Ghostbusters was designed by which American game designer?
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Ghostbusters (role-playing game) Ghostbusters is a comedy role-playing game designed by Sandy Petersen, Lynn Willis and Greg Stafford and published by West End Games in 1986. It is based on the 1984 film "Ghostbusters".
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Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer.
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Charles Zembillas Charles Steve Zembillas is an American video game art director, character designer, educator, author and concept artist from Burbank, California, founder of Animation Academy. Zembillas designed early concept art for games such as "Crash Bandicoot", "", and "Spyro the Dragon", as well as animated TV cartoons such as "Wish Kid", "Where's Waldo?", "James Bond Jr.", and "Ghostbusters".
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Matt James (game designer) Matt James (born 1981) is an American game designer and a decorated veteran of the United States Army. As a game designer, James is best known for his online and print works for the "Dungeons & Dragons" fantasy role-playing game published by Wizards of the Coast, "Pathfinder" role-playing game by Paizo, and Privateer Press. He has also designed game content for Wolfgang Baur's Kobold Press (formerly Open Design LLC). In 2012 James won an ENnie Award for "" and has been nominated for several Origins Awards. In 2014, James won an ENnie Award for "".
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Greg Porter (game designer) Greg Porter is an American game designer who has worked primarily on role-playing games.
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Richard Rouse III Richard Rouse III is an American video game designer and writer best known as the designer of "The Suffering" games and the author of "".
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Neil Druckmann Neil Druckmann (born December 5, 1978) is an Israeli-American writer, creative director and programmer for the video game developer Naughty Dog, known for his work in the video games "The Last of Us" and "". He was born and raised until the age of 10 in Israel, where his experiences with entertainment would later influence his storytelling techniques. He studied computer science at Carnegie Mellon University, before searching for work in the video game industry.
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Doug Neubauer Doug Neubauer is an American video game designer and programmer best known for the 1979 video game "Star Raiders".
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Irrational Games Irrational Games, LLC (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. The studio was acquired by Take-Two Interactive in 2006. The studio was known for its games "System Shock 2", "Freedom Force", "SWAT 4", and most notably two of the games in the "BioShock" series. Following the release of "BioShock Infinite" in 2014, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two.
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Brian Allgeier Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the "Ratchet & Clank" series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and Playstation 4.
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David Crane (programmer) David Patrick Crane (born 1953 in Nappanee, Indiana, United States) is a video game designer and programmer.
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Greg Street Greg Street is an American video game designer currently employed as Lead Game Designer for Riot Games.
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Jonathan Tweet Jonathan Tweet (born 1965) is an American game designer from Rock Island, Illinois who has been involved in the development of the role-playing games "Ars Magica", "Everway", "Over the Edge", "Talislanta", the third edition of "Dungeons & Dragons" and "13th Age", and the Collectible Miniatures Game "Dreamblade". In 2015 Tweet released "Grandmother Fish", a full-color, full-sized book about evolution aimed at preschoolers.
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Bill Slavicsek Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
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Rick Swan Rick Swan is a game designer and author for TSR.
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Merle M. Rasmussen Merle Martin Rasmussen is an American game designer and writer best known for creating the espionage role-playing game "Top Secret".
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Richard Borg Richard Borg is a game designer.
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Frank Chadwick Frank Chadwick is an American multiple-award-winning game designer and "New York Times" Best Selling author. He has designed hundreds of games, his most notable being the RPGs "Traveller", "" and "Twilight 2000", and the wargame series "Europa" and "The Third World War".
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Scott Murphy (video game designer) Scott Murphy (born October 13, 1954) is an American video game designer, programmer, and writer who developed several adventure games, mostly for Sierra On-Line. He is best known for creating the "Space Quest" series, mostly with his fellow "Guy from Andromeda", Mark Crowe.
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Steve Purcell Steven Ross Purcell (born 1961) is an American cartoonist, animator, director and game designer. He is most widely known as the creator of "Sam & Max", an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an Eisner Award in 2007. Since being a comic, the series has grown to incorporate an animated television series and several video games. A graduate of the California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first "Sam & Max" comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988, working on several titles within the company's adventure games era.
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Jon Pickens Jon Pickens is an American game designer and editor who has worked on numerous products for the "Dungeons & Dragons" fantasy role-playing game from TSR and later Wizards of the Coast.
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Andrew Greenberg Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.