Was the board game Java or Tikal published first?
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Java (board game) Java is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 2000 by Ravensburger in German and by Rio Grande Games in English. It is illustrated by Franz Vohwinkel.
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Tikal (board game) Tikal is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English. The theme of the game is that of adventurers exploring parts of a Central American jungle in which artifacts and temples are discovered.
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Hue (wargame) Hue is a board wargame first published in 1973 by Simulations Design Corporation in "Conflict" #6 and again in 1977 as "Battle for Hue", and subsequently published by Mayfair Games in 1982 under the one-word title.
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Worms Golf Worms Golf is an action game for Java ME-enabled mobile devices. It was programmed by Rockpool Games and published by THQ in 2004 It was based on Mani Golf, the original flash game created by Alex Rigby from Rockpool Games.
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The World of Indiana Jones The World of Indiana Jones is a role-playing game published by West End Games, based on the Indiana Jones franchise. West End Games acquired the rights to publish an Indiana Jones role-playing game ten years after the publication of TSR's "The Adventures of Indiana Jones Role-Playing Game" (1984).
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TAMSK TAMSK is the second board game in the "GIPF" Project of six abstract strategy games, and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and the player with the fewest remaining rings at the end of the game is the winner. The game is unique among the "GIPF" Project games in having time as a central game component, and the manner in which time is used is possibly unique among board games in general.
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Shogun (2006 board game) Shogun is a strategy board game designed by Dirk Henn and published by Queen Games in 2006. It is based on his earlier game "Wallenstein", but it is set in the Sengoku period, which ends with the inception of the Tokugawa Shogunate.
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Java (cigarette) Java (Russian: Ява ) is a brand of Russian cigarettes. The Java brand was established in 1966 and was the first in the Soviet Union to produce filtered cigarettes. The brand is currently owned by BAT Russia, the Russian division of British-American Tobacco.
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Elfenland Elfenland is a German-style board game designed by Alan R. Moon and published by Amigo Spiele in German and Rio Grande Games in English in 1998.
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Los Alamos chess Los Alamos chess (or anti-clerical chess) is a chess variant played on a 6×6 board without bishops. This was the first chess-like game played by a computer program. This program was written in Los Alamos laboratory by Paul Stein and Mark Wells for the MANIAC I computer in 1956. The reduction of the board size and the number of pieces from standard chess was due to the very limited capacity of computers at the time.
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Magic: The Gathering (1997 video game) Magic: The Gathering is a computer game published by MicroProse in April 1997 based on the collectible card game "". It is often referred to as "Shandalar" after the of , where the game takes place. The player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure game and role-playing game elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.
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Wayne Stayskal Wayne Stayskal is an American political cartoonist for the Tampa Tribune. Over the better part of four decades, has had cartoons featured in newspapers all over North America. He worked for the Chicago Tribune from 1972 to 1984, and his work is syndicated by the Tribune parent company's syndication division.
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Tutti-Frutti Chess Tutti-Frutti Chess is a chess variant invented by Ralph Betza and Philip Cohen in 1978. It has been played regularly in tournaments and correspondence games.
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Tikal-Calakmul wars The Tikal-Calakmul wars were a series of wars, mainly between Tikal and Calakmul on the Yucatán Peninsula, but also with vassal states in the Petén Basin such as Copan, Dos Pilas, Naranjo, Sacul, Quiriguá, and briefly Yaxchilan had a role in initiating the first war.
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Tibor Sekelj Tibor Sekelj (14 February 1912 – 20 September 1988), also known as Székely Tibor according to Hungarian orthography, was a Hungarian born polyglot, explorer, author, and 'citizen of the world.' In 1986 he was elected a member of the Academy of Esperanto and an honorary member of the World Esperanto Association. Among his novels, travel books and essays, his novella "Kumeŭaŭa, la filo de la ĝangalo" ("Kumewawa, the son of the jungle"), a children's book about the life of Brazilian Indians, was translated into seventeen languages, and in 1987 it was voted best Children's book in Japan. In 2011 European Esperanto Union declared 2012 "The Year of Tibor Sekelj" to honor the 100-year anniversary of his birth.
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1830: The Game of Railroads and Robber Barons 1830: The Game of Railroads and Robber Barons is a railroad operations and share trading board game first published by Avalon Hill in 1986 based on an original design by Francis Tresham. The popularity of "1830" spawned an industry creating similar ""18XX"" games. "1830" was republished in 2011 through a partnership of Mayfair Games and Lookout Games.
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Pylos (board game) Pylos is a board game invented by David G. Royffe and published by Gigamic. Two players are given 15 marbles each. They take turns to make a pyramid in a 4 by 4 square grid (note that 15 × 2 = 4 × 4 + 3 × 3 + 2 × 2 + 1). Simple rules allow them to save their marbles — if possible, instead of playing a new marble, a player may rise one of his already played marbles to a higher position, and if any move forms a line or 2×2 square of marbles the player's colour, the player may (and indeed must) remove one or two of his marbles from the board. The winner is the player who completes the pyramid.
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Central Acropolis The Central Acropolis of the ancient Maya city of Tikal is an architectural complex located immediately to the south of the Great Plaza. Tikal is one of the most important archaeological sites of the pre-Columbian Maya civilization and is located in the Petén Department of northern Guatemala. The complex served dual administrative and residential purposes. The Central Acropolis was first established in the Late Preclassic period (c. 350 BC – 250 AD) of Mesoamerican chronology, and it remained in use until approximately 950 AD.
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Solarquest SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, after his having conceived the idea in 1976. The game is patterned after "Monopoly" but replaces pewter tokens with rocketships and hotels with metallic fuel stations. Players travel around the sun acquiring planet, moon, and man-made space structure monopolies while fending off attacks. They seek to knock their opponents out of the game through bankruptcy, as well as optional laser blasts and dwindling fuel supplies (when using the Advanced Play ruleset).
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Tic-tac-toe Tic-tac-toe (also known as noughts and crosses or Xs and Os) is a paper-and-pencil game for two players, "X" and "O", who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row wins the game.
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Senet Senet (or Senat) is a board game from ancient Egypt. The oldest hieroglyph resembling a senet game dates to around 3100 BC. The full name of the game in Egyptian is thought to have been "zn.t n.t ḥˁb", meaning the "game of passing".
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Merchant of Venus Merchant of Venus is a board game, published in 1988 by Avalon Hill, set in an unexplored part of the galaxy during a reawakening of galactic civilization. Players move around the board as traders discovering long forgotten pockets of civilization and buying and selling goods. The game can be played by one to six players. In tournaments it is usually played by four players. The solitaire version, which relies heavily on combat with a militaristic race, has different game mechanics.