Which video game released in 1994 was authored by the man who also authored a game which centers on the conventions of mecha anime and science fiction?
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Mike Pondsmith Michael Alyn Pondsmith (born April 14, 1954 ), typically credited as Mike Pondsmith, is an American roleplaying, board, and video game designer. He is best known for his work for the publisher R. Talsorian Games, where he developed a majority of the company's role-playing game lines since the company's founding in 1982. Pondsmith is credited as an author of several RPG lines, including "Mekton" (1984), "Cyberpunk" (1988) and "Castle Falkenstein" (1994). He also contributed to the Forgotten Realms and Oriental Adventures lines of the "Dungeons & Dragons" role-playing game, worked in various capacities on video games, and authored or co-created several board games. Pondsmith also worked as an instructor at the DigiPen Institute of Technology.
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Mekton Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduction in 1984, the most recent, "Mekton Zeta" (メクトン Z; a reference to the seminal mecha anime series "Mobile Suit Zeta Gundam") being first published in 1994.
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List of Bleach video games There are several video games based on Tite Kubo's manga and anime series "Bleach". The titles consist mostly of side-scrolling fighters, but also include other genres such as strategy role-playing games and action role-playing games. Most of the games retell the plot of the manga, following Ichigo Kurosaki and his friends. Some games, however, have veered from the source material and incorporated original stories and characters. The games have been released on a variety of home and handheld consoles.
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SaGa (series) SaGa (サガ ) is a series of science fiction open world role-playing video games formerly developed by Square, and is currently owned by Square Enix. The series originated on the Game Boy in 1989 as the creation of Akitoshi Kawazu. It has since continued across multiple platforms, from the Super Nintendo Entertainment System to the PlayStation 2. The series is notable for its emphasis on open world exploration, non-linear branching plots, and occasionally unconventional gameplay. This distinguished the series from most of Square's titles. There are currently ten games in the "SaGa" series, along with several ports and enhanced remakes.
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Shippū! Iron Leaguer Shippū! Iron Leaguer (疾風！アイアンリーガー , Shippū! Aian Rīgā , lit. "Whirlwind! Iron Leaguer") is an anime television series produced by Sunrise. Directed by Tetsurō Amino and featuring mecha designs by Kunio Okawara, it premiered on TV Tokyo on April 6, 1993 and ended its run on March 29, 1994, spanning a total of 52 episodes. An original video animation (OVA) titled "Shippū! Iron Leaguer Ginhikari no Hata no Shita ni" (疾風！アイアンリーガー 銀光の旗の下に , "Whirlwind! Iron Leaguer: Under the Banner of Silver Light") was released between November 21, 1994 and April 25, 1995.
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Megami Paradise Megami Paradise (女神<ruby ><rb>天国</rb><rp> (</rp><rt >パラダイス</rt><rp>)</rp></ruby> , Megami Paradaisu ) is a role-playing game by NEC Home Electronics and released in 1994 on the PC Engine Super CD-Rom. A two-part OAV series was produced in 1995 by King Records, under their subdivision Starchild Records, and Studio Fantasia. It was directed by Katsuhiko Nishijima and follows in the tradition of his later works "Agent Aika" and "Najica" by having character designs by Noriyasu Yamauchi and having copious amount of upskirt shots. The anime is based on a manga by Akihiro Yoshizane which was serialised in "Dengeki G's Engine" magazine.
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Final Fantasy Final Fantasy is a science fiction and fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. The video game series has since branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm. The franchise has also branched out into other media, including CGI films, anime, manga, and novels.
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Chrono (series) The Chrono (Japanese: クロノ ) series is a video game franchise developed and published by Square, and is currently owned by Square Enix. The series began in 1995 with the time travel role-playing video game "Chrono Trigger", which spawned two continuations, "", and "Chrono Cross". A promotional anime called "Dimensional Adventure Numa Monjar" and two ports of "Chrono Trigger" were also produced. As of March 31, 2003, "Chrono Trigger" was Square Enix's 12th best-selling game, with 2.65 million units shipped. "Chrono Cross" was the 24th, with 1.5 million units. By March 2011, the two games sold over 5.3 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards "Chrono Trigger". The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.
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MechWarrior (1993 video game) MechWarrior, known in Japan as Battletech (バトルテック ) , is a first-person action video game for the Super NES based on the Battletech universe. The SNES game was based upon the original PC "MechWarrior", with updated graphics that utilized Mode 7 for the Battlemech mission sequences instead of the PC version's flat-shaded 3D graphics.
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Alice: An Interactive Museum Alice: Interactive Museum is a 1991 visual novel/click-and-go adventure game, developed by Toshiba-EMI Ltd and directed by Haruhiko Shono. It uses elements and ideas inspired by Lewis Carrol's "Alice's Adventures in Wonderland", and uses pre-rendered 3D computer graphics (like 1993's "Myst"). It was designed for Windows 3.x and later released for the Windows 95 platform. In 1991, Shono won the Minister of International Trade and Industry's AVA Multimedia Grand Prix Award (AVAマルチメディアグランプリ 通産大臣賞を受賞 ) for the game, and in 1995, Newsweek coined the term "cybergame" to describe games such as "Alice" and Shono's second game, "L-Zone". They were followed by Shono's third title, "Gadget: Invention, Travel, & Adventure", in 1993.
