When was the game released for which Hello Games Ltd are best known for?
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Hello Games Hello Games Ltd is a British video game developer and publisher based in Guildford, England, who are best known for the science fiction adventure game "No Man's Sky".
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No Man's Sky No Man's Sky is an action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. It was released worldwide in August 2016. The gameplay of "No Man's Sky" is built on four pillars: exploration, survival, combat, and trading. Players are free to perform within the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion (1.8×10 ) planets, many with their own sets of flora and fauna.
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Front Line (video game) Front Line (フロントライン , Furonto Rain ) is a military-themed run & gun shooter game released by Taito for arcades in 1982. It was one of the first video games to feature a ground combat theme and grenades, a precursor to many similarly-themed games of the mid to late 1980s. The original arcade version of "Front Line" consists of a joystick, a single button, and a rotary dial that can be pushed in like a button. The single button is used to throw grenades and to enter and exit tanks, while the rotary dial controls and fires the player's gun.
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Climax Studios Climax Studios is a British video game developer based in Portsmouth, England, United Kingdom that are best known for their work on the 2004 action role-playing game "Sudeki" and the 2007 and 2009 survival horror video games "" and "" from the "Silent Hill" franchise.
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Grandia II Grandia II (グランディアII , Gurandia Tsū ) is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their "Grandia" series. Initially released in Japan in August 2000 by Game Arts, the game was later made available in English for North America the following December, and in Europe in February 2001, with both releases published by Ubisoft. The game was later ported to the Sony PlayStation 2, where it was released worldwide throughout 2002, and later for Microsoft Windows exclusively in North America and Europe later that year. An enhanced port, based upon the Dreamcast version and entitled "Grandia II Anniversary Edition" was released on August 24, 2015 on Steam and GOG.com. The game was developed by many of the same staff members who worked on the original "Grandia", including music composer Noriyuki Iwadare but was designed around the idea of creating a more "mature" product than the previous title, as well as the first in the series to feature fully three-dimensional graphics.
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Pokémon Tetris Pokémon Tetris (Japanese: ポケモンショックテトリス , "Pokémon Shock Tetris") was a Pokémon-themed adaptation of Tetris for the Pokémon Mini handheld games console published by Nintendo in 2002. The game was only released in Japan and Europe.
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List of Square Enix compilation albums Square Enix is a Japanese video game developer and publisher formed from the merger on April 1, 2003 of video game developer Square and publisher Enix. The company is best known for its role-playing video game franchises, which include the "Final Fantasy" series, the "Dragon Quest" series, and the action-RPG "Kingdom Hearts" series. For many of its games, Square Enix has produced albums of music containing songs from those games or arrangements of those songs. In addition to those albums, it has produced several compilation albums containing music from multiple games or series made by the company. These albums include music directly from the games, as well as arrangements covering a variety of styles, such as orchestral, piano, vocal, and techno. This list includes albums produced by Square, Enix, or Square Enix which contain music from multiple games in the companies' catalog which are not a part of a single series. The first of these was "Personal Computer Music" by Enix in 1987. Dozens of albums have been published since, primarily through Square Enix's own record label.
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Donkey Kong (video game) Donkey Kong (Japanese: ドンキーコング , Hepburn: Donkī Kongu ) is an arcade game released by Nintendo in 1981. An early example of the platform game genre, the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Mario (originally named Mr. Video and then Jumpman) must rescue a damsel in distress named Pauline (originally named Lady), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular and recognizable characters. "Donkey Kong" is one of the most important titles from the golden age of arcade video games, and is one of the most popular arcade games of all time.
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Space Harrier Space Harrier (Japanese: スペースハリアー , Hepburn: Supēsu Hariā ) is an arcade video game developed and released by Sega Enterprises in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions at the time resulted in Sega developer Yu Suzuki redesigning it to fit a fantasy setting centered around a jet-propelled human character. Critically praised for its innovative graphics and gameplay, "Space Harrier" is often ranked among Suzuki's best works and considered the first successful entry in the third-person and rail shooter game genres. It has made several crossover appearances in other Sega titles and inspired clone games by various developers, while PlatinumGames director Hideki Kamiya cited it as an inspiration for his entering the video game industry.
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Alex Kidd in Miracle World Alex Kidd in Miracle World (アレックスキッドのミラクルワールド , Arekkusu Kiddo no Mirakuru Wārudo ) is a platform game for the Master System. Intended as Sega's answer to "Super Mario Bros.", it was first released in Japan on November 1, 1986, and then internationally in 1987. It was arguably the most widely known game in the "Alex Kidd" series, due to it being built into many Master System and Master System II consoles. As a result of being built-in, the cartridge-based version of the game is now one of the rarest Master System titles.
