Old and crusty dungeon crawling mechanics better left in the past. At first Pixel Dungeon looks like a more modern version of dungeon cralwers of the past  but it suffers just like a large amount of them did from random combat  unintuitive game mechanics(potion making comes to mind)  and lots of instant death frustration. There's little thrill in finding new items since even equipping unidentified equipment still leaves it unidentified! Also there isn't a hungry meter I can see? Pixel Dungeon exibits some of the least fun dungeon cralwing mechanics in recent memory.
November 19 2015