Selecting a script from a Gameobject[] in Unity
<p>I Have a game that I am developing, it is a TBS, and will have many creatures involved. I wanted to store all the creatures I have at runtime in an array, which I have successfully done. However, I need to be able to call all scripts from those array items, so: <strong>How can I call differently named scripts on GameObjects in an array all at once, OR what alternatives do I have?</strong> For background on its use, think about Initiative in D&amp;D.</p>