unemployed returns unemployed returns released japan dungeon video game developed published japan success north_america nintendo handheld game console sequel legend unemployed released japan november north_america july like game focuses adventures friends friend disappears midst wedding goes quest find finds discover looking sister group decide help search looking group foreign gods attempt prevent reuniting gameplay like original game dungeon player controls characters explores randomly generated dungeons dungeon multiple floors need cleared dungeons bosses defeated player manages health bar health bar depleted player dies forced return town dying common occurrence game cause player lose money items carried player lose experience levels health bar continuously turn prevent players remaining place restore health excessively bar added constantly turn depleted bar decreases player attack power game turn based player perform action moving item attacking enemy dungeon perform action game includes role playing video game elements items stats experience points level equipment items found dungeons location effects randomly generated equipment comes classes melee equipment swords claws arms dolls boots ranged weapons bows items come types including pills knives bombs items heal health stick attached equipment add abilities stats weapon limited number stuck cast magic uses includes tag system found previous game player enters dungeons characters allowing player continue exploring dungeon character died player switch characters game fight system additionally player use secondary character conjunction primary character launch powerful dual attack plot previous game plans married night marriage best friend disappears tries find quickly reveals searching sister friends decide help find help gods aided previous game lord gods reveals portable people allow gods leave home villages existence portable area cause conflict gods sent region child foreign gods creatures region followed homeland defeating foreign gods successfully reunites defeating foreign gods dark prince leader gods forced defeat dark prince convinces return homeland allowing peace return region development according developer blog localization process surprisingly original run took month success japanese developer provided north american developers organized files helped translation editing quick easy quality assurance process nightmare nature game spawning creatures additionally team looked closely bugs found japanese players attempted replicate reported bug effort marred lack menu able use hit kill option floor option unfortunately hit kill option apply bosses grind gain levels defeat bosses total official found system type bugs text bugs release japanese release date success organized series fashion events stores compete prizes dressing additionally actors members design staff attended field questions sign game available december december north_america initially announced plans release english version april released trailer game april appeared run sun convention california competition held help promote release fans asked add text series images involving interactions different characters win free copy posters given away promotional items game merchandise released different containers japanese retailer released collector box depicting bathing design games american release contained styled mini posters copies game purchased amazon included additional retailer exclusive mini poster reception received mixed average reviews according video game review aggregator metacritic critics pointed game rpg nature required great deal grinding progress game critics enjoyed difficulty game reviewers split impressions tag system found nice twist rpgfan found irrelevant good called respectable fun dungeon marred gameplay mechanics disappointing graphics pointed game targeted specific gamer crowd likewise gamepro commented game prove challenging casual gamers looking quick round fun likely fit best owners looking hardcore dungeon crawling experience spite found game notable positive aspects including solid control scheme japanese voice acting english play pointed game original visual style quirky sense humor characteristics distinguished game greatly enjoyed dialogue voice acting felt game shouldn lost dungeon released found storyline point stood dungeon game considerable improvement original general thought game challenge meant hardcore rpg amusing newcomers find worthwhile likewise ign commented game specific gamer cute comedic experience pointed game unlikely sequels contrast ign found game undoubtedly leading benefits
Izuna 2: The Unemployed Ninja Returns