Lords of the Starship
Mark S. Geston
 In the far future, on an Earth devastated by millennia of war, the Caroline Republic is hostile towards its neighbors although sharing their dire economic straits. Outside the declining remains of civilization lie ruins and wastelands populated by mutants and monsters. It is generally felt that humanity lost its vitality long ago. To a leading politician of the Caroline the aged veteran General Toriman proposes a centuries-long scheme to build the nation by taking control of an ancient shipyard hundreds of miles away which was apparently designed to build spacecraft. Ostensibly, the purpose of the project will be the construction of a spaceship seven miles long called the "Victory" to carry the population of the despairing world to a paradise planet called "Home". In fact, the ship will never be completed, but the effort will revitalize the nation's economy and perhaps restore mankind's missing quality. General Toriman dies and the cynical politicians of the Republic rouse the population to begin the project. The River Road from the Caroline homeland to the Yards is forced with a bloody battle between a Caroline military force and mutants, during which the ghost of the ancient hero Miolnor IV appears to save the day. Work begins on constructing the ship. Despite their antiquity, the Yards' machinery and buildings seem to have been perfectly preserved and materials for the construction of the ship are discovered. Legends say that the fortifications still standing nearby defended human civilization against Dark Powers over the mountains to the west. The magnificent city of Gateway grows in the hills above the Yards while the Victory slowly takes shape. Much of the population of the Caroline moves to the Yards and its society is formally divided into two classes. The Technos supervise construction and are aware of the motivational "myth of the ship" plan while the People believe that the voyage to the planet Home is the actual goal. Some Technos realize that, although Gateway has become rich and prosperous through the Victory project, the Caroline homeland is still as miserable as its neighbors. Before they can act on this knowledge the People revolt, led by a man named Coral who claims truthfully that the Technos have lied and do not intend to complete the Victory. Most of the Technos are killed although one is allowed to bring the news to the Dresau Islands in the eastern sea. The Dresau Navy has a proud tradition as the last surviving remnant of vital humanity and its leader believes the Victory project has a sinister purpose, possibly directed by heirs of the dark power Salasar, which once ruled most of the earth. After almost two centuries of construction, the Victory is completed and the women and children of the People are placed aboard in suspended animation. Led by the Dresau Navy the gathered enemies of Coral's triumphant People attack with their restored ships and scavenged weapons. The defenses of the Caroline Empire are ineffective, and an apocalyptic battle rages about the Yards, with millions fighting. At the height of the battle the sea turns red with blood and the dead of past wars rise in support of the assault. The legendary fortresses fire missiles toward the west. Before any of the men of the People board the Victory it moves down the ways to the sea. It turns its huge engines toward the shore and they ignite, incinerating the fighting armies, ships, Yards, and Gateway. The Victory then redirects the destruction onto itself and its millions of passengers. Balls of fire arrive over the mountains to complete the destruction. When the wreckage of the Yards has cooled, the man who has been called General Toriman, Miolnar IV, and Coral arrives. The Victory project and its opposition have been devised by the heirs of Salasar, which built the allegedly ancient shipyards for the purpose. He signals the completion of the project; the military powers of the east have been destroyed and invasion by those in the west can begin.