Which company was this American game designer who designed the set of Planescape Campaign Setting employed for more than a decade?
c908a116594c1e911fb50f90b8c24f7c
Planescape Campaign Setting The Planescape Campaign Setting is a boxed set for the "Dungeons & Dragons" fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994. It introduced the Planescape setting and was highly praised by "White Wolf" and "Pyramid" magazines.
646527f4b9d36e03d10ed5d41df41d13
David Cook (game designer) David "Zeb" Cook is an American game designer, best known for his work at TSR, Inc., where he was employed for over fifteen years.
92ec0d3fe2f172e9137cbb10b11f5204
Michael Breault Michael Breault (born May 28, 1958 in Central Falls, Rhode Island) is a game designer and editor, and an author of several products for the "Dungeons & Dragons" fantasy role-playing game from TSR.
f69ed682598c102ddba92d1c2715d54d
Planescape: Torment Planescape: Torment is a role-playing video game developed by Black Isle Studios and published by Interplay Entertainment for Microsoft Windows. Released on December 12, 1999, the game takes place in locations from the multiverse of Planescape, a "Dungeons & Dragons" ("D&D") fantasy campaign setting. The game's engine is a modified version of the Infinity Engine, which was used for BioWare's "Baldur's Gate", a previous "D&D" game set in the Forgotten Realms.
9fd5bd302f9bf3ce585372dc8a245165
Andrew Greenberg Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.
a94d0dcc8cc61513d9fcb11d972ca0a7
Daedalus Entertainment Daedalus Entertainment was an American game company that produced role-playing games and game supplements.
c8364ead43b66f7351a6df1ae7dfb854
Greg A. Vaughan Greg A. Vaughan is an American writer who creates material for roleplaying games.
d3d099c18b6e322dda2192acb6073419
Forgotten Realms Forgotten Realms is a campaign setting for the "Dungeons & Dragons" ("D&D") fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to the "D&D" game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including sword and sorcery novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), and comic books. The Forgotten Realms is one of the most popular "D&D" settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including "Pool of Radiance" (1988), "Eye of the Beholder" (1991), "Baldur's Gate" (1998), "Icewind Dale" (2000) and "Neverwinter Nights" (2002).
ca163c4ae9db6d65d9431a88fed7ff61
Brian Sullivan (game designer) Brian Sullivan is a computer game designer and entrepreneur known for developing "Titan Quest" and the "Age of Empires" series of games. He is also the co-founder of "Iron Lore Entertainment" and "Ensemble Studios". Brian won the 1998 Computer Game Developers Association (GDC) Spotlight Award for Achievement in Game Design for his work on "Age of Empires".
db93b502d54aec0922f069bb16a4b706
Rick Dyer (video game designer) Rick Dyer is an American video game designer and writer best known for creating "Dragon's Lair". He founded RDI Video Systems, the developer of "Dragon's Lair", "Space Ace", and also "Thayer's Quest", which was a conversion kit for "Dragon's Lair".
812488fd88e0404c94cb6b710ab440f3
Timeline Ltd. Timeline Ltd. was an American game company that produced role-playing games and game supplements.
c3548f204f38cbc5b9c8040cc860626a
Airline Tycoon Airline Tycoon is a business simulation game by Thomas Holz and Robert Kleinert, in which the player must successfully manage an airline. The original was developed by Spellbound, and published by Infogrames, however, the succeeding versions were published by a variety of publishers. The original "Airline Tycoon" was created for Windows, however, the later "Deluxe" version was also ported to Linux, Mac OS X, MorphOS, ZETA, iOS and Android. In this game, like all Tycoon computer games, the objective is to become a tycoon, and in this case, an “Airline Tycoon.” This is achieved through the balance of income and expenditures.
1f97a757872fc2825ded36c1871cf468
Phoenix Games Phoenix Games was an American game company that produced role-playing games and game supplements.
3617e00e6e5ea666ebf2d2625d4b095e
PopCap Games PopCap Games, Inc. is an American video game developer and publisher, based in Seattle, Washington, United States, and is a subsidiary of Electronic Arts. It was founded in 2000 by John Vechey, Brian Fiete and Jason Kapalka, and since October 2013 employs about 400 people. Most of PopCap's games are available for a fee and are purchased through Origin or Steam.
e455c39d7990d906672f08e48e079191
Richard Rouse III Richard Rouse III is an American video game designer and writer best known as the designer of "The Suffering" games and the author of "".
7f8f172be0b45be2e8d4a27034c9104b
Stephen R. Marsh Stephen R. Marsh is an American game designer and lawyer best known for his contributions to early editions of TSR's "Dungeons & Dragons" fantasy tabletop role-playing game (RPG). Some of the creatures he created for the original edition of "D&D" in 1975 have been included in every subsequent edition of the game.
257d460d68cf58f6e4ed4974ff98820c
Jon Pickens Jon Pickens is an American game designer and editor who has worked on numerous products for the "Dungeons & Dragons" fantasy role-playing game from TSR and later Wizards of the Coast.
6fc0d0edf2e42b8c01eaf8acd6979b74
Brian Moriarty Brian Moriarty (born 1956) is an American video game developer who authored three of the original Infocom interactive fiction titles, "Wishbringer" (1985), "Trinity" (1986), and "Beyond Zork" (1987), as well as "Loom" (1990) for LucasArts.
8ac29cd28bde8adb3923aebbbfc25d9e
Frank Chadwick Frank Chadwick is an American multiple-award-winning game designer and "New York Times" Best Selling author. He has designed hundreds of games, his most notable being the RPGs "Traveller", "" and "Twilight 2000", and the wargame series "Europa" and "The Third World War".
ed7f19fdc464945beea985a2f7450fed
Lenard Lakofka Lenard "Len" Lakofka (born in 1944) is an American writer of material for the fantasy role-playing game "Dungeons & Dragons". Although never a formal TSR staff member, the company that published the game of "Dungeons & Dragons", he was an influential voice in the development of the game. He was one of the playtesters of the game as it was being developed, an editor of early manuscripts, wrote a widely-read monthly "D&D" magazine column and two official "D&D" adventures, and had his home campaign setting of the Lendore Isles incorporated into Gary Gygax's World of Greyhawk Fantasy Game Setting.
94f350d3fb146283be5c43bdce3a314f
Lawrence Holland Lawrence Holland is an American game designer and founder of the now defunct Totally Games. He is best known for the published by LucasArts.
d11dafd307b3ef335e22c8806b4353de
Dave Gross Dave Gross ( ) is a game designer who has worked primarily on role-playing games.