openhands-lm-7b-v0.1 GGUF Models

Choosing the Right Model Format

Selecting the correct model format depends on your hardware capabilities and memory constraints.

BF16 (Brain Float 16) – Use if BF16 acceleration is available

  • A 16-bit floating-point format designed for faster computation while retaining good precision.
  • Provides similar dynamic range as FP32 but with lower memory usage.
  • Recommended if your hardware supports BF16 acceleration (check your device's specs).
  • Ideal for high-performance inference with reduced memory footprint compared to FP32.

📌 Use BF16 if:
✔ Your hardware has native BF16 support (e.g., newer GPUs, TPUs).
✔ You want higher precision while saving memory.
✔ You plan to requantize the model into another format.

📌 Avoid BF16 if:
❌ Your hardware does not support BF16 (it may fall back to FP32 and run slower).
❌ You need compatibility with older devices that lack BF16 optimization.


F16 (Float 16) – More widely supported than BF16

  • A 16-bit floating-point high precision but with less of range of values than BF16.
  • Works on most devices with FP16 acceleration support (including many GPUs and some CPUs).
  • Slightly lower numerical precision than BF16 but generally sufficient for inference.

📌 Use F16 if:
✔ Your hardware supports FP16 but not BF16.
✔ You need a balance between speed, memory usage, and accuracy.
✔ You are running on a GPU or another device optimized for FP16 computations.

📌 Avoid F16 if:
❌ Your device lacks native FP16 support (it may run slower than expected).
❌ You have memory limitations.


Quantized Models (Q4_K, Q6_K, Q8, etc.) – For CPU & Low-VRAM Inference

Quantization reduces model size and memory usage while maintaining as much accuracy as possible.

  • Lower-bit models (Q4_K)Best for minimal memory usage, may have lower precision.
  • Higher-bit models (Q6_K, Q8_0)Better accuracy, requires more memory.

📌 Use Quantized Models if:
✔ You are running inference on a CPU and need an optimized model.
✔ Your device has low VRAM and cannot load full-precision models.
✔ You want to reduce memory footprint while keeping reasonable accuracy.

📌 Avoid Quantized Models if:
❌ You need maximum accuracy (full-precision models are better for this).
❌ Your hardware has enough VRAM for higher-precision formats (BF16/F16).


Very Low-Bit Quantization (IQ3_XS, IQ3_S, IQ3_M, Q4_K, Q4_0)

These models are optimized for extreme memory efficiency, making them ideal for low-power devices or large-scale deployments where memory is a critical constraint.

  • IQ3_XS: Ultra-low-bit quantization (3-bit) with extreme memory efficiency.

    • Use case: Best for ultra-low-memory devices where even Q4_K is too large.
    • Trade-off: Lower accuracy compared to higher-bit quantizations.
  • IQ3_S: Small block size for maximum memory efficiency.

    • Use case: Best for low-memory devices where IQ3_XS is too aggressive.
  • IQ3_M: Medium block size for better accuracy than IQ3_S.

    • Use case: Suitable for low-memory devices where IQ3_S is too limiting.
  • Q4_K: 4-bit quantization with block-wise optimization for better accuracy.

    • Use case: Best for low-memory devices where Q6_K is too large.
  • Q4_0: Pure 4-bit quantization, optimized for ARM devices.

    • Use case: Best for ARM-based devices or low-memory environments.

Summary Table: Model Format Selection

Model Format Precision Memory Usage Device Requirements Best Use Case
BF16 Highest High BF16-supported GPU/CPUs High-speed inference with reduced memory
F16 High High FP16-supported devices GPU inference when BF16 isn't available
Q4_K Medium Low Low CPU or Low-VRAM devices Best for memory-constrained environments
Q6_K Medium Moderate CPU with more memory Better accuracy while still being quantized
Q8_0 High Moderate CPU or GPU with enough VRAM Best accuracy among quantized models
IQ3_XS Very Low Very Low Ultra-low-memory devices Extreme memory efficiency and low accuracy
Q4_0 Low Low ARM or low-memory devices llama.cpp can optimize for ARM devices

Included Files & Details

openhands-lm-7b-v0.1-bf16.gguf

  • Model weights preserved in BF16.
  • Use this if you want to requantize the model into a different format.
  • Best if your device supports BF16 acceleration.

openhands-lm-7b-v0.1-f16.gguf

  • Model weights stored in F16.
  • Use if your device supports FP16, especially if BF16 is not available.

openhands-lm-7b-v0.1-bf16-q8_0.gguf

  • Output & embeddings remain in BF16.
  • All other layers quantized to Q8_0.
  • Use if your device supports BF16 and you want a quantized version.

openhands-lm-7b-v0.1-f16-q8_0.gguf

  • Output & embeddings remain in F16.
  • All other layers quantized to Q8_0.

openhands-lm-7b-v0.1-q4_k.gguf

  • Output & embeddings quantized to Q8_0.
  • All other layers quantized to Q4_K.
  • Good for CPU inference with limited memory.

openhands-lm-7b-v0.1-q4_k_s.gguf

  • Smallest Q4_K variant, using less memory at the cost of accuracy.
  • Best for very low-memory setups.

