OpenGL to Unity bridge/plugin
<p>I have an application which is currently using OpenGL to generate and render mesh objects and I would like to pass those objects into Unity, running on the same machine. My application can both run in Windows or Linux.</p>

<p>Would anyone know of a bridge between OpenGL and Unity that would allow me to pass objects and their textures from OpenGL into Unity? I found Syphon (for OSX) but it only allows to share textures between OpenGL and Unity from what I understood. </p>

<p>The application running OpenGL is the one creating the meshes, and not just importing it from a file. Also, since the application is doing other things besides creating the objects, I cant skip it.</p>