sam max media franchise focusing fictional characters sam max freelance police characters occupy universe parodies american popular culture created youth later debuted comic book series characters subject graphic adventure video game developed television series produced fox cooperation series episodic adventure games developed addition variety produced series characters pair anthropomorphic private investigators based dilapidated office block new_york_city sam foot dog wearing suit max short aggressive thing enjoy solving problems cases possible complete disregard law driving seemingly black white pair travel contemporary historical locations fight crime including moon white_house philippines fictitious locations series successful despite relatively limited media gathered significant fan base franchise gain widespread recognition release sam max hit road cultivated interest original comics road regarded exceptional adventure game iconic classic computer gaming 1990s subsequent video games television series fared critics fans critics consider episodic video games successful application episodic distribution model overview creation idea originated younger brother dave invented concept comic detective team consisting dog rabbit youth dave leave comics house steve case sibling rivalry finished incomplete stories parodies original form deliberately making characters mix names explain things shoot mock way drawn kind parody way kid talks writing comics time developed steve merely mocking brother work creating stories characters ultimately late 1970s gave steve rights characters signing contract steve birthday allowing develop characters way began produce comic strips weekly newsletter crafts whilst visual appearance characters fully developed stories similar style follow offered author chance publish work properly aspects comics influenced experiences rats common franchise inspired pet rat example sam max occasionally shown playing game called object exercise hit beer mid air solid axe handle previously invented game friends including fellow comic book writers characters sam laid enthusiastic brown coated anthropomorphic wears gray blue suit matching people cooperative foot talking dog sense justice makes sam passionate pair police work held taking job seriously max enjoys mannerisms dress come line work sam possesses near amounts knowledge particularly obscure topics prone long sentences filled elaborate terminology keen display information regardless accuracy sam capable total ignorance practical matters instance despite regard severely car maintenance sam retains qualities enthusiastic susceptible emotions embarrassment guilt sam sticking head car window letting tongue breeze sam rarely loses temper able react panic inducing situations extreme calm angry sam tends react violent savage manner case usually max prevents acting anger sam usually armed revolver max anthropomorphic foot thing white fur prefers called max retains characteristics consistent rabbit permanently rigid ears set excited posture huge jaw normally stuck near max enjoys violence tends prefer aggressive way solving problems seeing world little vessel like stream consciousness creates disregard self preservation max dangerous situations little impression understands risks faces result max usually enthusiastic engage activity including sam cable cutter impromptu despite max possesses sharp mind nature enjoys interpreting new experiences unpredictable manner possible max long stories occasionally loses focus lengthy scenes plot exposition admission max possesses particularly short attention span despite seemingly personality believes strongly protecting sam max act violently friend stating dies sam max extremely sam status partners best friends max traditionally carries pistol wears clothes characters comments max keeps person considers max representative pure trends human media comic books sam max debuted comic book series sam max freelance police published publisher comic violating heavenly temple story comic came agreed create sam max story publication alongside fish police series violating heavenly temple established key features series main story comic saw freelance police journey philippines stop volcano god cult night shark night accompanied main story focusing stand group sam max office investigation carnival booth respectively subsequent years comics published different publishers including fair wind java originally published bar story pages featuring freelance police fighting pyramid building aliens followed road chapter story showing sam max vacation christmas themed story damned don dance released saw release comics bad day moon took freelance police deal giant rats moon later adapted story animated series whilst beast aisle focused duo conducting local supermarket comics produced kids belly beast sam max wake sleep discover entire world ruled children sees freelance police confronting vampire children halloween joined artist game designer approached contributing new quarterly newsletter publication designed inform customers upcoming games company news debut issue created comic strips newsletter strips portrayed variety stories similar plots comic books parodies games throttle franchises star wars comics strips published date released compilation highway published page book updated republished original version highway went print high priced collectors item sold services page year anniversary edition containing printed comics strips variety artwork designed published second publication received award nomination best graphic album reprint december started sam max hosted website entitled big sleep began sam max graves england return nearly decade page story max save sam start colony sam brain concluded april later awarded award best digital comic video games following employment characters sam max appeared internal testing material new engine programmers created animated versions characters office backdrop programmers practice offered chance create video game characters wish use new characters success main adventure titles positive reaction fans comic strips featured newsletter consequently development graphic adventure game sam max hit road began shortly based engine designed future wife game partially based comic road featured freelance police travelling america search escaped sam voiced game comedian actor voiced max sam max hit road originally released dos november soon sam max hit road sam max game entered planning abandoned later interview described sequel highlight giant spaceship shaped like max head september development began new project game xbox exclusive