Taehoon Oh is a lead artist and was one of the pioneer developers of a game that began on which console ?
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Taehoon Oh Taehoon Oh (born March 19, 1975) is a computer graphic specialist, game designer and developer. He is a co-founder and COO at Studio Roqovan, formerly known as Reload Studios. He was a lead artist and was one of the pioneer developers of the Call of Duty game franchise. He is also one of the co-founders of the non-gaming virtual reality subdivision of Studio Roqovan called Rascali, launched in September 2015.
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Call of Duty Call of Duty is a first-person shooter video game franchise. The series began on Microsoft Windows, and later expanded to consoles and handhelds. Several spin-off games have been released. The earlier games in the series are set primarily in World War II, but later games like "" are set in modern times or in futuristic settings. The most recently announced game, "", will be released on November 3, 2017 and return the series to its mid-20th century roots.
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Robopon Sun, Star, and Moon Versions Robopon Sun, Star and Moon Versions, or in Japan Robot Ponkottsu (ロボットポンコッツ ) are handheld role-playing video games for Nintendo's Game Boy Color. Of the three games, only "Sun" was released in North America on December 4, 2000 by Atlus, while their original Japan releases were by Hudson Soft. The games focus on a boy named Cody (his default name) and his adventures on his island with his robotic friends. They mostly resemble the "Pokémon" series of video games, but also bear similarities to the Super Nintendo Entertainment System game "Robotrek", published by Enix (now Square Enix).
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Super Robot Wars GC Super Robot Wars GC (スーパーロボット大戦GC , Sūpā Robotto Taisen Jīshī ) is the first and only Nintendo GameCube Super Robot Wars title. The basic premise of the game is that the plot, settings, characters, and other mechanics consist of essentially mixing and combining the like of "Gundam", "Mazinger", "Getter Robo", "Zettai Muteki Raijin-Oh", and many other mecha-based anime and manga series into one universe. The Super Robot Wars series has existed for a fairly long time, dating back to the Nintendo Game Boy, and has had many releases since then, across possibly all of the mainstream platforms since then, including the SNES, PS, PS2, GameCube, Game Boy and later iterations, among other platforms. It was ported to the Xbox 360 under the title Super Robot Wars XO (スーパーロボット大戦XO , Sūpā Robotto Taisen Ekkusu Ō ) , which had an online mode called Super Robot Competition (スーパーロボット対戦 , Sūpā Robotto Taisen ) .
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PlayStation Home PlayStation Home (which was also marketed and referred to as Home) was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open beta on December 11, 2008. Home remained as a perpetual beta until its closure on March 31, 2015.
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Hyper Light Drifter Hyper Light Drifter is a 2D action role-playing game developed by Heart Machine. The game pays homage to 8-bit and 16-bit games, and is considered by its lead developer Alex Preston as a combination of "" and "Diablo". Preston originally launched Kickstarter funding for the title for approximately US$ to develop the title for Microsoft Windows, OS X, and Linux computers, but ended up with more than US$ , allowing him to hire more programmers and artists, and expanding the title for console and portable platforms through stretch goals. Though originally scoped for release in 2014, various improvements in the game and issues with Preston's health set the release back. The Microsoft Windows, Linux and OS X versions were released in March 2016, and the PlayStation 4 and Xbox One versions in July 2016.
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Infinity Blade Infinity Blade is a fighting game with role-playing elements developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It is the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon victory or defeat, the player restarts the game as the character's descendant with the same items and experience level.
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Final Fantasy Tactics Final Fantasy Tactics (ファイナルファンタジータクティクス , Fainaru Fantajī Takutikusu ) is a tactical role-playing game developed and published by Squaresoft (later changed to Square and now Square Enix) for the Sony PlayStation video game console. It is the first game of the "Final Fantasy Tactics" series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the "Final Fantasy" video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era "Final Fantasy" titles, "Final Fantasy Tactics" uses a 3D, isometric, rotatable playing field, with bitmap sprite characters.
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Astro Boy: Omega Factor Astro Boy: Omega Factor, released in Japan as Astro Boy: Tetsuwan Atom (アストロボーイ・鉄腕アトム ) , is a beat 'em up video game developed by Treasure and Hitmaker, and published by Sega. The game was released for the Game Boy Advance on December 18, 2003 in Japan; August 18, 2004 in North America; and February 18, 2005 in Europe. The game is based on Osamu Tezuka's manga and anime franchise "Astro Boy". However, it also features characters and plotlines from the artist's entire canon of work.
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Ragnarok Online Ragnarok Online (spelled Ragnarök in the logo; Korean: 라그나로크 온라인 , alternatively subtitled The Final Destiny of the Gods) is a massive multiplayer online role-playing game created by Gravity based on the manhwa "Ragnarok" by Lee Myung-jin. It was released in South Korea on 31 August 2002 for Microsoft Windows. The game has spawned an animated series, "Ragnarok the Animation", and a sequel game, "". Player characters exist in a world with a player environment that gradually changes with the passage of time. Major changes in the features and history of the world take place as episodes in the RO timeline. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings. The major types of server-supported gameplay are Player vs Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at designated instance locations in the game world. Non-player character-run challenges and contests are also available with prizes, awards, and/or in a specific hall of fame listing.
