This EA video games series with Sweedish developers featured Frostbrite game engine before any other games of it's kind?
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Frostbite (game engine) Frostbite is a game engine developed by EA DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, and now eighth generation game consoles PlayStation 4 and Xbox One. The game engine was originally employed in the "Battlefield" video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.
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Battlefield (video game series) Battlefield is a series of first-person shooter video games that started out on Microsoft Windows and OS X with "Battlefield 1942", which was released in 2002. The series is developed by Swedish company EA DICE and is published by American company Electronic Arts. The series features a particular focus on large maps, teamwork and vehicle warfare. The PC games in the series are mainly focused on online multiplayer. The "Battlefield" series has been played by more than 50 million players worldwide as of 2012, across 11 games and 12 expansion packs released since its inception in 2002.
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Ghostbusters (2016 video game) Ghostbusters is a twin stick shooter video game developed by FireForge Games and published by Activision for Microsoft Windows, PlayStation 4, and Xbox One. Taking place after the events of the 2016 film, the game features four-player cooperative gameplay where players control new Ghostbusters characters to defeat enemy ghosts. The game had a development cycle of 8 months, and was released in July 2016.
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Perfect Dark (series) Perfect Dark is a science fiction video game franchise created by Rare and owned by Microsoft Studios. The series is set in the 2020s and follows Carrington Institute agent Joanna Dark, code named "Perfect Dark", as she uncovers numerous conspiracies by rival corporation dataDyne. The franchise debuted in 2000 with the Nintendo 64 first-person shooter "Perfect Dark", which received strong acclaim from critics and players, leading to the franchise's expansion. Due to Microsoft's acquisition of Rare in 2002, the development of subsequent games in the series was transferred to Microsoft video game consoles.
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Zero-K Zero-K is a free multi-platform open source real-time strategy video game. Initially based on content from "Total Annihilation" on the open source "Spring Engine", it was forked and all proprietary content replaced, and evolved into a completely new game with unique features. Among the games powered by the "Spring" game engine, "Zero-K" makes extensive use of Lua scripting for interface and gameplay changes/enhancements, as well as unique RTS concepts such as a flat technology tree.
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Combat Mission Combat Mission is the name of a successful series of computer games simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. "Combat Mission:Shock Force" was released in July 2007 as the debut of the 'CMx2' game engine. The "Combat Mission" games are a mixture of turn-based strategy and simultaneous real-time execution. The game environment is fully three-dimensional, with a "Wego" style of play wherein each player enters their orders into the computer simultaneously during pauses in the action, and then are powerless to intervene during the action phase. More familiar turn-based games use an "I-go/You-go" system of play.
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Saints Row (video game) Saints Row is a 2006 open world action-adventure video game for the Xbox 360. Developed by Volition and published by THQ, "Saints Row" was released in North America on August 29, 2006, followed by an Australian release two days later and a European release on September 1, 2006. It was met with generally positive critical reception; reviewers noted its similarities with the "Grand Theft Auto" series, with some feeling that "Saints Row" improved "Grand Theft Auto"' s open world formula. It is the first game in the "Saints Row" series.
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Power Eleven Power Eleven (パワーイレブン ) is a 1991 Japan-exclusive football video game with top-down perspective, published by Hudson Soft for the PC Engine. It was part of the "", a series of sports games released between 1988 and 1998.
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Men in Black: The Series (video game) Men in Black: The Series is an action platform video game developed by Tiertex Design Studios and published by Crave Entertainment for the Game Boy Color (GBC) on March 1, 1999. The game is based on the animated , and was followed by a sequel titled "", released for the Game Boy Color in 2000.
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Ghostbusters: The Video Game Ghostbusters: The Video Game is a 2009 action-adventure game based on the "Ghostbusters" media franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions, and Zen Studios developed the Nintendo DS version. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari, while publishing in Europe for the PlayStation 2, PlayStation Portable and PlayStation 3 versions was handled by Sony Computer Entertainment.
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Battlefield Hardline Battlefield Hardline is a first-person shooter video game developed by Visceral Games in collaboration with EA DICE and published by Electronic Arts. It was released in March 2015 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Unlike the previous games in the "Battlefield" series, "Hardline" focuses on crime, heist and policing elements instead of military warfare.
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Starglider Starglider is a 3D video game published in 1986 by Rainbird. It was by developed Jez San under his company name Argonaut Software. It is a fast-moving, first-person combat flight simulator, rendered with colourful wireframe vector graphics inspired by San's love of the 1983 Atari coin-op "Star Wars".
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Wing Commander: Armada Wing Commander: Armada is a computer game set in the universe of Chris Roberts "Wing Commander" franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, "Armada" was the first, official game of the "Wing Commander" series to feature multiplayer mode. This game was released shortly before "" and features a new graphics engine, capable of rendering fully three dimensional ship models, which is more powerful than that used in "".
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Id Tech 6 id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game "Doom". Internally, the development team also used the codename "id Tech 666" to refer to the engine. The PC version of the engine is based on OpenGL API and additionally Vulkan API is also supported through patch updates.
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Infinity Blade Infinity Blade is a fighting game with role-playing elements developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It is the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon victory or defeat, the player restarts the game as the character's descendant with the same items and experience level.
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Frozenbyte Frozenbyte Inc. is a Finnish game-developer founded in 2001 and based in Helsinki, Finland. The company has now grown to a professional team of almost 70 people, with its first commercial game being "Shadowgrounds" for Microsoft Windows. Both "Shadowgrounds" and its follow-up "" were released for Linux in 2009, ported by IGIOS and published by Linux Game Publishing.
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Imperial Game Engine The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.
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ATV Offroad Fury (series) ATV Offroad Fury is a video game series of arcade racing games published by SCEA for the PlayStation 2 and PlayStation Portable platforms.
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Fight Night (video game series) Fight Night is a series of boxing video games created by EA Sports. It follows on from their previous series "Knockout Kings", produced for various platforms yearly between 1998 and 2003. The series was well received critically, with the PS3 version of "Fight Night Round 4" achieving a Metacritic score of 88/100, and several of the games topping sales charts.
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Tiertex Design Studios Tiertex Design Studios (sometimes abbreviated Tiertex Ltd) is an English developer and publisher of video games, known for its focus on developing games for mobile and handheld platforms. The company has been notorious for its poor conversions of popular arcade games to home platforms. Founded in 1987, the company had several branches in Europe.
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Britsoft Britsoft refers to video game development in the United Kingdom, specifically the era including the 1980s and 1990s.
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Anvil (game engine) Anvil (until 2009 known as Scimitar) is a game engine created in 2007 by Ubisoft Montreal video game developers for use on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360 and Xbox One.