How to make transitions between images in canvas (unity)?
<p>So I have 3 same images, but with different colors which I want to cycle in my menu. They are only with different hue/saturations and I want them to slowly reduce their alpha 1 by 1 so that the one behind pops up and then restart the cycle.</p>

<p>I'm trying to set a public image and reduce it's alpha, but it's not smooth.</p>

<pre><code>using UnityEngine;
using System.Collections;
using UnityEngine.UI;


public class Fading : MonoBehaviour {

    public Image image;
    // Use this for initialization
    void Start () {

    }

    // Update is called once per frame
    void Update ()
    {
        //image.CrossFadeAlpha(50, 5, false);

        image.GetComponent&lt;CanvasRenderer&gt;().SetAlpha(0.1f);
        image.CrossFadeAlpha(10f, 4f, false);
    }
}
</code></pre>