What are the event arrangers called for the genre of games Dagorhir Battle Games is part of?
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Dagorhir Dagorhir Battle Games is a Live action role-playing game (battle game) with full-contact melee fighting and ranged combat as its primary focus. Fighters typically use foam weapons such as swords, flails, spears, bows and arrows, javelins, axes, and other medieval weapons. Participants wear period costume and are expected to stay in-character during events, although the amount of seriousness the role-playing aspect receives varies greatly by unit and chapter.
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Live action role-playing game A live action role-playing game (LARP) is a form of role-playing game where the participants physically act out their characters' actions. The players pursue goals within a fictional setting represented by the real world while interacting with each other in character. The outcome of player actions may be mediated by game rules or determined by consensus among players. Event arrangers called gamemasters decide the setting and rules to be used and facilitate play.
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Stadium Events Stadium Events is a sports fitness game developed by Human Entertainment and published by Bandai for the Nintendo Entertainment System. This and "Athletic World" are the two games in the "Family Fun Fitness" series, designed and branded for the short-lived "Family Fun Fitness" mat accessory for the NES. "Stadium Events" allows players to compete in four different Olympic inspired sporting events, using the mat to move as they compete in running and jumping focused gameplay.
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Deathmatch Deathmatch, or, more appropriately, Free-For-All (FFA, also called DM or Player vs All), is a widely used gameplay mode integrated into many shooter and real-time strategy (RTS) video games. Normally, the goal of a deathmatch game is to kill (or "frag", from the military term) as many other players as possible until a certain condition or limit is reached, commonly being a "frag limit" or a time limit. Once one of the conditions is met, the match is over, and the winner is the player that accumulated the greatest number of frags. It is an evolution of the competitive multiplayer modes found in genres such as fighting games and racing video games.
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Pikmin (series) Pikmin (ピクミン , Pikumin ) is a series of puzzle strategy video games created by Shigeru Miyamoto and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin in order to collect items by destroying obstacles, avoiding hazards and/or fighting fauna that are hazardous to both the player and the Pikmin.
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Fate (role-playing game system) Fate is a generic role-playing game system based on the "FUDGE" gaming system. It has no fixed setting, traits, or genre and is customizable. It is designed to offer minimal obstruction to role-playing by assuming players want to make fewer dice rolls.
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Magic: The Gathering Commander Commander is a series of supplemental "" card game products, meant to be used in the variant format initially known as "Elder Dragon Highlander (EDH)".
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WCW Mayhem (video game) WCW Mayhem is a professional wrestling video game by Electronic Arts, which shares its name with a World Championship Wrestling (WCW) pay-per-view event. The first WCW game produced by EA, it was released for PlayStation and Nintendo 64 in 1999 and for the Game Boy Color the following year.
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List of Square Enix compilation albums Square Enix is a Japanese video game developer and publisher formed from the merger on April 1, 2003 of video game developer Square and publisher Enix. The company is best known for its role-playing video game franchises, which include the "Final Fantasy" series, the "Dragon Quest" series, and the action-RPG "Kingdom Hearts" series. For many of its games, Square Enix has produced albums of music containing songs from those games or arrangements of those songs. In addition to those albums, it has produced several compilation albums containing music from multiple games or series made by the company. These albums include music directly from the games, as well as arrangements covering a variety of styles, such as orchestral, piano, vocal, and techno. This list includes albums produced by Square, Enix, or Square Enix which contain music from multiple games in the companies' catalog which are not a part of a single series. The first of these was "Personal Computer Music" by Enix in 1987. Dozens of albums have been published since, primarily through Square Enix's own record label.
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Dance Dance Revolution (1998 video game) Dance Dance Revolution (ダンスダンスレボリューション , Dansu Dansu Reboryūshon ) , abbreviated DDR, is a game that was released in arcades by Konami on November 21, 1998 in Japan. Dance Dance Revolution is a unique music video game involving dance and rhythm that defined the genre. The game involves timing and balance by having players use their feet instead of their hands like typical video games. In March 1999, the game was released to the North American arcade audiences. It was also released to the European arcade audience under the name Dancing Stage. Players and game critics were caught off-guard by the game's addictive qualities winning the new franchise many merits to its design.
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Battle Bakraid Battle Bakraid (バトルバクレイド , Batoru Bakureido ) is a vertical scrolling shoot 'em up arcade game by Eighting released in 1999. It is the sequel to the 1996 arcade game "Battle Garegga". Players control one of nine fighter jets and shoot enemies, collect power-ups, and defeat bosses to advance through the game.
