Cache player with GameSparks and Unity
<p>I am new to gamesparks, but so far I have set up a login/register function, which works like it should, but... How do I ensure that the user don't have to login next time he or she opens the app?</p>

<p>I found <a href="http://www.gamesparks.com/blog/unity-and-gamesparks/" rel="nofollow">this</a> in which I read that I can just run this:</p>

<pre><code>GameSparkssApi.isAuthenticated().
</code></pre>

<p>First off all, in all other tutorials it states that it should be: <code>GameSparks.Api.xxxx</code>. Even when trying this I do not find <code>isAuthenticated()</code> anywhere.</p>

<pre><code>GameSparks.Api.isAuthenticated();
</code></pre>

<p>I am hoping that someone can cast some light on this.</p>