DrawRace 2 is a racing video game developed by RedLynx, it is played by drawing which is the path taken by a driver through a corner or series of corners with the typical goal of minimizing lap times?
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DrawRace 2 DrawRace 2 is a racing video game developed by RedLynx and published by Chillingo. It was released September 1, 2011 for iOS devices, and serves as the sequel to DrawRace. It is played by drawing an ideal racing line on the game's screen with a finger. The car then follows this line during a race. The game was well received by critics, and holds a four stars rating and an average score of 88/100 at review aggregator Metacritic.
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Racing line In motorsport, the racing line or simply "the line" is the path taken by a driver through a corner or series of corners with the typical goal of minimizing lap times.
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Skid block A skid block is a common term for a mandatory attachment to the underside of a racing car. Initially applied to Formula One cars in 1994, it has also been used in other categories including Formula 3000 and Formula Three. It is a flat rectangle, usually made of a wood composite, designed to impose a minimum ground clearance and to limit the use of ground effects to enhance handling.
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Road diet A road diet, also called a lane reduction or road rechannelization, is a technique in transportation planning whereby the number of travel lanes and/or effective width of the road is reduced in order to achieve systemic improvements.
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Dial-in time A dial-in time is a term used in drag racing to claim how fast a racer's car is. Dial-in times function to determine which cars race against each other. If one car's dial-in time is significantly slower than another's, the slower car is given a handicap (which is done in E.T. bracket racing). The purpose of dial-in times is to make the race fair - so if a racer beats his or her dial-in time, he or she is automatically disqualified. Dial-in times can, however, be manipulated to be significantly slower than the car actually performs, in a technique called sandbagging.
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Short track motor racing In North American auto racing, particularly with regard to NASCAR, a short track is a racetrack of less than one mile (1.6 km) in length. Short track racing, often associated with fairgrounds and similar venues, is where open wheel racing and stock car racing first got off the back roads and into organized and regulated competition.
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Flat route A flat route is an American football route, used in passing plays. A flat route is usually run by a running back or a fullback. When run by a receiver it can be known as a speed out or arrow route. The eligible receiver runs parallel to the line of scrimmage till near the sidelines (in the flat) and turns toward the quarterback to wait for the pass. The QB's pass should arrive when he has not yet passed the line of scrimmage. The receiver will then turn upfield at the sideline and run straight down the field.
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NASCAR Revolution NASCAR Revolution is a racing video game developed by Stormfront Studios and published by EA Sports" (a division of Electronic Arts)". It was released on March 1, 1999 for Microsoft Windows 95 and Windows 98. It is part of the EA Sports NASCAR Racing Game series, being the third title in the game series. The game features race car drivers from the 1998 and 1999 Winston Cup seasons like Kyle Petty and Dale Earnhardt.
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Adaptive tile refresh Adaptive tile refresh is a computer graphics technique for sidescrolling games, famously used by id Software's John Carmack to compensate for the poor graphics performance of PCs in the early 1990s. Its principal innovation was a novel use of several EGA hardware features to perform the scrolling in hardware. The technique is named for its other aspect, the tracking of moved graphical elements in order to minimize the amount of redrawing required in every frame. Together, the combination saves the processing time that would have been required for redrawing the entire screen.
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NASCAR 09 NASCAR 09 is the twelfth installment in the EA Sports NASCAR series, it is the sequel to 2007 game "NASCAR 08". It is developed by EA Tiburon and released on the PlayStation 2, PlayStation 3, Xbox 360 and mobile phones in North America on June 10, 2008. On March 12, 2008, EA announced Jeff Gordon as the cover athlete for "NASCAR 09". Through the career mode, "Chase for the NASCAR Sprint Cup", Gordon leads a mentoring program, a new feature offered in NASCAR 09. This is also the third EA Sports NASCAR video game to appear on a handheld system for Mobile phone version.
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Speedrun (disambiguation) A speedrun is a play-through of a video game (or a selected part of it) performed with the intent of completing it as fast as possible.
