as the components in the online mod and then all the play testers have been using that which is which meant that they could play people from you know around the world as well which was good to hook up from different countries playing each other and agree at time and play which was good because sometimes in play testing you end up with lots of feedback from one group of two or three people whereas you know we got a much better mix I think doing it doing it this way so that's the elves so now we'll move on to something else and so this is a big dragon because hopefully you can see this maths this is the big dragon one for potentially the varenger potentially so they're sharing the ships yeah so the idea we're here because obviously they share kind of the shatter clans and the northern clans they have a quite a shared history in the past they've gone their separate ways now but yeah so the idea here is that the ships will will be shared but the cards that you get will play either as the varenger or the northern alliance so they'll have different fleet rules different upgrades different ways that they'll play and the the excel ship will have two different variants one for the northern alliance, one for the varenger this is I think this is a serpent from memory those are like outrigger sails you've got on the sides there they'll be that that kind of bone rib cage across the back might take that over the buildings a bit and I think this is either this was a medium or a large ship might be a medium actually and what's the plan for how the northern alliance will they be able to freeze the water to stop everyone else sailing or what else have they got up their sleeve at the minute things in there like icebreaker they've got one of their upgrades I think is the ice queen so you know I think one of her currently one of her spell she can cast as iceberg so yeah that sort of thing but then obviously the varenger got slightly different flavours on there so they'll get their own flavours are slightly darker darker magic and things like that and darker upgrades like the orcs have got more acts the varenger will have the sons of Corwin as an upgrade that they can take and then finally we've got one more and it's a mystery one I don't know what it is so I might just show it and then people can try and work out it's got lots of question marks on it so you know yeah I don't know someone sent that to me and didn't tell me what it was so it is mysteries yeah that's what's coming up so let's go back there we go we're back to Ronnie and Matt now that's what we want to see so what have you been doing yeah I've actually I'm going to say the whole shrinkwrap experience so we've got a little town but we can go in here so we've got the full shrinkwrap coming off there's a break mark in Philwell's heart because he's been spending all week actually making them up and now we've taken them apart again so you can get your mantis points up on the top there very nice they're nice and on the inside lovely and very full box it's all going to drop out I'm going to give an apologetic hobby but there is one two three four five six seven bags of resin I think we were mad when we decided to expect this idea how much pain it was Matt's just come out and approached to all that PTSD because he probably panned half of these themselves and that really looked like an RSI and Matt just talked us through I'll hold it up just talk us through what votes people get in their two player set so you get orcs versus basalains you've got on the orcs side you've got two hammer fists and one blood run out so that gives you three medium ships and the the bomb boat which is one of their smalls and you've got a comparable force of the basalains so two Eloy one Garpanther and one Gumbrigg so both sides have got a kind of a mortar indirect firing ship plus three mediums this two player set on the website has sold out we are reprinting and bringing more back in but there might be some available from your local FLGS local gaming store I think even there a lot of those have sold out now on the website Rob you can get some of this can't you what can you get so if you want to start out you can get the book with the tokens like a basalain fleet and the dice where you can get the book, the tokens, the dice and an orc fleet as well so you can kind of create your own starter set and then that's something we'll be doing in the future when the dwarfs come out and when the empire does to come out so that's your starting point that's the way to do it so you're getting everything to get playing you're basically getting that and some dice there is a way to still get in there we've got a few of those left but if you're waiting for the two player set then that's probably going to be January before we get the reprints and the resin made so obviously the robot mat so yeah so that's we've gone with our larger size matching what Kings of War that's 96 pages I believe so it goes through all of the rules we've got ten scenarios in there we've got a whole load of background and a brief breakdown the four fleets that are out at launch and lots of new art and some great photos in there as well lots of very colourful there it's nice nice and colourful, lovely laid out these are some of the scenarios here I'm treaty and treachery and it tells you how to lay your mat out with all the sandbanks and terrain upon it it really is beautifully laid out book well there's a little bit about each fleet of course the lovely thing is you keep your stats and all the information on your cards we could go to next that should be in the box somewhere indeed it is, here we go so just talk what's the purpose of these cards and how does it interact with the game do you just arm in this mat or do you just book tells you how to build a fleet and the rules are very simple there's nothing very complicated there but it's enough just a couple of rules that shouldn't make it that you can't build something completely disgusting and you do a nice balance list but those cards it's one to one with the ships you can use that to track your damage and any counters and stuff to try and keep stuff off the table so you can keep it up to three and each I'm supposed to just take quite a bit of damage to the mat before they die already I can do that it obviously depends on the size of the ship and some have got better armour or repair abilities like the Baselands defensive in that regard you get fleet reference cards as well so it tells you your fleet's specific rules and your ship's special rules and your particular special upgrades, captains, things like that so it's all a little reference cards you can keep the side of your side with your ship cards it's all in one place in front of you look at the ship of the line this side is the ship in the Baselands fleet that's its card obviously these are the