F# mapping data entities to domain entities; what is meant by "using objects for persistance"?
<p>In my spare time, I'm trying restart my effort to learn F#. I'm doing so by trying to create a simple application that will allow me to analyze my financial transactions. 
My first attempt at creating this application failed due to the persistence step. I used SQL and the EntityFramework package, but the latter generated database entities, which I did not want to use throughout my application since they're all mutable (I think..). Instead I had to map these database entities to domain entities. Much manual glue code later it worked....until I found a bug and was forced to replace much of that glue code. That was the tipping point that made me quit. </p>

<p>On SO I found a question describing my situation, e.g. <a href="https://stackoverflow.com/questions/31892254/saving-f-types-to-a-database">Saving F# types to a database</a>. Mark Seeman suggested that the pain of mapping can be overcome if I'd not use objects for persistence. At work I have recently been introduced to MongoDb, which at least saves me the pain of mapping from database entities to domain entities. These entities all need some ID, and I chose to use an ObjectId from Mongo. Ooops, there comes the deja vu, in order not to have my domain entities being dependent on Mongo, I will once more have to create database and domain entities....as well as the mapping. Bah &amp; Ugh. </p>

<p>In C# I'm used to do such mapping with tools like Automapper, but they don't really work for special F# types. So now I'm wondering what Mark Seeman ment by "using objects for persistance". How is this solved in F#? So far I haven't been able to fine more info on this topic besides the aforementioned question on SO.</p>