super punch super punch boxing video game developed published nintendo released september north_america region released europe january console japan nintendo power flash ram cartridge series game released europe march north_america march japan july game released new nintendo 3ds fourth game punch series taking place punch game nes super punch player controls fights way champion players fighting perspective knockout opponent minutes win players launch hooks opponents block dodge duck opponents attacks led developed game featured voice acting game received praise reviewers cartoon like style colorful opponents simple gameplay controls replay value game featured colorful detailed graphics included usage transparency game perspective reviewers said game lacked overall appeal gameplay audience predecessor gameplay gameplay super punch similar arcade predecessors player controls boxer fights way player controls boxer person perspective translucent screen players attack opponents face body blows hand opponent punches players aim opponent open spot gloves connect depending opponents guard differently players need use correct punches arcade games series players power meter located screen meter fills player lands punches opponent goes player gets hit power meter fills completely player able launch knockout punches hooks rapid punches punches slight delay execution cause damage opponent players build power match progresses indicated background color player face upper left corner screen goes blue green yellow red player reaches power status background color reaches red status player punch speed power increase lose power status knocked players avoid attacks opponents left right players punch duck body blows block attacks head body block strong punches strong punches avoided depending situation player strategically block dodge duck order avoid opponent attack players capitalize opponent attacks launching counter punches immediately avoiding attack player opponent stamina meters displayed screen meters decrease boxer gets hit punch knocked stamina meter runs faster cause boxer recover stamina getting happens boxer knocked knockout punch boxer lose stand count knocked resulting knockout knocked times match resulting technical knockout player recover stamina opponent pressing buttons controller player minutes knock opponent minutes match ends player loses player win decision losing player use continue fight rematch game ends continues player fight opponents current circuit game consists circuits player champion player circuit beaten game battery backed memory players save data records future play development super punch released north_america october europe january north_america released japan nintendo_power flash ram cartridge series march addition included game bonus item protagonist boxer nintendo gamecube version fight night round nintendo deal featuring nintendo characters versions titles game later released wii virtual console service europe australia march north_america march japan march super punch fourth game punch series developed produced voice actor credited providing voices referee announcer developing game simultaneously revenge game closest arcade home console translation punch super punch arcades like nes titles title direct port shortly game finished released video footage prototype shown video preview game issue nintendo_power magazine official television commercials showed protagonist game different look announcer having different voice compared ones final version seen finished released version reception super punch received rave review gamepro reviewer praised game good controls challenge animations sounds juice game intensity level stated game flaw lack easy use player mode magazine ran alternate reviews winners blockbuster video world game championship gave game positive assessments praising easy learn controls high challenge level artistic design characters electronic gaming monthly sports game reviewers criticized game unrealistic style nonetheless acknowledged fantastic game play reviewers praised overall trying realistic originality different opponents simple controls praises game characters addictive gameplay simple controls adds super punch superb way prepare upcoming wii punch title states thing makes super punch interesting rest games series realistic boxing game adds opponents game real stars opponent having unique personality traits boxing styles like praised game simple responsive controls colorful detailed opponents usage super nes transparent color palette fighter perspective game sound music particular usage real voice announcer magazine applauded game large colorful graphics easy learn controls reviewers praised super punch unique features rewarding difficulty game informer magazine praised game time attack mode recorded kept track fastest opponent miller commended time attack mode adding game replay value review magazine lauded game fair difficulty curve stating tough game repeated playing playing lot pays ign praising game overall says game lacks overall appeal nes version recommends nes version version notes sound memorable music nes game varied says people familiar nes version new attack patterns different opponents thomas notes game large audience nes version enjoyed
Super Punch-Out!!