How to make a draggable and scrollable map with inertia. C#
<p>i am actually trying to follow this tutorial: "How to create a HTML draggable and scrollable map with inertia using Phaser framework" (google it, www. emanueleferonato .com)</p>

<p>Im using Unity but i configured it "pixel perfect" so i can use directly pixels like in AS3 and flashdevelop.</p>

<p>I basically need to make a map for the game where the player can drag in the X axis of the map.</p>

<p>I have no clue of how to do it, also it should have acceleration and deceleration.</p>

<p>Edit:
As i say before, i am using a custom framework that does not allow components, or UI, it works like FlashDevelop and AS3, so imagine the answer is in AS3.</p>

<p>Thanks!</p>