Three JS Keep Label Size On Zoom
<p>I'm working on a solar system in three.js and am curious if there is an easy way to make the labels for the planets I have below all show up the same size regardless of how far they are from the camera? I can't seem to find a solution to this. I figure you could calculate the distance from each label to the camera then come up with some sort of scaling factor based on that. Seems like there would be an easier way to accomplish this?</p>

<p>Thanks!</p>

<p><a href="https://i.stack.imgur.com/3lEvn.jpg" rel="noreferrer"><img src="https://i.stack.imgur.com/3lEvn.jpg" alt="enter image description here"></a></p>

<p>Updated with answer from prisoner849. Works excellent!</p>

<p><a href="https://i.stack.imgur.com/FE3Pj.jpg" rel="noreferrer"><img src="https://i.stack.imgur.com/FE3Pj.jpg" alt="enter image description here"></a></p>