Name the video game which was first published by Broderbund in 1983, and was the inspiration for the indie game N by Metanet Software?
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N (video game) N (stylized as n) is a freeware video game developed by Metanet Software. It was inspired in part by "Lode Runner", "Soldat", and other side-scrolling games. It was the first of the N series, followed by "N+" then "N++". N won the audience choice award in the downloadables category of the 2005 Independent Games Festival.
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Lode Runner Lode Runner is a platform video game first published by Brøderbund in 1983. Unlike later platformers which rely on precision jumping and movement, levels in "Lode Runner" are puzzle-oriented. It is one of the first games to include a level editor, a feature that allows players to create their own levels for the game. This feature bolstered the game's popularity, as magazines such as "Computer Gaming World" held contests to see who could build the best level.
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M Network M Network was a video game division of Mattel that, in the 1980s, produced games in cartridge format for the Atari 2600 video game system.
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Porky's (video game) Porky's is a video game released for the Atari 2600 in 1983. The game is based on the 1981 film of the same name and published by 20th Century Fox. An Atari 8-bit family version was published by Romox on cartridge.
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Zip Zap Zip Zap is an arcade-style computer game developed by Ian Weatherburn for Imagine Software and released for the ZX Spectrum in 1983.
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Denizen (video game) Denizen is an action computer game published by Players Software in 1988 for the ZX Spectrum.
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Parachute (video game) Parachute (aka Von Himmel durch die Hoelle) is a video game released in 1983 by Homevision for the Atari 2600. The game puts the player in the role of parachutist who is falling gently from the sky.
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Muse Software Muse Software was a Baltimore-based software and computer game publisher and developer for the first generation of home computers. They first published for the Apple II under the name Micro Users Software Exchange, and later expanded to the Commodore 64, Atari, and IBM PC markets. They are best known for publishing the original "Castle Wolfenstein" in 1981 as well as its sequel "Beyond Castle Wolfenstein" in 1984.
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Styx (Spectrum video game) Styx was an action maze game published by Bug-Byte Software in 1983. It was the first ZX Spectrum game written by Matthew Smith, and the first of his three-game contract with the company. He went on to write "Manic Miner" in the same year, as well as a sprite designer utility for Adrian Sherwin to use in developing "The Birds and the Bees".
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Monster Munch (video game) Monster Munch is a clone of "Pac-Man" for the Commodore 64 programmed by Mark Trotter. It was published by Atlantis Software in 1983.
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MicroGraphic Image MicroGraphicImage was a computer software company that produced games in the early eighties, predominantly for Atari hardware, notably the game "Spelunker".
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Accolade's Comics Accolade's Comics (or Accolade Comics in the game) is an adventure game released in 1987. Published by Accolade and developed by Distinctive Software, the game intersperses arcade-style games into its plot. "Computer Gaming World" disliked the repetitive action sequences, but admired the game's satirical tone and writing.
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Mutant Herd Mutant Herd is a 1983 action game for the VIC-20 developed by and published by Thorn EMI.
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Mush (video game) Mush is a browser-based free-to-play multiplayer game by the French company Motion Twin. The game was first available in French on 4 February 2013. From August 2013, the English version of the game was in closed beta phase, which ended before 5 November 2013 when the game went live.
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Germany 1985 Germany 1985 is a computer wargame published in 1983 by Strategic Simulations Developed by Roger Keating it was the first in the "When Superpowers Collide" series, and was followed by "RDF 1985", "" and "Norway 1985".
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The Ancient Art of War at Sea The Ancient Art of War at Sea is a computer game developed by Brøderbund and released for the Apple Macintosh and MS-DOS IBM in 1987 as a sequel to "The Ancient Art of War".
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Firebug (video game) Firebug is a 1982 computer game by Muse Software for the Apple II computer. The game was released on cassette tape and on floppy disk. It was written by Silas Warner, who created "Castle Wolfenstein" for the Apple II in 1981.
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Cops 'n' Robbers Cops 'n' Robbers is a game for home computers published by Atlantis Software originally in 1985 for the VIC-20 and in virtually identical form on the Commodore 64. It was ported to the Commodore 16/Commodore Plus/4 (1986), Acorn Electron and BBC Micro (1987) and the Atari 8-bit family of computers (1988). The game was controversial when released as the player is the "robber" and must shoot the "cops."
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The Living Daylights (video game) The Living Daylights is a video game adaptation of the 1987 James Bond film "The Living Daylights", developed by Melbourne House and published by Domark. It was the first tie-in game for the film series.
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Tron (video game) Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture "Tron" released in the same year. The lead programmer was Bill Adams.
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Mr. Do! Mr. Do! (ミスタードゥ , Misutā Du ) is an arcade game created by Universal in 1982. Similar in some ways to Namco's popular "Dig Dug" title, "Mr. Do!" was also popular and saw release on a variety of home video game consoles and systems. It is the first game in the Mr. Do series, and was released both as a standalone game and as a conversion kit (released by Taito Corp.) for existing arcade cabinets. It was one of the first arcade games to be released as a conversion kit, and went on to sell 30,000 units in the United States. It was remade in Japan as Neo Mr. Do! (ネオミスタードゥ , Neo Misutā Du ) . It was also a popular choice on the 1983 video arcade-based game show "Starcade".
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Bokosuka Wars Bokosuka Wars (ボコスカウォーズ ) is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well as an altered version released for the Family Computer console and later the Virtual Console service. It revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces.