How to change Field of View in Google VR SDK for Unity
<p>I created a AR stuff with Google VR SDK for Unity and NyARToolkit (<a href="http://nyatla.jp/nyartoolkit/wp/?page_id=198" rel="nofollow">http://nyatla.jp/nyartoolkit/wp/?page_id=198</a>).</p>

<p>Current AR screen of application, however, is not fullscreen. I wanted to change Field of View of "Camera Left" and "Camera Right", but these didn't effect on screen. How should I change to fullscreen?</p>