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Biomotor Unitron Biomotor Unitron (バイオモーター ユニトロン , Baiomōtā Yunitoron ) is a role-playing video game (RPG) developed by Yumekobo for the Neo Geo Pocket Color. Released in Japan and North America in 1999 by publisher SNK Playmore, "Biomotor Unitron" was the first RPG for the SNK handheld console.
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NCsoft NCSOFT is a South Korean video game developer. The company has produced "Lineage", "City of Heroes", "WildStar", "Guild Wars", "", "Blade & Soul", and "Master X Master".
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Starblade Starblade (スターブレード , Sutāburēdo ) is a 3D space-based rail shooter arcade game that was released by Namco in 1991. It was notable for its early use of real-time 3D graphics, produced using the Namco System 21 "Polygonizer" arcade system board, and it is believed to have had a strong influence on the 1993 Nintendo game "Star Fox". It was later ported to the Sega CD and 3DO in 1994. It was also released on the PlayStation as Starblade Alpha in 1995, and received a re-release in 2013 on iOS as part of the "Namco Arcade" application.
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Battle Arena Toshinden Battle Arena Toshinden (バトルアリーナ闘神伝 , Batoru Arīna Tōshinden ) is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and PC. It was one of the first fighting games to boast polygonal characters in a 3D environment, and it is credited for taking the genre into "true 3-D" due to its introduction of the sidestep maneuver.
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Battle of the Bands (video game) Battle of the Bands (formerly titled "Band Mashups") is a video game published by THQ and developed by Planet Moon Studios for the Wii console. It is a rhythm game in a similarstyle to the "Guitar Hero" series, PaRappa the Rapper, and Bust a Groove, however does not use any peripherals outside of the standard Wii Remote.
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Hohokum Hohokum is an art video game by developer Honeyslug in collaboration with British artist Richard Hogg and Sony Santa Monica and published by Sony for PlayStation 3, PlayStation 4, and PlayStation Vita. The player controls a snakelike creature to explore 17 whimsical worlds with no set objectives. The developers, who began development in 2008, compared the concept to flying a kite and were inspired by free London museums, Portmeirion, and indigenous cultures. It was released on August 12, 2014, and features a soundtrack by Ghostly International artists. The game received "generally favorable reviews", according to video game review score aggregator Metacritic. Critics appreciated the game's presentation, including its art and music, but felt that the gameplay turned to drudgery towards its end and that the objectives were too vague.
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Crystal Tools Crystal Tools is a game engine created and used internally by the Japanese company Square Enix. It combines standard libraries for elements such as graphics, sound and artificial intelligence while providing game developers with various authoring tools. The target systems of Crystal Tools are the PlayStation 3, the Xbox 360, Microsoft Windows and the Wii. This was decided with the intention of making cross-platform production more feasible. The idea for the engine sprang from Square Enix's desire to have a unified game development environment in order to effectively share the technology and know-how of the company's individual teams.
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Chariot (video game) Chariot is a co-op platform game for the PlayStation 4, PlayStation 3, Xbox One, Wii U and Microsoft Windows developed and published by Frima Studio, with the participation of the Canada Media Fund. It was first released on September 30, 2014 and was launched on Xbox One the next day as part of the Xbox Live Games with Gold program.
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Wii U The Wii U ( ) is a home video game console developed by Nintendo, and the successor to the Wii. The console was released in November 2012 and was the first eighth-generation video game console, as it competed with Sony's PlayStation 4 and Microsoft's Xbox One.
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List of Enix games Enix was a Japanese video game publishing company founded in September 1975 by Yasuhiro Fukushima. Initially a tabloid publisher named Eidansha Boshu Service Center, it was renamed to Enix in 1982, and shortly thereafter ventured into video game publishing for Japanese home computers such as the PC-8800 series, the X1 series, and the FM-7. Enix initially found games to release by holding contests for programming hobbyists and publishing the winners, with the first titles appearing in February 1983. Enix continued to hold contests and publish the winners through 1993. When Enix moved into traditional publishing for video game consoles in 1985, it began with ports of two of its more successful games, "Door Door" (1983) and "The Portopia Serial Murder Case" (1983). From that point onward, Enix served as a publisher for both video games developed independently by other companies as well as for titles in franchises owned by Enix and created by licensed developers. Enix's flagship franchise was the "Dragon Quest" series of console games, developed primarily by Chunsoft; some of the games, such as "Dragon Quest VII" (2000), have sold millions of copies, and the series as a whole has sold over 68 million copies as of 2016.
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Nintendo 3DS The Nintendo 3DS, abbreviated to 3DS, is a handheld game console produced by Nintendo. It is capable of displaying stereoscopic 3D effects without the use of 3D glasses or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at E3 2010 on June 15, 2010. The console succeeds the Nintendo DS, featuring backward compatibility with older Nintendo DS video games. Its primary competitor is the PlayStation Vita from Sony.
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Touhou Project The Touhou Project (東方Project , Tōhō Purojekuto , lit. Eastern Project) , also known as Toho Project or Project Shrine Maiden, is a series of Japanese bullet hell shooter video games developed by the single-person Team Shanghai Alice. Team Shanghai Alice's sole member, ZUN, independently produces the games' graphics, music, and programming.