Dragons of Ice
 In Dragons of Ice, after leaving Thorbardin, the player characters head south into the polar regions, journeying along the glaciers in search of Icewall Castle. The characters encounter Ice Folk, ice-skate boats, and the Walrus-Men. Characters begin play at the ancient port city of Tarsis in the world of Krynn. After an attack by the Dragonarmies on Tarsis, the party is driven south to Icewall Castle, which is home to a white dragon and one of the legendary Dragon Orbs. After the Cataclysm, the seas receded from the port city Tarsis, so instead of finding a port the characters have found a land locked city 40 miles inland. The adventure series version of Dragons of Winter Night, book two of the Dragonlance saga, will follow part of the party from the first book, Dragons of Autumn Twilight. Returning playable characters available are Sturm Brightblade, Flint Fireforge and Tasslehoff Burrfoot and Gilthanas. Laurana and Elistan, previously appearing NPC's, are now also playable as characters. Additionally two Knights of Solamnia, Aaron Tallbow and Derek Crownguard, are available for players if required. Aaron will appear as an NPC with the party if he is not used by a player. The other characters from the first book leave from Tarsis in a different direction at the beginning of DL10 Dragons of Dreams. Chapter 1: The Fall of Tarsis Chapter 2: The Ice Reaches Chapter 3: The Ice Folk Chapter 4: Icewall Castle Chapter 5: Icemountain Bay Epilogue