video game series series single player hack slash developed playstation console published series games titled infection outbreak features game game fictional massively multiplayer online role playing game called world require player connect internet players transfer characters data games series game comes extra dvd containing episode accompanying original video animation series details fictional events occur concurrently games games franchise called project explores mysterious origins world set events anime series sign games focus player named quest discover users result playing world search deeper investigation world effects stability internet critics gave series mixed reviews praised unique setting commitment preserve suspension disbelief character designs criticized uneven pacing lack improvement games commercial success franchise led production remake series online capabilities video game trilogy gameplay players assume role participant fictional game called world player controls screen player character person perspective person mode available player manually controls viewing perspective game controller fictional game players explore monster infested fields dungeons root towns free combat log world return computer interface includes game mail news message boards background music options player save game memory card world save shop data flag appears save file player completes game allowing transfer aspects player character party members game series series typical action role playing games players attack enemies real time game action menu opened select magic cast items use skills perform player directly controls characters controlled artificial intelligence player provide computer controlled characters guidelines attack aid magic etc issue direct commands hostile creatures contained magic combat begin player character approaches portal releases monsters inside possesses unique ability called data drain allows transform enemies rare items boss monsters known enemies corrupted data gives infinite health repair damaged monsters data render vulnerable use increases level infection randomly causing harmful effects infection cured defeating enemies non combat areas world player items buy equipment chat trade players world towns player raise pig like creature called ridden fields later games raced prizes blue portal called chaos gate travel towns called access fields dungeons battles occur word system controls characteristics area attributes prevalence monsters items change depending properties word phrase certain plot related areas restricted access player character ability called gate allows access areas virus obtained plot setting games set alternate timeline earth year computer virus called kiss crashes nearly computer world access internet closed general public address security concerns years internet online games called world released popular online game time million unique players shortly events portrayed games number users result playing world developers blame condition world developed german programmer named backstory based epic poem death inspired create game elements poem coded game programming hidden purpose game develop ultimate artificial intelligence capable making decisions end inserted functions system monitor extract data millions game players aid learning process death pieces code black boxes current developers purpose critical proper functioning game characters main protagonist new player world friend mysterious circumstances joined nearly players quest solve mystery coma victims players greatest impact success mission fellow world brother coma legendary player seeks eliminate sources corruption game loves information broker key team professional reluctant system administrator aid efforts rescue coma victims story infection friend invites play world dungeon visit encounter girl white chased monster tries item called book twilight monster attacks crashing world player discovers player fallen attack resolves discover cause meets takes cathedral attacked legendary player appears defeats monster book twilight altering character data giving uses correct code allowing kill accuses causing viral infection spreading game leaves decide cooperate help coma victims investigating number leads track creature coma defeat transforms larger enemy called escape encounter system administrator declares illegal hack tries character data fails data book twilight convinces observe time directs area find monster powers similar defeating receives mail reveals travel area meet attacks repel monster difficulty short leads contact intrigued suggests based cursed wave antagonistic force featured poem twilight world based helps grant access net place known paradise wandering arrival cursed wave monster called attacks defeat return root town discover computer virus spread world main real world outbreak realizes end situation joins quest tells brother similar circumstances characters determination plan combat cursed wave enlisting assistance destroys wave monster aftermath causes networks real world malfunction contacts meeting cut short observing power agrees join combat cursed wave resulting operation team pools resources defeat wave monster called repercussions real world sees current increasingly unstable fix problem replaces copy net dungeon encounters member party discovers actually monster named reluctantly defeats grows stronger team barely latest attack contrast success destroy wave monster seeks advice creator game survives death incarnations appears hints shadow twilight destroys final battle recalls hint destroy causing fade away final wave member party net root town aid spirits coma victims barrier sacrifices end battle restoring network normal reviving coma victims development development began early aim shocking surprising player creating distinctive product president played key role developing concept series number core ideas including dragons thief london explored rejected favor online game said young gamers opportunity experience online play paying monthly fees needing powerful internet connections developers looked number online inspiration drew influences prior works character designer neon genesis scenario writer ghost shell noted casting