legend video game legend japanese hepburn subtitled original japanese release action adventure video game developed published nintendo designed set fantasy land plot centers boy named link playable protagonist aims collect fragments order rescue antagonist course game player sees link perspective navigate dungeons defeating enemies finding secrets way inaugural game legend series originally released japan launch title peripheral year later north_america europe received releases nintendo_entertainment_system cartridge format making game home console title include internal battery saving data version released japan title legend game ported gamecube game boy advance available emulated form virtual console wii nintendo 3ds bestseller nintendo selling million copies featured lists games considered greatest influential regarded spiritual forerunner role playing video game genre solitary sequel adventure link released japan year predecessor debut game spawned number spin offs establishing series nintendo popular gameplay legend incorporates elements action adventure role playing games player controls link flip screen overhead perspective travels large outdoor map varied environments link begins game armed small shield sword available link ventures cave accessible game map screen game characters aid link giving selling equipment clues people found caves scattered readily accessible hidden obstacles rocks trees barring link progress creatures battle locate entrances underground dungeons dungeon unique maze like collection rooms connected doors secret passages guarded monsters different found surface dungeons contain useful items link add arsenal distant items stunning enemies recorder magical properties link successfully navigate dungeons obtain pieces completed artifact enter ninth dungeon rescue apart exception order completing dungeons somewhat left player steadily increase difficulty reached completed items gained previous addition entrances highest level dungeons hidden link freely finding buying items point flexibility enables unusual ways playing game example possible reach final boss game receiving sword completing game player access difficult quest officially referred second quest lit new dungeon locations different item stronger enemies difficult replay unique games offered entirely different levels complete second second quest time game completed accessed time starting new file plot characters plot legend described instruction booklet short prologue title screen small kingdom land setting game chaos army led invaded stole magical artifact great strength attempt prevent acquiring pieces splits hides fragments secret dungeons land princess eventually kidnapped commands find courageous save kingdom wandering land old woman surrounded young boy named link appears rescues hearing plea resolves save sets scattered fragments powerful defeat course game link underground defeats guardian monsters fragments completed wisdom link able infiltrate hideout eventually confronting pig like enemy destroying silver arrow link picks ashes returns pieces rescued restoring peace history development development game directed designed credited credited produced game wrote story script development team worked legend concurrently tried separate ideas linear action occurred strict sequence legend opposite mario importance high score favor simply completing game concept carried legend charge deciding concepts ideas mario ideas contrasting mario non linear forced players think initial game designs player start game sword inventory according japan confused trouble finding way multiple path dungeons listening complaints took away sword forcing players communicate share ideas find secrets hidden game new form game communication way inspiration different game based solely communication legend wanted idea game world giving players miniature garden inside drew inspiration experiences boy explored nearby fields woods caves titles tries players sense exploration wonder felt child said went hiking found lake surprise traveled country map trying find way amazing things went realized felt adventure like memory lost amid maze sliding doors family home recreated labyrinth dungeons symbol courage strength wisdom link designed coming age motif players identify begins game ordinary boy triumph ultimate evil princess inspired wife famous novelist famous beautiful woman accounts liked sound took liberty title explained story setting initially supposed include technological elements time travelling main character electronic circuits final game follows traditional heroic fantasy setting subsequent games series technology based concepts credited composed game music initially planned use game title theme forced change learned late game development cycle copyright orchestral piece expired result wrote new arrangement theme day japanese release february nintendo released game launch title new disk system peripheral legend joined release soccer introduction disk system use disk card media advantages traditional rom disk size expensive produce cartridge format limited space disk save game extra sound channel provided disk system certain sound effects notable sounds link sword health dungeon bosses enemy death sounds sound effects channel cartridge version microphone built controller included nes led confusion instruction manual reads rabbit like enemy game hates loud noise blowing shouting microphone kills creatures killed use recorder nes killed weapons cartridge version use chip specifically model use bank switching allowing larger games previously possible allowed battery powered ram let players save progress time cartridge based system game american release contrary fears nintendo management game popular received available year half japan sequel adventure link released months nintendo brought game north_america nintendo published game north_america packaging design featured small portion box cut away reveal unique gold colored cartridge legend sold million copies sought strong base fans purchased game sent card member members got eventually page newsletter seven copies issue sent free charge number grew data bank names got larger success magazines japan