What source book provides rules for running games like GURPS Space in a fantasy setting?
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GURPS Space GURPS Space is a "genre toolkit" for creating Science Fiction campaigns using the GURPS role-playing game. It performs a similar purpose as GURPS Fantasy does for Fantasy games. Rules and guidelines are provided for running games from science fantasy and space opera to hard science fiction, creating worlds and planets and notes about aliens races. The first edition was published in 1988.
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GURPS Fantasy GURPS Fantasy is a "Genre Toolkit" source book for the GURPS Role-playing game. The fourth edition of GURPS separates the fantasy parts into fantasy and a setting book called GURPS Banestorm
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GURPS Witch World GURPS Witch World is a role-playing game supplement that was published by Steve Jackson Games for the GURPS game rules.
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GURPS Ice Age GURPS Ice Age is a sourcebook for the GURPS role-playing game.
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Chattur In the "Dungeons & Dragons" fantasy role-playing game, specifically in the sci-fi themed Spelljammer campaign setting, the chattur, also known as the "space bandit", is a magical beast.
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Star Trek: The Role Playing Game Star Trek: The Role Playing Game is a role-playing game set in the fictional "Star Trek" universe published and edited by FASA Corporation from 1982 to 1989.
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City of Stormreach City of Stormreach is a supplement to the 3.5 edition of the "Dungeons & Dragons" role-playing game.
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The Complete Psionics Handbook The Complete Psionics Handbook is a supplemental rulebook for the 2nd edition of the "Dungeons & Dragons" fantasy role-playing game, published in 1991 by TSR, Inc.
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Player's Guide to the Forgotten Realms Campaign Player's Guide to the Forgotten Realms Campaign is an accessory for the 2nd edition of the "Advanced Dungeons & Dragons" fantasy role-playing game.
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Star Wars: The Roleplaying Game Star Wars: The Roleplaying Game is a role-playing game set in the "Star Wars" universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as "D6 Space", which used a generic space opera setting. An unrelated "Star Wars" RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official "Star Wars" role-playing game is another unrelated game, published by Fantasy Flight Games.
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On Hallowed Ground On Hallowed Ground is an accessory book for the "Advanced Dungeons & Dragons" fantasy role-playing game, for the Planescape campaign setting.
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The Forest Oracle The Forest Oracle is an adventure module for the "Dungeons & Dragons" role-playing game.
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Vikings Campaign Sourcebook Vikings Campaign Sourcebook is an accessory for the "Advanced Dungeons & Dragons" fantasy role-playing game.
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Spelljammer Spelljammer is a campaign setting for the "Advanced Dungeons & Dragons" (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.
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GURPS Mysteries GURPS Mysteries is a source book for the "GURPS" Role-playing game.
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Ghostwalk Ghostwalk is a book that introduced a campaign setting for the 3rd edition of the "Dungeons & Dragons" game, similar to Forgotten Realms or Dragonlance. Unlike most other "D&D" settings, however, "Ghostwalk" was designed to be released as a single book which would contain all the material for the world.
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Dungeons &amp; Dragons retro-clones "Dungeons & Dragons" retro-clones are fantasy role-playing games that seek to emulate editions of "Dungeons & Dragons" ("D&D") no longer supported by Wizards of the Coast. They are mostly made possible by the terms of the Open Game License and System Reference Document, which allows the use of much of the proprietary terminology of "D&D" that might otherwise collectively constitute a copyright infringement. While these rules lack the name "D&D" or any of the associated trademarks, their intent is to have a playable experience similar to those older editions.
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GURPS Basic Set GURPS Basic Set is a hard-bound two volume set written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition "GURPS Basic Set" was published in 1986.
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Chivalry &amp; Sorcery Chivalry & Sorcery is a fantasy role-playing game that was first published in 1977 by Fantasy Games Unlimited. Originally created by Edward E. Simbalist and Wilf K. Backhaus in 1977, "Chivalry & Sorcery" ("C&S") was an early competitor to "Dungeons & Dragons" ("D&D"). Historically, the two designers of the game were dissatisfied with the lack of realism in "D&D" and created a gaming system derived from it, which they named "Chevalier". They intended to present it to Gary Gygax at Gen Con in 1977, but changed their minds once at the Con, where they met Scott Bizar who wrote out a letter of intent. After some final changes to get rid of the last remnants of "D&D" (e.g. the game contained a table of "Saving-throws" similar to "D&D"), Simbalist and Backhaus published the first edition of their game - now renamed "Chivalry & Sorcery" - shortly after the release of the first edition of "Advanced D&D".
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Deep Horizon Deep Horizon is an adventure module for the 3rd edition of the "Dungeons & Dragons" fantasy role-playing game.
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Twilight Imperium: The Role-Playing Game Twilight Imperium: The Role-Playing Game is a role-playing game published by Fantasy Flight Games in 1999.
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Forgotten Realms Forgotten Realms is a campaign setting for the "Dungeons & Dragons" ("D&D") fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to the "D&D" game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including sword and sorcery novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), and comic books. The Forgotten Realms is one of the most popular "D&D" settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including "Pool of Radiance" (1988), "Eye of the Beholder" (1991), "Baldur's Gate" (1998), "Icewind Dale" (2000) and "Neverwinter Nights" (2002).