package game.rules.play.moves.nonDecision.operators.foreach;

/**
 * Defines the direction which can be iterated in the ForEach super ludeme.
 * 
 * @author Eric.Piette
 */
public enum ForEachDirectionType
{
	/**
	 * To apply a move for each site reached according to a direction.
	 */
	Direction,
}
