haunting ground haunting ground known japan survival horror video game developed published playstation story follows young girl wakes dungeon castle involved car accident quickly befriends white shepherd castle aid seeks escape castle mysteries inhabitants game shares similarities earlier survival horror title clock tower described spiritual successor series player controls explore environment evade hide enemy occasionally fight castle inhabitants central gameplay accompanies game given orders explore environment attack enemies aid survival revealed september added dog mechanic development thinking retailers players alike enjoy survival horror title lone female protagonist game released april year garnering mixed average reviews graphics presentation praised sexual overtones described disturbing putting credited giving game unique feel story found cliché gameplay noted predictable dated released digitally japan playstation gameplay survival horror game similar gameplay elements player controls directly gives commands companion run perform maneuver reduce stamina hide enemy kick tackle enemies reduces stamina losing stamina result exhausted causing movements slow possibly stop altogether exhaustion revived certain items time interact environment checking items opening doors climbing player utilize hiding spots evade areas act retaliation points allow use environment counterattack enemy locations commanding integral gameplay beginning game won completely friendly obey commands player build friendship gain trust order survive game told items check suspicious areas items attack enemy called player praise feeding heal likewise won listen commands told stand ready attacking increase attack power enemies hear footsteps sounds dangerous situation fall panic panic mode visibility gets worse menu opened begin running falling walls panic mode time certain items calm significant damage slow unable receives damage die damage time items bring normal items heal damage enemies thrown set like traps enemy walk items found searching crafted rooms plot year old girl recently moved college visiting parents involved car accident awakens cage dungeon castle memories incident noting cage keeps prisoner left unlocked steps large fierce animal runs past quickly begins searching answers way castle soon befriends animal initially frightened white shepherd named begins mystery finds learns carrier unknown reasons sought castle keeper enemy encounters large mentally disabled thinks dolls makes contact mysterious man named want help escape tells needs staff chapel taking staff corners forcing confrontation eliminating soon finds enemy maid ability smell taste touch feel experience pleasure especially jealous create life fertile defeated broken glass ceiling window villain pistol majority game keeps face hidden hood revealing shocked dead father face reveals father clones murdered car accident revenge leaving castle marrying mother plans use means use bring rebirth live forever fight atop water tower rescues attacking causing fall summit final enemy ally different forms meets old crippled man tells problem child created attempt find body use gain left castle marry dead believes inherited father chases able crush rock press soon encounters resurrected youthful life energy acquired body allowed mastery aging process help causes fall pit lava point castle begins shake collapse returns skeleton chases heads exit attempts block escape reach door finally dies eventually leave castle development release began development knowing wanted survival horror game lead female character believing female lead retailers players alike added dog partner attack enemies change designed gameplay partner mechanic september debuted japanese tokyo game launching teaser page official website days prior text japanese english translation teaser page read person continuation nightmare unknown place insanity released game japan april europe australia april north_america critics described game spiritual successor series officially declared july appeared slated playstation release ps2 classic having rated named publisher april released playstation playstation store exclusively japan reception received average reviews according video game review aggregator metacritic game sexuality noted positive point critics ign wrote haunting ground combination high end presentation disturbing sexuality psychological makes interesting games couple months selected game month described interesting horror experience appeal old school adventure fans found weakness narrative calling storytelling felt sexuality game positive haunting ground women task storytelling exposure easy easy maid half naked young blonde dire straits mercy men precisely putting sexuality makes terrifying makes circumstances explicitly fear factor knife gut praised graphics character models environments arguing game featured detailed lavish environments produced feel game dated compared newly released resident evil stating isn merit merits buried deep occasionally thrilling game indistinct origin gamepro stated despite fresh ideas classic thin story relies cliché villains aren terribly frightening gameplay predictable quickly ultimately resident evil dog despite praised cinematic presentation found visuals stark appealing gamespot noted despite trained occasionally obey orders adding realism game found relationship gameplay mechanics special place horror genre believed gameplay flaws big horror fan don mind different worth look critics praised use adventure called asset value whilst named best implemented efforts dog video gaming retrospective analysis compared psychological landscape film commended game making symbolic choices design literal sensible choices creating atmosphere game highlighted found removing player control critical points highlights sounds images expressing ideas violation autonomy found drive enemies kill creates continuous tension unclear nature uncomfortable confusion player
Haunting Ground