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Sports game A sports game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports and combat sports. Some games emphasize actually playing the sport (such as the "Madden NFL" series), whilst others emphasize strategy and sport management (such as "Championship Manager" and "Out of the Park Baseball"). Some, such as "Need for Speed", "Arch Rivals" and "Punch-Out!!", satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.
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Idle reduction Idle reduction describes technologies and practices that minimize the amount of time drivers idle their engines. Avoiding idling time has a multitude of benefits including: savings in fuel and maintenance costs, extending vehicle life, and reducing damaging emissions. An idling engine consumes only enough power to keep itself and its accessories running, therefore, producing no usable power to the drive train.
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Mouse racing Mouse racing is an activity in which live rodents are coaxed to travel through a miniature racecourse at fast speeds. The races generally take place at taverns, fairs, or fund-raising events and are popular in several countries. Mouse racing has also attracted criticism from animal rights groups, who believe the activity is too stressful for the mice.
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Traffic optimization Traffic Optimization are the methods by which time stopped in road traffic (particularly, at traffic signals) is reduced.
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Co-driver A co-driver is the navigator of a rally car in the sport of rallying, who sits in the front passenger seat. The co-driver's job is to navigate, by reading off a set of pacenotes to the driver, often over a radio headset, due to the high level of noise in the car. The co-driver tells the driver what lies ahead, where to turn, the severity of the turn, and what obstacles to look out for. This role is particularly critical in high-end rally competitions such as WRC. Co-drivers are also often called on to perform maintenance on the car during road sections and special stages, such as changing a wheel.
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Speed Haste Speed Haste is a 3D arcade racing video game with two types of vehicles, and different cars per type: the famous F-1 and the Stock cars (best known as Formula Nascar), each with different characteristics and maneuverability. The player can compete in the championship mode, covering all circuits with an increasing difficulty, but identical for both car types. The multiplayer mode offers split-screen racing or IPX-based sessions with up to 4 players.
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Cyclo-cross Cyclo-cross (sometimes cyclocross, CX, cyclo-X or ' cross) is a form of bicycle racing. Races typically take place in the autumn and winter (the international or "World Cup" season is October–February), and consist of many laps of a short (2.5–3.5  km or 1.5–2  mile) course featuring pavement, wooded trails, grass, steep hills and obstacles requiring the rider to quickly dismount, carry the bike while navigating the obstruction and remount. Races for senior categories are generally between 30 minutes and an hour long, with the distance varying depending on the ground conditions. The sport is strongest in the traditional road cycling countries such as Belgium (Flanders in particular), France and the Netherlands.
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Brake run A brake run on a roller coaster is any section of track meant to slow or stop a roller coaster train. Brake runs may be located anywhere along the circuit of a coaster and may be designed to bring the train to a complete halt or to simply adjust the train's speed. Contrary to some belief, the vast majority of roller coasters do not have any form of braking on the train itself, but rather forms of braking that exist on track sections. One notable exception is the scenic railway roller coaster, which relies on an operator to manually control the speed of the train.
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Dirt track racing in South Africa Dirt track racing is a type of auto racing performed on oval tracks in South Africa. Dirt track racing classes are, as elsewhere, similar to those raced at the tar (asphalt) oval track racing venues. The dirt track classes include Hot Rods, 1600 Modified Saloons, Modified Non-contact Saloons, V8 American Saloons, and Midgets.
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Driving test A driving test (also known as a driving exam, driver's test, or road test) is a procedure designed to test a person's ability to drive a motor vehicle. It exists in various forms worldwide, and is often a requirement to obtain a driver's license. A driving test generally consists of one or two parts: the practical test, called a road test, used to assess a person's driving ability under normal operating conditions, and/or a written or oral test (theory test) to confirm a person's knowledge of driving and relevant rules and laws.
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Domineering Domineering (also called Stop-Gate or Crosscram) is a mathematical game played on a sheet of graph paper, with any set of designs traced out. For example, it can be played on a 6×6 square, a checkerboard, an entirely irregular polygon, or any combination thereof. Two players have a collection of dominoes which they place on the grid in turn, covering up squares. One player, Left, plays tiles vertically, while the other, Right, plays horizontally. As in most games in combinatorial game theory, the first player who cannot move loses.