Nightbane is a dark fantasy role-playing game that uses the same Megaversal system as "Rifts" and a  horror role-playing game implicitly set in what time period?
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Nightbane Nightbane is a dark fantasy role-playing game and setting created by C. J. Carella and published in 1995 by Palladium Books. The game uses Palladium's Megaversal system, which is also used by the multi-genre game "Rifts" and the horror game "Beyond the Supernatural", among others.
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Beyond the Supernatural Beyond the Supernatural is a horror role-playing game published by Palladium Books. It has seen two editions released, both of which have introduced innovations on Palladium's standard mechanics. A versatile horror-themed game, it lends itself well to wildly different play styles and narrative tones, from schlock splatter-horror to intense psychological horror, with an entire spectrum of terror (or humor, or action, etc.) in between. "Beyond the Supernatural" is implicitly set in the modern day, wherein magic and psychic powers are real and monsters and demonic cults exist, but out of the public eye. This, however, is not set in stone, and most of the character classes are flexible enough to account for variant settings or time periods.
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D20 Past d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005 as a supplement to "d20 Modern", providing a framework and new rules for campaigns set any historic settings from the Renaissance to World War II, including new character options and rules for early modern firearms. It begins with an exploration of the historical period between around 1450 and 1950, then provides rules for creating characters and campaigns that blend realism and fantasy. "d20 Past" also presents alternative campaign models, along with all the rules needed to play swashbuckling pirate adventures, Victorian horror investigations, thrilling Pulp Era escapades, and more, including three ready-to-play campaign modules.
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GURPS Fantasy GURPS Fantasy is a "Genre Toolkit" source book for the GURPS Role-playing game. The fourth edition of GURPS separates the fantasy parts into fantasy and a setting book called GURPS Banestorm
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Hinterland (video game) Hinterland is a high fantasy role-playing video game with city-building elements by Tilted Mill Entertainment. It was released on September 30, 2008 on the Steam content delivery system, and has since been made available at other digital distribution websites. Hinterland: Orc Lords, a cumulative expansion, was released to digital distribution and retail in March 2009. As the title suggests, the primary addition to the game was the ability to play as Orc characters.
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Aberrant Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after "Adventure!", White Wolf's Pulp era game, and over a century before the psionic escapades of "Trinity/Aeon". The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are "not" mundane, as well as how the mundane populace react to the sudden emergence of novas. The original "Aberrant" product line was discontinued in 2002, though a d20 System version was released in 2004. Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Aberrant".
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The Riftwar Saga The Riftwar Saga is a series of fantasy novels by Raymond E. Feist, the first series in "The Riftwar Cycle".
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Draegloth Draegloths are half-demon, half drow monstrosities in the "Dungeons & Dragons" role-playing game, particularly the "Forgotten Realms" campaign setting.
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Carnival of Fear Carnival of Fear is a 1993 fantasy horror novel by J. Robert King, set in the world of Ravenloft, and based on the "Dungeons & Dragons" game.
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Shannara Shannara is a series of high fantasy novels written by Terry Brooks, beginning with "The Sword of Shannara" in 1977 and continuing through "The Sorcerer's Daughter" which was released in May 2016; there is also a prequel, "First King of Shannara". The series blends magic and primitive technology and is set in the Four Lands, which are identified as Earth long after civilization was destroyed in a chemical and nuclear holocaust called the Great Wars. By the time of the prequel "First King of Shannara", the world had reverted to a pre-industrial state and magic had re-emerged to supplement science.
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Dasaria Dasaria is a human-centric, medium-magic roleplay and story-driven "Dungeons & Dragons" campaign setting that became an online persistent world using the "Neverwinter Nights" client in 2002, and again using the "Neverwinter Nights 2" client in 2006.
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Weird Wars Weird Wars is a series of horror role-playing games set during past and future wars and published by Pinnacle Entertainment Group. The original release, "Weird War II: Blood on the Rhine" was set during World War II, and utilized the D20 System. The second release, "Tour of Darkness" was set during the Vietnam War and employed the "Savage Worlds" rules set.
