released japanese hepburn japan video game sonic series developed published sega multiple platforms game follows sonic attempts restore world normal nemesis doctor game focuses form gains beginning coming contact energy gameplay features distinct styles played daytime night time daytime stages incorporate sonic traditional trademark speed combination person viewpoints gameplay seamlessly transitions views night time levels sonic transform gameplay accommodate greater platform play involves combat waves enemies strength game existence brought light sega shortly images gameplay video leaked public march public anticipation game high owing video demonstration dimensional gameplay seen possible return sonic roots critical reception game mixed reviewers praising certain elements sense speed daylight stages graphics audio environments criticizing new game mechanic gameplay design concepts reviewers felt ultimately title able series sonic listed following sega decision remove sonic titles average metacritic scores sale stores despite game available purchase playstation network april gameplay platform game player controls titular sonic modes fast paced levels place daytime showcasing sonic trademark speed seen previous games series slower night time levels sonic transforms gameplay switches action based style play sonic battles enemies created main enemy game dark level takes place particular continent based real world location greece based italy based africa based new_york based china based antarctica based middle_east based southeast_asia based sections xbox playstation versions game player choose advance time day order play sonic playstation wii versions time advanced automatically daytime levels focus sonic speed extent sees player control sonic fast moving stages containing styles gameplay sections reminiscent sonic games player controls sonic scrolling fashion sections camera placed sonic player directions addition moves available past games attack new moves introduced instance new feature known quick step available allowing sonic dodge left right drift feature allows sonic turns slowing game features gameplay mechanic previously sonic rush series called sonic boost greatly increases sonic speed allowing smash objects destroy enemies instantly access different level paths xbox playstation versions screen ring energy meter displays boost available boost remaining increased collecting rings decreased boost contrast playstation wii versions game represent available boost bars added performing action chains destroying multiple enemies quick succession use attacks collecting rings japanese game company helped design stages nighttime levels feature slower paced action oriented levels sonic transforms beast form great strength arms gameplay sees player use variety melee combo attacks defeat large numbers enemies collect items items advance level use arms distant objects simple puzzle elements featured collecting rings levels health special allows channel energy increasing power attacks short time nighttime levels adjusted wii version allow greater use wii remote players control arms wii remote order grab objects proceed levels wii version game expands ratio nighttime levels daytime times nighttime levels nighttime levels completed gained allowing access bonus moves addition gameplay types features player reveal advance story game operate differently depending version game played xbox playstation versions feature fully interactive similar sonic townspeople interacted quests undertaken order gain experience unlock items artwork videos music tracks contrast playstation wii versions feature menu based map systems players simply click areas talk townspeople find information day nighttime levels medals sonic collect types exist sun moon xbox playstation versions collecting medals allows player level sonic sun moon stats increased reach new stages game certain number sun medals levels certain number moon medals levels xbox playstation versions feature playable versions sun moon medals found exploring towns talking citizens completing quests playstation wii versions sun moon medals earned completing stages clearing objectives medals open doors gates earn bonus content plot cold open sonic pursuing nemesis doctor fleet defeat robots sonic transforms brief chase sonic corners manages trap powerful new ray weapon drains power causing turn grey useless uses energy fire enormous laser powerful beast center planet devastating consequences shattering planet seven pieces addition ray drained effect transforming sonic beast form greater strength abilities night sonic space lands safely planet landing sonic encounters friendly creature appears suffer amnesia assuming caused fall sonic decides assist quest find monster guide player sonic soon gives nickname chip sonic quest begins help old friends amy tails attempts solve crisis traveling world continents finding fix order return world normal seven continents returned normal chip able regain memory fact dark opposite light beginning time cycle break planet apart light chip released released prematurely lost memory broken apart able place chaos shrine final continent new empire interrupted sonic defeats robot utilizes power battle sink core earth encounter orders destroy sonic turns knocking away power turned sonic sonic uses power dark attacks chip protects sonic calls temples form fight dark seemingly destroys finished earth entire world darkness perfect dark process chip gives restored sonic allowing turn destroy planet battle takes toll chip saves sonic throwing surface returning inside planet leaves necklace parting words sonic places necklace hand remind adventure speeding tails flying alongside coastline tornado plane development began development game having begun work core technology title brought public attention sonic sega march cut scenes artwork video leaked days later title officially confirmed sega april small selection updated video game developed internally japan originally intended installment sonic adventure series subsequently early development stage working title complete work progress logo development team began introduce new innovations separate sonic adventure titles new title decided later revealed game japan fact remain sonic world adventure release decided early