Corona: How to scale an Image after I created it
<p>I created an Image here:</p>

<pre><code>gangster = display.newImageRect("assets/gangsta.png", gangsterwidth, gangsterheight)
gangster.x = display.contentCenterX
gangster.y = 950
sceneGroup:insert(gangster)
</code></pre>

<p>And I want to scale the Image now after I set it here:</p>

<pre><code>local function enterFrameListener()
    if holding then
       if ( touchx &lt; gangster.x) then
          gangster.x = gangster.x - 10

        end
           if ( touchx &gt; gangster.x) then
          gangster.x = gangster.x + 10

        end
               if ( touchy &gt; gangster.y) then
          gangster.y = gangster.y + 10
          -- INCREASE HEIGHT AND WIDTHHERE

        end
               if ( touchy &lt; gangster.y) then
          gangster.y = gangster.y - 10
           gangsterheight = gangsterheight -5
          -- DECREASE HEIGHT AND WIDTH HERE

        end
         if (touchx == gangster.x) then
          if (touchy == gangster.y) then
         Runtime:removeEventListener( "enterFrame", enterFrameListener)
         holding = false
         end
       end
    else
    end
end
</code></pre>

<p>But how do I do this?</p>