Using JsonUtility.FromJson to deserialize JSON in Unity
<p>This is my sample JSON:</p>

<pre><code>{"data":[{"id":141,"layoutLabel":"Sameer","hasCustomProb":1},
{"id":214,"layoutLabel":"abc","hasCustomProb":0}],"status":200}
</code></pre>

<p>This is the class I made</p>

<pre><code>[System.Serializable]
public class PlayerInfo
{
    public string [] data;
    public int status;
}
</code></pre>

<p>This is how I get "status" from JSON: </p>

<pre><code>PlayerInfo P = JsonUtility.FromJson&lt;PlayerInfo&gt;(json);
Debug.Log(P.status) //returns 200
</code></pre>

<p>Can someone help me out can I get and save the data array or maybe get data.id and data.hasCustomProb? I am new to C# and unity. </p>