What year was id Tech 5 first used in a video game?
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Id Tech 5 id Tech 5 is a proprietary game engine released by id Software. It follows its predecessors, id Tech 1, 2, 3 and 4, all of which have subsequently been published under the GNU General Public License. It was seen as a major advancement over id Tech 4. The engine was first demonstrated at the WWDC 2007 by John D. Carmack on an eight-core computer; however, the demo used only a single core with single-threaded OpenGL implementation running on a 512 MB 7000 class Quadro video card.<ref name="http://www.Gaminggroove.com posting"> </ref> id Tech 5 was first used in the video game "Rage", followed by "", "The Evil Within" and "".
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Rage (video game) Rage (stylized as RAGE) is a first-person shooter video game developed by id Software, released in October 2011. It was first shown as a tech demo on June 11, 2007, at the Apple Worldwide Developers Conference, and was officially announced on August 2, 2007 at QuakeCon. "Rage" uses id Software's id Tech 5 game engine, and was the final game released by the company under the supervision of founder John Carmack.
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Doom (1993 video game) Doom (typeset as DOOM in official documents) is a 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in video game history, for having helped to pioneer the now-ubiquitous first-person shooter. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.
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Alien Breed 3D II: The Killing Grounds Alien Breed 3D II: The Killing Grounds is the fifth game in Team17's "Alien Breed" franchise, a series of science fiction-themed shooters largely inspired by the "Alien" films. It was published in 1996 by Ocean Software.
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Diary of a Camper Diary of a Camper is a short American film made using id Software's 1996 first-person shooter video game "Quake", released in 1996. It was created by United Ranger Films, then a subdivision of a popular group of video game players, or clan, known as the Rangers. The film was first released over the Internet as a non-interactive game demo file. The video is generally considered the first known example of machinima—the art of using real-time, virtual 3D environments, often game engines, to create animated films. The story centers on a lone camper, a player waiting in a strategic location instead of seeking active battle, who faces five members of the Rangers clan in a deathmatch, a type of multiplayer game in which the goal is to kill as many opponents as possible.
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Persona (series) Persona, also known as Shin Megami Tensei: Persona, is a video game franchise developed and primarily published by Atlus. Focusing around a series of role-playing video games, "Persona" is a spin-off from Atlus' "Megami Tensei" franchise, and was originally based on the high school setting of "Shin Megami Tensei If...". The first entry in the series, "", was released in 1996. There have since been five further main titles, with the latest—"Persona 5"—being released in 2016 in Japan. Numerous spin-offs for multiple platforms have also been developed. The series takes its title from beings summoned by characters in battle, manifesting from their personality.
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Death Race (1976 video game) Death Race is an arcade game released by Exidy in the United States on April 1, 1976. The game is likely inspired by the 1975 cult film "Death Race 2000", which was still in some theatres at the time of the game's release; its original working title which appeared on some flyers to distributors was Death Race 98.
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Ingress (video game) Ingress is a location-based, augmented-reality mobile game developed by Niantic, a company spun off from Google. The game was first released for Android devices on November 15, 2012, and later for iOS on July 14, 2014. The game has a science fiction back story with a continuous open narrative. "Ingress" is also considered to be a location-based exergame.
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Attack on Pearl Harbor (video game) Attack on Pearl Harbor is a semi-realistic flight simulator in which players can have random dogfights or play in single player campaigns. The game was developed by 3DIVISION and published by Legendo Entertainment for the EU & Asia, and by CDV for the Americas.The game was first demonstrated at the San Diego Comic-con 2007 and was released the same year for PC. The game can be controlled via the mouse, a joystick, or an Xbox 360 controller. The WiiWare version was released on July 5, 2010 as "".
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Call of Juarez Call of Juarez is a 2006 first-person shooter Western video game developed by Techland. It was published for Microsoft Windows by Focus Home Interactive in Europe in September 2006, and by Ubisoft in North America in June 2007. It was ported to the Xbox 360 in 2007, published worldwide by Ubisoft. It was released on Xbox Live in March 2011. The North American PC release version of the game was one of the first PC games optimized for Windows Vista and DirectX 10. "Call of Juarez" is the first game in the "Call of Juarez" series.
