survival horror person shooter developed published released october microsoft windows ported day studios xbox playstation released expansion packs october november direct sequel titled released february second sequel released june developed day studios known chicago baltimore game story revolves supernatural phenomenon fictional special forces team called contain player assumes role point man possesses uncover secrets paranormal menace form little girl received critics scoring new_york_times calling thrilling involving half life director edition dvd version game released dvd included making documentary director commentary short live action prequel exclusive episode promotional related comic book packaged dvd director edition gold edition released included director features original game expansion packs gameplay combat person perspective protagonist body fully present allowing player character feet looking scripted sequences rising lying position fast helicopter example climbing hands legs protagonist seen performing relevant actions prominent gameplay element time game world allowing player aim react normal speeds effect simulate character time represented stylized visual effects bullets flight cause air distortion interact game particle effects lead designer stated primary goal combat intense tea house shootout beginning continued defeat ing enemies style crucial goal time plays large role ing player feel like action movie hero game contains weapons based non fictional firearms pistols assault rifles guns entirely fictional armaments like particle beam weapons differs terms ammunition type accuracy range fire rate damage characteristic crucial powerful specialized weapons tend slow player maneuvers unlike games genre lighter smaller weapons tend useless scale guns curve potentially deadly situations stated aimed balanced arsenal weapon serves specific function going bunch real world guns assault rifles heads display size shows shots fall based movement aim weapon use player carry firearms time strategy required selecting weapons compared shooters melee usually resort melee viable instant kill alternative taking enemies stocks firearms close combat lighter weapons powerful allow player quickly increasing chances melee movement speed player weapon allows engage hand hand attacks maneuvers including punches kicks artificial intelligence allows computer controlled characters large degree action enemies duck travel jump windows vault climb push large objects create cover opponents act team taking routes surprise player fire taking cover fire game artificial intelligence cited highly advanced architecture known goal oriented action planning efficiency helped game win gamespot best award earn ranking influential games multiplayer multiplayer component includes gameplay modes team capture flag man standing control conquer later added patch multiplayer use time effect team capture flag player use carry power fully charged activate rest team applicable speed advantage opposing players carrying power bluish glow foe august multiplayer component retitled available free download owners retail edition play online december gamespy industries announced end ended online multiplayer functionality version game uses program prevent cheating december balance discontinued support favor second expansion enabled check protect known program longer automatically update players outdated version unable play enabled automatically kicked game xbox playstation versions like edition online multiplayer split screen local play atmosphere core element horror theme heavily inspired japanese horror design team attempted psychology encounter player mind times order player skin opposed face monsters jumping approach lead designer stated interview horror extremely fragile kill spelling things clearly undermine ambiguity remarked attempted strike balance narrative elements players clues form theories going left uncertainty lead level designer stated creating expectation expectation extremely important ruins scary mood main source game horror alma little girl remarked guy mask chasing meat scary level thinking probably kick ass got drop little girl takes entire squad supposed deal alma compared character ring stated born tradition eerie female ghosts answer specific movie character acknowledged alma bears visual resemblance ghosts creepy little girls shining developers alma comes character novel audio designed style japanese horror films sound engineers inexpensive equipment create sound effects methods including dragging metal different surfaces recording pump sounds commented sound designers concerned avoiding smart recognize formula quickly won able scare anymore silence present order allow players fill space lets imagination create personal horror composed music reaction scenes instead creating formula consistently produce music game design team called music structure cerebral tailored individual event continued music tension toy players build terrifying cutting corresponding event later silence shattered alma players expect horror theme praised critics game informer claimed frequent head trips woven experience demands played ign opined environment crafted edgy playing game hours straight little draining gamespot reacted similarly calling horror effective agreeing leave bit emotionally exhausted plot story game begins man named taking command battalion controlled clone seizing control headquarters killing occupants player takes control point man working organization known attending briefing held commissioner company team mates team mission eliminate operating conjunction located means satellite tracking device hunted locations villain capture special forces player witnesses unexplained occasionally life threatening paranormal phenomena including frequently centered red dressed little girl named alma found course mission remotely commissioner provide details background story player learns raised military commander son alma described powerful psychic files mention called event alma linked years old despite coma said resulted deaths files mention existence child alma born clues lead believe controlled alma locked origin facility closed project owing danger woman posed searching facility free mother player takes point man abandoned structure fighting clone soldiers guards received orders cover affair protagonist comes finally face drawn player learns point man alma son enabled kill alma nonetheless freed storage chamber opened researcher leader felt guilty company treatment alma actually father player called sabotage structure running alma ghosts location explodes aftermath delta force black hawk helicopter extracts point man rubble rescuing player survivors team survey results explosion helicopter wonders happened alma helicopter loses power alma seen pulling cabin destruction origin facility stopped quest closer son game credits player listen phone mysterious senator president offers explanation woman considers project control prototype presumably reference point man success characters organizations course game player number different characters organizations allies team members hostile soldiers personnel player character speaks instead sided discussions characters occasion point man required hand characters allowing speak team radio artificial intelligence controlled characters fight alongside player sequences expansions development announced pre existence untitled project revealed prior announcement game trailer later premiered received critics showing lead designer stated game evolved concept started developing right dying work productions director technology later elaborated concept action movie person shooter feel like action star effect team focused player elements like silent protagonist unknown background allowing player protagonist body looking sideways playable appearances game developers conference received showing garnered game critics award best action game release single player demo allowed gaming journalists play levels game received positive reaction eventually released october alongside basic rom edition director cut dvd version released number extra features comic book series live action help clarify number plot elements depicted game making developers commentary documentaries offer insights game development interviews employees included exclusive episode created teeth productions course developer commentary producer reveals level game car chase sequence spent months thing car chase sequence didn work way hoped adds designer commenting choice remove level game comments actually started villains merged remarks jacket actually belong villain game named combined pretty literally engine technology game developed newest iteration engine engine driven seen major direct precursor new engine includes physics vehicle kit adds support common vehicle behavior feature goes unused vehicles appear outside scripted sequences uses normal mapping mapping textures realistic appearance appearance depth flat bullet hole sprites walls lighting included addition lighting model allowing complex lighting effects developed high level including host additional special effects featured reception prior release generated large amounts hype computer game journalists release received critical acclaim calling year single player shooters gamer game convincingly channel violence format ign claimed new shooter territory truly elements challenge fun beauty gamespy praised game plot later awarding best story game year award new_york_times thought differently stating clear going game knew goal track psychic escort corporate executive daughter danger didn care people understand motives game received criticism system requirements called extremely powerful time xbox port received positive reviews favorable version multiplayer instant action mode praised better gameplay control scheme negatively viewed reviews stated lacked bonus features despite new mission included game gamespot gave game ign rated playstation port received favorable reviews versions positive reviews overall contained different longer bonus mission included xbox port chief complaints negative reviewers downgraded graphics long loading times gamespot given port making lowest rating franchise gamespot later developments announced sequel titled regained rights prior september sequel titled ownership game instead called derived contest sequel sequel remains game existing universe retaining original storyline characters different character published game purchased studio development way dropped publisher published xbox playstation ports original game developed day studios expansion pack titled released october second expansion pack released november released simultaneously xbox consisting mandate created acronym crazy ass situations comic science fiction series based series produced primarily technique video footage video games pre recorded dialogue audio series produced request tie director edition teeth team produce series mini series consists episodes released teeth website episode prequel originally shipped exclusively director edition dvd included game digital release story centers newcomer special military group formed battle supernatural enemies series begins sent military facility night investigate reports paranormal activity parody main scenario
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