Resizing / Aligning Content with Different Screen Sizes in Swift
<p>I'm making an iOS app and for the best part I've been using the iPhone 6 simulator. I have aligned what I have currently at it seems fine on the 6; but when I change the simulator to iPhone 5 for ex. everything overlaps or is out of position.</p>

<p><a href="http://i.stack.imgur.com/57Fjc.png" rel="nofollow">This is the iPhone 6 Simulator - Looking Fine</a></p>

<p><a href="http://i.stack.imgur.com/OJSY2.png" rel="nofollow">This is the iPhone 5 Simulator - Looking Awful</a></p>

<p>There have been other tutorials (yes I've looked before you moan) but all I've found are tutorials saying to add new storyboards and assign them to a certain screen size - which seems time consuming and impractical for me (and other people)</p>

<p>Does anyone know an efficient method of getting everything aligned correctly (and scaled down for things like text) for any screen size? Thank you.</p>