Which of the game produced by Pelgrane Press is a tabletop role-playing game designed by Robin Laws?
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Pelgrane Press Pelgrane Press Ltd is a British role-playing game publishing company based in London and founded in 1999. It is co-owned by Simon J Rogers and Cathriona Tobin. It currently produces GUMSHOE System RPGs, "13th Age", the Diana Jones award-winning "Hillfolk" RPG, the "Dying Earth Roleplaying Game",and other related products.
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Hillfolk Hillfolk is a tabletop role-playing game designed by Robin Laws and published by Pelgrane Press. It was initially launched via Kickstarter in 2012, with the funding being sufficiently successful that a second book called "Blood on the Snow", containing 33 new settings, was produced as a part of the kickstarter. Reception was positive, with RPGamer saying "mechanics don't so much get out of the way of roleplay as provide a supportive foundation for it to happen."
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White Plume Mountain White Plume Mountain is an adventure module for the "Advanced Dungeons & Dragons" fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. The 16-page adventure bears the code "S2" ("S" for "special"). The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons: a trident, a war hammer and a sword, each possessing its own intelligence. The adventure contains art by Erol Otus, and a cover by Jeff Dee. A sequel, "Return to White Plume Mountain", was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. The original was again updated for the 5th edition in 2017 as the fourth part of "Tales from the Yawning Portal".
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Stephen R. Marsh Stephen R. Marsh is an American game designer and lawyer best known for his contributions to early editions of TSR's "Dungeons & Dragons" fantasy tabletop role-playing game (RPG). Some of the creatures he created for the original edition of "D&D" in 1975 have been included in every subsequent edition of the game.
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List of role-playing game software Role-playing game software, as opposed to role-playing video games, is a software intended to assist in developing and running of role-playing games. It does not allow the game to be played entirely within the computer. Such software assist in the drawing of maps, player character and non-player character creation, generation of monsters, and provision of dice rolls and their results. The software may be specific to a single role playing game system, or flexible enough to be applied to multiple game models.
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Judges Guild Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leading publishers of "Dungeons & Dragons" related materials. Its flagship product, "City State of the Invincible Overlord", was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild.
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Conan Collectible Card Game The Conan Collectible Card Game is a collectible card game set in the fictional Hyborian Age of Conan the Barbarian. The game was designed by Jason Robinette, and produced by Comic Images and released in 2006.
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Magic Realm Magic Realm is a fantasy adventure board game designed by Richard Hamblen and published by Avalon Hill in 1979. "Magic Realm" is more complex than many wargames and is somewhat similar to a role-playing game. It can be played solitaire or with up to 16 players and game time can last 4 hours or more. The game board is a type of geomorphic mapboard constructed of large double-sided hexagon tiles, ensuring a wide variety of playing surfaces.
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Party (role-playing games) A party is a group of characters adventuring together in a role-playing game. In tabletop role-playing, a party is composed of a group of players, occasionally with the addition of non-player character allies (sometimes called "henchmen") controlled by those players or by the gamemaster. In computer games, the relationship between the party and the players varies considerably. Online role-playing games or MMORPG parties are often, in the above sense, of the same constituency as tabletop parties, except that the allies are always controlled to a lesser or greater extent by the computer AI. In single-player computer games, the player generally controls all party members to a varying degree.
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Campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A "campaign" is a series of individual adventures, and a "campaign setting" is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the "Forgotten Realms" setting for "Dungeons & Dragons") or a specific genre of game (such as Medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
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Tunnels &amp; Trolls Tunnels & Trolls (abbreviated "T&T") is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to "Dungeons & Dragons" and is suitable for solitaire, group, and play-by-mail gameplay.
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Masterbook Masterbook is a generic role-playing game that was created by West End Games. It is a follow-up to the multi-genre role-playing game "Torg" and the science fiction game "Shatterzone", which used a modified version of the "Torg" system. As of January 2011, it is published by Precis Intermedia Gaming.
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Universalis Universalis is a role-playing game (RPG) from Ramshead Publishing that stresses interactive storytelling. The game uses a unique system, based on "coins" that are used to make additions to the game, which allows the entire group to participate in the creation of the setting and events in play without a traditional gamemaster. The rules also provide a means of negotiating their own alteration, allowing for unlimited customization for play. The system is meant to support any possible genre.
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Champions (role-playing game) Champions is a role-playing game published by Hero Games designed to simulate and function in a four-color superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer.
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Paladine Paladine is a fictional major deity from the "Dragonlance" fantasy series of novels and role playing games, originally published by TSR, Inc. and later by Sovereign Press under the d20 Open Gaming License developed by Wizards of the Coast.
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The Sandbox (video game) The Sandbox is an iOS/Android sandbox game developed by Pixowl and released on May 15, 2012. <br> The Sandbox is a unique game based entirely on the laws of physics and giving access to over 230 different elements. The game is entitled "The Sandbox" because it allows the user the freedom to create whatever they wish to, commonly referred to in video games as "sandbox mode". The game does not literally take place in a sandbox. The player takes the role of "Deity apprentice" and sets about crafting his or her own universe through the exploration of resources such as water, soil, lightning, lava, sand, glass, and many more complex elements such as humans, wildlife, and mechanical contraptions.
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Wyvern (card game) Wyvern is a two-player collectible card game featuring dragons and wyverns battling for treasure. The game was produced by U.S. Games Systems, Inc., with the original product launch in January 1994.
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Dungeons &amp; Dragons Miniatures Game The Dungeons & Dragons Miniatures Game is a collectible miniatures game played with pre-painted, plastic miniature figures based on characters and monsters from the "Dungeons & Dragons" game. The figures are 30mm in scale. Produced by Wizards of the Coast, the "Dungeons & Dragons Miniatures" line is composed of 20 loosely themed sets that were released roughly every four months since the line was launched in 2003 until its cancellation in 2011.
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Lords of Waterdeep Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the "Dungeons & Dragons" role-playing game. Players take the role of masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city.
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Dungeons &amp; Dragons Online Dungeons & Dragons Online ("DDO") is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as "Dungeons & Dragons Online: Stormreach", then renamed "Dungeons & Dragons Online: Eberron Unlimited" upon switching to a hybrid free to play model, and was finally rebranded "Dungeons & Dragons Online", with the introduction of Forgotten Realms-related content. Turbine developed "DDO" as an online adaptation of "Dungeons & Dragons" ("D&D"), based loosely on the "D&D" 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.
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Dungeons &amp; Dragons: Order of the Griffon Order of the Griffon is a tactical role-playing game for the TurboGrafx-16 developed by Westwood Associates and based on the tabletop role-playing game "Dungeons & Dragons" ("D&D"). The game is set in the nation of Karameikos within "D&D"'s Mystara setting.
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Neverwinter Nights 2 Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari, Inc. It is the sequel to BioWare's "Neverwinter Nights", based on the "Dungeons & Dragons" pencil and paper fantasy role-playing game. "Neverwinter Nights 2" utilizes an adaptation of the "Dungeons & Dragons" 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the "Dungeons & Dragons" game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. "Neverwinter Nights 2" is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to "Neverwinter Nights" and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.