player role world creates unique story telling situation draws player deeper plot start development envisioned series intended mirror volume story arcs found manga act transferring saved data volumes help create sense human drama embodied games story invest player narrative games developed simultaneously alongside elements project sign emphasize aspect franchise month gap game release allowed developers minor changes response criticisms games packaged bonus dvds featuring episodes original video animation series depicts events occur concurrently games developers intended series depict fictional events happening real world outside game players japan purchased games rewarded gift series completion series development team produced game engine series online multiplayer component aims allow developers watch player interactions online environment gauge interest reception march sales games exceeded million copies sold japan critics gave series mixed reviews infection received positive reviews series critics intrigued games unique premise ign impressed game commitment preserve illusion online praised character designs inclusion japanese voice track criticized camera manipulation game lack difficulty game informer reviewer praised way captures sense community real offers reviewers cited game unusual setting mediocre gameplay repetitive environments poor camera control overall game moderately received reviewers overlooking gameplay flaws compelling story gamespy awarded stars commended breaking new ground connect providing rpg experience wrote core good game calling battle systems wildly graphics said mind bending story allowed look past obvious flaws future games series gamespot infection sub par version received mixed reviews critics complained little address problems predecessor gamepro said game simply extension infection muddy graphics questionable control story concept interesting going gamespot gave rating wrote bring exactly sort repetitive hack slash gameplay similarly short simple offers little way plot character development found second game addictive despite numerous shortcomings obvious end story praised mixture cool story engaging rpg gameplay accelerating story gameplay progression memorable boss battles reviewers encouraged oriented details contribute game presentation built excitement future series ign named playstation game month outbreak represented shift critical reception series reviewers grew tired improvements titles rated wrote doesn satisfying experience gave overall rating praised battle system wrote great improvement artificial intelligence ally characters enemies disappointed lack changes awarded outbreak stars writing game extremely challenging enemies lots solo missions game edge keeps boring criticized game structure observing paying game extreme lack improvements volume volume downright fans critics called final game satisfying conclusion mediocre series said confusing mess poor pacing plot holes awarded game called plot twists shocking clever rated wrote merits isn bad game loyal players find satisfying conclusion sure leaves possibility adventures world called decision add hours game split priced products release series disappointing similarly disappointed final game awarding stars wrote story presented excellent present game quarters satisfied game ending loved story style characters grew tired game endless chains chambers easily defeated enemies total lack strategy game informer reviewer hoped effective implementation concept future japanese magazine gave games scores range indicating average reviews honored series combination different fictional media including games anime radio manga compelling awards related media legacy video games franchise includes novels manga anime series set events video games sign anime television series establishes world setting birth series novels story games perspective manga adaptation games story changes elements acting player character official sequel games manga anime series legend twilight began july tells story regular players win contest exploration world secrets series video games released multiple parts forms centerpiece new project set seven years events project new version world music games soundtrack titled game music perfect collection released double album japan april features compositions special edition soundtrack includes disc featuring sound effects clips games album released fewer tracks north_america game music best collection rpgfan wrote second disc contains music cutscenes special events stronger disc generic town battle themes called soundtrack techno meets opera singled volume intro tracks particular praise noted north american release functions best album felt lot solid music missing release reviewers enthusiastic called music particularly bland ign lamented second installment introduce new pieces concluded piano themes convince needed buy soundtrack near future game music perfect collection game music best collection multiplayer online game based fictional world released japan november online service ended january extended months popularity gave cumulative score reviews like reviews main series designer described game way players react online play game uses game engine video game series gameplay identical exception online mode players explore areas fight monsters real time major difference online play action pause menu opened players use skill data drain weaken monsters collect rare items user interface control scheme unchanged players create characters based number body shapes color schemes choose class character online mode players enter lobby search maximum players join adventure game includes expanded communication interface allows players chat send mail post game receive news updates possible establish hoc chat rooms separate public access ones permanent exclusive chat rooms members mode players level obtain items learn new skills online mode characters need internet connection players invite characters games sign legend twilight party story mode identical games player created character replacing players use utility called create areas dungeons release online creators popular areas given ability add strong monsters players defeat
.hack (video game series)