Dragon's Claw
Peter O'Donnell
 While sailing a small yacht single-handedly from Australia to New Zealand, Modesty Blaise rescues Luke Fletcher, the world-renowned painter, from drowning. But how in the world did Luke Fletcher end up adrift in the Tasman Sea, after having disappeared in the Mediterranean two months earlier? Luke Fletcher is not the only person from the world of the arts who has disappeared in the last couple of years, but he is the only one who has turned up alive later. Back in England, Modesty and her good friend Willie Garvin refuse to get involved in trying to unravel the mystery, preferring to leave well enough alone. But then Luke Fletcher is killed, and Modesty and Willie make it their goal to find out who is behind it all and bring him/her down. The trail leads back to the Tasman Sea, to Dragon's Claw Island, but Modesty and Willie make a mistake and find themselves in captivity. They've solved the puzzle of why certain people with artistic flair have disappeared, but will they live long enough to make use of this knowledge? Willie, ever the resourceful one, manages to break out of his cell, but then he's recaptured. After that the bad guys don't intend to give Modesty or Willie another chance to escape. They force Modesty to fight a gun duel against the Reverend Uriah Crisp, the gun-toting minister who has proven that he is faster on the draw than Modesty. Modesty is given her own gun and holster, her gun loaded with one bullet. She waits calmly as the crazy priest advances, a prayer book in one hand and a six-shooter on his hip.