Who works as a video game designer for a company founded on February 8, 1991, under the name Silicon & Synapse?
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Kevin Martens Kevin Martens is a video game designer, currently working for Blizzard Entertainment.
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Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and is a subsidiary of the American company Activision Blizzard. The company was founded on February 8, 1991, under the name Silicon & Synapse by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce, and Allen Adham. The company originally concentrated on the creation of game ports for other studios before beginning development of their own software in 1993 with games like "Rock n' Roll Racing" and "The Lost Vikings". In 1994 the company became Chaos Studios, then Blizzard Entertainment, Inc. after being acquired by distributor Davidson & Associates.
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Trilobyte (company) Trilobyte is a computer game developer founded in December 1990 by Graeme Devine and Rob Landeros. They are well known in the computer game industry for "The 7th Guest" and "The 11th Hour" games, and to a lesser extent for "Clandestiny" and other titles.
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Climax Group Climax Group was a UK video game development company founded in 1999 by the merger of four UK games studios: Climax Studios in Portsmouth, "Syrox Developments" in Kingston and "Pixel Planet" in Brighton along with a new studio founded by former staff of "Charybdis" in Nottingham. Later, a studio was also opened in Santa Monica, California and called "Climax LA".
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Egosoft Egosoft GmbH (formerly Ego Software) is a German video game developer based in Würselen, Germany. The company was founded by Bernd Lehahn in Herzogenrath in June 1988 as Ego Software, and incorporated as Egosoft GbR in 1990, though still trading as Ego Software until 1998. In 2006, the company re-incoprorated as Egosoft GmbH.
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Jason D. Anderson Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on "Fallout" for which he became Lead Technical Artist, working on the original game design, interface, and quests. After working on the prototype design for "Fallout 2", Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.
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Sunrise Interactive Sunrise Interactive, Inc. (株式会社サンライズインタラクティブ , Kabushiki-gaisha Sanraizu Intarakutibu ) was a Japanese video game developer and publisher. The company was founded in 1998 as a subsidiary of
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UltraCade Technologies UltraCade Technologies, also known simply as UltraCade, was a computer and video game hardware company, founded in 2002 by David R. Foley.
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Sora Ltd. Sora Ltd. (有限会社ソラ , Yūgen kaisha sora ) is a Japanese video game developer founded by Masahiro Sakurai, a former employee of HAL Laboratory. The company was notable for developing "Super Smash Bros." video games and "Meteos". Its division, Project Sora, developed "".
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Alan Miller (game designer) Alan Miller is an early game designer and programmer for the Atari 2600 who co-founded video game companies Activision and Accolade.
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Gunpei Yokoi Gunpei Yokoi (Japanese: 横井 軍平 , Hepburn: Yokoi Gunpei , September 10, 1941 – October 4, 1997) , sometimes transliterated Gumpei Yokoi, was a Japanese video game designer. He was a long-time Nintendo employee, best known as creator of the Game & Watch handheld system, inventor of the Control Pad (whose plus-shaped design nearly all video game controllers attempt to mimic today), the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises, such as "Metroid" and "Kid Icarus".
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Scott Miller (entrepreneur) Scott Miller (born 1961 in Florida) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the "Kroz" series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model.
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Inscape (publisher) Inscape (stylized as iNSCAPE) was a short-lived video game publisher in the mid-1990s. Michael L. Nash founded the company, which was jointly-funded by two Time Warner subsidiaries, Home Box Office and Warner Music Group, with $5 million in startup money. The company was a blend of talent from the entertainment and programming industries.
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Silicon Studio Silicon Studio is a Japanese computer graphics technology company and video game developer based in Tokyo. As a technology company, Silicon Studio has produced several products in the 3D computer graphics field, including middleware software, such as a post-processing visual effects library called YEBIS, as well as general real-time graphics engines and game development engines, such as OROCHI and Mizuchi, a physically based rendering engine. As a video game developer, Silicon Studio has worked on different titles for several gaming platforms, most notably, the action-adventure game "3D Dot Game Heroes" on the PlayStation 3, the role-playing video game "Bravely Default" on the Nintendo 3DS, and "Fantasica" on the iOS and Android mobile platforms.
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Stephen Glicker Stephen Glicker is a video game designer, programmer and blogger. He founded his first company, "Creative Simulations", in 1986. During this time he wrote, designed, programmed and published his first computer game "Mall Maniacs" for the Apple II computer system.
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Dennaton Games Dennaton Games is an independent Swedish video game developer founded by programmer Jonatan Söderström and artist Dennis Wedin. The company name is a portmanteau of the founders' names.
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List of Looking Glass Studios video games Looking Glass Studios was an American video game developer founded in 1990 as Blue Sky Productions by Paul Neurath in Salem, New Hampshire. The company's first game was "" in 1992, which received widespread critical acclaim and sold nearly 500,000 units. Looking Glass proceeded to develop titles in multiple genres, including role-playing, sports, flight simulation, and stealth video games. These titles were primarily published by Origin Systems, Electronic Arts and Eidos Interactive, with three titles self-published by Looking Glass Studios.
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Christopher Weaver Christopher S. Weaver is an American entrepreneur, software developer, scientist, author, and educator. He is known for founding of Bethesda Softworks, where he was one of the creators and Executive Producer of the original "The Elder Scrolls" role-playing series.
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Silicon Sisters Silicon Sisters is a video game developer based in Vancouver, British Columbia. The company creates games for a female audience and is the first Canadian video game studio owned and run by women. Silicon Sisters was founded by Brenda Bailey Gershkovitch and Kirsten Forbes in July 2010. They released their first game, "School 26", in April 2011. School 26 used the tool of empathy to advance in the game, and was downloaded more than 1,000,000 times in English, French and Japanese in 36 different countries. It gained recognition from parenting groups and game reviewers for the diversity represented in the game, as well as the positive skills gained by exploring empathy. School 26: Summer of Secrets followed in the summer of 2012 and saw the exchange of secrets to advance or hinder the forward movement in the game.
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Offset Software Offset Software was a video game development company based in Newport Beach, California. It was founded by Sam McGrath, Travis Stringer, Trevor Stringer and Rod Green; except for Green, they had worked for S2 Games developing "", which won the grand prize at the Independent Games Festival in 2004.
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Robert J. Mical Robert J. "RJ" Mical (born January 26, 1956) is a pioneer and an influential figure in the video game industry. He created video games at Williams Electronics, helped invent the Amiga computer, and co-invented the Atari Lynx and the 3DO Interactive Multiplayer with Dave Needle. He was the central developer of Amiga's Intuition user interface and was well known at early Amiga gatherings. Mical was the chief architect of the Fathammer mobile game engine. From 2005 to 2011 he worked as a senior manager at Sony on the PlayStation product line. Since 2011 he has been working on software games and inventions with his own company, Arjinx. In 2012 he started working on game technology for Google.
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Epics (company) epics Inc. (株式会社epics , Kabushiki gaisha epics ) is a Japanese video game software developer located in Tokyo, Japan. Originally established as “GEN CREATIVE HOUSE CO., LTD.” in February 1987, changed company name to “G-Artists Inc.” in March 1991, then to “epics Inc.” on June 2006.