legend twilight princess legend twilight princess japanese hepburn action adventure game developed published nintendo gamecube wii home video game consoles thirteenth installment legend series originally planned release gamecube november twilight princess delayed nintendo allow developers game add content port wii wii version released alongside console north_america november japan europe australia following month gamecube version released worldwide december story focuses series protagonist link tries prevent corrupted parallel dimension known takes form wolf assisted mysterious creature named game takes place hundreds years mask alternate timeline time release twilight princess considered greatest entry series critics including writers computer video games electronic gaming monthly game informer gamesradar ign washington_post received game year awards critically acclaimed game september million copies game sold worldwide making best selling title series wii version nintendo label high definition wii legend twilight princess released march gameplay legend twilight princess action adventure game focused combat exploration puzzle solving uses basic control scheme introduced including context sensitive action buttons targeting targeting wii system allows player link view focused enemy important object moving attacking link walk run attack automatically jump running reaching link uses sword shield combat complemented secondary weapons items including bow arrows bombs targeting based weapons fired target need manual aiming context sensitive button mechanic allows button serve variety functions talking opening doors pushing pulling throwing objects screen display shows action button trigger determined situation example link holding rock context sensitive button cause link throw rock moving targeting object enemy place rock ground standing gamecube wii versions feature minor differences controls wii version game makes use motion sensors built speaker wii remote speaker sounds shooting arrow laugh gives advice link series trademark discovering secrets player controls link sword swinging wii remote attacks triggered similar gestures unique gamecube version ability player control camera freely entering special mode required wii gamecube version link secondary weapons equipped time opposed wii version game features dungeons large contained areas link battles enemies collects items puzzles link dungeons fights boss end order obtain item advance plot dungeons connected large link travel foot horse assistance link enters twilight realm void parts transforms wolf eventually able transform wolf forms wolf link loses ability use sword shield secondary items instead attacks biting defends primarily attacks wolf link gains key advantages return moves faster human riding faster holes create new passages uncover buried items improved senses including ability follow scent trails carries small imp like creature gives hints uses energy field attack enemies helps jump long distances eventually allows warp locations link wolf senses player listen wandering spirits affected twilight hunt enemy ghosts named artificial intelligence enemies twilight princess advanced enemies enemies react defeated companions arrows pass detect link greater distance possible previous games little voice acting game case legend titles date link remains silent conversation attacking injured surprised emotions responses largely indicated visually facial expressions characters similar language independent including laughter surprised fearful screams voice acting screen dialogue accompanied pseudo speech produced english phrases sampled japanese voice actress plot twilight princess takes place centuries mask game begins youth named link working ranch hand day village attacked carry village children link pursuit encounters wall twilight shadow beast pulls wall twilight forest transformed wolf imprisoned link soon freed imp like twilight creature named offers help guides explains king twilight forced surrender conquered kingdom twilight rendering inhabitants link spirits order save link revive light spirits entering twilight covered regions wolf recovering spirits light twilight beings stole spirit returns link form time link helps acquire fused shadows fragments containing powerful dark magic return aids link rescuing children assisting restoring light spirits obtaining fused shadows link ambushed fragments tribe magic reveals power comes source uses revert link wolf state failing seduce joining forces leaves die world light bringing dying link learns needs master sword lift curse sacrifices heal power mysteriously moved begins care link fate light world gaining master sword link curse kept wolf form deep locate known gateway discover broken explain tried destroy merely managed fragments true ruler completely destroy relate tribe leader attempted steal executing failed link set retrieve missing mirror portal restored reveal link true ruler cursed current form link learn coup possible forged pact asked assistance link defeats recovers fused shadows destroys learning death release curse returning link find suspended head fights link possessing body transforming massive like beast link defeats able link outside castle hold fused shadows collapses revealed victorious helmet engages link horseback assisted light spirits link eventually knocks horse duel foot link strikes master sword chest dead light spirits restore true form bidding farewell link returns home destroys tear maintain balance rebuilt link leaves heading parts unknown development creation nintendo announced new legend game works gamecube team created shaded following year game developers conference director unintentionally revealed game sequel development working title wind set use similar graphical style predecessor told north american sales sluggish cartoon appearance created impression game designed young audience concerned sequel problem expressed producer wanted create realistic game appeal north american market hesitant solely changing game presentation suggested team focus instead coming gameplay innovations advised start particularly horseback combat months team managed present realistic horseback riding nintendo later revealed public trailer game scheduled released year longer follow true sequel released nintendo form explained interviews graphical style chosen satisfy demand better fit theme older incarnation link game runs modified wind engine games employed theme separate connected worlds link past link travels light world dark world ages link travels different time periods team sought reuse motif series latest installment suggested link transform wolf like rabbit dark world link past story game created later underwent changes scenario writers created script story scenes