Change Revolute Joint Axis in SimMechanics
<p>I am leveraging SimMechanics, SimElectronics, and Simulink to model a quadcopter system for an embedded system class project ( <a href="https://drive.google.com/file/d/0B0ElH85QJC5WeTRtSTg1b2VrdWM/view?usp=sharing" rel="nofollow">files here</a> ). I have generated a 2nd Generation SimMechanics model of an F450 quadcopter frame, including the motors and propellers. We were hoping to develop a model of a quadcopter with only a single rotational degree of freedom around either the x or y axis. I was hoping to model this with a revolute joint connecting the quadcopter frame to the "world frame". However, the "revolute joint" block in SimMechanics only acts around the z-axis. How can I change the axis of rotation for a revolute joint?</p>

<p>It appears that another individual has asked the <a href="http://www.mathworks.com/matlabcentral/answers/136908-how-to-change-the-axis-of-action-of-a-revolute-joint-in-simmechanics-second-generation" rel="nofollow">same question</a>, but no one has yet responded to his question.</p>