Buck Rogers: Countdown to Doomsday is a role-playing video game released by Strategic Simulations in 1990 , set in which game setting created by TSR, Inc. in the late 1980s?
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Buck Rogers: Countdown to Doomsday Buck Rogers: Countdown to Doomsday is a role-playing video game released by Strategic Simulations in 1990 , set in the Buck Rogers XXVC game setting.
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Buck Rogers XXVC Buck Rogers XXVC (sometimes written as Buck Rogers in the 25th Century) is a game setting created by TSR, Inc. in the late 1980s. Products based on this setting include novels, graphic novels, a role-playing game (RPG), board game, and video games. The setting was active from 1988 until 1995.
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Eternal Soldier Eternal Soldier is a role-playing game published by Tai-Gear Simulations in 1986.
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Colonial Conquest Colonial Conquest is a turn-based strategy video game developed by Strategic Simulations and was released by Strategic Simulations, Inc in 1985 for Commodore 64, Atari 8-bit family and Apple II. It was ported to the Atari ST by Andromeda Software in 1987 and NEC PC-9801 in 1989.
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Fault Line (adventure) Fault Line is a role-playing game adventure published by TSR in 1985 for the "Marvel Super Heroes" role-playing game.
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Wrath of the Immortals Wrath of the Immortals, written by Aaron Allston, is a boxed set for the "Dungeons & Dragons" ("D&D") fantasy role-playing game first published by TSR in 1992, revising the rules of the "Immortals Rules" box set that was originally released in 1986.
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Telengard Telengard is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real time without any set mission other than surviving. Lawrence first wrote the game as "DND", a 1976 version of "Dungeons & Dragons" for the DECsystem-10 mainframe computer. He continued to develop "DND" at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution. Its Commodore 64 release was the most popular. Reviewers noted "Telengard"'s similarity to "Dungeons and Dragons". RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and "Gamasutra"'s Barton considered "Telengard" consequential in what he deemed "The Silver Age" of computer role-playing games preceding the golden age of the late 1980s. Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as "Tunnels of Doom".
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Blood Wars (card game) Blood Wars is a collectible card game produced by TSR, Inc., based on the Planescape campaign setting from "Dungeons & Dragons". The game was released in 1995 as part of TSR's 20th anniversary. Players use cards representing Warlords and Legions for combat to claim Battlefield cards.
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Dungeons &amp; Dragons Online Dungeons & Dragons Online ("DDO") is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as "Dungeons & Dragons Online: Stormreach", then renamed "Dungeons & Dragons Online: Eberron Unlimited" upon switching to a hybrid free to play model, and was finally rebranded "Dungeons & Dragons Online", with the introduction of Forgotten Realms-related content. Turbine developed "DDO" as an online adaptation of "Dungeons & Dragons" ("D&D"), based loosely on the "D&D" 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.
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Dungeons &amp; Dragons Game (1991 boxed set) The New Easy-to-Master Dungeons & Dragons Game is an introductory set for the "Dungeons & Dragons" fantasy role-playing game, published by TSR, Inc. in 1991. It was a replacement for the previous "Dungeons & Dragons Basic Set", serving to introduce new players to the game, using the rule set previously established.
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Star Trek: The Role Playing Game Star Trek: The Role Playing Game is a role-playing game set in the fictional "Star Trek" universe published and edited by FASA Corporation from 1982 to 1989.
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Rick Swan Rick Swan is a game designer and author for TSR.
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Black Courser Black Courser is an adventure module published in 1990 for the "Advanced Dungeons & Dragons" fantasy role-playing game.
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Secret Wars II (adventure) Secret Wars II is a role-playing game adventure published by TSR in 1986 for the "Marvel Super Heroes" role-playing game.
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Aberrant Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after "Adventure!", White Wolf's Pulp era game, and over a century before the psionic escapades of "Trinity/Aeon". The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are "not" mundane, as well as how the mundane populace react to the sudden emergence of novas. The original "Aberrant" product line was discontinued in 2002, though a d20 System version was released in 2004. Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Aberrant".
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Lords of Chaos (video game) Lords of Chaos is a turn-based tactics tactical role-playing game published by Blade Software in 1990. It is the sequel to "Chaos" and an ancestor of the popular X-COM series of games, also written by Julian Gollop. In "Lords of Chaos" each player controls a wizard who can cast various magic spells. The spells have various effects, for example summoning other creatures (which the player also controls), or damaging opposing creatures and wizards. The game can be played against a computer-controlled opponent or by up to four human players.
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Tron (video game) Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture "Tron" released in the same year. The lead programmer was Bill Adams.
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Gamemaster (board game series) The Gamemaster Series of board games consists of five war simulation games released by the game company Milton Bradley beginning in 1984. The games were not developed "in-house" by Milton Bradley, with each game initially published in limited runs by smaller game publishers in the early 1980s before their rights were acquired by Milton Bradley. Despite this, some modern reissues of these games refer to the Milton Bradley versions as the "first edition" of each game.
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Crown of Ancient Glory Crown of Ancient Glory is an adventure module for the "Dungeons & Dragons" fantasy role-playing game. It was published by TSR in 1987, and designed by Stephen Bourne. Its cover art is by Keith Parkinson, with interior art by Chris Miller and cartography by Dave S. LaForce. The module's associated code is X13 and its TSR product code is TSR 9218. This module was developed and intended for use with the "Dungeons & Dragons" "Expert Set" and "Companion Set" rules.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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The World of Indiana Jones The World of Indiana Jones is a role-playing game published by West End Games, based on the Indiana Jones franchise. West End Games acquired the rights to publish an Indiana Jones role-playing game ten years after the publication of TSR's "The Adventures of Indiana Jones Role-Playing Game" (1984).
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Balance of Power (video game) Balance of Power is a computer strategy game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Apple Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years.