overhead action adventure video game developed released hudson engine japan november released north_america released virtual console service worldwide wii japan wii april released japan north_america game takes place land evil demon captured princess aurora stolen ancient contain wisdom power necessary maintain peace prosperity land protagonist retrieve defeat rescue princess aurora save land people widely regarded clone popular nintendo game legend nearly aspect reviewers praised game making noticeable improvements shortcomings include long repetitive gameplay poor collision detection prevent game superior nintendo title overall reviewers called better video games type better titles library plot takes place distant past land prosperous peaceful land people sacred shrine watched princess aurora land divided areas called spheres land sea sky people lived prosperity happiness help spiritual controlled princess good climactic castle built prosperity represented powers ancestor nemesis evil demon turned stone spirit remains night appears land sends army demons land captures princess aurora holds captive rule invading demons steals controls evil purposes spheres places young warrior named arrives sacred shine given compass force guide told inherit wisdom ancestors win princess love victorious ventures defeat rescue princess aurora free spell ancient ancestors spirits use restore peace gameplay action adventure game features perspective exploration similar legend player controls sets rescue princess aurora game levels called spheres explore recover hidden guarded boss collecting gains access resides player controls moving direction control pad attack weapons use items messages access status screen controller life meter weapons currently holding gold bombs remaining displayed gameplay screen status screen players choose item use direction travel indicated compass sounds alarm near view map provided collected inside game players collect information non player characters located caves uncovered burning objects fire blowing walls bombs pushing certain rocks main weapon sword use items scattered game fire rod strength range depend health level items include moss dark rooms rainbow drop allows cross small gaps falcon shoes extra speed medicine life meter magic rings transform tough enemies weaker ones temporarily stop enemies wings warp place received obtain sword shield armor upgrades game increase attack power increase defense projectiles decrease enemy damage respectively type sword shield armor ranges bronze silver strongest enemies game include spear throwing throwing fish fake rocks ghosts charging knights life meter increases unit time player collects finds monk spheres decreases gets hit game ends runs provided players collected book revival continue restart game obtained console shut allow players resume play later time addition users plus save progress systems ram file cabinet feature places distributed players option save game available file slots time new file development developed released november japan engine north_america console received preview coverage video game magazines electronic gaming monthly gamepro described magic monsters type role play game received brief description gamepro issue premiere issue june year later released wii virtual console service japan north_america august europe august released alongside return master released series titles published released japan june north_america april reception release people widely regarded clone nintendo legend engine version game reviewed february issue german magazine reviewer called game engine said differences found electron microscope said graphics music gameplay good thing kept superior character system text japanese eventually sequel game disappears son sets find received coverage video gaming websites release virtual console drew similar similarities defunct games noted released years legend link past said kept pace actually ahead nintendo curve said gameplay backgrounds remain varied fire rod weapon especially fun noted things game better repetitive frustrating dungeon exploring boring boss battles long head moments include references judaism islam quotes star wars noted similarities including existence dungeons need blow walls burn bushes uncover secrets dungeon designs need push blocks uncover noted sets apart fire rod ability warp wings lower difficulty level concluded game copying better added additional features set apart compared game copying china warrior copying master pointed considered clones playstation respectively gamespot reviewed november said progression game quick direct linear unlike praised game variety environments said helps combat noted lack detail graphics criticized game sound said background music series pointing low quality sound chip ign called legend clones created nearly aspect praised differences presence fire rod said unlike weapon bit link noted clean crisp graphics good quality soundtrack criticized difference poor collision detection saying lead additional damage causes power fire rod decrease lead annoying sound general thomas said despite lack originality good game deserved praise received
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