What company published a fantasy tabletop role-playing game originally designed by Gary Gygax and Dave Arneson that has a book of rules that lack the complete set of rules for the game, and only includes rules for use by players of the game?
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Player's Handbook The Player's Handbook (Players Handbook in first edition "Advanced Dungeons & Dragons" ("AD&D")) is a book of rules for the fantasy role-playing game "Dungeons & Dragons" ("D&D"). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the "Dungeon Master's Guide". Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.
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Dungeons &amp; Dragons Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of the "Chainmail" game serving as the initial rule system. "D&D"'s publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.
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Tunnels &amp; Trolls Tunnels & Trolls (abbreviated "T&T") is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to "Dungeons & Dragons" and is suitable for solitaire, group, and play-by-mail gameplay.
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Cities of the Sun Cities of the Sun is an accessory for the 2nd edition of the "Advanced Dungeons & Dragons" fantasy role-playing game, published in 1995.
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Lenard Lakofka Lenard "Len" Lakofka (born in 1944) is an American writer of material for the fantasy role-playing game "Dungeons & Dragons". Although never a formal TSR staff member, the company that published the game of "Dungeons & Dragons", he was an influential voice in the development of the game. He was one of the playtesters of the game as it was being developed, an editor of early manuscripts, wrote a widely-read monthly "D&D" magazine column and two official "D&D" adventures, and had his home campaign setting of the Lendore Isles incorporated into Gary Gygax's World of Greyhawk Fantasy Game Setting.
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List of role-playing game software Role-playing game software, as opposed to role-playing video games, is a software intended to assist in developing and running of role-playing games. It does not allow the game to be played entirely within the computer. Such software assist in the drawing of maps, player character and non-player character creation, generation of monsters, and provision of dice rolls and their results. The software may be specific to a single role playing game system, or flexible enough to be applied to multiple game models.
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Adventure Games Adventure Games was an American game company that produced role-playing games and game supplements.
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Wrath of the Immortals Wrath of the Immortals, written by Aaron Allston, is a boxed set for the "Dungeons & Dragons" ("D&D") fantasy role-playing game first published by TSR in 1992, revising the rules of the "Immortals Rules" box set that was originally released in 1986.
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Complete Psionic Complete Psionic is a supplemental rulebook for the 3.5 edition of the "Dungeons & Dragons" role-playing game published by Wizards of the Coast and released in April 2006. It is the first 3.5 edition supplemental rulebook published by Wizards of the Coast which focuses on psionics since the "Expanded Psionics Handbook".
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Stephen R. Marsh Stephen R. Marsh is an American game designer and lawyer best known for his contributions to early editions of TSR's "Dungeons & Dragons" fantasy tabletop role-playing game (RPG). Some of the creatures he created for the original edition of "D&D" in 1975 have been included in every subsequent edition of the game.
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Swords and Sorcery (video game) Swords and Sorcery is a fantasy role playing video game developed and published by Personal Software Services. It was released exclusively in the United Kingdom for the ZX Spectrum in 1985 and the Amstrad CPC in 1986. The game contains elements of dungeon crawling and revolves around a customisable player-character navigating through catacombs in order to secure a large wealth of treasure, whilst simultaneously collecting seven pieces of sacred armour.
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Game System License The 4th edition Game System License was released by Wizards of the Coast to the public on June 17, 2008. This is a trademark license similar to, but more restrictive than, the d20 System Trademark License that was created for 3rd edition of "Dungeons & Dragons". The license allows third-party publishers to create products using the intellectual property of "Dungeons & Dragons".
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Daredevils (role-playing game) Daredevils is a pulp magazine tabletop role-playing game set in the 1930s. It was written by Robert Charrette and Paul Hume and published by Fantasy Games Unlimited in 1982. The game comes with a rule book, a scenario book, a character sheet, and a three panel game master screen. "Daredevils" is Charrette and Hume's third game of a series. The first two games were "Bushido" and "Aftermath!". All three games feature similar game mechanics, but those of "Daredevils" are simpler than those of "Aftermath!" "Daredevils" was not popular. In his book "Designers & Dragons", Appelcline said, "It was probably still too awkward and it was only supported with four supplements."
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List of role-playing game publishers This is a list of companies that have produced tabletop role-playing games, listed in order of the year that the company published its first role-playing game-related product (game, supplement, or magazine). Also listed is the years the company was active, and a list of notable role-playing games the company has produced. This list makes note of the first edition of each game which a company published, and does not try to list subsequent editions of the same game published by the same company.
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Arcana Unearthed Arcana Unearthed (properly Monte Cook's Arcana Unearthed, ISBN  ) is a role-playing game created by Monte Cook and first published in 2003. Described as a "variant player's handbook", the 256-page hardcover core rulebook bears many similarities to the "Players Handbook" of 3rd Edition "Dungeons & Dragons", on which Cook worked a few years prior. In terms of rules, "Arcana Unearthed" is based on the d20 system of "Dungeons & Dragons", although due to including rules for character advancement it cannot be an official d20 system product. (It does, however, use the Open Gaming License.)
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Against the Giants Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the "Dungeons & Dragons" fantasy role-playing game. It combines the G series of modules previously published in 1978: "Steading of the Hill Giant Chief", "Glacial Rift of the Frost Giant Jarl", and "Hall of the Fire Giant King". All three were produced for use with the 1st edition "Advanced Dungeons & Dragons" rules. In 1999, to recognize the 25th anniversary of TSR, the company released an updated version, "". Later in 1999, Wizards of the Coast published a novelization of "Against the Giants" by Ru Emerson.
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Lamia (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the lamia is a type of fictional monster. The lamia is typically portrayed in the game as a creature with the lower body of a lion, and the upper torso, arms, and head of a human female. A less common type of lamia, the lamia noble, was depicted as having the lower body of a serpent. The lamia was introduced in the first edition "Advanced Dungeons & Dragons" game's original "Monster Manual" sourcebook, written by Gary Gygax and published in 1977. The lamia also appeared in second edition and third edition "Dungeons & Dragons". In the fourth edition, it was reenvisaged as a swarm of insects. The fifth edition disregards this and returns it to its classic design.
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Complete Mage Complete Mage is a supplemental rule book for the 3.5 edition of the "Dungeons and Dragons" role-playing game. It is effectively the sequel to "Complete Arcane".
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Dragonlance: Fifth Age Dragonlance: Fifth Age is an accessory for the "SAGA System", published in 1996. It uses the setting of Dragonlance, which originally was used in the "Advanced Dungeons & Dragons" fantasy role-playing game.
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Mordenkainen's Fantastic Adventure Mordenkainen's Fantastic Adventure by Robert J. Kuntz and Gary Gygax is an adventure module for the "Dungeons & Dragons" role-playing game, published by TSR, Inc. in 1984. It originally bore the code "WG5" and was intended for use with the "Advanced Dungeons & Dragons" first edition rules. Because it is one of the "WG" modules, it is a module intended for the "World of Greyhawk" campaign setting. It was later updated in 2004 to the Third Edition Revised rules in "Dungeon" magazine, issue #112, as Maure Castle. There were subsequently two additional installments in issues #124 and #139.
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Phoenix Games Phoenix Games was an American game company that produced role-playing games and game supplements.
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Dungeons &amp; Dragons Game (1991 boxed set) The New Easy-to-Master Dungeons & Dragons Game is an introductory set for the "Dungeons & Dragons" fantasy role-playing game, published by TSR, Inc. in 1991. It was a replacement for the previous "Dungeons & Dragons Basic Set", serving to introduce new players to the game, using the rule set previously established.