/**
 * @chapter The {\it equipment} of a game refers to the items with which it is played. 
 * These include {\it components} such as pieces, cards, tiles, dice, etc., and {\it containers} that 
 * hold the components, such as boards, decks, player hands, etc. 
 * Each container has an underlying graph that defines its playable sites and adjacencies between them.
 * 
 * @section The following ludemes describe the equipment used to play the game.
 */
package game.equipment;
