The Lightstone
 The immortal Morjin, the Lord of Lies, has reappeared in the world of Ea once again to conquer all the land for himself and create a world filled with maddess. To stand against Morjin, King Kiritan of Alonia invites the people of Ea to begin a quest for the Lightstone, a relic with unlimited powers in response to a prophecy that could lead to Morjin's doom. Valashu Elahad, seventh and youngest son of the king of Mesh, is one such knight that takes the pledge to search for the Lightstone, although he has reasons of his own. Valashu has the gift of empathy, a gift and a curse he inherited from his grandfather, which causes him problems along the path of the warrior, a family tradition. Hoping that the golden cup may cure him of his "affliction", Val sets off for Alonia, joined by his teacher, Juwain, and his best friend, Maram. Eventually his party grows to have seven significant individuals, each with their unique gifts and abilities to light the way on their journey throughout the continent for the Lightstone.