xCode 8.x crashes with "GameScene.sks" file
<p>I've downloaded macOS Sierra 10.12 and put it into an VMWare machine. Everything running well, but at xCode, using <code>SpriteKit</code>, whenever I try to open the <code>GameScene.sks</code> file (to put the origin point (0, 0) at the bottom, just like it was before xCode 8), the program crashes immediately.</p>

<p>Using VMWare Pro 12; Tried both with xCode 8.1 and 8.2 Beta, same crash.</p>

<p>I know theres many cases as mine, but its just annoying that this have no solution.
I found <a href="https://www.reddit.com/r/hackintosh/comments/5agrqt/xcode_81_crash_when_clicking_on_gamescenesks_one/" rel="nofollow noreferrer">this</a> in my VERY DEEP google search, but that solution is not a solution for me, because VMware doesn't let you put an gpu to work with the VM(I have intel hd 4600 + gtx 960).</p>

<p>I can open action sks files normally. Seems like only <code>GameScene.sks</code> gives me a crash, so:</p>

<p>Theres a way to fix it?
If not, can I edit the GameScene.sks file or just put origin point at the bottom without xCode?
If not either, can I download an previous xCode version without developer license?</p>

<p>Well, the last thing I could do is to make an dual boot here in my PC, but I think its not so easy as it seems</p>