Move camera so that selected object is in focus
<p>I have a Unity scene with 6000+ game objects (text meshes) that are searchable, and when the user searches for one, I want the camera to zoom in and focus on that object. I've been using LookAt to have the camera "look at" the searched object, however the camera still doesn't align with the object, it just looks at it from a distance. I would like the camera to move in a way such that when a string is searched, the corresponding text mesh is in the center of the screen, and zoomed in on/focused on. What would be the best way to put an object in the center of the screen (or rather move the camera so that it looks like that happened)?</p>