Who developed 3D scrolling shooter and third-person shooter video game developed that was promoted by an American-based provider of home movie and video game rental services?
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Star Fox: Assault Star Fox: Assault (スターフォックス アサルト , Sutā Fokkusu Asaruto ) is a 3D scrolling shooter and third-person shooter video game developed by Namco and published by Nintendo for the GameCube. It is the fourth released title in the "Star Fox" series. After the game was promoted at Blockbuster and Movie Gallery on February 1, 2005, it was released on February 15, 2005 in North America, on February 24, 2005 in Japan, on April 29, 2005 in Europe and on June 16, 2005 in Australia.
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Blockbuster LLC Blockbuster LLC (formerly Blockbuster Entertainment, Inc., also known as Blockbuster Video or just Blockbuster) was an American-based provider of home movie and video game rental services through video rental shops, DVD-by-mail, streaming, video on demand, and cinema theater. Blockbuster became internationally known throughout the 1990s. At its peak in 2004, Blockbuster employed 84,300 people worldwide, including about 58,500 in the United States and about 25,800 in other countries, and had 9,094 stores.
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Yoostar Yoostar is a video-based gaming system developed by Yoostar Entertainment Group that allows users to insert themselves into movie or television scenes to perform with the films' original actors and post the resultant video on the Yoostar web site, as well as in third-party social networking environments like Facebook, YouTube or MySpace. The game is a video karaoke, judging individuals performances.
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The House of the Dead 2 The House of the Dead 2 is a first-person light gun shooter arcade game with a horror theme and the second game in "The House of the Dead" series of video games, developed by Sega for video arcades in 1998 and later ported to the Dreamcast and Microsoft Windows, and also found on the Xbox as an unlockable bonus in "The House of the Dead III". The game appears in the compilation "The House of the Dead 2 & 3 Return" for Wii. The Dreamcast version became one of the few Sega All Stars titles.
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Scott Miller (entrepreneur) Scott Miller (born 1961 in Florida) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the "Kroz" series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model.
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Adaptive tile refresh Adaptive tile refresh is a computer graphics technique for sidescrolling games, famously used by id Software's John Carmack to compensate for the poor graphics performance of PCs in the early 1990s. Its principal innovation was a novel use of several EGA hardware features to perform the scrolling in hardware. The technique is named for its other aspect, the tracking of moved graphical elements in order to minimize the amount of redrawing required in every frame. Together, the combination saves the processing time that would have been required for redrawing the entire screen.
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Killing Time (video game) Killing Time is a horror-themed first-person shooter video game developed by Studio 3DO. Originally an exclusive for their 3DO Interactive Multiplayer console, it was later remade for the Windows 95 PC platform in 1996 by Logicware and for the Macintosh after the 3DO system was discontinued. On July 23, 2015, ZOOM Platform announced the release of an updated version of "Killing Time" exclusively for their store. The update work was done by Jordan Freeman Group and published by ZOOM Platform and Prism Entertainment.
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MAIET Entertainment MAIET Entertainment was a South Korean video game developer, best known for creating the third-person shooter game "" in 2004. They also developed GunZ 2 in 2011 and adapted it into English in 2013.
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The Club (video game) The Club is a third-person shooter video game developed by Bizarre Creations and published by Sega. The story of the game centres on The Club, an underground blood sport controlled by a wealthy elite who place their bets on who will survive the gladiatorial-style combat.
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Blasto (video game) Blasto is a third-person shooter game developed by Sony Interactive and published by Sony Computer Entertainment America for the Sony PlayStation in 1998. Although heavily marketed the game proved too difficult for many gamers. "There’s a good game here – it’s just simply hidden under many layers of frustration." The late Phil Hartman had voiced Captain Blasto, an extremely muscular, alien-fighting, dimwitted captain who’s always in the mood for a babe from any solar system most specifically in the Planet Uranus.
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UFO Interactive Games UFO Interactive Games, based in City of Industry, California, is an American publisher of interactive video game content, developing on multiple platforms with a focus on original and mass-market gaming software. As an official third party licensee of Nintendo of America and Sony Computer Entertainment of America, UFO Interactive Games publishes numerous titles for the PlayStation 3, Xbox 360, Nintendo DS, Wii, PlayStation 2, and PlayStation Portable consoles.
