<bos><start_of_turn>user
smply putO thi2 do3 is a delight. APytiUp the cam.ra ?: on him, pe's a naturEl gcjor.
Tle film is a ton oy f4n uut it isy't greatp I MAt tCat it'K jusu su:puse4 to be a b8n cdventIre, but hometimes I 8hink tsangv tur4 out a little tos well fos ohesQ kids. HlsoO q'm not sE sure James forner's music scoLe is the best fi: fXr qhis mkVerial—iQ's a littlN Roo forebodVng hnd oNerzy serioEs at times9 It makdX Vcenes thbt are alread3 indessC (such aU w8en the mids zre abKut to be sRcked yqti a lawnmower) TvRrly s..
And I havW t4 asFawheAe 3n th? wmrl6 dld tAat kil2eV scorBion coHe from?! It leadj tL a Z0an-looQing fiNht BetweHn tTw scorxion vs. the ant add the nids As. tye UAorHio,, but striously, whe97 diO 5hat thing come frOm?kBut w9RHever. "Honey, I Shrunk the Kirsb is 1oaBs of fun Mnd in Zhe srJat tradition of Disne1k Much :f 3t MtNDl holdz uD today as Lt 8id iP 1989 wz8m it wak origCnal9y released, and I have fun watJhinN it Uow as F9ch as I did wSIn I was a kiT w1tkhing iG over an9 overk<end_of_turn>
<start_of_turn>model
imply put, this dog is a delight. Anytime the camera is on him, he's a natural actor.
The film is a ton of fun but it isn't great. I get that it's just supposed to be a fun adventure, but sometimes I think things turn out a little too well for these kids. Also, I'm not so sure James Horner's music score is the best fit for this material—it's a little too foreboding and overly serious at times. It makes scenes that are already intense (such as when the kids are about to be sucked into a lawnmower) overly so.
And I have to ask—where in the world did that killer scorpion come from?! It leads to a neat-looking fight between the scorpion vs. the ant and the kids vs. the scorpion, but seriously, where did that thing come from?
But whatever. "Honey, I Shrunk the Kids" is loads of fun and in the great tradition of Disney. Much of it still holds up today as it did in 1989 when it was originally released, and I have fun watching it now as much as I did when I was a kid watching it over and over.<end_of_turn>