game developed published nintendo game boy advance handheld game console revealed released year august august november japan north_america pal regions respectively north american release coincide fifth anniversary north american release based sequel game boy color ways plays like traditional game objective high score keeping ball play long possible hitting keeping theme features collection players play capture eponymous creatures received generally positive reception received revealed publications ign gamespy release similarly received metacritic giving aggregate scores respectively sold million copies worldwide received significant praise review outlets nintendo_power gamepro ign awarding game boy advance game month award august spite positive reception reviewers found inferior experience guardian cheat code central felt fans enjoy gameplay plays similarly traditional games similar engine predecessor features boards themed similar feature differences table noted slightly annoying setup player launches ball board point descends said board objective ensure ball reach pit players utilize pair located right hit ball upward keeping falling long possible spots located end board ball fall rendering players helpless sits board players filled meter able shoot ball spot certain conditions appear allowing spots blocked occurs player activated circles sit slots paths shown consequently gravity field appears central hole starts start slot resembles slot machine blue field player able shown right board selected tile obtain result finishing bonus stage new tile appears simply labeled arrival signifying arrival tile results bonus mode similar catch mode player thirty seconds catch way add players hit objects field score goes certain scores players gain new ball ball falls round players scores tallied given bonuses achievements order prevent players losing ball game features ball allows ball fall lost eventually goes away game shop system provide players adds ball coins collected means purchase items shop balls lost game objective game complete similar titles occasionally hole open field players gain bonuses added score increase allow special mode primary modes catch mode modes typically activated going certain path board times entering area board activate catch mode catch mode players reveal silhouette hitting revealed players hit appears times ball sits spot time runs similar concept baby board opposed standard stand opposed timed players capture returns came similar requiring players hit evolution item markers order evolve caught hatched include traditional means evolution series stones experience points lastly travel mode allows players leave current location board allowing capture kinds found current area featured additional bonus modes standard gameplay modes feature rare place separate fields outside gameplay players view caught listen sound effects music game view high scores board release revealed game boy advance shown games convention leipzig germany london england developed published nintendo based features available games released japan august north_america august year north american date coincided year anniversary blue north american release released pal regions months later november reception pre release reception release received generally positive impressions critics play test ign felt fans series enjoy praised visuals calling bright colorful happy lack reader support feature common game boy advance games time ign found fun game anticipating release ign included list big game boy advance games gamespy described game describing gameplay mechanics unique critical consumer reception met generally positive reception holds aggregate score metacritic met great consumer success ranked number list week ending october week ending september japan sold copies ranking sixth sales time copies total week ranked 10th sold million copies worldwide called addictive gamesradar called awesome game nintendo_power praised calling evolution gameplay describing areas lively gamespot found game entertaining practically identical game easier cheat code central felt gameplay repetitive feeling ardent fans want complete called enjoyable experiences citing brand game popular electronic gaming monthly praised table designs incorporation themes noting save theme praised combination franchise gameplay saying combination leads good times ign praised greatest game game boy advance noted themed board slightly annoying themed awarded editors choice award fellow member ign agreed harris going calling greatest portable games added fun game boy advance titles ultimately awarded game month ign august winning mortal tournament edition ign praised best games game boy advance hoping nintendo makes sequel edge commented conventional game citing lack designed challenging layout series noted praised noting interested series anticipated games summer add improves original way compared series praising perfect handheld game instantly playable guardian praised good players criticized lack deeper mechanics multi balls skill shots criticized lack variety boards commenting boards similar criticized addictive diverse great noted fun looking title game informer praised ball physics controls calling dead gamespy gave similar praise describing game blast added surprising depth gamepro dan commented interest interest series fans series enjoy unusually satisfying gameplay games praised combining adding gameplay likely draw fans series playing adventure games eurogamer commented demanding right turn nose charming slant genre computer video games praised broad appeal commenting fast fluid casual player collecting evolving obsessive compared video games including mario land treats inferior eurogamer described spiritual predecessor prime
Pokémon Pinball: Ruby & Sapphire