Which monthly magazine for game reviews and news did Gareb Shamus publish from 1995 to 2007?
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Gareb Shamus Gareb Shamus (born December 23, 1968) is the founder and former Chairman and CEO of Wizard Entertainment, which currently owns and operates 21 Wizard World comic conventions and pop-culture conventions in the United States. For twenty years, Gareb was the publisher of "", "InQuest Gamer: The Gaming Magazine", "ToyFare: The Toy Magazine, Anime Insider" and "FunFare"; ""In" Power", a kids entertainment magazine, "Wizard Specials" and "Toy Wishes", a holiday toy shopping guide; "Bean Power", a Beanie Babies magazine, and "Sportslook", a sports card magazine. Shamus also created, operated and sold the IFLI (International Fight League Inc) which he co-founded and served as the CEO. He produced several televised MMA fights with partner Fox Sports Networks and MyNetworkTV. He is currently the owner of The Pivot Gallery in New York City and a galleried artist in America and Europe
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InQuest Gamer InQuest Gamer was a monthly magazine for game reviews and news that was published from 1995 to 2007. Originally, the magazine was named InQuest and focused solely on collectible card games (CCGs); "InQuest", along with its competitor "Scrye", were the two major CCG magazines. Later, the magazine changed its focus to cover a wider range of games, including role-playing games, computer and video games, collectible miniature games, board games, and others. The magazine was published by Wizard Entertainment (not to be confused with Wizards of the Coast, which produced its own CCG magazine, "The Duelist").
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PC Gamer PC Gamer is a magazine founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics.
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Pure Nintendo Magazine Pure Nintendo Magazine (PNM) is a bi-monthly, independently published magazine that features Nintendo related content and news. The first issue of PNM was published October 2011 by Pure Media, LLC. PNM is available in print (individual issues only, print subscriptions discontinued see Shift To Digital Only Format) and digital (PDF) formats, as well as having an interactive application for all iOS and Android mobile devices.
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Shamus: Case II Shamus: Case II is a 1983 video game for the Atari 8-bit family written by William Mataga and distributed by Synapse Software. A port to the Commodore 64 by Joe Vierra was released at about the same time.
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Total! Total! was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 Annual" featuring reprint material and a poster magazine were also released during the magazine's lifetime.
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Pcplayer >pcplayer is a computer and video games magazine, mainly covering PC games, based in Denmark. The first issue was released in 1995. The magazine is now issued under name "Gameplay".
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Net (magazine) net is a monthly print magazine that publishes content on web development and design. Founded in 1994, the magazine is published in the UK by Future plc. It is widely recognized as the premiere print publication for web designers. The magazine can be purchased from most major book retailers, including the American Barnes & Noble.
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Raze (magazine) Raze was a multi-format videogame magazine published by Newsfield Publications from October 1990 to September 1991 and was the successor to Newsfield’s own multi-format title "The Games Machine". The editorial work for "Raze" was contracted out to Words Works Limited, which was head by Richard Monteiro. The magazine itself was planned to be replaced after its initial 12-month run with two separate titles that would concentrate on the Sega and Nintendo consoles ("Sega Force" and "Nintendo Force"), however, those plans were put on hold when Newsfield entered liquidation in 1991. Content of "Raze" covered the 16-bit computer and console machines, with news on US and Japanese videogaming.
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Future Gamer Future Gamer was an online computer and video games e-zine created by Future Publishing.
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Play Meter Play Meter is an American trade magazine focusing on the coin-op and arcade game industry. It was founded in December 1974 by publisher and editor Ralph C. Lally II and it is published in physical form by Skybird Publishing on a monthly basis. "Play Meter" has published several bi-monthly and annual special issues throughout its history and it maintains a website where online content is also published monthly. The magazine is generally regarded as the premier trade magazine of the American video game industry and as the earliest example of video game journalism, establishing such practices as individual video game reviews and the ten-point assessment scale for video game reviews.
