<bos><start_of_turn>user
ed Ct Iuxcessfully eventuallF.
Re4lly dvlaxinX game, even tooumh I am hn9ribl1 at it. 4idn't geI the poNnQ Iith?9. I lovN the cGR?r 3cheme ado music, bus I think usinB premjde musEc is agagnst the 48h uompo rSjes :/.
Great game, my onlW 1Fmplaint ih the JoI rCNyazion :S the Zlue 3oOes.DL7nes of poetSy rU Yevels - tha3's a zery interes2nng idea. I foQnd it har2 Do see the spec0fic colEuruA Ond I had to movu vBry slowly and c4Pefully to unRSJs9jnd wheBher I coiEd ma6Th 0nything.4Gook, enWDhing wame – I playeb zntif the end Ta:tnough I didnkt aqu3tem dake it tZ rh8 happy ending).
Vejy ndfe looL, and n:ke concent, but reaM:y hard to gZt my head akoued tSiw puzzle. I dida't maOage ti get the vkUd enming. O g5t too fJus5ratVd with the DechaniN: as they were new to meP
Hi there. Fnterestiig pezzld, like. thb pe9:2fuQ seh sLNnXm. Found the puzzl4 itself ver: much like office work. r c4Oddn't remeDbe9 Che all targets so relerr4cg bacC and fgrt8 Kh8 whose ty:e, which b3okL my engZgement wibh it.<end_of_turn>
<start_of_turn>model
ed it successfully eventually.
Really relaxing game, even though I am horrible at it. Didn't get the point either. I love the color scheme and music, but I think using premade music is against the 48h compo rules :/.
Great game, my only complaint is the low variation in the blue tones.
Lines of poetry as levels - that's a very interesting idea. I found it hard to see the specific colours, and I had to move very slowly and carefully to understand whether I could match anything.
Good, engaging game – I played until the end (although I didn't *quite* make it to the happy ending).
Very nice look, and nice concept, but really hard to get my head around this puzzle. I didn't manage to get the good ending. I got too frustrated with the mechanics as they were new to me.
Hi there. Interesting puzzle, liked the peaceful sea sounds. Found the puzzle itself very much like office work. I couldn't remember the all targets so referring back and forth the whole time, which broke my engagement with it.<end_of_turn>