package game.rules.play.moves.nonDecision.effect.requirement.max;

/**
 * Defines the types of properties which can be used for the Max super ludeme
 * according to a distance.
 * 
 * @author Eric.Piette
 */
public enum MaxDistanceType
{
	/**
	 * To filter the moves to keep only the moves allowing the maximum distance on a
	 * track in a turn.
	 */
	Distance,
}
