What company released the Minion Hunter board game in 1992 in conjunction with a near-future horror role-playing game (RPG) in 1991?
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Minion Hunter Minion Hunter is a board game originally released in 1992 by Game Designers' Workshop in conjunction with their "Dark Conspiracy Role Playing Game". The game is designed to encourage the players to work together to stall and/or defeat the plans of four Dark Minion races as a primary goal, with the individual advancement of the players as a secondary objective.
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Dark Conspiracy Dark Conspiracy is a near-future horror role-playing game (RPG) originally developed by Game Designers' Workshop (GDW) in 1991. In 1997, the Second Edition was published by DPI (Dynasty Presentations, Inc). In April 2010 the option for a third edition was granted to US-based company Kinstaff Media, who began to release brand-new material in February 2011 under the name 3 Hombres Games. The third edition rules were released in December 2012, with the current release having had various errata corrected being known as Conspiracy Rules V.1.1.
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Neverwinter Nights 2 Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari, Inc. It is the sequel to BioWare's "Neverwinter Nights", based on the "Dungeons & Dragons" pencil and paper fantasy role-playing game. "Neverwinter Nights 2" utilizes an adaptation of the "Dungeons & Dragons" 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the "Dungeons & Dragons" game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. "Neverwinter Nights 2" is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to "Neverwinter Nights" and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.
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Lords of Chaos (video game) Lords of Chaos is a turn-based tactics tactical role-playing game published by Blade Software in 1990. It is the sequel to "Chaos" and an ancestor of the popular X-COM series of games, also written by Julian Gollop. In "Lords of Chaos" each player controls a wizard who can cast various magic spells. The spells have various effects, for example summoning other creatures (which the player also controls), or damaging opposing creatures and wizards. The game can be played against a computer-controlled opponent or by up to four human players.
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Monster Business Monster Business is a platform game which was released in 1991 by Eclipse Software Design. The aim of the game is to remove monsters from a construction yard by inflating them. The player must get close to them without being touched and start pumping. The inflated monsters slowly float skywards and knock other creatures off the construction scaffolding if they are hit.
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Nekro Nekro is a cancelled action video game from darkForge that was successfully crowd-funded through Kickstarter. Playing as a necromancer character, players conquer empires while controlling evil minions. Gameplay areas are randomly generated, with an overhead perspective. Linking the game to "Dungeon Keeper", Forbes described the goal of the game as "you’re the villain and it’s your job to sow chaos and destruction." Gaming website Joystiq describes the game's developers as finding a "happy medium between hellish gore and shiny-happy creatures".
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Shining Force Shining Force: The Legacy of Great Intention (シャイニング・フォース 神々の遺産 , Shainingu Fōsu: Kamigami no Isan , lit. "Shining Force: The Legacy of the Gods") , is a 1992 fantasy turn-based tactics role-playing video game for the Mega Drive/Genesis console. While primarily a traditional fantasy-themed game, it contains some science fiction elements.
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Monster Monpiece Monster Monpiece (Japanese: 限界凸騎 モンスターモンピース , Hepburn: Genkai Tokki Monsutā Monpīsu , lit. "Unlikely Knight: Monster Monpiece") is a card battle video game developed by Compile Heart for the PlayStation Vita. The game re-imagines mythological creatures and monsters, such as unicorns and minotaurs, as girls and women created by more than 50 different artists. The game allows multiplayer card battles online for 2 players. The game is based around battling with four types of cards, not all of which are monsters. "Monster Monpiece" was released on January 24, 2013 in Japan, and an English localization was released by Idea Factory International in May 2014.
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Metal Storm (video game) Metal Storm is an action-platform video game developed by Tamtex and published by Irem for the Nintendo Entertainment System. It was released in North America in February 1991 and in Japan on April 24, 1992. The story takes place in 2501, when a laser weapon at a defense outpost on Pluto has malfunctioned and begun destroying the Solar System. The player takes on the role of the M-308 Gunner, which storms into the defense base in order to activate the self-destruct system before the laser gun destroys Earth. The M-308 is equipped with a gravity control device which allows the player to flip between the floor and ceiling, a main feature of the game. "Metal Storm" received positive reviews from gaming publications.
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Conan: The Mysteries of Time Conan (also known as Conan: The Mysteries of Time) is a side-scrolling action video game for the Nintendo Entertainment System released in 1991 , it was developed and published by Mindscape. While it features the Conan the Barbarian character, it is a simple adaptation of a computer game called "", which was developed by System 3.
