victorious road glory victorious road glory known japan victorious victorious lit step victorious japanese developed boxing video game created sony playstation video game console based manga anime series original series popular japan widely known united_states game released japan december north_america november game features mix simulation arcade style boxing storyline story mode takes place linear segments originally overlapped manga game fights mirrored fights manga series beginning game focuses rise japanese championship later switches fellow gym mates careers victorious fighting spirit video game playstation met mixed reception commercially successful japan poorly victorious received positive review scores aspects game criticized praised visual style graphics poorly received industry experts considered technically accurate representation sport boxing gameplay victorious gameplay mix simulation arcade style boxing features character models fighting boxing ring game keeps track fight records saves memory card auto save option addition actual matches saved memory card replay data viewed later eighteen camera angles available matches include person view character camera angle overhead views angles controls designed realistic movement characters characters dash bob directions punches divided left right hooks punches conjunction technique special buttons extra types punches executed combinations counter punches possible combining upper body movements punches players duck hit body lean throw quick punch head initial setup uses left analog stick character movements minor movements stick control upper body movements larger movements control lower body movement ring victorious use damage life meter instead visible damage seen boxer face noticeable rounds characters sitting corners damage taken reflected swelling black eyes characters faces sign damage characters speed movement fight characters begin slower controls responsive simulate fatigue boxer hit uses special moves stamina affected distance factor determining punch damage example thrown opponent damage arms length right hooks damage character positioned opponent left vice versa modes game modes single player story mode multi player versus mode story mode follows boxing careers main characters original series characters available player cut scenes added matches main story telling device utilize character models fights game story arcs begins protagonist manga series story mode options versus mode player progresses story character played special technique learned available versus mode likewise opponent beaten playable versus mode versus mode free fighting mode multiple players box number players range fighters controlled computer player initially playable characters additional characters accessible playing story mode characters grouped boxing weight class character selected fight regardless weight class players choose locations bout initially available arena boxing gym basement new locations available fight occurs story mode plot setting characters victorious set tokyo japan story cut scenes set boxing gym fictional boxing gym main characters waiting rooms boxing arenas gameplay takes place boxing arenas based locations japan include sports arena osaka locations include mountainous area outdoor boxing ring set post world war tokyo japan game features playable characters characters duplicate characters handicapped abilities protagonist story shifts friends fellow contenders game features boxer 53rd volume manga including excluded different span different weight classes special derived manga series duplicate characters characters weaker normal versions parts original story weaker version character available wears shirt boxing characters wear version based began boxing training fight rival weaker muscle mass looks ill based fight manga weight management story game begins match actually rematch previous match took place manga series winning professional boxer exam begin boxing career enters east japan rookie champion tournament succeeding faces west japan later enters class tournament wins chance challenge losing date climbs ranks championship faces new champion champion defends title times story shifts boxing number years enters class tournament loses afterward begins comeback rises lightweight division win lightweight championship story differs manga lost fights achieved draw title bout story arc game shifts began boxing story similar enters class tournament loses afterward begins comeback eventually leads winning fight story different manga lost fights story switches story similar manga character series lost fight begins japanese champion defending title class tournament winner winning lodge mountains train encounters mountain bear knocks having successful boxing career japan aims world title receives challenge begins strict weight management program drop hawk weight class eventually fight victorious new junior champion world main played visits coach mountain lodge learns history boxer flash story longtime friend rival world war war boxed exhibition matches boxed met young girl hiroshima rivalry grew boxing severely injured hide friendship day american soldier stationed area challenged beat local american dominance japanese challenges anderson loses developing punch drunk syndrome fight fight anderson illegal punch worsened condition defeat begins intensive training defeat anderson training develops iron fist technique challenges anderson near loss trained extensively defeating anderson vows pass boxing spirit students order boxing world development victorious road glory produced adapted fighting spirit manga series time publishing company focusing licensed comic properties original titles development game handled developers noted capacities playstation allowed reproduce characters series accurately soundtrack game composed british video game company announced publish game europe north_america empire presence united_states market minimal distribution deal passed distribute game titles north_america reception japan victorious road glory fourth best selling game december sold copies february sell united_states mainly little recognition poor marketing reviews commented anime manga style characters use japanese names turn gamers familiar boxing games like knockout kings despite lack sales received overall positive reviews ratings gamespot awarded best game played stated arguably best boxing game versus mode offered solid replay value reviews commented graphics citing games better graphics time gamepro rated graphics graphics received character animations received lack audio dialog forced player read text story mode negative games ps2 time adding voice overs gamepro rated overall sound reviews rated audio better particularly music sound effects fights gameplay received mixed reviews reviews stated victorious technically accurate boxing games time game informer described dramatically different combo intensive somewhat sluggish feel knockout kings gamespot stated controls gave players better boxer control computer opponents extremely advanced critics complimented control scheme commented difficulty master common complaint characters positioning relation opponent ring gamepro rated controls fun factor mentioned controls intuitive precise require lot generation commented initial controls stating problematic suit player sequels victorious followed sequels video game consoles title fighting fighting released japan december game boy advance game features graphics uses game link cable player gameplay titles released playstation victorious road victorious fighting spirit victorious road released january exclusively japan features fighter creation mode new victorious fighting spirit originally released japan december stars stars features gameplay similar victorious later released europe north_america title wii victorious revolution revolution revolution released japan june later released north_america october pal regions game uses wii wii remote motion sensing controllers simulate punching
Victorious Boxers: Ippo's Road to Glory