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Demon: The Fallen Demon: The Fallen is a trademark embracing both a role-playing game and a fictional setting from the World of Darkness line by White Wolf Game Studio. The player characters in the game are demons; fallen angels who were cast out of Paradise after siding with Lucifer in a thousand-year war with God known as the War of Wrath. The game focuses on "infernal glory" as the driving force behind its storyline and character development; the attainment and strengthening of a demon's former angelic glory through the power of human faith, even in the face of God's damnation and their own inner torment.
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Dragonlance: Fifth Age Dragonlance: Fifth Age is an accessory for the "SAGA System", published in 1996. It uses the setting of Dragonlance, which originally was used in the "Advanced Dungeons & Dragons" fantasy role-playing game.
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Nemesis Crown Online Campaign The Nemesis Crown was a massive narrative campaign created by Games Workshop for their Warhammer Fantasy setting, that started in late June 2007. The campaign revolved around the various Warhammer Fantasy races trying to obtain the Nemesis Crown in all-out warfare, similar to the "Fall of Medusa V" Warhammer 40,000 online campaign, and previous Warhammer online campaigns, such as "Dark Shadows" and the "Storm of Chaos".
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Time of Thin Blood In the role-playing game "" by White Wolf, Inc., The Time of Thin Blood is the time immediately preceding Gehenna, the vampires' prophesied armageddon.
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Blade of Arcana Blade of Arcana (ブレイド・オブ・アルカナ ) is a Japanese language epic fantasy role-playing game released in 1999. Its setting is similar to medieval Europe, including strong church of monotheism, religious wars and knight-errants.
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Underdark The Underdark is a fictional setting which has appeared in "Dungeons & Dragons" role-playing campaigns and "Dungeons & Dragons"-based fiction books, including the Legend of Drizzt series by R. A. Salvatore. It is described as a vast subterranean network of interconnected caverns and tunnels, stretching beneath entire continents and forming an underworld for surface settings. "Polygon" called it "one of "D&D"' s most well-known realms".
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Athas Athas is the name of the fictional planet on which the campaign setting known as Dark Sun is set, for the "Dungeons & Dragons" fantasy role-playing game. It is a desert planet, due to the decay of its sun, and overuse of a form of magic (Defiling) which drains the planet's life force.
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Eberron Eberron is a campaign setting for the "Dungeons & Dragons" ("D&D") role-playing game, set in a period after a vast destructive war on the continent of Khorvaire. Eberron is designed to accommodate traditional "D&D" elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
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Abyss (Dungeons &amp; Dragons) In the "Dungeons & Dragons" fantasy role-playing game, the Abyss, or more fully, the Infinite Layers of the Abyss, is a chaotic evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard "Dungeons & Dragons" ("D&D") cosmology, used in the "Planescape" and "Greyhawk" campaign settings. The Abyss is also the name of one of the faith-based outer planes that form part of the "Forgotten Realms" cosmology. While the published "3rd-Edition" source books indicate that the Abyss of the standard "D&D" cosmology is not the same plane as the Abyss of the "Forgotten Realms" cosmology, they are for all practical purposes identical.
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Fictional universe of Harry Potter The fictional universe of British author J. K. Rowling's "Harry Potter" series of fantasy novels comprises two distinct societies: the Wizarding World and the Muggle world. The Muggle world is the series' name for the world inhabited by the non-magical majority, with which the Wizarding World exists coextensively, albeit mostly remaining hidden from the non-magical humans. The plot of the series is set in 1990s Britain, but in a veiled and separate shadow society wherein magic is commonly used and practiced, and those who can use it live in self-enforced seclusion, hiding their abilities from the rest of the world. The term "Wizarding World" refers to the global wizard community that lives hidden in parallel with the Muggle world; the different terms refer to different communities within the same area rather than separate planets or worlds. Any new works taking place in this universe are released under the "J. K. Rowling's Wizarding World" brand.