platform video game developed published nintendo pseudo sequel game mario originally released japan september later year nintendo_entertainment_system north_america europe australia later super mario series games player controls mario player game second player controls mario brother travels order rescue princess antagonist ign poll named pioneering highly influential title greatest game time considering aided crashed american video game market 1980s game mid-1980s release served scrolling popular platform video game genre early 1980s addition definitive features game sold enormously best selling game time single platform approximately decades million units nintendo wii sports took title commercial success caused ported nintendo major gaming consoles nintendo released special red variants wii nintendo consoles packaged mario themed limited edition late 25th anniversary game release gameplay player takes role main protagonist series mario mario younger brother playable second player game multiplayer mode assumes plot role functionality mario objective race survive main antagonist forces save princess player moves left screen right order reach flag pole end level game world coins scattered mario collect special bricks marked question mark hit mario reveal coins special item secret invisible bricks contain coins rare items player gains red yellow mario grows double size extra hit enemies obstacles addition able break bricks players given certain number lives gain additional lives picking green orange mushrooms collecting coins defeating enemies row shell bouncing enemies touching ground life lost mario takes damage small falls pit runs time game ends lives lost mario primary attack jumping enemies enemies differing responses example defeated temporarily shell allowing mario use shells wall destroy enemies bounce mario hurt kill attack enemies standing overhead jump hit beneath brick enemy standing picked item changes color outfit allows throw upgrades mario super mario common item appears mario hits certain concealed invisible blocks item makes mario temporarily invincible hazards capable defeating enemies contact game consists worlds sub levels called stages world final stage world takes place castle fought game includes stages taking place underwater contain different enemies addition bonuses secret areas game secret areas contain coins mario collect contain warp pipes allow mario advance later worlds game earlier ones development successor arcade title designed belonged nintendo creative department time designed game world led team seven programmers artists turned ideas code sprites music sound effects development early example video game industry possible necessary capabilities game development motivated desire nintendo_entertainment_system game swan song light forthcoming disk system progress nintendo work athletic games originally game based shooting mechanic different controls desire focus jumping mapping mechanic button resulted dropped unlike mario hurt turtles backs mario defeat turtles shells developers decided previous method ability mario change size result basing level design smaller mario intending size bigger final version later decided fun mario bigger power early level design focused teaching players mushrooms distinct beneficial level game mushroom difficult avoid released mushrooms change size influenced folk tales people forests eat magical mushrooms resulted game world named mushroom kingdom development aimed keeping things simple order new game available end year shopping season originally idea run gun stage mario jump cloud fire enemies included dropped maintain game focus jumping action sky based bonus stages remained world generation video game consoles players explained mechanics video game rare instead learn video game worked guided level design opening sections nintendo_entertainment_system games legend designed way players forced explore mechanics game able advance scrolling video game featuring mario video games directed designed confront player obstacles level lays variety game hazards means repetition iteration interview eurogamer explained created world contain player needs gradually naturally understand quickly understand game works according player understands mechanics game player able play freely game music wrote song musical score sound effects time composing video game music meant attract attention necessarily enhance conform game work major forces shift music integral video games asked lists themes legend favourite specific goals music convey sonic image game world enhance emotional physical experience gamer music coordinated onscreen animations sprites way created sense greater wasn example simple song gets faster faster aliens speed sense stress impending doom matches increasing challenge game took idea saying guiding question decides accept reject recently musical tracks game music fit shift ideals results born method design unusual time instead bring hired later process add music nearly finished game beginning working tandem rest team said super mario music inspired game controls purpose feeling game controls composition began prototype presented game idea mario general environment wrote score help small appropriate melody scene development game showed progress realized music fit pace game changed bit increasing tempo music adjusted based expectations nintendo play referred world negative given level world contains hidden warp zone warp pipes transport player worlds accessed running wall near exit player able exploit bug allows mario pass bricks player enter warp zone passing wall pipe world instead transport player stage labeled world stage map identical worlds entering warp pipe end player taken start level trapping player level losing extra lives level shown note leading space heads display actually world game displays tile blank space left occurs passing wall allows player reach warp pipes screen far activate invisible object warp game world warp data warp defined program pipes destination world number displayed world warp pipe exits set world blank tile displayed spots world warp pipes player able world world bug japanese disk system version game differently creates multiple stages world underwater version world alternate color palette contains sprites world identical copy world world copy world alternate color palette contains flying water instead lava completing levels player returns title screen game completed bug fixed super mario stars subsequent remakes virtual console releases wii 3ds allow players perform original game based authentic yields initially wall bug game strictly gameplay format yields loss life player finally attempts access entrance pipe november ranked video video game alternate versions nintendo popular games released remade numerous times ranging arcade version released soon original nes release game available download virtual console wii nintendo 3ds ports ported times years following original release scrolling platform game entitled released game watch range handheld game systems nintendo game watch