guns in the direction it can fire so just tell us two things we'll talk about, this is its base size why are the bases important? well the bases so the bases define your broadsides across the lengthways so from straight up either side, left and right or port and stuff if you're trying this ship it's very clear now that was one of the things where that wasn't quite clear it's somewhere from around the hub but actually it's totally in line with your base that's where you're firing from that's your front arc that's your side arc it helps with fire arcs it just helps generally when you're colliding with things or needing to avoid things there's no ambiguity once you put a base on something there's no ambiguity with or someone's modeled something in a slightly different way if you're proud of a ship sticks out it doesn't matter, you're using the base rather than the ship there's a couple of things there's two options we basically it's either using these baggers or MDF bases we've already seen people modelling those up and looking beautiful using that water effect that you can buy from suppliers or then we've got a little upgrade which are these fellas most of us like me are actually an extract from the paper mat so you see what I did I can't just release the way we segway and then they're there and then we'll look at the paper mat in a second but I'm still looking at the carbs what does this red arrow here mean and that suggests that that's either red or yellow that's your turning angle which is you use on that gauge so the red one is the wider one so it's 45 degrees is that a good thing? does that mean it can turn more? yes, it can turn all the way up to there and you don't have to turn that amount but that's the maximum you can do put this back in my base and then I can turn it up to there so you can see one of the big limiting factors in the game is planning ahead a few turns about where you want your broadside to make sure that it's going to be where you think your ship's going to be so yeah, you've got your turn you've got your speed to consider how many steps you're going to move plus how far you can turn at the end of each one as well that's just going to happen with the measuring stick as per usual I guess yeah, slightly distance along there super, so what else do we have in here? what are these guys that are funny shaped guys that are D6, what's wrong with you man? no, we added four more sides we gave you two normal ones in there as well so use those first so the D6's are for skill tests mainly the D10's are for all your shooting and your combat and things like that, there's different colour for each type of weapon so that when you roll them all together you know which one's firing whether it's heavy cannon, light cannon indirect weapon etc so you can take that out what else do we have in here? I've got actually I've got an eighth bag of resin and that's especially for Luigi that one what are these little MDF things here? so in the in the rule book there are standard upgrades for any fleet to take so things like grappling hooks boarding nets, stuff like that and they're all on the card that you get, so all the standard upgrades each fleet has some unique upgrades captains magical upgrades that you need to do that fleet and that's what those MDF ones are for so you get the orc one in the Vaseline set the two players set and then each starter box will also contain that fleet's upgrades as well I'll give you an example here the orc one, more axe more guns you can see it again with this, more guns more war drum of spite and yin grey thunder I'm using more axe means you can attack a bit more when you get close yes much better better boarding actions better shooting, you've got two captains and then you've got the war drum as well beautiful and very large and play mat in here so you can get up and get playing I'm going to unpack it all the way that's lovely one of these is this just for prettiness or is the purpose for those both so it looks pretty and there's one in each corner plus down the side so that's your compass locations as the wind moves as you move your wind roads you can know exactly where to put it right and you know what, as soon as it is an opening we will actually unwrap and we can look at the four card counter sheets and we've probably been through everything you've got in here one question we have had Ronnie and I don't know if you've got any of these here are we doing official MDF card holders, have you got any of that there? I don't and I think what you're planning at the moment Rob is that we I think the idea there is that we'll actually tie in lovely with this so what's on this sheet, what's on this card sheet Matt? that one if I can see it, you've got your turning template your fire arc template for the front you've got your wind rows and tell me about that fire arc template what do you do with the front of your base front or back, yep for your rear or front they can wiggle about a bit if it's in that front arc you can not be shot at someone yeah, wind rows which is what you move around as the wind moves, you just show its location that's I think you've got the harbour that you're showing there which is used I mean you can use it for whatever you like but that's certainly used in the mission 10 um so you actually get if you get the scenery, you take your maths out you put this down and suddenly you've got things to most people avoid and I seem to sail into every single bloody time but that's the kind of yep, okay, sheet 2 lots of counters and things uh I think that's a lot of damage counters so as you accumulate damage you put those onto your card there's um so things can take 25 damage, can they? 20 and 25 yeah, maybe up to 80, 90 damage, yep so you can just see the funding amounts of stuff coming into you there yeah, you've got various speed markers on identification markers so if you've got your force contains 2 or 3 LOE you can either paint them differently or you can identify them so you've got pairs of identification markers so you've got one on your card and one next to your boat I could put this red one here on my card and I'll put that one next to my boat and I know that one's that one yep now I think there's a couple of sandbanks here which is to talk about terrain for your markers are these the generic kind of applicable to everybody's upgrades extended upgrades, generic magical upgrades, yep what you do there I'm guessing is that if I've got a boat that's been upgraded obviously I've got my marker so I can show it and I've got my card wherever my cards have gone and then I just put one of these upgrades next to it so I know that that boat has more axe or has grappling hooks or is lucky or fire oil so everything's just there and I think that ties in, what I think we've planned is an MDF a little hold away you've got the card in the middle and