video game casual strategy video game action game elements developed published game released download followed rom release september players assume role young navigate cities globe buying ingredients manufacturing selling chocolate shops modes play available story mode player rebuild bankrupt chocolate empire acquire chocolate recipes world free mode players start resources successful game developed trio experienced video game designers remained employees whilst developing prototype game spare time prototype rejected publishers coming premise team signed completed title game received positive reception reviewers enjoyed action mini game played manufactured game graphics sound victorian era presentation gameplay player assumes role young victorian era game modes play story free play story mode involves number quests including delivering specific restoring fictional chocolate empire glory player enlisted rebuild chocolate empire ruined younger sister scattered chocolate recipes world player locate lost recipes visit different cities globe purchase closed factories establish business relationships outlets suppliers manufacture business free play mode allows player travel manufacture trade undertaking quests mode starts player small cash chocolate recipes unlocked use story mode players begin single factory recipe simple chocolate bars player visit market purchase ingredients begin manufacturing process game turn based turn represents week travelling cities takes number turns depending proximity destination city cities chocolate shop player sell stock market ingredients purchased specialty beans purchased plantations certain cities factories manufacturing produce set product turn long required ingredients stock story mode quests given non player characters typically involve producing particular volume type chocolate delivering non player character traveling found set location quest rewards form high price new recipe encounters characters player opportunity large money roll market owners carries risk irritated raising prices lowering producing particular chocolate time mini game played ingredients fired cannon fill circular revolve cannon ingredients quantities needed vary depending recipe time circle filled correct ingredients removed circle place spin faster circles filled ingredients wasted cannon production brought halt mini game attempted mini game ends runs number completed circles equal number produced factory week mini game played player owns correct ingredients player wishes try improve efficiency factory playing mini game advances game time week different chocolate types squares require factory upgraded costing money development arizona based big splash games formed late veterans industry came produce prototype video game casual market worked months working held jobs industry support prototype pitched publishers order gain feedback interested prototype issued team request proposal economic simulation game hoping big splash produce proposal morning big splash founder remembered told people particular women religious connection chocolate taking idea quickly wrote proposal partners idea team decided satisfied request proposal copy idea received word publisher hit nail head designed appeal women aged different market compared games previously developed trio order subject matter development big splash staff variety find took chocolate maker factory tour witnessed bar process factory mini game developed order players break economic game involves buying low selling high took approximately time produce mini game create rest game drained developer resources believed right decision journalists sent branded chocolate bars golden tickets allowed download game free order promote game release game sequel released november design installment released great chocolate chase later released reception awarded award best strategy game game received positive response critics found game easy noting isn lot thinking involved reviewers called challenging business game challenging said game turned beautifully game graphics sound received praise noted game wonderful art style delightful music website found graphics simply needs gameplay reviewers praised freedom given players stated right wrong set path added game lost pace gathered large money find specific character speak completing current quest finding non player character game picked kept rest website enjoyed freedom noted felt lost unsure find location recipe chocolate manufacturing mini game praised fun noted fans business find mini game putting suggested helped break gameplay expressed opinion found mini game easy play
Chocolatier (video game)