Swift Converting CGMutablePath to MKPolygon
<p>I have ann app which will allow users to draw in their own geofences. Right now the way that it works is the user draws their geofence on the screen and the app is keeping track of where they are drawing and storing their path into a CGMutablePath.</p>

<p>My question is how can I take this CGMutablePath and apply it to a MKPolygon so that the users hand drawn geofence can be applied as a Map overlay?</p>