light gun shooter light gun shooter called light gun game simply gun game shooter video game genre primary design element aiming shooting gun shaped controller light gun shooters revolve protagonist shooting targets antagonists objects light gun shooters generally feature action horror themes employ humorous treatment conventions games typically feature rails movement gives player control aiming protagonist movements determined game games featuring device termed rail shooters term applied games genres rails movement feature particularly later games player greater control movement protagonist light gun shooters employ light gun controllers named function use light sensors mechanical games light guns existed 1930s operated differently video games 1970s mechanical games replaced electronic video games 1980s popular light gun shooters emerged genre popular 1990s subsequent release formula later improved time crisis genre popular new millennium hampered compatibility issues retains niche appeal fans old school gameplay definition light gun shooters light gun games gun games games protagonist shoots targets antagonists objects utilize gun shaped controller termed light gun player aims light gun games feature person perspective distinct person shooters utilize conventional input devices light gun games feature rails movement termed rail shooters term applied types shooters featuring similar movement light gun termed functions use light pulling trigger allows detect light screen targets design targets light gun shooters threatening antagonists criminals terrorists zombies objects bottles games played light gun use conventional input methods deemed inferior light gun shooters typically feature generic action horror themes later games employ humorous self styles light gun shooters primarily revolve shooting large numbers enemies attacking waves protagonist required defend taking cover shooting incoming thrown weapons axes grenades player compete clock games featuring boss battles games reward player accurate shooting extra points power ups secrets games pit player antagonists instead feature elaborate challenges constructed mainly objects testing player speed accuracy conventional games feature types challenges light gun shooters typically feature rails movement gives player control direction protagonist moves player control aiming shooting games allow protagonist cover push button games rails movement altogether allow player protagonist freely game environment feature static environment light gun shooters person perspective aiming games allow player switch person perspective order maneuver protagonist history mechanical gun games existed emergence electronic video games far 1920s light guns appeared 1930s games toy rifle mechanical rifle fired beams light targets wired sensors evolved subsequent decades culminating games company successful game released required player target cardboard ships 1970s mechanical arcade games gradually replaced electronic video games following release dealing powerful blow popularity mechanical games light guns electronic video games work opposite manner mechanical counterparts gun pulling trigger allows receive light screen targets computer light practical purposes mit early 1960s odyssey light gun production nintendo involved light guns popularly video games mid-1980s nintendo loved example sega released arcades broke new ground popularized use shooter games led renaissance popularity arcade gun games game inspired film coffee advertisement coffee grew larger gun sights player shoot approaching targets fast possible acclaimed time crisis released japanese arcades sony playstation console introduced innovations simulated foot pedal pressed caused protagonist cover game light gun controller acclaimed released point blank playstation previously available japanese arcades gun bullet based game featuring unique structure quirky humorous tone game critically acclaimed received sequels playstation console light guns suppressed time massacre attendant controversy video games gun crime late 1980s light gun controllers generally manufactured look like toys painting bright colours japan lacks gun crime found civilians legally guns realistic light guns widely available light gun shooters popular new millennium 1990s new games genre seen old school time crisis house dead franchises continued receive acclaimed installments arcade machine featuring large screens player chairs games attempted incorporate elements person shooter survival horror games use restricted character movement exploration varying degrees success paid homage 1990s arcade gameplay embracing somewhat style light guns compatible modern high definition leading developers experiment hybrid controllers particularly wii remote nintendo wii playstation peripheral time crisis playstation motion control system
Light gun shooter