Hello everyone and welcome back to For the Minions episode 17 of For the Minions the weekly show We talk about some of the post-paragon projects currently in production this week We have news and updates as always with some special news from core and then predecessors closed alpha of course After that we'll move into the poll results Then we have tech time with the rubah our topic for discussion this week will be our proudest paragon moments and our most Embarrassing Paragon moments and we'll go around it all out with a community suggestion, which is guilds or clans Or what have you for the various games? I'm your host the one and only man goose joining me as always is my lovely co-host a Mandy now How you doing Mandy? I am doing great. I am so excited because we have a really cool guest with us this week The VP and CMO of Metabuff games himself. Mr. Apollus prime. How are you my man? I think it was a little bit of an oversell on cool, but Doing fairly well can't complain can't play Undersell oh well my goodness. I just can't do anything right. Can I know you most certainly cannot So I'll bless give us a little bit of a background on your paragon experience and who was your favorite hero? Well, my favorite hero is is howitzer it's it has to be Actually played a Game that everybody's gonna shun me for which was battle-born and My brother was like there's a there's a character in in the game We need a midlaner you're gonna you're gonna play the same character essentially and I ended up playing howitzer for Literally 62 days worth of in-game Because he would not allow me to play anything else when I played with him I mean, I'm not one of the best mobile players in the world, but I Can kind of play you can make it rain That's a that's about it Right on yeah, how we all day. That's so cool. Yeah, I love how we yeah howitzer was very very very cool Hero one that I thought sucked because a pair a youtuber that I that got me into Paragon told me that he sucked and So I just always thought he sucked until I tried him. I was like what is this guy talking about this character is amazing Well, if it's on the internet, it's true, so exactly, right? So let's move on to our news and updates They're huge this week starting off with core and we're going to let oppa as lead the way on this one Cuz he brought a lot of goodies with him Okay, um, so some of the more prominent Updates are that we're initiating it change log into the website to give people more of an expectation of What changes are going to be done to the heroes if any? Obviously some heroes have to change some things were broken and That change log is going to give you a kind of a running Update kind of like a dev log essentially so that you have a good expectation of what is Going to change and what is it to come the FAQ that was we reached out to 17 different communities we got 19 pages back of questions and we finally Have it done and it will be up Thursday Aporia customs is one of our new partners They will be offering multiple custom apparel pieces for the game and for Metabuff This is sublimated sublimated hoodies Uh joggers Leggings things like that. We also have a store frontier up because we've been beaten down left and right by Everybody wanting something to wear so we have something up for the community so that they could get You know a t-shirt with core Etc and one of the bigger announcements is We we heard you we get it we understand you love fangmau so fangmau will in fact be replacing kwang and Decker will be replacing FaZe for the first 15 This is you know community feedback. We appreciate you guys. We we love every minute of it and You can check all that out on the website So you're kind of getting it back to the basics like the basic ones that were released with legacy It seems like those are the ones that people want the most and that's the ones that you guys are sort of including I think that's a really good idea because it gives you a better basis to start at with your with your alpha and I just love Decker far more than FaZe personally so I'm happy about that and Actually, I liked fangmau a lot better than than any other jungler really other than grux. I like grux but Yeah, I think that's a really cool change I'm really glad you guys are listening to the community and the apparel is absolutely amazing Yeah, we We recently started working with Aporia. They're they're kind of a newer a newer company They're amazing at what they do. They're amazing guys and they can provide pretty much anything and everything for any of the eSports so it's pretty nice to have a partnership with with those guys and Yeah, absolutely like the nostalgia of characters is so important to people when you've You know grown with the character over time and you've seen the changes that they've had done and you've the different patches Everything like that. So we absolutely understand what the community is asking for they're asking for their nostalgia They're asking for their their feel-good back and we were definitely here to give you the the best product possible so Yeah, it definitely seems that way. I've been really blown away The last couple of updates from you guys So definitely you guys are listening for sure and that's something that I you know I always said even before I got to know some of the members on the team and in some of the videos that I did Covering core was like they are just like all about community. They are listening, you know, they they are Here to here to please it seems like We can't always listen to everything Obviously Because box grucks is not coming back But you guys I One other thing that you guys are gonna be able to do Is to show off the map a little bit early because we are doing another map test with the influencers and you and Mongoose both have the build Currently so you are able to I Know Mongoose is super happy about that Check out the amazing amazing artwork from Rico because that that kid is is immaculate with with his level design and He also just picked up a mocap suit as well. So we are going to be Working with that too because we heard you we know the animations on the on the last video the sparrow video Weren't the best in the world, but that's a level designer. Come on.  So bring it on Right on so do you want to go ahead and get into the to the map and uh? I'll kind of drive us around and you can you can tell us some features and set and such Yeah, absolutely. Okay immediately one of the things I noticed is I don't know if you guys did um Speed warping or if this is just a clever use of animations But whenever Kalari takes off her footsteps are a little bit slower and then they they pick up pace Which is a nice touch and adds to the immersiveness However, is she actually slower upon take off or is that just? There will be you know, there will be an acceleration and a deceleration with the characters It's I mean it's part of Movement Fundamental movement in our opinion like you have to have a deceleration when you're stopping you have to have a Realistic feel of the character in the movement. It's it's much more immersive and it it just feels better in combat Because instead of an abrupt like no no character that weighs 3,000 pounds like rampage is going to come to an immediate halt All right Okay, and then we got the towers we got the the cannons which look amazing The reflections on these surfaces are absolutely top-notch So this is our inhibitor right here. We'll just go through the lanes first and then we'll go go explore into the jungle You know the a lot of the materials provided by epic work were Excellent and it comes down to the lighting and like I said Rico is is a phenomenal level designer Is his attention to detail is is pretty unparalleled We've got a lot of verticality on the map Which is something that everybody wanted I know As we come down here. We see this rock pile on the left and I noticed earlier those rocks aren't just for show. That's not just that's not a smooth service You kind of bounce around and jumble around through the through these rocks, which is a very nice touch. I think Yeah, it's um the Once again, it comes down to immersion in the level and feeling like you're part of the level From you know walking on the surfaces to we we are working with sound technologists to create an immersion in the jungle menacing feel when you walk into the jungle the music Changes the the sounds are different in the jungle because if an explosion goes off with a whole canopy in a smaller area The explosion is gonna sound different. So there's a lot of dynamic sound a lot of dynamic texture feel Creating, you know, the best possible experience when you're running around Okay, and right here it looks like we have an ember collector. Is that an ember collector? Is that just a It is in fact the harvester. Oh right on So is this something we'll have to plant I don't know if you got if you if it's something you can't talk about at this time Just just tell me dbd to well It is still somewhat in in testing and to be determined But we are going to have a pad you step on turn it on You know normal harvester mechanic from legacy You won't have to sit there forever, but you know, we're playing with the times And making sure that it feels good for the junglers Now another thing I've noticed is there is definitely a dawn side and a dusk side We've got this nice green grass over here, but as you cross the river it becomes this sort of brown Sort of autumn feel so that's really nice Especially for someone who meet like me who gets lost easy to have a visual indicator of which side of the freaking map I'm one Yeah, there's there's multiple visual indicators throughout the map In the jungle there will be when you're on or private side There's there's gonna be statues that kind of give you a feel for where you are As you learn the map nobody wants to you know jump into a Game and not have any idea where they are even with the mini map Sometimes it can be a little a little tedious to figure it out if everything looks the same Yeah, and here on the on the dust side We have the black of platforms as opposed to the white platforms that were on the other side and the And of course the towers look a little different as well the cannons Yeah, the the dusk side is gonna be more of an obsidian feel and the dawn side is gonna be a little bit more Obelisent in the field having like a kind of a rainbow Ask texture That was one of the first things I noticed was how beautiful that looked like it looks like mother of pearl Did the way it just kind of shines and you can see that? definite Yeah, that's what you guys were going for Yeah, it's like I said again Rico It's all it's all him with the lighting in the way he he texts or you know puts the textures in and everything the epic gave out in in a There their release is all super high quality so getting the right lighting onto it and it's it's gonna look beautiful Yeah, it's stunning for sure Now we are that I just noticed is the launch pads on dusk side are Different shape than the launch pads on dawn side, which is really cool Yes, that is that is like I said, there's gonna be different features on each side Just to give a little bit of a dynamic feel to everything. Yeah, there's definitely no mistaking which side you're on So let's head down through here through mid lane and well, I'm not even going through mid lane So that's another question I had Is there what what kind of delineation do you have between? duo lane and solo lane is there like a Difference between the tower distances or is it just the buffs that are on either side? We are we are kicking the lane out just a little bit. It's gonna be just a little bit longer We're we're still testing That's what part of the map testing for the influencers and for the competitive players is gonna be about is Making sure that the times feel good making sure that you know rotation feels good There's there's also the harvester versus the dunk on either on either side of the lanes One lane has the harvester one lane has the has the dunk and we've also Brought kind of a different Hole through on the middle lane. We've bent it just a little bit so that you can't actually see straight across Through everything from quarter for that. That's interesting So the pathing on that is gonna be a little bit different as well That's another thing that we're gonna be testing with the map test. Okay, great So no, so that's a that's mid lane and In the sideline, let's hop into the jungle here. Let's go across the river We have the river buffs. I think are a much more appropriate distance than they were during the AB map testing this is You got a ways to go from mid lane to get to the river buffs and it's gonna be a dangerous occurrence to come in over here and try to get these buffs because you have Fog walls all over the place right here Yeah, and so we're really looking for positioning to be a factor in the game, especially for junglers during the map testing there was a Jay Leo made a very very poignant comment about when you go to the buff.  