super mario land super mario land scrolling platform video game super mario land series developed published nintendo launch title game boy handheld game console gameplay similar super mario smaller device screen player advances mario end levels moving right jumping platforms avoid enemies unlike mario games super mario land set new environment depicted line art mario pursues princess game introduces style shooter levels nintendo ceo request creator developed mario game sell new console portable version mario mario creator protégé accordingly development team mario gameplay elements device elements series super mario land expected showcase console bundled new game boys game launched alongside game boy japan april later worldwide super mario land later nintendo 3ds virtual console launch title featured game presentation initial reviews reviewers satisfied smaller noted short length considered best game boy launch titles handheld console immediate success super mario land ultimately sold million copies contemporaneous retrospective reviewers praised game soundtrack later reviews critical development noted super mario land series norms game series sequels including super mario land golden coins land super mario land super mario land original mechanics revisited game included game boy game lists debuted princess recurring mario series character gameplay scrolling platform game super mario land series super mario land similar gameplay mario player advances end level moving right jumping platforms avoid enemies super mario land mario travels save evil game levels forced scrolling style shooters mario submarine airplane fires projectiles oncoming enemies bosses levels end challenge reach alternative exit located regular exit leads bonus awards extra lives unlike mario games place super mario land set drawn line art mario pursues princess debut series standard distress princess peach shells explode slide mario throws bouncing balls mushroom power ups depicted hearts level end replaced challenge elements previous mario games blocks suspended pipes lead areas enemies development super mario land developed published nintendo launch title game boy handheld console nintendo ceo believed fun games sold consoles company created game boy handheld console wanted fun game feature nintendo mascot mario subsequently sell consoles job fell development team led game boy inventor previously created game watch series worked protégé game invented mario super mario land fourth super mario title portable mario game series absent direction development team elements new inconsistent series super mario land elements series fit portable device small screen head served producer served director previously developed subsequently designed game boy industrial design engineering super mario land planned portable console showcase title brought convinced addictive computer game help nintendo reach largest audience company subsequently chose bundle game boy purchase game boy released japan april north_america july europe september super mario land launch title game official released april japan north american release followed august years later super mario land released nintendo 3ds virtual console june opening titles added features include increased size percent optional shades green color palette match effect original game boy reception critics saw super mario land smaller shorter version wrote protagonist enemies overall game shorter noted mario height game boy small screen mind thomas concerned player game ign thought game size reduction time release reviewers excited portable mario game video games called game arcade machine pocket graphics remarkable size french games magazine player felt super mario land adequately compromised necessary bring mario portable device electronic gaming monthly considered game fantastic fun play albeit short outlet declared super mario land easily best game boy cart time complex wrote graphics simple said game short eurogamer reported game finished hour complex wrote game fun difficulty associated series said game proved nintendo game boy match competitors mean machines agreed degree british magazines commented game number secrets find eurogamer called soundtrack surely time said greatest music composed player eurogamer complex complimented music player pronounced super mario land masterpiece pinnacle portable video gaming following game boy overnight success super mario land sold million copies legacy game super mario land series portable mario games super mario land golden coins added non linear introduced evil version mario game villain subsequent land super mario land began franchise years title super mario land nintendo 3ds mario game ign argued super mario land legitimate sequels wrote felt like super mario influences successor super mario land super mario land remembered super mario elements twist mario new elements later series making super mario land strange compared rest series ign thomas described singular ign felt super mario land mario game funky white instead original mushroom kingdom mean machines alien theme easy difficulty dot matrix screen ign wrote game comparatively ambitious felt true mario game worth originally high review score retrospect classic eurogamer wrote mario felt different lighter friction game felt radical distinctive risks took ign thomas cited place gameplay elements like shooter levels exploding shells non non princess peach plot departures series thomas attributed mario creator lack involvement game development described famously hands eurogamer instead blamed technical limitations new head enemies considered exploding shells cruel trick series core gameplay super mario land shooter levels new series revisited subsequent series games subsequent series games super mario land dropped original tiny scale chose classic fire flower installment bouncing balls game included multiple rankings game boy games listed nintendo games debut super mario land princess girlfriend appears later mario series sports racing games
Super Mario Land