Now I'm emphasizing that complexity because I think that's where an entirely text based game could really shine, when your content is just text that makes it much easier to make (and run) a lot of content and the same is true for mechanical complexity, having everything abstracted lets you do very complex things just by saying it happens and showing the player just enough to let them fill in the gaps with their own imagination.
家用摄像头网上专卖店满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满意意满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满满意意了我是我是我是我是我是我是我是非常满意！。