what studio developed both Prototype and Prototype 2?
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Prototype 2 Prototype 2 (stylized as [PROTOTYPE2]) is a 2012 open world action-adventure video game. Developed by Canadian studio Radical Entertainment and published by Activision, it is the sequel to 2009's "Prototype". The game was announced at the 2010 Spike VGA Awards. Versions for PlayStation 4 and Xbox One were released on July 14, 2015 alongside the first game as "Prototype Biohazard Bundle". Separate versions of the games became available on August 12, 2015.
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Prototype (video game) Prototype (stylized as [PROTOTYPE]) is an open world action-adventure video game developed by Radical Entertainment and published by Activision. The game was released in North America on June 9, 2009, and in southwestern parts of North America as well as Oceania on June 10, and was released in Europe on June 12. Versions for PlayStation 4 and Xbox One were released on July 14, 2015 alongside the sequel as "Prototype Biohazard Bundle". Separate versions of the games became available on August 12, 2015.
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Rig Racer 2 Rig Racer 2 is a video game developed by Data Design Interactive for the PlayStation 2, PC, and for the Wii. It released in Europe on 12 July 2005 for the PlayStation 2 and later for the PC on 13 October 2005. It was later released for the Wii as a budget title in the United States around 31 December 2007 and later released in Europe on 14 March 2008. It has also been released under the name Extreme Truck Racing.
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Prototype (Bodies Without Organs album) Prototype is BWO's first studio album and was released in March 2005. It was a huge success in Sweden, selling over 80,000 copies – and attained platinum status. Most of the album was written by Alexander Bard and Anders Hansson, but "Son Of A Gun", "Open Door" and "Say I Love You" were also written by Martin Rolinski. Marina Schiptjenko co-wrote "Voodoo Magic" with Bard and Hansson. A mix of "Voodoo Magic" is featured in the Swedish vampire flick "Frostbiten". Prototype remains the group's best-selling album, going globally approximately 700,000 units.
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1st Playable Productions 1st Playable Productions LLC is a game development studio with a focus on handheld games for kids. It was founded on April 1, 2005, by former members of Vicarious Visions.
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PAM Development PAM Development, also known as Power and Magic Development, was a games developer based in Paris, France. Founded in 1995, they were bought by Take Two Interactive in 2006, with their cross-platform games since being published by the Take Two subsidiary 2K Games.
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M12 (artist collective) M12, aka M12 STUDIO, is an American artist collective and non-profit organization based in Byers, Colorado that features an evolving group of artist practitioners, curators, and designers. Together they create artworks, research projects, and education programs that explore rural cultures and landscapes. Initially formed as the "municipalWORKSHOP" in 2002 in York, Alabama by Richard Saxton when he was an artist-in-residence at the Rural Studio, an architecture studio run by Auburn University, the group evolved into M12 in 2007 when it became incorporated as a non-profit organization. The core members have created over 20 projects since founding; their work was featured in the 2014 publication "A Decade of Country Hits: Art on the Rural Frontier."
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Team Soho Team Soho was a British video game developer based in Soho, London and a subsidiary of Sony Computer Entertainment. They started out developing a combat flight simulator video game for the PlayStation 2 called "". They went on to develop an action-adventure open world video game for the PlayStation 2 called "The Getaway" in 2002, before merging with Studio Camden to form SCE London Studio, although the Team Soho brand was retained for "The Getaway"' s sequel "" in 2004.
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Silicon Studio Silicon Studio is a Japanese computer graphics technology company and video game developer based in Tokyo. As a technology company, Silicon Studio has produced several products in the 3D computer graphics field, including middleware software, such as a post-processing visual effects library called YEBIS, as well as general real-time graphics engines and game development engines, such as OROCHI and Mizuchi, a physically based rendering engine. As a video game developer, Silicon Studio has worked on different titles for several gaming platforms, most notably, the action-adventure game "3D Dot Game Heroes" on the PlayStation 3, the role-playing video game "Bravely Default" on the Nintendo 3DS, and "Fantasica" on the iOS and Android mobile platforms.