There's no, you know, coming back from it.  Did you guys make it bigger? Is that just me? Um, he my imagination He he is a little bit bigger. He I think he's a little bit bigger in this map than he actually is just a Fraction, but like like we said before imposing menacing jungle When you walk in to the jungle, you should feel it It shouldn't be walking, you know in sunshine and skipping through the The the forest, you know when you walk in there the lighting changes. It's darker. It's more menacing the sound will be more menacing It's gonna be a Much more immersive experience And from here it looks like there's really Three entrances the main entrance that anybody get through and then some side entrances into or prime that people with some vertical movement Can get into?  I know Yeah, we we heard you know Rico made the decision on on Going with the monolith assets because they look better they feel better and the jungle looks better with with the assets He also added in some some things, you know extra rock Piles things like that that weren't necessarily with the assets in order to Give like I said a much more dynamic feel All right, so we went through the lanes. Let's go into the jungle now This is the pretty much standard jungle entrance now I think I have a rotation that I think I like but I don't know You know, of course, it's gonna change as things go on So if you come through the jungle, there is a very clear path and there is definitely going to be Different strategies for clearing the jungle. We pop over this edge right here. We're going to get right down into red buff So we've got the red buff right here Which is very cool and a common strategy and legacy was the you know Everybody would help out either help the jungler take the red buff or the jungler would help the Carry get the red buff, but there he is right there after you grab that You can pop right back over here and then you've got you've got the harvester right here, but you've got a jungle camp Right above him, then it's a nice natural flow. You got the the harvester right there Let's come around the edge here and find this other jungle camp Hopefully I haven't lost myself already.  It feels like an appropriate distance between each jungle camp and I really like the layout. I really like the layout. I really I mean the look is of course incredible but there's the layout itself is probably more important than the appearance and It's I think it's really good. I think you guys did a great job with this Yeah, and that that came from oh as you know, we had the addition of blood mortis to the team his jungling experience is Amazing we had Incredible feedback from all of the influencers and and competitive players and they you know pointed out a lot of absurd of things in the jungle that they really liked and Disliked about legacy monolith etc. And we took a lot of inspiration from from other pathing in other mobas as well to make sure that we get a really good rotation feel and a chance for diversity in play That's the most important thing is making sure the diversity is there Now we have fangtooth here who also looks appropriately huge And it looks like the pretty much the same design as the orb prime pit You got the main entrances the main entrance here and you got some side entrances That heroes with some verticality can get into and this pretty much mirrors the orb prime. Yeah Yeah, for the most part, um, I mean it's it's set a little bit different in the map just slightly But again, it's all about the commitment when you when you commit to the the objectives in the jungle Uh, you either it's a go or no go. There's no in between There's no tease in it Yeah Now something interesting I wanted to ask you about and I don't know if this was intentional or not Um, as I was messing around here in the jungle I saw these piles. I was like that looks like stairs So I started I started climbing And see if I could if I could do this, of course, I can't now that I'm now that I'm on the spot So are you supposed to be able to get up here? Um, it's it's still one of those things that we're going to be uh testing You know different verticalities things like that Uh chances are we we might not include that But uh, I mean it would it would take You know extreme verticality From a hero it's just something for those have to be calari Yeah, and future characters, you know may have a little bit of a diversity in the way they can traverse the map as well so Those are things that we we keep in our mind and available in our mind If the time comes for it it but it almost When I was going through here and finding all this it looks like you guys designed A pathway like a cat a catwalk to get through the jungle Which I think is really cool, but I don't know if that was intended or not Oh, I mean like I said a diversity Uh in the future is an important feature Uh, and it was actually intended by riko to experiment with and to play with So, you know, we can we can you know put invisible walls In the beginning and then as we as we test it with the player test servers Uh, and it works And it and you know, it's not broken Then uh, we can we can definitely move Towards the diversity in play in the future. I could definitely see where that would give an advantage to heroes like calari. Yeah, and uh epic actually played around with a spider character that could walk walls And and things like that. So I mean we're we're not going to limit ourselves in the future. Um, you know being able to to experiment and Create new styles of play is an important thing to us. We really really want to focus on diversity More not so humanoid characters, etc Right on yeah, we covered hatch in uh for the minions a couple weeks ago Uh, not only hatch but some of the other sort of beast type heroes that they had planned that they never got around to But yeah, this map is absolutely I could do this all day. I could just run around in here all day So props to riko.  They're uh They have a heavy heavy duty focus on what they what they do and they have an extraordinary passion both riko and mickey And uh since they suplex Uh, they're they're all amazing guys All right, I think that's going to wrap it up for the for the core map run through unless you had something else You wanted to point out in particular and I can head over that way Oh, no, I think you pretty much covered most of it Okay, awesome. I guess I I guess I have to put it away now I Unfortunately put your toy away Yeah, we're still we're still playing with some of the uh the the uh settings and the textures though like there's uh We're we're at a steady 144 on frames per second Except in mid lane we have a little bit of a a drop Okay, and that's that's going to be optimized but other than that, um Everything else is going to be tested in in the influencer map test Yo, that that map is absolutely sick. You guys knocked it out of the park I'm so happy right now So, uh, okay, is that is that all the updates you have have for us for uh core? Yeah All right, cool. I know that was a an extremely extended portion of news and updates for core But uh, we're going to go ahead and move on to uh to omeda. Maybe what news do we have from omeda studios? Well, the big big news, of course is that they finally released alpha and Um started rolling out those keys for everybody and they've actually done what like three or four. Um I think they did two giveaways. Um, and then a couple rounds of rolled out emails. So, um, they're uh You know got got that go in. Um, they have Temporarily shut down servers to go ahead and um start working on some updates and stuff And then they're gonna Release more keys after that. So if you didn't get one just hang in there keep checking that discord keep up to date with them So, um, you can know what's going on be in the know And then other than that, I think we were all going to talk about our first impressions of the alpha. Um I actually I didn't really collect my thoughts very well before this but I I had quite a few bugs. So which is expected. It's not like that's a big surprise. Um, so I don't know, um I I had fun running around and doing some of the testing. I especially had fun being able to play with, um, some of the other Influencers and stuff like that. Um, and one of the major things for me that was fun was trying characters that I didn't typically Ever really try during a paragon. So I I played around with fang now and um, even murdoch I didn't mess with very much in Paragon so and then I got to try muriel, which was a big fun thing for me because I just really never gave her a good shot in um In paragon. So that was that was fun for me personally Trying out some of those characters that I didn't mess with too much Opolis, uh, did you get a chance to see any of the gameplay footage from uh, predecessors alpha? And uh, if you did, what did you think? Um, I did I did get a chance to see a little bit from britic. Um, I mean Uh, the first night I saw one game and then some clips from him. Um Overall, it's it's looking good. It's progress. You know, uh, this is this is not easy Like they've gotten a lot of negative feedback A whole lot and some of it in my personal opinion is is pretty unwarranted when it comes to To developing because like I understand people don't really have the same um understanding is as you know predecessors team and and our team when it comes to this epic games essentially gave everybody a window crank and a radio knob and Everyone, you know, the community is like, all right, we'll make the game because they gave you everything And it's like, well, no, we got to make a mercy a lago out of a window crank and a radio knob Like by hand. So it's it's very very Very difficult task The gas system for gameplay abilities in uh in unreal is It's literally what it what it is unreal. It's one of the most immense systems around so It's not an easy task to make this game and then you have client side, uh, you know server side prediction A lot of a lot of issues arise when you're when you're developing a game for multiplayer that people aren't You know thoroughly understanding of so Each of these projects are just going to progress You know, it's it's just a learning curve.  