PlayStation 3 uses the Cell microprocessor, designed by Sony, Toshiba and IBM, as its CPU, which is made up of one 3.2 GHz PowerPC-based "Power Processing Element" (PPE) and eight Synergistic Processing Elements (SPEs). The eighth SPE is disabled to improve chip yields. Only six of the seven SPEs are accessible to developers as the seventh SPE is reserved by the console's operating system. Graphics processing is handled by the NVIDIA RSX 'Reality Synthesizer', which can produce resolutions from 480i/576i SD up to 1080p HD. PlayStation 3 has 256 MB of XDR DRAM main memory and 256 MB of GDDR3 video memory for the RSX.
What function is the NVIDIA RSX responsible for in a PlayStation 3?
Graphics processing
Graphics processing is handled by the NVIDIA RSX 'Reality Synthesizer', which can produce resolutions from 480i/576i SD up to 1080p HD. PlayStation 3 has 256 MB of XDR DRAM main memory and 256 MB of GDDR3 video memory for the RSX.
Graphics processing is handled by the NVIDIA RSX 'Reality Synthesizer', which can produce resolutions from four hundred eightyi/five hundred seventy-sixi SD up to ten eightyp HD. PlayStation three has two hundred fifty-six MB of XDR DRAM main memory and two hundred fifty-six MB of GDDRthree video memory for the RSX.
What function is the NVIDIA RSX responsible for in a PlayStation three?