video game originally created swedish programmer later developed published creative building aspects enable players build constructions generated world activities game include exploration resource gathering crafting combat multiple gameplay modes available including survival mode player acquire resources build world maintain health creative mode players unlimited resources build ability fly adventure mode players play custom maps created players spectator mode players fly clip blocks place destroy version game renowned party add new items characters worlds quests game received awards game developers conference game developers choice awards won innovation award best downloadable game award best debut game award independent games festival won audience award awarded golden award category best downloadable game june million copies sold million unique players month platforms game available making best selling game date second best selling video game time september microsoft announced deal buy intellectual property billion acquisition completed november gameplay open world game specific goals player accomplish allowing players large freedom choosing play game achievement system gameplay default person players option play person mode core gameplay revolves breaking placing blocks game world composed rough objects mainly arranged fixed grid pattern representing different materials dirt stone water lava tree etc players freely world objects placed fixed locations grid players gather material blocks place allowing constructions start game player placed surface generated virtually infinite game world world divided ranging players walk terrain consisting plains mountains forests caves water bodies game time system follows day night cycle cycle lasting real time minutes course game players encounter non player characters known including animals villagers hostile creatures non hostile animals cows pigs chickens hunted food crafting materials spawn daytime contrast hostile large spiders skeletons zombies spawn nighttime dark places caves unique creatures noted reviewers exploding creature player creature ability pick blocks game world generated players explore map seed obtained system clock time world creation manually specified player limits movement allows infinitely large game world generated horizontal plane running technical problems extremely distant locations reached game splitting game world data smaller sections called created loaded memory players nearby game physics system described commentators unrealistic solid blocks affected gravity flow source block removed placing solid block place bucket complex systems built primitive mechanical devices electrical circuits logic gates built game material known features alternate dimensions main world end hell like dimension accessed player built contains unique resources travel great distances end barren land boss dragon called dragon killing dragon cues game ending credits written irish author players allowed original spawn point receive end achievement second boss called defeat drops specific material needed build beacon enhance certain abilities nearby players game primarily consists game modes survival creative adventure spectator difficulty system levels easiest difficulty peaceful prevents hostile creatures spawning survival mode mode players gather natural resources wood stone found environment order craft certain blocks items depending difficulty monsters spawn darker areas outside certain radius character requiring player build shelter night mode features health bar depleted attacks monsters falls drowning falling lava starvation events players hunger bar periodically eating food game peaceful difficulty hunger bar drain hunger bar depleted automatic healing stop eventually health health players nearly hunger bar regardless players play peaceful difficulty wide variety items players craft players craft armour help damage attacks weapons swords crafted kill enemies animals easily players acquire resources craft tools axes trees dig soil respectively tools iron perform tasks quickly tools stone wood heavily break players trade goods system involving trading different goods villagers trade wheat materials game inventory system players carry limited number items dying items players dropped players spawn current spawn point set default players begin game reset players sleep bed dropped items recovered players reach players acquire experience points killing players mining breeding animals cooking food experience spent tools armour weapons enchanted items generally powerful longer special effects hardcore mode players play hardcore mode variant survival mode differs primarily game locked hardest gameplay setting featuring permanent death players death world deleted player dies set hardcore mode player banned creative mode creative mode players access resources items game inventory menu place remove instantly players able fly freely game world environmental mob damage affected hunger game mode helps players focus building creating large projects adventure mode adventure mode added version designed specifically players experience user crafted custom maps adventures gameplay similar survival mode introduces player restrictions applied game world creator map players obtain required items experience adventures way intended addition designed custom maps command block block allows expand interactions players certain commands spectator mode spectator mode allows players fly blocks watch gameplay interacting mode menu allows player players world possible view point view player creature things look different creature point view multiplayer multiplayer available player hosted business hosted enables multiple players interact communicate single world players run use hosting provider single player worlds local area network support allowing players join worlds locally computers setup multiplayer guided operators access commands setting time day players operators set restrictions concerning addresses allowed enter multiplayer offer players wide range activities having unique rules customs player versus player enabled allow fighting players today custom enable player different things normally possible announced hosting service intended enable players run multiplayer games easily safely setting realms varies standard invited players join use realms owners invite people play realm people online time support user announced realms enable support cross platform play windows ios android versions starting june xbox support come later eventually support virtual reality devices development notch began developing game project inspired create games later time building game cross inspirations early prototypes heavily influenced style gameplay including person aspect game visual style block building unlike wanted rpg elements released public developmental release forums later known classic version dubbed survival test released september february game saw updates major update dubbed alpha version released june maintained day job later quit order work time sales alpha version game expanded continued update game releases distributed users automatically updates included features new items new blocks new survival mode changes game behaviour water flows development set video game company money earned game december announced entering beta testing phase december stated users bought game date longer guaranteed receive future content free charge scared lawyers board bug updates leading including release free course development hired new employees work project moved game beta released version november game continuously updated release changes ranging new game content new hosts december took creative control replacing lead developer february announced hired developers popular platform improve support modifications acquisition included apparently taking ownership modification validity claim questioned status open source project contributors licensed september microsoft announced billion deal buy ownership intellectual property deal suggested posted asking