action adventure hack slash video game developed published playstation released europe north_america october japan june followed sequel released playstation portable remake released titled resurrection released game set medieval kingdom centres protagonist sir makes attempt stop antagonist invasion kingdom whilst simultaneously development began cambridge working title dead man dan game visuals heavily influenced nightmare christmas originally conceived arcade style shooter platforms windows sony purchase evolved game playstation title game received positive praise critics release praise including blend themed visuals criticised controls camera work gameplay game takes place variety levels require certain objectives performed progress sir use variety weapons consisting close range weapons swords clubs long range weapons weapons charged powerful attack weapons club access areas inaccessible possessing items dan able rip arm use melee ranged attacks dan equip shield alongside weapons defend attacks hits damage breaking game dan visit heads varieties green ones offer dan information blue ones allow dan buy services ammunition treasures finds dan health determined single health bar reduces dan hit completely dan falls great height dan completely runs health game end dan extend maximum health collecting automatically health bar drops zero hidden game dan health fill life level hidden collected player fills souls defeated enemies awarded means player level hand dan speak legendary hero rewards weapons player finishes game game true ending revealed plot year evil named plotted kingdom army told legend champion sir led army victory managed kill mortal wounds reality dan fact struck arrow fired battle king choosing cover declare dan hero forced hiding presumed dead years later reappears casting spell army steal souls living process corpse dan time skeletal corpse missing jaw eye lost battle having unable ascend failures life dan uses opportunity defeat save earn place true hero dan travels fighting way confronting manners soon arrives fighting skeletal warriors souls old allies retrieved collecting managing defeat champion lord turns powerful monster dan manages defeat uses breath cause collapse dan escapes magical influence land thwarted restoring souls living putting dead rest magic cast wearing result dan returns burial chamber enters eternal player managed collect dan ascend hailed rightful development development begun independent developer cambridge previously known james pond series games created original concept served game creative director according design proposal game working title dead man dan described game initially fusion combined art style nightmare christmas development progressed lead artist pushed game role playing game influenced direction opposed original arcade style concept looking attract major publishing deal initially began working multiple platforms including windows giving working demo game impressed progress sony signed exclusive playstation game commissioned cambridge studio sony second studio united_kingdom wanted game possess unique lead character worked script doctor whilst creating expansive backstory lead protagonist sir pond came idea sir daniel failure life shot redemption idea player character unusual appearance turned appealing sectors gaming community lead designer later recalled female gamers considered sir daniel endearing considered sex symbol france sony acquisition helped ease financial strain project assist studio inexperience making games admitted retrospective interview presented mountain challenges fact like developers time new gaming admitted members team spent long nights sleeping order finish game time development cambridge team played beta versions successful super mario crash helped understand solve challenges building action game time sony requested support new playstation controller described particularly event allowed capture game new concepts camera character control presented required team try number approaches settling solutions work team finally settled concept support digital camera related controls balance reasons levels ideas original concept team forced remove time budget constraints intended platform oriented section game player control worm lived daniel skull concept art separate level created section game music original soundtrack game composed musical duo commonly known bob barn instructed compose influenced score similar nightmare christmas music created electronic synthesizers simulate entire orchestra organ playstation portable imagining resurrection parts score original elements composed performed live orchestra choir album music signed copies purchased artists website reception game received positive reviews critics release later released playstation platinum title received aggregate score gamerankings praised halloween influenced atmosphere critics ign praised game sense humour unique presentation skeptical concerning game sloppy controls level designs noted game graphics age overtime considering remake offered superior graphics gameplay despite heralded fun game playstation classics game revolution similarly praised humour criticised game straightforward easy master noting graphics gameplay slightly inferior music atmosphere praised aspects game reviewers compared visuals similar nightmare christmas gamespot credited original look number unique puzzles criticised camera work camera control necessity ign considered game homage stating game took inspirations innovation unique nelson praised environment game considered gameplay best suited slash
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