Texture not Rendering correctly
<p><a href="https://i.stack.imgur.com/8mPTi.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/8mPTi.jpg" alt="enter image description here"></a>I dont know, Where is am doing wrong. I have downloaded an image  <a href="https://i.stack.imgur.com/ufBFm.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/ufBFm.jpg" alt="enter image description here"></a> </p>

<p>Which is wooden wall with panel background. </p>

<p>I have created a material to fix it on the object wall (imported from blender) and I am getting just a plane color, not like the above lines in between the wooden wall.</p>

<p><a href="https://i.stack.imgur.com/LPXP4.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/LPXP4.jpg" alt="enter image description here"></a></p>

<p>I have used almost each shader one by one, Legacy Shader, Unlit Shader. But why i am not getting the same texture.. Please help how can i get the same texture on my wall.??</p>