So I think it's uh, I think the reception was a little more positive than what people Uh seemed to think and then then what like reddit or anything would lead you to believe But there were a lot of issues with the game. I personally found a lot quite a few issues with the game. Um But uh, overall impressions, it was really good. It was a really good start and i'm really excited to see How far they can go with predecessor Out of all the heroes that they released gadget, I think felt the most like coming home like when I played gadget. I was like This is what I was looking for out of a paragon remake I feel like I feel like I just Came back home from work and sat down to play some paragon and that was just such a great feeling And if nothing else, thank you to the entire team of metastudios for giving me that um So that's that's that's that's the good thing There was however like every hero felt a little bit off to me Just like a little tiny bit off and I couldn't quite put my finger on it until I was watching one of british's videos british's uh first first impressions video and british really nailed it on the head There was no animation canceling and that sounds like a very small thing and uh, but uh, the example he used was Severeog like what Severeog used to be able to use a basic attack and then a soul siphon then a basic attack So it'd be bam, bam, bam instead of you know, finishing the entire basic attack animation Then don't soul siphon and then another basic attack animation And you weren't able to do that in uh in predecessor and that's why everybody felt a little odd to me like um muriel muriel, especially I didn't play a lot of severeog I did play some muriel and just not not having the ability to Basic attack serenity basic attack and just get that that triple tap combo of damage in Made everything feel slightly slower than it should have been And I think that translated to the videos when people were watching it Everything just looked a little bit slower than they remembered even uh, even by legacy standards However, I do think there are like I said, they're off to a great start They are going to be making the changes that they need to make they've got the servers down right now for that So hopefully when those servers come back up, there'll be a lot of this stuff fixed And we'll get an even better experience We can find even more problems and let them know what those problems are so that they can fix those and continue one Because this is just a development Step in the process. This isn't the final game It's a tool for omitted studios to use to better the final product. This is not the final product So that's about all I gotta say on that anybody else got anything I'm looking forward to the updates because I think it will feel Better to play um when they tackle some of those some of those first Issues that people were reporting. I think that'll make it feel better To to me personally because yeah, like you said, there was just something a little off Um that I really couldn't quite put my finger on and I wasn't sure if it was because I was playing characters That didn't feel that I wasn't comfortable with, you know, um, there's something about playing Your main that you know helped with um with that feeling so I'm definitely looking forward to to see what they bring us in these first kind of wave of updates Yeah, I think the real make or break is when people get to play their main and how what they think of their main As they get into it Moving on from omitted studios, let's move on to the undying games with ethereal They had their lore contest. They haven't released the names of the winners yet I know who they are because I helped judge the competition But uh undying still needs to talk to the winners and get them to sign an nda and such If you don't know the winners of the lore competition get to join undying's lore team and help develop their own hero One thing I can talk about from the lore competition is that a huge amount of the submissions were for their myth Dante Dante kind of reminds me of twin blasts gives off that uh that tb vibe Vibe his story is that he's the crown prince But his father the king is dying and his city is becoming overrun with corruption So Dante takes it upon himself to meet out some masked vigilante justice at night He's kind of a mix between batman and the punisher And I guess that really appeals to people because there were so many stories about Dante So I expected malaya to be kind of their poster girl, but it looks like Dante is taken over as uh As undying games as poster boy for uh for ethereal um Apollos, have you have you been checking up on ethereal at all? I mean, there's like a They're kind of an outlier here. They're they're completely different than anyone else as far as these games go Um, yeah, I've I've you know seen a few things and I don't really Get as much time as everybody else does when it comes to Keeping up with other projects because we're so immersed in what we're doing But um, I I'm interested in in seeing there how they you know make this game The verticality is Is something that I'm very interested in seeing how they tackle a lot of the issues with it But um, and I mean everybody loves, you know Dark and dreary and no matter how cheerful they are So I can see why Dante is is a You know a favorite out of everybody And you have anything to say No, sir. You have nothing to say for yourself. Mandy. I have nothing to say for myself All right, so moving on to the poll results for this week. Uh, well last week Let's let's talk about the poll results from last week We had core at 54 pre-assessor at 29 percent ethereal at 13 phoenix rising at three this week Out of 937 votes and bear in mind. I had to do this a little early I usually give it about three days before I get the results. So This was a little early. We still had more votes than normal core came in at 62 percent predecessor at 21 ethereal at 14 phoenix rising at three Now the kind of the reason I do this poll is to gauge what Updates affect the numbers of how people are hyped for the individual game and uh, this was kind of a weird thing I expected Uh, predecessors were alpha released to bump their numbers up. But actually they went down quite a bit So I that does uh, that does give me the feeling that You know, maybe I was wrong with what I was talking about before. Maybe there is a lot more just general public Uh, disappointment in the alpha, which I hope that's not the case because like I said, it's it's just the closed alpha It's a tool. It's not the final game. But for now that uh, that definitely seems to have affected their numbers in the poll On the show a few weeks ago. One of our topics for discussion was test maps and uh, How you can just have a map where you're just, you know, engaging the ai and age engaging minions And uh, things like that. So ruba done up a little explanation of how that can be done if it is possible Ruba take it away. Thank you very much bongus. Um, yeah, I can uh, it's an interesting question. Um It came up all the way through paragon People wanted like a test map If you've ever played league of legends before and they have like a like a training mode where you can You get like an option down the side of the screen and you can increase levels and heroes and all sorts of things And I just thought I'd maybe talk about, you know, how possible it is in the unreal engine. Um I don't know if any of the paragon remakes are not using unreal, but At least for unreal, um, maybe talk a little bit about it. So but yeah So I just want to talk like briefly about the slap this graphic. Um And the way that the majority of the paragon remakes work Is they have a dedicated server that's used for transmitting all the data So all these computers are all the the clients are called. So those are remote connections So that could be someone sat in their spare room Playing their pc and their living or their living room or den playing a playstation 4 whatever And then they communicate with a central server Um That um does a lot of the calculations and like stores the map But then it also shares all that information with the other clients So say i'm here and i'm steel and I go up to punch someone in the face My client will send that punch to the server and then it will transmit it to all the other clients Um, and then the everyone everyone sees steel punch me in the face So that's like that's like the standard setup and the reason that it becomes relevant Is when you're designing a game You really need to design whether you want to have this multiplayer client server option Or you want to have what's known as a standalone server Which is when you don't have an external server you run the game on your own machine So if you're playing like a single player game like say minecraft or like any kind of first person shooter Are loads of games that the server actually runs on your computer. So it hides in the background and you don't see it Um, if we jump over to the unreal engine And I hit play And the editor here into what i've done something really simple is i've set this to run as a dedicated server So when I go and play Normally, we just have the uh the one character and now we actually have two So we now actually have two zinxes Running around and the screens are a bit weird, but you can probably get to see the picture of that I'm actually here together Now the reason this becomes relevant is when we're designing a game on a real engine you have to pick one of the other Either have to have a standalone server option or a multiplayer server option Because of the way that the the clients and the servers interact um If you cash your mind back to when paragon Used to have it had a solo versus ai and uh I don't know what it's called player versus ai where you could either play as one person versus Nine bots so four in your team five on the other or you could do five players versus five bots Those still Required you to queue up and connect to a server Um, and so what you were actually doing when you were doing a solo versus ai Your client was connecting to The epic game servers to let you play the game So even though you were doing solo versus ai you were still using a multiplayer server now because it was Picking they had like, you know such amount of money involved and all these super servers that could do everything That wasn't a real concern like they could have one person playing on a server um by their own And if you're doing looking at test maps and setups for test maps Then if you wanted to have a multiplayer game that had that you would need to have a server that held one person in it um Which then comes kind of comes to the point about you know, how feasible is it to do it? So, um, I'm running a multiplayer server here just now But in reality if I was running a game like either predecessor core ethereal or like any of the other ones If they want to offer like a single player experience where people can go in and do test levels Not only do they have to go build the test level So they have to make like a special map or use their existing map They have to build special interface. So, you know, how do you have a card shop that doesn't need money How do you add levels? How do you put heroes like they need to design all that? um And then they also need to have some kind of multiplayer server hosting option Because it's really really not viable to have like a single player version that runs in your own computer The the doesn't need internet doesn't connect um, but at the same time also have um Also have that multiplayer option available so people can play multiplayer Now the only version that i'm aware of that um of the remakes that lets you do something like this Is overthrow um made by rocket mania, which i know was Done as a project and you know, he's not doing any more work on it But the the overthrow because that uses peer to peer Which means that one of the 10 or 14 or however many players could play it One of them acts as