Dragons of Despair
Tracy Hickman
 As with most D&D adventures, the exact storyline varies based on the actions that the game's players choose for their player characters (PCs), although a general course of action is assumed by the adventure. The story begins with the PCs meeting up in the elven settlement of Solace after five years of unsuccessful individual quests to find any sign of "true clerics". A series of wilderness encounters are used to direct the PCs to find the Blue Crystal Staff and take it to the ancient ruined city of Xak Tsaroth. In the jungle-covered subterranean ruins of Xak Tsaroth the player characters search for knowledge of the ancient gods of good, and first encounter the invading draconians. They also find baby dragons and encounter Khisanth, an ancient black dragon. The PCs follow the fleeing dragon down a well, where they must negotiate the first level of a dungeon typical of Dungeons & Dragons adventures, filled with draconians, gully dwarf slaves, and other monsters. On the second level of the dungeon the PCs must confront and defeat Khisanth. This is an extremely challenging task for the party. but if they have her Blue Crystal Staff, they will be aided by the goddess Mishakal. The adventure ends with the PCs recovering the Disks of Mishakal, allowing for the return of true clerics to Krynn for the first time in over 300 years.