package game.rules.play.moves.nonDecision.operators.foreach;

/**
 * Defines the level which can be iterated in the ForEach super ludeme.
 * 
 * @author Eric.Piette
 */
public enum ForEachLevelType
{
	/**
	 * To iterate through the levels of a site, generating moves based on their
	 * positions.
	 */
	Level,
}