the server and all the other people connect to them as like a host machine So they don't have dedicated servers. They just use that as clients so Okay, so to summarize long use. Yes, it's definitely possible Um, but it's going to require extra tech resource extra dev time a lot of extra consideration and um when multiplayer servers can cost anywhere from 30 to 100 dollars a month depending on your performance and specs um If you're putting servers up for people to connect to single players You're going to have to build that into your business model and plans and figure a way for that to be a viable option That's uh, yeah, that's interesting. I thought it would be like something extremely simple I didn't know. Yeah, that that I didn't know. It was just one person per server when you do that, huh? Yeah, that's uh, that's insane. Yeah, and um epic, uh, when they they ran the paragon servers they used, um amazon web services at aws Which are super cheap and like the the scale so you don't have to have a box Um sat in a server farm Like they have like all these big massive machines that can give you a little tiny server That that's like part of another server. So it's really cheap, but for the um Other companies that are kind of doing work in paragon, uh remakes just now They more than likely won't have that option. They're just going to have to use server boxes And like it's already expensive like dedicated server machines are probably going to cost a company probably between about 10 and 40 dollars um For each a game instance that's run. So if you have a server that has I don't know Two um matches running on at the same time You're still going to have to pay for them. Um, so it's expensive It's like 30 dollars or 60 dollars or whatever Just to run like two matches at one time and then if you're like, okay We're gonna take one of them or half of them and give it for someone who wants to go test cards That's you know, nine other players who can't play and get involved in a test or a beta Oh, wow Holy shit. Yeah That is a lot of money When you extrapolate that across how many people would be playing Exactly when you start thinking about some of the numbers of some of the tests and some of the projects We're talking about like, you know 10,000 players already if that's you know, like for core There's you know, they're saying they're going to have 10,000 alpha slots available Even just having 10,000 players and fair enough not everyone's going to be logging on at the same time But once you start thinking about the numbers and the costs and then you're like, okay Let's do a single player mode as well and that's 20 but the numbers and the money can get scary very very quickly. Yeah Okay, I really appreciate you're breaking that down because yeah, like I said, I thought it was just a simple matter But it is far from simple.  So, um, yeah, definitely possible. Definitely something that could be done um, but I would say Like not only is it time taken away from getting like a game out there and having people playing the game The time they could probably be used elsewhere Um, it's just cost it's just cost. So yeah, you might see one one day The League of Legends have it but that's that game's been around for so many years and so established Um, you can do it. So honestly, I would say for the the the the The development companies that are working on the Paragon remakes for them Um, it really doesn't make sense at this point to focus on something like this And while it's very nice to have and it'd be good to have The ability to test builds and like I'm gonna fight a level 15 Severog with blah blah blah and It's just it's just such a waste and drain of money that these companies could be putting elsewhere I don't think they should take it on board Okay, well, I really appreciate you uh, you answering our questions from uh from the last episode That's uh, it's nice of you to tailor tech times who are to our random thoughts Uh, you're more than welcome. Happy to have that helped All right, so this week's topic of discussion is going to be our proudest Paragon moments and our most embarrassing Paragon moments We're going to tell you ours But I want you guys to let me know in the comments what yours was because those are always fun to read So I think I'll I'll kick it off with with my proudest moment. Um My proudest moment wasn't really even that cool It was I was playing with uh with uh with my buddy Kangles who was a sparrow player And he was getting chased down by a countess And just before uh, she actually used her ult but just before the damage could go off I caught her with the old rip lash on rictor pull pulled her off of my sparrow And then I pulled her under the tower We were able to kill her which isn't impressive in and of itself But the way Kangles reacted was what made it the proudest moment ever because he was just like What what why am I not dead? What how am I not dead? What did you do? How did you do that? How am I not dead? And that just that really made my day. I mean, that's the fun of playing with others, right? I mean, that's what that's what these games are all about is is producing a moment like that. So Uh, Apollos, what was your proudest Paragon moment? Oh, I mean my proudest Paragon like I said, I'm not like an old player or anything. So uh my proudest moment I was playing with uh one of my friends raptors, um and I was able to delay that the team That we're facing long enough for him to split push with Graystone through two towers in an inhibitor and take the core So I just kind of danced around and made them chase me around Oh, that's always fun too when you're like, you're like, we're going to get this how are we how are we? We're going to get this how are we?  You never see that coming Well, it's it's funny because you can see on the mini map with in his video because he made a video of like the Leroy Jenkins video And it's just funny because you can see All four of them down at our inhibitor and then Suddenly they start running back. They didn't even back. They ran back to the but it was too late Graystone altered when the core was their core was like four percent. I think yeah, and it was like, yep, that's a wrap Oh, it's over. That's great. No, is that raptors the uh the youtuber? Yeah, yeah, okay. Yeah, I like raptors. I actually did an impression of him in one of my videos A long time ago. I like I really like raptors. I hope to see him coming back soon Yeah, I've been in contact with him and you know talking to him. He's he's interested in coming back Right, so that'll be fun Mandy, what was your proudest moment? Well, my proudest and my most embarrassing are the same one and that's when I jungled as sparrow. No Um, my proudest moment actually it wasn't um Like any one particular moment, but I was really proud of myself for And this is actually difficult for me to say. I don't like bragging on myself I got fairly good at saving people with phase. So like I remember pulling um a who was I think revenant was just getting chased down And I just pulled him out and like the I saw the people chasing like wait, where did he go? You know like they're like flipping around so that's like one that kind of sticks out in my mind because I just happened to be in the right place at the right time and Shot it out there and got him out. So I I liked that. I I felt good. Like I did good with phase It's always good to see the confusion. You can almost see the confusion on their faces Yeah, so that that always made me feel good when I pulled someone out of a sticky situation with uh with phase Now and then literally my most my literally most embarrassing was when I juggled with sparrow because I had no idea What I was doing and I was like, I don't know. Here's minions.  Um, uh, The you know go right or whatever it used to say. Um protect right or whatever it used to say and I'm like, I don't know I don't okay, whatever Yeah, that's embarrassing Yeah, no, it was probably like my first, um Game not against ai and I was just like, I don't know. I've been doing this against robots.  Yeah, nobody said nobody complained then. So I don't understand what your problem is sir or madam I think my most embarrassing moment This is something I do quite a bit in like every game is I envisioned something so hard that I forget that there's steps involved in it And what I did was it was an entire enemy team grouped up again I was on rickshaw and I was like I'm going to blink through then and then I'm going to alt every single one of them And I did it. I blinked through and immediately hit my alt, but I forgot to turn around So I just altered the air behind everyone Like Man enemy team It worked out though because it was like a confusion tactic like half of turned around To like laugh at me, I guess and try to attack me the other half continued going forward So my team was able to take them out They would they killed me of course because I was you know dead in the center of Doing nothing but standing there with my chesticles in the wind, but uh Yeah, I I wish I could say it was the only time I did that, but uh, yeah, I would often do that I would just blink alt and forget to turn around before I did the alt So that's probably my most embarrassing paragon moment I would love to see your reaction when you did that like I can just just laugh her really like oh really No, no rage No rage What about you operas? um I've had quite a few but um The the one that stands out in my head the most is I had I was a support and I had almost no health left So I was gonna back and instead of just backing right away I threw a ward down in an orb prime pit and I was gonna back there and I saw that they had a ward So I tried to shoot their ward and hit the orb prime instead and And the good jobs came a flying Yeah, I can imagine Yeah, our prime would just flicked me and I was dead and And everyone said good job. Yeah, that hurts because you were safe Yeah, I was I was absolutely safe. I saw everybody on the menu. I knew where everybody was. I was like, oh, I'm just gonna back Oh lord, I'm gonna take no Okay I'll tell you if I had a dime for every time I saw In casting call somebody get killed by the jungle minions like in the The very first part of the game That has to be a couple people's most embarrassing moment getting taken out by I used to calling badass jerry the jungle minion the one that would take everybody down That's jerry the jungle minion. Oh my goodness Moving on from the topic of discussion. Let's get into uh, the community suggestion This is one that is often suggested by the community and we're going to hit on it right now And that's the inclusion of clans or guilds or what have you in the games Now talking to oppolus beforehand Sounds like metabuff already has that planned, right? Yeah, um, we're we're calling them alliances um I mean, obviously might be subject to change the name But uh, we're looking at team progression because we have a a main focus of of you know team esports and making this a competitive game and So we we are looking at team progression And we're still playing with how many people would be on each alliance probably 10 that way you can rotate out a player If you have you know, I've not everybody's available at every given time for every match Throughout a season. So we're definitely definitely implementing Uh, some sort of team progression and we're going to play with that as as we advance So, uh, what could what what what sort of things do you envision being able to unlock through team progression like? skins or like crowns or something like like like cosmetic like it was in paragon um, we've been playing with different different ideas like uh Different bases where you know our website and our game api work together So, um, you be able to go to the webpage for the team and they have You know a different banner or a different icon avatars things like that or for each team as they progress and you know unlocking different titles for the care or for the players based on their their team's success We're also looking at, um Unlocking, you know different like physical Um merchandise items, you know like to show off because every streamer likes to you know show That they're a little tougher than everybody else. So you know certain things like Uh, you know league of legends had a had a jacket for their highest level players We're looking at something that that you know allows people to show off the fact that their team is Awesome and as well that they're they're an awesome player No, awesome great Yeah, that sounds really cool I think you should make it something really embarrassing though So Like they kind of want to show it off.  