known japan lit dancing party video game developed game published nintendo wii video game system japan december europe north_america australia january released europe program fifth game series games game series released wii including game wii like predecessors built collection seconds require player hold wii remote specific positions game offers player rapid succession instructing player hold wii remote specific manner showing divided stages loosely connects help story given generally favorable reviews receiving scores metacritic gamerankings praise focused game entertainment value especially parties criticism targeted length received trend lifestyle category international toy fair given award best action game ign wii best awards website later named game month january 4th best selling game debut month january japan sold copies debut week november december making 4th best selling launch game wii legend twilight princess gameplay similar previous games series puzzle game focusing short games seconds requires player position wii remote specific way holding vertically placing end device nose player required use attachment wii remote certain begins required position wii remote shown player allow time position device game broken stages represented character loosely connected story divided stages player completes stage advance boss stage longer complex player completes single player stages game multiplayer mode shared players player plays mode players watch completed player passes person development nintendo revealed convention game developed department nintendo development game began late team people directed produced came idea game wii remote revealed developers believed holding controller way limited game entertainment value decided introduce new positions motions game remote held software register remote movements written scratch unique movements required game similar previous games series game subtitle smooth moves represent basic movement players perform game developers wanted players dancing playing game decided best phrase use describe game actions party genre developers game multiplayer mode best point included similar previous titles determined included team member wrote idea piece paper sent inspired original everyday life issues offer different visual style developers asked design working development game basic concepts different taste single game rule imposed designs developers instantly obvious happening wii remote speaker game add greater sense feel example player bounce tennis ball ball touches wii remote speaker bouncing sound rumble add strong reality game game wii attachment functions strictly wii remote visual presentation similar inc run mode reception released nintendo wii japan december europe january north_america january australia january game given generally favorable reviews receiving scores metacritic gamerankings praise focused game entertainment value especially parties criticism targeted length received trend lifestyle category international toy fair given award best action game ign wii best awards website later named game game month january 4th best selling game debut month january dropped 8th following month selling units japan sold copies debut week november december making 4th best selling launch game wii legend twilight princess dropped 20th week december reviews praised game wii best said place alongside mario link true nintendo great game terrific use wii unique control features gamespot remarked game amazing graphics concluding belongs game libraries wii owners sentiment shared said doubt best collection wii gamespy found game lot value especially people host parties groups friends family enjoy games naming january february observer gave particular praise game graphics stating nicely colourful cartoon level visual styles notice favourites pulling master sword stone nintendo legend time jumping collect coins nes era mario australia age found game entertaining watch play rating stars sunday age newspaper predicted totally unlike convert non gamers fans video games computer predicted game come got house appreciated crazy genius gameplay pleased game variety found small number items lack high scores disappointing video game review website ign noted game best series video games considered essential piece wii collection website entertained single player mode multiplayer especially ing controller non gamers months years road considered game use wii remote slick intuitive graphics nearly sound totally wall called game original addictive noted appeal praised game use wii motion sensitive controllers best features helps push inventive games designed wii interactive controls canada appreciated novel use lack eye like predecessors difficult controller positions disappointed website called smooth moves welcome addition wii library described insane party game buy wii owner gamepro felt game proves wii console playing friends gamesradar shared sentiment noting game single player mode hours long multiplayer mode definite wii party experience people game informer felt excited surprised little stupid waving wii remote game concluding game friends laugh pretty non stop hour worth price admission despite writing positively game utilizes wii remote eurogamer disappointed weak long term appeal test players
WarioWare: Smooth Moves