Qt Creator remote debugging
<p>I have an application that I run on an Embedded Linux device.
In Eclipse, I can run remote debugging using the <code>eclipse-cdt-launch-remote</code> plugin where I point a binary to run, and where to put it on the device with some environment variables to be exported before running the application.
The application is a <code>C++</code> application with a custom Makefile for building the application as an <code>ELF</code> file.</p>

<p>The application is deployed on the device via <code>SSH</code>, using login with user and password. And then, I can debug from Eclipse using stepping and so on.
(I am also using the MentorGraphics crosscompiler for arm-none-linux-gnueabi-2014.05)</p>

<p>My question is: <strong>How do I mimic the same functionality in Qt Creator since I like coding with Qt Creator more than coding with Eclipse?</strong> 
I know that an easy fix would be to code in Qt Creator, and then debug using Eclipse, but I really want to debug using Qt Creator.</p>

<ul>
<li>Edit: Solved it by hours of testing and reading up on the Qt Creator
IDE.

<ol>
<li>Imported my project that was an Makefile project.</li>
<li>Then I went in to Options under Tools and added my Device that used SSH.</li>
<li>After that I added a debugger, I used gdb-multiarch since the one provided in the prebuilt toolchain binary did not support python.</li>
<li>Then I added my custom toolchain pointing the compiler path to the toolchains binary g++. And set the ABI to
arm-linux-generic-elf-32bit. Although I dont actually see the
compiler settings being used during debug.</li>
<li>I created a new kit using my Device, Debugger, and Compiler. And set device type to Generic Linux Device. Pointing to my sysroot that
I extracted when using buildroot for the filesystem. These were the
only options I set in the kit.</li>
<li>Closed the options menu, and went into Projects where I added my new kit</li>
<li>Changed the build settings and set the build directory and build steps for the application.</li>
<li>Changed the run settings to use some custom commands, like moving the newly built .elf application to target. And then I set where the
local executable was and where the remote executable was. The remote
executable is the one I moved to the target using custom command from
host.</li>
<li>Voila! I could now run remote debugging on my target from Qt Creator.</li>
</ol></li>
</ul>