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metadata
language:
  - en
  - de
  - pl
  - ru
size_categories:
  - 1B<n<4B

UPLOADED FOR EDUCATIONAL PURPOSE

Audio dataset created from Gothic 1 video game files, from the laguage version of German, English, Polish and Russian dubbings. It contains bot the wav audio files of seperated dialogue as well as the text transcription file per NPC.

example of data structure:

g1_[language].zip
-[folder-characterName-]bob(folder)
--Audio1.wav
--Audio2.wav
-[characterName-]steve(folder)
--Audio3.wav
--Audio4.wav
-[characterName]bob.txt
-[characterName]steve.txt