Yes Some kind of like jester hat or something. Yes. I love it We actually we actually we actually have a core salt shakers So you can just like oh, oh, yeah Because it's salt Definitely give them the the core tights so they can wear those I imagine a lot of the pro players would look Pretty good at those tights Yes, I'm I suffer from a condition called nasa tall.  Yeah But uh, I'm Mongoose, I'm sure you would look fantastic Oh, I was telling when you were when you showed me those I was telling you man. I'm gonna I'm gonna wear one stream.    She acts like it on the show, but He likes to pretend like I'm not innocent when I really am. Yeah, right I am so, uh, okay So I'm going on to facts instead of pictures Upless let's be on my side Moving on from the community suggestion a new little feature We're gonna do on the show is I'm gonna go ahead and plug some of the uh Kind of smaller youtube channels to help them get some visibility It's hard whenever you're starting out as a youtuber One of the bigger things is just getting people to see your content Like you could put so much into it and be so proud of it But nobody wants to view it because they've never heard of you So I'm going to go ahead and throw some stuff up. The first one is from shark Uh, if any anybody in the community the creator community knows who shark is but a lot of the uh A lot of the community in general don't know shark makes really great. Um Cinematic edits and montages of paragon and he's and still making them today like has like backed up stored footage that he He's making edits with so if that's something you're interested in go ahead and check out shark I'll I'll leave a link down in the video description And I'll also link one of his videos on the end card at the end of the video And the other one I wanted to highlight was rosta underscore 24 He is a french youtuber. So if any any french speaking, um Fans out there, you know, if you're dual lingual you speak english and french But you prefer your content in french. I would suggest checking out rosta underscore 24 Again, I'll have link a link to his channel in the video description below And a link at the end of the video to one of his videos So that's it for that little segment. Uh, let's move on to plugs Oplos anything you want to plug other than your video game No, I do not have anything I just pulled a mandy Pulled a mandy You mandy anything you want to plug? Nope No, I um No, nothing. Okay, cool Across the board mandy's across the board I'll guess I'll plug then uh, we're going to start off a patreon for the uh for the show It's just my old patreon. I just changed the name to uh for the minions So it's patreon.com forward slash for the minions Um, just still working out on working out perks and stuff like that Just trying to recuperate the cost of my editing software and try and help out the channel by possibly getting mandy and I both Some uh green screen stuff like that. Um I haven't really like I said, I've worked out the perks one thing I definitely do not want to do is force people to pay for content I don't want people that to be able to pay to see stuff that other people that don't pay Can't see if you know what I mean like I'm very uncomfortable with that So what I may do is we may livestream the recording for the minions so that uh only patreons can see the recording That way, you know, they're not seeing anything that that everybody else doesn't get to see any, you know Highly edited format later on. So that's something I'm playing with we'll take a look at that So uh, and of course you'll get a shout out on the uh on the show as well But I think that's it for this week's for the minions. It was a big show. Thanks for hanging in there with us I know I got a lot of you guys are super excited after seeing core's map I was super excited to see it myself Very amazing stuff very beautiful work. And uh, that's going to be it for for the minions for this week Thanks for tuning in. Goodbye guys Everybody wave a pause can't wave because he's just an icon. Bye I'll wait for him there. I'm waving in my heart There you go. Oh, you get a heart wave. That's even better than a hand wave Mangos


uses going online later this year and we encourage you please if you have a chance to come see us and take a look at our electric vehicles for 45-footers not over-the-road I just want to really give a kudos to Gillie as we've gone through this proposed regulation and remember how it started out and it's sort of migrating to become a little bit more palatable Patera and BYD got out there from day one and even as recently as today really advocating for the regulation and not so much for the changes that as a transit industry we were asking for they just got out there so let's get this done tomorrow we can sell lots of electric buses and that's a great thing Gillie could have done that Gillie didn't do that Gillie sat at the table with us at CTA and advocated for the things that were important to us let's not rush into this let's be careful, let's be mindful of the fact that the product today even the product that they would build which uses the same battery technology can only go about 150 miles and everybody acknowledges we need buses to go 300 miles end of life after battery degradation for many years from now Gillie has been the champion of that and they've been on our side and I just want to say thank you well thank you I'll just say that Gillie's been in business for 127 years and some of the reasons that we've been so successful for so long is being a little bit conservative is when it comes to jumping into new technologies and totally agree that the battery technology really needs to be yet as it's being mandated and pushed forward we have no choice but to go ahead and bring our product to the market thank you but Mike, you know Rick Rothwell you're none I just see the red light sorry okay so just the inaction so I can transmit the letter I think the motion of the recommended action to write the letter and all the other associated pieces move by Lee Polk, second by Rotkin and all those in favor excuse me, I didn't go to the public besides from Mr. Gillie he's representative was there any public comment on that I'm sorry okay it's passed unanimously now number 20 item number 22 approved state right one bus on shoulders feasibility study I've heard this presentation a couple times very exciting I think it's a tremendous option that might be available to us Mr. Emerson thank you for chair this item is about the recently completed state route one bus on shoulders feasibility study back in 2016 and bag and can see the transportation agency of Monterey county they awarded to Monterey Salinas transit and Metro together a grant to study the feasibility of bus on shoulder operations in both counties I'll speak only to the Santa Cruz county portion today it's interesting in Monterey county they not only have the highway with its shoulders but they also have a rail reserve that's relatively adjacent so they're having a very interesting conversation down there this completed study analyzed various approaches to implementing bus on shoulder and I will say that the full study the Metro planning webpage so if you're interested in the 120 pages it's there under planning projects bus on shoulders is a relatively low cost solution for transit in highway environments when there is not a formal high occupancy vehicle lane or an HOV lane in many bus on shoulder projects around the country including the most well known in Minneapolis bus on shoulder operations is on the right shoulder of the highway an important concept very often when you see full HOV lanes or carpool lanes they're in the center on the left shoulder another example of a right hand shoulder bus on shoulders project is in San Diego interstate 805 stage off 52 which I was actually involved with it for a few years initially in Santa Cruz we are hoping to achieve a left side inside shoulder operation because it was envisioned the primary use for us was for our services that traveled to express from Santa Cruz to Watsonville we didn't have a great need in our road network to get on and off in the center of the county unfortunately the reality is the engineers looked at it and there were too many structures where we couldn't even move the freeway around and now you're moving into the hundreds of millions of dollars if you think about taking down interchanges think about a 50 million in a shot that starts to sneak up on your old 800 million dollar HOV option but that is all costed in this study in the background of fact using the right shoulder and having buses travel in the auxiliary lanes between the interchanges and having them operate on the shoulders at the interchanges is the proposal on the table at the moment as the preferred one this particular cost effective strategy of operating is possible only because of the program of auxiliary lanes that RGC is planning to implement through the county we all know what auxiliary lanes are they run from on-ramps and we have a couple but they're hit and miss and I'll speak more to that in a second rather than operating on the shoulder between interchanges which would require much further environmental analysis and financial investments we want to be able to be in the auxiliary lanes because auxiliary lanes move faster than the adjacent general purpose lanes and one of the reminders in the bus on shoulders world 65 miles 8 inches from parked cars all the regulations around the country limit you to going up to the most 15 miles an hour faster than the adjacent traffic but that's really important because it needs to reliability and if there's anything more important in transit and speed it's reliability of every trip taking the same amount of time so that people can make transfers and come on the service so the request today going forward is we're extending up to $50,000 of our current budget in the planning department this year in professional technical fields to have RTC's auxiliary lane design consultant develop an operating concept for Caltrans's review which would hopefully lead to a substitute project approval and environmental clearance moving to that process if we get to there could be another $250,000 to $500,000 if we're fortunate not to get to that point we're making some tough choices here but we gotta get in the queue there the strategy goal is for the concept to be deemed a categorical example environmentally and have its design be incorporated into the Oxlane final design project and be constructed as part of the multi-phased auxiliary lane project so we can start using more and more as it comes online this completes my presentation however I'd like to acknowledge that RTC's auxiliary lane project manager Sarah Christensen is in attendance and could help address any questions