How to connect multiple textures in the one in SDL2?
<p>In my code I want to connect (or combine) multiple <code>SDL_Texture</code> or array into one <code>SDL_Texture</code> which will contain images each put down under another. </p>

<p>It may look just like this</p>

<pre><code>SDL_Texture* t1 = SDL_CreateTextureFromSurface(my_renderer, someSurface);
SDL_Texture* t2 = SDL_CreateTextureFromSurface(my_renderer, someOtherSurface);
//Some SDL code manipulations to make one SDL_Texture wich contains t1 and t2
</code></pre>

<p>Any suggestions?</p>