title developed small company consisting number employees story game developed fellow designer involved freelance police travelling galaxy find stolen statue liberty infinite machine went bankrupt year partially failure game project abandoned electronic entertainment expo convention nearly decade release announced production sequel entitled sam max freelance police freelance police like hit road point click graphic adventure game new game engine development freelance police led contributed project writing story producing concept art farmer set reprise voice acting roles march far game development freelance police abruptly cancelled citing current market place realities underlying economic considerations short press release fan reaction cancellation strong petition signatures stating disappointment fans later presented license expired franchise moved company employees worked number adventure games including development new episodic series video games announced like sam max hit road freelance police sam max save world point click graphic adventure game format game utilized new game engine different season ran episodes self contained storyline overall story arc involving running series episode released october episodes following regularly april sam voiced max voiced episodes voices character addition produced shorts accompany main episodes shorts released groups release episode showing activities story second season episodic video games developed announced july space followed overall format episode having contained storyline overarching storyline involving souls dead episodes originally published available general release season consisted episodes ran november april returned reprise voice roles addition main games minute video produced taking form sam max christmas special game entitled sam max devil confirmed release title later pushed concept art emerging completion season ran episodes released monthly april august devil followed structure similar tales monkey island episode forming going narrative involving psychic powers forces use world domination minute flash cartoon accompanied game dealing origin story general game antagonists max appears casual game poker night inventory alongside heavy team fortress strong bad sam max voiced appear game sequel alongside portal television series adapted cartoon series fox produced canadian studio series ran episodes episode approximately minutes aired pairs broadcast fox kids united_states canada channel_4 united_kingdom episode aired october series concluded april opposed adult humor rest series freelance police aimed children humor directed adults violence inherent franchise toned including removing sam max guns characters use moderate profanity use appearances sam max stories series revolves freelance police accepting missions mysterious superior commissioner embarking cases large variety locations sam voiced max voiced series performed considered success received best animated program series despite series success second series commissioned june reported shout factory preparing dvd release series october marketing sam max save world hosted series website dvd release series later published march music franchise features variety soundtracks accompany video game products music grounded film noir jazz incorporating styles certain points usually support cartoon nature series sam max game sam max hit road games feature fully scored music soundtrack written composers music incorporated game land engine allowed audio synchronized visuals soundtrack released audio renders game tracks included version game contracted composer musician previous work included composition sound editing write scores soundtracks games released disc sets release games season soundtrack published july whilst season soundtrack released september scores use live performances opposed synthesized music video games industry critics reacted positively scores ign described work breath fresh air praised work caliber stated nature classical jazz approach suited universe approaches american popular culture level later commented seamlessly blended huge palette genres styles whilst september lead designers stated believed scores created vital atmosphere games noting prior implementation soundtracks playing games horror cultural impact reception franchise highly successful critically considered iconic influential aspect video game industry 1990s adventure game genre wrote somewhat surprised success creation noting series gained large fan gathering despite small size franchise series contains small comics video games short series commented certainly material build relentless traction renewed sitcom syndicated comic existed korean conflict comics received critics praising humor style stories characters later commentators noted comic book series gain popularity recognition release later episodic video games seen revived interest comics resulting creation big sleep publication anniversary edition highway release road met near universal acclaim critics praised title humor voice acting graphics music gameplay come regarded classic graphic adventure game critically successful projects date road regularly featured lists games nominated annie award best animated rom award instead went star wars abrupt cancellation sequel sam max hit road garnered substantial criticism addition petition signatures termination development freelance police media critical decision stated failed understand game cancelled believed development game proceeding media forward view moving consolidate position low business risk star wars video games instead pursuing adventure games brought success earlier years cancellation cited culmination perceived decline overall adventure game genre later dismissed designers involved developing adventure games effectively ending adventure game era world receive critical acclaim road acquired received favorable response critics release critics praised game humor graphics gameplay concerns voiced low difficulty puzzles effectiveness story save world considered journalists video game industry successful application episodic gaming managed release steady stream content small time gaps previous attempts half life series bone variety reasons considered successful distribution model considered similar reviewers equally praised game overall received good reception critics success franchise spawned selection merchandise including posters prints items clothing work stages series development statues characters created despite references demand fans journalists alike toys characters produced
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