about the bus on shoulders or Oxlane projects thank you thank you very much any comments from the board comments from the public there's a request to approve up to $50,000 for a study on this from the Metro Director Rockwell I've had a bunch of questions that I gotta answer in RTC to actually work I have to say from my own experience there's no question that the auxiliary lane that goes from Santa Cruz to Soquel Avenue is fast keeping the lanes lots of people are sort of in that and waiting to unfortunately the very last minute to switch back into the general lane but for people to grasp this when you get to that bridge where all the traffic goes off to the right this is just one example at Soquel Avenue the bus would then go under the bridge there's no preemption because there's people coming off of the entering the freeway going south from Soquel for example there it is on that side of the road where they get on the road and so they obviously don't want to have a conflict there's a long enough entryway at that intersection so it probably wouldn't be a big conflict but some of the other bridges have a shorter loading lane so they don't have to have some way of dealing with that there's a bunch of other issues which I won't go into here again this is incredibly exciting because it's not that it's going to get to Watsonville twice as fast or something but if people sitting in the traffic on Highway 1 see a bus going by them and even, you know, saving 20 minutes or 10 minutes to ride to Watsonville you can't buy advertising they would get people out of their cars the way this would make that happen people would just go why am I sitting in my car when I could be taking the bus and all the other advantages of doing that are the overall cost of car operation but I'll definitely move this recommendation it's well worth $50,000 to get further into the study of how this would work and because this is not taking additional space except under a bridge you're going to have to build a retaining wall some of those little sloping things that come down under the bridge probably get in the way of the bus there might be some cost involved in the actual development of how you get under the bridge of the bus but what they study is that you can do that under every bridge of the state, State Park Drive so this is really exciting with our buses it would save us money and time because instead of having every bus taking it takes about four buses or something to get there at a certain time now we might be able to reduce that to three buses in the same frequency of service so this is exciting I need approval of the recommendation moved by Rodton, seconded by Rothwell Director Buffer I just have one comment this presentation was made at the RTC here, kind of a technical question but I did get a little confused because it started out this is called a bus on shoulder program and what I was envisioning is what I will just simplify is a bus on auxiliary lane program with the concept being the same is that whether the bus was on the shoulder or the auxiliary lane it would potentially use the auxiliary lane in some kind of cut through under the bridges to proceed so my question is what we're proceeding here because it's going to take more to be able to either develop a shoulder or widen the shoulder when those costs are built into this and my question is could this stand alone and just be a bus on auxiliary lane program which would prevent the bus drivers having to merge from the shoulder to the auxiliary lane they would just stay on the auxiliary lane the whole time not using the shoulder and is that more cost effective or is that even something we're considering sorry to make that question confusing let me make let me make a bus operations clarification then Sarah can talk about the project the concept of you're in the auxiliary lane you're going along the auxiliary lane gets off with that interchange the fact that we can then continue under the bridge in what is today's shoulder straight on through and we rejoin the auxiliary lane 35 yards later was that the question? that's exactly so it would never really when I'm talking shoulder I'm thinking something to the right of the auxiliary lane and when you're talking shoulder you're only talking about capturing that space connecting the two auxiliary lanes but then we're on the same page we are on the same page so just to clarify the option that we're looking at which is the most cost effective option and it is the most preferred for general freeway operations I would say is called the hybrid bus on shoulder and the hybrid being the buses travel in the auxiliary lanes and the only bus on shoulder is at the interchanges between the off-ramp and the on-ramp so there's some technical challenges with that obviously as we mentioned the conflict points with the on-ramp we can work through that but mainly the challenge is procedural at this point because we are looking to expedite the segment between SoCal and 41st of the bus on shoulder in order to catch up and only go to construction one time for that segment there's a lot of challenges with that which we're working through with Caltrans because we are talking about streamlined project delivery approach with Caltrans so that in itself is going to be a tough sell but we are working very hard on doing that and it makes a lot of sense we think so we're pushing for that Thanks for the clarification I appreciate it Director Leopold The only other thing I would add from the RTC meeting is that in the cost of something like $8 million there seem to be broad support from the RTC to spend the money they consider that a wise investment actually a low investment is efficiency in the system so that's good for Metro Absolutely Anyone else who wants to speak on this? Just a clarification so the the expediting of the project is just for that first segment that's going under construction in 2020 the future bus on shoulder facility south of that we may consider combining it with the auxiliary lane project from the beginning so we don't have to play catch up Sounds great Any comments from the public? Just one addition just from a future marketing perspective I could see us building a whole program around this being our first BRT bus rapid transit potentially having nice stops related to this in Santa Cruz and and another attempt to market and gain more ridership I would move the recommended actions by Leopold seconded by Botford All those in favor? Opposed? So ordered Next item number 23 Approved consideration of authorizing Metro to continue the UCSE articulated bus pilot project for the CEO to execute agreement amendments with the shuttle bus to proceed for the buses and with UCSE to fund all related costs of the operations Mr. Emerson Still morning and we're on the last item That's right, Leopold is going to be online Right, so key point there are three actions authorized continuation of the pilot of the articulated buses number two to allow the CEO to execute the agreement with the leasing company and to execute the agreement with UCSE being UCSE paying all the costs of this project As Metro is not in a position to provide additional trips to and from the campus today with our either vehicle or operator resources in August last year you approved the pilot project which ran for two quarters last year winter and spring quarter these operated on the five UCSE routes effectively addressing bus overcrowding in the past five students waiting at stop that alone made it golden for both the university and Metro UCSE desires to continue the operations of three buses for the entire three quarter school year this time Metro staff recommends continuation through the entirety of the school year to more thoroughly analyze the potential impacts and or benefits over a more substantial amount of time in the five months that we did last year that completes my presentation and again I'd like to acknowledge that Larry Teigler from UCSE is here in the tenancy to help with any questions if you desire Any questions about this for the board? Yes Mr. Thompson Please approve it That was a lot more to say to be honest with you My first year to my second year there was a good start contrast and use of transportation just so phenomenal there's not really much to say against it there hasn't been any complaints on campus from the different student groups I was really happy with the outcome of the articulated buses I'm really happy and I have little slugs on them so there isn't really any other option but to pass this like Burrell said UCSE is taking up all the costs anyways so it's been a really helpful program for a lot of students I've been more inclined to take transportation fast up, you know, it's either that or wait 30 minutes for another bus or call it Uber in 5 minutes I don't have to do that because these buses are a lot longer to take more students so it's overall been a really awesome program on our campus and I'm glad that it will continue on for the next three quarters I really thank Larry for his awesomeness and helpful in keeping this program going so I do a picture that we appreciate as the 17,000 students on our campus Thank you Yes I haven't had breakfast my adjectives don't come out so fast We have any comments from the public? Mr. Montecino One of the Montecino representatives the bus operators we initially had concerns because again the lack of communication and transparency but I think we've gone through a few letters back and forth and I think we're in a better space now Thank you Any other comments from the public? I just want to again thank as it's been done too thank UCSME It's in the conversation a lot with its growth and enrollment discussions it has come to the plate to help Metro time it again and this is another example of that and very appreciative of them funding this it's very much welcomed by Metro We have Motion to approve the recommendation Second Moved by Roth Second by Matthews All those in favor? Aye Okay we have come to the end I don't know if there's anything else but the announcement of the next meeting will be Friday September 28 at the Santa Cruz City Council Chamber This meeting is adjourned