corporation buy share game receiving criticism trying right thing completed november led forbes world audio music sound effects produced german sound designer background music non lyrical ambient music march released soundtrack titled volume alpha includes tracks featured music featured game video game blog chose music best video game soundtracks november released second official soundtrack titled volume beta includes music added later versions game physical release volume alpha consisting cds black vinyl limited edition transparent green vinyl issued acclaimed indie electronic label international august platforms personal computer versions original platform game runs multiple operating systems including microsoft windows apart main version versions available including older version available online players unlike newer versions classic version free play longer updated functions creative mode allowing players build destroy parts world multiplayer computer creatures mode environmental hazards lava damage players blocks function differently behaviour later changed development simplified version similar classic version developed java game programming contest way map finite composed blocks world generated time players restricted placing destroying blocks consist grass dirt stone wood leaves brick version exclusive microsoft windows operating system beta launched windows store july version features ability play xbox live friends xbox version play local multiplayer owners features include ability use multiple control schemes controller xbox controller keyboard windows phone record game built console versions xbox version game developed released march announced flagship game new xbox live promotion called arcade game differs home computer versions number ways including newly designed crafting system control interface game split screen multiplayer ability play friends xbox live version crafting interface require players place items correct place crafting menu option added later update interface shows blocks required craft selected item crafts players blocks worlds xbox version infinite essentially invisible walls xbox version originally similar content older versions gradually updated bring closer current version sony announced released playstation launch title later released playstation playstation game later delayed playstation version launch alongside console released playstation december playstation september playstation october north_america europe day like xbox versions playstation versions developed nearly identical xbox version press conference microsoft showed trailer xbox edition similar xbox edition features larger worlds expanded multiplayer features enhancements version released september december released wii version received physical release june north_america japan june europe june pocket edition august pocket edition released play android market early alpha version released compatible devices october ios version released november price download port available shortly microsoft acquired port creative building primitive survival aspect game contain features release twitter account noted written java ios able support java gradual updates periodically released bring port closer version december acquisition microsoft port released april version based released pocket edition currently version realms alpha test android users version officially revealed stated edition similar pocket edition downgraded older version added ability text commands edit game world players open game code use programming language manipulate things game world game leaked december quickly pulled officially released february virtual reality april released version compatible gear store user generated downloadable content wide variety user generated content modifications texture packs custom maps available download internet modifications code called add variety gameplay changes ranging new blocks new items new entire mechanisms craft community responsible substantial supply ones enhance gameplay ones add game elements hunger games easier create install announced november plans add official reveal texture packs game graphics available version texture packs replaced resource packs play role texture packs allow custom sounds custom maps popular players create maps contain rules challenges puzzles quests share play version added adventure mode custom maps added command blocks created specially custom maps command blocks allow player command specific tasks block commands user uses command command blocks modification game use block command copying block command command block finally activate called added new versions repeat chain classic command block created specifically custom maps xbox edition supports downloadable content available purchase xbox games store content packs usually contain additional character skins later received support texture packs twelfth title update introducing mash packs combines texture packs skin packs changes game sounds music user interface mash pack extension texture pack xbox edition released september themed mass effect franchise unlike version support player custom maps announced mash pack based super mario franchise released exclusively reception commercial january passed million purchases month entering beta phase time game publisher backing commercially advertised word mouth unpaid references popular media penny arcade april estimated million million revenue sales alpha version game million sales beta version november prior game release beta surpassed million registered users million purchases march 6th best selling game time october game sold million copies best selling game time october game sold approximately million copies platforms making best selling video games time february game reached million registered users june million copies sold making best selling game date second best selling video game time xbox version profitable hours game release game broke xbox live sales records players online week xbox live marketplace sold upwards million copies gamespot announced december sold million copies game debuted purchased title fourth played title xbox live based average unique users day april xbox version sold million copies addition pocket edition reached figure million sales playstation version sold million copies weeks release game playstation version boosted sales debut releases largest launch playstation console version sold digital copies japan months release according announcement japan asia january digital copies sold japan playstation platforms surge primary school children purchasing version helped improve microsoft total party revenue million second quarter critical reception praised creative freedom grants players game ease enabling gameplay critics praised complex crafting system commenting important aspect game open ended gameplay publications impressed game graphics ign describing instantly memorable reviewers liked game adventure elements noting game creates good balance exploring building game multiplayer feature generally received favourably ign commenting better friends gamer commended deeming interesting fun scope creativity memorable experiences having introduced millions children digital world basic game mechanics analogous computer commands reviewers criticised game lack game instructions making difficult new players learn play game ign disappointed troublesome steps needed set multiplayer calling critics noted visual occur periodically gamespot maintained game unfinished feel adding game elements incomplete thrown review alpha version called special urged readers buy rock paper shotgun recommended alpha game calling kind bit september gaming began series comics news posts game xbox version generally received positively critics receive praise version reviewers disappointed lack features support content version acclaimed port addition game tips crafting recipes saying game user friendly pocket edition initially received mixed reviews critics reviewers appreciated game intuitive controls disappointed lack content inability game collect