On the Frontiers
Pierre Christin
 On a luxury space liner, one of the passengers, Kistna, is delighted to discover a fellow member of her race, the Wûûrm, called Jal is also travelling on the liner. The Wûûrm are declining in numbers and so to meet a fellow member of the species is a special occasion. After enjoying themselves in the ship's casino and the ballroom, Kistna invites Jal to her cabin to consummate their new-found union. In the cabin, Kistna removes the golden armour that completely covers her body. Jal follows suit, removing his armour to reveal that he is, in fact, a human and not a Wûûrm after all. Jal attacks her and succeeds in his mission – to steal Kistna's psychic powers. Wracked with guilt following his deed, Jal puts his disguise back on and makes for the bridge of the ship. He uses his new found powers to threaten the captain and procure a shuttle craft. He sets the controls for Earth... Earth, the late 1980s. Valérian is in Russia, having been hired to examine a leak at a nuclear power plant. His investigations lead him to the conclusion that this accident was deliberately provoked. His work with the Russians finished, they arrange to have him returned to the West where he rendezvous with Laureline and Albert on the Finnish border. Travelling across Finland into Norway they fly off to their next destination in a seaplane. Later, Valérian, Laureline and Albert are to be found at a café in a small village in Tunisia. As they wait, they ponder the job they have been asked to work on: none of them, not even Albert, knows who has hired them nor what they are supposed to be doing in Tunisia. Noticing a group of cloaked men heading into the palm forest near the village. Valérian and Laureline follow them to a marabout. Using a scanning device, taken from their astroship, they determine that there is a radioactive source inside the marabout. Returning to the village, they report their findings to Albert who makes a call to their mysterious employers. Then they make for the marabout in their truck. Using a cretiniser whip from the planet Phoum, a device that renders its victims cataleptic, they enter the marabout and find the source of the radiation – an atomic mine. Deactivating the mine, they flee into the desert to an arranged meeting point near the Libyan border. At the rendezvous they are met by a Tunisian military helicopter. Flying along the Libyan border, their host explains that had the mine been detonated, it would have incited the world powers to respond with a nuclear attack of their own, giving Libya the excuse to invade and destabilise North Africa and precipitate a World war. The helicopter flies on to an airfield where Valérian, Laureline and Albert are collected by a jet aircraft. Some time later, the trio are in the USA in Arizona, driving along the border with Mexico. At last, they meet their employers – J.D. Eklund, a professor from UCLA attached to the International Atomic Energy Agency and Ivan Gregorian, a commander of the Red Army in charge of nuclear disarmament surveillance. They inform them that there have been multiple alerts at nuclear installations around the world and none of the incidents are coincidental – all of these blackmail incidents are being orchestrated by a single mastermind. They bring Valérian, Laureline and Albert to a bridge where a convoy of trucks carrying plutonium has been attacked by terrorists threatening to blow up the trucks unless a nuclear submarine is delivered to a port of their choice in the Yellow Sea. However, the intelligence services had received a tipoff about the attack and the trucks, which are in fact empty, are blown up by the US Army. The victory is short-lived however: the train that is carrying the real plutonium is attacked and derailed forcing them to capitulate to the demands for the submarine. One lead still remains however – a mysterious stranger who is winning at the casinos in Hong Kong. Laureline arrives at the casino in Hong Kong, wearing a Tüm Tüm (de Lüm) in her hair as a spying device, and finds Jal playing in a high stakes card game. Glancing at Laureline, Jal recognises the Tüm Tüm and snatches it from her hair. He then grabs Laureline, stuffs her in his car and drives over the border with China. Arriving at his home, Jal interrogates Laureline asking if she is from another world or from the future. Slipping to the bathroom, Laureline takes a Tchoung tracer from her handbag and releases it in the hope that it can find Valérian. Elsewhere, one of the waiters in the casino has found the Tüm Tüm and returned it to Valérian and Albert who have returned to Inverloch Castle in Scotland to ponder their next move. Examining its eye, Valérian finds it has succeeded in recording an image of their quarry. Valérian is shocked to realise he recognises their adversary – it is Jal, an agent of the Spatio-Temporal Service just like Valérian and Laureline. Valérian is puzzled that Jal hasn't disappeared along with Galaxity and the rest of the future Earth. At this point the Tchoung tracer arrives. Analysing its database, they discover Jal's location in China. Parting company with Albert, Valérian takes the astroship to China, to Jal's hideout. Valérian confronts Jal, who is amazed when he recognises Valérian. Jal reveals that he is attempting to cause the nuclear cataclysm that Valérian prevented in The Rage of Hypsis so that Galaxity can be restored to the timeline. He explains that the peculiar properties of the Neferfalen nebula where he was exploring protected him from being wiped out along with the rest of Galaxity but at the cost of the woman he had loved. In order to get her back, Jal is attempting to change history back onto its old course. As the standoff continues, Jal's powers become weaker and weaker until eventually he is overcome by Valérian and Laureline. Valérian and Laureline fly Jal to Point Central, the meeting place for all the races of the cosmos, and make for the Pulpissm's market where they meet the Shingouz. Laureline asks the Shingouz if they can find any other remnants of old Earth. Waiting at the market, they eventually receive a message from the Shingouz – at the far side of Point Central they have found a place beyond a material border where the remains of lost and fallen civilisations can be found. Reaching the place they find the ruined remains of Earth's old segment in Point Central. Realising that he was a fool to think he could change history, Jal elects to be left alone with his thoughts on the abandoned segment.