Why is queue lock in this example necessary
<p>I have got the example shown below. I cannot find out why there is lock on queue <em>SyncRoot</em> also while the both coherent algorithms are whole locked using the same object.</p>
<p>It is said that queue lock is necessary.</p>
<pre><code>public class CrudeThreadPool
{
    static readonly int MaxWorkThreads = 4;
    static readonly int WaitTimeout = 2000;

    public delegate void WorkDelegate();

    public CrudeThreadPool() {
        stop = false;
        workLock = new Object();
        workQueue = new Queue();
        threads = new Thread[ MaxWorkThreads ];

        for( int i = 0; i &lt; MaxWorkThreads; ++i ) {
            threads[i] =
                new Thread( new ThreadStart(this.ThreadFunc) );
            threads[i].Start();
        }
    }

    private void ThreadFunc() {
        lock( workLock ) {
            do {
                if( !stop ) {
                    WorkDelegate workItem = null;
                    if( Monitor.Wait(workLock, WaitTimeout) ) {
        
                        lock( workQueue.SyncRoot ) {
                            workItem =
                                (WorkDelegate) workQueue.Dequeue();
                        }
                        workItem();
                    }
                }
            } while( !stop );
        }
    }

    public void SubmitWorkItem( WorkDelegate item ) {
        lock( workLock ) {
            lock( workQueue.SyncRoot ) {
                workQueue.Enqueue( item );
            }

            Monitor.Pulse( workLock );
        }
    }

    public void Shutdown() {
        stop = true;
    }

    private Queue         workQueue;
    private Object        workLock;
    private Thread[]      threads;
    private volatile bool stop;
}
</code></pre>
<p>What it the reason for locking on queue <code>SyncRoot</code>, i.e. <code>lock(workQueue.SyncRoot )</code>?</p>