Rigid body (shape) in bullet/ammo.js from a mesh in three.js
<p>I am using bullet/ammo.js with three.js. I have a 3d mesh and I want to use the exact shape for collision detection with a soft body. Is there a way I can create a 3d rigid body (in bullet) from a mesh (in three.js)?</p>

<p>Here is an example:
<a href="http://kidzinski.com/miamisura/lazy3d/" rel="nofollow">http://kidzinski.com/miamisura/lazy3d/</a> (please wait a second for the 3d model to download). I have a cloth falling on a 3d body and I need to simulate collision of this cloth with the body.</p>

<p>I am new to these frameworks sorry if I fundamentally misunderstood something.</p>