handled actual game script left team working new idea directed cap game boy advance returned found twilight princess team struggling emphasis parallel worlds wolf transformation link character unbelievable felt gameplay lacked caliber innovation found developed touch controls nintendo time wii development code revolution thought revolution pointing device wii remote suited aiming arrows suggested consider wii transition anticipated creating game later called wii assumed need complete twilight princess team began work developing pointing based interface bow arrow found aiming directly screen gave game new feel like control scheme felt confident way proceed worried consumers anticipating gamecube release developing versions mean delaying previously announced release disappointing consumer felt having versions satisfy users end wait finished product started working versions parallel transferring gamecube development wii relatively simple wii created compatible gamecube nintendo released small number nintendo game cards containing preview trailer twilight princess announced appear wii revolution clear media meant twilight princess different game team worked wii control scheme adapting camera control fighting mechanics new interface prototype created swinging gesture control sword person viewpoint unable variety link movements person view restored thought felt strange swing wii remote right hand control sword link left hand entire wii version map mirrored details wii controls began surface december british publication claimed gamecube copy twilight princess played revolution player option revolution controller confirmed revolution controller functionality interview time reported soon support wii controller gamecube release nintendo announced versions available wii launch playable version twilight princess wii later gamecube release pushed month launch wii nintendo staff members reported demo users complained difficulty control scheme realized team implemented wii controls mindset forcing users adapt instead making system intuitive easy use began controls focus comfort ease camera movement reworked item controls changed avoid accidental button presses addition new item system required use button previously sword solve sword controls transferred gestures attendees commented like reintroduced problem right handed swing control left handed sword attack team time release link character model instead flipped entire game mirror image link right handed references east west switched gamecube version left original orientation twilight princess player guide focuses wii version section mirror image maps gamecube users music game score composed series regular serving sound supervisor took charge composition sound design twilight princess providing field dungeon music trailers pieces written different composers created created orchestral arrangements compositions later performed ensemble conducted piece later chosen music trailer demo movie game title screen media requests trade prompted consider orchestral music tracks game notion reinforced preference live instruments originally envisioned person orchestra action sequences string quartet lyrical moments final product music instead later cited lack comes orchestral music main reasons decision seven track versions game soundtrack released november nintendo_power promotion bundled master sword shield technical issues following discovery overflow vulnerability wii version twilight princess exploit known twilight hack developed allowing execution custom code card console specifically designed save file cause game load unsigned code include format programs wii applications versions wii menu prevented copying exploited save files console methods discovered version vulnerability version high definition game legend twilight princess developed presentation november features enhanced graphics functionality game released north_america europe march australia march japan march certain game contain wolf link exclusive dungeon called cave shadows carry data legend breath wild related distinct functions link link arrows restore link health causes link twice damage containing musical selections game available bonus north_america included limited edition bundle regions reception reviews twilight princess released universal critical acclaim commercial success received perfect scores major publications computer video games electronic gaming monthly game informer gamesradar gamespy review aggregator metacritic twilight princess holds scores wii version gamecube version indicating universal acclaim review called greatest games created release twilight princess considered greatest game critics including writers computer video games electronic gaming monthly game informer gamesradar ign washington_post game informer called creative rivals best hollywood offer gamesradar praised twilight princess game deserves absolute highest recommendation hailed twilight princess single greatest experience twilight princess graphics praised art style animation game designed gamecube technically lacking compared generation consoles ign gamespy pointed existence textures low resolution characters despite complaints computer video games felt game atmosphere superior previous game regarded twilight princess best version created praised game noting cutscenes best games wii version gamespot said wii controls felt said remote swinging sword attacks impressive entire series gaming considered twilight princess soundtrack best generation ign criticized songs lacking punch orchestrated counterparts hyper commended game long quests superb wii controls able save criticised voice acting orchestral score slightly outdated graphics awards twilight princess received awards best use sound ign gamecube version ign nintendo_power gave twilight princess awards best story twilight princess received game year awards electronic gaming monthly game informer play nintendo_power given awards play ign nintendo_power game considered best console game gamespy game placed 16th list greatest nintendo games time ign ranked game 4th best wii game nintendo_power ranked game best game released nintendo system 2000s decade sales legacy week game sold wii purchases game sold million copies wii march million gamecube march september game sold million copies worldwide platforms making best selling installment series japan exclusive manga series based twilight princess penned illustrated released february series available solely publisher mobile application manga adaptation began years initial release game based launched month release high definition remake commemorate launch nintendo loyalty program march nintendo released nintendo legend twilight princess puzzle game developed download nintendo 3ds
The Legend of Zelda: Twilight Princess