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Photo Hunt Photo Hunt is a spot the difference game featured on Megatouch game systems, which are coin-operated, touchscreen video games primarily found in bars, restaurants, and taverns. Megatouch games are developed by Merit Entertainment in Bristol, Pennsylvania. "Photo Hunt" has been reworked as a downloadable version for the iPhone and iPod touch.
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Enemy in Sight (video game) Enemy in Sight was the working title of a military-themed and strategy-focused first-person shooter video game that was in development by the studio Illusion Softworks. The same team previously created the two similarly themed "Hidden and Dangerous" titles, to which this game can be seen in many ways to be a spiritual sequel, as well the two "Vietcong" and "Mafia" games. The game was canceled because its developer was acquired by 2K Games and the game's publisher Atari retained the IP rights.
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DemonStar DemonStar is a shareware computer game developed by Mountain King Studios, based on their earlier game "". It is a top-down vertical scrolling shooter game with an outer space theme. The game shares many similarities with the "Raiden" series. "DemonStar" features various power-ups, including smart bombs and other power-ups which modify the types of projectiles that the player's ship fires.
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Five Nights at Freddy's (video game) Five Nights at Freddy's is a point-and-click survival horror video game developed and published by Scott Cawthon. The game centers around a fictional pizza restaurant called "Freddy Fazbear's Pizza", where the player must act as a night security guard, defending themselves from the malfunctioning, haunted animatronic characters by tracking their movement through the facility using security cameras.
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Virtua Cop 3 Virtua Cop 3 is the third game from Sega's "Virtua Cop" light gun shooter franchise released exclusively for video arcades in 2003. The game is available in standard and deluxe cabinet formats and runs on Sega Chihiro arcade hardware. A port for the Xbox was planned, but cancelled.
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3D film A three-dimensional stereoscopic film (also known as three-dimensional film, 3D film or S3D film) is a motion picture that enhances the illusion of depth perception, hence adding a third dimension. The most common approach to the production of 3D films is derived from stereoscopic photography. In it, a regular motion picture camera system is used to record the images as seen from two perspectives (or computer-generated imagery generates the two perspectives in post-production), and special projection hardware and/or eyewear are used to limit the visibility of each image in the pair to the viewer's left or right eye only. 3D films are not limited to theatrical releases; television broadcasts and direct-to-video films have also incorporated similar methods, especially since the advent of 3D television and Blu-ray 3D.
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IZ3D iZ3D, Inc., was an American company that developed and sold software which enabled the usage of many different 3D techniques on NVidia and ATI graphic cards, and also sold stereoscopic monitors based on polarization technology.
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H.A.V.E. Online H.A.V.E. Online (Korean: 헤브 온라인 , トイ・ウォーズ is the Japanese version of a game (known as MicroVolts in North America and Europe) is a Massive Multiplayer Online (MMO) Third Person Shooter (TPS) cartoon-style video game developed by Korean developer, SK imedia. Taiwanese and Thai version are available, with Rock Hippo Productions announcing that they would publish the game for North America and Europe under the name "MicroVolts".
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Flight Control (video game) Flight Control is a time management video game for iOS, Wii, Nintendo DS, Android, and Windows Phone 7 developed by Firemint and first released for iOS on March 5, 2009. The app was a number one bestseller on the App Store in 19 countries simultaneously on April 6, 2009 and has sold over 3.8 million copies. The development and publishing of Flight Control on non-Apple mobile phones is being handled by Namco under license.
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Gamerang Gamerang is an American subscription-based online video game rental service that specializes in providing game titles for popular gaming platforms, including handheld game consoles and other mobile devices.
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Sewer Shark Sewer Shark is a first-person rail shooter video game, and is the first on a home console to use full-motion video for its primary gameplay. It was originally slated to be the flagship product in Hasbro's Control-Vision video game system, which would use VHS tapes as its medium. However, Hasbro cancelled the Control-Vision platform, and Digital Pictures later developed the game for the Sega CD expansion unit. "Sewer Shark" is one of the first titles for the Sega CD and one of its best-selling games, leading Sega to eventually bundle it with Sega CD units. It was later ported and released for the 3DO in 1994. A port was also planned for the SNES-CD, but that system was cancelled.