Drunter und Drüber and Puzzle, is which type of entertainment?
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Drunter und Drüber Drunter und Drüber is a multiplayer board game invented by Klaus Teuber, first published in 1991 in Germany by Hans im Glück. A second edition was released in 1994 by Hans im Glück and featured art by Franz Vohwinkel. "Drunter und Drüber" translates to "over and under" although the phrase "topsy-turvy" may be more appropriate. The game was repackaged and rethemed as the western game "Wacky Wacky West" in 2010.
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Puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together in a logical way, in order to arrive at the correct solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, or logic puzzles.
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Puzzle video game Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles can test many problem-solving skills including logic, pattern recognition, sequence solving, and word completion. The player may have unlimited time or attempts to solve a puzzle, or there may be simple puzzles made difficult by having to complete them in real-time, as in "Tetris".
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Drakar och Demoner Drakar och Demoner (Swedish for "Dragons and Demons", in Sweden commonly referred to by the abbreviation "DoD") is a Swedish fantasy role-playing game first published in 1982 by the game publishing company Äventyrsspel ("Adventure Games", later renamed Target Games).
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Awakening (game series) Awakening is a casual hidden object puzzle adventure game series developed by Boomzap Entertainment and published exclusively by Big Fish Games. The games are released in several languages with both Standard Editions and Collector's Editions, the latter including additional features. In order to progress through each game, the player must solve puzzles and find hidden objects. It is available on PC, Mac, iPhone and iPad platforms.
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Musikalisches Würfelspiel A Musikalisches Würfelspiel (German for "musical dice game") was a system for using dice to randomly 'generate' music from precomposed options. These 'games' were quite popular throughout Western Europe in the 18th century. Several different games were devised, some that did not require dice, but merely 'choosing a random number.'
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Fun Fun is the enjoyment of pleasure, particularly in leisure activities. Fun is an experience — often unexpected, informal, generally not cerebral and generally purposeless. It is an enjoyable distraction, diverting the mind and body from any serious task or contributing an extra dimension to it. Although particularly associated with recreation and play, fun may be encountered during work, social functions, and even seemingly mundane activities of daily living. It may often have little to no logical basis, and opinions on whether or not an activity is fun may differ. A distinction between enjoyment and fun is difficult but possible to articulate, fun being a more spontaneous, playful, or active event. There are psychological and physiological implications to the experience of fun.
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Zaz (video game) Zaz (a backronym for "Zaz ain't Z***") is a free software (GPLv3) arcade action puzzle computer game, similar to "Zuma".
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Scribblenauts Scribblenauts is an emergent puzzle action video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS. The game was released in 2009 in all regions except Japan, and in 2011 in Japan as Flash Puzzle: Maxwell's Mysterious Notebook (ヒラメキパズル マックスウェルの不思議なノート , Hirameki Pazuru: Makkusuweru no Fushigi na Nōto ) by Konami. It is the third Nintendo DS video game made by 5th Cell, the first two being "Drawn to Life" and "Lock's Quest". The objective of "Scribblenauts", as implied by its catchphrase "Write Anything, Solve Everything", is to complete puzzles to collect "Starites", helped by the player's ability to summon any object (from a database of tens of thousands) by writing its name on the touchscreen. The game is considered by its developers to help promote emergent gameplay by challenging the player to solve its puzzles within certain limitations or through multiple solutions.
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De Blob 2 De Blob 2 is a platform puzzle video game and the sequel to the Wii-exclusive 2008 video game "de Blob". As with its predecessor, "de Blob 2" was developed for home consoles by the now-defunct Blue Tongue Entertainment and published by THQ. Unlike "de Blob", however, "de Blob 2" was also released for other consoles other than the Wii; the game was released for the PlayStation 3, Xbox 360 and the Nintendo DS, with the latter version having been developed by Halfbrick Studios and taking place between "de Blob" and "de Blob 2".
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Interactive fiction Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, Graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
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Mimpi (video game) Mimpi is a video game developed by Czech company Silicon Jelly. It is a mix of an adventure puzzle and a platform game.
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Puzzle Kingdoms Puzzle Kingdoms is a puzzle video game developed by Infinite Interactive for the PC, Nintendo DS and Wii. The PC version is currently only available to download online through services such as IGN's Direct2Drive and Steam.
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Dunjunz Dunjunz is an action game made for the BBC Micro and Acorn Electron home computers and released by Bug-Byte in 1987. It is essentially a clone of the popular video game "Gauntlet" where players controlled fantasy characters from a top down view. Unlike "Gauntlet", each of the characters is given their own viewport onto the dungeon and can explore independently.
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Juka and the Monophonic Menace Juka and the Monophonic Menace is an action-adventure video game published and developed by Orbital Media, Inc. in PAL regions, and published by SouthPeak Games in NA. It was slated for release on the Nintendo DS, but it was ultimately canceled.
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Puzzle book A puzzle book is a collection of puzzles for the reader to complete. Puzzle books may contain puzzles all of simply one type like (e.g. crosswords or sudoku) or a mixture of different puzzle types. Puzzle books may be aimed for adults or children. Puzzle books can be used for many purposes such as education or purely for entertainment. Many people claim that puzzles help enhance certain brain functions in terms of memory and information processing, though these claims cannot be proven with certainty.
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Animal Genius Animal Genius is a puzzle video game released for the computer in 2003, the Leapster in 2006, and Nintendo DS in 2007. Jack DeVries, writing for IGN, gave the game a score of 6.5/10, concluding that it is a decent title for young children with an interest in animals.
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ZooCube ZooCube is a puzzle video game developed by PuzzleKings and released in 2002 by Acclaim Entertainment. It was the first puzzle game for the Nintendo Gamecube. It was also released for Sony PlayStation 2 in 2006 by Midas Interactive Entertainment.
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GNOME Games Collection GNOME Games is a collection of about 15 puzzle video games, that is part of the standard free and open-source GNOME desktop environment. They have the look and feel of the GNOME desktop, but can be used without it.
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Puzzle globe A puzzle globe (also called "jigsaw globe", "globe puzzle", "puzzle ball", "puzzle sphere" or "spherical puzzle") is a spherical assembly of puzzle pieces that, when put together, form a complete sphere or globe. Puzzle globes will generally have a one-piece spherical substrate that supports the puzzle pieces as they are laid in place. In some puzzle globes the substrate is steel and the puzzle pieces are magnetic, the magnetic attraction keeping pieces on the lower portion of the sphere from falling off.
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Heartlight (video game) Heartlight is a puzzle game originally developed by Janusz Pelc for the Atari 8-bit family in 1990. In 1994, an MS-DOS port ("Heartlight PC") was published by Epic MegaGames along with two other games by Janusz Pelc in the "Epic Puzzle Pack". The shareware version has 20 levels and the full version ("Heartlight Deluxe") has 70 levels. In 2006, Maciej Miąsik, co-author of the DOS version, recompiled it and released it under the Creative Commons CC BY-SA 2.5 license as freeware. The game was remade for mobile devices with new music tracks.
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Programming game A programming game is generally a video game which incorporates elements of computer programming into the game which enables the player to direct otherwise autonomous units within the game to follow commands in a domain-specific programming language, often represented as a visual language to simplify the programming metaphor. Programming games broadly fall into two areas: single-player games where the programming elements either make up part of or the whole of a puzzle game, and multiplayer games where the player's automated program is pitted against other players' programs.