you put around it all your upgrades now you don't necessarily need that for your loops you're probably not going to upgrade your tiny boats so you just have a card for those but for those bigger ships or you've got a bit of ACD we'll have them for all of them and paint it in our own colours but then you can have all your counters and all your wounds and everything and if the table gets knocked they don't go flying anywhere and Rob what are you thinking of putting those up? so we are obviously the only one you mentioned about two players that's been back in stock for January so we're going to hopefully put some pre-orders up again for that in December and we'll probably include the MDF holders for that as well so it'll be a genuine release and then the genuine dwarf fleet as well so you can come back and get a top of everything you want correct lots more terrain on this one lovely looking terrains and big islands some small islands and some rocky things just to get yourself in trouble and that is all four sheets of your that's all four of your card sheets so I'm quite unspectacular to pack it all back in and that's on everything in your two-player set which looks truly exciting so you're very lucky you've got those on the way to you I think the only other things I've got here is we've shown you that there's these beautiful upgrade templates upgrades don't need them but they're just a little bit pritcher and a bit sturdier they're going to be playing a lot they're good I've talked about these are the bases now I think unless you're really fancy doing some MDF modelling these will be terribly popular I know I'm going to use them for my fleet because it's just a lot easier the MDF wasn't beautiful but you'll need some hobby skills to get on those and last but not least we have a very beautiful deluxe rubberback near pre-match I've seen quite a few of those going out so there is that it? I think you've covered pretty much everything I think those maps the knife we've seen the print quality on those is brilliant absolutely gorgeous isn't it and so I think you know literally gaming in not a lot of time at all I think I was chatting the other day a week of painting and modelling and painting and about a weekend you'll be playing if all you want is to lock down you'll be able to do it no but yes certainly about lockdown ahead second of December you can have your fleet ready and ready for battle okay so theoretically this is the end of our our Marder chat unless there's any more questions that we've got in the comments and then Ronnie because I knew that once I'd got you I might as well keep you we've now got your general kind of Ronnie chat now which is the general Q&A if anyone wants to ask any general questions so do you want a little bit of a break Ronnie and then come back or are you alright to carry on no I'm good to go if you want to keep going if you're good with it I'm good with it but one question quickly which is are there any plans to bring Nightstalkers into our Marder I guess that's the question for you Matt really probably via the Twilight King because the Nightstalkers themselves quite unlikely that they would have a fleet that doesn't fit their background at all so if they come in it will be via the Twilight King okay we've had a lot of questions about flyers oh yeah watch this space that's something that you're playing with aren't you Matthew in the summer book possibly yeah thinking about who knows I think like we said in the first way it's all about getting everybody familiar with the game, comfy with it getting four fleets out making sure they're really balanced and have worked and obviously this game was designed during lockdown you know it was play tested during lockdown and we just haven't had as many physical games as we'd like to play so we just need to have a month or two of doing that to make sure that when that book comes out anything that needs ironing out is ironed out I don't think there is anything but you know you gotta believe there is and then we can add more and more layers to it more fleets, flyers more magic whatever whichever direction Matt wants to take it okay we've already got some questions coming in would you like Matt to stay in case you say anything you're not meant to Ronnie easy whatever maths these plans are my wife's plans were that we need to go shopping oh okay sorry you might need to go that's great because then I can start talking about the Trident Realms in Armada when you're not here so by the time you get back there'll be thousands of people online begging for blood and begging for turtles giant turtles with howlers filled with Neureticans on their backs bye enjoy shopping yep bye thanks Matt bye okay let's hope as soon as he's told me to go will he work in the really schedule for next year wow there we go so okay cool see what I might do Ronnie so we might just have a quick pause and I'll try and call you back on something else with the qualities a bit better so we'll be back shortly so just bear with us and then we'll start quizzing Ronnie there we go so we're back now with Ronnie for his Q&A and I've managed to move him into a slightly better place so it's not just he doesn't look so pixelated you'd gone 8 bit I think 8 bit Ronnie so what we're doing now is we'll have some questions from people watching and I guess we'll give a quick update on kind of how the year has gone for Mantix obviously it's been a bit of an odd year I think yeah and kind of what the plans are generally for next year and things like that so I mean how has it been this year well I mean just but just mad I mean obviously the year started as you'd expect we we're on the back of the Kings of War launch at the end of last year so we got over there was a fantastic tournament scene kicking off we managed to get down to the Kings in Australia and we saw our Australian distributors and that was kind of very normal and then there's the kind of Nuremberg Toy Fair which was regular and it's quite a busy time for us in our sales and tournament capacity we ended up at the Masters and the New York Toy Fair so kind of everything normal and while Nuremberg and the New York Toy Fair's were going on there was this strange thing that was happening in China calling coronavirus and we said oh China's closed down that's going to have some supply issues for us later in the year we think because you know they never opened up after Chinese New Year which is at the end of January February and I'm sure as everybody we were watching it happen and then we came back from those trips and all of a sudden it was in the UK and 23rd of March that was it UK lockdown US was in lockdown and so we managed to very quickly small business and we've got this big warehouse we managed to keep our online store going while all of our trade customers were shut and obviously everyone else was shut