nintendo knew game tips valued asset players enjoyed newsletter puzzles jokes game secrets valued drew kids offering tips complicated games especially hidden rooms secret keys list grew early million members led nintendo america president start nintendo_power magazine nintendo products commercials year meaning quality phenomenal budget single commercial reach million easily times companies spent commercials director advertising public relations market introduction legend received great deal attention industry haired guy walks dark making goofy noises names enemies game screaming nintendo released great deal merchandise related legend including toys watches trash cans breakfast called nintendo system game sequel adventure link adapted animated series episodes shown television friday link appeared episodes captain game master revolved themes adventure link reception legend bestseller nintendo selling million copies nes title sell million reissued nintendo classic series featured grey cartridge game placed player poll nintendo_power issue continued dominate list early 1990s legend voted nintendo_power readers magazine listed best nintendo_entertainment_system video game created stating fun despite age showed new ways things genre hidden dungeons weapons gamesradar ranked best nes game staff praised mix complexity open world design timeless graphics computer gaming world named game best adventure year nintendo stating sensational success translating computer rpg consoles magazine stated game killer app causing computer players dismissed consoles mere arcade toys buy nes reviewed total received rating great mediocre music graphics review game printed dragon eye monitor column gave game stars legend featured lists games considered greatest influential placed game informer list games time games time respectively fifth electronic gaming monthly issue listing greatest time seventh nintendo_power list best nintendo games greatest nintendo games time ign readers games inducted august voted gamespy editors tenth best game time editors popular japanese magazine voted game best game boy advance port legend rated respectively gamerankings rankings compilations individual ratings ign scored legend gamepro nintendo_power world records awarded legend series world records edition including highest rated game time game battery powered save feature impact legacy legend considered spiritual forerunner role playing video game rpg genre considered genre lacked key rpg mechanics experience points features common served template action role playing game genre game fantasy setting musical style action adventure gameplay adopted commercial success helped lay involved non linear games fantasy settings found successful including square series popularity game spawned clones trying emulate game largely responsible surge action oriented computer released late 1980s game legend series continue exert influence transition console computer heavy turn based combat real time action combat following decades released north_america seen new kind rpg action adventure elements adams worked series stating action adventure features definitely recent years debate legend action rpg legend spawned solitary sequel spin offs nintendo popular series established important characters environments universe including link power theme distinctive secret found appeared nearly subsequent game theme appeared games featuring references series arcade system board called developed jointly nintendo games appearing reference nintendo legend series games companies involvement project gamespot featured legend influential games time early example open world gameplay introduction battery backup saving laying foundations later action adventure games like role playing video games like final_fantasy influencing modern games general game informer called legend greatest game time list games time saying ahead time years decades nintendo celebrated game 25th anniversary similar vein 25th anniversary celebration previous year celebration included free offer soundtrack owners 3ds version particular game digital release special posters rewards special stage inspired original legend video game super mario land nintendo 3ds releases legend released multiple platforms original domestic international releases game released cartridge format cartridge version slightly modified title screen version game displayed number end title original game released gamecube game animal crossing way unlock game action replay official release included legend collector edition gamecube game released game boy advance sequel adventure link available players wii virtual console recently timed demo game released wii game available vault section releases game virtually identical original gamecube game boy advance virtual console versions altered slightly correct instances incorrect spelling original notably intro story tech demo called classic games shown nintendo 3ds showcasing dozen classic games utilizing effects including legend announced president titles slated release 3ds including legend mega man super mario world island possibly use 3ds features effects analog control camera support legend standalone released 3ds virtual console september ambassador users version released december japan april europe july north_america sequels substantially altered versions game released pseudo sequels versions promotional advertisement campaign ltd released version original legend entitled game video games available second hand collector market copies sold august september nintendo collaboration satellite radio network began broadcasts substantially different version original fantasy legend peripheral satellite add game titled released download episodic weekly installments times game premier january game feature soundtrack streaming audio track minutes players cautioned listen carefully voice actor narrator broadcasting live studio plot gameplay clues addition elements featured updated bit graphics smaller different dungeons link replaced boy wearing backward baseball cap girl red hair december january second version game map broadcast functional equivalent original legend second quest map march
The Legend of Zelda (video game)