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Vajra Enterprises Vajra Enterprises, founded in 2001, is a publishing company which produces tabletop role-playing games. Vajra's games have a reputation for taking the conventions of more traditional genres and turning them around, into something familiar yet different. For example, at the beginning of "Fates Worse than Death", there is a page-long list of features differentiating it from traditional cyberpunk. Vajra strives to create very specific and detailed game settings, as opposed to many other companies which strive to create generic settings with wide appeal.
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Pagan Publishing Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990. It began by publishing a "Call of Cthulhu" role-playing game fanzine, "The Unspeakable Oath". In 1994, the company moved from Columbia, Missouri to Seattle, Washington where it incorporated. The staff at this time included John Tynes as editor-in-chief, John H. Crowe III as business manager, Dennis Detwiller as art director, and Brian Appleton and Chris Klepac as editors. Tynes, Detwiller and Adam Scott Glancy released the "Delta Green" modern "Call of Cthulhu" campaign setting in 1996. Pagan has released many other "Call of Cthulhu" products, including a foray into card games with "Creatures & Cultists" and miniature games with "The Hills Rise Wild!".
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Cyberdreams Cyberdreams Interactive Entertainment was a video game publisher located in California that specialized in adventure games developed in collaboration with famous names from the fantasy, horror and science fiction genres between 1990 and 1997.
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Weird Wars Weird Wars is a series of horror role-playing games set during past and future wars and published by Pinnacle Entertainment Group. The original release, "Weird War II: Blood on the Rhine" was set during World War II, and utilized the D20 System. The second release, "Tour of Darkness" was set during the Vietnam War and employed the "Savage Worlds" rules set.
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D/Generation D/Generation is an arcade adventure computer game with puzzle elements, published for the PC, Amiga and Atari ST by Mindscape in 1991. It was later ported to the Amiga CD32 in 1993, the new version largely based upon the Amiga version but allowing use of the 6-button CD32 gamepad.
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Pools of Darkness Pools of Darkness is the fourth in a four-part series of Forgotten Realms Dungeons & Dragons Gold Box adventure computer games, published by Strategic Simulations. The game was released in 1991. The novel loosely based on the game was released in 1992.
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The Dark Eye (video game) The Dark Eye is a 1995 first-person psychological horror adventure game developed by Inscape for Windows and Mac. Upon its release the game attracted little attention from either critics or consumers, though it has received some attention since and, arguably, cult status.
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Blood Dawn Blood Dawn is a role-playing game designed by Lawrence R. Sims and first published in 1996. The game's tagline is "Roleplaying in Earth's Second Dark Age". The "Blood Dawn" license was later sold by Optimus Design Systems (ODS) to SSDC, Inc. in September 1999.
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Mighty Max (toyline) Mighty Max was a series of toys that were manufactured by Bluebird Toys PLC in the UK in 1992, and designed by Big Monster Toys. The toys were similar to the earlier Polly Pocket toyline; however, these toys were marketed primarily towards young boys. In Canada and the USA, they were distributed by Irwin Toy Limited and Mattel Inc. respectively. The original toyline consisted mainly of "Doom Zones" and "Horror Heads." "Doom Zones" were small playsets with a horror theme and featured miniature figurines of menacing creatures and the hero Max, a young boy with blond hair, jeans, a white t-shirt with a red "M" on it, and a baseball cap (the color varied based on the playset purchased) which also always had an "M" on it. The "Horror Heads" were smaller-sized playsets, also shaped like the heads of creatures and contained miniature figures. It was later adapted into a TV series, as well as a tie-in video game produced by Ocean Software for the Super NES and Mega Drive/Genesis.
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Vengeance of Excalibur Vengeance of Excalibur is a 1991 role-playing video game developed by Synergistic Software and distributed by Virgin Games. It is a sequel for Synergistic's 1990 title "Spirit of Excalibur", set in Spain around the turn of the 10th and 11th Centuries. "Vengeance of Excalibur" puts the player in control of a small team of "Knights of the Round Table" who will seek out in Spain for the stolen items of the treasure of Camelot (the series advances the timeline of Arthurian lore 500 years past period where it is usually established).
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Loom (video game) Loom is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures "Wishbringer" (1985), "Trinity" (1986), and "Beyond Zork" (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface introduced in "Maniac Mansion".
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Blood Wars (card game) Blood Wars is a collectible card game produced by TSR, Inc., based on the Planescape campaign setting from "Dungeons & Dragons". The game was released in 1995 as part of TSR's 20th anniversary. Players use cards representing Warlords and Legions for combat to claim Battlefield cards.