Too easy to die... ... Even for a roguelike. I play a lot of dcss and so I do understand that roguelikes are by their very nature quite unforgiving  but even so  i think this takes that danger of death a little too far. You  in effect  start off with 1hp  so when you're accosted by more than one enemy your toast  instantly! I really think you need to start with more than a single  solitary hp to make people want to keep trying better themselves. Instant  unforgiving death is no fun.
July 05 2016