Updating config file and readme
Browse files- README.md +5 -5
- physical_ai_simready_warehouse_01.csv +0 -0
README.md
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## Contents
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This dataset includes the following:
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* This README file
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* A CSV catalog that enumerates all of the OpenUSD assets that are part of this dataset including a sub-folder of images that showcase each 3D asset
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* asset_name : Name of the asset
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* relative_path: location within archive of the asset Usd file
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* asset_type: Asset Classification (Prop, Scenario, Assembly, etc.)
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* label: Label name of q-code in English.
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*
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* mass(kg): Approximate mass of the object in kilograms
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* thumbnail_path: path to an image thumbnail (PNG format)
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*
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## Prerequisites
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* **Learn OpenUSD**: https://www.nvidia.com/en-us/learn/learning-path/openusd/
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For users who are new to IsaacSim and simulation, and want to learn how to add robots to your scenes (including this dataset), here are some additional learning resources to explore:
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* [**Learning Path: Robotics Fundamentals**](https://www.nvidia.com/en-us/learn/learning-path/robotics/)
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* [**IsaacSim: Quickstart with a Robot**](https://docs.isaacsim.omniverse.nvidia.com/latest/introduction/quickstart_isaacsim_robot.html)
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### Adding Rigid Body Physics to the Dataset Assets
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To begin, open the **physical_ai_simready_warehouse_01.usd** file that is in the root of the dataset archive. This is a complete warehouse scene that has been pre-built as a starting point for simulation. This scene file uses OpenUSD composition arcs to payload in many other individual OpenUSD files.<br>
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- **NOTE:** The initial load of this file might take several minutes as IsaacSim will need to compile all of the materials and physics colliders.
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## Contents
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This dataset includes the following:
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* This README file
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* A CSV catalog that enumerates all of the OpenUSD assets that are part of this dataset including a sub-folder of images that showcase each 3D asset ([physical_ai_simready_warehouse_01.csv](./physical_ai_simready_warehouse_01.csv)). The CSV file is organized in the following manner:
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* asset_name : Name of the asset
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* relative_path: location within archive of the asset Usd file
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* asset_type: Asset Classification (Prop, Scenario, Assembly, etc.)
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* label: Label name of q-code in English.
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* q_code: Semantic Label (derived from [WikiData](https://wikidata.org) Q-Code)
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* mass(kg): Approximate mass of the object in kilograms
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* thumbnail_path: path to an image thumbnail (PNG format)
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* 572 OpenUSD 3D assets that are compatible with NVIDIA's IsaacSim application for simulation. The dataset archive is approximately 10GB in size.
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## Prerequisites
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* **Learn OpenUSD**: https://www.nvidia.com/en-us/learn/learning-path/openusd/
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For users who are new to IsaacSim and simulation, and want to learn how to add robots to your scenes (including the [scenario in this dataset](./physical_ai_simready_warehouse_01.usd)), here are some additional learning resources to explore:
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* [**Learning Path: Robotics Fundamentals**](https://www.nvidia.com/en-us/learn/learning-path/robotics/)
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* [**IsaacSim: Quickstart with a Robot**](https://docs.isaacsim.omniverse.nvidia.com/latest/introduction/quickstart_isaacsim_robot.html)
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### Adding Rigid Body Physics to the Dataset Assets
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To begin, open the [**physical_ai_simready_warehouse_01.usd**](./physical_ai_simready_warehouse_01.usd) file that is in the root of the dataset archive. This is a complete warehouse scene that has been pre-built as a starting point for simulation. This scene file uses OpenUSD composition arcs to payload in many other individual OpenUSD files.<br>
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- **NOTE:** The initial load of this file might take several minutes as IsaacSim will need to compile all of the materials and physics colliders.
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physical_ai_simready_warehouse_01.csv
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