stylized lip adventure simulation video game developed released october japan playstation ps2 video game console numerous delays game released north_america february exclusive title released ps2 classic december puts player role young man moved new town door girl dreams wants family poor economic status decides write heartfelt love letter letter stolen protagonist travel village retrieve pieces gameplay revolves improving player reputation citizens order access parts town player impress member community kiss directed employee love wanted game focus kissing public western accepted custom japanese setting suffered dismal sales overall critical reception negative average reviews cited game charm strong points criticized tedious gameplay mechanics plot opens dream sequence unnamed male protagonist kisses girl loves talking lover tree green hill dream takes course tree ends sequence saying lived happily protagonist wakes father moving appears like small japanese village coincidentally girl dreams lives town rejects status coming poor family taking father advice hero decides kiss odd citizens town order strengthen heart improve reputation route resolves write love letter crush set papers stolen search missing pieces hero journey involves numerous bizarre incidents lead cheating way major corporation making contact aliens acting defense lawyer court pieces love letter ink paper pen collected writes girl game ending shows meeting kissing beneath lover tree protagonist dreamed gameplay adventure simulation game player improve hero reputation community kissing citizens player health represented number hearts gain hearts player find kiss characters game finding kiss characters puzzle game non player characters follow hour day schedule daytime game walking streets succeed kissing player required wait correct time happy press corresponding button player complete certain task choosing wrong time kiss result player getting hit losing health exploring long life town presents player numerous environmental hazards discovered trial error instance attempting use town playground equipment suddenly shot night patrolling policeman cause instant death mission ends player struck lightning removing hearts resulting game player sufficient health come underground living apartments holes ground certain times day player looks holes clues given regard come kiss comes ground player limited opportunity kiss player successfully kisses returns home sleep hero father progress lover tree player hearts improved reputation advances secondary improving reputation player track pieces love letter set traveling story progresses player gains access new areas game world train include underground residents hazards saving takes place development developed team people game took half years complete initial planning year months devoted programming director started work project helped colleagues finish company final game lack love production began earliest days ps2 making challenge development team experience original playstation valued team members opinions ideas working challenging interesting time program game new console stated definitely eager original idea came visited western countries saw couples kissing public custom performed japanese people came game title attending party tokyo talked video games began lit kiss title play words cross japanese sound kiss english word lip japanese rendering word eventually spoke creating game mixing moon japan little ago years ago wanted localized world certain aspects japanese culture kind interesting stuff day wanted display real modern problem japanese students game cast underground designed game mechanics according efficient procedure set personality characteristics character designs items personal funny musical score composed member soundtrack released japan single disc november songs represent movie soundtrack consisting music game short films songs bonus tracks publisher licensed game projected north american release early game shown year realized early extremely obscure title planned releasing low retail price game delayed assured released delays ultimately released north_america february day valentine day exclusively stores north american version supposed feature updated graphics accurately meticulous translation japanese text claimed busy schedule resulted long delay localization prevented making graphical changes reception legacy received average critical scores release north_america game currently holds aggregate websites gamerankings metacritic ambitious gameplay universally criticized gamespot ign play labeled unclear progression presented player frustrating tedious requiring excessive patience summarized game hour clock missed opportunity means having wait day crack add fact inexperienced young avatar die heartbreak resulting game screen loss progress got recipe annoyance davis positively credit inclusion mini strategy guide despite indistinct objectives davis found successful kisses kissing thing absolutely fantastic concept davis stated unsettling character encouraged game informer writer described game poorly designed games played lack game direction frequency game overs january game informer listed worst games reviewers praised charming presentation quirky characters absurd japanese humor admitting game textures cramped environments davis noted peculiar art style aesthetically pleasing specifically found game surprisingly easy eyes feature unique character designs dialogue art style comparable titles like mother series davis script speech satisfied largely cappella soundtrack unimpressed game audio remarking music entirely boring according information sold units week release japan despite low sales released japan separate times victor best selection april second super best collection july key development members design carried wii game year stated like sequel contemplating creating version set american location protagonist african american ethnicity
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