How to Display WebcamTexture as Full Screen on Android Portrait Mode?
<p>I am trying to display full screen Webcamtexture on android Portrait mode.
but when i am building and testing it on my device its rotated and videoRotationAngle is 90</p>

<p>I am using RawImage as a texture. I have seen on some post that you have to rotate the transform and get the right angle. But the problem is that if I rotate RawImage UI it will no longer full screen view.</p>

<pre><code>  var camImage:UnityEngine.UI.RawImage;
  var baseRotation:Quaternion;
  var webcamTexture:WebCamTexture;
  var rotation:UnityEngine.UI.Text;


function Start () {

         webcamTexture = new WebCamTexture(Screen.width,Screen.height);
         camImage.texture=webcamTexture;
         camImage.material.mainTexture = webcamTexture;
         webcamTexture.Play();
         rotation.text= webcamTexture.videoRotationAngle.ToString(); // to check the angle


}
</code></pre>