Too Random to be Worthwhile A Poorly balanced roguelike in terms of loot and drop rates. Hunger-food system is too arbitrary and if you spend time searching for doors or traps you will die from starvation. I've played many other roguelikes: Angband  DCSS  and even the original Rogue to name a few. Randomness can kill you in those but skill can save you. Not so with Pixel Dungeon  an example of what a Roguelike should NOT be.
September 02 2015