C#: Draw a line in SharpDX (Direct3D11)
<p>i just can not figure out how to draw some lines for a grid in my sharpdx scene. I saw some samples for the Direct3D9 but i am using Direct3D11 so i can not get it working. 
The Line class that is provided in DirectDX3D9 is not supported in Direct3D11.
<a href="http://i.stack.imgur.com/35R5V.png" rel="nofollow">Example</a></p>

<p>I thought of creating something like little scaled cubes for a line instead but i think that is not the right way to do this because i would have 8 Vertices for a line instead of 2. </p>