Fool's Fate
Robin Hobb
 "Having the courage to find a better path is having the courage to risk making new mistakes." Once assassin to the king, Fitz is now Skillmaster to Prince Dutiful's small band, sailing towards a future as uncertain as the waters that separate the Six Duchies from the distant Out Island of Aslevjal. His duty is to help the Prince fulfil the Narcheska Elliania's challenge: Bring her the head of the dragon, Icefyre, whom legends say is buried deep beneath the ice. Only after this task is complete will they be married and bring an end to war between their kingdoms. It is not a happy ship: the serving boy, Thick (Who had down syndrome, and was named in a way consistent with the universe in which the story is set), is constantly ill/sea-sick, and his random but powerful Skilling takes on a dark and menacing tone, causing the sailors to regard him as a Jonah. Fitz, his Skill-dreams plagued by female voices and the beating of gigantic wings, is unhappy at leaving the Fool behind but is determined to keep the White Prophet from his fate on the isle of the black dragon; and Chade's fascination with the Skill is growing to the point of obsession. There are other currents flowing in the Out Islands, for not everyone welcomes the idea of a foreign prince slaying the Aslevjal legend. So why is the Narcheska so intent on the dragon's death? A reduced party finally arrives on the frozen island to be greeted by a familiar yet changed figure. What role does he have to play in the success or failure of the quest? His intentions are certainly at odds with Chade, who is determined to slay the dragon to secure peace, whatever the cost. The tale of Fitz and the Fool, begun in Assassin's Apprentice, reaches its spectacular conclusion in Fool's Fate, in which kingdoms must stand or fall on the beat of a dragon's wings, or a Fool's heart.