Use FBX file with 3D model in iOS native app
<p>I have a requirement to display an interactive 3D model (the client supplies few FBX files) in one of the screens in a native Objective-C/Swift app.</p>

<p>I know that there's a possibility to work with Unity/Cocos3D but then the entire app will have to be Unity/Cocos3D based. In my case the app has to be native and only one screen (one of the tabs in the tab bar controller) should integrate the 3D model that the user can move/rotate etc.</p>

<p>Thanks.</p>