gearvrf - How to position camera position to be inside my 3d model
<p>So I have a 3ds model of an apartment. So I managed to insert the apartment in the app </p>

<pre><code>    GVRScene scene = gvrContext.getMainScene();

    GVRSceneObject apartment = null;
    try {
        apartment = gvrContext.loadModel("room.3ds");
    } catch ...
</code></pre>

<p>I get that, yay it's working </p>

<p><a href="https://i.stack.imgur.com/CAC8u.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/CAC8u.png" alt="enter image description here"></a></p>

<p>Then now what I am trying to achieve is to be INSIDE that apartment. So what I have done is trying to move the apartment in 3d space. </p>

<pre><code> apartment.getTransform().setPosition(0f,0f,-500f);
</code></pre>

<p>Now for sure I did not get into the apartment, but I also had something between me and the apartment (see the curvy black thing)
<a href="https://i.stack.imgur.com/2Gea7.png" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/2Gea7.png" alt="enter image description here"></a></p>

<p>So question is, how to be INSIDE that apartment? </p>

<p>Bonus question: what are the values that i should be using for x,y and z ? like what range ? </p>