legend lost city platform video game developed rare published nintendo_entertainment_system released north_america december europe game centres caves whilst searching mythical game game developed newly branded rare game released company earlier rare game released nintendo console game received mixed reviews release praise directed criticised poor graphics presentation later included rare xbox retrospective compilation gameplay game divided explored whilst avoiding death enemy attacks cave fatal falls player character multiple tools armour explosives explore discover new areas monsters dragons seek kill player character defence attack enemies mining stone player starts game lives goal locate end level door special pillar stepped pillar countdown door open active player door ends door closes multiple bonus games levels player treasure later levels include villages player purchase new tools collected treasure currency development founded brothers tim tim wife carol headquarters trading ultimate play game began producing multiple video games spectrum early 1980s company known reluctance reveal details operations upcoming projects little known development process work separate teams team work graphics whilst concentrate aspects sound graphics game developed newly branded rare late 1980s brothers sold rights ultimate play game shifted focus british home computing market broader home console gaming rare western developers granted licence nintendo produce games nintendo_entertainment_system rare began employing staff expanding operations order develop games home consoles solar games rare released nintendo console later included rare xbox retrospective compilation reception game received mixed reviews release compared game stating offers superior gameplay graphics total criticised graphics stating dominant rocky landscapes barren hand stated graphics animated sprites defined criticised game presentation noting introduction options game sparse life span game gained mixed views praised game stating game easy addictive replay value asserted large number levels game player occupied provided enjoyable challenge stated game requires lot patience found certain aspects frustrating times especially time limit required progress level noted number levels excessive stated suspected players want dig deep
Digger T. Rock