lord rings return king video game lord rings return king action hack slash video game developed playstation windows ported gamecube xbox game boy advance games mobile game published sequel game lord rings towers game adaptation film lord rings towers film lord rings return king released shortly game adaptation novel return king volume lord rings trilogy novel specifically mentioned depicted films represented game time partnership held rights video game adaptations literary works whilst held rights video game adaptations films game similar predecessor basic gameplay differs adding multiple storylines playable characters increased interaction environments player mode available missions towers return king developed close collaboration filmmakers actual reference photos drawings models props assets film game met positive critical reception graphics audio gameplay camera positioning short length criticized gameplay described developers modern version return king hack slash action game played person perspective game similar predecessor basic gameplay character quick attack minimal damage easily blocked fierce attack damage slower leaves player vulnerable attack fierce attacks break enemy shields character ranged attack killing instantly kill downed enemies enemy attacks knock pushes nearby enemies away jump player character jumps away enemy devastating attack charged fierce attack special ability playable characters console versions sam available characters playable characters version sam available characters playable character set attributes end level player upgrade characters abilities experience points number points available player depends efficiency kills level player continually graded skill dispatch enemies fair good excellent perfect skill player kills experience acquire player skill measured screen meter increases player dispatches enemies avoid meter dropping player avoid hit kill enemies variety different methods player reaches perfect level attacks increase strength experience kill doubled perfect status lasts brief period time new aspect return king end level purchasing upgrades individual character player purchase fellowship upgrades apply playable character characters able avail particular skill reached corresponding experience level major change towers interactive nature game environments player operate machinery example bridges complete objectives use environmental objects weapons spears kill enemies levels twice size largest level towers linear unlike towers return king features mode allowing players play game version online multiplayer mode support removed european version game game boy advance version hack slash rpg played quarter view major gameplay difference version addition players weapons granting special abilities game features multiplayer game boy link function content connected gamecube version nintendo gamecube game boy advance link cable plot senior producer return king stated game intended tell story film allow player come close possible experiencing critical parts film levels designed goal mind plot context player actions liberties taken plot critics noted little footage film seen gamespot said didn know story return king story game hard follow advised case don want aspect movie wise hold playing seen movie synopsis game begins battle helm deep having penetrated outer walls defenders falling inner court voiced appears hill flanked thousands player takes control enters battle helps defeat army level game splits separate mission arcs individual set characters path wizard follows path king follows path follows sam initially sam playable path wizard continues immediately events level remains army flee forest led joined fight helps destroy rest army assists bringing dam holding river floods trapping joined forces tower head capital leaving follow gone ahead mistakenly believes ring plans use confusion distract sam led andy destroy ring helps enemies walls time eventually break city defenses soldiers retreat courtyard defend fleeing civilians enemy people safely inside little await arrival path king picks way arriving companions walk paths dead effort convince army dead join cause war ring defeat king dead monroe combat paths dead start collapse escape falling rubble pledged aid travel enter battle fields joining soldiers face defend merry allowing opportunity defeat witch king overwhelmed arrive destroying forces saving path wizard path king share final level set black gate effort distract approach sam advises remaining army marches gates direct challenge send vast army meet keeping attention away arriving gate party confronted mouth tells dead kill face massive army fighting remaining believing dead plan fight long ultimately sacrificing time destroy ring path sam escape fighting past ensuring captured escaping decides ring tricks going sam sam follows sam fight past spiders eventually facing attacked sam defeats reaching mistakenly believes dead hides group arrive hears alive unconscious sam follows tower sam enter tower begin fighting sam uses distraction rescue head throw ring lava attacked takes ring final level player controls fights edge successfully defeats knocking lava destroying ring forever development following success video game tie towers film adaptation return king announced april towers released major consoles playstation gamecube xbox game boy advance return king set release executive producer revealed playable characters include sam characters stated characters fighting styles differentiated towers explained game offer separate story branches player unable complete game final level playing branch young stated certain gates prevent player progressing break fiction essentially bring party characters game conclusion debuted game event announcing compared towers return king playable characters larger linear levels multiple narrative paths bigger intelligent bosses interactive environments mode footage films parts score feature members film cast lend voices game playable demo available ps2 featuring level non playable demo gameplay level specifically designed revealed working having playable character ultimately happen version developers called return king bigger better towers towers player occasionally run enemies said lead game designer return king areas player faces fans familiar towers find combat experience return king feels familiar deeper creating levels developers initially look script determine parts film highlight particular level structure event mission write depth level designs paper going details combat setup special props enemy types film main reference point create level working problems fine tuning design concepts levels created game environment game improved towers according developed new lighting techniques allow characters look richer pushing number texture density stream geometry textures disc game higher density imagery enemy improved developers spent lot time working sound game certified producer stated biggest challenge developers facing trying match breathtaking look feel movies similarly said wanted authentic true movie people team care making game sequel want equivalent movie experience worked closely games authentic possible actual reference photos drawings models props lighting studies motion capture data partner relations director said film production company new_zealand tied entire development process game right conceptual stage final production builds input sought listened don consider true partner soon earliest bare bones outline game right table giving feedback stage introduce rest film production team key concepts feedback meet actors film makers regular basis illicit feedback new ideas forward development deeply tied film production actually opened offices foot offices new_zealand pick shooting closer action assets said development game travelled new_zealand month builds game filmmakers play feedback total acquired quarter million different assets production pointed hired stunt doubles movie help render realistic movements game said want game look like films exactly like films commented details game felt team benefit able feel piece actual movie set unfortunately set dismantled new_zealand searched warehouses find remnants dismantled set work returned san_francisco bearing bricks set reception return king received generally favorably reviews systems game boy advance version holds aggregate score metacritic based thirteen reviews gamecube version based reviews version based eighteen reviews playstation version based thirty reviews xbox version based thirty reviews adaptation game praised best movie game conversion come long time gamespy setting new standard video game adaptations movies graphics certified audio lauded critics game animations scenery player models cutscenes music voice acting particularly received sound effects game blow away said explosions swords hundreds incoming enemies way sounds like came directly movie gamespot noted frame rate issues affect version game varying degrees character models main characters look remarkable conceded aspects return king graphics outstanding game audio effective graphics conveying intensity action narration game praised game combat praised critics electronic gaming monthly described game thrill ride cause return king larger foes year equally slick towers prequel return king levels actually force hack slash gamer wrote combat satisfying blows connect solid feel noted variation levels eurogamer praised combat contrast game informer found gameplay writing got feeling working harder fun towers mode praised return king criticized poor camera placement use new graphics engine character models view far away asked reed complained camera switches reverse controls worse completely obscure viewpoint mission camera switching hell game save function criticized commented save completing level good forced sequences critics complained cut scenes occasionally unclear objectives relatively short length version received good reviews found similar version towers wrote solid action game recommend gamers loved towers want brand hack slash action ign wrote enhancements gameplay definitely enhance solid action game recommended player experience return king nice compliment great film decent follow enjoyable action title handheld gamespot called satisfying ultimately playable towers praised characters graphics experience system gamespy impressed criticizing game technical flaws especially collision detection called repetitive require dozens hours devotion unlock item level character awards wireless version return king developed won ign wireless game year award return king nominated awards best animation best game based movie lost categories dead alive beach enter matrix respectively console version won categories awards outstanding achievement character performance male wood voice role outstanding achievement sound design ign included game list best lord reaction despite game receiving general critical acclaim selling director lord rings film trilogy stated video game tie film developed jackson manager claimed despite saying filmmakers heavily involved making game developers interested jackson input game additionally jackson played wanted work producer
The Lord of the Rings: The Return of the King (video game)