Both Janggi and Isola are board-based strategy games; however, which game is played on a 9x10 gameboard similar to Chinese Chess?
e2c4a8f883c649d7c079eb77fc78c5b0
Janggi Janggi (including romanizations changgi and jangki), sometimes called Korean chess, is a strategy board game popular in Korea. The game derived from xiangqi (Chinese chess) and is very similar to it, including the starting position of the pieces, and the 9×10 gameboard, but without the xiangqi "river" dividing the board horizontally in the middle.
94fc453c2c276399c1e9a648fc5f9d8b
Isola (board game) Isola is a two-player abstract strategy board game. It is played on a 7x7 board which is initially filled with squares, except at the starting positions of the pieces. Both players have one piece; it is in the middle position of the row closest to his/her side of the board.
b0964fbca3ace80de32056dd55d9e098
TAMSK TAMSK is the second board game in the "GIPF" Project of six abstract strategy games, and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and the player with the fewest remaining rings at the end of the game is the winner. The game is unique among the "GIPF" Project games in having time as a central game component, and the manner in which time is used is possibly unique among board games in general.
6a784356dcc3156cbb68ec72b0e7c164
Havannah Havannah is a two-player abstract strategy board game invented by Christian Freeling. It belongs to the family of games commonly called connection games; its relatives include Hex and TwixT. Havannah has "a sophisticated and varied strategy" and is best played on a base-10 hexagonal board, ten hex cells to a side.
312316a85c7dac0cd1ec457905ea2937
Morabaraba Morabaraba is a traditional two-player strategy board game played in South Africa, Botswana and Lesotho. The game is also known as Mlabalaba, Mmela (in Setswana), Muravava, Umlabalaba. The game is similar to Twelve Men's Morris, a variation on the Roman board game Nine Men's Morris.
d3bcbca5d53f10af3bd0f150b724489e
Computer chess Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance. Computer chess acts as solo entertainment (allowing players to practice and to better themselves when no sufficiently strong human opponents are available), as aids to chess analysis, for computer chess competitions, and as research to provide insights into human cognition.
47ebd7964c49ef91348dda34493f8e8d
Losing Chess Losing Chess (also known as Antichess, the Losing Game, Giveaway Chess, Suicide Chess, Killer Chess, Must-Kill, Take-All Chess, Capture Chess or Losums) is one of the most popular of all chess variants. The objective of each player is to lose all of his pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated.
289eb79f7add1b60e391e1337f995269
Pachisi Pachisi (Hindi: पचीसी , Bengali: পাশা ) is a cross and circle board game that originated in ancient India which has been described as the "national game of India". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with aperture upwards indicating the number of spaces to move.
fdf2d0a7aa93caefc9f3631ad079f04c
Board game A board game is a tabletop game that involves counters or <dfn id="">pieces</dfn> moved or placed on a pre-marked surface or "board", according to a set of rules. Some games are based on pure strategy, but many contain an element of chance; and some are purely chance, with no element of skill.
72c0d7ba3446db0b75d361bb2663cbdc
Fast chess Fast chess (also known as speed chess) is a variation of chess in which each side is given less time to make a move than under normal tournament time controls. This means that each player will have less than 60 minutes at his or her disposal, based on a 60-move game, and sometimes considerably less than this. Fast chess can be further subdivided, by decreasing time controls, into rapid chess, blitz chess, and bullet chess. Armageddon chess is a particular variation in which different rules apply for each of the two players.
10f42d2c6fedb2d7b90a6c56ad4c87cd
Hexshogi Hexshogi is a shogi variant for two players created by George R. Dekle, Sr. in 1986. The gameboard comprises 85 hexagonal cells. The game is in all respects the same as shogi, except that piece moves have been transfigured for the hexagonal board-cell geometry.
