Web Cam permission in Unity
<p>Does it exist a way to authorize the Web Cam by default?</p>

<p>Actually, I've found the following piece of code:</p>

<pre><code>    yield return Application.RequestUserAuthorization(UserAuthorization.WebCam | UserAuthorization.Microphone);
    if (Application.HasUserAuthorization(UserAuthorization.WebCam | UserAuthorization.Microphone)) {
    } else {}
</code></pre>

<p>But this asks at the beginning of the program the authorization to the user. What I'd want is to automatically allow the WebCam functionality without giving a choice to the user to activate it or not.</p>

<p>I don't know if there exists something to enable/disable in the settings of Unity or something else...</p>

<p>Thank you for your answers.</p>