Can't load music into pygame
<p>please help if you can. Can't seem to be able to upload music into my game in progress.
It comes up with the error of "can't load"...
Would be great if someone got back to me quick, This is a major work due in 1 week</p>

<pre><code>import sys, random, pygame, time
from pygame.locals import *
pygame.init()

screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("game")
myfont = pygame.font.SysFont("cambria", 19)
myfont2 = pygame.font.SysFont("cambria", 45)
myfont3 = pygame.font.SysFont("cambria", 30)

#music

pygame.mixer.music.load('sddmusic.mp3')
pygame.mixer.music.play(0)



def print_text(font, x, y, text, color):
    imgText = font.render(text, True, color)
    screen.blit(imgText, (x,y))

game = False
white = 255,255,255

mouse_down_x = mouse_down_y = 0
mouse_down = 0
while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
        elif event.type == MOUSEBUTTONDOWN:
            mouse_down = event.button
            mouse_down_x, mouse_down_y = event.pos

    screen.fill((85,107,47))

    #print_text(myfont,0,0, str(mouse_down), white)
    #print_text(myfont,0,15, str(mouse_down_x), white)
    #print_text(myfont,0,30, str(mouse_down_y), white) 

    if game == True:
        pygame.draw.line(screen, white, (100,0), (100,600), 20)
        pygame.draw.line(screen, white, (500,0), (500,600), 20)
        time_get = time.clock() - time_start


        if time_get &gt; 1:
           print_text(myfont, 240,0 ,"Hello?", (255,255,255))
        if time_get &gt; 1.75:
            print_text(myfont, 240,50, "Commander?", (255,255,255))
        if time_get &gt; 2.2:
            print_text(myfont, 240,100, "Do you copy?",(255,255,255))

    else:
        pygame.draw.rect(screen, white,(204,176,200,40),2)
        print_text(myfont2, 100, 100,"Operation L.A.U.N.C.H", (255,255,255))
        print_text(myfont3,270,176, "Start", white)
        pygame.draw.rect(screen, white,(204,280,200,40),2)
        print_text(myfont3,270,280, "Quit", white)

        if mouse_down == 1 and mouse_down_x &gt; 204 and mouse_down_y &gt; 176 and mouse_down_x &lt; 404 and mouse_down_y &lt; 216:
            game = True
            mouse_down = 0
            mouse_down_x = 0
            mouse_down_y = 0
            time_start = time.clock()


        if mouse_down == 1 and mouse_down_x &gt; 204 and mouse_down_y &gt; 280 and mouse_down_x &lt; 404 and mouse_down_y &lt; 320:
            pygame.quit()
            sys.exit()




    pygame.display.update()
</code></pre>