mega man mega man known japan lit greatest battle action video game developed nintendo_entertainment_system nes sixth installment original series originally released japan november north_america following march included mega man anniversary collection released pal region release june 3ds virtual console nearly years game release story mega man opens competitive robot fighting tournament globe villainous figure known announces powerful contestants intent use taking world game robotic protagonist sent oversee tournament springs action foil plot standard action plays nearly predecessors added features stages alternate pathways new rush mega man game series receive character design input fans outside japan late era game series released nintendo bit console declining support nes growing presence newer powerful decided publish mega man north_america north american version mega man released instead critical reviews favored game comparable presentation use established gameplay model preceding chapters series nearly judged redundant sequel games available game absent game released 3ds virtual console japan europe north_america june released japan europe july north_america august plot mega man story takes place events mega man counter repeated attacks formed year later annual robot tournament held order determine world strongest robot tournament hosted man known leader mysterious foundation strong robots participate light decides enter competition sends robotic hero supervise event begin announces strongest contestants bidding taking world man plant man tells manipulating beginning following rush set end plan destroys makes way fortress villain beaten quickly reveals disguised evil scientist flees new fortress stronghold pursues defeats game ends finally brought justice sent prison countries man man man plant man man gameplay gameplay mega man largely similar nes counterparts player takes control complete series scrolling platform stages smaller robot enemies occasional larger mini bosses player primary method attack mega cannon charged powerful shots end initial stages boss battle player unique master weapon successful levels completed order robot masters weak specific master weapon adding element strategy order chosen player player health represented gauge picking energy extra lives reserve energy tanks master weapon power found level mega man introduces energy automatically weapon lowest energy picking master weapon power previous mega man games typically allowed player dog rush use support items order traverse difficult inaccessible parts stage mega man instead features pair rush fuse rush special forms jet mega man lets player fly upward brief period time prevents use charge shots second power mega man utilizes powerful short range punch attack destroying large blocks player slide mega man presents linear ways complete stages previous entries series pathways stages lead boss rooms player required use rush begin alternate route clear stage player letter circuit board assembling bird beat collecting parts allow player beat attack enemies development mega man developed time franchise spin nintendo newer console series artist credited stated having video game franchise titles rare advantages players expect certain aspects game repeated having implemented different mechanics gameplay past entries thought rush assembly inevitable artist struggled designs ultimately found unrealistic according think shouldn able combine like awkward parts rush like neck left combined supposed robot masters featured previous mega man games result design contests held japan fans series submit character ideas keeping tradition japan held design contest mega man release mega man magazine nintendo_power held similar contest north_america worldwide character submissions mega man accepted game robot masters designed japanese fans remaining knight man wind man designed north american fans entered nintendo_power contest north american cover game pays homage designers featuring admitted characters designed game meeting development team schedule concluded having hit lot feel like got lot theme designs world stage enjoyed bringing felt unique flavor different countries game credited composed musical score mega man collaborated composers follow mega man months publication mega man announced sixth installment original series making mega man title franchise released bit nes chose publish game outside japan instead published march nes era north_america end plan help sell revenge nes version published nintendo north_america time plan release loading retail price attract consumers buying updated version original nes new titles console including mega man game showcased alongside winter consumer electronics las_vegas mega man released playstation complete works series exclusive japan version game features number extras including remixed music artwork galleries mode help guide players port complete works edition released north american exclusive mega man anniversary collection playstation xbox mega man released japanese mobile phones mode service reception legacy mega man enjoyed favorable reception gaming publications websites graphics play control challenge level added power ups generally praised gamepro impressed newer enemies larger mid stage bosses displeased game recycling seen previous games overall magazine described graphics audio level design mega man standard fare franchise called game rock reliable nes fun series predictable tide editor considered mega man best game entire series argued game retro retro cool decision develop higher profile game nes era fourth generation consoles expressed appreciation music introductions robot master use branching pathways level reasons nintendo_power listed mega man best nes game stating sixth nes adventure uses new special power ups best appreciated innovations regretted missing game released mega man listed ign best game nes writers summarized mega man considered worthwhile nes release catalog saying looking title contemporaries good gets respects mega man occasionally seen redundant series gamespot editors labeled mega man nes titles looking mega laughs want try contributors likewise found game storyline villains insult fans series game good soundtrack interesting power ups members electronic gaming monthly review panel voiced similar opinions game familiar bit presentation addition repetitive nature series reviewer commented fun original days letters meant game getting redundant sure learn new tricks series end soon elements game way mega man series prior going indefinite hiatus notable liberties taken introducing creator character introducing renamed conclusion mega man adapt concept notably featured separate character future version character exclusive comics involved time travel anti robot group known view events mega man series final issue prior hiatus hinted overthrow seizure resources alias resources provide means laying schemes including abduction leading mega man membership shown include numerous madame character based alternate universe concept artist
Mega Man 6