mansion happiness mansion happiness moral entertaining amusement children board game inspired christian morality players race space spiral track depicting virtues goal mansion happiness track end instructions virtue spaces advance players goal vice spaces force retreat designed children author game designer england edition printed gold ink containing real gold copper plate black ink second copper plate produced copies water coloring complete game board making brilliant colorful expensive product fit nobility later second edition printed probably rich common folk copper plate print black ink water coloring game popular england edition printed copper plates black second green lines indicate blank spaces water colors added beautiful product published editions editions listed inventor game honored edition gold added color price homage royalty editions paper fold inserted heavy labeled cardboard case published game united_states salem massachusetts november republished bought rights games claimed board game published united_states_of_america today distinction awarded traveller tour games popularity mansion happiness similar board games challenged decades 19th century focus games competitive behavior context united_states early 19th century american middle class experienced increase leisure time home gradually lost traditional role center economic production leisure activities education supervision mothers result demand increased children board games emphasizing literacy christian principles morals values advances printing technology era publication inexpensive board games possible technological invention colorful board games welcome addition earliest children board games published america mansion happiness american board games like children games followed wake based world view christian virtue deeds assurances happiness success life game mechanics influenced view spinner like instance utilized children board games associated gambling view forbade game playing mansion happiness similar games high moral content permitted children liberal households developed radically different concept success game life american board game rewarding players ventures attending college elected congress getting rich virtue means end end daily life focus game secular virtues ambition receiving emphasis religious virtues suggestion religion bradley game marriage altar wildly popular selling copies year gradually began viewing accumulation material goods cultivation wealth signs god blessing decade economic expansion optimism 1880s wealth defining characteristic american success protestant values shifted christian living values based competitive capitalist behavior good christian successful capitalist incompatible lost period replaced games twist mansion happiness released games late 1880s based popular theme games game district messenger boy game telegraph boy allowed players emulate successful capitalist players began games company luck won game seat seat heaven mansion happiness head firm spaces designating sent player track spaces designating capability honesty advanced goal games reflected belief american regardless background humble privileged rewarded american capitalist system success increased social status accumulation wealth wealth goods game rewards decades 19th century winner game playing department store instance player carefully spent money accumulating goods department store bears great wall game promised players feel like catalog advertisement informed interested board great struggle capital labor fought satisfaction parties players successful break game play mansion happiness roll track board game typical games object player reach goal end board track called mansion happiness heaven centrally located board goal pictures happy men women making music dancing house garden reach mansion happiness player spins races space spiral track depicting virtues instructions spaces depicting virtues player closer spaces depicting send player prison mansion happiness breakers sent post vice pride sends player vice game rules noted possesses honesty gratitude truth sincerity entitled advance numbers mansion happiness gets passion taken water cool cruelty return situation till turn comes spin think happiness design publication published forms england united_states designed published game board folded hard cover booklet published editions game relative published england published united_states salem massachusetts november game folding game board cloth cardboard pocket attached game board edge pocket rules ivory point end inserted octagonal ivory plate type referred pin plate board games published morality important aspect game called bones devil determine roman soldier christ cloth instead different mansion happiness edition print runs stone color printing black white paper stock paper included lavish fiber taken fade like wood pulp paper today print run copied game gold ink mixed ink look gold brown like game octagonal end space second edition second print run stones edition green instead brown remained september printed games sold publishers edition fall left business replaced worked boston previously owned firm new_york title end boston company changed edition listed edition printed beginning fall end printed games edition mansion happiness game list green stones end space green circle stone printed black fourth edition returned business needed print run mansion happiness year needed new stones resulting fourth edition printed color black color green changed green entire game board looked different print runs second edition stones longer usable ground new black printing stone position company moved new green printing stone included green printing unnamed spaces corner decorations highlight beginning banner fifth edition edition needed splitting difference results know different edition green printing stone apparently damaged green printing beginning banner removed sixth edition needed early leave boston business final time finished job firm sixth edition resulted need green printing stone green removed banner corners blank spaces printed green seventh edition left brother law took business late seventh edition needed beginning new stones printed black stone green changed green circle known copies edition owned deceased game historian owned charter member eighth edition william dissolved partnership april william time managing newspaper held games started fancy goods business boston overseeing salem business owned partnership youngest son henry partner business location new print run needed longer business control copyright family chose consequently smith sell mansion happiness salem right copyright needed new stones eighth edition created stone print black print green circle retained addition continue publishing mansion happiness published new games ninth edition december bought obtain business partnered form publishing business published game authors continued publish mansion happiness including free publish mansion happiness games brother father tenth edition sold remaining inventory reprinted green cover label read label original label sold game rights family rest green printing circle end space remained different eleventh edition published eleventh edition continued print edition early 1900s twelfth edition new_york published edition different edition game box cover game board thirteenth edition republished original form minor modification game spaces game included circular end space introduced edition sixth edition folding game board fabric cardboard pocket edge game board wood cardboard believed designer game mansion years design mansion happiness design games pupils proof busy designing game boston competitor according game went sale salem massachusetts january went sale boston earlier abbot working boston firm published considered mass produced board game united_states years purchased inventory taken business george green label printed proceeded label brothers died board game charles purchased rights republished mansion happiness new patented box game came cover box game board attached box added box spinner longer needed metal attached card pop spin produce random number game board box printed making game look like work art vice spaces removed depicting women engaged immoral acts behaviors men substituted women game remained catalog thirty years displaying line board game published america box cover new_york game firm printed published version mansion happiness version better artwork version makes valuable collectors version game box game board attached inside box spinner simply placed box distinction published american board game awarded today traveller tour united_states published new_york book sellers printing game boards difficult term mass market gray area reversed copper plates print game boards impressions breaks quickly appeared lines games expensive people afford want game boards read water color painting popular easily produce perfect impressions legacy mansion happiness published england united_states longest continuously published board game known designer totals years continuous publication obviously chess board games continuously published longer time knows designer games
The Mansion of Happiness