shooter video game developed rare published released worldwide service march game fourth final instalment series remake ultimate play game spectrum game game follows attempts rebuild rocket order explore different planets whilst simultaneously defending hostile aliens details game leaked february shortly rare officially announced development later month development process rare attempted ensure game feel similar original whilst keeping core mechanics game received favourable reviews release critics praised updated graphics gameplay criticised overall game multiplayer mode later included rare xbox retrospective compilation gameplay game remake original overhauled high definition graphics levels features competitive gameplay xbox live achievements similar instalment player assumes control presented horizontal wrap consists platforms manoeuvre assemble rocket separate parts scattered map fills fuel taking planet procedure repeated addition defend planet hostile aliens collect valuable resources gold platinum occasionally fall atmosphere bonus points usable weapon laser weapon upgrades spawn map picked upgrades weapon upgrades include wider fire spread faster projectiles higher damage player starts game nuclear devices eliminate enemies screen ability boost temporarily faster speed need depleted features multiplayer mode played split screen online xbox live mode player compete race build refuel craft opponent fuel rocket stolen opponents shooting blast close range lives unlimited multiplayer winner determined highest score version original included game development details remake leaked listing website german rating board february rare officially announced development february retrospective interview rare designers took interest upcoming xbox live arcade offered develop new game service release rare xbox launch titles perfect simply original title xbox development team decided expand experiment new elements team ensured original core mechanics whilst designing new features game stated development process xbox live arcade game differed retail title owing processing power limitations constantly xbox live burton asserted differences development way shifted graphics game logic stating difficult xbox title separate interview burton stated initial development senior management kept away entirely project rare management allowed view game offered developers fresh eye frank criticism development took place management shown game nicknamed clean room test title series appeared retrospective august xbox compilation ultimate play game rare titles reception game met favourable reviews release reviewers praised updated graphics addictive gameplay criticised overall game mediocre multiplayer mode received aggregate score gamerankings based reviews average score metacritic based reviews eurogamer praised visual new game calling undoubtedly best addition series gamesradar labelled updated graphics preferring primitive original gamespot praised updated graphics best addition game crisp bright colourful far superior original version ign similarly thought graphics strongest aspect game praising effects vibrant colourful whilst calling spectrum version bad miller added updated visuals game experience feel times game original reed criticised game stating whilst levels good value money gameplay merely repeat player accomplished multiplayer mode prove annoying quickly stewart criticised game stated felt general gameplay shallow despite admitting addictive similarly found action repetitive stated variety especially multiplayer mode miller praised gameplay fast fun addictive expected game freeman video gamer noted large number levels caused game feel repetitive praised overall fast pace game
Jetpac Refuelled