adventure platform video game developed published released microsoft windows february playstation september game follows robot named tasked growing plant home planet players explore open world moving individually arms climb interact objects initially developed small team internal release game popular workers eventually planned official release confirmed blog post january created unity game engine contains procedural animation physics based gameplay allow player movements adapt game environment received favorable reviews release critics praising open world visuals criticising short length sequel entitled grow announced electronic entertainment expo released august gameplay adventure game played person perspective players control robot named botanical utility tasked growing climbing star plant giant harvesting seeds players able freely explore open world ability individually left right hands grab button hand player reach small distance grab environment allowing push climb objects game ship computer entitled speaks player informing gameplay objectives game allows players grow star shoots act platforms player traverse star shoots grown limited time path growth directed player carry player floating islands found game world islands called energy rocks connected star shoots star plant grow set path energy rocks distant game progresses growing certain heights star plant grows larger floating islands islands smaller ones surrounding star plant contain power crystals collected provide extra abilities creatures plant life found game islands environmental features caves water currents parts environment leaves growing allow player jump greater heights normally possible affect player moves world pads allow player world quickly act save points player activated pad die caused falling long distances water long player making self additionally players scan flora fauna retrieve data items picked player stored time flower player fall slowly ground leaf allow player travel air player grows metres returns seed main objective completed player given choice collecting seeds completing final objective special suit allows player jump twice high finishes game players free explore world completion development began development experimental project created person team initially launched internally staff testing project management decided officially launch title developed game inspired galaxy wall grow home minimalist low graphical style uses procedural animation physics based gameplay allow objects player actions adapt environment developers recommend play game gives player deepest connection gameplay mechanics game created unity engine unlike titles require run announced post official blog january released february microsoft windows service released september playstation version released version sells copies released multiple updates game following release containing new missions skins bug reception received positive reviews release metacritic assigns rating range calculated average score based reviews version indicating generally favorable reviews aggregate website gamerankings received based reviews version according march copies sold steam open world highly regarded critics gamer stated game joy discovery said got enjoyment exploring world eurogamer reviewer called game map wonderfully generous varied reviewers criticised game length davis calling relatively short stating player couple hours complete game campaign said game great pace ign said little reason return game completing main campaign game visuals commended calling game world gorgeous vivid calling generated animation fantastic example movement speak volumes words stated animation system caused limbs knot state unnatural rock paper shotgun said main character movement deeply involved world calling animation reason game special critics divided game control scheme wrote best rock climbing game played stating initially controls allow player world real skill davis called entertaining aspect game stated walking controls awkward times said climbing controls caused wrist strain walking controls cute time edge
Grow Home