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Global Game Jam The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span. As of 2013, GGJ is managed by Global Game Jam Incorporated. In January 2014, GGJ generated teams in 485 sites in 73 countries, who over the course of one weekend created 4,289 games. The Global Game Jam carries a registered trademark.
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Game programming Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering as well as specialization in one or more of the following areas, which overlap heavily to create a game: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For massively multiplayer online games, additional areas, such as network programming and database programming are often included. Though often engaged in by professional game programmers, many novices may program games as a hobby.
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Digimon Battle Spirit Digimon Battle Spirit is a fighting video game originally published by Bandai and developed by Dimps for the Japanese-only WonderSwan Color handheld system under the name Digimon Tamers: Battle Spirit (デジモンテイマーズ　バトルスピリット , Dejimon Teimāzu Batoru Supiritto ) . It was later ported to Nintendo's Game Boy Advance for international releases in North America and Europe two years later.
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XYZZY Awards The XYZZY Awards are an event to recognize extraordinary interactive fiction, serving a similar role to the Academy Awards or Grammy Awards but for a far smaller community. The XYZZY Awards have been presented yearly in the early spring since 1996 by Eileen Mullin, the editor of "XYZZYnews". Any game released during the year prior to the award ceremony is eligible for nomination to receive an award. The decision process takes place in two stages: members of the interactive fiction community nominate works within specific categories in the winter, and sufficiently supported nominations become finalists within those categories. Typically there are four or five finalists in each category. Community members then vote among the finalists, and the game receiving a plurality of votes is given the award in an online ceremony at ifMUD.
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Battle royale game A battle royale game or battle royal game is a genre video game that blends the survival, exploration and scavenging elements of a survival game with last man standing gameplay. Battle royale games challenge a large number of players, starting with minimal equipment, to search for weapons and armor and eliminate other opponents all while avoiding being trapped outside of a shrinking "safe area", with the winner being the last competitor in the game. The name for the genre is adapted from the early entries in the field which were inspired by the Japanese media franchise "Battle Royale", as well as being a computerized form of a traditional battle royal.
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The King of Dragons The King of Dragons (Japanese: ザ・キングオブドラゴンズ ) is a 1991 side-scrolling hack and slash video game by Capcom that allows players to choose from five characters in order to travel through the kingdom of Malus and defeat the monsters that have taken over, as well as their leader, the red dragon Gildiss. It features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The setting is very similar to that of "Dungeons & Dragons" and other medieval fantasy worlds, with familiar monsters such as Orcs, Gnolls, Harpies, Wyverns, Cyclopes, and Minotaurs. The music in this game was composed by Yoko Shimomura.
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Kingdom Under Fire: The Crusaders Kingdom Under Fire: The Crusaders is a tactical wargame developed by the Korean studio Phantagram for the Xbox. It is the sequel to the 2001 game "", and continues its storyline. "Kingdom Under Fire: The Crusaders" combines third-person action and role-playing elements in its gameplay, which differs from its predecessor.
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Crystal Defenders Crystal Defenders (クリスタル・ディフェンダーズ , Kurisutaru Difendāzu ) is a series of turn-based strategy video games developed by MSF/Winds and published by Square Enix. It comprises several iterations released for mobile phones and through online video game delivery services. The games are set in the fictional world of Ivalice and features job classes, monsters and summoned creatures from the tactical role-playing game "".
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Scrolls (video game) Scrolls is a strategy collectible card game developed by Mojang, which aims to combine elements from trading card games and traditional board games. "Scrolls" was originally conceived and developed by Jakob Porsér, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market. The game is developed using the Unity game engine, allowing it to run on multiple gaming platforms. "Scrolls" was announced on 2 March 2011, as Mojang's third game.
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Algorave An Algorave is an event where people dance to music generated from algorithms, often using live coding techniques, and short for "algorithmic rave." Alex McLean of Slub and Nick Collins coined the word "algorave", with the first event to be held under that name taking place in 2012. It has since become a movement, with algoraves taking place around the world.
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Final Fantasy concerts "Final Fantasy" is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The original Final Fantasy video game, published in 1987, is a role-playing video game developed by Square, spawning a video game series that became the central focus of the franchise. The primary composer of music for the main series was Nobuo Uematsu, who single-handedly composed the soundtracks for the first nine games, as well as directing the production of many of the soundtrack albums. Music for the spin-off series and main series games beginning with "Final Fantasy X" was created by a variety of composers including Masashi Hamauzu, Naoshi Mizuta, Hitoshi Sakimoto, and Kumi Tanioka, as well as many others.