resources craft items game lack hostile limited types blocks especially criticised recently started receiving positive reviews game updates adding content addition controls reviewers complimented graphics note lack content update pocket edition received update unlimited world size reviewer concerns awards july gamer listed fourth best game play work december year good game selected choice named eighth best game year eighth best indie game year named game year awarded game indie year award chosen voters addition editor choice awards innovative best indie awarded game year gamer game nominated excellence design awards march independent games festival won grand prize community voted game developers choice awards won awards categories best downloadable game winning award nominated won arts prize selected games displayed exhibit opened march spike video game awards won award best independent game nominated best game category nominated game award category notch received special award awarded golden award best downloadable game category games industry award best arcade game category nominated family game year console edition won award game year game placed 6th best games list nominated kids choice awards favorite app lost temple run nominated kids choice awards favorite video game lost dance won prize game kids choice awards official convention held november bay hotel casino las_vegas nevada tickets sold october event included official launch speeches including building costume contests themed breakout classes exhibits leading gaming related companies commemorative merchandise picture times employees known contributors community party electronic musician free codes given unlocked alpha versions upcoming game additional non game developed similar events occurred took place paris november tickets event sold hours held orlando florida united_states november held london great_britain july spin games episodic spin game developed collaboration announced december consisting episodes plus additional downloadable episodes standalone game narrative player choice driven released ios playstation playstation xbox xbox download october physical disc grants access episodes released aforementioned consoles october wii version confirmed august interview verge trailer game shown july revealing game features players control voiced sets journey friends find order stone dragon order save world portray rest cast education edition january microsoft announced new tool education called education edition planned released classrooms world teach subjects ranging core stem topics arts poetry education edition designed specifically classroom use education edition gives teachers tools need use everyday basis differences main concept open world student characters able retain characteristics students able download game home having buy version game finally large difference students game photos photos stored online students online notes online students merchandise set based called released june set called micro world centres game default player character submitted concept merchandise december program quickly received votes users prompting review concept approved concept january began developing sets based sets based village areas game released september fourth set end released june sets available november online game merchandise store sell merchandise clothing foam toys creatures game million dollars merchandise sales shirts popular products march signed deal children book publisher create poster books magazines popular culture social media social media sites youtube facebook played significant role research conducted showed players learned game internet videos related videos began gain youtube commentators videos usually contain screen capture footage game voice overs common coverage videos includes creations players tasks parodies works popular culture million related youtube videos uploaded popular commentators received employment gaming video company owns highly watched entertainment channel youtube british organisation regularly produces videos youtube channel attained views panel highest attendance known youtube personnel include created parodies including style parody internationally successful single style south korean rapper major community icon appeared single image board according rumours appears players worlds builds strange constructions confirmed existed plans add referenced video games super meat boy elder binding team fortress faster light referenced musician performances simulation game featured lady_gaga music video command release video games released similarities called clones game like inspired games gaming platforms game popular examples include ace total designer reported failure game low resolution art closely resembled art resulted resistance fans additionally response microsoft acquisition developers suddenly announced clone titles developed specifically nintendo consoles major platforms officially receive time despite early rumours game development wii clone titles development games cube life island survival discovery nintendo 3ds big john games nintendo 3ds finger gun games interview regards coming nintendo platforms stated good fit title nintendo game japan july interview revealed company interested releasing game platforms including nintendo declared microsoft acquisition hinder prospect according heard reason haven ended 3ds hasn happened august confirmed verge spin title coming making game franchise nintendo console version announced december released december received offers hollywood producers want produce related shows stated engage projects right idea comes documentary development released december titled story film produced second episode seventeenth season animated television series south_park titled murder porn features boys distracting parents fighting south_park episode character explained game noting don got winner don got objective february notch revealed talks film produced october stated movie early days development saying large budget production said released october studio announced hired direct film july announced studio hired direct film studio announced film released applications possible applications discussed extensively especially fields computer aided design education panel swedish developer discussed possibility game redesign public buildings parks stating rendering user friendly community making easier functionality new buildings parks member group mit media lab said notch hasn built game tricked million people learning use program software developed allow virtual designs printed professional personal september began block block project cooperation create real world environments project allows young people live environments participate designing changes like community helped reconstruct areas concern citizens invited enter modify neighbourhood managing director called game perfect tool facilitate process adding year partnership support upgrade public spaces signed building community help render environments pilot project began informal settlements planning phase block block project based earlier initiative started october block gave young people swedish communities tool wanted change town according project helpful way urban planning ideas necessarily having training architecture ideas presented citizens template political decisions april danish agency generated denmark scale based free possible denmark countries highest point meters ranking country 30th smallest elevation span limit default meters game sea level educational settings educational organisation named formed goal introducing schools group works game affordable accessible schools september said approximately students world access company wide variety educational activities involving game developed teach students subjects including history language arts science example teacher built world consisting historical landmarks students learn explore september london announced plans recreate building exhibits conjunction members public
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