Numenera is an award-winning science fantasy tabletop role-playing game (RPG) set in the far distant future, written by Monte Cook, an American professional table-top role-playing game designer and writer, best known for his work on what?
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Numenera Numenera is an award-winning science fantasy tabletop role-playing game (RPG) set in the far distant future, written by Monte Cook.
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Monte Cook Monte Cook is an American professional table-top role-playing game designer and writer, best known for his work on "Dungeons & Dragons".
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Merle M. Rasmussen Merle Martin Rasmussen is an American game designer and writer best known for creating the espionage role-playing game "Top Secret".
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Stephen R. Marsh Stephen R. Marsh is an American game designer and lawyer best known for his contributions to early editions of TSR's "Dungeons & Dragons" fantasy tabletop role-playing game (RPG). Some of the creatures he created for the original edition of "D&D" in 1975 have been included in every subsequent edition of the game.
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Matt James (game designer) Matt James (born 1981) is an American game designer and a decorated veteran of the United States Army. As a game designer, James is best known for his online and print works for the "Dungeons & Dragons" fantasy role-playing game published by Wizards of the Coast, "Pathfinder" role-playing game by Paizo, and Privateer Press. He has also designed game content for Wolfgang Baur's Kobold Press (formerly Open Design LLC). In 2012 James won an ENnie Award for "" and has been nominated for several Origins Awards. In 2014, James won an ENnie Award for "".
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Michael O'Brien (game designer) Michael O'Brien is a game designer who has worked primarily on role-playing games.
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Super Genius Games Super Genius Games is a publisher of role-playing games for a variety of systems including: Call of Cthulhu, Savage Worlds, and the Pathfinder Roleplaying Game. The company was founded by R. Hyrum Savage and Stan! in the Fall of 2007.
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Louis Prosperi Louis J. Prosperi is a game designer who has worked primarily on role-playing games.
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Richard Rouse III Richard Rouse III is an American video game designer and writer best known as the designer of "The Suffering" games and the author of "".
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Greg Porter (game designer) Greg Porter is an American game designer who has worked primarily on role-playing games.
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Steve Miller (game designer) Steve Miller is a game designer and editor who has worked on a number of products for the "Dungeons & Dragons" fantasy role-playing game from Wizards of the Coast, and other role-playing games.
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Dave Gross Dave Gross ( ) is a game designer who has worked primarily on role-playing games.
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Andrew Greenberg Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.
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Heike Kubasch Heike A. Kubasch is a game designer who has worked primarily on role-playing games.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Tom Dowd (game designer) Thomas A. Dowd is a game designer who has worked primarily on role-playing games.
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Jonathan Tweet Jonathan Tweet (born 1965) is an American game designer from Rock Island, Illinois who has been involved in the development of the role-playing games "Ars Magica", "Everway", "Over the Edge", "Talislanta", the third edition of "Dungeons & Dragons" and "13th Age", and the Collectible Miniatures Game "Dreamblade". In 2015 Tweet released "Grandmother Fish", a full-color, full-sized book about evolution aimed at preschoolers.
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Game Chef Game Chef is an annual American contest for role-playing game designers.
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Lenard Lakofka Lenard "Len" Lakofka (born in 1944) is an American writer of material for the fantasy role-playing game "Dungeons & Dragons". Although never a formal TSR staff member, the company that published the game of "Dungeons & Dragons", he was an influential voice in the development of the game. He was one of the playtesters of the game as it was being developed, an editor of early manuscripts, wrote a widely-read monthly "D&D" magazine column and two official "D&D" adventures, and had his home campaign setting of the Lendore Isles incorporated into Gary Gygax's World of Greyhawk Fantasy Game Setting.
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Arcana Unearthed Arcana Unearthed (properly Monte Cook's Arcana Unearthed, ISBN  ) is a role-playing game created by Monte Cook and first published in 2003. Described as a "variant player's handbook", the 256-page hardcover core rulebook bears many similarities to the "Players Handbook" of 3rd Edition "Dungeons & Dragons", on which Cook worked a few years prior. In terms of rules, "Arcana Unearthed" is based on the d20 system of "Dungeons & Dragons", although due to including rules for character advancement it cannot be an official d20 system product. (It does, however, use the Open Gaming License.)
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Neal Stephenson Neal Town Stephenson (born October 31, 1959) is an American writer and game designer known for his works of speculative fiction.
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World of Darkness World of Darkness is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games.The first was conceived by Mark Rein-Hagen, while the second was designed by several people at White Wolf Gaming Studio, which Rein-Hagen helped to found. The first two World of Darkness settings have been used for several horror-themed role-playing games that make use of White Wolf's storyteller/storytelling system, as well as "Mind's Eye Theatre", a live-action roleplaying game based on the core games. The third, "Monte Cook's World of Darkness", created by Monte Cook based on the first two World of Darkness settings, includes only a single product.