saints row mobile saints row mobile tie action game developed entertainment published accompany console game released october game follows story series player returns jail fights protect expand gang territory player steal shoot stab kill computer players special stealing completing missions earns money spent supplies player upgrades reviewers contended game large small screen exacerbated difficult driving controls gameplay game story console game player character returns city following bid prison restore influence gang saints player kill threaten rob force gangs saints territory example player objectives mission include car killing policeman driving location lose police pursuit pedestrian locations city help player fast food restaurants restore health gun stores firepower spray paint shops player pursued police screen displays nearby locations larger map pause screen detailed locations city split zones game mission objectives largely consist driving locations shooting things mission examples include bomb planting robbery player fight knife received early game later firearms feature auto aim sequences player enemies sniper rifle enemies hide lack cover system player earn money finishing missions pedestrians buy food weaponry spray paint accessories character home mobile game features pedestrians stealing vehicles player happy angry face icons victim giving money stealing clone lets player fit items truck lets player earn money captive passenger driving high speeds driving control options include directional steering left right controls vehicle direction like steering wheel option player presses button corresponding desired direction player targets enemies pressing pound key pressing repeatedly leaves character vulnerable players run faster cars drive development saints row mobile tie action game modeled saints row console game developed entertainment known project development published java micro edition platform game built engine senior producer said enabled game big environment things complex modern mobile games compared preceding mobile tie game associated original saints row saints row mobile game fixed issues small sprites traffic additionally developers changed camera perspective directly overhead slight angle saints row mobile devices announced june released october compatible reception ign described game traditional tie game cash grab ambitious limited confines mobile platform added game appeared forced platform despite inability support open world gameplay felt similarly outlet complained large sprites restricted screen space driving slower ign felt screen small fit action especially size city looks alive painful obstacle course found driving difficult controls inability plan unknown pocket gamer andrew found driving controls complicated found accidentally killing pedestrians getting police chases hand enjoyed driving environments ign found enemy artificial intelligence weak takes cover stand shot added game sufficiently long past player interest continue game sound called game worthwhile download noting violent mobile games rare said game looked nearly identical mobile tie game violent added game story interesting wrote mobile game like player watch life flow providing input added game primary task staying alive pedestrians teammates saints andrew acknowledged limitations view mobile thought developers best job possible considering platform limitations asked game like mobile
Saints Row 2 (mobile)