7c843d4b15790e1b2156e53dce17ef5b
Dara (game) Dara is a two-player abstract strategy board game played in several countries of West Africa. In Nigeria it is played by the Dakarkari people. It is popular in Niger among the Zarma, who call it dili. In the Hausa language (Niger and Nigeria), the game is called doki which means horse. It is an alignment game related to tic-tac-toe, but far more complex. The game was invented in the 19th century or earlier. The game is also known as derrah and is very similar to Wali and .
e61d13ee82716746163746731a513e87
Rimau-rimau Rimau-rimau is a two-player abstract strategy board game that belongs to the hunt game family. This family includes games like Bagh-Chal, Main Tapal Empat, Aadu puli attam, Catch the Hare, Sua Ghin Gnua, the Fox games, Buga-shadara, and many more. Rimau-rimau is the plural of rimau which is an abbreviation of the word harimau which means "tiger" in the Malay language. Therefore, rimau-rimau means "tigers". The several hunters attempting to surround and immobilize the tigers are called orang-orang which is the plural of orang which means "man". Therefore, orang-orang means "men" and there are twenty-two or twenty-four of them depending on which version of the game is played. The game originates from Malaysia.
63e3cff400e4327394eef483d35856ee
Domineering Domineering (also called Stop-Gate or Crosscram) is a mathematical game played on a sheet of graph paper, with any set of designs traced out. For example, it can be played on a 6×6 square, a checkerboard, an entirely irregular polygon, or any combination thereof. Two players have a collection of dominoes which they place on the grid in turn, covering up squares. One player, Left, plays tiles vertically, while the other, Right, plays horizontally. As in most games in combinatorial game theory, the first player who cannot move loses.
079e14069f2f831be90136822e8c01e7
Pixel (board game) Pixel is an abstract strategy game for two to four players. It is played on an 8-by-8 grid of spaces with the four corner spaces removed. It uses horizontal and vertical sliders.
3a924373d6f15c7be36c567e3b6393cc
Seokjeon Seokjeon ("stone battle") Hangul: 석전 ; Hanja: 石戰 was an ancient Korean ritual game or pastime. Originating as a form of martial training, "seokjeon" involved two teams of combatants throwing stones at one another. Over time, it developed into a formalised game.
54ab902cf4d7c97f1afc5c86d8b47f6d
Chinese checkers Chinese checkers (US and Canadian spelling) or Chinese chequers (UK spelling) is a strategy board game of German origin (named "Sternhalma") which can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of the American game Halma.
854cc611d493d80088e0e85971f78a07
Pasang (game) Pasang is a two-player abstract strategy board game from Brunei. The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game. The object of this game is to acquire the most points by capturing black and white tokens on the board. Black tokens are worth 1 point, and white tokens are worth 2 points. The board is initially laid out with all 120 black and white tokens in one of over 30 traditional patterns. Players choose a piece called a "ka" which is used to capture the tokens on the board. Each player's "ka" moves around the board capturing as many tokens as possible. As a note, the "kas" are the only mobile pieces in the game. The other pieces are stationary, and are captured by the "kas". Players must capture token(s) during their turn, or lose the game. When all tokens have been captured from the board, the player with the most points is the winner. However, if there are any tokens left on the board, and none can be captured on a player's turn, then that player loses the game, and the other player is the winner.
d2be14cc9c8853414ae99b46fea5f800
ǁHus ǁHus (also spelled Hus or ǁHüs, and sometimes called Omwela) is a traditional mancala played by Nama, Herero, Kwangari and other related ethnic groups from Namibia and neighbouring countries. It is related to the Omweso family of mancala games played in Eastern and Southern Africa. Although this is an abstract strategy game, consequences of individual moves are so hard to predict that it can be considered, to some extent, a game of chance.
da77b49fffd8adf827e1ce60ef6bdff6
Chu shogi Chu shogi (中将棋 "chū shōgi" or Middle Shogi) is a strategy board game native to Japan. It is similar to modern shogi (sometimes called Japanese chess) in its rules and gameplay. Its name means "mid-sized shogi", from a time when there were three sizes of shogi variants that were regularly being played. Chu shogi seems to have been developed in the early 14th century as a derivative of dai shogi ("large shogi"). There are earlier references, but it is not clear that they refer to the game as we now know it.
11d245e124be2f3e303b5d445a089de5
Shogi tactics Many basic tactics (手筋 "tesuji", also translated as 'clever move') of shogi are similar to those of chess tactics, involving forks, pins, removing the defender and other techniques, all of which are considered very strong when used effectively.
8369f0bc88bf806689ae1823ce923302
Laser Chess Laser Chess is a two-player computer game from 1987, modeled as a board game with chess-like pieces, most of which have mirrored surfaces, and one of which is a laser cannon.