What company publishes a Star Trek game that has gone through two different incarnations?
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Stephen V. Cole Stephen V. Cole is an American game designer and the CEO of Amarillo Design Bureau (also known as ADB or, incorrectly, Starfleet Games) which publishes "Star Fleet Battles", "Federation and Empire", "Federation Commander", "Prime Directive" (a series of RPGs for D20, D20M, and GURPS), and other wargames set in the Star Fleet Universe. ADB became ADB, Inc., in 1999.
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Prime Directive (role-playing game) Prime Directive is a role-playing game set in the "Star Trek"-derived Star Fleet Universe. The game has gone through two different incarnations.
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Starlite (video game) Starlite (also, Starlite Astronaut Academy, also, Star Rangers, formerly Astronaut: Moon, Mars and Beyond) is the title of a multiplayer online game which, since November 2009, is being developed by Project Whitecard Studios and WisdomTools Enterprises (now defunct). The game world will be set in the near future with the ability to explore planned and possible near-future planetary missions, which is facilitated by the use of NASA Learning Technologies, and Innovative Partnerships programs.
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Trek-80 Trek-80 is a computer game developed by Judges Guild in 1979 for the TRS-80.
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Stellaris (video game) Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. "Stellaris"' s gameplay revolves around space exploration, managing an empire, and diplomacy and warfare with other spacefaring civilizations. It was released worldwide for Microsoft Windows, OS X, and Linux on May 9, 2016.
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Star Trek: Birth of the Federation Star Trek: Birth of the Federation (also known as Star Trek: The Next Generation: Birth of the Federation and Birth of the Federation) is a 4X turn-based computer strategy game developed by Microprose and published by Hasbro Interactive. The game was initially released on May 25, 1999 for Windows personal computers.
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Star Trek: The Role Playing Game Star Trek: The Role Playing Game is a role-playing game set in the fictional "Star Trek" universe published and edited by FASA Corporation from 1982 to 1989.
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Traveller (role-playing game) Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop. Marc W. Miller designed "Traveller" with help from Frank Chadwick, John Harshman, and Loren K. Wiseman.
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Xenonauts Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game "" (Called "X-COM: UFO Defense" in North America), gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternate history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015.
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Star Trek: Deep Space Nine Role Playing Game The Star Trek: Deep Space Nine Role Playing Game is a role-playing game published by Last Unicorn Games in 1999.
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Star Trek: Away Team Star Trek: Away Team is an isometric real-time tactics video game developed by Reflexive Entertainment and published by Activision. The game was initially released on March 20, 2001 for personal computers using Microsoft Windows in North America. The game is set in the "Star Trek" universe, after the end of the Dominion War seen in the television series "". It features a range of new characters, set on board the USS "Incursion" with voice appearances by Brent Spiner and Michael Dorn as Lieutenant Commander Data and Ambassador Worf, respectively. The game received mixed reviews, with criticism directed at the graphics, elements of the gameplay including the lack of any artificial intelligence, and the limited length of the game.
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Star Ace Star Ace is a role-playing game published by Pacesetter Ltd in 1984.
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Phantasy Star Online Phantasy Star Online is a massively multiplayer online role-playing game (MMORPG) developed by Sonic Team and published by Sega for the Dreamcast in 2000 and Japan and 2001 worldwide. Unlike previous turn-based games in the "Phantasy Star" series, "Phantasy Star Online" features real-time hack and slash combat.
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Star Trek: Starfleet Academy Star Trek: Starfleet Academy is a PC Star Trek simulation game that simulates the life of a typical Starfleet cadet. The object in the game is for the player to learn the basics of flying a starship so that the player can eventually become a captain of one's very own ship. It includes a simulation battle mode in which the player can pilot and fight ships of his or her choosing. It's also the first time in a video game that free-motion CGI filming took place. The in-game movies, directed by Martin Denning, at the time represented a breakthrough in CGI-Live Action rendering.
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Star Sonata Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest.
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Star Trek: Borg Star Trek: Borg is an interactive movie/computer game and audiobook set in the "Star Trek" universe. It was written by Hilary Bader, directed by James L. Conway, and featured an original score by Dennis McCarthy. It was released in 1996 by Simon & Schuster for PC and Macintosh.
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Star Trek: Shattered Universe Star Trek: Shattered Universe is a space simulator video game set in the "Star Trek" Mirror Universe, as portrayed in the original series episode . Originally intended to be one of the last Star Trek titles released by Interplay Entertainment, it sat for 2 years before being completed by TDK Mediactive; it was released for the Xbox and PlayStation 2, and received almost universally poor reviews.
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Star Trek: New Voyages Star Trek: New Voyages, known from 2008 until 2015 as Star Trek: Phase II, was a fan-created science fiction webseries set in the fictional "Star Trek" universe. The series was designed as a continuation of the original "" (aka "ST:TOS" or just "TOS"), beginning in the fifth and final year of the starship "Enterprise's" "five-year mission." The first episode was released in January 2004, with new episodes being released at a rate of about one per year. Production on new episodes quietly halted in early 2016, with creator/producer James Cawley stating in July that he "quit making fan films months ago". The sets constructed for "New Voyages" were licensed as a 'Studio Set Tour' beginning in July.
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Star Trek Continues Star Trek Continues is a fan-created non-canon web series set in the "Star Trek" universe produced by a non-profit charity — Trek Continues Inc. — and Dracogen (formerly co-produced by Far From Home LLC and Farragut Films). The series is an unofficial direct continuation of the third and last season of "", whose visual and storytelling features were reproduced to recreate the same look and feel.
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Star Trek: Armada II Star Trek: Armada II is a real-time strategy video game published by Activision in 2001, based upon the Star Trek universe. The game was developed by Mad Doc Software. It is the sequel to "". "Star Trek: Armada II" was released by Activision a year after they acquired the full rights to all the franchise holding of the video game's franchise from Viacom. It was the first of the three major "Star Trek" video game sequel titles that were released by Activision from 2001 until their departure from the franchise in 2003.
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Star Wars: Rogue Squadron (series) Star Wars: Rogue Squadron is a series of Star Wars arcade-style action video games jointly developed by LucasArts and Factor 5 and published by LucasArts for Nintendo consoles. This is in contrast to the "" series, also by LucasArts, which were space combat simulation video games.
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Linux Game Publishing Linux Game Publishing (sometimes also referred to as LGP) is a software company based in Nottingham in England. It ports, publishes and sells video games running on Linux operating systems. As well as porting games, LGP also sponsors the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also function as a publisher for other Linux game developers and porters.