Pixel vs Percentige at Mobile env
<p>Im currently building fps-like game for android environment. </p>

<p>I had notice that if I make object with use of pixel low resolution devices can play game so easy than hight resolution phones. </p>

<p>If I use percentage for building objects this time bigger devices gain advantage. Such as Tablets have great size than phones and they can shot my object easly.</p>

<p>I want my objects exact same size on every device is it possible? </p>

<p>More specificly I use python-kivy is it possible to define object as cm/ft or etc.</p>