super mario entirely new game featuring stages original japan released disk system nintendo disk drive version multiple levels featured packaging artwork drawn released games cartridge super mario hunt super mario hunt world class track meet alternate version nearly separate game right game nintendo nes based arcade cabinet nintendo variant based identical format stages different early stages subtly different small differences like omission mushrooms hidden items narrower platforms dangerous enemies later stages changed entirely changes net effect making difficult original later changed stages reappeared game older arcade games unclear exactly game released arcade boards stamped killer list video games title screen game listing list game having released night super mario night super mario rare version graphics based popular japanese radio night game released japan special promotional version given away december creators altered sprites enemies mushroom characters look like famous japanese music idols recording artists people related night slightly upgraded graphics physics published company later published game later modified released outside japan mario game released japan computers similar controls graphics new level game different manner original game differing based computer addition new enemies included including enemies version game goes greater speed meaning drains swiftly screen sharp version speed closer original game version features player mode super mario stars nintendo released enhanced compilation titled super mario stars includes super mario games released nintendo_entertainment_system version included compilation improved graphics sound match bit capabilities minor alterations collision mechanics new feature introduced game ability player switch end stage unlike original second player play mario died new version included save game feature original nes release fixed version released wii packaged special 25th anniversary compilation known super mario stars 25th anniversary edition mario referred released north_america europe japan based original featured level map simultaneous multiplayer challenge mode player find hidden objects achieve certain score addition normally completing level additional worlds based main worlds super mario released super mario stars extra compatible game boy printer game feature upgraded visuals aside graphics water lava animated static screen resolution smaller nes view distance player reduced compensate players press player pressing select game places player middle left screen player players short distance instead going right players alternate mario pressing select map screen outfit changed original white green shirt green brown shirt better match mario common color palette originally identical took normal original colors fit fire colors later games game holds aggregate score percent coming second best game best game overall lists ign gave perfect score praising perfect translation nes game hoped example nes games follow ported gamespot gave game killer app praising controls visuals highest rated game series later surpassed super mario galaxy holds perfect gave editors choice award praised game extras noting flaw game camera goes mario jumps called likely year calling quality offerings gave perfect score noting retains qualities original game extras commented form looked better agreed praising visuals controls game boy advance port classic nes series released extras available version ign noted version offer nearly given gave ranked best selling handheld game charts june sold million copies included flights noted deluxe notable handheld release released nintendo 3ds virtual console japan users registered nintendo 3ds system december january received free download code download codes sent starting january europe australia users registered nintendo 3ds system december january received free download code download codes sent february released purchase nintendo 3ds europe february australia february north_america december super remake included featuring mirrored right left playable character game performance attributes japan release player mode played players play game based mission featuring mirrored version world reception received favorable reviews popularized scrolling popular platform video game led sequels series built basic premise altogether excluding game boy advance sales game sold million copies making best selling video game mario series gave star rating stating sense excitement wonder enjoyment felt playing masterpiece barely words sequels far surpassed terms length graphics sound aspects like classic cinematic musical nature test time continuing fun playable considers self gamer needs play game simply history lesson game aspects praised time large cast characters diverse set levels praised aspects game precise controls player able control high far mario jumps fast run nintendo_power listed fourth best nintendo_entertainment_system video game describing game started modern era video games masterpiece game ranked electronic gaming monthly greatest games time list named ign games time list twice declared second best mario game time game informer second place list games time legend saying remains monument brilliant design fun gameplay game informer staff ranked second best list games ranked video games time citing revolutionary gameplay role helping recover gaming industry ign ranked best nintendo game nintendo games time list saying important nintendo game legacy success led development successors super mario series video games turn form core greater mario franchise gameplay concepts elements established prevalent nearly super mario game series consists entries super mario game released nearly nintendo console date recent release released wii series best selling million copies games sold worldwide september sequels inspired products media anime film great mission rescue princess peach american animated series live action film stars mario respectively case brown submitted brief citing social research declared super violent video game compared cartoons depict similar form violence little negative reaction public releases early nintendo released game game boy advance japan collection nes series unlike previous releases versions contain graphical updates original remain best selling releases according tracks game sales north_america released version best selling game boy advance game june december nintendo released game 20th anniversary special edition sold approximately units nes games included gamecube game animal crossing known way unlock versions use game modification device like action replay distributed famitsu prize owners game fully emulated fact original rom includes nes including released december japan december north_america january pal regions copy original game including minus world remain game trial games available section released nintendo 3ds september members nintendo 3ds ambassador program general release came japan january north_america february europe march
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