video game platform video game developed published playstation game series game follows anthropomorphic character meeting robot home planet discovers villainous chairman race plans create new planet species destroying planets process convinces help mission gain help famous superhero captain game offers wide range weapons player use defeat numerous enemies solve puzzles variety different planets fictional galaxy game includes mini games racing player complete proceed game positively received critics praised graphics variety gameplay comic humorous style sci story gameplay main playable character player controls person perspective person mode view player surroundings available player traverses diverse environments large collection unusual weapons defeat enemies pass obstacles weapons bought found game player begins game weapons standard melee weapon variety uses interacting puzzles environment short range grenade missions completed game planets weapons available including automatic pistol vacuum gun smaller enemies converts projectiles weapons found bought bolts game form currency remains standard melee weapon close combat button weapons assume role secondary weaponry equipped time weapons carried player inventory bolts found dropped defeated enemies player needs buy weapons small number function need vendors sell weapons situated strategic points levels completing game player choose enter challenge mode game difficulty level rises considerably bolts weapons acquired time carried option buy gold weapons powerful versions existing weapons game health system starts health bubbles equivalent able hits upgrades purchased giving player total hit points normally rides acting jet pack similar device occasionally playable character unable explore certain areas control smaller robots similar perform certain actions racing form races appears game racing missions necessary progress game optional level space combat level flying air shooting present mini games unlock doors extend bridges elevate platforms appear levels plot planet mysterious factory busy mechanical soldiers flaw manufacturing instructions produces small self aware robot quickly discovers factory true purpose steals ship tries escape soon shot desert planet young cat like alien lives investigates crash site rescues nicknames reveals created alien race led corrupt chairman having ruined home planet intend create new systematically harvesting large portions planets killing inhabitants offers help long agrees serve system ship accepts shortly takeoff duo shot fallen getting ship chairman travel different planets looking information whereabouts legendary space ranger captain believes hope stop trace offers train rangers private compound surviving deadly obstacle course reveals works leaves die pit holding deadly manage kill blames naive responds calling putting personal feelings ahead galaxy survival despite mutual distrust continue fight forcing send destroy personal warship following brutal belt defeated patch friendship new planet nearly complete orders destruction planet ideal orbit duo successfully destroy built purpose ultimate weapon laser capable reducing planet molecules learning new target home heroes sabotage fleet confront chairman surface admits responsible ecological destruction engineered force settle artificial planet inflated prices intends repeat process entire galaxy destroyed launches space killing new planet destroys fragments knock platform grabs attempt save injuring arm process unable pull safety manages break fall pack initial purpose partnership set aside differences takes home fix arm ultimately strengthening bond friendship post credits scene arm repaired watch featuring product improve demonstrates greatly duo immediately turns television ending game development release finishing work dragon series originally intended launch game game playstation developers enthusiastic idea dropped months based idea feature space traveling alien collect weapons progressed game final form decided considered space tail terrestrial creatures including dogs rats features stood developers associated sense agility early idea number small robots attached perform different functions realized having robots complicated created confusion appearance leading robot little cut final product apart weapons weren fun shortly changing game naughty dog asked interested sharing game technology naughty dog precursor legacy asking turn share improvements agreed resulting engine technology developed house important developed naughty dog looking agreement said naughty dog gave huge leg allowed draw enormous game years later clarified stance engine technology mentioning shared developed technology little frustrating past hear people yeah game running naughty dog engine people assumed naughty dog engine true shared technology naughty dog way great company puts stock developing specialized technology continue september pre production game began late march team approximately people game went production november end project team grown game released north_america november australia november later released pal regions november japan december november sony added greatest hits series games playstation released time game similarly added sony platinum range pal region august game added japan best range july game bundled playstation japan reception met positive reviews critics release playing preview game gamespot described having excellent graphics varied gameplay tight control game use weapons simple melee attacks cited main features stand platform games computer video games said going giant seriously satisfying time enemy tool looks sounds feels remarkably solid said weapons collect use course adventure gamespot noted player need follow paths multiple times common time said simply best platform game ps2 right possibly best format reviewers praised game graphics specifically pointing character background designs high quality ps2 games time gamespy called graphics mind blowing gamespot praised game smooth frame rate noted animation praising details animation reviewers found game voice overs audio elements generally ign commented game artificial intelligence saying precursor legacy comic somewhat sophisticated felt game levels laid criticism aimed game camera angles eurogamer felt times giving example boss fights camera centers boss freely found hard form emotional bond main characters saying typical teenager desires excitement adventure stereotypical intellectual fault feeling instead characters precursor legacy infinitely criticisms aimed story gamespy saying game predictable boring bland reviewers noted half game inducing player reaches planet intense difficult gamepro found player engage single thought process parts game legacy june announced game imagined playstation intention original game games game today confirmed imagining tie upcoming film game originally planned released playstation delayed film april
Ratchet & Clank (2002 video game)