and I think you and I spent a lot of time talking and giving away lots of free rules and I do think I certainly feel now we're back in lockdown there's only so much Netflix and Amazon Prime you can watch so having a hobby and having hobby chats and starting new projects finishing off some of that lead under the bed was a terrific way to keep yourself occupied although we were working 9-5 you don't have the commute time you can't go out and play badminton or play football or do anything or go gaming in the evening so having those distractions I think were really important and terrific effort by everybody in the warehouse and everybody that was working from home and some of our teams that were furloughed you know but that just put everything on pause both what was coming in from China what we were making ourselves we just kind of lived hand to mouth we didn't know how long it was going on and trundled along and then all of a sudden we opened back up again the store started to open back up kind of things went back to normal but it's not normal the fallout of that was we'd lost three months of releases so we had to redo the release schedule on light of that things were finished we released The Walking Dead just before lockdown and the terrain crate relaunch well we made a bigger thing of that bum that up the Kings of War went from two books in the year to one because we hadn't had a tournament scene so we didn't know what was broken you know we didn't know what you have your book but until it's been really played through 10, 20, 30, 50 tournaments you don't know what the right solution is the rules committee were firing blind so we didn't want to go and break anything that we were pretty pleased with we wanted a year of gaming so we've done The Help Is Rift which is a very popular book it's got some rules in it but it's more of a campaign play it's more of a narrative and because that's what we knew we had certainty about and then kind of before we knew it I don't know if people listened in but through that Q&A session the Armada session sorry all of a sudden Armada was on us just as we were starting to get stable that's bumped up it's done huge we've done well we're shipping it but it's Thanksgiving in a week's time and it's Christmas in five weeks time so we're kind of everybody's shattered everybody's worked really hard I think everybody's deserving a Christmas break and because pretty much we've been open all the way through and it's been a seven day a week job for myself and myself and the people that are furloughed we weren't furloughed for very long and from the second they came back they've been 110% but I think there's been a lot of wonderful hobby being done I think people have really enjoyed chatting with us and you know we've been open and we've just been putting a brave face on it and getting on with it I think the best we're able in bonkers times it's been a funny year yeah and so obviously we started planning next year assuming that things will go kind of back to normal relatively now we've already kind of covered Armada Kings of War, Dead Zone, Dread Ball in our previous sessions one thing we didn't cover which a lot of people have asked us what's happening possibly with The Walking Dead next year well we love obviously it's one of my favourites today I've got my hobbies painting out I've not been having the moment to do it since lockdown since our big battle game where I think I gave the gobbins a good thrashing I mean that's fake news I think there that's I think I'm the trump in that scenario dwarf propaganda at its finest don't call it I'm not conceding at this point anyway I've not done any hobbies I've just been literally round the clock on trying to get Armada made and just trying to get the business back on an even keel boom I've been thinking fast now but yeah with The Walking Dead it got that compendium book what do we call it the anthology everything brought together in one place which was very popular with people and it just cleaned it all up and I'm thinking I quite like the not the all out war the other one but yeah the call to arms there is a lot of fans and there's more fans of the all out war way of playing but the great thing is the model is working both and now all the sets come with cards for both I would love to see The Kingdom I think they might be good fun because suddenly you've got this cavalry a lot of speed a lot of different ways to play and they could do both there's a lot of scenarios there because there was a lot of big stories in that story art and also the Lee and Lee Lee and Clementine we've done the Lee and Clementine story I'm not going to have any spoilers there but Clementine goes on to become all powerful and all ass kicking so I think we could definitely have some fun with Clementine and her gang I'm half way through playing the last sections played very well on my PC for some reason so I'm going to have to get it on my tablet but I think we could do more with that and so yeah I think we're going to keep keep supporting it there's a lot of love, there's a lot of big fan base for it so it keeps rolling around and keeps trending on Walking Dead obviously I think you've talked about most of the other things Armada Deadzone that is one of the things we do less other things because we have more games to support now and I think if you go back five years our trade releases were you know kind of re-warmed up Kickstarter lines as they're not now I think this year almost everything was launched Director retail I think everything was, I think this year yeah maybe some other Hellboy expansion box sets early in the year the Terrain crate stuff we ship the Terrain crate second Terrain crate the modern that's come out but by and large we've done a lot of Director retail that's kind of the future, that's where we're at and that's what we want to be doing and next year's going to be lots more of that lots more for Armada, Vanguard Kings of War, Deadzone Walking Dead we've had a few people asking what's happening with League of Infamy and we've given an update before I say obviously Covid here is a bit with that one we've got an update to the back it's just come out I think we just got caught with what I was talking about earlier in the year if you think back we were due to ship our Terrain crate 2 I think March, April it shipped in July and I think everything in China has just been pushed back three months because they were closed for six or eight weeks on the end of Chinese New Year and therefore everything just got pushed back and delayed and so on and so forth it is, I think it's on the sea I think it's very close to landing you know it's, no so it's made and it's in China but both the China China and certainly the UK ports are having a horrendous time at the moment we were supposed to have the GM's crate back in stock two weeks ago