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SpaceKids SpaceKids is a computer game developed by Evryware Software and published by MicroProse in 1994 for MS-DOS.
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List of Space Invaders video games Space Invaders is a Japanese shooting video game released in 1978 by Taito. It was developed by Tomohiro Nishikado, who was inspired by other media: "Breakout", "The War of the Worlds", and "Star Wars". It is one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry. It was first released as an arcade game and later remade on different platforms; re-releases include ported and updated versions. Ported versions generally feature different graphics and additional gameplay options, including moving defense bunkers, zigzag shots, invisible aliens, and two-player modes.
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Junko Kawano Junko Kawano (河野 純子 , Kawano Junko ) is a Japanese game designer, game director and writer. She helped Yoshitaka Murayama create the "Suikoden" series of role-playing video games. Initially a character designer and illustrator, she helmed the series for Konami following Murayama's departure in 2002, writing and producing "Suikoden IV" and its spinoff title "Suikoden Tactics".
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Realmz Realmz is a fantasy adventure and role-playing video game first developed and published by Fantasoft in 1994 for the Apple Macintosh as shareware. Fantasoft released a Microsoft Windows-compatible version in 1999, and a science fiction role-playing game based on the "Realmz" engine, titled "New Centurions", in 2001. "Realmz" was originally written by Tim Phillips on a Macintosh IIsi; he also wrote four game scenarios, including the introductory scenario "City of Bywater". Other original scenario contributors were Jim Foley (who wrote two scenarios, namely "Castle in the Clouds" and "White Dragon") and Sean Sayrs (who wrote three, including "Prelude to Pestilence" and "Griloch's Revenge").
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Magic Knight Rayearth (video game) Magic Knight Rayearth is an action role-playing video game developed and published by Sega for the Sega Saturn in 1995. It is based on the anime series of the same title ("Magic Knight Rayearth"). The game was released in North America by Working Designs; it was the last Saturn game released in North America in 1998.
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Shin Megami Tensei II Shin Megami Tensei II is a post-apocalyptic role-playing video game developed and published by Atlus. It was originally released for the Super Famicom in 1994 in Japan, and has since been ported to multiple platforms. It is the second game in the "Shin Megami Tensei" series, which is a subset of the larger "Megami Tensei" franchise.
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Tommy Yune Tommy Yune (Hangul 토미 윤 , Chinese characters 尹泰 善) is a South Korean-born American comic book author who became known for his manga-style work on "Speed Racer", which was followed by a comic industry revival of classic anime shows such as "Battle of the Planets" and "Robotech". His video game credits include "FX Fighter", "", and the award-winning "The Journeyman Project" series.
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Far East of Eden Zero Tengai Makyō Zero (天外魔境ゼロ ) is a 1995 role-playing video game developed by Red Company and published by Hudson for the Super Famicom. The game was released exclusively in Japan on December 22, 1995, and is the fourth installment in the "Tengai Makyō" series. Like several games in the Tengai Makyō series, it is based on the fictitious novel "Far East of Eden" by Paul Hieronymus Chada.
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Super Invader (video game) Super Invader is a clone of "Space Invaders" written by Japanese programmer M. Hata for the Apple II and published by California Pacific Computer Company. Debuting in November 1979, the game sold 20,000 copies by June 1982, tied for seventh on "Computer Gaming World"' s list of top sellers. It was voted the most popular program of 1978-1980 in a "Softalk" readers poll. The magazine described the game as the progenitor of the home arcade.
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Lunar: Eternal Blue Lunar: Eternal Blue (ルナ エターナルブルー , Runa Etānaru Burū ) is a role-playing video game developed by Game Arts and Studio Alex for the Sega CD as the sequel to "". The game was originally released in December 1994 in Japan, and later in North America in September 1995 by Working Designs. "Eternal Blue" expanded the story and gameplay of its predecessor, and made more use of the Sega CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more extensive use of voice acting. Critics were mostly pleased with the title, giving particular merit to the game's English translation and further expansion of the role-playing game genre in CD format.
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Banshee's Last Cry Banshee's Last Cry, known in Japan as Kamaitachi no Yoru (Japanese: かまいたちの夜 , "The Night of the Sickle Weasel") is a visual novel video game developed and published by Chunsoft (later Spike Chunsoft). The game was first released in Japan for the Super Famicom on November 25, 1994, and has since been ported to PlayStation, Game Boy Advance, PC, and mobile phones. An English localized version (including changes to the setting and character names) of the game was translated by Jeremy Blaustein and released by Aksys Games on January 24, 2014 for iOS, with a release on Android devices to follow. The story-line was written by Takemaru Abiko and production was directed by Kazuya Asano and Kōichi Nakamura.
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Spaceship Warlock Spaceship Warlock is an adventure game created by Mike Saenz and Joe Sparks. The game was released in 1991 for the Macintosh and in 1994 for Windows.