Hello everybody and welcome back to another episode of Jurassic World the Game Would you believe back already because we have some massive announcements You remember the last video and I mentioned about not being able to unlock Omega? Well, Lydia actually got back in touch Not just did they get back in touch But they gave me loads of information about certain things And we're going to go over all of them today But more importantly is if I check my news Of course we got the T-Rex Day so we got 150 bucks I mean this is really good this event We've got a T-Rex, T-Rex must day 3 so there's 100 Sarco DNA Another 2 day 3s But the most important part here is this Happy holidays, thank you for all the amazing Jurassic World the Game content Thank you Lydia, acknowledgement! Hold on, can I do a cheer? Yes! Finally! They know who I am! Of course, of course I'm only joking, of course I know who I am But in the last video I did mention about the of course the new boss And that I wasn't able to kind of showcase it Or anything, I was just kind of sat here like Oh yay, something I can't unlock for like another 20 odd days If I don't want to spend any money I mentioned a lot of other things But they got back in touch, I did email them before I sent the video out And here we collect this 5,750 Super DNA Which is exactly the right amount that I need to unlock The new, the boss, Omega O9!  And I have been working, as you can see I've got another 150 there I wonder if I just claim this, does it get added to the total? Oh it does, that's good, oh great!  Some people like, if you can't delete your channel Unless you've got 500 videos of trust from the game Touche, I probably already have 500 videos It's just that I haven't labelled them Episode 500, because we did split off for a second So we're gonna unlock it, here we go, unlocking! Omega O9 Oh he's quiet you see, there's a little bit of electric sparkle there The boss is ready to be placed in your park, tap to collect Here we go, woah! We're going to use the sauna because I have no space apparently Oh wow Oh that's good, okay let's collect that XP Is it much XP? No I do have, how many John Hammond statues do I have? I have 79 John Hammond statues Because last night I was like, okay let's just see how much XP I can get Because we just clocked over to level 95 I spent all my coin, got halfway to level 96 So this will be interesting Now when we do this event I'll go over everything that they've talked about But one thing I do want to make clear Is that they have allowed me Now a lot of the times Ludia sends me stuff and they say You can't say any of this until we've said it So there's no point in me knowing it I mean apart from me knowing it But they have specifically said That there is more boss events and they will be coming in 2021 So omega 09 is the only boss Supposedly according to this And it says you can share this piece of info with the community Oh ho ho In 2020, so in 2021 we will be getting more But as of now all those clickbait thumbnails that you see From particular YouTubers saying that I've unlocked all the other ones And that all these are coming Is false But here we go let's have a look Now you can battle with your boss In special events Bosses do not need to cool down after battling Oh yeah can we get a round of applause Well done Well done Bosses do not need to cool down How unfortunate for your opponents So in order to level this up We do need special DNA Oh look at this This is so cool Now one of the reasons why I was excited For unlocking omega 09 is the events Now you guys know I've mentioned That I'm pretty darn sick of the same visitor center battle arena That we see almost all the time Whenever you do any kind of battle It's usually the visitor center It's dark, it's gloomy You don't really get to see your dinosaurs in the best lights But here this battle event Boss event is amazing Because we don't do it in the visitor center Another round of applause Another where you'll see where we do it And it's one of the best arenas I've even mentioned So before we go into using this creature I know there's so much to do Guys, guys Look in the description below You will see a code For you to redeem Your own boss DNA That is right Lydia not only have they given me Omega 09 which I'm so grateful for And it looks so cool We get to stare at this forever This looks amazing They have given links for me to use For you to collect 20 boss DNA To obviously collect towards Your own Omega 09 Now I did mention In the last video That it was easy for them To give me the DNA It was easy for that But not only have they done that But they've gone one step beyond And allowed everybody who watches my videos Or wants to click on that link Whether you like me or not You can collect your own 20 DNA This is... They went above and beyond with that That is absolutely amazing I can't thank you enough So unfortunately I have seen some level 40s Of Omega 09 It does not change its appearance however And it's actual battle statistics Whatever you want to call it Oh wait is that preview for level 31 No I didn't think so So we'll claim that A hundred bucks Injured denies any part In the creation of this T-Rex But has expressed interest in studying Its battle habitat Or habits sorry Um Wow Do you think we'll see Omega 09 In Jurassic World Dominion How amazing would that be Just Oh sorry Frogging me through Just go the whole hog Just go sod it We've had Indominus We've had Indoraptus Let's have Omega 09 So Before we do anything There it is Beautiful So here we go Complete all boss missions Before the timer resets To collect even more BDNA That's interesting So maybe Oh hold on are these new Oh these are new Oh Oh Okay That's interesting They give you just enough To unlock it And then once you unlock it You get another Set of these Now you've only got three days to do this in So let's have a look Are these doable So Complete code 19 two times You can't do that But if you click on the link You can't get that much DNA Do 15 prize doctor Tickets easy Pet 10 dinosaurs easy Open six card packs Easy done Complete 8 battles done 15 battles done 50 herbivores done 8 All daily missions So that's easy You have 75 carnivore creatures And hatch 30 dinosaurs So this is probably going to be Every three days or every week You'll get the chance to unlock this So that's really helpful So we can easy do that So we just have to go One pet Two pet I mean I think you get where I'm going with this So I mean I kind of could have just kept on Doing battles and unlocking like Hundreds of thousands Well not hundreds of thousands But at least a thousand super DNA In order to level up Oh wait hold on Tarbo Wait it wasn't Tarbo it was Capro I've got haven't collected your evolutions Oh I'm so sorry Oh no it didn't collect Oh that's a hundred Oh it's Almost 200 bucks of wasted there Could have done that There was also like hatch 30 dinosaurs Which would have been really easy And such a shame Okay well I didn't know that But going and hopefully you guys If you do manage to get it early Or have some way of unlocking it Before you collect all the DNA Make sure to collect all the DNA Before you unlock it So you actually speed up I mean I'm assuming all this boss DNA Goes towards the other bosses that will be released This isn't specifically Omega-09 DNA So we're just going to collect all that coin Just to fill her up Also we should be there we go Ready to upgrade five bucks So there we go DNA building increased again to level 12 Do you remember we already had that Maxed up at one point do you remember? I remember Oh those were the days Okay so let's have a look Do we have anything good in these trade harbours? Not the best Let's just refresh that Hopefully we get some books Yeah there it is 346 John Hammond I did this yesterday I didn't get a single good Oh and 4000 Yeah Oh no I didn't check the VIP Dammit okay what's this one? Another John Hammond? No but it is that We've also got another book trade here And it, oh yeah I'll take that as well Books are always needed DNA for a Sarcassus Do I lose 500 DNA for doing this? Yes but do I get it instantly? Might as well do the Anisei books And we'll do the final one Any book there's a box Oh more DNA for some more books I'll take that so on 10,000 And oh I'll take that as well This has been very lucky So many good book trades here And let's not of course Forget to trade out John Hammond's For VIP points I think you get 600 Maybe 700 at a push A little bit extra A day A day for doing that Make sure to collect them everyday So collect that So we need to do our daily missions as well In order to collect a little bit extra Boss DNA So we've petted 7 So we just need to pet 3 more There you go there's a pet And there's a pet And there's a pet And there you go mission complete So that's another 18 DNA Now I think it is 50 unless it goes up Each time we level up More more extra Wait I was going to say can I scroll Excuse me Why is it on let me scroll Oh are we okay? Hello I can click things But I can't scroll Why is what's there we go Okay that was weird Okay so 50 for the first one Oh it's only 50 a pop Oh yes So that's all we get Okay so 1, level 3 Level 4 We can do 2 more oh no it's 60 now There you go it's 60 so it does go up And there's 70 for the next one So a level 5 move to more eggs I quite like that You don't need food that's fine But we have now unlocked The boss event So there's 3 Defeat 19 enemies Defeat 20 enemies and any creature Level 30 plus Wait what the more opponents Your boss defeats during a battle The better your rewards Oh Okay So we get a doom league A doom league you have a chance Of 45% Basically 90% chance Of getting food or coin And the rest being those What about the same kind of rewards Actually it's even better lower down But you don't get as good dinosaurs Interesting interesting So it costs 20 bucks to start that one What's it the ultimate objection 19 So it costs 30 bucks for that one The ominous engagement Okay that one costs 20 So we need to defeat that many Opponents oh okay This will be interesting So we'll use one which is our only one Um Let's go 30 bucks Let's see oh it's in the Oh it's in the great arena I love this arena Oh it's gone Um But the interesting thing will be Whether or not we can use Omega 09 In The regular battles Or whether it's just going to be a boss Only creature it starts Aren't crazy so what I'm going to do here Is I'm going to save up a little bit Because war against the triceratops Don't have to worry about that and get as many turns as I want And the best case scenario Here would be for the triceratops To attack me Look how big Omega 09 is Have they scaled it up I think they've scaled it up They're just using the Omega that's already in the game For scale that is amazing I love it Okay so one We'll go for two and then there we go I think maybe, yeah there we are Oh this is sweet although we'll Maybe if we do defeat 19 Dinosaurs Um we'll be able to See his victory animation Now it depends how tough these guys get If they stay this level we're okay So one it kills it fuck turn two Well fuck turn three oh never mind We may be dead I think depending on how many he's got Um I didn't realize how low my health was Oh my god Okay so one fuck turn two And then you know I'm just going to go for four blocks Just going to go oh okay Okay I see how it is We're not even going to defeat three I should have just killed when I had the chance Unless it goes for five It goes for five we'll be good Okay so what's it going to do now Oh okay Are we stuck in like a In a time loop In a time warp Yes we're just going to continuously Go for that So we have to do this so he's going to Oh he didn't do it that time Didn't do it that time okay So we're going to be hit by three And that's 126 each time So yeah we've died Oh that's unfortunate Um Well okay then Here comes the six No you can't kill Omega Oh Oh it doesn't get back up Oh well hey ho so this was 30 bucks 30 bucks I mean chances are we're going to get coin Or food and there it is So we could have even gone 100 bucks So let's have a look Regular battle okay not that one because that's only common Let's do the glacial Okay that's only glacier Right okay Now can we prioritize by boss Oh we can You can do boss However it's locked out So Omega-09 Isn't going to be here I mean it would be quite low It's got 300 attack and 300 health So it would be probably A little bit higher He'd be around here Okay So we can't use the boss in regular battles That's interesting So that was the Oh it's gone Okay so you got one chance You got one chance to do it Okay so ominous engagement Defeat 20 opponents Hold on hold on hold on Hold on so before we do that Let's try and level up Yeah they're all foods that are always Now the reason why I did this Oh god no no no The reason why I did that was For the other missions But I will spend another 10 Just to uh wait hold on Oh I need to do 15 prize tickets Oh okay So it's not enough just to do that 10 One two three four five And there we go So that gives us another 18 towards it So that's another level up Now complete 8 battles Well that's not too hard 15 battles and use 50 herbivores Okay so the best way I've heard Do this I guess you could Let's have a look This costs nothing So what you could do is do that battle And