resurrection resurrection known resurrection unreleased developed north american team resurrection games direction based critically acclaimed super nes role playing game japanese company square project initially called meant complete remake original game nintendo playing modes development project short interactive demo windows based personal computers new team members including professional artists designers recruited demo feature scenes playable characters project publicly closed square enix issued cease letter resurrection games trademark copyright infringement despite closure project received critical popular praises version initially planned create trigger remake nintendo called based tools motivation project came playing super mario remake developed team people attempt creating complete title game intended playing modes battle system original mode feature pre rendered graphics enhanced spell battle effects effects created rely software programming nintendo hardware capable rendering directly second mode mode played regular high display resolution feature different level detail textures depending camera distances maximize clarity performance modes perspective cinematic camera angles similar legend time considered mode gallery feature planned allow players unlock bonus material depending progression game fan artwork music feature including card game similar triple remake expected released internet free played console cartridge version financial constraints semi working test actually completed project discontinued number factors including accidental loss data desire improve programming skills second version development second version project tentatively called brink time resurrection started development april given reasons explain willingness restart project including experience programming game developer playing official sequel playstation unlike second version short demo developed cross platform engine single playing mode windows version planned free internet release xbox ports reserved official developers access development kits consoles new development team recruited game developers website worked small studio apartment montreal quebec canada team included members half years experiences industry admitted began seriously focus quality demo art director joined project professional designers team included artist worked character models commercially successful movie matrix animator worked game company difficulties encountered game engine development unique programmer worked scratch score demo composed project version score consist arrangements official soundtrack written goal retain feeling original music enhancing modern platform arrangements created format converted enhanced number tools content team tried capture feel original game updated graphics sounds demo feature short interactive scenes despite receiving requests fans development team intend create complete remake original game necessary resources thought result par titles story game altered slightly allow scenes better flow demo meant played default party characters party members additional replay value time constraints development team expected seven characters original game chances featured team tried capture feel original game updated graphics sounds artists animators faced difficulty characters differences style sprites artwork playstation version anime sequences noted overcame issues managed add bit art style game closure aftermath resurrection originally set christmas release square enix issued cease letter resurrection games release trademark copyright infringement faced threat legal action project publicly closed september according development team website project received significant hits addresses period months letter issuing assumed visits employees executives hoped company demo team sees tribute replacement gaming websites gamespot called project second version ambitious praised graphics noting art style faithful original game character designer website praised game graphics music called quality artwork professional judged project closure unfortunate square enix leave possibility competing trigger remake open gamespot expressed disappointment square_enix decision shut fan remakes pointing fact news official sequel fans series left cold website called project possibly greatest fan remake crushed huge shoe big time developer internet petitions created fans pressure square enix green lighting effect disappointed holds ill square enix protecting intellectual property stated felt honoured recognized company added avoid legal issues developers present polished demos directly original publishers products handled traditional business procedure closure stated team plans remake games project completion liked develop original concept based feudal japan
Chrono Resurrection