What genre of role playing game was the Cortex System developed for?
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Cortex System The Cortex System is a generic RPG system based on the "Sovereign Stone System ", and was developed by Margaret Weis Productions, Ltd for the Serenity Role Playing Game. It was subsequently used for their licensed "Battlestar Galactica" and Supernatural RPGs, and brought out as a stand-alone system in the "Cortex System Role Playing Game" book (also called the "Cortex Classic System Role Playing Game"). Serenity, using the Cortex System, was the 2005 Origins Award Gamer's Choice Role Playing Game of the Year.
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Serenity Role Playing Game Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie "Serenity". It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
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Xenosaga Xenosaga is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider "Xeno" metaseries, "Xenosaga" is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a turn-based combat system. The party fights both on foot and in a variety of mechs.
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Star Trek: The Role Playing Game Star Trek: The Role Playing Game is a role-playing game set in the fictional "Star Trek" universe published and edited by FASA Corporation from 1982 to 1989.
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Skull &amp; Crossbones (role-playing game) Skull & Crossbones is a role-playing game published by Fantasy Games Unlimited in 1980.
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Star Riders Star Riders (ISBN  ) is a comedy science fiction role-playing game designed by Hans Guévin and published by Ianus Games in 1993. "Star Riders" uses the game system developed for "Teenagers from Outer Space" to parody the genre of space opera.
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Swords and Sorcery (video game) Swords and Sorcery is a fantasy role playing video game developed and published by Personal Software Services. It was released exclusively in the United Kingdom for the ZX Spectrum in 1985 and the Amstrad CPC in 1986. The game contains elements of dungeon crawling and revolves around a customisable player-character navigating through catacombs in order to secure a large wealth of treasure, whilst simultaneously collecting seven pieces of sacred armour.
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Cortex Plus The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the Cortex Plus Hacker's Guide, a book of advice in how to create new games using Cortex Plus, and list of new games produced via kickstarter. According to the Hacker's Guide there are three basic 'flavors' of Cortex Plus; Action, Drama, and Heroic.
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Star Wars: The Roleplaying Game Star Wars: The Roleplaying Game is a role-playing game set in the "Star Wars" universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as "D6 Space", which used a generic space opera setting. An unrelated "Star Wars" RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official "Star Wars" role-playing game is another unrelated game, published by Fantasy Flight Games.
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Clonk Clonk is a single player and multiplayer computer game series. The games feature a mix of the action, real-time strategy and platform game genres. Developed between 1994 and 2014 by RedWolf Design the games of the series were originally released as Shareware and became around 2008/2014 Freeware and open source software. The game's community develops since then the series under the name OpenClonk. The game series was compared and described as mixture of Worms, The Settlers, Tetris, Lemmings and Minecraft. The game was noted for the easy game "extension" mechanic with an integrated editor and developer mode, which allows experienced players to create their own modifications directly into the game.
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Arduin Arduin is a fictional universe and fantasy role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre.
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Combat Mission Combat Mission is the name of a successful series of computer games simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. "Combat Mission:Shock Force" was released in July 2007 as the debut of the 'CMx2' game engine. The "Combat Mission" games are a mixture of turn-based strategy and simultaneous real-time execution. The game environment is fully three-dimensional, with a "Wego" style of play wherein each player enters their orders into the computer simultaneously during pauses in the action, and then are powerless to intervene during the action phase. More familiar turn-based games use an "I-go/You-go" system of play.
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The World of Indiana Jones The World of Indiana Jones is a role-playing game published by West End Games, based on the Indiana Jones franchise. West End Games acquired the rights to publish an Indiana Jones role-playing game ten years after the publication of TSR's "The Adventures of Indiana Jones Role-Playing Game" (1984).
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Interactive fiction Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, Graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
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Shadowrun Returns Shadowrun Returns is a science fantasy turn based tactical role-playing game developed and published by Harebrained Schemes. It takes place in the setting of the "Shadowrun" tabletop role-playing game. The game was successfully crowd funded through Kickstarter, and was released for Microsoft Windows, OS X, Linux, iOS, and Android in 2013.
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Shadow Realms Shadow Realms is a cancelled action role-playing video game previously under development by BioWare's Austin studio. The game was set to be published by Electronic Arts for Microsoft Windows, and was scheduled for release in 2015. On February 9, 2015, BioWare Austin announced that the development on "Shadow Realm"s would not continue.
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Neurogaming Neurogaming is a nascent form of gaming that involves the use of Brain–computer interfaces such as EEG so that users can interact with the game without use of a traditional controller. When using Multiplayer mode players can see the brain activity of other users. Neurogaming can have applications in treating brain disorders like PTSD and ADHD. Besides health industry neurogaming technologies represent interest to other various sectors like defense, sports and education.
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Realmz Realmz is a fantasy adventure and role-playing video game first developed and published by Fantasoft in 1994 for the Apple Macintosh as shareware. Fantasoft released a Microsoft Windows-compatible version in 1999, and a science fiction role-playing game based on the "Realmz" engine, titled "New Centurions", in 2001. "Realmz" was originally written by Tim Phillips on a Macintosh IIsi; he also wrote four game scenarios, including the introductory scenario "City of Bywater". Other original scenario contributors were Jim Foley (who wrote two scenarios, namely "Castle in the Clouds" and "White Dragon") and Sean Sayrs (who wrote three, including "Prelude to Pestilence" and "Griloch's Revenge").
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List of furry role-playing games Furry role-playing games are role-playing games that prominently feature anthropomorphic animal characters and consequently are popular within furry fandom. This does not include all games that feature shapeshifting or animals in some fashion.
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System Shock 2 System Shock 2 is a first-person action role-playing survival horror video game for personal computers. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game "System Shock". The alterations were made when Electronic Arts—who owned the "System Shock" franchise rights—signed on as publisher.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Vox (video game) Vox is an independent voxel-based adventure and role-playing video game under development by video game developer AlwaysGeeky Games.