How to predict world position of moving Object (Velocity)?
<p>I have a rigidbody created with cannon.js where i apply velocity on to move it.</p>

<pre><code>this.body.velocity.set(coord.x, this.body.velocity.y, coords.z);
</code></pre>

<p>Now i want to predict the future position of this object before velocity was set. </p>

<p>I tried something like: </p>

<pre><code>body.position += velocity * dt
</code></pre>

<p>This is actually not working. Wondering if someone has an idea how to do this.</p>