Python: Animating a vector using mplot3d and animation
<p>I'm trying to make a 3d plot with Matplotlib and the animation package from matplotlib. In addition, the animation should be a part of a Gui generated using PyQt and Qt-Designer. Currently I'm stuck on using the "animation.Funcnimation()" correctly, at least i think so...
So here is my code:</p>

<pre><code>import sys
from PyQt4.uic import loadUiType
from PyQt4 import QtGui

from matplotlib import pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib import animation

import numpy as np
import Quaternion as qt

Ui_MainWindow, QMainWindow = loadUiType('Newsphere.ui')

class Kinematic(Ui_MainWindow, QMainWindow):
    def __init__(self):
        super(Kinematic, self).__init__()
        self.setupUi(self)

        self.fig = plt.figure()
        self.ax = self.fig.add_subplot(111,projection = '3d')
        self.fig.tight_layout()

        self.ani = animation.FuncAnimation(self.fig, self.update,
                                       init_func=self.setup_plot, blit=True)

        self.canvas = FigureCanvas(self.fig)
        self.mplvl.addWidget(self.canvas)
        self.canvas.draw()

    def setup_plot(self):
        self.ax.view_init(40, 45)

        self.ax.set_xlabel('X')
        self.ax.set_ylabel('Y')
        self.ax.set_zlabel('Z')

        self.ax.set_xlim3d(-1,1)
        self.ax.set_ylim3d(-1,1)
        self.ax.set_zlim3d(-1,1)

        g_x = np.matrix([[1.0],[0.0],[0.0]])
        g_y = np.matrix([[0.0],[1.0],[0.0]])
        g_z = np.matrix([[0.0],[0.0],[1.0]])

        self.ax.plot([0,g_x[0]], [0,g_x[1]], [0,g_x[2]], label='$X_0$')
        self.ax.plot([0,g_y[0]], [0,g_y[1]], [0,g_y[2]], label='$Y_0$')
        self.ax.plot([0,g_z[0]], [0,g_z[1]], [0,g_z[2]], label='$Z_0$')

        self.vek, = self.ax.plot([0,-1], [0,0], [0,0], label='$g \cdot R$', animated=True)

        self.ax.legend(loc='best')
        self.ax.scatter(0,0,0, color='k')

        return self.vek,

    def update(self, i):
        b = self.bslider.value() / 100

        g = np.matrix([[1.0],[0.0],[0.0]])
        q = np.array([0,b,0.5,0])

        R = qt.QtoR(q)
        x, y, z = R*g

        self.vek, = self.ax.plot([0,x], [0,y], [0,z], label='$g \cdot R$', animated=True) #the rotated vector
        return self.vek,

if __name__ == '__main__':

app = QtGui.QApplication(sys.argv)

main = Kinematic()
main.show()

sys.exit(app.exec_())
</code></pre>

<p>You won't be able to run it by just copy-paste because you don't have the file "Newsphere.ui" (Line 13) and the Quaternion.py (Line 11). So when I run it, I get the following (actually like I wish!):
<a href="http://i.stack.imgur.com/yavp5.png" rel="nofollow">Coordinate system</a> </p>

<p>My goal is now to draw a vector (Line 50) and animate it (Line 66) using data which I get from the Gui-slider (Line 58). Can anyone help me with this? I'm stuck with this for days!</p>