prime prime video game themed series game uses graphical style story elements prime developed nintendo handheld game console released nintendo north_america australia japan europe prime uses basic mechanics typical items new mechanics introduced wall jumping ability fire weapons nintendo finger alter trajectory motion initial idea video game presented series setting came learned previously worked mario land video game recalling series protagonist ball convinced universe adapted setting game sold rumble nintendo marking time available nintendo prime received generally positive reviews critics praised game series video game criticized lack variety prime sold copies debut month october united_states units japan gameplay prime uses basic mechanics complete assortment typical items including ramps addition new mechanics introduced enemies table wall jumping ability fire weapons nintendo table alter ball trajectory game consists tables inspired different area prime table shown screens nintendo tables initially available play pirate frigate playing tables player tables table player battle boss complete course game player acquire artifacts prizes awarded completing objectives winning beating bosses having acquired artifacts player granted access table called places balls table time complete table different targets hit balls bombarded attacks antagonists prime series balls lost table ends player lose artifacts collected forced table complete allowed second attempt completing artifact temple access granted final table impact crater player defeats prime creature impact crater table game higher difficulty level expert mode game features single mission mode confines players single board boards challenge players earn high point score real tables players ranked time taken complete mission addition single player mode game features multiplayer mode requires copy game allows players compete race reach target score mode uses seventh table appear single player mode development making prime hunters person shooter video game nintendo nintendo producer came idea game based series finished mario land based nintendo property felt like universe fit setting series protagonist able ball fuse agreed license great fit accepting work game fuse games received assets prime developers collaborated hunters team elaborate specific aspects wall climbing shooting abilities head development said prime team tried fix criticisms raised difficulty mario land creating friendly game named project code development gameplay footage game released convention revealed august game titled prime sold game boy advance slot rumble installed nintendo game hits object time nintendo version rumble introduced sold exclusively prime available standalone product nintendo nintendo games use device screens continuous screen harder control gap middle called visual dead zone objects area visible developers game takes advantage screens resolved problem placing second set upper screen players reference work game use pre rendered artwork graphical effects including uses images different angles provide smooth animation simulate appearance real game player point view tipped game offers players ability table technique games influence ball movement achieved touching nintendo finger pushing direction player wants game soundtrack composed audio effects prime series borrowed game provide like music experience voice provided reception prime released nintendo nintendo north_america october australia december japan january europe june prime sold copies debut month october united_states game sold units japan given generally favorable reviews according review aggregator website metacritic despite early skepticism quality video game themed series reviews praised integration prime nintendo_power called game fully realized tuned hybrid play prime atmosphere named better recently released games believed game appeals fan games prime franchise play magazine attested adding game embodies prime series game gameplay thought motif add game felt differently impressed game notch graphics sound series appreciated innovations introduced game incorporate features series concluding game feel like seamless unlikely merging classic arcade creepy cool prime series sentiment shared gamespot convinced excellent medium simulate challenging struggles found series noting game pulls faithful main series gamespy impressed playing game noted interesting gaming sessions nintendo prime gameplay lauded reviewers ign appreciated fuse games work game praising graphics audio gameplay pick play element easy people varying levels skill play play felt way noting simple controls short bursts gameplay prime perfect handheld video game addition asserted game great value included wireless multiplayer mode allows players play game game card critics negative prime reviewer electronic gaming monthly video game magazine found hard playing game especially area nintendo screens limited selection game modes gamepro disappointed game concluded game mode features prime lacked variety game informer reviewer agreed noting fun game access little content criticized game revolution claimed average quality furthermore asked game developer spend time making great game minor requesting character based game great fence riding jack trades master eurogamer different experience finding provided entertainment main game remarked cardinal sin criticized tilt feature difficult use reviewer felt prime directed fans calling game
Metroid Prime Pinball