Determine if player is the host or the client
<p>I want to assign specific information for the server's characters and as well as the client's characters. Now, how do I know if the player is the host or the client? I tried using <strong>isServer</strong> and <strong>isClient</strong>, but it both return true. Are these the correct keywords that I should use?</p>

<pre><code>void Update () {
        if(isServer){
            Debug.Log("I'm the server");
        }

        if(isClient){
            Debug.Log("I'm the client");
        }
}
</code></pre>