origins origins known zero japanese hepburn zero japan survival horror video game playstation portable developed published worldwide late beginning early november united_kingdom port playstation released worldwide early beginning march north_america available europe fifth installment silent hill series origins prequel game set series eponymous fictional american town origins follows searches information girl rescued fire way childhood memories gameplay uses person perspective emphasizes combat exploration puzzle solving similar previous installments origins developed united_kingdom branch transferred united_states branch faced issues game engine vision game script monsters level design redone aspects origins atmosphere gameplay intentionally replicated silent hill game origins generally positively reviewed reviewers wrote followed formula series closely failed add new playstation port received lower aggregate score criticism directed visuals gameplay objective origins guide player character searches monster filled town information girl rescues burning house game uses person perspective fixed camera angles following gameplay formula previous games origins primarily revolves combat exploration puzzle solving typical gameplay origins consists alternating reality darker dilapidated counterpart world obtain keys objects needed solve travis carries indicates direction nearby usable item portable radio player presence nearby monsters static actions performed dimension affect example raising prop stage theater results similar reaction world solved leads encounter boss defeat new area completion game results special items alternative outfits travis depending accomplishments combat addition silent hill game unarmed combat possible travis range weapons town firearms melee weapons shot items usable close combat shot items quickly kill monsters encountered early travis vulnerable performing action damage quick enemies long ranged attacks origins introduces system quick time event activated monster grabs escape damage monster status health indicated inventory game feature heads display health critical edges screen red heard synopsis setting characters prequel installment origins takes place years events game origins set eponymous rural small town located northeastern united_states town characterized world supernatural location periodically encountered protagonists series frequently assuming form town world causes characters experience symbols unconscious origins introduces troubled past suffers returning characters installment young girl possesses supernatural powers licensed practical nurse drug addiction dreams actress instead nurse physician supplies lisa illegal drugs mother member town cult plans bring god world plot driving past travis truck avoid hitting spirit manifestation following spirit manifestation burning house rescues real ritual cult god losing consciousness outside house awakens town resolves learn survived journey travis childhood memories defeats monstrous forms parents mother committed local mental institution attempting kill father killed unable live guilt having wife condemned additionally travis kills butcher monster monsters travis continues following spirit manifestation refuses speak gradually collects pieces unknown pyramid shaped object collecting pieces form artifact contains trapped demon thought spirit manifestation uses completed increase powers free spell abilities reveals cult plans use birth god leaving ritual travis heads cult ritual grounds sees members cult including surrounding burned body defeats demon dream like state endings available good ending uses manifest baby half soul stopping ritual spirit manifestation carries baby outskirts town seeing travis returns truck drives away dialogue follows reveal protagonist game wife find adopt baby naming plan cast spell draw half soul town setting events silent hill game motion bad ending travis awakens injected unknown substance starts series visions kills people form briefly replaced butcher joke ending sees travis leave grey alien dog unidentified flying object development origins announced development instead developed previous installments previews game featured departure person view typical series resident evil style camera angle emphasis action combat greater degree previous installments series previews travis weapons divided equally melee weapons firearms additional changes included laser sight pistol option player areas time game expected released late issues game engine confused high level vision game led game production transferred team united_states studio united_kingdom ensure final product focused game provide fans experience want experience release date pushed forward winter version origins united_kingdom development team received intended dark comedy inspired american television series allowed team change game provided changes budget time frame origins script level design monsters redone week origins developers intentionally replicated aspects gameplay atmosphere installment example monsters behave aggressively previous installments throwback game later previews showed game changed significantly contained gameplay line found previous titles series changes received video game journalists august demo game leaked internet download sites climax promptly denied source leaked content origins released playstation portable november north_america november europe november australia december japan japanese release carried alternate title silent hill zero january officially confirmed playstation ps2 port development ps2 port released north_america march united_kingdom australian releases followed respectively available april audio released silent hill zero original soundtracks musical score origins composed created music previous games series released japan january inc origins prequel wished music atmosphere installment provided vocals tracks wrote lyrics previously worked music fourth installment series reception reviews origins positive original release received metacritic aggregate score wrote origins brings elements love franchise portable format works wonderfully shane concluded sure predictable conventional little bit short mention ill suited brief pick play sessions bus encouraged developers making original console quality experience according eurogamer doubt remaining faithful series legacy climax pays close attention ingredients silent hill games basically homage stating origins appeal fans story adds series game informer added unfortunately game fallen like areas gamers won faults storyline met generally mixed feelings reviewers according gamespot premise travis appeal protagonist felt game provided new material fans analyze wrote origins obvious failed affect player contrast previous installments stated origins suffered heavy predictable plot twists character development added backstory series conversely described storyline critics felt visual style similar previous installments enjoying visuals ign wrote locations chaos filled alternate dimensions feels like stripped titles handheld reviewers praised graphics monster designs detailed environments atmosphere reviewers wrote character models detailed gameplay drew variety reactions intriguing formulaic puzzles generally considered critics challenging duration game considered short reviewers criticized save points absence game adherence formula silent hill series drew criticism opening comment gamespot review remarked old fog needs learn new tricks detailed game provided entirely conventional adventure relies year old franchise expense truly new camera issues noted especially tight corridors reviewers wrote origins greater emphasis combat previous installments reaction combat generally negative reviewers felt player encouraged avoid combat variety gameplay factors including melee weapons hand gamespy stated readily available weapons travis powerful inclusion quick time events received reviewers felt added appealing game additionally soundtrack frequently praised frightening game appeal wrote despite small screen setting origins manages genuine thanks rate sound played ps2 port received reviewers lower aggregate score indicating mixed average reviews graphics port considered reviewers good release installments series ps2 conversely reviewer wrote despite technical issues graphics visuals port issues port commented critics include lack manual camera control absence mini map overall map challenging areas new bonus material port
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