final fantasy medieval fantasy role playing video game developed published square square enix final_fantasy series game appeared japan nintendo known internationally ported minor differences sony playstation nintendo game boy advance original video animation produced called serves sequel events depicted game released april japan enhanced port game new high resolution graphics touch based interface released iphone march android september game begins named investigates fallen encounters characters reveals danger facing crystals control world elements crystals act seal evil party crystals exploited influence prevent resurgence praised freedom player characters achieved greatly expanded despite released japan version sold million copies playstation version earned greatest hits status selling copies gameplay includes standard role playing elements renovated features introduced earlier final_fantasy games players navigate perspective connects towns dungeons points interest player traverse foot guided ship wind drake depending situation towns contain scattered resting shops purchasing equipment people player gain information player embark quests available story progresses characters grow strength gaining experience points random encounters monsters dungeon experience level character attributes hit points magic power increase menu based management system allows player equip heal change character selected job outside battle save game progress second final_fantasy game use active time battle system time flows continuously player enemies combat system established game way visibly character turn come player playable character turn battle form time gauge bar fills according character speed selected character turn arrives player execute commands attacking enemy equipped weapon special ability item changing character row position mechanic gauge seen following main titles series remains staple mechanic franchise job system main feature gameplay job system players freely select jobs called classes characters master allowing character gain special abilities potentially master jobs game boy advance version character begins class gain access new jobs players acquire crystal system improved version older jobs reused revamped game introduces classes series including blue time classes featured numerous final_fantasy installments player gains access job system characters begin earn separate form experience ability points conjunction regular experience points characters gain job levels accumulating regular levels required experience increases job level job levels transfer class class job levels increase new skills available character use new form characters learn job specific abilities transferred new job example character knight job earned job levels set secondary command enabling knight abilities battle nature abilities varies serve special commands battle innate class activated automatically conditions met thief caution skill prevents rear attacks enemies system allows deeper characters plot setting backstory revealed phases cutscenes interactions non playable characters millennium events main story powerful named world power evil entity called void people legendary weapons void destroyed consequently people split world crystals sets effectively creating worlds void sealed dimensional worlds nearly thousand years passed incident worlds prospered powers crystals wind water fire earth new kingdoms towns flourished travel ship acted critical means commerce communication sinister force stirring second world void incident demons sealed inside tree corrupted amalgamation spirits emerged game primary antagonist attempted claim world group heroes called warriors dawn sealed world crystals peace returned thirty years characters features player characters playable given time traveling involved story investigates site strike princess follows father investigate crystal early finds unconscious saves mysterious old man discovered unconscious near case amnesia pirate captain captures try steal ship revealed disguise granddaughter journeys planet receives abilities main characters involved related original warriors dawn father fourth warrior game contains supporting characters including engineer grandson turtle sage recurring mini boss second half game appeared newer final_fantasy titles final_fantasy downloadable content realm concept art characters designed offered artwork main final_fantasy installment original story begins day world wind currents begin slow deeply troubled occurrence king makes ready travel drake worries daughter princess arriving shrine king bears witness shattering eyes young traveller named resting woods near witnesses planet surface outside castle promptly investigates discovering lying unconscious attack rescuing discover old man debris partial amnesia named explains way father suddenly recalls original destination opting accompany trio ways soon encounters assaulted monsters valley travel finding land routes blockaded caused fall exploring underground encounter den pirates leader help pirate captain group makes way discover shattered crystal sign missing king react presence image appears explaining protect crystals remain eventually party comes discover crystals formed seal ancient destroyed dark essence released time planet party attempts save crystals earth human influence sealed fail having freed defeats party returns granddaughter arrives restoring memory completely recalls originated world pursuing home resolve fight traveling distant planet world havoc pursuit world crystals trio captured rescues defeats lieutenant process blown distant continent magical barrier activated escape way kingdom party meets companions warrior dawn learn father group joining forces barrier castle cost life learn origins traveling seals party actions group arrives help trapped powers sight granddaughter capture battles point death refusing fall creature flees collapsing wounds dies despite party efforts save abilities party pursues tower defeats remaining crystals worlds reunited time truly destroyed party celebrates contacted sage meeting suddenly leaps palm resurrected fully command void removes entire towns kingdoms existence tear reality fortunately party worlds opened pathways ancient sites weapons powers quell rise thousand years past lay wait armed party enters rift seeking center inter dimensional fall prey void help fallen allies party survives returned manifested demonic battling power transforms intent destroying essence reality ultimately defeated power crystal heroes seal void restore world crystals game ending varies based party members alive defeat detailing events world resurrection end remaining group visits find fallen party members returned life development directed