the boat landed it was choppy they couldn't get it unloaded in time it had to cut and run I've just found out another nautical turn cut your ropes and out you go back out to sea you cut your ropes and run and they've literally been having to rotate these containers around the around there bringing back into dock again so things that normally take us four days to get from Harbour to the warehouse have been taking two, three weeks boats that should have been landing, haven't been landing that said it's made we're trying to get it on the water as we speak we booked it and then it literally got bumped people with iPhones are paying an awful lot of money for containers at the moment and we just can't afford to pay the kind of just to give you some idea four times the normal shipping rates is the norm at the moment we would pay £3,000 for a boat a container is £12,000 we are hoping that once people realise they won't get it here for Christmas those prices drop down and we've been told there's 81,000 new containers going on in January as well but as soon as we have it I suspect if nothing else goes wrong we'll have it very early 2021 if it's slightly longer it'll get picked up in January and be March but we're just waiting for the ships to become available we'll get it on the boat as soon as we have it we'll be putting out your following the ship sailing round and it'll be here and we'll get excited for it it's a lovely, lovely game, it's great fun and it's the point we didn't get into this year but just one of the consequences one of the casualties of coronavirus I'm afraid so a few people have been asking obviously we had Hellboy, the RPG early this year which did really well and I think the good news is about that one is that Dark Horse has pretty much approved the core book now so that's almost ready to start going into production which is great but what's happening with the board game, what's any plans for that? It's just rumbling on at the moment I think we've got the expansions are all pretty much released, we did the ones that came out of the Kickstarter and we also did the Wild Hunt and I definitely think if you look at that story art there's that last book which is called Storm and the Fury Storm and the Fury and it would probably be remiss of us not to complete this story art wouldn't it I think it'd be very slovenly for that laxie Daisy Globbers so I think we may well try and get that out and pop it out we've also been really having some great fun with the Resins for the Hellboy and I've been badgering you and to get us the with Skeletons which is something I'd love to see I don't make a great diorama and a drunk Hellboy on your board game would also be great fun to drop them into your games so throughout the year we're definitely going to keep supporting the Hellboy story and with all of those walking down in the Hellboy more of the same, let's just keep supporting them and keep building the fan base for them similar question actually about obviously we've teased Umbrella Academy another great Dark Horse license and I guess the news for that one is no news at the minute we're doing relatively short leish maybe I think the great news is that's a license under the Dark Horse license we've got with them we were able to talk to them and get the comic rights the game to do the Umbrella Academy so we put it out there we now are working on making sure the game is great fun it's a slightly different game in as much as it doesn't lend itself to be a quasi-dungeon crawler traditional board game so we're working with I think Alessia is going to work with us on that one to create something really fun and dynamic that reflects the slightly mad captain chaotic license and the inner workings of the madman general way that's written and very much a family game as well I think that's an important thing to say we can do and obviously the Netflix series has definitely helped raise the profile of that from being pretty niche to being much more well known and probably we'll try and tie in with some other kind of PR that might be coming in the middle of the year whatever it is I think the third series has been commissioned so that's great news in terms of more people finding out about it it is a relatively well it's been around a while it's only recently come on people's radar but yeah I think we've got we've got some great ideas I know you and I have been playing some early versions of it online so with a game we have built on tabletop simulator not stimulator and yeah watch this space but definitely I think that could be something that you'll see in 2021 I think that would be a good thing with delivery year after that yeah okay cool so we've had FaZeStar one of the commenters asked this numerous times and he specifically wants an answer from you in general why do dwarfs get all kinds of steam punk stuff engineering themed stuff but no gyrocopters for kings of war vanguard and armada after all the goblins got the wing it I mean goblins were obviously better engineers so that's why they got it I think partly as a dwarf I'm not flying up there and I think with the dwarf rock riders for example dwarfs don't do cavalry well they do actually and that became something very mantic and I think the steel behemoth became very mantic-y and I think I want to do flyers but dwarf and you never know you might see them in a boat game near you but I'd like to do something that's more mantic-y where we go yeah okay we get the engineering but how would they deploy that engineering and what would be the way they go so as always I think you were talking earlier in the war chat vanguard chat is if we put something out and I would put the model to go with it yeah yeah and so the dwarfs are definitely due a revisit obviously every week they should have one and so Armada like with the empire of dust is an opportunity to look again but just you know kind of taking with the troopers there and tweaking it I'd rather look at it more carefully and think what could we do that's even more mantic-y than that and putting our own stamp on it so yeah, watch this space talking to Kings of War actually any news on the German version of Kings of War that was the end just so we normally and I've worked for a few years with a few publishers in France and Spain and never got one in Germany and that's not just for Kings of War but for the walking dead and so on and so forth and what we normally do is that we write the book in English we then lay it out in English that's what Duncan does he takes the words puts them next to the pictures and lays it all out and that's a really complicated job because the words underneath any given chart need to relate to that chart and if you're talking about movement it's probably important that the pictures next to it are about the movement and not about shooting that takes an intelligent man and