mega man mega man known japan video game developed game released japan december north_america pal regions direct sequel released year prior mega man takes place near future humans try peacefully intelligent robots called going threatening daily life plot follows android protagonist saved humanity evil months earlier trio calling hunters arisen intent destroying zero died conflict mega man features action elements installment series following traditional gameplay original series player tasked completing series stages destroying enemies gaining power ups winning special weapon stage boss like mega man game lets player dash scale walls obtain access special abilities optional pieces armor mega man similar predecessor included cartridge chip allow effects development team instructed utilize technology possible working game presentation gameplay mega man earned game positive critical reception reviewers dismayed lack changes original included mega man collection nintendo gamecube playstation ps2 north_america game released japanese mobile phones worldwide virtual console wii wii plot mega man set ambiguous year 22nd century world populated humans mechanical beings known mass produced based complex robot dubbed mega man simply discovered archaeologist laboratory ruins months earlier created human level intelligence free tendency destructive criminal activity subsequently dubbed government military force called hunters formed halt prevent activity events mega man game hunter fight stop overlord bent destruction humanity mission cost partner zero life months following incident assumes head hunters tracks manufactured bearing emblem factory launches assault despite apparent death recent efforts rebellion continues powerful form group called hunters gain control time demise trio sudden uprising collected deceased zero factory mission assigned seek leaders large continent directly south hunters contact hunters shortly zero body hunters drift locations attempt lure promising protagonist piece zero defeat story slightly depending player collects zero parts heading hunter fortification player parts states attempt zero original control chip player succeed informed attacked headquarters stolen collected parts control chip reveals plot leaves exploding compound tracks locations visited earlier player fails collect zero parts finds newly rebuilt zero waiting halfway stage beat zero combat player manage collect parts gray armored clone zero accompanies instead real zero appear destroys clone outcome event retreating zero creating floor allow pursuit villain defeated facility rendezvous zero outside watch facility self gameplay mega man action platform game fashion mega man original series player takes role titular character traverse clear series scrolling stages order player choosing protagonist initial abilities include running jumping scaling walls ground firing arm cannon player contend countless robotic enemies hazards pits deadly spikes rising lava way player pick extra lives items restore health weapon power stage contains main boss end defeating stage boss earn player special weapon quickly switched remaining levels boss weak weapon player order stages completed features number extra gameplay elements certain times player pilot vehicles including attack stage attack stage stages contains optional entrance battle hunters player select stage present defeating hunter earn player piece zero affect storyline late game like mega man players locate acquire numerous hidden power ups heart tanks extend player maximum life bar sub tanks store life energy later use armor upgrade grant set new abilities example leg allow player perform dash mid air allow charged succession specific conditions met special capsule unlocked game final stages allowing perform shot kill attack characters street fighter series development mega man developed team included artists designers majority people worked mega man heavily involved development mega man completely new franchise largely responsible designing characters original series hands art design mega man instead began focusing directing producing story writing newer series beginning title according decision bring zero life simply thought shame dead felt particularly attached zero character originally intended main protagonist series relinquished character design duties mega man refused allow drastic changes illustration zero game antagonists present illustrations prior completion mega man aesthetic features combined create basis design mega man designs separate characters sequel team planned include fourth female hunter going denote guardians character second form cut final version game lack resources creating bosses development team considered holding public fan submissions games original series ultimately decided idea wanted establish contrast series elaborated wanted players feel certain familiarity characters intention series world hardcore feel didn want bosses world cute products kids needed solid characters refined professionals mega man cartridge called chip digital signal allows limited graphical effects like rotation objects company held weekly meetings devoted utilizing chip maximum potential commented greatest adversary date instructed use ways possible musical score mega man chiefly composed involved game sound production wanted flame stage theme cut game song kept popularity development staff additionally game ending theme originally final boss track team felt appropriate ending music slightly altered mega man soundtrack featuring original included compilation released reception legacy reception mega man primarily positive virtue graphics sound enjoyable gameplay model critics fans mega man series come expect comparing game mega man gamepro called mega man improved way summarized new chip great graphics extremely responsive controls perfect levels contain enemies hidden locations cart likewise enjoyed level designs judged new armor abilities music better original editors attempt expanding mega man predecessor aspects especially story called involving engaging characters ign named 31st best game list games time following explosive debut mega man series small task website mega man accomplished job spite general praise given mega man sources complained lack earlier games series found game forgettable entry franchise parish stated carried plot mega man forward game simply good oxford commented light vast improvement original mega man innovations disappointing aside thinking felt mega man use chip maximum potential writers unimpressed graphics sparse game instances particularly compared releases like use added cartridge technology mega man included mega man collection gamecube ps2 version mode compatible mobile phones available japan mega man released wii virtual console service japan december pal regions north_america june
Mega Man X2