video game futuristic racing computer game developed published developed arcade version game released featuring unique seating position cabinet players race seven different tracks leagues competitors high speed game released featured version diesel game engine worked closely incorporate new technologies game marketed flagship titles series graphics cards critical reaction generally favourable reviewers impressed beauty graphics thrilling depiction speed slightly disappointed shallow nature gameplay newer version arcade game released incorporating motion technology arcade cabinet gameplay set game centred fictional extreme racing sport known descendant formula player takes role pilot racing called inside tubes form courses attached race surface allowing player degrees movement left right axis player track navigate center order avoid track obstacles acquire power ups exclusively located players try follow outside curve hitting inside curve speed lead detachment leading loss control seconds dropped securing heat levels monitored set speeds vehicles explode allowed heat builds acceleration collisions counteract player activate onboard cooler slow vehicle designated cooling strips track ice power cool vehicle speed penalty allowing player continue accelerating boost meter showing fuel available onboard speed boost boost provides greater speeds acceleration standard throttle increases heat levels designated load zones track meter super boost power available doubles boost players rewarded cash attaining high speeds placing highly races obtaining flip score power cash races upgrade purchasing new parts parts split categories chassis cooler engine shield affecting different ways tracks favour particular set seven tracks included game locations inspired different parts globe belize tokyo progression game achieved competing winning races computer controlled spread different tracks different leagues players begin tracks chances detachment race surface decreased rates acceleration reduced success rookie league tracks compete success difficult league league competition league occurs track complete player place race success game relies track fast careful balancing heat boost levels selecting right set track game marked pure focus speed speeds breaking depending players skill speeds graphics audio compared psychedelic vortex sequence supports multiplayer gameplay players internet development game developed careful planning production methods enabled quick completion time months game finished acquiring distribution partner methods ensure high standard work techniques ensure timing different production phases came prime inspiration game formula tried recreate feeling speed captured car cameras order achieve good screen reference speeds attained track redesigned tunnel allowing entire screen act reference scenes outdoors enabled create total speed simulation settings inspired sources city tracks drew inspiration films fifth element tracks took inspiration nature amazon snow scenes siberia took cues futuristic racing games fun speed whilst taking high end graphics graphics engine power game christened diesel engine developed engine flexibility allowing engine easily upgraded new features based meant engine windows xbox platforms worked closely incorporate new technologies render complex scenes marketed flagship title new series graphics cards game came bundled versions distribution bundled game handled later versions games windows version ghost advanced arcade version announced working arcade version distribution game gameplay reworked suit arcade environment support added multiplayer games linked designed unique seating cabinet game aim design offer player comfortable experience inspiration design came founder whilst putting feet desk realised comfortable playing position released arcades january game updated twice arcade launched early incorporated motion technology cabinet providing force feedback seat allows player experience acceleration whilst playing game seat providing movements second version cabinet launched september listed video game gifts rich holiday column reception critical reception game largely positive albeit lukewarm receiving rating review website metacritic reviews generally praised high graphical standard game zone described visuals superb praised use transparent surfaces open alleviate potential racing ign echoed stating moments solid tunnel breaks transparent true meticulous nature courses realized gamespot praised graphical effects describing psychedelic display cosmic lighting motion reviews agreed successful implementation total speed simulation zone stating fact fastest racing game eurogamer commenting game look like driving miss ign felt times ridiculous speed actually works gameplay gameplay received reviewers commented lack depth gameplay inclusion seven tracks meant game lacked variety gamer edition noted whilst game delivers intense thrilling experience lasted minutes gamespot shared similar sentiments stating loses fascination hours practice sessions track master game critics found game enjoyable exciting eurogamer closed review stating zone sheer adrenaline rush zone finished stating leave dry
Ballistics (video game)