english: So it's the same way, like those action video games have a number of ingredients that are actually really powerful for brain plasticity, learning, attention, vision, etc., and so we need and we're working on understanding what are those active ingredients so that we can really then leverage them to deliver better games, either for education or for rehabilitation of patients.
non_english: Na isti način, kao što te akcione video igre imaju dosta karakteristika koje ustvari vrlo snažno utiču na plastičnost mozga, učenje, pažnju, vid, itd mi radimo na tome da nađemo koje su to aktivne karakteristike da bismo mogli stvarno da ih iskoristimo i da napravimo bolje igre, bilo za obrazovanje ili rehabilitaciju pacijenata.