Who hired professional developer Lee Hammock to design a science fiction role-playing game?
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Lee Hammock Lee Hammock is a professional writer and game designer. Hammock has worked on numerous products for numerous companies, including "" RPG by Louis Porter Jr. Design, "The Halo Graphic Novel" and the "Dawning Star Campaign Setting" by Blue Devil Games.
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Dawning Star Dawning Star (abbreviated "DS") is a science fiction role-playing game by Blue Devil Games built on "d20 Modern" and powered by "d20 Future" by Wizards of the Coast. It is the first full-scale campaign setting using the "d20 Future" ruleset. It is published under the Open Game License.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Tales from the Floating Vagabond Tales from the Floating Vagabond is a science-fiction role-playing game by Lee Garvin, published by Avalon Hill in 1991. It has the tagline "Ludicrous Adventure in a Universe Whose Natural Laws Are Out To Lunch".
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World of Darkness World of Darkness is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games.The first was conceived by Mark Rein-Hagen, while the second was designed by several people at White Wolf Gaming Studio, which Rein-Hagen helped to found. The first two World of Darkness settings have been used for several horror-themed role-playing games that make use of White Wolf's storyteller/storytelling system, as well as "Mind's Eye Theatre", a live-action roleplaying game based on the core games. The third, "Monte Cook's World of Darkness", created by Monte Cook based on the first two World of Darkness settings, includes only a single product.
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IOMO IOMO was a pioneering European mobile game developer and publisher based in Hampshire, England. IOMO was founded by John Chasey, Glenn Broadway and Andrew Bain in 2000. Initially a developer, the company was very successful in the early stages of the mobile game industry and worked with the majority of mobile technologies and customers across the whole value chain. This ranged from pre-installed titles developed for handset manufacturers and carriers, creation of branded titles for mobile games publishers and self-published original titles.
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Stars! Stars! is a turn-based strategy, science fiction 4X game. "Stars!" was developed by Jeff Johnson and Jeff McBride ("the Jeffs") for their own use, and initially released as shareware in 1995. A retail version was later produced for, and published by Empire Interactive, although the shareware version continued.
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Capes Capes is a role-playing game by Tony Lower-Basch, independently published by Muse of Fire Games. It is a superhero role-playing game played in "scenes", in which players choose what character to play before each new scene. The game is a competitive storytelling game without a GM. Players create and play the villains who oppose other players' heroes.
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Eclipse Phase Eclipse Phase is a science fiction horror role-playing game with transhumanist themes. Futurist Anders Sandberg noted its differences from GURPS "Transhuman Space" included its emphasis on posthuman (rather than transhuman) characters and cosmic horror. Originally published by Catalyst Game Labs, "Eclipse Phase" is now published by the game's creators, Posthuman Studios, and is released under a Creative Commons license. In 2010, it won the 36th Annual Origins award for Best Roleplaying Game. It also won three 2010 ENnie awards: Gold for Best Writing, Silver for Best Cover Art, and Silver for Product of the Year.
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Alientrap Alientrap Games Inc. (commonly referred to as just Alientrap) is an independent video game developer led by Lee Vermeulen and Jesse McGibney. It has released the games "Nexuiz", "Capsized", "Apotheon", and "CRYPTARK".
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Christopher Weaver Christopher S. Weaver is an American entrepreneur, software developer, scientist, author, and educator. He is known for founding of Bethesda Softworks, where he was one of the creators and Executive Producer of the original "The Elder Scrolls" role-playing series.
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Half-Life (video game) Half-Life (stylized as HλLF-LIFE) is a science fiction first-person shooter video game developed by Valve, released in 1998 by Sierra Studios for Microsoft Windows. It was Valve's debut product and the first in the "Half-Life" series. Players assume the role of Dr. Gordon Freeman, who must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong, fighting enemies and solving puzzles.
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Lords of Waterdeep Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the "Dungeons & Dragons" role-playing game. Players take the role of masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city.
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ELEX ELEX (Eclectic, Lavish, Exhilarating, Xenial) is an upcoming science fantasy themed action role-playing video game developed by Piranha Bytes and published by THQ Nordic for PlayStation 4, Xbox One and Windows. The publisher has described the game as "edgy, dark, uncompromising, and complex", and it was featured as a cover story in the German magazine "GameStar". The protagonist joins the war for a powerful resource, "ELEX", which gives people great magic-like powers, and is a factor in deciding whether emotion and humaneness or cold synthetic logic will rule the world of Magalan. The game world will be a mix of futuristic and medieval locations, in which the player can use guns, swords and magic against enemies. The game will also feature a jet pack which can be used for the exploration of the game's environment.
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Ultima Ratio Regum (video game) Ultima Ratio Regum () is a roguelike created by Mark Johnson. It was started in 2011 and is intended to be a ten-year project. The game takes place in a procedurally generated world around the time of the scientific revolution. It is about "uncovering an intellectual conspiracy to rewrite history in the most culturally, religiously and socially detailed procedural world ever generated", and the game's core technical objective is "nothing short of the procedural generation of culture".
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Interactive fiction Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, Graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
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OHRRPGCE The Official Hamster Republic Role Playing Game Creation Engine, abbreviated as OHRRPGCE or OHR, is an open-source, "All-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games. It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998. In May 2005, the source code was released as free software under the terms of the GNU General Public License (GPL), and it was soon ported from QuickBASIC to FreeBASIC.
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Stonekeep Stonekeep is a role-playing video game developed and released by Interplay Productions for the PC in 1995. It is a first-person dungeon crawler game with pre-rendered environments, digitized characters and live-action cinematic sequences. Repeatedly delayed, the game that was supposed to be finished in nine months took five years to make, the record longest development of a video game at the time.
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Scott Murphy (video game designer) Scott Murphy (born October 13, 1954) is an American video game designer, programmer, and writer who developed several adventure games, mostly for Sierra On-Line. He is best known for creating the "Space Quest" series, mostly with his fellow "Guy from Andromeda", Mark Crowe.
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Big Bang Comics (role-playing game) Big Bang Comics is a superhero tabletop role-playing game, written by Chris Carter and published by Pisces All Media in 2006. The game uses a modified version of the "d20 System".
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The Sandbox (video game) The Sandbox is an iOS/Android sandbox game developed by Pixowl and released on May 15, 2012. <br> The Sandbox is a unique game based entirely on the laws of physics and giving access to over 230 different elements. The game is entitled "The Sandbox" because it allows the user the freedom to create whatever they wish to, commonly referred to in video games as "sandbox mode". The game does not literally take place in a sandbox. The player takes the role of "Deity apprentice" and sets about crafting his or her own universe through the exploration of resources such as water, soil, lightning, lava, sand, glass, and many more complex elements such as humans, wildlife, and mechanical contraptions.
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Descent: FreeSpace – The Great War Descent: FreeSpace – The Great War, also known as Conflict: FreeSpace – The Great War in Europe, is a 1998 space combat simulation IBM PC compatible computer game developed by Volition, when it was split off from Parallax Software, and published by Interplay Productions. In 2001, it was ported to the Amiga platform as FreeSpace: The Great War by Hyperion Entertainment. The game places players in the role of a human pilot, who operates in several classes of starfighter and combats against opposing forces, either human or alien, in various space-faring environments, such as in orbit above a planet or within an asteroid belt. The story of the game's single player campaign focuses on a war in the 24th century between two factions, one human and the other alien, that is interrupted in its fourteenth year by the arrival of an enigmatic and militant alien race, whose genocidal advance forces the two sides into a ceasefire in order to work together to halt the threat.