born american cartoonist animator director game designer widely known creator independent comic book series pair anthropomorphic animal private investigators received comic series grown incorporate animated television series video games graduate craft began career creating comic strips college newsletter performed freelance work publishing sam max comic hired artist animator working titles company adventure games era collaborated create sam max television series briefly worked animator leaving currently employed story development department main work animation studio film cars film brave spin materials shorts video games alongside employment continued work comic books came bring new series video games career early career entered career comic books undergraduate crafts produced comic strips weekly newsletter strips featured sam max anthropomorphic dog rabbit duo work private investigators drew strip night deadline following graduation involved freelance illustration working briefly fish police series approached possibility comic book series accompany performing series agreed wrote feature length comic characters sam max page comic published comic contained stories violating heavenly temple found thought appropriate night shark published story issue titled night stories established basics future work characters hired known games animator subsequently laid project working canceled despite laid produce artwork graphic adventure game later commissioned create cover artwork games researched adventure game version crusade worked animation adventure games published comic books time began creating brief comic strips quarterly newsletter characters eventually involved training material programmers working core game engine adventure games created versions sam max office new programmers practice references characters occasionally unrelated adventure games clandestine appearance backgrounds wrote issue comic book series defenders city marvel comics positive reaction strips wanting expand franchises following offered create graphic adventure game characters sam max hit road conceived developed small team headed decided base game earlier stories story road combined published printed media page paperback compilation titled highway producing cover artwork concept art curse monkey island left later work joined story editor canadian studio create animated television series result series adventures sam max freelance police broadcast united_states canada channel_4 united_kingdom wrote jokes installment episode series wrote scripts episodes despite toned violence mild profanity common franchise target audience children content characters maintained moral ambiguity parent groups united_states attempted series pulled networks content issues pleased managed feathers way sam max comic strips appeared fox totally accompany series strips appeared development television series authored illustrated christmas special conclusion animated series briefly employed work digital effects film version despite work project canceled believes development work contributions involved project create animated film based project reach fruition began posting concept art produced film personal blog years brief stint moved despite employed acted advisor development freelance police sequel sam max hit road began development provided development team concept art assisted creation game plot despite smoothly proceeding development abruptly canceled project march unable understand development halted described frustrated disappointed decision story development department contributed screenplay material voice work film cars designed character short mater providing scripts voice work games based cars involved video game adaptations films credited involvement film provided voice character george short based film key film brave directing film alongside addition providing work screenplay brave constituted biggest role project date wrote directed christmas special toy story time forgot aired abc december considering possibility adapting film characters moral ambiguity inconsistent traditional stories license gave right produce games based franchise expired allowed franchise new company formed members development team new episodic series games announced work new game series encompassed design writing design game cover artwork despite work described minimal effectiveness team time began sam max hosted website ran issues earned award best digital comic comic finished run assisted design writing space began development released sam max work 20th anniversary edition highway later painted cover artwork personal life grew california resides interview said drawing life possesses drawings years old noting line creative work depends entirely things learns describes average student school wishing tried harder classes studying film making courses junior college enrolled crafts read fine art holds bachelor degree befriended later college citing interests says inspired creative people seemingly self artistic career development married fellow lead designer wedding cake topped sam max bride groom sons characters sam max created youth younger brother dave originally came comics idea dog rabbit detective duo dave leave unfinished comics house deliberately making characters mix names shoot mock way drawn steve case sibling rivalry finish stories parodies original form developed steve mocking brother creation stories characters late 1970s gave steve rights characters signed contract steve birthday allowed develop characters way believes younger brother recovered earlier years having kept pet youth interest rats commonly featured artistic work credited works video games films production crew freelance police writing design cars additional screenplay material voice mater additional character design production crew voice director writing voice crow toy story time forgot writer director voice
Steve Purcell