When was the lead developer for the game set within the Warhammer 40,000 universe born?
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Ross Watson (game designer) Ross Watson (born May 22, 1975) is a designer of computer, miniature and role-playing games and a writer in various genres. Watson worked on the Warhammer 40,000 Roleplay line as the Lead Developer for Dark Heresy, was the lead designer for Rogue Trader and Deathwatch, and was part of the design team for Black Crusade. He was the lead developer for both Aaron Allston's Strike Force and Savage Worlds Rifts. His written works include the Accursed and Weird War I settings for Savage Worlds, contributions to the Star Wars: Edge of the Empire RPG, and the video games Darksiders II, , and . Watson has designed rules and scenarios for miniature game lines, such as Dust Warfare, and he has written for several card games, including , Empire Engine, and the Lost Legacy series.
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Warhammer 40,000 Roleplay Warhammer 40,000 Roleplay is a role-playing game system with multiple source books set within the "Warhammer 40,000" universe. The first game using the system, Dark Heresy, was created by Black Industries, which closed soon after the initial release. Official support was recently discontinued by Fantasy Flight Games. The license has now been acquired by Ulisses Spiele.
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Brian Allgeier Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the "Ratchet & Clank" series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and Playstation 4.
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Richard A. Knaak Richard A. Knaak (born 28 May 1961 in Chicago) is the author of "Dragonlance" novels, "Dragonrealm", six novels for Blizzard Entertainment's "Diablo" series, and ten works in the Warcraft universe. He has also written five non-series fantasy books.
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Armies of Warhammer Armies of Warhammer are components of the table-top games Warhammer Fantasy Battle and Warhammer 40,000. The armies have been defined into a separate "army list," and they are described in more detail in the Warhammer Army Book or Warhammer 40,000 Codex. Players of either game, or their spin-offs, have a wide variety of army choices and each army can be customized to suit a particular playing style. All games are produced by Games Workshop.
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Matt Ward (game designer) Matt Ward is a British author and miniature wargaming designer, who is best known for his work with Games Workshop on the Warhammer Fantasy Battles, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game systems. He was also a frequent contributor to the magazine White Dwarf during his time at the company.
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Elonka Dunin Elonka Dunin ( ; born December 29, 1958) is an American video game developer who worked at Simutronics Corp. in St. Louis, Missouri from 1990–2014, and in 2015 was Senior Producer at Black Gate Games in Nashville, Tennessee. She is Chairperson Emerita and one of the founders of the International Game Developers Association's Online Games group, has contributed or been editor in chief on multiple IGDA State of the Industry white papers, and was one of the Directors of the Global Game Jam from 2011–2014.
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Jason Jones (programmer) Jason Jones (born June 1, 1971) is a video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called "". While attending the University of Chicago, Jones met Seropian and the two formed a partnership to publish "Minotaur".
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Atod Atod AB/LG Software AB (also known as 42-Bit AB) was a video game developer located in Helsingborg, Sweden. It was established in 1987 and formally incorporated as company in 1992 by the game development duo Christofer Nilsson and Thomas Liljetoft and active until 2003 when it was merged with British game developer Warthog Games and renamed to Warthog Sweden. In May 2006, the company was acquired by British publisher and developer Eidos Interactive. Today the company is part of the SCi Entertainment Group who acquired Eidos Interactive in 2006.
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Feargus Urquhart Feargus Urquhart (born April 19, 1970) is an American video game designer and CEO of Obsidian Entertainment.
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Neal Stephenson Neal Town Stephenson (born October 31, 1959) is an American writer and game designer known for his works of speculative fiction.
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Troy Christensen Troy Christensen (born July 16, 1964) is an American author and game designer. Based in Grand Rapids, Michigan, he is an established figure in the role-playing game community.
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Brian Moriarty Brian Moriarty (born 1956) is an American video game developer who authored three of the original Infocom interactive fiction titles, "Wishbringer" (1985), "Trinity" (1986), and "Beyond Zork" (1987), as well as "Loom" (1990) for LucasArts.
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Xenonauts Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game "" (Called "X-COM: UFO Defense" in North America), gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternate history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015.
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John Vanderaart John Vanderaart (born John L.M. van der Aart, 18 November 1962, Amsterdam) (also known as "Doctor John" or "DRJ") is a Dutch games developer and writer.
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Space Hulk (1993 video game) Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional "Warhammer 40,000" universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. "Space Hulk" was developed and published by Electronic Arts, with support from Games Workshop.
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John Carmack John D. Carmack (born August 20, 1970) is an American game programmer, aerospace and virtual reality engineer. He co-founded id Software. Carmack was the lead programmer of the id video games "Commander Keen", "Wolfenstein 3D", "Doom", "Quake", "Rage" and their sequels. Carmack is best known for his innovations in 3D graphics, such as his Carmack's Reverse algorithm for shadow volumes, and is also a rocketry enthusiast and the founder and lead engineer of Armadillo Aerospace. In August 2013, Carmack took the position of CTO at Oculus VR, which in 2014 became a subsidiary of Facebook.
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Chris Avellone Chris Avellone (born September 27, 1972) is an American video game designer and comic book writer who worked for Interplay and Obsidian Entertainment.
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Christopher Weaver Christopher S. Weaver is an American entrepreneur, software developer, scientist, author, and educator. He is known for founding of Bethesda Softworks, where he was one of the creators and Executive Producer of the original "The Elder Scrolls" role-playing series.
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Dungeons &amp; Dragons Online Dungeons & Dragons Online ("DDO") is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as "Dungeons & Dragons Online: Stormreach", then renamed "Dungeons & Dragons Online: Eberron Unlimited" upon switching to a hybrid free to play model, and was finally rebranded "Dungeons & Dragons Online", with the introduction of Forgotten Realms-related content. Turbine developed "DDO" as an online adaptation of "Dungeons & Dragons" ("D&D"), based loosely on the "D&D" 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.
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Aeronautica Imperialis Aeronautica Imperialis is a tabletop miniature wargame set within the "Warhammer 40,000" universe. The game focuses on aerial combat between the different races of the Warhammer 40,000 universe. Released in January 2007, it was developed and published by Forge World, a division of the British gaming company Games Workshop.
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Garry M. Gaber Garry M. Gaber is a game designer, director, project leader, artist, writer and programmer who worked on a number of notable LucasArts Video Games from 1994 through 2003. He is probably best known for his work as Project Leader and Designer on the "Star Wars Galactic Battlegrounds" franchise.