Night's Dark Terror
Graeme Morris
 Night's Dark Terror is a wilderness scenario in which the player characters travel by river and over mountains, from the Grand Duchy of Karameikos to the chaotic lands. The characters encounter a town under siege by goblins, a ruined city, and a lost valley. The module teaches the Dungeon Master (DM) how to handle wilderness conditions, and includes new rules for weather. The module also includes statistics for eleven new monsters, and comes with a battle map and counters for use in staging a battle in one of the towns. The wilderness module is set in the area of Eastern Karameikos. According to White Dwarf reviewer Graeme Davis, much of the action in the module has to do with the secret society known as the Iron Ring. The module begins in a beleaguered farmstead. The PCs then explore more than of wilderness, with eighteen locations, including a number of mini-dungeons, a ruined city, a riverside village, a frontier town, and a lost valley, with the minions of the Iron Ring waiting for the PCs at every step.