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Babaganewz BabagaNewz was a full-color Jewish [values] classroom magazine that was published from 2001-08. In 2009 a scaled down version was published online. The publication was for kids in 4th through 7th grade that presents current events, science, Torah, Israel, holidays and traditions through a Jewish lens. Every month during the year, Babaganewz, along with its Teachers' Guide and website at Babaganewz.com, focuses on a timeless Jewish value that provides educational depth and personal reference for children in their formative years. The magazine has many sections, including "Check It Out" (trends), "Kid Power" (Jewish kids doing great things), "News 'N' Views", and "Babagonuts" (puzzles). On the cover of each magazine, the Jewish month (e.g. Tishrei, Kislev, Iyar) and the Jewish value are vibrantly stated. Online activities include interviews, educational games, and virtual tours of Israel. BabagaNewz is published by The AVI CHAI Foundation in partnership with Jewish Family & Life.
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Shabkhoon Shabkhoon was an Urdu literary magazine published by Shamsur Rahman Faruqi in Allahabad, India. The magazine was started in 1966. It covered the modernist voice in Urdu literature from the sixties to 2006 when it ceased publication.
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Aktueller Software Markt Aktueller Software Markt (literally "Current Software Market"), commonly known by its acronym, ASM, was a German multi-platform video game magazine that was published by Tronic Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the very first issues of "ASM" covered the software market in general for almost all platforms at this time, hence the magazine's full name. According to the magazine itself, it was the first computer software journal in Germany. However, it soon evolved into a video game magazine.
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GamesMaster International GamesMaster International, or GMI, was a roleplaying game magazine in the UK published by Newsfield Publications starting in July 1990. It was subtitled the Independent Fantasy Gaming Monthly. The magazine featured the same editorial team as "G.M. The Independent Fantasy Roleplaying Magazine". The team approached Newsfield in 1990 to take over the publication after Croftward Publishing ceased trading. Newsfield added the word International to the title.
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PlatinumGames PlatinumGames Inc. (プラチナゲームズ株式会社 , Purachina Gēmuzu Kabushiki Gaisha ) is a Japanese video game development company. The company was founded in October 2007, as result of the merger between Seeds Inc. and Odd Inc. The following year, video game publisher Sega announced that it would be publishing four unique properties developed by the company, which included "MadWorld", "Infinite Space", "Bayonetta", and "Vanquish". Their partnership later extended to include "Anarchy Reigns". However, none of these were a commercial success, even though most of them received high critical praise.
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RWD Magazine RWD Magazine (also known as RWD or RWDmag) is a British based magazine which features Music, Style, Sport, Gaming, Film, Technology, News, interviews and charts on hip hop, Grime, Dubstep, RnB, UK garage, Drum and bass and U.S. house music. It is released monthly, distributing 98,300 copies each time and is ABC certified. It's considered the largest magazine on youth music and lifestyle in the United Kingdom.
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The Market for Computer &amp; Video Games The Market for Computer & Video Games (short MCV, formerly The Market for Home Computing & Video Games) is a United Kingdom-based trade magazine which focuses on business aspects of the video game industry, including game retailing. It is published every Friday and is available online or via print subscription.
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Amusement (magazine) Amusement is a quarterly high-range French magazine dedicated to video games and digital entertainment. Its first issue was published in May 2008. This magazine of approximately 200 pages is distributed in France and in many English-speaking countries.The magazine has been mainly lauded for the very new and artistic way to represent digital entertainment and videogames. It has been founded by Abdel Bounane.
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Mirror (Pakistani magazine) The Mirror of the Month, better known as the Mirror, was a popular Pakistani social magazine which ran from 1951 to 1972. Its editor, founder and publisher was Zaib-un-Nissa Hamidullah (or, as she was known then, Zeb-un-Nissa Hamidullah). As editor of the "Mirror", Begum Hamidullah became the first woman editor in Pakistan. The Mirror was published monthly.
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Shaul Olmert Shaul Olmert (born 1975) is an Israeli entrepreneur and business executive. He is the co-founder of Playbuzz, an online content publishing platform where he serves as the company's CEO. He has been involved in numerous other startups including NetAlign, GameGround, and Sundaysky. Olmert also worked as an executive with Nickelodeon/MTV Networks and Conduit.
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Tips &amp; Tricks (magazine) Tips & Tricks was a monthly print magazine devoted to the subjects of video-game cheat codes, strategy guides and lifestyle content. Unlike most video-game magazines, it did not include critical reviews of video games and was not a primary source of video-game industry news. Instead, it focused on gameplay instructions and hidden "Easter eggs" relating to games that its readers might have already purchased.