space shooter video game developed released games apollo players control spaceship commander landed planet defend ship hostile creatures games apollo founder impressed game demon attack tasked apollo member making game similar game later gameplay players control commander spaceship traveling previously unknown area space spaceship lands mysterious planet inhabited creatures known attempt attack crew ship player character situated screen movements correspond movements character moving upward downward character fire left right respectively pressing controller button results character firing upward player shoot enemy creatures come shoot player character enemy creatures fire beams cause player lose life contact character extra life awarded points points earned destroying enemies points awarded killing points gameplay variations included playable players activated modifying difficulty switches variations differ number enemies speed direction inclusion development developed games apollo company founder flown programmer consumer electronics video game impressed game decided wanted produce similar told developer wanted game inspiration released game publisher identical version following year port started completed development neared completion mounting financial pressures came head games apollo found owing nearly million half debt belonged advertising agency games apollo faced growing pressure repay debts months release november games apollo filed chapter bankruptcy expected apollo return smaller form company closed reorganization attempts failed reception reviewer magazine positive review praised graphics player death criticizing design enemies finished review opining game suited skilled players gamer review criticized simple requiring compared game positively phoenix believed arguably best space game market writer opined games apollo best game noted young experienced players review video magazine agree control scheme exciting departure expected wrote controls little controversial arcade players comments reiterated video guide electronic games control scheme described little unusual follow review electronic games concluded game entertain arcade players hundreds times criticized graphics enemies honorable mention best action video game category awards writing gave game stars wrote game particularly engaging gaming experience referred interesting failure designers couple good ideas execution ideas conjunction action second rate book classic home video games wrote game box art better actual game
Space Cavern