half life blue shift half life blue shift expansion pack science fiction person shooter video game game developed published june originally set release spring second expansion originally intended version original game port later cancelled version continued development released standalone product game released steam august gearbox previous expansion pack returns setting events original game portrays story eyes person protagonist security guard employed scientific causes invaded aliens fight way safety game received positive reception reviewers critical short length game lack new content inclusion high definition pack upgraded models textures preceding half life games praised gameplay expansion pack blue shift person shooter overall gameplay significantly differ half life players required navigate game levels fight hostile non player characters solve variety puzzles advance game continues half life methods narrative player sees person perspective protagonist remains control player character game story events conveyed use scripted sequences cut scenes progress game world continuous game divided chapters significant game needs load environment player battles game occasionally assisted friendly non player characters security guards scientists occasionally help player reaching new areas convey relevant plot information includes substantial section dedicated keeping major character story safe enemy characters escorting specific location selection enemies game including alien creatures player encounters human opponents form detachment marines sent eliminate alien threat silence witnesses blue shift elaborate storyline preceding expansion pack enemy characters weapons introduced appear game player instead given access limited selection original weaponry synopsis setting set location time frame half life taking place remote new_mexico laboratory called half life player takes role scientist involved accident opens inter dimensional portal allowing alien creatures attack facility player guides freeman attempt escape facility close portal ultimately traveling shows events perspective different protagonist player assumes role security guard working near accident takes place responsible preservation equipment materials welfare research personnel accident turns work high ranking scientist involved experiment evacuate facility plot begins similar manner rides train facility reach place work reporting duty instructed assist maintenance elevator finishes repairs freeman experiment takes place results resonance cascade causing massive damage facility alien creatures base elevator badly damaged fails sending depths regains consciousness shaft begins fight way surface escape emerging near classification yards learns colleagues plan escape facility technology freeing captivity marines detachment sent silence facility escorts decommissioned prototype laboratory employees gathered border world research equipment needed destination outside return informs battery power exhausted contact lost team sent acquire new power cell travels power generators lower level find fresh power cell rage marines forces returning new power cell assists evacuating surviving personnel enter portal marines breach laboratory fire causing explode result destruction enters causing rapidly variety locations location witnesses freeman capture marines mid way eventually intended location outskirts escape facility company development second half life expansion pack revolving security guard facility announced second quarter upcoming version working title half life guard duty main port developed new expansion developed studio developed publisher later officially announced expansion august revealing double meaning referring blue shift light phenomenon shift protagonist assigned version game set include higher detail models textures double count original models september information story development direction revealed release date november version game delayed sierra ensure high expectations consumers met anticipating release end year media gameplay story information released following weeks months despite version emerge speculation suggested game cancelled june sierra terminated development version citing changing market conditions press release gamepro magazine received published page review game late stage build version eventually leaked internet featuring essentially complete versions half life blue shift version cancelled prior cancellation version sierra announced march released game released standalone expansion pack product require original run new models developed version included version half life high definition pack addition gearbox announced high definition pack exclusive applied half life opposing force gearbox announced development completed exhibited playable version end product game released june high definition pack initially absent launch valve content delivery system steam september despite presence half life opposing force system game released steam august high definition pack blue shift published sierra compilation half life anthology september critical reception received mixed reaction critics holding overall scores review aggregator sites gamerankings metacritic respectively game sold copies retail figure include later sales steam review ign critic noted gameplay pretty come expect half life blending action puzzle solving stating logical jumping puzzles frustrating ign praised game maintaining epic feel original critical relatively short length game gamespot reviewer agreed ign criticisms stating game easy extremely short blue shift doesn terms addition described graphical enhancements brought high definition pack helpful noted don half life look like new game changes noticeable reviews echoed complaints similarity previous games gamespy reviewer stated pulls game factor writing game feels like levels original game noted designed given origins add version described single player campaign decent commented high definition pack game worthy consideration eurogamer echoed criticism game length reviewer commented hard pressed criticize complete absence learnt likes frankly bizarre criticize game artificial intelligence occasional bug caused player stuck wall zone comments praising game artificial intelligence intelligent hope enemy addition hill praised game showing activity base noting world goes people eating scientists laundry complex alive hill praised focus greater interaction scientists proper people models facility kept repeating phrases describing greatest achievement zone review closed commenting extra works perfectly standalone title nearly
Half-Life: Blue Shift