Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic
  Scenes
Haotong Lin Sida Peng Zhen Xu Tao Xie Xingyi He Hujun Bao Xiaowei Zhou
This paper aims to tackle the challenge of dynamic view synthesis from
multi-view videos. The key observation is that while previous grid-based
methods offer consistent rendering, they fall short in capturing appearance
details of a complex dynamic scene, a domain where multi-view image-based
rendering methods demonstrate the opposite properties. To combine the best of
two worlds, we introduce Im4D, a hybrid scene representation that consists of a
grid-based geometry representation and a multi-view image-based appearance
representation. Specifically, the dynamic geometry is encoded as a 4D density
function composed of spatiotemporal feature planes and a small MLP network,
which globally models the scene structure and facilitates the rendering
consistency. We represent the scene appearance by the original multi-view
videos and a network that learns to predict the color of a 3D point from image
features, instead of memorizing detailed appearance totally with networks,
thereby naturally making the learning of networks easier. Our method is
evaluated on five dynamic view synthesis datasets including DyNeRF, ZJU-MoCap,
NHR, DNA-Rendering and ENeRF-Outdoor datasets. The results show that Im4D
exhibits state-of-the-art performance in rendering quality and can be trained
efficiently, while realizing real-time rendering with a speed of 79.8 FPS for
512x512 images, on a single RTX 3090 GPU.