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PlayStation 2 The PlayStation 2 (PS2) is a home video game console that was developed by Sony Computer Entertainment. It is the successor to the PlayStation, and is the second installment in the PlayStation lineup of consoles. It was released on March 4, 2000 in Japan, October 26, 2000 in North America, November 24, 2000 in Europe, and November 17, 2000 in Australia. It competed with Sega's Dreamcast, Microsoft's Xbox, and Nintendo's GameCube in the sixth generation of video game consoles.
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AppCode AppCode is an Integrated Development Environment (IDE) for Swift, Objective-C, C, C++, and JavaScript development built on JetBrains’ IntelliJ IDEA platform. The first public preview version of AppCode became available in April 2011.
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Second-generation programming language Second-generation programming language (2GL) is a generational way to categorize assembly languages.
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Calf Studio Gear Calf Studio Gear, often referred to as Calf Plugins, is a set of open source LV2 plugins for the Linux platform. The suite intends to be a complete set of plugins for audio mixing, virtual instruments and mastering. As of version 0.0.60 there are 45 plugins in the suite.
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Haiku Studios Haiku Studios was a video game developer based in France, founded by Olivier Cordoleani and Hervé Lange in 1993. Cordoleani and Lange both worked on ""Iron and Flame"" (ATARI), ""B.A.T."" (1990, Ubisoft) and ""B.A.T. II - The Koshan Conspiracy"" (1992, Ubisoft) under the name "Computer's Dream" during the 1980s. The name "Haiku Studios" was coined in 1993 and consisted of "Computer's Dream" and several other developers.
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Jason D. Anderson Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on "Fallout" for which he became Lead Technical Artist, working on the original game design, interface, and quests. After working on the prototype design for "Fallout 2", Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.
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Split/Second Split/Second, released in Europe as Split/Second: Velocity, is an arcade racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Microsoft Windows, PlayStation 3, and Xbox 360. Revealed in March 2009, the game was released in May 2010 and was later released for OnLive in June 2011. In the game, players take part in a fictional reality television show, consisting of a variety of events, each focusing on destructible environments triggered remotely by driver actions known as "powerplays".
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Molo (design company) molo (molo design ltd.) is a multidisciplinary design and production studio based in Vancouver, Canada led by Stephanie Forsythe and Todd MacAllen. The studio integrates the practices of architecture, craft, and product design. molo products develop from Forsythe and MacAllen’s materials research and studies.
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Life Is Strange 2 Life Is Strange 2 is an upcoming episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix.
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Def2shoot Def2shoot is a motion picture and advertising visual effects company, founded in 2002 and established in Paris, France.
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2GEN Studio 2GEN Studio is a game development company founded by Yasin Demirden and Yakup Demirden in 2007. The firm's main headquarters reside in İstanbul, Turkey.
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AM2R AM2R, short for Another Metroid 2 Remake, is an action-adventure video game developed by Milton Guasti under the pseudonym DoctorM64, and released in August 2016 for Microsoft Windows, coinciding with the 30th anniversary of the "Metroid" series. It is an unofficial, enhanced remake of Nintendo's Game Boy game "" (1991), borrowing the art style and overall feeling of the Game Boy Advance game "" (2004). Shortly after the game's release, Nintendo sent DMCA notices to websites hosting "AM2R"; download links to the game were removed from its official website, but Guasti said that he still planned to continue working on the game privately. In September 2016, he ended the development of "AM2R" after receiving a DMCA takedown request from Nintendo. An official remake, "", was released in 2017.
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Citroën Prototype C The Citroën Prototype C was a range of vehicles created by Citroën from 1955 to 1956 under the direction of André Lefèbvre. The idea was to produce a water drop-shaped, very lightweight vehicle, which would be more modern and smaller than the 2CV. One of the prototypes, the Citroën C-10 has survived and is still owned by Citroën.