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Blood (video game) Blood is a first-person shooter video game developed by Monolith Productions and published by GT Interactive Software. The shareware version was released for the PC on March 5, 1997, while the full version was released on May 31, 1997 in North America, and June 20, 1997 in Europe.
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Playdia The Playdia (プレイディア , Pureidia ) (developed under the codename "BA-X") is a home video game console released exclusively in Japan in 1994 at the initial price of ¥24,800. It was intended for a young audience and, like many consoles of the era (e.g. the LaserActive and the 3DO Interactive Multiplayer), was marketed more as a multimedia home entertainment system than as a dedicated gaming console, with anime quiz software and edutainment making up most of the game library. The Playdia uses a single infrared joypad with simple controls. Bandai, the Playdia's manufacturer, was the only software publisher to support this console.
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Early history of video games The history of video games spans a period of time between the invention of the first electronic games and today, covering a long period of invention and changes. Video gaming would not reach mainstream popularity until the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world. The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s ("Pong" and the beginning of the first generation of video game consoles with the Magnavox Odyssey, both in 1972). During this time there were a wide range of devices and inventions corresponding with large advances in computing technology, and the actual first video game is dependent on the definition of "video game" used.
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Jurassic Park Interactive Jurassic Park Interactive is an action video game based on the 1993 movie "Jurassic Park". It was released in North America on May 10, 1994 exclusively for the 3DO Interactive Multiplayer by Universal Interactive Studios. The game was later released in Japan on December 2, 1994. It is Universal Interactive's first ever videogame released.
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Zoids Infinity A series of Sci-Fi Shooter Arcade games that can be used in conjunction with special swipe cards to unlock new features. Originally debuting in 2004 as a System 246 coin-operated arcade game from Taito in Japan.
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Iji Iji is a freeware 2008 video game featuring platform and shooting elements, developed by Daniel Remar using over a period of four years. In the game, the player controls Iji Kataiser, a young woman enhanced with nanotechnology, as she navigates a research facility on modern day Earth in the wake of an invasion by the Tasen, an alien species. Awakening after an aerial bombardment, Iji finds herself enhanced with nanotechnology and, learning of the Tasen and their invasion, resolves to convince the aliens' leader to retreat from the planet, guided by her brother Dan via the complex's loudspeaker system. "Iji" was generally well received. Reviews praised the replay value, the player's ability to guide Iji on different moral paths, and that it was created by a single developer.
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Tom Clancy's Rainbow Six: Critical Hour Tom Clancy's Rainbow Six: Critical Hour is the fifth game in the "Rainbow Six" series, and was released March 14, 2006.
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Iron Soldier Iron Soldier is a first-person mech video game developed by Eclipse Software Design and published by Atari Corporation for the Atari Jaguar in 1994. It was followed by two sequels: "Iron Soldier 2" (1997), and "Iron Soldier 3" (2000).
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Grobda Grobda (グロブダー , Gurobudā ) is a multi-directional shooter game that was released by Namco on November 1, 1984. It runs on Namco Super Pac-Man hardware but with a video system like that used in "Mappy" and "The Tower of Druaga", and it also uses a DAC for the "Get Ready" speech sample at the start of each round. It is a spin-off from "Xevious", as the player's tank (which is the eponymous "Grobda") first appeared in that game as an enemy.
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Project I.G.I.: I'm Going In Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter video game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's "Joint Strike Fighter".
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Flashback (1992 video game) Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in United States and Europe, and Sunsoft in Japan.
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CID The Dummy CID The Dummy is an adventure video game released for the PlayStation 2, Wii, Microsoft Windows and PlayStation Portable on April 17, 2009 in Europe and July 7, 2009 in North America. The game blends classic platform elements such as timed jumps, collecting pick-ups, defeating enemies, and challenging boss battles with more cerebral elements such as puzzles, clever weapon use, and route-finding.