GenPluSSS: A Genetic Algorithm Based Plugin for Measured Subsurface
  Scattering Representation
Barış Yıldırım Murat Kurt
This paper presents a plugin that adds a representation of homogeneous and
heterogeneous, optically thick, translucent materials on the Blender 3D
modeling tool. The working principle of this plugin is based on a combination
of Genetic Algorithm (GA) and Singular Value Decomposition (SVD)-based
subsurface scattering method (GenSSS). The proposed plugin has been implemented
using Mitsuba renderer, which is an open source rendering software. The
proposed plugin has been validated on measured subsurface scattering data. It's
shown that the proposed plugin visualizes homogeneous and heterogeneous
subsurface scattering effects, accurately, compactly and computationally
efficiently.