Are Santorini and Cosmic Encounter both board games?
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Santorini (game) Santorini is an abstract strategy board game for 2-4 players designed and released in 2004 by Gordon Hamilton and republished via Kickstarter in 2016 by Roxley Games. Inspired by the architecture of cliffside villages on Santorini Island in Greece, and primarily designed for two players, the game is played on a grid where each turn players build a town by placing building pieces up to three levels high. To win the game, players must move one of their two characters to the third level of the town.
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Cosmic Encounter Cosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" (collectively, Peter Olotka, Jack Kittredge and Bill Eberle, with Bill Norton) and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to break one of the rules of the game, trying to establish control over the universe. In 1992, a new edition of "Cosmic Encounter" won the Origins Award for "Best Fantasy or Science Fiction Boardgame of 1991" and placed 6th in the Deutscher Spiele Preis. The game was inducted into the Academy of Adventure Gaming Arts & Design "Adventure Gaming Hall of Fame" in 1997.
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Starships &amp; Spacemen Starships & Spacemen is a role-playing game published by Fantasy Games Unlimited in 1978.
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Incunabula (video game) Incunabula is a 1984 computer game by Avalon Hill. It was designed by Steve Estvanik. It is the original computerized version of Avalon Hill's "Civilization" board game. It was eclipsed by Sid Meier's much more successful "Civilization", and its following series, released in 1991.
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Stellaris (video game) Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. "Stellaris"' s gameplay revolves around space exploration, managing an empire, and diplomacy and warfare with other spacefaring civilizations. It was released worldwide for Microsoft Windows, OS X, and Linux on May 9, 2016.
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Cathedral (board game) Cathedral is a two-player abstract strategy board game in which two factions ("dark" and "light") vie for territorial supremacy within the bounds of a medieval city. The game is produced by Chrisbo I.P. Holdings Limited in New Zealand.
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Cosmic Race (video game) Cosmic Race is a racing game developed for the PlayStation 1 by the now defunct Japanese company Neorex. The game was released in 1995. Cosmic Race is the only game produced by Neorex.
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Zodarion santorini Zodarion santorini is a spider species found in Greece.
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Falklands '82 Falklands '82 (released as Malvinas '82 in Spanish markets) is a 1986 turn-based strategy video game developed and published by Personal Software Services for the ZX Spectrum and Commodore 64. It is the fifth instalment of the "Strategic Wargames" series. The game is set during the 1982 Falklands War and revolves around the Argentine occupation and subsequent British re-capture of the Falkland Islands. The player controls the British Task Force as they must either defeat all Argentine forces on the archipelago or re-capture every settlement.
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TAMSK TAMSK is the second board game in the "GIPF" Project of six abstract strategy games, and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and the player with the fewest remaining rings at the end of the game is the winner. The game is unique among the "GIPF" Project games in having time as a central game component, and the manner in which time is used is possibly unique among board games in general.
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Dario De Toffoli Dario De Toffoli is an Italian board game designer, gamebook author, and elite games player who founded the games company Studiogiochi and established many games events. Born in 1953 Venice, after an early career as a chemist he entered the world of games. Winner of over 60 medals at the Mind Sports Olympiad. He won the 2002 and 2012 Pentamind Competition for the best games all-rounder in the world. In 2006, he won a special award for his contribution to games which includes contribution to all aspects of games.
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Game Research/Design Game Research/Design (GR/D) was a board wargame publisher, principally concerned with the "Europa" series of European World War II wargames. GR/D was formed in 1985 by John Astell, one of the "Europa" designers, and Winston Hamilton, another World War II wargame designer. The company published several Europa expansions, as well as a magazine dedicated to the series, and in 1989 GR/D acquired the rights to the series. They published collectors' editions of the "Europa" games, as well as beginning two more series focusing on the Pacific War and World War I.
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Chitin: I Chitin: I is a 1977 board wargame published by Metagaming Concepts.
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Oia, Greece Oia or Ia (Greek: Οία, pronounced ] ) is a small village and former community in the South Aegean on the islands of Thira (Santorini) and Therasia, in the Cyclades, Greece. Since the 2011 local government reform it has been part of the municipality of Santorini, of which it is a municipal unit. It covers the whole island of Therasia and the northwesternmost part of Santorini, which it shares with the municipal unit of Santorini. The main street is named Nikolaou Nomikou. The population was 1,545 inhabitants at the 2011 census, and the land area is 19.449 km.
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Space Crusade Space Crusade is an adventure board game produced by Milton Bradley together with Games Workshop and was first made in 1990. While produced in the UK and available in some other countries including Finland, Ireland, France, Spain, Denmark, Australia and New Zealand, it was never sold in North America. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.
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Contact Sam Cruise Contact Sam Cruise is a computer game created by David Reidy with graphics by Keith Warrington for the ZX Spectrum and released by Microsphere in 1986. Using a similar engine to "Skool Daze", this game charted the exploits of a player-controlled private detective called Sam Cruise.
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Cosmic Express Cosmic Express is a puzzle video game created by Alan Hazelden, Benjamin Davis and Tyu. The game was released in 2017 for personal computers and mobile devices.
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Space Cavern Space Cavern is a 1982 shooter video game for the Atari 2600 developed and released by Games by Apollo. Players control a spaceship commander who has landed on a planet and must defend the ship against its hostile creatures. Games by Apollo founder Pat Roper was impressed by the game "Demon Attack" and tasked Apollo member Dan Oliver with making a game very similar to it. The game was later rereleased as "Space Canyon".
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Ancient Thera Ancient Thera (Greek: Αρχαία Θήρα ) is an antique city on a ridge of the steep, 360 m high Messavouno mountain on the Greek island of Santorini. It was named after the mythical ruler of the island, Theras, and was inhabited from the 9th century BCE until 726 CE. Starting in 1895 the city was systematically investigated by Friedrich Hiller von Gaertringen, who excavated there until 1904. Later excavations by N. Zapheiropoulos between 1961 and 1982 under the auspices of the Archaeological Society of Athens unearthed the city's necropolis in Sellada. Findings from these excavations are on exhibit at the archaeological museum in Fira. Excavation work was again taken up between 1990 and 1994 under the leadership of Wolfram Hoepfner of the Free University of Berlin and resulted in a more precise understanding of the history of the southern Aegean.
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Strange Adventures in Infinite Space Strange Adventures In Infinite Space (SAIS) is a roguelike computer game set in space. SAIS was created by the independent game development group Digital Eel and released for Windows and Mac on March 15, 2002 by boardgame developer/publisher, Cheapass Games. It was later released for Pocket PC and Palm by British developer/publisher, Astraware.
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Solarquest SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, after his having conceived the idea in 1976. The game is patterned after "Monopoly" but replaces pewter tokens with rocketships and hotels with metallic fuel stations. Players travel around the sun acquiring planet, moon, and man-made space structure monopolies while fending off attacks. They seek to knock their opponents out of the game through bankruptcy, as well as optional laser blasts and dwindling fuel supplies (when using the Advanced Play ruleset).
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Super Casino 2 Super Casino 2 (スーパーカジノ2 , "Super Casino 2") is a Super Nintendo Entertainment System video game that takes a player to an exclusive black tie casino known as the "Casino Coconuts".