final_fantasy series creator prior release called favorite final_fantasy game character image title logo designs created series illustrator image designer actual character sprites designed monsters designed stated counts depictions favorite final_fantasy designs writing scenario text collaborative effort conceived plot charge tried include humor relatively story job system designed worked game battle alongside mode effects sequences moving cause planet rotate axis total square employed team people create game space accommodate sprites animations detailed background according gamepro issue japanese authorities asked square release game school day skip class wait line game official english translation began shortly release japanese version game titled final fantasy iii north_america project fell square announced differing tone higher difficulty rest series releasing north_america standalone game determined title final_fantasy series plan quickly aborted translator explained interview final fantasy accessible average gamer rumors circulated second attempt localization game titled attempt canceled attempt port game microsoft windows based personal computers north american release developer dog software canceled attempt port game windows north_america handled circa unclear version dog software working actual fourth attempt continual localization angered fans led games receive complete fan translation music game soundtrack composed consists tracks disc album released alongside game totaling tracks originally calculated game require pieces music managed reduce number song dear friends title piece concert tour chosen reflect appreciation music worldwide fan support song clash big bridge later arranged final fantasy original soundtrack album final fantasy released contained songs original score previously unreleased version cave original collection arranged tracks track disc short series remixes released finally original songs included game compilation ports remakes ported sony playstation released japan march included release alongside playstation version boasted new motion video opening ending sequences memo save feature game remained unchanged square released limited edition copies collection included final_fantasy themed alarm clock year square released playstation compilation north_america included playstation version mark time game published outside japan nearly seven years initial release square released version game europe australia time alongside english version game received changes original format notably given pirate accent different interpretation character names names opposed gill opposed official japan december port released final fantasy 25th anniversary ultimate box japanese package following release playstation sony reported new system compatibility issues game experienced bug players attempted save games graphical error occur square released statement look save screen corrupted saving possible players wished repeatedly going save screen normal screen eventually appear fixed pal greatest_hits releases final fantasy ported second time released october japan november north_america april europe similar game boy advance releases predecessors version features updated graphics changes subtle additional features include new jobs new dungeon called sealed temple new optional boss story designed monster designer original game addition game included quick save function music player additional equipment style previous game boy advance releases like remakes predecessors featured new english translation original version game released virtual console japan january wii march wii playstation version game released classic japan april europe april north_america november april square enix producer stated development remake nintendo present technical issues june added remake nintendo 3ds considered look 3ds decision december square enix announced updated version game released ios enhanced port developed released march ios devices android release september game features new high resolution graphics sprites designed original game artwork new gameplay features movement directions auto battle contains sealed temple super boss game boy advance release director final fantasy vii remake expressed interest sequel square released original video animation sequel simply titled final_fantasy produced animation studio anime released minute vhs tapes japan set years game story focuses warriors descendant protecting villain pursues achieve localized released vhs volumes north_america title reception sold million units including million copies months release japanese game boy advance version sold nearly copies december sold copies making 31st best selling release year japan north american release sold copies original version received positive critical reception release famitsu reviewers scoring golden awarding best music import game staff stated game story weak gameplay story heavily praising job system feature combine abilities different job classes gave score retrospective review shared similar sentiments storyline job system adding praise addition hidden events items players search giving game score gave mixed retrospective review stating game improved visual presentation menu system overall field navigation high encounter rate average sound selection washed color palette hurt game presentation giving score critics gave generally positive mixed reviews anthology version game gamespot praised job system series depth detailed game systems criticized game having paper thin characters plot augmented lack character development game quests went translation poor overshadowed previous fan efforts ign called graphics dated cited incredibly job system game highlight praised music electronic gaming monthly repeated sentiments job system adding game suffered long load times periodically main reason buy collection comparison reviews game boy advance release game positive gamespot review regarded game favorably playstation counterpart calling better citing strong localization script extensive special features stated game characters plot felt predictable felt game sophisticated games time giving game score nintendo_power stated playing playstation good fun vastly improved translation new features calling definitive version series best titles ign gave game score calling portable system describing entertaining surprisingly deep role playing game stated port game game boy advance rock solid added game story started slow pace gradually improved review praised addition features removal questionable ones added anthology version game gave game score noting enjoyable high encounter rate necessity constantly engage battle gain abilities job system aspects game feel repetitive times
Final Fantasy V