hardworking man like Duncan to make sure that the whole each chapter and each page works and then he puts his art in to make it look pretty and nice and readable we then send that in a certain format to the translation team which can actually just write in the text where the English text is and they don't need to change any of the layout and with the Germans the words are a little bit longer but you can just shrink the type, face a little bit or make the page a bit bigger and it's a relatively easy job with the German company that we work with they've never done it before so they took our translation and then wrote a word and put it in Word so they just stripped out the text and just translated it basically nobody's not laid out suddenly that is now a very hard job because you need someone who can read German who understands hard games that can put every single title back on every single picture and put the words next to the replay so basically it has to be a whole layout job all over again and you can't retro engineer it because Duncan can't speak German so he can't go in and do it his own way so unfortunately it made a bugger's muddle of the whole thing that's the few people we know but they're busy and they've got projects on and we've therefore had to work with this with the company to try and find them someone that can do it so it's underway but it's just one of those just a combination of COVID plus everything else meaning it didn't quite get sorted out and it's just dragged on for ages but we have a German translation it's just in a Word document right now but it will be being done and it's something we hope to see sooner rather than later and then we can come over and support it at the RPG shows and get the tournament scene going because it's a shocker that it's not happening in Germany and we've got some great fans there they're good Jared asks and he said pretty pleased so I better ask this one can we get an update on Warpath and Firefight now we did talk a little bit about that in Deadzone and said that we've kind of obviously been working on stuff in the background but I think he maybe missed that one wants to hear it from the big man himself I guess yeah well I can only tell you that if I show you around my room I've got my Armada stuff just over there on the painting table today next to it's my walking dead but here is a large sci-fi obviously as you can guess Warf's and there's lots of terrain in my Deadzone terrain do you know how to terrain fetish so we've got some sci-fi plans I think it's fair to say isn't it Rob we've got a walk scheduled we love a bit of sci-fi we've got Winged Hussar writing some books I think Deadzone is one of the best skirmish games if not yeah one of the best skirmish games in the world at the moment I think it's just fantastic the way that terrain interacts with the play everybody that's played it loves it we're going to do a Pepsi challenge with it one of these years and I think we're going to get that out in April no point not time enough to do it properly so let's get out later in the year and do it properly with some new terrain new factions, new minis but all of that has just got our sci-fi juices flowing so what is this space but Jared's been sending me emails from the US he's built this fantastic using the battlezone tiles he's built a fantastic complex, it peels away lined up he's going to be running a kind of weekly update on that over the new year so you're building to show it off, some of the things that people are now able to do with the terrain is just awesome so keep watching this space but we have not forgotten about it, it does need some TLC and we need to get it picked up and get it going again I think this has been asked a few times are we going to have any crazy boxes this year I think we've we're so busy with Armada that it would I think Zach in the warehouse probably would kill crazy Bobby we just can't we don't have the bandwidth at the moment to do anything other than make what we've got and we've had to shut down shipping anything but Armada for the last few weeks so last week and next week we're not shipping anything but Armada we literally have had to switch the trade sales, put their orders in they managed to order at the end of October and November and then we'll come back to them at the end of November but we are 300% staffing on some days our resin capacity compared to let's say pre lockdown in February we are producing 700% more per day than we were in February when we were going at full speed pre coronavirus so it just gives you some idea of the task we've got ahead of us so no we're not doing anything there you may have a little digital sale I think Rob because crazy crazy Bobby might come out for a Black Friday digital but at the moment we're just going to focus on the making sure everyone gets there the toys they've ordered under their bed under their Christmas tree actually talking to covid one says if covid measures continue into late next year would you consider doing leagues competitions on table top simulator we actually already have been doing quite a few this year working with the community so Matt James did into the rift that's currently going on and also we did a dread ball tournament as well in the summer Kieran Morris did that which was really good actually you know I got to play people in Israel Spain even as far as we're Scotland oh my gosh oh my gosh and that was great it has forced us to look at that and now the digital today's virtual open day it's one of those things that outside of either someone getting on a plane over here coming to our open day or me getting on a plane and going out to the masters or to you or you going over to Gen Con you know the world's a big place and we don't get out and about to all of the far flung corners of the world but all of a sudden these virtual open days and the online tournaments means you're playing people that you know you may have been chatting in the romantic fanatics but you never have to play well it's forced us to do that so in some ways when life goes back to whatever the new normal is there's other things that we're not going to stop doing earlier today we said before we started the Armada chat we will always be either running the virtual open day and the open day in parallel or we will have virtual open days and open days because it's an opportunity for us to really talk to just such a big wide group of people all around the world and you know it runs from 10 in the morning till 6 in the night so you know those down under can get a few hours before they go to bed and we can get them the Americans get a few hours in the afternoon well some people are up at 4am this morning to watch the Deadzone one so that's commitment I know it is and it's brilliant isn't it so there is definitely things that we've got to make sure we keep doing