joe joe scrolling beat video game developed gamecube originally released director producer game later ported playstation design team subtitled lit new hope japan game story concerns joe avid movie girlfriend kidnapped film starring joe favorite superhero joe shortly thrust taken villainous group known accepting special watch joe transforms style persona joe sets rescue gameplay features traditional platform scrolling shaded graphics abilities known grant player special actions combat puzzle solving slowing speeding time joe critically acclaimed unique visual style gameplay earning number awards media publications minor commercial success game spawned sequels releases seen consoles playstation portable anime adaption game produced gameplay joe core gameplay similar traditional scrolling beat taking control joe player limited moving left right fixed path game contains elements ability jump double jump combat consists fighting multiple enemies screen enemies appearing directions including foreground background joe ability punch kick dodge upward enemies attacks successfully temporarily leaving wide open attack player certain number hit points form life marks located decrease joe takes damage health restored picking joe features unique gameplay elements form joe effects power designed emulate camera tricks seen films battling enemies solving puzzles powers limited located screen normally meter giving player access joe super powers joe transformation meter slowly ability use joe changes normal joe lowering attack defense leaving temporarily devoid automatically time manually filled picking bottles juice slow time causing player attacks powerful increasing joe allowing dodge attacks easily second speed allows joe faster speed creating multiple images attacks enemies screen additionally cause attacks joe temporary heat shield rendering immune flame attacks setting enemies fire struck causes camera close joe normal attacks granting set new attacks lesser foes proximity damage dealt joe whilst increased combined extended collecting certain number present stage bar normal length new stage begins defeating enemies gives player points form small large coins special attacks gives marks converted points quickly gained long chains attacks example slow striking enemy sets enemies screen chain reaction causing points duration slow multiplied number enemies struck player accumulate large number effect called bonus stage consists missions scenes player complete order advance completing stage player graded number points earned time taken damage joe took points stages purchase new abilities weapons include shocking pink bombs health health items clearing game difficulties allows players play different characters captain blue playstation version allowing players play devil cry plot divided seven stages episodes interspersed storyline cutscenes opening ending cinematic setting divided earth real world game fictional world films plot begins movie theatre earth game central character joe girlfriend watching drama starring aged superhero movie antagonist having seemingly defeated suddenly reaches screen taking joe likewise picked taken captain blue giant inside movie joe rescue evil game organization villains help captain blue watch device joe use transform superhero saying word transform joe promptly baby guidance joe fights way number locations cities underground caves underwater base submarine travelling robot aircraft machine joe defeats members game bosses include 3rd iron aquatic terror blade master fighting reveals order break land humans need dna creator joe makes way leader lord combat witness kidnapped joe machine race outer space game final episode finding atop control room space station joe discovers plot entire time hero reveals creator film currently exist seemingly deceased father transforming robot villain energy force order break real world joe tells telling hero joe summons newly transformed engage combat fight ends abandon respective vehicles face final battle space station joe victorious finally coming senses thanks young hero stopping explains decades earlier blue revolutionary film maker soon thought wanting create heroes blue films allowing live dream hero lost touch reality wanted revenge people betrayed captain blue embrace heartfelt reunion director tells joe story complete fingers space station onboard computer warns large number heading earth blue tells joe hero needed twice save world joe attempts leave requests watch father accompany boyfriend joe newly transformed head stop impending threat development joe developed design staff team game announced late line upcoming gamecube games introduce new content console directed alumnus previous credits include planning resident evil resident evil direction devil cry produced previously worked ace attorney series earliest stages development went working title red hot man changed copyright conflicts american rock band joe development team initially consisted people working month deadline work continued size team grew development ended taking months complete game conceived staff focused project aimed increasing skill creators specifically director stated wanted create challenging game stunning visuals fluid gameplay lifelong fan aim combine traditional japanese american comic books character designs created inspired specifically 1960s 1970s japanese television shows game adopted scrolling style mixed shaded animation despite games modern industry away graphical formats said able breathe new life genre new stylistic way hasn seen team chose gamecube platform target audience lent joe gameplay musical score joe composed released alongside score joe double album titled joe joe original soundtrack japan december music video played game featuring rap vocal song titled world composed video features group people including motion captured game characters june released video dvd released song single north american japanese releases feature english voice acting order western comic book feel game voice work provided voice actors game include director provides voice machine budget release game gamecube titled joe revival released japan late adding decrease difficulty setting original game kids mode playstation port joe released released japan subtitle new hope release added character devil cry character playstation version feature progressive scan seen gamecube version game released nintendo label north_america europe said director based joe run animation got work bosses game based executives reception reviews sales joe received positive reviews release gamecube version game currently holds gamerankings aggregate score playstation port holds score metacritic lists gamecube playstation versions game respectively game graphics gameplay challenge common areas praise reviewers ign gave joe outstanding rating noting beautiful shaded graphics high intensity action best action games gamecube playstation likewise eurogamer called imaginative beautiful engaging entertaining game informer praised completely original highly entertaining work art criticisms joe consistent reviews ign complained game lack boss variety gamespy concurred noting bosses easy powerful attack player perform reviewers criticized lack progressive scan game playstation port ign eurogamer additionally pointed playstation port suffers later stages game japan gamecube version joe sold initial shipment copies week release gamecube version sold north american website prior ship date joe debuted tenth best selling game region playstation version sold poor units week release japan worldwide sales game reached copies gamecube playstation sales game north_america europe lower predicted small budget game considered relatively successful commercially legacy joe garnered number awards nominations magazines popular gaming websites video game award programs ign named joe gamecube game year best action game game nominated best artistic achievement game new character best gamecube game readers choice best gamecube action game readers choice gamecube game year named fourth best gamecube game gamespy winning website stylish award year joe won innovative game design nintendo_power magazine choice awards won gamecube game year awards usa today game nominated platform action adventure game year nominated bafta awards including best design best intro animation best gamecube game game won hero game year golden awards best new franchise awards finally recognized 4th annual game developers choice awards game innovation joe included number best games lists years following release rated 27th best game nintendo system nintendo_power games list february 10th best game gamecube august issue reflecting games system gamespy television program named joe ninth best game time gamecube named 17th best gamecube game time ign feature reflecting system long lifespan later listed game seventh gamecube games time joe successful establish franchise related media titles released joe followed direct sequel titled joe released gamecube playstation joe red hot rumble nintendo anime adaption game produced airing japanese television station tokyo beginning licensed distribution set joe trading figures released october series action figures released july registered domain suggesting sequel shortly website devoid content january expressed interest developing title series wii games proved outstanding financial success officially dissolved subsidiary march release final games god hand key members left form new company called producer commented san diego comic con international currently plans continue series appeared playable character wii fighting game ultimate stars playable character marvel fate worlds playstation xbox platinum games announced development wonderful known project project reunited director producer title development joe series furthermore wonderful uses joe series share similar art style albeit different gameplay led fans hail wonderful spiritual successor sorts franchise later featured worlds unite crossover sega series taking place sonic comics
Viewtiful Joe