What should I use to draw a 3D trajectory line that I can rotate around - iOS
<p>I am working on making an iOS game where a player can flick their finger to throw an object. After the object is thrown, I want to animate the trajectory of that object like in the linked image below. I also want to allow the player to rotate around the thrown object image in 3D. (think of someone throwing a baseball or a golfer hitting a ball and seeing the arc the ball makes in 3D)</p>

<p>My question is what would be the best way of accomplishing this? </p>

<p>I have looked into opengl-es 2.0, core animation, 3rd part frameworks like Cocos3D, etc. But I am not sure how low level I need to go to accomplish this. </p>

<p>Any guidance would be greatly appreciated!</p>

<p><a href="http://i.stack.imgur.com/qLZYW.png" rel="nofollow">trajectory Image</a></p>