afterwards another important question for you when were you restored dwarf honour through a victory in another mega battle yeah I mean we enjoyed that didn't we I think it was I'm ignoring Matt James' comment before that's not relevant so I just want to emphasise I just want to talk about your defeat not Matt James' defeat I see no defeat I left but when I left we were in a very strong tactical position stop the camp stop the game I left it today for two turns and what happened I think it was really good I think the thing that was fun is I got to scratch that terrain itch building that huge big battle the terrain that was in the warehouse in the gaming room for the photography and it's something I really wanted to do and I think we'll set it up that once the stores back open people can come and play on it but also it acted as a focus to just get a few more units painted I know you did a lot of goblins for it well I remember some people are doing I don't know if they're actually doing it but drinking games every time I say goblins they have a shot goblins goblins goblins goblins goblins goblins goblins goblins goblins I think everyone would be spectacularly drunk if they've actually been having a shot for every time they've been doing that because every time I've come on to them but I would love I think both me and you need to know the rules a bit better if we're going to play a battle of that size you say me and you one of us definitely does plenty all you did was move forward three turns at least I could move yeah well you might have to work on your maths next time as well because I'm pretty sure that we agreed on 9000 points and you had 12,000 I think we had 9000 just of dwarves we didn't make any difference Martin and Duncan got into a huge rock and actually batted each other to death which was fantastic and I kind of sat the side and watched and it kind of dwarfed them things moved slowly kind of way we'd love to do it again Christmas maybe early in the new year and lockdown permitting we kind of sneaked in as soon as the lockdown came off and I think people love just seeing guys chatting and having some banter as well you know and that's what we do miss about the tournaments a couple weeks ago we'd have been at the Clash of Kings we'd have had a depth of combat in March you drink some beers you talk for me it's great I see how people are running their armies I get some real feedback from people and we've just all missed that so I think we will I'd love to have another battle and this time probably less troops on that size battle feel and we had too many troops obviously I had less of a view but let's not dwell yeah watch this space we'd love to do it again and it did feel like it was a job half done because I think it was like the end of Rocky 2 wasn't it where they kind of just started to clash we were just about to get stuck in and then I think you would have needed about 10 more turns to actually move so yeah Berman what was it by the Alpes Rift book there is a fantastic battle report there with some photography of it I didn't check if you threatened you were going to change the ending of that and check it through I need to go back absolutely paranoid and we want history is written by the victors so yeah we'll be doing that now just talking about open days and fun events I have to give a shout out here to a young gentleman called Jake it's his birthday on Monday he's only 13 years old he's been coming to open days since he was 9 Jake Flood he's demoed Walking Dead on his first one well the press ganked him into teaching if people had played Walking Dead so I'm not the only one that does that his favourite character is Abraham usually having a large gun who doesn't like Abraham very dodgy mustache as well I think and he's actually made rules for the giant samurai robot for the Walking Dead which was great fun but probably isn't going to get past the last to get approval on that unfortunately and I think he's enjoyed it sharing Deadpool Deadpool the Hellboy game at Comic-Con so there you are Jake happy birthday thanks for being a Mantic fan somewhere I have a Ronnie not the Mantic Open Day 2020 hat which I brought home from work bought on the mantle piece yesterday especially to give away today and unfortunately I'm not wearing it but I'll send you a picture of me with it and I'll be posting it down to you with your birthday card for Monday so happy birthday Jake thanks for being a Mantic fan thanks Neil for bringing him along and see you all soon so there we are that's that's done I hope you liked your birthday wishes let's keep going to the questions so one question was obviously in dreadball fanatics we had a post about looking for play testers for a new sports game someone asked for an update on that I guess that's probably more top secret really yeah I mean I think at the moment it's your brain child but yeah if you're interested and you love fast action furious I was going to say fisting was probably not the right thing to say Jesus Christ fisty cuffs fisty cuffs there we go action if you're playing testing yeah so pick an email in hopefully we might be able to play testing eventually at HQ when we can reopen so stay tuned for that we might be able to call out a day we can bring it in maybe we'll have it if a Deptchicon goes ahead then we might have it open an evening of doing that down there as well great fun it's going to be a good fun little game I don't think it's going to be the tail on it's not huge it's not massive but a great way of using what you've got proper board game board game fun so yeah watch the space let's have a look see what other people are asking let me see if I've got any rattling in I mean they're just saying that basically a lot of the comments are saying how brilliant I was in that big game now how much I hammered the dwarfs it's weird though like obviously we work with Red Scar on the Kings of War RPG maybe something like a sci-fi RPG with those guys Warpath has actually got a very rich kind of background with the source book that idea of sci-fi RPG well I think there could be some great fun there and if we're clever we could do something that's not been done in an RPG for a while because it's such a rich universe I think you could really we could carve something out there that could be an absolute hoot it's just kind of getting the time to give it some brain space and which angle would you take it on yeah I mean Red Scar has done amazing work on particularly on the Hellboy role-playing game to catch the atmosphere of Hellboy and take fifth edition and turn it into something totally different really actually when you play it it's been fantastic so yeah I want to get that Kings of War one out to get it shipped to backers that's something their priority now is to make sure that the backers get their toys and then we'll see where we go