fatal frame mask lunar eclipse zero lit zero mask lunar eclipse commonly referred mask lunar eclipse western territories survival horror video game developed nintendo published nintendo wii video game console fourth installment series nintendo console released japan july despite european release announced game released outside japan fan translation released story set fictional focuses group girls held captive island unknown reasons years rescue suffering amnesia surviving girls return island seek truth game title stems ritual mask key story gameplay previous entries series revolves main character exploring environments hostile ghosts camera idea mask lunar eclipse came series creator saw wii hardware series creator returned respective producer director acted director gameplay concept making player literally feel fear evoked game addition developers project enabled team reconsider standard formula proved chaotic experience previous games theme songs sung released best selling entry series date received mixed positive japanese western critics gameplay zero commonly referred west mask lunar eclipse players taking control different character navigating variety different environments including traditional japanese houses era turned hotel environments person perspective exploration characters regularly attacked hostile spirits away characters health touch central characters fight defeat spirits series recurring camera camera captures spirits shots taken camera deal varying amounts damage based close ghost angle shot film factors taken determine points player awarded shot damaging type shot achieved shot taken ghost attacking points game currency save points purchase items medicine items blue gems scattered environment upgrade camera upgrades speeding time enabling shots deal damage types film range unlimited low quality film deals little damage powerful film types addition camera character use explore surroundings character access special spirit uses spirits camera controlled wii remote ghost attack gestures wii remote shake new game mode additional costumes items upgrades dependent player scored initial higher difficulties number items available reduced synopsis years prior start game suspected serial killer kidnapped girls rooms island south girls rescued beneath detective pursuing lost memories years later strikes kills inhabitants years later present rescued girls died mysterious circumstances survivors return discover truth despite warned mother return island fellow survivor goes find shortly arrival killed hostile spirits detective rescued returns island find continue pursuit exploration learns suffering known hidden moon disease affects memories identity spread touch vision character collects pieces mask local ritual dance ease passing souls course story revealed arranged return island illness cured died years helping girls guided spirit mother gradually revealed father obsessed helping complete ritual dance hidden moon disease required construction special mask dancer infected treated girls dancer sister ritual catastrophic failure reaching final stage hidden moon disease falling coma girls collapsed memories wiped years left island spread hidden moon disease island killing inhabitants including lay rest ritual completed mask restored comes possession mask fragments reform complete mask confronting atop island lighthouse manages sacred tune communicated puts mask completing ritual allowing island spirits pass depending game difficulty setting fate left unknown illness cured saved spirit leaves island development mask lunar eclipse developed charge gameplay atmosphere charge character motion unspecified aspects development nintendo managed general production series creators respective director producer previous games series returned respective posts addition acted director according later interview inspired saw potential wii hardware propose project nintendo main development goal mask lunar eclipse feeling fear player body gameplay functions closely tied wii hardware feeding sounds wii remote speaker creating effects rumble function adjustment camera perspective placed distance previous games shifted shoulder person view control torch realistic raised concerns pace character movement taking account similar criticisms fans earlier games characters speed increased aspect undergoing revision late development designing game main setting team moved away traditional enclosed japanese previous games favor blended eastern western architectural tastes create different gameplay opportunities described game era hotel traditional mansion settings included locations present previous games color yellow chosen game image color key words describe plot memory moon mask subtitle refers mask key dance ritual mask turn tied story themes phases moon nature memory music development felt nintendo involvement helped series formula try new things development said companies varying ideas project development complete utter mess ultimately worked characters designed previously worked capacity ascension previous games mask lunar eclipse features songs japanese singer theme song zero tuning ending theme noise release mask lunar eclipse revealed january press conference series title developed released nintendo console released july release timed coincide traditional time japan people tell ghost stories release game featured bugs affecting player progress game revealed message fans nintendo north american release planned european release works briefly french gaming magazine leak nintendo stated european release planned localization cancelled addition nintendo party publisher publish game overseas leaving mask lunar eclipse japan exclusive title nintendo announcement person team decided create fan translation game development process compared monster referring needed assess data construct development schedule translation patch going theories file structure creating tool access game data files modification program tested brawl dedicated sent worked hard preserve atmosphere original game attempting translation true possible overly help translate text posted script segments internet forums later restricted access work quality concerns time found competent able final script translation took months entire process text translation translated text completed patch ended large game designers split game hundreds different data archives suitable accommodations adjustments needed fan translation released january patch designed work wii device bypassing console region locking included newly costume main character receiving official localized title commonly dubbed fatal frame project zero fatal frame project zero mask lunar eclipse journalists reception debut mask sold approximately units making weaker debuts series end december game sold nearly units low sales compared wii titles mask lunar eclipse best selling title series date reviewers famitsu united opinion revolutionary title series high quality game eurogamer regularly noted similarity previous entries series atmosphere gameplay criticizing control scheme negative effect combat navigation preview game praised game multiple storylines settings mixed familiar gameplay criticized controls closing generally cited good entry series echoing criticism controls said hardcore horror game players control set respects highly positive praising story combat graphics calling labor love development team import review generally enjoyed unsettling atmosphere developers succeeded creating dark settings close set camera angle reviewer defended criticized control scheme saying added feeling fear closing reviewer said subtlety game showed flaws horror franchises
Fatal Frame: Mask of the Lunar Eclipse