Voice2Action: Language Models as Agent for Efficient Real-Time
  Interaction in Virtual Reality
Yang Su
Large Language Models (LLMs) are trained and aligned to follow natural
language instructions with only a handful of examples, and they are prompted as
task-driven autonomous agents to adapt to various sources of execution
environments. However, deploying agent LLMs in virtual reality (VR) has been
challenging due to the lack of efficiency in online interactions and the
complex manipulation categories in 3D environments. In this work, we propose
Voice2Action, a framework that hierarchically analyzes customized voice signals
and textual commands through action and entity extraction and divides the
execution tasks into canonical interaction subsets in real-time with error
prevention from environment feedback. Experiment results in an urban
engineering VR environment with synthetic instruction data show that
Voice2Action can perform more efficiently and accurately than approaches
without optimizations.