Mutant Future is a game compatible with a fantasy role-playing game published by who?
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Mutant Future Mutant Future is a post-apocalyptic, science fantasy role-playing game created by Daniel Proctor and Ryan Denison and published by Goblinoid Games. The game is compatible with Labyrinth Lord, which emulates the rules of classic era "Dungeons & Dragons" ("D&D") using the Open Game License (OGL) from Wizards of the Coast. The game is thematically patterned after genre predecessors such as Metamorphosis Alpha and its more widely known and published follow-up, Gamma World.
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Labyrinth Lord Labyrinth Lord ("LL") is a fantasy role-playing game written and edited by Daniel Proctor and published by Goblinoid Games. It emulates the rules and feel of "Dungeons & Dragons" ("D&D") using the Open Game License (OGL) from Wizards of the Coast. "LL" is based on the 1981 "D&D Basic Set" edited by Tom Moldvay, and its accompanying "Expert Set" by David "Zeb" Cook.
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Fault Line (adventure) Fault Line is a role-playing game adventure published by TSR in 1985 for the "Marvel Super Heroes" role-playing game.
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Eberron Eberron is a campaign setting for the "Dungeons & Dragons" ("D&D") role-playing game, set in a period after a vast destructive war on the continent of Khorvaire. Eberron is designed to accommodate traditional "D&D" elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
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Starships &amp; Spacemen Starships & Spacemen is a role-playing game published by Fantasy Games Unlimited in 1978.
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Skull &amp; Crossbones (role-playing game) Skull & Crossbones is a role-playing game published by Fantasy Games Unlimited in 1980.
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The Ultimate Powers Book The Ultimate Powers Book is a role-playing game supplement published by TSR in 1987 for the "Marvel Super Heroes" role-playing game.
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Grimm (role-playing game) Grimm is a role-playing game, released by Fantasy Flight Games. The current version is a standalone game using the Linear D6 system. The Linear D6 version is a significant expansion of the original material, including a more fully developed setting, a monster manual and game mechanics, all of which were previously provided by the core D20 System rule books.
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Green Knight Publishing Green Knight Publishing was founded by Peter Corless after he bought the rights to the award-winning "Pendragon" role-playing game from Chaosium in 1998. From 1999 to 2001, Green Knight published supplements for the role-playing game, in which players take on the roles of knights and ladies performing chivalric deeds in Arthurian Britain. Under the direction of executive editor James Lowder and consulting editor Raymond H. Thompson, Green Knight also continued the Pendragon fiction series, which offered reprints of "lost" classics of Arthurian fiction, as well as original novels and anthologies. The company sold the rights to the Pendragon RPG to White Wolf, Inc. in 2004.
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Big Bang Comics (role-playing game) Big Bang Comics is a superhero tabletop role-playing game, written by Chris Carter and published by Pisces All Media in 2006. The game uses a modified version of the "d20 System".
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Sentinel Worlds I: Future Magic Sentinel Worlds I: Future Magic is a 1989 role-playing video game developed by Karl Buiter and published by Electronic Arts for the MS-DOS and Commodore 64 computer systems.
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Daredevils (role-playing game) Daredevils is a pulp magazine tabletop role-playing game set in the 1930s. It was written by Robert Charrette and Paul Hume and published by Fantasy Games Unlimited in 1982. The game comes with a rule book, a scenario book, a character sheet, and a three panel game master screen. "Daredevils" is Charrette and Hume's third game of a series. The first two games were "Bushido" and "Aftermath!". All three games feature similar game mechanics, but those of "Daredevils" are simpler than those of "Aftermath!" "Daredevils" was not popular. In his book "Designers & Dragons", Appelcline said, "It was probably still too awkward and it was only supported with four supplements."
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Dungeons &amp; Dragons Game (1991 boxed set) The New Easy-to-Master Dungeons & Dragons Game is an introductory set for the "Dungeons & Dragons" fantasy role-playing game, published by TSR, Inc. in 1991. It was a replacement for the previous "Dungeons & Dragons Basic Set", serving to introduce new players to the game, using the rule set previously established.
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Adventure! Adventure! is a pulp action role-playing game originally printed by White Wolf Game Studio, the third and last book in the Trinity Universe line of games. The game, printed in black and white on pulp-like sepia paper to resemble a period piece, was conceived as a one-book game line, and was never supported by official supplements. Despite having a vocal fanbase, the Trinity Universe line was discontinued shortly after the game's publication; a d20 system version was released in 2004. In 2002, "Adventure!" won the Origins Award for "Best Role-Playing Game of 2001". Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Adventure!"
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D20 Past d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005 as a supplement to "d20 Modern", providing a framework and new rules for campaigns set any historic settings from the Renaissance to World War II, including new character options and rules for early modern firearms. It begins with an exploration of the historical period between around 1450 and 1950, then provides rules for creating characters and campaigns that blend realism and fantasy. "d20 Past" also presents alternative campaign models, along with all the rules needed to play swashbuckling pirate adventures, Victorian horror investigations, thrilling Pulp Era escapades, and more, including three ready-to-play campaign modules.
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Pagan Publishing Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990. It began by publishing a "Call of Cthulhu" role-playing game fanzine, "The Unspeakable Oath". In 1994, the company moved from Columbia, Missouri to Seattle, Washington where it incorporated. The staff at this time included John Tynes as editor-in-chief, John H. Crowe III as business manager, Dennis Detwiller as art director, and Brian Appleton and Chris Klepac as editors. Tynes, Detwiller and Adam Scott Glancy released the "Delta Green" modern "Call of Cthulhu" campaign setting in 1996. Pagan has released many other "Call of Cthulhu" products, including a foray into card games with "Creatures & Cultists" and miniature games with "The Hills Rise Wild!".
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Phoenix Games Phoenix Games was an American game company that produced role-playing games and game supplements.
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Future Gamer Future Gamer was an online computer and video games e-zine created by Future Publishing.
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List of role-playing game publishers This is a list of companies that have produced tabletop role-playing games, listed in order of the year that the company published its first role-playing game-related product (game, supplement, or magazine). Also listed is the years the company was active, and a list of notable role-playing games the company has produced. This list makes note of the first edition of each game which a company published, and does not try to list subsequent editions of the same game published by the same company.
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Dungeons &amp; Dragons retro-clones "Dungeons & Dragons" retro-clones are fantasy role-playing games that seek to emulate editions of "Dungeons & Dragons" ("D&D") no longer supported by Wizards of the Coast. They are mostly made possible by the terms of the Open Game License and System Reference Document, which allows the use of much of the proprietary terminology of "D&D" that might otherwise collectively constitute a copyright infringement. While these rules lack the name "D&D" or any of the associated trademarks, their intent is to have a playable experience similar to those older editions.
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Odysseus (role-playing game) Odysseus is a role-playing game published by Fantasy Games Unlimited in 1980.