Streaming video with transparent pixels using webrtc
<p>I am trying to capture html5 canvas using captureStream API which has drawings on it and play it using html5 video tag.<br>
Problem I am facing is, when I capture the stream and play it with in video tag It plays exactly same.<br>But when I send that stream to the another peer (webRTC Streaming Using Licode MCU) and play it there.<br></p>

<p>It gets played with the black background. i.e. video is not transparent anymore.<br>Has anyone encountered this before?<br></p>

<p>What could be the issue:<br></p>

<p>Is it the issue with the webrtc channel, may be its not able to handle transparent pixels?<br></p>

<p>OR<br></p>

<p>It can be something to do with the media server? Or something else?</p>