Which boardgame, War on Terror or Skirrid, involves translucent tiles?
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War on Terror (game) War on Terror, The Boardgame is a satirical, strategic board game, produced and published in 2006 by TerrorBull Games. "War on Terror" was originally conceived in 2003 by Andy Tompkins and Andrew Sheerin, two friends based in Cambridge, England. The initial inspiration for the game came from the imminent Invasion of Iraq but, as a whole, was intended as a reaction and challenge to the counter-productive pursuit of the wider War on Terror. In 2005, Sheerin and Tompkins founded TerrorBull Games and gathered enough financial support from a mixture of friends and acquaintances to put "War on Terror" into production.
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Skirrid (board game) Skirrid is a board game designed for 2–6 players. It is played on a 19×19 square board which is divided into two areas: a central diamond (coloured white) and the four corner triangles (coloured black) that remain. One player has 18 translucent tiles made of clear plastic, the other of smoked plastic. These tiles come in six different shapes, each with their own name:
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Project Stealth Project Stealth is a cancelled stealth multiplayer video game. The game's design is inspired by the multiplayer component found in the "Tom Clancy's Splinter Cell" games of "" and "".
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Ghoulash: The Last Game on Earth Ghoulash: The Last Game on Earth is a paper-based game that bills itself as "a fast-paced action-adventure game for two players, played entirely on paper, using specially designed charts."
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White Bear and Red Moon White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford originally started the game publishing company Chaosium to produce and market the game.
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Weird Wars Weird Wars is a series of horror role-playing games set during past and future wars and published by Pinnacle Entertainment Group. The original release, "Weird War II: Blood on the Rhine" was set during World War II, and utilized the D20 System. The second release, "Tour of Darkness" was set during the Vietnam War and employed the "Savage Worlds" rules set.
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Apocalypse: The Game of Nuclear Devastation Apocalypse: The Game of Nuclear Devastation is a video game based on the board game "Apocalypse" by Games Workshop.
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Hackmud Hackmud is a massively multiplayer online video game and/or MUD that simulates 1990s hacker subculture through text-based adventure. Players use social engineering, scripting, and cracks in a text-based terminal to influence and control other players in the simulation. Reviewers wrote that the game's "campy hacking" mimics that of films like "WarGames" (1983) and "Jurassic Park" (1993).
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Wyvern (card game) Wyvern is a two-player collectible card game featuring dragons and wyverns battling for treasure. The game was produced by U.S. Games Systems, Inc., with the original product launch in January 1994.
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Tide of Iron Tide of Iron is a World War II based wargame designed and published in 2007 by Fantasy Flight Games, also notable for publishing other large games containing a large number of counters and/or other components such as "" and "Arkham Horror".
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Global Diplomacy Global Diplomacy (GD) and Age of Discovery (AoD) are two variants of a play-by-email wargames run by Email Games. The games simulate strategic-level warfare and diplomacy at a late-19th century (c. 1880) technology level. The smallest units are of corps and squadron size. Whereas "Global Diplomacy" (and its sequel "Global Diplomacy 2") attempt to simulate a world war, on Earth during the era of New Imperialism, "Age of Discovery" uses a randomly created map and world. There are a few other small differences between the two games.
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War of the Worlds (video game) War of the Worlds was a monochrome vector arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells novel "The War of the Worlds". There were two versions of this game, identical in gameplay but differing in graphics. The first version was released by Cinematronics in 1979, and featured black and white vector graphics. A color version was later made in 1982.
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LIT (video game) LIT, known as School of Darkness (スクール オブ ダークネス ) in Japan, is a video game by WayForward Technologies for WiiWare. The game is directed by Adam Tierney and co-designed by Tierney and Matt Bozon. It was released in North America on February 9, 2009.
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B-17, Queen of the Skies B-17, Queen of the Skies is a solitaire board wargame published in the US in 1983 by Avalon Hill.
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Green Ghost Green Ghost is a board game first published in 1965 by the Transogram Company for up to 4 players. Green Ghost is notable as the first board game designed to be played in the dark.
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TAMSK TAMSK is the second board game in the "GIPF" Project of six abstract strategy games, and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and the player with the fewest remaining rings at the end of the game is the winner. The game is unique among the "GIPF" Project games in having time as a central game component, and the manner in which time is used is possibly unique among board games in general.
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Godzilla Game Godzilla Game was a board game released by Mattel in 1978. Between two and four people could play. Each player controlled six spaceships. One player's spaceships were all green, another's were all yellow, another's were all orange, and another's were all magenta. Occasionally Godzilla would appear and eat one of the spaceships. The last player to have a spaceship left would be the winner.
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Tile-based game A tile-based game is a game that uses tiles as one of the fundamental elements of play. Traditional tile-based games use small tiles as playing pieces for gambling or entertainment games. Some board games use tiles to create their board, giving multiple possibilities for board layout, or allowing changes in the board geometry during play.
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D-Day: The Great Crusade D-Day:The Great Crusade is a historical operational wargame that covers the Normandy Campaign of World War II from 6 June 1944 to 6 July 1944. The game is intended for two players but can be played solitaire or with four players as well.
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The Third World War (video game) The Third World War, released in Japan as The IIIrd World War (ザ・サード ワールド ウォー ) , is a 1993 turn-based strategy game for the Mega-CD developed by Micronet, where you play against the computer as a nation of your choice in the present day or in the future. The game is similar to a computer game version of Risk. Each nation has its own strengths and weaknesses and the player is given a limited number of terms to develop their nation's society, technology, and military power.
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Nuclear War (card game) Nuclear War is a card game designed by Douglas Malewicki, and originally published in 1965. It is currently (as of 2012) published by Flying Buffalo, and has inspired several expansions. It is a satirical simulation of an end-of-the-world scenario fought mostly with nuclear weapons.
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BattleLore (board game) BattleLore is a strategy board wargame for two players, created by Richard Borg and initially published by Days of Wonder in 2006 (and later by Fantasy Flight Games). The game is based on the same mechanics as "Battle Cry", "Memoir '44" and "", but has a fantasy and medieval theme.