Excluding Library folder from Git for Unity project causes scene to be lost
<p>I've gone through all the recommended steps to prepare a Unity project for a Git repository following the directions here:</p>

<p><a href="https://stackoverflow.com/questions/32783295/unity-git-ignore-library">Unity Git - Ignore Library</a></p>

<p>I've correctly setup the .gitignore file etc.</p>

<p>However when I clone my newly created Git repo on a different machine I noticed that my scene, assets etc. are missing. The scripts seem to be there.</p>

<p>I noticed that when I copy over the Library folder the missing things (scene, assets) come back. </p>

<p>I'm assuming that there is something in the Library folder that just can't be ignored or that the "forcing assets to text" just isn't working properly. </p>

<p>I'm using Unity 5.3.5f1.</p>

<p>I'm still fairly new to Unity/Git etc. so I may have overlooked something obvious but I've followed all suggested directions. </p>

<p>Any help would be much appreciated. </p>