Bump! Are you there? Make a decent hi-res. The game probably still thinks it's still 176x220  despite using 1080x1920 device. You can see the geometry (lines and sprites) harshly ""jumping"" around these virtual resolution points  like when you're playing some old console game on emulator with bad upscaler. Get rid of separate sprites for differe rotation. Don't use pre-rendered rotation tables  teach the game to rotate the sprites correctly. Mod list becomes awfully laggy when you scroll it all the way down
April 27 2017