The Cortex System is a generic RPG system based on the "Sovereign Stone System ", and was developed by Margaret Weis Productions, Ltd for the Serenity Role Playing Game, a science fiction role-playing game released in which year, and set in the universe of the movie "Serenity"?
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Cortex System The Cortex System is a generic RPG system based on the "Sovereign Stone System ", and was developed by Margaret Weis Productions, Ltd for the Serenity Role Playing Game. It was subsequently used for their licensed "Battlestar Galactica" and Supernatural RPGs, and brought out as a stand-alone system in the "Cortex System Role Playing Game" book (also called the "Cortex Classic System Role Playing Game"). Serenity, using the Cortex System, was the 2005 Origins Award Gamer's Choice Role Playing Game of the Year.
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Serenity Role Playing Game Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie "Serenity". It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
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Big Bang Comics (role-playing game) Big Bang Comics is a superhero tabletop role-playing game, written by Chris Carter and published by Pisces All Media in 2006. The game uses a modified version of the "d20 System".
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Xenosaga Xenosaga is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider "Xeno" metaseries, "Xenosaga" is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a turn-based combat system. The party fights both on foot and in a variety of mechs.
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Aberrant Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after "Adventure!", White Wolf's Pulp era game, and over a century before the psionic escapades of "Trinity/Aeon". The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are "not" mundane, as well as how the mundane populace react to the sudden emergence of novas. The original "Aberrant" product line was discontinued in 2002, though a d20 System version was released in 2004. Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Aberrant".
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Space Odyssey The "Space Odyssey" series is a series of science fiction novels by the writer Arthur C. Clarke. Two of the novels have been made into feature films, released in 1968 and 1984 respectively. Two of Clarke's early short stories may also be considered part of the series.
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Forgotten Realms Forgotten Realms is a campaign setting for the "Dungeons & Dragons" ("D&D") fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to the "D&D" game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including sword and sorcery novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), and comic books. The Forgotten Realms is one of the most popular "D&D" settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including "Pool of Radiance" (1988), "Eye of the Beholder" (1991), "Baldur's Gate" (1998), "Icewind Dale" (2000) and "Neverwinter Nights" (2002).
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Planescape: Torment Planescape: Torment is a role-playing video game developed by Black Isle Studios and published by Interplay Entertainment for Microsoft Windows. Released on December 12, 1999, the game takes place in locations from the multiverse of Planescape, a "Dungeons & Dragons" ("D&D") fantasy campaign setting. The game's engine is a modified version of the Infinity Engine, which was used for BioWare's "Baldur's Gate", a previous "D&D" game set in the Forgotten Realms.
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System Shock 2 System Shock 2 is a first-person action role-playing survival horror video game for personal computers. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game "System Shock". The alterations were made when Electronic Arts—who owned the "System Shock" franchise rights—signed on as publisher.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Shadowrun Shadowrun is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, "Shadowrun" has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.
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Star Trek: Judgment Rites Star Trek: Judgment Rites is a computer game first produced by Interplay Productions in 1993, featuring the original cast of the classic Star Trek in a series of new adventures, including one featuring Trelane, the omnipotent child from the original episode "The Squire of Gothos". "Judgment Rites" uses the same MS-DOS gaming engine as the earlier ""; however, it had sharper graphics and sound, particularly with the CD-ROM edition.
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Serenity (soundtrack) The soundtrack to the 2005 motion picture "Serenity" was released on September 27, 2005. The film's score was composed by David Newman, and performed by the Hollywood Studio Symphony under Newman's direction. According to director Joss Whedon's sleeve notes for the album, Newman was recommended by Universal's music executives when he requested a musician capable of "everything." It is of note that the acoustic guitar version of the "Ballad of Serenity", which was used at the end of the film's credits, is absent from the soundtrack.
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Star Wars: The Roleplaying Game Star Wars: The Roleplaying Game is a role-playing game set in the "Star Wars" universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as "D6 Space", which used a generic space opera setting. An unrelated "Star Wars" RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official "Star Wars" role-playing game is another unrelated game, published by Fantasy Flight Games.
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Merchant of Venus Merchant of Venus is a board game, published in 1988 by Avalon Hill, set in an unexplored part of the galaxy during a reawakening of galactic civilization. Players move around the board as traders discovering long forgotten pockets of civilization and buying and selling goods. The game can be played by one to six players. In tournaments it is usually played by four players. The solitaire version, which relies heavily on combat with a militaristic race, has different game mechanics.
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Star Drive Star Drive (stylized as Star*Drive) is a science fiction campaign setting that was published in 1998 by TSR, Inc. for the "Alternity" role-playing game. "Alternity"'s first setting was detailed in the "Star Drive Campaign Setting" (1998).
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Stellaris (video game) Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. "Stellaris"' s gameplay revolves around space exploration, managing an empire, and diplomacy and warfare with other spacefaring civilizations. It was released worldwide for Microsoft Windows, OS X, and Linux on May 9, 2016.
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Mass Effect 3 Mass Effect 3 is an action role-playing third person shooter video game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360, PlayStation 3, and Wii U. Officially announced on December 11, 2010, the game was released March 6, 2012 and marks the final chapter in the original "Mass Effect" trilogy of video games, completing the story of Commander Shepard. A Wii U version was announced during Nintendo's conference at E3 2012. The Wii U port was developed by Australian developer Straight Right, and was released as a Wii U launch game under the title Mass Effect 3: Special Edition.
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Starship Troopers (video game) Starship Troopers is a first-person shooter game developed by Strangelite Studios and published by Empire Interactive. The game is based upon the 1997 film "Starship Troopers" by Paul Verhoeven.
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Dragonlance: Dragons of Autumn Twilight Dragonlance: Dragons of Autumn Twilight is a 2008 animated film, the first to be based on the "Dragonlance" campaign setting of the "Dungeons & Dragons" role-playing game. It is based on the first novel written for the campaign setting, "Dragons of Autumn Twilight", co-written by Margaret Weis and Tracy Hickman, both of whom gave assistance for the film's screenplay adaptation by George Strayton. The film was directed by Will Meugniot and distributed by Paramount Pictures, directly to video.
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Star Wars: Masters of Teräs Käsi Star Wars: Masters of Teräs Käsi is a fighting game developed and published by LucasArts, which released for the PlayStation in 1997. Set in "Star Wars" universe, the Emperor seeks retaliation for the destruction of the Death Star and recruits the mysterious Arden Lyn to battle in the art of Teräs Käsi, an unarmed combat discipline, against leaders of the Rebel Alliance. The game features "Star Wars" legacy characters, including the Emperor's hand-turned jedi Mara Jade.
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The Return of Heracles The Return of Heracles is an adventure game for the Atari 8-bit, Commodore 64 and Apple II computers, originally written by Stuart Smith and published by Quality Software in 1983. Built on an engine that was a precursor to "Adventure Construction Set", "The Return of Heracles" is set in the age of Greek myth and allows the player to assume the role of one or more heroes and attempt various quests.