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Good Catch Good Catch Ltd is a British video game developer and publisher founded on 23 August 2016 as a subsidiary of Endemol Shine Group. It is their second game studio after acquiring Bossa Studios in 2011. Its focus is to develop successful games in different genres. The company was entitled publisher of games previously released under the Endemol Games.
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Laura's Happy Adventures Laura's Happy Adventures is an adventure game developed by Ubisoft Montreal and distributed by Playmobil Interactive. The game was originally released in 1998 becoming the first adventure video game to be produced primarily for young girls as a target audience. The setting was based on Playmobil's Victorian dollhouse line. The game's storyline revolved around a good-natured young girl named Laura as she solved the mystery of a magic diamond by helping the people around her, both within her family and the outside villagers, blending real-world everyday life with fantasy elements. A Game Boy Color-exclusive version, simply re-titled "Laura", was produced and released in 2000.
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List of Enix games Enix was a Japanese video game publishing company founded in September 1975 by Yasuhiro Fukushima. Initially a tabloid publisher named Eidansha Boshu Service Center, it was renamed to Enix in 1982, and shortly thereafter ventured into video game publishing for Japanese home computers such as the PC-8800 series, the X1 series, and the FM-7. Enix initially found games to release by holding contests for programming hobbyists and publishing the winners, with the first titles appearing in February 1983. Enix continued to hold contests and publish the winners through 1993. When Enix moved into traditional publishing for video game consoles in 1985, it began with ports of two of its more successful games, "Door Door" (1983) and "The Portopia Serial Murder Case" (1983). From that point onward, Enix served as a publisher for both video games developed independently by other companies as well as for titles in franchises owned by Enix and created by licensed developers. Enix's flagship franchise was the "Dragon Quest" series of console games, developed primarily by Chunsoft; some of the games, such as "Dragon Quest VII" (2000), have sold millions of copies, and the series as a whole has sold over 68 million copies as of 2016.
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Factory Panic Factory Panic, originally titled Ganbare Gorubī (Japanese: ゴルビーのパイプライン大作戦 ) , is an action game developed by JSH Co. for the Game Gear handheld game console, and published by Sega in 1991. In Brazil, Tec Toy retitled the game to Crazy Company.
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Success (company) Success Corporation (株式会社サクセス Kabushiki-Gaisha Sakusesu ) is a Japanese video game and online game developer and publisher, based in Shinagawa, Tokyo, and founded on June 7, 1978. They are best known for their "Cotton" series of shooter games, "Zoo Keeper" and others. Their most recently published titles include "Metal Saga" for PlayStation 2 and "" for the Wii console.
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Ambulance (video game) Ambulance is a video game first released by Funware in 1983 in the United States. The object of the game is to pick up patients and race them to the hospital. There is a limited amount of time to deliver the patients to the hospital and you must avoid the different obstacles on different levels.
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Frogger (1997 video game) Frogger (though branded and commonly referred to as Frogger: He's Back!) is a video game remake of the classic 1981 arcade game of the same name. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in November 1997. The game is an expansion of the original arcade game, sporting levels with large maps, an updated set of graphics rendered in 3D, and additional gameplay moves. Critical reaction was mixed, with frequent criticism towards the gameplay, controls, and difficulty; while the graphics were received positively. Despite the mixed reception from critics, it was a commercial success, with the PlayStation version going on to become one of the best-selling titles for the console.
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Hey! Pikmin Hey! Pikmin is an action game in the "Pikmin" series developed by Arzest and published by Nintendo for the Nintendo 3DS. It is the first spin-off game in the series, and was released worldwide in July 2017.
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Hot Springs Story Hot Springs Story is a hot spring business simulation video game developed and published by Kairosoft for the Android and iOS operating systems. It was released for iOS on February 28, 2011, and for Android in 2011. The game focuses on a hot spring resort which the player is tasked with managing and making a profit from. It received mostly positive reviews from critics, who anticipated it heavily as the first release after the successful "Game Dev Story".
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Mystery Quest (video game) Mystery Quest, known in Japanese as "Hao-kun no Fushigi na Tabi" (ハオ君の不思議な旅 , literally "Hao's Mysterious Journey") , is a platform game developed by Carry Lab and published in Japan by Square's Disk Original Group on May 1, 1987 and in North America by Taxan in April 1989.
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Dynamo Sports Dynamo Sports is the range of sports video games released by BAFTA award-winning mobile developer Dynamo Games. It was launched in February 2009 with the unveiling of the Independent Games Festival Award 2009-nominated football strategy title "Football Tycoon".
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Early history of video games The history of video games spans a period of time between the invention of the first electronic games and today, covering a long period of invention and changes. Video gaming would not reach mainstream popularity until the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world. The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s ("Pong" and the beginning of the first generation of video game consoles with the Magnavox Odyssey, both in 1972). During this time there were a wide range of devices and inventions corresponding with large advances in computing technology, and the actual first video game is dependent on the definition of "video game" used.