video game known japan video game developed published mega man game bit console game mega man series spin original series began predecessor nintendo_entertainment_system nes published japan december released north_america europe following year taking place century original series set futuristic world populated humans robots capable thinking feeling growing like human creators complex attributes prone destructive criminal activity referred plot game follows protagonist android member military task force called hunters help partner zero plans powerful leader wishing bring human extinction transition advanced gaming hardware series artist explained development involved gameplay expansion mature storyline maintaining basic concepts franchise built like nes mega man games came standard action platform game player takes control eponymous character complete set initial stages order desired defeating boss character end stage grants player new weapon remainder game adds number new features makes radical changes original gameplay mechanics previous releases series include allowing player dash ground scale walls obtain armor grant special abilities met positive reviews gameplay sound graphics attempt augment aging franchise commercial success ported personal computers mobile devices included mega man collection nintendo gamecube playstation ps2 released virtual console download service wii wii game received enhanced remake playstation portable titled mega man hunter irregular hunter japan plot takes place unspecified time 22nd century approximately years original series human archaeologist named discovers ruins research facility operated legendary robot designer ruins finds large capsule contains highly advanced robot human level intelligence emotions free likes world seen light wished creation reasonable good nature understanding controversial aspects human morality robot buried running year program ensure features spends months studying robot named simply decides duplicate months completes replicate android robot think feel learn grow exactly like human year design standardized mass produced free given comes possibility criminal activity rogue branded law citizens public outcry incidents great deny government steps advice forms elite military police organization called hunters hunters capture disable pose threat humans provide damage control uprisings help disaster recovery perform tasks needed lead group designs advanced thought immune defect causes robot named heads hunters time ultimately alongside vast majority hunters control small island driving human occupants claiming humans inferior limiting growth potential calls followers begin massive extinction effort guilt ridden having helped design dangerous race joins forces remaining hunter zero order stop cost mission involving attack highway encounters mercenary working pilots tank called ride armor unable defeat saved critical moment zero forcing retreat zero offers encouragement combat battle proceeds track powerful rendezvous zero outside stronghold inside compound finds zero captured battle ending similar meeting mercy zero suddenly breaks free restraints self destroying body shocked zero sacrifice regains strength finishes zero encourages damage determined fights way destroys leader escapes island fortress explodes returns base reflects events questioning zero sacrifice decision fight ongoing war credits message reveals merely destroyed temporary body spirit lives says gather new stronger bodies bidding soon gameplay original series nes generally consisted platform games focus run gun gameplay uses basic principles added options player takes control protagonist completing introductory stage presented stage selection screen depicts boss characters stage enemies hazards ends boss battle respective completing stage rewards player new weapon player attempt levels order weapons gained level overcome challenges player return game later point system retain number stages cleared power ups completing stages subtly affect landscape example clearing aircraft carrier stage cause electrical outages power plant stage certain stages hop inside ride fight enemies tanks capable powerful punches abilities similar previous games running jumping arm cannon named introduces number elements present original titles prominent feature ability scale slide jump nearly wall armor found stages display message light approached capsule upgrades body parts legs armor helmet granting player improved firepower defense new abilities like dash upgrade player collect hidden heart tanks extend maximum life energy sub tanks store extra energy later use certain conditions met secret capsule unlocked gives ability perform attack characters street fighter series development developed team worked long running series nes lead artist credited recounted development required lot storyline content team goal branch original games maintaining original series typically designed protagonist protégé handled supporting characters roles reversed mega man credited illustrated protagonist difficult time initial design presented freedom accustomed larger palette colors compared nes worked simultaneously designs different pieces armor attached idea armor parts came game planned time role playing video games extremely popular felt represented classic action game formula hero earns defeated enemies abilities armor parts added supplement concept created character zero originally intended game main playable protagonist series came wanted redesign explained wanted totally different designer creator wanted new didn want use old fearing negative reaction fans zero ultimately reduced role secondary mega man development team additionally wanted world mega man sophisticated mega man series wanted accomplish zero hardcore personality game antagonist stated original series villain couldn hate written good character suffering error leads completely evil game story went changes development allies named appeared previews game later taken altered franchise tradition having themed boss characters man moniker replacing anthropomorphic animal like art bosses divided storm eagle credited team careful making bosses distinct stature coloring credited fourth artist recently hired given task assisting rest team designing illustrating creating sprites game minor enemies musical score composed group credited initially sole composer assigned game contributed vast majority soundtrack composers credited credited credited credited brought late production help finish soundtrack later compose soundtracks respectively japanese division published arranged album featuring songs march music included soundtrack released success mega man series allowed continue releasing nes titles bit era teaser incarnation mega man series way preview mega man spring issue japanese club fan magazine announced north_america march magazine interview senior vice president tentatively titled super mega man originally fairly large memory configuration battery backup autumn issue announced december release japan plot gameplay details showed zero blues like character leading release game covered north american press surrounding summer winter consumer electronics shows reception legacy widely acclaimed critics release gaming magazines united_states europe including gamepro nintendo_power german version total consistently lauded game visuals audio control overall gameplay game players summarized near perfect cart classic gameplay excellent graphics sound tons hidden items power ups nintendo_power stated game great control fun challenging play websites ign gamespot gamesradar held successful milestone transitioning mega man series increasingly existence nes gamesradar stated total series perfectly executed update fans anticipating release franchise hadn seen mega man days mega man received criticism publications review panel noted game low difficulty level disliked introductory stage felt game short super play editor lowered review score game found levels large challenging elementary tricks like repeating easy sections energy weapon power harder bits explained level find restart points extra lives harsh time limit pressure performance couple system records level completion status weapon accumulation looking lasting challenge experienced player nintendo_power criticized little game changed stating theme remains game boy nes mega man titles game title initially proved source confusion gaming media reported gamers roman ranked number nintendo_power best nintendo games time 100th issue september number publication games list issue february 11th best game time august issue gamesradar listed eighth best game library gamepro similarly listed eighth greatest bit video game game informer considered best game time issue december ign named twelfth best games list commercial success version sold million copies worldwide date making 41st best selling game time ign speculated game mature storyline inclusion numerous gameplay extensions original series helped create unique fans game followed seven direct sequels related titles mega man video game spin series began game boy advance handheld result immense popularity character zero episodes 18th season japanese video game played game successfully releases remakes version debuted ported packaged button game controller received separate release japan republished version game nintendo republished game japan nintendo_power cartridge service alongside direct sequels compiled available mega man collection north_america enhanced remake titled mega man hunter irregular hunter japan released worldwide launch team debated create mega man decided instead going route let series roots makes series classic concluded felt best way remake remake stays true original game gameplay basic storyline features total graphical overhaul character models backgrounds remixed soundtrack voice acting anime cutscenes according character illustrations updated resemble toys designs mega man addition changes power ups armor relocated different levels remake extras including original video animation titled day serves storyline prequel mode play game character implemented mode offer players new perspective game eyes villain feeling obvious boring given option play zero like original game received positive reviews critics accumulating aggregate scores metacritic game meet sales expectations later available download japanese north american versions bundled special compilation mega man powered remake original released port mode compatible mobile phones japan available purchase virtual console service japan north_america wii later europe wii game ported android operating system japan free download november remake released apple ios iphone december version based mobile phone version game features touch controls game center support challenge mode levels weapon armor upgrades purchased ease game difficulty
Mega Man X (video game)