crazy chase crazy chase platform video game developed published released north_america september japan october europe game features kid player character tasked rescuing princess honey villain black jack players view gameplay perspective pursues lit fuse order stop reaching bomb game released game boy advance features new levels mini games multi player mode release released europe north_america october release japan planned ultimately canceled met mixed reception critics found inferior games type gameplay players control player character attempts rescue princess honey villain black jack game graphics presented view automatically moves path plans blowing bombs level obstacles cause slow bomb time hit times level lost game consists stages stage find card suit stop bomb complete level end stage gets key turn ending use unlock honey cage player gets turn gets honey heart fifth stage find correct lock locks unlock honey cage endings game good ending player collected honey hearts saved honey cage average ending player saved honey honey hearts bad ending player failed save honey game boy advance release developers added new levels mini games multi player mode development release crazy chase developed published game boy advance platforms super nes version released europe north_america september japan october game boy advance release released october europe north_america respectively game boy advance version revealed commented current build complete released summer japan november north_america releases delayed times japanese version ultimately canceled release featured tokyo game reception received mixed reception holds aggregate score based reviews author wrote problem game strange quarter perspective nintendo_power gave electronic gaming monthly gave requires lot skill technique antics animations especially enemy incredibly better games ign called super nes version overlooked described game boasts stellar colors frantic animation eurogamer described video game poor man kid crazy chase quest etc edge compared let tap kid similar challenges found let tap multi player mode commented bad game reason play lack levels abundance games better game boy advance version met similar reception nintendo_power gave lower super nes version score ign noted game boy advance version gave good bad impressions abilities port handheld multi player mode gave specific criticism early build stiff controls delayed jump criticized animation fluid super nes version gamepro called super nes game semi obscure fellow gamepro writer criticized game boy advance preview build crazy chase controls harder steer flat tire
Kid Klown in Crazy Chase