Is the game company required to help and take actions for a player who got scammed in the game for virtual currencies?
<p>According to the answers in this <a href="https://law.stackexchange.com/questions/36785/charging-someone-with-theft-of-virtual-currency">question</a>, you are legally responsible when scamming someone for virtual goods in a game. However, in most of the cases it is very hard to actually get any information about a player, who he or she is, which just makes it useless.</p>
<p>However the game company do have all the information about the situation, the player, the transaction, chat conversation and so on. They have all the tools to solve this. But they refuse to.</p>
<p>My friend was just scammed in a scenario like this, and since he couldn't verify exactly who the player is, there is not much to go on, except contacting the ones in charge of the game company. Their Customer support replies like this in an e-mail converstaion:</p>
<blockquote>
<p>Please understand that thieving or scamming isn't illegal and therefore I can neither punish the other player nor compensate you for your lost ***** Coins.</p>
</blockquote>
<p>The company is based in Germany.<br />
<em>Also notice that the virtual coins are initially purchased with real money (80 euro) from the game website.</em></p>
<p>Something to note is that the only reason my friend wanted to buy this virtual item from a player in the first place is because:</p>
<ul>
<li>The item is very rare and/or shouldn't even exist in that area. It only exists there because of bugs (that the game owner solved and are aware of, but they keep the items to exist there). This gives the seller an opportunity to scam.</li>
<li>There is a myth about this item in that area, and the game company strategically wants it to stay a myth, so they never actually say if is possible to retain or not (people have tried for 10 years and failed)</li>
<li>It is not possible to trade virtual coins to an item in this area in the game. It is only possible to send or give the item or virtual coins in advance.</li>
</ul>
<p>The players did have a deal.
So to wrap up:</p>
<p><strong>Is the game company required to help you in a situation like this, where you have the evidence of being scammed for virtual currencies, and can you require them to take actions?</strong> (I.e give you the money back, or similar)</p>
<p><em>Edit:</em><br />
I am not claiming the company is responsible, however the other player who failed to complete his deal of the contract, is unreachable except with the help of the company. Also note that the game isn't about stealing or scamming, if you lose items due to death in the game then it's part of it. However in this case it's more of a one to one deal/contract (written contract), with real life money involved <em>(except they were converted to virtual coins first)</em>, that question has been answered <a href="https://law.stackexchange.com/questions/36785/charging-someone-with-theft-of-virtual-currency">here though</a>.</p>

<h2>Possibly</h2>
<p>The game company has almost certainly excluded liability under the contract you entered. There may be some consumer protection that you have that they cannot exclude - I don’t know enough about German law to meaningfully comment.</p>
<p>Notwithstanding, if you were to initiate legal action against the, as yet, unknown wrongdoer, you could subpoena the relevant records from the game company with a court order. No matter what privacy or other protections the other person has, the game company <em>must</em> obey the order or be in contempt. Without such an order the game company is right that they can’t disclose details of other users.</p>
<p>As a practical matter, it will cost several hundred € to initiate legal action and several thousand to pursue it to the end. And you might lose. A better response is to treat the lost €80 as a relatively cheap life lesson - many people lose a lot more learning to recognise scams.</p>

<h2>It's not your job to investigate crimes and find the culprit</h2>
<p>In general, companies have to (and do) cooperate with investigation of crimes - providing evidence, identifying people, taking corrective actions. But it is not their duty to investigate crimes.</p>
<p>That happens through the legal system; the police investigate crimes and courts issue warrants/subpoenas for various required actions and information. <em>They</em> can request the company to do all that you require, but the victim can not. It's not a given that the crime occured at all, the (self-asserted) victim can lie, and it's not the right of the alleged victim or the company to determine whether it is appropriate to violate the privacy of the alleged culprit (which may be an innocent unrelated person) and disclose their chat logs, identity, etc. The legal system is allowed to do that with proper safeguards but the general public (including the victim) is not. Simply claiming &quot;I believe Bob scammed me&quot; is not a free pass that entitles you to data about Bob.</p>
<p>It's also worth noting that you do not need to know the identity of the culprit to take action. Criminal investigations often (usually?) start without initially knowing who did it; and if you believe that the company <em>itself</em> is liable for your damages, then the appropriate legal recourse is to sue that company, you don't need the identity of the actual scammer to do that.</p>

<blockquote>
<p>Please understand that thieving or scamming isn't illegal and therefore I can neither punish the other player nor compensate you for your lost ***** Coins.</p>
</blockquote>
<p>It sounds like their customer service's position is that all of the conduct took place in the game and that the in game conduct of the other player wasn't the kind of rule violation that would justify returning the assets.</p>
<p>Games can have rules that differ from real life even if they have real life consequences. And games can have limited and specified consequences even to in game conduct that violates the rules.</p>
<p>American football does not allow a defender to interfere with a receiver's attempt to catch the ball. But the game also specifies the precise consequences should that occur. For example, if the referees miss it and the next play starts, that's the end of it. There are no additional consequences for the defender or the defending team.</p>
<p>All the conduct you are talking about took place within the game. And none of the conduct was conduct that is so inherently wrongful that the game's rules can't determine its penalty. It only affected in game objects and doesn't fall into any recognized exception.</p>
<p>There are games where people buy and sell ships for real money and, in the game, pirates can steal ships.</p>
<p>You can disagree with them, of course, but it seems like the game's customer service is taking the position that while the conduct might be the in game equivalent of a &quot;foul&quot;, the game's rules don't permit return of the in game objects as a remedy. They are saying you want to do the equivalent of suing a football player for getting away with interfering with a receiver because it caused you to lose a bet and the game's rules don't allow interfering with a receiver.</p>
<p>I think you would agree that if the game's rules explicitly allowed this and it was a game mechanic, it would not be actionable. Surely those games that have piracy in them don't make the player character pirates real world pirates who could be charged with piracy. Then I think you have to concede that it also means that it's the game's policies that determine the appropriate penalty.</p>
<p>No out of game conduct is involved here. When you bought the in game currency, you agreed to let the game's mechanics control your possession of that currency.</p>

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