Websockets on Unreal Engine 4?
<p>I am getting started with <a href="https://www.unrealengine.com/blog" rel="nofollow">Unreal Engine 4</a>. I come from Libgdx and I am familiarized using WebSockets clients in my games and NodeJS with 'ws' on the server.</p>

<p>How ever, I can't find information about <a href="https://en.wikipedia.org/wiki/WebSocket" rel="nofollow">Websockets</a> and Unreal Engine 4.</p>

<p>I know that given that it is programmed with C++ you can add external static libraries to the unreal project.</p>

<p>Can I use this c++ websocket library?</p>

<p><a href="https://github.com/zaphoyd/websocketpp" rel="nofollow">https://github.com/zaphoyd/websocketpp</a></p>

<p>Will it run on Windows, Mac and console? </p>

<p>I am not an expert of c++ and static libraries.
Please help, thanks!</p>