openhands-lm-7b-v0.1-q6_k.gguf

  • Output & embeddings quantized to Q8_0.
  • All other layers quantized to Q6_K .

openhands-lm-7b-v0.1-q8_0.gguf

  • Fully Q8 quantized model for better accuracy.
  • Requires more memory but offers higher precision.

openhands-lm-7b-v0.1-iq3_xs.gguf

  • IQ3_XS quantization, optimized for extreme memory efficiency.
  • Best for ultra-low-memory devices.

openhands-lm-7b-v0.1-iq3_m.gguf

  • IQ3_M quantization, offering a medium block size for better accuracy.
  • Suitable for low-memory devices.

openhands-lm-7b-v0.1-q4_0.gguf

  • Pure Q4_0 quantization, optimized for ARM devices.
  • Best for low-memory environments.
  • Prefer IQ4_NL for better accuracy.

🚀 If you find these models useful

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OpenHands LM v0.1

BlogUse it in OpenHands

This is a smaller 7B model trained following the recipe of all-hands/openhands-lm-32b-v0.1.


Autonomous agents for software development are already contributing to a wide range of software development tasks. But up to this point, strong coding agents have relied on proprietary models, which means that even if you use an open-source agent like OpenHands, you are still reliant on API calls to an external service.

Today, we are excited to introduce OpenHands LM, a new open coding model that:

  • Is open and available on Hugging Face, so you can download it and run it locally
  • Is a reasonable size, 32B, so it can be run locally on hardware such as a single 3090 GPU
  • Achieves strong performance on software engineering tasks, including 37.2% resolve rate on SWE-Bench Verified

Read below for more details and our future plans!

What is OpenHands LM?

OpenHands LM is built on the foundation of Qwen Coder 2.5 Instruct 32B, leveraging its powerful base capabilities for coding tasks. What sets OpenHands LM apart is our specialized fine-tuning process:

  • We used training data generated by OpenHands itself on a diverse set of open-source repositories
  • Specifically, we use an RL-based framework outlined in SWE-Gym, where we set up a training environment, generate training data using an existing agent, and then fine-tune the model on examples that were resolved successfully
  • It features a 128K token context window, ideal for handling large codebases and long-horizon software engineering tasks

Performance: Punching Above Its Weight

We evaluated OpenHands LM using our latest iterative evaluation protocol on the SWE-Bench Verified benchmark.

The results are impressive:

  • 37.2% verified resolve rate on SWE-Bench Verified
  • Performance comparable to models with 20x more parameters, including Deepseek V3 0324 (38.8%) with 671B parameters

Here's how OpenHands LM compares to other leading open-source models:

OpenHands LM Performance Comparison

As the plot demonstrates, our 32B parameter model achieves efficiency that approaches much larger models. While the largest models (671B parameters) achieve slightly higher scores, our 32B parameter model performs remarkably well, opening up possibilities for local deployment that are not possible with larger models.

Getting Started: How to Use OpenHands LM Today

You can start using OpenHands LM immediately through these channels:

  1. Download the model from Hugging Face The model is available on Hugging Face and can be downloaded directly from there.

  2. Create an OpenAI-compatible endpoint with a model serving framework For optimal performance, it is recommended to serve this model with a GPU using SGLang or vLLM.

  3. Point your OpenHands agent to the new model Download OpenHands and follow the instructions for using an OpenAI-compatible endpoint.

The Road Ahead: Our Development Plans

This initial release marks just the beginning of our journey. We will continue enhancing OpenHands LM based on community feedback and ongoing research initiatives.

In particular, it should be noted that the model is still a research preview, and (1) may be best suited for tasks regarding solving github issues and perform less well on more varied software engineering tasks, (2) may sometimes generate repetitive steps, and (3) is somewhat sensitive to quantization, and may not function at full performance at lower quantization levels. Our next releases will focus on addressing these limitations.

We're also developing more compact versions of the model (including a 7B parameter variant) to support users with limited computational resources. These smaller models will preserve OpenHands LM's core strengths while dramatically reducing hardware requirements.

We encourage you to experiment with OpenHands LM, share your experiences, and participate in its evolution. Together, we can create better tools for tomorrow's software development landscape.

Try OpenHands Cloud

While OpenHands LM is a powerful model you can run locally, we also offer a fully managed cloud solution that makes it even easier to leverage AI for your software development needs.

OpenHands Cloud provides:

  • Seamless GitHub integration with issue and PR support
  • Multiple interaction methods including text, voice, and mobile
  • Parallel agent capabilities for working on multiple tasks simultaneously
  • All the power of OpenHands without managing infrastructure

OpenHands Cloud is built on the same technology as our open-source solution but adds convenient features for teams and individuals who want a ready-to-use platform. Visit app.all-hands.dev to get started today!

Join Our Community

We invite you to be part of the OpenHands LM journey:

By contributing your experiences and feedback, you'll help shape the future of this open-source initiative. Together, we can create better tools for tomorrow's software development landscape.

We can't wait to see what you'll create with OpenHands LM!

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