resurrection resurrection gothic action adventure video game developed published playstation portable imagining instalment series released launch title september europe september north_america released game set medieval kingdom centres protagonist sir makes attempt stop antagonist invasion kingdom whilst simultaneously game features variety voice talents including narrator grim development game began original intention releasing game playstation commissioned cambridge studio develop launch title playstation portable time constraints cambridge studio given year develop game decided remake original game met mixed reviews release critics mainly praising game humour voice talent graphics criticised lack innovation camera controls gameplay gameplay similar original game players control sir travels stop evil dan variety weapons including close range weapons swords axes long ranged weapons throwing knives dan defeats enemies collect hidden level able travel legendary hero rewards giving new weapon helpful items dan possesses single life bar game sustained collecting game energy remastered version includes exclusive arcade style played online multiplayer resurrection features alterations original structure content addition sub plot appeared original levels characters designs altered drastically original levels removed altogether resurrection altered plot given humorous light hearted setting opposed gothic horror comedy instalment unlike original alternate ending dan enters eternal regardless collects plot year evil named plotted kingdom army told legend champion sir led army victory managed kill mortal wounds reality dan fact struck arrow fired battle king choosing cover declare dan hero forced hiding presumed dead years later reappears casting spell awake army steal souls living process corpse dan time skeletal corpse missing jaw eye lost battle shortly waking dan accompanied powers robbed having unable ascend failures life dan uses opportunity defeat save earn place true hero dan travels collecting pieces called stone way fighting way confronting manners soon arrives fighting skeletal warriors souls old allies retrieved collecting managing defeat champion lord turns powerful monster dan manages defeat sets self dan rescued escape leaving magical influence land thwarted magic cast wearing result dan returns burial chamber enters eternal development development resurrection began senior management team wanted launch game playstation portable console ordered studio develop game time console release short notice studio given year develop game decided remake original suitable developing original title time develop despite success previous games series original team members involved making resurrection creator stressed retrospective interview preferred direct resurrection time instructed direct video game adaptation release resurrection expressed disappointment changes game fact superiors allow direct praised team ability working time instead appointed producer resurrection directed overall development title working closely new design team led character animator previous appointed lead artist game phillips musical duo commonly known bob barn composed original soundtrack people original team return according thrust design produce title showcase abilities playstation portable including built capabilities jackson asserted resurrection entirely different game original whilst studio taken basic story locations original game code graphics voice actors changed new additions resurrection included expanded plot added mini games multiplayer facilities cloud save function late stages development studio attempted preserve ideas thought worked original uses altered game fresh played original addition stone sub plot strengthen story arc creation act dan internal monologue player guide music soundtrack resurrection orchestrated unlike instalment approximately half themes original removed new themes created fit new levels music split halves cues half largely reminiscent select number cues original game addition extra thematic elements strengthen half music original composed exclusively resurrection new soundtrack composed features performances members recorded czech_republic orchestra headed consisted approximately performers addition benefits piece choir recorded venue follows tradition studio previous orchestral game recorded prague performers reception resurrection received mixed reviews release received aggregate score gamerankings score metacritic general criticisms reviewers directed camera controls cited particularly poor combat sequences occasionally cause frame rate drops ign noted camera angles bad open areas game clumsy middle heated battle eurogamer expressed similar concerns camera work stating camera sloppy proved particularly difficult combat enemies suddenly appear screen combat criticised poor hit detection gamespot noted poor collision detection turned combat sequences frustrating tedious experience reed similarly criticised combat system citing system basic level disappointed lack technical additions game allen expressed concern fighting mechanics stating melee attack inaccurate clumsy combined camera work graphics voice talent praised aspects game especially role narrator praised soundtrack dialogue stating best game easily sound voice character fits role perfectly making interesting average voice reed praised baker role game stating voice overs audio enjoyable experiences resurrection citing baker voice performance majestic eccentric gamespy felt overall dialogue heavy stereotypical accent assured players enjoy electric atmosphere compared nightmare christmas creators expressed disappointment game involvement resurrection asked game retrospective interview wilson felt having watch altered decisions thought questionable felt similar disappointment redesign game number aspects disagreed praise development team resurrection stating awesome job considering time constraints
MediEvil: Resurrection