from there yep oh what happened to the Hellboy Distro card game that was rumoured well it was rumoured and it's somewhere on my shelf a great little game we were going to take Prince of Thousand and take him to Gen Con Gen Con exclusive and then do something then just put it in the release schedule it was one of the casualties of Covid I'm afraid it lost its release slot so we sat there it will go on next year's release schedule I think and yeah fun little drinking game goblins and yeah maybe Gen Con next year happens then we can probably take it on to that and see there yeah hopefully events do get back on next year it would be it has been an odd year this year not to see anyone really out if we knocked our martyr out then we've got nothing for the whole of next year so that had to happen you know the Terrade great we originally got all that made in China we're now making that in the UK in terms of we bring the bags in from China and then we box it in the UK that needed redoing so there were certain things that had to be done King's of War had to be supported we had the Walking Dead come out we had the rest of the Hellboy releases so once you put all of those in there was just no room to get there so I knew there were a few other things King's of War smashed two books into one but there was just some casualties but you know that's kind of the funny year that we've had I think we've covered pretty much most of the questions and the comments did you have anything else you wanted to cover Ronnie have you exhausted we're super excited aren't we a nice hobby year lined up next year yeah yeah and the Armada is great fun so we're going to support that and try and get back on even keel just with a small business like this and the headwinds and everything else that's been going on it's just very disruptive to the plans of what we plan to do and what we can do because you know when you're in lockdown and you've just got to respond and this one feels like a short one but again you know if this drags on for three months the stores aren't open at the moment you know it's a good example with Armada we have to phone up every single UK customer and say hi what do you want us to do should we push the UK release back to the beginning of December when you're open again are you happy to have it delivered to your house can you go to your store and get it are you doing click and collect and you know so Clive had to phone up every single UK customer as it happened most of them said no just ship it and we'll either release it on the second ourselves and my locals will come down or we'll do a local click and collect and we can dispatch but you know it's that stuff that's just usually disruptive because a lot of our you know places where our products go out so we're closed or closing you know the US some's in lockdown some's not Spain's back in if it is back out so every time you build a momentum an event stops an event goes and you know people are going to get gaming again because there's only so many armies you can pay before you get a bit bored of it you want to get some gaming done get down to your gaming club it's your picks you up again doesn't it when you've painted your second army you know if you're paying your martyr fleet you want to use it or at least go and show it off and talk talk boats particularly the UK one we just maybe kind of got things in a good swing here with the gaming hall and we were starting to open late on a Friday all that kind of stuff and then it just people are coming over to visit you know ww down the road we're all popping up and seeing us and you know we just all of a sudden that's been closed for six months you know no one's travelling so you know I think I'm hoping the vaccine works we get our martyr out and this the first six months is a nice stable fingers crossed fingers crossed I think if these vaccines start rolling out there is the spring summer and the flu season's over we might get lucky similarly you could see them just everything before may be cancelled again so all of a sudden that changes what we can do and what we can support and show off and respond so okay well I think I think we're about done I think really now unless you've got anything else you want to say Ronnie obviously thank you to everyone for tuning in and what have you throughout the day yeah absolutely thanks for everybody thanks for people that have got their M-order we're working hard to get it out to you thanks you for leaving for me thank you for being patient we're working hard on that the RPG Hellboy RPG is in good shape probably printing in Europe as well for that one goodness knows what's going to happen on the 1st of January because we've got Brexit to play with just on top of the global pandemic and everything else so we'll keep that on the radar but you know and a big thank you to everybody at Team Mantik at the moment who is just doing a colossal effort from the accounts team through the warehouse team through the dispatch team, particularly the resin team yourself and our online team you know the videos that are coming out we've had loads of great videos all of this is hard of the sales team the studio guys of course have never didn't take a day furlough between them they've just worked non-stop Ben Duncan you know Paul Duncan took his computer home on the 23rd of March I think he's symbiotically bonded with it I don't know if he's left the house yeah so just colossal efforts at difficult difficult times and everyone's just been really fantastic at making making it feel as normal as it has and keeping things going on so thanks for our fans and thanks very much to Team Mantik for keeping rolling in trying times okay so I think on that note I think we'll call it a day I'll have a beer I'm going to do the same I'm also going to take my Mantik hat off and shitty hats on you can't have offensive material on these live streams you can't have offensive material like that on these live streams the YouTube or banners so thank you very much everyone for tuning in and he's gone I thought he'd gone I thought he'd actually banned you from being on and yeah so hopefully we'll do another like everyone says we'll either do one of these the same day as an open day next year or differently or whatever really but I think they've been really good I'm only slightly dead on my feet but that's that's fine and yeah it's been well done Rob you're messing with the technology in a how long have we been going we've been going for almost seven hours that's fine I'll do a sponsored live stream next time I'm sure we'll keep an account of how many shots Martin's taking for every time you mention the G word yeah I'll have to see I'll see from his text so yeah on that note I'm going to say bye to everyone I'm going to close the stream feels weird actually but 24 hours no no before you do that bye everyone