battle midway turn based strategy video game developed published released united_kingdom france released commodore second instalment strategic series game set pacific_ocean theatre world war revolves united_states_navy attacking large fleet stationed retaliation attack game player assumes control american forces eliminate japanese forces air naval combat received largely negative reviews release criticised black white television sets game accessible limited range colours easy difficulty gameplay criticised gameplay game turn based strategy focuses naval battles initiated response japanese attack pearl harbour player commands american task forces united_states navy forces united_states air_force unit stationed objective game defeat attacking naval forces american task force aircraft carrier japanese player begins game american search aircraft locate track attacking japanese forces main attacking japanese force located player send available air units engage combat air combat takes place real time minute travel time launched aircraft carrier aircraft run fuel time crash carrier game contains elements arcade gameplay automatically enable player comes contact enemy arcade sequences involves player anti air machine gun order shoot japanese aircraft game ends japanese aircraft carriers destroyed background release founded company known creating games featured historic war battles conflicts company partnership french video game developer published versions products united_kingdom took decision alter products release bit machines found smaller bit computers spectrum lacked processing power larger strategy games decision falsely interpreted pulling spectrum market video game journalist following years successful sales mid 1980s experienced financial difficulties admitted retrospective interview took eye ball company acquired february later company strains debt release packaged exclusive ring manual detailing nature later released strategic compilation cassette known conflicts published reception game received negative reviews release angus crash criticised game black white television sets stating despite growing british economy expected developers designed games lowest common hughes criticised tactical elements game light stating success player depends praised game historical accuracy felt late release comparison feel ordinary reviewer computer stated game flawed attempt recreate famous despite admitting contained nice touches reviewer praised game wide range features save load functions criticised menu designs integrated arcade sequences calling poor reviewers spectrum criticised combat sequences reliance speed pressing keys instead use strategy reviewer considered game sophisticated reviewer viewed game slow pace graphics negatively despite criticism praised real time element game accessibility saying current standards reviewer praised game accurate reproduction events different levels speed criticised easy japanese forces reviewer stated game suffered average graphics poor sound questioned inclusion arcade sequences reviewer recommended battle midway genre despite stating simple game reviewer called game
The Battle For Midway