Datasets:
Formats:
soundfolder
Size:
10K - 100K
language: | |
- en | |
- de | |
- pl | |
- ru | |
size_categories: | |
- 1B<n<4B | |
UPLOADED FOR EDUCATIONAL PURPOSE | |
Audio dataset created from Gothic 1 video game files, from the laguage version of German, English, Polish and Russian (Snowball version) dubbings. | |
It contains bot the wav audio files of seperated dialogue as well as the text transcription file per NPC. | |
example of data structure:<br><br> | |
g1_[language].zip<br> | |
-[folder-characterName-]bob(folder)<br> | |
--Audio1.wav<br> | |
--Audio2.wav<br> | |
-[characterName-]steve(folder)<br> | |
--Audio3.wav<br> | |
--Audio4.wav<br> | |
-[characterName]bob.txt<br> | |
-[characterName]steve.txt<br><br><br> | |
<br>Here is process of extracting the audio files from Gothic game using the modding tools as well as the Python script for formatting the text transcription dialogue<br> | |
https://youtu.be/2iV-FWuiVFo |