package game.types.play;

/**
 * Defines the possible types of pin that can occur in a game.
 * 
 * @author Eric.Piette
 */
public enum PinType
{
	/**
	 * For Shibumi games, that's not allowed to remove pieces if they are supported
	 * by more than 1 piece.
	 */
	SupportMultiple,
}