then give up right So that cost you nothing Now did that count towards the battles And the herbivores It did so we could do that 50 times okay guys bear with me We're gonna do that 50 flipping times Because it costs us nothing And we're gonna do speed ups brilliant I'll be right back guys Okay Here we go the last one 26 just put it in there Click give up go there Speed run it and should be Done there you go 50 herbivores 15 battles 8 battles There you go All the DNA So if you are watching this right now And you have not unlocked omega You could get your 150 free battles which gives you Thousands of boss DNA By doing that and it costs you Nothing zilch zippo nade Zero Because there was somebody who messaged Me on twitter saying oh you could The quickest way to get that battles Is to do the um Is to go into battles go into Versus and then spend 5 bucks And then quickly exit That's true but it does cost you 5 bucks 5 times a you know 150 there you go That's how much it's gonna cost you So it's quite expensive but If you have this battle event Luckily unlike everything else This one doesn't cost you anything Which is so good And Ludio don't change that I know you're watching okay so What else do we have left to collect We've got the daily missions We've got uh use 75 carnivals And hatch 30 Dinosaurs well that's not so hard Because triceratops Is basically hatched instantly And there's already 17 of them So and because triceratops Is uh it's cheap You can refund it So I'm hatching what 20 triceratops about I sell all of them That gives me another 10 for free And that's basically it There you go that's 30 dinosaur So hold on a second let me just speed through this too Oh no I just Realize what happened I was selling them And that didn't count as hatching them So I've just hatched like 30 triceratops and none of it counted Ha ha ha Dammit Okay hold on guys let me just do this again And geez Oh there we go Jesus took bloody long enough Oh Okay now let's uh sell One two three four five Six seven eight Nine Nine there you go okay so we are done That is 30 herbivorous Dinosaurs bloody So oh Ha ha ha Oh well now we can go visit omega Who has a huge enclosure now Terracells and herbivores have the biggest enclosure When we look at the size of that It's like two Terracells or is it a terrasaur and a carnivore Or an amphibian and then a long Ah look at that We can even put them in the Mosasaurus exhibit right Yeah there he is You can go anywhere Anywhere he wants can you go on the beach Can you go oh look at that take off that monorail Ha ha ha ha Go oh you can fly in the ocean Oh sweet that's cool That's cool man okay well there you go Look inside so we've got 17 hour pop uh so there's One two Three and Four level nine That's almost got double the Health and well more than Double the attack with 1176 attack and 610 health Hopefully we'll be able to do a lot better now Alright let's have a look Nope we don't want to go in there Still doing that's the wrong one James We go let's do ominous engagement Defeat 20 opponents We're doing a lot better stead this time A lot better stead Oh that looks so cool Okay so we're just Right maybe we stood it We stood it too long and we saved up some You know attacks and then Before I knew it uh they had loads Of turns so we just want to go out all In the offensive just to see how well we can No look at this time we don't need three kills We just need two so I'm gonna go for two here uh he did Blocked for two oh that's interesting okay Right because we go first If we could go in the complete offensive All the time and win as long as one hit kills them So the first turn would kill them And then the third turn would probably kill them as well So we went for one so we go for two and then One reserve uh because we only got One block and one thousand There we go takes us through to the next one I love this system this is much better Than just like putting in the team and then Seeing it go it's like oh there you go Alright so what you're gonna do You're more of a worry than the other thing So I'm gonna factor in two for you Aha there we go so it's the 56 attack gets turned Into Drum roll please 36 So yeah much but and the next one's a Herb of all we're guaranteed Guaranteed to the next rank What you're gonna do Still worried about me health though Oh my god that's gonna be a fairly big hit 151 But it's not so bad because He's got nothing so we go for One and then I'm gonna go for two block Cause I don't want to take a hit oh wait what Oh I thought he went for an all out go Oh okay well I guess it could be worse I thought he went for an all out hit Oh okay so he's got one block now I think Does everyone block? I think he's got one block Oh he has two blocks so One factor in two And then I'm gonna block a little bit here Oh there we go okay taking us To the next rank level 9 So much more Like triple the attack and triple the health In a couple of levels Much better Okay so the 21 Oh he goes for one hit Why? Okay you know I'm not gonna complain Two and then because I'm not really too I'll go for one block I'll go for three So I'll get my reserves up a little bit more But if he does go for Full on four hit I'd rather take That out a little bit and just get hit by three Because even then It's two four six eight that would be like A hundred and fifty if he hit me with four So I want to be careful here So in this situation I'm gonna try and lure Him into hitting me quite a bit Because I don't want Eretain to hit me Because Eretain has a lot of attack even at level three For the health that I have Okay there we go so three attack there I think he had two block I should have really paid more attention One two and there you go I'm gonna just in case Just in case There you have it Three block Please hit me all out please do it Come on go for four Okay Okay so we're gonna slowly get Our reserves back I'm gonna go for two reserves so I'm in three block Not too bad we can be hit by one If he goes for an all out hit But he'll go for three I think oh it doesn't go for anything Ooh I'm gonna go for one two three and then Three reserve we're slowly getting it back Slowly getting it back okay so he's got six So we're hit by three at the mark Which kind of puts us in The situation we were at the start Oh he doesn't do it Perfect so now I'm gonna go for four reserves And three block and there we go slowly We go back up to here and I will remember All four block Yes Go for four come on do it do it do it Aww why not You know you want to Okay so I'm just gonna stay up here I'm gonna stay up here if I hit by four that's fine If I hit by two that's okay I'm gonna go for six I will remember how much you've got this time So six so he's got three So I have to go for four to attack him If I want to I'm not gonna do that I think I can get Lower I want to get to the next rank I really do And I need to be careful because I've only got 409 oh there that's good that's good Okay so he's got two block this time He's got two block I think he'll Go for that so I'm gonna I'm gonna keep on going here I'm gonna keep on waiting Oh it's three block never mind Come on math Okay come on please hit me for something Oh that's rubbish come on You can do better than this It really doesn't want to leave itself wide open Does it Oh come on Three attack three attack I'll be happy with Go for it Oh don't go for nothing The good news is it seems to be Random it seems to be random okay so he's On six now Come on come on come on We got this we got this Oh he's got two block he's got two block I'm gonna take that I'm gonna take that I'm gonna take the two block so one two Three one two I have to go for it in case he didn't block Okay he's got five so we're gonna be Hit by two from air time so that was tough That was really tough Yeah look at that 72 That could be bad if I'm hit by two here It could be very bad if I'm hit by three And I'd be dead in four Okay okay This not so good but good news after this There's a soprano titan So I'm gonna go for three block here Oh that's good that's good so he's got He's back to six Okay so we're hit by three we're not dead But we aren't bad oh no We're not dead but oh it's not looking good The attack I don't need this much attack I really don't Um okay I guess having that attack means I can pretty much kill Anything I wanted so one two three We'll soprano source Okay I can go for three block And three reserve because Super source can't kill me in one hit We need to win two more man We need to Oh it's a stegosaurus well afterwards Oh we could survive two hits from this That's great Oh and he goes for it yes Ah suck it Okay okay okay so stegosaurus Um at this point as long as we kill Stegosaurus that's all that matters So um Well yeah so one kills it right And then One two three I can't be killed in one hit I probably can't be killed in two hits But you never can tell So there we go With a level nine man with a level nine Woo I don't know if the prices are really that much better So this one cost me I think it's a thirty bucks or twenty I'm gonna say twenty this one Okay so we may as well go all out here Because we're about to take on a level forty flappy That's gonna have like a hundred Hundred not attack One factor in two I might as well Yeah yeah I mean he's gonna have Even just one extra is gonna kill me And there we go rank three Completed No flappy no Yeah six yeah Nothing we could do there Omega or nine gets taken out And yeah isn't that the case When you face omega or nine he's invincible But when you get them Nah they can't even get up They just flop Hopefully better chances but I think It's still like 90% chance of you getting Food or gold and there you go Spending bucks on golden food So we will check out the final one Just to see what this one's like Oh Oh you need to have any boss Over level thirty Jesus Like when do these Oh so you know what this will be Like every week I think it must be every week That these increase cause there's no way I can get it to level thirty with this Which is such a shame cause if I had just done That infinite battle over and over and over I could have got like one thousand Boss DNA before collecting it Ah if only I knew If only I knew And then that a thousand DNA Would have went ages I'm glad I Collected maybe one or two before Unlocking but Ah Now it's a steady climb It's kind of okay cause I think We're at least guaranteed a couple Of levels each time And you know what if we just gradually Improve there's something in that Rather than just getting the highest level Dinosaur or you know maxing Omega and Iron straight away Cause then you know you don't have that progress And that's what this game is all about But anyway guys this has been crazy Was there anything I know I mentioned I was going to talk about the email That Ludia sent me However I don't really think there was Oh yeah they did mention about Hackers and cheaters being an ongoing Process Code 19 Being an issue But they should be able to fix it This week hopefully And that'll be able to You know help you guys with the missions And unlocking more Boss DNA Of course don't forget to check the link in the description below To collect your Boss DNA And that is pretty much it There will be a slight visual Error when you collect that Boss DNA Just because Obviously this is not something that they planned to do They were just like you know what let's do this So I'm pretty happy with that And anyway guys if you Enjoyed this video leave a like Thanks again to Ludia for Allowing me to Showcase Omega O9 off Seeing the new battles And basically giving DNA to you guys Cause I for certain Will be collecting this Boss DNA right now Once I finish this video Before I forget And until next time I'll see you guys later Oh bye bye