programmer born june video game developer programmer founded video game studio jones began programming apple computers high school assembling multiplayer game called crete attending university_of_chicago jones met formed partnership publish following modest success jones programmed game pathways darkness worked code level design story development myth series projects halo jones took managerial role project lead worked design lead video game destiny early life jones interested programming high school learned basic assembly series computer apple released line jones family purchased jones programmed high school jones got job programming computer aided design company going college year time jones said apple write games logical continue mac said thing mac port game written called assembly apple mac finishing came college time knew wanted write games jones met second year university_of_chicago founded published game operation looking game publish decided work finish design marketing jones finished programming crete shipped april game sold copies required rare network play developed devoted following publishing jones formed partnership liked wasted money jones said partner focused mac platform familiarity platform ease use market mac market friendly lame easier compete jones said began work graphics version game realized game format suited environment instead jones wrote brand new story pathways darkness money jones available time single coded game mac passing art friend pathways successful moved bedroom apartment actual office project started update pathways evolved science fiction shooter game marathon game included state art graphics network multiplayer voice support won number awards release jones recalled surprised completed game sought shortcomings sequel marathon released windows marathon series followed series real time strategy games starting myth fallen lords continued expand work began new project jones changed bring tell mother new game title evolved real time strategy game person shooter person shooter called halo jones role development unlike marathon myth jones involved developing half levels story instead project lead manager barely providing code game read war journals authors winston_churchill microsoft acquired moving team chicago jones recalled talking people years years published marathon offer buy chance work console chance work company took games seriously worried bought wanted mac ports didn clue time versions found entirely player hard drive led massive recall games right shipped costing nearly million dollars donnell said recall created financial uncertainty studio accepting offer jones refused accept microsoft offer entire studio agreed highly successful selling million units months driving xbox sales jones led development team created sequel halo worked design lead new video game series destiny listed developers
Jason Jones (programmer)