How can I avoid pausing iOS socket data stream when a phone call is active?
<p>I have an iOS app, a streaming game, which uses TCP via GCDAsyncSocket.  When connected over WiFi, and there's an incoming call, the game does not pause.  When playing over a cellular network (e.g. Verizon, Virgin), the socket stream pauses until the call ends.</p>

<p>Is there a way to configure the app to keep the stream open/un-paused when calls are received?</p>