development process reduce number characters present game sonic playable character decision taken quality fewer characters felt ideas combined traditional sonic gameplay good beginning consider introduce newer gamers unfamiliar sonic franchise series concept born addition exploring mythology ideas story director felt outset praise criticism hoped long term sonic fans understand ideas direction team taken terms technology remarked visual style born desire global illumination solution game lighting light reflecting object scene extent development process began final solution allowed developers use distributed rendering hundreds computers lighting kilometer action stage days characters enemies objects lit run time light field technology blend surrounding pre calculated lighting game developed levels hardware capability depending target platform development set work separate builds game xbox playstation version utilizing engine playstation wii version instead utilizes modified version existing internal sega engine directed sonic game incorporated new features quick step mechanic allowing players dodge obstacles sought combine best qualities gameplay address criticisms directed previous entries franchise additional code adjust speed game different situations properly balance fast pace traditional elements unique motion based gameplay mechanics wii version game supports gamecube controller option classic controller daytime levels wii altered accommodate motion control based drift mechanic night time levels include view different styles combat mechanics past involvement sonic franchise involved design daytime areas versions addition overall playstation wii versions fewer daytime levels xbox playstation counterparts initially stated intended solely single player experience offer multiplayer online modes cast doubt references online modes alluded later interviews online modes downloadable content including additional levels remain possibility game release demo version released xbox live marketplace december december respectively demo contain stages march sega released downloadable content xbox playstation consisting daytime stages night stages addition new missions downloadable levels added speaking game release member sonic director remarked feel concept mistake time resources limiting factor game production remarked future games possibly sequel game developer announced secured licensing agreement produce mobile phone versions sega properties title version mobile phone platforms released june europe middle_east australia new_zealand reception initial anticipation media revealed high demonstration videos hinted possible return sonic traditional roots especially series declining quality recent years number poorly received titles franchise preceded game sonic critical reception mixed metacritic aggregate scores xbox playstation versions respectively playstation wii versions added element motion controls sections text based hub worlds better level design camera system reasons cited higher review scores wii version game review websites gave wii version lower score xbox counterparts game commercial success sold million units combined making sega best selling game fiscal year period positive elements remarked reviews include environments perfect architecture graphics stages looking absolutely gorgeous pretty animated reviewer comparing playable film praise given technical sega new engine xbox playstation versions bright graphics fly complaints raised frame rate reduction large numbers enemies appeared sections wii playstation versions use graphics platforms praised high quality title nominated wii ign video game awards soundtrack game praised improvement recent installments series use orchestral score rock recent games appreciated overwhelmingly negative reaction given critics concept corresponding night time sections contributed greatly lower expected review scores reviewers compared sections god war complaints stemmed game change speed high speed daytime sections slower night time sections pace breaking combat levels described combat heavy change pace new style gameplay accompanies night time levels widely criticized involving frustrating platform elements combat described terribly interesting boring awkward action sequences overall reviewers felt concept mix daylight areas traditional sonic gameplay gamepro review described place ign stated sonic whatsoever feeling sonic experience stark contrast sections reviewers found daytime levels enjoyable especially sense speed provide satisfying gameplay sonic title years game perfectly captures feel classic sonic enjoyed mixture transition sections reviewers remarked appreciated game consisted solely expanded daytime levels gamespot review xbox version argued controls daytime levels designed instead describing wii version vastly superior experience daytime levels praised better control design aside criticism levels aspects game criticised contributing mixed review scores quests players undertake hub towns described tedious happens involves wandering towns speaking citizens discover don know looking story overall tone game including new character chip criticised remarking juvenile comparable saturday morning cartoon legacy game original soundtrack entitled pieces sonic world adventure original soundtrack released disc set japan january main theme music game entitled endless possibility features american rock band ending theme music game slow tempo ballad entitled dear friend features singer downloadable packs containing extra levels game available adaptation featuring opening sonic transformation short animated film released november entitled sonic night tells story male ghosts live haunted house taking pictures scared children order female ghost frustration sonic enters house afraid chip soon ghosts afraid sonic looks moon transforms film produced march pack sonic costumes released playstation store playstation game pack includes sonic sonic 20th anniversary includes major gaming aspects past titles remake rooftop run stage appears console versions modified egg serving second boss versions sonic retain form instead fight machine normal form sonic comics branched follow main events planet breaking apart addition sonic starting issue
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